Zach_rookie_editor3

Secured island

Feb 23rd, 2020
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  1. print("Island made by zachrogamehard133447")
  2.  
  3. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  4. print("FE Compatibility: by WaverlyCole & Mokiros")
  5. InternalData = {}
  6. do
  7. script.Parent = owner.Character
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput"
  10. local function NewFakeEvent()
  11. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  12. return Fake
  13. end
  14. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  15. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  16. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  17. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  18. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  19. local function TriggerEvent(self,Event,...)
  20. local Trigger = Mouse[Event]
  21. if Trigger and Trigger.fakeEvent and Trigger.Function then
  22. Trigger.Function(...)
  23. end
  24. end
  25. Mouse.TrigEvent = TriggerEvent
  26. UserInputService.TrigEvent = TriggerEvent
  27. Event.OnServerEvent:Connect(function(FiredBy,Input)
  28. if FiredBy.Name ~= owner.Name then end
  29. if Input.MouseEvent then
  30. Mouse.Target = Input.Target
  31. Mouse.Hit = Input.Hit
  32. else
  33. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  34. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  35. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  36. end
  37. for _,Action in pairs(ContextActionService.Actions) do
  38. for _,Key in pairs(Action.Keys) do
  39. if Key==Input.KeyCode then
  40. Action.Function(Action.Name,Input.UserInputState,Input)
  41. end
  42. end
  43. end
  44. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  45. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  46. end
  47. end)
  48. InternalData["Mouse"] = Mouse
  49. InternalData["ContextActionService"] = ContextActionService
  50. InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner
  53. local Event = script:WaitForChild("UserInput")
  54. local UserInputService = game:GetService("UserInputService")
  55. local Mouse = Player:GetMouse()
  56. local Input = function(Input,gameProcessedEvent)
  57. if gameProcessedEvent then return end
  58. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  59. end
  60. UserInputService.InputBegan:Connect(Input)
  61. UserInputService.InputEnded:Connect(Input)
  62. local Hit,Target
  63. while wait(1/30) do
  64. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  65. Hit,Target = Mouse.Hit,Mouse.Target
  66. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  67. end
  68. end
  69. ]],owner.Character)
  70. end
  71. RealGame = game;game = setmetatable({},{
  72. __index = function (self,Index)
  73. local Sandbox = function (Thing)
  74. if Thing:IsA("Player") then
  75. local RealPlayer = Thing
  76. return setmetatable({},{
  77. __index = function (self,Index)
  78. local Type = type(RealPlayer[Index])
  79. if Type == "function" then
  80. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  81. return function (self)
  82. return InternalData["Mouse"]
  83. end
  84. end
  85. return function (self,...)
  86. return RealPlayer[Index](RealPlayer,...)
  87. end
  88. else
  89. return RealPlayer[Index]
  90. end
  91. end;
  92. __tostring = function(self)
  93. return RealPlayer.Name
  94. end
  95. })
  96. end
  97. end
  98. if RealGame[Index] then
  99. local Type = type(RealGame[Index])
  100. if Type == "function" then
  101. if Index:lower() == "getservice" or Index:lower() == "service" then
  102. return function (self,Service)
  103. if Service:lower() == "players" then
  104. return setmetatable({},{
  105. __index = function (self2,Index2)
  106. local RealService = RealGame:GetService(Service)
  107. local Type2 = type(Index2)
  108. if Type2 == "function" then
  109. return function (self,...)
  110. return RealService[Index2](RealService,...)
  111. end
  112. else
  113. if Index2:lower() == "localplayer" then
  114. return Sandbox(owner)
  115. end
  116. return RealService[Index2]
  117. end
  118. end;
  119. __tostring = function(self)
  120. return RealGame:GetService(Service).Name
  121. end
  122. })
  123. elseif Service:lower() == "contextactionservice" then
  124. return InternalData["ContextActionService"]
  125. elseif Service:lower() == "contextactionservice" then
  126. return InternalData["UserInputService"]
  127. elseif Service:lower() == "runservice" then
  128. return setmetatable({},{
  129. __index = function(self2,Index2)
  130. local RealService = RealGame:GetService(Service)
  131. local Type2 = type(Index2)
  132. if Type2 == "function" then
  133. return function (self,...)
  134. return RealService[Index2](RealService,...)
  135. end
  136. else
  137. if Index2:lower() == "bindtorenderstep" then
  138. return function (self,Name,Priority,Function)
  139. return RealGame:GetService("RunService").Stepped:Connect(Function)
  140. end
  141. end
  142. if Index2:lower() == "renderstepped" then
  143. return RealService["Stepped"]
  144. end
  145. return RealService[Index2]
  146. end
  147. end
  148. })
  149. else
  150. return RealGame:GetService(Service)
  151. end
  152. end
  153. end
  154. return function (self,...)
  155. return RealGame[Index](RealGame,...)
  156. end
  157. else
  158. if game:GetService(Index) then
  159. return game:GetService(Index)
  160. end
  161. return RealGame[Index]
  162. end
  163. else
  164. return nil
  165. end
  166. end
  167. });Game = game;owner = game:GetService("Players").LocalPlayer
  168.  
  169.  
  170. function sandbox(var,func)
  171. local env = getfenv(func)
  172. local newenv = setmetatable({},{
  173. __index = function(self,k)
  174. if k=="script" then
  175. return var
  176. else
  177. return env[k]
  178. end
  179. end,
  180. })
  181. setfenv(func,newenv)
  182. return func
  183. end
  184. cors = {}
  185. mas = Instance.new("Model",game:GetService("Lighting"))
  186. Model0 = Instance.new("Model")
  187. Part1 = Instance.new("Part")
  188. Model2 = Instance.new("Model")
  189. Part3 = Instance.new("Part")
  190. Script4 = Instance.new("Script")
  191. ClickDetector5 = Instance.new("ClickDetector")
  192. Sound6 = Instance.new("Sound")
  193. SpecialMesh7 = Instance.new("SpecialMesh")
  194. PointLight8 = Instance.new("PointLight")
  195. Part9 = Instance.new("Part")
  196. PointLight10 = Instance.new("PointLight")
  197. Model11 = Instance.new("Model")
  198. Part12 = Instance.new("Part")
  199. Part13 = Instance.new("Part")
  200. Weld14 = Instance.new("Weld")
  201. Part15 = Instance.new("Part")
  202. Weld16 = Instance.new("Weld")
  203. Part17 = Instance.new("Part")
  204. Part18 = Instance.new("Part")
  205. Part19 = Instance.new("Part")
  206. Weld20 = Instance.new("Weld")
  207. Model21 = Instance.new("Model")
  208. Part22 = Instance.new("Part")
  209. BlockMesh23 = Instance.new("BlockMesh")
  210. ParticleEmitter24 = Instance.new("ParticleEmitter")
  211. PointLight25 = Instance.new("PointLight")
  212. Part26 = Instance.new("Part")
  213. Weld27 = Instance.new("Weld")
  214. Model28 = Instance.new("Model")
  215. Part29 = Instance.new("Part")
  216. Weld30 = Instance.new("Weld")
  217. Part31 = Instance.new("Part")
  218. ClickDetector32 = Instance.new("ClickDetector")
  219. Script33 = Instance.new("Script")
  220. SurfaceGui34 = Instance.new("SurfaceGui")
  221. TextLabel35 = Instance.new("TextLabel")
  222. Weld36 = Instance.new("Weld")
  223. Model37 = Instance.new("Model")
  224. Part38 = Instance.new("Part")
  225. Part39 = Instance.new("Part")
  226. Weld40 = Instance.new("Weld")
  227. Part41 = Instance.new("Part")
  228. Weld42 = Instance.new("Weld")
  229. Part43 = Instance.new("Part")
  230. Part44 = Instance.new("Part")
  231. Part45 = Instance.new("Part")
  232. Weld46 = Instance.new("Weld")
  233. Model47 = Instance.new("Model")
  234. Part48 = Instance.new("Part")
  235. BlockMesh49 = Instance.new("BlockMesh")
  236. ParticleEmitter50 = Instance.new("ParticleEmitter")
  237. PointLight51 = Instance.new("PointLight")
  238. Part52 = Instance.new("Part")
  239. Weld53 = Instance.new("Weld")
  240. Part54 = Instance.new("Part")
  241. ClickDetector55 = Instance.new("ClickDetector")
  242. Script56 = Instance.new("Script")
  243. SurfaceGui57 = Instance.new("SurfaceGui")
  244. TextLabel58 = Instance.new("TextLabel")
  245. Weld59 = Instance.new("Weld")
  246. Part60 = Instance.new("Part")
  247. ClickDetector61 = Instance.new("ClickDetector")
  248. Script62 = Instance.new("Script")
  249. Weld63 = Instance.new("Weld")
  250. SurfaceGui64 = Instance.new("SurfaceGui")
  251. TextLabel65 = Instance.new("TextLabel")
  252. Part66 = Instance.new("Part")
  253. ClickDetector67 = Instance.new("ClickDetector")
  254. Script68 = Instance.new("Script")
  255. SurfaceGui69 = Instance.new("SurfaceGui")
  256. TextLabel70 = Instance.new("TextLabel")
  257. Weld71 = Instance.new("Weld")
  258. Part72 = Instance.new("Part")
  259. ClickDetector73 = Instance.new("ClickDetector")
  260. Script74 = Instance.new("Script")
  261. SurfaceGui75 = Instance.new("SurfaceGui")
  262. TextLabel76 = Instance.new("TextLabel")
  263. Weld77 = Instance.new("Weld")
  264. Model78 = Instance.new("Model")
  265. Part79 = Instance.new("Part")
  266. Part80 = Instance.new("Part")
  267. Weld81 = Instance.new("Weld")
  268. Part82 = Instance.new("Part")
  269. Weld83 = Instance.new("Weld")
  270. Part84 = Instance.new("Part")
  271. Part85 = Instance.new("Part")
  272. Weld86 = Instance.new("Weld")
  273. Part87 = Instance.new("Part")
  274. Weld88 = Instance.new("Weld")
  275. Model89 = Instance.new("Model")
  276. Part90 = Instance.new("Part")
  277. BlockMesh91 = Instance.new("BlockMesh")
  278. ParticleEmitter92 = Instance.new("ParticleEmitter")
  279. PointLight93 = Instance.new("PointLight")
  280. Part94 = Instance.new("Part")
  281. Weld95 = Instance.new("Weld")
  282. Part96 = Instance.new("Part")
  283. Part97 = Instance.new("Part")
  284. ClickDetector98 = Instance.new("ClickDetector")
  285. Script99 = Instance.new("Script")
  286. SurfaceGui100 = Instance.new("SurfaceGui")
  287. TextLabel101 = Instance.new("TextLabel")
  288. Weld102 = Instance.new("Weld")
  289. Part103 = Instance.new("Part")
  290. Part104 = Instance.new("Part")
  291. Model105 = Instance.new("Model")
  292. Part106 = Instance.new("Part")
  293. Part107 = Instance.new("Part")
  294. Weld108 = Instance.new("Weld")
  295. Part109 = Instance.new("Part")
  296. Weld110 = Instance.new("Weld")
  297. Part111 = Instance.new("Part")
  298. Part112 = Instance.new("Part")
  299. Weld113 = Instance.new("Weld")
  300. Part114 = Instance.new("Part")
  301. Weld115 = Instance.new("Weld")
  302. Model116 = Instance.new("Model")
  303. Part117 = Instance.new("Part")
  304. BlockMesh118 = Instance.new("BlockMesh")
  305. ParticleEmitter119 = Instance.new("ParticleEmitter")
  306. PointLight120 = Instance.new("PointLight")
  307. Part121 = Instance.new("Part")
  308. Weld122 = Instance.new("Weld")
  309. Part123 = Instance.new("Part")
  310. ClickDetector124 = Instance.new("ClickDetector")
  311. Script125 = Instance.new("Script")
  312. SurfaceGui126 = Instance.new("SurfaceGui")
  313. TextLabel127 = Instance.new("TextLabel")
  314. Weld128 = Instance.new("Weld")
  315. Part129 = Instance.new("Part")
  316. Weld130 = Instance.new("Weld")
  317. Part131 = Instance.new("Part")
  318. Model0.Name = "secured island"
  319. Model0.Parent = mas
  320. Part1.Name = "ff3"
  321. Part1.Parent = workspace
  322. Part1.CFrame = CFrame.new(12.0949821, 1120.72974, 288.819855, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  323. Part1.Position = Vector3.new(12.0949821, 1120.72974, 288.819855)
  324. Part1.Color = Color3.new(0.501961, 0.733333, 0.858824)
  325. Part1.Transparency = 1
  326. Part1.Size = Vector3.new(81.3500061, 35.9899902, 2)
  327. Part1.Anchored = true
  328. Part1.BottomSurface = Enum.SurfaceType.Smooth
  329. Part1.BrickColor = BrickColor.new("Pastel Blue")
  330. Part1.CanCollide = false
  331. Part1.Material = Enum.Material.Glass
  332. Part1.TopSurface = Enum.SurfaceType.Smooth
  333. Part1.brickColor = BrickColor.new("Pastel Blue")
  334. Model2.Name = "Plate"
  335. Model2.Parent = Model0
  336. Part3.Name = "Button"
  337. Part3.Parent = Model2
  338. Part3.CFrame = CFrame.new(34.6900024, 1115.06006, 280.458344, 1, 0, 0, 0, 0.910434246, -0.413654059, 0, 0.413654089, 0.910434246)
  339. Part3.Orientation = Vector3.new(24.4300003, 0, 0)
  340. Part3.Position = Vector3.new(34.6900024, 1115.06006, 280.458344)
  341. Part3.Rotation = Vector3.new(24.4300003, 0, 0)
  342. Part3.Color = Color3.new(0.972549, 0.972549, 0.972549)
  343. Part3.Size = Vector3.new(1, 1, 1)
  344. Part3.Anchored = true
  345. Part3.BottomSurface = Enum.SurfaceType.Smooth
  346. Part3.BrickColor = BrickColor.new("Institutional white")
  347. Part3.TopSurface = Enum.SurfaceType.Smooth
  348. Part3.brickColor = BrickColor.new("Institutional white")
  349. Script4.Parent = Part3
  350. table.insert(cors,sandbox(Script4,function()
  351. p = script.Parent.Sound
  352. clicker = script.Parent.ClickDetector
  353. function onClicked(mouse)
  354. clicker.MaxActivationDistance = 0 --Only delete if you delete the same thing below
  355. p:play()
  356. wait(.5)
  357. clicker.MaxActivationDistance = 32 --Only delete if you delete the same thing that is above
  358. end
  359. script.Parent.ClickDetector.MouseClick:connect(onClicked)
  360. --by devjin1
  361. --Change the size and color of the brick if you want, don't bother changing anything in the script, it is perfectly fine
  362. end))
  363. ClickDetector5.Parent = Part3
  364. Sound6.Parent = Part3
  365. Sound6.SoundId = "rbxassetid://775395533"
  366. Sound6.Volume = 1
  367. SpecialMesh7.Parent = Part3
  368. SpecialMesh7.MeshId = "rbxassetid://1107996700"
  369. SpecialMesh7.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  370. SpecialMesh7.TextureId = "rbxassetid://1107996710"
  371. SpecialMesh7.MeshType = Enum.MeshType.FileMesh
  372. PointLight8.Parent = Part3
  373. PointLight8.Range = 25
  374. Part9.Parent = Model2
  375. Part9.CFrame = CFrame.new(13.8900089, 1114.06006, 250.063324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  376. Part9.Position = Vector3.new(13.8900089, 1114.06006, 250.063324)
  377. Part9.Color = Color3.new(0.627451, 0.372549, 0.207843)
  378. Part9.Size = Vector3.new(75.7800064, 1, 70.3300018)
  379. Part9.Anchored = true
  380. Part9.BottomSurface = Enum.SurfaceType.Smooth
  381. Part9.BrickColor = BrickColor.new("Dark orange")
  382. Part9.Material = Enum.Material.WoodPlanks
  383. Part9.TopSurface = Enum.SurfaceType.Smooth
  384. Part9.brickColor = BrickColor.new("Dark orange")
  385. PointLight10.Parent = Part9
  386. PointLight10.Range = 35
  387. Model11.Name = "Boost"
  388. Model11.Parent = Model0
  389. Part12.Parent = Model11
  390. Part12.CFrame = CFrame.new(-22.6731606, 1111.47827, 281.930206, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
  391. Part12.Orientation = Vector3.new(-0.140000001, 180, 180)
  392. Part12.Position = Vector3.new(-22.6731606, 1111.47827, 281.930206)
  393. Part12.Rotation = Vector3.new(-179.860001, 0, 0)
  394. Part12.Color = Color3.new(0.623529, 0.631373, 0.67451)
  395. Part12.Size = Vector3.new(0.390000045, 1, 4.2699995)
  396. Part12.Anchored = true
  397. Part12.BottomSurface = Enum.SurfaceType.Smooth
  398. Part12.BrickColor = BrickColor.new("Fossil")
  399. Part12.Material = Enum.Material.DiamondPlate
  400. Part12.TopSurface = Enum.SurfaceType.Smooth
  401. Part12.brickColor = BrickColor.new("Fossil")
  402. Part13.Parent = Model11
  403. Part13.CFrame = CFrame.new(-20.599081, 1111.38391, 283.865814, 0.0026833266, 3.29501671e-13, 0.999996603, -0.00250999024, -0.999997377, 6.73469731e-06, 0.999995232, -0.00250999746, -0.00268314383)
  404. Part13.Orientation = Vector3.new(0, 90.1500015, -179.860001)
  405. Part13.Position = Vector3.new(-20.599081, 1111.38391, 283.865814)
  406. Part13.Rotation = Vector3.new(-179.860001, 89.8499985, 0)
  407. Part13.Color = Color3.new(0.623529, 0.631373, 0.67451)
  408. Part13.Size = Vector3.new(0.390000045, 1, 4.2699995)
  409. Part13.Anchored = true
  410. Part13.BottomSurface = Enum.SurfaceType.Smooth
  411. Part13.BrickColor = BrickColor.new("Fossil")
  412. Part13.Material = Enum.Material.DiamondPlate
  413. Part13.TopSurface = Enum.SurfaceType.Smooth
  414. Part13.brickColor = BrickColor.new("Fossil")
  415. Weld14.Parent = Part13
  416. Weld14.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  417. Weld14.C1 = CFrame.new(-4.70825195, -0.490112305, -2.59836197, -0.00268302811, -0.999996901, 0, 0, 0, 1, -0.999996483, 0.00268296967, 0)
  418. Weld14.Part0 = Part19
  419. Weld14.Part1 = Part13
  420. Weld14.part1 = Part13
  421. Part15.Parent = Model11
  422. Part15.CFrame = CFrame.new(-18.5550537, 1111.37891, 281.929504, 1.00000012, 3.29501671e-13, -2.9825614e-07, 4.48835469e-10, -0.999997377, 0.00250999792, -1.78581104e-07, -0.00250999746, -0.999998331)
  423. Part15.Orientation = Vector3.new(-0.140000001, -180, 180)
  424. Part15.Position = Vector3.new(-18.5550537, 1111.37891, 281.929504)
  425. Part15.Rotation = Vector3.new(-179.860001, 0, 0)
  426. Part15.Color = Color3.new(0.623529, 0.631373, 0.67451)
  427. Part15.Size = Vector3.new(0.390000045, 1, 4.2699995)
  428. Part15.Anchored = true
  429. Part15.BottomSurface = Enum.SurfaceType.Smooth
  430. Part15.BrickColor = BrickColor.new("Fossil")
  431. Part15.Material = Enum.Material.DiamondPlate
  432. Part15.TopSurface = Enum.SurfaceType.Smooth
  433. Part15.brickColor = BrickColor.new("Fossil")
  434. Weld16.Parent = Part15
  435. Weld16.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  436. Weld16.C1 = CFrame.new(-4.65501404, -0.5, 2.76499939, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  437. Weld16.Part0 = Part19
  438. Weld16.Part1 = Part15
  439. Weld16.part1 = Part15
  440. Part17.Parent = Model11
  441. Part17.CFrame = CFrame.new(-20.4751053, 1111.9303, 281.901215, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
  442. Part17.Orientation = Vector3.new(-0.140000001, 180, 180)
  443. Part17.Position = Vector3.new(-20.4751053, 1111.9303, 281.901215)
  444. Part17.Rotation = Vector3.new(-179.860001, 0, 0)
  445. Part17.Color = Color3.new(0.972549, 0.85098, 0.427451)
  446. Part17.Size = Vector3.new(0.430000156, 0.430000156, 0.430000156)
  447. Part17.Anchored = true
  448. Part17.BottomSurface = Enum.SurfaceType.Smooth
  449. Part17.BrickColor = BrickColor.new("Daisy orange")
  450. Part17.Material = Enum.Material.Neon
  451. Part17.TopSurface = Enum.SurfaceType.Smooth
  452. Part17.brickColor = BrickColor.new("Daisy orange")
  453. Part17.Shape = Enum.PartType.Ball
  454. Part18.Parent = Model11
  455. Part18.CFrame = CFrame.new(-20.420063, 1113.37915, 281.804535, 1.00000012, 3.29501671e-13, -2.9825614e-07, 4.48835469e-10, -0.999997377, 0.00250999792, -1.78581104e-07, -0.00250999746, -0.999998331)
  456. Part18.Orientation = Vector3.new(-0.140000001, -180, 180)
  457. Part18.Position = Vector3.new(-20.420063, 1113.37915, 281.804535)
  458. Part18.Rotation = Vector3.new(-179.860001, 0, 0)
  459. Part18.Color = Color3.new(0.623529, 0.631373, 0.67451)
  460. Part18.Size = Vector3.new(6.89999962, 1, 6.52999973)
  461. Part18.Anchored = true
  462. Part18.BottomSurface = Enum.SurfaceType.Smooth
  463. Part18.BrickColor = BrickColor.new("Fossil")
  464. Part18.Material = Enum.Material.DiamondPlate
  465. Part18.TopSurface = Enum.SurfaceType.Smooth
  466. Part18.brickColor = BrickColor.new("Fossil")
  467. Part19.Parent = Model11
  468. Part19.CFrame = CFrame.new(-20.5500679, 1112.37927, 281.762024, 1.00000012, 3.29501671e-13, -2.9825614e-07, 4.48835469e-10, -0.999997377, 0.00250999792, -1.78581104e-07, -0.00250999746, -0.999998331)
  469. Part19.Orientation = Vector3.new(-0.140000001, -180, 180)
  470. Part19.Position = Vector3.new(-20.5500679, 1112.37927, 281.762024)
  471. Part19.Rotation = Vector3.new(-179.860001, 0, 0)
  472. Part19.Color = Color3.new(0.623529, 0.631373, 0.67451)
  473. Part19.Size = Vector3.new(5.31999969, 1, 5.1899991)
  474. Part19.Anchored = true
  475. Part19.BottomSurface = Enum.SurfaceType.Smooth
  476. Part19.BrickColor = BrickColor.new("Fossil")
  477. Part19.Material = Enum.Material.DiamondPlate
  478. Part19.TopSurface = Enum.SurfaceType.Smooth
  479. Part19.brickColor = BrickColor.new("Fossil")
  480. Weld20.Parent = Part19
  481. Weld20.C0 = CFrame.new(-3.44999981, 0.5, 3.26499987, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  482. Weld20.C1 = CFrame.new(-3.31999588, -0.5, 3.2250061, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  483. Weld20.Part0 = Part18
  484. Weld20.Part1 = Part19
  485. Weld20.part1 = Part19
  486. Model21.Name = "Fire"
  487. Model21.Parent = Model11
  488. Part22.Name = "Fire"
  489. Part22.Parent = Model21
  490. Part22.CFrame = CFrame.new(-20.5194054, 1111.58655, 281.93988, 0, 0, -1, 0.00250999979, -0.999996901, 0, -0.999996901, -0.00250999979, 0)
  491. Part22.Orientation = Vector3.new(0, -90, 179.860001)
  492. Part22.Position = Vector3.new(-20.5194054, 1111.58655, 281.93988)
  493. Part22.Rotation = Vector3.new(-179.860001, -90, 0)
  494. Part22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  495. Part22.Transparency = 1
  496. Part22.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
  497. Part22.Anchored = true
  498. Part22.BottomSurface = Enum.SurfaceType.Smooth
  499. Part22.BrickColor = BrickColor.new("Really black")
  500. Part22.CanCollide = false
  501. Part22.Material = Enum.Material.SmoothPlastic
  502. Part22.TopSurface = Enum.SurfaceType.Smooth
  503. Part22.brickColor = BrickColor.new("Really black")
  504. Part22.FormFactor = Enum.FormFactor.Custom
  505. Part22.formFactor = Enum.FormFactor.Custom
  506. BlockMesh23.Parent = Part22
  507. ParticleEmitter24.Name = "FireParticle"
  508. ParticleEmitter24.Parent = Part22
  509. ParticleEmitter24.Speed = NumberRange.new(10, 10)
  510. ParticleEmitter24.Rotation = NumberRange.new(100000, 100000)
  511. ParticleEmitter24.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0, 0))
  512. ParticleEmitter24.LightEmission = 0.75
  513. ParticleEmitter24.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  514. ParticleEmitter24.Size = NumberSequence.new(2.4374997615814,0.75,0.3846150636673,0)
  515. ParticleEmitter24.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
  516. ParticleEmitter24.Rate = 300
  517. ParticleEmitter24.RotSpeed = NumberRange.new(1, 1)
  518. PointLight25.Parent = Part22
  519. PointLight25.Color = Color3.new(0.870588, 1, 0.0313726)
  520. Part26.Parent = Model11
  521. Part26.CFrame = CFrame.new(-20.6094151, 1111.4021, 280.013947, 0.00268594106, 3.29501671e-13, 0.999998569, -0.00251001166, -0.999997377, 6.73861132e-06, 1.00000381, -0.00250999746, -0.00268470333)
  522. Part26.Orientation = Vector3.new(0, 90.1500015, -179.860001)
  523. Part26.Position = Vector3.new(-20.6094151, 1111.4021, 280.013947)
  524. Part26.Rotation = Vector3.new(-179.860001, 89.9000015, 0)
  525. Part26.Color = Color3.new(0.623529, 0.631373, 0.67451)
  526. Part26.Size = Vector3.new(0.390000045, 1, 4.2699995)
  527. Part26.Anchored = true
  528. Part26.BottomSurface = Enum.SurfaceType.Smooth
  529. Part26.BrickColor = BrickColor.new("Fossil")
  530. Part26.Material = Enum.Material.DiamondPlate
  531. Part26.TopSurface = Enum.SurfaceType.Smooth
  532. Part26.brickColor = BrickColor.new("Fossil")
  533. Weld27.Parent = Part26
  534. Weld27.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  535. Weld27.C1 = CFrame.new(-0.856338501, -0.481567383, -2.59835815, -0.00268564257, -1.00000548, 0, 0, 0, 1, -0.99999845, 0.00268452917, 0)
  536. Weld27.Part0 = Part19
  537. Weld27.Part1 = Part26
  538. Weld27.part1 = Part26
  539. Model28.Name = "Controller"
  540. Model28.Parent = Model0
  541. Part29.Parent = Model28
  542. Part29.CFrame = CFrame.new(-21.6863384, 1118.67517, 245.158295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  543. Part29.Position = Vector3.new(-21.6863384, 1118.67517, 245.158295)
  544. Part29.Color = Color3.new(0.623529, 0.631373, 0.67451)
  545. Part29.Size = Vector3.new(4, 8.22999954, 13.5200005)
  546. Part29.Anchored = true
  547. Part29.BottomSurface = Enum.SurfaceType.Smooth
  548. Part29.BrickColor = BrickColor.new("Fossil")
  549. Part29.Material = Enum.Material.DiamondPlate
  550. Part29.TopSurface = Enum.SurfaceType.Smooth
  551. Part29.brickColor = BrickColor.new("Fossil")
  552. Weld30.Parent = Part29
  553. Weld30.C0 = CFrame.new(-37.8900032, 0.5, 35.1650009, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  554. Weld30.C1 = CFrame.new(-2.31365776, -4.1151123, 40.0700378, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  555. Weld30.Part0 = Part9
  556. Weld30.Part1 = Part29
  557. Weld30.part1 = Part29
  558. Part31.Name = "Normal"
  559. Part31.Parent = Model28
  560. Part31.CFrame = CFrame.new(-19.6063385, 1116.66956, 245.767899, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
  561. Part31.Position = Vector3.new(-19.6063385, 1116.66956, 245.767899)
  562. Part31.Color = Color3.new(0, 0, 1)
  563. Part31.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
  564. Part31.Anchored = true
  565. Part31.BottomSurface = Enum.SurfaceType.Smooth
  566. Part31.BrickColor = BrickColor.new("Really blue")
  567. Part31.TopSurface = Enum.SurfaceType.Smooth
  568. Part31.brickColor = BrickColor.new("Really blue")
  569. ClickDetector32.Parent = Part31
  570. Script33.Parent = ClickDetector32
  571. table.insert(cors,sandbox(Script33,function()
  572. function onClick(click)
  573. game.workspace.Gravity = 192.2
  574. end
  575.  
  576. script.Parent.MouseClick:connect(onClick)
  577. end))
  578. SurfaceGui34.Parent = Part31
  579. SurfaceGui34.LightInfluence = 1
  580. SurfaceGui34.Face = Enum.NormalId.Right
  581. SurfaceGui34.ClipsDescendants = true
  582. SurfaceGui34.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  583. TextLabel35.Parent = SurfaceGui34
  584. TextLabel35.Size = UDim2.new(0, 200, 0, 50)
  585. TextLabel35.BackgroundColor = BrickColor.new("Institutional white")
  586. TextLabel35.BackgroundColor3 = Color3.new(1, 1, 1)
  587. TextLabel35.BackgroundTransparency = 1
  588. TextLabel35.Font = Enum.Font.SciFi
  589. TextLabel35.FontSize = Enum.FontSize.Size60
  590. TextLabel35.Text = "Normal"
  591. TextLabel35.TextColor = BrickColor.new("Really black")
  592. TextLabel35.TextColor3 = Color3.new(0, 0, 0)
  593. TextLabel35.TextSize = 50
  594. Weld36.Parent = Part31
  595. Weld36.C0 = CFrame.new(2, -4.11499977, 6.76000023, -0, 0, 1, 0, 1, 0, -1, 0, -0)
  596. Weld36.C1 = CFrame.new(-0.0799999237, -2.109375, 6.15039063, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
  597. Weld36.Part0 = Part29
  598. Weld36.Part1 = Part31
  599. Weld36.part1 = Part31
  600. Model37.Name = "Boost"
  601. Model37.Parent = Model28
  602. Part38.Parent = Model37
  603. Part38.CFrame = CFrame.new(-22.6731834, 1111.28333, 218.5625, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
  604. Part38.Orientation = Vector3.new(-0.140000001, 180, 180)
  605. Part38.Position = Vector3.new(-22.6731834, 1111.28333, 218.5625)
  606. Part38.Rotation = Vector3.new(-179.860001, 0, 0)
  607. Part38.Color = Color3.new(0.623529, 0.631373, 0.67451)
  608. Part38.Size = Vector3.new(0.390000045, 1, 4.2699995)
  609. Part38.Anchored = true
  610. Part38.BottomSurface = Enum.SurfaceType.Smooth
  611. Part38.BrickColor = BrickColor.new("Fossil")
  612. Part38.Material = Enum.Material.DiamondPlate
  613. Part38.TopSurface = Enum.SurfaceType.Smooth
  614. Part38.brickColor = BrickColor.new("Fossil")
  615. Part39.Parent = Model37
  616. Part39.CFrame = CFrame.new(-20.599102, 1111.18933, 220.498032, 0.00268338691, -3.92129498e-13, 0.999996722, -0.00250999304, -0.999997497, 6.73455406e-06, 0.999996305, -0.00250999769, -0.00268308679)
  617. Part39.Orientation = Vector3.new(0, 90.1500015, -179.860001)
  618. Part39.Position = Vector3.new(-20.599102, 1111.18933, 220.498032)
  619. Part39.Rotation = Vector3.new(-179.860001, 89.8499985, 0)
  620. Part39.Color = Color3.new(0.623529, 0.631373, 0.67451)
  621. Part39.Size = Vector3.new(0.390000045, 1, 4.2699995)
  622. Part39.Anchored = true
  623. Part39.BottomSurface = Enum.SurfaceType.Smooth
  624. Part39.BrickColor = BrickColor.new("Fossil")
  625. Part39.Material = Enum.Material.DiamondPlate
  626. Part39.TopSurface = Enum.SurfaceType.Smooth
  627. Part39.brickColor = BrickColor.new("Fossil")
  628. Weld40.Parent = Part39
  629. Weld40.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  630. Weld40.C1 = CFrame.new(-4.70825195, -0.490112305, -2.59836197, -0.00268302811, -0.999996901, 0, 0, 0, 1, -0.999996483, 0.00268296967, 0)
  631. Weld40.Part0 = Part45
  632. Weld40.Part1 = Part39
  633. Weld40.part1 = Part39
  634. Part41.Parent = Model37
  635. Part41.CFrame = CFrame.new(-18.5550747, 1111.18433, 218.561752, 1.00000024, -3.92129498e-13, -3.58099953e-07, 2.9820596e-10, -0.999997497, 0.00251000072, -1.18750542e-07, -0.00250999769, -0.999999404)
  636. Part41.Orientation = Vector3.new(-0.140000001, -180, 180)
  637. Part41.Position = Vector3.new(-18.5550747, 1111.18433, 218.561752)
  638. Part41.Rotation = Vector3.new(-179.860001, 0, 0)
  639. Part41.Color = Color3.new(0.623529, 0.631373, 0.67451)
  640. Part41.Size = Vector3.new(0.390000045, 1, 4.2699995)
  641. Part41.Anchored = true
  642. Part41.BottomSurface = Enum.SurfaceType.Smooth
  643. Part41.BrickColor = BrickColor.new("Fossil")
  644. Part41.Material = Enum.Material.DiamondPlate
  645. Part41.TopSurface = Enum.SurfaceType.Smooth
  646. Part41.brickColor = BrickColor.new("Fossil")
  647. Weld42.Parent = Part41
  648. Weld42.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  649. Weld42.C1 = CFrame.new(-4.65501404, -0.5, 2.76499939, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  650. Weld42.Part0 = Part45
  651. Weld42.Part1 = Part41
  652. Weld42.part1 = Part41
  653. Part43.Parent = Model37
  654. Part43.CFrame = CFrame.new(-20.4751282, 1111.73535, 218.533508, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
  655. Part43.Orientation = Vector3.new(-0.140000001, 180, 180)
  656. Part43.Position = Vector3.new(-20.4751282, 1111.73535, 218.533508)
  657. Part43.Rotation = Vector3.new(-179.860001, 0, 0)
  658. Part43.Color = Color3.new(0.972549, 0.85098, 0.427451)
  659. Part43.Size = Vector3.new(0.430000156, 0.430000156, 0.430000156)
  660. Part43.Anchored = true
  661. Part43.BottomSurface = Enum.SurfaceType.Smooth
  662. Part43.BrickColor = BrickColor.new("Daisy orange")
  663. Part43.Material = Enum.Material.Neon
  664. Part43.TopSurface = Enum.SurfaceType.Smooth
  665. Part43.brickColor = BrickColor.new("Daisy orange")
  666. Part43.Shape = Enum.PartType.Ball
  667. Part44.Parent = Model37
  668. Part44.CFrame = CFrame.new(-20.420084, 1113.18457, 218.436768, 1.00000024, -3.92129498e-13, -3.58099953e-07, 2.9820596e-10, -0.999997497, 0.00251000072, -1.18750542e-07, -0.00250999769, -0.999999404)
  669. Part44.Orientation = Vector3.new(-0.140000001, -180, 180)
  670. Part44.Position = Vector3.new(-20.420084, 1113.18457, 218.436768)
  671. Part44.Rotation = Vector3.new(-179.860001, 0, 0)
  672. Part44.Color = Color3.new(0.623529, 0.631373, 0.67451)
  673. Part44.Size = Vector3.new(6.89999962, 1, 6.52999973)
  674. Part44.Anchored = true
  675. Part44.BottomSurface = Enum.SurfaceType.Smooth
  676. Part44.BrickColor = BrickColor.new("Fossil")
  677. Part44.Material = Enum.Material.DiamondPlate
  678. Part44.TopSurface = Enum.SurfaceType.Smooth
  679. Part44.brickColor = BrickColor.new("Fossil")
  680. Part45.Parent = Model37
  681. Part45.CFrame = CFrame.new(-20.5500889, 1112.18469, 218.394257, 1.00000024, -3.92129498e-13, -3.58099953e-07, 2.9820596e-10, -0.999997497, 0.00251000072, -1.18750542e-07, -0.00250999769, -0.999999404)
  682. Part45.Orientation = Vector3.new(-0.140000001, -180, 180)
  683. Part45.Position = Vector3.new(-20.5500889, 1112.18469, 218.394257)
  684. Part45.Rotation = Vector3.new(-179.860001, 0, 0)
  685. Part45.Color = Color3.new(0.623529, 0.631373, 0.67451)
  686. Part45.Size = Vector3.new(5.31999969, 1, 5.1899991)
  687. Part45.Anchored = true
  688. Part45.BottomSurface = Enum.SurfaceType.Smooth
  689. Part45.BrickColor = BrickColor.new("Fossil")
  690. Part45.Material = Enum.Material.DiamondPlate
  691. Part45.TopSurface = Enum.SurfaceType.Smooth
  692. Part45.brickColor = BrickColor.new("Fossil")
  693. Weld46.Parent = Part45
  694. Weld46.C0 = CFrame.new(-3.44999981, 0.5, 3.26499987, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  695. Weld46.C1 = CFrame.new(-3.31999588, -0.5, 3.2250061, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  696. Weld46.Part0 = Part44
  697. Weld46.Part1 = Part45
  698. Weld46.part1 = Part45
  699. Model47.Name = "Fire"
  700. Model47.Parent = Model37
  701. Part48.Name = "Fire"
  702. Part48.Parent = Model47
  703. Part48.CFrame = CFrame.new(-20.5194283, 1111.39148, 218.572205, 0, 0, -1, 0.00250999979, -0.999996901, 0, -0.999996901, -0.00250999979, 0)
  704. Part48.Orientation = Vector3.new(0, -90, 179.860001)
  705. Part48.Position = Vector3.new(-20.5194283, 1111.39148, 218.572205)
  706. Part48.Rotation = Vector3.new(-179.860001, -90, 0)
  707. Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  708. Part48.Transparency = 1
  709. Part48.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
  710. Part48.Anchored = true
  711. Part48.BottomSurface = Enum.SurfaceType.Smooth
  712. Part48.BrickColor = BrickColor.new("Really black")
  713. Part48.CanCollide = false
  714. Part48.Material = Enum.Material.SmoothPlastic
  715. Part48.TopSurface = Enum.SurfaceType.Smooth
  716. Part48.brickColor = BrickColor.new("Really black")
  717. Part48.FormFactor = Enum.FormFactor.Custom
  718. Part48.formFactor = Enum.FormFactor.Custom
  719. BlockMesh49.Parent = Part48
  720. ParticleEmitter50.Name = "FireParticle"
  721. ParticleEmitter50.Parent = Part48
  722. ParticleEmitter50.Speed = NumberRange.new(10, 10)
  723. ParticleEmitter50.Rotation = NumberRange.new(100000, 100000)
  724. ParticleEmitter50.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0, 0))
  725. ParticleEmitter50.LightEmission = 0.75
  726. ParticleEmitter50.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  727. ParticleEmitter50.Size = NumberSequence.new(2.4374997615814,0.75,0.3846150636673,0)
  728. ParticleEmitter50.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
  729. ParticleEmitter50.Rate = 300
  730. ParticleEmitter50.RotSpeed = NumberRange.new(1, 1)
  731. PointLight51.Parent = Part48
  732. PointLight51.Color = Color3.new(0.870588, 1, 0.0313726)
  733. Part52.Parent = Model37
  734. Part52.CFrame = CFrame.new(-20.609436, 1111.20752, 216.646164, 0.00268600136, -3.92129498e-13, 0.999998689, -0.00251001446, -0.999997497, 6.73846853e-06, 1.00000489, -0.00250999769, -0.00268464629)
  735. Part52.Orientation = Vector3.new(0, 90.1500015, -179.860001)
  736. Part52.Position = Vector3.new(-20.609436, 1111.20752, 216.646164)
  737. Part52.Rotation = Vector3.new(-179.860001, 89.9100037, 0)
  738. Part52.Color = Color3.new(0.623529, 0.631373, 0.67451)
  739. Part52.Size = Vector3.new(0.390000045, 1, 4.2699995)
  740. Part52.Anchored = true
  741. Part52.BottomSurface = Enum.SurfaceType.Smooth
  742. Part52.BrickColor = BrickColor.new("Fossil")
  743. Part52.Material = Enum.Material.DiamondPlate
  744. Part52.TopSurface = Enum.SurfaceType.Smooth
  745. Part52.brickColor = BrickColor.new("Fossil")
  746. Weld53.Parent = Part52
  747. Weld53.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  748. Weld53.C1 = CFrame.new(-0.856338501, -0.481567383, -2.59835815, -0.00268564257, -1.00000548, 0, 0, 0, 1, -0.99999845, 0.00268452917, 0)
  749. Weld53.Part0 = Part45
  750. Weld53.Part1 = Part52
  751. Weld53.part1 = Part52
  752. Part54.Name = "END"
  753. Part54.Parent = Model28
  754. Part54.CFrame = CFrame.new(-19.6063385, 1121.68811, 249.567383, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
  755. Part54.Position = Vector3.new(-19.6063385, 1121.68811, 249.567383)
  756. Part54.Color = Color3.new(0.768627, 0.156863, 0.109804)
  757. Part54.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
  758. Part54.Anchored = true
  759. Part54.BottomSurface = Enum.SurfaceType.Smooth
  760. Part54.BrickColor = BrickColor.new("Bright red")
  761. Part54.TopSurface = Enum.SurfaceType.Smooth
  762. Part54.brickColor = BrickColor.new("Bright red")
  763. ClickDetector55.Parent = Part54
  764. Script56.Parent = ClickDetector55
  765. table.insert(cors,sandbox(Script56,function()
  766. function onClick(click)
  767. game.Workspace:ClearAllChildren()
  768. end
  769.  
  770. script.Parent.MouseClick:connect(onClick)
  771. end))
  772. SurfaceGui57.Parent = Part54
  773. SurfaceGui57.LightInfluence = 1
  774. SurfaceGui57.Face = Enum.NormalId.Right
  775. SurfaceGui57.ClipsDescendants = true
  776. SurfaceGui57.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  777. TextLabel58.Parent = SurfaceGui57
  778. TextLabel58.Size = UDim2.new(0, 200, 0, 50)
  779. TextLabel58.BackgroundColor = BrickColor.new("Institutional white")
  780. TextLabel58.BackgroundColor3 = Color3.new(1, 1, 1)
  781. TextLabel58.BackgroundTransparency = 1
  782. TextLabel58.Font = Enum.Font.SciFi
  783. TextLabel58.FontSize = Enum.FontSize.Size60
  784. TextLabel58.Text = "DELETE"
  785. TextLabel58.TextColor = BrickColor.new("Really black")
  786. TextLabel58.TextColor3 = Color3.new(0, 0, 0)
  787. TextLabel58.TextSize = 50
  788. Weld59.Parent = Part54
  789. Weld59.C0 = CFrame.new(2, -4.11499977, 6.76000023, -0, 0, 1, 0, 1, 0, -1, 0, -0)
  790. Weld59.C1 = CFrame.new(-0.0799999237, -7.12792969, 2.35090637, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
  791. Weld59.Part0 = Part29
  792. Weld59.Part1 = Part54
  793. Weld59.part1 = Part54
  794. Part60.Name = "night"
  795. Part60.Parent = Model28
  796. Part60.CFrame = CFrame.new(-19.6063385, 1119.35022, 241.343292, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
  797. Part60.Position = Vector3.new(-19.6063385, 1119.35022, 241.343292)
  798. Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  799. Part60.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
  800. Part60.Anchored = true
  801. Part60.BottomSurface = Enum.SurfaceType.Smooth
  802. Part60.BrickColor = BrickColor.new("Really black")
  803. Part60.TopSurface = Enum.SurfaceType.Smooth
  804. Part60.brickColor = BrickColor.new("Really black")
  805. ClickDetector61.Parent = Part60
  806. Script62.Parent = ClickDetector61
  807. table.insert(cors,sandbox(Script62,function()
  808. function onClick(click)
  809. game.Lighting.TimeOfDay="0:00:00"
  810. end
  811.  
  812. script.Parent.MouseClick:connect(onClick)
  813. end))
  814. Weld63.Parent = Part60
  815. Weld63.C0 = CFrame.new(2, -4.11499977, 6.76000023, -0, 0, 1, 0, 1, 0, -1, 0, -0)
  816. Weld63.C1 = CFrame.new(-0.0799999237, -4.79003906, 10.5749969, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
  817. Weld63.Part0 = Part29
  818. Weld63.Part1 = Part60
  819. Weld63.part1 = Part60
  820. SurfaceGui64.Parent = Part60
  821. SurfaceGui64.LightInfluence = 1
  822. SurfaceGui64.Face = Enum.NormalId.Right
  823. SurfaceGui64.ClipsDescendants = true
  824. SurfaceGui64.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  825. TextLabel65.Parent = SurfaceGui64
  826. TextLabel65.Size = UDim2.new(0, 200, 0, 50)
  827. TextLabel65.BackgroundColor = BrickColor.new("Institutional white")
  828. TextLabel65.BackgroundColor3 = Color3.new(1, 1, 1)
  829. TextLabel65.BackgroundTransparency = 1
  830. TextLabel65.Font = Enum.Font.SciFi
  831. TextLabel65.FontSize = Enum.FontSize.Size60
  832. TextLabel65.Text = "Night"
  833. TextLabel65.TextColor = BrickColor.new("Institutional white")
  834. TextLabel65.TextColor3 = Color3.new(1, 1, 1)
  835. TextLabel65.TextSize = 50
  836. TextLabel65.TextStrokeColor3 = Color3.new(1, 1, 1)
  837. Part66.Name = "day"
  838. Part66.Parent = Model28
  839. Part66.CFrame = CFrame.new(-19.6063385, 1116.69519, 241.343292, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
  840. Part66.Position = Vector3.new(-19.6063385, 1116.69519, 241.343292)
  841. Part66.Color = Color3.new(0, 0, 1)
  842. Part66.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
  843. Part66.Anchored = true
  844. Part66.BottomSurface = Enum.SurfaceType.Smooth
  845. Part66.BrickColor = BrickColor.new("Really blue")
  846. Part66.TopSurface = Enum.SurfaceType.Smooth
  847. Part66.brickColor = BrickColor.new("Really blue")
  848. ClickDetector67.Parent = Part66
  849. Script68.Parent = ClickDetector67
  850. table.insert(cors,sandbox(Script68,function()
  851. function onClick(click)
  852. game.Lighting.TimeOfDay="14:00:00"
  853. end
  854.  
  855. script.Parent.MouseClick:connect(onClick)
  856. end))
  857. SurfaceGui69.Parent = Part66
  858. SurfaceGui69.LightInfluence = 1
  859. SurfaceGui69.Face = Enum.NormalId.Right
  860. SurfaceGui69.ClipsDescendants = true
  861. SurfaceGui69.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  862. TextLabel70.Parent = SurfaceGui69
  863. TextLabel70.Size = UDim2.new(0, 200, 0, 50)
  864. TextLabel70.BackgroundColor = BrickColor.new("Institutional white")
  865. TextLabel70.BackgroundColor3 = Color3.new(1, 1, 1)
  866. TextLabel70.BackgroundTransparency = 1
  867. TextLabel70.Font = Enum.Font.SciFi
  868. TextLabel70.FontSize = Enum.FontSize.Size60
  869. TextLabel70.Text = "Day"
  870. TextLabel70.TextColor = BrickColor.new("Really black")
  871. TextLabel70.TextColor3 = Color3.new(0, 0, 0)
  872. TextLabel70.TextSize = 50
  873. Weld71.Parent = Part66
  874. Weld71.C0 = CFrame.new(2, -4.11499977, 6.76000023, -0, 0, 1, 0, 1, 0, -1, 0, -0)
  875. Weld71.C1 = CFrame.new(-0.0799999237, -2.13500977, 10.5749969, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
  876. Weld71.Part0 = Part29
  877. Weld71.Part1 = Part66
  878. Weld71.part1 = Part66
  879. Part72.Name = "lowgrav"
  880. Part72.Parent = Model28
  881. Part72.CFrame = CFrame.new(-19.6063385, 1119.36584, 245.773758, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
  882. Part72.Position = Vector3.new(-19.6063385, 1119.36584, 245.773758)
  883. Part72.Color = Color3.new(0.34902, 0.133333, 0.34902)
  884. Part72.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
  885. Part72.Anchored = true
  886. Part72.BottomSurface = Enum.SurfaceType.Smooth
  887. Part72.BrickColor = BrickColor.new("Mulberry")
  888. Part72.TopSurface = Enum.SurfaceType.Smooth
  889. Part72.brickColor = BrickColor.new("Mulberry")
  890. ClickDetector73.Parent = Part72
  891. Script74.Parent = ClickDetector73
  892. table.insert(cors,sandbox(Script74,function()
  893. function onClick(click)
  894. game.workspace.Gravity = 50
  895. end
  896.  
  897. script.Parent.MouseClick:connect(onClick)
  898. end))
  899. SurfaceGui75.Parent = Part72
  900. SurfaceGui75.LightInfluence = 1
  901. SurfaceGui75.Face = Enum.NormalId.Right
  902. SurfaceGui75.ClipsDescendants = true
  903. SurfaceGui75.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  904. TextLabel76.Parent = SurfaceGui75
  905. TextLabel76.Size = UDim2.new(0, 200, 0, 50)
  906. TextLabel76.BackgroundColor = BrickColor.new("Institutional white")
  907. TextLabel76.BackgroundColor3 = Color3.new(1, 1, 1)
  908. TextLabel76.BackgroundTransparency = 1
  909. TextLabel76.Font = Enum.Font.SciFi
  910. TextLabel76.FontSize = Enum.FontSize.Size48
  911. TextLabel76.Text = "Low gravity"
  912. TextLabel76.TextColor = BrickColor.new("Institutional white")
  913. TextLabel76.TextColor3 = Color3.new(1, 1, 1)
  914. TextLabel76.TextSize = 40
  915. TextLabel76.TextStrokeColor3 = Color3.new(1, 1, 1)
  916. Weld77.Parent = Part72
  917. Weld77.C0 = CFrame.new(2, -4.11499977, 6.76000023, -0, 0, 1, 0, 1, 0, -1, 0, -0)
  918. Weld77.C1 = CFrame.new(-0.0799999237, -4.80566406, 6.14453125, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
  919. Weld77.Part0 = Part29
  920. Weld77.Part1 = Part72
  921. Weld77.part1 = Part72
  922. Model78.Name = "Boost"
  923. Model78.Parent = Model0
  924. Part79.Parent = Model78
  925. Part79.CFrame = CFrame.new(45.9331703, 1111.16321, 218.344025, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
  926. Part79.Orientation = Vector3.new(-0.140000001, 180, 180)
  927. Part79.Position = Vector3.new(45.9331703, 1111.16321, 218.344025)
  928. Part79.Rotation = Vector3.new(-179.860001, 0, 0)
  929. Part79.Color = Color3.new(0.623529, 0.631373, 0.67451)
  930. Part79.Size = Vector3.new(0.390000045, 1, 4.2699995)
  931. Part79.Anchored = true
  932. Part79.BottomSurface = Enum.SurfaceType.Smooth
  933. Part79.BrickColor = BrickColor.new("Fossil")
  934. Part79.Material = Enum.Material.DiamondPlate
  935. Part79.TopSurface = Enum.SurfaceType.Smooth
  936. Part79.brickColor = BrickColor.new("Fossil")
  937. Part80.Parent = Model78
  938. Part80.CFrame = CFrame.new(48.007206, 1111.06909, 220.279999, 0.00268302811, 0, 0.999996483, -0.0025099921, -0.999996901, 6.73425347e-06, 0.999993801, -0.00250999979, -0.00268296129)
  939. Part80.Orientation = Vector3.new(0, 90.1500015, -179.860001)
  940. Part80.Position = Vector3.new(48.007206, 1111.06909, 220.279999)
  941. Part80.Rotation = Vector3.new(-179.860001, 89.8499985, 0)
  942. Part80.Color = Color3.new(0.623529, 0.631373, 0.67451)
  943. Part80.Size = Vector3.new(0.390000045, 1, 4.2699995)
  944. Part80.Anchored = true
  945. Part80.BottomSurface = Enum.SurfaceType.Smooth
  946. Part80.BrickColor = BrickColor.new("Fossil")
  947. Part80.Material = Enum.Material.DiamondPlate
  948. Part80.TopSurface = Enum.SurfaceType.Smooth
  949. Part80.brickColor = BrickColor.new("Fossil")
  950. Weld81.Parent = Part80
  951. Weld81.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  952. Weld81.C1 = CFrame.new(-4.70825195, -0.490112305, -2.59836197, -0.00268302811, -0.999996901, 0, 0, 0, 1, -0.999996483, 0.00268296967, 0)
  953. Weld81.Part0 = Part87
  954. Weld81.Part1 = Part80
  955. Weld81.part1 = Part80
  956. Part82.Parent = Model78
  957. Part82.CFrame = CFrame.new(50.0512352, 1111.06409, 218.343719, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
  958. Part82.Orientation = Vector3.new(-0.140000001, 180, 180)
  959. Part82.Position = Vector3.new(50.0512352, 1111.06409, 218.343719)
  960. Part82.Rotation = Vector3.new(-179.860001, 0, 0)
  961. Part82.Color = Color3.new(0.623529, 0.631373, 0.67451)
  962. Part82.Size = Vector3.new(0.390000045, 1, 4.2699995)
  963. Part82.Anchored = true
  964. Part82.BottomSurface = Enum.SurfaceType.Smooth
  965. Part82.BrickColor = BrickColor.new("Fossil")
  966. Part82.Material = Enum.Material.DiamondPlate
  967. Part82.TopSurface = Enum.SurfaceType.Smooth
  968. Part82.brickColor = BrickColor.new("Fossil")
  969. Weld83.Parent = Part82
  970. Weld83.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  971. Weld83.C1 = CFrame.new(-4.65501404, -0.5, 2.76499939, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  972. Weld83.Part0 = Part87
  973. Weld83.Part1 = Part82
  974. Weld83.part1 = Part82
  975. Part84.Parent = Model78
  976. Part84.CFrame = CFrame.new(48.1312256, 1111.61584, 218.315033, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
  977. Part84.Orientation = Vector3.new(-0.140000001, 180, 180)
  978. Part84.Position = Vector3.new(48.1312256, 1111.61584, 218.315033)
  979. Part84.Rotation = Vector3.new(-179.860001, 0, 0)
  980. Part84.Color = Color3.new(0.972549, 0.85098, 0.427451)
  981. Part84.Size = Vector3.new(0.430000156, 0.430000156, 0.430000156)
  982. Part84.Anchored = true
  983. Part84.BottomSurface = Enum.SurfaceType.Smooth
  984. Part84.BrickColor = BrickColor.new("Daisy orange")
  985. Part84.Material = Enum.Material.Neon
  986. Part84.TopSurface = Enum.SurfaceType.Smooth
  987. Part84.brickColor = BrickColor.new("Daisy orange")
  988. Part84.Shape = Enum.PartType.Ball
  989. Part85.Parent = Model78
  990. Part85.CFrame = CFrame.new(48.1862259, 1113.06433, 218.218735, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
  991. Part85.Orientation = Vector3.new(-0.140000001, 180, 180)
  992. Part85.Position = Vector3.new(48.1862259, 1113.06433, 218.218735)
  993. Part85.Rotation = Vector3.new(-179.860001, 0, 0)
  994. Part85.Color = Color3.new(0.623529, 0.631373, 0.67451)
  995. Part85.Size = Vector3.new(6.89999962, 1, 6.52999973)
  996. Part85.Anchored = true
  997. Part85.BottomSurface = Enum.SurfaceType.Smooth
  998. Part85.BrickColor = BrickColor.new("Fossil")
  999. Part85.Material = Enum.Material.DiamondPlate
  1000. Part85.TopSurface = Enum.SurfaceType.Smooth
  1001. Part85.brickColor = BrickColor.new("Fossil")
  1002. Weld86.Parent = Part85
  1003. Weld86.C0 = CFrame.new(37.8900032, -0.5, 35.1650009, 1, 0, 0, 0, 0, -1, -0, 1, 0)
  1004. Weld86.C1 = CFrame.new(3.59378433, -0.66394043, -67.0081329, 1, 0, 0, 0, -0.00250999979, 0.999996901, 0, -0.999996901, -0.00250999979)
  1005. Weld86.Part0 = Part9
  1006. Weld86.Part1 = Part85
  1007. Weld86.part1 = Part85
  1008. Part87.Parent = Model78
  1009. Part87.CFrame = CFrame.new(48.056221, 1112.06445, 218.176224, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
  1010. Part87.Orientation = Vector3.new(-0.140000001, 180, 180)
  1011. Part87.Position = Vector3.new(48.056221, 1112.06445, 218.176224)
  1012. Part87.Rotation = Vector3.new(-179.860001, 0, 0)
  1013. Part87.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1014. Part87.Size = Vector3.new(5.31999969, 1, 5.1899991)
  1015. Part87.Anchored = true
  1016. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1017. Part87.BrickColor = BrickColor.new("Fossil")
  1018. Part87.Material = Enum.Material.DiamondPlate
  1019. Part87.TopSurface = Enum.SurfaceType.Smooth
  1020. Part87.brickColor = BrickColor.new("Fossil")
  1021. Weld88.Parent = Part87
  1022. Weld88.C0 = CFrame.new(-3.44999981, 0.5, 3.26499987, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1023. Weld88.C1 = CFrame.new(-3.31999588, -0.5, 3.2250061, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1024. Weld88.Part0 = Part85
  1025. Weld88.Part1 = Part87
  1026. Weld88.part1 = Part87
  1027. Model89.Name = "Fire"
  1028. Model89.Parent = Model78
  1029. Part90.Name = "Fire"
  1030. Part90.Parent = Model89
  1031. Part90.CFrame = CFrame.new(48.0869255, 1111.27197, 218.353683, 0, 0, -1, 0.00250999979, -0.999996901, 0, -0.999996901, -0.00250999979, 0)
  1032. Part90.Orientation = Vector3.new(0, -90, 179.860001)
  1033. Part90.Position = Vector3.new(48.0869255, 1111.27197, 218.353683)
  1034. Part90.Rotation = Vector3.new(-179.860001, -90, 0)
  1035. Part90.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1036. Part90.Transparency = 1
  1037. Part90.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
  1038. Part90.Anchored = true
  1039. Part90.BottomSurface = Enum.SurfaceType.Smooth
  1040. Part90.BrickColor = BrickColor.new("Really black")
  1041. Part90.CanCollide = false
  1042. Part90.Material = Enum.Material.SmoothPlastic
  1043. Part90.TopSurface = Enum.SurfaceType.Smooth
  1044. Part90.brickColor = BrickColor.new("Really black")
  1045. Part90.FormFactor = Enum.FormFactor.Custom
  1046. Part90.formFactor = Enum.FormFactor.Custom
  1047. BlockMesh91.Parent = Part90
  1048. ParticleEmitter92.Name = "FireParticle"
  1049. ParticleEmitter92.Parent = Part90
  1050. ParticleEmitter92.Speed = NumberRange.new(10, 10)
  1051. ParticleEmitter92.Rotation = NumberRange.new(100000, 100000)
  1052. ParticleEmitter92.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0, 0))
  1053. ParticleEmitter92.LightEmission = 0.75
  1054. ParticleEmitter92.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  1055. ParticleEmitter92.Size = NumberSequence.new(2.4374997615814,0.75,0.3846150636673,0)
  1056. ParticleEmitter92.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
  1057. ParticleEmitter92.Rate = 300
  1058. ParticleEmitter92.RotSpeed = NumberRange.new(1, 1)
  1059. PointLight93.Parent = Part90
  1060. PointLight93.Color = Color3.new(0.870588, 1, 0.0313726)
  1061. Part94.Parent = Model78
  1062. Part94.CFrame = CFrame.new(47.9968758, 1111.08728, 216.428131, 0.00268564257, 0, 0.99999845, -0.00251001352, -0.999996901, 6.73816749e-06, 1.00000238, -0.00250999979, -0.00268452079)
  1063. Part94.Orientation = Vector3.new(0, 90.1500015, -179.860001)
  1064. Part94.Position = Vector3.new(47.9968758, 1111.08728, 216.428131)
  1065. Part94.Rotation = Vector3.new(-179.860001, 89.9000015, 0)
  1066. Part94.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1067. Part94.Size = Vector3.new(0.390000045, 1, 4.2699995)
  1068. Part94.Anchored = true
  1069. Part94.BottomSurface = Enum.SurfaceType.Smooth
  1070. Part94.BrickColor = BrickColor.new("Fossil")
  1071. Part94.Material = Enum.Material.DiamondPlate
  1072. Part94.TopSurface = Enum.SurfaceType.Smooth
  1073. Part94.brickColor = BrickColor.new("Fossil")
  1074. Weld95.Parent = Part94
  1075. Weld95.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1076. Weld95.C1 = CFrame.new(-0.856338501, -0.481567383, -2.59835815, -0.00268564257, -1.00000548, 0, 0, 0, 1, -0.99999845, 0.00268452917, 0)
  1077. Weld95.Part0 = Part87
  1078. Weld95.Part1 = Part94
  1079. Weld95.part1 = Part94
  1080. Part96.Name = "ff4"
  1081. Part96.Parent = workspace
  1082. Part96.CFrame = CFrame.new(52.913559, 1120.80383, 247.109879, 0.0125520024, 0, 0.999921262, 0, 1, 0, -0.999921262, 0, 0.0125520024)
  1083. Part96.Orientation = Vector3.new(0, 89.2799988, 0)
  1084. Part96.Position = Vector3.new(52.913559, 1120.80383, 247.109879)
  1085. Part96.Rotation = Vector3.new(0, 89.2799988, 0)
  1086. Part96.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1087. Part96.Transparency = 1
  1088. Part96.Size = Vector3.new(81.2900085, 36.7100029, 2)
  1089. Part96.Anchored = true
  1090. Part96.BottomSurface = Enum.SurfaceType.Smooth
  1091. Part96.BrickColor = BrickColor.new("Pastel Blue")
  1092. Part96.CanCollide = false
  1093. Part96.Material = Enum.Material.Glass
  1094. Part96.TopSurface = Enum.SurfaceType.Smooth
  1095. Part96.brickColor = BrickColor.new("Pastel Blue")
  1096. Part97.Name = "security"
  1097. Part97.Parent = Model0
  1098. Part97.CFrame = CFrame.new(-19.6063385, 1121.65515, 244.652756, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
  1099. Part97.Position = Vector3.new(-19.6063385, 1121.65515, 244.652756)
  1100. Part97.Color = Color3.new(0, 1, 0)
  1101. Part97.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
  1102. Part97.Anchored = true
  1103. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1104. Part97.BrickColor = BrickColor.new("Lime green")
  1105. Part97.TopSurface = Enum.SurfaceType.Smooth
  1106. Part97.brickColor = BrickColor.new("Lime green")
  1107. ClickDetector98.Parent = Part97
  1108. Script99.Parent = ClickDetector98
  1109. table.insert(cors,sandbox(Script99,function()
  1110. function onClick(click)
  1111. game.Workspace.ff2.Transparency = 0.4
  1112. game.Workspace.ff2.CanCollide = true
  1113. game.Workspace.ff3.Transparency = 0.4
  1114. game.Workspace.ff3.CanCollide = true
  1115. game.Workspace.ff4.Transparency = 0.4
  1116. game.Workspace.ff4.CanCollide = true
  1117. game.Workspace.ff5.Transparency = 0.4
  1118. game.Workspace.ff5.CanCollide = true
  1119. game.Workspace.ff6.Transparency = 0.4
  1120. game.Workspace.ff6.CanCollide = true
  1121. end
  1122.  
  1123. script.Parent.MouseClick:connect(onClick)
  1124. end))
  1125. SurfaceGui100.Parent = Part97
  1126. SurfaceGui100.LightInfluence = 1
  1127. SurfaceGui100.Face = Enum.NormalId.Right
  1128. SurfaceGui100.ClipsDescendants = true
  1129. SurfaceGui100.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  1130. TextLabel101.Parent = SurfaceGui100
  1131. TextLabel101.Size = UDim2.new(0, 200, 0, 50)
  1132. TextLabel101.BackgroundColor = BrickColor.new("Institutional white")
  1133. TextLabel101.BackgroundColor3 = Color3.new(1, 1, 1)
  1134. TextLabel101.BackgroundTransparency = 1
  1135. TextLabel101.Font = Enum.Font.SciFi
  1136. TextLabel101.FontSize = Enum.FontSize.Size60
  1137. TextLabel101.Text = "Shield"
  1138. TextLabel101.TextColor = BrickColor.new("Really black")
  1139. TextLabel101.TextColor3 = Color3.new(0, 0, 0)
  1140. TextLabel101.TextSize = 50
  1141. Weld102.Parent = Part97
  1142. Weld102.C0 = CFrame.new(2, -4.11499977, 6.76000023, -0, 0, 1, 0, 1, 0, -1, 0, -0)
  1143. Weld102.C1 = CFrame.new(-0.0799999237, -7.0949707, 7.26553345, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
  1144. Weld102.Part0 = Part29
  1145. Weld102.Part1 = Part97
  1146. Weld102.part1 = Part97
  1147. Part103.Name = "ff2"
  1148. Part103.Parent = workspace
  1149. Part103.CFrame = CFrame.new(12.4699802, 1101.81567, 247.380035, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1150. Part103.Position = Vector3.new(12.4699802, 1101.81567, 247.380035)
  1151. Part103.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1152. Part103.Transparency = 1
  1153. Part103.Size = Vector3.new(83.5200195, 0.969998658, 85.2200012)
  1154. Part103.Anchored = true
  1155. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1156. Part103.BrickColor = BrickColor.new("Pastel Blue")
  1157. Part103.CanCollide = false
  1158. Part103.Material = Enum.Material.Glass
  1159. Part103.TopSurface = Enum.SurfaceType.Smooth
  1160. Part103.brickColor = BrickColor.new("Pastel Blue")
  1161. Part104.Name = "ff5"
  1162. Part104.Parent = workspace
  1163. Part104.CFrame = CFrame.new(-27.8324299, 1120.31714, 247.396423, 0.0125520024, 0, 0.999921262, 0, 1, 0, -0.999921262, 0, 0.0125520024)
  1164. Part104.Orientation = Vector3.new(0, 89.2799988, 0)
  1165. Part104.Position = Vector3.new(-27.8324299, 1120.31714, 247.396423)
  1166. Part104.Rotation = Vector3.new(0, 89.2799988, 0)
  1167. Part104.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1168. Part104.Transparency = 1
  1169. Part104.Size = Vector3.new(83.8900146, 37.4500008, 2)
  1170. Part104.Anchored = true
  1171. Part104.BottomSurface = Enum.SurfaceType.Smooth
  1172. Part104.BrickColor = BrickColor.new("Pastel Blue")
  1173. Part104.CanCollide = false
  1174. Part104.Material = Enum.Material.Glass
  1175. Part104.TopSurface = Enum.SurfaceType.Smooth
  1176. Part104.brickColor = BrickColor.new("Pastel Blue")
  1177. Model105.Name = "Boost"
  1178. Model105.Parent = Model0
  1179. Part106.Parent = Model105
  1180. Part106.CFrame = CFrame.new(45.9331818, 1111.15771, 281.939423, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
  1181. Part106.Orientation = Vector3.new(-0.140000001, 180, 180)
  1182. Part106.Position = Vector3.new(45.9331818, 1111.15771, 281.939423)
  1183. Part106.Rotation = Vector3.new(-179.860001, 0, 0)
  1184. Part106.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1185. Part106.Size = Vector3.new(0.390000045, 1, 4.2699995)
  1186. Part106.Anchored = true
  1187. Part106.BottomSurface = Enum.SurfaceType.Smooth
  1188. Part106.BrickColor = BrickColor.new("Fossil")
  1189. Part106.Material = Enum.Material.DiamondPlate
  1190. Part106.TopSurface = Enum.SurfaceType.Smooth
  1191. Part106.brickColor = BrickColor.new("Fossil")
  1192. Part107.Parent = Model105
  1193. Part107.CFrame = CFrame.new(48.0072365, 1111.06372, 283.874939, 0.00268320809, -1.25857698e-13, 0.999996841, -0.00251000212, -0.999997735, 6.73383056e-06, 0.999997497, -0.00251000142, -0.00268279202)
  1194. Part107.Orientation = Vector3.new(0, 90.1500015, -179.860001)
  1195. Part107.Position = Vector3.new(48.0072365, 1111.06372, 283.874939)
  1196. Part107.Rotation = Vector3.new(-179.860001, 89.8600006, 0)
  1197. Part107.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1198. Part107.Size = Vector3.new(0.390000045, 1, 4.2699995)
  1199. Part107.Anchored = true
  1200. Part107.BottomSurface = Enum.SurfaceType.Smooth
  1201. Part107.BrickColor = BrickColor.new("Fossil")
  1202. Part107.Material = Enum.Material.DiamondPlate
  1203. Part107.TopSurface = Enum.SurfaceType.Smooth
  1204. Part107.brickColor = BrickColor.new("Fossil")
  1205. Weld108.Parent = Part107
  1206. Weld108.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1207. Weld108.C1 = CFrame.new(-4.70825195, -0.490112305, -2.59836197, -0.00268302811, -0.999996901, 0, 0, 0, 1, -0.999996483, 0.00268296967, 0)
  1208. Weld108.Part0 = Part114
  1209. Weld108.Part1 = Part107
  1210. Weld108.part1 = Part107
  1211. Part109.Parent = Model105
  1212. Part109.CFrame = CFrame.new(50.0512657, 1111.05872, 281.938629, 1.00000036, -1.25857698e-13, -1.79047206e-07, -4.49741577e-10, -0.999997735, 0.0025100098, 1.79279667e-07, -0.00251000142, -1.0000006)
  1213. Part109.Orientation = Vector3.new(-0.140000001, -180, -180)
  1214. Part109.Position = Vector3.new(50.0512657, 1111.05872, 281.938629)
  1215. Part109.Rotation = Vector3.new(-179.860001, 0, 0)
  1216. Part109.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1217. Part109.Size = Vector3.new(0.390000045, 1, 4.2699995)
  1218. Part109.Anchored = true
  1219. Part109.BottomSurface = Enum.SurfaceType.Smooth
  1220. Part109.BrickColor = BrickColor.new("Fossil")
  1221. Part109.Material = Enum.Material.DiamondPlate
  1222. Part109.TopSurface = Enum.SurfaceType.Smooth
  1223. Part109.brickColor = BrickColor.new("Fossil")
  1224. Weld110.Parent = Part109
  1225. Weld110.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1226. Weld110.C1 = CFrame.new(-4.65501404, -0.5, 2.76499939, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1227. Weld110.Part0 = Part114
  1228. Weld110.Part1 = Part109
  1229. Weld110.part1 = Part109
  1230. Part111.Parent = Model105
  1231. Part111.CFrame = CFrame.new(48.131237, 1111.61011, 281.910431, 1, 0, 0, 0, -0.999996901, 0.00250999979, 0, -0.00250999979, -0.999996901)
  1232. Part111.Orientation = Vector3.new(-0.140000001, 180, 180)
  1233. Part111.Position = Vector3.new(48.131237, 1111.61011, 281.910431)
  1234. Part111.Rotation = Vector3.new(-179.860001, 0, 0)
  1235. Part111.Color = Color3.new(0.972549, 0.85098, 0.427451)
  1236. Part111.Size = Vector3.new(0.430000156, 0.430000156, 0.430000156)
  1237. Part111.Anchored = true
  1238. Part111.BottomSurface = Enum.SurfaceType.Smooth
  1239. Part111.BrickColor = BrickColor.new("Daisy orange")
  1240. Part111.Material = Enum.Material.Neon
  1241. Part111.TopSurface = Enum.SurfaceType.Smooth
  1242. Part111.brickColor = BrickColor.new("Daisy orange")
  1243. Part111.Shape = Enum.PartType.Ball
  1244. Part112.Parent = Model105
  1245. Part112.CFrame = CFrame.new(48.1862564, 1113.05896, 281.81366, 1.00000036, -1.25857698e-13, -1.79047206e-07, -4.49741577e-10, -0.999997735, 0.0025100098, 1.79279667e-07, -0.00251000142, -1.0000006)
  1246. Part112.Orientation = Vector3.new(-0.140000001, -180, -180)
  1247. Part112.Position = Vector3.new(48.1862564, 1113.05896, 281.81366)
  1248. Part112.Rotation = Vector3.new(-179.860001, 0, 0)
  1249. Part112.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1250. Part112.Size = Vector3.new(6.89999962, 1, 6.52999973)
  1251. Part112.Anchored = true
  1252. Part112.BottomSurface = Enum.SurfaceType.Smooth
  1253. Part112.BrickColor = BrickColor.new("Fossil")
  1254. Part112.Material = Enum.Material.DiamondPlate
  1255. Part112.TopSurface = Enum.SurfaceType.Smooth
  1256. Part112.brickColor = BrickColor.new("Fossil")
  1257. Weld113.Parent = Part112
  1258. Weld113.C0 = CFrame.new(37.8900032, -0.5, 35.1650009, 1, 0, 0, 0, 0, -1, -0, 1, 0)
  1259. Weld113.C1 = CFrame.new(3.59375, -0.509643555, -3.41339111, 1.00000036, 1.79279667e-07, 4.49741577e-10, -1.25857698e-13, -0.00251000142, 0.999997735, -1.79047206e-07, -1.0000006, -0.0025100098)
  1260. Weld113.Part0 = Part9
  1261. Weld113.Part1 = Part112
  1262. Weld113.part1 = Part112
  1263. Part114.Parent = Model105
  1264. Part114.CFrame = CFrame.new(48.0562515, 1112.05908, 281.771149, 1.00000036, -1.25857698e-13, -1.79047206e-07, -4.49741577e-10, -0.999997735, 0.0025100098, 1.79279667e-07, -0.00251000142, -1.0000006)
  1265. Part114.Orientation = Vector3.new(-0.140000001, -180, -180)
  1266. Part114.Position = Vector3.new(48.0562515, 1112.05908, 281.771149)
  1267. Part114.Rotation = Vector3.new(-179.860001, 0, 0)
  1268. Part114.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1269. Part114.Size = Vector3.new(5.31999969, 1, 5.1899991)
  1270. Part114.Anchored = true
  1271. Part114.BottomSurface = Enum.SurfaceType.Smooth
  1272. Part114.BrickColor = BrickColor.new("Fossil")
  1273. Part114.Material = Enum.Material.DiamondPlate
  1274. Part114.TopSurface = Enum.SurfaceType.Smooth
  1275. Part114.brickColor = BrickColor.new("Fossil")
  1276. Weld115.Parent = Part114
  1277. Weld115.C0 = CFrame.new(-3.44999981, 0.5, 3.26499987, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1278. Weld115.C1 = CFrame.new(-3.31999588, -0.5, 3.2250061, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1279. Weld115.Part0 = Part112
  1280. Weld115.Part1 = Part114
  1281. Weld115.part1 = Part114
  1282. Model116.Name = "Fire"
  1283. Model116.Parent = Model105
  1284. Part117.Name = "Fire"
  1285. Part117.Parent = Model116
  1286. Part117.CFrame = CFrame.new(48.086937, 1111.26624, 281.949097, 0, 0, -1, 0.00250999979, -0.999996901, 0, -0.999996901, -0.00250999979, 0)
  1287. Part117.Orientation = Vector3.new(0, -90, 179.860001)
  1288. Part117.Position = Vector3.new(48.086937, 1111.26624, 281.949097)
  1289. Part117.Rotation = Vector3.new(-179.860001, -90, 0)
  1290. Part117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1291. Part117.Transparency = 1
  1292. Part117.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
  1293. Part117.Anchored = true
  1294. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1295. Part117.BrickColor = BrickColor.new("Really black")
  1296. Part117.CanCollide = false
  1297. Part117.Material = Enum.Material.SmoothPlastic
  1298. Part117.TopSurface = Enum.SurfaceType.Smooth
  1299. Part117.brickColor = BrickColor.new("Really black")
  1300. Part117.FormFactor = Enum.FormFactor.Custom
  1301. Part117.formFactor = Enum.FormFactor.Custom
  1302. BlockMesh118.Parent = Part117
  1303. ParticleEmitter119.Name = "FireParticle"
  1304. ParticleEmitter119.Parent = Part117
  1305. ParticleEmitter119.Speed = NumberRange.new(10, 10)
  1306. ParticleEmitter119.Rotation = NumberRange.new(100000, 100000)
  1307. ParticleEmitter119.Color = ColorSequence.new(Color3.new(1, 0.333333, 0),Color3.new(1, 0, 0))
  1308. ParticleEmitter119.LightEmission = 0.75
  1309. ParticleEmitter119.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds"
  1310. ParticleEmitter119.Size = NumberSequence.new(2.4374997615814,0.75,0.3846150636673,0)
  1311. ParticleEmitter119.Lifetime = NumberRange.new(0.60000002384186, 0.60000002384186)
  1312. ParticleEmitter119.Rate = 300
  1313. ParticleEmitter119.RotSpeed = NumberRange.new(1, 1)
  1314. PointLight120.Parent = Part117
  1315. PointLight120.Color = Color3.new(0.870588, 1, 0.0313726)
  1316. Part121.Parent = Model105
  1317. Part121.CFrame = CFrame.new(47.9969063, 1111.08191, 280.023041, 0.00268582255, -1.25857698e-13, 0.999998808, -0.00251002354, -0.999997735, 6.73774457e-06, 1.00000608, -0.00251000142, -0.00268435152)
  1318. Part121.Orientation = Vector3.new(0, 90.1500015, -179.860001)
  1319. Part121.Position = Vector3.new(47.9969063, 1111.08191, 280.023041)
  1320. Part121.Rotation = Vector3.new(-179.860001, 89.9100037, 0)
  1321. Part121.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1322. Part121.Size = Vector3.new(0.390000045, 1, 4.2699995)
  1323. Part121.Anchored = true
  1324. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1325. Part121.BrickColor = BrickColor.new("Fossil")
  1326. Part121.Material = Enum.Material.DiamondPlate
  1327. Part121.TopSurface = Enum.SurfaceType.Smooth
  1328. Part121.brickColor = BrickColor.new("Fossil")
  1329. Weld122.Parent = Part121
  1330. Weld122.C0 = CFrame.new(-2.65999985, 0.5, 2.59499955, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1331. Weld122.C1 = CFrame.new(-0.856338501, -0.481567383, -2.59835815, -0.00268564257, -1.00000548, 0, 0, 0, 1, -0.99999845, 0.00268452917, 0)
  1332. Weld122.Part0 = Part114
  1333. Weld122.Part1 = Part121
  1334. Weld122.part1 = Part121
  1335. Part123.Name = "de security"
  1336. Part123.Parent = Model0
  1337. Part123.CFrame = CFrame.new(-19.6063385, 1121.58826, 240.37764, 0.999999762, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
  1338. Part123.Position = Vector3.new(-19.6063385, 1121.58826, 240.37764)
  1339. Part123.Color = Color3.new(0.792157, 0.796078, 0.819608)
  1340. Part123.Size = Vector3.new(0.160000265, 1.48000002, 4.07000017)
  1341. Part123.Anchored = true
  1342. Part123.BottomSurface = Enum.SurfaceType.Smooth
  1343. Part123.BrickColor = BrickColor.new("Ghost grey")
  1344. Part123.TopSurface = Enum.SurfaceType.Smooth
  1345. Part123.brickColor = BrickColor.new("Ghost grey")
  1346. ClickDetector124.Parent = Part123
  1347. Script125.Parent = ClickDetector124
  1348. table.insert(cors,sandbox(Script125,function()
  1349. function onClick(click)
  1350. game.Workspace.ff2.Transparency = 1
  1351. game.Workspace.ff2.CanCollide = false
  1352. game.Workspace.ff3.Transparency = 1
  1353. game.Workspace.ff3.CanCollide = false
  1354. game.Workspace.ff4.Transparency = 1
  1355. game.Workspace.ff4.CanCollide = false
  1356. game.Workspace.ff5.Transparency = 1
  1357. game.Workspace.ff5.CanCollide = false
  1358. game.Workspace.ff6.Transparency = 1
  1359. game.Workspace.ff6.CanCollide = false
  1360. end
  1361.  
  1362. script.Parent.MouseClick:connect(onClick)
  1363. end))
  1364. SurfaceGui126.Parent = Part123
  1365. SurfaceGui126.LightInfluence = 1
  1366. SurfaceGui126.Face = Enum.NormalId.Right
  1367. SurfaceGui126.ClipsDescendants = true
  1368. SurfaceGui126.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  1369. TextLabel127.Parent = SurfaceGui126
  1370. TextLabel127.Size = UDim2.new(0, 200, 0, 50)
  1371. TextLabel127.BackgroundColor = BrickColor.new("Institutional white")
  1372. TextLabel127.BackgroundColor3 = Color3.new(1, 1, 1)
  1373. TextLabel127.BackgroundTransparency = 1
  1374. TextLabel127.Font = Enum.Font.SciFi
  1375. TextLabel127.FontSize = Enum.FontSize.Size48
  1376. TextLabel127.Text = "Deactivate"
  1377. TextLabel127.TextColor = BrickColor.new("Really black")
  1378. TextLabel127.TextColor3 = Color3.new(0, 0, 0)
  1379. TextLabel127.TextSize = 45
  1380. Weld128.Parent = Part123
  1381. Weld128.C0 = CFrame.new(2, -4.11499977, 6.76000023, -0, 0, 1, 0, 1, 0, -1, 0, -0)
  1382. Weld128.C1 = CFrame.new(-0.0799999237, -7.02807617, 11.5406494, 0, 0, 0.999999762, 0, 0.999999762, 0, -1, 0, 0)
  1383. Weld128.Part0 = Part29
  1384. Weld128.Part1 = Part123
  1385. Weld128.part1 = Part123
  1386. Part129.Parent = Model0
  1387. Part129.CFrame = CFrame.new(12.4699783, 1139.6438, 247.380051, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012)
  1388. Part129.Position = Vector3.new(12.4699783, 1139.6438, 247.380051)
  1389. Part129.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1390. Part129.Transparency = 1
  1391. Part129.Size = Vector3.new(83.5200195, 0.969998658, 85.2200012)
  1392. Part129.Anchored = true
  1393. Part129.BottomSurface = Enum.SurfaceType.Smooth
  1394. Part129.BrickColor = BrickColor.new("Pastel Blue")
  1395. Part129.CanCollide = false
  1396. Part129.Material = Enum.Material.Glass
  1397. Part129.TopSurface = Enum.SurfaceType.Smooth
  1398. Part129.brickColor = BrickColor.new("Pastel Blue")
  1399. Weld130.Parent = Part129
  1400. Weld130.C0 = CFrame.new(-40.6450043, 18.3550014, 1, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1401. Weld130.C1 = CFrame.new(40.9333267, -0.484985352, 40.3841858, -0.0125520024, 0.999921262, 0, 0, 0, 1, 0.999921262, 0.0125520024, 0)
  1402. Weld130.Part0 = Part96
  1403. Weld130.Part1 = Part129
  1404. Weld130.part1 = Part129
  1405. Part131.Name = "ff6"
  1406. Part131.Parent = workspace
  1407. Part131.CFrame = CFrame.new(13.4849834, 1120.33984, 205.846481, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1408. Part131.Position = Vector3.new(13.4849834, 1120.33984, 205.846481)
  1409. Part131.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1410. Part131.Transparency = 1
  1411. Part131.Size = Vector3.new(78.5700073, 37.2999992, 2)
  1412. Part131.Anchored = true
  1413. Part131.BottomSurface = Enum.SurfaceType.Smooth
  1414. Part131.BrickColor = BrickColor.new("Pastel Blue")
  1415. Part131.CanCollide = false
  1416. Part131.Material = Enum.Material.Glass
  1417. Part131.TopSurface = Enum.SurfaceType.Smooth
  1418. Part131.brickColor = BrickColor.new("Pastel Blue")
  1419. for i,v in pairs(mas:GetChildren()) do
  1420. v.Parent = workspace
  1421. pcall(function() v:MakeJoints() end)
  1422. end
  1423. mas:Destroy()
  1424. for i,v in pairs(cors) do
  1425. spawn(function()
  1426. pcall(v)
  1427. end)
  1428. end
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