Guest User

Untitled

a guest
Mar 16th, 2024
70
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 6.52 KB | None | 0 0
  1.  
  2. reloadConfig: '&aYou have reloaded the config'
  3. noPermission: '&4You do not have the permission to execute this command'
  4.  
  5. backupPiglinSaveFileOnServerStart: true
  6.  
  7. #DO NOT MODIFY CONFIG VERSION OR CONFIG MIGHT BREAK
  8. configVersion: 0.0
  9.  
  10. #////////////////////////
  11. #Behaviour
  12. #////////////////////////
  13.  
  14. #Depending on this setting the cured piglin will not target the following entities
  15. #false = Just the player that cured it
  16. #true = All entities
  17. neutralToAll: false
  18.  
  19. #When set to true the cured piglin will target the damager (not including the curer)
  20. #But if they get out of range and wait until the target expires then the cured piglin won't attack anymore unless it gets hit again
  21. #This option will ignore neutralToAll
  22. turnAggresiveWhenHit: false
  23.  
  24. #Samge as turnAggresiveWhenHit but this is only applies to the curer
  25. #This option will ignore neutralToAll
  26. turnAggresiveWhenHitByCurer: false
  27.  
  28. #When the curer SHIFT+Right clicks a piglin that was cured by a player it will follow
  29. followCurer: false
  30. cannotFollow: '&cPiglins cannot follow you if you are in creative, they have crossbows or they are babies'
  31. piglinFollowing: '&aSelected piglin is now following you. He cannot hurt you'
  32. piglinStopFollow: '&aPiglin no longer following you'
  33.  
  34. #////////////////////////
  35. #Misc
  36. #////////////////////////
  37.  
  38.  
  39. #In seconds
  40. #
  41. #This will change instantly change after reload command: /bcp - Except for piglins that are in the process of getting cured
  42. cureTime: 120
  43.  
  44. #Piglins turn into zombiefied piglins when they enter the overworld in vanilla
  45. #Settings this to true will stop the cured piglins from turning when they go into the overworld
  46. #
  47. #This will change instantly change after reload command: /bcp
  48. #
  49. #Meaning that if you have this one true and you also have cured piglins in the overworld then changing this to false will...
  50. #...start the process of zombification to all cured pigling in the overworld
  51. #Same with changing it to false, the process of zombification will instantly stop
  52. #
  53. #Zombies that are in the process of zombification will shake
  54. notTurnInOverworld: true
  55.  
  56. #If set to true then the curing progress for the zombified piglin will be canceled when right clicked with a bucket of milk
  57. cancelTransformationWithMilk: false
  58.  
  59. #If cancelTransformationWithMilk is false than this option is ignored
  60. #If set to false than only the player that started the curing process can stop it
  61. #If set to true than any player can cancel the transformation
  62. cancelTransformationWithMilkByAnyone: false
  63.  
  64. #The curer can feed a piglin food that gives potion effects and potions
  65. #Only works for curer
  66. #
  67. #Following items can be fed to the piglin: Enchanted golden apple, golden apple, Suspicious stew, Poisonous potato, Chorus fruit, Honey bottle, Pufferfish, Spider eye, Milk bucket, any drinkable potion
  68. feedPiglin: false
  69.  
  70. #Anyone can feed any piglin
  71. #If feedPiglin is false than this option is ignored
  72. feedPiglinByAnyone: false
  73.  
  74. #If this is set to true and a golden carrot is fed to the piglin than it will change into an adult if it's a baby or change into a baby if it is an adult
  75. feedGoldenCarrot: false
  76.  
  77. #When you SHIFT+Left click a piglin it will tell you it's current health, potion effects and how many items it stores
  78. #Only works for curer and staff with permission: curedpiglins.piglininfo
  79. getInfo: false
  80.  
  81. #Any player can get info on any piglin
  82. #If getInfo is false than this option is ignored
  83. getInfoByAnyone: false
  84.  
  85. #{potions} placeholder needs to be left as in the exmaple, on a single line and no extra characters
  86. piglinInfoMessage:
  87. - '&aName: {name}'
  88. - '&aCurer: {curer}'
  89. - '&aHealth: {health}'
  90. - '&aItems in inventory: {itemsCount}'
  91. - '&aActive potions: '
  92. - '{potions}'
  93.  
  94. #Used for {potions} placeholder in piglinInfoMessage
  95. piglinInfoMessagePotionsFormat: '&aPotion: {type}, duration: {duration} seconds, amplifier: {amplifier}'
  96.  
  97.  
  98.  
  99. #Will send a message to the curer telling when/where a piglin died and it's cause of death
  100. informCurerAboutPiglinDeath: false
  101.  
  102. deathPiglinMessage:
  103. - '&cPiglin named {name} died.'
  104. - '&cType: {type}'
  105. - '&cDeath Location: {deathLocation}'
  106. - '&cDeath Date: {deathDate}. TimeZone: {timeZone}'
  107. - '&cLast damage cause: {damageCause}'
  108. - '&cLast damage cause date: {lastDamageDate}. TimeZone: {timeZone}'
  109. - '&cLast damage by player date: {lastDamagePlayerDate}. TimeZone: {timeZone}'
  110. - '&cLast damage by player name: {lastDamagePlayerName}'
  111.  
  112. #Message used for {deathLocation} placeholder in deathPiglinMessage
  113. deathLocationMessage: '&cWorld: {worldName}, x: {x}, y: {y}, z: {z}'
  114.  
  115. #Time zone used for dates in deathPiglinMessage
  116. #Enter a valid one and do NOT use colors
  117. serverTimeZone: 'GMT-6'
  118.  
  119. #Format used for dates in deathPiglinMessage
  120. #Enter a valid one and do NOT use colors
  121. dateFormat: 'yyyy-MM-dd HH:mm:ss'
  122.  
  123. #When using a name tag. Players with the permission curepiglins.bypassrename ignore this setting
  124. canOtherPeopleRenamePiglin: true
  125. cannotRename: '&cThis piglin doesn`t belong to you'
  126.  
  127. #////////////////////////
  128. #Inventory
  129. #////////////////////////
  130.  
  131. #If the piglin that was just cured keeps the items that it had while it was a zombiefied piglin
  132. curedPiglinKeepsOldItems: true
  133.  
  134. #If the piglin that was just cured keeps the nbt tags that it had while it was a zombiefied piglin
  135. curedPiglinKeepsNBTTags: true
  136.  
  137. #When right clicked the piglin will open a GUI Inventory were you can modify it's armour, item in main hand, item in off hand and has an extra slot for storing purposes
  138. armourInventoryModify: true
  139.  
  140. armourInventoryName: '&aPiglin Inventory'
  141.  
  142. #Can be one of the following values: 0, 1, 2, 3, 4, 5
  143. #Entering a different value than those above will automatically be set to 0
  144. #0 - No bonus inventory rows
  145. #These are bonus rows in armourInventory that players can be used to store items
  146. armourInventoryBonusRows: 0
  147.  
  148. #If this value is set to true then the armourInventory can be openened by anyone
  149. #Setting this to false will make it so it can only be opened by the curer and staff with permission: curedpiglins.openarmourinventory
  150. armourInventoryCanBeOpenedByAnyone: false
  151.  
  152. #If set to true then the cured piglin will drop all items from it's inventory
  153. #If set to false then all the items in the piglin inventory will be lost
  154. dropItemsFromInventoryOnDeath: false
  155.  
  156. #If an invalid material is entered then a default BLACK_STAINED_GLASS_PANE is provided
  157. fillerItemMaterial: BLACK_STAINED_GLASS_PANE
  158. fillerItemName: ''
  159.  
  160. #If you want lore to be empty or have just one line then use the default format
  161. #Format for multiple lines
  162. # fillerItemLore:
  163. # - 'line1'
  164. # - '&aLine2'
  165. fillerItemLore: ''
Advertisement
Add Comment
Please, Sign In to add comment