Advertisement
ManOhMan

Untitled

Jun 27th, 2019
112
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. --[[ Time Testing ]]--
  87. -------------------------------------------------------
  88. --[[
  89.  
  90. This script was created by WafflesAreVeryGood.
  91. ATTACKS
  92. _______
  93.  
  94.  
  95. --]]
  96. -------------------------------------------------------
  97. print("This script was created by WafflesAreVeryGood!")
  98. --[[Changeable Variables]]--
  99. local multiplier = 1 --Attack multiplier (default is 1)
  100. local soundlist = {
  101. HardHit1 = "rbxassetid://565207203",
  102. HardHit2 = "rbxassetid://541909913",
  103. HardHit3 = "rbxassetid://541909983",
  104. WeakHit1 = "rbxassetid://558642292",
  105. WeakHit2 = "rbxassetid://541907812",
  106. Slice1 = "rbxassetid://260429964",
  107. Slice2 = "rbxassetid://260430015",
  108. Explosion1 = "rbxassetid://138186576",
  109. Explosion2 = "rbxassetid://157878578",
  110. Woosh1 = "rbxassetid://541909867",
  111. Woosh2 = "rbxassetid://541909763",
  112. TimeSlow = "rbxassetid://615678808",
  113. TimeStop = "rbxassetid://926382097",
  114. TimeResume = "rbxassetid://894793352",
  115. TimeFast = "rbxassetid://743499393",
  116. TimeReverse = "rbxassetid://618737332",
  117.  
  118. }
  119.  
  120. --[[Important Variables]]--
  121. local plr = owner
  122. local char = plr.Character
  123. local input = game:GetService('UserInputService')
  124. ----
  125. local joints = {"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}
  126. local torso,head,rootpart = char.Torso,char.Head,char.HumanoidRootPart
  127. local rs = torso["Right Shoulder"]
  128. local ls = torso["Left Shoulder"]
  129. local rh = torso["Right Hip"]
  130. local lh = torso["Left Hip"]
  131. local neck = torso.Neck
  132. local rj = rootpart["RootJoint"]
  133. ----
  134. local huge = Vector3.new(math.huge, math.huge, math.huge)
  135. local attacking = false
  136. local cananim = true
  137. local timestop = false
  138. local timeslow = false
  139. local timefast = false
  140. local reversing = false
  141. local unfreeze = {}
  142. local sounddata = {}
  143. local connections = {}
  144. local healthstuff = {}
  145.  
  146. --[[ Functions ]]--
  147. function addattack(keycode, func)
  148. input.InputBegan:connect(function(inp)
  149. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  150. func()
  151. end
  152. end)
  153. end
  154. function attackend(keycode, func)
  155. input.InputEnded:connect(function(inp)
  156. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  157. func()
  158. end
  159. end)
  160. end
  161. function swait(t)
  162. if t then
  163. for i = 0, t do
  164. game:GetService('RunService').Stepped:wait(0)
  165. end
  166. else
  167. game:GetService('RunService').Stepped:wait(0)
  168. end
  169. return true
  170. end
  171. function fade(obj, dest, grow)
  172. spawn(function()
  173. local oldcf = obj.CFrame
  174. for i = 0, 10 do
  175. if grow then
  176. obj.Size = obj.Size +Vector3.new(1,1,1)
  177. obj.CFrame = oldcf
  178. end
  179. obj.Transparency = obj.Transparency +0.1
  180. swait()
  181. end
  182. if dest then
  183. obj:Destroy()
  184. end
  185. end)
  186. end
  187. function replacejoint(name)
  188. local j = torso:FindFirstChild(name)
  189. if not j then j = char.HumanoidRootPart:FindFirstChild(name) end
  190. if j then
  191. if true then
  192. local already = j.Parent:FindFirstChild(j.Name.." Replacement")
  193. local new = Instance.new("Weld")
  194. local c0 = j.C0
  195. local c1 = j.C1
  196. new.Part0 = j.Part0
  197. j.Part0 = nil
  198. new.Name = j.Name.." Replacement"
  199. if already then c0 = already.C0 c1 = already.C1 already:Destroy() end
  200. new.Parent = j.Parent
  201. new.Part1 = j.Part1
  202. new.C0 = c0
  203. new.C1 = c1
  204. return new
  205. end
  206. end
  207. end
  208. function removejoint(name, fast)
  209. local j = torso:FindFirstChild(name.." Replacement")
  210. if not j then j = char.HumanoidRootPart:FindFirstChild(name.." Replacement") end
  211. if j then
  212. local p0 = j.Part0
  213. if p0 ~= nil then
  214. local c0 = j.C0
  215. local c1 = j.C1
  216. j:Destroy()
  217. local new = p0:FindFirstChild(name)
  218. local ac0 = new.C0
  219. local ac1 = new.C1
  220. new.Part0 = p0
  221. new.C0 = c0
  222. new.C1 = c1
  223. spawn(function()
  224. if name ~= "RootJoint" then
  225. if not fast then
  226. for i = 0, 0.6, 0.1 do
  227. new.C0 = new.C0:Lerp(ac0, 0.5)
  228. new.C1 = new.C1:lerp(ac1, 0.5)
  229. swait()
  230. end
  231. else
  232. new.C0 = new.C0:Lerp(ac0, 1)
  233. new.C1 = new.C1:lerp(ac1, 1)
  234. end
  235. end
  236. end)
  237. end
  238. end
  239. end
  240. function fixalljoints(fast)
  241. for i,v in pairs({"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}) do
  242. removejoint(v, fast)
  243. end
  244. end
  245. function getnewjoints()
  246. local rs = replacejoint("Right Shoulder")
  247. local ls = replacejoint("Left Shoulder")
  248. local rh = replacejoint("Right Hip")
  249. local lh = replacejoint("Left Hip")
  250. local neck = replacejoint("Neck")
  251. local rj = replacejoint("RootJoint")
  252. return rs,ls,rh,lh,neck,rj
  253. end
  254. function knockback(hit, force)
  255. local bv = Instance.new("BodyVelocity")
  256. bv.MaxForce = huge
  257. bv.Velocity = force
  258. bv.Parent = hit
  259. game:GetService('Debris'):AddItem(bv, 0.15)
  260. end
  261. function soundeffect(id, volume, speed, parent, forcewait)
  262. local func = function()
  263. local s = LoadLibrary("RbxUtility").Create("Sound")()
  264. s.Name = "SoundEffect"
  265. s.Volume = volume
  266. s.PlaybackSpeed = speed
  267. s.SoundId = id
  268. s.Name = "dont"
  269. s.Looped = false
  270. s.Parent = parent
  271. s:Play()
  272. repeat wait() until not s.Playing
  273. s:Destroy()
  274. end
  275. if forcewait then
  276. func()
  277. else
  278. spawn(func)
  279. end
  280. end
  281. function getascendants(obj)
  282. local par = obj
  283. local ret = {}
  284. pcall(function()
  285. repeat
  286. par = par.Parent
  287. if par ~= nil then
  288. table.insert(ret, par)
  289. end
  290. until par == nil
  291. end)
  292. return ret
  293. end
  294. function findascendant(obj, class)
  295. local par = obj
  296. local ret = nil
  297. pcall(function()
  298. repeat
  299. par = par.Parent
  300. if par:IsA(class) then
  301. ret = par
  302. break
  303. end
  304. until par == nil
  305. end)
  306. return ret
  307. end
  308. function hurt(hit, dmg)
  309. --pcall(function()
  310. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  311. if hum then
  312. if hum.Parent ~= char then
  313. hum.Health = hum.Health - dmg
  314. hum.Health = hum.Health - dmg
  315. soundeffect(soundlist.Headshot, 1.5, 1, workspace.CurrentCamera)
  316. return true
  317. end
  318. end
  319. --end)
  320. end
  321. --[[ Actual script :OOOOOOOOOO ]]--
  322. addattack(Enum.KeyCode.G, function()
  323. if not timeslow and not timefast and not reversing then
  324. local p = Instance.new("Part")
  325. p.Anchored = true
  326. p.Material = "Glass"
  327. p.Size = Vector3.new(0.1,0.1,0.1)
  328. p.BrickColor = BrickColor.new("Toothpaste")
  329. p.CanCollide = false
  330. p.CFrame = char.HumanoidRootPart.CFrame
  331. local m = Instance.new("SpecialMesh")
  332. m.MeshType = "Sphere"
  333. m.Parent = p
  334. p.Parent = char
  335. spawn(function()
  336. for i = 1, 50 do
  337. p.Transparency = i/50
  338. p.Size = p.Size:Lerp(Vector3.new(40,40,40),0.1)
  339. p.CFrame = char.HumanoidRootPart.CFrame
  340. swait()
  341. end
  342. p:Destroy()
  343. end)
  344. if not timestop then
  345. local s = Instance.new("Sound")
  346. s.Volume = 3
  347. s.Name = "dont"
  348. s.SoundId = soundlist.TimeStop
  349. s.Parent = char
  350. s:Play()
  351. dcon = workspace.DescendantAdded:connect(function(obj)
  352. pcall(function()
  353. swait()
  354. local ok = true
  355. for i,v in pairs(getascendants(obj)) do
  356. if v.Name:lower():find("ignoremodel") then
  357. ok = false
  358. end
  359. end
  360. if obj:IsA("BasePart") and ok and not findascendant(obj, "Tool") and not findascendant(obj, "HopperBin") and not findascendant(obj, "Camera") then
  361. if not obj.Anchored and obj.Name ~= "HumanoidRootPart" then
  362. table.insert(unfreeze, obj)
  363. obj.Anchored = true
  364. end
  365. end
  366. if obj:IsA("Sound") and obj.Name ~= "dont" then
  367. if obj.Playing then
  368. obj:Pause()
  369. table.insert(unfreeze, obj)
  370. end
  371. end
  372. if obj:IsA("Humanoid") then
  373. local last = obj.Health
  374. local always = last
  375. local con = obj.HealthChanged:connect(function(health)
  376. if last-health > 0 then
  377. table.insert(healthstuff, {hum = obj, change = last-health})
  378. end
  379. last = health
  380. obj.Health = always
  381. end)
  382. table.insert(connections, con)
  383. end
  384. end)
  385. end)
  386. for i,v in pairs(workspace:GetDescendants()) do
  387. pcall(function()
  388. if v:IsA("BasePart") then
  389. local ok = true
  390. for i,e in pairs(getascendants(v)) do
  391. if e.Name:lower():find("ignore_model") then
  392. ok = false
  393. end
  394. if e:IsA("Camera") then
  395. ok = false
  396. end
  397. end
  398. if not v.Anchored and ok and v.Parent ~= char and not findascendant(v, "Camera") and not findascendant(v, "Tool") and not findascendant(v, "HopperBin") then
  399. local ok = true
  400. if v.Parent:IsA("Accessory") then ok = false end
  401. if ok and v.Name ~= "HumanoidRootPart" then
  402. v.Anchored = true
  403. table.insert(unfreeze, v)
  404. end
  405. end
  406. end
  407. end)
  408. pcall(function()
  409. if v:IsA("Sound") and v.Name ~= "dont" then
  410. if v.Playing then
  411. v:Pause()
  412. table.insert(unfreeze, v)
  413. end
  414. end
  415. end)
  416. pcall(function()
  417. if v:IsA("Humanoid") then
  418. local last = v.Health
  419. local always = last
  420. local con = v.HealthChanged:connect(function(health)
  421. if last-health > 0 then
  422. table.insert(healthstuff, {hum = v, change = last-health})
  423. end
  424. last = health
  425. v.Health = always
  426. end)
  427. table.insert(connections, con)
  428. end
  429. end)
  430. end
  431. timestop = true
  432. local cor = Instance.new("ColorCorrectionEffect")
  433. cor.Name = "tstopef"
  434. cor.Parent = game:GetService('Lighting')
  435. for i = 1, 50 do
  436. cor.Saturation = Vector3.new(cor.Saturation,0,0):Lerp(Vector3.new(-5,0,0), 0.05).X
  437. swait()
  438. end
  439. game.Debris:AddItem(s, 2)
  440. else
  441. local s = Instance.new("Sound")
  442. s.Volume = 7
  443. s.Name = "dont"
  444. s.SoundId = soundlist.TimeResume
  445. s.Parent = char
  446. s:Play()
  447. local cor = game:GetService('Lighting'):FindFirstChild("tstopef")
  448. if cor then
  449. for i = 1, 50 do
  450. cor.Saturation = Vector3.new(cor.Saturation,0,0):Lerp(Vector3.new(0,0,0), 0.05).X
  451. swait()
  452. end
  453. cor:Destroy()
  454. end
  455. game.Debris:AddItem(s, 2)
  456. timestop = false
  457. for i,v in pairs(unfreeze) do
  458. pcall(function()
  459. v.Anchored = false
  460. end)
  461. pcall(function()
  462. v:Resume()
  463. end)
  464. end
  465. for i,v in pairs(connections) do
  466. pcall(function()
  467. v:disconnect()
  468. end)
  469. end
  470. for i,v in pairs(healthstuff) do
  471. pcall(function()
  472. local hum = v.hum
  473. hum.Health = hum.Health - v.change
  474. if hum.Parent:FindFirstChild("Health") then
  475. pcall(function()
  476. hum.Parent.Health.Disabled = false
  477. end)
  478. end
  479. end)
  480. end
  481. pcall(function()
  482. dcon:disconnect()
  483. end)
  484. healthstuff = {}
  485. unfreeze = {}
  486. end
  487. end
  488. end)
  489. local humanoiddata = {}
  490. local bodymoverdata = {}
  491. local dcon2
  492. local connectionsdata = {}
  493. addattack(Enum.KeyCode.H, function()
  494. if not timeslow and not timestop and not reversing then
  495. local p = Instance.new("Part")
  496. p.Anchored = true
  497. p.Material = "Glass"
  498. p.Size = Vector3.new(0.1,0.1,0.1)
  499. p.BrickColor = BrickColor.new("Toothpaste")
  500. p.CanCollide = false
  501. p.CFrame = char.HumanoidRootPart.CFrame
  502. local m = Instance.new("SpecialMesh")
  503. m.MeshType = "Sphere"
  504. m.Parent = p
  505. p.Parent = char
  506. spawn(function()
  507. for i = 1, 50 do
  508. p.Transparency = i/50
  509. p.Size = p.Size:Lerp(Vector3.new(40,40,40),0.1)
  510. p.CFrame = char.HumanoidRootPart.CFrame
  511. swait()
  512. end
  513. p:Destroy()
  514. end)
  515. if not timefast then
  516. timefast = true
  517. soundeffect(soundlist.TimeFast, 1.5, 1, char)
  518. for i,v in pairs(workspace:GetDescendants()) do
  519. if v:IsA("Humanoid") then
  520. table.insert(humanoiddata, {Hum = v, WS = v.WalkSpeed, JP = v.JumpPower})
  521. for _,track in pairs(v:GetPlayingAnimationTracks()) do
  522. end
  523. local con = v.AnimationPlayed:connect(function(track)
  524. end)
  525. table.insert(connections, con)
  526. end
  527. if v:IsA("BodyVelocity") then
  528. table.insert(bodymoverdata, {Mover = v, Vel = v.Velocity})
  529. end
  530. if v:IsA("BodyPosition") then
  531. table.insert(bodymoverdata, {Mover = v, Vel = v.P})
  532. end
  533. if v.Name == "HumanoidRootPart" and v:IsA("BasePart") then
  534. end
  535. if v:IsA("Sound") and v.Name ~= "dont" then
  536. table.insert(sounddata, {Sound = v, Speed = v.PlaybackSpeed})
  537. end
  538. end
  539. dcon2 = workspace.DescendantAdded:connect(function(v)
  540. swait(2)
  541. if v:IsA("Humanoid") then
  542. table.insert(humanoiddata, {Hum = v, WS = v.WalkSpeed, JP = v.JumpPower})
  543. for _,track in pairs(v:GetPlayingAnimationTracks()) do
  544. track:AdjustSpeed(1.4)
  545. end
  546. local con = v.AnimationPlayed:connect(function(track)
  547. track:AdjustSpeed(1.4)
  548. end)
  549. table.insert(connections, con)
  550. end
  551. if v:IsA("BodyVelocity") then
  552. table.insert(bodymoverdata, {Mover = v, Vel = v.Velocity})
  553. end
  554. if v:IsA("BodyPosition") then
  555. table.insert(bodymoverdata, {Mover = v, Vel = v.P})
  556. end
  557. if v.Name == "HumanoidRootPart" and v:IsA("BasePart") then
  558. end
  559. if v:IsA("Sound") and v.Name ~= "dont" then
  560. table.insert(sounddata, {Sound = v, Speed = v.PlaybackSpeed})
  561. end
  562. end)
  563. else
  564. timefast = false
  565. soundeffect(soundlist.TimeResume, 1.5, 1, char)
  566. for i,v in pairs(humanoiddata) do
  567. pcall(function()
  568. v["Hum"].WalkSpeed = v["WS"]
  569. v["Hum"].JumpPower = v["JP"]
  570. end)
  571. end
  572. for i,v in pairs(bodymoverdata) do
  573. pcall(function()
  574. if v["Mover"]:IsA("BodyVelocity") then
  575. v["Mover"].Velocity = v["Vel"]
  576. end
  577. if v["Mover"]:IsA("BodyPosition") then
  578. v["Mover"].P = v["Vel"]
  579. end
  580. end)
  581. end
  582. for i,v in pairs(sounddata) do
  583. pcall(function()
  584. v["Sound"].PlaybackSpeed = v["Speed"]
  585. end)
  586. end
  587. for i,v in pairs(connections) do
  588. pcall(function()
  589. v:disconnect()
  590. end)
  591. end
  592. connections = {}
  593. pcall(function()
  594. dcon2:disconnect()
  595. end)
  596. humanoiddata = {}
  597. end
  598. end
  599. end)
  600. addattack(Enum.KeyCode.F, function()
  601. if not timestop and not timefast and not reversing then
  602. local p = Instance.new("Part")
  603. p.Anchored = true
  604. p.Material = "Glass"
  605. p.Size = Vector3.new(0.1,0.1,0.1)
  606. p.BrickColor = BrickColor.new("Toothpaste")
  607. p.CanCollide = false
  608. p.CFrame = char.HumanoidRootPart.CFrame
  609. local m = Instance.new("SpecialMesh")
  610. local cor = Instance.new("ColorCorrectionEffect")
  611. cor.Name = "slowcor"
  612. cor.Parent = game:GetService('Lighting')
  613. spawn(function()
  614. for i = 1, 20 do
  615. pcall(function()
  616. swait()
  617. table.insert(bodymoverdata, {Mover = v, Vel = v.Velocity})
  618. end)
  619. if v:IsA("BodyPosition") then
  620. table.insert(bodymoverdata, {Mover = v, Vel = v.P})
  621. end
  622. dcon2 = workspace.DescendantAdded:connect(function(v)
  623. swait(2)
  624. if v:IsA("Humanoid") then
  625. table.insert(humanoiddata, {Hum = v, WS = v.WalkSpeed, JP = v.JumpPower})
  626. for _,track in pairs(v:GetPlayingAnimationTracks())
  627. end
  628. if v.Name == "HumanoidRootPart" and v:IsA("BasePart") then
  629. end
  630. if v:IsA("Sound") and v.Name ~= "dont" then
  631. table.insert(sounddata, {Sound = v, Speed = v.PlaybackSpeed})
  632. end
  633. end)
  634. else
  635. local cor = game:GetService('Lighting'):FindFirstChild("slowcor")
  636. if cor then
  637. spawn(function()
  638. pcall(function()
  639. cor:Destroy()
  640. end)
  641. end)
  642. end
  643. timeslow = false
  644. soundeffect(soundlist.TimeResume, 1.5, 1, char)
  645. pcall(function()
  646. if v["Mover"]:IsA("BodyVelocity") then
  647. v["Mover"].Velocity = v["Vel"]
  648. end
  649. connections = {}
  650. pcall(function()
  651. dcon2:disconnect()
  652. end)
  653. humanoiddata = {}
  654. end
  655. end
  656. end)
  657. local reversedata = {}
  658. local saved = false
  659. addattack(Enum.KeyCode.C, function()
  660. if not timestop and not timeslow and not timefast then
  661. if not saved then
  662. saved = true
  663. for i,v in pairs(workspace:GetDescendants()) do
  664. }a)
  665. end
  666. end
  667. else
  668. reversing = true
  669. saved = false
  670. soundeffect(soundlist.TimeReverse, 2, 1, workspace)
  671. for i = 1, 10 do
  672. for _,v in pairs(reversedata) do
  673. local obj = v.obj
  674. local cf = v.cf obj.Anchored = true
  675. end)
  676. end
  677. swait()
  678. end
  679. char.HumanoidRootPart.Velocity = Vector3.new(0,0,0)
  680. reversedata = {}
  681. reversing = false
  682. end
  683. end
  684. end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement