Advertisement
Zoinkity

TWINE SED Readme

Mar 30th, 2025
59
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.50 KB | None | 0 0
  1. {Note: Originally provided to the proto owner 2020.09.05 when the bugfix was written. As it's now divorced from all distros, it's provided here in its entirety, typos and all.}
  2.  
  3. The ROM in this folder was editted from the dumped file to run on hardware and (hopefully) emulators.
  4. The original dump was not playable due to a messaging bug between three different threads. Basically, one frame would get drawn and after 4-5 iterations the main game thread would wait indefinitely for a message from the SP task thread. The message was not sent because at three different points flags were manually set into improper states.
  5. The actual changes, in case you are interested, are:
  6. 8000174C 0x234C A020DB90 -> 00000000
  7. 800018B8 0x24B8 A023DB90 -> 00000000
  8. 800019D0 0x25D0 A020DB90 -> 00000000
  9. Then, update the checksum.
  10.  
  11. The actual game data ends at 0x913B20, padded out to 0x1000000. The remaining data served no purpose and was trimmed.
  12.  
  13.  
  14. The password for the initial screen is:
  15. left, left, right, right, left
  16. You can use the + pad or analog stick.
  17.  
  18. The password is not necessary to play the game, but it does activate the smaller blue text that tells you which (completely blank) title screen you're on.
  19.  
  20. There are other button entry sequences, though I'm not certain yet the situations they can be used in. Most appear to work on controllers 1 or 2, maybe one exclusive to controller 4.
  21. One is holding: + Left, + Right, + Up, + Down, B, A
  22. Another is holding: + Down, + Up, Start
  23.  
  24. -Zoinkity
  25.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement