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- void cHacks::AimCorrection( bool Correct )
- {
- if( !StoreWepData )
- {
- cWeaponMgr* WepMgr = *(cWeaponMgr**)ADDR_WEAPONMGR;
- if( WepMgr )
- {
- for( int i = 0; i < WepMgr->WeaponCount; i++ )
- {
- cWeaponInfo* Wep = WepMgr->Weapons[i];
- if( Wep )
- {
- OgAwepData[0][i] = Wep->fDuckPerturb;
- OgAwepData[1][i] = Wep->fMoveDuckPerturb;
- OgAwepData[2][i] = Wep->fPerturbIncSpeed;
- OgAwepData[3][i] = Wep->fPerturbDecSpeed;
- OgAwepData[4][i] = Wep->fCameraSwayXFreq;
- OgAwepData[5][i] = Wep->fCameraSwayYFreq;
- OgAwepData[6][i] = Wep->fZoomedPerturbIncSpeed;
- OgAwepData[7][i] = Wep->fZoomedPerturbDecSpeed;
- OgAwepData[8][i] = Wep->fTripleShotMaxCamRecoilPitch;
- OgAwepData[9][i] = Wep->fTripleShotBaseCamRecoilPitch;
- OgAwepData[10][i] = Wep->fTripleShotPerturbIncSpeed;
- OgAwepData[11][i] = Wep->fTripleShotPerturbDecSpeed;
- OgAwepData[12][i] = Wep->fBaseCamRecoilPitch;
- OgAwepData[13][i] = Wep->fBaseCamRecoilAccelPitch;
- OgAwepData[14][i] = Wep->dwTripleShotMinPerturb;
- OgAwepData[15][i] = Wep->dwTripleShotMaxPerturb;
- OgAwepData[16][i] = Wep->dwMaxPerturb;
- OgAwepData[17][i] = Wep->dwMinPerturb;
- OgAwepData[18][i] = Wep->dwZoomedMaxPerturb;
- OgAwepData[19][i] = Wep->dwZoomedMinPerturb;
- }
- }
- }
- StoreWepData = true;
- }
- if( Correct )
- {
- // if( engine->GetPlayerMgr() && engine->GetPlayerMgr()->GetCurrentWeapon() )
- // engine->GetPlayerMgr()->GetCurrentWeapon()->spreadMultiplier = 0.f;
- if( SetWepData )
- {
- cWeaponMgr* WepMgr = *(cWeaponMgr**)ADDR_WEAPONMGR;
- if( WepMgr )
- {
- for( int i = 0; i < WepMgr->WeaponCount; i++ )
- {
- cWeaponInfo* Wep = WepMgr->Weapons[i];
- if( Wep )
- {
- Wep->fDuckPerturb = 0.0f;
- Wep->fMoveDuckPerturb = 0.0f;
- Wep->fPerturbIncSpeed = 0.0f;
- Wep->fPerturbDecSpeed = 0.0f;
- Wep->fCameraSwayXFreq = 0.0f;
- Wep->fCameraSwayYFreq = 0.0f;
- Wep->fZoomedPerturbIncSpeed = 0.0f;
- Wep->fZoomedPerturbDecSpeed = 0.0f;
- Wep->fTripleShotMaxCamRecoilPitch = 0.0f;
- Wep->fTripleShotBaseCamRecoilPitch = 0.0f;
- Wep->fTripleShotPerturbIncSpeed = 0.0f;
- Wep->fTripleShotPerturbDecSpeed = 0.0f;
- Wep->fBaseCamRecoilPitch = 0.0f;
- Wep->fBaseCamRecoilAccelPitch = 0.0f;
- Wep->dwTripleShotMinPerturb = 0.0f;
- Wep->dwTripleShotMaxPerturb = 0.0f;
- Wep->dwMaxPerturb = 0.0f;
- Wep->dwMinPerturb = 0.0f;
- Wep->dwZoomedMaxPerturb = 0.0f;
- Wep->dwZoomedMinPerturb = 0.0f;
- }
- }
- }
- SetWepData = false;
- }
- }
- else
- {
- if( !SetWepData )
- {
- cWeaponMgr* WepMgr = *(cWeaponMgr**)ADDR_WEAPONMGR;
- if( WepMgr )
- {
- for( int i = 0; i < WepMgr->WeaponCount; i++ )
- {
- cWeaponInfo* Wep = WepMgr->Weapons[i];
- if( Wep )
- {
- Wep->fDuckPerturb = OgAwepData[0][i];
- Wep->fMoveDuckPerturb = OgAwepData[1][i];
- Wep->fPerturbIncSpeed = OgAwepData[2][i];
- Wep->fPerturbDecSpeed = OgAwepData[3][i];
- Wep->fCameraSwayXFreq = OgAwepData[4][i];
- Wep->fCameraSwayYFreq = OgAwepData[5][i];
- Wep->fZoomedPerturbIncSpeed = OgAwepData[6][i];
- Wep->fZoomedPerturbDecSpeed = OgAwepData[7][i];
- Wep->fTripleShotMaxCamRecoilPitch = OgAwepData[8][i];
- Wep->fTripleShotBaseCamRecoilPitch = OgAwepData[9][i];
- Wep->fTripleShotPerturbIncSpeed = OgAwepData[10][i];
- Wep->fTripleShotPerturbDecSpeed = OgAwepData[11][i];
- Wep->fBaseCamRecoilPitch = OgAwepData[12][i];
- Wep->fBaseCamRecoilAccelPitch = OgAwepData[13][i];
- Wep->dwTripleShotMinPerturb = OgAwepData[14][i];
- Wep->dwTripleShotMaxPerturb = OgAwepData[15][i];
- Wep->dwMaxPerturb = OgAwepData[16][i];
- Wep->dwMinPerturb = OgAwepData[17][i];
- Wep->dwZoomedMaxPerturb = OgAwepData[18][i];
- Wep->dwZoomedMinPerturb = OgAwepData[19][i];
- }
- }
- }
- SetWepData = true;
- }
- }
- }
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