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  1. 0.001 2024-11-21 18:57:04; Factorio 2.0.20 (build 80511, win64, steam, space-age)
  2. 0.001 Operating system: Windows 10 (build 19045)
  3. 0.000 Initializing Steam API.
  4. 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\factorio.exe" "--wait-to-close" "6284"
  5. 0.001 Config path: C:/Users/kiln_/AppData/Roaming/Factorio/config/config.ini
  6. 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
  7. 0.001 Write data path: C:/Users/kiln_/AppData/Roaming/Factorio [220238/476937MB]
  8. 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
  9. 0.011 System info: [CPU: AMD Ryzen 7 3700X 8-Core Processor, 16 cores, RAM: 7022/16333 MB, page: 11400/22396 MB, virtual: 4354/134217727 MB, extended virtual: 0 MB]
  10. 0.212 Memory info:
  11. 0.212 [0]: Unknown F4-3600C16-8GVKC 8192 MB 3600 MHz 1.2 v
  12. 0.212 [1]: Unknown F4-3600C16-8GVKC 8192 MB 3600 MHz 1.2 v
  13. 0.301 Display options: [FullScreen: true] [VSync: true] [UIScale: manual-pixels (150.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
  14. 0.550 Video driver: windows
  15. 0.550 Available displays: 1
  16. 0.550 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 4070 {0x05, [0,0], 3840x2160, 32bit, 60Hz}
  17. 0.595 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll
  18. 0.909 Initialised Direct3D[0]: NVIDIA GeForce RTX 4070; id: 10de-2786; driver: nvldumdx.dll 32.0.15.6081
  19. 0.909 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
  20. 0.909 [Local Video Memory] Budget: 11243MB, CurrentUsage: 14MB, Reservation: 0/5749MB
  21. 0.909 [Non-Local Vid.Mem.] Budget: 7502MB, CurrentUsage: 1MB, Reservation: 0/3879MB
  22. 0.909 Tiled resources: Tier 2
  23. 0.909 Unified Memory Architecture: No
  24. 0.909 BGR 565 Supported: Yes
  25. 0.909 MaximumFrameLatency: 3, GPUThreadPriority: 0
  26. 0.909 Graphics settings preset: very-high
  27. 0.909 Dedicated video memory size 12011 MB
  28. 0.949 Desktop composition is active.
  29. 0.949 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
  30. 0.949 [Max threads (load/render): 32/16] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:30,S:120]
  31. 0.997 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear
  32. 1.189 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
  33. 1.189 Info ModManager.cpp:434: FeatureFlag freezing = true
  34. 1.189 Info ModManager.cpp:434: FeatureFlag quality = true
  35. 1.189 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
  36. 1.189 Info ModManager.cpp:434: FeatureFlag segmented-units = true
  37. 1.190 Info ModManager.cpp:434: FeatureFlag space-travel = true
  38. 1.190 Info ModManager.cpp:434: FeatureFlag spoiling = true
  39. 1.192 Loading mod settings belt-visualizer 2.0.2 (settings.lua)
  40. 1.192 Loading mod settings ColloquialNames 0.5.0 (settings.lua)
  41. 1.192 Loading mod settings squeak-through-2 0.1.2 (settings.lua)
  42. 1.193 Loading mod settings vehicle_physics 2.0.2 (settings.lua)
  43. 1.193 Loading mod settings AutoDeconstruct 1.0.3 (settings.lua)
  44. 1.193 Loading mod settings DiscoScience 2.0.1 (settings.lua)
  45. 1.194 Loading mod settings DodgeChallenger_Updated 1.0.5 (settings.lua)
  46. 1.194 Loading mod settings even-distribution 2.0.2 (settings.lua)
  47. 1.194 Loading mod settings FacAutoScreenshot 2.5.0 (settings.lua)
  48. 1.195 Loading mod settings far-reach 2.0.0 (settings.lua)
  49. 1.195 Loading mod settings jetpack 0.4.6 (settings.lua)
  50. 1.195 Loading mod settings LogiNetChannels 2.0.0 (settings.lua)
  51. 1.195 Loading mod settings RenaiTransportation 2.0.1 (settings.lua)
  52. 1.196 Loading mod settings SearchlightAssault 2.3.9 (settings.lua)
  53. 1.197 Loading mod settings Automatic_Train_Painter 2.0.1 (settings.lua)
  54. 1.197 Loading mod settings BottleneckLite 1.3.2 (settings.lua)
  55. 1.197 Loading mod settings CharacterModHelper 2.0.0 (settings.lua)
  56. 1.198 Loading mod settings CursorEnhancements 2.2.1 (settings.lua)
  57. 1.198 Loading mod settings kj_vehicles 2.0.4 (settings.lua)
  58. 1.199 Loading mod settings alien-biomes 0.7.2 (settings.lua)
  59. 1.199 Loading mod settings distant-misfires 0.12.1 (settings.lua)
  60. 1.200 Loading mod settings diurnal-dynamics 0.9.4 (settings.lua)
  61. 1.200 Loading mod settings kj_swspeeder 2.0.0 (settings.lua)
  62. 1.201 Loading mod settings skins-factored 1.3.3 (settings.lua)
  63. 1.201 Loading mod settings fire-lights 0.11.2 (settings.lua)
  64. 1.202 Loading mod settings gear-girl 1.1.2 (settings.lua)
  65. 1.202 Script @__skins-factored__/settings.lua:42: Registering skin: gear-girl
  66. 1.202 Loading mod settings Vibrant_paint 1.1.2 (settings.lua)
  67. 1.203 Loading mod settings HuTaoSkin 1.0.1 (settings-updates.lua)
  68. 1.204 Loading mod settings IRobot 2.0.0 (settings-updates.lua)
  69. 1.204 Loading mod settings MechanicusMiniMAX 0.1.7 (settings-updates.lua)
  70. 1.205 Loading mod settings ORKYMiniMAX 0.0.2 (settings-updates.lua)
  71. 1.205 Loading mod settings skins-factored 1.3.3 (settings-updates.lua)
  72. 1.206 Script @__skins-factored__/settings-updates.lua:17: Registered skins: engineer, gear-girl
  73. 1.206 Loading mod settings AutoDeconstruct 1.0.3 (settings-final-fixes.lua)
  74. 1.211 Loading mod core 0.0.0 (data.lua)
  75. 1.236 Loading mod base 2.0.20 (data.lua)
  76. 1.484 Loading mod belt-visualizer 2.0.2 (data.lua)
  77. 1.492 Loading mod ColloquialNames 0.5.0 (data.lua)
  78. 1.499 Loading mod newsletter-for-mods-made-by-quezler 12024.11120.12149 (data.lua)
  79. 1.505 Loading mod vehicle_physics 2.0.2 (data.lua)
  80. 1.513 Loading mod better-tank-animation 2.0.0 (data.lua)
  81. 1.519 Loading mod bullet-trails 0.7.1 (data.lua)
  82. 1.525 Loading mod DiscoScience 2.0.1 (data.lua)
  83. 1.532 Loading mod DodgeChallenger_Updated 1.0.5 (data.lua)
  84. 1.544 Loading mod elevated-rails 2.0.20 (data.lua)
  85. 1.585 Loading mod even-distribution 2.0.2 (data.lua)
  86. 1.592 Loading mod FacAutoScreenshot 2.5.0 (data.lua)
  87. 1.598 Loading mod FasterPavements 0.4.0 (data.lua)
  88. 1.605 Loading mod flib 0.15.0 (data.lua)
  89. 1.612 Loading mod FluidWagonColorMask 2.0.0 (data.lua)
  90. 1.619 Loading mod grappling-gun 0.4.1 (data.lua)
  91. 1.627 Loading mod heat_glow 2.0.1 (data.lua)
  92. 1.634 Loading mod jetpack 0.4.6 (data.lua)
  93. 1.642 Loading mod kj_fuel 2.0.0 (data.lua)
  94. 1.649 Loading mod Lego_Yoda_Death_Sound 1.3.3 (data.lua)
  95. 1.657 Loading mod LogiNetChannels 2.0.0 (data.lua)
  96. 1.664 Loading mod quality 2.0.20 (data.lua)
  97. 1.689 Loading mod RenaiTransportation 2.0.1 (data.lua)
  98. 1.705 Loading mod SearchlightAssault 2.3.9 (data.lua)
  99. 1.714 Loading mod shrekported 2.1.1 (data.lua)
  100. 1.721 Loading mod Automatic_Train_Painter 2.0.1 (data.lua)
  101. 1.729 Loading mod CharacterModHelper 2.0.0 (data.lua)
  102. 1.731 Script @__Pi-C_lib__/common.lua:1: Entered file @__Pi-C_lib__/common.lua
  103. 1.731 Script @__Pi-C_lib__/common.lua:28: Checking data.raw["font"].
  104. 1.731 Script @__Pi-C_lib__/common.lua:30: Found key that is not a setting: font. We're in data stage!
  105. 1.731 Script @__Pi-C_lib__/common.lua:43: mod_args: {
  106. debug_log_setting = "CMH_debugging",
  107. debug_log_setting_type = "startup",
  108. mod_name = "CharacterModHelper",
  109. mod_shortname = "CMH"
  110. }
  111. 1.731 Script @__Pi-C_lib__/common.lua:67: Checking mod_args[include]!
  112. 1.731 Script @__Pi-C_lib__/common.lua:102: Checking mod_args[mod_shortname]!
  113. 1.731 Script @__Pi-C_lib__/common.lua:110: Checking mod_args[debug_log_setting]!
  114. 1.731 Script @__Pi-C_lib__/common.lua:117: Checking mod_args[debug_log_setting_type]!
  115. 1.731 Script @__Pi-C_lib__/common.lua:124: Checking mod_args[debug_game_setting]!
  116. 1.731 Script @__Pi-C_lib__/common.lua:131: Checking mod_args[debug_log_setting_type]!
  117. 1.731 Script @__Pi-C_lib__/common.lua:144: mod_prefix: CMH
  118. 1.731 Script @__Pi-C_lib__/common.lua:161: common.modName: CharacterModHelper
  119. 1.731 Script @__Pi-C_lib__/common.lua:242: Initializing data for mod "CharacterModHelper": loading assertions!
  120. 1.731 Script @__Pi-C_lib__/common.lua:246:
  121. Importing data from __Pi-C_lib__.libs.assertions!
  122.  
  123. 1.731 Script @__Pi-C_lib__/common.lua:183: Entered function import_from_file(__Pi-C_lib__.libs.assertions, nil)
  124. 1.731 Script @__Pi-C_lib__/common.lua:187: t_a: string
  125. 1.731 Script @__Pi-C_lib__/common.lua:188: t_f: nil
  126. 1.731 Script @__Pi-C_lib__/common.lua:193: No file_name and add_to_tab is string!
  127. 1.731 Script @__Pi-C_lib__/common.lua:207: add_to_tab: table
  128. 1.731 Script @__Pi-C_lib__/common.lua:208: file_name: __Pi-C_lib__.libs.assertions
  129. 1.732 Script @__Pi-C_lib__/libs/assertions.lua:1: Entered file @__Pi-C_lib__/libs/assertions.lua
  130. 1.732 Script @__Pi-C_lib__/common.lua:217:
  131. Got table or function?
  132. 1.732 Script @__Pi-C_lib__/common.lua:219: Calling function to get data!
  133. 1.732 Script @__Pi-C_lib__/libs/assertions.lua:17: Reading debugging library!
  134. 1.733 Script @__Pi-C_lib__/libs/debugging.lua:1: Entered file @__Pi-C_lib__/libs/debugging.lua
  135. 1.733 Script @__Pi-C_lib__/libs/debugging.lua:23: debug_log_setting: CMH_debugging
  136. 1.733 Script @__Pi-C_lib__/libs/debugging.lua:24: debug_game_setting: nil
  137. 1.733 Script @__Pi-C_lib__/libs/debugging.lua:25: mods[_debug]: nil
  138. 1.733 Script @__Pi-C_lib__/libs/debugging.lua:26: script.active_mods[_debug]: nil
  139. 1.733 Script @__Pi-C_lib__/libs/debugging.lua:36: debugging.debug_in_log: true
  140. 1.733 Script @__Pi-C_lib__/libs/debugging.lua:42: debugging.debug_in_game: nil
  141. 1.733 Script @__Pi-C_lib__/libs/debugging.lua:45: debugging.is_debug: true
  142. 1.733 Script @__Pi-C_lib__/libs/debugging.lua:1014: Leaving file @__Pi-C_lib__/libs/debugging.lua
  143. 1.733 Script @__Pi-C_lib__/libs/assertions.lua:20: is_debug: true
  144. 1.733 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "debug_in_log": true
  145. 1.733 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "is_debug": true
  146. 1.733 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "set_debug_state": function
  147. 1.733 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "writeDebug": function
  148. 1.733 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "show": function
  149. 1.733 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "writeDebugNewBlock": function
  150. 1.733 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "print_name_id": function
  151. 1.733 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "print_name": function
  152. 1.733 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "created_msg": function
  153. 1.733 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "readdata_msg": function
  154. 1.733 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "modified_msg": function
  155. 1.733 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "entered_file": function
  156. 1.733 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "entered_function": function
  157. 1.733 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "nothing_to_do": function
  158. 1.733 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "argprint": function
  159. 1.733 Script @__Pi-C_lib__/libs/assertions.lua:485: Leaving file @__Pi-C_lib__/libs/assertions.lua
  160. 1.734 Script @__Pi-C_lib__/common.lua:224: imported: {
  161. Version = {
  162. gtr = function() --[[..skipped..]] end
  163. },
  164. arg_err = function() --[[..skipped..]] end,
  165. argprint = function() --[[..skipped..]] end,
  166. array_to_lookup = function() --[[..skipped..]] end,
  167. array_to_table = function() --[[..skipped..]] end,
  168. ascertain_color = function() --[[..skipped..]] end,
  169. assert = function() --[[..skipped..]] end,
  170. check_args = function() --[[..skipped..]] end,
  171. check_version = function() --[[..skipped..]] end,
  172. colors = {
  173. acid = {
  174. b = 0.13400000000000001,
  175. g = 0.99600000000000009,
  176. r = 0.70800000000000001
  177. },
  178. black = {
  179. b = 0.5,
  180. g = 0.5,
  181. r = 0.5
  182. },
  183. blue = {
  184. b = 1,
  185. g = 0.68300000000000001,
  186. r = 0.34300000000000002
  187. },
  188. brown = {
  189. b = 0.371,
  190. g = 0.52200000000000006,
  191. r = 0.75700000000000003
  192. },
  193. cyan = {
  194. b = 0.86600000000000001,
  195. g = 0.91799999999999997,
  196. r = 0.33500000000000001
  197. },
  198. default = {
  199. b = 0.25899999999999999,
  200. g = 0.62999999999999998,
  201. r = 1
  202. },
  203. gray = {
  204. b = 0.7,
  205. g = 0.7,
  206. r = 0.7
  207. },
  208. green = {
  209. b = 0.25,
  210. g = 0.82400000000000002,
  211. r = 0.173
  212. },
  213. no_color = {
  214. a = 0.5,
  215. b = 0,
  216. g = 0,
  217. r = 0
  218. },
  219. orange = {
  220. b = 0.25899999999999999,
  221. g = 0.62999999999999998,
  222. r = 1
  223. },
  224. pink = {
  225. b = 0.63300000000000001,
  226. g = 0.52000000000000002,
  227. r = 1
  228. },
  229. purple = {
  230. b = 0.99800000000000004,
  231. g = 0.44000000000000004,
  232. r = 0.82099999999999991
  233. },
  234. red = {
  235. b = 0.141,
  236. g = 0.16600000000000001,
  237. r = 1
  238. },
  239. white = {
  240. b = 0.9,
  241. g = 0.9,
  242. r = 0.9
  243. },
  244. yellow = {
  245. b = 0.23100000000000001,
  246. g = 0.82799999999999994,
  247. r = 1
  248. }
  249. },
  250. compare_colors = function() --[[..skipped..]] end,
  251. created_msg = function() --[[..skipped..]] end,
  252. debug_in_log = true,
  253. entered_file = function() --[[..skipped..]] end,
  254. entered_function = function() --[[..skipped..]] end,
  255. get_chunk_pos = function() --[[..skipped..]] end,
  256. is_custom_table_empty = function() --[[..skipped..]] end,
  257. is_debug = true,
  258. is_same_position = function() --[[..skipped..]] end,
  259. loc_name = function() --[[..skipped..]] end,
  260. modified_msg = function() --[[..skipped..]] end,
  261. normalize_position = function() --[[..skipped..]] end,
  262. nothing_to_do = function() --[[..skipped..]] end,
  263. number_from_string = function() --[[..skipped..]] end,
  264. prefixed = function() --[[..skipped..]] end,
  265. print_name = function() --[[..skipped..]] end,
  266. print_name_id = function() --[[..skipped..]] end,
  267. readdata_msg = function() --[[..skipped..]] end,
  268. set_debug_state = function() --[[..skipped..]] end,
  269. show = function() --[[..skipped..]] end,
  270. states_differ = function() --[[..skipped..]] end,
  271. table_contains = function() --[[..skipped..]] end,
  272. writeDebug = function() --[[..skipped..]] end,
  273. writeDebugNewBlock = function() --[[..skipped..]] end
  274. }
  275. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "debug_in_log": true
  276. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "is_debug": true
  277. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "set_debug_state": function
  278. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "writeDebug": function
  279. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "show": function
  280. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "writeDebugNewBlock": function
  281. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "print_name_id": function
  282. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "print_name": function
  283. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "created_msg": function
  284. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "readdata_msg": function
  285. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "modified_msg": function
  286. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "entered_file": function
  287. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "entered_function": function
  288. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "nothing_to_do": function
  289. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "argprint": function
  290. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "is_custom_table_empty": function
  291. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "colors": {
  292. acid = {
  293. b = 0.13400000000000001,
  294. g = 0.99600000000000009,
  295. r = 0.70800000000000001
  296. },
  297. black = {
  298. b = 0.5,
  299. g = 0.5,
  300. r = 0.5
  301. },
  302. blue = {
  303. b = 1,
  304. g = 0.68300000000000001,
  305. r = 0.34300000000000002
  306. },
  307. brown = {
  308. b = 0.371,
  309. g = 0.52200000000000006,
  310. r = 0.75700000000000003
  311. },
  312. cyan = {
  313. b = 0.86600000000000001,
  314. g = 0.91799999999999997,
  315. r = 0.33500000000000001
  316. },
  317. default = {
  318. b = 0.25899999999999999,
  319. g = 0.62999999999999998,
  320. r = 1
  321. },
  322. gray = {
  323. b = 0.7,
  324. g = 0.7,
  325. r = 0.7
  326. },
  327. green = {
  328. b = 0.25,
  329. g = 0.82400000000000002,
  330. r = 0.173
  331. },
  332. no_color = {
  333. a = 0.5,
  334. b = 0,
  335. g = 0,
  336. r = 0
  337. },
  338. orange = {
  339. b = 0.25899999999999999,
  340. g = 0.62999999999999998,
  341. r = 1
  342. },
  343. pink = {
  344. b = 0.63300000000000001,
  345. g = 0.52000000000000002,
  346. r = 1
  347. },
  348. purple = {
  349. b = 0.99800000000000004,
  350. g = 0.44000000000000004,
  351. r = 0.82099999999999991
  352. },
  353. red = {
  354. b = 0.141,
  355. g = 0.16600000000000001,
  356. r = 1
  357. },
  358. white = {
  359. b = 0.9,
  360. g = 0.9,
  361. r = 0.9
  362. },
  363. yellow = {
  364. b = 0.23100000000000001,
  365. g = 0.82799999999999994,
  366. r = 1
  367. }
  368. }
  369. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "ascertain_color": function
  370. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "compare_colors": function
  371. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "arg_err": function
  372. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "check_args": function
  373. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "assert": function
  374. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "normalize_position": function
  375. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "is_same_position": function
  376. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "get_chunk_pos": function
  377. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "Version": {
  378. gtr = function() --[[..skipped..]] end
  379. }
  380. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "check_version": function
  381. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "prefixed": function
  382. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "number_from_string": function
  383. 1.734 Script @__Pi-C_lib__/common.lua:229: Added "states_differ": function
  384. 1.735 Script @__Pi-C_lib__/common.lua:229: Added "table_contains": function
  385. 1.735 Script @__Pi-C_lib__/common.lua:229: Added "array_to_lookup": function
  386. 1.735 Script @__Pi-C_lib__/common.lua:229: Added "array_to_table": function
  387. 1.735 Script @__Pi-C_lib__/common.lua:229: Added "loc_name": function
  388. 1.735 Script @__Pi-C_lib__/common.lua:252: Load optional libraries?
  389. 1.735 Script @__Pi-C_lib__/common.lua:257: No: no optional libraries requested!
  390. 1.735 Script @__Pi-C_lib__/common.lua:285: Initializing data for mod "CharacterModHelper"!
  391. 1.735 Script @__Pi-C_lib__/common.lua:375: End of common.lua!
  392. 1.741 Loading mod CursorEnhancements 2.2.1 (data.lua)
  393. 1.747 Loading mod kj_vehicles 2.0.4 (data.lua)
  394. 1.754 Script @__kj_vehicles__/data.lua:21: Mod kj_2a6 isnt enabled!
  395. 1.754 Script @__kj_vehicles__/data.lua:21: Mod kj_40kbaneblade isnt enabled!
  396. 1.754 Script @__kj_vehicles__/data.lua:21: Mod kj_40kdreadnought isnt enabled!
  397. 1.754 Script @__kj_vehicles__/data.lua:21: Mod kj_40klemanruss isnt enabled!
  398. 1.754 Script @__kj_vehicles__/data.lua:21: Mod kj_40kpredator isnt enabled!
  399. 1.754 Script @__kj_vehicles__/data.lua:21: Mod kj_maustank isnt enabled!
  400. 1.754 Script @__kj_vehicles__/data.lua:21: Mod kj_pak isnt enabled!
  401. 1.754 Script @__kj_vehicles__/data.lua:21: Mod kj_panzer4 isnt enabled!
  402. 1.754 Script @__kj_vehicles__/data.lua:21: Mod kj_rex isnt enabled!
  403. 1.754 Script @__kj_vehicles__/data.lua:21: Mod kj_rattetank isnt enabled!
  404. 1.754 Script @__kj_vehicles__/data.lua:21: Mod kj_ray isnt enabled!
  405. 1.754 Script @__kj_vehicles__/data.lua:16: Mod kj_swspeeder exists.
  406. 1.755 Script @__kj_vehicles__/data.lua:21: Mod kj_wirbelwind isnt enabled!
  407. 1.755 Script @__kj_vehicles__/data.lua:21: Mod kj_aventador isnt enabled!
  408. 1.755 Script @__kj_vehicles__/data.lua:21: Mod kj_bulldozer isnt enabled!
  409. 1.755 Script @__kj_vehicles__/data.lua:21: Mod kj_cybertruck isnt enabled!
  410. 1.755 Script @__kj_vehicles__/data.lua:21: Mod kj_delorean isnt enabled!
  411. 1.755 Script @__kj_vehicles__/data.lua:21: Mod kj_firetruck isnt enabled!
  412. 1.755 Script @__kj_vehicles__/data.lua:21: Mod kj_fordmustang isnt enabled!
  413. 1.755 Script @__kj_vehicles__/data.lua:21: Mod kj_gigahorse isnt enabled!
  414. 1.755 Script @__kj_vehicles__/data.lua:21: Mod kj_utilitarian isnt enabled!
  415. 1.781 Script @__kj_vehicles__/prototypes/movement_triggers.lua:223: Track particles for baneblade
  416. 1.781 Script @__kj_vehicles__/prototypes/movement_triggers.lua:223: Track particles for lemanruss
  417. 1.781 Script @__kj_vehicles__/prototypes/movement_triggers.lua:223: Track particles for 2a6
  418. 1.781 Script @__kj_vehicles__/prototypes/movement_triggers.lua:223: Track particles for maustank
  419. 1.781 Script @__kj_vehicles__/prototypes/movement_triggers.lua:223: Track particles for pak
  420. 1.781 Script @__kj_vehicles__/prototypes/movement_triggers.lua:223: Track particles for panzer4
  421. 1.781 Script @__kj_vehicles__/prototypes/movement_triggers.lua:223: Track particles for predator
  422. 1.781 Script @__kj_vehicles__/prototypes/movement_triggers.lua:223: Track particles for ratte
  423. 1.781 Script @__kj_vehicles__/prototypes/movement_triggers.lua:223: Track particles for speeder
  424. 1.781 Script @__kj_vehicles__/prototypes/movement_triggers.lua:223: Track particles for wirbelwind
  425. 1.781 Script @__kj_vehicles__/prototypes/movement_triggers.lua:223: Track particles for aventador
  426. 1.781 Script @__kj_vehicles__/prototypes/movement_triggers.lua:223: Track particles for bulldozer
  427. 1.781 Script @__kj_vehicles__/prototypes/movement_triggers.lua:223: Track particles for cybertruck
  428. 1.781 Script @__kj_vehicles__/prototypes/movement_triggers.lua:223: Track particles for delorean
  429. 1.781 Script @__kj_vehicles__/prototypes/movement_triggers.lua:223: Track particles for firetruck
  430. 1.781 Script @__kj_vehicles__/prototypes/movement_triggers.lua:223: Track particles for gigahorse
  431. 1.781 Script @__kj_vehicles__/prototypes/movement_triggers.lua:223: Track particles for mustang
  432. 1.781 Script @__kj_vehicles__/prototypes/movement_triggers.lua:223: Track particles for utilitarian
  433. 1.782 Script @__kj_vehicles__/prototypes/entities.lua:6: Updating car data kj_2a6
  434. 1.782 Script @__kj_vehicles__/prototypes/entities.lua:6: Updating car data kj_40kbaneblade
  435. 1.782 Script @__kj_vehicles__/prototypes/entities.lua:6: Updating car data kj_40kdreadnought
  436. 1.782 Script @__kj_vehicles__/prototypes/entities.lua:6: Updating car data kj_40klemanruss
  437. 1.782 Script @__kj_vehicles__/prototypes/entities.lua:6: Updating car data kj_40kpredator
  438. 1.782 Script @__kj_vehicles__/prototypes/entities.lua:6: Updating car data kj_maustank
  439. 1.782 Script @__kj_vehicles__/prototypes/entities.lua:6: Updating car data kj_pak
  440. 1.782 Script @__kj_vehicles__/prototypes/entities.lua:6: Updating car data kj_panzer4
  441. 1.782 Script @__kj_vehicles__/prototypes/entities.lua:6: Updating car data kj_rex
  442. 1.782 Script @__kj_vehicles__/prototypes/entities.lua:6: Updating car data kj_rattetank
  443. 1.782 Script @__kj_vehicles__/prototypes/entities.lua:6: Updating car data kj_ray
  444. 1.782 Script @__kj_vehicles__/prototypes/entities.lua:6: Updating car data kj_swspeeder
  445. 1.782 Script @__kj_vehicles__/prototypes/entities.lua:8: Car existing
  446. 1.782 Script @__kj_vehicles__/prototypes/entities.lua:6: Updating car data kj_wirbelwind
  447. 1.782 Script @__kj_vehicles__/prototypes/entities.lua:6: Updating car data kj_aventador
  448. 1.782 Script @__kj_vehicles__/prototypes/entities.lua:6: Updating car data kj_bulldozer
  449. 1.782 Script @__kj_vehicles__/prototypes/entities.lua:6: Updating car data kj_cybertruck
  450. 1.782 Script @__kj_vehicles__/prototypes/entities.lua:6: Updating car data kj_delorean
  451. 1.782 Script @__kj_vehicles__/prototypes/entities.lua:6: Updating car data kj_firetruck
  452. 1.782 Script @__kj_vehicles__/prototypes/entities.lua:6: Updating car data kj_fordmustang
  453. 1.782 Script @__kj_vehicles__/prototypes/entities.lua:6: Updating car data kj_gigahorse
  454. 1.782 Script @__kj_vehicles__/prototypes/entities.lua:6: Updating car data kj_utilitarian
  455. 1.789 Loading mod space-age 2.0.20 (data.lua)
  456. 2.403 Loading mod alien-biomes 0.7.2 (data.lua)
  457. 2.405 Script @__alien-biomes__/data.lua:4: Log mods once: {
  458. AmongUsCharacter = "2.0.0",
  459. AutoDeconstruct = "1.0.3",
  460. Automatic_Train_Painter = "2.0.1",
  461. BottleneckLite = "1.3.2",
  462. CharacterModHelper = "2.0.0",
  463. ColloquialNames = "0.5.0",
  464. CursorEnhancements = "2.2.1",
  465. DiscoScience = "2.0.1",
  466. DodgeChallenger_Updated = "1.0.5",
  467. FacAutoScreenshot = "2.5.0",
  468. FasterPavements = "0.4.0",
  469. FluidWagonColorMask = "2.0.0",
  470. HuTaoSkin = "1.0.1",
  471. IRobot = "2.0.0",
  472. Lego_Yoda_Death_Sound = "1.3.3",
  473. LogiNetChannels = "2.0.0",
  474. MechanicusMiniMAX = "0.1.7",
  475. ORKYMiniMAX = "0.0.2",
  476. ["Pi-C_lib"] = "2.0.0",
  477. RenaiTransportation = "2.0.1",
  478. SearchlightAssault = "2.3.9",
  479. Vibrant_paint = "1.1.2",
  480. ["alien-biomes"] = "0.7.2",
  481. ["alien-biomes-graphics"] = "0.7.0",
  482. base = "2.0.20",
  483. ["belt-visualizer"] = "2.0.2",
  484. ["better-tank-animation"] = "2.0.0",
  485. ["bullet-trails"] = "0.7.1",
  486. ["distant-misfires"] = "0.12.1",
  487. ["diurnal-dynamics"] = "0.9.4",
  488. ["elevated-rails"] = "2.0.20",
  489. ["even-distribution"] = "2.0.2",
  490. ["far-reach"] = "2.0.0",
  491. ["fire-lights"] = "0.11.2",
  492. flib = "0.15.0",
  493. ["gear-girl"] = "1.1.2",
  494. ["grappling-gun"] = "0.4.1",
  495. heat_glow = "2.0.1",
  496. jetpack = "0.4.6",
  497. kj_fuel = "2.0.0",
  498. kj_swspeeder = "2.0.0",
  499. kj_vehicles = "2.0.4",
  500. ["newsletter-for-mods-made-by-quezler"] = "12024.11120.12149",
  501. ["notice-me-senpai"] = "1.0.8",
  502. ["prismatic-belts"] = "2.0.3",
  503. ["prismatic-belts-space-age"] = "1.0.1",
  504. quality = "2.0.20",
  505. shrekported = "2.1.1",
  506. ["skins-factored"] = "1.3.3",
  507. ["space-age"] = "2.0.20",
  508. ["squeak-through-2"] = "0.1.2",
  509. vehicle_physics = "2.0.2"
  510. }
  511. 2.505 Script @__alien-biomes__/prototypes/entity/trees.lua:47: Disabling tree tree-01
  512. 2.505 Script @__alien-biomes__/prototypes/entity/trees.lua:47: Disabling tree tree-02
  513. 2.505 Script @__alien-biomes__/prototypes/entity/trees.lua:47: Disabling tree tree-02-red
  514. 2.505 Script @__alien-biomes__/prototypes/entity/trees.lua:47: Disabling tree tree-03
  515. 2.505 Script @__alien-biomes__/prototypes/entity/trees.lua:47: Disabling tree tree-04
  516. 2.505 Script @__alien-biomes__/prototypes/entity/trees.lua:47: Disabling tree tree-05
  517. 2.505 Script @__alien-biomes__/prototypes/entity/trees.lua:47: Disabling tree tree-06
  518. 2.505 Script @__alien-biomes__/prototypes/entity/trees.lua:47: Disabling tree tree-06-brown
  519. 2.505 Script @__alien-biomes__/prototypes/entity/trees.lua:47: Disabling tree tree-07
  520. 2.505 Script @__alien-biomes__/prototypes/entity/trees.lua:47: Disabling tree tree-08
  521. 2.505 Script @__alien-biomes__/prototypes/entity/trees.lua:47: Disabling tree tree-08-brown
  522. 2.505 Script @__alien-biomes__/prototypes/entity/trees.lua:47: Disabling tree tree-08-red
  523. 2.505 Script @__alien-biomes__/prototypes/entity/trees.lua:47: Disabling tree tree-09
  524. 2.505 Script @__alien-biomes__/prototypes/entity/trees.lua:47: Disabling tree tree-09-brown
  525. 2.505 Script @__alien-biomes__/prototypes/entity/trees.lua:47: Disabling tree tree-09-red
  526. 2.505 Script @__alien-biomes__/prototypes/entity/trees.lua:47: Disabling tree dry-tree
  527. 2.505 Script @__alien-biomes__/prototypes/entity/trees.lua:47: Disabling tree dead-tree-desert
  528. 2.505 Script @__alien-biomes__/prototypes/entity/trees.lua:47: Disabling tree dead-grey-trunk
  529. 2.505 Script @__alien-biomes__/prototypes/entity/trees.lua:47: Disabling tree dead-dry-hairy-tree
  530. 2.506 Script @__alien-biomes__/prototypes/entity/trees.lua:47: Disabling tree dry-hairy-tree
  531. 2.506 Script @__alien-biomes__/prototypes/entity/trees.lua:47: Disabling tree water-cane
  532. 2.555 Loading mod AmongUsCharacter 2.0.0 (data.lua)
  533. 2.556 Script @__AmongUsCharacter__/data.lua:1: Entered file @__AmongUsCharacter__/data.lua
  534. 2.558 Script @__Pi-C_lib__/common.lua:1: Entered file @__Pi-C_lib__/common.lua
  535. 2.558 Script @__Pi-C_lib__/common.lua:28: Checking data.raw["font"].
  536. 2.558 Script @__Pi-C_lib__/common.lua:30: Found key that is not a setting: font. We're in data stage!
  537. 2.558 Script @__Pi-C_lib__/common.lua:43: mod_args: {
  538. debug_log_setting = "CMH_debugging",
  539. debug_log_setting_type = "startup",
  540. mod_name = "CharacterModHelper",
  541. mod_shortname = "CMH"
  542. }
  543. 2.558 Script @__Pi-C_lib__/common.lua:67: Checking mod_args[include]!
  544. 2.558 Script @__Pi-C_lib__/common.lua:102: Checking mod_args[mod_shortname]!
  545. 2.558 Script @__Pi-C_lib__/common.lua:110: Checking mod_args[debug_log_setting]!
  546. 2.558 Script @__Pi-C_lib__/common.lua:117: Checking mod_args[debug_log_setting_type]!
  547. 2.558 Script @__Pi-C_lib__/common.lua:124: Checking mod_args[debug_game_setting]!
  548. 2.558 Script @__Pi-C_lib__/common.lua:131: Checking mod_args[debug_log_setting_type]!
  549. 2.558 Script @__Pi-C_lib__/common.lua:144: mod_prefix: CMH
  550. 2.558 Script @__Pi-C_lib__/common.lua:161: common.modName: CharacterModHelper
  551. 2.558 Script @__Pi-C_lib__/common.lua:242: Initializing data for mod "CharacterModHelper": loading assertions!
  552. 2.558 Script @__Pi-C_lib__/common.lua:246:
  553. Importing data from __Pi-C_lib__.libs.assertions!
  554.  
  555. 2.558 Script @__Pi-C_lib__/common.lua:183: Entered function import_from_file(__Pi-C_lib__.libs.assertions, nil)
  556. 2.558 Script @__Pi-C_lib__/common.lua:187: t_a: string
  557. 2.558 Script @__Pi-C_lib__/common.lua:188: t_f: nil
  558. 2.558 Script @__Pi-C_lib__/common.lua:193: No file_name and add_to_tab is string!
  559. 2.558 Script @__Pi-C_lib__/common.lua:207: add_to_tab: table
  560. 2.558 Script @__Pi-C_lib__/common.lua:208: file_name: __Pi-C_lib__.libs.assertions
  561. 2.559 Script @__Pi-C_lib__/libs/assertions.lua:1: Entered file @__Pi-C_lib__/libs/assertions.lua
  562. 2.559 Script @__Pi-C_lib__/common.lua:217:
  563. Got table or function?
  564. 2.559 Script @__Pi-C_lib__/common.lua:219: Calling function to get data!
  565. 2.559 Script @__Pi-C_lib__/libs/assertions.lua:17: Reading debugging library!
  566. 2.559 Script @__Pi-C_lib__/libs/debugging.lua:1: Entered file @__Pi-C_lib__/libs/debugging.lua
  567. 2.560 Script @__Pi-C_lib__/libs/debugging.lua:23: debug_log_setting: CMH_debugging
  568. 2.560 Script @__Pi-C_lib__/libs/debugging.lua:24: debug_game_setting: nil
  569. 2.560 Script @__Pi-C_lib__/libs/debugging.lua:25: mods[_debug]: nil
  570. 2.560 Script @__Pi-C_lib__/libs/debugging.lua:26: script.active_mods[_debug]: nil
  571. 2.560 Script @__Pi-C_lib__/libs/debugging.lua:36: debugging.debug_in_log: true
  572. 2.560 Script @__Pi-C_lib__/libs/debugging.lua:42: debugging.debug_in_game: nil
  573. 2.560 Script @__Pi-C_lib__/libs/debugging.lua:45: debugging.is_debug: true
  574. 2.560 Script @__Pi-C_lib__/libs/debugging.lua:1014: Leaving file @__Pi-C_lib__/libs/debugging.lua
  575. 2.560 Script @__Pi-C_lib__/libs/assertions.lua:20: is_debug: true
  576. 2.560 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "debug_in_log": true
  577. 2.560 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "is_debug": true
  578. 2.560 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "set_debug_state": function
  579. 2.560 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "writeDebug": function
  580. 2.560 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "show": function
  581. 2.560 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "writeDebugNewBlock": function
  582. 2.560 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "print_name_id": function
  583. 2.560 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "print_name": function
  584. 2.560 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "created_msg": function
  585. 2.560 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "readdata_msg": function
  586. 2.560 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "modified_msg": function
  587. 2.560 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "entered_file": function
  588. 2.560 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "entered_function": function
  589. 2.560 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "nothing_to_do": function
  590. 2.560 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "argprint": function
  591. 2.560 Script @__Pi-C_lib__/libs/assertions.lua:485: Leaving file @__Pi-C_lib__/libs/assertions.lua
  592. 2.560 Script @__Pi-C_lib__/common.lua:224: imported: {
  593. Version = {
  594. gtr = function() --[[..skipped..]] end
  595. },
  596. arg_err = function() --[[..skipped..]] end,
  597. argprint = function() --[[..skipped..]] end,
  598. array_to_lookup = function() --[[..skipped..]] end,
  599. array_to_table = function() --[[..skipped..]] end,
  600. ascertain_color = function() --[[..skipped..]] end,
  601. assert = function() --[[..skipped..]] end,
  602. check_args = function() --[[..skipped..]] end,
  603. check_version = function() --[[..skipped..]] end,
  604. colors = {
  605. acid = {
  606. b = 0.13400000000000001,
  607. g = 0.99600000000000009,
  608. r = 0.70800000000000001
  609. },
  610. black = {
  611. b = 0.5,
  612. g = 0.5,
  613. r = 0.5
  614. },
  615. blue = {
  616. b = 1,
  617. g = 0.68300000000000001,
  618. r = 0.34300000000000002
  619. },
  620. brown = {
  621. b = 0.371,
  622. g = 0.52200000000000006,
  623. r = 0.75700000000000003
  624. },
  625. cyan = {
  626. b = 0.86600000000000001,
  627. g = 0.91799999999999997,
  628. r = 0.33500000000000001
  629. },
  630. default = {
  631. b = 0.25899999999999999,
  632. g = 0.62999999999999998,
  633. r = 1
  634. },
  635. gray = {
  636. b = 0.7,
  637. g = 0.7,
  638. r = 0.7
  639. },
  640. green = {
  641. b = 0.25,
  642. g = 0.82400000000000002,
  643. r = 0.173
  644. },
  645. no_color = {
  646. a = 0.5,
  647. b = 0,
  648. g = 0,
  649. r = 0
  650. },
  651. orange = {
  652. b = 0.25899999999999999,
  653. g = 0.62999999999999998,
  654. r = 1
  655. },
  656. pink = {
  657. b = 0.63300000000000001,
  658. g = 0.52000000000000002,
  659. r = 1
  660. },
  661. purple = {
  662. b = 0.99800000000000004,
  663. g = 0.44000000000000004,
  664. r = 0.82099999999999991
  665. },
  666. red = {
  667. b = 0.141,
  668. g = 0.16600000000000001,
  669. r = 1
  670. },
  671. white = {
  672. b = 0.9,
  673. g = 0.9,
  674. r = 0.9
  675. },
  676. yellow = {
  677. b = 0.23100000000000001,
  678. g = 0.82799999999999994,
  679. r = 1
  680. }
  681. },
  682. compare_colors = function() --[[..skipped..]] end,
  683. created_msg = function() --[[..skipped..]] end,
  684. debug_in_log = true,
  685. entered_file = function() --[[..skipped..]] end,
  686. entered_function = function() --[[..skipped..]] end,
  687. get_chunk_pos = function() --[[..skipped..]] end,
  688. is_custom_table_empty = function() --[[..skipped..]] end,
  689. is_debug = true,
  690. is_same_position = function() --[[..skipped..]] end,
  691. loc_name = function() --[[..skipped..]] end,
  692. modified_msg = function() --[[..skipped..]] end,
  693. normalize_position = function() --[[..skipped..]] end,
  694. nothing_to_do = function() --[[..skipped..]] end,
  695. number_from_string = function() --[[..skipped..]] end,
  696. prefixed = function() --[[..skipped..]] end,
  697. print_name = function() --[[..skipped..]] end,
  698. print_name_id = function() --[[..skipped..]] end,
  699. readdata_msg = function() --[[..skipped..]] end,
  700. set_debug_state = function() --[[..skipped..]] end,
  701. show = function() --[[..skipped..]] end,
  702. states_differ = function() --[[..skipped..]] end,
  703. table_contains = function() --[[..skipped..]] end,
  704. writeDebug = function() --[[..skipped..]] end,
  705. writeDebugNewBlock = function() --[[..skipped..]] end
  706. }
  707. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "debug_in_log": true
  708. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "is_debug": true
  709. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "set_debug_state": function
  710. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "writeDebug": function
  711. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "show": function
  712. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "writeDebugNewBlock": function
  713. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "print_name_id": function
  714. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "print_name": function
  715. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "created_msg": function
  716. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "readdata_msg": function
  717. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "modified_msg": function
  718. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "entered_file": function
  719. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "entered_function": function
  720. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "nothing_to_do": function
  721. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "argprint": function
  722. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "is_custom_table_empty": function
  723. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "colors": {
  724. acid = {
  725. b = 0.13400000000000001,
  726. g = 0.99600000000000009,
  727. r = 0.70800000000000001
  728. },
  729. black = {
  730. b = 0.5,
  731. g = 0.5,
  732. r = 0.5
  733. },
  734. blue = {
  735. b = 1,
  736. g = 0.68300000000000001,
  737. r = 0.34300000000000002
  738. },
  739. brown = {
  740. b = 0.371,
  741. g = 0.52200000000000006,
  742. r = 0.75700000000000003
  743. },
  744. cyan = {
  745. b = 0.86600000000000001,
  746. g = 0.91799999999999997,
  747. r = 0.33500000000000001
  748. },
  749. default = {
  750. b = 0.25899999999999999,
  751. g = 0.62999999999999998,
  752. r = 1
  753. },
  754. gray = {
  755. b = 0.7,
  756. g = 0.7,
  757. r = 0.7
  758. },
  759. green = {
  760. b = 0.25,
  761. g = 0.82400000000000002,
  762. r = 0.173
  763. },
  764. no_color = {
  765. a = 0.5,
  766. b = 0,
  767. g = 0,
  768. r = 0
  769. },
  770. orange = {
  771. b = 0.25899999999999999,
  772. g = 0.62999999999999998,
  773. r = 1
  774. },
  775. pink = {
  776. b = 0.63300000000000001,
  777. g = 0.52000000000000002,
  778. r = 1
  779. },
  780. purple = {
  781. b = 0.99800000000000004,
  782. g = 0.44000000000000004,
  783. r = 0.82099999999999991
  784. },
  785. red = {
  786. b = 0.141,
  787. g = 0.16600000000000001,
  788. r = 1
  789. },
  790. white = {
  791. b = 0.9,
  792. g = 0.9,
  793. r = 0.9
  794. },
  795. yellow = {
  796. b = 0.23100000000000001,
  797. g = 0.82799999999999994,
  798. r = 1
  799. }
  800. }
  801. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "ascertain_color": function
  802. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "compare_colors": function
  803. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "arg_err": function
  804. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "check_args": function
  805. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "assert": function
  806. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "normalize_position": function
  807. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "is_same_position": function
  808. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "get_chunk_pos": function
  809. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "Version": {
  810. gtr = function() --[[..skipped..]] end
  811. }
  812. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "check_version": function
  813. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "prefixed": function
  814. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "number_from_string": function
  815. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "states_differ": function
  816. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "table_contains": function
  817. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "array_to_lookup": function
  818. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "array_to_table": function
  819. 2.561 Script @__Pi-C_lib__/common.lua:229: Added "loc_name": function
  820. 2.561 Script @__Pi-C_lib__/common.lua:252: Load optional libraries?
  821. 2.561 Script @__Pi-C_lib__/common.lua:257: No: no optional libraries requested!
  822. 2.561 Script @__Pi-C_lib__/common.lua:285: Initializing data for mod "CharacterModHelper"!
  823. 2.561 Script @__Pi-C_lib__/common.lua:375: End of common.lua!
  824. 2.564 Script @__Pi-C_lib__/libs/debugging.lua:219:
  825. ----------------------------------------------------------------------------------------------------
  826. Entered function apply_properties("character "character"", "table")
  827. (@__CharacterModHelper__/data.lua: 68)
  828. ----------------------------------------------------------------------------------------------------
  829.  
  830. 2.564 Script @__Pi-C_lib__/libs/debugging.lua:219: name: among-us-character-skin
  831. 2.564 Script @__Pi-C_lib__/libs/debugging.lua:219: localised_name: table
  832. 2.564 Script @__Pi-C_lib__/libs/debugging.lua:219: localised_description: table
  833. 2.564 Script @__Pi-C_lib__/libs/debugging.lua:219: character_corpse: among-us-character-skin-corpse
  834. 2.564 Script @__Pi-C_lib__/libs/debugging.lua:219: icons: table
  835. 2.564 Script @__Pi-C_lib__/libs/debugging.lua:219: animations: table
  836. 2.564 Script @__Pi-C_lib__/libs/debugging.lua:219:
  837. ----------------------------------------------------------------------------------------------------
  838. Leaving function apply_properties()
  839. (@__CharacterModHelper__/data.lua: 83)
  840. ----------------------------------------------------------------------------------------------------
  841.  
  842. 2.564 Script @__Pi-C_lib__/libs/debugging.lua:219: Created character "among-us-character-skin".
  843. 2.564 Script @__Pi-C_lib__/libs/debugging.lua:219:
  844. ----------------------------------------------------------------------------------------------------
  845. Entered function apply_properties("character-corpse "character-corpse"", "table")
  846. (@__CharacterModHelper__/data.lua: 68)
  847. ----------------------------------------------------------------------------------------------------
  848.  
  849. 2.564 Script @__Pi-C_lib__/libs/debugging.lua:219: name: among-us-character-skin-corpse
  850. 2.564 Script @__Pi-C_lib__/libs/debugging.lua:219: localised_name: table
  851. 2.564 Script @__Pi-C_lib__/libs/debugging.lua:219: localised_description: table
  852. 2.564 Script @__Pi-C_lib__/libs/debugging.lua:219: pictures: table
  853. 2.564 Script @__Pi-C_lib__/libs/debugging.lua:219: icons: table
  854. 2.564 Script @__Pi-C_lib__/libs/debugging.lua:219:
  855. ----------------------------------------------------------------------------------------------------
  856. Leaving function apply_properties()
  857. (@__CharacterModHelper__/data.lua: 83)
  858. ----------------------------------------------------------------------------------------------------
  859.  
  860. 2.564 Script @__Pi-C_lib__/libs/debugging.lua:219: Created character-corpse "among-us-character-skin-corpse".
  861. 2.564 Script @__Pi-C_lib__/libs/debugging.lua:219:
  862. ****************************************************************************************************
  863. Leaving file @__AmongUsCharacter__/data.lua
  864. ****************************************************************************************************
  865.  
  866. 2.577 Loading mod distant-misfires 0.12.1 (data.lua)
  867. 2.590 Loading mod HuTaoSkin 1.0.1 (data.lua)
  868. 2.590 Script @__HuTaoSkin__/data.lua:1: Entered file @__HuTaoSkin__/data.lua
  869. 2.592 Script @__Pi-C_lib__/common.lua:1: Entered file @__Pi-C_lib__/common.lua
  870. 2.592 Script @__Pi-C_lib__/common.lua:28: Checking data.raw["font"].
  871. 2.592 Script @__Pi-C_lib__/common.lua:30: Found key that is not a setting: font. We're in data stage!
  872. 2.592 Script @__Pi-C_lib__/common.lua:43: mod_args: {
  873. debug_log_setting = "CMH_debugging",
  874. debug_log_setting_type = "startup",
  875. mod_name = "CharacterModHelper",
  876. mod_shortname = "CMH"
  877. }
  878. 2.592 Script @__Pi-C_lib__/common.lua:67: Checking mod_args[include]!
  879. 2.592 Script @__Pi-C_lib__/common.lua:102: Checking mod_args[mod_shortname]!
  880. 2.592 Script @__Pi-C_lib__/common.lua:110: Checking mod_args[debug_log_setting]!
  881. 2.592 Script @__Pi-C_lib__/common.lua:117: Checking mod_args[debug_log_setting_type]!
  882. 2.592 Script @__Pi-C_lib__/common.lua:124: Checking mod_args[debug_game_setting]!
  883. 2.592 Script @__Pi-C_lib__/common.lua:131: Checking mod_args[debug_log_setting_type]!
  884. 2.592 Script @__Pi-C_lib__/common.lua:144: mod_prefix: CMH
  885. 2.592 Script @__Pi-C_lib__/common.lua:161: common.modName: CharacterModHelper
  886. 2.592 Script @__Pi-C_lib__/common.lua:242: Initializing data for mod "CharacterModHelper": loading assertions!
  887. 2.592 Script @__Pi-C_lib__/common.lua:246:
  888. Importing data from __Pi-C_lib__.libs.assertions!
  889.  
  890. 2.592 Script @__Pi-C_lib__/common.lua:183: Entered function import_from_file(__Pi-C_lib__.libs.assertions, nil)
  891. 2.592 Script @__Pi-C_lib__/common.lua:187: t_a: string
  892. 2.592 Script @__Pi-C_lib__/common.lua:188: t_f: nil
  893. 2.592 Script @__Pi-C_lib__/common.lua:193: No file_name and add_to_tab is string!
  894. 2.592 Script @__Pi-C_lib__/common.lua:207: add_to_tab: table
  895. 2.592 Script @__Pi-C_lib__/common.lua:208: file_name: __Pi-C_lib__.libs.assertions
  896. 2.593 Script @__Pi-C_lib__/libs/assertions.lua:1: Entered file @__Pi-C_lib__/libs/assertions.lua
  897. 2.593 Script @__Pi-C_lib__/common.lua:217:
  898. Got table or function?
  899. 2.593 Script @__Pi-C_lib__/common.lua:219: Calling function to get data!
  900. 2.593 Script @__Pi-C_lib__/libs/assertions.lua:17: Reading debugging library!
  901. 2.594 Script @__Pi-C_lib__/libs/debugging.lua:1: Entered file @__Pi-C_lib__/libs/debugging.lua
  902. 2.594 Script @__Pi-C_lib__/libs/debugging.lua:23: debug_log_setting: CMH_debugging
  903. 2.594 Script @__Pi-C_lib__/libs/debugging.lua:24: debug_game_setting: nil
  904. 2.594 Script @__Pi-C_lib__/libs/debugging.lua:25: mods[_debug]: nil
  905. 2.594 Script @__Pi-C_lib__/libs/debugging.lua:26: script.active_mods[_debug]: nil
  906. 2.594 Script @__Pi-C_lib__/libs/debugging.lua:36: debugging.debug_in_log: true
  907. 2.594 Script @__Pi-C_lib__/libs/debugging.lua:42: debugging.debug_in_game: nil
  908. 2.594 Script @__Pi-C_lib__/libs/debugging.lua:45: debugging.is_debug: true
  909. 2.594 Script @__Pi-C_lib__/libs/debugging.lua:1014: Leaving file @__Pi-C_lib__/libs/debugging.lua
  910. 2.594 Script @__Pi-C_lib__/libs/assertions.lua:20: is_debug: true
  911. 2.594 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "debug_in_log": true
  912. 2.594 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "is_debug": true
  913. 2.594 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "set_debug_state": function
  914. 2.594 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "writeDebug": function
  915. 2.594 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "show": function
  916. 2.594 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "writeDebugNewBlock": function
  917. 2.594 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "print_name_id": function
  918. 2.594 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "print_name": function
  919. 2.594 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "created_msg": function
  920. 2.594 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "readdata_msg": function
  921. 2.594 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "modified_msg": function
  922. 2.594 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "entered_file": function
  923. 2.594 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "entered_function": function
  924. 2.594 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "nothing_to_do": function
  925. 2.594 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "argprint": function
  926. 2.594 Script @__Pi-C_lib__/libs/assertions.lua:485: Leaving file @__Pi-C_lib__/libs/assertions.lua
  927. 2.595 Script @__Pi-C_lib__/common.lua:224: imported: {
  928. Version = {
  929. gtr = function() --[[..skipped..]] end
  930. },
  931. arg_err = function() --[[..skipped..]] end,
  932. argprint = function() --[[..skipped..]] end,
  933. array_to_lookup = function() --[[..skipped..]] end,
  934. array_to_table = function() --[[..skipped..]] end,
  935. ascertain_color = function() --[[..skipped..]] end,
  936. assert = function() --[[..skipped..]] end,
  937. check_args = function() --[[..skipped..]] end,
  938. check_version = function() --[[..skipped..]] end,
  939. colors = {
  940. acid = {
  941. b = 0.13400000000000001,
  942. g = 0.99600000000000009,
  943. r = 0.70800000000000001
  944. },
  945. black = {
  946. b = 0.5,
  947. g = 0.5,
  948. r = 0.5
  949. },
  950. blue = {
  951. b = 1,
  952. g = 0.68300000000000001,
  953. r = 0.34300000000000002
  954. },
  955. brown = {
  956. b = 0.371,
  957. g = 0.52200000000000006,
  958. r = 0.75700000000000003
  959. },
  960. cyan = {
  961. b = 0.86600000000000001,
  962. g = 0.91799999999999997,
  963. r = 0.33500000000000001
  964. },
  965. default = {
  966. b = 0.25899999999999999,
  967. g = 0.62999999999999998,
  968. r = 1
  969. },
  970. gray = {
  971. b = 0.7,
  972. g = 0.7,
  973. r = 0.7
  974. },
  975. green = {
  976. b = 0.25,
  977. g = 0.82400000000000002,
  978. r = 0.173
  979. },
  980. no_color = {
  981. a = 0.5,
  982. b = 0,
  983. g = 0,
  984. r = 0
  985. },
  986. orange = {
  987. b = 0.25899999999999999,
  988. g = 0.62999999999999998,
  989. r = 1
  990. },
  991. pink = {
  992. b = 0.63300000000000001,
  993. g = 0.52000000000000002,
  994. r = 1
  995. },
  996. purple = {
  997. b = 0.99800000000000004,
  998. g = 0.44000000000000004,
  999. r = 0.82099999999999991
  1000. },
  1001. red = {
  1002. b = 0.141,
  1003. g = 0.16600000000000001,
  1004. r = 1
  1005. },
  1006. white = {
  1007. b = 0.9,
  1008. g = 0.9,
  1009. r = 0.9
  1010. },
  1011. yellow = {
  1012. b = 0.23100000000000001,
  1013. g = 0.82799999999999994,
  1014. r = 1
  1015. }
  1016. },
  1017. compare_colors = function() --[[..skipped..]] end,
  1018. created_msg = function() --[[..skipped..]] end,
  1019. debug_in_log = true,
  1020. entered_file = function() --[[..skipped..]] end,
  1021. entered_function = function() --[[..skipped..]] end,
  1022. get_chunk_pos = function() --[[..skipped..]] end,
  1023. is_custom_table_empty = function() --[[..skipped..]] end,
  1024. is_debug = true,
  1025. is_same_position = function() --[[..skipped..]] end,
  1026. loc_name = function() --[[..skipped..]] end,
  1027. modified_msg = function() --[[..skipped..]] end,
  1028. normalize_position = function() --[[..skipped..]] end,
  1029. nothing_to_do = function() --[[..skipped..]] end,
  1030. number_from_string = function() --[[..skipped..]] end,
  1031. prefixed = function() --[[..skipped..]] end,
  1032. print_name = function() --[[..skipped..]] end,
  1033. print_name_id = function() --[[..skipped..]] end,
  1034. readdata_msg = function() --[[..skipped..]] end,
  1035. set_debug_state = function() --[[..skipped..]] end,
  1036. show = function() --[[..skipped..]] end,
  1037. states_differ = function() --[[..skipped..]] end,
  1038. table_contains = function() --[[..skipped..]] end,
  1039. writeDebug = function() --[[..skipped..]] end,
  1040. writeDebugNewBlock = function() --[[..skipped..]] end
  1041. }
  1042. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "debug_in_log": true
  1043. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "is_debug": true
  1044. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "set_debug_state": function
  1045. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "writeDebug": function
  1046. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "show": function
  1047. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "writeDebugNewBlock": function
  1048. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "print_name_id": function
  1049. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "print_name": function
  1050. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "created_msg": function
  1051. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "readdata_msg": function
  1052. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "modified_msg": function
  1053. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "entered_file": function
  1054. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "entered_function": function
  1055. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "nothing_to_do": function
  1056. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "argprint": function
  1057. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "is_custom_table_empty": function
  1058. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "colors": {
  1059. acid = {
  1060. b = 0.13400000000000001,
  1061. g = 0.99600000000000009,
  1062. r = 0.70800000000000001
  1063. },
  1064. black = {
  1065. b = 0.5,
  1066. g = 0.5,
  1067. r = 0.5
  1068. },
  1069. blue = {
  1070. b = 1,
  1071. g = 0.68300000000000001,
  1072. r = 0.34300000000000002
  1073. },
  1074. brown = {
  1075. b = 0.371,
  1076. g = 0.52200000000000006,
  1077. r = 0.75700000000000003
  1078. },
  1079. cyan = {
  1080. b = 0.86600000000000001,
  1081. g = 0.91799999999999997,
  1082. r = 0.33500000000000001
  1083. },
  1084. default = {
  1085. b = 0.25899999999999999,
  1086. g = 0.62999999999999998,
  1087. r = 1
  1088. },
  1089. gray = {
  1090. b = 0.7,
  1091. g = 0.7,
  1092. r = 0.7
  1093. },
  1094. green = {
  1095. b = 0.25,
  1096. g = 0.82400000000000002,
  1097. r = 0.173
  1098. },
  1099. no_color = {
  1100. a = 0.5,
  1101. b = 0,
  1102. g = 0,
  1103. r = 0
  1104. },
  1105. orange = {
  1106. b = 0.25899999999999999,
  1107. g = 0.62999999999999998,
  1108. r = 1
  1109. },
  1110. pink = {
  1111. b = 0.63300000000000001,
  1112. g = 0.52000000000000002,
  1113. r = 1
  1114. },
  1115. purple = {
  1116. b = 0.99800000000000004,
  1117. g = 0.44000000000000004,
  1118. r = 0.82099999999999991
  1119. },
  1120. red = {
  1121. b = 0.141,
  1122. g = 0.16600000000000001,
  1123. r = 1
  1124. },
  1125. white = {
  1126. b = 0.9,
  1127. g = 0.9,
  1128. r = 0.9
  1129. },
  1130. yellow = {
  1131. b = 0.23100000000000001,
  1132. g = 0.82799999999999994,
  1133. r = 1
  1134. }
  1135. }
  1136. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "ascertain_color": function
  1137. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "compare_colors": function
  1138. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "arg_err": function
  1139. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "check_args": function
  1140. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "assert": function
  1141. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "normalize_position": function
  1142. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "is_same_position": function
  1143. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "get_chunk_pos": function
  1144. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "Version": {
  1145. gtr = function() --[[..skipped..]] end
  1146. }
  1147. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "check_version": function
  1148. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "prefixed": function
  1149. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "number_from_string": function
  1150. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "states_differ": function
  1151. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "table_contains": function
  1152. 2.595 Script @__Pi-C_lib__/common.lua:229: Added "array_to_lookup": function
  1153. 2.596 Script @__Pi-C_lib__/common.lua:229: Added "array_to_table": function
  1154. 2.596 Script @__Pi-C_lib__/common.lua:229: Added "loc_name": function
  1155. 2.596 Script @__Pi-C_lib__/common.lua:252: Load optional libraries?
  1156. 2.596 Script @__Pi-C_lib__/common.lua:257: No: no optional libraries requested!
  1157. 2.596 Script @__Pi-C_lib__/common.lua:285: Initializing data for mod "CharacterModHelper"!
  1158. 2.596 Script @__Pi-C_lib__/common.lua:375: End of common.lua!
  1159. 2.598 Script @__Pi-C_lib__/libs/debugging.lua:219:
  1160. ----------------------------------------------------------------------------------------------------
  1161. Entered function create_prototypes({character = {animations = {{flipped_shadow_running_with_gun = {layers = {{animation_speed = 0.54000000000000004, axially_symmetrical = false, direction_count = 18, draw_as_shadow = true, frame_count = 22, height = 160, hr_version = {animation_speed = 0.54000000000000004, axially_symmetrical = false, direction_count = 18, draw_as_shadow = true, frame_count = 22, height = 320, scale = 0.5, stripes = {{filename = "__HuTaoSkin__/graphics/hr-gun-run-shadow.png", height_in_frames = 18, width_in_frames = 22}}, width = 320}, stripes = {{filename = "__HuTaoSkin__/graphics/gun-run-shadow.png", height_in_frames = 18, width_in_frames = 22}}, width = 160}}}, idle = {layers = {{animation_speed = 0.16700000000000001, axially_symmetrical = false, direction_count = 8, frame_count = 22, height = 160, hr_version = {animation_speed = 0.16700000000000001, axially_symmetrical = false, direction_count = 8, frame_count = 22, height = 320, scale = 0.5, stripes = {{filename = "__HuTaoSkin__/graphics/hr-idle.png", height_in_frames = 8, width_in_frames = 22}}, width = 320}, stripes = {{filename = "__HuTaoSkin__/graphics/idle.png", height_in_frames = 8, width_in_frames = 22}}, width = 160}, {animation_speed = 0.16700000000000001, axially_symmetrical = false, direction_count = 8, draw_as_shadow = true, frame_count = 22, height = 160, hr_version = {animation_speed = 0.16700000000000001, axially_symmetrical = false, direction_count = 8, draw_as_shadow = true, frame_count = 22, height = 320, scale = 0.5, stripes = {{filename = "__HuTaoSkin__/graphics/hr-idle-shadow.png", height_in_frames = 8, width_in_frames = 22}}, width = 320}, stripes = {{filename = "__HuTaoSkin__/graphics/idle-shadow.png", height_in_frames = 8, width_in_frames = 22}}, width = 160}}}, idle_with_gun = {layers = {{animation_speed = 0.16700000000000001, axially_symmetrical = false, direction_count = 8, frame_count = 22, height = 160, hr_version = {animation_speed = 0.16700000000000001, axially_symmetrical = false, direction_count = 8, frame_count = 22, height = 320, scale = 0.5, stripes = {{filename = "__HuTaoSkin__/graphics/hr-gun-idle.png", height_in_frames = 8, width_in_frames = 22}}, width = 320}, stripes = {{filename = "__HuTaoSkin__/graphics/gun-idle.png", height_in_frames = 8, width_in_frames = 22}}, width = 160}, {animation_speed = 0.16700000000000001, axially_symmetrical = false, direction_count = 8, draw_as_shadow = true, frame_count = 22, height = 160, hr_version = {animation_speed = 0.16700000000000001, axially_symmetrical = false, direction_count = 8, draw_as_shadow = true, frame_count = 22, height = 320, scale = 0.5, stripes = {{filename = "__HuTaoSkin__/graphics/hr-gun-idle-shadow.png", height_in_frames = 8, width_in_frames = 22}}, width = 320}, stripes = {{filename = "__HuTaoSkin__/graphics/gun-idle-shadow.png", height_in_frames = 8, width_in_frames = 22}}, width = 160}}}, mining_with_tool = {layers = {{animation_speed = 0.067000000000000002, axially_symmetrical = false, direction_count = 8, frame_count = 2, height = 160, hr_version = {animation_speed = 0.067000000000000002, axially_symmetrical = false, direction_count = 8, frame_count = 2, height = 320, scale = 0.5, stripes = {{filename = "__HuTaoSkin__/graphics/hr-idle.png", height_in_frames = 8, width_in_frames = 2}}, width = 320}, stripes = {{filename = "__HuTaoSkin__/graphics/idle.png", height_in_frames = 8, width_in_frames = 2}}, width = 160}, {animation_speed = 0.067000000000000002, axially_symmetrical = false, direction_count = 8, draw_as_shadow = true, frame_count = 2, height = 160, hr_version = {animation_speed = 0.067000000000000002, axially_symmetrical = false, direction_count = 8, draw_as_shadow = true, frame_count = 2, height = 320, scale = 0.5, stripes = {{filename = "__HuTaoSkin__/graphics/hr-idle-shadow.png", height_in_frames = 8, width_in_frames = 2}}, width = 320}, stripes = {{filename = "__HuTaoSkin__/graphics/idle-shadow.png", height_in_frames = 8, width_in_frames = 2}}, width = 160}}}, running = {layers = {{animation_speed = 0.56000000000000005, axially_symmetrical = false, direction_count = 8, frame_count = 22, height = 160, hr_version = {animation_speed = 0.56000000000000005, axially_symmetrical = false, direction_count = 8, frame_count = 22, height = 320, scale = 0.5, stripes = {{filename = "__HuTaoSkin__/graphics/hr-running.png", height_in_frames = 16, width_in_frames = 11}}, width = 320}, stripes = {{filename = "__HuTaoSkin__/graphics/running.png", height_in_frames = 16, width_in_frames = 11}}, width = 160}, {animation_speed = 0.56000000000000005, axially_symmetrical = false, direction_count = 8, draw_as_shadow = true, frame_count = 22, height = 160, hr_version = {animation_speed = 0.56000000000000005, axially_symmetrical = false, direction_count = 8, draw_as_shadow = true, frame_count = 22, height = 320, scale = 0.5, stripes = {{filename = "__HuTaoSkin__/graphics/hr-running-shadow.png", height_in_frames = 16, width_in_frames = 11}}, width = 320}, stripes = {{filename = "__HuTaoSkin__/graphics/running-shadow.png", height_in_frames = 16, width_in_frames = 11}}, width = 160}}}, running_with_gun = {layers = {{animation_speed = 0.54000000000000004, axially_symmetrical = false, direction_count = 18, frame_count = 22, height = 160, hr_version = {animation_speed = 0.54000000000000004, axially_symmetrical = false, direction_count = 18, frame_count = 22, height = 320, scale = 0.5, stripes = {{filename = "__HuTaoSkin__/graphics/hr-gun-run.png", height_in_frames = 18, width_in_frames = 22}}, width = 320}, stripes = {{filename = "__HuTaoSkin__/graphics/gun-run.png", height_in_frames = 18, width_in_frames = 22}}, width = 160}, "SERPENT PLACEHOLDER"}}}}, character_corpse = "HuTao_character_skin-corpse", fast_replaceable_group = "character", icons = {{icon = "__HuTaoSkin__/graphics/hutao-icon.png", icon_size = 64}}, localised_description = {"entity-description.HuTao_character_skin"}, localised_name = {"entity-name.HuTao_character_skin"}, name = "HuTao_character_skin", running_sound_animation_positions = {12, 1}}, corpse = {icons = {{icon = "__HuTaoSkin__/graphics/corpse-icon.png", icon_mipmaps = 1, icon_size = 128}}, localised_name = {"entity-name.HuTao_character_skin-corpse"}, name = "HuTao_character_skin-corpse", pictures = {layers = {{filename = "__HuTaoSkin__/graphics/corpse.png", frame_count = 2, hr_version = {filename = "__HuTaoSkin__/graphics/hr-corpse.png", frame_count = 2, scale = 0.5, shift = {0, -0.0625}, size = 320}, shift = {0, -0.0625}, size = 160}, {draw_as_shadow = true, filename = "__HuTaoSkin__/graphics/corpse-shadow.png", frame_count = 2, hr_version = {draw_as_shadow = true, filename = "__HuTaoSkin__/graphics/hr-corpse-shadow.png", frame_count = 2, scale = 0.5, shift = {0, -0.0625}, size = 320}, shift = {0, -0.0625}, size = 160}}}}})
  1162. (@__CharacterModHelper__/data.lua: 88)
  1163. ----------------------------------------------------------------------------------------------------
  1164.  
  1165. 2.600 Script @__Pi-C_lib__/libs/debugging.lua:219:
  1166. ----------------------------------------------------------------------------------------------------
  1167. Entered function apply_properties("character "character"", "table")
  1168. (@__CharacterModHelper__/data.lua: 68)
  1169. ----------------------------------------------------------------------------------------------------
  1170.  
  1171. 2.600 Script @__Pi-C_lib__/libs/debugging.lua:219: name: HuTao_character_skin
  1172. 2.600 Script @__Pi-C_lib__/libs/debugging.lua:219: localised_name: table
  1173. 2.600 Script @__Pi-C_lib__/libs/debugging.lua:219: localised_description: table
  1174. 2.600 Script @__Pi-C_lib__/libs/debugging.lua:219: icons: table
  1175. 2.601 Script @__Pi-C_lib__/libs/debugging.lua:219: animations: table
  1176. 2.601 Script @__Pi-C_lib__/libs/debugging.lua:219: character_corpse: HuTao_character_skin-corpse
  1177. 2.601 Script @__Pi-C_lib__/libs/debugging.lua:219: fast_replaceable_group: character
  1178. 2.601 Script @__Pi-C_lib__/libs/debugging.lua:219: running_sound_animation_positions: table
  1179. 2.601 Script @__Pi-C_lib__/libs/debugging.lua:219:
  1180. ----------------------------------------------------------------------------------------------------
  1181. Leaving function apply_properties()
  1182. (@__CharacterModHelper__/data.lua: 83)
  1183. ----------------------------------------------------------------------------------------------------
  1184.  
  1185. 2.601 Script @__Pi-C_lib__/libs/debugging.lua:219: Created character "HuTao_character_skin".
  1186. 2.601 Script @__Pi-C_lib__/libs/debugging.lua:219:
  1187. ----------------------------------------------------------------------------------------------------
  1188. Entered function apply_properties("character-corpse "character-corpse"", "table")
  1189. (@__CharacterModHelper__/data.lua: 68)
  1190. ----------------------------------------------------------------------------------------------------
  1191.  
  1192. 2.601 Script @__Pi-C_lib__/libs/debugging.lua:219: name: HuTao_character_skin-corpse
  1193. 2.601 Script @__Pi-C_lib__/libs/debugging.lua:219: localised_name: table
  1194. 2.601 Script @__Pi-C_lib__/libs/debugging.lua:219: icons: table
  1195. 2.601 Script @__Pi-C_lib__/libs/debugging.lua:219: pictures: table
  1196. 2.601 Script @__Pi-C_lib__/libs/debugging.lua:219:
  1197. ----------------------------------------------------------------------------------------------------
  1198. Leaving function apply_properties()
  1199. (@__CharacterModHelper__/data.lua: 83)
  1200. ----------------------------------------------------------------------------------------------------
  1201.  
  1202. 2.601 Script @__Pi-C_lib__/libs/debugging.lua:219: Created character-corpse "HuTao_character_skin-corpse".
  1203. 2.601 Script @__Pi-C_lib__/libs/debugging.lua:219:
  1204. ----------------------------------------------------------------------------------------------------
  1205. Leaving function create_prototypes()
  1206. (@__CharacterModHelper__/data.lua: 109)
  1207. ----------------------------------------------------------------------------------------------------
  1208.  
  1209. 2.601 Script @__Pi-C_lib__/libs/debugging.lua:219:
  1210. ****************************************************************************************************
  1211. Leaving file @__HuTaoSkin__/data.lua
  1212. ****************************************************************************************************
  1213.  
  1214. 2.613 Loading mod IRobot 2.0.0 (data.lua)
  1215. 2.614 Script @__IRobot__/data.lua:1: Entered file @__IRobot__/data.lua
  1216. 2.615 Script @__Pi-C_lib__/common.lua:1: Entered file @__Pi-C_lib__/common.lua
  1217. 2.615 Script @__Pi-C_lib__/common.lua:28: Checking data.raw["font"].
  1218. 2.615 Script @__Pi-C_lib__/common.lua:30: Found key that is not a setting: font. We're in data stage!
  1219. 2.616 Script @__Pi-C_lib__/common.lua:43: mod_args: {
  1220. debug_log_setting = "CMH_debugging",
  1221. debug_log_setting_type = "startup",
  1222. mod_name = "CharacterModHelper",
  1223. mod_shortname = "CMH"
  1224. }
  1225. 2.616 Script @__Pi-C_lib__/common.lua:67: Checking mod_args[include]!
  1226. 2.616 Script @__Pi-C_lib__/common.lua:102: Checking mod_args[mod_shortname]!
  1227. 2.616 Script @__Pi-C_lib__/common.lua:110: Checking mod_args[debug_log_setting]!
  1228. 2.616 Script @__Pi-C_lib__/common.lua:117: Checking mod_args[debug_log_setting_type]!
  1229. 2.616 Script @__Pi-C_lib__/common.lua:124: Checking mod_args[debug_game_setting]!
  1230. 2.616 Script @__Pi-C_lib__/common.lua:131: Checking mod_args[debug_log_setting_type]!
  1231. 2.616 Script @__Pi-C_lib__/common.lua:144: mod_prefix: CMH
  1232. 2.616 Script @__Pi-C_lib__/common.lua:161: common.modName: CharacterModHelper
  1233. 2.616 Script @__Pi-C_lib__/common.lua:242: Initializing data for mod "CharacterModHelper": loading assertions!
  1234. 2.616 Script @__Pi-C_lib__/common.lua:246:
  1235. Importing data from __Pi-C_lib__.libs.assertions!
  1236.  
  1237. 2.616 Script @__Pi-C_lib__/common.lua:183: Entered function import_from_file(__Pi-C_lib__.libs.assertions, nil)
  1238. 2.616 Script @__Pi-C_lib__/common.lua:187: t_a: string
  1239. 2.616 Script @__Pi-C_lib__/common.lua:188: t_f: nil
  1240. 2.616 Script @__Pi-C_lib__/common.lua:193: No file_name and add_to_tab is string!
  1241. 2.616 Script @__Pi-C_lib__/common.lua:207: add_to_tab: table
  1242. 2.616 Script @__Pi-C_lib__/common.lua:208: file_name: __Pi-C_lib__.libs.assertions
  1243. 2.616 Script @__Pi-C_lib__/libs/assertions.lua:1: Entered file @__Pi-C_lib__/libs/assertions.lua
  1244. 2.616 Script @__Pi-C_lib__/common.lua:217:
  1245. Got table or function?
  1246. 2.616 Script @__Pi-C_lib__/common.lua:219: Calling function to get data!
  1247. 2.616 Script @__Pi-C_lib__/libs/assertions.lua:17: Reading debugging library!
  1248. 2.617 Script @__Pi-C_lib__/libs/debugging.lua:1: Entered file @__Pi-C_lib__/libs/debugging.lua
  1249. 2.617 Script @__Pi-C_lib__/libs/debugging.lua:23: debug_log_setting: CMH_debugging
  1250. 2.617 Script @__Pi-C_lib__/libs/debugging.lua:24: debug_game_setting: nil
  1251. 2.617 Script @__Pi-C_lib__/libs/debugging.lua:25: mods[_debug]: nil
  1252. 2.617 Script @__Pi-C_lib__/libs/debugging.lua:26: script.active_mods[_debug]: nil
  1253. 2.617 Script @__Pi-C_lib__/libs/debugging.lua:36: debugging.debug_in_log: true
  1254. 2.617 Script @__Pi-C_lib__/libs/debugging.lua:42: debugging.debug_in_game: nil
  1255. 2.617 Script @__Pi-C_lib__/libs/debugging.lua:45: debugging.is_debug: true
  1256. 2.617 Script @__Pi-C_lib__/libs/debugging.lua:1014: Leaving file @__Pi-C_lib__/libs/debugging.lua
  1257. 2.617 Script @__Pi-C_lib__/libs/assertions.lua:20: is_debug: true
  1258. 2.617 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "debug_in_log": true
  1259. 2.617 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "is_debug": true
  1260. 2.617 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "set_debug_state": function
  1261. 2.617 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "writeDebug": function
  1262. 2.617 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "show": function
  1263. 2.617 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "writeDebugNewBlock": function
  1264. 2.617 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "print_name_id": function
  1265. 2.617 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "print_name": function
  1266. 2.617 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "created_msg": function
  1267. 2.617 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "readdata_msg": function
  1268. 2.617 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "modified_msg": function
  1269. 2.617 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "entered_file": function
  1270. 2.617 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "entered_function": function
  1271. 2.617 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "nothing_to_do": function
  1272. 2.617 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "argprint": function
  1273. 2.617 Script @__Pi-C_lib__/libs/assertions.lua:485: Leaving file @__Pi-C_lib__/libs/assertions.lua
  1274. 2.618 Script @__Pi-C_lib__/common.lua:224: imported: {
  1275. Version = {
  1276. gtr = function() --[[..skipped..]] end
  1277. },
  1278. arg_err = function() --[[..skipped..]] end,
  1279. argprint = function() --[[..skipped..]] end,
  1280. array_to_lookup = function() --[[..skipped..]] end,
  1281. array_to_table = function() --[[..skipped..]] end,
  1282. ascertain_color = function() --[[..skipped..]] end,
  1283. assert = function() --[[..skipped..]] end,
  1284. check_args = function() --[[..skipped..]] end,
  1285. check_version = function() --[[..skipped..]] end,
  1286. colors = {
  1287. acid = {
  1288. b = 0.13400000000000001,
  1289. g = 0.99600000000000009,
  1290. r = 0.70800000000000001
  1291. },
  1292. black = {
  1293. b = 0.5,
  1294. g = 0.5,
  1295. r = 0.5
  1296. },
  1297. blue = {
  1298. b = 1,
  1299. g = 0.68300000000000001,
  1300. r = 0.34300000000000002
  1301. },
  1302. brown = {
  1303. b = 0.371,
  1304. g = 0.52200000000000006,
  1305. r = 0.75700000000000003
  1306. },
  1307. cyan = {
  1308. b = 0.86600000000000001,
  1309. g = 0.91799999999999997,
  1310. r = 0.33500000000000001
  1311. },
  1312. default = {
  1313. b = 0.25899999999999999,
  1314. g = 0.62999999999999998,
  1315. r = 1
  1316. },
  1317. gray = {
  1318. b = 0.7,
  1319. g = 0.7,
  1320. r = 0.7
  1321. },
  1322. green = {
  1323. b = 0.25,
  1324. g = 0.82400000000000002,
  1325. r = 0.173
  1326. },
  1327. no_color = {
  1328. a = 0.5,
  1329. b = 0,
  1330. g = 0,
  1331. r = 0
  1332. },
  1333. orange = {
  1334. b = 0.25899999999999999,
  1335. g = 0.62999999999999998,
  1336. r = 1
  1337. },
  1338. pink = {
  1339. b = 0.63300000000000001,
  1340. g = 0.52000000000000002,
  1341. r = 1
  1342. },
  1343. purple = {
  1344. b = 0.99800000000000004,
  1345. g = 0.44000000000000004,
  1346. r = 0.82099999999999991
  1347. },
  1348. red = {
  1349. b = 0.141,
  1350. g = 0.16600000000000001,
  1351. r = 1
  1352. },
  1353. white = {
  1354. b = 0.9,
  1355. g = 0.9,
  1356. r = 0.9
  1357. },
  1358. yellow = {
  1359. b = 0.23100000000000001,
  1360. g = 0.82799999999999994,
  1361. r = 1
  1362. }
  1363. },
  1364. compare_colors = function() --[[..skipped..]] end,
  1365. created_msg = function() --[[..skipped..]] end,
  1366. debug_in_log = true,
  1367. entered_file = function() --[[..skipped..]] end,
  1368. entered_function = function() --[[..skipped..]] end,
  1369. get_chunk_pos = function() --[[..skipped..]] end,
  1370. is_custom_table_empty = function() --[[..skipped..]] end,
  1371. is_debug = true,
  1372. is_same_position = function() --[[..skipped..]] end,
  1373. loc_name = function() --[[..skipped..]] end,
  1374. modified_msg = function() --[[..skipped..]] end,
  1375. normalize_position = function() --[[..skipped..]] end,
  1376. nothing_to_do = function() --[[..skipped..]] end,
  1377. number_from_string = function() --[[..skipped..]] end,
  1378. prefixed = function() --[[..skipped..]] end,
  1379. print_name = function() --[[..skipped..]] end,
  1380. print_name_id = function() --[[..skipped..]] end,
  1381. readdata_msg = function() --[[..skipped..]] end,
  1382. set_debug_state = function() --[[..skipped..]] end,
  1383. show = function() --[[..skipped..]] end,
  1384. states_differ = function() --[[..skipped..]] end,
  1385. table_contains = function() --[[..skipped..]] end,
  1386. writeDebug = function() --[[..skipped..]] end,
  1387. writeDebugNewBlock = function() --[[..skipped..]] end
  1388. }
  1389. 2.618 Script @__Pi-C_lib__/common.lua:229: Added "debug_in_log": true
  1390. 2.618 Script @__Pi-C_lib__/common.lua:229: Added "is_debug": true
  1391. 2.618 Script @__Pi-C_lib__/common.lua:229: Added "set_debug_state": function
  1392. 2.618 Script @__Pi-C_lib__/common.lua:229: Added "writeDebug": function
  1393. 2.618 Script @__Pi-C_lib__/common.lua:229: Added "show": function
  1394. 2.618 Script @__Pi-C_lib__/common.lua:229: Added "writeDebugNewBlock": function
  1395. 2.618 Script @__Pi-C_lib__/common.lua:229: Added "print_name_id": function
  1396. 2.618 Script @__Pi-C_lib__/common.lua:229: Added "print_name": function
  1397. 2.618 Script @__Pi-C_lib__/common.lua:229: Added "created_msg": function
  1398. 2.618 Script @__Pi-C_lib__/common.lua:229: Added "readdata_msg": function
  1399. 2.618 Script @__Pi-C_lib__/common.lua:229: Added "modified_msg": function
  1400. 2.618 Script @__Pi-C_lib__/common.lua:229: Added "entered_file": function
  1401. 2.618 Script @__Pi-C_lib__/common.lua:229: Added "entered_function": function
  1402. 2.618 Script @__Pi-C_lib__/common.lua:229: Added "nothing_to_do": function
  1403. 2.618 Script @__Pi-C_lib__/common.lua:229: Added "argprint": function
  1404. 2.618 Script @__Pi-C_lib__/common.lua:229: Added "is_custom_table_empty": function
  1405. 2.619 Script @__Pi-C_lib__/common.lua:229: Added "colors": {
  1406. acid = {
  1407. b = 0.13400000000000001,
  1408. g = 0.99600000000000009,
  1409. r = 0.70800000000000001
  1410. },
  1411. black = {
  1412. b = 0.5,
  1413. g = 0.5,
  1414. r = 0.5
  1415. },
  1416. blue = {
  1417. b = 1,
  1418. g = 0.68300000000000001,
  1419. r = 0.34300000000000002
  1420. },
  1421. brown = {
  1422. b = 0.371,
  1423. g = 0.52200000000000006,
  1424. r = 0.75700000000000003
  1425. },
  1426. cyan = {
  1427. b = 0.86600000000000001,
  1428. g = 0.91799999999999997,
  1429. r = 0.33500000000000001
  1430. },
  1431. default = {
  1432. b = 0.25899999999999999,
  1433. g = 0.62999999999999998,
  1434. r = 1
  1435. },
  1436. gray = {
  1437. b = 0.7,
  1438. g = 0.7,
  1439. r = 0.7
  1440. },
  1441. green = {
  1442. b = 0.25,
  1443. g = 0.82400000000000002,
  1444. r = 0.173
  1445. },
  1446. no_color = {
  1447. a = 0.5,
  1448. b = 0,
  1449. g = 0,
  1450. r = 0
  1451. },
  1452. orange = {
  1453. b = 0.25899999999999999,
  1454. g = 0.62999999999999998,
  1455. r = 1
  1456. },
  1457. pink = {
  1458. b = 0.63300000000000001,
  1459. g = 0.52000000000000002,
  1460. r = 1
  1461. },
  1462. purple = {
  1463. b = 0.99800000000000004,
  1464. g = 0.44000000000000004,
  1465. r = 0.82099999999999991
  1466. },
  1467. red = {
  1468. b = 0.141,
  1469. g = 0.16600000000000001,
  1470. r = 1
  1471. },
  1472. white = {
  1473. b = 0.9,
  1474. g = 0.9,
  1475. r = 0.9
  1476. },
  1477. yellow = {
  1478. b = 0.23100000000000001,
  1479. g = 0.82799999999999994,
  1480. r = 1
  1481. }
  1482. }
  1483. 2.619 Script @__Pi-C_lib__/common.lua:229: Added "ascertain_color": function
  1484. 2.619 Script @__Pi-C_lib__/common.lua:229: Added "compare_colors": function
  1485. 2.619 Script @__Pi-C_lib__/common.lua:229: Added "arg_err": function
  1486. 2.619 Script @__Pi-C_lib__/common.lua:229: Added "check_args": function
  1487. 2.619 Script @__Pi-C_lib__/common.lua:229: Added "assert": function
  1488. 2.619 Script @__Pi-C_lib__/common.lua:229: Added "normalize_position": function
  1489. 2.619 Script @__Pi-C_lib__/common.lua:229: Added "is_same_position": function
  1490. 2.619 Script @__Pi-C_lib__/common.lua:229: Added "get_chunk_pos": function
  1491. 2.619 Script @__Pi-C_lib__/common.lua:229: Added "Version": {
  1492. gtr = function() --[[..skipped..]] end
  1493. }
  1494. 2.619 Script @__Pi-C_lib__/common.lua:229: Added "check_version": function
  1495. 2.619 Script @__Pi-C_lib__/common.lua:229: Added "prefixed": function
  1496. 2.619 Script @__Pi-C_lib__/common.lua:229: Added "number_from_string": function
  1497. 2.619 Script @__Pi-C_lib__/common.lua:229: Added "states_differ": function
  1498. 2.619 Script @__Pi-C_lib__/common.lua:229: Added "table_contains": function
  1499. 2.619 Script @__Pi-C_lib__/common.lua:229: Added "array_to_lookup": function
  1500. 2.619 Script @__Pi-C_lib__/common.lua:229: Added "array_to_table": function
  1501. 2.619 Script @__Pi-C_lib__/common.lua:229: Added "loc_name": function
  1502. 2.619 Script @__Pi-C_lib__/common.lua:252: Load optional libraries?
  1503. 2.619 Script @__Pi-C_lib__/common.lua:257: No: no optional libraries requested!
  1504. 2.619 Script @__Pi-C_lib__/common.lua:285: Initializing data for mod "CharacterModHelper"!
  1505. 2.619 Script @__Pi-C_lib__/common.lua:375: End of common.lua!
  1506. 2.619 Script @__Pi-C_lib__/libs/debugging.lua:219: IROBOT.is_debug: false
  1507. 2.625 Script @__Pi-C_lib__/libs/debugging.lua:219:
  1508. ----------------------------------------------------------------------------------------------------
  1509. Entered function create_prototypes({character = {animations = {{flipped_shadow_running_with_gun = {layers = {{axially_symmetrical = false, direction_count = 18, draw_as_shadow = true, frame_count = 2, height = 30, hr_version = {axially_symmetrical = false, direction_count = 18, draw_as_shadow = true, frame_count = 2, height = 56, scale = 0.5, shift = {0.59375, 0}, stripes = {{filename = "__IRobot__/graphics/hr-compilatron-walk-shadow.png", height_in_frames = 32, width_in_frames = 1}, "SERPENT PLACEHOLDER"}, width = 142}, shift = {0.59375, 0}, stripes = {{filename = "__IRobot__/graphics/compilatron-walk-shadow.png", height_in_frames = 32, width_in_frames = 1}, "SERPENT PLACEHOLDER"}, width = 72}}}, idle = {layers = {{axially_symmetrical = false, direction_count = 32, frame_count = 2, height = 52, hr_version = {axially_symmetrical = false, direction_count = 32, frame_count = 2, height = 104, scale = 0.5, shift = {0, -0.4375}, stripes = {{filename = "__IRobot__/graphics/hr-compilatron-walk-1.png", height_in_frames = 16, width_in_frames = 2}, {filename = "__IRobot__/graphics/hr-compilatron-walk-2.png", height_in_frames = 16, width_in_frames = 2}}, width = 78}, shift = {0, -0.4375}, stripes = {{filename = "__IRobot__/graphics/compilatron-walk-1.png", height_in_frames = 16, width_in_frames = 2}, {filename = "__IRobot__/graphics/compilatron-walk-2.png", height_in_frames = 16, width_in_frames = 2}}, width = 39}, {apply_runtime_tint = true, axially_symmetrical = false, direction_count = 32, frame_count = 2, height = 52, hr_version = {apply_runtime_tint = true, axially_symmetrical = false, direction_count = 32, frame_count = 2, height = 104, scale = 0.5, shift = {0, -0.4375}, stripes = {{filename = "__IRobot__/graphics/hr-compilatron-walk-1-mask.png", height_in_frames = 16, width_in_frames = 1}, "SERPENT PLACEHOLDER", {filename = "__IRobot__/graphics/hr-compilatron-walk-2-mask.png", height_in_frames = 16, width_in_frames = 1}, "SERPENT PLACEHOLDER"}, width = 78}, shift = {0, -0.4375}, stripes = {{filename = "__IRobot__/graphics/compilatron-walk-1-mask.png", height_in_frames = 16, width_in_frames = 1}, "SERPENT PLACEHOLDER", {filename = "__IRobot__/graphics/compilatron-walk-2-mask.png", height_in_frames = 16, width_in_frames = 1}, "SERPENT PLACEHOLDER"}, width = 39}, {axially_symmetrical = false, direction_count = 32, draw_as_shadow = true, frame_count = 2, height = 30, hr_version = {axially_symmetrical = false, direction_count = 32, draw_as_shadow = true, frame_count = 2, height = 56, scale = 0.5, shift = {0.484375, -0.015625}, stripes = {{filename = "__IRobot__/graphics/hr-compilatron-walk-shadow.png", height_in_frames = 32, width_in_frames = 1}, "SERPENT PLACEHOLDER"}, width = 142}, shift = {0.59375, 0}, stripes = {{filename = "__IRobot__/graphics/compilatron-walk-shadow.png", height_in_frames = 32, width_in_frames = 1}, "SERPENT PLACEHOLDER"}, width = 72}}}, idle_with_gun = {layers = {"SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER"}}, mining_with_tool = {layers = {{animation_speed = 0.16666666666666665, axially_symmetrical = false, direction_count = 32, frame_count = 2, height = 52, hr_version = {animation_speed = 0.16666666666666665, axially_symmetrical = false, direction_count = 32, frame_count = 2, height = 104, scale = 0.5, shift = {0, -0.4375}, stripes = {{filename = "__IRobot__/graphics/hr-compilatron-walk-1.png", height_in_frames = 16, width_in_frames = 2}, {filename = "__IRobot__/graphics/hr-compilatron-walk-2.png", height_in_frames = 16, width_in_frames = 2}}, width = 78}, shift = {0, -0.4375}, stripes = {{filename = "__IRobot__/graphics/compilatron-walk-1.png", height_in_frames = 16, width_in_frames = 2}, {filename = "__IRobot__/graphics/compilatron-walk-2.png", height_in_frames = 16, width_in_frames = 2}}, width = 39}, {animation_speed = 0.16666666666666665, apply_runtime_tint = true, axially_symmetrical = false, direction_count = 32, frame_count = 2, height = 52, hr_version = {animation_speed = 0.16666666666666665, apply_runtime_tint = true, axially_symmetrical = false, direction_count = 32, frame_count = 2, height = 104, scale = 0.5, shift = {0, -0.4375}, stripes = {{filename = "__IRobot__/graphics/hr-compilatron-walk-1-mask.png", height_in_frames = 16, width_in_frames = 1}, "SERPENT PLACEHOLDER", {filename = "__IRobot__/graphics/hr-compilatron-walk-2-mask.png", height_in_frames = 16, width_in_frames = 1}, "SERPENT PLACEHOLDER"}, width = 78}, shift = {0, -0.4375}, stripes = {{filename = "__IRobot__/graphics/compilatron-walk-1-mask.png", height_in_frames = 16, width_in_frames = 1}, "SERPENT PLACEHOLDER", {filename = "__IRobot__/graphics/compilatron-walk-2-mask.png", height_in_frames = 16, width_in_frames = 1}, "SERPENT PLACEHOLDER"}, width = 39}, {animation_speed = 0.16666666666666665, axially_symmetrical = false, direction_count = 32, draw_as_shadow = true, frame_count = 2, height = 30, hr_version = {animation_speed = 0.16666666666666665, axially_symmetrical = false, direction_count = 32, draw_as_shadow = true, frame_count = 2, height = 56, scale = 0.5, shift = {0.484375, -0.015625}, stripes = {{filename = "__IRobot__/graphics/hr-compilatron-walk-shadow.png", height_in_frames = 32, width_in_frames = 1}, "SERPENT PLACEHOLDER"}, width = 142}, shift = {0.59375, 0}, stripes = {{filename = "__IRobot__/graphics/compilatron-walk-shadow.png", height_in_frames = 32, width_in_frames = 1}, "SERPENT PLACEHOLDER"}, width = 72}}}, running = {layers = {"SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER"}}, running_with_gun = {layers = {{axially_symmetrical = false, direction_count = 18, frame_count = 2, height = 52, hr_version = {axially_symmetrical = false, direction_count = 18, frame_count = 2, height = 104, scale = 0.5, shift = {0, -0.4375}, stripes = {{filename = "__IRobot__/graphics/hr-compilatron-walk-1.png", height_in_frames = 16, width_in_frames = 2}, {filename = "__IRobot__/graphics/hr-compilatron-walk-2.png", height_in_frames = 16, width_in_frames = 2}}, width = 78}, shift = {0, -0.4375}, stripes = {{filename = "__IRobot__/graphics/compilatron-walk-1.png", height_in_frames = 16, width_in_frames = 2}, {filename = "__IRobot__/graphics/compilatron-walk-2.png", height_in_frames = 16, width_in_frames = 2}}, width = 39}, {apply_runtime_tint = true, axially_symmetrical = false, direction_count = 18, frame_count = 2, height = 52, hr_version = {apply_runtime_tint = true, axially_symmetrical = false, direction_count = 18, frame_count = 2, height = 104, scale = 0.5, shift = {0, -0.4375}, stripes = {{filename = "__IRobot__/graphics/hr-compilatron-walk-1-mask.png", height_in_frames = 16, width_in_frames = 1}, "SERPENT PLACEHOLDER", {filename = "__IRobot__/graphics/hr-compilatron-walk-2-mask.png", height_in_frames = 16, width_in_frames = 1}, "SERPENT PLACEHOLDER"}, width = 78}, shift = {0, -0.4375}, stripes = {{filename = "__IRobot__/graphics/compilatron-walk-1-mask.png", height_in_frames = 16, width_in_frames = 1}, "SERPENT PLACEHOLDER", {filename = "__IRobot__/graphics/compilatron-walk-2-mask.png", height_in_frames = 16, width_in_frames = 1}, "SERPENT PLACEHOLDER"}, width = 39}, "SERPENT PLACEHOLDER"}}}}, character_corpse = "IRobot_character_skin-corpse", fast_replaceable_group = "character", heartbeat = {{filename = "__IRobot__/sound/zapsplat_science_fiction_computer_alarm_thin_beeping_loop_001_65047.ogg", volume = 0.6}, {filename = "__IRobot__/sound/zapsplat_science_fiction_computer_alarm_thin_beeping_loop_002_65048.ogg", volume = 0.6}}, icons = {{icon = "__IRobot__/graphics/irobot-icon.png", icon_size = 64}}, localised_description = {"entity-description.IRobot_character_skin"}, localised_name = {"entity-name.IRobot_character_skin"}, name = "IRobot_character_skin"}, corpse = {icons = {{icon = "__IRobot__/graphics/corpse-icon.png", icon_mipmaps = 1, icon_size = 128}}, localised_name = {"entity-name.IRobot_character_skin-corpse"}, name = "IRobot_character_skin-corpse", pictures = {layers = {{filename = "__IRobot__/graphics/compilatron-corpse.png", frame_count = 2, hr_version = {filename = "__IRobot__/graphics/hr-compilatron-corpse.png", frame_count = 2, scale = 0.5, size = 128}, size = 64}, {apply_runtime_tint = true, filename = "__IRobot__/graphics/compilatron-corpse-mask.png", frame_count = 2, hr_version = {apply_runtime_tint = true, filename = "__IRobot__/graphics/hr-compilatron-corpse-mask.png", frame_count = 2, scale = 0.5, size = 128}, size = 64}}}}})
  1510. (@__CharacterModHelper__/data.lua: 88)
  1511. ----------------------------------------------------------------------------------------------------
  1512.  
  1513. 2.627 Script @__Pi-C_lib__/libs/debugging.lua:219:
  1514. ----------------------------------------------------------------------------------------------------
  1515. Entered function apply_properties("character "character"", "table")
  1516. (@__CharacterModHelper__/data.lua: 68)
  1517. ----------------------------------------------------------------------------------------------------
  1518.  
  1519. 2.627 Script @__Pi-C_lib__/libs/debugging.lua:219: name: IRobot_character_skin
  1520. 2.627 Script @__Pi-C_lib__/libs/debugging.lua:219: localised_name: table
  1521. 2.627 Script @__Pi-C_lib__/libs/debugging.lua:219: localised_description: table
  1522. 2.627 Script @__Pi-C_lib__/libs/debugging.lua:219: icons: table
  1523. 2.627 Script @__Pi-C_lib__/libs/debugging.lua:219: animations: table
  1524. 2.627 Script @__Pi-C_lib__/libs/debugging.lua:219: character_corpse: IRobot_character_skin-corpse
  1525. 2.627 Script @__Pi-C_lib__/libs/debugging.lua:219: fast_replaceable_group: character
  1526. 2.627 Script @__Pi-C_lib__/libs/debugging.lua:219: heartbeat: table
  1527. 2.627 Script @__Pi-C_lib__/libs/debugging.lua:219:
  1528. ----------------------------------------------------------------------------------------------------
  1529. Leaving function apply_properties()
  1530. (@__CharacterModHelper__/data.lua: 83)
  1531. ----------------------------------------------------------------------------------------------------
  1532.  
  1533. 2.627 Script @__Pi-C_lib__/libs/debugging.lua:219: Created character "IRobot_character_skin".
  1534. 2.627 Script @__Pi-C_lib__/libs/debugging.lua:219:
  1535. ----------------------------------------------------------------------------------------------------
  1536. Entered function apply_properties("character-corpse "character-corpse"", "table")
  1537. (@__CharacterModHelper__/data.lua: 68)
  1538. ----------------------------------------------------------------------------------------------------
  1539.  
  1540. 2.627 Script @__Pi-C_lib__/libs/debugging.lua:219: name: IRobot_character_skin-corpse
  1541. 2.627 Script @__Pi-C_lib__/libs/debugging.lua:219: localised_name: table
  1542. 2.627 Script @__Pi-C_lib__/libs/debugging.lua:219: icons: table
  1543. 2.627 Script @__Pi-C_lib__/libs/debugging.lua:219: pictures: table
  1544. 2.627 Script @__Pi-C_lib__/libs/debugging.lua:219:
  1545. ----------------------------------------------------------------------------------------------------
  1546. Leaving function apply_properties()
  1547. (@__CharacterModHelper__/data.lua: 83)
  1548. ----------------------------------------------------------------------------------------------------
  1549.  
  1550. 2.627 Script @__Pi-C_lib__/libs/debugging.lua:219: Created character-corpse "IRobot_character_skin-corpse".
  1551. 2.627 Script @__Pi-C_lib__/libs/debugging.lua:219:
  1552. ----------------------------------------------------------------------------------------------------
  1553. Leaving function create_prototypes()
  1554. (@__CharacterModHelper__/data.lua: 109)
  1555. ----------------------------------------------------------------------------------------------------
  1556.  
  1557. 2.627 Script @__Pi-C_lib__/libs/debugging.lua:219:
  1558. ****************************************************************************************************
  1559. Leaving file @__IRobot__/data.lua
  1560. ****************************************************************************************************
  1561.  
  1562. 2.640 Loading mod MechanicusMiniMAX 0.1.7 (data.lua)
  1563. 2.641 Script @__MechanicusMiniMAX__/data.lua:1: Entered file @__MechanicusMiniMAX__/data.lua
  1564. 2.643 Script @__Pi-C_lib__/common.lua:1: Entered file @__Pi-C_lib__/common.lua
  1565. 2.643 Script @__Pi-C_lib__/common.lua:28: Checking data.raw["font"].
  1566. 2.643 Script @__Pi-C_lib__/common.lua:30: Found key that is not a setting: font. We're in data stage!
  1567. 2.643 Script @__Pi-C_lib__/common.lua:43: mod_args: {
  1568. debug_log_setting = "CMH_debugging",
  1569. debug_log_setting_type = "startup",
  1570. mod_name = "CharacterModHelper",
  1571. mod_shortname = "CMH"
  1572. }
  1573. 2.643 Script @__Pi-C_lib__/common.lua:67: Checking mod_args[include]!
  1574. 2.643 Script @__Pi-C_lib__/common.lua:102: Checking mod_args[mod_shortname]!
  1575. 2.643 Script @__Pi-C_lib__/common.lua:110: Checking mod_args[debug_log_setting]!
  1576. 2.643 Script @__Pi-C_lib__/common.lua:117: Checking mod_args[debug_log_setting_type]!
  1577. 2.643 Script @__Pi-C_lib__/common.lua:124: Checking mod_args[debug_game_setting]!
  1578. 2.643 Script @__Pi-C_lib__/common.lua:131: Checking mod_args[debug_log_setting_type]!
  1579. 2.643 Script @__Pi-C_lib__/common.lua:144: mod_prefix: CMH
  1580. 2.643 Script @__Pi-C_lib__/common.lua:161: common.modName: CharacterModHelper
  1581. 2.643 Script @__Pi-C_lib__/common.lua:242: Initializing data for mod "CharacterModHelper": loading assertions!
  1582. 2.643 Script @__Pi-C_lib__/common.lua:246:
  1583. Importing data from __Pi-C_lib__.libs.assertions!
  1584.  
  1585. 2.643 Script @__Pi-C_lib__/common.lua:183: Entered function import_from_file(__Pi-C_lib__.libs.assertions, nil)
  1586. 2.643 Script @__Pi-C_lib__/common.lua:187: t_a: string
  1587. 2.643 Script @__Pi-C_lib__/common.lua:188: t_f: nil
  1588. 2.643 Script @__Pi-C_lib__/common.lua:193: No file_name and add_to_tab is string!
  1589. 2.643 Script @__Pi-C_lib__/common.lua:207: add_to_tab: table
  1590. 2.643 Script @__Pi-C_lib__/common.lua:208: file_name: __Pi-C_lib__.libs.assertions
  1591. 2.644 Script @__Pi-C_lib__/libs/assertions.lua:1: Entered file @__Pi-C_lib__/libs/assertions.lua
  1592. 2.644 Script @__Pi-C_lib__/common.lua:217:
  1593. Got table or function?
  1594. 2.644 Script @__Pi-C_lib__/common.lua:219: Calling function to get data!
  1595. 2.644 Script @__Pi-C_lib__/libs/assertions.lua:17: Reading debugging library!
  1596. 2.644 Script @__Pi-C_lib__/libs/debugging.lua:1: Entered file @__Pi-C_lib__/libs/debugging.lua
  1597. 2.644 Script @__Pi-C_lib__/libs/debugging.lua:23: debug_log_setting: CMH_debugging
  1598. 2.644 Script @__Pi-C_lib__/libs/debugging.lua:24: debug_game_setting: nil
  1599. 2.644 Script @__Pi-C_lib__/libs/debugging.lua:25: mods[_debug]: nil
  1600. 2.644 Script @__Pi-C_lib__/libs/debugging.lua:26: script.active_mods[_debug]: nil
  1601. 2.644 Script @__Pi-C_lib__/libs/debugging.lua:36: debugging.debug_in_log: true
  1602. 2.644 Script @__Pi-C_lib__/libs/debugging.lua:42: debugging.debug_in_game: nil
  1603. 2.644 Script @__Pi-C_lib__/libs/debugging.lua:45: debugging.is_debug: true
  1604. 2.644 Script @__Pi-C_lib__/libs/debugging.lua:1014: Leaving file @__Pi-C_lib__/libs/debugging.lua
  1605. 2.644 Script @__Pi-C_lib__/libs/assertions.lua:20: is_debug: true
  1606. 2.644 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "debug_in_log": true
  1607. 2.644 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "is_debug": true
  1608. 2.645 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "set_debug_state": function
  1609. 2.645 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "writeDebug": function
  1610. 2.645 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "show": function
  1611. 2.645 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "writeDebugNewBlock": function
  1612. 2.645 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "print_name_id": function
  1613. 2.645 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "print_name": function
  1614. 2.645 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "created_msg": function
  1615. 2.645 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "readdata_msg": function
  1616. 2.645 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "modified_msg": function
  1617. 2.645 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "entered_file": function
  1618. 2.645 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "entered_function": function
  1619. 2.645 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "nothing_to_do": function
  1620. 2.645 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "argprint": function
  1621. 2.645 Script @__Pi-C_lib__/libs/assertions.lua:485: Leaving file @__Pi-C_lib__/libs/assertions.lua
  1622. 2.645 Script @__Pi-C_lib__/common.lua:224: imported: {
  1623. Version = {
  1624. gtr = function() --[[..skipped..]] end
  1625. },
  1626. arg_err = function() --[[..skipped..]] end,
  1627. argprint = function() --[[..skipped..]] end,
  1628. array_to_lookup = function() --[[..skipped..]] end,
  1629. array_to_table = function() --[[..skipped..]] end,
  1630. ascertain_color = function() --[[..skipped..]] end,
  1631. assert = function() --[[..skipped..]] end,
  1632. check_args = function() --[[..skipped..]] end,
  1633. check_version = function() --[[..skipped..]] end,
  1634. colors = {
  1635. acid = {
  1636. b = 0.13400000000000001,
  1637. g = 0.99600000000000009,
  1638. r = 0.70800000000000001
  1639. },
  1640. black = {
  1641. b = 0.5,
  1642. g = 0.5,
  1643. r = 0.5
  1644. },
  1645. blue = {
  1646. b = 1,
  1647. g = 0.68300000000000001,
  1648. r = 0.34300000000000002
  1649. },
  1650. brown = {
  1651. b = 0.371,
  1652. g = 0.52200000000000006,
  1653. r = 0.75700000000000003
  1654. },
  1655. cyan = {
  1656. b = 0.86600000000000001,
  1657. g = 0.91799999999999997,
  1658. r = 0.33500000000000001
  1659. },
  1660. default = {
  1661. b = 0.25899999999999999,
  1662. g = 0.62999999999999998,
  1663. r = 1
  1664. },
  1665. gray = {
  1666. b = 0.7,
  1667. g = 0.7,
  1668. r = 0.7
  1669. },
  1670. green = {
  1671. b = 0.25,
  1672. g = 0.82400000000000002,
  1673. r = 0.173
  1674. },
  1675. no_color = {
  1676. a = 0.5,
  1677. b = 0,
  1678. g = 0,
  1679. r = 0
  1680. },
  1681. orange = {
  1682. b = 0.25899999999999999,
  1683. g = 0.62999999999999998,
  1684. r = 1
  1685. },
  1686. pink = {
  1687. b = 0.63300000000000001,
  1688. g = 0.52000000000000002,
  1689. r = 1
  1690. },
  1691. purple = {
  1692. b = 0.99800000000000004,
  1693. g = 0.44000000000000004,
  1694. r = 0.82099999999999991
  1695. },
  1696. red = {
  1697. b = 0.141,
  1698. g = 0.16600000000000001,
  1699. r = 1
  1700. },
  1701. white = {
  1702. b = 0.9,
  1703. g = 0.9,
  1704. r = 0.9
  1705. },
  1706. yellow = {
  1707. b = 0.23100000000000001,
  1708. g = 0.82799999999999994,
  1709. r = 1
  1710. }
  1711. },
  1712. compare_colors = function() --[[..skipped..]] end,
  1713. created_msg = function() --[[..skipped..]] end,
  1714. debug_in_log = true,
  1715. entered_file = function() --[[..skipped..]] end,
  1716. entered_function = function() --[[..skipped..]] end,
  1717. get_chunk_pos = function() --[[..skipped..]] end,
  1718. is_custom_table_empty = function() --[[..skipped..]] end,
  1719. is_debug = true,
  1720. is_same_position = function() --[[..skipped..]] end,
  1721. loc_name = function() --[[..skipped..]] end,
  1722. modified_msg = function() --[[..skipped..]] end,
  1723. normalize_position = function() --[[..skipped..]] end,
  1724. nothing_to_do = function() --[[..skipped..]] end,
  1725. number_from_string = function() --[[..skipped..]] end,
  1726. prefixed = function() --[[..skipped..]] end,
  1727. print_name = function() --[[..skipped..]] end,
  1728. print_name_id = function() --[[..skipped..]] end,
  1729. readdata_msg = function() --[[..skipped..]] end,
  1730. set_debug_state = function() --[[..skipped..]] end,
  1731. show = function() --[[..skipped..]] end,
  1732. states_differ = function() --[[..skipped..]] end,
  1733. table_contains = function() --[[..skipped..]] end,
  1734. writeDebug = function() --[[..skipped..]] end,
  1735. writeDebugNewBlock = function() --[[..skipped..]] end
  1736. }
  1737. 2.645 Script @__Pi-C_lib__/common.lua:229: Added "debug_in_log": true
  1738. 2.645 Script @__Pi-C_lib__/common.lua:229: Added "is_debug": true
  1739. 2.645 Script @__Pi-C_lib__/common.lua:229: Added "set_debug_state": function
  1740. 2.645 Script @__Pi-C_lib__/common.lua:229: Added "writeDebug": function
  1741. 2.645 Script @__Pi-C_lib__/common.lua:229: Added "show": function
  1742. 2.645 Script @__Pi-C_lib__/common.lua:229: Added "writeDebugNewBlock": function
  1743. 2.645 Script @__Pi-C_lib__/common.lua:229: Added "print_name_id": function
  1744. 2.645 Script @__Pi-C_lib__/common.lua:229: Added "print_name": function
  1745. 2.645 Script @__Pi-C_lib__/common.lua:229: Added "created_msg": function
  1746. 2.645 Script @__Pi-C_lib__/common.lua:229: Added "readdata_msg": function
  1747. 2.645 Script @__Pi-C_lib__/common.lua:229: Added "modified_msg": function
  1748. 2.645 Script @__Pi-C_lib__/common.lua:229: Added "entered_file": function
  1749. 2.645 Script @__Pi-C_lib__/common.lua:229: Added "entered_function": function
  1750. 2.645 Script @__Pi-C_lib__/common.lua:229: Added "nothing_to_do": function
  1751. 2.645 Script @__Pi-C_lib__/common.lua:229: Added "argprint": function
  1752. 2.645 Script @__Pi-C_lib__/common.lua:229: Added "is_custom_table_empty": function
  1753. 2.646 Script @__Pi-C_lib__/common.lua:229: Added "colors": {
  1754. acid = {
  1755. b = 0.13400000000000001,
  1756. g = 0.99600000000000009,
  1757. r = 0.70800000000000001
  1758. },
  1759. black = {
  1760. b = 0.5,
  1761. g = 0.5,
  1762. r = 0.5
  1763. },
  1764. blue = {
  1765. b = 1,
  1766. g = 0.68300000000000001,
  1767. r = 0.34300000000000002
  1768. },
  1769. brown = {
  1770. b = 0.371,
  1771. g = 0.52200000000000006,
  1772. r = 0.75700000000000003
  1773. },
  1774. cyan = {
  1775. b = 0.86600000000000001,
  1776. g = 0.91799999999999997,
  1777. r = 0.33500000000000001
  1778. },
  1779. default = {
  1780. b = 0.25899999999999999,
  1781. g = 0.62999999999999998,
  1782. r = 1
  1783. },
  1784. gray = {
  1785. b = 0.7,
  1786. g = 0.7,
  1787. r = 0.7
  1788. },
  1789. green = {
  1790. b = 0.25,
  1791. g = 0.82400000000000002,
  1792. r = 0.173
  1793. },
  1794. no_color = {
  1795. a = 0.5,
  1796. b = 0,
  1797. g = 0,
  1798. r = 0
  1799. },
  1800. orange = {
  1801. b = 0.25899999999999999,
  1802. g = 0.62999999999999998,
  1803. r = 1
  1804. },
  1805. pink = {
  1806. b = 0.63300000000000001,
  1807. g = 0.52000000000000002,
  1808. r = 1
  1809. },
  1810. purple = {
  1811. b = 0.99800000000000004,
  1812. g = 0.44000000000000004,
  1813. r = 0.82099999999999991
  1814. },
  1815. red = {
  1816. b = 0.141,
  1817. g = 0.16600000000000001,
  1818. r = 1
  1819. },
  1820. white = {
  1821. b = 0.9,
  1822. g = 0.9,
  1823. r = 0.9
  1824. },
  1825. yellow = {
  1826. b = 0.23100000000000001,
  1827. g = 0.82799999999999994,
  1828. r = 1
  1829. }
  1830. }
  1831. 2.646 Script @__Pi-C_lib__/common.lua:229: Added "ascertain_color": function
  1832. 2.646 Script @__Pi-C_lib__/common.lua:229: Added "compare_colors": function
  1833. 2.646 Script @__Pi-C_lib__/common.lua:229: Added "arg_err": function
  1834. 2.646 Script @__Pi-C_lib__/common.lua:229: Added "check_args": function
  1835. 2.646 Script @__Pi-C_lib__/common.lua:229: Added "assert": function
  1836. 2.646 Script @__Pi-C_lib__/common.lua:229: Added "normalize_position": function
  1837. 2.646 Script @__Pi-C_lib__/common.lua:229: Added "is_same_position": function
  1838. 2.646 Script @__Pi-C_lib__/common.lua:229: Added "get_chunk_pos": function
  1839. 2.646 Script @__Pi-C_lib__/common.lua:229: Added "Version": {
  1840. gtr = function() --[[..skipped..]] end
  1841. }
  1842. 2.646 Script @__Pi-C_lib__/common.lua:229: Added "check_version": function
  1843. 2.646 Script @__Pi-C_lib__/common.lua:229: Added "prefixed": function
  1844. 2.646 Script @__Pi-C_lib__/common.lua:229: Added "number_from_string": function
  1845. 2.646 Script @__Pi-C_lib__/common.lua:229: Added "states_differ": function
  1846. 2.646 Script @__Pi-C_lib__/common.lua:229: Added "table_contains": function
  1847. 2.646 Script @__Pi-C_lib__/common.lua:229: Added "array_to_lookup": function
  1848. 2.646 Script @__Pi-C_lib__/common.lua:229: Added "array_to_table": function
  1849. 2.646 Script @__Pi-C_lib__/common.lua:229: Added "loc_name": function
  1850. 2.646 Script @__Pi-C_lib__/common.lua:252: Load optional libraries?
  1851. 2.646 Script @__Pi-C_lib__/common.lua:257: No: no optional libraries requested!
  1852. 2.646 Script @__Pi-C_lib__/common.lua:285: Initializing data for mod "CharacterModHelper"!
  1853. 2.646 Script @__Pi-C_lib__/common.lua:375: End of common.lua!
  1854. 2.662 Script @__Pi-C_lib__/libs/debugging.lua:219:
  1855. ----------------------------------------------------------------------------------------------------
  1856. Entered function create_prototypes({character = {animations = {{dead = {layers = {{filename = "__MechanicusMiniMAX__/graphics/lr/level1_dead.png", frame_count = 2, height = 160, hr_version = {filename = "__MechanicusMiniMAX__/graphics/hr/level1_dead.png", frame_count = 2, height = 320, scale = 0.325, shift = {0, -0.65625}, width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}}}, flipped_shadow_running_with_gun = {layers = {{animation_speed = 0.6, direction_count = 18, draw_as_shadow = true, frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, direction_count = 18, draw_as_shadow = true, frame_count = 22, height = 320, scale = 0.325, shift = {0.8125, -0.15625}, stripes = {{filename = "__MechanicusMiniMAX__/graphics/hr/level1_running_gun_shadow_2.png", height_in_frames = 18, width_in_frames = 22}}, width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", stripes = {{filename = "__MechanicusMiniMAX__/graphics/lr/level1_running_gun_shadow_2.png", height_in_frames = 18, width_in_frames = 22}}, width = 150}}}, idle = {layers = {{animation_speed = 0.15, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level1_idle.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.15, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level1_idle.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level1_idle_mask.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level1_idle_mask.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__MechanicusMiniMAX__/graphics/lr/level1_idle_shadow.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__MechanicusMiniMAX__/graphics/hr/level1_idle_shadow.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}}}, idle_with_gun = {layers = {{animation_speed = 0.15, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level1_idle_gun.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.15, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level1_idle_gun.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level1_idle_gun_mask.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level1_idle_gun_mask.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__MechanicusMiniMAX__/graphics/lr/level1_idle_gun_shadow.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__MechanicusMiniMAX__/graphics/hr/level1_idle_gun_shadow.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}}}, mining_with_hands = {layers = {{animation_speed = 0.9, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level1_mining_tool.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.9, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level1_mining_tool.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.9, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level1_mining_tool_mask.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.9, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level1_mining_tool_mask.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__MechanicusMiniMAX__/graphics/lr/level1_mining_shadow.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__MechanicusMiniMAX__/graphics/hr/level1_mining_shadow.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}}}, mining_with_tool = {layers = {"SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER"}}, running = {layers = {{animation_speed = 0.6, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level1_running.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level1_running.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level1_running_mask.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level1_running_mask.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__MechanicusMiniMAX__/graphics/lr/level1_running_shadow.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__MechanicusMiniMAX__/graphics/hr/level1_running_shadow.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}}}, running_with_gun = {layers = {{animation_speed = 0.6, direction_count = 18, filename = "__MechanicusMiniMAX__/graphics/lr/level1_running_gun.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, direction_count = 18, filename = "__MechanicusMiniMAX__/graphics/hr/level1_running_gun.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 18, filename = "__MechanicusMiniMAX__/graphics/lr/level1_running_gun_mask.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 18, filename = "__MechanicusMiniMAX__/graphics/hr/level1_running_gun_mask.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.6, direction_count = 18, draw_as_shadow = true, frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, direction_count = 18, draw_as_shadow = true, frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", stripes = {{filename = "__MechanicusMiniMAX__/graphics/hr/level1_running_gun_shadow_1.png", height_in_frames = 18, width_in_frames = 22}}, width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", stripes = {{filename = "__MechanicusMiniMAX__/graphics/lr/level1_running_gun_shadow_1.png", height_in_frames = 18, width_in_frames = 22}}, width = 150}}}}, {armors = {"heavy-armor", "modular-armor", "power-armor", "power-armor-mk2"}, dead = {layers = {{filename = "__MechanicusMiniMAX__/graphics/lr/level1_dead.png", frame_count = 2, height = 160, hr_version = {filename = "__MechanicusMiniMAX__/graphics/hr/level1_dead.png", frame_count = 2, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}}}, flipped_shadow_running_with_gun = {layers = {"SERPENT PLACEHOLDER"}}, idle = {layers = {{animation_speed = 0.15, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level2_idle.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.15, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level2_idle.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level2_idle_mask.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level2_idle_mask.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, "SERPENT PLACEHOLDER"}}, idle_with_gun = {layers = {{animation_speed = 0.15, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level2_idle_gun.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.15, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level2_idle_gun.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level2_idle_gun_mask.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level2_idle_gun_mask.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, "SERPENT PLACEHOLDER"}}, mining_with_hands = {layers = {{animation_speed = 0.9, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level2_mining_tool.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.9, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level2_mining_tool.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.9, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level2_mining_tool_mask.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.9, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level2_mining_tool_mask.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, "SERPENT PLACEHOLDER"}}, mining_with_tool = {layers = {"SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER"}}, running = {layers = {{animation_speed = 0.6, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level2_running.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level2_running.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level2_running_mask.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level2_running_mask.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, "SERPENT PLACEHOLDER"}}, running_with_gun = {layers = {{animation_speed = 0.6, direction_count = 18, filename = "__MechanicusMiniMAX__/graphics/lr/level2_running_gun.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, direction_count = 18, filename = "__MechanicusMiniMAX__/graphics/hr/level2_running_gun.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 18, filename = "__MechanicusMiniMAX__/graphics/lr/level2_running_gun_mask.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 18, filename = "__MechanicusMiniMAX__/graphics/hr/level2_running_gun_mask.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, "SERPENT PLACEHOLDER"}}}, {armors = {"mech-armor"}, dead = {layers = {{animation_speed = 1, filename = "__space-age__/graphics/entity/mech-armor/mech-corpse.png", frame_count = 2, height = 154, line_length = 2, scale = 0.5, shift = {0.265625, -0.046875}, usage = "player", width = 220}, {animation_speed = 1, apply_runtime_tint = true, filename = "__space-age__/graphics/entity/mech-armor/mech-corpse-mask.png", frame_count = 2, height = 134, line_length = 2, scale = 0.5, shift = {0.109375, -0.203125}, usage = "player", width = 126}, {animation_speed = 1, draw_as_shadow = true, filename = "__space-age__/graphics/entity/mech-armor/mech-corpse-shadow.png", frame_count = 2, height = 118, line_length = 2, scale = 0.5, shift = {0.359375, 0.078125}, usage = "player", width = 198}}}, extra_smoke_cycles_per_tile = 1.5, idle_with_gun = {layers = {{animation_speed = 0.16000000000000001, direction_count = 8, filename = "__space-age__/graphics/entity/mech-armor/mech-idle.png", frame_count = 22, frame_sequence = {1, 2, 3, 4, 4, 3, 2, 1, 1, 2, 3, 4, 4, 3, 2, 1, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22}, height = 176, line_length = 11, scale = 0.5, shift = {0.03125, -0.796875}, usage = "player", width = 142}, {animation_speed = 0.16000000000000001, apply_runtime_tint = true, direction_count = 8, filename = "__space-age__/graphics/entity/mech-armor/mech-idle-mask.png", frame_count = 22, frame_sequence = "SERPENT PLACEHOLDER", height = 150, line_length = 11, scale = 0.5, shift = {0.015625, -1}, usage = "player", width = 134}, {animation_speed = 0.16000000000000001, direction_count = 8, draw_as_shadow = true, filename = "__space-age__/graphics/entity/mech-armor/mech-idle-shadow.png", frame_count = 22, frame_sequence = "SERPENT PLACEHOLDER", height = 94, line_length = 11, scale = 0.5, shift = {1.234375, 0.03125}, usage = "player", width = 226}}}, idle_with_gun_in_air = {layers = {{animation_speed = 0.2, direction_count = 8, filename = "__space-age__/graphics/entity/mech-armor/mech-idle-air.png", frame_count = 5, height = 168, line_length = 5, scale = 0.5, shift = {0, -0.96875}, usage = "player", width = 160}, {animation_speed = 0.2, apply_runtime_tint = true, direction_count = 8, filename = "__space-age__/graphics/entity/mech-armor/mech-idle-air-mask.png", frame_count = 5, height = 130, line_length = 5, scale = 0.5, shift = {0, -1.265625}, usage = "player", width = 156}, {animation_speed = 0.2, direction_count = 8, draw_as_shadow = true, filename = "__space-age__/graphics/entity/mech-armor/mech-idle-air-shadow.png", frame_count = 5, height = 112, line_length = 5, scale = 0.5, shift = {1.640625, 0}, usage = "player", width = 190}, {animation_speed = 0.2, blend_mode = "additive", direction_count = 8, draw_as_light = true, filename = "__space-age__/graphics/entity/mech-armor/mech-idle-air-light.png", frame_count = 5, height = 166, line_length = 5, scale = 0.5, shift = {-0.015625, -0.96875}, usage = "player", width = 144}}}, landing = {layers = {{animation_speed = 0.6, direction_count = 8, filename = "__space-age__/graphics/entity/mech-armor/mech-descend.png", frame_count = 16, height = 212, line_length = 10, scale = 0.5, shift = {0, -0.78125}, usage = "player", width = 192}, {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 8, filename = "__space-age__/graphics/entity/mech-armor/mech-descend-mask.png", frame_count = 16, height = 186, line_length = 10, scale = 0.5, shift = {0, -0.984375}, usage = "player", width = 188}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__space-age__/graphics/entity/mech-armor/mech-descend-shadow.png", frame_count = 16, height = 134, line_length = 10, scale = 0.5, shift = {1.1875, 0}, usage = "player", width = 276}, {animation_speed = 0.6, blend_mode = "additive", direction_count = 8, draw_as_light = true, filename = "__space-age__/graphics/entity/mech-armor/mech-descend-light.png", frame_count = 16, height = 194, line_length = 10, scale = 0.5, shift = {0, -0.734375}, usage = "player", width = 154}}}, mining_with_tool = {layers = {{animation_speed = 0.45, direction_count = 8, filenames = {"__space-age__/graphics/entity/mech-armor/mech-mining-1.png", "__space-age__/graphics/entity/mech-armor/mech-mining-2.png"}, frame_count = 27, height = 236, line_length = 9, lines_per_file = 12, scale = 0.5, shift = {0, -1.28125}, usage = "player", width = 208}, {animation_speed = 0.45, apply_runtime_tint = true, direction_count = 8, filenames = {"__space-age__/graphics/entity/mech-armor/mech-mining-mask-1.png", "__space-age__/graphics/entity/mech-armor/mech-mining-mask-2.png"}, frame_count = 27, height = 226, line_length = 9, lines_per_file = 12, scale = 0.5, shift = {0.015625, -1.328125}, usage = "player", width = 200}, {animation_speed = 0.45, direction_count = 8, draw_as_shadow = true, filename = "__space-age__/graphics/entity/mech-armor/mech-mining-shadow.png", frame_count = 27, height = 146, line_length = 9, scale = 0.5, shift = {1.796875, 0}, usage = "player", width = 316}}}, running_with_gun = {layers = {{animation_speed = 0.37000000000000002, direction_count = 40, filenames = {"__space-age__/graphics/entity/mech-armor/mech-run-1.png", "__space-age__/graphics/entity/mech-armor/mech-run-2.png", "__space-age__/graphics/entity/mech-armor/mech-run-3.png", "__space-age__/graphics/entity/mech-armor/mech-run-4.png", "__space-age__/graphics/entity/mech-armor/mech-run-5.png"}, frame_count = 22, height = 224, line_length = 11, lines_per_file = 16, scale = 0.5, shift = {0, -0.625}, usage = "player", width = 220}, {animation_speed = 0.37000000000000002, apply_runtime_tint = true, direction_count = 40, filenames = {"__space-age__/graphics/entity/mech-armor/mech-run-mask-1.png", "__space-age__/graphics/entity/mech-armor/mech-run-mask-2.png", "__space-age__/graphics/entity/mech-armor/mech-run-mask-3.png", "__space-age__/graphics/entity/mech-armor/mech-run-mask-4.png"}, frame_count = 22, height = 174, line_length = 11, lines_per_file = 20, scale = 0.5, shift = {0, -0.984375}, usage = "player", width = 212}, {animation_speed = 0.37000000000000002, direction_count = 40, draw_as_shadow = true, filenames = {"__space-age__/graphics/entity/mech-armor/mech-run-shadow-1.png", "__space-age__/graphics/entity/mech-armor/mech-run-shadow-2.png", "__space-age__/graphics/entity/mech-armor/mech-run-shadow-3.png", "__space-age__/graphics/entity/mech-armor/mech-run-shadow-4.png"}, frame_count = 22, height = 154, line_length = 11, lines_per_file = 20, scale = 0.5, shift = {1.03125, 0}, usage = "player", width = 290}}}, smoke_cycles_per_tick = 0.25, smoke_in_air = {{deviation = {0.2, 0.2}, east_position = {-0.9, 0.75}, frequency = 5, has_8_directions = true, height = 1, name = "mech-armor-smoke", north_east_position = {-0.53029999999999999, 0.8838000000000001}, north_position = {0, 1.1499999999999999}, north_west_position = {0.38380000000000001, 1.0303}, position = {0.25, 1}, south_east_position = {-0.38380000000000001, -0.030299999999999994}, south_position = {0, 0.5}, south_west_position = {0.53029999999999999, -0.38380000000000001}, starting_frame = 0, starting_frame_deviation = 60, starting_vertical_speed = -0.1, starting_vertical_speed_deviation = 0.04, west_position = {1, 0.75}}}, take_off = {layers = {{animation_speed = 0.6, direction_count = 8, filename = "__space-age__/graphics/entity/mech-armor/mech-uplift.png", frame_count = 16, height = 206, line_length = 10, scale = 0.5, shift = {0, -0.921875}, usage = "player", width = 182}, {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 8, filename = "__space-age__/graphics/entity/mech-armor/mech-uplift-mask.png", frame_count = 16, height = 176, line_length = 10, scale = 0.5, shift = {0, -1.15625}, usage = "player", width = 176}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__space-age__/graphics/entity/mech-armor/mech-uplift-shadow.png", frame_count = 16, height = 128, line_length = 10, scale = 0.5, shift = {1.390625, 0}, usage = "player", width = 266}, {animation_speed = 0.6, blend_mode = "additive", direction_count = 8, draw_as_light = true, filename = "__space-age__/graphics/entity/mech-armor/mech-uplift-light.png", frame_count = 16, height = 176, line_length = 10, scale = 0.5, shift = {0, -0.953125}, usage = "player", width = 172}}}}}, character_corpse = "Mechanicus_character_skin-corpse", fast_replaceable_group = "character", icons = {{icon = "__MechanicusMiniMAX__/graphics/mechanicus-icon.png", icon_size = 64}}, localised_description = {"entity-description.Mechanicus_character_skin"}, localised_name = {"entity-name.Mechanicus_character_skin"}, name = "Mechanicus_character_skin"}, corpse = {icons = {{icon = "__MechanicusMiniMAX__/graphics/mechanicus-corpse.png", icon_mipmaps = 1, icon_size = 128}}, localised_name = {"entity-name.Mechanicus_character_skin-corpse"}, name = "Mechanicus_character_skin-corpse", pictures = {layers = {{filename = "__MechanicusMiniMAX__/graphics/lr/level1_dead.png", frame_count = 2, hr_version = {filename = "__MechanicusMiniMAX__/graphics/hr/level1_dead.png", frame_count = 2, scale = 0.325, size = 320}, scale = 0.65, size = 160}}}}})
  1857. (@__CharacterModHelper__/data.lua: 88)
  1858. ----------------------------------------------------------------------------------------------------
  1859.  
  1860. 2.664 Script @__Pi-C_lib__/libs/debugging.lua:219:
  1861. ----------------------------------------------------------------------------------------------------
  1862. Entered function apply_properties("character "character"", "table")
  1863. (@__CharacterModHelper__/data.lua: 68)
  1864. ----------------------------------------------------------------------------------------------------
  1865.  
  1866. 2.664 Script @__Pi-C_lib__/libs/debugging.lua:219: name: Mechanicus_character_skin
  1867. 2.664 Script @__Pi-C_lib__/libs/debugging.lua:219: localised_name: table
  1868. 2.664 Script @__Pi-C_lib__/libs/debugging.lua:219: localised_description: table
  1869. 2.664 Script @__Pi-C_lib__/libs/debugging.lua:219: icons: table
  1870. 2.664 Script @__Pi-C_lib__/libs/debugging.lua:219: animations: table
  1871. 2.664 Script @__Pi-C_lib__/libs/debugging.lua:219: character_corpse: Mechanicus_character_skin-corpse
  1872. 2.664 Script @__Pi-C_lib__/libs/debugging.lua:219: fast_replaceable_group: character
  1873. 2.664 Script @__Pi-C_lib__/libs/debugging.lua:219:
  1874. ----------------------------------------------------------------------------------------------------
  1875. Leaving function apply_properties()
  1876. (@__CharacterModHelper__/data.lua: 83)
  1877. ----------------------------------------------------------------------------------------------------
  1878.  
  1879. 2.665 Script @__Pi-C_lib__/libs/debugging.lua:219: Created character "Mechanicus_character_skin".
  1880. 2.665 Script @__Pi-C_lib__/libs/debugging.lua:219:
  1881. ----------------------------------------------------------------------------------------------------
  1882. Entered function apply_properties("character-corpse "character-corpse"", "table")
  1883. (@__CharacterModHelper__/data.lua: 68)
  1884. ----------------------------------------------------------------------------------------------------
  1885.  
  1886. 2.665 Script @__Pi-C_lib__/libs/debugging.lua:219: name: Mechanicus_character_skin-corpse
  1887. 2.665 Script @__Pi-C_lib__/libs/debugging.lua:219: localised_name: table
  1888. 2.665 Script @__Pi-C_lib__/libs/debugging.lua:219: icons: table
  1889. 2.665 Script @__Pi-C_lib__/libs/debugging.lua:219: pictures: table
  1890. 2.665 Script @__Pi-C_lib__/libs/debugging.lua:219:
  1891. ----------------------------------------------------------------------------------------------------
  1892. Leaving function apply_properties()
  1893. (@__CharacterModHelper__/data.lua: 83)
  1894. ----------------------------------------------------------------------------------------------------
  1895.  
  1896. 2.665 Script @__Pi-C_lib__/libs/debugging.lua:219: Created character-corpse "Mechanicus_character_skin-corpse".
  1897. 2.665 Script @__Pi-C_lib__/libs/debugging.lua:219:
  1898. ----------------------------------------------------------------------------------------------------
  1899. Leaving function create_prototypes()
  1900. (@__CharacterModHelper__/data.lua: 109)
  1901. ----------------------------------------------------------------------------------------------------
  1902.  
  1903. 2.665 Script @__Pi-C_lib__/libs/debugging.lua:219:
  1904. ****************************************************************************************************
  1905. Leaving file @__MechanicusMiniMAX__/data.lua
  1906. ****************************************************************************************************
  1907.  
  1908. 2.677 Loading mod ORKYMiniMAX 0.0.2 (data.lua)
  1909. 2.679 Script @__ORKYMiniMAX__/data.lua:1: Entered file @__ORKYMiniMAX__/data.lua
  1910. 2.681 Script @__Pi-C_lib__/common.lua:1: Entered file @__Pi-C_lib__/common.lua
  1911. 2.681 Script @__Pi-C_lib__/common.lua:28: Checking data.raw["font"].
  1912. 2.681 Script @__Pi-C_lib__/common.lua:30: Found key that is not a setting: font. We're in data stage!
  1913. 2.681 Script @__Pi-C_lib__/common.lua:43: mod_args: {
  1914. debug_log_setting = "CMH_debugging",
  1915. debug_log_setting_type = "startup",
  1916. mod_name = "CharacterModHelper",
  1917. mod_shortname = "CMH"
  1918. }
  1919. 2.681 Script @__Pi-C_lib__/common.lua:67: Checking mod_args[include]!
  1920. 2.681 Script @__Pi-C_lib__/common.lua:102: Checking mod_args[mod_shortname]!
  1921. 2.681 Script @__Pi-C_lib__/common.lua:110: Checking mod_args[debug_log_setting]!
  1922. 2.681 Script @__Pi-C_lib__/common.lua:117: Checking mod_args[debug_log_setting_type]!
  1923. 2.681 Script @__Pi-C_lib__/common.lua:124: Checking mod_args[debug_game_setting]!
  1924. 2.681 Script @__Pi-C_lib__/common.lua:131: Checking mod_args[debug_log_setting_type]!
  1925. 2.681 Script @__Pi-C_lib__/common.lua:144: mod_prefix: CMH
  1926. 2.681 Script @__Pi-C_lib__/common.lua:161: common.modName: CharacterModHelper
  1927. 2.681 Script @__Pi-C_lib__/common.lua:242: Initializing data for mod "CharacterModHelper": loading assertions!
  1928. 2.681 Script @__Pi-C_lib__/common.lua:246:
  1929. Importing data from __Pi-C_lib__.libs.assertions!
  1930.  
  1931. 2.681 Script @__Pi-C_lib__/common.lua:183: Entered function import_from_file(__Pi-C_lib__.libs.assertions, nil)
  1932. 2.681 Script @__Pi-C_lib__/common.lua:187: t_a: string
  1933. 2.681 Script @__Pi-C_lib__/common.lua:188: t_f: nil
  1934. 2.681 Script @__Pi-C_lib__/common.lua:193: No file_name and add_to_tab is string!
  1935. 2.681 Script @__Pi-C_lib__/common.lua:207: add_to_tab: table
  1936. 2.681 Script @__Pi-C_lib__/common.lua:208: file_name: __Pi-C_lib__.libs.assertions
  1937. 2.681 Script @__Pi-C_lib__/libs/assertions.lua:1: Entered file @__Pi-C_lib__/libs/assertions.lua
  1938. 2.681 Script @__Pi-C_lib__/common.lua:217:
  1939. Got table or function?
  1940. 2.681 Script @__Pi-C_lib__/common.lua:219: Calling function to get data!
  1941. 2.681 Script @__Pi-C_lib__/libs/assertions.lua:17: Reading debugging library!
  1942. 2.682 Script @__Pi-C_lib__/libs/debugging.lua:1: Entered file @__Pi-C_lib__/libs/debugging.lua
  1943. 2.682 Script @__Pi-C_lib__/libs/debugging.lua:23: debug_log_setting: CMH_debugging
  1944. 2.682 Script @__Pi-C_lib__/libs/debugging.lua:24: debug_game_setting: nil
  1945. 2.682 Script @__Pi-C_lib__/libs/debugging.lua:25: mods[_debug]: nil
  1946. 2.682 Script @__Pi-C_lib__/libs/debugging.lua:26: script.active_mods[_debug]: nil
  1947. 2.682 Script @__Pi-C_lib__/libs/debugging.lua:36: debugging.debug_in_log: true
  1948. 2.682 Script @__Pi-C_lib__/libs/debugging.lua:42: debugging.debug_in_game: nil
  1949. 2.682 Script @__Pi-C_lib__/libs/debugging.lua:45: debugging.is_debug: true
  1950. 2.682 Script @__Pi-C_lib__/libs/debugging.lua:1014: Leaving file @__Pi-C_lib__/libs/debugging.lua
  1951. 2.682 Script @__Pi-C_lib__/libs/assertions.lua:20: is_debug: true
  1952. 2.682 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "debug_in_log": true
  1953. 2.682 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "is_debug": true
  1954. 2.682 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "set_debug_state": function
  1955. 2.682 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "writeDebug": function
  1956. 2.682 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "show": function
  1957. 2.682 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "writeDebugNewBlock": function
  1958. 2.682 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "print_name_id": function
  1959. 2.682 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "print_name": function
  1960. 2.682 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "created_msg": function
  1961. 2.682 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "readdata_msg": function
  1962. 2.682 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "modified_msg": function
  1963. 2.682 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "entered_file": function
  1964. 2.682 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "entered_function": function
  1965. 2.683 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "nothing_to_do": function
  1966. 2.683 Script @__Pi-C_lib__/libs/assertions.lua:28: Added "argprint": function
  1967. 2.683 Script @__Pi-C_lib__/libs/assertions.lua:485: Leaving file @__Pi-C_lib__/libs/assertions.lua
  1968. 2.683 Script @__Pi-C_lib__/common.lua:224: imported: {
  1969. Version = {
  1970. gtr = function() --[[..skipped..]] end
  1971. },
  1972. arg_err = function() --[[..skipped..]] end,
  1973. argprint = function() --[[..skipped..]] end,
  1974. array_to_lookup = function() --[[..skipped..]] end,
  1975. array_to_table = function() --[[..skipped..]] end,
  1976. ascertain_color = function() --[[..skipped..]] end,
  1977. assert = function() --[[..skipped..]] end,
  1978. check_args = function() --[[..skipped..]] end,
  1979. check_version = function() --[[..skipped..]] end,
  1980. colors = {
  1981. acid = {
  1982. b = 0.13400000000000001,
  1983. g = 0.99600000000000009,
  1984. r = 0.70800000000000001
  1985. },
  1986. black = {
  1987. b = 0.5,
  1988. g = 0.5,
  1989. r = 0.5
  1990. },
  1991. blue = {
  1992. b = 1,
  1993. g = 0.68300000000000001,
  1994. r = 0.34300000000000002
  1995. },
  1996. brown = {
  1997. b = 0.371,
  1998. g = 0.52200000000000006,
  1999. r = 0.75700000000000003
  2000. },
  2001. cyan = {
  2002. b = 0.86600000000000001,
  2003. g = 0.91799999999999997,
  2004. r = 0.33500000000000001
  2005. },
  2006. default = {
  2007. b = 0.25899999999999999,
  2008. g = 0.62999999999999998,
  2009. r = 1
  2010. },
  2011. gray = {
  2012. b = 0.7,
  2013. g = 0.7,
  2014. r = 0.7
  2015. },
  2016. green = {
  2017. b = 0.25,
  2018. g = 0.82400000000000002,
  2019. r = 0.173
  2020. },
  2021. no_color = {
  2022. a = 0.5,
  2023. b = 0,
  2024. g = 0,
  2025. r = 0
  2026. },
  2027. orange = {
  2028. b = 0.25899999999999999,
  2029. g = 0.62999999999999998,
  2030. r = 1
  2031. },
  2032. pink = {
  2033. b = 0.63300000000000001,
  2034. g = 0.52000000000000002,
  2035. r = 1
  2036. },
  2037. purple = {
  2038. b = 0.99800000000000004,
  2039. g = 0.44000000000000004,
  2040. r = 0.82099999999999991
  2041. },
  2042. red = {
  2043. b = 0.141,
  2044. g = 0.16600000000000001,
  2045. r = 1
  2046. },
  2047. white = {
  2048. b = 0.9,
  2049. g = 0.9,
  2050. r = 0.9
  2051. },
  2052. yellow = {
  2053. b = 0.23100000000000001,
  2054. g = 0.82799999999999994,
  2055. r = 1
  2056. }
  2057. },
  2058. compare_colors = function() --[[..skipped..]] end,
  2059. created_msg = function() --[[..skipped..]] end,
  2060. debug_in_log = true,
  2061. entered_file = function() --[[..skipped..]] end,
  2062. entered_function = function() --[[..skipped..]] end,
  2063. get_chunk_pos = function() --[[..skipped..]] end,
  2064. is_custom_table_empty = function() --[[..skipped..]] end,
  2065. is_debug = true,
  2066. is_same_position = function() --[[..skipped..]] end,
  2067. loc_name = function() --[[..skipped..]] end,
  2068. modified_msg = function() --[[..skipped..]] end,
  2069. normalize_position = function() --[[..skipped..]] end,
  2070. nothing_to_do = function() --[[..skipped..]] end,
  2071. number_from_string = function() --[[..skipped..]] end,
  2072. prefixed = function() --[[..skipped..]] end,
  2073. print_name = function() --[[..skipped..]] end,
  2074. print_name_id = function() --[[..skipped..]] end,
  2075. readdata_msg = function() --[[..skipped..]] end,
  2076. set_debug_state = function() --[[..skipped..]] end,
  2077. show = function() --[[..skipped..]] end,
  2078. states_differ = function() --[[..skipped..]] end,
  2079. table_contains = function() --[[..skipped..]] end,
  2080. writeDebug = function() --[[..skipped..]] end,
  2081. writeDebugNewBlock = function() --[[..skipped..]] end
  2082. }
  2083. 2.683 Script @__Pi-C_lib__/common.lua:229: Added "debug_in_log": true
  2084. 2.683 Script @__Pi-C_lib__/common.lua:229: Added "is_debug": true
  2085. 2.683 Script @__Pi-C_lib__/common.lua:229: Added "set_debug_state": function
  2086. 2.683 Script @__Pi-C_lib__/common.lua:229: Added "writeDebug": function
  2087. 2.683 Script @__Pi-C_lib__/common.lua:229: Added "show": function
  2088. 2.683 Script @__Pi-C_lib__/common.lua:229: Added "writeDebugNewBlock": function
  2089. 2.683 Script @__Pi-C_lib__/common.lua:229: Added "print_name_id": function
  2090. 2.683 Script @__Pi-C_lib__/common.lua:229: Added "print_name": function
  2091. 2.683 Script @__Pi-C_lib__/common.lua:229: Added "created_msg": function
  2092. 2.683 Script @__Pi-C_lib__/common.lua:229: Added "readdata_msg": function
  2093. 2.683 Script @__Pi-C_lib__/common.lua:229: Added "modified_msg": function
  2094. 2.683 Script @__Pi-C_lib__/common.lua:229: Added "entered_file": function
  2095. 2.683 Script @__Pi-C_lib__/common.lua:229: Added "entered_function": function
  2096. 2.683 Script @__Pi-C_lib__/common.lua:229: Added "nothing_to_do": function
  2097. 2.683 Script @__Pi-C_lib__/common.lua:229: Added "argprint": function
  2098. 2.683 Script @__Pi-C_lib__/common.lua:229: Added "is_custom_table_empty": function
  2099. 2.684 Script @__Pi-C_lib__/common.lua:229: Added "colors": {
  2100. acid = {
  2101. b = 0.13400000000000001,
  2102. g = 0.99600000000000009,
  2103. r = 0.70800000000000001
  2104. },
  2105. black = {
  2106. b = 0.5,
  2107. g = 0.5,
  2108. r = 0.5
  2109. },
  2110. blue = {
  2111. b = 1,
  2112. g = 0.68300000000000001,
  2113. r = 0.34300000000000002
  2114. },
  2115. brown = {
  2116. b = 0.371,
  2117. g = 0.52200000000000006,
  2118. r = 0.75700000000000003
  2119. },
  2120. cyan = {
  2121. b = 0.86600000000000001,
  2122. g = 0.91799999999999997,
  2123. r = 0.33500000000000001
  2124. },
  2125. default = {
  2126. b = 0.25899999999999999,
  2127. g = 0.62999999999999998,
  2128. r = 1
  2129. },
  2130. gray = {
  2131. b = 0.7,
  2132. g = 0.7,
  2133. r = 0.7
  2134. },
  2135. green = {
  2136. b = 0.25,
  2137. g = 0.82400000000000002,
  2138. r = 0.173
  2139. },
  2140. no_color = {
  2141. a = 0.5,
  2142. b = 0,
  2143. g = 0,
  2144. r = 0
  2145. },
  2146. orange = {
  2147. b = 0.25899999999999999,
  2148. g = 0.62999999999999998,
  2149. r = 1
  2150. },
  2151. pink = {
  2152. b = 0.63300000000000001,
  2153. g = 0.52000000000000002,
  2154. r = 1
  2155. },
  2156. purple = {
  2157. b = 0.99800000000000004,
  2158. g = 0.44000000000000004,
  2159. r = 0.82099999999999991
  2160. },
  2161. red = {
  2162. b = 0.141,
  2163. g = 0.16600000000000001,
  2164. r = 1
  2165. },
  2166. white = {
  2167. b = 0.9,
  2168. g = 0.9,
  2169. r = 0.9
  2170. },
  2171. yellow = {
  2172. b = 0.23100000000000001,
  2173. g = 0.82799999999999994,
  2174. r = 1
  2175. }
  2176. }
  2177. 2.684 Script @__Pi-C_lib__/common.lua:229: Added "ascertain_color": function
  2178. 2.684 Script @__Pi-C_lib__/common.lua:229: Added "compare_colors": function
  2179. 2.684 Script @__Pi-C_lib__/common.lua:229: Added "arg_err": function
  2180. 2.684 Script @__Pi-C_lib__/common.lua:229: Added "check_args": function
  2181. 2.684 Script @__Pi-C_lib__/common.lua:229: Added "assert": function
  2182. 2.684 Script @__Pi-C_lib__/common.lua:229: Added "normalize_position": function
  2183. 2.684 Script @__Pi-C_lib__/common.lua:229: Added "is_same_position": function
  2184. 2.684 Script @__Pi-C_lib__/common.lua:229: Added "get_chunk_pos": function
  2185. 2.684 Script @__Pi-C_lib__/common.lua:229: Added "Version": {
  2186. gtr = function() --[[..skipped..]] end
  2187. }
  2188. 2.684 Script @__Pi-C_lib__/common.lua:229: Added "check_version": function
  2189. 2.684 Script @__Pi-C_lib__/common.lua:229: Added "prefixed": function
  2190. 2.684 Script @__Pi-C_lib__/common.lua:229: Added "number_from_string": function
  2191. 2.684 Script @__Pi-C_lib__/common.lua:229: Added "states_differ": function
  2192. 2.684 Script @__Pi-C_lib__/common.lua:229: Added "table_contains": function
  2193. 2.684 Script @__Pi-C_lib__/common.lua:229: Added "array_to_lookup": function
  2194. 2.684 Script @__Pi-C_lib__/common.lua:229: Added "array_to_table": function
  2195. 2.684 Script @__Pi-C_lib__/common.lua:229: Added "loc_name": function
  2196. 2.684 Script @__Pi-C_lib__/common.lua:252: Load optional libraries?
  2197. 2.684 Script @__Pi-C_lib__/common.lua:257: No: no optional libraries requested!
  2198. 2.684 Script @__Pi-C_lib__/common.lua:285: Initializing data for mod "CharacterModHelper"!
  2199. 2.684 Script @__Pi-C_lib__/common.lua:375: End of common.lua!
  2200. 2.689 Script @__Pi-C_lib__/libs/debugging.lua:219:
  2201. ----------------------------------------------------------------------------------------------------
  2202. Entered function create_prototypes({character = {animations = {{flipped_shadow_running_with_gun = {layers = {{animation_speed = 0.6, direction_count = 18, draw_as_shadow = true, frame_count = 22, height = 125, scale = 0.8, shift = {0.6875, -0.375}, stripes = {{filename = "__ORKYMiniMAX__/graphics/lr/level1_running_gun_shadow_2.png", height_in_frames = 18, width_in_frames = 22}}, width = 125}}}, idle = {layers = {{animation_speed = 0.15, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level1_idle.png", frame_count = 22, height = 125, scale = 0.8, shift = {0, -0.65625}, width = 125}, {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level1_idle_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__ORKYMiniMAX__/graphics/lr/level1_idle_shadow.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}}}, idle_with_gun = {layers = {{animation_speed = 0.15, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level1_idle_gun.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level1_idle_gun_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__ORKYMiniMAX__/graphics/lr/level1_idle_gun_shadow.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}}}, mining_with_hands = {layers = {{animation_speed = 0.9, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level1_mining_tool.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.9, apply_runtime_tint = true, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level1_mining_tool_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__ORKYMiniMAX__/graphics/lr/level1_mining_shadow.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}}}, mining_with_tool = {layers = {"SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER"}}, running = {layers = {{animation_speed = 0.6, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level1_running.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level1_running_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__ORKYMiniMAX__/graphics/lr/level1_running_shadow.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}}}, running_with_gun = {layers = {{animation_speed = 0.6, direction_count = 18, filename = "__ORKYMiniMAX__/graphics/lr/level1_running_gun.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 18, filename = "__ORKYMiniMAX__/graphics/lr/level1_running_gun_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, direction_count = 18, draw_as_shadow = true, frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", stripes = {{filename = "__ORKYMiniMAX__/graphics/lr/level1_running_gun_shadow_1.png", height_in_frames = 18, width_in_frames = 22}}, width = 125}}}}, {armors = {"heavy-armor", "modular-armor"}, flipped_shadow_running_with_gun = {layers = {"SERPENT PLACEHOLDER"}}, idle = {layers = {{animation_speed = 0.15, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level2_idle.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level2_idle_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, "SERPENT PLACEHOLDER"}}, idle_with_gun = {layers = {{animation_speed = 0.15, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level2_idle_gun.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level2_idle_gun_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, "SERPENT PLACEHOLDER"}}, mining_with_hands = {layers = {{animation_speed = 0.9, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level2_mining_tool.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.9, apply_runtime_tint = true, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level2_mining_tool_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, "SERPENT PLACEHOLDER"}}, mining_with_tool = {layers = {"SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER"}}, running = {layers = {{animation_speed = 0.6, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level2_running.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level2_running_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, "SERPENT PLACEHOLDER"}}, running_with_gun = {layers = {{animation_speed = 0.6, direction_count = 18, filename = "__ORKYMiniMAX__/graphics/lr/level2_running_gun.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 18, filename = "__ORKYMiniMAX__/graphics/lr/level2_running_gun_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, "SERPENT PLACEHOLDER"}}}, {armors = {"power-armor", "power-armor-mk2", "mech-armor"}, flipped_shadow_running_with_gun = {layers = {{animation_speed = 0.6, direction_count = 18, draw_as_shadow = true, frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", stripes = {{filename = "__ORKYMiniMAX__/graphics/lr/level3_running_gun_shadow_2.png", height_in_frames = 18, width_in_frames = 22}}, width = 125}}}, idle = {layers = {{animation_speed = 0.15, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level3_idle.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level3_idle_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__ORKYMiniMAX__/graphics/lr/level3_idle_shadow.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}}}, idle_with_gun = {layers = {{animation_speed = 0.15, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level3_idle_gun.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level3_idle_gun_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__ORKYMiniMAX__/graphics/lr/level3_idle_gun_shadow.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}}}, idle_with_gun_in_air = {layers = {{animation_speed = 0.6, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level3_running.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level3_running_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__ORKYMiniMAX__/graphics/lr/level3_running_shadow.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}}}, mining_with_hands = {layers = {{animation_speed = 0.9, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level3_mining_tool.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.9, apply_runtime_tint = true, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level3_mining_tool_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__ORKYMiniMAX__/graphics/lr/level3_mining_shadow.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}}}, mining_with_tool = {layers = {"SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER"}}, running = {layers = {"SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER"}}, running_with_gun = {layers = {{animation_speed = 0.6, direction_count = 18, filename = "__ORKYMiniMAX__/graphics/lr/level3_running_gun.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 18, filename = "__ORKYMiniMAX__/graphics/lr/level3_running_gun_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, direction_count = 18, draw_as_shadow = true, frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", stripes = {{filename = "__ORKYMiniMAX__/graphics/lr/level3_running_gun_shadow_1.png", height_in_frames = 18, width_in_frames = 22}}, width = 125}}}, take_off = {layers = {"SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER"}}}}, character_corpse = "Orky_character_skin-corpse", fast_replaceable_group = "character", icons = {{icon = "__ORKYMiniMAX__/graphics/ORKY-icon.png", icon_size = 64}}, localised_description = {"entity-description.Orky_character_skin"}, localised_name = {"entity-name.Orky_character_skin"}, name = "Orky_character_skin"}, corpse = {icons = {{icon = "__ORKYMiniMAX__/graphics/ORKY-corpse.png", icon_mipmaps = 1, icon_size = 128}}, localised_name = {"entity-name.Orky_character_skin-corpse"}, name = "Orky_character_skin-corpse", pictures = {layers = {{filename = "__ORKYMiniMAX__/graphics/lr/level1_dead.png", frame_count = 2, scale = 0.65, size = 125}}}}})
  2203. (@__CharacterModHelper__/data.lua: 88)
  2204. ----------------------------------------------------------------------------------------------------
  2205.  
  2206. 2.691 Script @__Pi-C_lib__/libs/debugging.lua:219:
  2207. ----------------------------------------------------------------------------------------------------
  2208. Entered function apply_properties("character "character"", "table")
  2209. (@__CharacterModHelper__/data.lua: 68)
  2210. ----------------------------------------------------------------------------------------------------
  2211.  
  2212. 2.691 Script @__Pi-C_lib__/libs/debugging.lua:219: name: Orky_character_skin
  2213. 2.691 Script @__Pi-C_lib__/libs/debugging.lua:219: localised_name: table
  2214. 2.691 Script @__Pi-C_lib__/libs/debugging.lua:219: localised_description: table
  2215. 2.691 Script @__Pi-C_lib__/libs/debugging.lua:219: icons: table
  2216. 2.691 Script @__Pi-C_lib__/libs/debugging.lua:219: animations: table
  2217. 2.691 Script @__Pi-C_lib__/libs/debugging.lua:219: character_corpse: Orky_character_skin-corpse
  2218. 2.691 Script @__Pi-C_lib__/libs/debugging.lua:219: fast_replaceable_group: character
  2219. 2.691 Script @__Pi-C_lib__/libs/debugging.lua:219:
  2220. ----------------------------------------------------------------------------------------------------
  2221. Leaving function apply_properties()
  2222. (@__CharacterModHelper__/data.lua: 83)
  2223. ----------------------------------------------------------------------------------------------------
  2224.  
  2225. 2.691 Script @__Pi-C_lib__/libs/debugging.lua:219: Created character "Orky_character_skin".
  2226. 2.691 Script @__Pi-C_lib__/libs/debugging.lua:219:
  2227. ----------------------------------------------------------------------------------------------------
  2228. Entered function apply_properties("character-corpse "character-corpse"", "table")
  2229. (@__CharacterModHelper__/data.lua: 68)
  2230. ----------------------------------------------------------------------------------------------------
  2231.  
  2232. 2.691 Script @__Pi-C_lib__/libs/debugging.lua:219: name: Orky_character_skin-corpse
  2233. 2.691 Script @__Pi-C_lib__/libs/debugging.lua:219: localised_name: table
  2234. 2.691 Script @__Pi-C_lib__/libs/debugging.lua:219: icons: table
  2235. 2.691 Script @__Pi-C_lib__/libs/debugging.lua:219: pictures: table
  2236. 2.691 Script @__Pi-C_lib__/libs/debugging.lua:219:
  2237. ----------------------------------------------------------------------------------------------------
  2238. Leaving function apply_properties()
  2239. (@__CharacterModHelper__/data.lua: 83)
  2240. ----------------------------------------------------------------------------------------------------
  2241.  
  2242. 2.691 Script @__Pi-C_lib__/libs/debugging.lua:219: Created character-corpse "Orky_character_skin-corpse".
  2243. 2.691 Script @__Pi-C_lib__/libs/debugging.lua:219:
  2244. ----------------------------------------------------------------------------------------------------
  2245. Leaving function create_prototypes()
  2246. (@__CharacterModHelper__/data.lua: 109)
  2247. ----------------------------------------------------------------------------------------------------
  2248.  
  2249. 2.691 Script @__Pi-C_lib__/libs/debugging.lua:219:
  2250. ****************************************************************************************************
  2251. Leaving file @__ORKYMiniMAX__/data.lua
  2252. ****************************************************************************************************
  2253.  
  2254. 2.704 Loading mod skins-factored 1.3.3 (data.lua)
  2255. 2.704 Script @__Pi-C_lib__/libs/debugging.lua:219:
  2256. ----------------------------------------------------------------------------------------------------
  2257. Entered function enable_multi_character("skins-factored")
  2258. (@__CharacterModHelper__/data.lua: 114)
  2259. ----------------------------------------------------------------------------------------------------
  2260.  
  2261. 2.704 Script @__Pi-C_lib__/libs/debugging.lua:219: Will keep the default character (requested by "skins-factored")!
  2262. 2.704 Script @__Pi-C_lib__/libs/debugging.lua:219: Creating data proxy for mod "skins-factored"!
  2263. 2.704 Script @__Pi-C_lib__/libs/debugging.lua:219:
  2264. ----------------------------------------------------------------------------------------------------
  2265. Entered function create_data_proxy({new = "CMH_selector_mod_skins-factored"})
  2266. (@__CharacterModHelper__/common.lua: 113)
  2267. ----------------------------------------------------------------------------------------------------
  2268.  
  2269. 2.704 Script @__Pi-C_lib__/libs/debugging.lua:219: Created highlight-box "CMH_selector_mod_skins-factored".
  2270. 2.705 Script @__Pi-C_lib__/libs/debugging.lua:219:
  2271. ----------------------------------------------------------------------------------------------------
  2272. Leaving function create_data_proxy()
  2273. (@__CharacterModHelper__/common.lua: 167)
  2274. ----------------------------------------------------------------------------------------------------
  2275.  
  2276. 2.705 Script @__Pi-C_lib__/libs/debugging.lua:219:
  2277. ----------------------------------------------------------------------------------------------------
  2278. Leaving function enable_multi_character()
  2279. (@__CharacterModHelper__/data.lua: 127)
  2280. ----------------------------------------------------------------------------------------------------
  2281.  
  2282. 2.716 Loading mod gear-girl 1.1.2 (data.lua)
  2283. 2.717 Script @__skins-factored__/data.lua:86: Registering skin creation: gear-girl with data: {
  2284. armor_animations = {},
  2285. corpse_animation = {},
  2286. icon = "__gear-girl__/graphics/character.png"
  2287. }
  2288. 2.730 Loading mod base 2.0.20 (data-updates.lua)
  2289. 2.743 Loading mod bullet-trails 0.7.1 (data-updates.lua)
  2290. 2.756 Loading mod FasterPavements 0.4.0 (data-updates.lua)
  2291. 2.769 Loading mod kj_fuel 2.0.0 (data-updates.lua)
  2292. 2.782 Loading mod quality 2.0.20 (data-updates.lua)
  2293. 2.803 Loading mod RenaiTransportation 2.0.1 (data-updates.lua)
  2294. 2.816 Loading mod SearchlightAssault 2.3.9 (data-updates.lua)
  2295. 2.837 Loading mod CharacterModHelper 2.0.0 (data-updates.lua)
  2296. 2.837 Script @__Pi-C_lib__/libs/debugging.lua:219:
  2297. ****************************************************************************************************
  2298. Entered file @__CharacterModHelper__/data-updates.lua
  2299. ****************************************************************************************************
  2300.  
  2301. 2.837 Script @__Pi-C_lib__/libs/debugging.lua:219: Looking for known character mods that bypass us!
  2302. 2.837 Script @__Pi-C_lib__/libs/debugging.lua:219: GirlCharacter: {
  2303. characters = {
  2304. "GearGirl-skin"
  2305. }
  2306. }
  2307. 2.837 Script @__Pi-C_lib__/libs/debugging.lua:219: shrek: {
  2308. characters = {
  2309. "Shrek-skin"
  2310. }
  2311. }
  2312. 2.837 Script @__Pi-C_lib__/libs/debugging.lua:219: shrek2: {
  2313. characters = {
  2314. "Shrek-skin"
  2315. }
  2316. }
  2317. 2.837 Script @__Pi-C_lib__/libs/debugging.lua:219: ProtogenCharacter: {
  2318. characters = {
  2319. "Protogen-skin"
  2320. }
  2321. }
  2322. 2.837 Script @__Pi-C_lib__/libs/debugging.lua:219: vaporeon-character: {
  2323. characters = {
  2324. "Vaporeon_character_skin"
  2325. }
  2326. }
  2327. 2.837 Script @__Pi-C_lib__/libs/debugging.lua:219:
  2328. ****************************************************************************************************
  2329. Leaving file @__CharacterModHelper__/data-updates.lua
  2330. ****************************************************************************************************
  2331.  
  2332. 2.850 Loading mod kj_vehicles 2.0.4 (data-updates.lua)
  2333. 2.864 Loading mod space-age 2.0.20 (data-updates.lua)
  2334. 2.878 Loading mod alien-biomes 0.7.2 (data-updates.lua)
  2335. 2.891 Loading mod AmongUsCharacter 2.0.0 (data-updates.lua)
  2336. 2.891 Script @__Pi-C_lib__/libs/debugging.lua:219:
  2337. ****************************************************************************************************
  2338. Entered file @__AmongUsCharacter__/data-updates.lua
  2339. ****************************************************************************************************
  2340.  
  2341. 2.891 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "among-us-character-skin-corpse" for "modular-armor": 1
  2342. 2.891 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "among-us-character-skin-corpse" for "power-armor": 1
  2343. 2.891 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "among-us-character-skin-corpse" for "power-armor-mk2": 1
  2344. 2.891 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "among-us-character-skin-corpse" for "light-armor": 1
  2345. 2.891 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "among-us-character-skin-corpse" for "heavy-armor": 1
  2346. 2.891 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "among-us-character-skin-corpse" for "mech-armor": 1
  2347. 2.891 Script @__Pi-C_lib__/libs/debugging.lua:219:
  2348. ****************************************************************************************************
  2349. Leaving file @__AmongUsCharacter__/data-updates.lua
  2350. ****************************************************************************************************
  2351.  
  2352. 2.904 Loading mod diurnal-dynamics 0.9.4 (data-updates.lua)
  2353. 2.917 Loading mod HuTaoSkin 1.0.1 (data-updates.lua)
  2354. 2.918 Script @__Pi-C_lib__/libs/debugging.lua:219:
  2355. ****************************************************************************************************
  2356. Entered file @__HuTaoSkin__/data-updates.lua
  2357. ****************************************************************************************************
  2358.  
  2359. 2.918 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "HuTao_character_skin-corpse" for "modular-armor": 1
  2360. 2.918 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "HuTao_character_skin-corpse" for "power-armor": 1
  2361. 2.918 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "HuTao_character_skin-corpse" for "power-armor-mk2": 1
  2362. 2.918 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "HuTao_character_skin-corpse" for "light-armor": 1
  2363. 2.918 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "HuTao_character_skin-corpse" for "heavy-armor": 1
  2364. 2.918 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "HuTao_character_skin-corpse" for "mech-armor": 1
  2365. 2.918 Script @__Pi-C_lib__/libs/debugging.lua:219:
  2366. ****************************************************************************************************
  2367. Leaving file @__HuTaoSkin__/data-updates.lua
  2368. ****************************************************************************************************
  2369.  
  2370. 2.931 Loading mod IRobot 2.0.0 (data-updates.lua)
  2371. 2.931 Script @__Pi-C_lib__/libs/debugging.lua:219:
  2372. ****************************************************************************************************
  2373. Entered file @__IRobot__/data-updates.lua
  2374. ****************************************************************************************************
  2375.  
  2376. 2.931 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "IRobot_character_skin-corpse" for "modular-armor": 1
  2377. 2.931 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "IRobot_character_skin-corpse" for "power-armor": 1
  2378. 2.931 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "IRobot_character_skin-corpse" for "power-armor-mk2": 1
  2379. 2.931 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "IRobot_character_skin-corpse" for "light-armor": 1
  2380. 2.931 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "IRobot_character_skin-corpse" for "heavy-armor": 1
  2381. 2.931 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "IRobot_character_skin-corpse" for "mech-armor": 1
  2382. 2.931 Script @__Pi-C_lib__/libs/debugging.lua:219:
  2383. ****************************************************************************************************
  2384. Leaving file @__IRobot__/data-updates.lua
  2385. ****************************************************************************************************
  2386.  
  2387. 2.944 Loading mod MechanicusMiniMAX 0.1.7 (data-updates.lua)
  2388. 2.944 Script @__Pi-C_lib__/libs/debugging.lua:219:
  2389. ****************************************************************************************************
  2390. Entered file @__MechanicusMiniMAX__/data-updates.lua
  2391. ****************************************************************************************************
  2392.  
  2393. 2.944 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "Mechanicus_character_skin-corpse" for "modular-armor": 1
  2394. 2.944 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "Mechanicus_character_skin-corpse" for "power-armor": 1
  2395. 2.944 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "Mechanicus_character_skin-corpse" for "power-armor-mk2": 1
  2396. 2.944 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "Mechanicus_character_skin-corpse" for "light-armor": 1
  2397. 2.944 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "Mechanicus_character_skin-corpse" for "heavy-armor": 1
  2398. 2.944 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "Mechanicus_character_skin-corpse" for "mech-armor": 1
  2399. 2.944 Script @__Pi-C_lib__/libs/debugging.lua:219:
  2400. ****************************************************************************************************
  2401. Leaving file @__MechanicusMiniMAX__/data-updates.lua
  2402. ****************************************************************************************************
  2403.  
  2404. 2.957 Loading mod ORKYMiniMAX 0.0.2 (data-updates.lua)
  2405. 2.957 Script @__Pi-C_lib__/libs/debugging.lua:219:
  2406. ****************************************************************************************************
  2407. Entered file @__ORKYMiniMAX__/data-updates.lua
  2408. ****************************************************************************************************
  2409.  
  2410. 2.957 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "Orky_character_skin-corpse" for "modular-armor": 1
  2411. 2.957 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "Orky_character_skin-corpse" for "power-armor": 1
  2412. 2.957 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "Orky_character_skin-corpse" for "power-armor-mk2": 1
  2413. 2.957 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "Orky_character_skin-corpse" for "light-armor": 1
  2414. 2.957 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "Orky_character_skin-corpse" for "heavy-armor": 1
  2415. 2.957 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed armor_picture_mapping of "Orky_character_skin-corpse" for "mech-armor": 1
  2416. 2.957 Script @__Pi-C_lib__/libs/debugging.lua:219:
  2417. ****************************************************************************************************
  2418. Leaving file @__ORKYMiniMAX__/data-updates.lua
  2419. ****************************************************************************************************
  2420.  
  2421. 2.970 Loading mod skins-factored 1.3.3 (data-updates.lua)
  2422. 2.971 Script @__skins-factored__/data-updates.lua:40: Creating skin gear-girl
  2423. 2.973 Script @__skins-factored__/data-updates.lua:51: gear-girl is missing armors: mech-armor
  2424. 2.973 Script @__skins-factored__/data-updates.lua:57: merging armors heavy-armor, modular-armor into tier 2
  2425. 2.973 Script @__skins-factored__/data-updates.lua:57: merging armors power-armor, power-armor-mk2 into tier 3
  2426. 2.973 Script @__skins-factored__/data-updates.lua:72: gear-girl is STILL missing armors :bruh: mech-armor
  2427. 2.973 Script @__skins-factored__/data-updates.lua:91: Creating skin gear-girl's corpse (rip)
  2428. 2.986 Loading mod fire-lights 0.11.2 (data-updates.lua)
  2429. 3.001 Loading mod prismatic-belts 2.0.3 (data-updates.lua)
  2430. 3.018 Loading mod squeak-through-2 0.1.2 (data-final-fixes.lua)
  2431. 3.036 Loading mod vehicle_physics 2.0.2 (data-final-fixes.lua)
  2432. 3.049 Loading mod FluidWagonColorMask 2.0.0 (data-final-fixes.lua)
  2433. 3.062 Loading mod jetpack 0.4.6 (data-final-fixes.lua)
  2434. 3.091 Loading mod kj_fuel 2.0.0 (data-final-fixes.lua)
  2435. 3.105 Loading mod RenaiTransportation 2.0.1 (data-final-fixes.lua)
  2436. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: item-unknown===========
  2437. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: parameter-0===========
  2438. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: parameter-1===========
  2439. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: parameter-2===========
  2440. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: parameter-3===========
  2441. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: parameter-4===========
  2442. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: parameter-5===========
  2443. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: parameter-6===========
  2444. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: parameter-7===========
  2445. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: parameter-8===========
  2446. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: parameter-9===========
  2447. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: stone-brick===========
  2448. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: wood===========
  2449. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: coal===========
  2450. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: stone===========
  2451. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: iron-ore===========
  2452. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: copper-ore===========
  2453. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: iron-plate===========
  2454. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: copper-plate===========
  2455. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: copper-cable===========
  2456. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: iron-stick===========
  2457. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: iron-gear-wheel===========
  2458. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: electronic-circuit===========
  2459. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: wooden-chest===========
  2460. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: stone-furnace===========
  2461. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: burner-mining-drill===========
  2462. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: electric-mining-drill===========
  2463. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: burner-inserter===========
  2464. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: inserter===========
  2465. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: fast-inserter===========
  2466. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: long-handed-inserter===========
  2467. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: offshore-pump===========
  2468. 3.109 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: pipe===========
  2469. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: boiler===========
  2470. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: steam-engine===========
  2471. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: small-electric-pole===========
  2472. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: radar===========
  2473. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: small-lamp===========
  2474. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: pipe-to-ground===========
  2475. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: assembling-machine-1===========
  2476. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: assembling-machine-2===========
  2477. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: red-wire===========
  2478. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: green-wire===========
  2479. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: copper-wire===========
  2480. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: stone-wall===========
  2481. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: lab===========
  2482. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: steel-plate===========
  2483. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: engine-unit===========
  2484. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: electric-furnace===========
  2485. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: solid-fuel===========
  2486. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: rocket-fuel===========
  2487. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: iron-chest===========
  2488. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: big-electric-pole===========
  2489. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: medium-electric-pole===========
  2490. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: steel-furnace===========
  2491. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: gate===========
  2492. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: steel-chest===========
  2493. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: solar-panel===========
  2494. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: train-stop===========
  2495. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: rail-signal===========
  2496. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: rail-chain-signal===========
  2497. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: concrete===========
  2498. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: refined-concrete===========
  2499. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: hazard-concrete===========
  2500. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: refined-hazard-concrete===========
  2501. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: landfill===========
  2502. 3.110 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: accumulator===========
  2503. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: uranium-ore===========
  2504. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: transport-belt===========
  2505. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: fast-transport-belt===========
  2506. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: express-transport-belt===========
  2507. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: bulk-inserter===========
  2508. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: assembling-machine-3===========
  2509. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: underground-belt===========
  2510. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: fast-underground-belt===========
  2511. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: express-underground-belt===========
  2512. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: splitter===========
  2513. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: lane-splitter===========
  2514. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: fast-splitter===========
  2515. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: express-splitter===========
  2516. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: loader===========
  2517. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: fast-loader===========
  2518. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: express-loader===========
  2519. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: advanced-circuit===========
  2520. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: processing-unit===========
  2521. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: logistic-robot===========
  2522. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: construction-robot===========
  2523. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: passive-provider-chest===========
  2524. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: active-provider-chest===========
  2525. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: storage-chest===========
  2526. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: buffer-chest===========
  2527. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: requester-chest===========
  2528. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: rocket-silo===========
  2529. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: cargo-landing-pad===========
  2530. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: roboport===========
  2531. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: coin===========
  2532. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: substation===========
  2533. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: beacon===========
  2534. 3.111 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: storage-tank===========
  2535. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: pump===========
  2536. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: pumpjack===========
  2537. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: oil-refinery===========
  2538. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: chemical-plant===========
  2539. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: sulfur===========
  2540. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: barrel===========
  2541. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: plastic-bar===========
  2542. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: electric-engine-unit===========
  2543. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: explosives===========
  2544. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: battery===========
  2545. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: flying-robot-frame===========
  2546. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: low-density-structure===========
  2547. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: nuclear-fuel===========
  2548. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: rocket-part===========
  2549. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: electric-energy-interface===========
  2550. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: heat-interface===========
  2551. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: nuclear-reactor===========
  2552. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: uranium-235===========
  2553. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: uranium-238===========
  2554. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: centrifuge===========
  2555. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: uranium-fuel-cell===========
  2556. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: depleted-uranium-fuel-cell===========
  2557. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: heat-exchanger===========
  2558. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: steam-turbine===========
  2559. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: heat-pipe===========
  2560. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: simple-entity-with-force===========
  2561. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: simple-entity-with-owner===========
  2562. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: infinity-chest===========
  2563. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: infinity-pipe===========
  2564. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: burner-generator===========
  2565. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: linked-chest===========
  2566. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: linked-belt===========
  2567. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: empty-module-slot===========
  2568. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: land-mine===========
  2569. 3.112 Script @__RenaiTransportation__/data-final-fixes.lua:141: --------Creating primed projectile for item: land-mine-----------
  2570. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:164: item: land-mine places land-mine
  2571. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:210: an initial action.
  2572. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:225: adding initial action to combined list
  2573. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: solar-panel-equipment===========
  2574. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: fission-reactor-equipment===========
  2575. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: battery-equipment===========
  2576. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: battery-mk2-equipment===========
  2577. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: belt-immunity-equipment===========
  2578. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: exoskeleton-equipment===========
  2579. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: personal-roboport-equipment===========
  2580. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: personal-roboport-mk2-equipment===========
  2581. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: night-vision-equipment===========
  2582. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: energy-shield-equipment===========
  2583. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: energy-shield-mk2-equipment===========
  2584. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: personal-laser-defense-equipment===========
  2585. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: discharge-defense-equipment===========
  2586. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: gun-turret===========
  2587. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: laser-turret===========
  2588. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: flamethrower-turret===========
  2589. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: artillery-turret===========
  2590. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: arithmetic-combinator===========
  2591. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: decider-combinator===========
  2592. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: constant-combinator===========
  2593. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: selector-combinator===========
  2594. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: power-switch===========
  2595. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: programmable-speaker===========
  2596. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: display-panel===========
  2597. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: science===========
  2598. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: rail-support===========
  2599. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: jetpack-1===========
  2600. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: jetpack-2===========
  2601. 3.113 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: jetpack-3===========
  2602. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: jetpack-4===========
  2603. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: kj_gascan_empty===========
  2604. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: kj_energy_cell_empty===========
  2605. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: kj_gascan===========
  2606. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: kj_energy_cell===========
  2607. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: kj_kerosine===========
  2608. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: kj_gasbarrel===========
  2609. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: recycler===========
  2610. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: RTPropCarItem===========
  2611. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: BouncePlateItem===========
  2612. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: DirectedBouncePlateItem===========
  2613. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: DirectorBouncePlateItem===========
  2614. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: PlayerLauncherItem===========
  2615. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: OpenContainerItem===========
  2616. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: HatchRTItem===========
  2617. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: RTThrower-EjectorHatchRTItem===========
  2618. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: PrimerBouncePlateItem===========
  2619. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: RTThrower-PrimerThrower-Item===========
  2620. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: RTPayloadWagonItem===========
  2621. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: RTTrainBouncePlateItem===========
  2622. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: RTTrainDirectedBouncePlateItem===========
  2623. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: RTTrainRampItem===========
  2624. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: RTMagnetTrainRampItem===========
  2625. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: RTImpactUnloaderItem===========
  2626. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: RTImpactWagonItem===========
  2627. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: RTZiplineTerminalItem===========
  2628. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: manual-color-module===========
  2629. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: space-platform-foundation===========
  2630. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: turbo-transport-belt===========
  2631. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: turbo-underground-belt===========
  2632. 3.114 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: turbo-splitter===========
  2633. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: turbo-loader===========
  2634. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: toolbelt-equipment===========
  2635. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: battery-mk3-equipment===========
  2636. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: cargo-bay===========
  2637. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: metallic-asteroid-chunk===========
  2638. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: carbonic-asteroid-chunk===========
  2639. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: oxide-asteroid-chunk===========
  2640. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: promethium-asteroid-chunk===========
  2641. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: asteroid-collector===========
  2642. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: crusher===========
  2643. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: thruster===========
  2644. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: ice===========
  2645. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: carbon===========
  2646. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: calcite===========
  2647. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: tungsten-ore===========
  2648. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: tungsten-plate===========
  2649. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: big-mining-drill===========
  2650. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: tungsten-carbide===========
  2651. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: foundry===========
  2652. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: railgun-turret===========
  2653. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: copper-bacteria===========
  2654. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: iron-bacteria===========
  2655. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: yumako-seed===========
  2656. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: jellynut-seed===========
  2657. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: nutrients===========
  2658. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: artificial-yumako-soil===========
  2659. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: overgrowth-yumako-soil===========
  2660. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: artificial-jellynut-soil===========
  2661. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: overgrowth-jellynut-soil===========
  2662. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: agricultural-tower===========
  2663. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: biochamber===========
  2664. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: biolab===========
  2665. 3.115 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: captive-biter-spawner===========
  2666. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: biter-egg===========
  2667. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: pentapod-egg===========
  2668. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: carbon-fiber===========
  2669. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: stack-inserter===========
  2670. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: rocket-turret===========
  2671. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: holmium-ore===========
  2672. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: holmium-plate===========
  2673. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: lithium===========
  2674. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: lithium-plate===========
  2675. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: scrap===========
  2676. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: lightning-rod===========
  2677. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: lightning-collector===========
  2678. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: heating-tower===========
  2679. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: electromagnetic-plant===========
  2680. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: superconductor===========
  2681. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: supercapacitor===========
  2682. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: tesla-turret===========
  2683. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: quantum-processor===========
  2684. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: fusion-reactor-equipment===========
  2685. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: fusion-power-cell===========
  2686. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: fusion-reactor===========
  2687. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: fusion-generator===========
  2688. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: cryogenic-plant===========
  2689. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: spoilage===========
  2690. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: ice-platform===========
  2691. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: foundation===========
  2692. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: space-platform-hub===========
  2693. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: tree-seed===========
  2694. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: water-barrel===========
  2695. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: sulfuric-acid-barrel===========
  2696. 3.116 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: crude-oil-barrel===========
  2697. 3.117 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: heavy-oil-barrel===========
  2698. 3.117 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: light-oil-barrel===========
  2699. 3.117 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: petroleum-gas-barrel===========
  2700. 3.117 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: lubricant-barrel===========
  2701. 3.117 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: fluoroketone-cold-barrel===========
  2702. 3.117 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: fluoroketone-hot-barrel===========
  2703. 3.117 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: kj_compatibility===========
  2704. 3.117 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: RTThrower-inserter-Item===========
  2705. 3.117 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: RTThrower-fast-inserter-Item===========
  2706. 3.117 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: RTThrower-long-handed-inserter-Item===========
  2707. 3.117 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: RTThrower-burner-inserter-Item===========
  2708. 3.117 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: RTThrower-bulk-inserter-Item===========
  2709. 3.117 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item: RTThrower-stack-inserter-Item===========
  2710. 3.131 Script @__RenaiTransportation__/data-final-fixes.lua:480: --------Extracting train sprites for locomotive: locomotive-----------
  2711. 3.131 Script @__RenaiTransportation__/data-final-fixes.lua:480: --------Extracting train sprites for locomotive: RT-ghostLocomotive-----------
  2712. 3.131 Script @__RenaiTransportation__/data-final-fixes.lua:480: --------Extracting train sprites for cargo-wagon: cargo-wagon-----------
  2713. 3.131 Script @__RenaiTransportation__/data-final-fixes.lua:480: --------Extracting train sprites for cargo-wagon: RTPayloadWagon-----------
  2714. 3.131 Script @__RenaiTransportation__/data-final-fixes.lua:480: --------Extracting train sprites for cargo-wagon: RTImpactWagon-----------
  2715. 3.131 Script @__RenaiTransportation__/data-final-fixes.lua:480: --------Extracting train sprites for fluid-wagon: fluid-wagon-----------
  2716. 3.131 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for capsule: raw-fish===========
  2717. 3.131 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for capsule: grenade===========
  2718. 3.131 Script @__RenaiTransportation__/data-final-fixes.lua:141: --------Creating primed projectile for capsule: grenade-----------
  2719. 3.131 Script @__RenaiTransportation__/data-final-fixes.lua:157: capsule: grenade has multiple actions.
  2720. 3.131 Script @__RenaiTransportation__/data-final-fixes.lua:210: an initial action.
  2721. 3.131 Script @__RenaiTransportation__/data-final-fixes.lua:220: adding initial actionS to combined list
  2722. 3.131 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for capsule: defender-capsule===========
  2723. 3.131 Script @__RenaiTransportation__/data-final-fixes.lua:141: --------Creating primed projectile for capsule: defender-capsule-----------
  2724. 3.131 Script @__RenaiTransportation__/data-final-fixes.lua:157: capsule: defender-capsule has multiple actions.
  2725. 3.131 Script @__RenaiTransportation__/data-final-fixes.lua:210: an initial action.
  2726. 3.131 Script @__RenaiTransportation__/data-final-fixes.lua:225: adding initial action to combined list
  2727. 3.131 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for capsule: cluster-grenade===========
  2728. 3.131 Script @__RenaiTransportation__/data-final-fixes.lua:141: --------Creating primed projectile for capsule: cluster-grenade-----------
  2729. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:157: capsule: cluster-grenade has multiple actions.
  2730. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:210: an initial action.
  2731. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:220: adding initial actionS to combined list
  2732. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for capsule: poison-capsule===========
  2733. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:141: --------Creating primed projectile for capsule: poison-capsule-----------
  2734. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:157: capsule: poison-capsule has multiple actions.
  2735. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:210: an initial action.
  2736. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:220: adding initial actionS to combined list
  2737. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for capsule: slowdown-capsule===========
  2738. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:141: --------Creating primed projectile for capsule: slowdown-capsule-----------
  2739. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:157: capsule: slowdown-capsule has multiple actions.
  2740. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:210: an initial action.
  2741. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:220: adding initial actionS to combined list
  2742. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for capsule: distractor-capsule===========
  2743. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:141: --------Creating primed projectile for capsule: distractor-capsule-----------
  2744. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:157: capsule: distractor-capsule has multiple actions.
  2745. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:210: an initial action.
  2746. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:225: adding initial action to combined list
  2747. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for capsule: destroyer-capsule===========
  2748. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:141: --------Creating primed projectile for capsule: destroyer-capsule-----------
  2749. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:157: capsule: destroyer-capsule has multiple actions.
  2750. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:210: an initial action.
  2751. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:225: adding initial action to combined list
  2752. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for capsule: cliff-explosives===========
  2753. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for capsule: discharge-defense-remote===========
  2754. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for capsule: artillery-targeting-remote===========
  2755. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for capsule: yumako===========
  2756. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for capsule: jellynut===========
  2757. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for capsule: yumako-mash===========
  2758. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for capsule: jelly===========
  2759. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for capsule: bioflux===========
  2760. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for repair-tool: repair-pack===========
  2761. 3.132 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for copy-paste-tool: copy-paste-tool===========
  2762. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for copy-paste-tool: cut-paste-tool===========
  2763. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for blueprint: blueprint===========
  2764. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for tool: automation-science-pack===========
  2765. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for tool: logistic-science-pack===========
  2766. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for tool: chemical-science-pack===========
  2767. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for tool: military-science-pack===========
  2768. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for tool: production-science-pack===========
  2769. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for tool: utility-science-pack===========
  2770. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for tool: space-science-pack===========
  2771. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for tool: metallurgic-science-pack===========
  2772. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for tool: electromagnetic-science-pack===========
  2773. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for tool: agricultural-science-pack===========
  2774. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for tool: cryogenic-science-pack===========
  2775. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for tool: promethium-science-pack===========
  2776. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item-with-entity-data: car===========
  2777. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item-with-entity-data: locomotive===========
  2778. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item-with-entity-data: cargo-wagon===========
  2779. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item-with-entity-data: fluid-wagon===========
  2780. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item-with-entity-data: artillery-wagon===========
  2781. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item-with-entity-data: tank===========
  2782. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item-with-entity-data: spidertron===========
  2783. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item-with-entity-data: Dodge-Challenger===========
  2784. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for item-with-entity-data: kj_swspeeder===========
  2785. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for rail-planner: rail===========
  2786. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for rail-planner: rail-ramp===========
  2787. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for upgrade-item: upgrade-planner===========
  2788. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for deconstruction-item: deconstruction-planner===========
  2789. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for blueprint-book: blueprint-book===========
  2790. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for spidertron-remote: spidertron-remote===========
  2791. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for selection-tool: selection-tool===========
  2792. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for selection-tool: FAS-selection-tool===========
  2793. 3.133 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for selection-tool: logistic-channel-changer===========
  2794. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for module: speed-module===========
  2795. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for module: speed-module-2===========
  2796. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for module: speed-module-3===========
  2797. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for module: efficiency-module===========
  2798. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for module: efficiency-module-2===========
  2799. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for module: efficiency-module-3===========
  2800. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for module: productivity-module===========
  2801. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for module: productivity-module-2===========
  2802. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for module: productivity-module-3===========
  2803. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for module: quality-module===========
  2804. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for module: quality-module-2===========
  2805. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for module: quality-module-3===========
  2806. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for ammo: uranium-rounds-magazine===========
  2807. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for ammo: flamethrower-ammo===========
  2808. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for ammo: rocket===========
  2809. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:141: --------Creating primed projectile for ammo: rocket-----------
  2810. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:204: ammo: rocket has 1 action.
  2811. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:210: an initial action.
  2812. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:225: adding initial action to combined list
  2813. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for ammo: explosive-rocket===========
  2814. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:141: --------Creating primed projectile for ammo: explosive-rocket-----------
  2815. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:204: ammo: explosive-rocket has 1 action.
  2816. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:210: an initial action.
  2817. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:225: adding initial action to combined list
  2818. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for ammo: atomic-bomb===========
  2819. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:141: --------Creating primed projectile for ammo: atomic-bomb-----------
  2820. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:204: ammo: atomic-bomb has 1 action.
  2821. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:210: an initial action.
  2822. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:225: adding initial action to combined list
  2823. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for ammo: piercing-shotgun-shell===========
  2824. 3.134 Script @__RenaiTransportation__/data-final-fixes.lua:141: --------Creating primed projectile for ammo: piercing-shotgun-shell-----------
  2825. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:196: ammo: piercing-shotgun-shell has multiple actions.
  2826. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:210: an initial action.
  2827. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:225: adding initial action to combined list
  2828. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for ammo: cannon-shell===========
  2829. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:141: --------Creating primed projectile for ammo: cannon-shell-----------
  2830. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:204: ammo: cannon-shell has 1 action.
  2831. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:210: an initial action.
  2832. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:213: a final action.
  2833. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:225: adding initial action to combined list
  2834. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:236: adding final action to combined list
  2835. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for ammo: explosive-cannon-shell===========
  2836. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:141: --------Creating primed projectile for ammo: explosive-cannon-shell-----------
  2837. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:204: ammo: explosive-cannon-shell has 1 action.
  2838. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:210: an initial action.
  2839. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:213: a final action.
  2840. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:225: adding initial action to combined list
  2841. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:236: adding final action to combined list
  2842. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for ammo: uranium-cannon-shell===========
  2843. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:141: --------Creating primed projectile for ammo: uranium-cannon-shell-----------
  2844. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:204: ammo: uranium-cannon-shell has 1 action.
  2845. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:210: an initial action.
  2846. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:213: a final action.
  2847. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:225: adding initial action to combined list
  2848. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:236: adding final action to combined list
  2849. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for ammo: explosive-uranium-cannon-shell===========
  2850. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:141: --------Creating primed projectile for ammo: explosive-uranium-cannon-shell-----------
  2851. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:204: ammo: explosive-uranium-cannon-shell has 1 action.
  2852. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:210: an initial action.
  2853. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:213: a final action.
  2854. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:225: adding initial action to combined list
  2855. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:236: adding final action to combined list
  2856. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for ammo: artillery-shell===========
  2857. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:141: --------Creating primed projectile for ammo: artillery-shell-----------
  2858. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:190: ammo: artillery-shell has 1 action.
  2859. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:210: an initial action.
  2860. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:213: a final action.
  2861. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:225: adding initial action to combined list
  2862. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:236: adding final action to combined list
  2863. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for ammo: firearm-magazine===========
  2864. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for ammo: piercing-rounds-magazine===========
  2865. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for ammo: shotgun-shell===========
  2866. 3.135 Script @__RenaiTransportation__/data-final-fixes.lua:141: --------Creating primed projectile for ammo: shotgun-shell-----------
  2867. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:196: ammo: shotgun-shell has multiple actions.
  2868. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:210: an initial action.
  2869. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:225: adding initial action to combined list
  2870. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for ammo: grappling-gun-ammo===========
  2871. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for ammo: RTZiplineControlsItem===========
  2872. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for ammo: RTZiplineCrankControlsItem===========
  2873. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for ammo: RTProgrammableZiplineControlsItem===========
  2874. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for ammo: railgun-ammo===========
  2875. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for ammo: capture-robot-rocket===========
  2876. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:141: --------Creating primed projectile for ammo: capture-robot-rocket-----------
  2877. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:204: ammo: capture-robot-rocket has 1 action.
  2878. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:210: an initial action.
  2879. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:225: adding initial action to combined list
  2880. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for ammo: tesla-ammo===========
  2881. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for gun: flamethrower===========
  2882. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for gun: tank-machine-gun===========
  2883. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for gun: tank-flamethrower===========
  2884. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for gun: rocket-launcher===========
  2885. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for gun: combat-shotgun===========
  2886. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for gun: tank-cannon===========
  2887. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for gun: artillery-wagon-cannon===========
  2888. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for gun: spidertron-rocket-launcher-1===========
  2889. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for gun: spidertron-rocket-launcher-2===========
  2890. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for gun: spidertron-rocket-launcher-3===========
  2891. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for gun: spidertron-rocket-launcher-4===========
  2892. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for gun: pistol===========
  2893. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for gun: submachine-gun===========
  2894. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for gun: vehicle-machine-gun===========
  2895. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for gun: shotgun===========
  2896. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for gun: grappling-gun===========
  2897. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for gun: RTZiplineItem===========
  2898. 3.136 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for gun: RTZiplineItem2===========
  2899. 3.137 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for gun: RTZiplineItem3===========
  2900. 3.137 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for gun: RTZiplineItem4===========
  2901. 3.137 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for gun: RTZiplineItem5===========
  2902. 3.137 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for gun: kj_speeder_gun===========
  2903. 3.137 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for gun: railgun===========
  2904. 3.137 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for gun: teslagun===========
  2905. 3.137 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for armor: modular-armor===========
  2906. 3.137 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for armor: power-armor===========
  2907. 3.137 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for armor: power-armor-mk2===========
  2908. 3.137 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for armor: light-armor===========
  2909. 3.137 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for armor: heavy-armor===========
  2910. 3.137 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for armor: mech-armor===========
  2911. 3.137 Script @__RenaiTransportation__/data-final-fixes.lua:775: ==========Creating item projectile for space-platform-starter-pack: space-platform-starter-pack===========
  2912. 3.153 Loading mod SearchlightAssault 2.3.9 (data-final-fixes.lua)
  2913. 3.177 Loading mod shrekported 2.1.1 (data-final-fixes.lua)
  2914. 3.196 Loading mod Automatic_Train_Painter 2.0.1 (data-final-fixes.lua)
  2915. 3.211 Loading mod BottleneckLite 1.3.2 (data-final-fixes.lua)
  2916. 3.228 Loading mod kj_vehicles 2.0.4 (data-final-fixes.lua)
  2917. 3.229 Script @__kj_vehicles__/data-final-fixes.lua:11: KJ Mod Count: 1
  2918. 3.244 Loading mod alien-biomes 0.7.2 (data-final-fixes.lua)
  2919. 3.274 Script @__alien-biomes__/data-final-fixes.lua:199: Setting decals to layer 246
  2920. 3.289 Loading mod AmongUsCharacter 2.0.0 (data-final-fixes.lua)
  2921. 3.289 Script @__Pi-C_lib__/libs/debugging.lua:219:
  2922. ****************************************************************************************************
  2923. Entered file @__AmongUsCharacter__/data-final-fixes.lua
  2924. ****************************************************************************************************
  2925.  
  2926. 3.293 Script @__Pi-C_lib__/libs/debugging.lua:219:
  2927. ----------------------------------------------------------------------------------------------------
  2928. Entered function check_my_prototypes("{EMPTY_TAB = {}, IMG_PATH = "__AmongUsCharacter__/graphics/", PROTO_PATH = "__AmongUsCharacter__/prototypes/", SE_remote_view = function() --[[..skipped..]] end, Version = {gtr = function() --[[..skipped..]] end}, arg_err = function() --[[..skipped..]] end, argprint = function() --[[..skipped..]] end, array_to_lookup = function() --[[..skipped..]] end, array_to_table = function() --[[..skipped..]] end, ascertain_color = function() --[[..skipped..]] end, assert = function() --[[..skipped..]] end, bypass_character_mod_list = {GirlCharacter = {characters = {"GearGirl-skin"}}, ProtogenCharacter = {characters = {"Protogen-skin"}}, shrek = {characters = {"Shrek-skin"}}, shrek2 = {characters = {"Shrek-skin"}}, ["vaporeon-character"] = {characters = {"Vaporeon_character_skin"}}}, character = {animations = {{idle = {layers = {{animation_speed = 1, direction_count = 8, filename = "__AmongUsCharacter__/graphics/idle/idle.png", frame_count = 1, height = 135, hr_version = {animation_speed = 1, direction_count = 8, filename = "__AmongUsCharacter__/graphics/idle/hr-idle.png", frame_count = 1, height = 237, line_length = 4, scale = 0.25, shift = {0, -0.5}, width = 209}, line_length = 4, scale = 0.5, shift = {0, -0.5}, width = 112}, {animation_speed = 1, apply_runtime_tint = true, direction_count = 8, filename = "__AmongUsCharacter__/graphics/idle/idle-mask.png", frame_count = 1, height = 135, hr_version = {animation_speed = 1, apply_runtime_tint = true, direction_count = 8, filename = "__AmongUsCharacter__/graphics/idle/hr-idle-mask.png", frame_count = 1, height = 237, line_length = 4, scale = 0.25, shift = {0, -0.5}, width = 209}, line_length = 4, scale = 0.5, shift = {0, -0.5}, width = 112}}}, idle_with_gun = "SERPENT PLACEHOLDER", mining_with_tool = {layers = {{animation_speed = 0.5, direction_count = 8, filenames = {"__AmongUsCharacter__/graphics/run/run-1.png", "__AmongUsCharacter__/graphics/run/run-2.png", "__AmongUsCharacter__/graphics/run/run-3.png", "__AmongUsCharacter__/graphics/run/run-4.png", "__AmongUsCharacter__/graphics/run/run-5.png", "__AmongUsCharacter__/graphics/run/run-6.png", "__AmongUsCharacter__/graphics/run/run-7.png", "__AmongUsCharacter__/graphics/run/run-8.png"}, frame_count = 16, height = 135, hr_version = {animation_speed = 0.5, direction_count = 8, filenames = {"__AmongUsCharacter__/graphics/run/hr-run-1.png", "__AmongUsCharacter__/graphics/run/hr-run-2.png", "__AmongUsCharacter__/graphics/run/hr-run-3.png", "__AmongUsCharacter__/graphics/run/hr-run-4.png", "__AmongUsCharacter__/graphics/run/hr-run-5.png", "__AmongUsCharacter__/graphics/run/hr-run-6.png", "__AmongUsCharacter__/graphics/run/hr-run-7.png", "__AmongUsCharacter__/graphics/run/hr-run-8.png"}, frame_count = 16, height = 268, line_length = 4, lines_per_file = 4, scale = 0.25, shift = {0, -0.5}, slice = 4, width = 223}, line_length = 4, lines_per_file = 4, scale = 0.5, shift = {0, -0.5}, slice = 4, width = 112}, {animation_speed = 0.5, apply_runtime_tint = true, direction_count = 8, filenames = {"__AmongUsCharacter__/graphics/run/run-mask-1.png", "__AmongUsCharacter__/graphics/run/run-mask-2.png", "__AmongUsCharacter__/graphics/run/run-mask-3.png", "__AmongUsCharacter__/graphics/run/run-mask-4.png", "__AmongUsCharacter__/graphics/run/run-mask-5.png", "__AmongUsCharacter__/graphics/run/run-mask-6.png", "__AmongUsCharacter__/graphics/run/run-mask-7.png", "__AmongUsCharacter__/graphics/run/run-mask-8.png"}, frame_count = 16, height = 135, hr_version = {animation_speed = 0.5, apply_runtime_tint = true, direction_count = 8, filenames = {"__AmongUsCharacter__/graphics/run/hr-run-mask-1.png", "__AmongUsCharacter__/graphics/run/hr-run-mask-2.png", "__AmongUsCharacter__/graphics/run/hr-run-mask-3.png", "__AmongUsCharacter__/graphics/run/hr-run-mask-4.png", "__AmongUsCharacter__/graphics/run/hr-run-mask-5.png", "__AmongUsCharacter__/graphics/run/hr-run-mask-6.png", "__AmongUsCharacter__/graphics/run/hr-run-mask-7.png", "__AmongUsCharacter__/graphics/run/hr-run-mask-8.png"}, frame_count = 16, height = 268, line_length = 4, lines_per_file = 4, scale = 0.25, shift = {0, -0.5}, slice = 4, width = 223}, line_length = 4, lines_per_file = 4, scale = 0.5, shift = {0, -0.5}, slice = 4, width = 112}}}, running = "SERPENT PLACEHOLDER", running_with_gun = {layers = {{animation_speed = 0.5, direction_count = 18, filenames = {"__AmongUsCharacter__/graphics/run/run-1.png", "__AmongUsCharacter__/graphics/run/run-1.png", "__AmongUsCharacter__/graphics/run/run-1.png", "__AmongUsCharacter__/graphics/run/run-2.png", "__AmongUsCharacter__/graphics/run/run-2.png", "__AmongUsCharacter__/graphics/run/run-2.png", "__AmongUsCharacter__/graphics/run/run-2.png", "__AmongUsCharacter__/graphics/run/run-3.png", "__AmongUsCharacter__/graphics/run/run-3.png", "__AmongUsCharacter__/graphics/run/run-3.png", "__AmongUsCharacter__/graphics/run/run-3.png", "__AmongUsCharacter__/graphics/run/run-4.png", "__AmongUsCharacter__/graphics/run/run-4.png", "__AmongUsCharacter__/graphics/run/run-4.png", "__AmongUsCharacter__/graphics/run/run-4.png", "__AmongUsCharacter__/graphics/run/run-5.png", "__AmongUsCharacter__/graphics/run/run-5.png", "__AmongUsCharacter__/graphics/run/run-5.png"}, frame_count = 16, height = 135, hr_version = {animation_speed = 0.5, direction_count = 18, filenames = {"__AmongUsCharacter__/graphics/run/hr-run-1.png", "__AmongUsCharacter__/graphics/run/hr-run-1.png", "__AmongUsCharacter__/graphics/run/hr-run-1.png", "__AmongUsCharacter__/graphics/run/hr-run-2.png", "__AmongUsCharacter__/graphics/run/hr-run-2.png", "__AmongUsCharacter__/graphics/run/hr-run-2.png", "__AmongUsCharacter__/graphics/run/hr-run-2.png", "__AmongUsCharacter__/graphics/run/hr-run-3.png", "__AmongUsCharacter__/graphics/run/hr-run-3.png", "__AmongUsCharacter__/graphics/run/hr-run-3.png", "__AmongUsCharacter__/graphics/run/hr-run-3.png", "__AmongUsCharacter__/graphics/run/hr-run-4.png", "__AmongUsCharacter__/graphics/run/hr-run-4.png", "__AmongUsCharacter__/graphics/run/hr-run-4.png", "__AmongUsCharacter__/graphics/run/hr-run-4.png", "__AmongUsCharacter__/graphics/run/hr-run-5.png", "__AmongUsCharacter__/graphics/run/hr-run-5.png", "__AmongUsCharacter__/graphics/run/hr-run-5.png"}, frame_count = 16, height = 268, line_length = 4, lines_per_file = 4, scale = 0.25, shift = {0, -0.5}, slice = 4, width = 223}, line_length = 4, lines_per_file = 4, scale = 0.5, shift = {0, -0.5}, slice = 4, width = 112}, {animation_speed = 0.5, apply_runtime_tint = true, direction_count = 18, filenames = {"__AmongUsCharacter__/graphics/run/run-mask-1.png", "__AmongUsCharacter__/graphics/run/run-mask-1.png", "__AmongUsCharacter__/graphics/run/run-mask-1.png", "__AmongUsCharacter__/graphics/run/run-mask-2.png", "__AmongUsCharacter__/graphics/run/run-mask-2.png", "__AmongUsCharacter__/graphics/run/run-mask-2.png", "__AmongUsCharacter__/graphics/run/run-mask-2.png", "__AmongUsCharacter__/graphics/run/run-mask-3.png", "__AmongUsCharacter__/graphics/run/run-mask-3.png", "__AmongUsCharacter__/graphics/run/run-mask-3.png", "__AmongUsCharacter__/graphics/run/run-mask-3.png", "__AmongUsCharacter__/graphics/run/run-mask-4.png", "__AmongUsCharacter__/graphics/run/run-mask-4.png", "__AmongUsCharacter__/graphics/run/run-mask-4.png", "__AmongUsCharacter__/graphics/run/run-mask-4.png", "__AmongUsCharacter__/graphics/run/run-mask-5.png", "__AmongUsCharacter__/graphics/run/run-mask-5.png", "__AmongUsCharacter__/graphics/run/run-mask-5.png"}, frame_count = 16, height = 135, hr_version = {animation_speed = 0.5, apply_runtime_tint = true, direction_count = 18, filenames = {"__AmongUsCharacter__/graphics/run/hr-run-mask-1.png", "__AmongUsCharacter__/graphics/run/hr-run-mask-1.png", "__AmongUsCharacter__/graphics/run/hr-run-mask-1.png", "__AmongUsCharacter__/graphics/run/hr-run-mask-2.png", "__AmongUsCharacter__/graphics/run/hr-run-mask-2.png", "__AmongUsCharacter__/graphics/run/hr-run-mask-2.png", "__AmongUsCharacter__/graphics/run/hr-run-mask-2.png", "__AmongUsCharacter__/graphics/run/hr-run-mask-3.png", "__AmongUsCharacter__/graphics/run/hr-run-mask-3.png", "__AmongUsCharacter__/graphics/run/hr-run-mask-3.png", "__AmongUsCharacter__/graphics/run/hr-run-mask-3.png", "__AmongUsCharacter__/graphics/run/hr-run-mask-4.png", "__AmongUsCharacter__/graphics/run/hr-run-mask-4.png", "__AmongUsCharacter__/graphics/run/hr-run-mask-4.png", "__AmongUsCharacter__/graphics/run/hr-run-mask-4.png", "__AmongUsCharacter__/graphics/run/hr-run-mask-5.png", "__AmongUsCharacter__/graphics/run/hr-run-mask-5.png", "__AmongUsCharacter__/graphics/run/hr-run-mask-5.png"}, frame_count = 16, height = 268, line_length = 4, lines_per_file = 4, scale = 0.25, shift = {0, -0.5}, slice = 4, width = 223}, line_length = 4, lines_per_file = 4, scale = 0.5, shift = {0, -0.5}, slice = 4, width = 112}}}}}, character_corpse = "among-us-character-skin-corpse", icons = {{icon = "__AmongUsCharacter__/graphics/character_icon.png", icon_size = 256}}, localised_description = {"entity-description.among-us-character-skin"}, localised_name = {"entity-name.among-us-character-skin"}, name = "among-us-character-skin"}, check_args = function() --[[..skipped..]] end, check_mods = function() --[[..skipped..]] end, check_version = function() --[[..skipped..]] end, colors = {acid = {b = 0.13400000000000001, g = 0.99600000000000009, r = 0.70800000000000001}, black = {b = 0.5, g = 0.5, r = 0.5}, blue = {b = 1, g = 0.68300000000000001, r = 0.34300000000000002}, brown = {b = 0.371, g = 0.52200000000000006, r = 0.75700000000000003}, cyan = {b = 0.86600000000000001, g = 0.91799999999999997, r = 0.33500000000000001}, default = {b = 0.25899999999999999, g = 0.62999999999999998, r = 1}, gray = {b = 0.7, g = 0.7, r = 0.7}, green = {b = 0.25, g = 0.82400000000000002, r = 0.173}, no_color = {a = 0.5, b = 0, g = 0, r = 0}, orange = {b = 0.25899999999999999, g = 0.62999999999999998, r = 1}, pink = {b = 0.63300000000000001, g = 0.52000000000000002, r = 1}, purple = {b = 0.99800000000000004, g = 0.44000000000000004, r = 0.82099999999999991}, red = {b = 0.141, g = 0.16600000000000001, r = 1}, white = {b = 0.9, g = 0.9, r = 0.9}, yellow = {b = 0.23100000000000001, g = 0.82799999999999994, r = 1}}, compare_colors = function() --[[..skipped..]] end, corpse = {armor_picture_mapping = {["heavy-armor"] = 1, ["light-armor"] = 1, ["mech-armor"] = 1, ["modular-armor"] = 1, ["power-armor"] = 1, ["power-armor-mk2"] = 1}, icons = {{icon = "__AmongUsCharacter__/graphics/body/hr-body.png", icon_mipmaps = 1, icon_size = 128}}, localised_description = {"entity-description.among-us-character-skin-corpse"}, localised_name = {"entity-name.among-us-character-skin-corpse"}, name = "among-us-character-skin-corpse", pictures = {{layers = {{filename = "__AmongUsCharacter__/graphics/body/body.png", frame_count = 1, height = 64, hr_version = {filename = "__AmongUsCharacter__/graphics/body/hr-body.png", frame_count = 1, height = 128, scale = 0.3, width = 128}, scale = 0.6, width = 64}, {apply_runtime_tint = true, filename = "__AmongUsCharacter__/graphics/body/body.png", frame_count = 1, height = 64, hr_version = {apply_runtime_tint = true, filename = "__AmongUsCharacter__/graphics/body/hr-body.png", frame_count = 1, height = 128, scale = 0.3, width = 128}, scale = 0.6, width = 64}, {filename = "__AmongUsCharacter__/graphics/body/body-bone.png", frame_count = 1, height = 64, hr_version = {filename = "__AmongUsCharacter__/graphics/body/hr-body-bone.png", frame_count = 1, height = 128, scale = 0.3, width = 128}, scale = 0.6, width = 64}}}}}, create_data_proxy = function() --[[..skipped..]] end, created_msg = function() --[[..skipped..]] end, debug_in_log = true, enquote = function() --[[..skipped..]] end, entered_file = function() --[[..skipped..]] end, entered_function = function() --[[..skipped..]] end, get_chunk_pos = function() --[[..skipped..]] end, get_loc_name = function() --[[..skipped..]] end, get_setting_value = function() --[[..skipped..]] end, get_startup_setting = function() --[[..skipped..]] end, import_from_file = function() --[[..skipped..]] end, is_custom_table_empty = function() --[[..skipped..]] end, is_debug = false, is_same_position = function() --[[..skipped..]] end, loc_name = function() --[[..skipped..]] end, max_nag_count = 3, modName = "AmongUsCharacter", modRoot = "__AmongUsCharacter__", modified_msg = function() --[[..skipped..]] end, normalize_position = function() --[[..skipped..]] end, nothing_to_do = function() --[[..skipped..]] end, number_from_string = function() --[[..skipped..]] end, prefixed = function() --[[..skipped..]] end, print_name = function() --[[..skipped..]] end, print_name_id = function() --[[..skipped..]] end, proxy_prefix = "CMH_", proxy_prefix_characters = "CMH_characters_", proxy_prefix_selectors = "CMH_selector_mod_", proxy_type = "highlight-box", quote = "\"", readdata_msg = function() --[[..skipped..]] end, selector_mod_list = {RitnCharacters = {min_version = "1.1.0", on_the_fly_setting = "ritnmods-characters-change", on_the_fly_setting_value = true}, minime = {enable_multichar_setting = "minime_character-selector", enable_multichar_setting_value = true, min_version = "1.1.21"}}, set_debug_state = function() --[[..skipped..]] end, show = function() --[[..skipped..]] end, states_differ = function() --[[..skipped..]] end, table_contains = function() --[[..skipped..]] end, writeDebug = function() --[[..skipped..]] end, writeDebugNewBlock = function() --[[..skipped..]] end}")
  2929. (@__CharacterModHelper__/data.lua: 132)
  2930. ----------------------------------------------------------------------------------------------------
  2931.  
  2932. 3.293 Script @__Pi-C_lib__/libs/debugging.lua:219: Copying properties from base character to "among-us-character-skin"!
  2933. 3.293 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "type" of character "among-us-character-skin".
  2934. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "icon" of character "among-us-character-skin".
  2935. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "flags" of character "among-us-character-skin".
  2936. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "max_health" of character "among-us-character-skin".
  2937. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "alert_when_damaged" of character "among-us-character-skin".
  2938. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "healing_per_tick" of character "among-us-character-skin".
  2939. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "collision_box" of character "among-us-character-skin".
  2940. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "selection_box" of character "among-us-character-skin".
  2941. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "hit_visualization_box" of character "among-us-character-skin".
  2942. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "sticker_box" of character "among-us-character-skin".
  2943. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "crafting_categories" of character "among-us-character-skin".
  2944. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "mining_categories" of character "among-us-character-skin".
  2945. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "inventory_size" of character "among-us-character-skin".
  2946. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "build_distance" of character "among-us-character-skin".
  2947. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "drop_item_distance" of character "among-us-character-skin".
  2948. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "reach_distance" of character "among-us-character-skin".
  2949. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "item_pickup_distance" of character "among-us-character-skin".
  2950. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "loot_pickup_distance" of character "among-us-character-skin".
  2951. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "enter_vehicle_distance" of character "among-us-character-skin".
  2952. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "reach_resource_distance" of character "among-us-character-skin".
  2953. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "grounded_landing_search_radius" of character "among-us-character-skin".
  2954. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "ticks_to_keep_gun" of character "among-us-character-skin".
  2955. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "ticks_to_keep_aiming_direction" of character "among-us-character-skin".
  2956. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "ticks_to_stay_in_combat" of character "among-us-character-skin".
  2957. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "damage_hit_tint" of character "among-us-character-skin".
  2958. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "running_speed" of character "among-us-character-skin".
  2959. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "distance_per_frame" of character "among-us-character-skin".
  2960. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "maximum_corner_sliding_distance" of character "among-us-character-skin".
  2961. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "subgroup" of character "among-us-character-skin".
  2962. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "order" of character "among-us-character-skin".
  2963. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "eat" of character "among-us-character-skin".
  2964. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "heartbeat" of character "among-us-character-skin".
  2965. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "tool_attack_result" of character "among-us-character-skin".
  2966. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "light" of character "among-us-character-skin".
  2967. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "mining_speed" of character "among-us-character-skin".
  2968. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "mining_with_tool_particles_animation_positions" of character "among-us-character-skin".
  2969. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "running_sound_animation_positions" of character "among-us-character-skin".
  2970. 3.294 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "moving_sound_animation_positions" of character "among-us-character-skin".
  2971. 3.295 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "synced_footstep_particle_triggers" of character "among-us-character-skin".
  2972. 3.295 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "footprint_particles" of character "among-us-character-skin".
  2973. 3.295 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "right_footprint_frames" of character "among-us-character-skin".
  2974. 3.295 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "left_footprint_frames" of character "among-us-character-skin".
  2975. 3.295 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "right_footprint_offset" of character "among-us-character-skin".
  2976. 3.296 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "left_footprint_offset" of character "among-us-character-skin".
  2977. 3.296 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "water_reflection" of character "among-us-character-skin".
  2978. 3.296 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "type" of character-corpse "among-us-character-skin-corpse".
  2979. 3.296 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "icon" of character-corpse "among-us-character-skin-corpse".
  2980. 3.296 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "minable" of character-corpse "among-us-character-skin-corpse".
  2981. 3.296 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "time_to_live" of character-corpse "among-us-character-skin-corpse".
  2982. 3.296 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "selection_box" of character-corpse "among-us-character-skin-corpse".
  2983. 3.296 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "selection_priority" of character-corpse "among-us-character-skin-corpse".
  2984. 3.296 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "flags" of character-corpse "among-us-character-skin-corpse".
  2985. 3.296 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "hidden" of character-corpse "among-us-character-skin-corpse".
  2986. 3.296 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "open_sound" of character-corpse "among-us-character-skin-corpse".
  2987. 3.296 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "close_sound" of character-corpse "among-us-character-skin-corpse".
  2988. 3.296 Script @__Pi-C_lib__/libs/debugging.lua:219:
  2989. ----------------------------------------------------------------------------------------------------
  2990. Leaving function check_my_prototypes()
  2991. (@__CharacterModHelper__/data.lua: 266)
  2992. ----------------------------------------------------------------------------------------------------
  2993.  
  2994. 3.296 Script @__Pi-C_lib__/libs/debugging.lua:219:
  2995. ****************************************************************************************************
  2996. Leaving file @__AmongUsCharacter__/data-final-fixes.lua
  2997. ****************************************************************************************************
  2998.  
  2999. 3.310 Loading mod distant-misfires 0.12.1 (data-final-fixes.lua)
  3000. 3.327 Loading mod diurnal-dynamics 0.9.4 (data-final-fixes.lua)
  3001. 3.342 Loading mod HuTaoSkin 1.0.1 (data-final-fixes.lua)
  3002. 3.342 Script @__Pi-C_lib__/libs/debugging.lua:219:
  3003. ****************************************************************************************************
  3004. Entered file @__HuTaoSkin__/data-final-fixes.lua
  3005. ****************************************************************************************************
  3006.  
  3007. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219:
  3008. ----------------------------------------------------------------------------------------------------
  3009. Entered function check_my_prototypes("{character = {animations = {{flipped_shadow_running_with_gun = {layers = {{animation_speed = 0.54000000000000004, axially_symmetrical = false, direction_count = 18, draw_as_shadow = true, frame_count = 22, height = 160, hr_version = {animation_speed = 0.54000000000000004, axially_symmetrical = false, direction_count = 18, draw_as_shadow = true, frame_count = 22, height = 320, scale = 0.5, stripes = {{filename = "__HuTaoSkin__/graphics/hr-gun-run-shadow.png", height_in_frames = 18, width_in_frames = 22}}, width = 320}, stripes = {{filename = "__HuTaoSkin__/graphics/gun-run-shadow.png", height_in_frames = 18, width_in_frames = 22}}, width = 160}}}, idle = {layers = {{animation_speed = 0.16700000000000001, axially_symmetrical = false, direction_count = 8, frame_count = 22, height = 160, hr_version = {animation_speed = 0.16700000000000001, axially_symmetrical = false, direction_count = 8, frame_count = 22, height = 320, scale = 0.5, stripes = {{filename = "__HuTaoSkin__/graphics/hr-idle.png", height_in_frames = 8, width_in_frames = 22}}, width = 320}, stripes = {{filename = "__HuTaoSkin__/graphics/idle.png", height_in_frames = 8, width_in_frames = 22}}, width = 160}, {animation_speed = 0.16700000000000001, axially_symmetrical = false, direction_count = 8, draw_as_shadow = true, frame_count = 22, height = 160, hr_version = {animation_speed = 0.16700000000000001, axially_symmetrical = false, direction_count = 8, draw_as_shadow = true, frame_count = 22, height = 320, scale = 0.5, stripes = {{filename = "__HuTaoSkin__/graphics/hr-idle-shadow.png", height_in_frames = 8, width_in_frames = 22}}, width = 320}, stripes = {{filename = "__HuTaoSkin__/graphics/idle-shadow.png", height_in_frames = 8, width_in_frames = 22}}, width = 160}}}, idle_with_gun = {layers = {{animation_speed = 0.16700000000000001, axially_symmetrical = false, direction_count = 8, frame_count = 22, height = 160, hr_version = {animation_speed = 0.16700000000000001, axially_symmetrical = false, direction_count = 8, frame_count = 22, height = 320, scale = 0.5, stripes = {{filename = "__HuTaoSkin__/graphics/hr-gun-idle.png", height_in_frames = 8, width_in_frames = 22}}, width = 320}, stripes = {{filename = "__HuTaoSkin__/graphics/gun-idle.png", height_in_frames = 8, width_in_frames = 22}}, width = 160}, {animation_speed = 0.16700000000000001, axially_symmetrical = false, direction_count = 8, draw_as_shadow = true, frame_count = 22, height = 160, hr_version = {animation_speed = 0.16700000000000001, axially_symmetrical = false, direction_count = 8, draw_as_shadow = true, frame_count = 22, height = 320, scale = 0.5, stripes = {{filename = "__HuTaoSkin__/graphics/hr-gun-idle-shadow.png", height_in_frames = 8, width_in_frames = 22}}, width = 320}, stripes = {{filename = "__HuTaoSkin__/graphics/gun-idle-shadow.png", height_in_frames = 8, width_in_frames = 22}}, width = 160}}}, mining_with_tool = {layers = {{animation_speed = 0.067000000000000002, axially_symmetrical = false, direction_count = 8, frame_count = 2, height = 160, hr_version = {animation_speed = 0.067000000000000002, axially_symmetrical = false, direction_count = 8, frame_count = 2, height = 320, scale = 0.5, stripes = {{filename = "__HuTaoSkin__/graphics/hr-idle.png", height_in_frames = 8, width_in_frames = 2}}, width = 320}, stripes = {{filename = "__HuTaoSkin__/graphics/idle.png", height_in_frames = 8, width_in_frames = 2}}, width = 160}, {animation_speed = 0.067000000000000002, axially_symmetrical = false, direction_count = 8, draw_as_shadow = true, frame_count = 2, height = 160, hr_version = {animation_speed = 0.067000000000000002, axially_symmetrical = false, direction_count = 8, draw_as_shadow = true, frame_count = 2, height = 320, scale = 0.5, stripes = {{filename = "__HuTaoSkin__/graphics/hr-idle-shadow.png", height_in_frames = 8, width_in_frames = 2}}, width = 320}, stripes = {{filename = "__HuTaoSkin__/graphics/idle-shadow.png", height_in_frames = 8, width_in_frames = 2}}, width = 160}}}, running = {layers = {{animation_speed = 0.56000000000000005, axially_symmetrical = false, direction_count = 8, frame_count = 22, height = 160, hr_version = {animation_speed = 0.56000000000000005, axially_symmetrical = false, direction_count = 8, frame_count = 22, height = 320, scale = 0.5, stripes = {{filename = "__HuTaoSkin__/graphics/hr-running.png", height_in_frames = 16, width_in_frames = 11}}, width = 320}, stripes = {{filename = "__HuTaoSkin__/graphics/running.png", height_in_frames = 16, width_in_frames = 11}}, width = 160}, {animation_speed = 0.56000000000000005, axially_symmetrical = false, direction_count = 8, draw_as_shadow = true, frame_count = 22, height = 160, hr_version = {animation_speed = 0.56000000000000005, axially_symmetrical = false, direction_count = 8, draw_as_shadow = true, frame_count = 22, height = 320, scale = 0.5, stripes = {{filename = "__HuTaoSkin__/graphics/hr-running-shadow.png", height_in_frames = 16, width_in_frames = 11}}, width = 320}, stripes = {{filename = "__HuTaoSkin__/graphics/running-shadow.png", height_in_frames = 16, width_in_frames = 11}}, width = 160}}}, running_with_gun = {layers = {{animation_speed = 0.54000000000000004, axially_symmetrical = false, direction_count = 18, frame_count = 22, height = 160, hr_version = {animation_speed = 0.54000000000000004, axially_symmetrical = false, direction_count = 18, frame_count = 22, height = 320, scale = 0.5, stripes = {{filename = "__HuTaoSkin__/graphics/hr-gun-run.png", height_in_frames = 18, width_in_frames = 22}}, width = 320}, stripes = {{filename = "__HuTaoSkin__/graphics/gun-run.png", height_in_frames = 18, width_in_frames = 22}}, width = 160}, "SERPENT PLACEHOLDER"}}}}, character_corpse = "HuTao_character_skin-corpse", fast_replaceable_group = "character", icons = {{icon = "__HuTaoSkin__/graphics/hutao-icon.png", icon_size = 64}}, localised_description = {"entity-description.HuTao_character_skin"}, localised_name = {"entity-name.HuTao_character_skin"}, name = "HuTao_character_skin", running_sound_animation_positions = {12, 1}}, corpse = {armor_picture_mapping = {["heavy-armor"] = 1, ["light-armor"] = 1, ["mech-armor"] = 1, ["modular-armor"] = 1, ["power-armor"] = 1, ["power-armor-mk2"] = 1}, icons = {{icon = "__HuTaoSkin__/graphics/corpse-icon.png", icon_mipmaps = 1, icon_size = 128}}, localised_name = {"entity-name.HuTao_character_skin-corpse"}, name = "HuTao_character_skin-corpse", pictures = {layers = {{filename = "__HuTaoSkin__/graphics/corpse.png", frame_count = 2, hr_version = {filename = "__HuTaoSkin__/graphics/hr-corpse.png", frame_count = 2, scale = 0.5, shift = {0, -0.0625}, size = 320}, shift = {0, -0.0625}, size = 160}, {draw_as_shadow = true, filename = "__HuTaoSkin__/graphics/corpse-shadow.png", frame_count = 2, hr_version = {draw_as_shadow = true, filename = "__HuTaoSkin__/graphics/hr-corpse-shadow.png", frame_count = 2, scale = 0.5, shift = {0, -0.0625}, size = 320}, shift = {0, -0.0625}, size = 160}}}}}")
  3010. (@__CharacterModHelper__/data.lua: 132)
  3011. ----------------------------------------------------------------------------------------------------
  3012.  
  3013. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Copying properties from base character to "HuTao_character_skin"!
  3014. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "type" of character "HuTao_character_skin".
  3015. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "icon" of character "HuTao_character_skin".
  3016. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "flags" of character "HuTao_character_skin".
  3017. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "max_health" of character "HuTao_character_skin".
  3018. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "alert_when_damaged" of character "HuTao_character_skin".
  3019. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "healing_per_tick" of character "HuTao_character_skin".
  3020. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "collision_box" of character "HuTao_character_skin".
  3021. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "selection_box" of character "HuTao_character_skin".
  3022. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "hit_visualization_box" of character "HuTao_character_skin".
  3023. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "sticker_box" of character "HuTao_character_skin".
  3024. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "crafting_categories" of character "HuTao_character_skin".
  3025. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "mining_categories" of character "HuTao_character_skin".
  3026. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "inventory_size" of character "HuTao_character_skin".
  3027. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "build_distance" of character "HuTao_character_skin".
  3028. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "drop_item_distance" of character "HuTao_character_skin".
  3029. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "reach_distance" of character "HuTao_character_skin".
  3030. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "item_pickup_distance" of character "HuTao_character_skin".
  3031. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "loot_pickup_distance" of character "HuTao_character_skin".
  3032. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "enter_vehicle_distance" of character "HuTao_character_skin".
  3033. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "reach_resource_distance" of character "HuTao_character_skin".
  3034. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "grounded_landing_search_radius" of character "HuTao_character_skin".
  3035. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "ticks_to_keep_gun" of character "HuTao_character_skin".
  3036. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "ticks_to_keep_aiming_direction" of character "HuTao_character_skin".
  3037. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "ticks_to_stay_in_combat" of character "HuTao_character_skin".
  3038. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "damage_hit_tint" of character "HuTao_character_skin".
  3039. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "running_speed" of character "HuTao_character_skin".
  3040. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "distance_per_frame" of character "HuTao_character_skin".
  3041. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "maximum_corner_sliding_distance" of character "HuTao_character_skin".
  3042. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "subgroup" of character "HuTao_character_skin".
  3043. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "order" of character "HuTao_character_skin".
  3044. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "eat" of character "HuTao_character_skin".
  3045. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "heartbeat" of character "HuTao_character_skin".
  3046. 3.345 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "tool_attack_result" of character "HuTao_character_skin".
  3047. 3.346 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "light" of character "HuTao_character_skin".
  3048. 3.346 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "mining_speed" of character "HuTao_character_skin".
  3049. 3.346 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "mining_with_tool_particles_animation_positions" of character "HuTao_character_skin".
  3050. 3.346 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "moving_sound_animation_positions" of character "HuTao_character_skin".
  3051. 3.347 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "synced_footstep_particle_triggers" of character "HuTao_character_skin".
  3052. 3.347 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "footprint_particles" of character "HuTao_character_skin".
  3053. 3.347 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "right_footprint_frames" of character "HuTao_character_skin".
  3054. 3.347 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "left_footprint_frames" of character "HuTao_character_skin".
  3055. 3.347 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "right_footprint_offset" of character "HuTao_character_skin".
  3056. 3.347 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "left_footprint_offset" of character "HuTao_character_skin".
  3057. 3.347 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "water_reflection" of character "HuTao_character_skin".
  3058. 3.347 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "type" of character-corpse "HuTao_character_skin-corpse".
  3059. 3.347 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "icon" of character-corpse "HuTao_character_skin-corpse".
  3060. 3.347 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "minable" of character-corpse "HuTao_character_skin-corpse".
  3061. 3.347 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "time_to_live" of character-corpse "HuTao_character_skin-corpse".
  3062. 3.347 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "selection_box" of character-corpse "HuTao_character_skin-corpse".
  3063. 3.347 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "selection_priority" of character-corpse "HuTao_character_skin-corpse".
  3064. 3.347 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "flags" of character-corpse "HuTao_character_skin-corpse".
  3065. 3.347 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "hidden" of character-corpse "HuTao_character_skin-corpse".
  3066. 3.347 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "open_sound" of character-corpse "HuTao_character_skin-corpse".
  3067. 3.347 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "close_sound" of character-corpse "HuTao_character_skin-corpse".
  3068. 3.347 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "order" of character-corpse "HuTao_character_skin-corpse".
  3069. 3.347 Script @__Pi-C_lib__/libs/debugging.lua:219:
  3070. ----------------------------------------------------------------------------------------------------
  3071. Leaving function check_my_prototypes()
  3072. (@__CharacterModHelper__/data.lua: 266)
  3073. ----------------------------------------------------------------------------------------------------
  3074.  
  3075. 3.347 Script @__Pi-C_lib__/libs/debugging.lua:219:
  3076. ****************************************************************************************************
  3077. Leaving file @__HuTaoSkin__/data-final-fixes.lua
  3078. ****************************************************************************************************
  3079.  
  3080. 3.361 Loading mod IRobot 2.0.0 (data-final-fixes.lua)
  3081. 3.362 Script @__Pi-C_lib__/libs/debugging.lua:219:
  3082. ****************************************************************************************************
  3083. Entered file @__IRobot__/data-final-fixes.lua
  3084. ****************************************************************************************************
  3085.  
  3086. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219:
  3087. ----------------------------------------------------------------------------------------------------
  3088. Entered function check_my_prototypes("{character = {animations = {{flipped_shadow_running_with_gun = {layers = {{axially_symmetrical = false, direction_count = 18, draw_as_shadow = true, frame_count = 2, height = 30, hr_version = {axially_symmetrical = false, direction_count = 18, draw_as_shadow = true, frame_count = 2, height = 56, scale = 0.5, shift = {0.59375, 0}, stripes = {{filename = "__IRobot__/graphics/hr-compilatron-walk-shadow.png", height_in_frames = 32, width_in_frames = 1}, "SERPENT PLACEHOLDER"}, width = 142}, shift = {0.59375, 0}, stripes = {{filename = "__IRobot__/graphics/compilatron-walk-shadow.png", height_in_frames = 32, width_in_frames = 1}, "SERPENT PLACEHOLDER"}, width = 72}}}, idle = {layers = {{axially_symmetrical = false, direction_count = 32, frame_count = 2, height = 52, hr_version = {axially_symmetrical = false, direction_count = 32, frame_count = 2, height = 104, scale = 0.5, shift = {0, -0.4375}, stripes = {{filename = "__IRobot__/graphics/hr-compilatron-walk-1.png", height_in_frames = 16, width_in_frames = 2}, {filename = "__IRobot__/graphics/hr-compilatron-walk-2.png", height_in_frames = 16, width_in_frames = 2}}, width = 78}, shift = {0, -0.4375}, stripes = {{filename = "__IRobot__/graphics/compilatron-walk-1.png", height_in_frames = 16, width_in_frames = 2}, {filename = "__IRobot__/graphics/compilatron-walk-2.png", height_in_frames = 16, width_in_frames = 2}}, width = 39}, {apply_runtime_tint = true, axially_symmetrical = false, direction_count = 32, frame_count = 2, height = 52, hr_version = {apply_runtime_tint = true, axially_symmetrical = false, direction_count = 32, frame_count = 2, height = 104, scale = 0.5, shift = {0, -0.4375}, stripes = {{filename = "__IRobot__/graphics/hr-compilatron-walk-1-mask.png", height_in_frames = 16, width_in_frames = 1}, "SERPENT PLACEHOLDER", {filename = "__IRobot__/graphics/hr-compilatron-walk-2-mask.png", height_in_frames = 16, width_in_frames = 1}, "SERPENT PLACEHOLDER"}, width = 78}, shift = {0, -0.4375}, stripes = {{filename = "__IRobot__/graphics/compilatron-walk-1-mask.png", height_in_frames = 16, width_in_frames = 1}, "SERPENT PLACEHOLDER", {filename = "__IRobot__/graphics/compilatron-walk-2-mask.png", height_in_frames = 16, width_in_frames = 1}, "SERPENT PLACEHOLDER"}, width = 39}, {axially_symmetrical = false, direction_count = 32, draw_as_shadow = true, frame_count = 2, height = 30, hr_version = {axially_symmetrical = false, direction_count = 32, draw_as_shadow = true, frame_count = 2, height = 56, scale = 0.5, shift = {0.484375, -0.015625}, stripes = {{filename = "__IRobot__/graphics/hr-compilatron-walk-shadow.png", height_in_frames = 32, width_in_frames = 1}, "SERPENT PLACEHOLDER"}, width = 142}, shift = {0.59375, 0}, stripes = {{filename = "__IRobot__/graphics/compilatron-walk-shadow.png", height_in_frames = 32, width_in_frames = 1}, "SERPENT PLACEHOLDER"}, width = 72}}}, idle_with_gun = {layers = {"SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER"}}, mining_with_tool = {layers = {{animation_speed = 0.16666666666666665, axially_symmetrical = false, direction_count = 32, frame_count = 2, height = 52, hr_version = {animation_speed = 0.16666666666666665, axially_symmetrical = false, direction_count = 32, frame_count = 2, height = 104, scale = 0.5, shift = {0, -0.4375}, stripes = {{filename = "__IRobot__/graphics/hr-compilatron-walk-1.png", height_in_frames = 16, width_in_frames = 2}, {filename = "__IRobot__/graphics/hr-compilatron-walk-2.png", height_in_frames = 16, width_in_frames = 2}}, width = 78}, shift = {0, -0.4375}, stripes = {{filename = "__IRobot__/graphics/compilatron-walk-1.png", height_in_frames = 16, width_in_frames = 2}, {filename = "__IRobot__/graphics/compilatron-walk-2.png", height_in_frames = 16, width_in_frames = 2}}, width = 39}, {animation_speed = 0.16666666666666665, apply_runtime_tint = true, axially_symmetrical = false, direction_count = 32, frame_count = 2, height = 52, hr_version = {animation_speed = 0.16666666666666665, apply_runtime_tint = true, axially_symmetrical = false, direction_count = 32, frame_count = 2, height = 104, scale = 0.5, shift = {0, -0.4375}, stripes = {{filename = "__IRobot__/graphics/hr-compilatron-walk-1-mask.png", height_in_frames = 16, width_in_frames = 1}, "SERPENT PLACEHOLDER", {filename = "__IRobot__/graphics/hr-compilatron-walk-2-mask.png", height_in_frames = 16, width_in_frames = 1}, "SERPENT PLACEHOLDER"}, width = 78}, shift = {0, -0.4375}, stripes = {{filename = "__IRobot__/graphics/compilatron-walk-1-mask.png", height_in_frames = 16, width_in_frames = 1}, "SERPENT PLACEHOLDER", {filename = "__IRobot__/graphics/compilatron-walk-2-mask.png", height_in_frames = 16, width_in_frames = 1}, "SERPENT PLACEHOLDER"}, width = 39}, {animation_speed = 0.16666666666666665, axially_symmetrical = false, direction_count = 32, draw_as_shadow = true, frame_count = 2, height = 30, hr_version = {animation_speed = 0.16666666666666665, axially_symmetrical = false, direction_count = 32, draw_as_shadow = true, frame_count = 2, height = 56, scale = 0.5, shift = {0.484375, -0.015625}, stripes = {{filename = "__IRobot__/graphics/hr-compilatron-walk-shadow.png", height_in_frames = 32, width_in_frames = 1}, "SERPENT PLACEHOLDER"}, width = 142}, shift = {0.59375, 0}, stripes = {{filename = "__IRobot__/graphics/compilatron-walk-shadow.png", height_in_frames = 32, width_in_frames = 1}, "SERPENT PLACEHOLDER"}, width = 72}}}, running = {layers = {"SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER"}}, running_with_gun = {layers = {{axially_symmetrical = false, direction_count = 18, frame_count = 2, height = 52, hr_version = {axially_symmetrical = false, direction_count = 18, frame_count = 2, height = 104, scale = 0.5, shift = {0, -0.4375}, stripes = {{filename = "__IRobot__/graphics/hr-compilatron-walk-1.png", height_in_frames = 16, width_in_frames = 2}, {filename = "__IRobot__/graphics/hr-compilatron-walk-2.png", height_in_frames = 16, width_in_frames = 2}}, width = 78}, shift = {0, -0.4375}, stripes = {{filename = "__IRobot__/graphics/compilatron-walk-1.png", height_in_frames = 16, width_in_frames = 2}, {filename = "__IRobot__/graphics/compilatron-walk-2.png", height_in_frames = 16, width_in_frames = 2}}, width = 39}, {apply_runtime_tint = true, axially_symmetrical = false, direction_count = 18, frame_count = 2, height = 52, hr_version = {apply_runtime_tint = true, axially_symmetrical = false, direction_count = 18, frame_count = 2, height = 104, scale = 0.5, shift = {0, -0.4375}, stripes = {{filename = "__IRobot__/graphics/hr-compilatron-walk-1-mask.png", height_in_frames = 16, width_in_frames = 1}, "SERPENT PLACEHOLDER", {filename = "__IRobot__/graphics/hr-compilatron-walk-2-mask.png", height_in_frames = 16, width_in_frames = 1}, "SERPENT PLACEHOLDER"}, width = 78}, shift = {0, -0.4375}, stripes = {{filename = "__IRobot__/graphics/compilatron-walk-1-mask.png", height_in_frames = 16, width_in_frames = 1}, "SERPENT PLACEHOLDER", {filename = "__IRobot__/graphics/compilatron-walk-2-mask.png", height_in_frames = 16, width_in_frames = 1}, "SERPENT PLACEHOLDER"}, width = 39}, "SERPENT PLACEHOLDER"}}}}, character_corpse = "IRobot_character_skin-corpse", fast_replaceable_group = "character", heartbeat = {{filename = "__IRobot__/sound/zapsplat_science_fiction_computer_alarm_thin_beeping_loop_001_65047.ogg", volume = 0.6}, {filename = "__IRobot__/sound/zapsplat_science_fiction_computer_alarm_thin_beeping_loop_002_65048.ogg", volume = 0.6}}, icons = {{icon = "__IRobot__/graphics/irobot-icon.png", icon_size = 64}}, localised_description = {"entity-description.IRobot_character_skin"}, localised_name = {"entity-name.IRobot_character_skin"}, name = "IRobot_character_skin"}, corpse = {armor_picture_mapping = {["heavy-armor"] = 1, ["light-armor"] = 1, ["mech-armor"] = 1, ["modular-armor"] = 1, ["power-armor"] = 1, ["power-armor-mk2"] = 1}, icons = {{icon = "__IRobot__/graphics/corpse-icon.png", icon_mipmaps = 1, icon_size = 128}}, localised_name = {"entity-name.IRobot_character_skin-corpse"}, name = "IRobot_character_skin-corpse", pictures = {layers = {{filename = "__IRobot__/graphics/compilatron-corpse.png", frame_count = 2, hr_version = {filename = "__IRobot__/graphics/hr-compilatron-corpse.png", frame_count = 2, scale = 0.5, size = 128}, size = 64}, {apply_runtime_tint = true, filename = "__IRobot__/graphics/compilatron-corpse-mask.png", frame_count = 2, hr_version = {apply_runtime_tint = true, filename = "__IRobot__/graphics/hr-compilatron-corpse-mask.png", frame_count = 2, scale = 0.5, size = 128}, size = 64}}}}}")
  3089. (@__CharacterModHelper__/data.lua: 132)
  3090. ----------------------------------------------------------------------------------------------------
  3091.  
  3092. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Copying properties from base character to "IRobot_character_skin"!
  3093. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "type" of character "IRobot_character_skin".
  3094. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "icon" of character "IRobot_character_skin".
  3095. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "flags" of character "IRobot_character_skin".
  3096. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "max_health" of character "IRobot_character_skin".
  3097. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "alert_when_damaged" of character "IRobot_character_skin".
  3098. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "healing_per_tick" of character "IRobot_character_skin".
  3099. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "collision_box" of character "IRobot_character_skin".
  3100. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "selection_box" of character "IRobot_character_skin".
  3101. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "hit_visualization_box" of character "IRobot_character_skin".
  3102. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "sticker_box" of character "IRobot_character_skin".
  3103. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "crafting_categories" of character "IRobot_character_skin".
  3104. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "mining_categories" of character "IRobot_character_skin".
  3105. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "inventory_size" of character "IRobot_character_skin".
  3106. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "build_distance" of character "IRobot_character_skin".
  3107. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "drop_item_distance" of character "IRobot_character_skin".
  3108. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "reach_distance" of character "IRobot_character_skin".
  3109. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "item_pickup_distance" of character "IRobot_character_skin".
  3110. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "loot_pickup_distance" of character "IRobot_character_skin".
  3111. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "enter_vehicle_distance" of character "IRobot_character_skin".
  3112. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "reach_resource_distance" of character "IRobot_character_skin".
  3113. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "grounded_landing_search_radius" of character "IRobot_character_skin".
  3114. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "ticks_to_keep_gun" of character "IRobot_character_skin".
  3115. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "ticks_to_keep_aiming_direction" of character "IRobot_character_skin".
  3116. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "ticks_to_stay_in_combat" of character "IRobot_character_skin".
  3117. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "damage_hit_tint" of character "IRobot_character_skin".
  3118. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "running_speed" of character "IRobot_character_skin".
  3119. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "distance_per_frame" of character "IRobot_character_skin".
  3120. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "maximum_corner_sliding_distance" of character "IRobot_character_skin".
  3121. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "subgroup" of character "IRobot_character_skin".
  3122. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "order" of character "IRobot_character_skin".
  3123. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "eat" of character "IRobot_character_skin".
  3124. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "tool_attack_result" of character "IRobot_character_skin".
  3125. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "light" of character "IRobot_character_skin".
  3126. 3.365 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "mining_speed" of character "IRobot_character_skin".
  3127. 3.366 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "mining_with_tool_particles_animation_positions" of character "IRobot_character_skin".
  3128. 3.366 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "running_sound_animation_positions" of character "IRobot_character_skin".
  3129. 3.366 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "moving_sound_animation_positions" of character "IRobot_character_skin".
  3130. 3.367 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "synced_footstep_particle_triggers" of character "IRobot_character_skin".
  3131. 3.367 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "footprint_particles" of character "IRobot_character_skin".
  3132. 3.367 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "right_footprint_frames" of character "IRobot_character_skin".
  3133. 3.367 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "left_footprint_frames" of character "IRobot_character_skin".
  3134. 3.367 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "right_footprint_offset" of character "IRobot_character_skin".
  3135. 3.367 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "left_footprint_offset" of character "IRobot_character_skin".
  3136. 3.367 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "water_reflection" of character "IRobot_character_skin".
  3137. 3.367 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "type" of character-corpse "IRobot_character_skin-corpse".
  3138. 3.367 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "icon" of character-corpse "IRobot_character_skin-corpse".
  3139. 3.367 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "minable" of character-corpse "IRobot_character_skin-corpse".
  3140. 3.367 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "time_to_live" of character-corpse "IRobot_character_skin-corpse".
  3141. 3.367 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "selection_box" of character-corpse "IRobot_character_skin-corpse".
  3142. 3.367 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "selection_priority" of character-corpse "IRobot_character_skin-corpse".
  3143. 3.367 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "flags" of character-corpse "IRobot_character_skin-corpse".
  3144. 3.367 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "hidden" of character-corpse "IRobot_character_skin-corpse".
  3145. 3.367 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "open_sound" of character-corpse "IRobot_character_skin-corpse".
  3146. 3.367 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "close_sound" of character-corpse "IRobot_character_skin-corpse".
  3147. 3.367 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "order" of character-corpse "IRobot_character_skin-corpse".
  3148. 3.367 Script @__Pi-C_lib__/libs/debugging.lua:219:
  3149. ----------------------------------------------------------------------------------------------------
  3150. Leaving function check_my_prototypes()
  3151. (@__CharacterModHelper__/data.lua: 266)
  3152. ----------------------------------------------------------------------------------------------------
  3153.  
  3154. 3.367 Script @__Pi-C_lib__/libs/debugging.lua:219:
  3155. ****************************************************************************************************
  3156. Leaving file @__IRobot__/data-final-fixes.lua
  3157. ****************************************************************************************************
  3158.  
  3159. 3.382 Loading mod MechanicusMiniMAX 0.1.7 (data-final-fixes.lua)
  3160. 3.382 Script @__Pi-C_lib__/libs/debugging.lua:219:
  3161. ****************************************************************************************************
  3162. Entered file @__MechanicusMiniMAX__/data-final-fixes.lua
  3163. ****************************************************************************************************
  3164.  
  3165. 3.391 Script @__Pi-C_lib__/libs/debugging.lua:219:
  3166. ----------------------------------------------------------------------------------------------------
  3167. Entered function check_my_prototypes("{character = {animations = {{dead = {layers = {{filename = "__MechanicusMiniMAX__/graphics/lr/level1_dead.png", frame_count = 2, height = 160, hr_version = {filename = "__MechanicusMiniMAX__/graphics/hr/level1_dead.png", frame_count = 2, height = 320, scale = 0.325, shift = {0, -0.65625}, width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}}}, flipped_shadow_running_with_gun = {layers = {{animation_speed = 0.6, direction_count = 18, draw_as_shadow = true, frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, direction_count = 18, draw_as_shadow = true, frame_count = 22, height = 320, scale = 0.325, shift = {0.8125, -0.15625}, stripes = {{filename = "__MechanicusMiniMAX__/graphics/hr/level1_running_gun_shadow_2.png", height_in_frames = 18, width_in_frames = 22}}, width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", stripes = {{filename = "__MechanicusMiniMAX__/graphics/lr/level1_running_gun_shadow_2.png", height_in_frames = 18, width_in_frames = 22}}, width = 150}}}, idle = {layers = {{animation_speed = 0.15, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level1_idle.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.15, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level1_idle.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level1_idle_mask.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level1_idle_mask.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__MechanicusMiniMAX__/graphics/lr/level1_idle_shadow.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__MechanicusMiniMAX__/graphics/hr/level1_idle_shadow.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}}}, idle_with_gun = {layers = {{animation_speed = 0.15, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level1_idle_gun.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.15, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level1_idle_gun.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level1_idle_gun_mask.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level1_idle_gun_mask.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__MechanicusMiniMAX__/graphics/lr/level1_idle_gun_shadow.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__MechanicusMiniMAX__/graphics/hr/level1_idle_gun_shadow.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}}}, mining_with_hands = {layers = {{animation_speed = 0.9, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level1_mining_tool.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.9, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level1_mining_tool.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.9, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level1_mining_tool_mask.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.9, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level1_mining_tool_mask.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__MechanicusMiniMAX__/graphics/lr/level1_mining_shadow.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__MechanicusMiniMAX__/graphics/hr/level1_mining_shadow.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}}}, mining_with_tool = {layers = {"SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER"}}, running = {layers = {{animation_speed = 0.6, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level1_running.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level1_running.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level1_running_mask.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level1_running_mask.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__MechanicusMiniMAX__/graphics/lr/level1_running_shadow.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__MechanicusMiniMAX__/graphics/hr/level1_running_shadow.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}}}, running_with_gun = {layers = {{animation_speed = 0.6, direction_count = 18, filename = "__MechanicusMiniMAX__/graphics/lr/level1_running_gun.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, direction_count = 18, filename = "__MechanicusMiniMAX__/graphics/hr/level1_running_gun.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 18, filename = "__MechanicusMiniMAX__/graphics/lr/level1_running_gun_mask.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 18, filename = "__MechanicusMiniMAX__/graphics/hr/level1_running_gun_mask.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.6, direction_count = 18, draw_as_shadow = true, frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, direction_count = 18, draw_as_shadow = true, frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", stripes = {{filename = "__MechanicusMiniMAX__/graphics/hr/level1_running_gun_shadow_1.png", height_in_frames = 18, width_in_frames = 22}}, width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", stripes = {{filename = "__MechanicusMiniMAX__/graphics/lr/level1_running_gun_shadow_1.png", height_in_frames = 18, width_in_frames = 22}}, width = 150}}}}, {armors = {"heavy-armor", "modular-armor", "power-armor", "power-armor-mk2"}, dead = {layers = {{filename = "__MechanicusMiniMAX__/graphics/lr/level1_dead.png", frame_count = 2, height = 160, hr_version = {filename = "__MechanicusMiniMAX__/graphics/hr/level1_dead.png", frame_count = 2, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}}}, flipped_shadow_running_with_gun = {layers = {"SERPENT PLACEHOLDER"}}, idle = {layers = {{animation_speed = 0.15, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level2_idle.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.15, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level2_idle.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level2_idle_mask.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level2_idle_mask.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, "SERPENT PLACEHOLDER"}}, idle_with_gun = {layers = {{animation_speed = 0.15, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level2_idle_gun.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.15, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level2_idle_gun.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level2_idle_gun_mask.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level2_idle_gun_mask.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, "SERPENT PLACEHOLDER"}}, mining_with_hands = {layers = {{animation_speed = 0.9, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level2_mining_tool.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.9, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level2_mining_tool.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.9, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level2_mining_tool_mask.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.9, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level2_mining_tool_mask.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, "SERPENT PLACEHOLDER"}}, mining_with_tool = {layers = {"SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER"}}, running = {layers = {{animation_speed = 0.6, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level2_running.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level2_running.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/lr/level2_running_mask.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 8, filename = "__MechanicusMiniMAX__/graphics/hr/level2_running_mask.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, "SERPENT PLACEHOLDER"}}, running_with_gun = {layers = {{animation_speed = 0.6, direction_count = 18, filename = "__MechanicusMiniMAX__/graphics/lr/level2_running_gun.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, direction_count = 18, filename = "__MechanicusMiniMAX__/graphics/hr/level2_running_gun.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 18, filename = "__MechanicusMiniMAX__/graphics/lr/level2_running_gun_mask.png", frame_count = 22, height = 160, hr_version = {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 18, filename = "__MechanicusMiniMAX__/graphics/hr/level2_running_gun_mask.png", frame_count = 22, height = 320, scale = 0.325, shift = "SERPENT PLACEHOLDER", width = 300}, scale = 0.65, shift = "SERPENT PLACEHOLDER", width = 150}, "SERPENT PLACEHOLDER"}}}, {armors = {"mech-armor"}, dead = {layers = {{animation_speed = 1, filename = "__space-age__/graphics/entity/mech-armor/mech-corpse.png", frame_count = 2, height = 154, line_length = 2, scale = 0.5, shift = {0.265625, -0.046875}, usage = "player", width = 220}, {animation_speed = 1, apply_runtime_tint = true, filename = "__space-age__/graphics/entity/mech-armor/mech-corpse-mask.png", frame_count = 2, height = 134, line_length = 2, scale = 0.5, shift = {0.109375, -0.203125}, usage = "player", width = 126}, {animation_speed = 1, draw_as_shadow = true, filename = "__space-age__/graphics/entity/mech-armor/mech-corpse-shadow.png", frame_count = 2, height = 118, line_length = 2, scale = 0.5, shift = {0.359375, 0.078125}, usage = "player", width = 198}}}, extra_smoke_cycles_per_tile = 1.5, idle_with_gun = {layers = {{animation_speed = 0.16000000000000001, direction_count = 8, filename = "__space-age__/graphics/entity/mech-armor/mech-idle.png", frame_count = 22, frame_sequence = {1, 2, 3, 4, 4, 3, 2, 1, 1, 2, 3, 4, 4, 3, 2, 1, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22}, height = 176, line_length = 11, scale = 0.5, shift = {0.03125, -0.796875}, usage = "player", width = 142}, {animation_speed = 0.16000000000000001, apply_runtime_tint = true, direction_count = 8, filename = "__space-age__/graphics/entity/mech-armor/mech-idle-mask.png", frame_count = 22, frame_sequence = "SERPENT PLACEHOLDER", height = 150, line_length = 11, scale = 0.5, shift = {0.015625, -1}, usage = "player", width = 134}, {animation_speed = 0.16000000000000001, direction_count = 8, draw_as_shadow = true, filename = "__space-age__/graphics/entity/mech-armor/mech-idle-shadow.png", frame_count = 22, frame_sequence = "SERPENT PLACEHOLDER", height = 94, line_length = 11, scale = 0.5, shift = {1.234375, 0.03125}, usage = "player", width = 226}}}, idle_with_gun_in_air = {layers = {{animation_speed = 0.2, direction_count = 8, filename = "__space-age__/graphics/entity/mech-armor/mech-idle-air.png", frame_count = 5, height = 168, line_length = 5, scale = 0.5, shift = {0, -0.96875}, usage = "player", width = 160}, {animation_speed = 0.2, apply_runtime_tint = true, direction_count = 8, filename = "__space-age__/graphics/entity/mech-armor/mech-idle-air-mask.png", frame_count = 5, height = 130, line_length = 5, scale = 0.5, shift = {0, -1.265625}, usage = "player", width = 156}, {animation_speed = 0.2, direction_count = 8, draw_as_shadow = true, filename = "__space-age__/graphics/entity/mech-armor/mech-idle-air-shadow.png", frame_count = 5, height = 112, line_length = 5, scale = 0.5, shift = {1.640625, 0}, usage = "player", width = 190}, {animation_speed = 0.2, blend_mode = "additive", direction_count = 8, draw_as_light = true, filename = "__space-age__/graphics/entity/mech-armor/mech-idle-air-light.png", frame_count = 5, height = 166, line_length = 5, scale = 0.5, shift = {-0.015625, -0.96875}, usage = "player", width = 144}}}, landing = {layers = {{animation_speed = 0.6, direction_count = 8, filename = "__space-age__/graphics/entity/mech-armor/mech-descend.png", frame_count = 16, height = 212, line_length = 10, scale = 0.5, shift = {0, -0.78125}, usage = "player", width = 192}, {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 8, filename = "__space-age__/graphics/entity/mech-armor/mech-descend-mask.png", frame_count = 16, height = 186, line_length = 10, scale = 0.5, shift = {0, -0.984375}, usage = "player", width = 188}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__space-age__/graphics/entity/mech-armor/mech-descend-shadow.png", frame_count = 16, height = 134, line_length = 10, scale = 0.5, shift = {1.1875, 0}, usage = "player", width = 276}, {animation_speed = 0.6, blend_mode = "additive", direction_count = 8, draw_as_light = true, filename = "__space-age__/graphics/entity/mech-armor/mech-descend-light.png", frame_count = 16, height = 194, line_length = 10, scale = 0.5, shift = {0, -0.734375}, usage = "player", width = 154}}}, mining_with_tool = {layers = {{animation_speed = 0.45, direction_count = 8, filenames = {"__space-age__/graphics/entity/mech-armor/mech-mining-1.png", "__space-age__/graphics/entity/mech-armor/mech-mining-2.png"}, frame_count = 27, height = 236, line_length = 9, lines_per_file = 12, scale = 0.5, shift = {0, -1.28125}, usage = "player", width = 208}, {animation_speed = 0.45, apply_runtime_tint = true, direction_count = 8, filenames = {"__space-age__/graphics/entity/mech-armor/mech-mining-mask-1.png", "__space-age__/graphics/entity/mech-armor/mech-mining-mask-2.png"}, frame_count = 27, height = 226, line_length = 9, lines_per_file = 12, scale = 0.5, shift = {0.015625, -1.328125}, usage = "player", width = 200}, {animation_speed = 0.45, direction_count = 8, draw_as_shadow = true, filename = "__space-age__/graphics/entity/mech-armor/mech-mining-shadow.png", frame_count = 27, height = 146, line_length = 9, scale = 0.5, shift = {1.796875, 0}, usage = "player", width = 316}}}, running_with_gun = {layers = {{animation_speed = 0.37000000000000002, direction_count = 40, filenames = {"__space-age__/graphics/entity/mech-armor/mech-run-1.png", "__space-age__/graphics/entity/mech-armor/mech-run-2.png", "__space-age__/graphics/entity/mech-armor/mech-run-3.png", "__space-age__/graphics/entity/mech-armor/mech-run-4.png", "__space-age__/graphics/entity/mech-armor/mech-run-5.png"}, frame_count = 22, height = 224, line_length = 11, lines_per_file = 16, scale = 0.5, shift = {0, -0.625}, usage = "player", width = 220}, {animation_speed = 0.37000000000000002, apply_runtime_tint = true, direction_count = 40, filenames = {"__space-age__/graphics/entity/mech-armor/mech-run-mask-1.png", "__space-age__/graphics/entity/mech-armor/mech-run-mask-2.png", "__space-age__/graphics/entity/mech-armor/mech-run-mask-3.png", "__space-age__/graphics/entity/mech-armor/mech-run-mask-4.png"}, frame_count = 22, height = 174, line_length = 11, lines_per_file = 20, scale = 0.5, shift = {0, -0.984375}, usage = "player", width = 212}, {animation_speed = 0.37000000000000002, direction_count = 40, draw_as_shadow = true, filenames = {"__space-age__/graphics/entity/mech-armor/mech-run-shadow-1.png", "__space-age__/graphics/entity/mech-armor/mech-run-shadow-2.png", "__space-age__/graphics/entity/mech-armor/mech-run-shadow-3.png", "__space-age__/graphics/entity/mech-armor/mech-run-shadow-4.png"}, frame_count = 22, height = 154, line_length = 11, lines_per_file = 20, scale = 0.5, shift = {1.03125, 0}, usage = "player", width = 290}}}, smoke_cycles_per_tick = 0.25, smoke_in_air = {{deviation = {0.2, 0.2}, east_position = {-0.9, 0.75}, frequency = 5, has_8_directions = true, height = 1, name = "mech-armor-smoke", north_east_position = {-0.53029999999999999, 0.8838000000000001}, north_position = {0, 1.1499999999999999}, north_west_position = {0.38380000000000001, 1.0303}, position = {0.25, 1}, south_east_position = {-0.38380000000000001, -0.030299999999999994}, south_position = {0, 0.5}, south_west_position = {0.53029999999999999, -0.38380000000000001}, starting_frame = 0, starting_frame_deviation = 60, starting_vertical_speed = -0.1, starting_vertical_speed_deviation = 0.04, west_position = {1, 0.75}}}, take_off = {layers = {{animation_speed = 0.6, direction_count = 8, filename = "__space-age__/graphics/entity/mech-armor/mech-uplift.png", frame_count = 16, height = 206, line_length = 10, scale = 0.5, shift = {0, -0.921875}, usage = "player", width = 182}, {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 8, filename = "__space-age__/graphics/entity/mech-armor/mech-uplift-mask.png", frame_count = 16, height = 176, line_length = 10, scale = 0.5, shift = {0, -1.15625}, usage = "player", width = 176}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__space-age__/graphics/entity/mech-armor/mech-uplift-shadow.png", frame_count = 16, height = 128, line_length = 10, scale = 0.5, shift = {1.390625, 0}, usage = "player", width = 266}, {animation_speed = 0.6, blend_mode = "additive", direction_count = 8, draw_as_light = true, filename = "__space-age__/graphics/entity/mech-armor/mech-uplift-light.png", frame_count = 16, height = 176, line_length = 10, scale = 0.5, shift = {0, -0.953125}, usage = "player", width = 172}}}}}, character_corpse = "Mechanicus_character_skin-corpse", fast_replaceable_group = "character", icons = {{icon = "__MechanicusMiniMAX__/graphics/mechanicus-icon.png", icon_size = 64}}, localised_description = {"entity-description.Mechanicus_character_skin"}, localised_name = {"entity-name.Mechanicus_character_skin"}, name = "Mechanicus_character_skin"}, corpse = {armor_picture_mapping = {["heavy-armor"] = 1, ["light-armor"] = 1, ["mech-armor"] = 1, ["modular-armor"] = 1, ["power-armor"] = 1, ["power-armor-mk2"] = 1}, icons = {{icon = "__MechanicusMiniMAX__/graphics/mechanicus-corpse.png", icon_mipmaps = 1, icon_size = 128}}, localised_name = {"entity-name.Mechanicus_character_skin-corpse"}, name = "Mechanicus_character_skin-corpse", pictures = {layers = {{filename = "__MechanicusMiniMAX__/graphics/lr/level1_dead.png", frame_count = 2, hr_version = {filename = "__MechanicusMiniMAX__/graphics/hr/level1_dead.png", frame_count = 2, scale = 0.325, size = 320}, scale = 0.65, size = 160}}}}}")
  3168. (@__CharacterModHelper__/data.lua: 132)
  3169. ----------------------------------------------------------------------------------------------------
  3170.  
  3171. 3.391 Script @__Pi-C_lib__/libs/debugging.lua:219: Copying properties from base character to "Mechanicus_character_skin"!
  3172. 3.391 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "type" of character "Mechanicus_character_skin".
  3173. 3.391 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "icon" of character "Mechanicus_character_skin".
  3174. 3.391 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "flags" of character "Mechanicus_character_skin".
  3175. 3.391 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "max_health" of character "Mechanicus_character_skin".
  3176. 3.391 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "alert_when_damaged" of character "Mechanicus_character_skin".
  3177. 3.391 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "healing_per_tick" of character "Mechanicus_character_skin".
  3178. 3.391 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "collision_box" of character "Mechanicus_character_skin".
  3179. 3.391 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "selection_box" of character "Mechanicus_character_skin".
  3180. 3.391 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "hit_visualization_box" of character "Mechanicus_character_skin".
  3181. 3.391 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "sticker_box" of character "Mechanicus_character_skin".
  3182. 3.391 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "crafting_categories" of character "Mechanicus_character_skin".
  3183. 3.391 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "mining_categories" of character "Mechanicus_character_skin".
  3184. 3.391 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "inventory_size" of character "Mechanicus_character_skin".
  3185. 3.391 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "build_distance" of character "Mechanicus_character_skin".
  3186. 3.391 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "drop_item_distance" of character "Mechanicus_character_skin".
  3187. 3.391 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "reach_distance" of character "Mechanicus_character_skin".
  3188. 3.391 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "item_pickup_distance" of character "Mechanicus_character_skin".
  3189. 3.391 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "loot_pickup_distance" of character "Mechanicus_character_skin".
  3190. 3.391 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "enter_vehicle_distance" of character "Mechanicus_character_skin".
  3191. 3.391 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "reach_resource_distance" of character "Mechanicus_character_skin".
  3192. 3.391 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "grounded_landing_search_radius" of character "Mechanicus_character_skin".
  3193. 3.392 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "ticks_to_keep_gun" of character "Mechanicus_character_skin".
  3194. 3.392 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "ticks_to_keep_aiming_direction" of character "Mechanicus_character_skin".
  3195. 3.392 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "ticks_to_stay_in_combat" of character "Mechanicus_character_skin".
  3196. 3.392 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "damage_hit_tint" of character "Mechanicus_character_skin".
  3197. 3.392 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "running_speed" of character "Mechanicus_character_skin".
  3198. 3.392 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "distance_per_frame" of character "Mechanicus_character_skin".
  3199. 3.392 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "maximum_corner_sliding_distance" of character "Mechanicus_character_skin".
  3200. 3.392 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "subgroup" of character "Mechanicus_character_skin".
  3201. 3.392 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "order" of character "Mechanicus_character_skin".
  3202. 3.392 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "eat" of character "Mechanicus_character_skin".
  3203. 3.392 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "heartbeat" of character "Mechanicus_character_skin".
  3204. 3.392 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "tool_attack_result" of character "Mechanicus_character_skin".
  3205. 3.392 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "light" of character "Mechanicus_character_skin".
  3206. 3.392 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "mining_speed" of character "Mechanicus_character_skin".
  3207. 3.392 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "mining_with_tool_particles_animation_positions" of character "Mechanicus_character_skin".
  3208. 3.392 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "running_sound_animation_positions" of character "Mechanicus_character_skin".
  3209. 3.392 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "moving_sound_animation_positions" of character "Mechanicus_character_skin".
  3210. 3.393 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "synced_footstep_particle_triggers" of character "Mechanicus_character_skin".
  3211. 3.393 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "footprint_particles" of character "Mechanicus_character_skin".
  3212. 3.393 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "right_footprint_frames" of character "Mechanicus_character_skin".
  3213. 3.393 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "left_footprint_frames" of character "Mechanicus_character_skin".
  3214. 3.393 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "right_footprint_offset" of character "Mechanicus_character_skin".
  3215. 3.393 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "left_footprint_offset" of character "Mechanicus_character_skin".
  3216. 3.393 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "water_reflection" of character "Mechanicus_character_skin".
  3217. 3.393 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "type" of character-corpse "Mechanicus_character_skin-corpse".
  3218. 3.393 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "icon" of character-corpse "Mechanicus_character_skin-corpse".
  3219. 3.393 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "minable" of character-corpse "Mechanicus_character_skin-corpse".
  3220. 3.393 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "time_to_live" of character-corpse "Mechanicus_character_skin-corpse".
  3221. 3.393 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "selection_box" of character-corpse "Mechanicus_character_skin-corpse".
  3222. 3.393 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "selection_priority" of character-corpse "Mechanicus_character_skin-corpse".
  3223. 3.393 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "flags" of character-corpse "Mechanicus_character_skin-corpse".
  3224. 3.393 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "hidden" of character-corpse "Mechanicus_character_skin-corpse".
  3225. 3.393 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "open_sound" of character-corpse "Mechanicus_character_skin-corpse".
  3226. 3.393 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "close_sound" of character-corpse "Mechanicus_character_skin-corpse".
  3227. 3.393 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "order" of character-corpse "Mechanicus_character_skin-corpse".
  3228. 3.393 Script @__Pi-C_lib__/libs/debugging.lua:219:
  3229. ----------------------------------------------------------------------------------------------------
  3230. Leaving function check_my_prototypes()
  3231. (@__CharacterModHelper__/data.lua: 266)
  3232. ----------------------------------------------------------------------------------------------------
  3233.  
  3234. 3.393 Script @__Pi-C_lib__/libs/debugging.lua:219:
  3235. ****************************************************************************************************
  3236. Leaving file @__MechanicusMiniMAX__/data-final-fixes.lua
  3237. ****************************************************************************************************
  3238.  
  3239. 3.407 Loading mod ORKYMiniMAX 0.0.2 (data-final-fixes.lua)
  3240. 3.408 Script @__Pi-C_lib__/libs/debugging.lua:219:
  3241. ****************************************************************************************************
  3242. Entered file @__ORKYMiniMAX__/data-final-fixes.lua
  3243. ****************************************************************************************************
  3244.  
  3245. 3.412 Script @__Pi-C_lib__/libs/debugging.lua:219:
  3246. ----------------------------------------------------------------------------------------------------
  3247. Entered function check_my_prototypes("{character = {animations = {{flipped_shadow_running_with_gun = {layers = {{animation_speed = 0.6, direction_count = 18, draw_as_shadow = true, frame_count = 22, height = 125, scale = 0.8, shift = {0.6875, -0.375}, stripes = {{filename = "__ORKYMiniMAX__/graphics/lr/level1_running_gun_shadow_2.png", height_in_frames = 18, width_in_frames = 22}}, width = 125}}}, idle = {layers = {{animation_speed = 0.15, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level1_idle.png", frame_count = 22, height = 125, scale = 0.8, shift = {0, -0.65625}, width = 125}, {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level1_idle_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__ORKYMiniMAX__/graphics/lr/level1_idle_shadow.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}}}, idle_with_gun = {layers = {{animation_speed = 0.15, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level1_idle_gun.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level1_idle_gun_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__ORKYMiniMAX__/graphics/lr/level1_idle_gun_shadow.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}}}, mining_with_hands = {layers = {{animation_speed = 0.9, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level1_mining_tool.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.9, apply_runtime_tint = true, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level1_mining_tool_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__ORKYMiniMAX__/graphics/lr/level1_mining_shadow.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}}}, mining_with_tool = {layers = {"SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER"}}, running = {layers = {{animation_speed = 0.6, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level1_running.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level1_running_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__ORKYMiniMAX__/graphics/lr/level1_running_shadow.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}}}, running_with_gun = {layers = {{animation_speed = 0.6, direction_count = 18, filename = "__ORKYMiniMAX__/graphics/lr/level1_running_gun.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 18, filename = "__ORKYMiniMAX__/graphics/lr/level1_running_gun_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, direction_count = 18, draw_as_shadow = true, frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", stripes = {{filename = "__ORKYMiniMAX__/graphics/lr/level1_running_gun_shadow_1.png", height_in_frames = 18, width_in_frames = 22}}, width = 125}}}}, {armors = {"heavy-armor", "modular-armor"}, flipped_shadow_running_with_gun = {layers = {"SERPENT PLACEHOLDER"}}, idle = {layers = {{animation_speed = 0.15, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level2_idle.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level2_idle_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, "SERPENT PLACEHOLDER"}}, idle_with_gun = {layers = {{animation_speed = 0.15, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level2_idle_gun.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level2_idle_gun_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, "SERPENT PLACEHOLDER"}}, mining_with_hands = {layers = {{animation_speed = 0.9, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level2_mining_tool.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.9, apply_runtime_tint = true, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level2_mining_tool_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, "SERPENT PLACEHOLDER"}}, mining_with_tool = {layers = {"SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER"}}, running = {layers = {{animation_speed = 0.6, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level2_running.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level2_running_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, "SERPENT PLACEHOLDER"}}, running_with_gun = {layers = {{animation_speed = 0.6, direction_count = 18, filename = "__ORKYMiniMAX__/graphics/lr/level2_running_gun.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 18, filename = "__ORKYMiniMAX__/graphics/lr/level2_running_gun_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, "SERPENT PLACEHOLDER"}}}, {armors = {"power-armor", "power-armor-mk2", "mech-armor"}, flipped_shadow_running_with_gun = {layers = {{animation_speed = 0.6, direction_count = 18, draw_as_shadow = true, frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", stripes = {{filename = "__ORKYMiniMAX__/graphics/lr/level3_running_gun_shadow_2.png", height_in_frames = 18, width_in_frames = 22}}, width = 125}}}, idle = {layers = {{animation_speed = 0.15, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level3_idle.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level3_idle_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__ORKYMiniMAX__/graphics/lr/level3_idle_shadow.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}}}, idle_with_gun = {layers = {{animation_speed = 0.15, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level3_idle_gun.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.15, apply_runtime_tint = true, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level3_idle_gun_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__ORKYMiniMAX__/graphics/lr/level3_idle_gun_shadow.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}}}, idle_with_gun_in_air = {layers = {{animation_speed = 0.6, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level3_running.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level3_running_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__ORKYMiniMAX__/graphics/lr/level3_running_shadow.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}}}, mining_with_hands = {layers = {{animation_speed = 0.9, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level3_mining_tool.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.9, apply_runtime_tint = true, direction_count = 8, filename = "__ORKYMiniMAX__/graphics/lr/level3_mining_tool_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, direction_count = 8, draw_as_shadow = true, filename = "__ORKYMiniMAX__/graphics/lr/level3_mining_shadow.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}}}, mining_with_tool = {layers = {"SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER"}}, running = {layers = {"SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER"}}, running_with_gun = {layers = {{animation_speed = 0.6, direction_count = 18, filename = "__ORKYMiniMAX__/graphics/lr/level3_running_gun.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, apply_runtime_tint = true, direction_count = 18, filename = "__ORKYMiniMAX__/graphics/lr/level3_running_gun_mask.png", frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", width = 125}, {animation_speed = 0.6, direction_count = 18, draw_as_shadow = true, frame_count = 22, height = 125, scale = 0.8, shift = "SERPENT PLACEHOLDER", stripes = {{filename = "__ORKYMiniMAX__/graphics/lr/level3_running_gun_shadow_1.png", height_in_frames = 18, width_in_frames = 22}}, width = 125}}}, take_off = {layers = {"SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER", "SERPENT PLACEHOLDER"}}}}, character_corpse = "Orky_character_skin-corpse", fast_replaceable_group = "character", icons = {{icon = "__ORKYMiniMAX__/graphics/ORKY-icon.png", icon_size = 64}}, localised_description = {"entity-description.Orky_character_skin"}, localised_name = {"entity-name.Orky_character_skin"}, name = "Orky_character_skin"}, corpse = {armor_picture_mapping = {["heavy-armor"] = 1, ["light-armor"] = 1, ["mech-armor"] = 1, ["modular-armor"] = 1, ["power-armor"] = 1, ["power-armor-mk2"] = 1}, icons = {{icon = "__ORKYMiniMAX__/graphics/ORKY-corpse.png", icon_mipmaps = 1, icon_size = 128}}, localised_name = {"entity-name.Orky_character_skin-corpse"}, name = "Orky_character_skin-corpse", pictures = {layers = {{filename = "__ORKYMiniMAX__/graphics/lr/level1_dead.png", frame_count = 2, scale = 0.65, size = 125}}}}}")
  3248. (@__CharacterModHelper__/data.lua: 132)
  3249. ----------------------------------------------------------------------------------------------------
  3250.  
  3251. 3.412 Script @__Pi-C_lib__/libs/debugging.lua:219: Copying properties from base character to "Orky_character_skin"!
  3252. 3.412 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "type" of character "Orky_character_skin".
  3253. 3.412 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "icon" of character "Orky_character_skin".
  3254. 3.412 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "flags" of character "Orky_character_skin".
  3255. 3.412 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "max_health" of character "Orky_character_skin".
  3256. 3.412 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "alert_when_damaged" of character "Orky_character_skin".
  3257. 3.412 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "healing_per_tick" of character "Orky_character_skin".
  3258. 3.412 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "collision_box" of character "Orky_character_skin".
  3259. 3.412 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "selection_box" of character "Orky_character_skin".
  3260. 3.412 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "hit_visualization_box" of character "Orky_character_skin".
  3261. 3.412 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "sticker_box" of character "Orky_character_skin".
  3262. 3.412 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "crafting_categories" of character "Orky_character_skin".
  3263. 3.412 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "mining_categories" of character "Orky_character_skin".
  3264. 3.412 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "inventory_size" of character "Orky_character_skin".
  3265. 3.412 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "build_distance" of character "Orky_character_skin".
  3266. 3.412 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "drop_item_distance" of character "Orky_character_skin".
  3267. 3.412 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "reach_distance" of character "Orky_character_skin".
  3268. 3.412 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "item_pickup_distance" of character "Orky_character_skin".
  3269. 3.413 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "loot_pickup_distance" of character "Orky_character_skin".
  3270. 3.413 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "enter_vehicle_distance" of character "Orky_character_skin".
  3271. 3.413 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "reach_resource_distance" of character "Orky_character_skin".
  3272. 3.413 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "grounded_landing_search_radius" of character "Orky_character_skin".
  3273. 3.413 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "ticks_to_keep_gun" of character "Orky_character_skin".
  3274. 3.413 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "ticks_to_keep_aiming_direction" of character "Orky_character_skin".
  3275. 3.413 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "ticks_to_stay_in_combat" of character "Orky_character_skin".
  3276. 3.413 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "damage_hit_tint" of character "Orky_character_skin".
  3277. 3.413 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "running_speed" of character "Orky_character_skin".
  3278. 3.413 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "distance_per_frame" of character "Orky_character_skin".
  3279. 3.413 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "maximum_corner_sliding_distance" of character "Orky_character_skin".
  3280. 3.413 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "subgroup" of character "Orky_character_skin".
  3281. 3.413 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "order" of character "Orky_character_skin".
  3282. 3.413 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "eat" of character "Orky_character_skin".
  3283. 3.413 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "heartbeat" of character "Orky_character_skin".
  3284. 3.413 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "tool_attack_result" of character "Orky_character_skin".
  3285. 3.413 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "light" of character "Orky_character_skin".
  3286. 3.413 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "mining_speed" of character "Orky_character_skin".
  3287. 3.413 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "mining_with_tool_particles_animation_positions" of character "Orky_character_skin".
  3288. 3.413 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "running_sound_animation_positions" of character "Orky_character_skin".
  3289. 3.413 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "moving_sound_animation_positions" of character "Orky_character_skin".
  3290. 3.414 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "synced_footstep_particle_triggers" of character "Orky_character_skin".
  3291. 3.414 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "footprint_particles" of character "Orky_character_skin".
  3292. 3.414 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "right_footprint_frames" of character "Orky_character_skin".
  3293. 3.414 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "left_footprint_frames" of character "Orky_character_skin".
  3294. 3.414 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "right_footprint_offset" of character "Orky_character_skin".
  3295. 3.414 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "left_footprint_offset" of character "Orky_character_skin".
  3296. 3.414 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "water_reflection" of character "Orky_character_skin".
  3297. 3.414 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "type" of character-corpse "Orky_character_skin-corpse".
  3298. 3.414 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "icon" of character-corpse "Orky_character_skin-corpse".
  3299. 3.414 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "minable" of character-corpse "Orky_character_skin-corpse".
  3300. 3.414 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "time_to_live" of character-corpse "Orky_character_skin-corpse".
  3301. 3.414 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "selection_box" of character-corpse "Orky_character_skin-corpse".
  3302. 3.414 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "selection_priority" of character-corpse "Orky_character_skin-corpse".
  3303. 3.414 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "flags" of character-corpse "Orky_character_skin-corpse".
  3304. 3.414 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "hidden" of character-corpse "Orky_character_skin-corpse".
  3305. 3.414 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "open_sound" of character-corpse "Orky_character_skin-corpse".
  3306. 3.414 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "close_sound" of character-corpse "Orky_character_skin-corpse".
  3307. 3.414 Script @__Pi-C_lib__/libs/debugging.lua:219: Changed property "order" of character-corpse "Orky_character_skin-corpse".
  3308. 3.414 Script @__Pi-C_lib__/libs/debugging.lua:219:
  3309. ----------------------------------------------------------------------------------------------------
  3310. Leaving function check_my_prototypes()
  3311. (@__CharacterModHelper__/data.lua: 266)
  3312. ----------------------------------------------------------------------------------------------------
  3313.  
  3314. 3.414 Script @__Pi-C_lib__/libs/debugging.lua:219:
  3315. ****************************************************************************************************
  3316. Leaving file @__ORKYMiniMAX__/data-final-fixes.lua
  3317. ****************************************************************************************************
  3318.  
  3319. 3.429 Loading mod fire-lights 0.11.2 (data-final-fixes.lua)
  3320. 3.444 Loading mod Vibrant_paint 1.1.2 (data-final-fixes.lua)
  3321. 3.445 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 24 in character
  3322. 3.445 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 5 in among-us-character-skin
  3323. 3.445 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 6 in HuTao_character_skin
  3324. 3.445 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 6 in IRobot_character_skin
  3325. 3.445 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 23 in Mechanicus_character_skin
  3326. 3.445 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 23 in Orky_character_skin
  3327. 3.445 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 18 in character-gear-girl
  3328. 3.445 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in character-jetpack
  3329. 3.445 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in among-us-character-skin-jetpack
  3330. 3.445 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in HuTao_character_skin-jetpack
  3331. 3.446 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in IRobot_character_skin-jetpack
  3332. 3.446 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in Mechanicus_character_skin-jetpack
  3333. 3.446 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in Orky_character_skin-jetpack
  3334. 3.446 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in character-gear-girl-jetpack
  3335. 3.446 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 24 in characterRTGhost
  3336. 3.446 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 5 in among-us-character-skinRTGhost
  3337. 3.446 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 6 in HuTao_character_skinRTGhost
  3338. 3.446 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 6 in IRobot_character_skinRTGhost
  3339. 3.446 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 23 in Mechanicus_character_skinRTGhost
  3340. 3.446 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 23 in Orky_character_skinRTGhost
  3341. 3.446 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 18 in character-gear-girlRTGhost
  3342. 3.446 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 4 in character-corpse
  3343. 3.446 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in among-us-character-skin-corpse
  3344. 3.446 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in HuTao_character_skin-corpse
  3345. 3.446 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in IRobot_character_skin-corpse
  3346. 3.446 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in Mechanicus_character_skin-corpse
  3347. 3.446 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in Orky_character_skin-corpse
  3348. 3.446 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 3 in character-gear-girl-corpse
  3349. 3.446 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 4 in cargo-wagon
  3350. 3.446 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 4 in RTPayloadWagon
  3351. 3.446 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 4 in RTImpactWagon
  3352. 3.446 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 4 in locomotive
  3353. 3.447 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in RT-ghostLocomotive
  3354. 3.447 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 2 in fluid-wagon
  3355. 3.447 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 4 in train-stop
  3356. 3.447 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 2 in defender
  3357. 3.447 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 2 in distractor
  3358. 3.447 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 2 in destroyer
  3359. 3.447 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in gun-turret
  3360. 3.447 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 8 in railgun-turret
  3361. 3.447 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in rocket-turret
  3362. 3.447 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in gun-turret-sla_boosted
  3363. 3.447 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 8 in railgun-turret-sla_boosted
  3364. 3.447 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in rocket-turret-sla_boosted
  3365. 3.447 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in laser-turret
  3366. 3.447 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 3 in tesla-turret
  3367. 3.447 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in laser-turret-sla_boosted
  3368. 3.447 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 3 in tesla-turret-sla_boosted
  3369. 3.447 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in searchlight-assault-alarm
  3370. 3.447 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in searchlight-assault-base
  3371. 3.447 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in searchlight-assault-safe
  3372. 3.447 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 4 in flamethrower-turret
  3373. 3.447 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 4 in flamethrower-turret-sla_boosted
  3374. 3.447 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 2 in car
  3375. 3.447 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 2 in tank
  3376. 3.447 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in Dodge-Challenger
  3377. 3.447 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in RTPropCar
  3378. 3.447 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in kj_swspeeder
  3379. 3.448 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 2 in spidertron
  3380. 3.448 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 7 in spidertron-leg-1
  3381. 3.448 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 7 in spidertron-leg-2
  3382. 3.448 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 7 in spidertron-leg-3
  3383. 3.448 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 7 in spidertron-leg-4
  3384. 3.448 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 7 in spidertron-leg-5
  3385. 3.448 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 7 in spidertron-leg-6
  3386. 3.448 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 7 in spidertron-leg-7
  3387. 3.448 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 7 in spidertron-leg-8
  3388. 3.448 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 3 in small-strafer-pentapod-leg
  3389. 3.448 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 8 in small-stomper-pentapod-leg
  3390. 3.448 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 3 in medium-strafer-pentapod-leg
  3391. 3.448 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 8 in medium-stomper-pentapod-leg
  3392. 3.448 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 3 in big-strafer-pentapod-leg
  3393. 3.448 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 8 in big-stomper-pentapod-leg
  3394. 3.448 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 3 in small-worm-corpse
  3395. 3.448 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 3 in small-worm-corpse-burrowed
  3396. 3.448 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 3 in medium-worm-corpse
  3397. 3.448 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 3 in medium-worm-corpse-burrowed
  3398. 3.448 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 3 in big-worm-corpse
  3399. 3.448 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 3 in big-worm-corpse-burrowed
  3400. 3.448 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 3 in behemoth-worm-corpse
  3401. 3.448 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 3 in behemoth-worm-corpse-burrowed
  3402. 3.448 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in small-biter-corpse
  3403. 3.448 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 4 in biter-spawner-corpse
  3404. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in medium-biter-corpse
  3405. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in big-biter-corpse
  3406. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in behemoth-biter-corpse
  3407. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in small-spitter-corpse
  3408. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in medium-spitter-corpse
  3409. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in big-spitter-corpse
  3410. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in behemoth-spitter-corpse
  3411. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 4 in spitter-spawner-corpse
  3412. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in big-remnants
  3413. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in medium-remnants
  3414. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in medium-small-remnants
  3415. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in small-remnants
  3416. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in 1x2-remnants
  3417. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in wooden-chest-remnants
  3418. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in iron-chest-remnants
  3419. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in assembling-machine-1-remnants
  3420. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in assembling-machine-2-remnants
  3421. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in burner-inserter-remnants
  3422. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in inserter-remnants
  3423. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in long-handed-inserter-remnants
  3424. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in fast-inserter-remnants
  3425. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in transport-belt-remnants
  3426. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in splitter-remnants
  3427. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in underground-belt-remnants
  3428. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in wall-remnants
  3429. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in gate-remnants
  3430. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in lamp-remnants
  3431. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 4 in small-electric-pole-remnants
  3432. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 3 in medium-electric-pole-remnants
  3433. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 4 in big-electric-pole-remnants
  3434. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in pipe-remnants
  3435. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in pipe-to-ground-remnants
  3436. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in stone-furnace-remnants
  3437. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in steel-furnace-remnants
  3438. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in electric-furnace-remnants
  3439. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in burner-mining-drill-remnants
  3440. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in electric-mining-drill-remnants
  3441. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 3 in gun-turret-remnants
  3442. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in radar-remnants
  3443. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in offshore-pump-remnants
  3444. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in steam-engine-remnants
  3445. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in lab-remnants
  3446. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in boiler-remnants
  3447. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in car-remnants
  3448. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in small-scorchmark
  3449. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in small-scorchmark-tintable
  3450. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in rail-ending-remnants
  3451. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in rail-chain-signal-remnants
  3452. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in steel-chest-remnants
  3453. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in rail-signal-remnants
  3454. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in fast-transport-belt-remnants
  3455. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in fast-splitter-remnants
  3456. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in fast-underground-belt-remnants
  3457. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 3 in laser-turret-remnants
  3458. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in constant-combinator-remnants
  3459. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in arithmetic-combinator-remnants
  3460. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in decider-combinator-remnants
  3461. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in power-switch-remnants
  3462. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 3 in programmable-speaker-remnants
  3463. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in train-stop-remnants
  3464. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in solar-panel-remnants
  3465. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in locomotive-remnants
  3466. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in cargo-wagon-remnants
  3467. 3.449 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in accumulator-remnants
  3468. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in defender-remnants
  3469. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in rocket-silo-remnants
  3470. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in buffer-chest-remnants
  3471. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in active-provider-chest-remnants
  3472. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in passive-provider-chest-remnants
  3473. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in requester-chest-remnants
  3474. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in storage-chest-remnants
  3475. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in bulk-inserter-remnants
  3476. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in land-mine-remnants
  3477. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in express-transport-belt-remnants
  3478. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in express-splitter-remnants
  3479. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in express-underground-belt-remnants
  3480. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in substation-remnants
  3481. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in storage-tank-remnants
  3482. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in oil-refinery-remnants
  3483. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in pumpjack-remnants
  3484. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in centrifuge-remnants
  3485. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in flamethrower-turret-remnants
  3486. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in artillery-turret-remnants
  3487. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in cargo-landing-pad-remnants
  3488. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in roboport-remnants
  3489. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in logistic-robot-remnants
  3490. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in construction-robot-remnants
  3491. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in distractor-remnants
  3492. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in destroyer-remnants
  3493. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in steam-turbine-remnants
  3494. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in pump-remnants
  3495. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in beacon-remnants
  3496. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in heat-exchanger-remnants
  3497. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in heat-pipe-remnants
  3498. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in nuclear-reactor-remnants
  3499. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in chemical-plant-remnants
  3500. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in tank-remnants
  3501. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in fluid-wagon-remnants
  3502. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in artillery-wagon-remnants
  3503. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in assembling-machine-3-remnants
  3504. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in spidertron-remnants
  3505. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in medium-scorchmark
  3506. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in medium-scorchmark-tintable
  3507. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in big-scorchmark
  3508. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in big-scorchmark-tintable
  3509. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 3 in huge-scorchmark
  3510. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in selector-combinator-remnants
  3511. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in cargo-pod-container-remnants
  3512. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 3 in huge-scorchmark-tintable
  3513. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in tree-01-stump
  3514. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in tree-02-stump
  3515. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in tree-03-stump
  3516. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in tree-04-stump
  3517. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in tree-05-stump
  3518. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in tree-06-stump
  3519. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in tree-07-stump
  3520. 3.450 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in tree-08-stump
  3521. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in tree-09-stump
  3522. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in drifting-tire-marks
  3523. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in elevated-rail-remnants
  3524. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in rail-support-remnants
  3525. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in rail-ramp-remnants
  3526. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in sl-tiny-scorchmark-tintable
  3527. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in gleba-spawner-corpse
  3528. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in gleba-spawner-corpse-small
  3529. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in small-strafer-corpse
  3530. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in small-stomper-corpse
  3531. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in small-wriggler-pentapod-corpse
  3532. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in medium-strafer-corpse
  3533. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in medium-stomper-corpse
  3534. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in medium-wriggler-pentapod-corpse
  3535. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in big-strafer-corpse
  3536. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in big-stomper-corpse
  3537. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in big-wriggler-pentapod-corpse
  3538. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in small-demolisher-trail-upper
  3539. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in small-demolisher-trail-lower
  3540. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in small-demolisher-fissure-scorchmark
  3541. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in medium-demolisher-trail-upper
  3542. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in medium-demolisher-trail-lower
  3543. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in medium-demolisher-fissure-scorchmark
  3544. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in big-demolisher-trail-upper
  3545. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in big-demolisher-trail-lower
  3546. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in big-demolisher-fissure-scorchmark
  3547. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in stack-inserter-remnants
  3548. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in turbo-transport-belt-remnants
  3549. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in turbo-splitter-remnants
  3550. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in turbo-underground-belt-remnants
  3551. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in foundry-remnants
  3552. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in lightning-rod-remnants
  3553. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in lightning-collector-remnants
  3554. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in cargo-bay-remnants
  3555. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 3 in rocket-turret-remnants
  3556. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 3 in tesla-turret-remnants
  3557. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 3 in railgun-turret-remnants
  3558. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in agricultural-tower-remnants
  3559. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in biochamber-remnants
  3560. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in electromagnetic-plant-remnants
  3561. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in cryogenic-plant-remnants
  3562. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in heating-tower-remnants
  3563. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in fusion-reactor-remnants
  3564. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in fusion-generator-remnants
  3565. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in biolab-remnants
  3566. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in ashland-lichen-tree-stump
  3567. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in big-mining-drill-remnants
  3568. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in tree-oaktapus-stump
  3569. 3.451 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in tree-greypine-stump
  3570. 3.452 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in tree-ash-stump
  3571. 3.452 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in tree-scarecrow-stump
  3572. 3.452 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in tree-specter-stump
  3573. 3.452 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in tree-willow-stump
  3574. 3.452 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in tree-mangrove-stump
  3575. 3.452 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in tree-pear-stump
  3576. 3.452 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 0 in tree-baobab-stump
  3577. 3.452 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in searchlight-assault-remnants
  3578. 3.452 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in distractor-capsule
  3579. 3.452 Script @__Vibrant_paint__/data-final-fixes.lua:450: __Vibrant_paint__/found 1 in capture-robot
  3580. 3.596 Checksum for core: 2863993211
  3581. 3.596 Checksum of base: 3548713318
  3582. 3.596 Checksum of belt-visualizer: 1844300500
  3583. 3.596 Checksum of ColloquialNames: 631131023
  3584. 3.596 Checksum of newsletter-for-mods-made-by-quezler: 264518686
  3585. 3.596 Checksum of squeak-through-2: 1101572755
  3586. 3.596 Checksum of vehicle_physics: 3060777631
  3587. 3.596 Checksum of alien-biomes-graphics: 0
  3588. 3.596 Checksum of AutoDeconstruct: 3603960023
  3589. 3.596 Checksum of better-tank-animation: 329880099
  3590. 3.596 Checksum of bullet-trails: 3844283971
  3591. 3.596 Checksum of DiscoScience: 2800209080
  3592. 3.596 Checksum of DodgeChallenger_Updated: 4091918166
  3593. 3.596 Checksum of elevated-rails: 2929976872
  3594. 3.596 Checksum of even-distribution: 281457414
  3595. 3.596 Checksum of FacAutoScreenshot: 1420133559
  3596. 3.596 Checksum of far-reach: 2454916370
  3597. 3.596 Checksum of FasterPavements: 430939440
  3598. 3.596 Checksum of flib: 2235140407
  3599. 3.596 Checksum of FluidWagonColorMask: 2593285098
  3600. 3.596 Checksum of grappling-gun: 173060557
  3601. 3.596 Checksum of heat_glow: 926520997
  3602. 3.596 Checksum of jetpack: 271344630
  3603. 3.596 Checksum of kj_fuel: 2818547173
  3604. 3.596 Checksum of Lego_Yoda_Death_Sound: 3531195940
  3605. 3.596 Checksum of LogiNetChannels: 1380314573
  3606. 3.596 Checksum of Pi-C_lib: 0
  3607. 3.596 Checksum of quality: 3484764141
  3608. 3.596 Checksum of RenaiTransportation: 3251362673
  3609. 3.596 Checksum of SearchlightAssault: 2200600805
  3610. 3.596 Checksum of shrekported: 1960936282
  3611. 3.596 Checksum of Automatic_Train_Painter: 30014861
  3612. 3.596 Checksum of BottleneckLite: 310795685
  3613. 3.596 Checksum of CharacterModHelper: 1389820061
  3614. 3.596 Checksum of CursorEnhancements: 1088624040
  3615. 3.596 Checksum of kj_vehicles: 2566943637
  3616. 3.596 Checksum of notice-me-senpai: 0
  3617. 3.596 Checksum of space-age: 1973748825
  3618. 3.596 Checksum of alien-biomes: 3719112460
  3619. 3.596 Checksum of AmongUsCharacter: 1970649577
  3620. 3.596 Checksum of distant-misfires: 208126273
  3621. 3.596 Checksum of diurnal-dynamics: 2647634673
  3622. 3.596 Checksum of HuTaoSkin: 2820180331
  3623. 3.596 Checksum of IRobot: 716181405
  3624. 3.596 Checksum of kj_swspeeder: 480368143
  3625. 3.596 Checksum of MechanicusMiniMAX: 4226867772
  3626. 3.596 Checksum of ORKYMiniMAX: 1783684989
  3627. 3.596 Checksum of prismatic-belts-space-age: 0
  3628. 3.596 Checksum of skins-factored: 3226111335
  3629. 3.596 Checksum of fire-lights: 3115745211
  3630. 3.596 Checksum of gear-girl: 600690165
  3631. 3.596 Checksum of prismatic-belts: 3520080665
  3632. 3.596 Checksum of Vibrant_paint: 2925851147
  3633. 3.697 Error ModManager.cpp:1741: Error while loading gui-style prototype "fas_section" (gui-style$frame_style): Parent style not found: subpanel_frame.
  3634. Modifications: Screenshot Toolkit
  3635. 3.819 Info PlayerData.cpp:68: Local player-data.json unavailable
  3636. 3.819 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1732244222
  3637. 3.910 Initial atlas bitmap size is 16384
  3638. 3.911 Created an atlas bitmap (size 2048x640) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  3639. 3.911 Loading 3D bitmaps.
  3640. 3.921 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  3641. 3.922 Parallel sprite loader initialized (threads: 13, bitmaps: 19)
  3642. 4.186 Sprites loaded
  3643. 4.223 Generated mipmaps (5) for atlas [0] of size 2048x640
  3644. 4.223 Custom mipmaps uploaded (1)
  3645. 4.223 Video memory usage: 6.66 MB (Atlases: 6.66 MB, Textures: 0.00 MB)
  3646. 4.225 Factorio initialised
  3647. 24.786 Info AppManager.cpp:1411: Restarting Factorio
  3648. 24.794 Quitting: user-quit.
  3649. 24.900 Steam API shutdown.
  3650. 24.903 Goodbye
  3651.  
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