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- spawnCF = CFrame.new(578,184,95)
- lpcF = game.Players.LocalPlayer.Character.HumanoidRootPart
- location = game.Workspace.Locations.KOH.CFrame --Change
- --List of locations
- local children = game.Workspace.Locations:GetChildren()
- for i, child in ipairs(children) do
- print(child.Name)
- end
- --Jump Power and Walkspeed bypass
- while wait(.5) do
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 10000-- any number
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100 -- any number
- end
- --TP Bypass
- lpcF.CFrame = location
- lpcF.CFrame = spawnCF
- lpcF.CFrame = location
- --AutoClicker
- autoClicker = Instance.new("BoolValue",game.Players.LocalPlayer)
- autoClicker.Name = "AutoClicker"
- blade = "YellowBlade"-- name of your blade
- autoClicker.Value = true
- while wait() do
- if autoClicker.Value == true then
- game.ReplicatedStorage.Events.Clicked:FireServer()
- game.Players.LocalPlayer.Character[blade].RemoteClick:FireServer()
- end
- end
- --Tp To Everyone
- local children = game.Players:GetChildren()
- local spawnCF = CFrame.new(578,184,95)
- local lpcF = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, child in ipairs(children) do
- local tarLocation = child.Character.HumanoidRootPart
- lpcF.CFrame = tarLocation.CFrame
- lpcF.CFrame = spawnCF
- lpcF.CFrame = tarLocation.CFrame
- wait(2)
- end
- --Tp To All Coins
- while wait(.5) do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.CoinsHolder.Coin.CFrame
- wait(.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = spawnCF
- end
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