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- /****************
- Idolatry
- ****************/
- -- Spawn game objects
- SET @Object :=173760;
- DELETE FROM `gameobject` WHERE `id`=206563 LIMIT 1;
- INSERT INTO `gameobject` (`guid`, `id`, `map`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`) VALUES
- (@Object+0, 206563, 1, -10625.890625, 490.795227, 24.529724, 0, 120),
- (@Object+1, 206563, 1, -10625.584961, 479,337677, 24.425945, 0, 120),
- (@Object+2, 206563, 1, -10615.882813, 404.033478, 27.094967, 0, 120),
- (@Object+3, 206563, 1, -10682.928711, 322.303833, 31.370502, 0, 120),
- (@Object+4, 206563, 1, -10685.766602, 538.837952, 28.940845, 0, 120),
- (@Object+5, 206563, 1, -10704.700195, 324.868988, 25.171900, 0, 120),
- (@Object+6, 206563, 1, -10737.424805, 513.859925, 26.289766, 0, 120),
- (@Object+7, 206563, 1, -10700.755859, 544.046021, 27.820629, 0, 120),
- (@Object+8, 206563, 1, -10625.812500, 388.815491, 24.675947, 0, 120),
- (@Object+9, 206563, 1, -10623.823242, 371.857635, 25.660860, 0, 120);
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