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- #
- # By @Adxm#1343
- #
- on chat:
- log "%player%: %message%" in "pl/%player%/chat.log"
- log "[CHAT] %player%: %message%" in "pl/%player%/all.log"
- on world change:
- log "%player%: Moved to %event-world%" in "pl/%player%/worlds.log"
- log "[WORLD] %player%: Moved to %event-world%" in "pl/%player%/all.log"
- on join:
- log "%player%: %time%" in "pl/%player%/join.log"
- log "[JOIN] %player%: %time%" in "pl/%player%/all.log"
- on quit:
- log "%player%: %time%" in "pl/%player%/leave.log"
- log "[LEAVE] %player%: %time%" in "pl/%player%/all.log"
- on command:
- if executor is a player:
- if arguments are set:
- log "%player%: %command% %arguments%" in "pl/%player%/commands.log"
- log "[COMMAND] %player%: %command% %arguments%" in "pl/%player%/all.log"
- else:
- log "%player%: %command%" in "pl/%player%/commands.log"
- log "[COMMAND] %player%: %command%" in "pl/%player%/all.log"
- on break:
- log "%player%: %event-block%, %event-location%" in "pl/%player%/break.log"
- log "[COMMAND] %player%: %event-block%, %event-location%" in "pl/%player%/all.log"
- on place:
- log "%player%: %event-block%, %event-location%" in "pl/%player%/place.log"
- log "[COMMAND] %player%: %event-block%, %event-location%" in "pl/%player%/all.log"
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