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  1. [21:07] <Kast|Kat> $roll 1d6+1
  2. [21:07] <[ATM]> Kast|Kat [4] +1 = 5
  3. [21:08] <Kast|Kat> $roll 1d6+1
  4. [21:08] <[ATM]> Kast|Kat [3] +1 = 4
  5. [21:08] <Kast|Kat> $roll 1d6+1
  6. [21:08] <[ATM]> Kast|Kat [5] +1 = 6
  7. [21:09] <Kast|Kat> 6, 5, 7
  8. 04[21:09] <Kast|Kat> @tubes|GM
  9. 09[21:09] <~tubes|GM> ...
  10. [21:09] <Kast|Kat> sheeet
  11. 09[21:11] <~tubes|GM> quiet you
  12. 03[21:11] * tubes|GM sets mode: +m
  13. 03[21:38] * Druza (uid209687@hathersage.irccloud.com) Quit (Quit: Connection closed for inactivity)
  14. 09[21:53] <~tubes|GM> You'd guessed right, and you'd cornered the local market. What little local market there was, anyway. Still, there was something to be said for your ability to schmooze, and through a dozen college parties you'd managed to worm your way into the local scene, dealing small time. Well, compared to what you were doing before. But this time you also actually have the super powers to back it up, so there's that.
  15. 09[21:53] <~tubes|GM> You'd been steadily name-dropping The Tribune while you were dealing, playing him up as you boss, saying that when he got to town and set up shop, that's when you'd really get the good stuff in. And it worked for moving product - capes were hot in this town, after all.
  16. 09[21:53] <~tubes|GM> Still, since /you/ were The Tribune, that was all predicated on you coming back with the good stuff. Your backup stash, the stuff you'd brought, was just about out. You'd made enough profit margin on it to come back with the good stuff, but you still needed a supplier. A steady one, hopefully enough, so you could set up shop permanently.
  17. 09[21:53] <~tubes|GM> Which brought you here, in costume. Some shitty warehouse near the Marina. The Cartels were easier to find, might have a bit better prices, but their supply came with strings. Strings that carried a substantial risk of getting your head cut off if you fucked up. Yeaaaaah...no. Anyway, you had an invite, but it didn't look like there where any guards. 'Big Guy', he called himself, /was/ known for being pretty eccentric. Should you just walk in, or something? ||
  18. 03[21:53] * tubes|GM sets mode: +v [ATM]
  19. 03[21:53] * tubes|GM sets mode: +v Kast|Kat
  20. [21:57] <+Kast|Kat> $roll 1d6+1
  21. [21:57] <+[ATM]> Kast|Kat [4] +1 = 5
  22. 03[21:58] * Retrieving #WDCayo modes...
  23. [22:00] <+Kast|Kat> $roll 1d6
  24. [22:00] <+[ATM]> Kast|Kat [5] = 5
  25. 09[22:07] <~tubes|GM> Big Guy was a weird fellow, as far as you could tell. He was absolutely jacked, but word on the street was no powers or steroids at work there, just dedication and an unnering desire for power. His real power was some thinker ability apparently, but people were pretty mum on that, naturally. Other than that, there wasn't really much to go on, other than his organization liked to play it quiet, play it safe, and preferred quality over quantity. He apparently appreciates bravado, but he's prone to testing it if he doesn't think you can cut it. People don't generally pass his tests.
  26. 09[22:07] <~tubes|GM> The invite you'd gotten (from some dude in a ninja outfit?) said this was the place, and he'd be waiting, but whatever else there was, you weren't sure. ||
  27. [22:09] <+Kast|Kat> ...
  28. [22:12] <+Kast|Kat> The invitation sounded off. It's somewhere between an offer and a threat, but there weren't any rules clearly expressed. It suited Dawson well enough. Suited in full cape regalia, he saunters towards the place, looking at the best entrance. The best way in. There isn't any going back now, let's get the good stuff, he thinks. ||
  29. [22:16] <+Kast|Kat> $roll 1d6-1
  30. [22:16] <+[ATM]> Kast|Kat [4] -1 = 3
  31. [22:24] <+Kast|Kat> $roll 1d6
  32. [22:24] <+[ATM]> Kast|Kat [6] = 6
  33. 09[22:30] <~tubes|GM> You step inside. It's almost pitch black, with smidgens of light peeking in around blacked out windows. It's not nearly enough to see by, and you're further blinded when a bright spotlight comes down overhead, in the middle of the warehouse.
  34. 09[22:30] <~tubes|GM> When your eyes adjust, you finally see him. Caucasian, imposingly huge. He wears a tan vest over bare skin, backed with some sort of body armor. The most notable feature is his mask, most of his face, studded with tubes and wires, the chrome contrasting against the matte black of the rest of it.
  35. 09[22:30] <~tubes|GM> "Welcome! The Tribune, I presume?" His voice is lilted, higher than you might expect, with a distinct British accent, only somewhat muffled by the mask. ||
  36. [22:32] <+Kast|Kat> "And you're Big Guy, I suppose." Tribune echoes, twirling the knife before putting in back into his coat. "Shall we talk business?" ||
  37. [22:34] <+Kast|Kat> $roll 1d6-1
  38. [22:34] <+[ATM]> Kast|Kat [5] -1 = 4
  39. [22:35] <+Kast|Kat> $roll d6
  40. [22:35] <+Kast|Kat> $roll 1d6
  41. [22:35] <+[ATM]> Kast|Kat [3] = 3
  42. [22:36] <+[ATM]> Kast|Kat [2] = 2
  43. 09[22:51] <~tubes|GM> You start to twirl your knife, showing off, but before you can complete the action, a man in dark robes similar to the one who delivered your invitation steps forward out of the darkness and grabs your knife hand, before you can complete the action and stash it again, interrupting you.
  44. 09[22:51] <~tubes|GM> "Let him be!" Big Guy announces. The man lets go of your arm and fades back into the darkness. Big Guy starts to walk towards you, overhead lights snapping on as he closes the distance.
  45. 09[22:51] <~tubes|GM> "Big Guy is indeed what they call me. I suppose it seems that way them. I would be wary with your weapons, Tribune. Those who live by the sword, as they say. But enough of that talk. You came to me. What do you desire?" His voice echoes off the shrouded walls, and he stops a few feet away from you, still under the light, you still in darkness. ||
  46. [22:53] <+Kast|Kat> ...
  47. 03[22:53] * soulpelt| is now known as soulpelt|sleep
  48. [22:55] <+Kast|Kat> "I'm an entrepreneur involved in Key West, to be delicate. A dealer, gang-leader, distributor. I wear a lot of hats, but I'm looking to get a supply for the area. To get a solid business active within the area. Get returns going and the cogs turning." ||
  49. 03[23:00] * iridium248 (iridium248@net-72k.a9u.116.203.IP) Quit (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)
  50. 09[23:04] <~tubes|GM> s off the shrouded walls, and he stops a few feet away from you, still under the
  51. 09[23:04] <~tubes|GM> (sorry)
  52. 09[23:04] <~tubes|GM> "Hmm, and you want my organization? Why not the Cartels? Their prices are better, or so I hear." ||
  53. [23:06] <+Kast|Kat> "There stuff is shit, and they're savages. Not much of a reason to go into business with anyone if they demand your heart at the door." Tribune says, shrugging behind his mask. ||
  54. 03[23:07] * Divock (Divock@net-hiq9eb.pa.comcast.net) Quit (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)
  55. 03[23:09] * Divock (Divock@net-hiq9eb.pa.comcast.net) has joined #WDCayo
  56. 09[23:12] <~tubes|GM> "Ah, but flesh and blood is an easy price to pay. What if I demand more?" ||
  57. [23:14] <+Kast|Kat> "Then flesh and blood /is/ an easy price to pay," Tribune says emphatically, "but if you're going to cut me out, I don't think we'll be having any business, my friend." ||
  58. 03[23:16] * Turncoat is now known as TurnToSleep
  59. 09[23:17] <~tubes|GM> "Ah, business. It's always about business. Very well. Let us discuss business. Talks of returns and cogs is all well, but what can you bring me? I'm not in the business of delivering to false prophets." ||
  60. [23:22] <+Kast|Kat> "Tell me what you would want? A favor, perhaps?" ||
  61. 03[23:29] * FD|GM is now known as FossDriving
  62. 03[23:32] * Kast|Kat is now known as Kastor
  63. 09[23:34] <~tubes|GM> "An astute businessman indeed! Yes, favors are always good. To be repaid at a future date. The situation in Miami shifts often, and the Protectorate often feels the need to flaunt their muscle, to prevent the sheep from noticing how...ineffective they are."
  64. 09[23:34] <~tubes|GM> He starts pacing, and the lights follow him, shutting off when they're too far away. He ends up facing away from you, but despite his muffled voice, the acoustics make it clear.
  65. 09[23:34] <~tubes|GM> "Consider it a...down payment, on your supply. I'll expect returns, of course. What about the logistics?" ||
  66. [20:49] <Kast|Elysium> "We'll need to establish a steady line. Shipments, but that can be handled. What interest would you propose?" ||
  67. 09[20:54] <~tubes|GM> He turns back to look at you. "Interest? Such a crass term. I was hoping we could be...closer, than that." ||
  68. [21:05] <Kast|Elysium> "Let's call it remunerations in good faith, then." ||
  69. 03[21:17] * iridium248 (iridium248@net-ea1.ibt.156.175.IP) has joined #WDCayo
  70. 09[21:18] <~tubes|GM> You can't quite tell beneath his mask, but you get the impression he's smiling.
  71. 09[21:18] <~tubes|GM> "Ah, I knew there was a reason I liked you. Very well! You pass...for now!"
  72. 09[21:18] <~tubes|GM> The lights come on in the warehouse, and the number of people surrounding you is startling. Men in similar 'ninja' outfits, at least two dozen of them, line the walls. They were deathly silent and immobile while you talked with Big Guy. Jesus, what kind of troops did this guy have? Explains how he held out agains the cartels, at least. They remain still and quiet while Big Guy begins to walk away, beckoning for you to follow. ||
  73. 03[21:22] * JustLurking (uid195947@brockwell.irccloud.com) Quit (Quit: Connection closed for inactivity)
  74. [21:22] <Kast|Elysium> I follow him, eyeing the soldiers. ||
  75. 09[21:30] <~tubes|GM> The soldiers return the look, almost in unison. Almost. It's a little creepy. Big Guy leads you back to an office, much smaller and plainer than you'd expect given his dramatic introduction.
  76. 09[21:30] <~tubes|GM> "Let us discuss business. How much product are you asking for, how much can you expect to sell, and how are we arranging pickup? I can spare this much safely..." He punches some figures into a calculator and shows you.
  77. 09[21:30] <~tubes|GM> His voice, however, doesn't lose it's dramatic accent and lilt. Apparently that's just how he sounds. ||
  78. [21:35] <Kast|Elysium> $roll 1d6+
  79. [21:35] <+[ATM]> Kast|Elysium "+" [1] = 1
  80. [21:35] <Kast|Elysium> 2 ((shit))
  81. [21:37] <Kast|Elysium> $roll 1d6
  82. [21:37] <+[ATM]> Kast|Elysium [4] = 4
  83. 09[21:51] <~tubes|GM> You describe to him, in pretty good detail, the extent of your operation, and where you have room to expand. The market is there, but the supply is fairly non-existent, as far as you can tell. There were a couple of people dealing to tourists, and the occasional college student growing something in his closet, but there was nobody with the ability to establish a market. This was a good opportunity to get a foot in, and expand somewhere where the police and PRT had little reach. If anything, the recent chaos was a plus - they were far too preoccupied to get in your way.
  84. 09[21:51] <~tubes|GM> Big Guy strokes his chin as you make your arguments. "Very well!" You get the feeling he says that a lot. He scribbles something on a slip, and holds it out to you.
  85. 09[21:51] <~tubes|GM> "You will have your supply. I want a 70% cut on this shipment, in lieu of a down payment. If the organization is as you described, then your overhead is low anyway." ||
  86. [22:01] <Kast|Elysium> "That's ridiculous and unacceptable. You're asking for not only more than half of my profit, but for seventy cents of every dollar I make. I've already promised a favor, and this high of a demand isn't adequate. Forty percent, and I'm being gracious. If you insist to romanticize the transaction then I refuse to accept unfair treatment, friend." ||
  87. [22:03] <Kast|Elysium> $roll 1d6+1
  88. [22:03] <+[ATM]> Kast|Elysium [4] +1 = 5
  89. 09[22:16] <~tubes|GM> He looks at you dangerously as you attempt to haggle, but doesn't move to cut you off.
  90. 09[22:16] <~tubes|GM> "Sixty", he says. "Remember you came to me. This is an investment. We can renegotiate after you prove your worth." ||
  91. [22:19] <Kast|Elysium> "Fifty for two months. If a client or dealer gets caught, I have to risk it. You don't share any of the risk; it's my head on the line and my people on the streets." ||
  92. [22:19] <Kast|Elysium> one month*
  93. [22:27] <Kast|Elysium> $roll 1d6+1 Social
  94. [22:27] <+[ATM]> Kast|Elysium "Social" [5] +1 = 6
  95. 09[22:30] <~tubes|GM> He give you another sharp look, but appears to aquiesce. "Very well. But i'll expect a quick report on results, if this is to result in a...long-term arrangement." He pulls the note back and scribbles on it some more before handing it to you.
  96. 09[22:30] <~tubes|GM> "I don't have any transporters avalible. I'll have another shipment avalible in a week and a half, if you can arrange for it. For now, I assume you're alright with moving product yourself?" This time, he's simply telling the truth, you think. ||
  97. [22:32] <Kast|Elysium> "It'll be collected," I respond. ||
  98. 09[22:49] <~tubes|GM> He gives you the loading slip. "Very well! I hope, for your sake, that this is the beginning of a fruitful partnership."
  99. 09[22:49] <~tubes|GM> The veiled threat wasn't really necessary, but you're beginning to get a handle on how he operates. ||
  100. [23:06] <Kast|Elysium> I nod at him, putting the rest of the drugs in the back of the car and driving onto the open road. The threats of my new distributor floating through the air clouded by the gentle fog of marijuana. ||
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