stardreamos

error with mod (UPDATED)

Jul 20th, 2019
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/Mono/etc'
  3. PlayerConnection initialized from C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data (debug = 0)
  4. PlayerConnection initialized network socket : 0.0.0.0 55434
  5. Multi-casting "[IP] 10.0.0.15 [Port] 55434 [Flags] 2 [Guid] 2154464605 [EditorId] 1922046849 [Version] 1048832 [Id] WindowsPlayer(Lor) [Debug] 0 [PackageName] WindowsPlayer" to [225.0.0.222:54997]...
  6. Started listening to [0.0.0.0:55434]
  7. PlayerConnection already initialized - listening to [0.0.0.0:55434]
  8. Initialize engine version: 2018.2.20f1 (cef3e6c0c622)
  9. GfxDevice: creating device client; threaded=1
  10. Direct3D:
  11. Version: Direct3D 11.0 [level 11.0]
  12. Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
  13. Vendor:
  14. VRAM: 2017 MB
  15. Driver: 23.21.13.8813
  16. Begin MonoManager ReloadAssembly
  17. - Completed reload, in 0.322 seconds
  18. <RI> Initializing input.
  19.  
  20. <RI> Input initialized.
  21.  
  22. <RI> Initialized touch support.
  23.  
  24. The referenced script on this Behaviour (Game Object 'SaveGame') is missing!
  25.  
  26. (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 1775)
  27.  
  28. UnloadTime: 0.668200 ms
  29. [02:27:40.127] [1] [INFO] Starting up with a resolution of 1920x1080 @60hz (fullscreen: False)
  30. [02:27:40.235] [1] [INFO] Found player prefs resolution 1920x1027 @60hz (fullscreen: False)
  31. [02:27:40.235] [1] [INFO] Applying resolution 1920x1027 @60hz (fullscreen: False)
  32. [02:27:40.271] [1] [INFO] preview Build: LU-353781
  33. SYSTEM INFO:
  34. Platform=WindowsPlayer
  35. OSname=Windows 10 (10.0.0) 64bit
  36. OSversion=10.0.17763.0
  37. CPUmodel=Inspiron 620 (Dell Inc.)
  38. CPUdeviceType=Desktop
  39. CPUarch=AMD64
  40. ProcBits=64
  41. CPUcount=4
  42. CPUtype=Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz
  43. SystemMemoryMegs=6126
  44. GPUgraphicsDeviceID=4992
  45. GPUname=NVIDIA GeForce GTX 750 Ti
  46. GPUgraphicsDeviceType=Direct3D11
  47. GPUgraphicsDeviceVendor=NVIDIA
  48. GPUgraphicsDeviceVendorID=4318
  49. GPUgraphicsDeviceVersion=Direct3D 11.0 [level 11.0]
  50. GPUmemoryMegs=2017
  51. GPUgraphicsMultiThreaded=False
  52. GPUgraphicsShaderLevel=50
  53. GPUmaxTextureSize=16384
  54. GPUnpotSupport=Full
  55. GPUsupportedRenderTargetCount=8
  56. GPUsupports2DArrayTextures=True
  57. GPUsupports3DTextures=True
  58. GPUsupportsComputeShaders=True
  59. GPUsupportsImageEffects=True
  60. GPUsupportsInstancing=True
  61. GPUsupportsRenderToCubemap=True
  62. GPUsupportsShadows=True
  63. GPUsupportsSparseTextures=True
  64. System Language=English
  65. [02:27:40.963] [1] [INFO] Initializing at 2019-07-21 02:27:40.962
  66. [02:27:40.963] [1] [INFO] Save path: C:\Users\Chara\Documents\Klei\OxygenNotIncluded
  67. [02:27:41.357] [1] [INFO] Load mod database
  68. [02:27:41.512] [1] [INFO] ModLoader.dll failed to load. Either it is not present or it encountered an error
  69. [02:27:41.513] [1] [INFO] Load content (DLL) for mods:
  70. [02:27:41.516] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
  71. [02:27:41.517] [1] [INFO] Loading MOD dll: BuildableAETN.dll
  72. [02:27:41.646] [1] [INFO] Buildable AETN
  73. [02:27:41.647] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
  74. [02:27:41.648] [1] [INFO] Loading MOD dll: PlayerControlledSwitch.dll
  75. [02:27:41.651] [1] [INFO] Player Controlled Switch
  76. [02:27:41.652] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
  77. [02:27:41.653] [1] [INFO] Loading MOD dll: NoOverheat.dll
  78. [02:27:41.660] [1] [INFO] NoOverheat永不过热
  79. [02:27:41.661] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
  80. [02:27:41.661] [1] [INFO] Loading MOD dll: NoLongCommutes.dll
  81. [02:27:41.666] [1] [INFO] No 'Long Commutes'
  82. [02:27:41.667] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
  83. [02:27:41.667] [1] [INFO] Loading MOD dll: OniStatsCap.dll
  84. [02:27:41.690] [1] [INFO] Stats Unlimited
  85. [02:27:41.690] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
  86. [02:27:41.691] [1] [INFO] Loading MOD dll: BiggerCapacity.dll
  87. [02:27:41.754] [1] [INFO] [BiggerCapacity] OnLoad
  88. [02:27:41.754] [1] [INFO] [BiggerCapacity] Announce harmony patches
  89. [02:27:41.754] [1] [INFO] [BiggerCapacity] -> Game.OnSpawn
  90. [02:27:41.754] [1] [INFO] [BiggerCapacity] -> Battery.OnSpawn
  91. [02:27:41.754] [1] [INFO] [BiggerCapacity] -> Storage.OnSpawn
  92. [02:27:41.754] [1] [INFO] [BiggerCapacity] -> FuelTank.MaxCapacity
  93. [02:27:41.754] [1] [INFO] [BiggerCapacity] -> OxidizerTank.MaxCapacity
  94. [02:27:41.755] [1] [INFO] [BiggerCapacity] Loading config.json
  95. [02:27:41.760] [1] [INFO] Bigger Capacity
  96. [02:27:41.761] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
  97. [02:27:41.762] [1] [INFO] Loading MOD dll: BlackHoleGarbageDisposal.dll
  98. [02:27:41.766] [1] [INFO] Black Hole Garbage Disposal
  99. [02:27:41.767] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
  100. [02:27:41.768] [1] [INFO] Loading MOD dll: SteelLadder.dll
  101. [02:27:41.775] [1] [INFO] Steel Ladder
  102. [02:27:41.776] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
  103. [02:27:41.776] [1] [INFO] Loading MOD dll: NoLeakyWalls.dll
  104. [02:27:41.783] [1] [INFO] No Leaky Walls
  105. [02:27:41.784] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
  106. [02:27:41.785] [1] [INFO] Loading MOD dll: FreeCamera.dll
  107. [02:27:41.800] [1] [INFO] FreeCamera
  108. [02:27:41.801] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
  109. [02:27:41.801] [1] [INFO] Loading MOD dll: OniFluidShipping.dll
  110. [02:27:41.805] [1] [INFO] Fluid Shipping
  111. [02:27:41.805] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
  112. [02:27:41.806] [1] [INFO] Loading MOD dll: ResetBuildPriority.dll
  113. [02:27:41.813] [1] [INFO] Reset Build Priority
  114. [02:27:41.814] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
  115. [02:27:41.814] [1] [INFO] Loading MOD dll: NeonEden.dll
  116. [02:27:41.818] [1] [INFO] Neon Eden
  117. [02:27:41.819] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
  118. [02:27:41.819] [1] [INFO] Loading MOD dll: Common.dll
  119. [02:27:41.821] [1] [INFO] Loading MOD dll: GasOverlay.dll
  120. [02:27:41.826] [1] [INFO] GasOverlay
  121. [02:27:41.827] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
  122. [02:27:41.828] [1] [INFO] Loading MOD dll: SuperWireMod.dll
  123. [02:27:41.832] [1] [INFO] Wire
  124. [02:27:41.833] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
  125. [02:27:41.833] [1] [INFO] Loading MOD dll: RoomSize.dll
  126. [02:27:41.870] [1] [INFO] Room Size
  127. [02:27:41.870] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
  128. [02:27:41.871] [1] [INFO] Loading MOD dll: NoDamage.dll
  129. [02:27:41.881] [1] [INFO] No Damage
  130. [02:27:41.881] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
  131. [02:27:41.882] [1] [INFO] Loading MOD dll: Newtonsoft.Json.dll
  132. [02:27:41.883] [1] [INFO] Loading MOD dll: TeleStorage.dll
  133. [02:27:41.931] [1] [INFO] Advanced Storage [Launch Upgrade]
  134. [02:27:41.931] [1] [INFO] Using built-in mod system...looking for DLL mods in C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods/
  135. [02:27:41.932] [1] [INFO] Loading MOD dll: InsulatedJacket.dll
  136. [02:27:41.938] [1] [INFO] Insulated Jacket [Launch Upgrade]
  137. [02:27:41.938] [1] [INFO] Load content (Animation) for mods:
  138. [02:27:41.938] [1] [INFO] Buildable AETN
  139. [02:27:41.938] [1] [INFO] Player Controlled Switch
  140. [02:27:41.938] [1] [INFO] NoOverheat永不过热
  141. [02:27:41.938] [1] [INFO] No 'Long Commutes'
  142. [02:27:41.938] [1] [INFO] Stats Unlimited
  143. [02:27:41.938] [1] [INFO] Bigger Capacity
  144. [02:27:41.938] [1] [INFO] Black Hole Garbage Disposal
  145. [02:27:41.939] [1] [INFO] Steel Ladder
  146. [02:27:41.939] [1] [INFO] No Leaky Walls
  147. [02:27:41.939] [1] [INFO] FreeCamera
  148. [02:27:41.939] [1] [INFO] Fluid Shipping
  149. [02:27:41.939] [1] [INFO] Reset Build Priority
  150. [02:27:41.939] [1] [INFO] Neon Eden
  151. [02:27:41.939] [1] [INFO] GasOverlay
  152. [02:27:41.939] [1] [INFO] Wire
  153. [02:27:41.939] [1] [INFO] Room Size
  154. [02:27:41.939] [1] [INFO] No Damage
  155. [02:27:41.976] [1] [INFO] Advanced Storage [Launch Upgrade]
  156. [02:27:41.983] [1] [INFO] Insulated Jacket [Launch Upgrade]
  157. [02:27:41.983] [1] [INFO] Load content (Strings) for mods:
  158. [02:27:41.983] [1] [INFO] Buildable AETN
  159. [02:27:41.983] [1] [INFO] Player Controlled Switch
  160. [02:27:41.983] [1] [INFO] NoOverheat永不过热
  161. [02:27:41.983] [1] [INFO] No 'Long Commutes'
  162. [02:27:41.983] [1] [INFO] Stats Unlimited
  163. [02:27:41.983] [1] [INFO] Bigger Capacity
  164. [02:27:41.983] [1] [INFO] Black Hole Garbage Disposal
  165. [02:27:41.983] [1] [INFO] Steel Ladder
  166. [02:27:41.983] [1] [INFO] No Leaky Walls
  167. [02:27:41.983] [1] [INFO] FreeCamera
  168. [02:27:41.983] [1] [INFO] Fluid Shipping
  169. [02:27:41.983] [1] [INFO] Reset Build Priority
  170. [02:27:41.983] [1] [INFO] Neon Eden
  171. [02:27:41.984] [1] [INFO] GasOverlay
  172. [02:27:41.984] [1] [INFO] Wire
  173. [02:27:41.984] [1] [INFO] Room Size
  174. [02:27:41.984] [1] [INFO] No Damage
  175. [02:27:41.984] [1] [INFO] Advanced Storage [Launch Upgrade]
  176. [02:27:41.984] [1] [INFO] Insulated Jacket [Launch Upgrade]
  177. [02:27:42.128] [1] [INFO] Distribution platform: Steam
  178. [02:27:42.128] [1] [INFO] Localization.Initialize!
  179. [02:27:42.130] [1] [INFO] Load content (Translation) for mods:
  180. [02:27:42.130] [1] [INFO] Buildable AETN
  181. [02:27:42.131] [1] [INFO] Player Controlled Switch
  182. [02:27:42.131] [1] [INFO] NoOverheat永不过热
  183. [02:27:42.131] [1] [INFO] No 'Long Commutes'
  184. [02:27:42.131] [1] [INFO] Stats Unlimited
  185. [02:27:42.131] [1] [INFO] Bigger Capacity
  186. [02:27:42.131] [1] [INFO] Black Hole Garbage Disposal
  187. [02:27:42.131] [1] [INFO] Steel Ladder
  188. [02:27:42.131] [1] [INFO] No Leaky Walls
  189. [02:27:42.131] [1] [INFO] FreeCamera
  190. [02:27:42.131] [1] [INFO] Fluid Shipping
  191. [02:27:42.131] [1] [INFO] Reset Build Priority
  192. [02:27:42.131] [1] [INFO] Neon Eden
  193. [02:27:42.131] [1] [INFO] GasOverlay
  194. [02:27:42.131] [1] [INFO] Wire
  195. [02:27:42.131] [1] [INFO] Room Size
  196. [02:27:42.131] [1] [INFO] No Damage
  197. [02:27:42.131] [1] [INFO] Advanced Storage [Launch Upgrade]
  198. [02:27:42.131] [1] [INFO] Insulated Jacket [Launch Upgrade]
  199. [02:27:42.131] [1] [INFO] Register mods/Local/ and mods/Dev as mod distribution platforms
  200. [02:27:42.137] [1] [INFO] Logged into Steam with ID:76561198036253145, NAME:Luna
  201. [02:27:42.138] [1] [INFO] [Account] Requesting auth ticket from Steam
  202. [02:27:42.159] [1] [INFO] Load content (LayerableFiles) for mods:
  203. [02:27:42.159] [1] [INFO] Buildable AETN
  204. [02:27:42.159] [1] [INFO] Player Controlled Switch
  205. [02:27:42.159] [1] [INFO] NoOverheat永不过热
  206. [02:27:42.159] [1] [INFO] No 'Long Commutes'
  207. [02:27:42.159] [1] [INFO] Stats Unlimited
  208. [02:27:42.159] [1] [INFO] Bigger Capacity
  209. [02:27:42.159] [1] [INFO] Black Hole Garbage Disposal
  210. [02:27:42.159] [1] [INFO] Steel Ladder
  211. [02:27:42.159] [1] [INFO] No Leaky Walls
  212. [02:27:42.159] [1] [INFO] FreeCamera
  213. [02:27:42.159] [1] [INFO] Fluid Shipping
  214. [02:27:42.159] [1] [INFO] Reset Build Priority
  215. [02:27:42.159] [1] [INFO] Neon Eden
  216. [02:27:42.159] [1] [INFO] GasOverlay
  217. [02:27:42.159] [1] [INFO] Wire
  218. [02:27:42.159] [1] [INFO] Room Size
  219. [02:27:42.160] [1] [INFO] No Damage
  220. [02:27:42.160] [1] [INFO] Advanced Storage [Launch Upgrade]
  221. [02:27:42.160] [1] [INFO] Insulated Jacket [Launch Upgrade]
  222. [02:27:43.282] [2] [INFO] [Account] Got login for user KU_idl-GMF-
  223. [02:27:43.946] [1] [INFO] === GeneratedBuildings.LoadGeneratedBuildings Prefix === MassiveHeatSink
  224. [02:27:44.005] [1] [INFO] === Db.Initialize loaded === MassiveHeatSink
  225. [02:27:44.137] [1] [INFO] === RoomSizeMod_RoomTypes Postfix ===
  226. [02:27:44.137] [1] [INFO] === RoomSizeMod_ChangeRoomMaximumSize(PlumbedBathroom) ===
  227. [02:27:44.137] [1] [INFO] === RoomSizeMod_ChangeRoomMaximumSize(Latrine) ===
  228. [02:27:44.137] [1] [INFO] === RoomSizeMod_ChangeRoomMaximumSize(Bedroom) ===
  229. [02:27:44.138] [1] [INFO] === RoomSizeMod_ChangeRoomMaximumSize(Barracks) ===
  230. [02:27:44.138] [1] [INFO] === RoomSizeMod_ChangeRoomMaximumSize(GreatHall) ===
  231. [02:27:44.138] [1] [INFO] === RoomSizeMod_ChangeRoomMaximumSize(MessHall) ===
  232. [02:27:44.138] [1] [INFO] === RoomSizeMod_ChangeRoomMaximumSize(Hospital) ===
  233. [02:27:44.138] [1] [INFO] === RoomSizeMod_ChangeRoomMaximumSize(MassageClinic) ===
  234. [02:27:44.138] [1] [INFO] === RoomSizeMod_ChangeRoomMaximumSize(PowerPlant) ===
  235. [02:27:44.138] [1] [INFO] === RoomSizeMod_ChangeRoomMaximumSize(Farm) ===
  236. [02:27:44.138] [1] [INFO] === RoomSizeMod_ChangeRoomMaximumSize(CreaturePen) ===
  237. [02:27:44.138] [1] [INFO] === RoomSizeMod_ChangeRoomMaximumSize(RecRoom) ===
  238. [02:27:44.176] [1] [WARNING] Status item 'DesalinatorNeedsEmptying' references a missing icon: status_item_desalinator_needs_emptying
  239. [02:27:44.943] [1] [INFO] === MassiveHeatSinkConfig.CreateBuildingDef loaded === MassiveHeatSink
  240. [02:27:44.943] [1] [INFO] === MassiveHeatSinkConfig.CreateBuildingDef loaded === MassiveHeatSink
  241. Unloading 5 Unused Serialized files (Serialized files now loaded: 4)
  242. System memory in use before: 235.0 MB.
  243. System memory in use after: 236.5 MB.
  244.  
  245. Unloading 609 unused Assets to reduce memory usage. Loaded Objects now: 39063.
  246. Total: 86.759900 ms (FindLiveObjects: 3.118200 ms CreateObjectMapping: 1.791400 ms MarkObjects: 80.711600 ms DeleteObjects: 1.137700 ms)
  247.  
  248. Unloading 3 Unused Serialized files (Serialized files now loaded: 4)
  249. UnloadTime: 5.632200 ms
  250. [02:27:46.952] <<-- CaiLib -->> Loaded << No 'Long Commutes' >> with version << 1 >>
  251. [02:27:46.997] [1] [INFO] Stats Unlimited mod - Initialize. (Version: 3)
  252. [02:27:46.999] <<-- CaiLib -->> Loaded << Steel Ladder >> with version << 3 >>
  253. [02:27:46.999] <<-- CaiLib -->> Loaded << No Leaky Walls >> with version << 2 >>
  254. [02:27:47.006] [1] [INFO] SCREEN DPI: 96
  255. System memory in use before: 306.9 MB.
  256. System memory in use after: 309.2 MB.
  257.  
  258. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 40942.
  259. Total: 91.968200 ms (FindLiveObjects: 3.314900 ms CreateObjectMapping: 2.005900 ms MarkObjects: 86.477500 ms DeleteObjects: 0.168700 ms)
  260.  
  261. [02:27:47.168] [1] [INFO] -- MAIN MENU --
  262. Common: Set FileWatcher on C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods\Steam\1737859934\Config.json
  263. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  264. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  265. UnityEngine.Logger:Log(LogType, Object)
  266. UnityEngine.Debug:Log(Object)
  267. Common.Logger:Log(Object)
  268. Common.Logger:LogDebug(Object)
  269. Common.ConfigWatcher`1:InitWatcher(String, String)
  270. Common.ConfigWatcher`1:.ctor(String, String, Action`1)
  271. Common.Core:WatchConfig(String, Action`1)
  272. GasOverlay.SplashMessageScreen_OnSpawn:Postfix()
  273. SplashMessageScreen:OnSpawn_Patch1(Object)
  274. KMonoBehaviour:Spawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:284)
  275. KMonoBehaviour:Start() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:242)
  276.  
  277. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs Line: 284)
  278.  
  279. GasOverlay: Config loaded.
  280. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  281. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  282. UnityEngine.Logger:Log(LogType, Object)
  283. UnityEngine.Debug:Log(Object)
  284. Common.Logger:Log(Object)
  285. GasOverlay.SplashMessageScreen_OnSpawn:LoadConfig(Config)
  286. GasOverlay.SplashMessageScreen_OnSpawn:Postfix()
  287. SplashMessageScreen:OnSpawn_Patch1(Object)
  288. KMonoBehaviour:Spawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:284)
  289. KMonoBehaviour:Start() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:242)
  290.  
  291. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs Line: 284)
  292.  
  293. [02:27:47.359] [1] [INFO] Initialising UGC Service
  294. [02:27:47.375] [1] [INFO] Initialising Achievement Service
  295. [02:27:47.414] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1027 @ 60, fullscreen: False
  296. [02:27:47.421] [1] [INFO] SCREEN DPI: 96
  297. [02:27:47.421] [1] [INFO] SCREEN DPI: 96
  298. [02:27:47.491] [1] [INFO] Achievement Service setup complete
  299. [02:27:47.492] [1] [INFO] RequestCurrentStats True
  300. [02:27:47.720] [1] [INFO] OnUserStatsReceived k_EResultOK 76561198036253145
  301. [02:27:47.722] [1] [INFO] test_0 True locked
  302. [02:27:47.723] [1] [INFO] [hidden] You Did It!: You did the thing.
  303. [02:27:47.724] [1] [INFO] test_1 True locked
  304. [02:27:47.724] [1] [INFO] [hidden] You Did That Too!: You're doing things left and right.
  305. [02:27:47.828] [1] [INFO] publishing mod Heavy Batteries
  306. [02:27:47.830] [1] [INFO] download preview file
  307. [02:27:47.835] [1] [INFO] load preview image of size 878449 bytes...loaded 878449
  308. [02:27:47.870] [1] [INFO] publishing mod Wire
  309. [02:27:47.870] [1] [INFO] download preview file
  310. [02:27:47.871] [1] [INFO] load preview image of size 4608 bytes...loaded 4608
  311. [02:27:47.871] [1] [INFO] publishing mod GasOverlay
  312. [02:27:47.871] [1] [INFO] download preview file
  313. [02:27:47.901] [1] [INFO] load preview image of size 6796036 bytes...loaded 6796036
  314. [02:27:47.902] [1] [INFO] publishing mod Fluid Shipping
  315. [02:27:47.902] [1] [INFO] download preview file
  316. [02:27:47.907] [1] [INFO] load preview image of size 722209 bytes...loaded 722209
  317. [02:27:47.924] [1] [INFO] publishing mod Stats Unlimited
  318. [02:27:47.925] [1] [INFO] download preview file
  319. [02:27:47.925] [1] [INFO] load preview image of size 237337 bytes...loaded 237337
  320. [02:27:47.931] [1] [INFO] publishing mod Buildable AETN
  321. [02:27:47.931] [1] [INFO] download preview file
  322. [02:27:47.932] [1] [INFO] load preview image of size 258085 bytes...loaded 258085
  323. [02:27:47.939] [1] [INFO] publishing mod No Leaky Walls
  324. [02:27:47.939] [1] [INFO] download preview file
  325. [02:27:47.942] [1] [INFO] load preview image of size 707276 bytes...loaded 707276
  326. [02:27:47.963] [1] [INFO] publishing mod FreeCamera
  327. [02:27:47.963] [1] [INFO] download preview file
  328. [02:27:47.966] [1] [INFO] load preview image of size 582510 bytes...loaded 582510
  329. [02:27:47.984] [1] [INFO] publishing mod Black Hole Garbage Disposal
  330. [02:27:47.984] [1] [INFO] download preview file
  331. [02:27:47.985] [1] [INFO] load preview image of size 170396 bytes...loaded 170396
  332. [02:27:48.007] [1] [INFO] publishing mod Room Size
  333. [02:27:48.007] [1] [INFO] download preview file
  334. [02:27:48.008] [1] [INFO] load preview image of size 213749 bytes...loaded 213749
  335. [02:27:48.015] [1] [INFO] publishing mod Steel Ladder
  336. [02:27:48.015] [1] [INFO] download preview file
  337. [02:27:48.018] [1] [INFO] load preview image of size 548091 bytes...loaded 548091
  338. [02:27:48.035] [1] [INFO] publishing mod Liquid Bottler
  339. [02:27:48.035] [1] [INFO] download preview file
  340. [02:27:48.035] [1] [INFO] load preview image of size 183234 bytes...loaded 183234
  341. [02:27:48.040] [1] [INFO] publishing mod No 'Long Commutes'
  342. [02:27:48.041] [1] [INFO] download preview file
  343. [02:27:48.041] [1] [INFO] load preview image of size 7016 bytes...loaded 7016
  344. [02:27:48.042] [1] [INFO] publishing mod NoOverheat永不过热
  345. [02:27:48.042] [1] [INFO] download preview file
  346. [02:27:48.044] [1] [INFO] load preview image of size 315228 bytes...loaded 315228
  347. [02:27:48.077] [1] [INFO] publishing mod Reset Build Priority
  348. [02:27:48.077] [1] [INFO] download preview file
  349. [02:27:48.081] [1] [INFO] load preview image of size 733994 bytes...loaded 733994
  350. [02:27:48.107] [1] [INFO] publishing mod Player Controlled Switch
  351. [02:27:48.107] [1] [INFO] download preview file
  352. [02:27:48.108] [1] [INFO] load preview image of size 195295 bytes...loaded 195295
  353. [02:27:48.133] [1] [INFO] publishing mod Bigger Capacity
  354. [02:27:48.133] [1] [INFO] download preview file
  355. [02:27:48.135] [1] [INFO] load preview image of size 457851 bytes...loaded 457851
  356. [02:27:48.150] [1] [INFO] publishing mod No Damage
  357. [02:27:48.150] [1] [INFO] download preview file
  358. [02:27:48.151] [1] [INFO] load preview image of size 378095 bytes...loaded 378095
  359. [02:27:48.160] [1] [INFO] publishing mod Advanced Storage [Launch Upgrade]
  360. [02:27:48.161] [1] [INFO] download preview file
  361. [02:27:48.167] [1] [INFO] load preview image of size 1438824 bytes...loaded 1438824
  362. [02:27:48.210] [1] [INFO] publishing mod Insulated Jacket [Launch Upgrade]
  363. [02:27:48.210] [1] [INFO] download preview file
  364. [02:27:48.218] [1] [INFO] load preview image of size 1697970 bytes...loaded 1697970
  365. [02:27:48.266] [1] [INFO] publishing mod Neon Eden
  366. [02:27:48.267] [1] [INFO] download preview file
  367. [02:27:48.270] [1] [INFO] load preview image of size 659044 bytes...loaded 659044
  368. [02:27:48.320] [1] [INFO] Subscribe to mod Heavy Batteries
  369. [02:27:48.320] [1] [INFO] Already subscribed mod: Heavy Batteries
  370. [02:27:48.324] [1] [INFO] Subscribe to mod Wire
  371. [02:27:48.324] [1] [INFO] Already subscribed mod: Wire
  372. [02:27:48.327] [1] [INFO] Subscribe to mod GasOverlay
  373. [02:27:48.327] [1] [INFO] Already subscribed mod: GasOverlay
  374. [02:27:48.356] [1] [INFO] Subscribe to mod Fluid Shipping
  375. [02:27:48.356] [1] [INFO] Already subscribed mod: Fluid Shipping
  376. [02:27:48.360] [1] [INFO] Subscribe to mod Stats Unlimited
  377. [02:27:48.360] [1] [INFO] Already subscribed mod: Stats Unlimited
  378. [02:27:48.363] [1] [INFO] Subscribe to mod Buildable AETN
  379. [02:27:48.363] [1] [INFO] Already subscribed mod: Buildable AETN
  380. [02:27:48.365] [1] [INFO] Subscribe to mod No Leaky Walls
  381. [02:27:48.365] [1] [INFO] Already subscribed mod: No Leaky Walls
  382. [02:27:48.369] [1] [INFO] Subscribe to mod FreeCamera
  383. [02:27:48.369] [1] [INFO] Already subscribed mod: FreeCamera
  384. [02:27:48.371] [1] [INFO] Subscribe to mod Black Hole Garbage Disposal
  385. [02:27:48.372] [1] [INFO] Already subscribed mod: Black Hole Garbage Disposal
  386. [02:27:48.375] [1] [INFO] Subscribe to mod Room Size
  387. [02:27:48.375] [1] [INFO] Already subscribed mod: Room Size
  388. [02:27:48.379] [1] [INFO] Subscribe to mod Steel Ladder
  389. [02:27:48.379] [1] [INFO] Already subscribed mod: Steel Ladder
  390. [02:27:48.382] [1] [INFO] Subscribe to mod Liquid Bottler
  391. [02:27:48.382] [1] [INFO] Already subscribed mod: Liquid Bottler
  392. [02:27:48.385] [1] [INFO] Subscribe to mod No 'Long Commutes'
  393. [02:27:48.385] [1] [INFO] Already subscribed mod: No 'Long Commutes'
  394. [02:27:48.420] [1] [INFO] Subscribe to mod NoOverheat永不过热
  395. [02:27:48.420] [1] [INFO] Already subscribed mod: NoOverheat永不过热
  396. [02:27:48.423] [1] [INFO] Subscribe to mod Reset Build Priority
  397. [02:27:48.423] [1] [INFO] Already subscribed mod: Reset Build Priority
  398. [02:27:48.426] [1] [INFO] Subscribe to mod Player Controlled Switch
  399. [02:27:48.426] [1] [INFO] Already subscribed mod: Player Controlled Switch
  400. [02:27:48.429] [1] [INFO] Subscribe to mod Bigger Capacity
  401. [02:27:48.429] [1] [INFO] Already subscribed mod: Bigger Capacity
  402. [02:27:48.431] [1] [INFO] Subscribe to mod No Damage
  403. [02:27:48.431] [1] [INFO] Already subscribed mod: No Damage
  404. [02:27:48.434] [1] [INFO] Subscribe to mod Advanced Storage [Launch Upgrade]
  405. [02:27:48.434] [1] [INFO] Already subscribed mod: Advanced Storage [Launch Upgrade]
  406. [02:27:48.456] [1] [INFO] Subscribe to mod Insulated Jacket [Launch Upgrade]
  407. [02:27:48.456] [1] [INFO] Already subscribed mod: Insulated Jacket [Launch Upgrade]
  408. [02:27:48.459] [1] [INFO] Subscribe to mod Neon Eden
  409. [02:27:48.459] [1] [INFO] Already subscribed mod: Neon Eden
  410. [02:27:48.464] [1] [INFO] Unsubscribe from mod More World Traits
  411. [02:27:48.464] [1] [INFO] ...found it: More World Traits
  412. Unloading 2 Unused Serialized files (Serialized files now loaded: 4)
  413. System memory in use before: 380.5 MB.
  414. System memory in use after: 382.0 MB.
  415.  
  416. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40932.
  417. Total: 97.184800 ms (FindLiveObjects: 3.324000 ms CreateObjectMapping: 1.363600 ms MarkObjects: 92.392100 ms DeleteObjects: 0.104100 ms)
  418.  
  419. Unloading 5 Unused Serialized files (Serialized files now loaded: 4)
  420. UnloadTime: 3.254300 ms
  421. System memory in use before: 396.9 MB.
  422. System memory in use after: 400.9 MB.
  423.  
  424. Unloading 151 unused Assets to reduce memory usage. Loaded Objects now: 52151.
  425. Total: 124.202200 ms (FindLiveObjects: 3.762700 ms CreateObjectMapping: 3.598000 ms MarkObjects: 116.595700 ms DeleteObjects: 0.244400 ms)
  426.  
  427. [02:27:54.553] [1] [INFO] Loading save file: C:\Users\Chara\Documents\Klei\OxygenNotIncluded\save_files/Prosperous Cantaloupe.sav
  428. headerVersion:1, buildVersion:353781, headerSize:162, IsCompressed:True
  429. [02:27:54.553] [1] [INFO] GameInfo: numberOfCycles:2, numberOfDuplicants:3, baseName:Prosperous Cantaloupe, isAutoSave:False, originalSaveName:, saveVersion:7.11
  430. [02:27:54.763] [1] [INFO] Load content (LayerableFiles) for mods:
  431. [02:27:54.763] [1] [INFO] Buildable AETN
  432. [02:27:54.763] [1] [INFO] Player Controlled Switch
  433. [02:27:54.763] [1] [INFO] NoOverheat永不过热
  434. [02:27:54.763] [1] [INFO] No 'Long Commutes'
  435. [02:27:54.763] [1] [INFO] Stats Unlimited
  436. [02:27:54.763] [1] [INFO] Bigger Capacity
  437. [02:27:54.763] [1] [INFO] Black Hole Garbage Disposal
  438. [02:27:54.763] [1] [INFO] Steel Ladder
  439. [02:27:54.764] [1] [INFO] No Leaky Walls
  440. [02:27:54.764] [1] [INFO] FreeCamera
  441. [02:27:54.764] [1] [INFO] Fluid Shipping
  442. [02:27:54.764] [1] [INFO] Reset Build Priority
  443. [02:27:54.764] [1] [INFO] Neon Eden
  444. [02:27:54.764] [1] [INFO] GasOverlay
  445. [02:27:54.764] [1] [INFO] Wire
  446. [02:27:54.764] [1] [INFO] Room Size
  447. [02:27:54.764] [1] [INFO] No Damage
  448. [02:27:54.764] [1] [INFO] Advanced Storage [Launch Upgrade]
  449. [02:27:54.764] [1] [INFO] Insulated Jacket [Launch Upgrade]
  450. [02:27:54.765] [1] [WARNING] Mod footprint of save file doesn't match current mod configuration
  451. [02:27:55.342] [1] [INFO] World settings reload complete!
  452. [02:27:55.480] [1] [INFO] Set world to [worlds/NeonEden] C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/StreamingAssets/worldgen/
  453. [02:27:55.598] [1] [INFO] 29.84981 Level Loaded.... backend
  454. D3D shader create error for vertex shader [0x80070057]
  455. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
  456. UnityEngine.Shader:WarmupAllShaders()
  457. Game:OnPrefabInit_Patch1(Object)
  458. KMonoBehaviour:InitializeComponent() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:132)
  459. KMonoBehaviour:Awake() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:44)
  460. UnityEngine.Object:Internal_InstantiateSingleWithParent_Injected(Object, Transform, Vector3&, Quaternion&)
  461. UnityEngine.Object:Internal_InstantiateSingleWithParent(Object, Transform, Vector3, Quaternion)
  462. UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform)
  463. UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform)
  464. Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\Util.cs:222)
  465. Util:KInstantiate(GameObject, GameObject, String) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\Util.cs:194)
  466. SceneInitializer:PostLoadPrefabs() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SceneInitializer.cs:76)
  467. SaveLoader:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:352)
  468. SaveLoader:Load_Patch1(Object, String)
  469. SaveLoader:OnSpawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:101)
  470. KMonoBehaviour:Spawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:284)
  471. KMonoBehaviour:Start() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:242)
  472.  
  473. [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438]
  474. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs Line: 132)
  475.  
  476. D3D shader create error for vertex shader [0x80070057]
  477. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
  478. UnityEngine.Shader:WarmupAllShaders()
  479. Game:OnPrefabInit_Patch1(Object)
  480. KMonoBehaviour:InitializeComponent() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:132)
  481. KMonoBehaviour:Awake() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:44)
  482. UnityEngine.Object:Internal_InstantiateSingleWithParent_Injected(Object, Transform, Vector3&, Quaternion&)
  483. UnityEngine.Object:Internal_InstantiateSingleWithParent(Object, Transform, Vector3, Quaternion)
  484. UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform)
  485. UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform)
  486. Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\Util.cs:222)
  487. Util:KInstantiate(GameObject, GameObject, String) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\Util.cs:194)
  488. SceneInitializer:PostLoadPrefabs() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SceneInitializer.cs:76)
  489. SaveLoader:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:352)
  490. SaveLoader:Load_Patch1(Object, String)
  491. SaveLoader:OnSpawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:101)
  492. KMonoBehaviour:Spawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:284)
  493. KMonoBehaviour:Start() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:242)
  494.  
  495. [C:\buildslave\unity\build\Runtime/Shaders/ShaderImpl/ShaderState.cpp line 438]
  496. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs Line: 132)
  497.  
  498. Shader warmup: 62 shaders 200 combinations 0.035s
  499. [02:27:56.603] [1] [INFO] SCREEN DPI: 96
  500. [02:27:56.650] [1] [INFO] SCREEN DPI: 96
  501. [02:27:56.785] [1] [INFO] === RoomSizeMod_RoomProber Postfix === Original Max. Room Size: 128
  502. [02:27:56.786] [1] [INFO] === RoomSizeMod_RoomProber Postfix === New Max. Room Size: 900
  503. [02:27:56.788] [1] [INFO] === RoomSizeMod_Game_OnPrefabInit Postfix ===
  504. The referenced script on this Behaviour (Game Object '<null>') is missing!
  505. UnityEngine.Object:Internal_InstantiateSingle_Injected(Object, Vector3&, Quaternion&)
  506. UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
  507. UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
  508. UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform)
  509. UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform)
  510. Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\Util.cs:222)
  511. SaveLoadRoot:Load(GameObject, Vector3, Quaternion, Vector3, IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:243)
  512. SaveLoadRoot:Load(GameObject, IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:235)
  513. SaveManager:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveManager.cs:366)
  514. SaveLoader:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:356)
  515. SaveLoader:Load_Patch1(Object, String)
  516. SaveLoader:OnSpawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:101)
  517. KMonoBehaviour:Spawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:284)
  518. KMonoBehaviour:Start() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:242)
  519.  
  520. [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp line 1775]
  521. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/Util.cs Line: 222)
  522.  
  523. The referenced script on this Behaviour (Game Object 'SaveGame') is missing!
  524. UnityEngine.Object:Internal_InstantiateSingle_Injected(Object, Vector3&, Quaternion&)
  525. UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
  526. UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
  527. UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform)
  528. UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform)
  529. Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\Util.cs:222)
  530. SaveLoadRoot:Load(GameObject, Vector3, Quaternion, Vector3, IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:243)
  531. SaveLoadRoot:Load(GameObject, IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:235)
  532. SaveManager:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveManager.cs:366)
  533. SaveLoader:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:356)
  534. SaveLoader:Load_Patch1(Object, String)
  535. SaveLoader:OnSpawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:101)
  536. KMonoBehaviour:Spawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:284)
  537. KMonoBehaviour:Start() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:242)
  538.  
  539. [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp line 1775]
  540. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/Util.cs Line: 222)
  541.  
  542. The referenced script on this Behaviour (Game Object 'SaveGame') is missing!
  543. UnityEngine.Object:Internal_InstantiateSingle_Injected(Object, Vector3&, Quaternion&)
  544. UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion)
  545. UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
  546. UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform)
  547. UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform)
  548. Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\Util.cs:222)
  549. SaveLoadRoot:Load(GameObject, Vector3, Quaternion, Vector3, IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:243)
  550. SaveLoadRoot:Load(GameObject, IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:235)
  551. SaveManager:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\components\SaveManager.cs:366)
  552. SaveLoader:Load(IReader) (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:356)
  553. SaveLoader:Load_Patch1(Object, String)
  554. SaveLoader:OnSpawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\SaveLoader.cs:101)
  555. KMonoBehaviour:Spawn() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:284)
  556. KMonoBehaviour:Start() (at D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:242)
  557.  
  558. [C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp line 1775]
  559. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/Plugins/Klei/util/Util.cs Line: 222)
  560.  
  561. [02:27:57.941] [1] [INFO] Custom Settings: World=worlds/NeonEden,WorldgenSeed=1974242281,ImmuneSystem=Default,CalorieBurn=Default,Morale=Default,Stress=Default,StressBreaks=Default,CarePackages=Enabled,SandboxMode=Disabled,
  562. [02:27:57.943] [1] [INFO] Loaded [C:\Users\Chara\Documents\Klei\OxygenNotIncluded\save_files/Prosperous Cantaloupe.sav]
  563. [02:27:57.943] [1] [INFO] World Seeds [1974242281/1974242281/1974242281/1974242281]
  564. Consumed load event
  565. Attempt load from C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods\Steam\1808602247\Prosperous Cantaloupe.sav
  566. [02:27:58.050] [1] [INFO] [BiggerCapacity] Loading config.json
  567. [02:27:58.051] [1] [INFO] -- GAME --
  568. Unloading 0 Unused Serialized files (Serialized files now loaded: 4)
  569. [02:27:58.181] [1] [WARNING] Trying to stop a song that isn't playing: Music_ESC_Menu
  570. [02:27:58.207] [1] [WARNING] Insufficient keys to cover root plan menu Max of 12 keys supported but TUNING.BUILDINGS.PLANORDER has 14
  571. [02:27:59.730] [1] [WARNING] Unable to find proper string for KKeyCode: DownArrow using key_code.ToString()
  572. [02:27:59.922] [1] [INFO] [BiggerCapacity] RationBox - multiplier 20, new capacity 400000
  573. [02:28:00.596] [1] [INFO] [BiggerCapacity] LiquidPumpingStation - multiplier 20, new capacity 400000
  574. [02:28:00.600] [1] [INFO] [BiggerCapacity] MineralDeoxidizer - multiplier 20, new capacity 6600
  575. [02:28:00.613] [1] [INFO] [BiggerCapacity] MineralDeoxidizer - multiplier 20, new capacity 6600
  576. [02:28:00.613] [1] [INFO] [BiggerCapacity] MineralDeoxidizer - multiplier 20, new capacity 6600
  577. [02:28:00.614] [1] [INFO] [BiggerCapacity] MineralDeoxidizer - multiplier 20, new capacity 6600
  578. [02:28:00.616] [1] [INFO] [BiggerCapacity] Outhouse - multiplier 20, new capacity 400000
  579. [02:28:00.627] [1] [INFO] [BiggerCapacity] Outhouse - multiplier 20, new capacity 400000
  580. [02:28:00.628] [1] [INFO] [BiggerCapacity] Outhouse - multiplier 20, new capacity 400000
  581. [02:28:00.665] [1] [INFO] [BiggerCapacity] ManualGenerator - multiplier 20, new capacity 400000
  582. [02:28:00.683] [1] [INFO] [BiggerCapacity] Battery - multiplier 20, new capacity 2000000
  583. [02:28:00.906] [1] [WARNING] Unable to find proper string for KKeyCode: Insert using key_code.ToString()
  584. [02:28:00.907] [1] [WARNING] Unable to find proper string for KKeyCode: Insert using key_code.ToString()
  585. [02:28:02.013] [1] [WARNING] ConsumeMouseScroll is true onImmigrantScreen , but activateOnSpawn is disabled. Mouse scrolling might not work properly on this screen.
  586. [02:28:02.206] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1027 @ 60, fullscreen: False
  587. System memory in use before: 501.4 MB.
  588. System memory in use after: 509.5 MB.
  589.  
  590. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 110821.
  591. Total: 323.083300 ms (FindLiveObjects: 9.378700 ms CreateObjectMapping: 7.538500 ms MarkObjects: 305.938900 ms DeleteObjects: 0.226300 ms)
  592.  
  593. [02:28:04.928] [1] [INFO] Stats unlimited: Cached levels: 1000.
  594. [02:28:15.474] [1] [INFO] SCREEN DPI: 96
  595. [02:28:15.818] [1] [INFO] SCREEN DPI: 96
  596. [02:28:15.818] [1] [INFO] SCREEN DPI: 96
  597. [02:28:15.818] [1] [INFO] SCREEN DPI: 96
  598. [02:28:18.703] [1] [INFO] SCREEN DPI: 96
  599. [02:28:18.734] [1] [INFO] SCREEN DPI: 96
  600. [02:28:18.754] [1] [INFO] SCREEN DPI: 96
  601. [02:28:18.768] [1] [WARNING] No food with ID: Rust
  602. [02:28:23.838] [1] [WARNING] Trying to stop a song that isn't playing: Music_SelectDuplicant
  603. [02:28:31.317] [1] [INFO] SCREEN DPI: 96
  604. [02:28:31.317] [1] [INFO] SCREEN DPI: 96
  605. [02:28:31.317] [1] [INFO] SCREEN DPI: 96
  606. [02:28:31.318] [1] [INFO] SCREEN DPI: 96
  607. [02:28:33.664] [1] [INFO] SCREEN DPI: 96
  608. [02:28:33.664] [1] [INFO] SCREEN DPI: 96
  609. [02:28:33.664] [1] [INFO] SCREEN DPI: 96
  610. [02:28:33.664] [1] [INFO] SCREEN DPI: 96
  611. [02:28:34.954] [1] [INFO] SCREEN DPI: 96
  612. [02:28:34.955] [1] [INFO] SCREEN DPI: 96
  613. [02:28:34.955] [1] [INFO] SCREEN DPI: 96
  614. [02:28:34.955] [1] [INFO] SCREEN DPI: 96
  615. [02:29:11.044] [1] [INFO] SCREEN DPI: 96
  616. [02:29:11.045] [1] [INFO] SCREEN DPI: 96
  617. [02:29:11.045] [1] [INFO] SCREEN DPI: 96
  618. [02:29:11.045] [1] [INFO] SCREEN DPI: 96
  619. [02:29:13.079] [1] [INFO] [BiggerCapacity] Bed - multiplier 20, new capacity 400000
  620. [02:29:44.507] [1] [INFO] SCREEN DPI: 96
  621. [02:29:44.508] [1] [INFO] SCREEN DPI: 96
  622. [02:29:44.508] [1] [INFO] SCREEN DPI: 96
  623. [02:29:44.508] [1] [INFO] SCREEN DPI: 96
  624. [02:29:53.374] [1] [INFO] Average frame time: 0.01676088
  625. [02:29:53.432] [1] [INFO] Deleting old autosave: C:\Users\Chara\Documents\Klei\OxygenNotIncluded\save_files/auto_save\The Spacefaring Spacepad Cycle 2.sav
  626. [02:29:54.089] [1] [INFO] Saved to [C:\Users\Chara\Documents\Klei\OxygenNotIncluded\save_files/auto_save/Prosperous Cantaloupe Cycle 4.sav]
  627. Consumed save event
  628. Attempt save to C:\Users\Chara\Documents\Klei\OxygenNotIncluded\mods\Steam\1808602247\Prosperous Cantaloupe Cycle 4.sav
  629. [02:30:07.524] [1] [INFO] [BiggerCapacity] WashBasin - multiplier 20, new capacity 400000
  630. [02:30:12.035] [1] [INFO] [BiggerCapacity] WashBasin - multiplier 20, new capacity 400000
  631. [02:30:20.594] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
  632. [02:30:20.793] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
  633. [02:30:20.859] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
  634. [02:30:20.956] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
  635. [02:30:20.996] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
  636. [02:30:21.759] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
  637. [02:32:43.938] [1] [WARNING] Unable to find proper string for KKeyCode: DownArrow using key_code.ToString()
  638. [02:32:55.963] [1] [INFO] SCREEN DPI: 96
  639. [02:32:55.964] [1] [INFO] SCREEN DPI: 96
  640. [02:32:55.964] [1] [INFO] SCREEN DPI: 96
  641. [02:32:55.964] [1] [INFO] SCREEN DPI: 96
  642. [02:33:05.560] [1] [WARNING] Unable to find proper string for KKeyCode: DownArrow using key_code.ToString()
  643. [02:34:13.353] [1] [INFO] SCREEN DPI: 96
  644. [02:34:13.354] [1] [INFO] SCREEN DPI: 96
  645. [02:34:13.354] [1] [INFO] SCREEN DPI: 96
  646. [02:34:13.354] [1] [INFO] SCREEN DPI: 96
  647. [02:34:26.488] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
  648. [02:34:26.816] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
  649. [02:34:27.201] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
  650. [02:34:27.375] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
  651. [02:34:27.878] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
  652. [02:34:28.142] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
  653. [02:34:28.756] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
  654. [02:34:28.790] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
  655. [02:35:07.570] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
  656. [02:35:07.752] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
  657. [02:35:27.742] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
  658. [02:35:28.464] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
  659. [02:35:29.559] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
  660. [02:35:30.298] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
  661. [02:35:33.346] [1] [INFO] [BiggerCapacity] Door - multiplier 20, new capacity 400000
  662. [02:36:01.299] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
  663. [02:36:08.676] [1] [INFO] [BiggerCapacity] Tile - multiplier 20, new capacity 400000
  664. [02:36:12.274] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  665. NullReferenceException: Object reference not set to an instance of an object
  666. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  667. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  668. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  669. at SimpleInfoScreen.OnRefreshData (object) [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:469
  670. at SimpleInfoScreen.<OnRefreshDataDelegate>m__5 (SimpleInfoScreen,object) [0x00000] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:295
  671. at EventSystem/IntraObjectHandler`1<SimpleInfoScreen>.Trigger (UnityEngine.GameObject,object) <0x0018a>
  672. at EventSystem.Trigger (UnityEngine.GameObject,int,object) [0x00067] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\EventSystem.cs:140
  673. at KMonoBehaviour.Trigger (int,object) [0x00030] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:409
  674. at DetailsScreen.OnRefreshData (object) [0x00043] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\DetailsScreen.cs:254
  675. at DetailsScreen.<OnRefreshDataDelegate>m__3 (DetailsScreen,object) [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\DetailsScreen.cs:76
  676. at EventSystem/IntraObjectHandler`1<DetailsScreen>.Trigger (UnityEngine.GameObject,object) <0x0018a>
  677. at EventSystem.Trigger (UnityEngine.GameObject,int,object) [0x00067] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\EventSystem.cs:140
  678. at KMonoBehaviour.Trigger (int,object) [0x00030] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:409
  679. at CellSelectionObject.UpdateValues () [0x000da] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\CellSelectionObject.cs:174
  680. at CellSelectionObject.OnObjectSelected (object) [0x0004a] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\CellSelectionObject.cs:282
  681. at DetailsScreen.Refresh (UnityEngine.GameObject) [0x00033] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\DetailsScreen.cs:271
  682. at RootMenu.OnSelectObject (object) [0x000ae] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\screens\RootMenu.cs:123
  683. at EventSystem.Trigger (UnityEngine.GameObject,int,object) [0x00166] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\EventSystem.cs:164
  684. at KMonoBehaviour.Trigger (int,object) [0x00030] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:409
  685. at SelectTool.Select (KSelectable,bool) [0x00167] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\InterfaceTools\SelectTool.cs:472
  686. at SelectTool.OnLeftClickDown (UnityEngine.Vector3) [0x0003b] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\InterfaceTools\SelectTool.cs:479
  687. at PlayerController.OnKeyDown (KButtonEvent) [0x000de] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\PlayerController.cs:256
  688. at KInputHandler.HandleKeyDown (KButtonEvent) [0x00025] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\input\KInputHandler.cs:136
  689. at KInputHandler.HandleKeyDown (KButtonEvent) [0x00098] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\input\KInputHandler.cs:146
  690. at KInputHandler.HandleEvent (KInputEvent) [0x00014] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\input\KInputHandler.cs:123
  691. at KInputController.Dispatch () [0x00023] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\input\KInputController.cs:309
  692. at KInputManager.Dispatch () [0x00020] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\input\KInputManager.cs:63
  693. at KInputManager.Update () [0x0003c] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\input\KInputManager.cs:52
  694. at GameInputManager.Update () [0x0000d] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\Plugins\Klei\input\GameInputManager.cs:62
  695. at Global.Update () [0x00007] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\Global.cs:500
  696.  
  697.  
  698. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  699.  
  700. [02:36:12.326] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  701. NullReferenceException: Object reference not set to an instance of an object
  702. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  703. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  704. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  705. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  706.  
  707.  
  708. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  709.  
  710. [02:36:12.346] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  711. NullReferenceException: Object reference not set to an instance of an object
  712. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  713. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  714. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  715. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  716.  
  717.  
  718. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  719.  
  720. [02:36:12.369] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  721. NullReferenceException: Object reference not set to an instance of an object
  722. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  723. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  724. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  725. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  726.  
  727.  
  728. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  729.  
  730. [02:36:12.389] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  731. NullReferenceException: Object reference not set to an instance of an object
  732. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  733. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  734. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  735. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  736.  
  737.  
  738. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  739.  
  740. [02:36:12.411] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  741. NullReferenceException: Object reference not set to an instance of an object
  742. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  743. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  744. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  745. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  746.  
  747.  
  748. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  749.  
  750. [02:36:12.432] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  751. NullReferenceException: Object reference not set to an instance of an object
  752. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  753. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  754. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  755. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  756.  
  757.  
  758. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  759.  
  760. [02:36:12.453] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  761. NullReferenceException: Object reference not set to an instance of an object
  762. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  763. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  764. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  765. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  766.  
  767.  
  768. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  769.  
  770. [02:36:12.473] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  771. NullReferenceException: Object reference not set to an instance of an object
  772. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  773. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  774. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  775. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  776.  
  777.  
  778. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  779.  
  780. [02:36:12.493] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  781. NullReferenceException: Object reference not set to an instance of an object
  782. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  783. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  784. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  785. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  786.  
  787.  
  788. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  789.  
  790. [02:36:12.513] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  791. NullReferenceException: Object reference not set to an instance of an object
  792. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  793. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  794. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  795. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  796.  
  797.  
  798. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  799.  
  800. [02:36:12.534] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  801. NullReferenceException: Object reference not set to an instance of an object
  802. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  803. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  804. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  805. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  806.  
  807.  
  808. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  809.  
  810. [02:36:12.555] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  811. NullReferenceException: Object reference not set to an instance of an object
  812. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  813. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  814. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  815. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  816.  
  817.  
  818. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  819.  
  820. [02:36:12.575] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  821. NullReferenceException: Object reference not set to an instance of an object
  822. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  823. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  824. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  825. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  826.  
  827.  
  828. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  829.  
  830. [02:36:12.596] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  831. NullReferenceException: Object reference not set to an instance of an object
  832. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  833. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  834. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  835. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  836.  
  837.  
  838. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  839.  
  840. [02:36:12.616] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  841. NullReferenceException: Object reference not set to an instance of an object
  842. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  843. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  844. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  845. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  846.  
  847.  
  848. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  849.  
  850. [02:36:12.636] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  851. NullReferenceException: Object reference not set to an instance of an object
  852. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  853. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  854. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  855. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  856.  
  857.  
  858. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  859.  
  860. [02:36:12.663] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  861. NullReferenceException: Object reference not set to an instance of an object
  862. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  863. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  864. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  865. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  866.  
  867.  
  868. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  869.  
  870. [02:36:12.684] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  871. NullReferenceException: Object reference not set to an instance of an object
  872. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  873. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  874. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  875. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  876.  
  877.  
  878. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  879.  
  880. [02:36:12.704] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  881. NullReferenceException: Object reference not set to an instance of an object
  882. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  883. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  884. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  885. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  886.  
  887.  
  888. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  889.  
  890. [02:36:12.725] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  891. NullReferenceException: Object reference not set to an instance of an object
  892. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  893. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  894. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  895. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  896.  
  897.  
  898. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  899.  
  900. [02:36:12.745] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  901. NullReferenceException: Object reference not set to an instance of an object
  902. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  903. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  904. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  905. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  906.  
  907.  
  908. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  909.  
  910. [02:36:12.766] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  911. NullReferenceException: Object reference not set to an instance of an object
  912. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  913. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  914. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  915. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  916.  
  917.  
  918. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  919.  
  920. [02:36:12.786] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  921. NullReferenceException: Object reference not set to an instance of an object
  922. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  923. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  924. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  925. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  926.  
  927.  
  928. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  929.  
  930. [02:36:12.839] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  931. NullReferenceException: Object reference not set to an instance of an object
  932. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  933. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  934. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  935. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  936.  
  937.  
  938. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  939.  
  940. [02:36:12.871] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  941. NullReferenceException: Object reference not set to an instance of an object
  942. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  943. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  944. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  945. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  946.  
  947.  
  948. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  949.  
  950. [02:36:12.898] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  951. NullReferenceException: Object reference not set to an instance of an object
  952. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  953. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  954. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  955. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  956.  
  957.  
  958. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  959.  
  960. [02:36:12.923] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  961. NullReferenceException: Object reference not set to an instance of an object
  962. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  963. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  964. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  965. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  966.  
  967.  
  968. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  969.  
  970. [02:36:12.955] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  971. NullReferenceException: Object reference not set to an instance of an object
  972. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  973. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  974. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  975. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  976.  
  977.  
  978. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  979.  
  980. [02:36:13.007] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  981. NullReferenceException: Object reference not set to an instance of an object
  982. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  983. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  984. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  985. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  986.  
  987.  
  988. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  989.  
  990. [02:36:13.034] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  991. NullReferenceException: Object reference not set to an instance of an object
  992. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  993. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  994. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  995. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  996.  
  997.  
  998. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  999.  
  1000. [02:36:13.057] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1001. NullReferenceException: Object reference not set to an instance of an object
  1002. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1003. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1004. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1005. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1006.  
  1007.  
  1008. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1009.  
  1010. [02:36:13.083] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1011. NullReferenceException: Object reference not set to an instance of an object
  1012. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1013. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1014. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1015. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1016.  
  1017.  
  1018. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1019.  
  1020. [02:36:13.104] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1021. NullReferenceException: Object reference not set to an instance of an object
  1022. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1023. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1024. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1025. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1026.  
  1027.  
  1028. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1029.  
  1030. [02:36:13.125] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1031. NullReferenceException: Object reference not set to an instance of an object
  1032. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1033. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1034. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1035. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1036.  
  1037.  
  1038. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1039.  
  1040. [02:36:13.146] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1041. NullReferenceException: Object reference not set to an instance of an object
  1042. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1043. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1044. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1045. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1046.  
  1047.  
  1048. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1049.  
  1050. [02:36:13.166] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1051. NullReferenceException: Object reference not set to an instance of an object
  1052. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1053. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1054. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1055. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1056.  
  1057.  
  1058. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1059.  
  1060. [02:36:13.186] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1061. NullReferenceException: Object reference not set to an instance of an object
  1062. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1063. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1064. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1065. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1066.  
  1067.  
  1068. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1069.  
  1070. [02:36:13.207] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1071. NullReferenceException: Object reference not set to an instance of an object
  1072. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1073. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1074. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1075. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1076.  
  1077.  
  1078. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1079.  
  1080. [02:36:13.230] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1081. NullReferenceException: Object reference not set to an instance of an object
  1082. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1083. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1084. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1085. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1086.  
  1087.  
  1088. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1089.  
  1090. [02:36:13.255] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1091. NullReferenceException: Object reference not set to an instance of an object
  1092. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1093. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1094. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1095. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1096.  
  1097.  
  1098. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1099.  
  1100. [02:36:13.278] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1101. NullReferenceException: Object reference not set to an instance of an object
  1102. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1103. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1104. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1105. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1106.  
  1107.  
  1108. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1109.  
  1110. [02:36:13.300] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1111. NullReferenceException: Object reference not set to an instance of an object
  1112. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1113. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1114. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1115. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1116.  
  1117.  
  1118. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1119.  
  1120. [02:36:13.320] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1121. NullReferenceException: Object reference not set to an instance of an object
  1122. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1123. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1124. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1125. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1126.  
  1127.  
  1128. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1129.  
  1130. [02:36:13.340] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1131. NullReferenceException: Object reference not set to an instance of an object
  1132. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1133. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1134. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1135. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1136.  
  1137.  
  1138. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1139.  
  1140. [02:36:13.360] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1141. NullReferenceException: Object reference not set to an instance of an object
  1142. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1143. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1144. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1145. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1146.  
  1147.  
  1148. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1149.  
  1150. [02:36:13.381] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1151. NullReferenceException: Object reference not set to an instance of an object
  1152. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1153. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1154. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1155. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1156.  
  1157.  
  1158. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1159.  
  1160. [02:36:13.401] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1161. NullReferenceException: Object reference not set to an instance of an object
  1162. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1163. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1164. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1165. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1166.  
  1167.  
  1168. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1169.  
  1170. [02:36:13.422] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1171. NullReferenceException: Object reference not set to an instance of an object
  1172. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1173. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1174. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1175. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1176.  
  1177.  
  1178. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1179.  
  1180. [02:36:13.443] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1181. NullReferenceException: Object reference not set to an instance of an object
  1182. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1183. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1184. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1185. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1186.  
  1187.  
  1188. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1189.  
  1190. [02:36:13.464] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1191. NullReferenceException: Object reference not set to an instance of an object
  1192. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1193. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1194. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1195. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1196.  
  1197.  
  1198. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1199.  
  1200. [02:36:13.486] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1201. NullReferenceException: Object reference not set to an instance of an object
  1202. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1203. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1204. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1205. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1206.  
  1207.  
  1208. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1209.  
  1210. [02:36:13.506] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1211. NullReferenceException: Object reference not set to an instance of an object
  1212. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1213. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1214. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1215. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1216.  
  1217.  
  1218. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1219.  
  1220. [02:36:13.650] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1221. NullReferenceException: Object reference not set to an instance of an object
  1222. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1223. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1224. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1225. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1226.  
  1227.  
  1228. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1229.  
  1230. [02:36:13.672] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1231. NullReferenceException: Object reference not set to an instance of an object
  1232. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1233. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1234. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1235. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1236.  
  1237.  
  1238. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1239.  
  1240. [02:36:13.694] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1241. NullReferenceException: Object reference not set to an instance of an object
  1242. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1243. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1244. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1245. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1246.  
  1247.  
  1248. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1249.  
  1250. [02:36:13.716] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1251. NullReferenceException: Object reference not set to an instance of an object
  1252. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1253. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1254. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1255. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1256.  
  1257.  
  1258. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1259.  
  1260. [02:36:13.738] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1261. NullReferenceException: Object reference not set to an instance of an object
  1262. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1263. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1264. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1265. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1266.  
  1267.  
  1268. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1269.  
  1270. [02:36:13.761] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1271. NullReferenceException: Object reference not set to an instance of an object
  1272. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1273. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1274. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1275. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1276.  
  1277.  
  1278. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1279.  
  1280. [02:36:13.783] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1281. NullReferenceException: Object reference not set to an instance of an object
  1282. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1283. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1284. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1285. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1286.  
  1287.  
  1288. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1289.  
  1290. [02:36:13.805] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1291. NullReferenceException: Object reference not set to an instance of an object
  1292. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1293. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1294. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1295. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1296.  
  1297.  
  1298. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1299.  
  1300. [02:36:13.826] [1] [INFO] Error occurred with mods active. Disabling all mods (unless dev mods active).
  1301. NullReferenceException: Object reference not set to an instance of an object
  1302. at TeleStorage.TeleStoragePatches/SimpleInfoScreen_RefreshStorage_Patch.Postfix (SimpleInfoScreen,UnityEngine.GameObject,UnityEngine.GameObject,System.Collections.Generic.Dictionary`2<string, UnityEngine.GameObject>) <IL 0x00001, 0x0008a>
  1303. at (wrapper dynamic-method) SimpleInfoScreen.RefreshStorage_Patch1 (object) <IL 0x0041f, 0x01046>
  1304. at SimpleInfoScreen.Refresh (bool) [0x000bd] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:498
  1305. at SimpleInfoScreen.Update () [0x00003] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ui\SimpleInfoScreen.cs:464
  1306.  
  1307.  
  1308. (Filename: D:/JenkinsWorkspace/Preview_Simgame_Windows/game/Assets/scripts/ui/SimpleInfoScreen.cs Line: 498)
  1309.  
  1310. [02:36:14.926] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
  1311. [02:36:15.109] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
  1312. [02:36:15.277] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
  1313. [02:36:15.491] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
  1314. [02:36:15.910] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
  1315. [02:36:16.126] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
  1316. [02:36:16.426] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
  1317. [02:36:16.636] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
  1318. [02:36:16.975] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
  1319. [02:36:17.177] [1] [INFO] [BiggerCapacity] Ladder - multiplier 20, new capacity 400000
  1320. Unloading 2 Unused Serialized files (Serialized files now loaded: 4)
  1321. System memory in use before: 0.51 GB.
  1322. System memory in use after: 0.52 GB.
  1323.  
  1324. Unloading 268 unused Assets to reduce memory usage. Loaded Objects now: 108005.
  1325. Total: 369.759900 ms (FindLiveObjects: 11.158800 ms CreateObjectMapping: 6.572400 ms MarkObjects: 350.921500 ms DeleteObjects: 1.106500 ms)
  1326.  
  1327. Unloading 0 Unused Serialized files (Serialized files now loaded: 4)
  1328. System memory in use before: 0.51 GB.
  1329. System memory in use after: 0.52 GB.
  1330.  
  1331. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 108005.
  1332. Total: 350.083100 ms (FindLiveObjects: 8.129600 ms CreateObjectMapping: 6.746800 ms MarkObjects: 334.878800 ms DeleteObjects: 0.326400 ms)
  1333.  
  1334. Unloading 3 Unused Serialized files (Serialized files now loaded: 4)
  1335. [02:37:04.081] [1] [WARNING] Failed to Unsubscribe event handler: STATIC.Void <MarkStatusItemRendererDirtyDelegate>m__0(Game, System.Object)
  1336. Not subscribed to event
  1337. UnloadTime: 161.615300 ms
  1338. [02:37:04.260] [1] [INFO] SCREEN DPI: 96
  1339. System memory in use before: 476.8 MB.
  1340. System memory in use after: 474.9 MB.
  1341.  
  1342. Unloading 6924 unused Assets to reduce memory usage. Loaded Objects now: 47565.
  1343. Total: 173.734400 ms (FindLiveObjects: 4.313700 ms CreateObjectMapping: 3.906000 ms MarkObjects: 160.906100 ms DeleteObjects: 4.607400 ms)
  1344.  
  1345. [02:37:04.535] [1] [INFO] -- MAIN MENU --
  1346. [02:37:04.695] [1] [INFO] Screen resolution updated, saving values to prefs: 1920x1027 @ 60, fullscreen: False
  1347. [02:37:04.702] [1] [INFO] SCREEN DPI: 96
  1348. [02:37:04.703] [1] [INFO] SCREEN DPI: 96
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