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- [+]====================|Beta A5 Changelog|========================[+]
- ==General==
- [+] effective range of all weapons increased by 100 map units
- ==Grappling Hook==
- [+] Reduced pull force from 6 to 3
- ==Basher==
- [+] Increased time in frames to reach maximum firing speed from 32 to 56
- ==Proxy Mine==
- [+] closeness threshold reduced from 150 to 40
- [+] Mine limit increased from 2 to 3
- [+] blast radius reduced from 280 to 180
- [+] splash damage reduced from 95 to 55
- [+] Minimum blast radius increased from 160 to 180
- ==TimeBomb==
- [+] increased initial frames before countdown from 4 to 10
- [+] Decreased counting frames from 17 to 10
- [+] splash radius reduced from 460 to 300
- [+] min splash radius reduced from 250 to 180
- [+] splash damage reduced from 300 to 150
- [+] Overal reduction in size
- [+] overal drop in throwing speed
- ==Health Generator==
- [+] Can now have up to 3 generators out
- ==Buddy Sentry==
- [+] will now retaliate to enemies that damage it
- [+] Detection radius increased from 550 to 750
- [+] Detection forget radius increased from 700 to 800
- [+] projectile speed increased from 90 to 120
- ==SlamCannon==
- [+] increased clip from 3 to 6
- [+] reduced reload delay frames from 26 to 24
- [+] increased reload cycle time from 19 to 24
- [+] vertical knockback increased from 80 to 130
- [+] Arc has been adjusted to be more straight
- [+] minimum direct hit damage reduced from 50 to 10
- [+] Maximum direct hit damage reduced from 75 to 25
- ==Tag Missile==
- [+] targeting area increased
- [+] NEW MECHANIC: tap the fire key to launch faster,
- non homing shots. hold to target for a homing shot.
- if you have no target, you will shoot a fast shot
- [+] vertical Knockback increased from 18 to 70
- [+] Non homing missiles have a higher knockback and splash radius than homing
- missiles
- ==LightScreen==
- [+] no longer dies when the person that deployed it dies
- ==BoosterPack==
- [+] speed penalty while flying
- [+] fuel threshold to start has been reduced by 30%
- ==Minibomb==
- [+] Arc has been adjusted to be more straight
- [+] Direct hit damage reduced from 75 to 20
- ==ThriceGun==
- [+] mininum damage reduced from 40 to 20
- [+] Maximum damage reduced from 65 to 40
- [+] effective range set to mid ranged
- [+] reduced prefire delay from 10 frames to 6
- ==Crossbow==
- [+] maximum damage increased from 50 to 65
- [+] damage drop rate scaled down from 15 map units to 10
- [+] reload frames increased from 18 to 21
- ==Hi.P.E gun==
- [+] Max damage reduced from 85 to 80
- [+] Projectile speed increased from 355 to 425
- [+] Firing frames increased from 22 to 24
- ==TopGrenade==
- [+] Arc has been adjusted to be more straight
- [+] Throw speed increased from 15 to 35
- [+] Turning sharpness increased from 12 to 35
- [+] top speed reduced from 12 to 8
- ==BuddySentry==
- [+] Shots possess blast knockback to them
- ==MediCarbine==
- [+] minimum damage increased from 24 to 30
- [+] maximum damage increased from 32 to 45
- [+] Maximum healing increased from 80 to 200
- [+] Minimum healing increased from 30 to 50
- [+] effective range set to Long Ranged
- ==Mending tool=
- [+] minimum healing increased from 2 to 20
- ==BusterGun==
- [+] rapid fire shots have reduced power
- ==Blitzer==
- Firing frames increased from 18 to 24
- Reload cycle frames increased from 10 to 14
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