Advertisement
Guest User

TEST PLACE UPDATE 9/18/20

a guest
Sep 18th, 2020
1,999
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 5.21 KB | None | 0 0
  1. [CONTENT CHANGES]
  2.  
  3. > AA12 now has a semi-auto conversion based on the civilian mmodels of the AA-12.
  4. An inverse of the saiga 12 full auto conversion, makes your AA-12 more accurate. 1000 kill unlock.
  5. Exact stats:
  6. (+) Decreases aim + hip choke to 2.6 (from 2.9).
  7. (+) Decreases crosshair size to 30 (from 40).
  8. (-) Camkickspeed + Aimcamkickspeed + Modelkickspeed lowered by 17%.
  9. (This is mostly to match up with the next stat modifier, it doesn't really effect accuracy.)
  10. (-) Firerate reduced to 250 (from 300).
  11. So macros don't have a free upgrade with this conversion, lol.
  12. (-) Firemode set to semi-auto (instead of full-auto).
  13.  
  14. > New case added: Retrowave case!
  15.  
  16. > Dev case updated with more skins!
  17.  
  18. > Added and updated in-game hints/tips.
  19.  
  20. > Added two new end game quotes. Expect more to come in the future.
  21.  
  22. > Henry 45-70 can now be converted into the Henry 410! Phantom Forces' first ever lever action shotgun? 1000 kill unlock.
  23. Exact stats:
  24. (+) Converts to shotgun category, increasing pellet count to 4.
  25. (+) Range1 increases to 180 (OG: 120).
  26. (+) Crosshair size decreases to 22.5 (OG: 40).
  27. (+) One pellet always hits center.
  28. (=) Firepitch lowered by 10%.
  29. (=) Ammo type changed to .410 bore.
  30. (=) Changes gun name to Henry 410 (OG: Henry 45-70).
  31. (=) Choke values of 2.25.
  32. (-) Headshot multi decreased to 1.2 (OG: 2.4).
  33. (-) Torso multi decreased to 1.05 (OG: 1.55).
  34. (-) Dam0 reduced to 50 (OG: 65).
  35. (-) Dam1 reduced to 19 (OG: 45).
  36. (-) Range0 shrunk to 18 (OG: 80).
  37. (-) Bulletspeed slowed to 1500 (OG: 1800).
  38. (-) Crosshair expansion increased to 1000 (OG: 800).
  39. (-) Crosshair speed reduced by 25%.
  40. (-) Penetration depth cut in half.
  41.  
  42. > HK416 can now equip a .300 BLK conversion.
  43. Exact Stats:
  44. (+) Increases Dam0 to 36 (OG: 31).
  45. (+) Doubles Suppression.
  46. (=) Changes name to HK337.
  47. (=) Ammotype to 300 AAC Blackout.
  48. (-) Range0 decreased to 60 (OG: 80).
  49. (-) Bulletspeed reduced to 1900 (OG: 2500).
  50. (-) Firerate reduced to 750 (OG: 850).
  51. (-) Aimcamkickspeed decreased to 18 (OG: 21).
  52. (-) Hipfire stability reduced to 0.65 (OG: 0.8).
  53. (-) Modelkickspeed reduced to 15 (OG: 17).
  54.  
  55. > Extended barrel (for D44 and D50) changes.
  56. They used to hardset values, which overwrote other stat values... To fix this I combined the stat changes in each of the weapon modules into one so it would use multipliers instead of hardset values.
  57. New stats:
  58. (+) Range0 extends by 40%.
  59. (+) Range1 extends by 75%.
  60. (+) Bullet speed increases by 30%.
  61. (-) Walkspeed slows by 10%.
  62. (-) Sprintspeed slows by 10%.
  63. (-) Aimspeed lowers by 35%.
  64. (-) Equipspeed lowers by 25%.
  65.  
  66. > Police barrel changes.
  67. Same sort of problem as the extended barrel, on top of not actually being great even when paired with the police stock. My aim with it is to give it purpose truly as the "pocket DMR". Glad the stock doesn't really have these problems.
  68. New stats:
  69. (+) Increases bullet speed to 2100 (OG: 1500).
  70. (+) Range0 increased to 70 (OG: 40).
  71. (+) Range1 increased to 155 (OG: 82).
  72. (+) Model kick speed increased to 13 (OG: 12).
  73. (+) Cam kick speed increased to 12 (OG: 10).
  74. (+) Head multi increased to 3.0 (OG: 2.5).
  75. (-) Sprint speed lowered by 15%.
  76. (-) Aim walk speed multi lowered by 25%.
  77. (-) Aim speed lowered by 25%.
  78. (-) Equip speed lowered by 50%.
  79. (-) Aim cam kick speed lowered to 5.5 (OG: 11).
  80. (-) Multi Torso lowered to 1.1 (OG: 1.4).
  81. (-) Lowers ammo reserve by one mag.
  82.  
  83. > 1911 .50GI conversion now lowers your range0 to 25 (instead of increasing it to 58).
  84.  
  85. > 1911 .22lr conversion has now been changed into the .22 RAT SHOT conversion.
  86. It was always kind of meh, or very bad. This should give it an interesting niche.
  87. New Stats:
  88. (+) Mag size increased to 10 (OG: 8).
  89. (+) Spare ammo increased to 100 (OG: 56).
  90. (+) Bullet tracers are barely visible.
  91. (+) Head multi increased to 3.0x (OG: 1.4).
  92. (+) Dramatically reduced recoil. Would be a pain to give exacts...
  93. (+) Dramatically faster reload speed.
  94. (+) Fires 4 pellets per shot.
  95. (=) Fire volume reduced by 40%.
  96. (=) Fire pitch increased by 50%.
  97. (=) Ammo type changes to .22 rat shot.
  98. (=) Unlock kill cost (is now) 2800 (instead of 5000).
  99. (-) Damage0 lowers to 9 (OG: 48).
  100. (-) Damage1 set to 2.5 (OG: 29) (Though it cannot go any lower).
  101. (-) Hip + Aim choke of 2.1.
  102. (-) Torso multi lowers to 1.0 (OG: 1.15).
  103. (-) Penetration depth is 0.
  104. (-) Crosshair size increases by 50%.
  105. (-) Range0 decreased to 30 (OG: 55).
  106. (-) Range1 decreased to 60 (OG: 90).
  107.  
  108. > All .50 bmg rifles can now equip SLAP ammo! NOTHING CAN STOP YOU NOW!
  109. Exact stats:
  110. (+) Doubles Penetration depth.
  111. (+) Increases Bullet speed by 20%.
  112. (=) 3200 Kill unlock.
  113. (-) Sets Torso multiplier to 1.0.
  114. (-) Cuts Suppression in half.
  115. (-) Cuts Range0 in half.
  116. (-) Reduces Dam0 + Dam1 by 10%.
  117.  
  118. [MAP CHANGES]
  119.  
  120. > [RIG (FT)] (NEW) by FIRETRAIL.
  121. (An attempt at making the map less high-ground orientated and mid less prone to being a killzone.)
  122.  
  123. > [BLACK SITE]: Changes to Ghost side in hopes of restoring its original layout in addition to making some areas more open or compact.
  124.  
  125. > [FRINGE]: Hopefully fixed lighting/ambience issues, added more cover and collisions.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement