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Mission Impossible rev_01

Jul 15th, 2025
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  11.  
  12.     - Project: Mission Impossible
  13.     - Source Code NOT compiled for: Arduino Uno
  14.     - Source Code created on: 2025-07-15 14:51:53
  15.  
  16. ********* Pleasedontcode.com **********/
  17.  
  18. /****** SYSTEM REQUIREMENTS *****/
  19. /****** SYSTEM REQUIREMENT 1 *****/
  20.     /* arduino control the  buzzer to play Mission */
  21.     /* Impossible theme */
  22. /****** SYSTEM REQUIREMENT 2 *****/
  23.     /* Arduino play Mission Impossible Theme song */
  24. /****** END SYSTEM REQUIREMENTS *****/
  25.  
  26. /* START CODE */
  27.  
  28. /****** DEFINITION OF LIBRARIES *****/
  29. #include <ezBuzzer.h> // https://github.com/ArduinoGetStarted/buzzer
  30.  
  31. /****** FUNCTION PROTOTYPES *****/
  32. void setup(void);
  33. void loop(void);
  34. void updateOutputs();
  35.  
  36. /***** DEFINITION OF DIGITAL OUTPUT PINS *****/
  37. // Using pin 8 for buzzer as per user code
  38. const uint8_t buzzerPin = 8;
  39.  
  40. /***** DEFINITION OF LIBRARY OBJECTS *****/
  41. // Instantiate ezBuzzer object
  42. ezBuzzer buzzer(buzzerPin);
  43.  
  44. /***** DEFINITION OF THE MELODY FOR MISSION IMPOSSIBLE THEME *****/
  45. // Notes of the theme
  46. int missionImpossibleMelody[] = {
  47.   NOTE_G4, NOTE_G4, NOTE_G4, NOTE_G4, NOTE_G4, NOTE_G4, NOTE_G4, NOTE_G4,
  48.   NOTE_A4, NOTE_B4, NOTE_C5, NOTE_D5, NOTE_E5, NOTE_F5, NOTE_G5,
  49.   NOTE_G5, NOTE_F5, NOTE_E5, NOTE_D5, NOTE_C5, NOTE_B4, NOTE_A4, NOTE_G4
  50. };
  51.  
  52. // Durations of each note in milliseconds
  53. int missionImpossibleDurations[] = {
  54.   300, 300, 300, 300, 300, 300, 300, 600,
  55.   300, 300, 300, 300, 300, 300, 600,
  56.   300, 300, 300, 300, 300, 300, 300, 600
  57. };
  58.  
  59. /***** Helper variables *****/
  60. int melodyLength = sizeof(missionImpossibleMelody) / sizeof(int);
  61.  
  62. void setup(void)
  63. {
  64.   // Initialize serial communication if needed
  65.   Serial.begin(9600);
  66.   // No need to set pinMode for ezBuzzer as the library handles it
  67.   // Start the buzzer
  68.   buzzer.stop();
  69. }
  70.  
  71. void updateOutputs()
  72. {
  73.   // No direct output updates needed; handled by ezBuzzer
  74. }
  75.  
  76. void loop(void)
  77. {
  78.   // Call the ezBuzzer loop to manage non-blocking operations
  79.   buzzer.loop();
  80.  
  81.   // If the buzzer is idle, play the Mission Impossible theme
  82.   if (buzzer.getState() == BUZZER_IDLE)
  83.   {
  84.     // Play the melody repeatedly
  85.     buzzer.playMelody(missionImpossibleMelody, missionImpossibleDurations, melodyLength);
  86.   }
  87. }
  88.  
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