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- print("Island made by zachrogamehard133447")
- if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
- print("FE Compatibility: by WaverlyCole & Mokiros")
- InternalData = {}
- do
- script.Parent = owner.Character
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput"
- local function NewFakeEvent()
- local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
- return Fake
- end
- local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
- local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
- local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
- self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
- end};ContextActionService.UnBindAction = ContextActionService.BindAction
- local function TriggerEvent(self,Event,...)
- local Trigger = Mouse[Event]
- if Trigger and Trigger.fakeEvent and Trigger.Function then
- Trigger.Function(...)
- end
- end
- Mouse.TrigEvent = TriggerEvent
- UserInputService.TrigEvent = TriggerEvent
- Event.OnServerEvent:Connect(function(FiredBy,Input)
- if FiredBy.Name ~= owner.Name then end
- if Input.MouseEvent then
- Mouse.Target = Input.Target
- Mouse.Hit = Input.Hit
- else
- local Begin = Input.UserInputState == Enum.UserInputState.Begin
- if Input.UserInputType == Enum.UserInputType.MouseButton1 then
- return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
- end
- for _,Action in pairs(ContextActionService.Actions) do
- for _,Key in pairs(Action.Keys) do
- if Key==Input.KeyCode then
- Action.Function(Action.Name,Input.UserInputState,Input)
- end
- end
- end
- Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
- UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
- end
- end)
- InternalData["Mouse"] = Mouse
- InternalData["ContextActionService"] = ContextActionService
- InternalData["UserInputService"] = UserInputService
- Event.Parent = NLS([[
- local Player = owner
- local Event = script:WaitForChild("UserInput")
- local UserInputService = game:GetService("UserInputService")
- local Mouse = Player:GetMouse()
- local Input = function(Input,gameProcessedEvent)
- if gameProcessedEvent then return end
- Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
- end
- UserInputService.InputBegan:Connect(Input)
- UserInputService.InputEnded:Connect(Input)
- local Hit,Target
- while wait(1/30) do
- if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
- Hit,Target = Mouse.Hit,Mouse.Target
- Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
- end
- end
- ]],owner.Character)
- end
- RealGame = game;game = setmetatable({},{
- __index = function (self,Index)
- local Sandbox = function (Thing)
- if Thing:IsA("Player") then
- local RealPlayer = Thing
- return setmetatable({},{
- __index = function (self,Index)
- local Type = type(RealPlayer[Index])
- if Type == "function" then
- if Index:lower() == "getmouse" or Index:lower() == "mouse" then
- return function (self)
- return InternalData["Mouse"]
- end
- end
- return function (self,...)
- return RealPlayer[Index](RealPlayer,...)
- end
- else
- return RealPlayer[Index]
- end
- end;
- __tostring = function(self)
- return RealPlayer.Name
- end
- })
- end
- end
- if RealGame[Index] then
- local Type = type(RealGame[Index])
- if Type == "function" then
- if Index:lower() == "getservice" or Index:lower() == "service" then
- return function (self,Service)
- if Service:lower() == "players" then
- return setmetatable({},{
- __index = function (self2,Index2)
- local RealService = RealGame:GetService(Service)
- local Type2 = type(Index2)
- if Type2 == "function" then
- return function (self,...)
- return RealService[Index2](RealService,...)
- end
- else
- if Index2:lower() == "localplayer" then
- return Sandbox(owner)
- end
- return RealService[Index2]
- end
- end;
- __tostring = function(self)
- return RealGame:GetService(Service).Name
- end
- })
- elseif Service:lower() == "contextactionservice" then
- return InternalData["ContextActionService"]
- elseif Service:lower() == "contextactionservice" then
- return InternalData["UserInputService"]
- elseif Service:lower() == "runservice" then
- return setmetatable({},{
- __index = function(self2,Index2)
- local RealService = RealGame:GetService(Service)
- local Type2 = type(Index2)
- if Type2 == "function" then
- return function (self,...)
- return RealService[Index2](RealService,...)
- end
- else
- if Index2:lower() == "bindtorenderstep" then
- return function (self,Name,Priority,Function)
- return RealGame:GetService("RunService").Stepped:Connect(Function)
- end
- end
- if Index2:lower() == "renderstepped" then
- return RealService["Stepped"]
- end
- return RealService[Index2]
- end
- end
- })
- else
- return RealGame:GetService(Service)
- end
- end
- end
- return function (self,...)
- return RealGame[Index](RealGame,...)
- end
- else
- if game:GetService(Index) then
- return game:GetService(Index)
- end
- return RealGame[Index]
- end
- else
- return nil
- end
- end
- });Game = game;owner = game:GetService("Players").LocalPlayer
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Model2 = Instance.new("Model")
- Part3 = Instance.new("Part")
- Script4 = Instance.new("Script")
- ClickDetector5 = Instance.new("ClickDetector")
- Sound6 = Instance.new("Sound")
- SpecialMesh7 = Instance.new("SpecialMesh")
- PointLight8 = Instance.new("PointLight")
- Part9 = Instance.new("Part")
- PointLight10 = Instance.new("PointLight")
- Model11 = Instance.new("Model")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Weld14 = Instance.new("Weld")
- Part15 = Instance.new("Part")
- Weld16 = Instance.new("Weld")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Weld20 = Instance.new("Weld")
- Model21 = Instance.new("Model")
- Part22 = Instance.new("Part")
- BlockMesh23 = Instance.new("BlockMesh")
- ParticleEmitter24 = Instance.new("ParticleEmitter")
- PointLight25 = Instance.new("PointLight")
- Part26 = Instance.new("Part")
- Weld27 = Instance.new("Weld")
- Model28 = Instance.new("Model")
- Part29 = Instance.new("Part")
- Weld30 = Instance.new("Weld")
- Part31 = Instance.new("Part")
- ClickDetector32 = Instance.new("ClickDetector")
- Script33 = Instance.new("Script")
- SurfaceGui34 = Instance.new("SurfaceGui")
- TextLabel35 = Instance.new("TextLabel")
- Weld36 = Instance.new("Weld")
- Model37 = Instance.new("Model")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Weld40 = Instance.new("Weld")
- Part41 = Instance.new("Part")
- Weld42 = Instance.new("Weld")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Weld46 = Instance.new("Weld")
- Model47 = Instance.new("Model")
- Part48 = Instance.new("Part")
- BlockMesh49 = Instance.new("BlockMesh")
- ParticleEmitter50 = Instance.new("ParticleEmitter")
- PointLight51 = Instance.new("PointLight")
- Part52 = Instance.new("Part")
- Weld53 = Instance.new("Weld")
- Part54 = Instance.new("Part")
- ClickDetector55 = Instance.new("ClickDetector")
- Script56 = Instance.new("Script")
- SurfaceGui57 = Instance.new("SurfaceGui")
- TextLabel58 = Instance.new("TextLabel")
- Weld59 = Instance.new("Weld")
- Part60 = Instance.new("Part")
- ClickDetector61 = Instance.new("ClickDetector")
- Script62 = Instance.new("Script")
- Weld63 = Instance.new("Weld")
- SurfaceGui64 = Instance.new("SurfaceGui")
- TextLabel65 = Instance.new("TextLabel")
- Part66 = Instance.new("Part")
- ClickDetector67 = Instance.new("ClickDetector")
- Script68 = Instance.new("Script")
- SurfaceGui69 = Instance.new("SurfaceGui")
- TextLabel70 = Instance.new("TextLabel")
- Weld71 = Instance.new("Weld")
- Part72 = Instance.new("Part")
- ClickDetector73 = Instance.new("ClickDetector")
- Script74 = Instance.new("Script")
- SurfaceGui75 = Instance.new("SurfaceGui")
- TextLabel76 = Instance.new("TextLabel")
- Weld77 = Instance.new("Weld")
- Model78 = Instance.new("Model")
- Part79 = Instance.new("Part")
- Part80 = Instance.new("Part")
- Weld81 = Instance.new("Weld")
- Part82 = Instance.new("Part")
- Weld83 = Instance.new("Weld")
- Part84 = Instance.new("Part")
- Part85 = Instance.new("Part")
- Weld86 = Instance.new("Weld")
- Part87 = Instance.new("Part")
- Weld88 = Instance.new("Weld")
- Model89 = Instance.new("Model")
- Part90 = Instance.new("Part")
- BlockMesh91 = Instance.new("BlockMesh")
- ParticleEmitter92 = Instance.new("ParticleEmitter")
- PointLight93 = Instance.new("PointLight")
- Part94 = Instance.new("Part")
- Weld95 = Instance.new("Weld")
- Part96 = Instance.new("Part")
- Part97 = Instance.new("Part")
- ClickDetector98 = Instance.new("ClickDetector")
- Script99 = Instance.new("Script")
- SurfaceGui100 = Instance.new("SurfaceGui")
- TextLabel101 = Instance.new("TextLabel")
- Weld102 = Instance.new("Weld")
- Part103 = Instance.new("Part")
- Part104 = Instance.new("Part")
- Model105 = Instance.new("Model")
- Part106 = Instance.new("Part")
- Part107 = Instance.new("Part")
- Weld108 = Instance.new("Weld")
- Part109 = Instance.new("Part")
- Weld110 = Instance.new("Weld")
- Part111 = Instance.new("Part")
- Part112 = Instance.new("Part")
- Weld113 = Instance.new("Weld")
- Part114 = Instance.new("Part")
- Weld115 = Instance.new("Weld")
- Model116 = Instance.new("Model")
- Part117 = Instance.new("Part")
- BlockMesh118 = Instance.new("BlockMesh")
- ParticleEmitter119 = Instance.new("ParticleEmitter")
- PointLight120 = Instance.new("PointLight")
- Part121 = Instance.new("Part")
- Weld122 = Instance.new("Weld")
- Part123 = Instance.new("Part")
- ClickDetector124 = Instance.new("ClickDetector")
- Script125 = Instance.new("Script")
- SurfaceGui126 = Instance.new("SurfaceGui")
- TextLabel127 = Instance.new("TextLabel")
- Weld128 = Instance.new("Weld")
- Part129 = Instance.new("Part")
- Weld130 = Instance.new("Weld")
- Part131 = Instance.new("Part")
- Model0.Name = "secured island"
- Model0.Parent = mas
- Part1.Name = "ff3"
- Part1.Parent = workspace
- Part1.CFrame = CFrame.new(12.0949821, 1120.72974, 288.819855, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(12.0949821, 1120.72974, 288.819855)
- Part1.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part1.Transparency = 1
- Part1.Size = Vector3.new(81.3500061, 35.9899902, 2)
- Part1.Anchored = true
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.BrickColor = BrickColor.new("Pastel Blue")
- Part1.CanCollide = false
- Part1.Material = Enum.Material.Glass
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.brickColor = BrickColor.new("Pastel Blue")
- Model2.Name = "Plate"
- Model2.Parent = Model0
- Part3.Name = "Button"
- Part3.Parent = Model2
- Part3.CFrame = CFrame.new(34.6900024, 1115.06006, 280.458344, 1, 0, 0, 0, 0.910434246, -0.413654059, 0, 0.413654089, 0.910434246)
- Part3.Orientation = Vector3.new(24.4300003, 0, 0)
- Part3.Position = Vector3.new(34.6900024, 1115.06006, 280.458344)
- Part3.Rotation = Vector3.new(24.4300003, 0, 0)
- Part3.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part3.Size = Vector3.new(1, 1, 1)
- Part3.Anchored = true
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.BrickColor = BrickColor.new("Institutional white")
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.brickColor = BrickColor.new("Institutional white")
- Script4.Parent = Part3
- table.insert(cors,sandbox(Script4,function()
- p = script.Parent.Sound
- clicker = script.Parent.ClickDetector
- function onClicked(mouse)
- clicker.MaxActivationDistance = 0 --Only delete if you delete the same thing below
- p:play()
- wait(.5)
- clicker.MaxActivationDistance = 32 --Only delete if you delete the same thing that is above
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- --by devjin1
- --Change the size and color of the brick if you want, don't bother changing anything in the script, it is perfectly fine
- end))
- ClickDetector5.Parent = Part3
- Sound6.Parent = Part3
- Sound6.SoundId = "rbxassetid://775395533"
- Sound6.Volume = 1
- SpecialMesh7.Parent = Part3
- SpecialMesh7.MeshId = "rbxassetid://1107996700"
- SpecialMesh7.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
- SpecialMesh7.TextureId = "rbxassetid://1107996710"
- SpecialMesh7.MeshType = Enum.MeshType.FileMesh
- PointLight8.Parent = Part3
- PointLight8.Range = 25
- Part9.Parent = Model2
- Part9.CFrame = CFrame.new(13.8900089, 1114.06006, 250.063324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part9.Position = Vector3.new(13.8900089, 1114.06006, 250.063324)
- Part9.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part9.Size = Vector3.new(75.7800064, 1, 70.3300018)
- Part9.Anchored = true
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.BrickColor = BrickColor.new("Dark orange")
- Part9.Material = Enum.Material.WoodPlanks
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.brickColor = BrickColor.new("Dark orange")
- PointLight10.Parent = Part9
- PointLight10.Range = 35
- Model11.Name = "Boost"
- Model11.Parent = Model0
- Part12.Parent = Model11
- Part12.CFrame = CFrame.new(-22.6731606, 1111.47827, 281.930206, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
- Part12.Orientation = Vector3.new(-0.140000001, 180, 180)
- Part12.Position = Vector3.new(-22.6731606, 1111.47827, 281.930206)
- Part12.Rotation = Vector3.new(-179.860001, 0, 0)
- Part12.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part12.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part12.Anchored = true
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.BrickColor = BrickColor.new("Fossil")
- Part12.Material = Enum.Material.DiamondPlate
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.brickColor = BrickColor.new("Fossil")
- Part13.Parent = Model11
- Part13.CFrame = CFrame.new(-20.599081, 1111.38391, 283.865814, 0.0026833266, 3.29501671e-13, 0.999996603, -0.00250999024, -0.999997377, 6.73469731e-06, 0.999995232, -0.00250999746, -0.00268314383)
- Part13.Orientation = Vector3.new(0, 90.1500015, -179.860001)
- Part13.Position = Vector3.new(-20.599081, 1111.38391, 283.865814)
- Part13.Rotation = Vector3.new(-179.860001, 89.8499985, 0)
- Part13.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part13.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part13.Anchored = true
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.BrickColor = BrickColor.new("Fossil")
- Part13.Material = Enum.Material.DiamondPlate
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.brickColor = BrickColor.new("Fossil")
- Weld14.Parent = Part13
- Weld14.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld14.C1 = CFrame.new(-4.70825195, -0.490112305, -2.59836197, -0.00268302811, -0.999996901, 0, 0, 0, 1, -0.999996483, 0.00268296967, 0)
- Weld14.Part0 = Part19
- Weld14.Part1 = Part13
- Weld14.part1 = Part13
- Part15.Parent = Model11
- Part15.CFrame = CFrame.new(-18.5550537, 1111.37891, 281.929504, 1.00000012, 3.29501671e-13, -2.9825614e-07, 4.48835469e-10, -0.999997377, 0.00250999792, -1.78581104e-07, -0.00250999746, -0.999998331)
- Part15.Orientation = Vector3.new(-0.140000001, -180, 180)
- Part15.Position = Vector3.new(-18.5550537, 1111.37891, 281.929504)
- Part15.Rotation = Vector3.new(-179.860001, 0, 0)
- Part15.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part15.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part15.Anchored = true
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.BrickColor = BrickColor.new("Fossil")
- Part15.Material = Enum.Material.DiamondPlate
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.brickColor = BrickColor.new("Fossil")
- Weld16.Parent = Part15
- Weld16.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld16.C1 = CFrame.new(-4.65501404, -0.5, 2.76499939, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld16.Part0 = Part19
- Weld16.Part1 = Part15
- Weld16.part1 = Part15
- Part17.Parent = Model11
- Part17.CFrame = CFrame.new(-20.4751053, 1111.9303, 281.901215, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
- Part17.Orientation = Vector3.new(-0.140000001, 180, 180)
- Part17.Position = Vector3.new(-20.4751053, 1111.9303, 281.901215)
- Part17.Rotation = Vector3.new(-179.860001, 0, 0)
- Part17.Color = Color3.new(0.972549, 0.85098, 0.427451)
- Part17.Size = Vector3.new(0.430000156, 0.430000156, 0.430000156)
- Part17.Anchored = true
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.BrickColor = BrickColor.new("Daisy orange")
- Part17.Material = Enum.Material.Neon
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.brickColor = BrickColor.new("Daisy orange")
- Part17.Shape = Enum.PartType.Ball
- Part18.Parent = Model11
- Part18.CFrame = CFrame.new(-20.420063, 1113.37915, 281.804535, 1.00000012, 3.29501671e-13, -2.9825614e-07, 4.48835469e-10, -0.999997377, 0.00250999792, -1.78581104e-07, -0.00250999746, -0.999998331)
- Part18.Orientation = Vector3.new(-0.140000001, -180, 180)
- Part18.Position = Vector3.new(-20.420063, 1113.37915, 281.804535)
- Part18.Rotation = Vector3.new(-179.860001, 0, 0)
- Part18.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part18.Size = Vector3.new(6.89999962, 1, 6.52999973)
- Part18.Anchored = true
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.BrickColor = BrickColor.new("Fossil")
- Part18.Material = Enum.Material.DiamondPlate
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.brickColor = BrickColor.new("Fossil")
- Part19.Parent = Model11
- Part19.CFrame = CFrame.new(-20.5500679, 1112.37927, 281.762024, 1.00000012, 3.29501671e-13, -2.9825614e-07, 4.48835469e-10, -0.999997377, 0.00250999792, -1.78581104e-07, -0.00250999746, -0.999998331)
- Part19.Orientation = Vector3.new(-0.140000001, -180, 180)
- Part19.Position = Vector3.new(-20.5500679, 1112.37927, 281.762024)
- Part19.Rotation = Vector3.new(-179.860001, 0, 0)
- Part19.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part19.Size = Vector3.new(5.31999969, 1, 5.1899991)
- Part19.Anchored = true
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.BrickColor = BrickColor.new("Fossil")
- Part19.Material = Enum.Material.DiamondPlate
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.brickColor = BrickColor.new("Fossil")
- Weld20.Parent = Part19
- Weld20.C0 = CFrame.new(-3.44999981, 0.5, 3.26499987, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld20.C1 = CFrame.new(-3.31999588, -0.5, 3.2250061, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld20.Part0 = Part18
- Weld20.Part1 = Part19
- Weld20.part1 = Part19
- Model21.Name = "Fire"
- Model21.Parent = Model11
- Part22.Name = "Fire"
- Part22.Parent = Model21
- Part22.CFrame = CFrame.new(-20.5194054, 1111.58655, 281.93988, 0, 0, -1, 0.00250999979, -0.999996901, 0, -0.999996901, -0.00250999979, 0)
- Part22.Orientation = Vector3.new(0, -90, 179.860001)
- Part22.Position = Vector3.new(-20.5194054, 1111.58655, 281.93988)
- Part22.Rotation = Vector3.new(-179.860001, -90, 0)
- Part22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part22.Transparency = 1
- Part22.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
- Part22.Anchored = true
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.BrickColor = BrickColor.new("Really black")
- Part22.CanCollide = false
- Part22.Material = Enum.Material.SmoothPlastic
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.brickColor = BrickColor.new("Really black")
- Part22.FormFactor = Enum.FormFactor.Custom
- Part22.formFactor = Enum.FormFactor.Custom
- BlockMesh23.Parent = Part22
- ParticleEmitter24.Name = "FireParticle"
- ParticleEmitter24.Parent = Part22
- ParticleEmitter24.Speed = NumberRange.new(10, 10)
- ParticleEmitter24.Rotation = NumberRange.new(100000, 100000)
- ParticleEmitter24.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0, 0))
- ParticleEmitter24.LightEmission = 0.75
- ParticleEmitter24.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
- ParticleEmitter24.Size = NumberSequence.new(2.4374997615814,0.75,0.3846150636673,0)
- ParticleEmitter24.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
- ParticleEmitter24.Rate = 300
- ParticleEmitter24.RotSpeed = NumberRange.new(1, 1)
- PointLight25.Parent = Part22
- PointLight25.Color = Color3.new(0.870588, 1, 0.0313726)
- Part26.Parent = Model11
- Part26.CFrame = CFrame.new(-20.6094151, 1111.4021, 280.013947, 0.00268594106, 3.29501671e-13, 0.999998569, -0.00251001166, -0.999997377, 6.73861132e-06, 1.00000381, -0.00250999746, -0.00268470333)
- Part26.Orientation = Vector3.new(0, 90.1500015, -179.860001)
- Part26.Position = Vector3.new(-20.6094151, 1111.4021, 280.013947)
- Part26.Rotation = Vector3.new(-179.860001, 89.9000015, 0)
- Part26.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part26.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part26.Anchored = true
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.BrickColor = BrickColor.new("Fossil")
- Part26.Material = Enum.Material.DiamondPlate
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("Fossil")
- Weld27.Parent = Part26
- Weld27.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld27.C1 = CFrame.new(-0.856338501, -0.481567383, -2.59835815, -0.00268564257, -1.00000548, 0, 0, 0, 1, -0.99999845, 0.00268452917, 0)
- Weld27.Part0 = Part19
- Weld27.Part1 = Part26
- Weld27.part1 = Part26
- Model28.Name = "Controller"
- Model28.Parent = Model0
- Part29.Parent = Model28
- Part29.CFrame = CFrame.new(-21.6863384, 1118.67517, 245.158295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part29.Position = Vector3.new(-21.6863384, 1118.67517, 245.158295)
- Part29.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part29.Size = Vector3.new(4, 8.22999954, 13.5200005)
- Part29.Anchored = true
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.BrickColor = BrickColor.new("Fossil")
- Part29.Material = Enum.Material.DiamondPlate
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.brickColor = BrickColor.new("Fossil")
- Weld30.Parent = Part29
- Weld30.C0 = CFrame.new(-37.8900032, 0.5, 35.1650009, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld30.C1 = CFrame.new(-2.31365776, -4.1151123, 40.0700378, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld30.Part0 = Part9
- Weld30.Part1 = Part29
- Weld30.part1 = Part29
- Part31.Name = "Normal"
- Part31.Parent = Model28
- Part31.CFrame = CFrame.new(-19.6063385, 1116.66956, 245.767899, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
- Part31.Position = Vector3.new(-19.6063385, 1116.66956, 245.767899)
- Part31.Color = Color3.new(0, 0, 1)
- Part31.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
- Part31.Anchored = true
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.BrickColor = BrickColor.new("Really blue")
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.brickColor = BrickColor.new("Really blue")
- ClickDetector32.Parent = Part31
- Script33.Parent = ClickDetector32
- table.insert(cors,sandbox(Script33,function()
- function onClick(click)
- game.workspace.Gravity = 192.2
- end
- script.Parent.MouseClick:connect(onClick)
- end))
- SurfaceGui34.Parent = Part31
- SurfaceGui34.LightInfluence = 1
- SurfaceGui34.Face = Enum.NormalId.Right
- SurfaceGui34.ClipsDescendants = true
- SurfaceGui34.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- TextLabel35.Parent = SurfaceGui34
- TextLabel35.Size = UDim2.new(0, 200, 0, 50)
- TextLabel35.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel35.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel35.BackgroundTransparency = 1
- TextLabel35.Font = Enum.Font.SciFi
- TextLabel35.FontSize = Enum.FontSize.Size60
- TextLabel35.Text = "Normal"
- TextLabel35.TextColor = BrickColor.new("Really black")
- TextLabel35.TextColor3 = Color3.new(0, 0, 0)
- TextLabel35.TextSize = 50
- Weld36.Parent = Part31
- Weld36.C0 = CFrame.new(2, -4.11499977, 6.76000023, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- Weld36.C1 = CFrame.new(-0.0799999237, -2.109375, 6.15039063, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
- Weld36.Part0 = Part29
- Weld36.Part1 = Part31
- Weld36.part1 = Part31
- Model37.Name = "Boost"
- Model37.Parent = Model28
- Part38.Parent = Model37
- Part38.CFrame = CFrame.new(-22.6731834, 1111.28333, 218.5625, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
- Part38.Orientation = Vector3.new(-0.140000001, 180, 180)
- Part38.Position = Vector3.new(-22.6731834, 1111.28333, 218.5625)
- Part38.Rotation = Vector3.new(-179.860001, 0, 0)
- Part38.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part38.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part38.Anchored = true
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Fossil")
- Part38.Material = Enum.Material.DiamondPlate
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Fossil")
- Part39.Parent = Model37
- Part39.CFrame = CFrame.new(-20.599102, 1111.18933, 220.498032, 0.00268338691, -3.92129498e-13, 0.999996722, -0.00250999304, -0.999997497, 6.73455406e-06, 0.999996305, -0.00250999769, -0.00268308679)
- Part39.Orientation = Vector3.new(0, 90.1500015, -179.860001)
- Part39.Position = Vector3.new(-20.599102, 1111.18933, 220.498032)
- Part39.Rotation = Vector3.new(-179.860001, 89.8499985, 0)
- Part39.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part39.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part39.Anchored = true
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.BrickColor = BrickColor.new("Fossil")
- Part39.Material = Enum.Material.DiamondPlate
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("Fossil")
- Weld40.Parent = Part39
- Weld40.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld40.C1 = CFrame.new(-4.70825195, -0.490112305, -2.59836197, -0.00268302811, -0.999996901, 0, 0, 0, 1, -0.999996483, 0.00268296967, 0)
- Weld40.Part0 = Part45
- Weld40.Part1 = Part39
- Weld40.part1 = Part39
- Part41.Parent = Model37
- Part41.CFrame = CFrame.new(-18.5550747, 1111.18433, 218.561752, 1.00000024, -3.92129498e-13, -3.58099953e-07, 2.9820596e-10, -0.999997497, 0.00251000072, -1.18750542e-07, -0.00250999769, -0.999999404)
- Part41.Orientation = Vector3.new(-0.140000001, -180, 180)
- Part41.Position = Vector3.new(-18.5550747, 1111.18433, 218.561752)
- Part41.Rotation = Vector3.new(-179.860001, 0, 0)
- Part41.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part41.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part41.Anchored = true
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.BrickColor = BrickColor.new("Fossil")
- Part41.Material = Enum.Material.DiamondPlate
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.brickColor = BrickColor.new("Fossil")
- Weld42.Parent = Part41
- Weld42.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld42.C1 = CFrame.new(-4.65501404, -0.5, 2.76499939, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld42.Part0 = Part45
- Weld42.Part1 = Part41
- Weld42.part1 = Part41
- Part43.Parent = Model37
- Part43.CFrame = CFrame.new(-20.4751282, 1111.73535, 218.533508, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
- Part43.Orientation = Vector3.new(-0.140000001, 180, 180)
- Part43.Position = Vector3.new(-20.4751282, 1111.73535, 218.533508)
- Part43.Rotation = Vector3.new(-179.860001, 0, 0)
- Part43.Color = Color3.new(0.972549, 0.85098, 0.427451)
- Part43.Size = Vector3.new(0.430000156, 0.430000156, 0.430000156)
- Part43.Anchored = true
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.BrickColor = BrickColor.new("Daisy orange")
- Part43.Material = Enum.Material.Neon
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.brickColor = BrickColor.new("Daisy orange")
- Part43.Shape = Enum.PartType.Ball
- Part44.Parent = Model37
- Part44.CFrame = CFrame.new(-20.420084, 1113.18457, 218.436768, 1.00000024, -3.92129498e-13, -3.58099953e-07, 2.9820596e-10, -0.999997497, 0.00251000072, -1.18750542e-07, -0.00250999769, -0.999999404)
- Part44.Orientation = Vector3.new(-0.140000001, -180, 180)
- Part44.Position = Vector3.new(-20.420084, 1113.18457, 218.436768)
- Part44.Rotation = Vector3.new(-179.860001, 0, 0)
- Part44.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part44.Size = Vector3.new(6.89999962, 1, 6.52999973)
- Part44.Anchored = true
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.BrickColor = BrickColor.new("Fossil")
- Part44.Material = Enum.Material.DiamondPlate
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.brickColor = BrickColor.new("Fossil")
- Part45.Parent = Model37
- Part45.CFrame = CFrame.new(-20.5500889, 1112.18469, 218.394257, 1.00000024, -3.92129498e-13, -3.58099953e-07, 2.9820596e-10, -0.999997497, 0.00251000072, -1.18750542e-07, -0.00250999769, -0.999999404)
- Part45.Orientation = Vector3.new(-0.140000001, -180, 180)
- Part45.Position = Vector3.new(-20.5500889, 1112.18469, 218.394257)
- Part45.Rotation = Vector3.new(-179.860001, 0, 0)
- Part45.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part45.Size = Vector3.new(5.31999969, 1, 5.1899991)
- Part45.Anchored = true
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.BrickColor = BrickColor.new("Fossil")
- Part45.Material = Enum.Material.DiamondPlate
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.brickColor = BrickColor.new("Fossil")
- Weld46.Parent = Part45
- Weld46.C0 = CFrame.new(-3.44999981, 0.5, 3.26499987, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld46.C1 = CFrame.new(-3.31999588, -0.5, 3.2250061, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld46.Part0 = Part44
- Weld46.Part1 = Part45
- Weld46.part1 = Part45
- Model47.Name = "Fire"
- Model47.Parent = Model37
- Part48.Name = "Fire"
- Part48.Parent = Model47
- Part48.CFrame = CFrame.new(-20.5194283, 1111.39148, 218.572205, 0, 0, -1, 0.00250999979, -0.999996901, 0, -0.999996901, -0.00250999979, 0)
- Part48.Orientation = Vector3.new(0, -90, 179.860001)
- Part48.Position = Vector3.new(-20.5194283, 1111.39148, 218.572205)
- Part48.Rotation = Vector3.new(-179.860001, -90, 0)
- Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part48.Transparency = 1
- Part48.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
- Part48.Anchored = true
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.BrickColor = BrickColor.new("Really black")
- Part48.CanCollide = false
- Part48.Material = Enum.Material.SmoothPlastic
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.brickColor = BrickColor.new("Really black")
- Part48.FormFactor = Enum.FormFactor.Custom
- Part48.formFactor = Enum.FormFactor.Custom
- BlockMesh49.Parent = Part48
- ParticleEmitter50.Name = "FireParticle"
- ParticleEmitter50.Parent = Part48
- ParticleEmitter50.Speed = NumberRange.new(10, 10)
- ParticleEmitter50.Rotation = NumberRange.new(100000, 100000)
- ParticleEmitter50.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0, 0))
- ParticleEmitter50.LightEmission = 0.75
- ParticleEmitter50.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
- ParticleEmitter50.Size = NumberSequence.new(2.4374997615814,0.75,0.3846150636673,0)
- ParticleEmitter50.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
- ParticleEmitter50.Rate = 300
- ParticleEmitter50.RotSpeed = NumberRange.new(1, 1)
- PointLight51.Parent = Part48
- PointLight51.Color = Color3.new(0.870588, 1, 0.0313726)
- Part52.Parent = Model37
- Part52.CFrame = CFrame.new(-20.609436, 1111.20752, 216.646164, 0.00268600136, -3.92129498e-13, 0.999998689, -0.00251001446, -0.999997497, 6.73846853e-06, 1.00000489, -0.00250999769, -0.00268464629)
- Part52.Orientation = Vector3.new(0, 90.1500015, -179.860001)
- Part52.Position = Vector3.new(-20.609436, 1111.20752, 216.646164)
- Part52.Rotation = Vector3.new(-179.860001, 89.9100037, 0)
- Part52.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part52.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part52.Anchored = true
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.BrickColor = BrickColor.new("Fossil")
- Part52.Material = Enum.Material.DiamondPlate
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Fossil")
- Weld53.Parent = Part52
- Weld53.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld53.C1 = CFrame.new(-0.856338501, -0.481567383, -2.59835815, -0.00268564257, -1.00000548, 0, 0, 0, 1, -0.99999845, 0.00268452917, 0)
- Weld53.Part0 = Part45
- Weld53.Part1 = Part52
- Weld53.part1 = Part52
- Part54.Name = "END"
- Part54.Parent = Model28
- Part54.CFrame = CFrame.new(-19.6063385, 1121.68811, 249.567383, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
- Part54.Position = Vector3.new(-19.6063385, 1121.68811, 249.567383)
- Part54.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part54.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
- Part54.Anchored = true
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.BrickColor = BrickColor.new("Bright red")
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.brickColor = BrickColor.new("Bright red")
- ClickDetector55.Parent = Part54
- Script56.Parent = ClickDetector55
- table.insert(cors,sandbox(Script56,function()
- function onClick(click)
- game.Workspace:ClearAllChildren()
- end
- script.Parent.MouseClick:connect(onClick)
- end))
- SurfaceGui57.Parent = Part54
- SurfaceGui57.LightInfluence = 1
- SurfaceGui57.Face = Enum.NormalId.Right
- SurfaceGui57.ClipsDescendants = true
- SurfaceGui57.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- TextLabel58.Parent = SurfaceGui57
- TextLabel58.Size = UDim2.new(0, 200, 0, 50)
- TextLabel58.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel58.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel58.BackgroundTransparency = 1
- TextLabel58.Font = Enum.Font.SciFi
- TextLabel58.FontSize = Enum.FontSize.Size60
- TextLabel58.Text = "DELETE"
- TextLabel58.TextColor = BrickColor.new("Really black")
- TextLabel58.TextColor3 = Color3.new(0, 0, 0)
- TextLabel58.TextSize = 50
- Weld59.Parent = Part54
- Weld59.C0 = CFrame.new(2, -4.11499977, 6.76000023, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- Weld59.C1 = CFrame.new(-0.0799999237, -7.12792969, 2.35090637, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
- Weld59.Part0 = Part29
- Weld59.Part1 = Part54
- Weld59.part1 = Part54
- Part60.Name = "night"
- Part60.Parent = Model28
- Part60.CFrame = CFrame.new(-19.6063385, 1119.35022, 241.343292, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
- Part60.Position = Vector3.new(-19.6063385, 1119.35022, 241.343292)
- Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part60.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
- Part60.Anchored = true
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.BrickColor = BrickColor.new("Really black")
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.brickColor = BrickColor.new("Really black")
- ClickDetector61.Parent = Part60
- Script62.Parent = ClickDetector61
- table.insert(cors,sandbox(Script62,function()
- function onClick(click)
- game.Lighting.TimeOfDay="0:00:00"
- end
- script.Parent.MouseClick:connect(onClick)
- end))
- Weld63.Parent = Part60
- Weld63.C0 = CFrame.new(2, -4.11499977, 6.76000023, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- Weld63.C1 = CFrame.new(-0.0799999237, -4.79003906, 10.5749969, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
- Weld63.Part0 = Part29
- Weld63.Part1 = Part60
- Weld63.part1 = Part60
- SurfaceGui64.Parent = Part60
- SurfaceGui64.LightInfluence = 1
- SurfaceGui64.Face = Enum.NormalId.Right
- SurfaceGui64.ClipsDescendants = true
- SurfaceGui64.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- TextLabel65.Parent = SurfaceGui64
- TextLabel65.Size = UDim2.new(0, 200, 0, 50)
- TextLabel65.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel65.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel65.BackgroundTransparency = 1
- TextLabel65.Font = Enum.Font.SciFi
- TextLabel65.FontSize = Enum.FontSize.Size60
- TextLabel65.Text = "Night"
- TextLabel65.TextColor = BrickColor.new("Institutional white")
- TextLabel65.TextColor3 = Color3.new(1, 1, 1)
- TextLabel65.TextSize = 50
- TextLabel65.TextStrokeColor3 = Color3.new(1, 1, 1)
- Part66.Name = "day"
- Part66.Parent = Model28
- Part66.CFrame = CFrame.new(-19.6063385, 1116.69519, 241.343292, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
- Part66.Position = Vector3.new(-19.6063385, 1116.69519, 241.343292)
- Part66.Color = Color3.new(0, 0, 1)
- Part66.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
- Part66.Anchored = true
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.BrickColor = BrickColor.new("Really blue")
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.brickColor = BrickColor.new("Really blue")
- ClickDetector67.Parent = Part66
- Script68.Parent = ClickDetector67
- table.insert(cors,sandbox(Script68,function()
- function onClick(click)
- game.Lighting.TimeOfDay="14:00:00"
- end
- script.Parent.MouseClick:connect(onClick)
- end))
- SurfaceGui69.Parent = Part66
- SurfaceGui69.LightInfluence = 1
- SurfaceGui69.Face = Enum.NormalId.Right
- SurfaceGui69.ClipsDescendants = true
- SurfaceGui69.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- TextLabel70.Parent = SurfaceGui69
- TextLabel70.Size = UDim2.new(0, 200, 0, 50)
- TextLabel70.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel70.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel70.BackgroundTransparency = 1
- TextLabel70.Font = Enum.Font.SciFi
- TextLabel70.FontSize = Enum.FontSize.Size60
- TextLabel70.Text = "Day"
- TextLabel70.TextColor = BrickColor.new("Really black")
- TextLabel70.TextColor3 = Color3.new(0, 0, 0)
- TextLabel70.TextSize = 50
- Weld71.Parent = Part66
- Weld71.C0 = CFrame.new(2, -4.11499977, 6.76000023, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- Weld71.C1 = CFrame.new(-0.0799999237, -2.13500977, 10.5749969, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
- Weld71.Part0 = Part29
- Weld71.Part1 = Part66
- Weld71.part1 = Part66
- Part72.Name = "lowgrav"
- Part72.Parent = Model28
- Part72.CFrame = CFrame.new(-19.6063385, 1119.36584, 245.773758, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
- Part72.Position = Vector3.new(-19.6063385, 1119.36584, 245.773758)
- Part72.Color = Color3.new(0.34902, 0.133333, 0.34902)
- Part72.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
- Part72.Anchored = true
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.BrickColor = BrickColor.new("Mulberry")
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.brickColor = BrickColor.new("Mulberry")
- ClickDetector73.Parent = Part72
- Script74.Parent = ClickDetector73
- table.insert(cors,sandbox(Script74,function()
- function onClick(click)
- game.workspace.Gravity = 50
- end
- script.Parent.MouseClick:connect(onClick)
- end))
- SurfaceGui75.Parent = Part72
- SurfaceGui75.LightInfluence = 1
- SurfaceGui75.Face = Enum.NormalId.Right
- SurfaceGui75.ClipsDescendants = true
- SurfaceGui75.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- TextLabel76.Parent = SurfaceGui75
- TextLabel76.Size = UDim2.new(0, 200, 0, 50)
- TextLabel76.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel76.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel76.BackgroundTransparency = 1
- TextLabel76.Font = Enum.Font.SciFi
- TextLabel76.FontSize = Enum.FontSize.Size48
- TextLabel76.Text = "Low gravity"
- TextLabel76.TextColor = BrickColor.new("Institutional white")
- TextLabel76.TextColor3 = Color3.new(1, 1, 1)
- TextLabel76.TextSize = 40
- TextLabel76.TextStrokeColor3 = Color3.new(1, 1, 1)
- Weld77.Parent = Part72
- Weld77.C0 = CFrame.new(2, -4.11499977, 6.76000023, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- Weld77.C1 = CFrame.new(-0.0799999237, -4.80566406, 6.14453125, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
- Weld77.Part0 = Part29
- Weld77.Part1 = Part72
- Weld77.part1 = Part72
- Model78.Name = "Boost"
- Model78.Parent = Model0
- Part79.Parent = Model78
- Part79.CFrame = CFrame.new(45.9331703, 1111.16321, 218.344025, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
- Part79.Orientation = Vector3.new(-0.140000001, 180, 180)
- Part79.Position = Vector3.new(45.9331703, 1111.16321, 218.344025)
- Part79.Rotation = Vector3.new(-179.860001, 0, 0)
- Part79.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part79.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part79.Anchored = true
- Part79.BottomSurface = Enum.SurfaceType.Smooth
- Part79.BrickColor = BrickColor.new("Fossil")
- Part79.Material = Enum.Material.DiamondPlate
- Part79.TopSurface = Enum.SurfaceType.Smooth
- Part79.brickColor = BrickColor.new("Fossil")
- Part80.Parent = Model78
- Part80.CFrame = CFrame.new(48.007206, 1111.06909, 220.279999, 0.00268302811, 0, 0.999996483, -0.0025099921, -0.999996901, 6.73425347e-06, 0.999993801, -0.00250999979, -0.00268296129)
- Part80.Orientation = Vector3.new(0, 90.1500015, -179.860001)
- Part80.Position = Vector3.new(48.007206, 1111.06909, 220.279999)
- Part80.Rotation = Vector3.new(-179.860001, 89.8499985, 0)
- Part80.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part80.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part80.Anchored = true
- Part80.BottomSurface = Enum.SurfaceType.Smooth
- Part80.BrickColor = BrickColor.new("Fossil")
- Part80.Material = Enum.Material.DiamondPlate
- Part80.TopSurface = Enum.SurfaceType.Smooth
- Part80.brickColor = BrickColor.new("Fossil")
- Weld81.Parent = Part80
- Weld81.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld81.C1 = CFrame.new(-4.70825195, -0.490112305, -2.59836197, -0.00268302811, -0.999996901, 0, 0, 0, 1, -0.999996483, 0.00268296967, 0)
- Weld81.Part0 = Part87
- Weld81.Part1 = Part80
- Weld81.part1 = Part80
- Part82.Parent = Model78
- Part82.CFrame = CFrame.new(50.0512352, 1111.06409, 218.343719, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
- Part82.Orientation = Vector3.new(-0.140000001, 180, 180)
- Part82.Position = Vector3.new(50.0512352, 1111.06409, 218.343719)
- Part82.Rotation = Vector3.new(-179.860001, 0, 0)
- Part82.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part82.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part82.Anchored = true
- Part82.BottomSurface = Enum.SurfaceType.Smooth
- Part82.BrickColor = BrickColor.new("Fossil")
- Part82.Material = Enum.Material.DiamondPlate
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part82.brickColor = BrickColor.new("Fossil")
- Weld83.Parent = Part82
- Weld83.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld83.C1 = CFrame.new(-4.65501404, -0.5, 2.76499939, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld83.Part0 = Part87
- Weld83.Part1 = Part82
- Weld83.part1 = Part82
- Part84.Parent = Model78
- Part84.CFrame = CFrame.new(48.1312256, 1111.61584, 218.315033, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
- Part84.Orientation = Vector3.new(-0.140000001, 180, 180)
- Part84.Position = Vector3.new(48.1312256, 1111.61584, 218.315033)
- Part84.Rotation = Vector3.new(-179.860001, 0, 0)
- Part84.Color = Color3.new(0.972549, 0.85098, 0.427451)
- Part84.Size = Vector3.new(0.430000156, 0.430000156, 0.430000156)
- Part84.Anchored = true
- Part84.BottomSurface = Enum.SurfaceType.Smooth
- Part84.BrickColor = BrickColor.new("Daisy orange")
- Part84.Material = Enum.Material.Neon
- Part84.TopSurface = Enum.SurfaceType.Smooth
- Part84.brickColor = BrickColor.new("Daisy orange")
- Part84.Shape = Enum.PartType.Ball
- Part85.Parent = Model78
- Part85.CFrame = CFrame.new(48.1862259, 1113.06433, 218.218735, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
- Part85.Orientation = Vector3.new(-0.140000001, 180, 180)
- Part85.Position = Vector3.new(48.1862259, 1113.06433, 218.218735)
- Part85.Rotation = Vector3.new(-179.860001, 0, 0)
- Part85.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part85.Size = Vector3.new(6.89999962, 1, 6.52999973)
- Part85.Anchored = true
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.BrickColor = BrickColor.new("Fossil")
- Part85.Material = Enum.Material.DiamondPlate
- Part85.TopSurface = Enum.SurfaceType.Smooth
- Part85.brickColor = BrickColor.new("Fossil")
- Weld86.Parent = Part85
- Weld86.C0 = CFrame.new(37.8900032, -0.5, 35.1650009, 1, 0, 0, 0, 0, -1, -0, 1, 0)
- Weld86.C1 = CFrame.new(3.59378433, -0.66394043, -67.0081329, 1, 0, 0, 0, -0.00250999979, 0.999996901, 0, -0.999996901, -0.00250999979)
- Weld86.Part0 = Part9
- Weld86.Part1 = Part85
- Weld86.part1 = Part85
- Part87.Parent = Model78
- Part87.CFrame = CFrame.new(48.056221, 1112.06445, 218.176224, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
- Part87.Orientation = Vector3.new(-0.140000001, 180, 180)
- Part87.Position = Vector3.new(48.056221, 1112.06445, 218.176224)
- Part87.Rotation = Vector3.new(-179.860001, 0, 0)
- Part87.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part87.Size = Vector3.new(5.31999969, 1, 5.1899991)
- Part87.Anchored = true
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.BrickColor = BrickColor.new("Fossil")
- Part87.Material = Enum.Material.DiamondPlate
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.brickColor = BrickColor.new("Fossil")
- Weld88.Parent = Part87
- Weld88.C0 = CFrame.new(-3.44999981, 0.5, 3.26499987, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld88.C1 = CFrame.new(-3.31999588, -0.5, 3.2250061, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld88.Part0 = Part85
- Weld88.Part1 = Part87
- Weld88.part1 = Part87
- Model89.Name = "Fire"
- Model89.Parent = Model78
- Part90.Name = "Fire"
- Part90.Parent = Model89
- Part90.CFrame = CFrame.new(48.0869255, 1111.27197, 218.353683, 0, 0, -1, 0.00250999979, -0.999996901, 0, -0.999996901, -0.00250999979, 0)
- Part90.Orientation = Vector3.new(0, -90, 179.860001)
- Part90.Position = Vector3.new(48.0869255, 1111.27197, 218.353683)
- Part90.Rotation = Vector3.new(-179.860001, -90, 0)
- Part90.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part90.Transparency = 1
- Part90.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
- Part90.Anchored = true
- Part90.BottomSurface = Enum.SurfaceType.Smooth
- Part90.BrickColor = BrickColor.new("Really black")
- Part90.CanCollide = false
- Part90.Material = Enum.Material.SmoothPlastic
- Part90.TopSurface = Enum.SurfaceType.Smooth
- Part90.brickColor = BrickColor.new("Really black")
- Part90.FormFactor = Enum.FormFactor.Custom
- Part90.formFactor = Enum.FormFactor.Custom
- BlockMesh91.Parent = Part90
- ParticleEmitter92.Name = "FireParticle"
- ParticleEmitter92.Parent = Part90
- ParticleEmitter92.Speed = NumberRange.new(10, 10)
- ParticleEmitter92.Rotation = NumberRange.new(100000, 100000)
- ParticleEmitter92.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0, 0))
- ParticleEmitter92.LightEmission = 0.75
- ParticleEmitter92.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
- ParticleEmitter92.Size = NumberSequence.new(2.4374997615814,0.75,0.3846150636673,0)
- ParticleEmitter92.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
- ParticleEmitter92.Rate = 300
- ParticleEmitter92.RotSpeed = NumberRange.new(1, 1)
- PointLight93.Parent = Part90
- PointLight93.Color = Color3.new(0.870588, 1, 0.0313726)
- Part94.Parent = Model78
- Part94.CFrame = CFrame.new(47.9968758, 1111.08728, 216.428131, 0.00268564257, 0, 0.99999845, -0.00251001352, -0.999996901, 6.73816749e-06, 1.00000238, -0.00250999979, -0.00268452079)
- Part94.Orientation = Vector3.new(0, 90.1500015, -179.860001)
- Part94.Position = Vector3.new(47.9968758, 1111.08728, 216.428131)
- Part94.Rotation = Vector3.new(-179.860001, 89.9000015, 0)
- Part94.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part94.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part94.Anchored = true
- Part94.BottomSurface = Enum.SurfaceType.Smooth
- Part94.BrickColor = BrickColor.new("Fossil")
- Part94.Material = Enum.Material.DiamondPlate
- Part94.TopSurface = Enum.SurfaceType.Smooth
- Part94.brickColor = BrickColor.new("Fossil")
- Weld95.Parent = Part94
- Weld95.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld95.C1 = CFrame.new(-0.856338501, -0.481567383, -2.59835815, -0.00268564257, -1.00000548, 0, 0, 0, 1, -0.99999845, 0.00268452917, 0)
- Weld95.Part0 = Part87
- Weld95.Part1 = Part94
- Weld95.part1 = Part94
- Part96.Name = "ff4"
- Part96.Parent = workspace
- Part96.CFrame = CFrame.new(52.913559, 1120.80383, 247.109879, 0.0125520024, 0, 0.999921262, 0, 1, 0, -0.999921262, 0, 0.0125520024)
- Part96.Orientation = Vector3.new(0, 89.2799988, 0)
- Part96.Position = Vector3.new(52.913559, 1120.80383, 247.109879)
- Part96.Rotation = Vector3.new(0, 89.2799988, 0)
- Part96.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part96.Transparency = 1
- Part96.Size = Vector3.new(81.2900085, 36.7100029, 2)
- Part96.Anchored = true
- Part96.BottomSurface = Enum.SurfaceType.Smooth
- Part96.BrickColor = BrickColor.new("Pastel Blue")
- Part96.CanCollide = false
- Part96.Material = Enum.Material.Glass
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part96.brickColor = BrickColor.new("Pastel Blue")
- Part97.Name = "security"
- Part97.Parent = Model0
- Part97.CFrame = CFrame.new(-19.6063385, 1121.65515, 244.652756, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
- Part97.Position = Vector3.new(-19.6063385, 1121.65515, 244.652756)
- Part97.Color = Color3.new(0, 1, 0)
- Part97.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
- Part97.Anchored = true
- Part97.BottomSurface = Enum.SurfaceType.Smooth
- Part97.BrickColor = BrickColor.new("Lime green")
- Part97.TopSurface = Enum.SurfaceType.Smooth
- Part97.brickColor = BrickColor.new("Lime green")
- ClickDetector98.Parent = Part97
- Script99.Parent = ClickDetector98
- table.insert(cors,sandbox(Script99,function()
- function onClick(click)
- game.Workspace.ff2.Transparency = 0.4
- game.Workspace.ff2.CanCollide = true
- game.Workspace.ff3.Transparency = 0.4
- game.Workspace.ff3.CanCollide = true
- game.Workspace.ff4.Transparency = 0.4
- game.Workspace.ff4.CanCollide = true
- game.Workspace.ff5.Transparency = 0.4
- game.Workspace.ff5.CanCollide = true
- game.Workspace.ff6.Transparency = 0.4
- game.Workspace.ff6.CanCollide = true
- end
- script.Parent.MouseClick:connect(onClick)
- end))
- SurfaceGui100.Parent = Part97
- SurfaceGui100.LightInfluence = 1
- SurfaceGui100.Face = Enum.NormalId.Right
- SurfaceGui100.ClipsDescendants = true
- SurfaceGui100.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- TextLabel101.Parent = SurfaceGui100
- TextLabel101.Size = UDim2.new(0, 200, 0, 50)
- TextLabel101.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel101.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel101.BackgroundTransparency = 1
- TextLabel101.Font = Enum.Font.SciFi
- TextLabel101.FontSize = Enum.FontSize.Size60
- TextLabel101.Text = "Shield"
- TextLabel101.TextColor = BrickColor.new("Really black")
- TextLabel101.TextColor3 = Color3.new(0, 0, 0)
- TextLabel101.TextSize = 50
- Weld102.Parent = Part97
- Weld102.C0 = CFrame.new(2, -4.11499977, 6.76000023, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- Weld102.C1 = CFrame.new(-0.0799999237, -7.0949707, 7.26553345, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
- Weld102.Part0 = Part29
- Weld102.Part1 = Part97
- Weld102.part1 = Part97
- Part103.Name = "ff2"
- Part103.Parent = workspace
- Part103.CFrame = CFrame.new(12.4699802, 1101.81567, 247.380035, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part103.Position = Vector3.new(12.4699802, 1101.81567, 247.380035)
- Part103.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part103.Transparency = 1
- Part103.Size = Vector3.new(83.5200195, 0.969998658, 85.2200012)
- Part103.Anchored = true
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.BrickColor = BrickColor.new("Pastel Blue")
- Part103.CanCollide = false
- Part103.Material = Enum.Material.Glass
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.brickColor = BrickColor.new("Pastel Blue")
- Part104.Name = "ff5"
- Part104.Parent = workspace
- Part104.CFrame = CFrame.new(-27.8324299, 1120.31714, 247.396423, 0.0125520024, 0, 0.999921262, 0, 1, 0, -0.999921262, 0, 0.0125520024)
- Part104.Orientation = Vector3.new(0, 89.2799988, 0)
- Part104.Position = Vector3.new(-27.8324299, 1120.31714, 247.396423)
- Part104.Rotation = Vector3.new(0, 89.2799988, 0)
- Part104.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part104.Transparency = 1
- Part104.Size = Vector3.new(83.8900146, 37.4500008, 2)
- Part104.Anchored = true
- Part104.BottomSurface = Enum.SurfaceType.Smooth
- Part104.BrickColor = BrickColor.new("Pastel Blue")
- Part104.CanCollide = false
- Part104.Material = Enum.Material.Glass
- Part104.TopSurface = Enum.SurfaceType.Smooth
- Part104.brickColor = BrickColor.new("Pastel Blue")
- Model105.Name = "Boost"
- Model105.Parent = Model0
- Part106.Parent = Model105
- Part106.CFrame = CFrame.new(45.9331818, 1111.15771, 281.939423, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
- Part106.Orientation = Vector3.new(-0.140000001, 180, 180)
- Part106.Position = Vector3.new(45.9331818, 1111.15771, 281.939423)
- Part106.Rotation = Vector3.new(-179.860001, 0, 0)
- Part106.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part106.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part106.Anchored = true
- Part106.BottomSurface = Enum.SurfaceType.Smooth
- Part106.BrickColor = BrickColor.new("Fossil")
- Part106.Material = Enum.Material.DiamondPlate
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Part106.brickColor = BrickColor.new("Fossil")
- Part107.Parent = Model105
- Part107.CFrame = CFrame.new(48.0072365, 1111.06372, 283.874939, 0.00268320809, -1.25857698e-13, 0.999996841, -0.00251000212, -0.999997735, 6.73383056e-06, 0.999997497, -0.00251000142, -0.00268279202)
- Part107.Orientation = Vector3.new(0, 90.1500015, -179.860001)
- Part107.Position = Vector3.new(48.0072365, 1111.06372, 283.874939)
- Part107.Rotation = Vector3.new(-179.860001, 89.8600006, 0)
- Part107.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part107.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part107.Anchored = true
- Part107.BottomSurface = Enum.SurfaceType.Smooth
- Part107.BrickColor = BrickColor.new("Fossil")
- Part107.Material = Enum.Material.DiamondPlate
- Part107.TopSurface = Enum.SurfaceType.Smooth
- Part107.brickColor = BrickColor.new("Fossil")
- Weld108.Parent = Part107
- Weld108.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld108.C1 = CFrame.new(-4.70825195, -0.490112305, -2.59836197, -0.00268302811, -0.999996901, 0, 0, 0, 1, -0.999996483, 0.00268296967, 0)
- Weld108.Part0 = Part114
- Weld108.Part1 = Part107
- Weld108.part1 = Part107
- Part109.Parent = Model105
- Part109.CFrame = CFrame.new(50.0512657, 1111.05872, 281.938629, 1.00000036, -1.25857698e-13, -1.79047206e-07, -4.49741577e-10, -0.999997735, 0.0025100098, 1.79279667e-07, -0.00251000142, -1.0000006)
- Part109.Orientation = Vector3.new(-0.140000001, -180, -180)
- Part109.Position = Vector3.new(50.0512657, 1111.05872, 281.938629)
- Part109.Rotation = Vector3.new(-179.860001, 0, 0)
- Part109.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part109.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part109.Anchored = true
- Part109.BottomSurface = Enum.SurfaceType.Smooth
- Part109.BrickColor = BrickColor.new("Fossil")
- Part109.Material = Enum.Material.DiamondPlate
- Part109.TopSurface = Enum.SurfaceType.Smooth
- Part109.brickColor = BrickColor.new("Fossil")
- Weld110.Parent = Part109
- Weld110.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld110.C1 = CFrame.new(-4.65501404, -0.5, 2.76499939, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld110.Part0 = Part114
- Weld110.Part1 = Part109
- Weld110.part1 = Part109
- Part111.Parent = Model105
- Part111.CFrame = CFrame.new(48.131237, 1111.61011, 281.910431, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
- Part111.Orientation = Vector3.new(-0.140000001, 180, 180)
- Part111.Position = Vector3.new(48.131237, 1111.61011, 281.910431)
- Part111.Rotation = Vector3.new(-179.860001, 0, 0)
- Part111.Color = Color3.new(0.972549, 0.85098, 0.427451)
- Part111.Size = Vector3.new(0.430000156, 0.430000156, 0.430000156)
- Part111.Anchored = true
- Part111.BottomSurface = Enum.SurfaceType.Smooth
- Part111.BrickColor = BrickColor.new("Daisy orange")
- Part111.Material = Enum.Material.Neon
- Part111.TopSurface = Enum.SurfaceType.Smooth
- Part111.brickColor = BrickColor.new("Daisy orange")
- Part111.Shape = Enum.PartType.Ball
- Part112.Parent = Model105
- Part112.CFrame = CFrame.new(48.1862564, 1113.05896, 281.81366, 1.00000036, -1.25857698e-13, -1.79047206e-07, -4.49741577e-10, -0.999997735, 0.0025100098, 1.79279667e-07, -0.00251000142, -1.0000006)
- Part112.Orientation = Vector3.new(-0.140000001, -180, -180)
- Part112.Position = Vector3.new(48.1862564, 1113.05896, 281.81366)
- Part112.Rotation = Vector3.new(-179.860001, 0, 0)
- Part112.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part112.Size = Vector3.new(6.89999962, 1, 6.52999973)
- Part112.Anchored = true
- Part112.BottomSurface = Enum.SurfaceType.Smooth
- Part112.BrickColor = BrickColor.new("Fossil")
- Part112.Material = Enum.Material.DiamondPlate
- Part112.TopSurface = Enum.SurfaceType.Smooth
- Part112.brickColor = BrickColor.new("Fossil")
- Weld113.Parent = Part112
- Weld113.C0 = CFrame.new(37.8900032, -0.5, 35.1650009, 1, 0, 0, 0, 0, -1, -0, 1, 0)
- Weld113.C1 = CFrame.new(3.59375, -0.509643555, -3.41339111, 1.00000036, 1.79279667e-07, 4.49741577e-10, -1.25857698e-13, -0.00251000142, 0.999997735, -1.79047206e-07, -1.0000006, -0.0025100098)
- Weld113.Part0 = Part9
- Weld113.Part1 = Part112
- Weld113.part1 = Part112
- Part114.Parent = Model105
- Part114.CFrame = CFrame.new(48.0562515, 1112.05908, 281.771149, 1.00000036, -1.25857698e-13, -1.79047206e-07, -4.49741577e-10, -0.999997735, 0.0025100098, 1.79279667e-07, -0.00251000142, -1.0000006)
- Part114.Orientation = Vector3.new(-0.140000001, -180, -180)
- Part114.Position = Vector3.new(48.0562515, 1112.05908, 281.771149)
- Part114.Rotation = Vector3.new(-179.860001, 0, 0)
- Part114.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part114.Size = Vector3.new(5.31999969, 1, 5.1899991)
- Part114.Anchored = true
- Part114.BottomSurface = Enum.SurfaceType.Smooth
- Part114.BrickColor = BrickColor.new("Fossil")
- Part114.Material = Enum.Material.DiamondPlate
- Part114.TopSurface = Enum.SurfaceType.Smooth
- Part114.brickColor = BrickColor.new("Fossil")
- Weld115.Parent = Part114
- Weld115.C0 = CFrame.new(-3.44999981, 0.5, 3.26499987, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld115.C1 = CFrame.new(-3.31999588, -0.5, 3.2250061, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld115.Part0 = Part112
- Weld115.Part1 = Part114
- Weld115.part1 = Part114
- Model116.Name = "Fire"
- Model116.Parent = Model105
- Part117.Name = "Fire"
- Part117.Parent = Model116
- Part117.CFrame = CFrame.new(48.086937, 1111.26624, 281.949097, 0, 0, -1, 0.00250999979, -0.999996901, 0, -0.999996901, -0.00250999979, 0)
- Part117.Orientation = Vector3.new(0, -90, 179.860001)
- Part117.Position = Vector3.new(48.086937, 1111.26624, 281.949097)
- Part117.Rotation = Vector3.new(-179.860001, -90, 0)
- Part117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part117.Transparency = 1
- Part117.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
- Part117.Anchored = true
- Part117.BottomSurface = Enum.SurfaceType.Smooth
- Part117.BrickColor = BrickColor.new("Really black")
- Part117.CanCollide = false
- Part117.Material = Enum.Material.SmoothPlastic
- Part117.TopSurface = Enum.SurfaceType.Smooth
- Part117.brickColor = BrickColor.new("Really black")
- Part117.FormFactor = Enum.FormFactor.Custom
- Part117.formFactor = Enum.FormFactor.Custom
- BlockMesh118.Parent = Part117
- ParticleEmitter119.Name = "FireParticle"
- ParticleEmitter119.Parent = Part117
- ParticleEmitter119.Speed = NumberRange.new(10, 10)
- ParticleEmitter119.Rotation = NumberRange.new(100000, 100000)
- ParticleEmitter119.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0, 0))
- ParticleEmitter119.LightEmission = 0.75
- ParticleEmitter119.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
- ParticleEmitter119.Size = NumberSequence.new(2.4374997615814,0.75,0.3846150636673,0)
- ParticleEmitter119.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
- ParticleEmitter119.Rate = 300
- ParticleEmitter119.RotSpeed = NumberRange.new(1, 1)
- PointLight120.Parent = Part117
- PointLight120.Color = Color3.new(0.870588, 1, 0.0313726)
- Part121.Parent = Model105
- Part121.CFrame = CFrame.new(47.9969063, 1111.08191, 280.023041, 0.00268582255, -1.25857698e-13, 0.999998808, -0.00251002354, -0.999997735, 6.73774457e-06, 1.00000608, -0.00251000142, -0.00268435152)
- Part121.Orientation = Vector3.new(0, 90.1500015, -179.860001)
- Part121.Position = Vector3.new(47.9969063, 1111.08191, 280.023041)
- Part121.Rotation = Vector3.new(-179.860001, 89.9100037, 0)
- Part121.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part121.Size = Vector3.new(0.390000045, 1, 4.2699995)
- Part121.Anchored = true
- Part121.BottomSurface = Enum.SurfaceType.Smooth
- Part121.BrickColor = BrickColor.new("Fossil")
- Part121.Material = Enum.Material.DiamondPlate
- Part121.TopSurface = Enum.SurfaceType.Smooth
- Part121.brickColor = BrickColor.new("Fossil")
- Weld122.Parent = Part121
- Weld122.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Weld122.C1 = CFrame.new(-0.856338501, -0.481567383, -2.59835815, -0.00268564257, -1.00000548, 0, 0, 0, 1, -0.99999845, 0.00268452917, 0)
- Weld122.Part0 = Part114
- Weld122.Part1 = Part121
- Weld122.part1 = Part121
- Part123.Name = "de security"
- Part123.Parent = Model0
- Part123.CFrame = CFrame.new(-19.6063385, 1121.58826, 240.37764, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
- Part123.Position = Vector3.new(-19.6063385, 1121.58826, 240.37764)
- Part123.Color = Color3.new(0.792157, 0.796078, 0.819608)
- Part123.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
- Part123.Anchored = true
- Part123.BottomSurface = Enum.SurfaceType.Smooth
- Part123.BrickColor = BrickColor.new("Ghost grey")
- Part123.TopSurface = Enum.SurfaceType.Smooth
- Part123.brickColor = BrickColor.new("Ghost grey")
- ClickDetector124.Parent = Part123
- Script125.Parent = ClickDetector124
- table.insert(cors,sandbox(Script125,function()
- function onClick(click)
- game.Workspace.ff2.Transparency = 1
- game.Workspace.ff2.CanCollide = false
- game.Workspace.ff3.Transparency = 1
- game.Workspace.ff3.CanCollide = false
- game.Workspace.ff4.Transparency = 1
- game.Workspace.ff4.CanCollide = false
- game.Workspace.ff5.Transparency = 1
- game.Workspace.ff5.CanCollide = false
- game.Workspace.ff6.Transparency = 1
- game.Workspace.ff6.CanCollide = false
- end
- script.Parent.MouseClick:connect(onClick)
- end))
- SurfaceGui126.Parent = Part123
- SurfaceGui126.LightInfluence = 1
- SurfaceGui126.Face = Enum.NormalId.Right
- SurfaceGui126.ClipsDescendants = true
- SurfaceGui126.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- TextLabel127.Parent = SurfaceGui126
- TextLabel127.Size = UDim2.new(0, 200, 0, 50)
- TextLabel127.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel127.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel127.BackgroundTransparency = 1
- TextLabel127.Font = Enum.Font.SciFi
- TextLabel127.FontSize = Enum.FontSize.Size48
- TextLabel127.Text = "Deactivate"
- TextLabel127.TextColor = BrickColor.new("Really black")
- TextLabel127.TextColor3 = Color3.new(0, 0, 0)
- TextLabel127.TextSize = 45
- Weld128.Parent = Part123
- Weld128.C0 = CFrame.new(2, -4.11499977, 6.76000023, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- Weld128.C1 = CFrame.new(-0.0799999237, -7.02807617, 11.5406494, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
- Weld128.Part0 = Part29
- Weld128.Part1 = Part123
- Weld128.part1 = Part123
- Part129.Parent = Model0
- Part129.CFrame = CFrame.new(12.4699783, 1139.6438, 247.380051, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012)
- Part129.Position = Vector3.new(12.4699783, 1139.6438, 247.380051)
- Part129.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part129.Transparency = 1
- Part129.Size = Vector3.new(83.5200195, 0.969998658, 85.2200012)
- Part129.Anchored = true
- Part129.BottomSurface = Enum.SurfaceType.Smooth
- Part129.BrickColor = BrickColor.new("Pastel Blue")
- Part129.CanCollide = false
- Part129.Material = Enum.Material.Glass
- Part129.TopSurface = Enum.SurfaceType.Smooth
- Part129.brickColor = BrickColor.new("Pastel Blue")
- Weld130.Parent = Part129
- Weld130.C0 = CFrame.new(-40.6450043, 18.3550014, 1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld130.C1 = CFrame.new(40.9333267, -0.484985352, 40.3841858, -0.0125520024, 0.999921262, 0, 0, 0, 1, 0.999921262, 0.0125520024, 0)
- Weld130.Part0 = Part96
- Weld130.Part1 = Part129
- Weld130.part1 = Part129
- Part131.Name = "ff6"
- Part131.Parent = workspace
- Part131.CFrame = CFrame.new(13.4849834, 1120.33984, 205.846481, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part131.Position = Vector3.new(13.4849834, 1120.33984, 205.846481)
- Part131.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part131.Transparency = 1
- Part131.Size = Vector3.new(78.5700073, 37.2999992, 2)
- Part131.Anchored = true
- Part131.BottomSurface = Enum.SurfaceType.Smooth
- Part131.BrickColor = BrickColor.new("Pastel Blue")
- Part131.CanCollide = false
- Part131.Material = Enum.Material.Glass
- Part131.TopSurface = Enum.SurfaceType.Smooth
- Part131.brickColor = BrickColor.new("Pastel Blue")
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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