TTHelvianTT

Untitled

Jan 1st, 2023
60
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 7.27 KB | None | 0 0
  1. Evocation:
  2.  
  3. The Big Hat: The 'Big Hat' is a title more than a person. It all began with the founding of an order of powerful Magi that gathered together to serve as protectors of Llyne; their leader, the esteemed 'Big Hat Lyon', was known for wearing an ostensibly large that that obscured his entire face.
  4.  
  5. The Big Hat tradition has been passed down to the leaders of the organization, and is mostly known for devastating evocation magics that bombard its enemies with destructive firepower.
  6.  
  7. Lachtna Scolaighe: Lachtna is the leader of the Baille tu Lassaire; an organization of Fianni that are dedicated to the eradication of the Beast Curse. They're often deemed extremists due to their methods, but are also known for the creation of overwhelmingly powerful fire spells.
  8. ___________________________________________
  9.  
  10. Conjuration:
  11.  
  12. Ruadhri MacLain: Ruadhri is a Fianni adventurer that is widely known for his exploits during his rite of passage; while his travels still go on today, he is known mostly for his water-based spells.
  13.  
  14. Lady Twinface/Morrigan Belrose: Morrigan and her husband, Verres, are renown figures in history. While Verres is known for being a notorious vampiric warrior, Morrigan is known primarily for her advancements in devilbinding; an art of demonic summoning that forces demons to serve the will of the summoner.
  15.  
  16. Morteza Noora: Morteza is a well-known spy for hire that lives within the distant sunward isles. He is mostly known for his unorthodox magic being focused around manipulating water and its viscosity. This creates 'soap' or 'glue' based spells that allow him to snare victims whilst he, quite literally, slips to freedom.
  17.  
  18.  
  19. ____________________________________________
  20. Abjuration:
  21. Tovald the Magnificent: The Magna of the Talpa people at the time, Tovald was known for revolutionizing abjurations by making them a lot more offensive in nature. Barriers to be projected as slamming shields, walls that shatter into violent explosions; Tovald's thought process on defenses was to use destructive offense as a deterrant to dissuade interlopers from delving into their mountain home.
  22.  
  23. Saint Svallin: A notorious magic hater, Svallin learned abjuration for the sole sake of countering it, having invented countless barriers and defenses with the intention of dampening its effects or negating it entirely.
  24.  
  25. ____________________________________________
  26.  
  27. Divination
  28.  
  29. Clora: Clora is a roguish diviner that actually focuses on spells that are specifically designed to thwart divination or cause confusion in locating her.
  30.  
  31. Klaus Holzknecht: Formerly an elite crusader that served from the Vinterlands; Klaus lost his eyesight when a pair of arrows took his eyesight in a stroke of complete misfortune. Despite that, Klaus' faith never wavered, and he sought to bolster his senses to face enemies down without sight.
  32.  
  33. Most divination invented by Klaus is focused around bolstering non-sight related senses, and is focused mostly around immediate foresight and knowledge.
  34.  
  35.  
  36. _____________________________________________
  37. Enchantment:
  38.  
  39. The Iron Queen, Thalia: Named so due to her callous demeanor and cold, calculated cruelty, Thalia is the Empress of the Elves, and is mostly known for hosting a myriad of different charms, hexes, and psionic spells that focus on manipulating the minds of others in different ways.
  40.  
  41. Kadwalla: An esteemed Talpa inventor, Kadwalla is known for revolutionizing magic in a way that allows them to essentially modernize living through the transfer of mana; this creates circuits that are not too dissimilar from 'electrical conduits', used to fuel furnishings and help her people thrive in the comfortable, isolated dwellings of their mountain home.
  42.  
  43. Kadwalla is also known for creating glyphs and enchanted sigils designed to ensnare interlopers; by infusing magical runes into the tunnels, many have fallen victim to her signature explosive glyph.
  44. _____________________________________________
  45. Illusion:
  46.  
  47. The Masque: The Masque is not a person, but an identity claimed and passed down to each generation that is worthy enough to carry the mantle of becoming the Masque. The Masque is only ever known by one close confidant -- the future Masque. This is because the guild of assassins they lead worship them to a point of fueling them into godhood through sheer faith and belief alone.
  48.  
  49. The Masque's magic is notably specialized around disguising oneself in a variety of ways.
  50.  
  51. Some of their spells also seep into Divination; as many of the Masque's spells are focused around looking through the eyes of others.
  52.  
  53. Tamar Ra-Al Ghizza: Tamar's magic is mostly known for manifesting illusions into a physical form through manipulating smoke. She is one of the two sisters that rule the esteemed city of The Twins; a pair of cities found in Dekarth. Her twin sister, Tamari, is a renown pirate and sea raider that manages matters outside of the twin cities whilst Tamar maintains politics within the home.
  54. _____________________________________________
  55. Necromancy
  56.  
  57. Diedre O'Doirnain: Spells that emphasize frost and raising the dead. Diedre's a powerful Magus that is mostly known for being the leader of the Dentais Caelorthium; a syndicate of Elven mages that collect forbidden knowledge.
  58.  
  59. Blightflame: Blightflame is called so due to its school of magic moreso than the person that was given that name; he was a renown Mongrelfolk, who succumbed to bestial corruption, and yet discovered ways of sloughing off his corrupted flesh through the use of rot and putrescence.
  60.  
  61. This self-flagellating magic became a menace to rural towns, as after being ostracized by even the Vanks, Blightflame fled to the many mongrelfolk settlements outside, where his magic was taught to the many capable wildcasters and Magi within.
  62.  
  63. The magic is often considered forbidden; it manipulates a special flame that doesn't burn, but instead decays the victim in a variety of ways.
  64. ____________________________________________
  65.  
  66. Transmutation:
  67.  
  68. Hastos: A well-known Magus that's mostly known for developing dangerous transmutations that alter the flesh towards a specific element. Hastos is known for being a magical genius; quite possibly the greatest wizard in the world, but is also blatantly suicidal outside of a self-imposed prison.
  69.  
  70. Hastos also developed several Abjurations for the sole sake of
  71.  
  72. Grape: Grape is widely known as the first Omet to be groomed and taken in by humans for the sole sake of testing an Omet's learning capabilities. It turned out, Grape not only had a deep desire to learn, but conflated that learning with gaining power, and thus escaped after learning numerous transmutations that rendered her form a monstrous amalgamation of traits.
  73.  
  74. Grape's transmutations are focused around adaption and survival, but she has also created spells that emphasis raw killing power.
  75.  
  76.  
  77. Bluebeard: A bit of a maverick to his people. Bluebeard is an Elven inventor that focused on modernizing his people, much to the behest of the stalwart and conservative folk that prefer their nature-bound home, Bluebeard focused his magic on transmuting metals into mechanical machinery, which was used to help progress the city of Valonde, despite his eccentricities often being dismissed -- and even ostracized, by the masses.
  78.  
  79. He gets his name for the long, braided beard; which is dyed varying shades of blue at all times.
Advertisement
Add Comment
Please, Sign In to add comment