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Jan 24th, 2018
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  1. while running?('go2')
  2. pause_for_them = ["construct", "qyn'arj"]
  3. wait_until{GameObj.npcs.find{|npc| pause_for_them.include?(npc.noun)}
  4. rresult = false
  5. if GameObj.npcs.find{|npc| pause_for_them.include?(npc.noun)}
  6. pause_script('go2')
  7. Spell[213].cast
  8. wait_until{!GameObj.npcs.find{|npc| pause_for_them.include?(npc.noun)}
  9. unpause_script('go2')
  10. end
  11. else
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