Not a member of Pastebin yet?
                        Sign Up,
                        it unlocks many cool features!                    
                - #include <a_samp>
 - #include <iMenu>
 - #define HellYeah 1
 - #undef MAX_PLAYERS
 - #define MAX_PLAYERS (100)
 - public OnFilterScriptInit()
 - {
 - print("\n--------------------------------------");
 - print(" Simple iMenu test filterscript");
 - print("--------------------------------------\n");
 - return 1;
 - }
 - public OnPlayerCommandText(playerid, cmdtext[])
 - {
 - if (strcmp("/menu", cmdtext, true, 10) == 0)
 - {
 - iMenu_ShowForPlayer(playerid , HellYeah , "This Is A Test For Samp Forums XD");
 - iMenu_AddItem(playerid , 0 , "Turismo" , "Spawns a Turismo For Player" , 451 , 0.0 , 0.0 , 65.0 , 1.3);
 - iMenu_AddItem(playerid , 1 , "Skin ID 23" , "Gives Player Skin ID 23" , 23 , 0.0 , 0.0 ,30.0);
 - iMenu_AddItem(playerid , 2 , "NRG" , "Spawns a NRG For Player" , 522 , 0.0 , 0.0 , 65.0 , 1.3);
 - iMenu_AddItem(playerid , 3 , "Dildo" , "Gives Player a Rocket Launcher xD" , 321);
 - iMenu_AddItem(playerid , 4 , "Rocket Launcher" ,"Gives Player a Rocket Launcher" , 359 , 0.0 , 0.0 , 0.0 , 1.3);
 - iMenu_AddItem(playerid , 5 , "Say Hello" , "This will sends a message as 'Hello' on player screen");
 - iMenu_AddItem(playerid , 6 , "Skin ID 299" , "Gives Player Skin ID 299" , 299 , 0.0 , 0.0 ,30.0);
 - iMenu_AddItem(playerid , 7 , "Test 8" , "This is just a test so nvm fuck it");
 - iMenu_AddItem(playerid , 8 , "Test 9" , "This is just a test so nvm fuck it");
 - iMenu_AddItem(playerid , 9 , "Test 10" , "This is just a test so nvm fuck it");
 - iMenu_AddItem(playerid , 10 , "Test 11" , "This is just a test so nvm fuck it");
 - iMenu_AddItem(playerid , 11 , "Test 11" , "This is just a test so nvm fuck it");
 - return 1;
 - }
 - return 0;
 - }
 - public iMenuPlayerResponse(playerid , imenuid , itemid)
 - {
 - if(imenuid == HellYeah)
 - {
 - switch(itemid)
 - {
 - case 0:
 - {
 - new Float:x, Float:y, Float:z, Float:a;
 - GetPlayerFacingAngle(playerid,a);
 - GetPlayerPos(playerid, x, y, z);
 - new car;
 - car=CreateVehicle(451,x,y,z,a,-1,-1,30000);
 - PutPlayerInVehicle(playerid , car , 0);
 - }
 - case 1:
 - {
 - SetPlayerSkin(playerid , 23);
 - }
 - case 2:
 - {
 - new Float:x, Float:y, Float:z, Float:a;
 - GetPlayerFacingAngle(playerid,a);
 - GetPlayerPos(playerid, x, y, z);
 - new car;
 - car=CreateVehicle(522,x,y,z,a,-1,-1,30000);
 - PutPlayerInVehicle(playerid , car , 0);
 - }
 - case 3:
 - {
 - GivePlayerWeapon(playerid , 10 , 10000);
 - }
 - case 4:
 - {
 - GivePlayerWeapon(playerid , 35 , 10000);
 - }
 - case 5:
 - {
 - GameTextForPlayer(playerid , "~r~Hello MF !!" , 8000, 5);
 - }
 - case 6:
 - {
 - SetPlayerSkin(playerid , 299);
 - }
 - }
 - }
 - return 1;
 - }
 
Advertisement
 
                    Add Comment                
                
                        Please, Sign In to add comment