ZedpwN

Untitled

Aug 13th, 2020
29
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 8.79 KB | None | 0 0
  1. //Player TextDraws:
  2.  
  3.  
  4. new PlayerText:TDEditor_PTD[MAX_PLAYERS][11];
  5.  
  6. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, -1.588578, -1.333325, "loadsuk:loadsc8");
  7. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000);
  8. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 644.000000, 425.000000);
  9. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  10. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
  11. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  12. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  13. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  14. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 4);
  15. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
  16. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  17.  
  18. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, -30.636859, 82.083358, "");
  19. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.000000);
  20. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 150.000000, 138.000000);
  21. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  22. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], 255);
  23. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  24. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
  25. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 0);
  26. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 5);
  27. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 0);
  28. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  29. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][1], 294);
  30. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.000000, 0.000000, 1.000000);
  31.  
  32. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 35.424633, 83.250030, "");
  33. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 0.000000);
  34. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 150.000000, 138.000000);
  35. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  36. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], 255);
  37. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  38. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
  39. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 0);
  40. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 5);
  41. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 0);
  42. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  43. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][2], 294);
  44. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][2], 0.000000, 0.000000, 0.000000, 1.000000);
  45.  
  46. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 103.828720, 84.999984, "");
  47. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 0.000000);
  48. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 150.000000, 138.000000);
  49. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  50. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], 255);
  51. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  52. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
  53. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 0);
  54. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 5);
  55. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
  56. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  57. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][3], 294);
  58. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][3], 0.000000, 0.000000, 0.000000, 1.000000);
  59.  
  60. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 94.158134, 80.916671, "Vlasnik:");
  61. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.283806, 1.185833);
  62. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  63. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], 694973439);
  64. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  65. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  66. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  67. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 1);
  68. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 1);
  69. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  70.  
  71. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 21.537353, 79.750022, "Developer:");
  72. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.283806, 1.185833);
  73. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  74. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], 694973439);
  75. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  76. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
  77. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  78. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 1);
  79. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 1);
  80. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  81.  
  82. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 161.156661, 82.083358, "Vlasnik:");
  83. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.283806, 1.185833);
  84. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  85. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], 694973439);
  86. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  87. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
  88. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  89. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 1);
  90. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 1);
  91. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  92.  
  93. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 91.346992, 217.416702, "Radivoj");
  94. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.228521, 0.841666);
  95. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
  96. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
  97. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  98. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
  99. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  100. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 2);
  101. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 1);
  102. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  103.  
  104. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 166.778900, 218.000061, "Vijen");
  105. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.228521, 0.841666);
  106. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  107. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1);
  108. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  109. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
  110. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  111. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 2);
  112. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1);
  113. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  114.  
  115. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 27.159591, 216.833312, "Aleksic");
  116. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.228521, 0.841666);
  117. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  118. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -1);
  119. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  120. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
  121. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  122. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 2);
  123. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 1);
  124. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  125.  
  126. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 232.840408, 434.416778, "#BExplorer2k20");
  127. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.377042, 1.570833);
  128. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  129. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], 1819323135);
  130. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  131. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
  132. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  133. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 2);
  134. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 1);
  135. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  136.  
  137.  
  138.  
  139.  
  140. //Total textdraws exported: 11 (0 global textdraws / 11 player textdraws) ~ 13/8/2020 ~ 13:49:10
  141. TDEditor V1.17 BY ADRI1
Advertisement
Add Comment
Please, Sign In to add comment