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- reloadConfig: '&aYou have reloaded the config'
- noPermission: '&4You do not have the permission to execute this command'
- backupPiglinSaveFileOnServerStart: true
- #DO NOT MODIFY CONFIG VERSION OR CONFIG MIGHT BREAK
- configVersion: 0.0
- #////////////////////////
- #Behaviour
- #////////////////////////
- #Depending on this setting the cured piglin will not target the following entities
- #false = Just the player that cured it
- #true = All entities
- neutralToAll: false
- #When set to true the cured piglin will target the damager (not including the curer)
- #But if they get out of range and wait until the target expires then the cured piglin won't attack anymore unless it gets hit again
- #This option will ignore neutralToAll
- turnAggresiveWhenHit: false
- #Samge as turnAggresiveWhenHit but this is only applies to the curer
- #This option will ignore neutralToAll
- turnAggresiveWhenHitByCurer: false
- #When the curer SHIFT+Right clicks a piglin that was cured by a player it will follow
- followCurer: false
- cannotFollow: '&cPiglins cannot follow you if you are in creative, they have crossbows or they are babies'
- piglinFollowing: '&aSelected piglin is now following you. He cannot hurt you'
- piglinStopFollow: '&aPiglin no longer following you'
- #////////////////////////
- #Misc
- #////////////////////////
- #In seconds
- #
- #This will change instantly change after reload command: /bcp - Except for piglins that are in the process of getting cured
- cureTime: 120
- #Piglins turn into zombiefied piglins when they enter the overworld in vanilla
- #Settings this to true will stop the cured piglins from turning when they go into the overworld
- #
- #This will change instantly change after reload command: /bcp
- #
- #Meaning that if you have this one true and you also have cured piglins in the overworld then changing this to false will...
- #...start the process of zombification to all cured pigling in the overworld
- #Same with changing it to false, the process of zombification will instantly stop
- #
- #Zombies that are in the process of zombification will shake
- notTurnInOverworld: true
- #If set to true then the curing progress for the zombified piglin will be canceled when right clicked with a bucket of milk
- cancelTransformationWithMilk: false
- #If cancelTransformationWithMilk is false than this option is ignored
- #If set to false than only the player that started the curing process can stop it
- #If set to true than any player can cancel the transformation
- cancelTransformationWithMilkByAnyone: false
- #The curer can feed a piglin food that gives potion effects and potions
- #Only works for curer
- #
- #Following items can be fed to the piglin: Enchanted golden apple, golden apple, Suspicious stew, Poisonous potato, Chorus fruit, Honey bottle, Pufferfish, Spider eye, Milk bucket, any drinkable potion
- feedPiglin: false
- #Anyone can feed any piglin
- #If feedPiglin is false than this option is ignored
- feedPiglinByAnyone: false
- #If this is set to true and a golden carrot is fed to the piglin than it will change into an adult if it's a baby or change into a baby if it is an adult
- feedGoldenCarrot: false
- #When you SHIFT+Left click a piglin it will tell you it's current health, potion effects and how many items it stores
- #Only works for curer and staff with permission: curedpiglins.piglininfo
- getInfo: false
- #Any player can get info on any piglin
- #If getInfo is false than this option is ignored
- getInfoByAnyone: false
- #{potions} placeholder needs to be left as in the exmaple, on a single line and no extra characters
- piglinInfoMessage:
- - '&aName: {name}'
- - '&aCurer: {curer}'
- - '&aHealth: {health}'
- - '&aItems in inventory: {itemsCount}'
- - '&aActive potions: '
- - '{potions}'
- #Used for {potions} placeholder in piglinInfoMessage
- piglinInfoMessagePotionsFormat: '&aPotion: {type}, duration: {duration} seconds, amplifier: {amplifier}'
- #Will send a message to the curer telling when/where a piglin died and it's cause of death
- informCurerAboutPiglinDeath: false
- deathPiglinMessage:
- - '&cPiglin named {name} died.'
- - '&cType: {type}'
- - '&cDeath Location: {deathLocation}'
- - '&cDeath Date: {deathDate}. TimeZone: {timeZone}'
- - '&cLast damage cause: {damageCause}'
- - '&cLast damage cause date: {lastDamageDate}. TimeZone: {timeZone}'
- - '&cLast damage by player date: {lastDamagePlayerDate}. TimeZone: {timeZone}'
- - '&cLast damage by player name: {lastDamagePlayerName}'
- #Message used for {deathLocation} placeholder in deathPiglinMessage
- deathLocationMessage: '&cWorld: {worldName}, x: {x}, y: {y}, z: {z}'
- #Time zone used for dates in deathPiglinMessage
- #Enter a valid one and do NOT use colors
- serverTimeZone: 'GMT-6'
- #Format used for dates in deathPiglinMessage
- #Enter a valid one and do NOT use colors
- dateFormat: 'yyyy-MM-dd HH:mm:ss'
- #When using a name tag. Players with the permission curepiglins.bypassrename ignore this setting
- canOtherPeopleRenamePiglin: true
- cannotRename: '&cThis piglin doesn`t belong to you'
- #////////////////////////
- #Inventory
- #////////////////////////
- #If the piglin that was just cured keeps the items that it had while it was a zombiefied piglin
- curedPiglinKeepsOldItems: true
- #If the piglin that was just cured keeps the nbt tags that it had while it was a zombiefied piglin
- curedPiglinKeepsNBTTags: true
- #When right clicked the piglin will open a GUI Inventory were you can modify it's armour, item in main hand, item in off hand and has an extra slot for storing purposes
- armourInventoryModify: true
- armourInventoryName: '&aPiglin Inventory'
- #Can be one of the following values: 0, 1, 2, 3, 4, 5
- #Entering a different value than those above will automatically be set to 0
- #0 - No bonus inventory rows
- #These are bonus rows in armourInventory that players can be used to store items
- armourInventoryBonusRows: 0
- #If this value is set to true then the armourInventory can be openened by anyone
- #Setting this to false will make it so it can only be opened by the curer and staff with permission: curedpiglins.openarmourinventory
- armourInventoryCanBeOpenedByAnyone: false
- #If set to true then the cured piglin will drop all items from it's inventory
- #If set to false then all the items in the piglin inventory will be lost
- dropItemsFromInventoryOnDeath: false
- #If an invalid material is entered then a default BLACK_STAINED_GLASS_PANE is provided
- fillerItemMaterial: BLACK_STAINED_GLASS_PANE
- fillerItemName: ''
- #If you want lore to be empty or have just one line then use the default format
- #Format for multiple lines
- # fillerItemLore:
- # - 'line1'
- # - '&aLine2'
- fillerItemLore: ''
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