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- Log: Log file open, 07/01/18 19:53:04
- Init: Name subsystem initialized
- Init: Detected: Microsoft Windows NT 6.2 (Build: 9200)
- Init: Version: 5022
- Init: Compiled: Jul 15 2017 16:48:26
- Init: Command line:
- Init: Base directory: F:\SteamLibrary\steamapps\common\POSTAL2Complete\System\
- Init: Character set: Unicode
- Log: Bound to Window.dll
- Log: Bound to Core.dll
- Log: Bound to Engine.dll
- Init: Object subsystem initialized
- Init: CPU Page size=4096, Processors=8
- Init: CPU Detected: PentiumPro-class processor (GenuineIntel)
- Init: CPU Features: CMov FPU RDTSC PAE MMX SSE
- Init: CPU Speed=2809.557775 MHz
- Init: Memory total: Phys=4194303K Pagef=4194303K Virt=4194176K
- Init: Working set: 32000 / 159000
- Log: Cleaning up temporary load files
- Init: Skipped Process Affinity. Reason: ForceOneCore is off.
- Warning: Failed to load 'Sound ReopeningJune2016SO.DudeDialogue.DudeDialog.yuck2': Failed to find object 'Sound ReopeningJune2016SO.DudeDialogue.DudeDialog.yuck2'
- Warning: Failed to load 'Sound GMaleDialog.gay_beg_dontkillvirginv': Failed to find object 'Sound GMaleDialog.gay_beg_dontkillvirginv'
- Warning: Failed to load 'Sound GMaleDialog.gay_deadtaunt_onyourfaace1': Failed to find object 'Sound GMaleDialog.gay_deadtaunt_onyourfaace1'
- Warning: Failed to load 'Sound HabibDialog.habib_30': Failed to find object 'Sound HabibDialog.habib_30'
- Warning: Failed to load 'Sound WFemaleAltDialog.wf_leadout_shankyouv': Failed to find object 'Sound WFemaleAltDialog.wf_leadout_shankyouv'
- Warning: Failed to load 'Sound WFemaleAltDialog.wf_sleez_sup': Failed to find object 'Sound WFemaleAltDialog.wf_sleez_sup'
- Warning: Failed to load 'Sound BFemaleDialog.bf_seewang_didn': Failed to find object 'Sound BFemaleDialog.bf_seewang_didn'
- Warning: Failed to load 'Sound BMaleDialog.bm_ohokayiguessV1n': Failed to find object 'Sound BMaleDialog.bm_ohokayiguessV1n'
- Warning: ReadToken: Bad quoted string
- Warning: ReadToken: Bad quoted string
- Warning: ReadToken: Bad quoted string
- Init: Unreal engine initialized
- Log: Bound to WinDrv.dll
- Init: Initializing DirectInput
- Init: Client initialized
- Log: (Karma): Beginning Karma for game.
- Log: (Karma): Creating MeAssetDB.
- Log: (Karma): Loading: Avg_Big.ka
- Log: (Karma): Loading: Avg_Big_Skel.ka
- Log: (Karma): Loading: Avg_Dude.ka
- Log: (Karma): Loading: Avg_Dude_Skel.ka
- Log: (Karma): Loading: Avg_Fat.ka
- Log: (Karma): Loading: Avg_Fat_Skel.ka
- Log: (Karma): Loading: Avg_Fem.ka
- Log: (Karma): Loading: Avg_Fem_Skel.ka
- Log: (Karma): Loading: Avg_Mini.ka
- Log: (Karma): Loading: Avg_Mini_Skel.ka
- Log: (Karma): Loading: Avg_Big.ka
- Log: (Karma): Loading: Avg_Big_Skel.ka
- Log: (Karma): Loading: Avg_Dude.ka
- Log: (Karma): Loading: Avg_Dude_Skel.ka
- Log: (Karma): Loading: Avg_Fat.ka
- Log: (Karma): Loading: Avg_Fat_Skel.ka
- Log: (Karma): Loading: Avg_Fem.ka
- Log: (Karma): Loading: Avg_Fem_Skel.ka
- Log: (Karma): Loading: Avg_Mini.ka
- Log: (Karma): Loading: Avg_Mini_Skel.ka
- Log: (Karma): Finished Creating MeAssetDB (20 Assets).
- Log: LoadMap: Entry
- Log: Bound to FPSGame.dll
- Log: Bound to BaseFX.dll
- Log: Bound to Fire.dll
- Log: Bound to Editor.dll
- Log: Game class is 'GameInfo'
- Log: Initializing PhysicsVolumes list
- Log: Level is Level Entry.MyLevel
- Log: Bringing Level Entry.MyLevel up for play (0)...
- ScriptLog: InitGame:
- ScriptLog: Base Mutator is Entry.Mutator0
- ScriptLog: GameInfo::InitGame : bEnableStatLogging False
- ScriptLog: Entry.DialogLoader0 Preloading dialog...
- ScriptLog: Entry.DialogLoader0 Preloading BasePeople.DialogFemaleCop
- Warning: DialogFemaleCop Entry.DialogFemaleCop0 (Function BasePeople.DialogFemale.FillInLines:0648) Accessed None 'Game'
- ScriptLog: Entry.DialogLoader0 Preloading BasePeople.DialogMaleCop
- Warning: DialogMaleCop Entry.DialogMaleCop0 (Function BasePeople.DialogMale.FillInLines:05FE) Accessed None 'Game'
- ScriptLog: Entry.DialogLoader0 Preloading BasePeople.DialogDude
- Warning: DialogDude Entry.DialogDude0 (Function BasePeople.DialogMale.FillInLines:05FE) Accessed None 'Game'
- ScriptLog: FOV( float 85.00 )
- Log: Browse: Startup.fuk?Name=Player?Class=GameTypes.AWPostalDude?team=255
- Log: LoadMap: Startup.fuk?Name=Player?Class=GameTypes.AWPostalDude?team=255
- Log: Bound to Shell.dll
- Log: Bound to IpDrv.dll
- Log: Bound to UWeb.dll
- Log: (Karma): Initialising Karma for Level.
- Log:
- Log:
- Log: Collecting garbage
- Log: Purging garbage
- Log: Garbage: objects: 59311->59235; refs: 610107
- Log: Game class is 'AWPGameInfo'
- Log: Initializing PhysicsVolumes list
- Log: Level is Level Startup.MyLevel
- Log: Bringing Level Startup.MyLevel up for play (0)...
- ScriptLog: InitGame: ?team=255?Name=Player?Class=GameTypes.AWPostalDude
- ScriptLog: Base Mutator is Startup.P2GameMod0
- ScriptLog: GameInfo::InitGame : bEnableStatLogging False
- ScriptLog: Startup.ScriptedTrigger1 (loop): waiting for trigger
- ScriptLog: Startup.ScriptedTrigger2 (CheckStart): waiting for trigger
- Init: Initializing Steam
- Init: Successfully connected to Steam. App ID: 223470
- Log: Bound to D3DDrv.dll
- Init: Direct3D adapters detected:
- Log: igdumdim32.dll/Intel(R) HD Graphics 630
- Log: nvldumd.dll/NVIDIA GeForce GTX 1060
- Init: D3D Driver: MaxTextureBlendStages=8
- Init: D3D Driver: MaxSimultaneousTextures=8
- Init: D3D Driver: MaxActiveLights=8
- Init: D3D Driver: MaxPrimitiveCount=8388607
- Init: D3D Driver: MaxVertexIndex=16777215
- Init: D3D Driver: MaxStreams=16
- Init: D3D Driver: MaxStreamStride=255
- Init: D3D Driver: MaxVertexShaderConst=256
- Init: D3D Driver: VertexShaderVersion=1.1
- Init: D3D Driver: PixelShaderVersion=1.4
- Init: D3D Driver: UseStencil=1
- Init: D3D Driver: WARNING : no AGP support detected
- Init: D3D Driver: Using w- pixel fog
- Init: D3D Driver: Supports trilinear
- Init: D3D Driver: Supports BLENDDIFFUSEALPHA
- Init: D3D Driver: Supports LOD biasing
- Init: D3D Driver: Supports Z biasing
- Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
- Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
- Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
- Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
- Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
- Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
- Init: Unreal Engine Direct3D support - internal version: SB3
- Init: D3D Device: szDriver=igdumdim32.dll
- Init: D3D Device: szDescription=Intel(R) HD Graphics 630
- Init: D3D Device: wProduct=22
- Init: D3D Device: wVersion=20
- Init: D3D Device: wSubVersion=16
- Init: D3D Device: wBuild=4708
- Init: D3D Device: dwVendorId=32902
- Init: D3D Device: dwDeviceId=22811
- Init: D3D Device: dwSubSysId=299177058
- Init: D3D Device: dwRevision=4
- Init: D3D Detected: Intel video card
- Init: D3D Device: using cubemaps [with mipmaps]
- Warning: Postal 2
- Warning: Copyright 2003 Running With Scissors, Inc.
- Warning: Unreal Engine
- Warning: Copyright 2001 Epic Games, Inc.
- ScriptLog: Postal2: Steam-US-5022
- Init: Game engine initialized
- ScriptLog: Team 255
- ScriptLog: Login: Player
- ScriptLog: FOV( float 85.00 )
- Log: Possessed PlayerPawn: AWDudePlayer Startup.AWDudePlayer0
- Log: AWDudePlayer0 got player WindowsViewport0
- Log: SpawnPlayActor() before login, pawn=None
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.Initialized()
- ScriptLog: PlayerStart Startup.PlayerStart0 is triggering event CheckStart
- ScriptLog: Startup.ScriptedTrigger2 (CheckStart): waiting for valid GameInfo
- ScriptLog: Startup.AWPGameInfo0 No ScoreBoardType specified in GameInfo
- Log: SpawnPlayActor() after login, pawn=AWPostalDude0
- ScriptLog: Startup.AWPGameInfo0 PostTravel(): Starting new game (creating new GameState)
- ScriptLog: Startup.ScriptedTrigger2 (CheckStart): starting up now
- ScriptLog: Startup.ScriptedTriggerController0 Script=Startup.ScriptedTrigger2 (CheckStart): action[0]=Unlock Achievement: TestAchievement
- ScriptLog: Startup.ScriptedTriggerController0 Script=Startup.ScriptedTrigger2 (CheckStart): action[1]=IfShellMenu: if VirginMenu is False
- ScriptLog: Startup.ScriptedTriggerController0 Script=Startup.ScriptedTrigger2 (CheckStart): action[3]=end section
- ScriptLog: Startup.ScriptedTriggerController0 Script=Startup.ScriptedTrigger2 (CheckStart): action[4]=IfShellMenu: if VirginMenu is True
- ScriptLog: Startup.ScriptedTriggerController0 Script=Startup.ScriptedTrigger2 (CheckStart): action[5]=trigger event StartFirstTime
- ScriptLog: Startup.ScriptedTriggerController0 Script=Startup.ScriptedTrigger2 (CheckStart): action[6]=Wait for external event PrecacheMenu
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.PostTravel()
- Log: Bound to ALAudio.dll
- Init: UALAudioSubsystem::Init(): using DefOpenAL32.dll
- Init: ALAudio: Opening audio device "DirectSound"
- Init: AL_VENDOR : Creative Labs Inc.
- Init: AL_RENDERER : Software
- Init: AL_VERSION : OpenAL 1.0
- Init: ALAudio: subsystem initialized.
- Init: Input system initialized for WindowsViewport0
- Log: Opened viewport
- Log: Enter SetRes: 1920x1080 Fullscreen=0 ColorBytes=0 bSaveSize=1
- Log: Using back-buffer format 22(32-bit)
- Log: Using depth-buffer format 75(32-bit)
- Log: Creating device
- Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
- Init: D3D Driver: CreateDevice: will use hardware vertex processing
- ScriptLog: FOV( float 85.00 )
- Log: Enter SetRes: 1920x1080 Fullscreen=0 ColorBytes=0 bSaveSize=1
- Log: Using back-buffer format 22(32-bit)
- Log: Using depth-buffer format 75(32-bit)
- Log: Creating device
- Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
- Init: D3D Driver: CreateDevice: will use hardware vertex processing
- ScriptLog: FOV( float 85.00 )
- Log: Creating IME context.
- Init: Game engine initialized
- Log: Startup time: 5.795715 seconds
- ScriptLog: Startup.SceneManager2 SceneStarted(): Tag='StartFirstTime' PlayerScriptTag='None' PrecedingScenesPawn=None
- Warning: AWPostalDude Startup.AWPostalDude0 (Function Postal2Game.P2MoCapPawn.SetAnimRunning:00BB) Accessed None 'Controller'
- ScriptLog: Startup.ScriptedTriggerController0 Script=Startup.ScriptedTrigger2 (CheckStart): action[6]=Wait for external event PrecacheMenu
- Log: Allocating 16384 byte dynamic index buffer.
- Log: Allocating 65536 byte dynamic vertex buffer.
- ScriptLog: Startup.ScriptedTriggerController0 Script=Startup.ScriptedTrigger2 (CheckStart): action[7]=shell menu - precache
- ScriptLog: Startup.ScriptedTriggerController0 Script=Startup.ScriptedTrigger2 (CheckStart): action[8]=end section
- ScriptLog: Startup.ScriptedTriggerController0 Script=Startup.ScriptedTrigger2 (CheckStart): reached end of script
- Warning: ShellRootWindow Transient.InteractionMaster0.ShellRootWindow0 (Function Shell.ShellRootWindow.DrawWorkshopStatus:0031) Accessed None 'MyFont'
- Log: Search ..\WorkshopContent
- Log: Search ..\WorkshopContent
- ScriptLog: Startup.SceneManager2 SceneEnded(): Tag='StartFirstTime' NextSceneTag='RWSLogo'
- ScriptLog: Startup.SceneManager3 SceneStarted(): Tag='RWSLogo' PlayerScriptTag='None' PrecedingScenesPawn=Startup.AWPostalDude0
- ScriptLog: Startup.SceneManager3 SceneEnded(): Tag='RWSLogo' NextSceneTag='Postal2Logo'
- ScriptLog: Startup.SceneManager1 SceneStarted(): Tag='Postal2Logo' PlayerScriptTag='None' PrecedingScenesPawn=Startup.AWPostalDude0
- ScriptLog: Startup.SceneManager1 SceneEnded(): Tag='Postal2Logo' NextSceneTag='loop'
- ScriptLog: Startup.ScriptedTrigger1 (loop): starting up now
- ScriptLog: Startup.ScriptedTriggerController1 Script=Startup.ScriptedTrigger1 (loop): action[0]=Wait for timer 0.50
- ScriptLog: Startup.ScriptedTriggerController1 Script=Startup.ScriptedTrigger1 (loop): action[0]=Wait for timer 0.50
- ScriptLog: Startup.SceneManager0 SceneStarted(): Tag='loop' PlayerScriptTag='None' PrecedingScenesPawn=Startup.AWPostalDude0
- ScriptLog: Startup.ScriptedTriggerController1 Script=Startup.ScriptedTrigger1 (loop): action[1]=shell menu - show menu
- ScriptLog: Startup.ScriptedTriggerController1 Script=Startup.ScriptedTrigger1 (loop): reached end of script
- Warning: WorkshopStartMatchCW Transient.WorkshopStartMatchCW0 (Function Shell.WorkshopStartMatchCW.Created:02B6) Accessed None 'EnhancedCheckbox'
- Warning: Failed to load '(default)': Can't find file for package '(default)'
- Warning: Failed to load 'LevelSummary (default).LevelSummary': Can't find file for package '(default)'
- Warning: WorkshopMapListCW Transient.WorkshopMapListCW0 (Function Shell.WorkshopMapListCW.Notify:00A7) Accessed None 'Include'
- ScriptLog: Startup.SceneManager0 Cleanup()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.PreTravel(): bEndWhenTravling=True IsRunning()=False
- ScriptLog: Startup.AWPGameInfo0 SendPlayerTo(): added GameState to player's inventory
- ScriptLog: Startup.AWPGameInfo0 SendPlayerTo(): discarded TheGameState
- ScriptLog: Startup.SceneManager0 Cleanup()
- Log: Export travel for: Player
- Log: Exporting travelling actor of class GameTypes.AWPostalDude
- Log: Exporting travelling actor of class GameTypes.AWGameState
- Log: Browse: suburbs-3?Name=Player?Class=GameTypes.AWPostalDude?team=255?Game=xMod.xGameInfo?Workshop=1?Mutator=ALCRD.ALCRD,AW7School.AW7School,EDStuff2.EDExtraWeapons,LudicrousGibs.LudicrousGibs,M4A1.M4A1Mutator,xMod.xModWeapons
- Log: LoadMap: suburbs-3?Name=Player?Class=GameTypes.AWPostalDude?team=255?Game=xMod.xGameInfo?Workshop=1?Mutator=ALCRD.ALCRD,AW7School.AW7School,EDStuff2.EDExtraWeapons,LudicrousGibs.LudicrousGibs,M4A1.M4A1Mutator,xMod.xModWeapons
- Log: InitProgressBar(): LevelLoadingData not found for 'suburbs-3' in .ini file
- Log: (Karma): Initialising Karma for Level.
- Log:
- Log:
- Log: Initializing PhysicsVolumes list
- Log: Collecting garbage
- Log: Purging garbage
- Log: 16802768493.1ms Unloading: Package SandboxGame
- Log: 16802768493.3ms Unloading: Package P2HappyNightSteam
- Log: 16802768493.3ms Unloading: Package ws-TnMaze
- Log: 16802768493.4ms Unloading: Package hospital-sw
- Log: 16802768493.4ms Unloading: Package Zo_AsylumMeshes
- Log: 16802768493.4ms Unloading: Package Zo_Natural
- Log: 16802768493.4ms Unloading: Package Zo_RedLight_Meshes
- Log: 16802768493.5ms Unloading: Package mex_props
- Log: 16802768493.5ms Unloading: Package Zo_Tora
- Log: 16802768493.5ms Unloading: Package ws-M4-Estates
- Log: 16802768493.6ms Unloading: Package M4A1
- Log: 16802768493.6ms Unloading: Package M4_StaticMeshes
- Log: 16802768493.6ms Unloading: Package M4Textures
- Log: 16802768493.6ms Unloading: Package M4_Sounds
- Log: 16802768493.7ms Unloading: Package M4Weapon
- Log: 16802768493.7ms Unloading: Package mex_height
- Log: 16802768493.7ms Unloading: Package ws-M4A1
- Log: 16802768493.8ms Unloading: Package M4MapsTex
- Log: 16802768493.8ms Unloading: Package Zo_Generic
- Log: 16802768493.8ms Unloading: Package M4_MapStaticMeshes
- Log: 16802768493.8ms Unloading: Package ws-pacmanmaze
- Log: 16802768493.9ms Unloading: Package P2DevMat
- Log: 16802768493.9ms Unloading: Package PostalArcade
- Log: 16802768493.9ms Unloading: Package ws-SchoolDaze
- Log: 16802768494.0ms Unloading: Package SchoolDaze-Tex
- Log: 16802768494.0ms Unloading: Package SchoolDaze-Mesh
- Log: 16802768494.0ms Unloading: Package ws-AdamsCafeteria
- Log: 16802768494.1ms Unloading: Package TKMutator
- Log: 16802768494.1ms Unloading: Package TKMutSnd
- Log: 16802768494.1ms Unloading: Package TKMutMesh
- Log: 16802768494.1ms Unloading: Package TKMutTex
- Log: 16802768494.2ms Unloading: Package TKMutAnim
- Log: 16802768494.2ms Unloading: Package TKMutatorFX
- Log: 16802768494.2ms Unloading: Package ChamelHeadSkins2
- Log: 16802768494.2ms Unloading: Package AW7School
- Log: 16802768494.3ms Unloading: Package LudicrousGibs
- Log: 16802768494.3ms Unloading: Package LudicrousGibsStatics2
- Log: 16802768494.3ms Unloading: Package LudicrousGibsTex3
- Log: 16802768494.4ms Unloading: Package LudicrousGibsStatics1
- Log: 16802768494.4ms Unloading: Package LudicrousGibsTex1
- Log: 16802768494.4ms Unloading: Package LudicrousGibsTex2
- Log: 16802768498.1ms Unloading: Package Tn
- Log: 16802768498.2ms Unloading: Package TnSounds
- Log: 16802768498.2ms Unloading: Package TnMeshes
- Log: 16802768498.3ms Unloading: Package TnSkins
- Log: 16802768498.3ms Unloading: Package Tn_Weapons
- Log: 16802768500.1ms Unloading: Package EDStuff2
- Log: 16802768500.2ms Unloading: Package ED_WeaponSkins2
- Log: 16802768500.3ms Unloading: Package ED_TPMeshes2
- Log: 16802768500.3ms Unloading: Package EDWeaponSounds2
- Log: 16802768500.4ms Unloading: Package ED_Weapons2
- Log: 16802768500.5ms Unloading: Package P2R
- Log: 16802768503.6ms Unloading: Package ALCRD
- Log: 16802768503.7ms Unloading: Package ALCRDSounds
- Log: 16802768503.7ms Unloading: Package ALCRDSkins
- Log: 16802768503.8ms Unloading: Package ALCRDMeshes
- Log: 16802768503.8ms Unloading: Package ALCRD_Weapons
- Log: 16802768505.1ms Unloading: Package xModifier
- Log: 16802768505.2ms Unloading: Package xModifierMeshes
- Log: 16802768505.3ms Unloading: Package xModifierTex
- Log: Garbage: objects: 84436->76819; refs: 982951
- Log: Game class is 'xGameInfo'
- Log: Level is Level suburbs-3.MyLevel
- Log: *** WARNING - PATHS MAY NOT BE VALID ***
- Log: Bringing Level suburbs-3.MyLevel up for play (0)...
- ScriptLog: InitGame: ?team=255?Game=xMod.xGameInfo?Workshop=1?Mutator=ALCRD.ALCRD,AW7School.AW7School,EDStuff2.EDExtraWeapons,LudicrousGibs.LudicrousGibs,M4A1.M4A1Mutator,xMod.xModWeapons?Name=Player?Class=GameTypes.AWPostalDude
- ScriptLog: Base Mutator is suburbs-3.xMod0
- ScriptLog: Mutators ALCRD.ALCRD,AW7School.AW7School,EDStuff2.EDExtraWeapons,LudicrousGibs.LudicrousGibs,M4A1.M4A1Mutator,xMod.xModWeapons
- ScriptLog: Add mutator ALCRD.ALCRD
- ScriptLog: Add mutator AW7School.AW7School
- ScriptLog: Add mutator EDStuff2.EDExtraWeapons
- ScriptLog: Add mutator LudicrousGibs.LudicrousGibs
- ScriptLog: Add mutator M4A1.M4A1Mutator
- ScriptLog: Add mutator xMod.xModWeapons
- ScriptLog: GameInfo::InitGame : bEnableStatLogging False
- ScriptLog: suburbs-3.ScriptedTrigger1 (voteme): waiting for trigger
- Warning: AWDogController suburbs-3.AWDogController0 (Function AIPack.DogController.ChangeHeroLove:00C3) Accessed None 'Controller'
- Warning: AWDogController suburbs-3.AWDogController0 (Function AIPack.DogController.ChangeHeroLove:00CC) Accessed None (Could not determine property)
- Warning: AWDogController suburbs-3.AWDogController1 (Function AIPack.DogController.ChangeHeroLove:00C3) Accessed None 'Controller'
- Warning: AWDogController suburbs-3.AWDogController1 (Function AIPack.DogController.ChangeHeroLove:00CC) Accessed None (Could not determine property)
- Error: BatonWeapon suburbs-3.BatonWeapon0 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon suburbs-3.BatonWeapon1 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon suburbs-3.BatonWeapon2 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon suburbs-3.BatonWeapon3 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon suburbs-3.BatonWeapon4 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon suburbs-3.BatonWeapon5 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon suburbs-3.BatonWeapon6 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon suburbs-3.BatonWeapon7 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon suburbs-3.BatonWeapon8 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon suburbs-3.BatonWeapon9 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- ScriptLog: suburbs-3.ScriptedTrigger2 (CheckStartDay): waiting for trigger
- ScriptLog: suburbs-3.ScriptedTrigger3 (BringUpMap): waiting for trigger
- Error: ShovelWeapon suburbs-3.ShovelWeapon0 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- ScriptLog: suburbs-3.ScriptedTrigger0 (end_day): waiting for trigger
- ScriptLog: suburbs-3.ScriptedTrigger4 (qingkiller): waiting for trigger
- ScriptLog: suburbs-3.ScriptedTrigger5 (hesdeadjim): waiting for trigger
- ScriptLog: suburbs-3.ScriptedTrigger6 (DiedEarly): waiting for trigger
- Error: BatonWeapon suburbs-3.BatonWeapon10 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- ScriptLog: suburbs-3.InterestPoint4 ERROR: could not match with tag KissingBoothSign2
- ScriptLog: suburbs-3.InterestPoint2 ERROR: could not match with tag KissBoothpointa
- Log: Spawning new actor for Viewport WindowsViewport0
- ScriptLog: Team 255
- ScriptLog: Login: Player
- ScriptLog: FOV( float 85.00 )
- Log: Possessed PlayerPawn: xPlayerController suburbs-3.xPlayerController0
- Log: xPlayerController0 got player WindowsViewport0
- Log: SpawnPlayActor() before login, pawn=None
- ScriptLog: PlayerStart suburbs-3.PlayerStart0 is triggering event CheckStartDay
- ScriptLog: suburbs-3.ScriptedTrigger2 (CheckStartDay): waiting for valid GameInfo
- ScriptLog: suburbs-3.xGameInfo0 No ScoreBoardType specified in GameInfo
- Log: SpawnPlayActor() after login, pawn=AWPostalDude1
- Log: Incoming travelling actor of class GameTypes.AWPostalDude
- Log: Incoming travelling actor of class GameTypes.AWGameState
- ScriptLog: suburbs-3.xGameInfo0 PostTravel(): Starting new game (creating new GameState)
- Warning: DayBase suburbs-3.DayBase30 (Function Postal2Game.DayBase.CheckForValidErrandGoals:0056) Accessed None 'Errands'
- Warning: DayBase suburbs-3.DayBase30 (Function Postal2Game.DayBase.CheckForValidErrandGoals:0093) ERROR: this day has errands with missing goals
- ScriptLog: suburbs-3.ScriptedTrigger2 (CheckStartDay): starting up now
- ScriptLog: suburbs-3.ScriptedTriggerController2 Script=suburbs-3.ScriptedTrigger2 (CheckStartDay): action[0]=If GameState: check if bFirstLevelOfGame is False
- ScriptLog: suburbs-3.ScriptedTriggerController2 Script=suburbs-3.ScriptedTrigger2 (CheckStartDay): action[4]=end section
- ScriptLog: suburbs-3.ScriptedTriggerController2 Script=suburbs-3.ScriptedTrigger2 (CheckStartDay): reached end of script
- ScriptLog: suburbs-3.EDExtraWeapons0 Gived suburbs-3.EDInv0
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.PostTravel()
- ScriptLog: suburbs-3.ScriptedTriggerController2 Script=suburbs-3.ScriptedTrigger2 (CheckStartDay): reached end of script
- Log: Allocating 16384 byte dynamic index buffer.
- Log: Allocating 27048 byte dynamic index buffer.
- Log: Allocating 65536 byte dynamic vertex buffer.
- Warning: CashRegPoint suburbs-3.CashRegPoint1 (Function AIPack.CashRegPoint.LinkUp.PerformLinkup:0052) suburbs-3.CashRegPoint1 ERROR, my qpoint is none
- Warning: CashRegPoint suburbs-3.CashRegPoint1 (Function AIPack.CashRegPoint.LinkUp.PerformLinkup:00D2) suburbs-3.CashRegPoint1 ERROR: customer stand invalid, no q point either
- Log: Allocating 27480 byte dynamic index buffer.
- Log: Allocating 111468 byte dynamic index buffer.
- ScriptLog: suburbs-3.xGameInfo0 SaveGame(): Slot=21 bAutoSave=True bForcedAutoSave=True the game state difficulty 5
- ScriptLog: SaveGame - reset mouse smoothing.
- Log: 16802777794.2ms Unloading: Package suburbs-3
- Log: Save=645.437801
- Log: Moving '..\Save\Save.tmp' to '..\Save\Save21.usa'
- ScriptLog: Save Successful!
- ScriptLog: Register last weapon current suburbs-3.HandsWeapon147 pending suburbs-3.ShovelWeapon1
- ScriptLog: Last weapon registered as 0 2
- Error: ShovelWeapon suburbs-3.ShovelWeapon1 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Log: Allocating 69408 byte dynamic vertex buffer.
- Warning: AWCatController suburbs-3.AWCatController0 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- ScriptLog: suburbs-3.ScriptedTrigger0 (end_day): starting up now
- ScriptLog: suburbs-3.ScriptedTriggerController3 Script=suburbs-3.ScriptedTrigger0 (end_day): action[0]=Action AtMyHouse
- ScriptLog: suburbs-3.ScriptedTriggerController3 Script=suburbs-3.ScriptedTrigger0 (end_day): reached end of script
- ScriptLog: suburbs-3.ScriptedTriggerController3 Script=suburbs-3.ScriptedTrigger0 (end_day): reached end of script
- Warning: AWCatController suburbs-3.AWCatController0 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController suburbs-3.AWCatController0 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- ScriptLog: Register last weapon current suburbs-3.ShovelWeapon1 pending suburbs-3.M4A1Weapon0
- ScriptLog: Last weapon registered as 1 2
- Warning: AWCatController suburbs-3.AWCatController0 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController suburbs-3.AWCatController0 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController suburbs-3.AWCatController0 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController suburbs-3.AWCatController0 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Log: Allocating 390560 byte dynamic vertex buffer.
- Warning: UrineTrail suburbs-3.UrineTrail2 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder1 was deleted)
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.Start()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.Startup.BeginState()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.Startup.BeginState(): pausing game
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.FadeOutGame.BeginState()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.FadeInScreen.BeginState()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.WaitForEndThenGotoState: FadeOutScreen
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.End()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.FadeOutScreen.BeginState()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.FadeInGame.BeginState()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.Shutdown.BeginState()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.Shutdown.BeginState(): unpausing game
- ScriptLog: suburbs-3.ScriptedTrigger0 (end_day): starting up now
- ScriptLog: suburbs-3.ScriptedTriggerController4 Script=suburbs-3.ScriptedTrigger0 (end_day): action[0]=Action AtMyHouse
- ScriptLog: suburbs-3.ScriptedTriggerController4 Script=suburbs-3.ScriptedTrigger0 (end_day): reached end of script
- ScriptLog: suburbs-3.ScriptedTriggerController4 Script=suburbs-3.ScriptedTrigger0 (end_day): reached end of script
- ScriptLog: suburbs-3.DogPawn3 SetToAttackPlayer None
- ScriptLog: suburbs-3.DogPawn3 SetToAttackPlayer None
- ScriptLog: Register last weapon current suburbs-3.M4A1Weapon0 pending suburbs-3.ShockerWeapon0
- ScriptLog: Last weapon registered as 4 77
- ScriptLog: Register last weapon current suburbs-3.ShockerWeapon0 pending suburbs-3.ShovelWeapon1
- ScriptLog: Last weapon registered as 1 1
- Error: ShovelWeapon suburbs-3.ShovelWeapon1 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat2 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat6 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat7 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat9 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat10 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat11 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: BatonWeapon suburbs-3.BatonWeapon5 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat13 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat14 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat15 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat16 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat19 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat20 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat21 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat22 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat26 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat27 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- ScriptLog: Register last weapon current suburbs-3.ShovelWeapon1 pending suburbs-3.ShockerWeapon0
- ScriptLog: Last weapon registered as 1 2
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat30 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat33 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat35 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- ScriptLog: Register last weapon current suburbs-3.ShockerWeapon0 pending suburbs-3.ShovelWeapon1
- ScriptLog: Last weapon registered as 1 1
- Error: ShovelWeapon suburbs-3.ShovelWeapon1 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat37 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat39 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat41 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: BatonWeapon suburbs-3.BatonWeapon10 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat43 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: PoliceController suburbs-3.PoliceController11 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: BatonWeapon suburbs-3.BatonWeapon6 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat46 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat48 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat50 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat51 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat52 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat54 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- ScriptLog: Register last weapon current suburbs-3.ShovelWeapon1 pending suburbs-3.HandsWeapon147
- ScriptLog: Last weapon registered as 1 2
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat56 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat57 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- ScriptLog: Register last weapon current suburbs-3.HandsWeapon147 pending suburbs-3.MatchesWeapon1
- ScriptLog: Last weapon registered as 0 2
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat59 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat62 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- ScriptLog: Register last weapon current suburbs-3.MatchesWeapon1 pending suburbs-3.MoroM4A1Weapon0
- ScriptLog: Last weapon registered as 5 2
- Log: Allocating 568480 byte dynamic vertex buffer.
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat63 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: PoliceController suburbs-3.PoliceController11 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat68 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat69 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat71 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat72 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat73 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat74 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat76 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat78 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat80 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat81 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat82 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat83 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat84 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat85 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat86 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat87 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat90 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat93 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat95 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat96 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat98 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat suburbs-3.LudicrousBloodDripSplat100 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: BatonWeapon suburbs-3.BatonWeapon5 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: PoliceController suburbs-3.PoliceController6 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController6 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController6 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- ScriptLog: Register last weapon current suburbs-3.HandsWeapon147 pending suburbs-3.MoroM4A1Weapon0
- ScriptLog: Last weapon registered as 0 2
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: BatonWeapon suburbs-3.BatonWeapon6 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: P2WeaponSelector Transient.InteractionMaster0.P2WeaponSelector0 (Function GameTypes.P2WeaponSelector.SwitchWeapon:00B4) Accessed array 'WeaponGroups' out of bounds (-1/6)
- ScriptLog: Register last weapon current suburbs-3.MoroM4A1Weapon0 pending suburbs-3.ShockerWeapon0
- ScriptLog: Last weapon registered as 4 93
- Error: P2WeaponSelector Transient.InteractionMaster0.P2WeaponSelector0 (Function GameTypes.P2WeaponSelector.SwitchWeapon:00B4) Accessed array 'WeaponGroups' out of bounds (-1/6)
- Error: BatonWeapon suburbs-3.BatonWeapon4 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- ScriptLog: Register last weapon current suburbs-3.ShockerWeapon0 pending suburbs-3.PropLauncherWeapon0
- ScriptLog: Last weapon registered as 1 1
- ScriptLog: Register last weapon current suburbs-3.PropLauncherWeapon0 pending suburbs-3.HandsWeapon147
- ScriptLog: Last weapon registered as 9 105
- ScriptLog: Register last weapon current suburbs-3.HandsWeapon147 pending suburbs-3.MoroM4A1Weapon0
- ScriptLog: Last weapon registered as 0 2
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController1 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController1 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Warning: PistolPickup suburbs-3.PistolPickup9 (Function Postal2Game.P2WeaponPickup.Pickup.ValidTouch:007F) Var DropperController is invalid (BystanderController26 was deleted)
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController5 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: BatonWeapon suburbs-3.BatonWeapon4 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController7 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController1 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController1 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController1 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController1 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController1 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController1 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController1 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController1 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController1 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController1 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController1 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Warning: BloodTrail suburbs-3.BloodTrail7 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodBodyFeeder4 was deleted)
- Error: PoliceController suburbs-3.PoliceController1 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Warning: AWCatController suburbs-3.AWCatController0 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- ScriptLog: Register last weapon current suburbs-3.MoroM4A1Weapon0 pending suburbs-3.UrethraWeapon1
- ScriptLog: Last weapon registered as 4 93
- ScriptLog: Register last weapon current suburbs-3.UrethraWeapon1 pending suburbs-3.MoroM4A1Weapon0
- ScriptLog: Last weapon registered as 0 1
- ScriptLog: Register last weapon current suburbs-3.UrethraWeapon1 pending suburbs-3.MoroM4A1Weapon0
- Error: PoliceController suburbs-3.PoliceController1 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Warning: UrineTrail suburbs-3.UrineTrail7 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder3 was deleted)
- Warning: UrineTrail suburbs-3.UrineTrail8 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder3 was deleted)
- Warning: UrineTrail suburbs-3.UrineTrail9 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder3 was deleted)
- Warning: UrineTrail suburbs-3.UrineTrail11 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder3 was deleted)
- Warning: UrineTrail suburbs-3.UrineTrail15 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder3 was deleted)
- Warning: UrineTrail suburbs-3.UrineTrail16 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder3 was deleted)
- Warning: UrineTrail suburbs-3.UrineTrail17 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder3 was deleted)
- Warning: UrineTrail suburbs-3.UrineTrail18 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder3 was deleted)
- Warning: UrineTrail suburbs-3.UrineTrail20 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder3 was deleted)
- Warning: UrineFlowTrail suburbs-3.UrineFlowTrail2 (Function FX.FluidFlowTrail.ToggleFlow:000A) Var FeederOwner is invalid (UrinePourFeeder3 was deleted)
- Warning: UrineTrail suburbs-3.UrineTrail21 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder3 was deleted)
- Warning: UrineTrail suburbs-3.UrineTrail22 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder3 was deleted)
- Warning: UrineTrail suburbs-3.UrineTrail37 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder3 was deleted)
- Warning: UrineTrail suburbs-3.UrineTrail39 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder3 was deleted)
- Warning: DoorMover suburbs-3.DoorMover92 (Function Postal2Game.DoorMover.Bump:0036) Accessed None 'Other'
- Warning: PistolPickup suburbs-3.PistolPickup12 (Function Postal2Game.P2WeaponPickup.Pickup.ValidTouch:007F) Var DropperController is invalid (PoliceController1 was deleted)
- Warning: BatonPickup suburbs-3.BatonPickup3 (Function Postal2Game.P2WeaponPickup.Pickup.ValidTouch:007F) Var DropperController is invalid (PoliceController1 was deleted)
- Warning: BatonPickup suburbs-3.BatonPickup3 (Function Postal2Game.P2WeaponPickup.Pickup.ValidTouch:007F) Var DropperController is invalid (PoliceController1 was deleted)
- Error: BatonWeapon suburbs-3.BatonWeapon10 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- ScriptLog: Register last weapon current suburbs-3.MoroM4A1Weapon0 pending suburbs-3.UrethraWeapon1
- ScriptLog: Last weapon registered as 4 93
- ScriptLog: Register last weapon current suburbs-3.UrethraWeapon1 pending suburbs-3.MoroM4A1Weapon0
- ScriptLog: Last weapon registered as 0 1
- Error: P2WeaponSelector Transient.InteractionMaster0.P2WeaponSelector0 (Function GameTypes.P2WeaponSelector.SwitchWeapon:00B4) Accessed array 'WeaponGroups' out of bounds (-1/7)
- ScriptLog: Register last weapon current suburbs-3.MoroM4A1Weapon0 pending suburbs-3.HandsWeapon147
- ScriptLog: Last weapon registered as 4 93
- ScriptLog: Register last weapon current suburbs-3.HandsWeapon147 pending suburbs-3.DustersWeapon0
- ScriptLog: Last weapon registered as 0 2
- ScriptLog: suburbs-3.ScriptedTrigger0 (end_day): starting up now
- ScriptLog: suburbs-3.ScriptedTriggerController5 Script=suburbs-3.ScriptedTrigger0 (end_day): action[0]=Action AtMyHouse
- ScriptLog: suburbs-3.ScriptedTriggerController5 Script=suburbs-3.ScriptedTrigger0 (end_day): reached end of script
- ScriptLog: suburbs-3.ScriptedTriggerController5 Script=suburbs-3.ScriptedTrigger0 (end_day): reached end of script
- ScriptLog: suburbs-3.ScriptedTrigger0 (end_day): starting up now
- ScriptLog: suburbs-3.ScriptedTriggerController6 Script=suburbs-3.ScriptedTrigger0 (end_day): action[0]=Action AtMyHouse
- ScriptLog: suburbs-3.ScriptedTriggerController6 Script=suburbs-3.ScriptedTrigger0 (end_day): reached end of script
- ScriptLog: suburbs-3.ScriptedTriggerController6 Script=suburbs-3.ScriptedTrigger0 (end_day): reached end of script
- Warning: AWCatController suburbs-3.AWCatController0 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- ScriptLog: Register last weapon current suburbs-3.DustersWeapon0 pending suburbs-3.HandsWeapon147
- ScriptLog: Last weapon registered as 1 9
- Warning: BloodTrail suburbs-3.BloodTrail11 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodBodyFeeder8 was deleted)
- ScriptLog: Register last weapon current suburbs-3.HandsWeapon147 pending suburbs-3.DustersWeapon0
- ScriptLog: Last weapon registered as 0 2
- ScriptLog: Register last weapon current suburbs-3.DustersWeapon0 pending suburbs-3.MachineGunWeapon13
- ScriptLog: Last weapon registered as 1 9
- Error: P2WeaponSelector Transient.InteractionMaster0.P2WeaponSelector0 (Function GameTypes.P2WeaponSelector.SwitchWeapon:00B4) Accessed array 'WeaponGroups' out of bounds (-1/7)
- ScriptLog: Register last weapon current suburbs-3.MachineGunWeapon13 pending suburbs-3.HandsWeapon147
- ScriptLog: Last weapon registered as 4 1
- ScriptLog: Register last weapon current suburbs-3.MachineGunWeapon13 pending suburbs-3.HandsWeapon147
- Error: BatonWeapon suburbs-3.BatonWeapon3 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- ScriptLog: Register last weapon current suburbs-3.HandsWeapon147 pending suburbs-3.MatchesWeapon1
- ScriptLog: Last weapon registered as 0 2
- ScriptLog: Register last weapon current suburbs-3.MatchesWeapon1 pending suburbs-3.GasCanWeapon0
- ScriptLog: Last weapon registered as 5 2
- ScriptLog: Register last weapon current suburbs-3.GasCanWeapon0 pending suburbs-3.UrethraWeapon1
- ScriptLog: Last weapon registered as 5 1
- ScriptLog: Register last weapon current suburbs-3.UrethraWeapon1 pending suburbs-3.GasCanWeapon0
- ScriptLog: Last weapon registered as 0 1
- ScriptLog: Register last weapon current suburbs-3.GasCanWeapon0 pending suburbs-3.UrethraWeapon1
- ScriptLog: Last weapon registered as 5 1
- ScriptLog: Register last weapon current suburbs-3.GasCanWeapon0 pending suburbs-3.UrethraWeapon1
- Warning: UrineTrail suburbs-3.UrineTrail41 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder4 was deleted)
- ScriptLog: Register last weapon current suburbs-3.UrethraWeapon1 pending suburbs-3.GasCanWeapon0
- ScriptLog: Last weapon registered as 0 1
- Warning: UrineTrail suburbs-3.UrineTrail40 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder4 was deleted)
- Warning: UrineTrail suburbs-3.UrineTrail42 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder4 was deleted)
- Warning: UrineTrail suburbs-3.UrineTrail43 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder4 was deleted)
- ScriptLog: Register last weapon current suburbs-3.GasCanWeapon0 pending suburbs-3.UrethraWeapon1
- ScriptLog: Last weapon registered as 5 1
- Warning: UrineTrail suburbs-3.UrineTrail44 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder4 was deleted)
- Warning: UrineTrail suburbs-3.UrineTrail45 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder4 was deleted)
- Warning: UrineTrail suburbs-3.UrineTrail46 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder4 was deleted)
- ScriptLog: Register last weapon current suburbs-3.UrethraWeapon1 pending suburbs-3.GasCanWeapon0
- ScriptLog: Last weapon registered as 0 1
- Warning: UrineTrail suburbs-3.UrineTrail47 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder5 was deleted)
- Warning: UrineTrail suburbs-3.UrineTrail48 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder5 was deleted)
- Warning: UrineTrail suburbs-3.UrineTrail49 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder5 was deleted)
- Warning: RWSController suburbs-3.RWSController1 (Function Postal2Game.PersonController.PatOutFire.AnimEnd:0070) Accessed None 'MyBodyFire'
- ScriptLog: suburbs-3.RWSGeoff0 done with fire anim None delete False
- ScriptLog: Register last weapon current suburbs-3.GasCanWeapon0 pending suburbs-3.ShotGunWeapon13
- ScriptLog: Last weapon registered as 5 1
- ScriptLog: Register last weapon current suburbs-3.ShotGunWeapon13 pending suburbs-3.PistolWeapon34
- ScriptLog: Last weapon registered as 3 1
- Warning: BloodTrail suburbs-3.BloodTrail13 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodBodyFeeder10 was deleted)
- ScriptLog: Register last weapon current suburbs-3.PistolWeapon34 pending suburbs-3.UrethraWeapon1
- ScriptLog: Last weapon registered as 2 1
- ScriptLog: Register last weapon current suburbs-3.UrethraWeapon1 pending suburbs-3.PistolWeapon34
- ScriptLog: Last weapon registered as 0 1
- ScriptLog: Register last weapon current suburbs-3.PistolWeapon34 pending suburbs-3.HandsWeapon147
- ScriptLog: Last weapon registered as 2 1
- ScriptLog: Register last weapon current suburbs-3.HandsWeapon147 pending suburbs-3.FrozenBottleWeapon0
- ScriptLog: Last weapon registered as 0 2
- ScriptLog: Register last weapon current suburbs-3.FrozenBottleWeapon0 pending suburbs-3.BatonWeapon11
- ScriptLog: Last weapon registered as 6 34
- Error: BatonWeapon suburbs-3.BatonWeapon11 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Warning: DoorMover suburbs-3.DoorMover24 (Function Engine.Mover.FinishedOpening:003C) Var Instigator is invalid (CopBlue32 was deleted)
- Warning: TonfaPickup suburbs-3.TonfaPickup0 (Function Postal2Game.P2WeaponPickup.Landed:0025) Var Instigator is invalid (CopBlue32 was deleted)
- Warning: BlackPistolPickup suburbs-3.BlackPistolPickup0 (Function Postal2Game.P2WeaponPickup.Landed:0025) Var Instigator is invalid (CopBlue32 was deleted)
- Warning: TonfaPickup suburbs-3.TonfaPickup0 (Function Postal2Game.P2WeaponPickup.Landed:0025) Var Instigator is invalid (CopBlue32 was deleted)
- ScriptLog: Register last weapon current suburbs-3.BatonWeapon11 pending suburbs-3.HandsWeapon147
- ScriptLog: Last weapon registered as 1 3
- ScriptLog: Register last weapon current suburbs-3.HandsWeapon147 pending suburbs-3.DustersWeapon0
- ScriptLog: Last weapon registered as 0 2
- Warning: PistolPickup suburbs-3.PistolPickup15 (Function Postal2Game.P2WeaponPickup.Pickup.ValidTouch:007F) Var DropperController is invalid (BystanderController44 was deleted)
- ScriptLog: Register last weapon current suburbs-3.DustersWeapon0 pending suburbs-3.HandsWeapon147
- ScriptLog: Last weapon registered as 1 9
- ScriptLog: suburbs-3.Telepad7sending animal friends
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.PreTravel(): bEndWhenTravling=True IsRunning()=False
- ScriptLog: suburbs-3.xGameInfo0 SendPlayerTo(): added GameState to player's inventory
- ScriptLog: suburbs-3.xGameInfo0 SendPlayerTo(): discarded TheGameState
- Log: Export travel for: Player
- Log: Exporting travelling actor of class GameTypes.AWPostalDude
- Log: Exporting travelling actor of class GameTypes.AWGameState
- Log: Exporting travelling actor of class Inventory.MoneyInv
- Log: Exporting travelling actor of class Inventory.MapInv
- Log: Exporting travelling actor of class Inventory.StatInv
- Log: Exporting travelling actor of class Inventory.CellPhoneWeapon
- Log: Exporting travelling actor of class Inventory.CellPhoneAmmoInv
- Log: Exporting travelling actor of class Inventory.HandsWeapon
- Log: Exporting travelling actor of class Inventory.HandsAmmoInv
- Log: Exporting travelling actor of class Inventory.UrethraWeapon
- Log: Exporting travelling actor of class Inventory.UrethraAmmoInv
- Log: Exporting travelling actor of class Inventory.FootAmmoInv
- Log: Exporting travelling actor of class Inventory.MatchesWeapon
- Log: Exporting travelling actor of class Inventory.MatchesAmmoInv
- Log: Exporting travelling actor of class ALCRD.ALCRDInv
- Log: Exporting travelling actor of class EDStuff2.EDInv
- Log: Exporting travelling actor of class M4A1.M4A1Weapon
- Log: Exporting travelling actor of class M4A1.M4A1AmmoInv
- Log: Exporting travelling actor of class M4A1.ArmInv
- Log: Exporting travelling actor of class M4A1.GrenadeInv
- Log: Exporting travelling actor of class M4A1.LaserInv
- Log: Exporting travelling actor of class M4A1.LightInv
- Log: Exporting travelling actor of class M4A1.OpticInv
- Log: Exporting travelling actor of class M4A1.ScopeInv
- Log: Exporting travelling actor of class M4A1.SilencerInv
- Log: Exporting travelling actor of class M4A1.MoroM4A1Weapon
- Log: Exporting travelling actor of class M4A1.ArmorAmmoInv
- Log: Exporting travelling actor of class xMod.PropLauncherWeapon
- Log: Exporting travelling actor of class xMod.PropLauncherAmmoInv
- Log: Exporting travelling actor of class Inventory.ShovelWeapon
- Log: Exporting travelling actor of class Inventory.ShovelAmmoInv
- Log: Exporting travelling actor of class Inventory.NewspaperInv
- Log: Exporting travelling actor of class Inventory.ShockerWeapon
- Log: Exporting travelling actor of class Inventory.ShockerAmmoInv
- Log: Exporting travelling actor of class Inventory.DonutInv
- Log: Exporting travelling actor of class Inventory.DogTreatInv
- Log: Exporting travelling actor of class Inventory.PistolWeapon
- Log: Exporting travelling actor of class Inventory.PistolBulletAmmoInv
- Log: Exporting travelling actor of class Inventory.BatonWeapon
- Log: Exporting travelling actor of class Inventory.BatonAmmoInv
- Log: Exporting travelling actor of class Inventory.PizzaInv
- Log: Exporting travelling actor of class AWPStuff.DustersWeapon
- Log: Exporting travelling actor of class AWPStuff.DustersAmmoInv
- Log: Exporting travelling actor of class Inventory.MachineGunWeapon
- Log: Exporting travelling actor of class Inventory.MachineGunBulletAmmoInv
- Log: Exporting travelling actor of class Inventory.ShotGunWeapon
- Log: Exporting travelling actor of class Inventory.ShotGunBulletAmmoInv
- Log: Exporting travelling actor of class Inventory.GasCanWeapon
- Log: Exporting travelling actor of class Inventory.GasCanBulletAmmoInv
- Log: Exporting travelling actor of class xMod.FrozenBottleWeapon
- Log: Exporting travelling actor of class xMod.FrozenBottleAmmoInv
- Log: Exporting travelling actor of class xMod.RemoteWeapon
- Log: Exporting travelling actor of class xMod.RemoteAmmoInv
- Log: Exporting travelling actor of class ALCRD.BlackPistolWeapon
- Log: Exporting travelling actor of class ALCRD.CDEBulletAmmoInv
- Log: Exporting travelling actor of class ALCRD.TonfaWeapon
- Log: Exporting travelling actor of class ALCRD.TonfaAmmoInv
- Log: Exporting travelling actor of class Postal2Game.PickupTravelInv
- Log: Exporting travelling actor of class Postal2Game.PickupTravelInv
- Log: Exporting travelling actor of class Postal2Game.WindowTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class xMod.xGameState
- Log: Browse: Suburbs-1?Name=Player?Class=GameTypes.AWPostalDude?team=255?Game=xMod.xGameInfo?Workshop=1?Mutator=ALCRD.ALCRD,AW7School.AW7School,EDStuff2.EDExtraWeapons,LudicrousGibs.LudicrousGibs,M4A1.M4A1Mutator,xMod.xModWeapons?peer#pod1a
- Log: LoadMap: Suburbs-1?Name=Player?Class=GameTypes.AWPostalDude?team=255?Game=xMod.xGameInfo?Workshop=1?Mutator=ALCRD.ALCRD,AW7School.AW7School,EDStuff2.EDExtraWeapons,LudicrousGibs.LudicrousGibs,M4A1.M4A1Mutator,xMod.xModWeapons?peer#pod1a
- Log: InitProgressBar(): LevelLoadingData not found for 'Suburbs-1' in .ini file
- Log: (Karma): Initialising Karma for Level.
- Log:
- Log:
- Log: Initializing PhysicsVolumes list
- Log: Collecting garbage
- Log: Purging garbage
- Log: 16803507048.4ms Unloading: Package Footsteps
- Log: 16803507048.5ms Unloading: Package JW_Meshes
- Log: Garbage: objects: 97898->97037; refs: 1371426
- Log: Game class is 'xGameInfo'
- Log: Level is Level Suburbs-1.MyLevel
- Log: *** WARNING - PATHS MAY NOT BE VALID ***
- Log: Bringing Level Suburbs-1.MyLevel up for play (0)...
- ScriptLog: InitGame: ?team=255?Game=xMod.xGameInfo?Workshop=1?Mutator=ALCRD.ALCRD,AW7School.AW7School,EDStuff2.EDExtraWeapons,LudicrousGibs.LudicrousGibs,M4A1.M4A1Mutator,xMod.xModWeapons?peer?Name=Player?Class=GameTypes.AWPostalDude
- ScriptLog: Base Mutator is Suburbs-1.xMod1
- ScriptLog: Mutators ALCRD.ALCRD,AW7School.AW7School,EDStuff2.EDExtraWeapons,LudicrousGibs.LudicrousGibs,M4A1.M4A1Mutator,xMod.xModWeapons
- ScriptLog: Add mutator ALCRD.ALCRD
- ScriptLog: Add mutator AW7School.AW7School
- ScriptLog: Add mutator EDStuff2.EDExtraWeapons
- ScriptLog: Add mutator LudicrousGibs.LudicrousGibs
- ScriptLog: Add mutator M4A1.M4A1Mutator
- ScriptLog: Add mutator xMod.xModWeapons
- ScriptLog: GameInfo::InitGame : bEnableStatLogging False
- Error: BatonWeapon Suburbs-1.BatonWeapon12 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon Suburbs-1.BatonWeapon13 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon Suburbs-1.BatonWeapon14 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon Suburbs-1.BatonWeapon15 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon Suburbs-1.BatonWeapon16 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon Suburbs-1.BatonWeapon17 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon Suburbs-1.BatonWeapon18 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon Suburbs-1.BatonWeapon19 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon Suburbs-1.BatonWeapon20 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon Suburbs-1.BatonWeapon21 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- ScriptLog: Suburbs-1.ScriptedTrigger0 (libraryblockage): waiting for trigger
- ScriptLog: Suburbs-1.ScriptedTrigger2 (blahblahblah): waiting for trigger
- ScriptLog: Suburbs-1.ScriptedTrigger4 (CloseDoor): waiting for trigger
- ScriptLog: Suburbs-1.ScriptedTrigger1 (OpenDoorAgain): waiting for trigger
- ScriptLog: Suburbs-1.LambController0 Script=Suburbs-1.P2ScriptedSequence2 (ReadyForMyVirginsNow) Pawn=None: TakeOver() Pawn=Suburbs-1.Fanatics1 PendingController=Suburbs-1.FanaticController4
- ScriptLog: Suburbs-1.LambController0 Script=Suburbs-1.P2ScriptedSequence2 (ReadyForMyVirginsNow) Pawn=Suburbs-1.Fanatics1: action[0]=Change Weapon
- ScriptLog: Suburbs-1.Fanatics1 switching to weapon Suburbs-1.MacheteWeapon0
- ScriptLog: Suburbs-1.LambController0 Script=Suburbs-1.P2ScriptedSequence2 (ReadyForMyVirginsNow) Pawn=Suburbs-1.Fanatics1: action[1]=set viewtarget DaysAreNumbered
- ScriptLog: Suburbs-1.LambController0 Script=Suburbs-1.P2ScriptedSequence2 (ReadyForMyVirginsNow) Pawn=Suburbs-1.Fanatics1: action[2]=Wait for external event runit
- ScriptLog: Suburbs-1.LambController1 Script=Suburbs-1.P2ScriptedSequence4 (OneWithoutFaith) Pawn=None: TakeOver() Pawn=Suburbs-1.Bystanders1 PendingController=Suburbs-1.BystanderController211
- ScriptLog: Suburbs-1.LambController1 Script=Suburbs-1.P2ScriptedSequence4 (OneWithoutFaith) Pawn=Suburbs-1.Bystanders1: action[0]=play animation c_base_beg
- ScriptLog: Suburbs-1.LambController1 Script=Suburbs-1.P2ScriptedSequence4 (OneWithoutFaith) Pawn=Suburbs-1.Bystanders1: action[1]=Wait for animend
- ScriptLog: Suburbs-1.LambController2 Script=Suburbs-1.P2ScriptedSequence1 (OneWithoutFaith2) Pawn=None: TakeOver() Pawn=Suburbs-1.Bystanders2 PendingController=Suburbs-1.BystanderController212
- ScriptLog: Suburbs-1.LambController2 Script=Suburbs-1.P2ScriptedSequence1 (OneWithoutFaith2) Pawn=Suburbs-1.Bystanders2: action[0]=play animation c_beg1
- ScriptLog: Suburbs-1.LambController2 Script=Suburbs-1.P2ScriptedSequence1 (OneWithoutFaith2) Pawn=Suburbs-1.Bystanders2: action[1]=Wait for animend
- ScriptLog: Suburbs-1.LambController3 Script=Suburbs-1.P2ScriptedSequence4 (OneWithoutFaith) Pawn=None: TakeOver() Pawn=Suburbs-1.Bystanders0 PendingController=Suburbs-1.BystanderController213
- ScriptLog: Suburbs-1.LambController3 Script=Suburbs-1.P2ScriptedSequence4 (OneWithoutFaith) Pawn=Suburbs-1.Bystanders0: action[0]=play animation c_base_beg
- ScriptLog: Suburbs-1.LambController3 Script=Suburbs-1.P2ScriptedSequence4 (OneWithoutFaith) Pawn=Suburbs-1.Bystanders0: action[1]=Wait for animend
- ScriptLog: Suburbs-1.LambController4 Script=Suburbs-1.P2ScriptedSequence3 (ReadyForMyVirginsNow2) Pawn=None: TakeOver() Pawn=Suburbs-1.Fanatics2 PendingController=Suburbs-1.FanaticController5
- ScriptLog: Suburbs-1.LambController4 Script=Suburbs-1.P2ScriptedSequence3 (ReadyForMyVirginsNow2) Pawn=Suburbs-1.Fanatics2: action[0]=Change Weapon
- ScriptLog: Suburbs-1.Fanatics2 switching to weapon Suburbs-1.MacheteWeapon1
- ScriptLog: Suburbs-1.LambController4 Script=Suburbs-1.P2ScriptedSequence3 (ReadyForMyVirginsNow2) Pawn=Suburbs-1.Fanatics2: action[1]=set viewtarget DaysAreNumbered2
- ScriptLog: Suburbs-1.LambController4 Script=Suburbs-1.P2ScriptedSequence3 (ReadyForMyVirginsNow2) Pawn=Suburbs-1.Fanatics2: action[2]=Wait for external event runit2
- ScriptLog: Suburbs-1.LambController5 Script=Suburbs-1.P2ScriptedSequence0 (ReadyForMyVirginsNow3) Pawn=None: TakeOver() Pawn=Suburbs-1.Fanatics0 PendingController=Suburbs-1.FanaticController6
- ScriptLog: Suburbs-1.LambController5 Script=Suburbs-1.P2ScriptedSequence0 (ReadyForMyVirginsNow3) Pawn=Suburbs-1.Fanatics0: action[0]=Change Weapon
- ScriptLog: Suburbs-1.Fanatics0 switching to weapon Suburbs-1.MacheteWeapon2
- ScriptLog: Suburbs-1.LambController5 Script=Suburbs-1.P2ScriptedSequence0 (ReadyForMyVirginsNow3) Pawn=Suburbs-1.Fanatics0: action[1]=set viewtarget DaysAreNumbered3
- ScriptLog: Suburbs-1.LambController5 Script=Suburbs-1.P2ScriptedSequence0 (ReadyForMyVirginsNow3) Pawn=Suburbs-1.Fanatics0: action[2]=Wait for external event runit3
- ScriptLog: Suburbs-1.ScriptedTrigger5 (GonePostal): waiting for trigger
- ScriptLog: stolen point instance-------------: Suburbs-1.StolenPoint0
- ScriptLog: my tag StolenPoint
- ScriptLog: concerned classes name MilkPickup
- ScriptLog: owner tag Habib
- ScriptLog: owner actor Suburbs-1.Shopkeeper_AMH1
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint0
- ScriptLog: my tag LuckyGanesh
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint17
- ScriptLog: Suburbs-1.StorePoint17 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint3
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint3
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag habibline
- ScriptLog: link actor Suburbs-1.QStartPoint1
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint4
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag balljar
- ScriptLog: interest actor Suburbs-1.KActor50
- ScriptLog: walk tag habibline
- ScriptLog: link actor Suburbs-1.QStartPoint1
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint1
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag habibline
- ScriptLog: link actor Suburbs-1.QStartPoint1
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint18
- ScriptLog: Suburbs-1.StorePoint18 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint19
- ScriptLog: Suburbs-1.StorePoint19 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint20
- ScriptLog: Suburbs-1.StorePoint20 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint31
- ScriptLog: Suburbs-1.StorePoint31 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint27
- ScriptLog: Suburbs-1.StorePoint27 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint24
- ScriptLog: Suburbs-1.StorePoint24 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint25
- ScriptLog: Suburbs-1.StorePoint25 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint26
- ScriptLog: Suburbs-1.StorePoint26 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint23
- ScriptLog: Suburbs-1.StorePoint23 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint29
- ScriptLog: Suburbs-1.StorePoint29 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint22
- ScriptLog: Suburbs-1.StorePoint22 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint30
- ScriptLog: Suburbs-1.StorePoint30 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint2
- ScriptLog: Suburbs-1.StorePoint2 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint32
- ScriptLog: Suburbs-1.StorePoint32 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint33
- ScriptLog: Suburbs-1.StorePoint33 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint34
- ScriptLog: Suburbs-1.StorePoint34 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint35
- ScriptLog: Suburbs-1.StorePoint35 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint36
- ScriptLog: Suburbs-1.StorePoint36 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint21
- ScriptLog: Suburbs-1.StorePoint21 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: stolen point instance-------------: Suburbs-1.StolenPoint3
- ScriptLog: my tag StolenPoint
- ScriptLog: concerned classes name MilkPickup
- ScriptLog: owner tag Habib
- ScriptLog: owner actor Suburbs-1.Shopkeeper_AMH1
- ScriptLog: stolen point instance-------------: Suburbs-1.StolenPoint4
- ScriptLog: my tag StolenPoint
- ScriptLog: concerned classes name MilkPickup
- ScriptLog: owner tag Habib
- ScriptLog: owner actor Suburbs-1.Shopkeeper_AMH1
- ScriptLog: stolen point instance-------------: Suburbs-1.StolenPoint1
- ScriptLog: my tag StolenPoint
- ScriptLog: concerned classes name MilkPickup
- ScriptLog: owner tag Habib
- ScriptLog: owner actor Suburbs-1.Shopkeeper_AMH1
- ScriptLog: stolen point instance-------------: Suburbs-1.StolenPoint2
- ScriptLog: my tag StolenPoint
- ScriptLog: concerned classes name MilkPickup
- ScriptLog: owner tag Habib
- ScriptLog: owner actor Suburbs-1.Shopkeeper_AMH1
- Log: Spawning new actor for Viewport WindowsViewport0
- ScriptLog: Team 255
- ScriptLog: Login: Player
- ScriptLog: FOV( float 85.00 )
- Log: Possessed PlayerPawn: xPlayerController Suburbs-1.xPlayerController1
- Log: xPlayerController1 got player WindowsViewport0
- Log: SpawnPlayActor() before login, pawn=None
- ScriptLog: Suburbs-1.xGameInfo1 No ScoreBoardType specified in GameInfo
- Log: SpawnPlayActor() after login, pawn=AWPostalDude2
- Log: Incoming travelling actor of class GameTypes.AWPostalDude
- Log: Incoming travelling actor of class GameTypes.AWGameState
- Log: Incoming travelling actor of class Inventory.MoneyInv
- Log: Incoming travelling actor of class Inventory.MapInv
- Log: Incoming travelling actor of class Inventory.StatInv
- Log: Incoming travelling actor of class Inventory.CellPhoneWeapon
- Log: Incoming travelling actor of class Inventory.CellPhoneAmmoInv
- Log: Incoming travelling actor of class Inventory.HandsWeapon
- Log: Incoming travelling actor of class Inventory.HandsAmmoInv
- Log: Incoming travelling actor of class Inventory.UrethraWeapon
- Log: Incoming travelling actor of class Inventory.UrethraAmmoInv
- Log: Incoming travelling actor of class Inventory.FootAmmoInv
- Log: Incoming travelling actor of class Inventory.MatchesWeapon
- Log: Incoming travelling actor of class Inventory.MatchesAmmoInv
- Log: Incoming travelling actor of class ALCRD.ALCRDInv
- Log: Incoming travelling actor of class EDStuff2.EDInv
- Log: Incoming travelling actor of class M4A1.M4A1Weapon
- Warning: M4A1Weapon Suburbs-1.M4A1Weapon1 (Function M4A1.BaseM4A1Weapon.PostBeginPlay:0014) Accessed None 'Instigator'
- Warning: M4A1Weapon Suburbs-1.M4A1Weapon1 (Function M4A1.BaseM4A1Weapon.PostBeginPlay:001C) Accessed None (Could not determine property)
- Log: Incoming travelling actor of class M4A1.M4A1AmmoInv
- Log: Incoming travelling actor of class M4A1.ArmInv
- Log: Incoming travelling actor of class M4A1.GrenadeInv
- Log: Incoming travelling actor of class M4A1.LaserInv
- Log: Incoming travelling actor of class M4A1.LightInv
- Log: Incoming travelling actor of class M4A1.OpticInv
- Log: Incoming travelling actor of class M4A1.ScopeInv
- Log: Incoming travelling actor of class M4A1.SilencerInv
- Log: Incoming travelling actor of class M4A1.MoroM4A1Weapon
- Warning: MoroM4A1Weapon Suburbs-1.MoroM4A1Weapon1 (Function M4A1.BaseM4A1Weapon.PostBeginPlay:0014) Accessed None 'Instigator'
- Warning: MoroM4A1Weapon Suburbs-1.MoroM4A1Weapon1 (Function M4A1.BaseM4A1Weapon.PostBeginPlay:001C) Accessed None (Could not determine property)
- Log: Incoming travelling actor of class M4A1.ArmorAmmoInv
- Log: Incoming travelling actor of class xMod.PropLauncherWeapon
- Log: Incoming travelling actor of class xMod.PropLauncherAmmoInv
- Log: Incoming travelling actor of class Inventory.ShovelWeapon
- Log: Incoming travelling actor of class Inventory.ShovelAmmoInv
- Log: Incoming travelling actor of class Inventory.NewspaperInv
- Log: Incoming travelling actor of class Inventory.ShockerWeapon
- Log: Incoming travelling actor of class Inventory.ShockerAmmoInv
- Log: Incoming travelling actor of class Inventory.DonutInv
- Log: Incoming travelling actor of class Inventory.DogTreatInv
- Log: Incoming travelling actor of class Inventory.PistolWeapon
- Log: Incoming travelling actor of class Inventory.PistolBulletAmmoInv
- Log: Incoming travelling actor of class Inventory.BatonWeapon
- Log: Incoming travelling actor of class Inventory.BatonAmmoInv
- Log: Incoming travelling actor of class Inventory.PizzaInv
- Log: Incoming travelling actor of class AWPStuff.DustersWeapon
- Log: Incoming travelling actor of class AWPStuff.DustersAmmoInv
- Log: Incoming travelling actor of class Inventory.MachineGunWeapon
- Log: Incoming travelling actor of class Inventory.MachineGunBulletAmmoInv
- Log: Incoming travelling actor of class Inventory.ShotGunWeapon
- Log: Incoming travelling actor of class Inventory.ShotGunBulletAmmoInv
- Log: Incoming travelling actor of class Inventory.GasCanWeapon
- Log: Incoming travelling actor of class Inventory.GasCanBulletAmmoInv
- Log: Incoming travelling actor of class xMod.FrozenBottleWeapon
- Log: Incoming travelling actor of class xMod.FrozenBottleAmmoInv
- Log: Incoming travelling actor of class xMod.RemoteWeapon
- Log: Incoming travelling actor of class xMod.RemoteAmmoInv
- Log: Incoming travelling actor of class ALCRD.BlackPistolWeapon
- Log: Incoming travelling actor of class ALCRD.CDEBulletAmmoInv
- Log: Incoming travelling actor of class ALCRD.TonfaWeapon
- Log: Incoming travelling actor of class ALCRD.TonfaAmmoInv
- Log: Incoming travelling actor of class Postal2Game.PickupTravelInv
- Log: Incoming travelling actor of class Postal2Game.PickupTravelInv
- Log: Incoming travelling actor of class Postal2Game.WindowTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class xMod.xGameState
- ScriptLog: Suburbs-1.xGameInfo1 PostTravel(): Continuing existing game (got GameState from player inventory)
- ScriptLog: Suburbs-1.EDExtraWeapons1 Gived Suburbs-1.EDInv1
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.PostTravel()
- ScriptLog: Suburbs-1.LambController0 Scripting.Unpossess(): Pawn=Suburbs-1.Fanatics1 PendingController=Suburbs-1.FanaticController4
- ScriptLog: Suburbs-1.LambController1 Scripting.Unpossess(): Pawn=Suburbs-1.Bystanders1 PendingController=Suburbs-1.BystanderController211
- ScriptLog: Suburbs-1.LambController2 Scripting.Unpossess(): Pawn=Suburbs-1.Bystanders2 PendingController=Suburbs-1.BystanderController212
- ScriptLog: Suburbs-1.LambController3 Scripting.Unpossess(): Pawn=Suburbs-1.Bystanders0 PendingController=Suburbs-1.BystanderController213
- ScriptLog: Suburbs-1.LambController4 Scripting.Unpossess(): Pawn=Suburbs-1.Fanatics2 PendingController=Suburbs-1.FanaticController5
- ScriptLog: Suburbs-1.LambController5 Scripting.Unpossess(): Pawn=Suburbs-1.Fanatics0 PendingController=Suburbs-1.FanaticController6
- Log: Allocating 16384 byte dynamic index buffer.
- Log: Allocating 24432 byte dynamic index buffer.
- Log: Allocating 65536 byte dynamic vertex buffer.
- Log: Allocating 30672 byte dynamic index buffer.
- Log: Allocating 96264 byte dynamic index buffer.
- ScriptLog: Suburbs-1.xGameInfo1 SaveGame(): Slot=21 bAutoSave=True bForcedAutoSave=False the game state difficulty 5
- ScriptLog: SaveGame - reset mouse smoothing.
- Log: 16803511207.4ms Unloading: Package Suburbs-1
- Log: Save=657.821862
- Log: Moving '..\Save\Save.tmp' to '..\Save\Save21.usa'
- ScriptLog: Save Successful!
- Warning: DayBase Suburbs-1.DayBase37 (Function Postal2Game.DayBase.IgnoreThisTag:0026) Accessed None 'Errands'
- Warning: DayBase Suburbs-1.DayBase37 (Function Postal2Game.DayBase.IgnoreThisTag:0026) Accessed None 'Errands'
- Warning: DayBase Suburbs-1.DayBase37 (Function Postal2Game.DayBase.IgnoreThisTag:0026) Accessed None 'Errands'
- Warning: DayBase Suburbs-1.DayBase37 (Function Postal2Game.DayBase.IgnoreThisTag:0026) Accessed None 'Errands'
- ScriptLog: Register last weapon current Suburbs-1.HandsWeapon298 pending Suburbs-1.MachineGunWeapon33
- ScriptLog: Last weapon registered as 0 2
- Log: Allocating 163488 byte dynamic vertex buffer.
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.Start()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.Startup.BeginState()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.Startup.BeginState(): pausing game
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.FadeOutGame.BeginState()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.FadeInScreen.BeginState()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.FadeOutScreen.BeginState()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.FadeInGame.BeginState()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.Shutdown.BeginState()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.Shutdown.BeginState(): unpausing game
- ScriptLog: Register last weapon current Suburbs-1.MachineGunWeapon33 pending Suburbs-1.HandsWeapon298
- ScriptLog: Last weapon registered as 4 1
- ScriptLog: Register last weapon current Suburbs-1.HandsWeapon298 pending Suburbs-1.MoroM4A1Weapon1
- ScriptLog: Last weapon registered as 0 2
- Log: Allocating 568480 byte dynamic vertex buffer.
- Log: Allocating 105762 byte dynamic index buffer.
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController3 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController7 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController7 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController3 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController5 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController7 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController3 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController5 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController3 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController5 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController3 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController5 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController3 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController5 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- ScriptLog: Register last weapon current Suburbs-1.MoroM4A1Weapon1 pending Suburbs-1.MachineGunWeapon33
- ScriptLog: Last weapon registered as 4 93
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController3 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController3 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: BloodTrail Suburbs-1.BloodTrail18 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodBodyFeeder13 was deleted)
- Warning: AWCatController Suburbs-1.AWCatController3 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- ScriptLog: Register last weapon current Suburbs-1.MachineGunWeapon33 pending Suburbs-1.DustersWeapon1
- ScriptLog: Last weapon registered as 4 1
- ScriptLog: Register last weapon current Suburbs-1.MachineGunWeapon33 pending Suburbs-1.DustersWeapon1
- ScriptLog: Register last weapon current Suburbs-1.MachineGunWeapon33 pending Suburbs-1.DustersWeapon1
- ScriptLog: Register last weapon current Suburbs-1.MachineGunWeapon33 pending Suburbs-1.DustersWeapon1
- ScriptLog: Register last weapon current Suburbs-1.MachineGunWeapon33 pending Suburbs-1.DustersWeapon1
- ScriptLog: Register last weapon current Suburbs-1.MachineGunWeapon33 pending Suburbs-1.DustersWeapon1
- Warning: AWCatController Suburbs-1.AWCatController3 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController7 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController6 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- ScriptLog: Register last weapon current Suburbs-1.FrozenBottleWeapon1 pending Suburbs-1.RemoteWeapon1
- ScriptLog: Last weapon registered as 6 34
- Warning: AWCatController Suburbs-1.AWCatController2 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController7 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- ScriptLog: Register last weapon current Suburbs-1.RemoteWeapon1 pending Suburbs-1.MachineGunWeapon33
- ScriptLog: Last weapon registered as 6 32
- Warning: MachineGunPickup Suburbs-1.MachineGunPickup3 (Function Postal2Game.P2WeaponPickup.Landed:0025) Var Instigator is invalid (Shopkeeper_AMH1 was deleted)
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController4 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- ScriptLog: Register last weapon current Suburbs-1.MachineGunWeapon33 pending Suburbs-1.BlackPistolWeapon2
- ScriptLog: Last weapon registered as 4 1
- ScriptLog: Suburbs-1.Bystanders51 and Suburbs-1.BystanderController105 ERROR: in WatchThreateningPawn: No interest, watching for violence in general.
- ScriptLog: Register last weapon current Suburbs-1.BlackPistolWeapon2 pending Suburbs-1.MachineGunWeapon33
- ScriptLog: Last weapon registered as 2 8
- Warning: PistolPickup Suburbs-1.PistolPickup21 (Function Postal2Game.P2WeaponPickup.Pickup.ValidTouch:007F) Var DropperController is invalid (KumquatController6 was deleted)
- Warning: DayBase Suburbs-1.DayBase37 (Function Postal2Game.DayBase.IgnoreThisTag:0026) Accessed None 'Errands'
- Warning: DayBase Suburbs-1.DayBase37 (Function Postal2Game.DayBase.IgnoreThisTag:0026) Accessed None 'Errands'
- Warning: UrineTrail Suburbs-1.UrineTrail53 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder9 was deleted)
- Error: BatonWeapon Suburbs-1.BatonWeapon23 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- ScriptLog: Register last weapon current Suburbs-1.MachineGunWeapon33 pending Suburbs-1.HandsWeapon298
- ScriptLog: Last weapon registered as 4 1
- ScriptLog: Suburbs-1.P2Emitter1 trigger
- ScriptLog: Suburbs-1.P2Emitter0 trigger
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Error: BatonWeapon Suburbs-1.BatonWeapon24 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Warning: BystanderController Suburbs-1.BystanderController137 (Function Postal2Game.PersonController.InvestigateDesiredThingRun.MoveCloser:000A) Var Focus is invalid (MoneyPickup6 was deleted)
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Warning: BystanderController Suburbs-1.BystanderController137 (Function Postal2Game.PersonController.InvestigateDesiredThing.EndState:004D) Var Focus is invalid (MoneyPickup6 was deleted)
- Warning: BystanderController Suburbs-1.BystanderController137 (Function AIPack.BystanderController.Thinking.BeginState:0037) Var Focus is invalid (MoneyPickup6 was deleted)
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- ScriptLog: Register last weapon current Suburbs-1.HandsWeapon298 pending Suburbs-1.MolotovWeapon0
- ScriptLog: Last weapon registered as 0 2
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- ScriptLog: Register last weapon current Suburbs-1.MolotovWeapon0 pending Suburbs-1.RemoteWeapon1
- ScriptLog: Last weapon registered as 6 2
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Error: PoliceController Suburbs-1.PoliceController15 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Error: PoliceController Suburbs-1.PoliceController12 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Error: PoliceController Suburbs-1.PoliceController24 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController Suburbs-1.PoliceController24 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Error: BatonWeapon Suburbs-1.BatonWeapon23 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because ShotGunPickup won't fit at the specified location
- Log: SpawnActor failed because Limb won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Error: LudicrousBloodDripSplat Suburbs-1.LudicrousBloodDripSplat103 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Error: LudicrousBloodDripSplat Suburbs-1.LudicrousBloodDripSplat106 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Error: LudicrousBloodDripSplat Suburbs-1.LudicrousBloodDripSplat107 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Error: LudicrousBloodDripSplat Suburbs-1.LudicrousBloodDripSplat109 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Error: LudicrousBloodDripSplat Suburbs-1.LudicrousBloodDripSplat111 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Error: LudicrousBloodDripSplat Suburbs-1.LudicrousBloodDripSplat115 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Error: LudicrousBloodDripSplat Suburbs-1.LudicrousBloodDripSplat116 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat Suburbs-1.LudicrousBloodDripSplat117 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Error: LudicrousBloodDripSplat Suburbs-1.LudicrousBloodDripSplat119 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Error: LudicrousBloodDripSplat Suburbs-1.LudicrousBloodDripSplat120 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat Suburbs-1.LudicrousBloodDripSplat121 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Error: LudicrousBloodDripSplat Suburbs-1.LudicrousBloodDripSplat122 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- ScriptLog: Register last weapon current Suburbs-1.RemoteWeapon1 pending Suburbs-1.HandsWeapon298
- ScriptLog: Last weapon registered as 6 32
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- Log: SpawnActor failed because MoneyPickup won't fit at the specified location
- ScriptLog: Suburbs-1.Telepad2sending animal friends
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.PreTravel(): bEndWhenTravling=True IsRunning()=False
- ScriptLog: Suburbs-1.xGameInfo1 SendPlayerTo(): added GameState to player's inventory
- ScriptLog: Suburbs-1.xGameInfo1 SendPlayerTo(): discarded TheGameState
- Log: Export travel for: Player
- Log: Exporting travelling actor of class GameTypes.AWPostalDude
- Log: Exporting travelling actor of class ALCRD.TonfaAmmoInv
- Log: Exporting travelling actor of class ALCRD.TonfaWeapon
- Log: Exporting travelling actor of class ALCRD.CDEBulletAmmoInv
- Log: Exporting travelling actor of class ALCRD.BlackPistolWeapon
- Log: Exporting travelling actor of class xMod.RemoteAmmoInv
- Log: Exporting travelling actor of class xMod.RemoteWeapon
- Log: Exporting travelling actor of class xMod.FrozenBottleAmmoInv
- Log: Exporting travelling actor of class xMod.FrozenBottleWeapon
- Log: Exporting travelling actor of class Inventory.GasCanBulletAmmoInv
- Log: Exporting travelling actor of class Inventory.GasCanWeapon
- Log: Exporting travelling actor of class Inventory.ShotGunBulletAmmoInv
- Log: Exporting travelling actor of class Inventory.ShotGunWeapon
- Log: Exporting travelling actor of class Inventory.MachineGunBulletAmmoInv
- Log: Exporting travelling actor of class Inventory.MachineGunWeapon
- Log: Exporting travelling actor of class AWPStuff.DustersAmmoInv
- Log: Exporting travelling actor of class AWPStuff.DustersWeapon
- Log: Exporting travelling actor of class Inventory.BatonAmmoInv
- Log: Exporting travelling actor of class Inventory.BatonWeapon
- Log: Exporting travelling actor of class Inventory.PistolBulletAmmoInv
- Log: Exporting travelling actor of class Inventory.PistolWeapon
- Log: Exporting travelling actor of class Inventory.DogTreatInv
- Log: Exporting travelling actor of class Inventory.DonutInv
- Log: Exporting travelling actor of class Inventory.ShockerAmmoInv
- Log: Exporting travelling actor of class Inventory.ShockerWeapon
- Log: Exporting travelling actor of class Inventory.NewspaperInv
- Log: Exporting travelling actor of class Inventory.ShovelAmmoInv
- Log: Exporting travelling actor of class Inventory.ShovelWeapon
- Log: Exporting travelling actor of class xMod.PropLauncherAmmoInv
- Log: Exporting travelling actor of class xMod.PropLauncherWeapon
- Log: Exporting travelling actor of class M4A1.ArmorAmmoInv
- Log: Exporting travelling actor of class M4A1.MoroM4A1Weapon
- Log: Exporting travelling actor of class M4A1.SilencerInv
- Log: Exporting travelling actor of class M4A1.ScopeInv
- Log: Exporting travelling actor of class M4A1.OpticInv
- Log: Exporting travelling actor of class M4A1.LightInv
- Log: Exporting travelling actor of class M4A1.LaserInv
- Log: Exporting travelling actor of class M4A1.GrenadeInv
- Log: Exporting travelling actor of class M4A1.ArmInv
- Log: Exporting travelling actor of class M4A1.M4A1AmmoInv
- Log: Exporting travelling actor of class M4A1.M4A1Weapon
- Log: Exporting travelling actor of class EDStuff2.EDInv
- Log: Exporting travelling actor of class ALCRD.ALCRDInv
- Log: Exporting travelling actor of class Inventory.MatchesAmmoInv
- Log: Exporting travelling actor of class Inventory.MatchesWeapon
- Log: Exporting travelling actor of class Inventory.FootAmmoInv
- Log: Exporting travelling actor of class Inventory.UrethraAmmoInv
- Log: Exporting travelling actor of class Inventory.UrethraWeapon
- Log: Exporting travelling actor of class Inventory.HandsAmmoInv
- Log: Exporting travelling actor of class Inventory.HandsWeapon
- Log: Exporting travelling actor of class Inventory.CellPhoneAmmoInv
- Log: Exporting travelling actor of class Inventory.CellPhoneWeapon
- Log: Exporting travelling actor of class Inventory.StatInv
- Log: Exporting travelling actor of class Inventory.MapInv
- Log: Exporting travelling actor of class Inventory.MoneyInv
- Log: Exporting travelling actor of class GameTypes.AWGameState
- Log: Exporting travelling actor of class Inventory.MilkInv
- Log: Exporting travelling actor of class Inventory.MolotovWeapon
- Log: Exporting travelling actor of class Inventory.MolotovAmmoInv
- Log: Exporting travelling actor of class EDStuff2.SickleWeapon
- Log: Exporting travelling actor of class EDStuff2.SickleAmmoInv
- Log: Exporting travelling actor of class Inventory.FastFoodInv
- Log: Exporting travelling actor of class ALCRD.ExpandableBatonWeapon
- Log: Exporting travelling actor of class ALCRD.ExpandableBatonAmmoInv
- Log: Exporting travelling actor of class Postal2Game.PickupTravelInv
- Log: Exporting travelling actor of class Postal2Game.PickupTravelInv
- Log: Exporting travelling actor of class Postal2Game.PickupTravelInv
- Log: Exporting travelling actor of class Postal2Game.WindowTravelInv
- Log: Exporting travelling actor of class Postal2Game.TriggerTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class xMod.xGameState
- Log: Browse: rwsblock?Name=Player?Class=GameTypes.AWPostalDude?team=255?Game=xMod.xGameInfo?Workshop=1?Mutator=ALCRD.ALCRD,AW7School.AW7School,EDStuff2.EDExtraWeapons,LudicrousGibs.LudicrousGibs,M4A1.M4A1Mutator,xMod.xModWeapons?peer#pod1
- Log: LoadMap: rwsblock?Name=Player?Class=GameTypes.AWPostalDude?team=255?Game=xMod.xGameInfo?Workshop=1?Mutator=ALCRD.ALCRD,AW7School.AW7School,EDStuff2.EDExtraWeapons,LudicrousGibs.LudicrousGibs,M4A1.M4A1Mutator,xMod.xModWeapons?peer#pod1
- Log: InitProgressBar(): LevelLoadingData not found for 'rwsblock' in .ini file
- Log: (Karma): Initialising Karma for Level.
- Log:
- Log:
- Log: Initializing PhysicsVolumes list
- Log: Collecting garbage
- Log: Purging garbage
- Log: 16803894079.9ms Unloading: Package Footsteps
- Log: Garbage: objects: 106851->106416; refs: 1632035
- Log: Game class is 'xGameInfo'
- Log: Level is Level rwsblock.MyLevel
- Log: Bringing Level rwsblock.MyLevel up for play (0)...
- ScriptLog: InitGame: ?team=255?Game=xMod.xGameInfo?Workshop=1?Mutator=ALCRD.ALCRD,AW7School.AW7School,EDStuff2.EDExtraWeapons,LudicrousGibs.LudicrousGibs,M4A1.M4A1Mutator,xMod.xModWeapons?peer?Name=Player?Class=GameTypes.AWPostalDude
- ScriptLog: Base Mutator is rwsblock.xMod2
- ScriptLog: Mutators ALCRD.ALCRD,AW7School.AW7School,EDStuff2.EDExtraWeapons,LudicrousGibs.LudicrousGibs,M4A1.M4A1Mutator,xMod.xModWeapons
- ScriptLog: Add mutator ALCRD.ALCRD
- ScriptLog: Add mutator AW7School.AW7School
- ScriptLog: Add mutator EDStuff2.EDExtraWeapons
- ScriptLog: Add mutator LudicrousGibs.LudicrousGibs
- ScriptLog: Add mutator M4A1.M4A1Mutator
- ScriptLog: Add mutator xMod.xModWeapons
- ScriptLog: GameInfo::InitGame : bEnableStatLogging False
- ScriptLog: ERROR: could not match with tag jenny
- Error: BatonWeapon rwsblock.BatonWeapon25 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon rwsblock.BatonWeapon26 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon rwsblock.BatonWeapon27 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon rwsblock.BatonWeapon28 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon rwsblock.BatonWeapon29 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon rwsblock.BatonWeapon30 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon rwsblock.BatonWeapon31 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon rwsblock.BatonWeapon32 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon rwsblock.BatonWeapon33 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon rwsblock.BatonWeapon34 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon rwsblock.BatonWeapon35 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon rwsblock.BatonWeapon36 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon rwsblock.BatonWeapon37 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Warning: ProtestSignWeapon rwsblock.ProtestSignWeapon0 (Function P2R.ProtestSignWeapon.CleanWeapon:0018) Accessed None 'A'
- Warning: ProtestSignWeapon rwsblock.ProtestSignWeapon1 (Function P2R.ProtestSignWeapon.CleanWeapon:0018) Accessed None 'A'
- Warning: ProtestSignWeapon rwsblock.ProtestSignWeapon2 (Function P2R.ProtestSignWeapon.CleanWeapon:0018) Accessed None 'A'
- Warning: ProtestSignWeapon rwsblock.ProtestSignWeapon3 (Function P2R.ProtestSignWeapon.CleanWeapon:0018) Accessed None 'A'
- Warning: ProtestSignWeapon rwsblock.ProtestSignWeapon4 (Function P2R.ProtestSignWeapon.CleanWeapon:0018) Accessed None 'A'
- Warning: ProtestSignWeapon rwsblock.ProtestSignWeapon5 (Function P2R.ProtestSignWeapon.CleanWeapon:0018) Accessed None 'A'
- ScriptLog: rwsblock.ScriptedTrigger0 (GetProtestorsGoing): waiting for trigger
- ScriptLog: rwsblock.ScriptedTrigger6 (SetOffProtestors): waiting for trigger
- ScriptLog: rwsblock.ScriptedTrigger1 (unlockrwsprotestorsachievement): waiting for trigger
- ScriptLog: rwsblock.ScriptedTrigger9 (FurSureAchievement): waiting for trigger
- ScriptLog: rwsblock.ScriptedTrigger25 (Switch_FP_21): waiting for trigger
- ScriptLog: rwsblock.ScriptedTrigger10 (Switch_FP_11): waiting for trigger
- ScriptLog: rwsblock.ScriptedTrigger16 (Switch_FP_10): waiting for trigger
- ScriptLog: rwsblock.ScriptedTrigger17 (Switch_FP_09): waiting for trigger
- ScriptLog: rwsblock.ScriptedTrigger18 (Switch_FP_08): waiting for trigger
- ScriptLog: rwsblock.ScriptedTrigger19 (Switch_FP_07): waiting for trigger
- ScriptLog: rwsblock.ScriptedTrigger20 (Switch_FP_06): waiting for trigger
- ScriptLog: rwsblock.ScriptedTrigger21 (Switch_FP_05): waiting for trigger
- ScriptLog: rwsblock.ScriptedTrigger22 (Switch_FP_04): waiting for trigger
- ScriptLog: rwsblock.ScriptedTrigger23 (Switch_FP_03): waiting for trigger
- ScriptLog: rwsblock.ScriptedTrigger24 (Switch_FP_02): waiting for trigger
- ScriptLog: rwsblock.ScriptedTrigger2 (Switch_FP_01): waiting for trigger
- ScriptLog: rwsblock.ScriptedTrigger11 (Switch_FP_20): waiting for trigger
- ScriptLog: rwsblock.ScriptedTrigger12 (Switch_FP_19): waiting for trigger
- ScriptLog: rwsblock.ScriptedTrigger13 (Switch_FP_18): waiting for trigger
- ScriptLog: rwsblock.ScriptedTrigger14 (Switch_FP_17): waiting for trigger
- ScriptLog: rwsblock.ScriptedTrigger4 (Switch_FP_16): waiting for trigger
- ScriptLog: rwsblock.ScriptedTrigger5 (Switch_FP_15): waiting for trigger
- ScriptLog: rwsblock.ScriptedTrigger7 (Switch_FP_14): waiting for trigger
- ScriptLog: rwsblock.ScriptedTrigger8 (Switch_FP_13): waiting for trigger
- ScriptLog: rwsblock.ScriptedTrigger15 (Switch_FP_12): waiting for trigger
- ScriptLog: rwsblock.ScriptedTrigger26 (Switch_FP_22): waiting for trigger
- ScriptLog: rwsblock.ScriptedTrigger3 (Switch_FP_Mike): waiting for trigger
- Warning: LeprechaunController rwsblock.LeprechaunController2 (Function Postal2Holidays.LeprechaunController.Possess:008E) Accessed None 'Pawn'
- Warning: LeprechaunGary rwsblock.LeprechaunGary12 (Function Engine.Pawn.SetupController:004D) Accessed None 'Controller'
- Warning: LeprechaunGary rwsblock.LeprechaunGary12 (Function Postal2Game.P2MoCapPawn.SetAnimRunning:00BB) Accessed None 'Controller'
- Error: LeprechaunGary rwsblock.LeprechaunGary12 (Function BasePeople.AWPerson.PostBeginPlay:0019) Accessed array 'Skins' out of bounds (0/0)
- Log: Spawning new actor for Viewport WindowsViewport0
- ScriptLog: Team 255
- ScriptLog: Login: Player
- ScriptLog: FOV( float 85.00 )
- Log: Possessed PlayerPawn: xPlayerController rwsblock.xPlayerController2
- Log: xPlayerController2 got player WindowsViewport0
- Log: SpawnPlayActor() before login, pawn=None
- ScriptLog: rwsblock.xGameInfo2 No ScoreBoardType specified in GameInfo
- Log: SpawnPlayActor() after login, pawn=AWPostalDude3
- Log: Incoming travelling actor of class GameTypes.AWPostalDude
- Log: Incoming travelling actor of class ALCRD.TonfaAmmoInv
- Log: Incoming travelling actor of class ALCRD.TonfaWeapon
- Log: Incoming travelling actor of class ALCRD.CDEBulletAmmoInv
- Log: Incoming travelling actor of class ALCRD.BlackPistolWeapon
- Log: Incoming travelling actor of class xMod.RemoteAmmoInv
- Log: Incoming travelling actor of class xMod.RemoteWeapon
- Log: Incoming travelling actor of class xMod.FrozenBottleAmmoInv
- Log: Incoming travelling actor of class xMod.FrozenBottleWeapon
- Log: Incoming travelling actor of class Inventory.GasCanBulletAmmoInv
- Log: Incoming travelling actor of class Inventory.GasCanWeapon
- Log: Incoming travelling actor of class Inventory.ShotGunBulletAmmoInv
- Log: Incoming travelling actor of class Inventory.ShotGunWeapon
- Log: Incoming travelling actor of class Inventory.MachineGunBulletAmmoInv
- Log: Incoming travelling actor of class Inventory.MachineGunWeapon
- Log: Incoming travelling actor of class AWPStuff.DustersAmmoInv
- Log: Incoming travelling actor of class AWPStuff.DustersWeapon
- Log: Incoming travelling actor of class Inventory.BatonAmmoInv
- Log: Incoming travelling actor of class Inventory.BatonWeapon
- Log: Incoming travelling actor of class Inventory.PistolBulletAmmoInv
- Log: Incoming travelling actor of class Inventory.PistolWeapon
- Log: Incoming travelling actor of class Inventory.DogTreatInv
- Log: Incoming travelling actor of class Inventory.DonutInv
- Log: Incoming travelling actor of class Inventory.ShockerAmmoInv
- Log: Incoming travelling actor of class Inventory.ShockerWeapon
- Log: Incoming travelling actor of class Inventory.NewspaperInv
- Log: Incoming travelling actor of class Inventory.ShovelAmmoInv
- Log: Incoming travelling actor of class Inventory.ShovelWeapon
- Log: Incoming travelling actor of class xMod.PropLauncherAmmoInv
- Log: Incoming travelling actor of class xMod.PropLauncherWeapon
- Log: Incoming travelling actor of class M4A1.ArmorAmmoInv
- Log: Incoming travelling actor of class M4A1.MoroM4A1Weapon
- Warning: MoroM4A1Weapon rwsblock.MoroM4A1Weapon2 (Function M4A1.BaseM4A1Weapon.PostBeginPlay:0014) Accessed None 'Instigator'
- Warning: MoroM4A1Weapon rwsblock.MoroM4A1Weapon2 (Function M4A1.BaseM4A1Weapon.PostBeginPlay:001C) Accessed None (Could not determine property)
- Log: Incoming travelling actor of class M4A1.SilencerInv
- Log: Incoming travelling actor of class M4A1.ScopeInv
- Log: Incoming travelling actor of class M4A1.OpticInv
- Log: Incoming travelling actor of class M4A1.LightInv
- Log: Incoming travelling actor of class M4A1.LaserInv
- Log: Incoming travelling actor of class M4A1.GrenadeInv
- Log: Incoming travelling actor of class M4A1.ArmInv
- Log: Incoming travelling actor of class M4A1.M4A1AmmoInv
- Log: Incoming travelling actor of class M4A1.M4A1Weapon
- Warning: M4A1Weapon rwsblock.M4A1Weapon2 (Function M4A1.BaseM4A1Weapon.PostBeginPlay:0014) Accessed None 'Instigator'
- Warning: M4A1Weapon rwsblock.M4A1Weapon2 (Function M4A1.BaseM4A1Weapon.PostBeginPlay:001C) Accessed None (Could not determine property)
- Log: Incoming travelling actor of class EDStuff2.EDInv
- Log: Incoming travelling actor of class ALCRD.ALCRDInv
- Log: Incoming travelling actor of class Inventory.MatchesAmmoInv
- Log: Incoming travelling actor of class Inventory.MatchesWeapon
- Log: Incoming travelling actor of class Inventory.FootAmmoInv
- Log: Incoming travelling actor of class Inventory.UrethraAmmoInv
- Log: Incoming travelling actor of class Inventory.UrethraWeapon
- Log: Incoming travelling actor of class Inventory.HandsAmmoInv
- Log: Incoming travelling actor of class Inventory.HandsWeapon
- Log: Incoming travelling actor of class Inventory.CellPhoneAmmoInv
- Log: Incoming travelling actor of class Inventory.CellPhoneWeapon
- Log: Incoming travelling actor of class Inventory.StatInv
- Log: Incoming travelling actor of class Inventory.MapInv
- Log: Incoming travelling actor of class Inventory.MoneyInv
- Log: Incoming travelling actor of class GameTypes.AWGameState
- Log: Incoming travelling actor of class Inventory.MilkInv
- Log: Incoming travelling actor of class Inventory.MolotovWeapon
- Log: Incoming travelling actor of class Inventory.MolotovAmmoInv
- Log: Incoming travelling actor of class EDStuff2.SickleWeapon
- Log: Incoming travelling actor of class EDStuff2.SickleAmmoInv
- Log: Incoming travelling actor of class Inventory.FastFoodInv
- Log: Incoming travelling actor of class ALCRD.ExpandableBatonWeapon
- Log: Incoming travelling actor of class ALCRD.ExpandableBatonAmmoInv
- Log: Incoming travelling actor of class Postal2Game.PickupTravelInv
- Log: Incoming travelling actor of class Postal2Game.PickupTravelInv
- Log: Incoming travelling actor of class Postal2Game.PickupTravelInv
- Log: Incoming travelling actor of class Postal2Game.WindowTravelInv
- Log: Incoming travelling actor of class Postal2Game.TriggerTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class xMod.xGameState
- ScriptLog: ERROR: could not match with tag Habib
- ScriptLog: rwsblock.xGameInfo2 PostTravel(): Continuing existing game (got GameState from player inventory)
- Debug: rwsblock.xGameState2 restored trigger Suburbs-1 ATMTrigger2
- ScriptLog: rwsblock.EDExtraWeapons2 Gived rwsblock.EDInv2
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.PostTravel()
- Log: Allocating 16384 byte dynamic index buffer.
- Log: Allocating 60864 byte dynamic index buffer.
- Log: Allocating 65536 byte dynamic vertex buffer.
- Log: Allocating 108996 byte dynamic index buffer.
- Warning: ProtestSignWeapon rwsblock.ProtestSignWeapon0 (Function P2R.ProtestSignWeapon.CleanWeapon:0018) Accessed None 'A'
- Warning: ProtestSignWeapon rwsblock.ProtestSignWeapon1 (Function P2R.ProtestSignWeapon.CleanWeapon:0018) Accessed None 'A'
- Warning: ProtestSignWeapon rwsblock.ProtestSignWeapon2 (Function P2R.ProtestSignWeapon.CleanWeapon:0018) Accessed None 'A'
- Warning: ProtestSignWeapon rwsblock.ProtestSignWeapon3 (Function P2R.ProtestSignWeapon.CleanWeapon:0018) Accessed None 'A'
- Warning: ProtestSignWeapon rwsblock.ProtestSignWeapon4 (Function P2R.ProtestSignWeapon.CleanWeapon:0018) Accessed None 'A'
- Warning: ProtestSignWeapon rwsblock.ProtestSignWeapon5 (Function P2R.ProtestSignWeapon.CleanWeapon:0018) Accessed None 'A'
- ScriptLog: rwsblock.xGameInfo2 SaveGame(): Slot=21 bAutoSave=True bForcedAutoSave=False the game state difficulty 5
- ScriptLog: SaveGame - reset mouse smoothing.
- Log: 16803898347.1ms Unloading: Package rwsblock
- Log: Save=537.840320
- Log: Moving '..\Save\Save.tmp' to '..\Save\Save21.usa'
- ScriptLog: Save Successful!
- ScriptLog: Register last weapon current rwsblock.HandsWeapon490 pending rwsblock.ShotGunWeapon39
- ScriptLog: Last weapon registered as 0 2
- Log: Allocating 100832 byte dynamic vertex buffer.
- Log: Allocating 119648 byte dynamic vertex buffer.
- Error: PoliceController rwsblock.PoliceController29 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController rwsblock.PoliceController29 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController rwsblock.PoliceController29 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController rwsblock.PoliceController29 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController rwsblock.PoliceController29 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController rwsblock.PoliceController29 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController rwsblock.PoliceController29 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController rwsblock.PoliceController29 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController rwsblock.PoliceController29 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController rwsblock.PoliceController29 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController rwsblock.PoliceController29 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Warning: PistolPickup rwsblock.PistolPickup25 (Function Postal2Game.P2WeaponPickup.Pickup.ValidTouch:007F) Var DropperController is invalid (BystanderController263 was deleted)
- Warning: BatonPickup rwsblock.BatonPickup6 (Function Postal2Game.P2WeaponPickup.Pickup.ValidTouch:007F) Var DropperController is invalid (PoliceController29 was deleted)
- Warning: BatonPickup rwsblock.BatonPickup6 (Function Postal2Game.P2WeaponPickup.Pickup.ValidTouch:007F) Var DropperController is invalid (PoliceController29 was deleted)
- Warning: PistolPickup rwsblock.PistolPickup26 (Function Postal2Game.P2WeaponPickup.Pickup.ValidTouch:007F) Var DropperController is invalid (PoliceController29 was deleted)
- Warning: PistolPickup rwsblock.PistolPickup27 (Function Postal2Game.P2WeaponPickup.Pickup.ValidTouch:007F) Var DropperController is invalid (BystanderController264 was deleted)
- Error: PoliceController rwsblock.PoliceController30 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- ScriptLog: Register last weapon current rwsblock.ShotGunWeapon39 pending rwsblock.ShockerWeapon2
- ScriptLog: Last weapon registered as 3 1
- ScriptLog: Register last weapon current rwsblock.ShockerWeapon2 pending rwsblock.BatonWeapon38
- ScriptLog: Last weapon registered as 1 1
- Error: BatonWeapon rwsblock.BatonWeapon38 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- ScriptLog: Register last weapon current rwsblock.BatonWeapon38 pending rwsblock.ExpandableBatonWeapon2
- ScriptLog: Last weapon registered as 1 3
- Log: Allocating 139328 byte dynamic vertex buffer.
- ScriptLog: Register last weapon current rwsblock.ExpandableBatonWeapon2 pending rwsblock.SickleWeapon1
- ScriptLog: Last weapon registered as 1 78
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat123 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat124 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat125 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat127 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat129 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat132 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat133 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat137 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat139 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat140 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat141 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- ScriptLog: Register last weapon current rwsblock.SickleWeapon1 pending rwsblock.RemoteWeapon2
- ScriptLog: Last weapon registered as 1 16
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat143 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat144 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat146 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat147 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat148 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat149 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Warning: ProtestSignWeapon rwsblock.ProtestSignWeapon5 (Function P2R.ProtestSignWeapon.DropFrom:027E) Accessed None 'A'
- Warning: ProtestSignWeapon rwsblock.ProtestSignWeapon0 (Function P2R.ProtestSignWeapon.DropFrom:027E) Accessed None 'A'
- Warning: ProtestSignWeapon rwsblock.ProtestSignWeapon4 (Function P2R.ProtestSignWeapon.DropFrom:027E) Accessed None 'A'
- Warning: ProtestSignWeapon rwsblock.ProtestSignWeapon2 (Function P2R.ProtestSignWeapon.DropFrom:027E) Accessed None 'A'
- Warning: ProtestSignWeapon rwsblock.ProtestSignWeapon1 (Function P2R.ProtestSignWeapon.DropFrom:027E) Accessed None 'A'
- Log: AttachToBone: No bone named [MALE01 spine1] found in actor RWSProtestors24's skeleton.
- Warning: ProtestSignWeapon rwsblock.ProtestSignWeapon3 (Function P2R.ProtestSignWeapon.DropFrom:027E) Accessed None 'A'
- ScriptLog: rwsblock.ScriptedTrigger1 (unlockrwsprotestorsachievement): starting up now
- ScriptLog: rwsblock.ScriptedTriggerController7 Script=rwsblock.ScriptedTrigger1 (unlockrwsprotestorsachievement): action[0]=Unlock Achievement: KilledRWSProtestors
- ScriptLog: rwsblock.ScriptedTriggerController7 Script=rwsblock.ScriptedTrigger1 (unlockrwsprotestorsachievement): reached end of script
- ScriptLog: rwsblock.ScriptedTriggerController7 Script=rwsblock.ScriptedTrigger1 (unlockrwsprotestorsachievement): reached end of script
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat150 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat151 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat152 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat153 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat157 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat158 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat166 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat168 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat170 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat171 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat173 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat177 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat180 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat181 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat182 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat184 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat185 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat187 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat188 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat189 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat190 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat191 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat192 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat193 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat194 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat195 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat196 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat197 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat198 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat202 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat205 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- ScriptLog: Register last weapon current rwsblock.RemoteWeapon2 pending rwsblock.ProtestSignWeapon6
- ScriptLog: Last weapon registered as 6 32
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat207 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat208 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat209 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat217 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat220 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat223 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat226 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat228 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat231 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat232 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat234 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat237 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat239 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat241 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat242 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat243 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat246 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat248 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat249 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat251 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat257 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat258 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat259 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat261 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat262 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat263 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat264 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat266 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat268 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat269 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: BatonWeapon rwsblock.BatonWeapon39 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat273 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat274 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat275 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat276 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat282 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- ScriptLog: ERROR: could not match with tag jenny
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.Start()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.Startup.BeginState()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.Startup.BeginState(): pausing game
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.FadeOutGame.BeginState()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.FadeInScreen.BeginState()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.FadeOutScreen.BeginState()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.FadeInGame.BeginState()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.Shutdown.BeginState()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.Shutdown.BeginState(): unpausing game
- ScriptLog: rwsblock.SceneManager0 SceneStarted(): Tag='PaycheckErrand_ProtestorsAttack' PlayerScriptTag='protestorscriptfordude' PrecedingScenesPawn=None
- ScriptLog: rwsblock.ScriptedController0 Script=rwsblock.ScriptedSequence1 (protestorscriptfordude) Pawn=None: TakeOver() Pawn=rwsblock.AWPostalDude3 PendingController=None
- ScriptLog: rwsblock.ScriptedController0 Script=rwsblock.ScriptedSequence1 (protestorscriptfordude) Pawn=rwsblock.AWPostalDude3: action[0]=Move to point postaldudestandhere
- ScriptLog: rwsblock.ScriptedController1 Script=rwsblock.ScriptedSequence0 (ProtestorScript) Pawn=None: TakeOver() Pawn=rwsblock.RWSProtestors14 PendingController=rwsblock.ProtestorController29
- ScriptLog: rwsblock.ScriptedController1 Script=rwsblock.ScriptedSequence0 (ProtestorScript) Pawn=rwsblock.RWSProtestors14: action[0]=walk
- ScriptLog: rwsblock.ScriptedController1 Script=rwsblock.ScriptedSequence0 (ProtestorScript) Pawn=rwsblock.RWSProtestors14: action[1]=set viewtarget GetProtestorsGoing
- ScriptLog: rwsblock.ScriptedController1 Script=rwsblock.ScriptedSequence0 (ProtestorScript) Pawn=rwsblock.RWSProtestors14: action[2]=Wait for external event ProtestorSequence
- ScriptLog: rwsblock.ScriptedController0 Script=rwsblock.ScriptedSequence1 (protestorscriptfordude) Pawn=rwsblock.AWPostalDude3: action[0]=Move to point postaldudestandhere
- ScriptLog: rwsblock.ScriptedController1 Script=rwsblock.ScriptedSequence0 (ProtestorScript) Pawn=rwsblock.RWSProtestors14: action[2]=Wait for external event ProtestorSequence
- ScriptLog: rwsblock.ScriptedController0 Script=rwsblock.ScriptedSequence1 (protestorscriptfordude) Pawn=rwsblock.AWPostalDude3: action[1]=Wait for timer 3.00
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat283 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat284 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat285 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- ScriptLog: rwsblock.ScriptedController1 Script=rwsblock.ScriptedSequence0 (ProtestorScript) Pawn=rwsblock.RWSProtestors14: action[3]=Move to point protestormovehere
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat288 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- ScriptLog: rwsblock.ScriptedController0 Script=rwsblock.ScriptedSequence1 (protestorscriptfordude) Pawn=rwsblock.AWPostalDude3: action[2]=set viewtarget dudelookat
- ScriptLog: rwsblock.ScriptedController0 Script=rwsblock.ScriptedSequence1 (protestorscriptfordude) Pawn=rwsblock.AWPostalDude3: action[3]=Wait for timer 3.00
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat292 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- ScriptLog: rwsblock.ScriptedController0 Script=rwsblock.ScriptedSequence1 (protestorscriptfordude) Pawn=rwsblock.AWPostalDude3: reached end of script
- ScriptLog: rwsblock.ScriptedController0 Scripting.Unpossess(): Pawn=rwsblock.AWPostalDude3 PendingController=None
- ScriptLog: rwsblock.ScriptedController1 Script=rwsblock.ScriptedSequence0 (ProtestorScript) Pawn=rwsblock.RWSProtestors14: action[4]=Wait for timer 1.00
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat296 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- ScriptLog: rwsblock.ScriptedController1 Script=rwsblock.ScriptedSequence0 (ProtestorScript) Pawn=rwsblock.RWSProtestors14: action[5]=set viewtarget rwswalkers
- ScriptLog: rwsblock.ScriptedController1 Script=rwsblock.ScriptedSequence0 (ProtestorScript) Pawn=rwsblock.RWSProtestors14: action[6]=say WMaleDialog.wm_alrighteveryone
- ScriptLog: rwsblock.ScriptedController1 Script=rwsblock.ScriptedSequence0 (ProtestorScript) Pawn=rwsblock.RWSProtestors14: action[7]=say WMaleDialog.wm_peoplelistentome
- ScriptLog: rwsblock.ScriptedController1 Script=rwsblock.ScriptedSequence0 (ProtestorScript) Pawn=rwsblock.RWSProtestors14: action[8]=say WMaleDialog.wm_whoswithme
- ScriptLog: rwsblock.ScriptedController1 Script=rwsblock.ScriptedSequence0 (ProtestorScript) Pawn=rwsblock.RWSProtestors14: action[9]=set viewtarget officelookat
- ScriptLog: rwsblock.ScriptedController1 Script=rwsblock.ScriptedSequence0 (ProtestorScript) Pawn=rwsblock.RWSProtestors14: action[10]=Wait for timer 1.00
- Log: SpawnActor failed because RWSProtestors was encroaching
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat298 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat299 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- ScriptLog: rwsblock.ScriptedController1 Script=rwsblock.ScriptedSequence0 (ProtestorScript) Pawn=rwsblock.RWSProtestors14: action[11]=play animation s_followme
- ScriptLog: rwsblock.ScriptedController1 Script=rwsblock.ScriptedSequence0 (ProtestorScript) Pawn=rwsblock.RWSProtestors14: action[12]=Wait for timer 1.80
- Log: SpawnActor failed because RWSProtestors was encroaching
- Log: SpawnActor failed because RWSProtestors was encroaching
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat300 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat301 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Log: SpawnActor failed because RWSProtestors was encroaching
- Log: SpawnActor failed because RWSProtestors was encroaching
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat302 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- ScriptLog: rwsblock.ScriptedController1 Script=rwsblock.ScriptedSequence0 (ProtestorScript) Pawn=rwsblock.RWSProtestors14: action[13]=say WMaleDialog.wm_cmoneveryonefollow
- ScriptLog: rwsblock.ScriptedController1 Script=rwsblock.ScriptedSequence0 (ProtestorScript) Pawn=rwsblock.RWSProtestors14: action[14]=Wait for timer 1.60
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat304 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Warning: RWSMikeJ rwsblock.RWSMikeJ2 (Function BasePeople.AWPerson.HandleStuckPlayer:002E) rwsblock.RWSMikeJ2 ERROR! NPC WAS STUCK here: -7411.05,1612.31,-418.15
- Warning: RWSMikeJ rwsblock.RWSMikeJ2 (Function BasePeople.AWPerson.HandleStuckPlayer:0152) rwsblock.RWSMikeJ2 UNsticking NPC--warping him to rwsblock.HomeNode107
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat305 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- ScriptLog: rwsblock.ScriptedController1 Script=rwsblock.ScriptedSequence0 (ProtestorScript) Pawn=rwsblock.RWSProtestors14: action[15]=trigger event GetProtestorsGoing
- ScriptLog: rwsblock.ScriptedTrigger0 (GetProtestorsGoing): starting up now
- ScriptLog: rwsblock.ScriptedTriggerController8 Script=rwsblock.ScriptedTrigger0 (GetProtestorsGoing): action[0]=Wait for timer 0.50
- ScriptLog: rwsblock.ScriptedController1 Script=rwsblock.ScriptedSequence0 (ProtestorScript) Pawn=rwsblock.RWSProtestors14: reached end of script
- ScriptLog: rwsblock.ScriptedController1 Scripting.Unpossess(): Pawn=rwsblock.RWSProtestors14 PendingController=rwsblock.ProtestorController29
- ScriptLog: rwsblock.ScriptedTriggerController8 Script=rwsblock.ScriptedTrigger0 (GetProtestorsGoing): action[0]=Wait for timer 0.50
- ScriptLog: rwsblock.ScriptedTriggerController8 Script=rwsblock.ScriptedTrigger0 (GetProtestorsGoing): action[1]=trigger event rwswalkers
- ScriptLog: rwsblock.ScriptedTriggerController8 Script=rwsblock.ScriptedTrigger0 (GetProtestorsGoing): action[2]=Wait for timer 0.50
- ScriptLog: rwsblock.ScriptedTriggerController8 Script=rwsblock.ScriptedTrigger0 (GetProtestorsGoing): action[3]=trigger event rwswalkers2
- ScriptLog: rwsblock.ScriptedTriggerController8 Script=rwsblock.ScriptedTrigger0 (GetProtestorsGoing): reached end of script
- Log: SpawnActor failed because RWSProtestors was encroaching
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat309 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat311 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat313 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat314 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat315 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat316 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat317 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat320 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- ScriptLog: rwsblock.ScriptedTrigger6 (SetOffProtestors): starting up now
- ScriptLog: rwsblock.ScriptedTriggerController9 Script=rwsblock.ScriptedTrigger6 (SetOffProtestors): action[0]=ChangeNPCValue
- ScriptLog: rwsblock.ScriptedTriggerController9 Script=rwsblock.ScriptedTrigger6 (SetOffProtestors): action[1]=ChangeNPCValue
- ScriptLog: rwsblock.ScriptedTriggerController9 Script=rwsblock.ScriptedTrigger6 (SetOffProtestors): reached end of script
- ScriptLog: rwsblock.ScriptedTriggerController9 Script=rwsblock.ScriptedTrigger6 (SetOffProtestors): reached end of script
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat324 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat325 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- ScriptLog: rwsblock.SceneManager0 Cleanup()
- ScriptLog: rwsblock.SceneManager0 SceneEnded(): Tag='PaycheckErrand_ProtestorsAttack' NextSceneTag='None'
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat326 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- ScriptLog: Register last weapon current rwsblock.ProtestSignWeapon6 pending rwsblock.ShovelWeapon3
- ScriptLog: Last weapon registered as 1 68
- Error: ShovelWeapon rwsblock.ShovelWeapon3 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat328 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat329 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat331 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- ScriptLog: rwsblock.RWSProtestors32 and rwsblock.ProtestorController35 ERROR: in WalkToDeadThing: no mynextstate
- ScriptLog: Register last weapon current rwsblock.MatchesWeapon3 pending rwsblock.MachineGunWeapon61
- ScriptLog: Last weapon registered as 5 2
- Log: Allocating 163488 byte dynamic vertex buffer.
- Warning: AWCatController rwsblock.AWCatController10 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController rwsblock.AWCatController10 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController rwsblock.AWCatController10 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat335 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Warning: AWCatController rwsblock.AWCatController10 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat339 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- ScriptLog: Register last weapon current rwsblock.MachineGunWeapon61 pending rwsblock.ShotGunWeapon39
- ScriptLog: Last weapon registered as 4 1
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat341 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Warning: AWCatController rwsblock.AWCatController10 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat342 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat343 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat344 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat345 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat346 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat347 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Warning: AWCatController rwsblock.AWCatController10 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController rwsblock.AWCatController10 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat350 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat352 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- ScriptLog: Register last weapon current rwsblock.ShotGunWeapon39 pending rwsblock.PistolWeapon151
- ScriptLog: Last weapon registered as 3 1
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat353 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat354 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Warning: AWCatController rwsblock.AWCatController10 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController rwsblock.AWCatController10 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController rwsblock.AWCatController10 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat356 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Warning: AWCatController rwsblock.AWCatController10 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController rwsblock.AWCatController10 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController rwsblock.AWCatController10 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat358 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat359 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Warning: AWCatController rwsblock.AWCatController10 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController rwsblock.AWCatController10 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat360 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat361 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Warning: PistolPickup rwsblock.PistolPickup39 (Function Postal2Game.P2WeaponPickup.Pickup.ValidTouch:007F) Var DropperController is invalid (ProtestorController36 was deleted)
- Warning: AWCatController rwsblock.AWCatController10 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController rwsblock.AWCatController10 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat364 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat367 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Warning: AWCatController rwsblock.AWCatController10 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: BloodTrail rwsblock.BloodTrail60 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodSpoutFeederCheap1 was deleted)
- Warning: BloodTrail rwsblock.BloodTrail63 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodSpoutFeederCheap1 was deleted)
- Warning: BloodTrail rwsblock.BloodTrail65 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodSpoutFeederCheap1 was deleted)
- Warning: BloodTrail rwsblock.BloodTrail71 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodSpoutFeederCheap1 was deleted)
- Warning: BloodTrail rwsblock.BloodTrail72 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodSpoutFeederCheap1 was deleted)
- Warning: BloodTrail rwsblock.BloodTrail75 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodSpoutFeederCheap1 was deleted)
- Warning: BloodTrail rwsblock.BloodTrail77 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodSpoutFeederCheap1 was deleted)
- Warning: BloodTrail rwsblock.BloodTrail81 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodSpoutFeederCheap1 was deleted)
- ScriptLog: Register last weapon current rwsblock.PistolWeapon151 pending rwsblock.StunBatonWeapon1
- ScriptLog: Last weapon registered as 2 1
- ScriptLog: Register last weapon current rwsblock.PistolWeapon151 pending rwsblock.StunBatonWeapon1
- Warning: AWCatController rwsblock.AWCatController10 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- ScriptLog: Register last weapon current rwsblock.StunBatonWeapon1 pending rwsblock.RemoteWeapon2
- ScriptLog: Last weapon registered as 1 76
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat376 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat378 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat379 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat380 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat382 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat383 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat385 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat387 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat389 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat390 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat391 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat393 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Log: SpawnActor failed because Limb won't fit at the specified location
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat398 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat399 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat401 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat402 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat404 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat405 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat409 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat410 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat411 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat412 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat414 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat415 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat416 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat418 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat424 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat427 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat430 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat431 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat432 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat434 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat435 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- ScriptLog: rwsblock.DonutInv2 removing Timb_mesh.fast_food.donut1_timb length 1
- Error: DonutInv rwsblock.DonutInv2 (Function Inventory.DonutInv.ReduceAmount:005F) Accessed array 'DonutMeshes' out of bounds (-1/0)
- ScriptLog: rwsblock.DonutInv2 removing Timb_mesh.fast_food.donut1_timb length 0
- Log: DonutInv rwsblock.DonutInv2 (Function Inventory.DonutInv.ReduceAmount:00B7) Attempt to remove element -1 in an 0-element array
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat438 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat439 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat440 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat441 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat443 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: DonutInv rwsblock.DonutInv2 (Function Inventory.DonutInv.ReduceAmount:005F) Accessed array 'DonutMeshes' out of bounds (-1/0)
- ScriptLog: rwsblock.DonutInv2 removing Timb_mesh.fast_food.donut1_timb length 0
- Log: DonutInv rwsblock.DonutInv2 (Function Inventory.DonutInv.ReduceAmount:00B7) Attempt to remove element -1 in an 0-element array
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat444 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat445 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat446 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat447 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat449 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat450 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat451 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat452 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat454 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat455 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat459 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat460 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat462 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat463 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat464 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat465 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat467 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat469 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat470 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat471 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat472 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat474 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat475 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat477 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat478 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat480 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat481 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat482 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat483 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat484 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Log: AttachToBone: No bone named [MALE01 spine1] found in actor RWSProtestors33's skeleton.
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat486 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat487 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat488 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat489 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat492 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat495 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat496 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat497 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat499 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat502 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat505 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat507 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat508 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat509 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat511 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat512 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat514 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat515 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat516 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat519 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat520 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat521 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat523 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat524 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat525 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat526 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat528 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat531 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat537 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat538 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat545 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat546 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat547 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat548 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat550 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat551 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat554 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat555 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat556 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat557 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat558 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat560 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat561 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat567 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat568 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat570 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat571 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat573 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat574 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat575 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat576 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat577 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat578 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat579 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat581 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat584 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat586 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat587 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat588 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat589 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat591 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat593 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat594 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat595 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat600 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat601 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat602 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat604 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat606 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat607 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat609 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat613 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat614 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat616 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat617 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat618 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat620 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat622 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat623 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat627 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat628 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat629 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- ScriptLog: rwsblock.RWSMikeJ2 and rwsblock.RWSMikeJController2 ERROR: in WalkToDeadThing: no mynextstate
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat630 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat631 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat632 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat634 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat635 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat636 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat638 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat639 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat640 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat641 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat642 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat647 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat650 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat654 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat656 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat659 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat661 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat662 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat663 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat665 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat666 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat668 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: BatonWeapon rwsblock.BatonWeapon27 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat670 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat672 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat674 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat677 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: PoliceController rwsblock.PoliceController36 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController rwsblock.PoliceController36 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat678 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: PoliceController rwsblock.PoliceController36 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController rwsblock.PoliceController36 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController rwsblock.PoliceController36 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat684 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: DoorMover rwsblock.DoorMover42 (Function Postal2Game.DoorMover.FitTheEffect:0312) Accessed array 'ColorScale' out of bounds (0/0)
- Warning: DoorMover rwsblock.DoorMover42 (Function Postal2Game.DoorMover.FitTheEffect:0312) Attempt to assign variable through None
- Error: DoorMover rwsblock.DoorMover42 (Function Postal2Game.DoorMover.FitTheEffect:033C) Accessed array 'ColorScale' out of bounds (0/0)
- Warning: DoorMover rwsblock.DoorMover42 (Function Postal2Game.DoorMover.FitTheEffect:033C) Attempt to assign variable through None
- Error: DoorMover rwsblock.DoorMover42 (Function Postal2Game.DoorMover.FitTheEffect:0366) Accessed array 'ColorScale' out of bounds (1/0)
- Warning: DoorMover rwsblock.DoorMover42 (Function Postal2Game.DoorMover.FitTheEffect:0366) Attempt to assign variable through None
- Error: DoorMover rwsblock.DoorMover42 (Function Postal2Game.DoorMover.FitTheEffect:0390) Accessed array 'ColorScale' out of bounds (1/0)
- Warning: DoorMover rwsblock.DoorMover42 (Function Postal2Game.DoorMover.FitTheEffect:0390) Attempt to assign variable through None
- Log: AttachToBone: No bone named [MALE01 spine1] found in actor RWSProtestors41's skeleton.
- Error: PoliceController rwsblock.PoliceController36 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat686 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: BatonWeapon rwsblock.BatonWeapon39 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat690 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: PoliceController rwsblock.PoliceController36 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController rwsblock.PoliceController36 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat692 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat693 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat695 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat696 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat697 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat698 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat700 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat706 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: PoliceController rwsblock.PoliceController36 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController rwsblock.PoliceController36 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat709 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: PoliceController rwsblock.PoliceController36 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat710 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat711 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat712 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: BatonWeapon rwsblock.BatonWeapon39 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat714 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat715 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat716 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat717 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat719 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat720 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat722 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat725 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat726 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat727 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat731 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat732 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat733 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat734 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat735 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat737 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat738 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- ScriptLog: Register last weapon current rwsblock.RemoteWeapon2 pending rwsblock.MachineGunWeapon61
- ScriptLog: Last weapon registered as 6 32
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat739 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat741 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat744 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat745 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat748 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat750 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat751 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat753 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat754 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat757 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat760 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat761 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat762 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat766 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat767 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat769 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat772 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat773 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat775 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat776 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat779 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat781 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat784 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat787 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat788 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat790 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat791 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat792 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat795 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat796 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat797 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat801 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat802 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat803 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat804 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat805 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat807 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat809 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat811 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat812 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat813 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat818 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat819 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat820 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat822 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat826 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat827 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat828 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat832 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: PoliceController rwsblock.PoliceController26 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat833 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat834 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: PoliceController rwsblock.PoliceController32 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat835 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat838 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat840 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- ScriptLog: Register last weapon current rwsblock.MachineGunWeapon61 pending rwsblock.PistolWeapon151
- ScriptLog: Last weapon registered as 4 1
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat843 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat844 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat851 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat852 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat854 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat855 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Warning: PistolPickup rwsblock.PistolPickup52 (Function Postal2Game.P2WeaponPickup.Pickup.ValidTouch:007F) Var DropperController is invalid (PoliceController26 was deleted)
- Warning: BatonPickup rwsblock.BatonPickup10 (Function Postal2Game.P2WeaponPickup.Pickup.ValidTouch:007F) Var DropperController is invalid (PoliceController26 was deleted)
- Warning: BatonPickup rwsblock.BatonPickup10 (Function Postal2Game.P2WeaponPickup.Pickup.ValidTouch:007F) Var DropperController is invalid (PoliceController26 was deleted)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat857 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat858 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat859 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat860 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat861 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat863 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat866 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat867 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat868 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat871 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Warning: PistolPickup rwsblock.PistolPickup53 (Function Postal2Game.P2WeaponPickup.Pickup.ValidTouch:007F) Var DropperController is invalid (PoliceController32 was deleted)
- Warning: BatonPickup rwsblock.BatonPickup11 (Function Postal2Game.P2WeaponPickup.Pickup.ValidTouch:007F) Var DropperController is invalid (PoliceController32 was deleted)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat872 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat874 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat876 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Warning: BloodTrail rwsblock.BloodTrail93 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodBodyFeeder37 was deleted)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat882 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat884 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat888 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat891 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat896 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat898 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat900 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat901 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat903 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat904 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat906 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat908 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat910 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat912 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Warning: BloodTrail rwsblock.BloodTrail92 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodBodyFeeder38 was deleted)
- Warning: BloodFlowTrail rwsblock.BloodFlowTrail5 (Function FX.FluidFlowTrail.ToggleFlow:000A) Var FeederOwner is invalid (BloodBodyFeeder38 was deleted)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat916 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat920 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat921 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat924 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat925 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat926 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat928 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat930 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat931 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat932 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat934 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat935 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat936 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat938 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat939 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat941 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat946 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat948 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat951 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat954 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (7/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat956 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat957 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat958 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat962 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat965 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat966 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat969 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat972 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (8/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat973 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (4/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat974 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat976 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat977 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (5/4)
- Error: LudicrousBloodDripSplat rwsblock.LudicrousBloodDripSplat978 (Function LudicrousGibs.LudicrousBloodDripSplat.BeginPlay:0027) Accessed array out of bounds (6/4)
- ScriptLog: rwsblock.Telepad2sending animal friends
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.PreTravel(): bEndWhenTravling=True IsRunning()=False
- ScriptLog: rwsblock.xGameInfo2 SendPlayerTo(): added GameState to player's inventory
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.Start()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.Startup.BeginState()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.Startup.BeginState(): pausing game
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.FadeOutGame.BeginState()
- ScriptLog: rwsblock.xGameInfo2 SendPlayerTo(): discarded TheGameState
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.FadeInScreen.BeginState()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.PreTravel(): bEndWhenTravling=False IsRunning()=True
- Log: Export travel for: Player
- Log: Exporting travelling actor of class GameTypes.AWPostalDude
- Log: Exporting travelling actor of class ALCRD.ExpandableBatonAmmoInv
- Log: Exporting travelling actor of class ALCRD.ExpandableBatonWeapon
- Log: Exporting travelling actor of class EDStuff2.SickleAmmoInv
- Log: Exporting travelling actor of class EDStuff2.SickleWeapon
- Log: Exporting travelling actor of class Inventory.MolotovAmmoInv
- Log: Exporting travelling actor of class Inventory.MolotovWeapon
- Log: Exporting travelling actor of class Inventory.MilkInv
- Log: Exporting travelling actor of class GameTypes.AWGameState
- Log: Exporting travelling actor of class Inventory.MoneyInv
- Log: Exporting travelling actor of class Inventory.MapInv
- Log: Exporting travelling actor of class Inventory.StatInv
- Log: Exporting travelling actor of class Inventory.CellPhoneWeapon
- Log: Exporting travelling actor of class Inventory.CellPhoneAmmoInv
- Log: Exporting travelling actor of class Inventory.HandsWeapon
- Log: Exporting travelling actor of class Inventory.HandsAmmoInv
- Log: Exporting travelling actor of class Inventory.UrethraWeapon
- Log: Exporting travelling actor of class Inventory.UrethraAmmoInv
- Log: Exporting travelling actor of class Inventory.FootAmmoInv
- Log: Exporting travelling actor of class Inventory.MatchesWeapon
- Log: Exporting travelling actor of class Inventory.MatchesAmmoInv
- Log: Exporting travelling actor of class ALCRD.ALCRDInv
- Log: Exporting travelling actor of class EDStuff2.EDInv
- Log: Exporting travelling actor of class M4A1.M4A1Weapon
- Log: Exporting travelling actor of class M4A1.M4A1AmmoInv
- Log: Exporting travelling actor of class M4A1.ArmInv
- Log: Exporting travelling actor of class M4A1.GrenadeInv
- Log: Exporting travelling actor of class M4A1.LaserInv
- Log: Exporting travelling actor of class M4A1.LightInv
- Log: Exporting travelling actor of class M4A1.OpticInv
- Log: Exporting travelling actor of class M4A1.ScopeInv
- Log: Exporting travelling actor of class M4A1.SilencerInv
- Log: Exporting travelling actor of class M4A1.MoroM4A1Weapon
- Log: Exporting travelling actor of class M4A1.ArmorAmmoInv
- Log: Exporting travelling actor of class xMod.PropLauncherWeapon
- Log: Exporting travelling actor of class xMod.PropLauncherAmmoInv
- Log: Exporting travelling actor of class Inventory.ShovelWeapon
- Log: Exporting travelling actor of class Inventory.ShovelAmmoInv
- Log: Exporting travelling actor of class Inventory.NewspaperInv
- Log: Exporting travelling actor of class Inventory.ShockerWeapon
- Log: Exporting travelling actor of class Inventory.ShockerAmmoInv
- Log: Exporting travelling actor of class Inventory.PistolWeapon
- Log: Exporting travelling actor of class Inventory.PistolBulletAmmoInv
- Log: Exporting travelling actor of class Inventory.BatonWeapon
- Log: Exporting travelling actor of class Inventory.BatonAmmoInv
- Log: Exporting travelling actor of class AWPStuff.DustersWeapon
- Log: Exporting travelling actor of class AWPStuff.DustersAmmoInv
- Log: Exporting travelling actor of class Inventory.MachineGunWeapon
- Log: Exporting travelling actor of class Inventory.MachineGunBulletAmmoInv
- Log: Exporting travelling actor of class Inventory.ShotGunWeapon
- Log: Exporting travelling actor of class Inventory.ShotGunBulletAmmoInv
- Log: Exporting travelling actor of class Inventory.GasCanWeapon
- Log: Exporting travelling actor of class Inventory.GasCanBulletAmmoInv
- Log: Exporting travelling actor of class xMod.FrozenBottleWeapon
- Log: Exporting travelling actor of class xMod.FrozenBottleAmmoInv
- Log: Exporting travelling actor of class xMod.RemoteWeapon
- Log: Exporting travelling actor of class xMod.RemoteAmmoInv
- Log: Exporting travelling actor of class ALCRD.BlackPistolWeapon
- Log: Exporting travelling actor of class ALCRD.CDEBulletAmmoInv
- Log: Exporting travelling actor of class ALCRD.TonfaWeapon
- Log: Exporting travelling actor of class ALCRD.TonfaAmmoInv
- Log: Exporting travelling actor of class ALCRD.StunBatonWeapon
- Log: Exporting travelling actor of class ALCRD.StunBatonAmmoInv
- Log: Exporting travelling actor of class P2R.ProtestSignWeapon
- Log: Exporting travelling actor of class P2R.ProtestSignAmmoInv
- Log: Exporting travelling actor of class Inventory.paycheckinv
- Log: Exporting travelling actor of class Inventory.RadarInv
- Log: Exporting travelling actor of class Postal2Game.PickupTravelInv
- Log: Exporting travelling actor of class Postal2Game.PickupTravelInv
- Log: Exporting travelling actor of class Postal2Game.PickupTravelInv
- Log: Exporting travelling actor of class Postal2Game.DoorTravelInv
- Log: Exporting travelling actor of class Postal2Game.WindowTravelInv
- Log: Exporting travelling actor of class Postal2Game.TriggerTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class xMod.xGameState
- Log: Browse: AW7S-Estates?Name=Player?Class=GameTypes.AWPostalDude?team=255?Game=xMod.xGameInfo?Workshop=1?Mutator=ALCRD.ALCRD,AW7School.AW7School,EDStuff2.EDExtraWeapons,LudicrousGibs.LudicrousGibs,M4A1.M4A1Mutator,xMod.xModWeapons?peer#pod3
- Log: LoadMap: AW7S-Estates?Name=Player?Class=GameTypes.AWPostalDude?team=255?Game=xMod.xGameInfo?Workshop=1?Mutator=ALCRD.ALCRD,AW7School.AW7School,EDStuff2.EDExtraWeapons,LudicrousGibs.LudicrousGibs,M4A1.M4A1Mutator,xMod.xModWeapons?peer#pod3
- Log: InitProgressBar(): LevelLoadingData not found for 'AW7S-Estates' in .ini file
- Log: (Karma): Initialising Karma for Level.
- Log:
- Log:
- Log: Initializing PhysicsVolumes list
- Log: Collecting garbage
- Log: Purging garbage
- Log: 16804284689.0ms Unloading: Package Zo_Town_Tex
- Log: 16804284689.4ms Unloading: Package Zo_Natural
- Log: 16804284689.5ms Unloading: Package Zo_TownMesh
- Log: (Karma): Terminating Karma for Level.
- Log: Garbage: objects: 114362->101158; refs: 1553775
- Log: Game class is 'xGameInfo'
- Log: Level is Level AW7S-Estates.MyLevel
- Log: Bringing Level AW7S-Estates.MyLevel up for play (0)...
- ScriptLog: InitGame: ?team=255?Game=xMod.xGameInfo?Workshop=1?Mutator=ALCRD.ALCRD,AW7School.AW7School,EDStuff2.EDExtraWeapons,LudicrousGibs.LudicrousGibs,M4A1.M4A1Mutator,xMod.xModWeapons?peer?Name=Player?Class=GameTypes.AWPostalDude
- ScriptLog: Base Mutator is AW7S-Estates.xMod3
- ScriptLog: Mutators ALCRD.ALCRD,AW7School.AW7School,EDStuff2.EDExtraWeapons,LudicrousGibs.LudicrousGibs,M4A1.M4A1Mutator,xMod.xModWeapons
- ScriptLog: Add mutator ALCRD.ALCRD
- ScriptLog: Add mutator AW7School.AW7School
- ScriptLog: Add mutator EDStuff2.EDExtraWeapons
- ScriptLog: Add mutator LudicrousGibs.LudicrousGibs
- ScriptLog: Add mutator M4A1.M4A1Mutator
- ScriptLog: Add mutator xMod.xModWeapons
- ScriptLog: GameInfo::InitGame : bEnableStatLogging False
- Error: BatonWeapon AW7S-Estates.BatonWeapon40 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon41 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon42 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon43 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon44 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon45 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon46 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon47 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon48 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon49 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon50 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon51 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon52 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon53 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon54 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon55 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon56 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon57 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon58 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon59 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon60 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon61 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon62 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon63 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon64 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon65 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon66 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon67 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon AW7S-Estates.BatonWeapon68 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Log: Spawning new actor for Viewport WindowsViewport0
- ScriptLog: Team 255
- ScriptLog: Login: Player
- ScriptLog: FOV( float 85.00 )
- Log: Possessed PlayerPawn: xPlayerController AW7S-Estates.xPlayerController3
- Log: xPlayerController3 got player WindowsViewport0
- Log: SpawnPlayActor() before login, pawn=None
- ScriptLog: AW7S-Estates.xGameInfo3 No ScoreBoardType specified in GameInfo
- Log: SpawnPlayActor() after login, pawn=AWPostalDude4
- Log: Incoming travelling actor of class GameTypes.AWPostalDude
- Log: Incoming travelling actor of class ALCRD.ExpandableBatonAmmoInv
- Log: Incoming travelling actor of class ALCRD.ExpandableBatonWeapon
- Log: Incoming travelling actor of class EDStuff2.SickleAmmoInv
- Log: Incoming travelling actor of class EDStuff2.SickleWeapon
- Log: Incoming travelling actor of class Inventory.MolotovAmmoInv
- Log: Incoming travelling actor of class Inventory.MolotovWeapon
- Log: Incoming travelling actor of class Inventory.MilkInv
- Log: Incoming travelling actor of class GameTypes.AWGameState
- Log: Incoming travelling actor of class Inventory.MoneyInv
- Log: Incoming travelling actor of class Inventory.MapInv
- Log: Incoming travelling actor of class Inventory.StatInv
- Log: Incoming travelling actor of class Inventory.CellPhoneWeapon
- Log: Incoming travelling actor of class Inventory.CellPhoneAmmoInv
- Log: Incoming travelling actor of class Inventory.HandsWeapon
- Log: Incoming travelling actor of class Inventory.HandsAmmoInv
- Log: Incoming travelling actor of class Inventory.UrethraWeapon
- Log: Incoming travelling actor of class Inventory.UrethraAmmoInv
- Log: Incoming travelling actor of class Inventory.FootAmmoInv
- Log: Incoming travelling actor of class Inventory.MatchesWeapon
- Log: Incoming travelling actor of class Inventory.MatchesAmmoInv
- Log: Incoming travelling actor of class ALCRD.ALCRDInv
- Log: Incoming travelling actor of class EDStuff2.EDInv
- Log: Incoming travelling actor of class M4A1.M4A1Weapon
- Warning: M4A1Weapon AW7S-Estates.M4A1Weapon3 (Function M4A1.BaseM4A1Weapon.PostBeginPlay:0014) Accessed None 'Instigator'
- Warning: M4A1Weapon AW7S-Estates.M4A1Weapon3 (Function M4A1.BaseM4A1Weapon.PostBeginPlay:001C) Accessed None (Could not determine property)
- Log: Incoming travelling actor of class M4A1.M4A1AmmoInv
- Log: Incoming travelling actor of class M4A1.ArmInv
- Log: Incoming travelling actor of class M4A1.GrenadeInv
- Log: Incoming travelling actor of class M4A1.LaserInv
- Log: Incoming travelling actor of class M4A1.LightInv
- Log: Incoming travelling actor of class M4A1.OpticInv
- Log: Incoming travelling actor of class M4A1.ScopeInv
- Log: Incoming travelling actor of class M4A1.SilencerInv
- Log: Incoming travelling actor of class M4A1.MoroM4A1Weapon
- Warning: MoroM4A1Weapon AW7S-Estates.MoroM4A1Weapon3 (Function M4A1.BaseM4A1Weapon.PostBeginPlay:0014) Accessed None 'Instigator'
- Warning: MoroM4A1Weapon AW7S-Estates.MoroM4A1Weapon3 (Function M4A1.BaseM4A1Weapon.PostBeginPlay:001C) Accessed None (Could not determine property)
- Log: Incoming travelling actor of class M4A1.ArmorAmmoInv
- Log: Incoming travelling actor of class xMod.PropLauncherWeapon
- Log: Incoming travelling actor of class xMod.PropLauncherAmmoInv
- Log: Incoming travelling actor of class Inventory.ShovelWeapon
- Log: Incoming travelling actor of class Inventory.ShovelAmmoInv
- Log: Incoming travelling actor of class Inventory.NewspaperInv
- Log: Incoming travelling actor of class Inventory.ShockerWeapon
- Log: Incoming travelling actor of class Inventory.ShockerAmmoInv
- Log: Incoming travelling actor of class Inventory.PistolWeapon
- Log: Incoming travelling actor of class Inventory.PistolBulletAmmoInv
- Log: Incoming travelling actor of class Inventory.BatonWeapon
- Log: Incoming travelling actor of class Inventory.BatonAmmoInv
- Log: Incoming travelling actor of class AWPStuff.DustersWeapon
- Log: Incoming travelling actor of class AWPStuff.DustersAmmoInv
- Log: Incoming travelling actor of class Inventory.MachineGunWeapon
- Log: Incoming travelling actor of class Inventory.MachineGunBulletAmmoInv
- Log: Incoming travelling actor of class Inventory.ShotGunWeapon
- Log: Incoming travelling actor of class Inventory.ShotGunBulletAmmoInv
- Log: Incoming travelling actor of class Inventory.GasCanWeapon
- Log: Incoming travelling actor of class Inventory.GasCanBulletAmmoInv
- Log: Incoming travelling actor of class xMod.FrozenBottleWeapon
- Log: Incoming travelling actor of class xMod.FrozenBottleAmmoInv
- Log: Incoming travelling actor of class xMod.RemoteWeapon
- Log: Incoming travelling actor of class xMod.RemoteAmmoInv
- Log: Incoming travelling actor of class ALCRD.BlackPistolWeapon
- Log: Incoming travelling actor of class ALCRD.CDEBulletAmmoInv
- Log: Incoming travelling actor of class ALCRD.TonfaWeapon
- Log: Incoming travelling actor of class ALCRD.TonfaAmmoInv
- Log: Incoming travelling actor of class ALCRD.StunBatonWeapon
- Log: Incoming travelling actor of class ALCRD.StunBatonAmmoInv
- Log: Incoming travelling actor of class P2R.ProtestSignWeapon
- Log: Incoming travelling actor of class P2R.ProtestSignAmmoInv
- Log: Incoming travelling actor of class Inventory.paycheckinv
- ScriptLog: ERROR: could not match with tag jenny
- Log: Incoming travelling actor of class Inventory.RadarInv
- Log: Incoming travelling actor of class Postal2Game.PickupTravelInv
- Log: Incoming travelling actor of class Postal2Game.PickupTravelInv
- Log: Incoming travelling actor of class Postal2Game.PickupTravelInv
- Log: Incoming travelling actor of class Postal2Game.DoorTravelInv
- Log: Incoming travelling actor of class Postal2Game.WindowTravelInv
- Log: Incoming travelling actor of class Postal2Game.TriggerTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class xMod.xGameState
- ScriptLog: ERROR: could not match with tag jenny
- ScriptLog: ERROR: could not match with tag Habib
- ScriptLog: AW7S-Estates.xGameInfo3 PostTravel(): Continuing existing game (got GameState from player inventory)
- Debug: AW7S-Estates.xGameState3 restored trigger Suburbs-1 ATMTrigger2
- ScriptLog: AW7S-Estates.EDExtraWeapons3 Gived AW7S-Estates.EDInv3
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.PostTravel()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.WaitForFrameRate.BeginState()
- Log: Allocating 16384 byte dynamic index buffer.
- Log: Allocating 43620 byte dynamic index buffer.
- Log: Allocating 65536 byte dynamic vertex buffer.
- Log: Allocating 131168 byte dynamic vertex buffer.
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.WaitForFrameRate.RenderScreen(): First frame after 4.07 sec travel, now waiting for stable frame rate
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.WaitForFrameRate.RenderScreen(): Slow frame (0.50 sec) after 0 good frames, resetting count
- Warning: xGameInfo AW7S-Estates.xGameInfo3 (Function Engine.GameInfo.ScoreKill:0037) Accessed None 'PlayerReplicationInfo'
- Warning: xGameInfo AW7S-Estates.xGameInfo3 (Function Engine.GameInfo.ScoreKill:0037) Accessed None 'PlayerReplicationInfo'
- Warning: xGameInfo AW7S-Estates.xGameInfo3 (Function Engine.GameInfo.ScoreKill:0037) Accessed None 'PlayerReplicationInfo'
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.WaitForFrameRate.RenderScreen(): Frame rate is stable after 0.64 sec, going to state RevealPostSend
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.WaitForFrameRate.EndState()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 MapScreen.RevealPostSend.BeginState(): unpausing game
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.Shutdown.BeginState()
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.Shutdown.BeginState(): unpausing game
- Log: Allocating 155004 byte dynamic index buffer.
- ScriptLog: AW7S-Estates.xGameInfo3 SaveGame(): Slot=21 bAutoSave=True bForcedAutoSave=False the game state difficulty 5
- ScriptLog: SaveGame - reset mouse smoothing.
- Log: 16804290321.3ms Unloading: Package AW7S-Estates
- Log: Save=418.690496
- Log: Moving '..\Save\Save.tmp' to '..\Save\Save21.usa'
- ScriptLog: Save Successful!
- Warning: AWCatController AW7S-Estates.AWCatController25 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController AW7S-Estates.AWCatController21 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: UrineTrail AW7S-Estates.UrineTrail54 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder10 was deleted)
- Warning: UrineTrail AW7S-Estates.UrineTrail55 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder10 was deleted)
- Warning: AWCatController AW7S-Estates.AWCatController23 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- ScriptLog: Register last weapon current AW7S-Estates.PistolWeapon239 pending AW7S-Estates.SickleWeapon2
- ScriptLog: Last weapon registered as 2 1
- ScriptLog: Register last weapon current AW7S-Estates.PistolWeapon239 pending AW7S-Estates.SickleWeapon2
- Warning: UrineTrail AW7S-Estates.UrineTrail56 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder11 was deleted)
- Warning: UrineTrail AW7S-Estates.UrineTrail57 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder11 was deleted)
- ScriptLog: Register last weapon current AW7S-Estates.SickleWeapon2 pending AW7S-Estates.HandsWeapon711
- ScriptLog: Last weapon registered as 1 16
- Warning: AWCatController AW7S-Estates.AWCatController23 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Error: BatonWeapon AW7S-Estates.BatonWeapon42 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: PoliceController AW7S-Estates.PoliceController37 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController AW7S-Estates.PoliceController37 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Warning: ParcelWorkers AW7S-Estates.ParcelWorkers1 (Function BasePeople.PersonPawn.TakeDamage:01EE) Accessed None 'Hero'
- Error: BatonWeapon AW7S-Estates.BatonWeapon40 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: PoliceController AW7S-Estates.PoliceController37 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController AW7S-Estates.PoliceController37 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:0052) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:00E1) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:0052) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:00E1) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:0052) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:00E1) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:0052) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:00E1) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:0052) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:00E1) Var Controller is invalid (AWDogController25 was deleted)
- Warning: BloodTrail AW7S-Estates.BloodTrail95 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodBodyFeeder39 was deleted)
- Warning: BloodTrail AW7S-Estates.BloodTrail97 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodBodyFeeder39 was deleted)
- Warning: BloodTrail AW7S-Estates.BloodTrail98 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodBodyFeeder39 was deleted)
- Warning: BloodTrail AW7S-Estates.BloodTrail99 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodBodyFeeder39 was deleted)
- Warning: BloodTrail AW7S-Estates.BloodTrail100 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodBodyFeeder39 was deleted)
- Warning: BloodTrail AW7S-Estates.BloodTrail101 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodBodyFeeder39 was deleted)
- Warning: BloodTrail AW7S-Estates.BloodTrail102 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodBodyFeeder39 was deleted)
- Warning: BloodTrail AW7S-Estates.BloodTrail103 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodBodyFeeder39 was deleted)
- Warning: BloodTrail AW7S-Estates.BloodTrail104 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodBodyFeeder39 was deleted)
- Warning: BloodTrail AW7S-Estates.BloodTrail105 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodBodyFeeder39 was deleted)
- Warning: BloodTrail AW7S-Estates.BloodTrail106 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodBodyFeeder39 was deleted)
- Warning: BloodTrail AW7S-Estates.BloodTrail107 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodBodyFeeder39 was deleted)
- Warning: BloodTrail AW7S-Estates.BloodTrail108 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodBodyFeeder39 was deleted)
- Warning: BloodTrail AW7S-Estates.BloodTrail109 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodBodyFeeder39 was deleted)
- Warning: BloodTrail AW7S-Estates.BloodTrail110 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (BloodBodyFeeder39 was deleted)
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:0052) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:00E1) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:0052) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:00E1) Var Controller is invalid (AWDogController25 was deleted)
- Warning: PanicMarker None (Function Postal2Game.TimedMarker.NotifyControllersStatic:003C) Var Controller is invalid (AWDogController25 was deleted)
- Warning: PanicMarker None (Function Postal2Game.TimedMarker.NotifyControllersStatic:00A8) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:0052) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:00E1) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DogPawn AW7S-Estates.DogPawn5 (Function FPSGame.FPSPawn.Touch:0009) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:0052) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:00E1) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DoorMover AW7S-Estates.DoorMover0 (Function FPSGame.SplitMover.DoClose:0088) Var Instigator is invalid (CatPawn5 was deleted)
- Warning: DoorMover AW7S-Estates.DoorMover0 (Function Engine.Mover.FinishedClosing:0035) Var SavedTrigger is invalid (CatPawn5 was deleted)
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:0052) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:00E1) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DoorMover AW7S-Estates.DoorMover0 (Function Postal2Game.DoorMover.BumpPlayerStandOpenTimedPawn.EncroachingOn:000A) Var CurrentStuckPawn is invalid (CatPawn5 was deleted)
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:0052) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:00E1) Var Controller is invalid (AWDogController25 was deleted)
- ScriptLog: Register last weapon current AW7S-Estates.HandsWeapon711 pending AW7S-Estates.PistolWeapon239
- ScriptLog: Last weapon registered as 0 2
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:0052) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:00E1) Var Controller is invalid (AWDogController25 was deleted)
- Warning: AWCatController AW7S-Estates.AWCatController27 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController AW7S-Estates.AWCatController27 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:0052) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:00E1) Var Controller is invalid (AWDogController25 was deleted)
- Warning: AWCatController AW7S-Estates.AWCatController27 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController AW7S-Estates.AWCatController27 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: UrineTrail AW7S-Estates.UrineTrail60 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder12 was deleted)
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:0052) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:00E1) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DogPawn AW7S-Estates.DogPawn5 (Function FPSGame.FPSPawn.Touch:0009) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DogPawn AW7S-Estates.DogPawn5 (Function FPSGame.FPSPawn.Touch:0009) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DogPawn AW7S-Estates.DogPawn5 (Function FPSGame.FPSPawn.Touch:0009) Var Controller is invalid (AWDogController25 was deleted)
- Warning: UrineFlowTrail AW7S-Estates.UrineFlowTrail8 (Function FX.FluidFlowTrail.ToggleFlow:000A) Var FeederOwner is invalid (UrinePourFeeder12 was deleted)
- Error: PoliceController AW7S-Estates.PoliceController51 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController AW7S-Estates.PoliceController51 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:0052) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:00E1) Var Controller is invalid (AWDogController25 was deleted)
- Error: PoliceController AW7S-Estates.PoliceController51 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Warning: AWCatController AW7S-Estates.AWCatController24 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController AW7S-Estates.AWCatController24 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: DogPawn AW7S-Estates.DogPawn5 (Function FPSGame.FPSPawn.Touch:0009) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DogPawn AW7S-Estates.DogPawn5 (Function FPSGame.FPSPawn.Touch:0009) Var Controller is invalid (AWDogController25 was deleted)
- Log: SpawnActor failed because BatonPickup won't fit at the specified location
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:0052) Var Controller is invalid (AWDogController25 was deleted)
- Warning: DeadBodyMarker AW7S-Estates.DeadBodyMarker68 (Function Postal2Game.DeadBodyMarker.NotifyControllers:00E1) Var Controller is invalid (AWDogController25 was deleted)
- Warning: PistolPickup AW7S-Estates.PistolPickup55 (Function Postal2Game.P2WeaponPickup.Pickup.ValidTouch:007F) Var DropperController is invalid (PoliceController51 was deleted)
- Warning: UrineTrail AW7S-Estates.UrineTrail58 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder12 was deleted)
- Warning: AWCatController AW7S-Estates.AWCatController24 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController AW7S-Estates.AWCatController24 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- ScriptLog: Register last weapon current AW7S-Estates.PistolWeapon239 pending AW7S-Estates.HandsWeapon711
- ScriptLog: Last weapon registered as 2 1
- Error: BatonWeapon AW7S-Estates.BatonWeapon70 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- ScriptLog: AW7S-Estates.Telepad3sending animal friends
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.PreTravel(): bEndWhenTravling=False IsRunning()=False
- ScriptLog: AW7S-Estates.xGameInfo3 SendPlayerTo(): added GameState to player's inventory
- ScriptLog: AW7S-Estates.xGameInfo3 SendPlayerTo(): discarded TheGameState
- Log: Export travel for: Player
- Log: Exporting travelling actor of class GameTypes.AWPostalDude
- Log: Exporting travelling actor of class Inventory.RadarInv
- Log: Exporting travelling actor of class Inventory.paycheckinv
- Log: Exporting travelling actor of class P2R.ProtestSignAmmoInv
- Log: Exporting travelling actor of class P2R.ProtestSignWeapon
- Log: Exporting travelling actor of class ALCRD.StunBatonAmmoInv
- Log: Exporting travelling actor of class ALCRD.StunBatonWeapon
- Log: Exporting travelling actor of class ALCRD.TonfaAmmoInv
- Log: Exporting travelling actor of class ALCRD.TonfaWeapon
- Log: Exporting travelling actor of class ALCRD.CDEBulletAmmoInv
- Log: Exporting travelling actor of class ALCRD.BlackPistolWeapon
- Log: Exporting travelling actor of class xMod.RemoteAmmoInv
- Log: Exporting travelling actor of class xMod.RemoteWeapon
- Log: Exporting travelling actor of class xMod.FrozenBottleAmmoInv
- Log: Exporting travelling actor of class xMod.FrozenBottleWeapon
- Log: Exporting travelling actor of class Inventory.GasCanBulletAmmoInv
- Log: Exporting travelling actor of class Inventory.GasCanWeapon
- Log: Exporting travelling actor of class Inventory.ShotGunBulletAmmoInv
- Log: Exporting travelling actor of class Inventory.ShotGunWeapon
- Log: Exporting travelling actor of class Inventory.MachineGunBulletAmmoInv
- Log: Exporting travelling actor of class Inventory.MachineGunWeapon
- Log: Exporting travelling actor of class AWPStuff.DustersAmmoInv
- Log: Exporting travelling actor of class AWPStuff.DustersWeapon
- Log: Exporting travelling actor of class Inventory.BatonAmmoInv
- Log: Exporting travelling actor of class Inventory.BatonWeapon
- Log: Exporting travelling actor of class Inventory.PistolBulletAmmoInv
- Log: Exporting travelling actor of class Inventory.PistolWeapon
- Log: Exporting travelling actor of class Inventory.ShockerAmmoInv
- Log: Exporting travelling actor of class Inventory.ShockerWeapon
- Log: Exporting travelling actor of class Inventory.NewspaperInv
- Log: Exporting travelling actor of class Inventory.ShovelAmmoInv
- Log: Exporting travelling actor of class Inventory.ShovelWeapon
- Log: Exporting travelling actor of class xMod.PropLauncherAmmoInv
- Log: Exporting travelling actor of class xMod.PropLauncherWeapon
- Log: Exporting travelling actor of class M4A1.ArmorAmmoInv
- Log: Exporting travelling actor of class M4A1.MoroM4A1Weapon
- Log: Exporting travelling actor of class M4A1.SilencerInv
- Log: Exporting travelling actor of class M4A1.ScopeInv
- Log: Exporting travelling actor of class M4A1.OpticInv
- Log: Exporting travelling actor of class M4A1.LightInv
- Log: Exporting travelling actor of class M4A1.LaserInv
- Log: Exporting travelling actor of class M4A1.GrenadeInv
- Log: Exporting travelling actor of class M4A1.ArmInv
- Log: Exporting travelling actor of class M4A1.M4A1AmmoInv
- Log: Exporting travelling actor of class M4A1.M4A1Weapon
- Log: Exporting travelling actor of class EDStuff2.EDInv
- Log: Exporting travelling actor of class ALCRD.ALCRDInv
- Log: Exporting travelling actor of class Inventory.MatchesAmmoInv
- Log: Exporting travelling actor of class Inventory.MatchesWeapon
- Log: Exporting travelling actor of class Inventory.FootAmmoInv
- Log: Exporting travelling actor of class Inventory.UrethraAmmoInv
- Log: Exporting travelling actor of class Inventory.UrethraWeapon
- Log: Exporting travelling actor of class Inventory.HandsAmmoInv
- Log: Exporting travelling actor of class Inventory.HandsWeapon
- Log: Exporting travelling actor of class Inventory.CellPhoneAmmoInv
- Log: Exporting travelling actor of class Inventory.CellPhoneWeapon
- Log: Exporting travelling actor of class Inventory.StatInv
- Log: Exporting travelling actor of class Inventory.MapInv
- Log: Exporting travelling actor of class Inventory.MoneyInv
- Log: Exporting travelling actor of class GameTypes.AWGameState
- Log: Exporting travelling actor of class Inventory.MilkInv
- Log: Exporting travelling actor of class Inventory.MolotovWeapon
- Log: Exporting travelling actor of class Inventory.MolotovAmmoInv
- Log: Exporting travelling actor of class EDStuff2.SickleWeapon
- Log: Exporting travelling actor of class EDStuff2.SickleAmmoInv
- Log: Exporting travelling actor of class ALCRD.ExpandableBatonWeapon
- Log: Exporting travelling actor of class ALCRD.ExpandableBatonAmmoInv
- Log: Exporting travelling actor of class EDStuff.BaliWeapon
- Log: Exporting travelling actor of class EDStuff.BaliAmmoInv
- Log: Exporting travelling actor of class Inventory.catinv
- Log: Exporting travelling actor of class Postal2Game.PickupTravelInv
- Log: Exporting travelling actor of class Postal2Game.PickupTravelInv
- Log: Exporting travelling actor of class Postal2Game.PickupTravelInv
- Log: Exporting travelling actor of class Postal2Game.DoorTravelInv
- Log: Exporting travelling actor of class Postal2Game.WindowTravelInv
- Log: Exporting travelling actor of class Postal2Game.WindowTravelInv
- Log: Exporting travelling actor of class Postal2Game.TriggerTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class xMod.xGameState
- Log: Browse: Suburbs-3?Name=Player?Class=GameTypes.AWPostalDude?team=255?Game=xMod.xGameInfo?Workshop=1?Mutator=ALCRD.ALCRD,AW7School.AW7School,EDStuff2.EDExtraWeapons,LudicrousGibs.LudicrousGibs,M4A1.M4A1Mutator,xMod.xModWeapons?peer#pod7
- Log: LoadMap: Suburbs-3?Name=Player?Class=GameTypes.AWPostalDude?team=255?Game=xMod.xGameInfo?Workshop=1?Mutator=ALCRD.ALCRD,AW7School.AW7School,EDStuff2.EDExtraWeapons,LudicrousGibs.LudicrousGibs,M4A1.M4A1Mutator,xMod.xModWeapons?peer#pod7
- Log: (Karma): Terminating Karma for Level.
- Log: (Karma): Initialising Karma for Level.
- Log:
- Log:
- Log: Initializing PhysicsVolumes list
- Log: Collecting garbage
- Log: Purging garbage
- Log: Garbage: objects: 104312->101549; refs: 1553605
- Log: Game class is 'xGameInfo'
- Log: Level is Level suburbs-3.MyLevel
- Log: *** WARNING - PATHS MAY NOT BE VALID ***
- Log: Bringing Level suburbs-3.MyLevel up for play (0)...
- ScriptLog: InitGame: ?team=255?Game=xMod.xGameInfo?Workshop=1?Mutator=ALCRD.ALCRD,AW7School.AW7School,EDStuff2.EDExtraWeapons,LudicrousGibs.LudicrousGibs,M4A1.M4A1Mutator,xMod.xModWeapons?peer?Name=Player?Class=GameTypes.AWPostalDude
- ScriptLog: Base Mutator is suburbs-3.xMod4
- ScriptLog: Mutators ALCRD.ALCRD,AW7School.AW7School,EDStuff2.EDExtraWeapons,LudicrousGibs.LudicrousGibs,M4A1.M4A1Mutator,xMod.xModWeapons
- ScriptLog: Add mutator ALCRD.ALCRD
- ScriptLog: Add mutator AW7School.AW7School
- ScriptLog: Add mutator EDStuff2.EDExtraWeapons
- ScriptLog: Add mutator LudicrousGibs.LudicrousGibs
- ScriptLog: Add mutator M4A1.M4A1Mutator
- ScriptLog: Add mutator xMod.xModWeapons
- ScriptLog: GameInfo::InitGame : bEnableStatLogging False
- ScriptLog: suburbs-3.ScriptedTrigger1 (voteme): waiting for trigger
- Warning: AWDogController suburbs-3.AWDogController26 (Function AIPack.DogController.ChangeHeroLove:00C3) Accessed None 'Controller'
- Warning: AWDogController suburbs-3.AWDogController26 (Function AIPack.DogController.ChangeHeroLove:00CC) Accessed None (Could not determine property)
- Warning: AWDogController suburbs-3.AWDogController27 (Function AIPack.DogController.ChangeHeroLove:00C3) Accessed None 'Controller'
- Warning: AWDogController suburbs-3.AWDogController27 (Function AIPack.DogController.ChangeHeroLove:00CC) Accessed None (Could not determine property)
- Error: BatonWeapon suburbs-3.BatonWeapon71 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon suburbs-3.BatonWeapon72 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon suburbs-3.BatonWeapon73 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon suburbs-3.BatonWeapon74 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon suburbs-3.BatonWeapon75 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon suburbs-3.BatonWeapon76 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon suburbs-3.BatonWeapon77 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon suburbs-3.BatonWeapon78 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon suburbs-3.BatonWeapon79 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon suburbs-3.BatonWeapon80 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- ScriptLog: suburbs-3.ScriptedTrigger2 (CheckStartDay): waiting for trigger
- ScriptLog: suburbs-3.ScriptedTrigger3 (BringUpMap): waiting for trigger
- Error: ShovelWeapon suburbs-3.ShovelWeapon5 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- ScriptLog: suburbs-3.ScriptedTrigger0 (end_day): waiting for trigger
- ScriptLog: suburbs-3.ScriptedTrigger4 (qingkiller): waiting for trigger
- ScriptLog: suburbs-3.ScriptedTrigger5 (hesdeadjim): waiting for trigger
- ScriptLog: suburbs-3.ScriptedTrigger6 (DiedEarly): waiting for trigger
- Error: BatonWeapon suburbs-3.BatonWeapon81 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- ScriptLog: suburbs-3.InterestPoint4 ERROR: could not match with tag KissingBoothSign2
- ScriptLog: suburbs-3.InterestPoint2 ERROR: could not match with tag KissBoothpointa
- Log: Spawning new actor for Viewport WindowsViewport0
- ScriptLog: Team 255
- ScriptLog: Login: Player
- ScriptLog: FOV( float 85.00 )
- Log: Possessed PlayerPawn: xPlayerController suburbs-3.xPlayerController4
- Log: xPlayerController4 got player WindowsViewport0
- Log: SpawnPlayActor() before login, pawn=None
- ScriptLog: suburbs-3.xGameInfo4 No ScoreBoardType specified in GameInfo
- Log: SpawnPlayActor() after login, pawn=AWPostalDude5
- Log: Incoming travelling actor of class GameTypes.AWPostalDude
- Log: Incoming travelling actor of class Inventory.RadarInv
- Log: Incoming travelling actor of class Inventory.paycheckinv
- ScriptLog: ERROR: could not match with tag jenny
- Log: Incoming travelling actor of class P2R.ProtestSignAmmoInv
- Log: Incoming travelling actor of class P2R.ProtestSignWeapon
- Log: Incoming travelling actor of class ALCRD.StunBatonAmmoInv
- Log: Incoming travelling actor of class ALCRD.StunBatonWeapon
- Log: Incoming travelling actor of class ALCRD.TonfaAmmoInv
- Log: Incoming travelling actor of class ALCRD.TonfaWeapon
- Log: Incoming travelling actor of class ALCRD.CDEBulletAmmoInv
- Log: Incoming travelling actor of class ALCRD.BlackPistolWeapon
- Log: Incoming travelling actor of class xMod.RemoteAmmoInv
- Log: Incoming travelling actor of class xMod.RemoteWeapon
- Log: Incoming travelling actor of class xMod.FrozenBottleAmmoInv
- Log: Incoming travelling actor of class xMod.FrozenBottleWeapon
- Log: Incoming travelling actor of class Inventory.GasCanBulletAmmoInv
- Log: Incoming travelling actor of class Inventory.GasCanWeapon
- Log: Incoming travelling actor of class Inventory.ShotGunBulletAmmoInv
- Log: Incoming travelling actor of class Inventory.ShotGunWeapon
- Log: Incoming travelling actor of class Inventory.MachineGunBulletAmmoInv
- Log: Incoming travelling actor of class Inventory.MachineGunWeapon
- Log: Incoming travelling actor of class AWPStuff.DustersAmmoInv
- Log: Incoming travelling actor of class AWPStuff.DustersWeapon
- Log: Incoming travelling actor of class Inventory.BatonAmmoInv
- Log: Incoming travelling actor of class Inventory.BatonWeapon
- Log: Incoming travelling actor of class Inventory.PistolBulletAmmoInv
- Log: Incoming travelling actor of class Inventory.PistolWeapon
- Log: Incoming travelling actor of class Inventory.ShockerAmmoInv
- Log: Incoming travelling actor of class Inventory.ShockerWeapon
- Log: Incoming travelling actor of class Inventory.NewspaperInv
- Log: Incoming travelling actor of class Inventory.ShovelAmmoInv
- Log: Incoming travelling actor of class Inventory.ShovelWeapon
- Log: Incoming travelling actor of class xMod.PropLauncherAmmoInv
- Log: Incoming travelling actor of class xMod.PropLauncherWeapon
- Log: Incoming travelling actor of class M4A1.ArmorAmmoInv
- Log: Incoming travelling actor of class M4A1.MoroM4A1Weapon
- Warning: MoroM4A1Weapon suburbs-3.MoroM4A1Weapon4 (Function M4A1.BaseM4A1Weapon.PostBeginPlay:0014) Accessed None 'Instigator'
- Warning: MoroM4A1Weapon suburbs-3.MoroM4A1Weapon4 (Function M4A1.BaseM4A1Weapon.PostBeginPlay:001C) Accessed None (Could not determine property)
- Log: Incoming travelling actor of class M4A1.SilencerInv
- Log: Incoming travelling actor of class M4A1.ScopeInv
- Log: Incoming travelling actor of class M4A1.OpticInv
- Log: Incoming travelling actor of class M4A1.LightInv
- Log: Incoming travelling actor of class M4A1.LaserInv
- Log: Incoming travelling actor of class M4A1.GrenadeInv
- Log: Incoming travelling actor of class M4A1.ArmInv
- Log: Incoming travelling actor of class M4A1.M4A1AmmoInv
- Log: Incoming travelling actor of class M4A1.M4A1Weapon
- Warning: M4A1Weapon suburbs-3.M4A1Weapon4 (Function M4A1.BaseM4A1Weapon.PostBeginPlay:0014) Accessed None 'Instigator'
- Warning: M4A1Weapon suburbs-3.M4A1Weapon4 (Function M4A1.BaseM4A1Weapon.PostBeginPlay:001C) Accessed None (Could not determine property)
- Log: Incoming travelling actor of class EDStuff2.EDInv
- Log: Incoming travelling actor of class ALCRD.ALCRDInv
- Log: Incoming travelling actor of class Inventory.MatchesAmmoInv
- Log: Incoming travelling actor of class Inventory.MatchesWeapon
- Log: Incoming travelling actor of class Inventory.FootAmmoInv
- Log: Incoming travelling actor of class Inventory.UrethraAmmoInv
- Log: Incoming travelling actor of class Inventory.UrethraWeapon
- Log: Incoming travelling actor of class Inventory.HandsAmmoInv
- Log: Incoming travelling actor of class Inventory.HandsWeapon
- Log: Incoming travelling actor of class Inventory.CellPhoneAmmoInv
- Log: Incoming travelling actor of class Inventory.CellPhoneWeapon
- Log: Incoming travelling actor of class Inventory.StatInv
- Log: Incoming travelling actor of class Inventory.MapInv
- Log: Incoming travelling actor of class Inventory.MoneyInv
- Log: Incoming travelling actor of class GameTypes.AWGameState
- Log: Incoming travelling actor of class Inventory.MilkInv
- Log: Incoming travelling actor of class Inventory.MolotovWeapon
- Log: Incoming travelling actor of class Inventory.MolotovAmmoInv
- Log: Incoming travelling actor of class EDStuff2.SickleWeapon
- Log: Incoming travelling actor of class EDStuff2.SickleAmmoInv
- Log: Incoming travelling actor of class ALCRD.ExpandableBatonWeapon
- Log: Incoming travelling actor of class ALCRD.ExpandableBatonAmmoInv
- Log: Incoming travelling actor of class EDStuff.BaliWeapon
- Log: Incoming travelling actor of class EDStuff.BaliAmmoInv
- Log: Incoming travelling actor of class Inventory.catinv
- Log: Incoming travelling actor of class Postal2Game.PickupTravelInv
- Log: Incoming travelling actor of class Postal2Game.PickupTravelInv
- Log: Incoming travelling actor of class Postal2Game.PickupTravelInv
- Log: Incoming travelling actor of class Postal2Game.DoorTravelInv
- Log: Incoming travelling actor of class Postal2Game.WindowTravelInv
- Log: Incoming travelling actor of class Postal2Game.WindowTravelInv
- Log: Incoming travelling actor of class Postal2Game.TriggerTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class xMod.xGameState
- ScriptLog: ERROR: could not match with tag Habib
- ScriptLog: ERROR: could not match with tag jenny
- ScriptLog: suburbs-3.xGameInfo4 PostTravel(): Continuing existing game (got GameState from player inventory)
- Debug: suburbs-3.xGameState4 restored trigger Suburbs-1 ATMTrigger2
- ScriptLog: suburbs-3.EDExtraWeapons4 Gived suburbs-3.EDInv4
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.PostTravel()
- Log: Allocating 16384 byte dynamic index buffer.
- Log: Allocating 21156 byte dynamic index buffer.
- Log: Allocating 65536 byte dynamic vertex buffer.
- Log: Allocating 25656 byte dynamic index buffer.
- Log: Allocating 79476 byte dynamic index buffer.
- Log: Allocating 111468 byte dynamic index buffer.
- Warning: CashRegPoint suburbs-3.CashRegPoint1 (Function AIPack.CashRegPoint.LinkUp.PerformLinkup:0052) suburbs-3.CashRegPoint1 ERROR, my qpoint is none
- Warning: CashRegPoint suburbs-3.CashRegPoint1 (Function AIPack.CashRegPoint.LinkUp.PerformLinkup:00D2) suburbs-3.CashRegPoint1 ERROR: customer stand invalid, no q point either
- ScriptLog: suburbs-3.xGameInfo4 SaveGame(): Slot=21 bAutoSave=True bForcedAutoSave=False the game state difficulty 5
- ScriptLog: SaveGame - reset mouse smoothing.
- Log: 16804463599.3ms Unloading: Package suburbs-3
- Log: Save=699.774387
- Log: Moving '..\Save\Save.tmp' to '..\Save\Save21.usa'
- ScriptLog: Save Successful!
- ScriptLog: Register last weapon current suburbs-3.HandsWeapon859 pending suburbs-3.RemoteWeapon4
- ScriptLog: Last weapon registered as 0 2
- ScriptLog: Register last weapon current suburbs-3.RemoteWeapon4 pending suburbs-3.ProtestSignWeapon8
- ScriptLog: Last weapon registered as 6 32
- ScriptLog: Register last weapon current suburbs-3.RemoteWeapon4 pending suburbs-3.ProtestSignWeapon8
- ScriptLog: Register last weapon current suburbs-3.RemoteWeapon4 pending suburbs-3.ProtestSignWeapon8
- ScriptLog: Register last weapon current suburbs-3.RemoteWeapon4 pending suburbs-3.ProtestSignWeapon8
- Log: Allocating 69408 byte dynamic vertex buffer.
- ScriptLog: Register last weapon current suburbs-3.ProtestSignWeapon8 pending suburbs-3.PropLauncherWeapon4
- ScriptLog: Last weapon registered as 1 68
- Log: Allocating 84352 byte dynamic vertex buffer.
- ScriptLog: Register last weapon current suburbs-3.PropLauncherWeapon4 pending suburbs-3.BaliWeapon1
- ScriptLog: Last weapon registered as 9 105
- Log: Allocating 87968 byte dynamic vertex buffer.
- Log: PlayAnim: Sequence 'Shoot2' not found for mesh 'ED_ButterflyKnife_NEW'
- Log: PlayAnim: Sequence 'Shoot2' not found for mesh 'ED_ButterflyKnife_NEW'
- Log: PlayAnim: Sequence 'Shoot2' not found for mesh 'ED_ButterflyKnife_NEW'
- Error: PoliceController suburbs-3.PoliceController70 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController71 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController70 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController71 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Log: PlayAnim: Sequence 'Shoot2' not found for mesh 'ED_ButterflyKnife_NEW'
- Log: PlayAnim: Sequence 'Shoot2' not found for mesh 'ED_ButterflyKnife_NEW'
- Error: PoliceController suburbs-3.PoliceController70 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController71 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController70 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController71 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Warning: AWCatController suburbs-3.AWCatController32 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Error: BatonWeapon suburbs-3.BatonWeapon74 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Warning: MoneyPickup suburbs-3.MoneyPickup12 (Function Postal2Game.P2PowerupPickup.Pickup.ValidTouch:008C) Var DropperController is invalid (CashierController2 was deleted)
- Warning: AnthraxHack suburbs-3.AnthraxHack0 (Function Postal2Game.AnthraxHack.Timer:0009) Var MyController is invalid (CashierController2 was deleted)
- Warning: AWCatController suburbs-3.AWCatController32 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController suburbs-3.AWCatController32 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Error: PoliceController suburbs-3.PoliceController71 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController suburbs-3.PoliceController70 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Log: PlayAnim: Sequence 'Shoot2' not found for mesh 'ED_ButterflyKnife_NEW'
- Log: PlayAnim: Sequence 'Shoot2' not found for mesh 'ED_ButterflyKnife_NEW'
- Log: PlayAnim: Sequence 'Shoot2' not found for mesh 'ED_ButterflyKnife_NEW'
- ScriptLog: Register last weapon current suburbs-3.BaliWeapon1 pending suburbs-3.PropLauncherWeapon4
- ScriptLog: Last weapon registered as 1 12
- ScriptLog: Register last weapon current suburbs-3.BaliWeapon1 pending suburbs-3.PropLauncherWeapon4
- ScriptLog: Register last weapon current suburbs-3.BaliWeapon1 pending suburbs-3.PropLauncherWeapon4
- ScriptLog: Register last weapon current suburbs-3.BaliWeapon1 pending suburbs-3.PropLauncherWeapon4
- ScriptLog: Register last weapon current suburbs-3.BaliWeapon1 pending suburbs-3.PropLauncherWeapon4
- ScriptLog: Register last weapon current suburbs-3.BaliWeapon1 pending suburbs-3.PropLauncherWeapon4
- Log: Allocating 139328 byte dynamic vertex buffer.
- Log: Allocating 163488 byte dynamic vertex buffer.
- ScriptLog: Register last weapon current suburbs-3.MachineGunWeapon102 pending suburbs-3.PistolWeapon276
- ScriptLog: Last weapon registered as 4 1
- Warning: MoneyPickup suburbs-3.MoneyPickup13 (Function Postal2Game.P2PowerupPickup.Pickup.ValidTouch:008C) Var DropperController is invalid (BystanderController533 was deleted)
- Warning: AWCatController suburbs-3.AWCatController32 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController suburbs-3.AWCatController32 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController suburbs-3.AWCatController32 (Function AIPack.CatController.RunningScared.Touch:001C) Accessed None 'otherpawn'
- Warning: MachineGunPickup suburbs-3.MachineGunPickup5 (Function Postal2Game.P2WeaponPickup.Pickup.ValidTouch:007F) Var DropperController is invalid (RWSController13 was deleted)
- Warning: PistolPickup suburbs-3.PistolPickup58 (Function Postal2Game.P2WeaponPickup.Pickup.ValidTouch:007F) Var DropperController is invalid (RWSController13 was deleted)
- ScriptLog: suburbs-3.Telepad7sending animal friends
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.PreTravel(): bEndWhenTravling=False IsRunning()=False
- ScriptLog: suburbs-3.xGameInfo4 SendPlayerTo(): added GameState to player's inventory
- ScriptLog: suburbs-3.xGameInfo4 SendPlayerTo(): discarded TheGameState
- Log: Export travel for: Player
- Log: Exporting travelling actor of class GameTypes.AWPostalDude
- Log: Exporting travelling actor of class Inventory.catinv
- Log: Exporting travelling actor of class EDStuff.BaliAmmoInv
- Log: Exporting travelling actor of class EDStuff.BaliWeapon
- Log: Exporting travelling actor of class ALCRD.ExpandableBatonAmmoInv
- Log: Exporting travelling actor of class ALCRD.ExpandableBatonWeapon
- Log: Exporting travelling actor of class EDStuff2.SickleAmmoInv
- Log: Exporting travelling actor of class EDStuff2.SickleWeapon
- Log: Exporting travelling actor of class Inventory.MolotovAmmoInv
- Log: Exporting travelling actor of class Inventory.MolotovWeapon
- Log: Exporting travelling actor of class Inventory.MilkInv
- Log: Exporting travelling actor of class GameTypes.AWGameState
- Log: Exporting travelling actor of class Inventory.MoneyInv
- Log: Exporting travelling actor of class Inventory.MapInv
- Log: Exporting travelling actor of class Inventory.StatInv
- Log: Exporting travelling actor of class Inventory.CellPhoneWeapon
- Log: Exporting travelling actor of class Inventory.CellPhoneAmmoInv
- Log: Exporting travelling actor of class Inventory.HandsWeapon
- Log: Exporting travelling actor of class Inventory.HandsAmmoInv
- Log: Exporting travelling actor of class Inventory.UrethraWeapon
- Log: Exporting travelling actor of class Inventory.UrethraAmmoInv
- Log: Exporting travelling actor of class Inventory.FootAmmoInv
- Log: Exporting travelling actor of class Inventory.MatchesWeapon
- Log: Exporting travelling actor of class Inventory.MatchesAmmoInv
- Log: Exporting travelling actor of class ALCRD.ALCRDInv
- Log: Exporting travelling actor of class EDStuff2.EDInv
- Log: Exporting travelling actor of class M4A1.M4A1Weapon
- Log: Exporting travelling actor of class M4A1.M4A1AmmoInv
- Log: Exporting travelling actor of class M4A1.ArmInv
- Log: Exporting travelling actor of class M4A1.GrenadeInv
- Log: Exporting travelling actor of class M4A1.LaserInv
- Log: Exporting travelling actor of class M4A1.LightInv
- Log: Exporting travelling actor of class M4A1.OpticInv
- Log: Exporting travelling actor of class M4A1.ScopeInv
- Log: Exporting travelling actor of class M4A1.SilencerInv
- Log: Exporting travelling actor of class M4A1.MoroM4A1Weapon
- Log: Exporting travelling actor of class M4A1.ArmorAmmoInv
- Log: Exporting travelling actor of class xMod.PropLauncherWeapon
- Log: Exporting travelling actor of class xMod.PropLauncherAmmoInv
- Log: Exporting travelling actor of class Inventory.ShovelWeapon
- Log: Exporting travelling actor of class Inventory.ShovelAmmoInv
- Log: Exporting travelling actor of class Inventory.NewspaperInv
- Log: Exporting travelling actor of class Inventory.ShockerWeapon
- Log: Exporting travelling actor of class Inventory.ShockerAmmoInv
- Log: Exporting travelling actor of class Inventory.PistolWeapon
- Log: Exporting travelling actor of class Inventory.PistolBulletAmmoInv
- Log: Exporting travelling actor of class Inventory.BatonWeapon
- Log: Exporting travelling actor of class Inventory.BatonAmmoInv
- Log: Exporting travelling actor of class AWPStuff.DustersWeapon
- Log: Exporting travelling actor of class AWPStuff.DustersAmmoInv
- Log: Exporting travelling actor of class Inventory.MachineGunWeapon
- Log: Exporting travelling actor of class Inventory.MachineGunBulletAmmoInv
- Log: Exporting travelling actor of class Inventory.ShotGunWeapon
- Log: Exporting travelling actor of class Inventory.ShotGunBulletAmmoInv
- Log: Exporting travelling actor of class Inventory.GasCanWeapon
- Log: Exporting travelling actor of class Inventory.GasCanBulletAmmoInv
- Log: Exporting travelling actor of class xMod.FrozenBottleWeapon
- Log: Exporting travelling actor of class xMod.FrozenBottleAmmoInv
- Log: Exporting travelling actor of class xMod.RemoteWeapon
- Log: Exporting travelling actor of class xMod.RemoteAmmoInv
- Log: Exporting travelling actor of class ALCRD.BlackPistolWeapon
- Log: Exporting travelling actor of class ALCRD.CDEBulletAmmoInv
- Log: Exporting travelling actor of class ALCRD.TonfaWeapon
- Log: Exporting travelling actor of class ALCRD.TonfaAmmoInv
- Log: Exporting travelling actor of class ALCRD.StunBatonWeapon
- Log: Exporting travelling actor of class ALCRD.StunBatonAmmoInv
- Log: Exporting travelling actor of class P2R.ProtestSignWeapon
- Log: Exporting travelling actor of class P2R.ProtestSignAmmoInv
- Log: Exporting travelling actor of class Inventory.paycheckinv
- Log: Exporting travelling actor of class Inventory.RadarInv
- Log: Exporting travelling actor of class Postal2Game.PickupTravelInv
- Log: Exporting travelling actor of class Postal2Game.PickupTravelInv
- Log: Exporting travelling actor of class Postal2Game.PickupTravelInv
- Log: Exporting travelling actor of class Postal2Game.DoorTravelInv
- Log: Exporting travelling actor of class Postal2Game.WindowTravelInv
- Log: Exporting travelling actor of class Postal2Game.WindowTravelInv
- Log: Exporting travelling actor of class Postal2Game.TriggerTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class Postal2Game.PawnTravelInv
- Log: Exporting travelling actor of class xMod.xGameState
- Log: Browse: Suburbs-1?Name=Player?Class=GameTypes.AWPostalDude?team=255?Game=xMod.xGameInfo?Workshop=1?Mutator=ALCRD.ALCRD,AW7School.AW7School,EDStuff2.EDExtraWeapons,LudicrousGibs.LudicrousGibs,M4A1.M4A1Mutator,xMod.xModWeapons?peer#pod1a
- Log: LoadMap: Suburbs-1?Name=Player?Class=GameTypes.AWPostalDude?team=255?Game=xMod.xGameInfo?Workshop=1?Mutator=ALCRD.ALCRD,AW7School.AW7School,EDStuff2.EDExtraWeapons,LudicrousGibs.LudicrousGibs,M4A1.M4A1Mutator,xMod.xModWeapons?peer#pod1a
- Log: (Karma): Initialising Karma for Level.
- Log:
- Log:
- Log: Initializing PhysicsVolumes list
- Log: Collecting garbage
- Log: Purging garbage
- Log: (Karma): Terminating Karma for Level.
- Log: 16804553610.4ms Unloading: Package JW_Meshes
- Log: Garbage: objects: 114757->106839; refs: 1639430
- Log: Game class is 'xGameInfo'
- Log: Level is Level Suburbs-1.MyLevel
- Log: *** WARNING - PATHS MAY NOT BE VALID ***
- Log: Bringing Level Suburbs-1.MyLevel up for play (0)...
- ScriptLog: InitGame: ?team=255?Game=xMod.xGameInfo?Workshop=1?Mutator=ALCRD.ALCRD,AW7School.AW7School,EDStuff2.EDExtraWeapons,LudicrousGibs.LudicrousGibs,M4A1.M4A1Mutator,xMod.xModWeapons?peer?Name=Player?Class=GameTypes.AWPostalDude
- ScriptLog: Base Mutator is Suburbs-1.xMod5
- ScriptLog: Mutators ALCRD.ALCRD,AW7School.AW7School,EDStuff2.EDExtraWeapons,LudicrousGibs.LudicrousGibs,M4A1.M4A1Mutator,xMod.xModWeapons
- ScriptLog: Add mutator ALCRD.ALCRD
- ScriptLog: Add mutator AW7School.AW7School
- ScriptLog: Add mutator EDStuff2.EDExtraWeapons
- ScriptLog: Add mutator LudicrousGibs.LudicrousGibs
- ScriptLog: Add mutator M4A1.M4A1Mutator
- ScriptLog: Add mutator xMod.xModWeapons
- ScriptLog: GameInfo::InitGame : bEnableStatLogging False
- Error: BatonWeapon Suburbs-1.BatonWeapon83 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon Suburbs-1.BatonWeapon84 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon Suburbs-1.BatonWeapon85 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon Suburbs-1.BatonWeapon86 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon Suburbs-1.BatonWeapon87 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon Suburbs-1.BatonWeapon88 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon Suburbs-1.BatonWeapon89 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon Suburbs-1.BatonWeapon90 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon Suburbs-1.BatonWeapon91 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- Error: BatonWeapon Suburbs-1.BatonWeapon92 (Function Postal2Game.P2BloodWeapon.CleanWeapon:0017) Accessed array 'Skins' out of bounds (1/1)
- ScriptLog: Suburbs-1.ScriptedTrigger0 (libraryblockage): waiting for trigger
- ScriptLog: Suburbs-1.ScriptedTrigger2 (blahblahblah): waiting for trigger
- ScriptLog: Suburbs-1.ScriptedTrigger4 (CloseDoor): waiting for trigger
- ScriptLog: Suburbs-1.ScriptedTrigger1 (OpenDoorAgain): waiting for trigger
- ScriptLog: Suburbs-1.LambController6 Script=Suburbs-1.P2ScriptedSequence2 (ReadyForMyVirginsNow) Pawn=None: TakeOver() Pawn=Suburbs-1.Fanatics1 PendingController=Suburbs-1.FanaticController19
- ScriptLog: Suburbs-1.LambController6 Script=Suburbs-1.P2ScriptedSequence2 (ReadyForMyVirginsNow) Pawn=Suburbs-1.Fanatics1: action[0]=Change Weapon
- ScriptLog: Suburbs-1.Fanatics1 switching to weapon Suburbs-1.MacheteWeapon3
- ScriptLog: Suburbs-1.LambController6 Script=Suburbs-1.P2ScriptedSequence2 (ReadyForMyVirginsNow) Pawn=Suburbs-1.Fanatics1: action[1]=set viewtarget DaysAreNumbered
- ScriptLog: Suburbs-1.LambController6 Script=Suburbs-1.P2ScriptedSequence2 (ReadyForMyVirginsNow) Pawn=Suburbs-1.Fanatics1: action[2]=Wait for external event runit
- ScriptLog: Suburbs-1.LambController7 Script=Suburbs-1.P2ScriptedSequence4 (OneWithoutFaith) Pawn=None: TakeOver() Pawn=Suburbs-1.Bystanders1 PendingController=Suburbs-1.BystanderController671
- ScriptLog: Suburbs-1.LambController7 Script=Suburbs-1.P2ScriptedSequence4 (OneWithoutFaith) Pawn=Suburbs-1.Bystanders1: action[0]=play animation c_base_beg
- ScriptLog: Suburbs-1.LambController7 Script=Suburbs-1.P2ScriptedSequence4 (OneWithoutFaith) Pawn=Suburbs-1.Bystanders1: action[1]=Wait for animend
- ScriptLog: Suburbs-1.LambController8 Script=Suburbs-1.P2ScriptedSequence1 (OneWithoutFaith2) Pawn=None: TakeOver() Pawn=Suburbs-1.Bystanders2 PendingController=Suburbs-1.BystanderController672
- ScriptLog: Suburbs-1.LambController8 Script=Suburbs-1.P2ScriptedSequence1 (OneWithoutFaith2) Pawn=Suburbs-1.Bystanders2: action[0]=play animation c_beg1
- ScriptLog: Suburbs-1.LambController8 Script=Suburbs-1.P2ScriptedSequence1 (OneWithoutFaith2) Pawn=Suburbs-1.Bystanders2: action[1]=Wait for animend
- ScriptLog: Suburbs-1.LambController9 Script=Suburbs-1.P2ScriptedSequence4 (OneWithoutFaith) Pawn=None: TakeOver() Pawn=Suburbs-1.Bystanders0 PendingController=Suburbs-1.BystanderController673
- ScriptLog: Suburbs-1.LambController9 Script=Suburbs-1.P2ScriptedSequence4 (OneWithoutFaith) Pawn=Suburbs-1.Bystanders0: action[0]=play animation c_base_beg
- ScriptLog: Suburbs-1.LambController9 Script=Suburbs-1.P2ScriptedSequence4 (OneWithoutFaith) Pawn=Suburbs-1.Bystanders0: action[1]=Wait for animend
- ScriptLog: Suburbs-1.LambController10 Script=Suburbs-1.P2ScriptedSequence3 (ReadyForMyVirginsNow2) Pawn=None: TakeOver() Pawn=Suburbs-1.Fanatics2 PendingController=Suburbs-1.FanaticController20
- ScriptLog: Suburbs-1.LambController10 Script=Suburbs-1.P2ScriptedSequence3 (ReadyForMyVirginsNow2) Pawn=Suburbs-1.Fanatics2: action[0]=Change Weapon
- ScriptLog: Suburbs-1.Fanatics2 switching to weapon Suburbs-1.MacheteWeapon4
- ScriptLog: Suburbs-1.LambController10 Script=Suburbs-1.P2ScriptedSequence3 (ReadyForMyVirginsNow2) Pawn=Suburbs-1.Fanatics2: action[1]=set viewtarget DaysAreNumbered2
- ScriptLog: Suburbs-1.LambController10 Script=Suburbs-1.P2ScriptedSequence3 (ReadyForMyVirginsNow2) Pawn=Suburbs-1.Fanatics2: action[2]=Wait for external event runit2
- ScriptLog: Suburbs-1.LambController11 Script=Suburbs-1.P2ScriptedSequence0 (ReadyForMyVirginsNow3) Pawn=None: TakeOver() Pawn=Suburbs-1.Fanatics0 PendingController=Suburbs-1.FanaticController21
- ScriptLog: Suburbs-1.LambController11 Script=Suburbs-1.P2ScriptedSequence0 (ReadyForMyVirginsNow3) Pawn=Suburbs-1.Fanatics0: action[0]=Change Weapon
- ScriptLog: Suburbs-1.Fanatics0 switching to weapon Suburbs-1.MacheteWeapon5
- ScriptLog: Suburbs-1.LambController11 Script=Suburbs-1.P2ScriptedSequence0 (ReadyForMyVirginsNow3) Pawn=Suburbs-1.Fanatics0: action[1]=set viewtarget DaysAreNumbered3
- ScriptLog: Suburbs-1.LambController11 Script=Suburbs-1.P2ScriptedSequence0 (ReadyForMyVirginsNow3) Pawn=Suburbs-1.Fanatics0: action[2]=Wait for external event runit3
- ScriptLog: Suburbs-1.ScriptedTrigger5 (GonePostal): waiting for trigger
- ScriptLog: stolen point instance-------------: Suburbs-1.StolenPoint0
- ScriptLog: my tag StolenPoint
- ScriptLog: concerned classes name MilkPickup
- ScriptLog: owner tag Habib
- ScriptLog: owner actor Suburbs-1.Shopkeeper_AMH1
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint0
- ScriptLog: my tag LuckyGanesh
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint17
- ScriptLog: Suburbs-1.StorePoint17 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint3
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint3
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag habibline
- ScriptLog: link actor Suburbs-1.QStartPoint1
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint4
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag balljar
- ScriptLog: interest actor Suburbs-1.KActor50
- ScriptLog: walk tag habibline
- ScriptLog: link actor Suburbs-1.QStartPoint1
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint1
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag habibline
- ScriptLog: link actor Suburbs-1.QStartPoint1
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint18
- ScriptLog: Suburbs-1.StorePoint18 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint19
- ScriptLog: Suburbs-1.StorePoint19 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint20
- ScriptLog: Suburbs-1.StorePoint20 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint31
- ScriptLog: Suburbs-1.StorePoint31 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint27
- ScriptLog: Suburbs-1.StorePoint27 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint24
- ScriptLog: Suburbs-1.StorePoint24 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint25
- ScriptLog: Suburbs-1.StorePoint25 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint26
- ScriptLog: Suburbs-1.StorePoint26 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint23
- ScriptLog: Suburbs-1.StorePoint23 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint29
- ScriptLog: Suburbs-1.StorePoint29 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint22
- ScriptLog: Suburbs-1.StorePoint22 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint30
- ScriptLog: Suburbs-1.StorePoint30 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint2
- ScriptLog: Suburbs-1.StorePoint2 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint32
- ScriptLog: Suburbs-1.StorePoint32 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint33
- ScriptLog: Suburbs-1.StorePoint33 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint34
- ScriptLog: Suburbs-1.StorePoint34 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint35
- ScriptLog: Suburbs-1.StorePoint35 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint36
- ScriptLog: Suburbs-1.StorePoint36 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: store point instance-------------: Suburbs-1.StorePoint21
- ScriptLog: Suburbs-1.StorePoint21 ERROR: StorePoint: Tried to add too many actors to list
- ScriptLog: my tag ganeshelf
- ScriptLog: concerned classes name P2Pawn
- ScriptLog: interest tag None
- ScriptLog: interest actor None
- ScriptLog: walk tag ganeshelf
- ScriptLog: link actor Suburbs-1.StorePoint17
- ScriptLog: stolen point instance-------------: Suburbs-1.StolenPoint3
- ScriptLog: my tag StolenPoint
- ScriptLog: concerned classes name MilkPickup
- ScriptLog: owner tag Habib
- ScriptLog: owner actor Suburbs-1.Shopkeeper_AMH1
- ScriptLog: stolen point instance-------------: Suburbs-1.StolenPoint4
- ScriptLog: my tag StolenPoint
- ScriptLog: concerned classes name MilkPickup
- ScriptLog: owner tag Habib
- ScriptLog: owner actor Suburbs-1.Shopkeeper_AMH1
- ScriptLog: stolen point instance-------------: Suburbs-1.StolenPoint1
- ScriptLog: my tag StolenPoint
- ScriptLog: concerned classes name MilkPickup
- ScriptLog: owner tag Habib
- ScriptLog: owner actor Suburbs-1.Shopkeeper_AMH1
- ScriptLog: stolen point instance-------------: Suburbs-1.StolenPoint2
- ScriptLog: my tag StolenPoint
- ScriptLog: concerned classes name MilkPickup
- ScriptLog: owner tag Habib
- ScriptLog: owner actor Suburbs-1.Shopkeeper_AMH1
- Log: Spawning new actor for Viewport WindowsViewport0
- ScriptLog: Team 255
- ScriptLog: Login: Player
- ScriptLog: FOV( float 85.00 )
- Log: Possessed PlayerPawn: xPlayerController Suburbs-1.xPlayerController5
- Log: xPlayerController5 got player WindowsViewport0
- Log: SpawnPlayActor() before login, pawn=None
- ScriptLog: Suburbs-1.xGameInfo5 No ScoreBoardType specified in GameInfo
- Log: SpawnPlayActor() after login, pawn=AWPostalDude6
- Log: Incoming travelling actor of class GameTypes.AWPostalDude
- Log: Incoming travelling actor of class Inventory.catinv
- Log: Incoming travelling actor of class EDStuff.BaliAmmoInv
- Log: Incoming travelling actor of class EDStuff.BaliWeapon
- Log: Incoming travelling actor of class ALCRD.ExpandableBatonAmmoInv
- Log: Incoming travelling actor of class ALCRD.ExpandableBatonWeapon
- Log: Incoming travelling actor of class EDStuff2.SickleAmmoInv
- Log: Incoming travelling actor of class EDStuff2.SickleWeapon
- Log: Incoming travelling actor of class Inventory.MolotovAmmoInv
- Log: Incoming travelling actor of class Inventory.MolotovWeapon
- Log: Incoming travelling actor of class Inventory.MilkInv
- Log: Incoming travelling actor of class GameTypes.AWGameState
- Log: Incoming travelling actor of class Inventory.MoneyInv
- Log: Incoming travelling actor of class Inventory.MapInv
- Log: Incoming travelling actor of class Inventory.StatInv
- Log: Incoming travelling actor of class Inventory.CellPhoneWeapon
- Log: Incoming travelling actor of class Inventory.CellPhoneAmmoInv
- Log: Incoming travelling actor of class Inventory.HandsWeapon
- Log: Incoming travelling actor of class Inventory.HandsAmmoInv
- Log: Incoming travelling actor of class Inventory.UrethraWeapon
- Log: Incoming travelling actor of class Inventory.UrethraAmmoInv
- Log: Incoming travelling actor of class Inventory.FootAmmoInv
- Log: Incoming travelling actor of class Inventory.MatchesWeapon
- Log: Incoming travelling actor of class Inventory.MatchesAmmoInv
- Log: Incoming travelling actor of class ALCRD.ALCRDInv
- Log: Incoming travelling actor of class EDStuff2.EDInv
- Log: Incoming travelling actor of class M4A1.M4A1Weapon
- Warning: M4A1Weapon Suburbs-1.M4A1Weapon5 (Function M4A1.BaseM4A1Weapon.PostBeginPlay:0014) Accessed None 'Instigator'
- Warning: M4A1Weapon Suburbs-1.M4A1Weapon5 (Function M4A1.BaseM4A1Weapon.PostBeginPlay:001C) Accessed None (Could not determine property)
- Log: Incoming travelling actor of class M4A1.M4A1AmmoInv
- Log: Incoming travelling actor of class M4A1.ArmInv
- Log: Incoming travelling actor of class M4A1.GrenadeInv
- Log: Incoming travelling actor of class M4A1.LaserInv
- Log: Incoming travelling actor of class M4A1.LightInv
- Log: Incoming travelling actor of class M4A1.OpticInv
- Log: Incoming travelling actor of class M4A1.ScopeInv
- Log: Incoming travelling actor of class M4A1.SilencerInv
- Log: Incoming travelling actor of class M4A1.MoroM4A1Weapon
- Warning: MoroM4A1Weapon Suburbs-1.MoroM4A1Weapon5 (Function M4A1.BaseM4A1Weapon.PostBeginPlay:0014) Accessed None 'Instigator'
- Warning: MoroM4A1Weapon Suburbs-1.MoroM4A1Weapon5 (Function M4A1.BaseM4A1Weapon.PostBeginPlay:001C) Accessed None (Could not determine property)
- Log: Incoming travelling actor of class M4A1.ArmorAmmoInv
- Log: Incoming travelling actor of class xMod.PropLauncherWeapon
- Log: Incoming travelling actor of class xMod.PropLauncherAmmoInv
- Log: Incoming travelling actor of class Inventory.ShovelWeapon
- Log: Incoming travelling actor of class Inventory.ShovelAmmoInv
- Log: Incoming travelling actor of class Inventory.NewspaperInv
- Log: Incoming travelling actor of class Inventory.ShockerWeapon
- Log: Incoming travelling actor of class Inventory.ShockerAmmoInv
- Log: Incoming travelling actor of class Inventory.PistolWeapon
- Log: Incoming travelling actor of class Inventory.PistolBulletAmmoInv
- Log: Incoming travelling actor of class Inventory.BatonWeapon
- Log: Incoming travelling actor of class Inventory.BatonAmmoInv
- Log: Incoming travelling actor of class AWPStuff.DustersWeapon
- Log: Incoming travelling actor of class AWPStuff.DustersAmmoInv
- Log: Incoming travelling actor of class Inventory.MachineGunWeapon
- Log: Incoming travelling actor of class Inventory.MachineGunBulletAmmoInv
- Log: Incoming travelling actor of class Inventory.ShotGunWeapon
- Log: Incoming travelling actor of class Inventory.ShotGunBulletAmmoInv
- Log: Incoming travelling actor of class Inventory.GasCanWeapon
- Log: Incoming travelling actor of class Inventory.GasCanBulletAmmoInv
- Log: Incoming travelling actor of class xMod.FrozenBottleWeapon
- Log: Incoming travelling actor of class xMod.FrozenBottleAmmoInv
- Log: Incoming travelling actor of class xMod.RemoteWeapon
- Log: Incoming travelling actor of class xMod.RemoteAmmoInv
- Log: Incoming travelling actor of class ALCRD.BlackPistolWeapon
- Log: Incoming travelling actor of class ALCRD.CDEBulletAmmoInv
- Log: Incoming travelling actor of class ALCRD.TonfaWeapon
- Log: Incoming travelling actor of class ALCRD.TonfaAmmoInv
- Log: Incoming travelling actor of class ALCRD.StunBatonWeapon
- Log: Incoming travelling actor of class ALCRD.StunBatonAmmoInv
- Log: Incoming travelling actor of class P2R.ProtestSignWeapon
- Log: Incoming travelling actor of class P2R.ProtestSignAmmoInv
- Log: Incoming travelling actor of class Inventory.paycheckinv
- ScriptLog: ERROR: could not match with tag jenny
- Log: Incoming travelling actor of class Inventory.RadarInv
- Log: Incoming travelling actor of class Postal2Game.PickupTravelInv
- Log: Incoming travelling actor of class Postal2Game.PickupTravelInv
- Log: Incoming travelling actor of class Postal2Game.PickupTravelInv
- Log: Incoming travelling actor of class Postal2Game.DoorTravelInv
- Log: Incoming travelling actor of class Postal2Game.WindowTravelInv
- Log: Incoming travelling actor of class Postal2Game.WindowTravelInv
- Log: Incoming travelling actor of class Postal2Game.TriggerTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class Postal2Game.PawnTravelInv
- Log: Incoming travelling actor of class xMod.xGameState
- ScriptLog: ERROR: could not match with tag jenny
- ScriptLog: Suburbs-1.xGameInfo5 PostTravel(): Continuing existing game (got GameState from player inventory)
- Debug: Suburbs-1.xGameState5 restored trigger Suburbs-1 ATMTrigger2
- ScriptLog: Suburbs-1.EDExtraWeapons5 Gived Suburbs-1.EDInv5
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.PostTravel()
- ScriptLog: Suburbs-1.LambController6 Scripting.Unpossess(): Pawn=Suburbs-1.Fanatics1 PendingController=Suburbs-1.FanaticController19
- ScriptLog: Suburbs-1.LambController7 Scripting.Unpossess(): Pawn=Suburbs-1.Bystanders1 PendingController=Suburbs-1.BystanderController671
- ScriptLog: Suburbs-1.LambController8 Scripting.Unpossess(): Pawn=Suburbs-1.Bystanders2 PendingController=Suburbs-1.BystanderController672
- ScriptLog: Suburbs-1.LambController9 Scripting.Unpossess(): Pawn=Suburbs-1.Bystanders0 PendingController=Suburbs-1.BystanderController673
- ScriptLog: Suburbs-1.LambController10 Scripting.Unpossess(): Pawn=Suburbs-1.Fanatics2 PendingController=Suburbs-1.FanaticController20
- ScriptLog: Suburbs-1.LambController11 Scripting.Unpossess(): Pawn=Suburbs-1.Fanatics0 PendingController=Suburbs-1.FanaticController21
- Log: Allocating 16384 byte dynamic index buffer.
- Log: Allocating 24432 byte dynamic index buffer.
- Log: Allocating 65536 byte dynamic vertex buffer.
- Log: Allocating 131168 byte dynamic vertex buffer.
- Log: Allocating 30672 byte dynamic index buffer.
- Log: Allocating 96264 byte dynamic index buffer.
- ScriptLog: Suburbs-1.xGameInfo5 SaveGame(): Slot=21 bAutoSave=True bForcedAutoSave=False the game state difficulty 5
- ScriptLog: SaveGame - reset mouse smoothing.
- Log: 16804557701.5ms Unloading: Package Suburbs-1
- Log: Save=565.265839
- Log: Moving '..\Save\Save.tmp' to '..\Save\Save21.usa'
- ScriptLog: Save Successful!
- ScriptLog: Register last weapon current Suburbs-1.PistolWeapon317 pending Suburbs-1.HandsWeapon1010
- ScriptLog: Last weapon registered as 2 1
- Error: PoliceController Suburbs-1.PoliceController79 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Warning: UrineTrail Suburbs-1.UrineTrail63 (Function FX.FluidTrail.Destroyed:000B) Var Feeder is invalid (UrinePourFeeder14 was deleted)
- Error: PoliceController Suburbs-1.PoliceController79 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController Suburbs-1.PoliceController79 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController Suburbs-1.PoliceController79 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- ScriptLog: Register last weapon current Suburbs-1.HandsWeapon1010 pending Suburbs-1.MachineGunWeapon122
- ScriptLog: Last weapon registered as 0 2
- Log: Allocating 163488 byte dynamic vertex buffer.
- Warning: BystanderController Suburbs-1.BystanderController594 (Function AIPack.BystanderController.TellCopAboutKiller.TellAboutShooter:008D) Accessed None 'Controller'
- Error: PoliceController Suburbs-1.PoliceController82 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController Suburbs-1.PoliceController82 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- ScriptLog: Register last weapon current Suburbs-1.MachineGunWeapon122 pending Suburbs-1.PistolWeapon317
- ScriptLog: Last weapon registered as 4 1
- Error: PoliceController Suburbs-1.PoliceController82 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- Error: PoliceController Suburbs-1.PoliceController82 (Function AIPack.PoliceController.SetLastWeaponSeen:000A) Accessed null class context
- ScriptLog: Suburbs-1.MoroM4A1Weapon5 sniper force end fire
- ScriptLog: Suburbs-1.M4A1Weapon5 sniper force end fire
- Error: catinv Suburbs-1.catinv3 (Function Inventory.catinv.ReduceAmount:0064) Accessed array 'UniqueSkins' out of bounds (-1/0)
- Log: catinv Suburbs-1.catinv3 (Function Inventory.catinv.ReduceAmount:00AE) Attempt to remove element -1 in an 0-element array
- Warning: AWPostalDude Suburbs-1.AWPostalDude6 (Function BasePeople.PersonPawn.TakeDamage:01C4) Accessed None 'instigatedBy'
- Warning: AWCatController Suburbs-1.AWCatController40 (Function AIPack.CatController.RunAway.Touch:001C) Accessed None 'otherpawn'
- Warning: AWCatController Suburbs-1.AWCatController40 (Function AIPack.CatController.RunAway.Touch:001C) Accessed None 'otherpawn'
- ScriptLog: GameOverRestart is happening while Dead.
- ScriptLog: Suburbs-1.xGameInfo5 LoadMostRecentGame(): Slot=21
- ScriptLog: Suburbs-1.xGameInfo5 LoadGame(): Slot=21
- ScriptLog: Transient.InteractionMaster0.MapScreen0 P2Screen.PreTravel(): bEndWhenTravling=False IsRunning()=False
- Warning: xGameInfo Suburbs-1.xGameInfo5 (Function Postal2Game.P2GameInfoSingle.SendPlayerEx:0044) Accessed None 'Pawn'
- ScriptLog: Suburbs-1.xGameInfo5 SendPlayerTo(): discarded TheGameState
- Log: Browse: Index.fuk?Name=Player?Class=GameTypes.AWPostalDude?team=255?Game=xMod.xGameInfo?Workshop=1?Mutator=ALCRD.ALCRD,AW7School.AW7School,EDStuff2.EDExtraWeapons,LudicrousGibs.LudicrousGibs,M4A1.M4A1Mutator,xMod.xModWeapons?load=21
- Log: LoadMap: ..\Save\Save21.usa?Name=Player?Class=GameTypes.AWPostalDude?team=255?Game=xMod.xGameInfo?Workshop=1?Mutator=ALCRD.ALCRD,AW7School.AW7School,EDStuff2.EDExtraWeapons,LudicrousGibs.LudicrousGibs,M4A1.M4A1Mutator,xMod.xModWeapons?load
- Log: Copying '..\Save\Save21.usa' to 'LoadMe_0.usa'
- Log: (Karma): Initialising Karma for Level.
- Log:
- Log:
- Log: Initializing PhysicsVolumes list
- Log: Collecting garbage
- Critical: Error reentered: UObject::GetFullName
- Critical: Error reentered: UObject::GetFullName
- Critical: Error reentered: TestReach
- Critical: Error reentered: (Struct GameTypes.P2InventorySelector.DisplayItem Inv[0])
- Critical: Error reentered: UStruct::SerializeBin
- Critical: Error reentered: (Class GameTypes.P2InventorySelector DisplayItems[0])
- Critical: Error reentered: UStruct::SerializeBin
- Critical: Error reentered: (P2InventorySelector Transient.InteractionMaster0.P2InventorySelector0)
- Critical: Error reentered: UObject::Serialize
- Critical: Error reentered: (P2InventorySelector Transient.InteractionMaster0.P2InventorySelector0)
- Critical: Error reentered: TestReach
- Critical: Error reentered: (Class xMod.xPlayerController InventorySelector[0])
- Critical: Error reentered: UStruct::SerializeBin
- Critical: Error reentered: (xPlayerController Suburbs-1.xPlayerController5)
- Critical: Error reentered: UObject::Serialize
- Critical: Error reentered: AActor::Serialize
- Critical: Error reentered: (xPlayerController Suburbs-1.xPlayerController5)
- Critical: Error reentered: TestReach
- Critical: Error reentered: (Class GameTypes.P2WeaponSelector PlayerOwner[0])
- Critical: Error reentered: UStruct::SerializeBin
- Critical: Error reentered: (P2WeaponSelector Transient.InteractionMaster0.P2WeaponSelector0)
- Critical: Error reentered: UObject::Serialize
- Critical: Error reentered: (P2WeaponSelector Transient.InteractionMaster0.P2WeaponSelector0)
- Critical: Error reentered: TestReach
- Critical: Error reentered: (Class GameTypes.AWDudePlayer WeaponSelector[0])
- Critical: Error reentered: UStruct::SerializeBin
- Critical: Error reentered: (AWDudePlayer Startup.AWDudePlayer0)
- Critical: Error reentered: UObject::Serialize
- Critical: Error reentered: AActor::Serialize
- Critical: Error reentered: (AWDudePlayer Startup.AWDudePlayer0)
- Critical: Error reentered: TestReach
- Critical: Error reentered: (Class GameTypes.AWWrapHUD OurPlayer[0])
- Critical: Error reentered: UStruct::SerializeBin
- Critical: Error reentered: (AWWrapHUD Startup.AWWrapHUD0)
- Critical: Error reentered: UObject::Serialize
- Critical: Error reentered: AActor::Serialize
- Critical: Error reentered: (AWWrapHUD Startup.AWWrapHUD0)
- Critical: Error reentered: TestReach
- Critical: Error reentered: (Class FPSGame.FontInfo myHUD[0])
- Critical: Error reentered: UStruct::SerializeBin
- Critical: Error reentered: (FontInfo Startup.FontInfo9)
- Critical: Error reentered: UObject::Serialize
- Critical: Error reentered: AActor::Serialize
- Critical: Error reentered: (FontInfo Startup.FontInfo9)
- Critical: Error reentered: TestReach
- Critical: Error reentered: (Class Shell.ShellRootWindow MyFont[0])
- Critical: Error reentered: UStruct::SerializeBin
- Critical: Error reentered: (ShellRootWindow Transient.InteractionMaster0.ShellRootWindow0)
- Critical: Error reentere
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