Advertisement
Mopop99

WTF I was playing Fable 3 - Dance02 Data

Sep 4th, 2019
255
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 21.23 KB | None | 0 0
  1. MID_HOME_GUIDE_MISSION_TITLE_0_0: Summon a Hero
  2. MID_HOME_GUIDE_MISSION_HELP_0_0: Gain a Hero as your ally by\nsummoning them.
  3. MID_HOME_GUIDE_MISSION_TITLE_0_1: Edit Your Team
  4. MID_HOME_GUIDE_MISSION_HELP_0_1: Select which allies you will send\ninto battle via Edit Teams in the\nAllies menu.
  5. MID_HOME_GUIDE_MISSION_TITLE_0_2: Collect a Gift from the Present List
  6. MID_HOME_GUIDE_MISSION_HELP_0_2: Various gifts will arrive in your\nPresent List each day.
  7. MID_HOME_GUIDE_MISSION_TITLE_0_3: Clear Prologue: Part 1 in Story Maps
  8. MID_HOME_GUIDE_MISSION_HELP_0_3: Earn Orbs whenever you clear\na story map for the first time.
  9. MID_HOME_GUIDE_MISSION_TITLE_1_0: Level Up an Ally
  10. MID_HOME_GUIDE_MISSION_HELP_1_0: Raise an ally's level under Allies,\nAlly Growth, and then Level Up.
  11. MID_HOME_GUIDE_MISSION_TITLE_1_1: Clear Book I, Chapter 1-1 on Normal
  12. MID_HOME_GUIDE_MISSION_HELP_1_1: Earn Orbs whenever you clear\na story map for the first time.
  13. MID_HOME_GUIDE_MISSION_TITLE_1_2: Clear Book I, Chapter 1-3 on Normal
  14. MID_HOME_GUIDE_MISSION_HELP_1_2: Earn Orbs whenever you clear\na story map for the first time.
  15. MID_HOME_GUIDE_MISSION_TITLE_1_3: Summon a Hero with Heroic Grails
  16. MID_HOME_GUIDE_MISSION_HELP_1_3: Summon a Hero of your choosing\nusing Heroic Grails.
  17. MID_HOME_GUIDE_MISSION_TITLE_2_0: Clear Book I, Chapter 1-5 on Normal
  18. MID_HOME_GUIDE_MISSION_HELP_2_0: Earn Orbs whenever you clear\na story map for the first time.
  19. MID_HOME_GUIDE_MISSION_TITLE_2_1: Study the Weapon Triangle
  20. MID_HOME_GUIDE_MISSION_HELP_2_1: Learn about the weapon triangle\nin the Red, Blue, and Green map\nin Tactics Drills.
  21. MID_HOME_GUIDE_MISSION_TITLE_2_2: Study Effective Attacks
  22. MID_HOME_GUIDE_MISSION_HELP_2_2: Learn about attack effectiveness\nin the Effective Attacks map in\nTactics Drills.
  23. MID_HOME_GUIDE_MISSION_TITLE_2_3: Clear the Starting Stratum
  24. MID_HOME_GUIDE_MISSION_HELP_2_3: Level up your allies in the Training\nTower. You can earn Badges and\nGreat Badges as well.
  25. MID_HOME_GUIDE_MISSION_TITLE_3_0: Raise an Ally to Level 10
  26. MID_HOME_GUIDE_MISSION_HELP_3_0: Raise an ally's level under Allies,\nAlly Growth, and then Level Up.
  27. MID_HOME_GUIDE_MISSION_TITLE_3_1: Form a Summoner Support Bond
  28. MID_HOME_GUIDE_MISSION_HELP_3_1: Grant a stat boost to the ally you\nchoose to support.
  29. MID_HOME_GUIDE_MISSION_TITLE_3_2: Form an Ally Support Bond
  30. MID_HOME_GUIDE_MISSION_HELP_3_2: Set Heroes as partners to grant\nthem a stat boost when they are\nnear each other on the battlefield.
  31. MID_HOME_GUIDE_MISSION_TITLE_3_3: Clear Book I, Chapter 2-5 on Normal
  32. MID_HOME_GUIDE_MISSION_HELP_3_3: Earn Orbs whenever you clear\na story map for the first time.
  33. MID_HOME_GUIDE_MISSION_TITLE_4_0: Have an Ally Learn a Skill
  34. MID_HOME_GUIDE_MISSION_HELP_4_0: Spend an ally's Skill Points (SP)\nto allow them to learn new skills.
  35. MID_HOME_GUIDE_MISSION_TITLE_4_1: Win in the Coliseum's Arena
  36. MID_HOME_GUIDE_MISSION_HELP_4_1: Earn weekly rewards by achieving\nvictory in the Arena.
  37. MID_HOME_GUIDE_MISSION_TITLE_4_2: Raise an Ally to Level 20
  38. MID_HOME_GUIDE_MISSION_HELP_4_2: Raise an ally's level by deploying\nthem to Special Training maps.
  39. MID_HOME_GUIDE_MISSION_TITLE_4_3: Clear Book I, Chapter 5-5 on Normal
  40. MID_HOME_GUIDE_MISSION_HELP_4_3: Earn Orbs whenever you clear\na story map for the first time.
  41. MID_HOME_GUIDE_MISSION_TITLE_5_0: Clear Xenologue 3 on Normal
  42. MID_HOME_GUIDE_MISSION_HELP_5_0: Gain Ike: Vanguard Legend as an\nally when you clear Xenologue 3.
  43. MID_HOME_GUIDE_MISSION_TITLE_5_1: Clear a Hero Battle on Normal
  44. MID_HOME_GUIDE_MISSION_HELP_5_1: Gain featured Heroes as allies by\nclearing their Hero Battles.
  45. MID_HOME_GUIDE_MISSION_TITLE_5_2: Clear Book II, Chapter 1-5 on Normal
  46. MID_HOME_GUIDE_MISSION_HELP_5_2: Gain Fjorm: Princess of Ice as an\nally when you clear this map.
  47. MID_HOME_GUIDE_MISSION_TITLE_5_3: Clear Book I, Chapter 10-5 on Normal
  48. MID_HOME_GUIDE_MISSION_HELP_5_3: Earn Orbs whenever you clear\na story map for the first time.
  49. MID_HOME_GUIDE_MISSION_TITLE_6_0: Raise an Ally to Level 30
  50. MID_HOME_GUIDE_MISSION_HELP_6_0: Raise an ally's level under Allies,\nAlly Growth, and then Level Up.
  51. MID_HOME_GUIDE_MISSION_TITLE_6_1: Clear Book III, Chapter 1-5 on Normal
  52. MID_HOME_GUIDE_MISSION_HELP_6_1: Earn Eir: Merciful Death as your\nally by clearing this story map.
  53. MID_HOME_GUIDE_MISSION_TITLE_6_2: Unlock an Ally's Potential
  54. MID_HOME_GUIDE_MISSION_HELP_6_2: Raise the ★ rating of your allies\nby using Unlock Potential.
  55. MID_HOME_GUIDE_MISSION_TITLE_6_3: Clear Awakening Ancient Power on Normal
  56. MID_HOME_GUIDE_MISSION_HELP_6_3: You can create new Sacred Seals\nafter clearing the Awakening\nAncient Power Intermission map\non Normal.
  57. MID_HOME_GUIDE_MISSION_TITLE_7_0: Equip a Sacred Seal
  58. MID_HOME_GUIDE_MISSION_HELP_7_0: Sacred Seals can be equipped\nvia the Equip Seals menu.
  59. MID_HOME_GUIDE_MISSION_TITLE_7_1: Enhance a Sacred Seal
  60. MID_HOME_GUIDE_MISSION_HELP_7_1: Enhance Sacred Seals in the\nSacred Seal Forge to increase\ntheir effect.
  61. MID_HOME_GUIDE_MISSION_TITLE_7_2: Clear Book I, Chapter 5-5 on Hard
  62. MID_HOME_GUIDE_MISSION_HELP_7_2: Earn Orbs whenever you clear\na story map for the first time.
  63. MID_HOME_GUIDE_MISSION_TITLE_7_3: Clear Book I, Chapter 1-1 on Lunatic
  64. MID_HOME_GUIDE_MISSION_HELP_7_3: Earn Orbs whenever you clear\na story map for the first time.
  65. MID_HOME_GUIDE_MISSION_TITLE_8_0: Raise an Ally to Level 40
  66. MID_HOME_GUIDE_MISSION_HELP_8_0: Raise an ally's level under Allies,\nAlly Growth, and then Level Up.
  67. MID_HOME_GUIDE_MISSION_TITLE_8_1: Merge Your Allies
  68. MID_HOME_GUIDE_MISSION_HELP_8_1: Combine an ally with another ally\nwith the same name and epithet.
  69. MID_HOME_GUIDE_MISSION_TITLE_8_2: Have a Hero Inherit a Skill
  70. MID_HOME_GUIDE_MISSION_HELP_8_2: Customize your Heroes by giving\nthem skills from other Heroes.\n\nFor starters, try granting Barst's\nReposition to one of your Heroes.
  71. MID_HOME_GUIDE_MISSION_TITLE_8_3: Clear the Rite of Blades on Normal
  72. MID_HOME_GUIDE_MISSION_HELP_8_3: You can use the Weapon Refinery\nafter clearing the Rite of Blades\nIntermission map on Normal.
  73. MID_HOME_GUIDE_MISSION_TITLE_9_0: Refine a Weapon
  74. MID_HOME_GUIDE_MISSION_HELP_9_0: Improve a weapon by working on\nit in the Weapon Refinery.
  75. MID_HOME_GUIDE_MISSION_TITLE_9_1: Chain Five Wins in Arena
  76. MID_HOME_GUIDE_MISSION_HELP_9_1: Win battles in the Arena to earn\nweekly rewards.
  77. MID_HOME_GUIDE_MISSION_TITLE_9_2: Clear All Basics Maps in Tactics Drills
  78. MID_HOME_GUIDE_MISSION_HELP_9_2: Learn battlefield basics by\nclearing all the Basics maps\nin Tactics Drills.
  79. MID_HOME_GUIDE_MISSION_TITLE_9_3: Clear a Grand Hero Battle on Hard
  80. MID_HOME_GUIDE_MISSION_HELP_9_3: Gain Grand Heroes as your allies\nby clearing Grand Hero Battles.
  81. MID_HOME_GUIDE_MISSION_TITLE_10_0: Confer a Blessing
  82. MID_HOME_GUIDE_MISSION_HELP_10_0: Allies with blessings are stronger\nin certain situations, like when\ndeployed with Legendary Heroes.
  83. MID_HOME_GUIDE_MISSION_TITLE_10_1: Form an Earth-Blessed Heroes Team
  84. MID_HOME_GUIDE_MISSION_HELP_10_1: Create a team of four Heroes who\nare either blessed with Earth or\nare Earth-type Legendary Heroes\nin Edit Teams in the Allies menu.
  85. MID_HOME_GUIDE_MISSION_TITLE_10_2: Clear Earth 1 in Blessed Gardens
  86. MID_HOME_GUIDE_MISSION_HELP_10_2: You can enter the Garden of Earth\nwith Earth-type Legendary Heroes\nand Earth-blessed Heroes.
  87. MID_HOME_GUIDE_MISSION_TITLE_10_3: Clear a Grand Hero Battle on Lunatic
  88. MID_HOME_GUIDE_MISSION_HELP_10_3: Gain Grand Heroes as your allies\nby clearing Grand Hero Battles.
  89. MID_HOME_GUIDE_MISSION_TITLE_11_0: Clear a Heroic Ordeal
  90. MID_HOME_GUIDE_MISSION_HELP_11_0: You can earn Dragonflowers by\nclearing Heroic Ordeals.
  91. MID_HOME_GUIDE_MISSION_TITLE_11_1: Improve Heroes with Dragonflowers
  92. MID_HOME_GUIDE_MISSION_HELP_11_1: Use Dragonflowers to increase\nthe stats of your allies.
  93. MID_HOME_GUIDE_MISSION_TITLE_11_2: Win in Aether Raids
  94. MID_HOME_GUIDE_MISSION_HELP_11_2: You can earn blessings and Heroic\nGrails from Aether Raids.
  95. MID_HOME_GUIDE_MISSION_TITLE_11_3: Form a Light-Blessed Heroes Team
  96. MID_HOME_GUIDE_MISSION_HELP_11_3: Create a team of four Heroes who\nare either blessed with Light or\nare Light-type Mythic Heroes via\nthe Form Raiding Party menu in\nAether Raids.
  97. MID_HOME_GUIDE_MISSION_TITLE_12_0: Win Allegiance Battles
  98. MID_HOME_GUIDE_MISSION_HELP_12_0: Earn various rewards, including\nHero Feathers and blessings, via\nvictory in Allegiance Battles.
  99. MID_HOME_GUIDE_MISSION_TITLE_12_1: Reach Tier 10 in the Arena
  100. MID_HOME_GUIDE_MISSION_HELP_12_1: Earn high scores to climb\nthe tier ladder, rung by rung,\nto Tier 10.
  101. MID_HOME_GUIDE_MISSION_TITLE_12_2: Clear Book I, Chapter 13-5 on Hard
  102. MID_HOME_GUIDE_MISSION_HELP_12_2: Earn Orbs whenever you clear\na story map for the first time.
  103. MID_HOME_GUIDE_MISSION_TITLE_12_3: Reach Tier 10 in Aether Raids
  104. MID_HOME_GUIDE_MISSION_HELP_12_3: Reach Tier 10 by increasing your\nLift via victory in Aether Raids.
  105. MID_HOME_GUIDE_MISSION_TITLE_13_0: Clear a Grand Hero Battle on Infernal
  106. MID_HOME_GUIDE_MISSION_HELP_13_0: Gain Grand Heroes as your allies\nby clearing Grand Hero Battles.
  107. MID_HOME_GUIDE_MISSION_TITLE_13_1: Chain Seven Wins in Arena Assault
  108. MID_HOME_GUIDE_MISSION_HELP_13_1: Earn rewards like Refining Stones,\nSacred Coins, and Hero Feathers\nby clearing Arena Assault maps.
  109. MID_HOME_GUIDE_MISSION_TITLE_13_2: Clear 1st Assault in Squad Assault
  110. MID_HOME_GUIDE_MISSION_HELP_13_2: Earn special Sacred Seals by\nclearing Squad Assault.
  111. MID_HOME_GUIDE_MISSION_TITLE_13_3: Clear Book I, Chapter 13-5 on Lunatic
  112. MID_HOME_GUIDE_MISSION_HELP_13_3: Earn Orbs whenever you clear\na story map for the first time.
  113. MID_HOME_GUIDE_MISSION_TITLE_14_0: Clear 5th Assault in Squad Assault
  114. MID_HOME_GUIDE_MISSION_HELP_14_0: Earn special Sacred Seals by\nclearing Squad Assault maps.
  115. MID_HOME_GUIDE_MISSION_TITLE_14_1: Clear a Grand Hero Battle on Abyssal
  116. MID_HOME_GUIDE_MISSION_HELP_14_1: Earn special accessories by\nclearing Grand Hero Battles\non Abyssal difficulty.
  117. MID_HOME_GUIDE_MISSION_TITLE_14_2: Reach Tier 15 in the Arena
  118. MID_HOME_GUIDE_MISSION_HELP_14_2: Earn high scores to climb\nthe tier ladder, rung by rung,\nto Tier 15.
  119. MID_HOME_GUIDE_MISSION_TITLE_14_3: Reach Tier 15 in Aether Raids
  120. MID_HOME_GUIDE_MISSION_HELP_14_3: Reach Tier 15 by increasing your\nLift via victory in Aether Raids.
  121. MID_MISSION_S201909DAISEIATU01_TITLE: Grand Conquests
  122. MID_MISSION_S201909DAISEIATU01_A1: GC: Earn Score
  123. MID_MISSION_H_S201909DAISEIATU01_A1: Earn points in Grand Conquests.
  124. MID_MISSION_S201909DAISEIATU01_A2: GC: Earn Score
  125. MID_MISSION_H_S201909DAISEIATU01_A2: Earn points in Grand Conquests.
  126. MID_MISSION_S201909DAISEIATU01_A3: GC: Earn Score
  127. MID_MISSION_H_S201909DAISEIATU01_A3: Earn points in Grand Conquests.
  128. MID_MISSION_S201909DAISEIATU01_A4: Tower: 2nd Stratum
  129. MID_MISSION_H_S201909DAISEIATU01_A4: Clear the second stratum of the Training Tower.
  130. MID_MISSION_S201909DAISEIATU01_A5: Tower: 8th Stratum
  131. MID_MISSION_H_S201909DAISEIATU01_A5: Clear the eighth stratum of the Training Tower.
  132. MID_MISSION_S201909DAISEIATU01_A6: Win Arena Duels
  133. MID_MISSION_H_S201909DAISEIATU01_A6: Win Arena Duels on any difficulty.
  134. MID_MISSION_S201909HERO01_TITLE: Grand Hero Battles
  135. MID_MISSION_S201909HERO01_A1: Defeat Panne
  136. MID_MISSION_H_S201909HERO01_A1: With Anna on your team, clear the Grand Hero\nBattle against Panne: Proud Taguel.
  137. MID_MISSION_S201909HERO01_A2: Defeat Panne
  138. MID_MISSION_H_S201909HERO01_A2: With Panne: Proud Taguel on your team, clear\nthe Grand Hero Battle against Panne: Proud\nTaguel on Lunatic or harder.
  139. MID_MISSION_S201909HERO01_A3: Defeat Panne
  140. MID_MISSION_H_S201909HERO01_A3: Use Anna to defeat a level 40 or higher\nPanne: Proud Taguel.
  141. MID_MISSION_S201909HERO01_A4: Defeat Panne
  142. MID_MISSION_H_S201909HERO01_A4: Use Panne: Proud Taguel to defeat a level 40\nor higher Panne: Proud Taguel.
  143. MID_MISSION_S201909HERO01_A5: Defeat Panne
  144. MID_MISSION_H_S201909HERO01_A5: Clear the Grand Hero Battle against Panne:\nProud Taguel on Lunatic or higher using an\nall-armored team.
  145. MID_MISSION_S201909SENKA01_DAILY_TITLE: Tempest Trials
  146. MID_MISSION_S201909SENKA01_DAILY_A1: Clear Trial
  147. MID_MISSION_H_S201909SENKA01_DAILY_A1: Clear one of the final maps in Tempest Trials.
  148. MID_MISSION_S201909SENKA01_DAILY_A2: Clear Trial
  149. MID_MISSION_H_S201909SENKA01_DAILY_A2: Clear one of the final maps in Tempest Trials.
  150. MID_MISSION_S201909SENKA01_DAILY_A3: Clear Trial
  151. MID_MISSION_H_S201909SENKA01_DAILY_A3: Clear one of the final maps in Tempest Trials.
  152. MID_MISSION_S201909SENKA01_DAILY_A4: Clear Trial
  153. MID_MISSION_H_S201909SENKA01_DAILY_A4: Clear one of the final maps in Tempest Trials.
  154. MID_MISSION_S201909SENKA02_DAILY_TITLE: Tempest Trials
  155. MID_MISSION_S201909SENKA02_DAILY_A1: Clear Trial
  156. MID_MISSION_H_S201909SENKA02_DAILY_A1: Clear one of the final maps in Tempest Trials.
  157. MID_MISSION_S201909SENKA02_DAILY_A2: Clear Trial
  158. MID_MISSION_H_S201909SENKA02_DAILY_A2: Clear one of the final maps in Tempest Trials.
  159. MID_MISSION_S201909SENKA02_DAILY_A3: Clear Trial
  160. MID_MISSION_H_S201909SENKA02_DAILY_A3: Clear one of the final maps in Tempest Trials.
  161. MID_MISSION_S201909SENKA02_DAILY_A4: Clear Trial
  162. MID_MISSION_H_S201909SENKA02_DAILY_A4: Clear one of the final maps in Tempest Trials.
  163. MID_MISSION_W_S201909STORY01_TITLE: A Splendid Soiree
  164. MID_MISSION_W_S201909STORY01_A1: Clear P38-1 on Lunatic
  165. MID_MISSION_H_W_S201909STORY01_A1: Clear Paralogue 38: Part 1 on Lunatic\ndifficulty with a sword ally on your team.\n(Allies deployed as cohorts using Pair Up\ndo not count.) All four allies must survive.
  166. MID_MISSION_W_S201909STORY01_A2: Clear P38-2 on Lunatic
  167. MID_MISSION_H_W_S201909STORY01_A2: Clear Paralogue 38: Part 2 on Lunatic\ndifficulty with a lance ally on your team.\n(Allies deployed as cohorts using Pair Up\ndo not count.) All four allies must survive.
  168. MID_MISSION_W_S201909STORY01_A3: Clear P38-3 on Lunatic
  169. MID_MISSION_H_W_S201909STORY01_A3: Clear Paralogue 38: Part 3 on Lunatic\ndifficulty with a axe ally on your team.\n(Allies deployed as cohorts using Pair Up\ndo not count.) All four allies must survive.
  170. MID_MUSIC_NAME_BGM_MNS_FE06_01: Far from Arcadia
  171. MID_MUSIC_NAME_BGM_MNS_FE11_02: Sweet Victory
  172. MID_MUSIC_NAME_BGM_MNS_FE16_01: As Swift as Wind
  173. MPID_舞踏ラインハルト: Reinhardt
  174. MPID_舞踏イシュタル: Ishtar
  175. MPID_舞踏ベルクト: Berkut
  176. MPID_舞踏リネア: Rinea
  177. MPID_舞踏ネフェニー: Nephenee
  178. MPID_HONOR_舞踏ラインハルト: Lightning's Rondo
  179. MPID_HONOR_舞踏イシュタル: Thunder's Waltz
  180. MPID_HONOR_舞踏ベルクト: Debonair Noble
  181. MPID_HONOR_舞踏リネア: Reminiscent Belle
  182. MPID_HONOR_舞踏ネフェニー: Sincere Dancer
  183. MPID_H_舞踏ラインハルト: A shining example of the mage knights of\nFriege's army. Leads his partners with nimble,\nprecise steps. Appears in Fire Emblem:\nThracia 776.
  184. MPID_H_舞踏イシュタル: The heir to Mjölnir, she carries the blood of\nFriege's royal family. Dances with the power\nof rolling thunder. Appears in Fire Emblem:\nThracia 776.
  185. MPID_H_舞踏ベルクト: A royal of the Rigelian Empire. Dancing holds\nno particular interest for him, but he can't say\nno to Rinea's pleading smile. Appears in Fire\nEmblem Echoes: Shadows of Valentia.
  186. MPID_H_舞踏リネア: Berkut's betrothed. Typically on the reserved\nside, she loves to dance. She moves to the beat\nof any music playing in earshot. Appears in Fire\nEmblem Echoes: Shadows of Valentia.
  187. MPID_H_舞踏ネフェニー: A militia member from the Crimean countryside.\nUrges her allies onward with the dance steps\nshe's been practicing. Appears in Fire Emblem:\nPath of Radiance.
  188. MPID_VOICE_舞踏ラインハルト: Chris Smith
  189. MPID_VOICE_舞踏イシュタル: Ratana
  190. MPID_VOICE_舞踏ベルクト: Ian Sinclair
  191. MPID_VOICE_舞踏リネア: Dorothy Fahn
  192. MPID_VOICE_舞踏ネフェニー: Julie Ann Taylor
  193. MPID_ILLUST_舞踏ラインハルト: Yamada Kotaro (山田孝太郎)
  194. MPID_ILLUST_舞踏イシュタル: Chiko (チーコ)
  195. MPID_ILLUST_舞踏ベルクト: Asatani Tomoyo (麻谷知世)
  196. MPID_ILLUST_舞踏リネア: Asatani Tomoyo (麻谷知世)
  197. MPID_ILLUST_舞踏ネフェニー: HACCAN
  198. MSID_第26迷宮の覇者1: Squad Ace Z 1
  199. MSID_第26迷宮の覇者2: Squad Ace Z 2
  200. MSID_第26迷宮の覇者3: Squad Ace Z 3
  201. MSID_ヴェルザンディ: Verðandi
  202. MSID_弦楽器の弓: Fiddlestick Bow
  203. MSID_弦楽器の弓+: Fiddlestick Bow+
  204. MSID_メグスラシル: Mögþrasir
  205. MSID_銀のゴブレット: Silver Goblet
  206. MSID_銀のゴブレット+: Silver Goblet+
  207. MSID_ヴァフスルーズニル: Vafþrúðnir
  208. MSID_青の死闘・歩行1: B Duel Infantry 1
  209. MSID_青の死闘・歩行2: B Duel Infantry 2
  210. MSID_青の死闘・歩行3: B Duel Infantry 3
  211. MSID_業火大地の舞い1: Caldera Dance 1
  212. MSID_業火大地の舞い2: Caldera Dance 2
  213. MSID_攻撃の相互鼓舞: Joint Hone Atk
  214. MSID_H_烈剣デュランダル改: Grants Atk+3. If unit initiates combat, grants\nSpecial cooldown charge +1 to unit and inflicts\nSpecial cooldown charge -1 on foe per attack.\n(Only highest value applied. Does not stack.)
  215. MSID_H_ゲイルスケグル改: Effective against dragon foes. Grants Def+3.\nGrants Atk/Spd+3 to sword, lance, axe, bow,\ndagger, or beast allies within 2 spaces during\ncombat.
  216. MSID_H_ミュルグレ改: Effective against flying foes. Grants Spd+3.\nNeutralizes bow, dagger, magic, or staff foe's\nbonuses (from skills like Fortify, Rally, etc.)\nduring combat.
  217. MSID_H_瞬撃R速7守10: If unit initiates combat, grants Spd+7 and\nDef+10 during combat and foe cannot\nmake a follow-up attack.
  218. MSID_H_周囲強化R呼吸: Grants Def/Res+3 to sword, lance, axe, bow,\ndagger, or beast allies within 2 spaces during\ncombat, and if foe initiates combat against\nthose allies, grants Special cooldown charge +1\nper attack to those allies. (Only highest value\napplied. Does not stack.)
  219. MSID_H_敵攻め立てR40: Reduces damage from foe's first attack by\n40%. If foe initiates combat, foe can make a\nfollow-up attack before unit can counterattack.
  220. MSID_H_戦闘強化R速比較: At start of combat, if unit's Spd > foe's Spd,\ngrants Atk/Spd/Def/Res+4 during combat.
  221. MSID_H_第26迷宮の覇者1: Grants HP+3.
  222. MSID_H_第26迷宮の覇者2: Grants HP+4.
  223. MSID_H_第26迷宮の覇者3: Grants HP+5.
  224. MSID_H_ヴェルザンディ: If Sing or Dance is used, grants\nAtk/Spd/Def/Res+4 to target.
  225. MSID_H_弦楽器の弓: Effective against flying foes. Grants Def/Res+4\nto allies within 2 spaces during combat against\nsword, lance, axe, dragonstone, or beast foes.
  226. MSID_H_弦楽器の弓+: Effective against flying foes. Grants Def/Res+4\nto allies within 2 spaces during combat against\nsword, lance, axe, dragonstone, or beast foes.
  227. MSID_H_メグスラシル: Inflicts Spd-2. If unit initiates combat, unit attacks\ntwice.
  228. MSID_H_銀のゴブレット: Grants Def/Res+4 to allies within 2 spaces\nduring combat against bow, dagger, magic,\nor staff foes.
  229. MSID_H_銀のゴブレット+: Grants Def/Res+4 to allies within 2 spaces\nduring combat against bow, dagger, magic,\nor staff foes.
  230. MSID_H_ヴァフスルーズニル: Inflicts Spd-5. If unit initiates combat, unit attacks\ntwice.
  231. MSID_H_青の死闘・歩行1: Grants HP+3. If unit is 5★ and level 40 and\nunit's stats total less than 160, treats unit's\nstats as 160 in modes like Arena.\n(Higher-scoring opponents will appear.\nStat total calculation excludes any values\nadded by merges and skills.)
  232. MSID_H_青の死闘・歩行2: Grants HP+4. If unit is 5★ and level 40 and\nunit's stats total less than 165, treats unit's\nstats as 165 in modes like Arena.\n(Higher-scoring opponents will appear.\nStat total calculation excludes any values\nadded by merges and skills.)
  233. MSID_H_青の死闘・歩行3: Grants HP+5. If unit is 5★ and level 40 and\nunit's stats total less than 170, treats unit's\nstats as 170 in modes like Arena.\n(Higher-scoring opponents will appear.\nStat total calculation excludes any values\nadded by merges and skills.)
  234. MSID_H_業火大地の舞い1: If Sing or Dance is used, grants Atk+2 and\nDef+3 to target.
  235. MSID_H_業火大地の舞い2: If Sing or Dance is used, grants Atk+3 and\nDef+4 to target.
  236. MSID_H_攻撃の相互鼓舞: At start of turn, if unit is adjacent to an ally,\ngrants Atk+5 to unit and adjacent allies for\n1 turn.
  237. MID_CHAPTER_TITLE_CX037: Paralogue 38
  238. MID_CHAPTER_CX037: A Splendid Soiree
  239. MID_STAGE_TITLE_X0371: Paralogue 38-1
  240. MID_STAGE_TITLE_X0372: Paralogue 38-2
  241. MID_STAGE_TITLE_X0373: Paralogue 38-3
  242. MID_STAGE_X0371: Splendid Gallants
  243. MID_STAGE_X0372: Splendid Darlings
  244. MID_STAGE_X0373: Dreams of the Spotlight
  245. MID_STAGE_HONOR_T0063: Bound Hero Battle
  246. MID_STAGE_T0063: T & C
  247. MID_STAGE_TITLE_SB_0026: 26th Assault
  248. MID_CHAPTER_ST_CX019: P. 37 & 38
  249. MID_STAGE_TITLE_ST_X0036: Paralogue 37
  250. MID_STAGE_TITLE_ST_X0037: Paralogue 38
  251. MID_STAGE_TITLE_ST_X1037: P. 37 & 38
  252. MID_STAGE_TITLE_PC039: Grandmaster 39
  253. MID_STAGE_PC039: Long-Haired Swordsmen
  254. MID_TRIP_TITLE_201909: One of True Sight
  255. MID_TRIP_PLACE_201909_00: Ostia
  256. MID_TRIP_PLACE_201909_01: Eidyna
  257. MID_TRIP_PLACE_201909_02: Juteaux
  258. MID_TRIP_PLACE_201909_03: Missur Peninsula
  259. MID_TRIP_PLACE_201909_04: Aquileia
  260. MID_TRIP_ENEMY_201909A_0: Narcian
  261. MID_TRIP_ENEMY_201909A_1: Windham
  262. MID_TRIP_ENEMY_201909A_2: Bern Soldier
  263. MID_TRIP_SAGA_201909_PROLOGUE: In ancient times, Elibe was consumed\nby war between human and dragon.\nAfter 1,000 years of relative peace\nfollowing humankind's victory, the\nnation of Bern marched to invade\nnearby lands. Upon hearing, Roy, son\nof the Marquess of Pherae, rushed\nhome, finding seditious soldiers who\nhad sided with Bern...
  264. MID_TRIP_HINT_201909A: Many $Iw12| lie in wait.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement