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- #==============================================================================
- # ■ Nio Kasgami Engine Ace "Extra_accessory_Slot"
- # =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- # little snipset who permit to have a extra accessory set in the equip menu
- # Created by Nio Kasgami.
- # Data : 2015/05/07
- # Version : 1.0.0
- #==============================================================================
- # =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- # Window_EquipSlot
- # =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- class Window_EquipSlot < Window_Selectable
- #--------------------------------------------------------------------------
- # ● overwrite method: visible_line_number
- #--------------------------------------------------------------------------
- def visible_line_number
- return 6
- end
- end
- # =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- # Game_Actor
- # =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- class Game_Actor < Game_Battler
- #--------------------------------------------------------------------------
- # ● overwrite method: equip_slots
- #--------------------------------------------------------------------------
- def equip_slots
- return [0,0,2,3,4,4] if dual_wield? # Dual wield
- return [0,1,2,3,4,4] # Normal
- end
- end
- ################################################################################
- # END OF SCRIPT
- ################################################################################
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