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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/Mono/etc'
- PlayerConnection initialized from C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data (debug = 0)
- PlayerConnection initialized network socket : 0.0.0.0 55434
- Multi-casting "[IP] 10.0.0.15 [Port] 55434 [Flags] 2 [Guid] 2154464605 [EditorId] 1922046849 [Version] 1048832 [Id] WindowsPlayer(Lor) [Debug] 0 [PackageName] WindowsPlayer" to [225.0.0.222:54997]...
- Started listening to [0.0.0.0:55434]
- PlayerConnection already initialized - listening to [0.0.0.0:55434]
- Initialize engine version: 2018.2.20f1 (cef3e6c0c622)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
- Vendor:
- VRAM: 2017 MB
- Driver: 23.21.13.8813
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.322 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- The referenced script on this Behaviour (Game Object 'SaveGame') is missing!
- (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1775)
- UnloadTime: 0.668200 ms
- [02:27:40.127] [1] [INFO] Starting up with a resolution of 1920x1080 @60hz (fullscreen: False)
- [02:27:40.235] [1] [INFO] Found player prefs resolution 1920x1027 @60hz (fullscreen: False)
- [02:27:40.235] [1] [INFO] Applying resolution 1920x1027 @60hz (fullscreen: False)
- [02:27:40.271] [1] [INFO] preview Build: LU-353781
- SYSTEM INFO:
- Platform=WindowsPlayer
- OSname=Windows 10 (10.0.0) 64bit
- OSversion=10.0.17763.0
- CPUmodel=Inspiron 620 (Dell Inc.)
- CPUdeviceType=Desktop
- CPUarch=AMD64
- ProcBits=64
- CPUcount=4
- CPUtype=Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz
- SystemMemoryMegs=6126
- GPUgraphicsDeviceID=4992
- GPUname=NVIDIA GeForce GTX 750 Ti
- GPUgraphicsDeviceType=Direct3D11
- GPUgraphicsDeviceVendor=NVIDIA
- GPUgraphicsDeviceVendorID=4318
- GPUgraphicsDeviceVersion=Direct3D 11.0 [level 11.0]
- GPUmemoryMegs=2017
- GPUgraphicsMultiThreaded=False
- GPUgraphicsShaderLevel=50
- GPUmaxTextureSize=16384
- GPUnpotSupport=Full
- GPUsupportedRenderTargetCount=8
- GPUsupports2DArrayTextures=True
- GPUsupports3DTextures=True
- GPUsupportsComputeShaders=True
- GPUsupportsImageEffects=True
- GPUsupportsInstancing=True
- GPUsupportsRenderToCubemap=True
- GPUsupportsShadows=True
- GPUsupportsSparseTextures=True
- System Language=English
- [02:27:40.963] [1] [INFO] Initializing at 2019-07-21 02:27:40.962
- [02:27:40.963] [1] [INFO] Save path: C:\Users\Chara\Documents\Klei\OxygenNotIncluded
- [02:27:41.357] [1] [INFO] Load mod database
- [02:27:41.512] [1] [INFO] ModLoader.dll failed to load. Either it is not present or it encountered an error
- [02:27:41.513] [1] [INFO] Load content (DLL) for mods:
- [02:27:41.516] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
- [02:27:41.517] [1] [INFO] Loading MOD dll: BuildableAETN.dll
- [02:27:41.646] [1] [INFO] Buildable AETN
- [02:27:41.647] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
- [02:27:41.648] [1] [INFO] Loading MOD dll: PlayerControlledSwitch.dll
- [02:27:41.651] [1] [INFO] Player Controlled Switch
- [02:27:41.652] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
- [02:27:41.653] [1] [INFO] Loading MOD dll: NoOverheat.dll
- [02:27:41.660] [1] [INFO] NoOverheat永不过热
- [02:27:41.661] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
- [02:27:41.661] [1] [INFO] Loading MOD dll: NoLongCommutes.dll
- [02:27:41.666] [1] [INFO] No 'Long Commutes'
- [02:27:41.667] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
- [02:27:41.667] [1] [INFO] Loading MOD dll: OniStatsCap.dll
- [02:27:41.690] [1] [INFO] Stats Unlimited
- [02:27:41.690] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
- [02:27:41.691] [1] [INFO] Loading MOD dll: BiggerCapacity.dll
- [02:27:41.754] [1] [INFO] [BiggerCapacity] OnLoad
- [02:27:41.754] [1] [INFO] [BiggerCapacity] Announce harmony patches
- [02:27:41.754] [1] [INFO] [BiggerCapacity] -> Game.OnSpawn
- [02:27:41.754] [1] [INFO] [BiggerCapacity] -> Battery.OnSpawn
- [02:27:41.754] [1] [INFO] [BiggerCapacity] -> Storage.OnSpawn
- [02:27:41.754] [1] [INFO] [BiggerCapacity] -> FuelTank.MaxCapacity
- [02:27:41.754] [1] [INFO] [BiggerCapacity] -> OxidizerTank.MaxCapacity
- [02:27:41.755] [1] [INFO] [BiggerCapacity] Loading config.json
- [02:27:41.760] [1] [INFO] Bigger Capacity
- [02:27:41.761] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
- [02:27:41.762] [1] [INFO] Loading MOD dll: BlackHoleGarbageDisposal.dll
- [02:27:41.766] [1] [INFO] Black Hole Garbage Disposal
- [02:27:41.767] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
- [02:27:41.768] [1] [INFO] Loading MOD dll: SteelLadder.dll
- [02:27:41.775] [1] [INFO] Steel Ladder
- [02:27:41.776] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
- [02:27:41.776] [1] [INFO] Loading MOD dll: NoLeakyWalls.dll
- [02:27:41.783] [1] [INFO] No Leaky Walls
- [02:27:41.784] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
- [02:27:41.785] [1] [INFO] Loading MOD dll: FreeCamera.dll
- [02:27:41.800] [1] [INFO] FreeCamera
- [02:27:41.801] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
- [02:27:41.801] [1] [INFO] Loading MOD dll: OniFluidShipping.dll
- [02:27:41.805] [1] [INFO] Fluid Shipping
- [02:27:41.805] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
- [02:27:41.806] [1] [INFO] Loading MOD dll: ResetBuildPriority.dll
- [02:27:41.813] [1] [INFO] Reset Build Priority
- [02:27:41.814] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
- [02:27:41.814] [1] [INFO] Loading MOD dll: NeonEden.dll
- [02:27:41.818] [1] [INFO] Neon Eden
- [02:27:41.819] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
- [02:27:41.819] [1] [INFO] Loading MOD dll: Common.dll
- [02:27:41.821] [1] [INFO] Loading MOD dll: GasOverlay.dll
- [02:27:41.826] [1] [INFO] GasOverlay
- [02:27:41.827] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
- [02:27:41.828] [1] [INFO] Loading MOD dll: SuperWireMod.dll
- [02:27:41.832] [1] [INFO] Wire
- [02:27:41.833] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
- [02:27:41.833] [1] [INFO] Loading MOD dll: RoomSize.dll
- [02:27:41.870] [1] [INFO] Room Size
- [02:27:41.870] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
- [02:27:41.871] [1] [INFO] Loading MOD dll: NoDamage.dll
- [02:27:41.881] [1] [INFO] No Damage
- [02:27:41.881] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
- [02:27:41.882] [1] [INFO] Loading MOD dll: Newtonsoft.Json.dll
- [02:27:41.883] [1] [INFO] Loading MOD dll: TeleStorage.dll
- [02:27:41.931] [1] [INFO] Advanced Storage [Launch Upgrade]
- [02:27:41.931] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
- [02:27:41.932] [1] [INFO] Loading MOD dll: InsulatedJacket.dll
- [02:27:41.938] [1] [INFO] Insulated Jacket [Launch Upgrade]
- [02:27:41.938] [1] [INFO] Load content (Animation) for mods:
- [02:27:41.938] [1] [INFO] Buildable AETN
- [02:27:41.938] [1] [INFO] Player Controlled Switch
- [02:27:41.938] [1] [INFO] NoOverheat永不过热
- [02:27:41.938] [1] [INFO] No 'Long Commutes'
- [02:27:41.938] [1] [INFO] Stats Unlimited
- [02:27:41.938] [1] [INFO] Bigger Capacity
- [02:27:41.938] [1] [INFO] Black Hole Garbage Disposal
- [02:27:41.939] [1] [INFO] Steel Ladder
- [02:27:41.939] [1] [INFO] No Leaky Walls
- [02:27:41.939] [1] [INFO] FreeCamera
- [02:27:41.939] [1] [INFO] Fluid Shipping
- [02:27:41.939] [1] [INFO] Reset Build Priority
- [02:27:41.939] [1] [INFO] Neon Eden
- [02:27:41.939] [1] [INFO] GasOverlay
- [02:27:41.939] [1] [INFO] Wire
- [02:27:41.939] [1] [INFO] Room Size
- [02:27:41.939] [1] [INFO] No Damage
- [02:27:41.976] [1] [INFO] Advanced Storage [Launch Upgrade]
- [02:27:41.983] [1] [INFO] Insulated Jacket [Launch Upgrade]
- [02:27:41.983] [1] [INFO] Load content (Strings) for mods:
- [02:27:41.983] [1] [INFO] Buildable AETN
- [02:27:41.983] [1] [INFO] Player Controlled Switch
- [02:27:41.983] [1] [INFO] NoOverheat永不过热
- [02:27:41.983] [1] [INFO] No 'Long Commutes'
- [02:27:41.983] [1] [INFO] Stats Unlimited
- [02:27:41.983] [1] [INFO] Bigger Capacity
- [02:27:41.983] [1] [INFO] Black Hole Garbage Disposal
- [02:27:41.983] [1] [INFO] Steel Ladder
- [02:27:41.983] [1] [INFO] No Leaky Walls
- [02:27:41.983] [1] [INFO] FreeCamera
- [02:27:41.983] [1] [INFO] Fluid Shipping
- [02:27:41.983] [1] [INFO] Reset Build Priority
- [02:27:41.983] [1] [INFO] Neon Eden
- [02:27:41.984] [1] [INFO] GasOverlay
- [02:27:41.984] [1] [INFO] Wire
- [02:27:41.984] [1] [INFO] Room Size
- [02:27:41.984] [1] [INFO] No Damage
- [02:27:41.984] [1] [INFO] Advanced Storage [Launch Upgrade]
- [02:27:41.984] [1] [INFO] Insulated Jacket [Launch Upgrade]
- [02:27:42.128] [1] [INFO] Distribution platform: Steam
- [02:27:42.128] [1] [INFO] Localization.Initialize!
- [02:27:42.130] [1] [INFO] Load content (Translation) for mods:
- [02:27:42.130] [1] [INFO] Buildable AETN
- [02:27:42.131] [1] [INFO] Player Controlled Switch
- [02:27:42.131] [1] [INFO] NoOverheat永不过热
- [02:27:42.131] [1] [INFO] No 'Long Commutes'
- [02:27:42.131] [1] [INFO] Stats Unlimited
- [02:27:42.131] [1] [INFO] Bigger Capacity
- [02:27:42.131] [1] [INFO] Black Hole Garbage Disposal
- [02:27:42.131] [1] [INFO] Steel Ladder
- [02:27:42.131] [1] [INFO] No Leaky Walls
- [02:27:42.131] [1] [INFO] FreeCamera
- [02:27:42.131] [1] [INFO] Fluid Shipping
- [02:27:42.131] [1] [INFO] Reset Build Priority
- [02:27:42.131] [1] [INFO] Neon Eden
- [02:27:42.131] [1] [INFO] GasOverlay
- [02:27:42.131] [1] [INFO] Wire
- [02:27:42.131] [1] [INFO] Room Size
- [02:27:42.131] [1] [INFO] No Damage
- [02:27:42.131] [1] [INFO] Advanced Storage [Launch Upgrade]
- [02:27:42.131] [1] [INFO] Insulated Jacket [Launch Upgrade]
- [02:27:42.131] [1] [INFO] Register mods/Local/ and mods/Dev as mod distribution platforms
- [02:27:42.137] [1] [INFO] Logged into Steam with ID:76561198036253145, NAME:Luna
- [02:27:42.138] [1] [INFO] [Account] Requesting auth ticket from Steam
- [02:27:42.159] [1] [INFO] Load content (LayerableFiles) for mods:
- [02:27:42.159] [1] [INFO] Buildable AETN
- [02:27:42.159] [1] [INFO] Player Controlled Switch
- [02:27:42.159] [1] [INFO] NoOverheat永不过热
- [02:27:42.159] [1] [INFO] No 'Long Commutes'
- [02:27:42.159] [1] [INFO] Stats Unlimited
- [02:27:42.159] [1] [INFO] Bigger Capacity
- [02:27:42.159] [1] [INFO] Black Hole Garbage Disposal
- [02:27:42.159] [1] [INFO] Steel Ladder
- [02:27:42.159] [1] [INFO] No Leaky Walls
- [02:27:42.159] [1] [INFO] FreeCamera
- [02:27:42.159] [1] [INFO] Fluid Shipping
- [02:27:42.159] [1] [INFO] Reset Build Priority
- [02:27:42.159] [1] [INFO] Neon Eden
- [02:27:42.159] [1] [INFO] GasOverlay
- [02:27:42.159] [1] [INFO] Wire
- [02:27:42.159] [1] [INFO] Room Size
- [02:27:42.160] [1] [INFO] No Damage
- [02:27:42.160] [1] [INFO] Advanced Storage [Launch Upgrade]
- [02:27:42.160] [1] [INFO] Insulated Jacket [Launch Upgrade]
- [02:27:43.282] [2] [INFO] [Account] Got login for user KU_idl-GMF-
- [02:27:43.946] [1] [INFO] === GeneratedBuildings.LoadGeneratedBuildings Prefix === MassiveHeatSink
- [02:27:44.005] [1] [INFO] === Db.Initialize loaded === MassiveHeatSink
- [02:27:44.137] [1] [INFO] === RoomSizeMod_RoomTypes Postfix ===
- [02:27:44.137] [1] [INFO] === RoomSizeMod_ChangeRoomMaximumSize(PlumbedBathroom) ===
- [02:27:44.137] [1] [INFO] === RoomSizeMod_ChangeRoomMaximumSize(Latrine) ===
- [02:27:44.137] [1] [INFO] === RoomSizeMod_ChangeRoomMaximumSize(Bedroom) ===
- [02:27:44.138] [1] [INFO] === RoomSizeMod_ChangeRoomMaximumSize(Barracks) ===
- [02:27:44.138] [1] [INFO] === RoomSizeMod_ChangeRoomMaximumSize(GreatHall) ===
- [02:27:44.138] [1] [INFO] === RoomSizeMod_ChangeRoomMaximumSize(MessHall) ===
- [02:27:44.138] [1] [INFO] === RoomSizeMod_ChangeRoomMaximumSize(Hospital) ===
- [02:27:44.138] [1] [INFO] === RoomSizeMod_ChangeRoomMaximumSize(MassageClinic) ===
- [02:27:44.138] [1] [INFO] === RoomSizeMod_ChangeRoomMaximumSize(PowerPlant) ===
- [02:27:44.138] [1] [INFO] === RoomSizeMod_ChangeRoomMaximumSize(Farm) ===
- [02:27:44.138] [1] [INFO] === RoomSizeMod_ChangeRoomMaximumSize(CreaturePen) ===
- [02:27:44.138] [1] [INFO] === RoomSizeMod_ChangeRoomMaximumSize(RecRoom) ===
- [02:27:44.176] [1] [WARNING] Status item 'DesalinatorNeedsEmptying' references a missing icon: status_item_desalinator_needs_emptying
- [02:27:44.943] [1] [INFO] === MassiveHeatSinkConfig.CreateBuildingDef loaded === MassiveHeatSink
- [02:27:44.943] [1] [INFO] === MassiveHeatSinkConfig.CreateBuildingDef loaded === MassiveHeatSink
- Unloading 5 Unused Serialized files (Serialized files now loaded: 4)
- System memory in use before: 235.0 MB.
- System memory in use after: 236.5 MB.
- Unloading 609 unused Assets to reduce memory usage. Loaded Objects now: 39063.
- Total: 86.759900 ms (FindLiveObjects: 3.118200 ms CreateObjectMapping: 1.791400 ms MarkObjects: 80.711600 ms DeleteObjects: 1.137700 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 4)
- UnloadTime: 5.632200 ms
- [02:27:46.952] <<-- CaiLib -->> Loaded << No 'Long Commutes' >> with version << 1 >>
- [02:27:46.997] [1] [INFO] Stats Unlimited mod - Initialize. (Version: 3)
- [02:27:46.999] <<-- CaiLib -->> Loaded << Steel Ladder >> with version << 3 >>
- [02:27:46.999] <<-- CaiLib -->> Loaded << No Leaky Walls >> with version << 2 >>
- [02:27:47.006] [1] [INFO] SCREEN DPI: 96
- System memory in use before: 306.9 MB.
- System memory in use after: 309.2 MB.
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 40942.
- Total: 91.968200 ms (FindLiveObjects: 3.314900 ms CreateObjectMapping: 2.005900 ms MarkObjects: 86.477500 ms DeleteObjects: 0.168700 ms)
- [02:27:47.168] [1] [INFO] -- MAIN MENU --
- Common: Set FileWatcher on C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods\Steam\1737859934\Config.json
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Common.Logger:Log(Object)
- Common.Logger:LogDebug(Object)
- Common.ConfigWatcher`1:InitWatcher(String, String)
- Common.ConfigWatcher`1:.ctor(String, String, Action`1)
- Common.Core:WatchConfig(String, Action`1)
- GasOverlay.SplashMessageScreen_OnSpawn:Postfix()
- SplashMessageScreen:OnSpawn_Patch1(Object)
- KMonoBehaviour:Spawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:284)
- KMonoBehaviour:Start() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:242)
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs Line: 284)
- GasOverlay: Config loaded.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Common.Logger:Log(Object)
- GasOverlay.SplashMessageScreen_OnSpawn:LoadConfig(Config)
- GasOverlay.SplashMessageScreen_OnSpawn:Postfix()
- SplashMessageScreen:OnSpawn_Patch1(Object)
- KMonoBehaviour:Spawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:284)
- KMonoBehaviour:Start() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:242)
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs Line: 284)
- [02:27:47.359] [1] [INFO] Initialising UGC Service
- [02:27:47.375] [1] [INFO] Initialising Achievement Service
- [02:27:47.414] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1027 @ 60, fullscreen: False
- [02:27:47.421] [1] [INFO] SCREEN DPI: 96
- [02:27:47.421] [1] [INFO] SCREEN DPI: 96
- [02:27:47.491] [1] [INFO] Achievement Service setup complete
- [02:27:47.492] [1] [INFO] RequestCurrentStats True
- [02:27:47.720] [1] [INFO] OnUserStatsReceived k_EResultOK 76561198036253145
- [02:27:47.722] [1] [INFO] test_0 True locked
- [02:27:47.723] [1] [INFO] [hidden] You Did It!: You did the thing.
- [02:27:47.724] [1] [INFO] test_1 True locked
- [02:27:47.724] [1] [INFO] [hidden] You Did That Too!: You're doing things left and right.
- [02:27:47.828] [1] [INFO] publishing mod Heavy Batteries
- [02:27:47.830] [1] [INFO] download preview file
- [02:27:47.835] [1] [INFO] load preview image of size 878449 bytes...loaded 878449
- [02:27:47.870] [1] [INFO] publishing mod Wire
- [02:27:47.870] [1] [INFO] download preview file
- [02:27:47.871] [1] [INFO] load preview image of size 4608 bytes...loaded 4608
- [02:27:47.871] [1] [INFO] publishing mod GasOverlay
- [02:27:47.871] [1] [INFO] download preview file
- [02:27:47.901] [1] [INFO] load preview image of size 6796036 bytes...loaded 6796036
- [02:27:47.902] [1] [INFO] publishing mod Fluid Shipping
- [02:27:47.902] [1] [INFO] download preview file
- [02:27:47.907] [1] [INFO] load preview image of size 722209 bytes...loaded 722209
- [02:27:47.924] [1] [INFO] publishing mod Stats Unlimited
- [02:27:47.925] [1] [INFO] download preview file
- [02:27:47.925] [1] [INFO] load preview image of size 237337 bytes...loaded 237337
- [02:27:47.931] [1] [INFO] publishing mod Buildable AETN
- [02:27:47.931] [1] [INFO] download preview file
- [02:27:47.932] [1] [INFO] load preview image of size 258085 bytes...loaded 258085
- [02:27:47.939] [1] [INFO] publishing mod No Leaky Walls
- [02:27:47.939] [1] [INFO] download preview file
- [02:27:47.942] [1] [INFO] load preview image of size 707276 bytes...loaded 707276
- [02:27:47.963] [1] [INFO] publishing mod FreeCamera
- [02:27:47.963] [1] [INFO] download preview file
- [02:27:47.966] [1] [INFO] load preview image of size 582510 bytes...loaded 582510
- [02:27:47.984] [1] [INFO] publishing mod Black Hole Garbage Disposal
- [02:27:47.984] [1] [INFO] download preview file
- [02:27:47.985] [1] [INFO] load preview image of size 170396 bytes...loaded 170396
- [02:27:48.007] [1] [INFO] publishing mod Room Size
- [02:27:48.007] [1] [INFO] download preview file
- [02:27:48.008] [1] [INFO] load preview image of size 213749 bytes...loaded 213749
- [02:27:48.015] [1] [INFO] publishing mod Steel Ladder
- [02:27:48.015] [1] [INFO] download preview file
- [02:27:48.018] [1] [INFO] load preview image of size 548091 bytes...loaded 548091
- [02:27:48.035] [1] [INFO] publishing mod Liquid Bottler
- [02:27:48.035] [1] [INFO] download preview file
- [02:27:48.035] [1] [INFO] load preview image of size 183234 bytes...loaded 183234
- [02:27:48.040] [1] [INFO] publishing mod No 'Long Commutes'
- [02:27:48.041] [1] [INFO] download preview file
- [02:27:48.041] [1] [INFO] load preview image of size 7016 bytes...loaded 7016
- [02:27:48.042] [1] [INFO] publishing mod NoOverheat永不过热
- [02:27:48.042] [1] [INFO] download preview file
- [02:27:48.044] [1] [INFO] load preview image of size 315228 bytes...loaded 315228
- [02:27:48.077] [1] [INFO] publishing mod Reset Build Priority
- [02:27:48.077] [1] [INFO] download preview file
- [02:27:48.081] [1] [INFO] load preview image of size 733994 bytes...loaded 733994
- [02:27:48.107] [1] [INFO] publishing mod Player Controlled Switch
- [02:27:48.107] [1] [INFO] download preview file
- [02:27:48.108] [1] [INFO] load preview image of size 195295 bytes...loaded 195295
- [02:27:48.133] [1] [INFO] publishing mod Bigger Capacity
- [02:27:48.133] [1] [INFO] download preview file
- [02:27:48.135] [1] [INFO] load preview image of size 457851 bytes...loaded 457851
- [02:27:48.150] [1] [INFO] publishing mod No Damage
- [02:27:48.150] [1] [INFO] download preview file
- [02:27:48.151] [1] [INFO] load preview image of size 378095 bytes...loaded 378095
- [02:27:48.160] [1] [INFO] publishing mod Advanced Storage [Launch Upgrade]
- [02:27:48.161] [1] [INFO] download preview file
- [02:27:48.167] [1] [INFO] load preview image of size 1438824 bytes...loaded 1438824
- [02:27:48.210] [1] [INFO] publishing mod Insulated Jacket [Launch Upgrade]
- [02:27:48.210] [1] [INFO] download preview file
- [02:27:48.218] [1] [INFO] load preview image of size 1697970 bytes...loaded 1697970
- [02:27:48.266] [1] [INFO] publishing mod Neon Eden
- [02:27:48.267] [1] [INFO] download preview file
- [02:27:48.270] [1] [INFO] load preview image of size 659044 bytes...loaded 659044
- [02:27:48.320] [1] [INFO] Subscribe to mod Heavy Batteries
- [02:27:48.320] [1] [INFO] Already subscribed mod: Heavy Batteries
- [02:27:48.324] [1] [INFO] Subscribe to mod Wire
- [02:27:48.324] [1] [INFO] Already subscribed mod: Wire
- [02:27:48.327] [1] [INFO] Subscribe to mod GasOverlay
- [02:27:48.327] [1] [INFO] Already subscribed mod: GasOverlay
- [02:27:48.356] [1] [INFO] Subscribe to mod Fluid Shipping
- [02:27:48.356] [1] [INFO] Already subscribed mod: Fluid Shipping
- [02:27:48.360] [1] [INFO] Subscribe to mod Stats Unlimited
- [02:27:48.360] [1] [INFO] Already subscribed mod: Stats Unlimited
- [02:27:48.363] [1] [INFO] Subscribe to mod Buildable AETN
- [02:27:48.363] [1] [INFO] Already subscribed mod: Buildable AETN
- [02:27:48.365] [1] [INFO] Subscribe to mod No Leaky Walls
- [02:27:48.365] [1] [INFO] Already subscribed mod: No Leaky Walls
- [02:27:48.369] [1] [INFO] Subscribe to mod FreeCamera
- [02:27:48.369] [1] [INFO] Already subscribed mod: FreeCamera
- [02:27:48.371] [1] [INFO] Subscribe to mod Black Hole Garbage Disposal
- [02:27:48.372] [1] [INFO] Already subscribed mod: Black Hole Garbage Disposal
- [02:27:48.375] [1] [INFO] Subscribe to mod Room Size
- [02:27:48.375] [1] [INFO] Already subscribed mod: Room Size
- [02:27:48.379] [1] [INFO] Subscribe to mod Steel Ladder
- [02:27:48.379] [1] [INFO] Already subscribed mod: Steel Ladder
- [02:27:48.382] [1] [INFO] Subscribe to mod Liquid Bottler
- [02:27:48.382] [1] [INFO] Already subscribed mod: Liquid Bottler
- [02:27:48.385] [1] [INFO] Subscribe to mod No 'Long Commutes'
- [02:27:48.385] [1] [INFO] Already subscribed mod: No 'Long Commutes'
- [02:27:48.420] [1] [INFO] Subscribe to mod NoOverheat永不过热
- [02:27:48.420] [1] [INFO] Already subscribed mod: NoOverheat永不过热
- [02:27:48.423] [1] [INFO] Subscribe to mod Reset Build Priority
- [02:27:48.423] [1] [INFO] Already subscribed mod: Reset Build Priority
- [02:27:48.426] [1] [INFO] Subscribe to mod Player Controlled Switch
- [02:27:48.426] [1] [INFO] Already subscribed mod: Player Controlled Switch
- [02:27:48.429] [1] [INFO] Subscribe to mod Bigger Capacity
- [02:27:48.429] [1] [INFO] Already subscribed mod: Bigger Capacity
- [02:27:48.431] [1] [INFO] Subscribe to mod No Damage
- [02:27:48.431] [1] [INFO] Already subscribed mod: No Damage
- [02:27:48.434] [1] [INFO] Subscribe to mod Advanced Storage [Launch Upgrade]
- [02:27:48.434] [1] [INFO] Already subscribed mod: Advanced Storage [Launch Upgrade]
- [02:27:48.456] [1] [INFO] Subscribe to mod Insulated Jacket [Launch Upgrade]
- [02:27:48.456] [1] [INFO] Already subscribed mod: Insulated Jacket [Launch Upgrade]
- [02:27:48.459] [1] [INFO] Subscribe to mod Neon Eden
- [02:27:48.459] [1] [INFO] Already subscribed mod: Neon Eden
- [02:27:48.464] [1] [INFO] Unsubscribe from mod More World Traits
- [02:27:48.464] [1] [INFO] ...found it: More World Traits
- Unloading 2 Unused Serialized files (Serialized files now loaded: 4)
- System memory in use before: 380.5 MB.
- System memory in use after: 382.0 MB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40932.
- Total: 97.184800 ms (FindLiveObjects: 3.324000 ms CreateObjectMapping: 1.363600 ms MarkObjects: 92.392100 ms DeleteObjects: 0.104100 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 4)
- UnloadTime: 3.254300 ms
- System memory in use before: 396.9 MB.
- System memory in use after: 400.9 MB.
- Unloading 151 unused Assets to reduce memory usage. Loaded Objects now: 52151.
- Total: 124.202200 ms (FindLiveObjects: 3.762700 ms CreateObjectMapping: 3.598000 ms MarkObjects: 116.595700 ms DeleteObjects: 0.244400 ms)
- [02:27:54.553] [1] [INFO] Loading save file: C:\Users\Chara\Documents\Klei\OxygenNotIncluded\save_files/Prosperous Cantaloupe.sav
- headerVersion:1, buildVersion:353781, headerSize:162, IsCompressed:True
- [02:27:54.553] [1] [INFO] GameInfo: numberOfCycles:2, numberOfDuplicants:3, baseName:Prosperous Cantaloupe, isAutoSave:False, originalSaveName:, saveVersion:7.11
- [02:27:54.763] [1] [INFO] Load content (LayerableFiles) for mods:
- [02:27:54.763] [1] [INFO] Buildable AETN
- [02:27:54.763] [1] [INFO] Player Controlled Switch
- [02:27:54.763] [1] [INFO] NoOverheat永不过热
- [02:27:54.763] [1] [INFO] No 'Long Commutes'
- [02:27:54.763] [1] [INFO] Stats Unlimited
- [02:27:54.763] [1] [INFO] Bigger Capacity
- [02:27:54.763] [1] [INFO] Black Hole Garbage Disposal
- [02:27:54.763] [1] [INFO] Steel Ladder
- [02:27:54.764] [1] [INFO] No Leaky Walls
- [02:27:54.764] [1] [INFO] FreeCamera
- [02:27:54.764] [1] [INFO] Fluid Shipping
- [02:27:54.764] [1] [INFO] Reset Build Priority
- [02:27:54.764] [1] [INFO] Neon Eden
- [02:27:54.764] [1] [INFO] GasOverlay
- [02:27:54.764] [1] [INFO] Wire
- [02:27:54.764] [1] [INFO] Room Size
- [02:27:54.764] [1] [INFO] No Damage
- [02:27:54.764] [1] [INFO] Advanced Storage [Launch Upgrade]
- [02:27:54.764] [1] [INFO] Insulated Jacket [Launch Upgrade]
- [02:27:54.765] [1] [WARNING] Mod footprint of save file doesn't match current mod configuration
- [02:27:55.342] [1] [INFO] World settings reload complete!
- [02:27:55.480] [1] [INFO] Set world to [worlds/NeonEden] C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/StreamingAssets/worldgen/
- [02:27:55.598] [1] [INFO] 29.84981 Level Loaded.... backend
- D3D shader create error for vertex shader [0x80070057]
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- UnityEngine.Shader:WarmupAllShaders()
- Game:OnPrefabInit_Patch1(Object)
- KMonoBehaviour:InitializeComponent() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:132)
- KMonoBehaviour:Awake() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:44)
- UnityEngine.Object:Internal_InstantiateSingleWithParent_Injected(Object, Transform, Vector3&, Quaternion&)
- UnityEngine.Object:Internal_InstantiateSingleWithParent(Object, Transform, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform)
- UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform)
- Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\Util.cs:222)
- Util:KInstantiate(GameObject, GameObject, String) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\Util.cs:194)
- SceneInitializer:PostLoadPrefabs() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SceneInitializer.cs:76)
- SaveLoader:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:352)
- SaveLoader:Load_Patch1(Object, String)
- SaveLoader:OnSpawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:101)
- KMonoBehaviour:Spawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:284)
- KMonoBehaviour:Start() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:242)
- [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438]
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs Line: 132)
- D3D shader create error for vertex shader [0x80070057]
- ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
- UnityEngine.Shader:WarmupAllShaders()
- Game:OnPrefabInit_Patch1(Object)
- KMonoBehaviour:InitializeComponent() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:132)
- KMonoBehaviour:Awake() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:44)
- UnityEngine.Object:Internal_InstantiateSingleWithParent_Injected(Object, Transform, Vector3&, Quaternion&)
- UnityEngine.Object:Internal_InstantiateSingleWithParent(Object, Transform, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform)
- UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform)
- Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\Util.cs:222)
- Util:KInstantiate(GameObject, GameObject, String) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\Util.cs:194)
- SceneInitializer:PostLoadPrefabs() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SceneInitializer.cs:76)
- SaveLoader:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:352)
- SaveLoader:Load_Patch1(Object, String)
- SaveLoader:OnSpawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:101)
- KMonoBehaviour:Spawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:284)
- KMonoBehaviour:Start() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:242)
- [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438]
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs Line: 132)
- Shader warmup: 62 shaders 200 combinations 0.035s
- [02:27:56.603] [1] [INFO] SCREEN DPI: 96
- [02:27:56.650] [1] [INFO] SCREEN DPI: 96
- [02:27:56.785] [1] [INFO] === RoomSizeMod_RoomProber Postfix === Original Max. Room Size: 128
- [02:27:56.786] [1] [INFO] === RoomSizeMod_RoomProber Postfix === New Max. Room Size: 900
- [02:27:56.788] [1] [INFO] === RoomSizeMod_Game_OnPrefabInit Postfix ===
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- UnityEngine.Object:Internal_InstantiateSingle_Injected(Object, Vector3&, Quaternion&)
- UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform)
- UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform)
- Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\Util.cs:222)
- SaveLoadRoot:Load(GameObject, Vector3, Quaternion, Vector3, IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:243)
- SaveLoadRoot:Load(GameObject, IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:235)
- SaveManager:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveManager.cs:366)
- SaveLoader:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:356)
- SaveLoader:Load_Patch1(Object, String)
- SaveLoader:OnSpawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:101)
- KMonoBehaviour:Spawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:284)
- KMonoBehaviour:Start() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:242)
- [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp line 1775]
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/Util.cs Line: 222)
- The referenced script on this Behaviour (Game Object 'SaveGame') is missing!
- UnityEngine.Object:Internal_InstantiateSingle_Injected(Object, Vector3&, Quaternion&)
- UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform)
- UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform)
- Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\Util.cs:222)
- SaveLoadRoot:Load(GameObject, Vector3, Quaternion, Vector3, IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:243)
- SaveLoadRoot:Load(GameObject, IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:235)
- SaveManager:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveManager.cs:366)
- SaveLoader:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:356)
- SaveLoader:Load_Patch1(Object, String)
- SaveLoader:OnSpawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:101)
- KMonoBehaviour:Spawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:284)
- KMonoBehaviour:Start() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:242)
- [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp line 1775]
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/Util.cs Line: 222)
- The referenced script on this Behaviour (Game Object 'SaveGame') is missing!
- UnityEngine.Object:Internal_InstantiateSingle_Injected(Object, Vector3&, Quaternion&)
- UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
- UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform)
- UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform)
- Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\Util.cs:222)
- SaveLoadRoot:Load(GameObject, Vector3, Quaternion, Vector3, IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:243)
- SaveLoadRoot:Load(GameObject, IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:235)
- SaveManager:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveManager.cs:366)
- SaveLoader:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:356)
- SaveLoader:Load_Patch1(Object, String)
- SaveLoader:OnSpawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:101)
- KMonoBehaviour:Spawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:284)
- KMonoBehaviour:Start() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:242)
- [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp line 1775]
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/Util.cs Line: 222)
- [02:27:57.941] [1] [INFO] Custom Settings: World=worlds/NeonEden,WorldgenSeed=1974242281,ImmuneSystem=Default,CalorieBurn=Default,Morale=Default,Stress=Default,StressBreaks=Default,CarePackages=Enabled,SandboxMode=Disabled,
- [02:27:57.943] [1] [INFO] Loaded [C:\Users\Chara\Documents\Klei\OxygenNotIncluded\save_files/Prosperous Cantaloupe.sav]
- [02:27:57.943] [1] [INFO] World Seeds [1974242281/1974242281/1974242281/1974242281]
- Consumed load event
- Attempt load from C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods\Steam\1808602247\Prosperous Cantaloupe.sav
- [02:27:58.050] [1] [INFO] [BiggerCapacity] Loading config.json
- [02:27:58.051] [1] [INFO] -- GAME --
- Unloading 0 Unused Serialized files (Serialized files now loaded: 4)
- [02:27:58.181] [1] [WARNING] Trying to stop a song that isn't playing: Music_ESC_Menu
- [02:27:58.207] [1] [WARNING] Insufficient keys to cover root plan menu Max of 12 keys supported but TUNING.BUILDINGS.PLANORDER has 14
- [02:27:59.730] [1] [WARNING] Unable to find proper string for KKeyCode: DownArrow using key_code.ToString()
- [02:27:59.922] [1] [INFO] [BiggerCapacity] RationBox - multiplier 20, new capacity 400000
- [02:28:00.596] [1] [INFO] [BiggerCapacity] LiquidPumpingStation - multiplier 20, new capacity 400000
- [02:28:00.600] [1] [INFO] [BiggerCapacity] MineralDeoxidizer - multiplier 20, new capacity 6600
- [02:28:00.613] [1] [INFO] [BiggerCapacity] MineralDeoxidizer - multiplier 20, new capacity 6600
- [02:28:00.613] [1] [INFO] [BiggerCapacity] MineralDeoxidizer - multiplier 20, new capacity 6600
- [02:28:00.614] [1] [INFO] [BiggerCapacity] MineralDeoxidizer - multiplier 20, new capacity 6600
- [02:28:00.616] [1] [INFO] [BiggerCapacity] Outhouse - multiplier 20, new capacity 400000
- [02:28:00.627] [1] [INFO] [BiggerCapacity] Outhouse - multiplier 20, new capacity 400000
- [02:28:00.628] [1] [INFO] [BiggerCapacity] Outhouse - multiplier 20, new capacity 400000
- [02:28:00.665] [1] [INFO] [BiggerCapacity] ManualGenerator - multiplier 20, new capacity 400000
- [02:28:00.683] [1] [INFO] [BiggerCapacity] Battery - multiplier 20, new capacity 2000000
- [02:28:00.906] [1] [WARNING] Unable to find proper string for KKeyCode: Insert using key_code.ToString()
- [02:28:00.907] [1] [WARNING] Unable to find proper string for KKeyCode: Insert using key_code.ToString()
- [02:28:02.013] [1] [WARNING] ConsumeMouseScroll is true onImmigrantScreen , but activateOnSpawn is disabled. Mouse scrolling might not work properly on this screen.
- [02:28:02.206] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1027 @ 60, fullscreen: False
- System memory in use before: 501.4 MB.
- System memory in use after: 509.5 MB.
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 110821.
- Total: 323.083300 ms (FindLiveObjects: 9.378700 ms CreateObjectMapping: 7.538500 ms MarkObjects: 305.938900 ms DeleteObjects: 0.226300 ms)
- [02:28:04.928] [1] [INFO] Stats unlimited: Cached levels: 1000.
- [02:28:15.474] [1] [INFO] SCREEN DPI: 96
- [02:28:15.818] [1] [INFO] SCREEN DPI: 96
- [02:28:15.818] [1] [INFO] SCREEN DPI: 96
- [02:28:15.818] [1] [INFO] SCREEN DPI: 96
- [02:28:18.703] [1] [INFO] SCREEN DPI: 96
- [02:28:18.734] [1] [INFO] SCREEN DPI: 96
- [02:28:18.754] [1] [INFO] SCREEN DPI: 96
- [02:28:18.768] [1] [WARNING] No food with ID: Rust
- [02:28:23.838] [1] [WARNING] Trying to stop a song that isn't playing: Music_SelectDuplicant
- [02:28:31.317] [1] [INFO] SCREEN DPI: 96
- [02:28:31.317] [1] [INFO] SCREEN DPI: 96
- [02:28:31.317] [1] [INFO] SCREEN DPI: 96
- [02:28:31.318] [1] [INFO] SCREEN DPI: 96
- [02:28:33.664] [1] [INFO] SCREEN DPI: 96
- [02:28:33.664] [1] [INFO] SCREEN DPI: 96
- [02:28:33.664] [1] [INFO] SCREEN DPI: 96
- [02:28:33.664] [1] [INFO] SCREEN DPI: 96
- [02:28:34.954] [1] [INFO] SCREEN DPI: 96
- [02:28:34.955] [1] [INFO] SCREEN DPI: 96
- [02:28:34.955] [1] [INFO] SCREEN DPI: 96
- [02:28:34.955] [1] [INFO] SCREEN DPI: 96
- [02:29:11.044] [1] [INFO] SCREEN DPI: 96
- [02:29:11.045] [1] [INFO] SCREEN DPI: 96
- [02:29:11.045] [1] [INFO] SCREEN DPI: 96
- [02:29:11.045] [1] [INFO] SCREEN DPI: 96
- [02:29:13.079] [1] [INFO] [BiggerCapacity] Bed - multiplier 20, new capacity 400000
- [02:29:44.507] [1] [INFO] SCREEN DPI: 96
- [02:29:44.508] [1] [INFO] SCREEN DPI: 96
- [02:29:44.508] [1] [INFO] SCREEN DPI: 96
- [02:29:44.508] [1] [INFO] SCREEN DPI: 96
- [02:29:53.374] [1] [INFO] Average frame time: 0.01676088
- [02:29:53.432] [1] [INFO] Deleting old autosave: C:\Users\Chara\Documents\Klei\OxygenNotIncluded\save_files/auto_save\The Spacefaring Spacepad Cycle 2.sav
- [02:29:54.089] [1] [INFO] Saved to [C:\Users\Chara\Documents\Klei\OxygenNotIncluded\save_files/auto_save/Prosperous Cantaloupe Cycle 4.sav]
- Consumed save event
- Attempt save to C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods\Steam\1808602247\Prosperous Cantaloupe Cycle 4.sav
- [02:30:07.524] [1] [INFO] [BiggerCapacity] WashBasin - multiplier 20, new capacity 400000
- [02:30:12.035] [1] [INFO] [BiggerCapacity] WashBasin - multiplier 20, new capacity 400000
- [02:30:20.594] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
- [02:30:20.793] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
- [02:30:20.859] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
- [02:30:20.956] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
- [02:30:20.996] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
- [02:30:21.759] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
- [02:32:43.938] [1] [WARNING] Unable to find proper string for KKeyCode: DownArrow using key_code.ToString()
- [02:32:55.963] [1] [INFO] SCREEN DPI: 96
- [02:32:55.964] [1] [INFO] SCREEN DPI: 96
- [02:32:55.964] [1] [INFO] SCREEN DPI: 96
- [02:32:55.964] [1] [INFO] SCREEN DPI: 96
- [02:33:05.560] [1] [WARNING] Unable to find proper string for KKeyCode: DownArrow using key_code.ToString()
- [02:34:13.353] [1] [INFO] SCREEN DPI: 96
- [02:34:13.354] [1] [INFO] SCREEN DPI: 96
- [02:34:13.354] [1] [INFO] SCREEN DPI: 96
- [02:34:13.354] [1] [INFO] SCREEN DPI: 96
- [02:34:26.488] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
- [02:34:26.816] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
- [02:34:27.201] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
- [02:34:27.375] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
- [02:34:27.878] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
- [02:34:28.142] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
- [02:34:28.756] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
- [02:34:28.790] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
- [02:35:07.570] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
- [02:35:07.752] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
- [02:35:27.742] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
- [02:35:28.464] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
- [02:35:29.559] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
- [02:35:30.298] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
- [02:35:33.346] [1] [INFO] [BiggerCapacity] Door - multiplier 20, new capacity 400000
- [02:36:01.299] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
- [02:36:08.676] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
- [02:36:12.274] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.OnRefreshData (object) [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:469
- at SimpleInfoScreen.<OnRefreshDataDelegate>m__5 (SimpleInfoScreen,object) [0x00000] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:295
- at EventSystem/IntraObjectHandler`1<SimpleInfoScreen>.Trigger (UnityEngine.GameObject,object) <0x0018a>
- at EventSystem.Trigger (UnityEngine.GameObject,int,object) [0x00067] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\EventSystem.cs:140
- at KMonoBehaviour.Trigger (int,object) [0x00030] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:409
- at DetailsScreen.OnRefreshData (object) [0x00043] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\DetailsScreen.cs:254
- at DetailsScreen.<OnRefreshDataDelegate>m__3 (DetailsScreen,object) [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\DetailsScreen.cs:76
- at EventSystem/IntraObjectHandler`1<DetailsScreen>.Trigger (UnityEngine.GameObject,object) <0x0018a>
- at EventSystem.Trigger (UnityEngine.GameObject,int,object) [0x00067] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\EventSystem.cs:140
- at KMonoBehaviour.Trigger (int,object) [0x00030] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:409
- at CellSelectionObject.UpdateValues () [0x000da] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\CellSelectionObject.cs:174
- at CellSelectionObject.OnObjectSelected (object) [0x0004a] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\CellSelectionObject.cs:282
- at DetailsScreen.Refresh (UnityEngine.GameObject) [0x00033] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\DetailsScreen.cs:271
- at RootMenu.OnSelectObject (object) [0x000ae] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\screens\RootMenu.cs:123
- at EventSystem.Trigger (UnityEngine.GameObject,int,object) [0x00166] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\EventSystem.cs:164
- at KMonoBehaviour.Trigger (int,object) [0x00030] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:409
- at SelectTool.Select (KSelectable,bool) [0x00167] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\InterfaceTools\SelectTool.cs:472
- at SelectTool.OnLeftClickDown (UnityEngine.Vector3) [0x0003b] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\InterfaceTools\SelectTool.cs:479
- at PlayerController.OnKeyDown (KButtonEvent) [0x000de] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\PlayerController.cs:256
- at KInputHandler.HandleKeyDown (KButtonEvent) [0x00025] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\input\KInputHandler.cs:136
- at KInputHandler.HandleKeyDown (KButtonEvent) [0x00098] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\input\KInputHandler.cs:146
- at KInputHandler.HandleEvent (KInputEvent) [0x00014] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\input\KInputHandler.cs:123
- at KInputController.Dispatch () [0x00023] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\input\KInputController.cs:309
- at KInputManager.Dispatch () [0x00020] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\input\KInputManager.cs:63
- at KInputManager.Update () [0x0003c] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\input\KInputManager.cs:52
- at GameInputManager.Update () [0x0000d] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\input\GameInputManager.cs:62
- at Global.Update () [0x00007] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\Global.cs:500
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.326] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.346] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.369] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.389] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.411] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.432] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.453] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.473] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.493] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.513] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.534] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.555] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.575] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.596] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.616] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.636] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.663] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.684] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.704] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.725] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.745] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.766] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.786] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.839] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.871] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.898] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.923] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:12.955] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.007] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.034] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.057] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.083] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.104] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.125] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.146] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.166] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.186] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.207] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.230] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.255] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.278] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.300] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.320] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.340] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.360] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.381] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.401] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.422] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.443] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.464] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.486] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.506] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.650] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.672] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.694] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.716] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.738] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.761] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.783] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.805] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:13.826] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
- NullReferenceException: Object reference not set to an instance of an object
- at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
- at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
- at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
- at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
- (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
- [02:36:14.926] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
- [02:36:15.109] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
- [02:36:15.277] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
- [02:36:15.491] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
- [02:36:15.910] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
- [02:36:16.126] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
- [02:36:16.426] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
- [02:36:16.636] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
- [02:36:16.975] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
- [02:36:17.177] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
- Unloading 2 Unused Serialized files (Serialized files now loaded: 4)
- System memory in use before: 0.51 GB.
- System memory in use after: 0.52 GB.
- Unloading 268 unused Assets to reduce memory usage. Loaded Objects now: 108005.
- Total: 369.759900 ms (FindLiveObjects: 11.158800 ms CreateObjectMapping: 6.572400 ms MarkObjects: 350.921500 ms DeleteObjects: 1.106500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 4)
- System memory in use before: 0.51 GB.
- System memory in use after: 0.52 GB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 108005.
- Total: 350.083100 ms (FindLiveObjects: 8.129600 ms CreateObjectMapping: 6.746800 ms MarkObjects: 334.878800 ms DeleteObjects: 0.326400 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 4)
- [02:37:04.081] [1] [WARNING] Failed to Unsubscribe event handler: STATIC.Void <MarkStatusItemRendererDirtyDelegate>m__0(Game, System.Object)
- Not subscribed to event
- UnloadTime: 161.615300 ms
- [02:37:04.260] [1] [INFO] SCREEN DPI: 96
- System memory in use before: 476.8 MB.
- System memory in use after: 474.9 MB.
- Unloading 6924 unused Assets to reduce memory usage. Loaded Objects now: 47565.
- Total: 173.734400 ms (FindLiveObjects: 4.313700 ms CreateObjectMapping: 3.906000 ms MarkObjects: 160.906100 ms DeleteObjects: 4.607400 ms)
- [02:37:04.535] [1] [INFO] -- MAIN MENU --
- [02:37:04.695] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1027 @ 60, fullscreen: False
- [02:37:04.702] [1] [INFO] SCREEN DPI: 96
- [02:37:04.703] [1] [INFO] SCREEN DPI: 96
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