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- Assets/Guns/Resources/Shotgun.prefab
- Assets/Resources/Guns/Missiles/PlasmaGun.prefab
- var shotgun = Resources.Load<GameObject>("Shotgun");
- var plasmaGun = Resources.Load<GameObject>("Guns/Missiles/PlasmaGun");
- Assets/Resources/Enemy.prefab
- Assets/Wounded/Resources/Enemy.prefab
- Assets/Resources/Enemy.prefab
- Assets/Resources/Wounded/Enemy.prefab
- var enemy = Resources.Load<GameObject>("Enemy");
- var woundedEnemy = Resources.Load<GameObject>("Wounded/Enemy");
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