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- /********* Pleasedontcode.com **********
- Pleasedontcode thanks you for automatic code generation! Enjoy your code!
- - Terms and Conditions:
- You have a non-exclusive, revocable, worldwide, royalty-free license
- for personal and commercial use. Attribution is optional; modifications
- are allowed, but you're responsible for code maintenance. We're not
- liable for any loss or damage. For full terms,
- please visit pleasedontcode.com/termsandconditions.
- - Project: Mission Impossible
- - Source Code NOT compiled for: Arduino Uno
- - Source Code created on: 2025-07-15 14:51:53
- ********* Pleasedontcode.com **********/
- /****** SYSTEM REQUIREMENTS *****/
- /****** SYSTEM REQUIREMENT 1 *****/
- /* arduino control the buzzer to play Mission */
- /* Impossible theme */
- /****** SYSTEM REQUIREMENT 2 *****/
- /* Arduino play Mission Impossible Theme song */
- /****** END SYSTEM REQUIREMENTS *****/
- /* START CODE */
- /****** DEFINITION OF LIBRARIES *****/
- #include <ezBuzzer.h> // https://github.com/ArduinoGetStarted/buzzer
- /****** FUNCTION PROTOTYPES *****/
- void setup(void);
- void loop(void);
- void updateOutputs();
- /***** DEFINITION OF DIGITAL OUTPUT PINS *****/
- // Using pin 8 for buzzer as per user code
- const uint8_t buzzerPin = 8;
- /***** DEFINITION OF LIBRARY OBJECTS *****/
- // Instantiate ezBuzzer object
- ezBuzzer buzzer(buzzerPin);
- /***** DEFINITION OF THE MELODY FOR MISSION IMPOSSIBLE THEME *****/
- // Notes of the theme
- int missionImpossibleMelody[] = {
- NOTE_G4, NOTE_G4, NOTE_G4, NOTE_G4, NOTE_G4, NOTE_G4, NOTE_G4, NOTE_G4,
- NOTE_A4, NOTE_B4, NOTE_C5, NOTE_D5, NOTE_E5, NOTE_F5, NOTE_G5,
- NOTE_G5, NOTE_F5, NOTE_E5, NOTE_D5, NOTE_C5, NOTE_B4, NOTE_A4, NOTE_G4
- };
- // Durations of each note in milliseconds
- int missionImpossibleDurations[] = {
- 300, 300, 300, 300, 300, 300, 300, 600,
- 300, 300, 300, 300, 300, 300, 600,
- 300, 300, 300, 300, 300, 300, 300, 600
- };
- /***** Helper variables *****/
- int melodyLength = sizeof(missionImpossibleMelody) / sizeof(int);
- void setup(void)
- {
- // Initialize serial communication if needed
- Serial.begin(9600);
- // No need to set pinMode for ezBuzzer as the library handles it
- // Start the buzzer
- buzzer.stop();
- }
- void updateOutputs()
- {
- // No direct output updates needed; handled by ezBuzzer
- }
- void loop(void)
- {
- // Call the ezBuzzer loop to manage non-blocking operations
- buzzer.loop();
- // If the buzzer is idle, play the Mission Impossible theme
- if (buzzer.getState() == BUZZER_IDLE)
- {
- // Play the melody repeatedly
- buzzer.playMelody(missionImpossibleMelody, missionImpossibleDurations, melodyLength);
- }
- }
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