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  1. ################################################
  2. # Trinity Core World Server configuration file #
  3. ################################################
  4. [worldserver]
  5.  
  6. ################################################
  7. # Prepatch config by LordPsyan #
  8. # http://www.realmsofwarcraft.com/ #
  9. ################################################
  10.  
  11. ###################################################################################################
  12. #
  13. # Prepatch Configuration
  14. #
  15. #
  16. # If you add GuildLevelSystem or Individual XP Rate patches, you must
  17. # set this to 1.
  18. #
  19. # PrepatchGI Added
  20. # default = 0 (GuildLevelSystem and Individual XP Rate not added)
  21. # = 1 (GuildLevelSystem and/or Individual XP Rate added)
  22.  
  23. PrepatchGI.Added = 1
  24.  
  25. #
  26. ###################################################################################################
  27.  
  28. ###################################################################################################
  29. #
  30. # Random Playerbot Configuration
  31. #
  32. #
  33. # If you want random bots to automatically enter world, you must set
  34. # this to 1.
  35. #
  36. # RandomBotAutoLogin.On
  37. # default = 0 (Bot will not enter world)
  38. # 1 (Random bots spawned)
  39.  
  40. RandomBotAutoLogin.On = 1
  41.  
  42. #
  43.  
  44. #
  45. ###################################################################################################
  46.  
  47. ###################################################################################################
  48. # SECTION INDEX
  49. #
  50. # EXAMPLE CONFIG
  51. # CONNECTIONS AND DIRECTORIES
  52. # PERFORMANCE SETTINGS
  53. # SERVER LOGGING
  54. # SERVER SETTINGS
  55. # UPDATE SETTINGS
  56. # WARDEN SETTINGS
  57. # PLAYER INTERACTION
  58. # CREATURE SETTINGS
  59. # CHAT SETTINGS
  60. # GAME MASTER SETTINGS
  61. # VISIBILITY AND DISTANCES
  62. # SERVER RATES
  63. # STATS LIMITS
  64. # AUTO BROADCAST
  65. # BATTLEGROUND CONFIG
  66. # BATTLEFIELD CONFIG
  67. # ARENA CONFIG
  68. # NETWORK CONFIG
  69. # CONSOLE AND REMOTE ACCESS
  70. # CHARACTER DELETE OPTIONS
  71. # CUSTOM SERVER OPTIONS
  72. # AUCTION HOUSE BOT SETTINGS
  73. # AUCTION HOUSE BOT ITEM FINE TUNING
  74. # AUCTION HOUSE BOT BUYER CONFIG
  75. # LOGGING SYSTEM SETTINGS
  76. # PACKET SPOOF PROTECTION SETTINGS
  77. # VAS AUTOBALANCE OPTIONS
  78. #
  79. ###################################################################################################
  80.  
  81. ###################################################################################################
  82. # EXAMPLE CONFIG
  83. #
  84. # Variable
  85. # Description: Brief description what the variable is doing.
  86. # Important: Annotation for important things about this variable.
  87. # Example: "Example, i.e. if the value is a string"
  88. # Default: 10 - (Enabled|Comment|Variable name in case of grouped config options)
  89. # 0 - (Disabled|Comment|Variable name in case of grouped config options)
  90. #
  91. # Note to developers:
  92. # - Copy this example to keep the formatting.
  93. # - Line breaks should be at column 100.
  94. ###################################################################################################
  95.  
  96. ###################################################################################################
  97. # CONNECTIONS AND DIRECTORIES
  98. #
  99. # RealmID
  100. # Description: ID of the Realm using this config.
  101. # Important: RealmID must match the realmlist inside the auth database.
  102. # Default: 1
  103.  
  104. RealmID = 1
  105.  
  106. #
  107. # DataDir
  108. # Description: Data directory setting.
  109. # Important: DataDir needs to be quoted, as the string might contain space characters.
  110. # Example: "@prefix@/share/trinitycore"
  111. # Default: "."
  112.  
  113. DataDir = "Data"
  114.  
  115. #
  116. # LogsDir
  117. # Description: Logs directory setting.
  118. # Important: LogsDir needs to be quoted, as the string might contain space characters.
  119. # Logs directory must exists, or log file creation will be disabled.
  120. # Default: "" - (Log files will be stored in the current path)
  121.  
  122. LogsDir = "Logs"
  123.  
  124. #
  125. # LoginDatabaseInfo
  126. # WorldDatabaseInfo
  127. # CharacterDatabaseInfo
  128. # Description: Database connection settings for the world server.
  129. # Example: "hostname;port;username;password;database"
  130. # ".;somenumber;username;password;database" - (Use named pipes on Windows
  131. # "enable-named-pipe" to [mysqld]
  132. # section my.ini)
  133. # ".;/path/to/unix_socket;username;password;database" - (use Unix sockets on
  134. # Unix/Linux)
  135. # Default: "127.0.0.1;3306;trinity;trinity;auth" - (LoginDatabaseInfo)
  136. # "127.0.0.1;3306;trinity;trinity;world" - (WorldDatabaseInfo)
  137. # "127.0.0.1;3306;trinity;trinity;characters" - (CharacterDatabaseInfo)
  138.  
  139. LoginDatabaseInfo = "127.0.0.1;3310;root;123456;login"
  140. WorldDatabaseInfo = "127.0.0.1;3310;root;123456;world"
  141. CharacterDatabaseInfo = "127.0.0.1;3310;root;123456;characters"
  142.  
  143. #
  144. # LoginDatabase.WorkerThreads
  145. # WorldDatabase.WorkerThreads
  146. # CharacterDatabase.WorkerThreads
  147. # Description: The amount of worker threads spawned to handle asynchronous (delayed) MySQL
  148. # statements. Each worker thread is mirrored with its own connection to the
  149. # MySQL server and their own thread on the MySQL server.
  150. # Default: 1 - (LoginDatabase.WorkerThreads)
  151. # 1 - (WorldDatabase.WorkerThreads)
  152. # 1 - (CharacterDatabase.WorkerThreads)
  153.  
  154. LoginDatabase.WorkerThreads = 1
  155. WorldDatabase.WorkerThreads = 1
  156. CharacterDatabase.WorkerThreads = 1
  157.  
  158. #
  159. # LoginDatabase.SynchThreads
  160. # WorldDatabase.SynchThreads
  161. # CharacterDatabase.SynchThreads
  162. # Description: The amount of MySQL connections spawned to handle.
  163. # Default: 1 - (LoginDatabase.SynchThreads)
  164. # 1 - (WorldDatabase.SynchThreads)
  165. # 2 - (CharacterDatabase.SynchThreads)
  166.  
  167. LoginDatabase.SynchThreads = 1
  168. WorldDatabase.SynchThreads = 1
  169. CharacterDatabase.SynchThreads = 2
  170.  
  171. #
  172. # MaxPingTime
  173. # Description: Time (in minutes) between database pings.
  174. # Default: 30
  175.  
  176. MaxPingTime = 30
  177.  
  178. #
  179. # WorldServerPort
  180. # Description: TCP port to reach the world server.
  181. # Default: 8085
  182.  
  183. WorldServerPort = 8085
  184.  
  185. #
  186. # BindIP
  187. # Description: Bind world server to IP/hostname.
  188. # Default: "0.0.0.0" - (Bind to all IPs on the system)
  189.  
  190. BindIP = "0.0.0.0"
  191.  
  192. #
  193. # ThreadPool
  194. # Description: Number of threads to be used for the global thread pool
  195. # The thread pool is currently used for:
  196. # - Signal handling
  197. # - Remote access
  198. # - Database keep-alive ping
  199. # - Core freeze check
  200. # - World socket networking
  201. # Default: 2
  202.  
  203. ThreadPool = 2
  204.  
  205. #
  206. # CMakeCommand
  207. # Description: The path to your CMake binary.
  208. # If the path is left empty, the built-in CMAKE_COMMAND is used.
  209. # Example: "C:/Program Files (x86)/CMake/bin/cmake.exe"
  210. # "/usr/bin/cmake"
  211. # Default: ""
  212.  
  213. CMakeCommand = ""
  214.  
  215. #
  216. # BuildDirectory
  217. # Description: The path to your build directory.
  218. # If the path is left empty, the built-in CMAKE_BINARY_DIR is used.
  219. # Example: "../TrinityCore"
  220. # Default: ""
  221.  
  222. BuildDirectory = ""
  223.  
  224. #
  225. # SourceDirectory
  226. # Description: The path to your TrinityCore source directory.
  227. # If the path is left empty, the built-in CMAKE_SOURCE_DIR is used.
  228. # Example: "../TrinityCore"
  229. # Default: ""
  230.  
  231. SourceDirectory = ""
  232.  
  233. #
  234. # MySQLExecutable
  235. # Description: The path to your mysql cli binary.
  236. # If the path is left empty, built-in path from cmake is used.
  237. # Example: "C:/Program Files/MySQL/MySQL Server 5.6/bin/mysql.exe"
  238. # "mysql.exe"
  239. # "/usr/bin/mysql"
  240. # Default: ""
  241.  
  242. MySQLExecutable = ""
  243.  
  244. #
  245. ###################################################################################################
  246.  
  247. ###################################################################################################
  248. # PERFORMANCE SETTINGS
  249. #
  250. # UseProcessors
  251. # Description: Processors mask for Windows and Linux based multi-processor systems.
  252. # Example: A computer with 2 CPUs:
  253. # 1 - 1st CPU only, 2 - 2nd CPU only, 3 - 1st and 2nd CPU, because 1 | 2 is 3
  254. # Default: 0 - (Selected by OS)
  255. # 1+ - (Bit mask value of selected processors)
  256.  
  257. UseProcessors = 0
  258.  
  259. #
  260. # ProcessPriority
  261. # Description: Process priority setting for Windows and Linux based systems.
  262. # Details: On Linux, a nice value of -15 is used. (requires superuser).
  263. # On Windows, process is set to HIGH class.
  264. # Default: 0 - (Normal)
  265. # 1 - (High)
  266.  
  267. ProcessPriority = 0
  268.  
  269. #
  270. # Compression
  271. # Description: Compression level for client update packages.
  272. # Range: 1-9
  273. # Default: 1 - (Speed)
  274. # 9 - (Best compression)
  275.  
  276. Compression = 1
  277.  
  278. #
  279. # PlayerLimit
  280. # Description: Maximum number of players in the world. Excluding Mods, GMs and Admins.
  281. # Important: If you want to block players and only allow Mods, GMs or Admins to join the
  282. # server, use the DB field "auth.realmlist.allowedSecurityLevel".
  283. # Default: 0 - (Disabled, No limit)
  284. # 1+ - (Enabled)
  285.  
  286. PlayerLimit = 0
  287.  
  288. #
  289. # SaveRespawnTimeImmediately
  290. # Description: Save respawn time for creatures at death and gameobjects at use/open.
  291. # Default: 1 - (Enabled, Save respawn time immediately)
  292. # 0 - (Disabled, Save respawn time at grid unloading)
  293.  
  294. SaveRespawnTimeImmediately = 1
  295.  
  296. #
  297. # MaxOverspeedPings
  298. # Description: Maximum overspeed ping count before character is disconnected.
  299. # Default: 2 - (Enabled, Minimum value)
  300. # 3+ - (Enabled, More checks before kick)
  301. # 0 - (Disabled)
  302.  
  303. MaxOverspeedPings = 2
  304.  
  305. #
  306. # GridUnload
  307. # Description: Unload grids to save memory. Can be disabled if enough memory is available
  308. # to speed up moving players to new grids.
  309. # Default: 1 - (enable, Unload grids)
  310. # 0 - (disable, Do not unload grids)
  311.  
  312. GridUnload = 1
  313.  
  314. #
  315. # SocketTimeOutTime
  316. # Description: Time (in milliseconds) after which a connection being idle on the character
  317. # selection screen is disconnected.
  318. # Default: 900000 - (15 minutes)
  319.  
  320. SocketTimeOutTime = 900000
  321.  
  322. #
  323. # SessionAddDelay
  324. # Description: Time (in microseconds) that a network thread will sleep after authentication
  325. # protocol handling before adding a connection to the world session map.
  326. # Default: 10000 - (10 milliseconds, 0.01 second)
  327.  
  328. SessionAddDelay = 10000
  329.  
  330. #
  331. # GridCleanUpDelay
  332. # Description: Time (in milliseconds) grid clean up delay.
  333. # Default: 300000 - (5 minutes)
  334.  
  335. GridCleanUpDelay = 300000
  336.  
  337. #
  338. # MapUpdateInterval
  339. # Description: Time (milliseconds) for map update interval.
  340. # Default: 100 - (0.1 second)
  341.  
  342. MapUpdateInterval = 100
  343.  
  344. #
  345. # ChangeWeatherInterval
  346. # Description: Time (in milliseconds) for weather update interval.
  347. # Default: 600000 - (10 min)
  348.  
  349. ChangeWeatherInterval = 1800000
  350.  
  351. #
  352. # PlayerSaveInterval
  353. # Description: Time (in milliseconds) for player save interval.
  354. # Default: 90000 - (90 seconds)
  355.  
  356. PlayerSaveInterval = 90000
  357.  
  358. #
  359. # PlayerSave.Stats.MinLevel
  360. # Description: Minimum level for saving character stats in the database for external usage.
  361. # Default: 0 - (Disabled, Do not save character stats)
  362. # 1+ - (Enabled, Level beyond which character stats are saved)
  363.  
  364. PlayerSave.Stats.MinLevel = 0
  365.  
  366. #
  367. # PlayerSave.Stats.SaveOnlyOnLogout
  368. # Description: Save player stats only on logout.
  369. # Default: 1 - (Enabled, Only save on logout)
  370. # 0 - (Disabled, Save on every player save)
  371.  
  372. PlayerSave.Stats.SaveOnlyOnLogout = 1
  373.  
  374. #
  375. # mmap.enablePathFinding
  376. # Description: Enable/Disable pathfinding using mmaps - recommended.
  377. # Default: 0 - (Disabled)
  378. # 1 - (Enabled)
  379.  
  380. mmap.enablePathFinding = 0
  381.  
  382. #
  383. # vmap.enableLOS
  384. # vmap.enableHeight
  385. # Description: VMmap support for line of sight and height calculation.
  386. # Default: 1 - (Enabled, vmap.enableLOS)
  387. # 1 - (Enabled, vmap.enableHeight)
  388. # 0 - (Disabled)
  389.  
  390. vmap.enableLOS = 1
  391. vmap.enableHeight = 1
  392.  
  393. #
  394. # vmap.enableIndoorCheck
  395. # Description: VMap based indoor check to remove outdoor-only auras (mounts etc.).
  396. # Default: 1 - (Enabled)
  397. # 0 - (Disabled, somewhat less CPU usage)
  398.  
  399. vmap.enableIndoorCheck = 1
  400.  
  401. #
  402. # DetectPosCollision
  403. # Description: Check final move position, summon position, etc for visible collision with
  404. # other objects or walls (walls only if vmaps are enabled).
  405. # Default: 1 - (Enabled)
  406. # 0 - (Disabled, Less position precision but less CPU usage)
  407.  
  408. DetectPosCollision = 1
  409.  
  410. #
  411. # TargetPosRecalculateRange
  412. # Description: Max distance from movement target point (+moving unit size) and targeted
  413. # object (+size) after that new target movement point calculated.
  414. # Range: 0.5-5.0
  415. # Default: 1.5
  416. # 0.5 - (Minimum, Contact Range, More sensitive reaction to target movement)
  417. # 5.0 - (Maximum, Melee attack range, Less CPU usage)
  418.  
  419. TargetPosRecalculateRange = 1.5
  420.  
  421. #
  422. # UpdateUptimeInterval
  423. # Description: Update realm uptime period (in minutes).
  424. # Default: 10 - (10 minutes)
  425. # 1+
  426.  
  427. UpdateUptimeInterval = 30
  428.  
  429. #
  430. # LogDB.Opt.ClearInterval
  431. # Description: Time (in minutes) for the WUPDATE_CLEANDB timer that clears the `logs` table
  432. # of old entries.
  433. # Default: 10 - (10 minutes)
  434. # 1+
  435.  
  436. LogDB.Opt.ClearInterval = 10
  437.  
  438. #
  439. # LogDB.Opt.ClearTime
  440. # Description: Time (in seconds) for keeping old `logs` table entries.
  441. # Default: 1209600 - (Enabled, 14 days)
  442. # 0 - (Disabled, Do not clear entries)
  443.  
  444. LogDB.Opt.ClearTime = 1209600
  445.  
  446. #
  447. # MaxCoreStuckTime
  448. # Description: Time (in seconds) before the server is forced to crash if it is frozen.
  449. # Default: 0 - (Disabled)
  450. # 10+ - (Enabled, Recommended 10+)
  451.  
  452. MaxCoreStuckTime = 0
  453.  
  454. #
  455. # AddonChannel
  456. # Description: Configure the use of the addon channel through the server (some client side
  457. # addons will not work correctly with disabled addon channel)
  458. # Default: 1 - (Enabled)
  459. # 0 - (Disabled)
  460.  
  461. AddonChannel = 1
  462.  
  463. #
  464. # MapUpdate.Threads
  465. # Description: Number of threads to update maps.
  466. # Default: 1
  467.  
  468. MapUpdate.Threads = 1
  469.  
  470. #
  471. # CleanCharacterDB
  472. # Description: Clean out deprecated achievements, skills, spells and talents from the db.
  473. # Default: 0 - (Disabled)
  474. # 1 - (Enable)
  475.  
  476. CleanCharacterDB = 1
  477.  
  478. #
  479. # PersistentCharacterCleanFlags
  480. # Description: Determines the character clean flags that remain set after cleanups.
  481. # This is a bitmask value, check /doc/CharacterDBCleanup.txt for more
  482. # information.
  483. # Example: 14 - (Cleaning up skills, talents and spells will remain enabled after the
  484. # next cleanup)
  485. # Default: 0 - (All cleanup methods will be disabled after the next cleanup)
  486.  
  487. PersistentCharacterCleanFlags = 0
  488.  
  489. #
  490. # Auction.GetAllScanDelay
  491. # Description: Sets the minimum time in seconds, a single player character can perform a getall scan.
  492. # The value is only held in memory so a server restart will clear it.
  493. # Setting this to zero, will disable GetAll functions completely.
  494. # Default: 900 - (GetAll scan limited to once every 15mins per player character)
  495.  
  496. Auction.GetAllScanDelay = 900
  497.  
  498. #
  499. # Auction.SearchDelay
  500. # Description: Sets the minimum time in milliseconds (seconds x 1000), that the client must wait between
  501. # auction search operations. This can be increased if somehow Auction House activity is causing
  502. # too much load.
  503. # Default: 300 - (Time delay between auction searches set to 0.3secs)
  504.  
  505. Auction.SearchDelay = 300
  506.  
  507. #
  508. ###################################################################################################
  509.  
  510. ###################################################################################################
  511. # SERVER LOGGING
  512. #
  513. # PidFile
  514. # Description: World daemon PID file.
  515. # Example: "./world.pid" - (Enabled)
  516. # Default: "" - (Disabled)
  517.  
  518. PidFile = ""
  519.  
  520. #
  521. # PacketLogFile
  522. # Description: Binary packet logging file for the world server.
  523. # Filename extension must be .pkt to be parsable with WowPacketParser.
  524. # Example: "World.pkt" - (Enabled)
  525. # Default: "" - (Disabled)
  526.  
  527. PacketLogFile = ""
  528.  
  529. # Extended Logging system configuration moved to end of file (on purpose)
  530. #
  531. ###################################################################################################
  532.  
  533. ###################################################################################################
  534. # SERVER SETTINGS
  535. #
  536. # GameType
  537. # Description: Server realm type.
  538. # Default: 0 - (NORMAL)
  539. # 1 - (PVP)
  540. # 4 - (NORMAL)
  541. # 6 - (RP)
  542. # 8 - (RPPVP)
  543. # 16 - (FFA_PVP, Free for all pvp mode like arena PvP in all zones except rest
  544. # activated places and sanctuaries)
  545.  
  546. GameType = 0
  547.  
  548. #
  549. # RealmZone
  550. # Description: Server realm zone. Set allowed alphabet in character, etc. names.
  551. # Default 1 - (Development - any language)
  552. # 2 - (United States - extended-Latin)
  553. # 3 - (Oceanic - extended-Latin)
  554. # 4 - (Latin America - extended-Latin)
  555. # 5 - (Tournament - basic-Latin at create, any at login)
  556. # 6 - (Korea - East-Asian)
  557. # 7 - (Tournament - basic-Latin at create, any at login)
  558. # 8 - (English - extended-Latin)
  559. # 9 - (German - extended-Latin)
  560. # 10 - (French - extended-Latin)
  561. # 11 - (Spanish - extended-Latin)
  562. # 12 - (Russian - Cyrillic)
  563. # 13 - (Tournament - basic-Latin at create, any at login)
  564. # 14 - (Taiwan - East-Asian)
  565. # 15 - (Tournament - basic-Latin at create, any at login)
  566. # 16 - (China - East-Asian)
  567. # 17 - (CN1 - basic-Latin at create, any at login)
  568. # 18 - (CN2 - basic-Latin at create, any at login)
  569. # 19 - (CN3 - basic-Latin at create, any at login)
  570. # 20 - (CN4 - basic-Latin at create, any at login)
  571. # 21 - (CN5 - basic-Latin at create, any at login)
  572. # 22 - (CN6 - basic-Latin at create, any at login)
  573. # 23 - (CN7 - basic-Latin at create, any at login)
  574. # 24 - (CN8 - basic-Latin at create, any at login)
  575. # 25 - (Tournament - basic-Latin at create, any at login)
  576. # 26 - (Test Server - any language)
  577. # 27 - (Tournament - basic-Latin at create, any at login)
  578. # 28 - (QA Server - any language)
  579. # 29 - (CN9 - basic-Latin at create, any at login)
  580.  
  581. RealmZone = 1
  582.  
  583. #
  584. # StrictPlayerNames
  585. # Description: Limit player name to language specific symbol set. Prevents character
  586. # creation and forces rename request if not allowed symbols are used
  587. # Default: 0 - (Disable, Limited server timezone dependent client check)
  588. # 1 - (Enabled, Strictly basic Latin characters)
  589. # 2 - (Enabled, Strictly realm zone specific, See RealmZone setting,
  590. # Note: Client needs to have the appropriate fonts installed which support
  591. # the charset. For non-official localization, custom fonts need to be
  592. # placed in clientdir/Fonts.
  593. # 3 - (Enabled, Basic Latin characters + server timezone specific)
  594.  
  595. StrictPlayerNames = 0
  596.  
  597. #
  598. # StrictCharterNames
  599. # Description: Limit guild/arena team charter names to language specific symbol set.
  600. # Prevents charter creation if not allowed symbols are used.
  601. # Default: 0 - (Disable, Limited server timezone dependent client check)
  602. # 1 - (Enabled, Strictly basic Latin characters)
  603. # 2 - (Enabled, Strictly realm zone specific, See RealmZone setting,
  604. # Note: Client needs to have the appropriate fonts installed which support
  605. # the charset. For non-official localization, custom fonts need to be
  606. # placed in clientdir/Fonts.
  607. # 3 - (Enabled, Basic Latin characters + server timezone specific)
  608.  
  609. StrictCharterNames = 0
  610.  
  611. #
  612. # StrictPetNames
  613. # Description: Limit pet names to language specific symbol set.
  614. # Prevents pet naming if not allowed symbols are used.
  615. # Default: 0 - (Disable, Limited server timezone dependent client check)
  616. # 1 - (Enabled, Strictly basic Latin characters)
  617. # 2 - (Enabled, Strictly realm zone specific, See RealmZone setting,
  618. # Note: Client needs to have the appropriate fonts installed which support
  619. # the charset. For non-official localization, custom fonts need to be
  620. # placed in clientdir/Fonts.
  621. # 3 - (Enabled, Basic Latin characters + server timezone specific)
  622.  
  623. StrictPetNames = 0
  624.  
  625. #
  626. # DBC.Locale
  627. # Description: DBC language settings.
  628. # Default: 255 - (Auto Detect)
  629. # 0 - (English)
  630. # 1 - (Korean)
  631. # 2 - (French)
  632. # 3 - (German)
  633. # 4 - (Chinese)
  634. # 5 - (Taiwanese)
  635. # 6 - (Spanish)
  636. # 7 - (Spanish Mexico)
  637. # 8 - (Russian)
  638.  
  639. DBC.Locale = 255
  640.  
  641. #
  642. # DeclinedNames
  643. # Description: Allow Russian clients to set and use declined names.
  644. # Default: 0 - (Disabled, Except when the Russian RealmZone is set)
  645. # 1 - (Enabled)
  646.  
  647. DeclinedNames = 0
  648.  
  649. #
  650. # Expansion
  651. # Description: Allow server to use content from expansions. Checks for expansion-related
  652. # map files, client compatibility and class/race character creation.
  653. # Default: 2 - (Expansion 2)
  654. # 1 - (Expansion 1)
  655. # 0 - (Disabled, Ignore and disable expansion content (maps, races, classes)
  656.  
  657. Expansion = 2
  658.  
  659. #
  660. # MinPlayerName
  661. # Description: Minimal player name length.
  662. # Range: 1-12
  663. # Default: 2
  664.  
  665. MinPlayerName = 2
  666.  
  667. #
  668. # MinCharterName
  669. # Description: Minimal charter name length.
  670. # Range: 1-24
  671. # Default: 2
  672.  
  673. MinCharterName = 2
  674.  
  675. #
  676. # MinPetName
  677. # Description: Minimal pet name length.
  678. # Range: 1-12
  679. # Default: 2
  680.  
  681. MinPetName = 2
  682.  
  683. #
  684. # Guild.CharterCost
  685. # ArenaTeam.CharterCost.2v2
  686. # ArenaTeam.CharterCost.3v3
  687. # ArenaTeam.CharterCost.5v5
  688. # Description: Amount of money (in Copper) the petitions costs.
  689. # Default: 1000 - (10 Silver)
  690. # 800000 - (80 Gold)
  691. # 1200000 - (120 Gold)
  692. # 2000000 - (200 Gold)
  693.  
  694. Guild.CharterCost = 1000
  695. ArenaTeam.CharterCost.2v2 = 800000
  696. ArenaTeam.CharterCost.3v3 = 1200000
  697. ArenaTeam.CharterCost.5v5 = 2000000
  698.  
  699. #
  700. # MaxWhoListReturns
  701. # Description: Set the max number of players returned in the /who list and interface.
  702. # Default: 49 - (stable)
  703.  
  704. MaxWhoListReturns = 49
  705.  
  706. #
  707. # CharacterCreating.Disabled
  708. # Description: Disable character creation for players based on faction.
  709. # Default: 0 - (Enabled, All factions are allowed)
  710. # 1 - (Disabled, Alliance)
  711. # 2 - (Disabled, Horde)
  712. # 3 - (Disabled, Both factions)
  713.  
  714. CharacterCreating.Disabled = 0
  715.  
  716. #
  717. # CharacterCreating.Disabled.RaceMask
  718. # Description: Mask of races which cannot be created by players.
  719. # Example: 1536 - (1024 + 512, Blood Elf and Draenei races are disabled)
  720. # Default: 0 - (Enabled, All races are allowed)
  721. # 1 - (Disabled, Human)
  722. # 2 - (Disabled, Orc)
  723. # 4 - (Disabled, Dwarf)
  724. # 8 - (Disabled, Night Elf)
  725. # 16 - (Disabled, Undead)
  726. # 32 - (Disabled, Tauren)
  727. # 64 - (Disabled, Gnome)
  728. # 128 - (Disabled, Troll)
  729. # 512 - (Disabled, Blood Elf)
  730. # 1024 - (Disabled, Draenei)
  731.  
  732. CharacterCreating.Disabled.RaceMask = 0
  733.  
  734. #
  735. # CharacterCreating.Disabled.ClassMask
  736. # Description: Mask of classes which cannot be created by players.
  737. # Example: 288 - (32 + 256, Death Knight and Warlock classes are disabled)
  738. # Default: 0 - (Enabled, All classes are allowed)
  739. # 1 - (Disabled, Warrior)
  740. # 2 - (Disabled, Paladin)
  741. # 4 - (Disabled, Hunter)
  742. # 8 - (Disabled, Rogue)
  743. # 16 - (Disabled, Undead)
  744. # 32 - (Disabled, Death Knight)
  745. # 64 - (Disabled, Shaman)
  746. # 128 - (Disabled, Mage)
  747. # 256 - (Disabled, Warlock)
  748. # 1024 - (Disabled, Druid)
  749.  
  750. CharacterCreating.Disabled.ClassMask = 0
  751.  
  752. #
  753. # CharactersPerAccount
  754. # Description: Limit number of characters per account on all realms on this realmlist.
  755. # Important: Number must be >= CharactersPerRealm
  756. # Default: 50
  757.  
  758. CharactersPerAccount = 50
  759.  
  760. #
  761. # CharactersPerRealm
  762. # Description: Limit number of characters per account on this realm.
  763. # Range: 1-10
  764. # Default: 10 - (Client limitation)
  765.  
  766. CharactersPerRealm = 10
  767.  
  768. #
  769. # HeroicCharactersPerRealm
  770. # Description: Limit number of heroic class characters per account on this realm.
  771. # Range: 1-10
  772. # Default: 1
  773.  
  774. HeroicCharactersPerRealm = 1
  775.  
  776. #
  777. # CharacterCreating.MinLevelForHeroicCharacter
  778. # Description: Limit creating heroic characters only for account with another
  779. # character of specific level (ignored for GM accounts).
  780. # Default: 55 - (Enabled, Requires at least another level 55 character)
  781. # 0 - (Disabled)
  782. # 1 - (Enabled, Requires at least another level 1 character)
  783.  
  784. CharacterCreating.MinLevelForHeroicCharacter = 55
  785.  
  786. #
  787. # SkipCinematics
  788. # Description: Disable cinematic intro at first login after character creation.
  789. # Prevents buggy intros in case of custom start location coordinates.
  790. # Default: 0 - (Show intro for each new character)
  791. # 1 - (Show intro only for first character of selected race)
  792. # 2 - (Disable intro for all classes)
  793.  
  794. SkipCinematics = 0
  795.  
  796. #
  797. # MaxPlayerLevel
  798. # Description: Maximum level that can be reached by players.
  799. # Important: Levels beyond 100 are not recommended at all.
  800. # Range: 1-255
  801. # Default: 80
  802.  
  803. MaxPlayerLevel = 80
  804.  
  805. #
  806. # MinDualSpecLevel
  807. # Description: Level requirement for Dual Talent Specialization.
  808. # Default: 40
  809.  
  810. MinDualSpecLevel = 40
  811.  
  812. #
  813. # StartPlayerLevel
  814. # Description: Starting level for characters after creation.
  815. # Range: 1-MaxPlayerLevel
  816. # Default: 1
  817.  
  818. StartPlayerLevel = 1
  819.  
  820. #
  821. # StartHeroicPlayerLevel
  822. # Description: Staring level for heroic class characters after creation.
  823. # Range: 1-MaxPlayerLevel
  824. # Default: 55
  825.  
  826. StartHeroicPlayerLevel = 55
  827.  
  828. #
  829. # StartPlayerMoney
  830. # Description: Amount of money (in Copper) that a character has after creation.
  831. # Default: 0
  832. # 100 - (1 Silver)
  833.  
  834. StartPlayerMoney = 0
  835.  
  836. #
  837. # MaxHonorPoints
  838. # Description: Maximum honor points a character can have.
  839. # Default: 75000
  840.  
  841. MaxHonorPoints = 75000
  842.  
  843. #
  844. # StartHonorPoints
  845. # Description: Amount of honor points that characters have after creation.
  846. # Default: 0
  847.  
  848. StartHonorPoints = 0
  849.  
  850. #
  851. # MaxArenaPoints
  852. # Description: Maximum arena points a character can have.
  853. # Default: 10000
  854.  
  855. MaxArenaPoints = 10000
  856.  
  857. #
  858. # StartArenaPoints
  859. # Description: Amount of arena points that characters has after creation.
  860. # Default: 0
  861.  
  862. StartArenaPoints = 0
  863.  
  864. #
  865. # RecruitAFriend.MaxLevel
  866. # Description: Highest level up to which a character can benefit from the Recruit-A-Friend
  867. # experience multiplier.
  868. # Default: 60
  869.  
  870. RecruitAFriend.MaxLevel = 60
  871.  
  872. #
  873. # RecruitAFriend.MaxDifference
  874. # Description: Highest level difference between linked Recruiter and Friend benefit from
  875. # the Recruit-A-Friend experience multiplier.
  876. # Default: 4
  877.  
  878. RecruitAFriend.MaxDifference = 4
  879.  
  880. #
  881. # DisableWaterBreath
  882. # Description: Required security level for water breathing.
  883. # Default: 4 - (Disabled)
  884. # 0 - (Enabled, Everyone)
  885. # 1 - (Enabled, Mods/GMs/Admins)
  886. # 2 - (Enabled, GMs/Admins)
  887. # 3 - (Enabled, Admins)
  888.  
  889. DisableWaterBreath = 4
  890.  
  891. #
  892. # Enable or Disable "Fatigue" timer
  893. # default = 1 (enabled)
  894. # = 0 (disabled)
  895.  
  896. fatigue.enabled = 1
  897.  
  898. #
  899. # AllFlightPaths
  900. # Description: Character knows all flight paths (of both factions) after creation.
  901. # Default: 0 - (Disabled)
  902. # 1 - (Enabled)
  903.  
  904. AllFlightPaths = 0
  905.  
  906. #
  907. # InstantFlightPaths
  908. # Description: Flight paths will take players to their destination instantly instead
  909. # of making them wait while flying.
  910. # Default: 0 - (Disabled)
  911. # 1 - (Enabled)
  912.  
  913. InstantFlightPaths = 0
  914.  
  915. #
  916. # AlwaysMaxSkillForLevel
  917. # Description: Players will automatically gain max skill level when logging in or leveling
  918. # up.
  919. # Default: 0 - (Disabled)
  920. # 1 - (Enabled)
  921.  
  922. AlwaysMaxSkillForLevel = 0
  923.  
  924. #
  925. # ActivateWeather
  926. # Description: Activate the weather system.
  927. # Default: 1 - (Enabled)
  928. # 0 - (Disabled)
  929.  
  930. ActivateWeather = 1
  931.  
  932. #
  933. # CastUnstuck
  934. # Description: Allow casting the Unstuck spell using .start or unstuck button in client
  935. # help options.
  936. # Default: 1 - (Enabled)
  937. # 0 - (Disabled)
  938.  
  939. CastUnstuck = 1
  940.  
  941. #
  942. # Instance.IgnoreLevel
  943. # Description: Ignore level requirement when entering instances.
  944. # Default: 0 - (Disabled)
  945. # 1 - (Enabled)
  946.  
  947. Instance.IgnoreLevel = 0
  948.  
  949. #
  950. # Instance.IgnoreRaid
  951. # Description: Ignore raid group requirement when entering instances.
  952. # Default: 0 - (Disabled)
  953. # 1 - (Enabled)
  954.  
  955. Instance.IgnoreRaid = 1
  956.  
  957. #
  958. # Instance.ResetTimeHour
  959. # Description: Hour of the day when the global instance reset occurs.
  960. # Range: 0-23
  961. # Default: 4 - (04:00 AM)
  962.  
  963. Instance.ResetTimeHour = 4
  964.  
  965. #
  966. # Instance.UnloadDelay
  967. # Description: Time (in milliseconds) before instance maps are unloaded from memory if no
  968. # characters are inside.
  969. # Default: 1800000 - (Enabled, 30 minutes)
  970. # 0 - (Disabled, Instance maps are kept in memory until the instance
  971. # resets)
  972.  
  973. Instance.UnloadDelay = 1800000
  974.  
  975. #
  976. # InstancesResetAnnounce
  977. # Description: Announce the reset of one instance to whole party.
  978. # Default: false - (Disabled, don't show, blizzlike)
  979. # true - (Enabled, show)
  980.  
  981. InstancesResetAnnounce = false
  982.  
  983. #
  984. # Quests.EnableQuestTracker
  985. # Description: Store datas in the database about quest completion and abandonment to help finding out bugged quests.
  986. # Default: 0 - (Disabled)
  987. # 1 - (Enabled)
  988.  
  989. Quests.EnableQuestTracker = 0
  990.  
  991. #
  992. # Quests.LowLevelHideDiff
  993. # Description: Level difference between player and quest level at which quests are
  994. # considered low-level and are not shown via exclamation mark (!) at quest
  995. # givers.
  996. # Default: 4 - (Enabled, Hide quests that have 4 levels less than the character)
  997. # -1 - (Disabled, Show all available quest marks)
  998.  
  999. Quests.LowLevelHideDiff = 4
  1000.  
  1001. #
  1002. # Quests.HighLevelHideDiff
  1003. # Description: Level difference between player and quest level at which quests are
  1004. # considered high-level and are not shown via exclamation mark (!) at quest
  1005. # givers.
  1006. # Default: 7 - (Enabled, Hide quests that have 7 levels more than the character)
  1007. # -1 - (Disabled, Show all available quest marks)
  1008.  
  1009. Quests.HighLevelHideDiff = 7
  1010.  
  1011. #
  1012. # Quests.IgnoreRaid
  1013. # Description: Allow non-raid quests to be completed while in a raid group.
  1014. # Default: 0 - (Disabled)
  1015. # 1 - (Enabled)
  1016.  
  1017. Quests.IgnoreRaid = 0
  1018.  
  1019. #
  1020. # Quests.IgnoreAutoAccept
  1021. # Description: Ignore auto accept flag. Clients will have to manually accept all quests.
  1022. # Default: 0 - (Disabled, DB values determine if quest is marked auto accept or not.)
  1023. # 1 - (Enabled, clients will not be told to automatically accept any quest.)
  1024.  
  1025. Quests.IgnoreAutoAccept = 0
  1026.  
  1027. #
  1028. # Quests.IgnoreAutoComplete
  1029. # Description: Ignore auto complete flag. Clients will have to manually complete all quests.
  1030. # Default: 0 - (Disabled, DB values determine if quest is marked auto complete or not.)
  1031. # 1 - (Enabled, clients will not be told to automatically complete any quest.)
  1032.  
  1033. Quests.IgnoreAutoComplete = 0
  1034.  
  1035. #
  1036. # Guild.EventLogRecordsCount
  1037. # Description: Number of log entries for guild events that are stored per guild. Old entries
  1038. # will be overwritten if the number of log entries exceed the configured value.
  1039. # High numbers prevent this behavior but may have performance impacts.
  1040. # Default: 100
  1041.  
  1042. Guild.EventLogRecordsCount = 100
  1043.  
  1044. #
  1045. # Guild.ResetHour
  1046. # Description: Hour of the day when the daily cap resets occur.
  1047. # Range: 0-23
  1048. # Default: 6 - (06:00 AM)
  1049.  
  1050. Guild.ResetHour = 6
  1051.  
  1052. #
  1053. # Guild.BankEventLogRecordsCount
  1054. # Description: Number of log entries for guild bank events that are stored per guild. Old
  1055. # entries will be overwritten if the number of log entries exceed the
  1056. # configured value. High numbers prevent this behavior but may have performance
  1057. # impacts.
  1058. # Default: 25 - (Minimum)
  1059.  
  1060. Guild.BankEventLogRecordsCount = 25
  1061.  
  1062. #
  1063. # MaxPrimaryTradeSkill
  1064. # Description: Maximum number of primary professions a character can learn.
  1065. # Range: 0-11
  1066. # Default: 2
  1067.  
  1068. MaxPrimaryTradeSkill = 2
  1069.  
  1070. #
  1071. # MinPetitionSigns
  1072. # Description: Number of required signatures on charters to create a guild.
  1073. # Range: 0-9
  1074. # Default: 9
  1075.  
  1076. MinPetitionSigns = 9
  1077.  
  1078. #
  1079. # MaxGroupXPDistance
  1080. # Description: Max distance to creature for group member to get experience at creature
  1081. # death.
  1082. # Default: 74
  1083.  
  1084. MaxGroupXPDistance = 74
  1085.  
  1086. #
  1087. # MaxRecruitAFriendBonusDistance
  1088. # Description: Max distance between character and and group to gain the Recruit-A-Friend
  1089. # XP multiplier.
  1090. # Default: 100
  1091.  
  1092. MaxRecruitAFriendBonusDistance = 100
  1093.  
  1094. #
  1095. # MailDeliveryDelay
  1096. # Description: Time (in seconds) mail delivery is delayed when sending items.
  1097. # Default: 3600 - (1 hour)
  1098.  
  1099. MailDeliveryDelay = 3600
  1100.  
  1101. #
  1102. # SkillChance.Prospecting
  1103. # Description: Allow skill increase from prospecting.
  1104. # Default: 0 - (Disabled)
  1105. # 1 - (Enabled)
  1106.  
  1107. SkillChance.Prospecting = 0
  1108.  
  1109. #
  1110. # SkillChance.Milling
  1111. # Description: Allow skill increase from milling.
  1112. # Default: 0 - (Disabled)
  1113. # 1 - (Enabled)
  1114.  
  1115. SkillChance.Milling = 0
  1116.  
  1117. #
  1118. # OffhandCheckAtSpellUnlearn
  1119. # Description: Unlearning certain spells can change offhand weapon restrictions
  1120. # for equip slots.
  1121. # Default: 1 - (Recheck offhand slot weapon at unlearning a spell)
  1122. # 0 - (Recheck offhand slot weapon only at zone update)
  1123.  
  1124. OffhandCheckAtSpellUnlearn = 1
  1125.  
  1126. #
  1127. # ClientCacheVersion
  1128. # Description: Client cache version for client cache data reset. Use any value different
  1129. # from DB and not recently been used to trigger client side cache reset.
  1130. # Default: 0 - (Use DB value from world DB version.cache_id field)
  1131.  
  1132. ClientCacheVersion = 0
  1133.  
  1134. #
  1135. # Event.Announce
  1136. # Description: Announce events.
  1137. # Default: 0 - (Disabled)
  1138. # 1 - (Enabled)
  1139.  
  1140. Event.Announce = 0
  1141.  
  1142. #
  1143. # BeepAtStart
  1144. # Description: Beep when the world server finished starting.
  1145. # Default: 1 - (Enabled)
  1146. # 0 - (Disabled)
  1147.  
  1148. BeepAtStart = 1
  1149.  
  1150. #
  1151. # Motd
  1152. # Description: Message of the Day, displayed at login.
  1153. # Use '@' for a newline and be sure to escape special characters.
  1154. # Example: "Welcome to John\'s Server@This server runs on Trinity Core."
  1155. # Default: "Welcome to a Trinity Core server."
  1156.  
  1157. Motd = "Welcome back and have fun!"
  1158.  
  1159. #
  1160. # Server.LoginInfo
  1161. # Description: Display core version (.server info) on login.
  1162. # Default: 0 - (Disabled)
  1163. # 1 - (Enabled)
  1164.  
  1165. Server.LoginInfo = 0
  1166.  
  1167. #
  1168. # Command.LookupMaxResults
  1169. # Description: Number of results being displayed using a .lookup command.
  1170. # Default: 0 - (Unlimited)
  1171.  
  1172. Command.LookupMaxResults = 0
  1173.  
  1174. #
  1175. # AllowTickets
  1176. # Description: Allow/disallow sending new tickets.
  1177. # Default: 1 - (Enabled)
  1178. # 0 - (Disabled)
  1179.  
  1180. AllowTickets = 1
  1181.  
  1182. #
  1183. # DeletedCharacterTicketTrace
  1184. # Description: Keep trace of tickets opened by deleted characters
  1185. # gm_ticket.playerGuid will be 0, old GUID and character name
  1186. # will be included in gm_ticket.comment
  1187. # Default: 0 - (Disabled)
  1188. # 1 - (Enabled)
  1189.  
  1190. DeletedCharacterTicketTrace = 0
  1191.  
  1192. #
  1193. # DungeonFinder.OptionsMask
  1194. # Description: Dungeon and raid finder system.
  1195. # Value is a bitmask consisting of:
  1196. # LFG_OPTION_ENABLE_DUNGEON_FINDER = 1, Enable the dungeon finder browser
  1197. # LFG_OPTION_ENABLE_RAID_BROWSER = 2, Enable the raid browser
  1198. # Default: 1
  1199.  
  1200. DungeonFinder.OptionsMask = 1
  1201.  
  1202. #
  1203. # DBC.EnforceItemAttributes
  1204. # Description: Disallow overriding item attributes stored in DBC files with values from the
  1205. # database.
  1206. # Default: 1 - (Enabled, Enforce DBC values)
  1207. # 0 - (Disabled, Use database values)
  1208.  
  1209. DBC.EnforceItemAttributes = 1
  1210.  
  1211. #
  1212. # AccountInstancesPerHour
  1213. # Description: Controls the max amount of different instances player can enter within hour.
  1214. # Default: 5
  1215.  
  1216. AccountInstancesPerHour = 5
  1217.  
  1218. #
  1219. # Account.PasswordChangeSecurity
  1220. # Description: Controls how secure the password changes are.
  1221. # Default: 0 - None (Old and new password)
  1222. # 1 - Email (Email confirmation necessary)
  1223. # 2 - RBAC (RBAC enable or disables email confirmation per group)
  1224.  
  1225. Account.PasswordChangeSecurity = 0
  1226.  
  1227. #
  1228. # BirthdayTime
  1229. # Description: Set to date of project's birth in UNIX time. By default the date when
  1230. # TrinityCore was started (Thu Oct 2, 2008)
  1231. # Default: 1222964635
  1232. #
  1233. #
  1234.  
  1235. BirthdayTime = 1222964635
  1236.  
  1237. #
  1238. ###################################################################################################
  1239.  
  1240. ###################################################################################################
  1241. # UPDATE SETTINGS
  1242. #
  1243. # Updates.EnableDatabases
  1244. # Description: A mask that describes which databases shall be updated.
  1245. #
  1246. # Following flags are available
  1247. # DATABASE_LOGIN = 1, // Auth database
  1248. # DATABASE_CHARACTER = 2, // Character database
  1249. # DATABASE_WORLD = 4, // World database
  1250. #
  1251. # Default: 7 - (All enabled)
  1252. # 4 - (Enable world only)
  1253. # 0 - (All disabled)
  1254.  
  1255. Updates.EnableDatabases = 0
  1256.  
  1257. #
  1258. # Updates.AutoSetup
  1259. # Description: Auto populate empty databases.
  1260. # Default: 1 - (Enabled)
  1261. # 0 - (Disabled)
  1262.  
  1263. Updates.AutoSetup = 1
  1264.  
  1265. #
  1266. # Updates.Redundancy
  1267. # Description: Perform data redundancy checks through hashing
  1268. # to detect changes on sql updates and reapply it.
  1269. # Default: 1 - (Enabled)
  1270. # 0 - (Disabled)
  1271.  
  1272. Updates.Redundancy = 1
  1273.  
  1274. #
  1275. # Updates.ArchivedRedundancy
  1276. # Description: Check hashes of archived updates (slows down startup).
  1277. # Default: 0 - (Disabled)
  1278. # 1 - (Enabled)
  1279.  
  1280. Updates.ArchivedRedundancy = 0
  1281.  
  1282. #
  1283. # Updates.AllowRehash
  1284. # Description: Inserts the current file hash in the database if it is left empty.
  1285. # Useful if you want to mark a file as applied but you don't know its hash.
  1286. # Default: 1 - (Enabled)
  1287. # 0 - (Disabled)
  1288.  
  1289. Updates.AllowRehash = 1
  1290.  
  1291. #
  1292. # Updates.CleanDeadRefMaxCount
  1293. # Description: Cleans dead/ orphaned references that occur if an update was removed or renamed and edited in one step.
  1294. # It only starts the clean up if the count of the missing updates is below or equal the Updates.CleanDeadRefMaxCount value.
  1295. # This way prevents erasing of the update history due to wrong source directory state (maybe wrong branch or bad revision).
  1296. # Disable this if you want to know if the database is in a possible "dirty state".
  1297. # Default: 3 - (Enabled)
  1298. # 0 - (Disabled)
  1299. # -1 - (Enabled - unlimited)
  1300.  
  1301. Updates.CleanDeadRefMaxCount = 3
  1302.  
  1303. #
  1304. ###################################################################################################
  1305.  
  1306. ###################################################################################################
  1307. # WARDEN SETTINGS
  1308. #
  1309. # Warden.Enabled
  1310. # Description: Enable Warden anticheat system.
  1311. # Default: 0 - (Disabled)
  1312. # 1 - (Enabled)
  1313.  
  1314. Warden.Enabled = 1
  1315.  
  1316. #
  1317. # Warden.NumMemChecks
  1318. # Description: Number of Warden memory checks that are sent to the client each cycle.
  1319. # Default: 3 - (Enabled)
  1320. # 0 - (Disabled)
  1321.  
  1322. Warden.NumMemChecks = 3
  1323.  
  1324. #
  1325. # Warden.NumOtherChecks
  1326. # Description: Number of Warden checks other than memory checks that are added to request
  1327. # each checking cycle.
  1328. # Default: 7 - (Enabled)
  1329. # 0 - (Disabled)
  1330.  
  1331. Warden.NumOtherChecks = 7
  1332.  
  1333. #
  1334. # Warden.ClientResponseDelay
  1335. # Description: Time (in seconds) before client is getting disconnecting for not responding.
  1336. # Default: 600 - (10 Minutes)
  1337. # 0 - (Disabled, client won't be kicked)
  1338.  
  1339. Warden.ClientResponseDelay = 600
  1340.  
  1341. #
  1342. # Warden.ClientCheckHoldOff
  1343. # Description: Time (in seconds) to wait before sending the next check request to the client.
  1344. # A low number increases traffic and load on client and server side.
  1345. # Default: 30 - (30 Seconds)
  1346. # 0 - (Send check as soon as possible)
  1347.  
  1348. Warden.ClientCheckHoldOff = 30
  1349.  
  1350. #
  1351. # Warden.ClientCheckFailAction
  1352. # Description: Default action being taken if a client check failed. Actions can be
  1353. # overwritten for each single check via warden_action table in characters
  1354. # database.
  1355. # Default: 0 - (Disabled, Logging only)
  1356. # 1 - (Kick)
  1357. # 2 - (Ban)
  1358.  
  1359. Warden.ClientCheckFailAction = 0
  1360.  
  1361. #
  1362. # Warden.BanDuration
  1363. # Description: Time (in seconds) an account will be banned if ClientCheckFailAction is set
  1364. # to ban.
  1365. # Default: 86400 - (24 hours)
  1366. # 0 - (Permanent ban)
  1367.  
  1368. Warden.BanDuration = 86400
  1369.  
  1370. #
  1371. ###################################################################################################
  1372.  
  1373. ###################################################################################################
  1374. # PLAYER INTERACTION
  1375. #
  1376. # AllowTwoSide.Interaction.Calendar
  1377. # Description: Allow calendar invites between factions.
  1378. # Default: 0 - (Disabled)
  1379. # 1 - (Enabled)
  1380.  
  1381. AllowTwoSide.Interaction.Calendar = 0
  1382.  
  1383. #
  1384. # AllowTwoSide.Interaction.Channel
  1385. # Description: Allow channel chat between factions.
  1386. # Default: 0 - (Disabled)
  1387. # 1 - (Enabled)
  1388.  
  1389. AllowTwoSide.Interaction.Channel = 0
  1390.  
  1391. #
  1392. # AllowTwoSide.Interaction.Group
  1393. # Description: Allow group joining between factions.
  1394. # Default: 0 - (Disabled)
  1395. # 1 - (Enabled)
  1396.  
  1397. AllowTwoSide.Interaction.Group = 0
  1398.  
  1399. #
  1400. # AllowTwoSide.Interaction.Guild
  1401. # Description: Allow guild joining between factions.
  1402. # Default: 0 - (Disabled)
  1403. # 1 - (Enabled)
  1404.  
  1405. AllowTwoSide.Interaction.Guild = 0
  1406.  
  1407. #
  1408. # AllowTwoSide.Interaction.Auction
  1409. # Description: Allow auctions between factions.
  1410. # Default: 0 - (Disabled)
  1411. # 1 - (Enabled)
  1412.  
  1413. AllowTwoSide.Interaction.Auction = 0
  1414.  
  1415. #
  1416. # AllowTwoSide.Trade
  1417. # Description: Allow trading between factions.
  1418. # Default: 0 - (Disabled)
  1419. # 1 - (Enabled)
  1420.  
  1421. AllowTwoSide.Trade = 0
  1422.  
  1423. #
  1424. # TalentsInspecting
  1425. # Description: Allow/disallow inspecting other characters' talents.
  1426. # Doesn't affect game master accounts.
  1427. # 2 - (Enabled for all characters)
  1428. # Default: 1 - (Enabled for characters of the same faction)
  1429. # 0 - (Talent inspecting is disabled)
  1430.  
  1431. TalentsInspecting = 1
  1432.  
  1433. #
  1434. ###################################################################################################
  1435.  
  1436. ###################################################################################################
  1437. # CREATURE SETTINGS
  1438. #
  1439. # ThreatRadius
  1440. # Description: Distance for creatures to evade after being pulled away from the combat
  1441. # starting point. If ThreatRadius is less than creature aggro radius then aggro
  1442. # radius will be used.
  1443. # Default: 60
  1444.  
  1445. ThreatRadius = 60
  1446.  
  1447. #
  1448. # Rate.Creature.Aggro
  1449. # Description: Aggro radius percentage.
  1450. # Default: 1 - (Enabled, 100%)
  1451. # 1.5 - (Enabled, 150%)
  1452. # 0 - (Disabled, 0%)
  1453.  
  1454. Rate.Creature.Aggro = 1
  1455.  
  1456. #
  1457. # CreatureFamilyFleeAssistanceRadius
  1458. # Description: Distance for fleeing creatures seeking assistance from other creatures.
  1459. # Default: 30 - (Enabled)
  1460. # 0 - (Disabled)
  1461.  
  1462. CreatureFamilyFleeAssistanceRadius = 30
  1463.  
  1464. #
  1465. # CreatureFamilyAssistanceRadius
  1466. # Description: Distance for creatures calling for assistance from other creatures without
  1467. # moving.
  1468. # Default: 10 - (Enabled)
  1469. # 0 - (Disabled)
  1470.  
  1471. CreatureFamilyAssistanceRadius = 10
  1472.  
  1473. #
  1474. # CreatureFamilyAssistanceDelay
  1475. # Description: Time (in milliseconds) before creature assistance call.
  1476. # Default: 1500 - (1.5 Seconds)
  1477.  
  1478. CreatureFamilyAssistanceDelay = 1500
  1479.  
  1480. #
  1481. # CreatureFamilyFleeDelay
  1482. # Description: Time (in milliseconds) during which creature can flee if no assistance was
  1483. # found.
  1484. # Default: 7000 (7 Seconds)
  1485.  
  1486. CreatureFamilyFleeDelay = 7000
  1487.  
  1488. #
  1489. # WorldBossLevelDiff
  1490. # Description: World boss level difference.
  1491. # Default: 3
  1492.  
  1493. WorldBossLevelDiff = 3
  1494.  
  1495. #
  1496. # Corpse.Decay.NORMAL
  1497. # Corpse.Decay.RARE
  1498. # Corpse.Decay.ELITE
  1499. # Corpse.Decay.RAREELITE
  1500. # Corpse.Decay.WORLDBOSS
  1501. # Description: Time (in seconds) until creature corpse will decay if not looted or skinned.
  1502. # Default: 60 - (1 Minute, Corpse.Decay.NORMAL)
  1503. # 300 - (5 Minutes, Corpse.Decay.RARE)
  1504. # 300 - (5 Minutes, Corpse.Decay.ELITE)
  1505. # 300 - (5 Minutes, Corpse.Decay.RAREELITE)
  1506. # 3600 - (1 Hour, Corpse.Decay.WORLDBOSS)
  1507.  
  1508. Corpse.Decay.NORMAL = 60
  1509. Corpse.Decay.RARE = 300
  1510. Corpse.Decay.ELITE = 300
  1511. Corpse.Decay.RAREELITE = 300
  1512. Corpse.Decay.WORLDBOSS = 3600
  1513.  
  1514. #
  1515. # Rate.Corpse.Decay.Looted
  1516. # Description: Multiplier for Corpse.Decay.* to configure how long creature corpses stay
  1517. # after they have been looted.
  1518. # Default: 0.5
  1519.  
  1520. Rate.Corpse.Decay.Looted = 0.5
  1521.  
  1522. #
  1523. # Rate.Creature.Normal.Damage
  1524. # Rate.Creature.Elite.Elite.Damage
  1525. # Rate.Creature.Elite.RARE.Damage
  1526. # Rate.Creature.Elite.RAREELITE.Damage
  1527. # Rate.Creature.Elite.WORLDBOSS.Damage
  1528. # Description: Mulitplier for creature melee damage.
  1529. # Default: 1 - (Rate.Creature.Normal.Damage)
  1530. # 1 - (Rate.Creature.Elite.Elite.Damage)
  1531. # 1 - (Rate.Creature.Elite.RARE.Damage)
  1532. # 1 - (Rate.Creature.Elite.RAREELITE.Damage)
  1533. # 1 - (Rate.Creature.Elite.WORLDBOSS.Damage)
  1534. #
  1535.  
  1536. Rate.Creature.Normal.Damage = 1
  1537. Rate.Creature.Elite.Elite.Damage = 1
  1538. Rate.Creature.Elite.RARE.Damage = 1
  1539. Rate.Creature.Elite.RAREELITE.Damage = 1
  1540. Rate.Creature.Elite.WORLDBOSS.Damage = 1
  1541.  
  1542. #
  1543. # Rate.Creature.Normal.SpellDamage
  1544. # Rate.Creature.Elite.Elite.SpellDamage
  1545. # Rate.Creature.Elite.RARE.SpellDamage
  1546. # Rate.Creature.Elite.RAREELITE.SpellDamage
  1547. # Rate.Creature.Elite.WORLDBOSS.SpellDamage
  1548. # Description: Mulitplier for creature spell damage.
  1549. # Default: 1 - (Rate.Creature.Normal.SpellDamage)
  1550. # 1 - (Rate.Creature.Elite.Elite.SpellDamage)
  1551. # 1 - (Rate.Creature.Elite.RARE.SpellDamage)
  1552. # 1 - (Rate.Creature.Elite.RAREELITE.SpellDamage)
  1553. # 1 - (Rate.Creature.Elite.WORLDBOSS.SpellDamage)
  1554.  
  1555. Rate.Creature.Normal.SpellDamage = 1
  1556. Rate.Creature.Elite.Elite.SpellDamage = 1
  1557. Rate.Creature.Elite.RARE.SpellDamage = 1
  1558. Rate.Creature.Elite.RAREELITE.SpellDamage = 1
  1559. Rate.Creature.Elite.WORLDBOSS.SpellDamage = 1
  1560.  
  1561. #
  1562. # Rate.Creature.Normal.HP
  1563. # Rate.Creature.Elite.Elite.HP
  1564. # Rate.Creature.Elite.RARE.HP
  1565. # Rate.Creature.Elite.RAREELITE.HP
  1566. # Rate.Creature.Elite.WORLDBOSS.HP
  1567. # Description: Mulitplier for creature health.
  1568. # Default: 1 - (Rate.Creature.Normal.HP)
  1569. # 1 - (Rate.Creature.Elite.Elite.HP)
  1570. # 1 - (Rate.Creature.Elite.RARE.HP)
  1571. # 1 - (Rate.Creature.Elite.RAREELITE.HP)
  1572. # 1 - (Rate.Creature.Elite.WORLDBOSS.HP)
  1573.  
  1574. Rate.Creature.Normal.HP = 1
  1575. Rate.Creature.Elite.Elite.HP = 1
  1576. Rate.Creature.Elite.RARE.HP = 1
  1577. Rate.Creature.Elite.RAREELITE.HP = 1
  1578. Rate.Creature.Elite.WORLDBOSS.HP = 1
  1579.  
  1580. #
  1581. # Creature.PickPocketRefillDelay
  1582. # Description: Time in seconds that the server will wait before refilling the pickpocket loot
  1583. # for a creature
  1584. # Default: 600
  1585.  
  1586. Creature.PickPocketRefillDelay = 600
  1587.  
  1588. #
  1589. # ListenRange.Say
  1590. # Description: Distance in which players can read say messages from creatures or
  1591. # gameobjects.
  1592. # Default: 40
  1593.  
  1594. ListenRange.Say = 40
  1595.  
  1596. #
  1597. # ListenRange.TextEmote
  1598. # Description: Distance in which players can read emotes from creatures or gameobjects.
  1599. # Default: 40
  1600.  
  1601. ListenRange.TextEmote = 40
  1602.  
  1603. #
  1604. # ListenRange.Yell
  1605. # Description: Distance in which players can read yell messages from creatures or
  1606. # gameobjects.
  1607. # Default: 300
  1608.  
  1609. ListenRange.Yell = 300
  1610.  
  1611. #
  1612. ###################################################################################################
  1613.  
  1614. ###################################################################################################
  1615. # CHAT SETTINGS
  1616. #
  1617. # ChatFakeMessagePreventing
  1618. # Description: Chat protection from creating fake messages using a lot spaces or other
  1619. # invisible symbols. Not applied to the addon language, but may break old
  1620. # addons that use normal languages for sending data to other clients.
  1621. # Default: 0 - (Disabled)
  1622. # 1 - (Enabled)
  1623.  
  1624. ChatFakeMessagePreventing = 0
  1625.  
  1626. #
  1627. # ChatStrictLinkChecking.Severity
  1628. # Description: Check chat messages for ingame links to spells, items, quests, etc.
  1629. # Default: 0 - (Disabled)
  1630. # 1 - (Enabled, Check if only valid pipe commands are used, Prevents posting
  1631. # pictures.)
  1632. # 2 - (Enabled, Verify that pipe commands are used in a correct order)
  1633. # 3 - (Check if color, entry and name don't contradict each other. For this to
  1634. # work correctly, please assure that you have extracted locale DBCs of
  1635. # every language specific client playing on this server)
  1636.  
  1637. ChatStrictLinkChecking.Severity = 0
  1638.  
  1639. #
  1640. # ChatStrictLinkChecking.Kick
  1641. # Description: Defines what should be done if a message is considered to contain invalid
  1642. # pipe commands.
  1643. # Default: 0 - (Silently ignore message)
  1644. # 1 - (Disconnect players who sent malformed messages)
  1645.  
  1646. ChatStrictLinkChecking.Kick = 0
  1647.  
  1648. #
  1649. # ChatFlood.MessageCount
  1650. # Description: Chat flood protection, number of messages before player gets muted.
  1651. # Default: 10 - (Enabled)
  1652. # 0 - (Disabled)
  1653.  
  1654. ChatFlood.MessageCount = 10
  1655.  
  1656. #
  1657. # ChatFlood.MessageDelay
  1658. # Description: Time (in seconds) between messages to be counted into ChatFlood.MessageCount.
  1659. # Default: 1
  1660.  
  1661. ChatFlood.MessageDelay = 1
  1662.  
  1663. #
  1664. # ChatFlood.MuteTime
  1665. # Description: Time (in seconds) characters get muted for violating ChatFlood.MessageCount.
  1666. # Default: 10
  1667.  
  1668. ChatFlood.MuteTime = 10
  1669.  
  1670. #
  1671. # Channel.RestrictedLfg
  1672. # Description: Restrict LookupForGroup channel to characters registered in the LFG tool.
  1673. # Default: 1 - (Enabled, Allow join to channel only if registered in LFG)
  1674. # 0 - (Disabled, Allow join to channel in any time)
  1675.  
  1676. Channel.RestrictedLfg = 1
  1677.  
  1678. #
  1679. # ChatLevelReq.Channel
  1680. # Description: Level requirement for characters to be able to write in chat channels.
  1681. # Default: 1
  1682.  
  1683. ChatLevelReq.Channel = 1
  1684.  
  1685. #
  1686. # ChatLevelReq.Whisper
  1687. # Description: Level requirement for characters to be able to whisper other characters.
  1688. # Default: 1
  1689.  
  1690. ChatLevelReq.Whisper = 1
  1691.  
  1692. #
  1693. # ChatLevelReq.Say
  1694. # Description: Level requirement for characters to be able to use say/yell/emote.
  1695. # Default: 1
  1696.  
  1697. ChatLevelReq.Say = 1
  1698.  
  1699. #
  1700. # PreserveCustomChannels
  1701. # Description: Store custom chat channel settings like password, automatic ownership handout
  1702. # or ban list in the database. Needs to be enabled to save custom
  1703. # world/trade/etc. channels that have automatic ownership handout disabled.
  1704. # (.channel set ownership $channel off)
  1705. # Default: 0 - (Disabled, Blizzlike, Channel settings are lost if last person left)
  1706. # 1 - (Enabled)
  1707.  
  1708. PreserveCustomChannels = 1
  1709.  
  1710. #
  1711. # PreserveCustomChannelDuration
  1712. # Description: Time (in days) that needs to pass before the customs chat channels get
  1713. # cleaned up from the database. Only channels with ownership handout enabled
  1714. # (default behavior) will be cleaned.
  1715. # Default: 14 - (Enabled, Clean channels that haven't been used for 14 days)
  1716. # 0 - (Disabled, Infinite channel storage)
  1717.  
  1718. PreserveCustomChannelDuration = 14
  1719.  
  1720. #
  1721. ###################################################################################################
  1722.  
  1723. ###################################################################################################
  1724. # GAME MASTER SETTINGS
  1725. #
  1726. # GM.LoginState
  1727. # Description: GM mode at login.
  1728. # Default: 2 - (Last save state)
  1729. # 0 - (Disable)
  1730. # 1 - (Enable)
  1731.  
  1732. GM.LoginState = 2
  1733.  
  1734. #
  1735. # GM.Visible
  1736. # Description: GM visibility at login.
  1737. # Default: 2 - (Last save state)
  1738. # 0 - (Invisible)
  1739. # 1 - (Visible)
  1740.  
  1741. GM.Visible = 2
  1742.  
  1743. #
  1744. # GM.Chat
  1745. # Description: GM chat mode at login.
  1746. # Default: 2 - (Last save state)
  1747. # 0 - (Disable)
  1748. # 1 - (Enable)
  1749.  
  1750. GM.Chat = 2
  1751.  
  1752. #
  1753. # GM.WhisperingTo
  1754. # Description: Is GM accepting whispers from player by default or not.
  1755. # Default: 2 - (Last save state)
  1756. # 0 - (Disable)
  1757. # 1 - (Enable)
  1758.  
  1759. GM.WhisperingTo = 2
  1760.  
  1761. #
  1762. # GM.FreezeAuraDuration
  1763. # Description: Allows to set a default duration to the Freeze Aura
  1764. # applied on players when using the .freeze command
  1765. # Default: 0 - (Original aura duration. Lasts until the .unfreeze command is used)
  1766. # N - (Aura duration if unspecified in .freeze command, in seconds)
  1767.  
  1768. GM.FreezeAuraDuration = 0
  1769.  
  1770. #
  1771. # GM.InGMList.Level
  1772. # Description: Maximum GM level shown in GM list (if enabled) in non-GM state (.gm off).
  1773. # Default: 3 - (Anyone)
  1774. # 0 - (Only players)
  1775. # 1 - (Only moderators)
  1776. # 2 - (Only gamemasters)
  1777.  
  1778. GM.InGMList.Level = 3
  1779.  
  1780. #
  1781. # GM.InWhoList.Level
  1782. # Description: Max GM level showed in who list (if visible).
  1783. # Default: 3 - (Anyone)
  1784. # 0 - (Only players)
  1785. # 1 - (Only moderators)
  1786. # 2 - (Only gamemasters)
  1787.  
  1788. GM.InWhoList.Level = 3
  1789.  
  1790. #
  1791. # GM.StartLevel
  1792. # Description: GM character starting level.
  1793. # Default: 1
  1794.  
  1795. GM.StartLevel = 1
  1796.  
  1797. #
  1798. # GM.AllowInvite
  1799. # Description: Allow players to invite GM characters.
  1800. # Default: 0 - (Disabled)
  1801. # 1 - (Enabled)
  1802.  
  1803. GM.AllowInvite = 0
  1804.  
  1805. #
  1806. # GM.LowerSecurity
  1807. # Description: Allow lower security levels to use commands on higher security level
  1808. # characters.
  1809. # Default: 0 - (Disabled)
  1810. # 1 - (Enabled)
  1811.  
  1812. GM.LowerSecurity = 0
  1813.  
  1814. #
  1815. # GM.TicketSystem.ChanceOfGMSurvey
  1816. # Description: Chance of sending a GM survey after ticket completion.
  1817. # Default: 50 - (Enabled)
  1818. # 0 - (Disabled)
  1819.  
  1820. GM.TicketSystem.ChanceOfGMSurvey = 50
  1821.  
  1822. #
  1823. ###################################################################################################
  1824.  
  1825. ###################################################################################################
  1826. # VISIBILITY AND DISTANCES
  1827. #
  1828. # Visibility.GroupMode
  1829. # Description: Group visibility modes. Defines which groups can aways detect invisible
  1830. # characters of the same raid, group or faction.
  1831. # Default: 1 - (Raid)
  1832. # 0 - (Party)
  1833. # 2 - (Faction)
  1834.  
  1835. Visibility.GroupMode = 1
  1836.  
  1837. #
  1838. # Visibility.Distance.Continents
  1839. # Visibility.Distance.Instances
  1840. # Visibility.Distance.BGArenas
  1841. # Description: Visibility distance to see other players or gameobjects.
  1842. # Visibility on continents on retail ~90 yards. In BG/Arenas ~533.
  1843. # For instances default ~170.
  1844. # Max limited by grid size: 533.33333
  1845. # Min limit is max aggro radius (45) * Rate.Creature.Aggro
  1846. # Default: 90 - (Visibility.Distance.Continents)
  1847. # 170 - (Visibility.Distance.Instances)
  1848. # 533 - (Visibility.Distance.BGArenas)
  1849.  
  1850. Visibility.Distance.Continents = 90
  1851. Visibility.Distance.Instances = 170
  1852. Visibility.Distance.BGArenas = 533
  1853.  
  1854. #
  1855. # Visibility.Notify.Period.OnContinents
  1856. # Visibility.Notify.Period.InInstances
  1857. # Visibility.Notify.Period.InBGArenas
  1858. # Description: Time (in milliseconds) for visibility update period. Lower values may have
  1859. # performance impact.
  1860. # Default: 1000 - (Visibility.Notify.Period.OnContinents)
  1861. # 1000 - (Visibility.Notify.Period.InInstances)
  1862. # 1000 - (Visibility.Notify.Period.InBGArenas)
  1863.  
  1864. Visibility.Notify.Period.OnContinents = 1000
  1865. Visibility.Notify.Period.InInstances = 1000
  1866. Visibility.Notify.Period.InBGArenas = 1000
  1867.  
  1868. #
  1869. ###################################################################################################
  1870.  
  1871. ###################################################################################################
  1872. # SERVER RATES
  1873. #
  1874. # Rate.Health
  1875. # Rate.Mana
  1876. # Rate.Rage.Income
  1877. # Rate.Rage.Loss
  1878. # Rate.RunicPower.Income
  1879. # Rate.RunicPower.Loss
  1880. # Rate.Focus
  1881. # Rate.Energy
  1882. # Rate.Loyalty
  1883. # Description: Multiplier to configure health, mana, incoming rage, loss of rage, focus
  1884. # energy and loyalty increase or decrease.
  1885. # Default: 1 - (Rate.Health)
  1886. # 1 - (Rate.Mana)
  1887. # 1 - (Rate.Rage.Income)
  1888. # 1 - (Rate.Rage.Loss)
  1889. # 1 - (Rate.RunicPower.Income)
  1890. # 1 - (Rate.RunicPower.Loss)
  1891. # 1 - (Rate.Focus)
  1892. # 1 - (Rate.Energy)
  1893. # 1 - (Rate.Loyalty)
  1894.  
  1895. Rate.Health = 1
  1896. Rate.Mana = 1
  1897. Rate.Rage.Income = 1
  1898. Rate.Rage.Loss = 1
  1899. Rate.RunicPower.Income = 1
  1900. Rate.RunicPower.Loss = 1
  1901. Rate.Focus = 1
  1902. Rate.Energy = 1
  1903. Rate.Loyalty = 1
  1904.  
  1905. #
  1906. # Rate.Skill.Discovery
  1907. # Description: Multiplier for skill discovery.
  1908. # Default: 1
  1909.  
  1910. Rate.Skill.Discovery = 1
  1911.  
  1912. #
  1913. # Rate.Drop.Item.Poor
  1914. # Rate.Drop.Item.Normal
  1915. # Rate.Drop.Item.Uncommon
  1916. # Rate.Drop.Item.Rare
  1917. # Rate.Drop.Item.Epic
  1918. # Rate.Drop.Item.Legendary
  1919. # Rate.Drop.Item.Artifact
  1920. # Rate.Drop.Item.Referenced
  1921. # Rate.Drop.Money
  1922. # Description: Drop rates for money and items based on quality.
  1923. # Default: 1 - (Rate.Drop.Item.Poor)
  1924. # 1 - (Rate.Drop.Item.Normal)
  1925. # 1 - (Rate.Drop.Item.Uncommon)
  1926. # 1 - (Rate.Drop.Item.Rare)
  1927. # 1 - (Rate.Drop.Item.Epic)
  1928. # 1 - (Rate.Drop.Item.Legendary)
  1929. # 1 - (Rate.Drop.Item.Artifact)
  1930. # 1 - (Rate.Drop.Item.Referenced)
  1931. # 1 - (Rate.Drop.Money)
  1932.  
  1933. Rate.Drop.Item.Poor = 1
  1934. Rate.Drop.Item.Normal = 2
  1935. Rate.Drop.Item.Uncommon = 3
  1936. Rate.Drop.Item.Rare = 3
  1937. Rate.Drop.Item.Epic = 4
  1938. Rate.Drop.Item.Legendary = 5
  1939. Rate.Drop.Item.Artifact = 1
  1940. Rate.Drop.Item.Referenced = 1
  1941. Rate.Drop.Money = 1
  1942.  
  1943. #
  1944. # Rate.Drop.Item.ReferencedAmount
  1945. # Description: Multiplier for referenced loot amount.
  1946. # Default: 1
  1947.  
  1948. Rate.Drop.Item.ReferencedAmount = 1
  1949.  
  1950. #
  1951. # Rate.XP.Kill
  1952. # Rate.XP.Quest
  1953. # Rate.XP.Explore
  1954. # Description: Experience rates.
  1955. # Default: 100 - (Rate.XP.Kill, affects only kills outside of Battlegrounds)
  1956. # 100 - (Rate.XP.Quest)
  1957. # 100 - (Rate.XP.Explore)
  1958.  
  1959. Rate.XP.Kill = 100
  1960. Rate.XP.Quest = 100
  1961. Rate.XP.Explore = 100
  1962.  
  1963. #
  1964. # Rate.XP.BattlegroundKill
  1965. # Description: Experience rate for honorable kills in battlegrounds,
  1966. # it works when Battleground.GiveXPForKills = 1
  1967. # Default: 1
  1968.  
  1969. Rate.XP.BattlegroundKill = 1
  1970.  
  1971. #
  1972. # Rate.Quest.Money.Reward
  1973. # Rate.Quest.Money.Max.Level.Reward
  1974. # Description: Multiplier for money quest rewards. Can not be below 0.
  1975. # Default: 1
  1976.  
  1977. Rate.Quest.Money.Reward = 1
  1978. Rate.Quest.Money.Max.Level.Reward = 1
  1979.  
  1980. #
  1981. # Rate.RepairCost
  1982. # Description: Repair cost rate.
  1983. # Default: 1
  1984.  
  1985. Rate.RepairCost = 1
  1986.  
  1987. #
  1988. # Rate.Rest.InGame
  1989. # Rate.Rest.Offline.InTavernOrCity
  1990. # Rate.Rest.Offline.InWilderness
  1991. # Description: Resting points grow rates.
  1992. # Default: 1 - (Rate.Rest.InGame)
  1993. # 1 - (Rate.Rest.Offline.InTavernOrCity)
  1994. # 1 - (Rate.Rest.Offline.InWilderness)
  1995.  
  1996. Rate.Rest.InGame = 1
  1997. Rate.Rest.Offline.InTavernOrCity = 1
  1998. Rate.Rest.Offline.InWilderness = 1
  1999.  
  2000. #
  2001. # Rate.Damage.Fall
  2002. # Description: Damage after fall rate.
  2003. # Default: 1
  2004.  
  2005. Rate.Damage.Fall = 1
  2006.  
  2007. #
  2008. # Rate.Auction.Time
  2009. # Rate.Auction.Deposit
  2010. # Rate.Auction.Cut
  2011. # Description: Auction rates (auction time, deposit get at auction start,
  2012. # auction cut from price at auction end).
  2013. # Default: 1 - (Rate.Auction.Time)
  2014. # 1 - (Rate.Auction.Deposit)
  2015. # 1 - (Rate.Auction.Cut)
  2016.  
  2017. Rate.Auction.Time = 1
  2018. Rate.Auction.Deposit = 1
  2019. Rate.Auction.Cut = 1
  2020.  
  2021. #
  2022. # Rate.Honor
  2023. # Description: Honor gain rate.
  2024. # Default: 1
  2025.  
  2026. Rate.Honor = 1
  2027.  
  2028. #
  2029. # Rate.ArenaPoints
  2030. # Description: Arena points gain rate.
  2031. # Default: 1
  2032.  
  2033. Rate.ArenaPoints = 1
  2034.  
  2035. #
  2036. # Rate.Talent
  2037. # Description: Talent point rate.
  2038. # Default: 1
  2039.  
  2040. Rate.Talent = 1
  2041.  
  2042. #
  2043. # Rate.Reputation.Gain
  2044. # Description: Reputation gain rate.
  2045. # Default: 1
  2046.  
  2047. Rate.Reputation.Gain = 1
  2048.  
  2049. #
  2050. # Rate.Reputation.LowLevel.Kill
  2051. # Description: Reputation gain from killing low level (grey) creatures.
  2052. # Default: 1
  2053.  
  2054. Rate.Reputation.LowLevel.Kill = 1
  2055.  
  2056. #
  2057. # Rate.Reputation.LowLevel.Quest
  2058. # Description: Reputation gain rate.
  2059. # Default: 1
  2060.  
  2061. Rate.Reputation.LowLevel.Quest = 1
  2062.  
  2063. #
  2064. # Rate.Reputation.RecruitAFriendBonus
  2065. # Description: Reputation bonus rate for recruit-a-friend.
  2066. # Default: 0.1
  2067.  
  2068. Rate.Reputation.RecruitAFriendBonus = 0.1
  2069.  
  2070. #
  2071. # Rate.MoveSpeed
  2072. # Description: Movement speed rate.
  2073. # Default: 1
  2074.  
  2075. Rate.MoveSpeed = 1
  2076.  
  2077. #
  2078. # Rate.InstanceResetTime
  2079. # Description: Multiplier for the rate between global raid/heroic instance resets
  2080. # (dbc value). Higher value increases the time between resets,
  2081. # lower value lowers the time, you need clean instance_reset in
  2082. # characters db in order to let new values work.
  2083. # Default: 1
  2084.  
  2085. Rate.InstanceResetTime = 1
  2086.  
  2087. #
  2088. # SkillGain.Crafting
  2089. # SkillGain.Defense
  2090. # SkillGain.Gathering
  2091. # SkillGain.Weapon
  2092. # Description: Crafting/defense/gathering/weapon skills gain rate.
  2093. # Default: 1 - (SkillGain.Crafting)
  2094. # 1 - (SkillGain.Defense)
  2095. # 1 - (SkillGain.Gathering)
  2096. # 1 - (SkillGain.Weapon)
  2097.  
  2098. SkillGain.Crafting = 1
  2099. SkillGain.Defense = 1
  2100. SkillGain.Gathering = 1
  2101. SkillGain.Weapon = 1
  2102.  
  2103. #
  2104. # SkillChance.Orange
  2105. # SkillChance.Yellow
  2106. # SkillChance.Green
  2107. # SkillChance.Grey
  2108. # Description: Chance to increase skill based on recipe color.
  2109. # Default: 100 - (SkillChance.Orange)
  2110. # 75 - (SkillChance.Yellow)
  2111. # 25 - (SkillChance.Green)
  2112. # 0 - (SkillChance.Grey)
  2113.  
  2114. SkillChance.Orange = 100
  2115. SkillChance.Yellow = 75
  2116. SkillChance.Green = 25
  2117. SkillChance.Grey = 0
  2118.  
  2119. #
  2120. # SkillChance.MiningSteps
  2121. # SkillChance.SkinningSteps
  2122. # Description: Skinning and Mining chance decreases with skill level.
  2123. # Default: 0 - (Disabled)
  2124. # 75 - (In 2 times each 75 skill points)
  2125.  
  2126. SkillChance.MiningSteps = 0
  2127. SkillChance.SkinningSteps = 0
  2128.  
  2129. #
  2130. # DurabilityLoss.InPvP
  2131. # Description: Durability loss on death during PvP.
  2132. # Default: 0 - (Disabled)
  2133. # 1 - (Enabled)
  2134.  
  2135. DurabilityLoss.InPvP = 0
  2136.  
  2137. #
  2138. # DurabilityLoss.OnDeath
  2139. # Description: Durability loss percentage on death.
  2140. # Default: 10
  2141.  
  2142. DurabilityLoss.OnDeath = 10
  2143.  
  2144. #
  2145. # DurabilityLossChance.Damage
  2146. # Description: Chance to lose durability on one equipped item from damage.
  2147. # Default: 0.5 - (100/0.5 = 200, Each 200 damage one equipped item will use durability)
  2148.  
  2149. DurabilityLossChance.Damage = 0.5
  2150.  
  2151. #
  2152. # DurabilityLossChance.Absorb
  2153. # Description: Chance to lose durability on one equipped armor item when absorbing damage.
  2154. # Default: 0.5 - (100/0.5 = 200, Each 200 absorbed damage one equipped item will lose
  2155. # durability)
  2156.  
  2157. DurabilityLossChance.Absorb = 0.5
  2158.  
  2159. #
  2160. # DurabilityLossChance.Parry
  2161. # Description: Chance to lose durability on main weapon when parrying attacks.
  2162. # Default: 0.05 - (100/0.05 = 2000, Each 2000 parried damage the main weapon will lose
  2163. # durability)
  2164.  
  2165. DurabilityLossChance.Parry = 0.05
  2166.  
  2167. #
  2168. # DurabilityLossChance.Block
  2169. # Description: Chance to lose durability on shield when blocking attacks.
  2170. # Default: 0.05 - (100/0.05 = 2000, Each 2000 blocked damage the shield will lose
  2171. # durability)
  2172.  
  2173. DurabilityLossChance.Block = 0.05
  2174.  
  2175. #
  2176. # Death.SicknessLevel
  2177. # Description: Starting level for resurrection sickness.
  2178. # Example: 11 - (Level 1-10 characters will not be affected,
  2179. # Level 11-19 characters will be affected for 1 minute,
  2180. # Level 20-MaxPlayerLevel characters will be affected for 10 minutes)
  2181. # Default: 11 - (Enabled, See Example)
  2182. # MaxPlayerLevel+1 - (Disabled)
  2183. # -10 - (Enabled, Level 1+ characters have 10 minute duration)
  2184.  
  2185. Death.SicknessLevel = 11
  2186.  
  2187. #
  2188. # Death.CorpseReclaimDelay.PvP
  2189. # Death.CorpseReclaimDelay.PvE
  2190. # Description: Increase corpse reclaim delay at PvP/PvE deaths.
  2191. # Default: 1 - (Enabled)
  2192. # 0 - (Disabled)
  2193.  
  2194. Death.CorpseReclaimDelay.PvP = 1
  2195. Death.CorpseReclaimDelay.PvE = 0
  2196.  
  2197. #
  2198. # Death.Bones.World
  2199. # Death.Bones.BattlegroundOrArena
  2200. # Description: Create bones instead of corpses at resurrection in normal zones, instances,
  2201. # battleground or arenas.
  2202. # Default: 1 - (Enabled, Death.Bones.World)
  2203. # 1 - (Enabled, Death.Bones.BattlegroundOrArena)
  2204. # 0 - (Disabled)
  2205.  
  2206. Death.Bones.World = 1
  2207. Death.Bones.BattlegroundOrArena = 1
  2208.  
  2209. #
  2210. # Die.Command.Mode
  2211. # Description: Do not trigger things like loot from .die command.
  2212. # Default: 1 - (Enabled)
  2213. # 0 - (Disabled)
  2214.  
  2215. Die.Command.Mode = 1
  2216.  
  2217. #
  2218. ###################################################################################################
  2219.  
  2220. ###################################################################################################
  2221. # STATS LIMITS
  2222. #
  2223. # Stats.Limits.Enable
  2224. # Description: Enable or disable stats system.
  2225. # Default: 0 - Disabled
  2226.  
  2227. Stats.Limits.Enable = 0
  2228.  
  2229. #
  2230. # Stats.Limit.[STAT]
  2231. # Description: Set percentage limit for dodge, parry, block and crit rating.
  2232. # Default: 95.0 (95%)
  2233.  
  2234. Stats.Limits.Dodge = 95.0
  2235. Stats.Limits.Parry = 95.0
  2236. Stats.Limits.Block = 95.0
  2237. Stats.Limits.Crit = 95.0
  2238.  
  2239. #
  2240. ###################################################################################################
  2241.  
  2242. ###################################################################################################
  2243. # AUTO BROADCAST
  2244. #
  2245. # AutoBroadcast.On
  2246. # Description: Enable auto broadcast.
  2247. # Default: 0 - (Disabled)
  2248. # 1 - (Enabled)
  2249.  
  2250. AutoBroadcast.On = 1
  2251.  
  2252. #
  2253. # AutoBroadcast.Center
  2254. # Description: Auto broadcasting display method.
  2255. # Default: 0 - (Announce)
  2256. # 1 - (Notify)
  2257. # 2 - (Both)
  2258.  
  2259. AutoBroadcast.Center = 2
  2260.  
  2261. #
  2262. # AutoBroadcast.Timer
  2263. # Description: Timer (in milliseconds) for auto broadcasts.
  2264. # Default: 600000 - (10 minutes)
  2265.  
  2266. AutoBroadcast.Timer = 600000
  2267.  
  2268. #
  2269. ###################################################################################################
  2270.  
  2271. ###################################################################################################
  2272. # BATTLEGROUND CONFIG
  2273. #
  2274. # Battleground.CastDeserter
  2275. # Description: Cast Deserter spell at players who leave battlegrounds in progress.
  2276. # Default: 1 - (Enabled)
  2277. # 0 - (Disabled)
  2278.  
  2279. Battleground.CastDeserter = 1
  2280.  
  2281. #
  2282. # Battleground.QueueAnnouncer.Enable
  2283. # Description: Announce battleground queue status to chat.
  2284. # Default: 0 - (Disabled)
  2285. # 1 - (Enabled)
  2286.  
  2287. Battleground.QueueAnnouncer.Enable = 0
  2288.  
  2289. #
  2290. # Battleground.QueueAnnouncer.PlayerOnly
  2291. # Description: Battleground queue announcement type.
  2292. # Default: 0 - (System message, Anyone can see it)
  2293. # 1 - (Private, Only queued players can see it)
  2294.  
  2295. Battleground.QueueAnnouncer.PlayerOnly = 0
  2296.  
  2297. #
  2298. # Battleground.StoreStatistics.Enable
  2299. # Description: Store Battleground scores in the database.
  2300. # Default: 0 - (Disabled)
  2301. # 1 - (Enabled)
  2302.  
  2303. Battleground.StoreStatistics.Enable = 0
  2304.  
  2305. #
  2306. # Battleground.TrackDeserters.Enable
  2307. # Description: Track deserters of Battlegrounds.
  2308. # Default: 0 - (Disabled)
  2309. # 1 - (Enabled)
  2310.  
  2311. Battleground.TrackDeserters.Enable = 0
  2312.  
  2313. #
  2314. # Battleground.InvitationType
  2315. # Description: Set Battleground invitation type.
  2316. # Default: 0 - (Normal, Invite as much players to battlegrounds as queued,
  2317. # Don't bother with balance)
  2318. # 1 - (Experimental, Don't allow to invite much more players
  2319. # of one faction)
  2320. # 2 - (Experimental, Try to have even teams)
  2321.  
  2322. Battleground.InvitationType = 0
  2323.  
  2324. #
  2325. # Battleground.PrematureFinishTimer
  2326. # Description: Time (in milliseconds) before battleground will end prematurely if there are
  2327. # not enough players on one team. (Values defined in battleground template)
  2328. # Default: 300000 - (Enabled, 5 minutes)
  2329. # 0 - (Disabled, Not recommended)
  2330.  
  2331. BattleGround.PrematureFinishTimer = 300000
  2332.  
  2333. #
  2334. # BattleGround.PremadeGroupWaitForMatch
  2335. # Description: Time (in milliseconds) a pre-made group has to wait for matching group of the
  2336. # other faction.
  2337. # Default: 1800000 - (Enabled, 30 minutes)
  2338. # 0 - (Disabled, Not recommended)
  2339.  
  2340. BattleGround.PremadeGroupWaitForMatch = 1800000
  2341.  
  2342. #
  2343. # Battleground.GiveXPForKills
  2344. # Description: Give experience for honorable kills in battlegrounds,
  2345. # the rate can be changed in the Rate.XP.BattlegroundKill setting.
  2346. # Default: 0 - (Disabled)
  2347. # 1 - (Enabled)
  2348.  
  2349. Battleground.GiveXPForKills = 0
  2350.  
  2351. #
  2352. # Battleground.Random.ResetHour
  2353. # Description: Hour of the day when the global instance resets occur.
  2354. # Range: 0-23
  2355. # Default: 6 - (06:00 AM)
  2356.  
  2357. Battleground.Random.ResetHour = 6
  2358.  
  2359. #
  2360. # Battleground.RewardWinnerHonorFirst
  2361. # Battleground.RewardWinnerArenaFirst
  2362. # Battleground.RewardWinnerHonorLast
  2363. # Battleground.RewardWinnerArenaLast
  2364. # Battleground.RewardLoserHonorFirst
  2365. # Battleground.RewardLoserHonorLast
  2366. # Description: Random Battlegrounds / call to the arms rewards.
  2367. # Default: 30 - Battleground.RewardWinnerHonorFirst
  2368. # 25 - Battleground.RewardWinnerArenaFirst
  2369. # 15 - Battleground.RewardWinnerHonorLast
  2370. # 0 - Battleground.RewardWinnerArenaLast
  2371. # 5 - Battleground.RewardLoserHonorFirst
  2372. # 5 - Battleground.RewardLoserHonorLast
  2373. #
  2374.  
  2375. Battleground.RewardWinnerHonorFirst = 30
  2376. Battleground.RewardWinnerArenaFirst = 25
  2377. Battleground.RewardWinnerHonorLast = 15
  2378. Battleground.RewardWinnerArenaLast = 0
  2379. Battleground.RewardLoserHonorFirst = 5
  2380. Battleground.RewardLoserHonorLast = 5
  2381.  
  2382. #
  2383. ###################################################################################################
  2384.  
  2385. ###################################################################################################
  2386. # BATTLEFIELD CONFIG
  2387. #
  2388. # Wintergrasp.Enable
  2389. # Description: Enable the Wintergrasp battlefield.
  2390. # Default: 0 - (Disabled)
  2391. # 1 - (Enabled, Experimental as in incomplete, bugged and with crashes)
  2392.  
  2393. Wintergrasp.Enable = 1
  2394.  
  2395. #
  2396. # Wintergrasp.PlayerMax
  2397. # Description: Maximum number of players allowed in Wintergrasp.
  2398. # Default: 100
  2399.  
  2400. Wintergrasp.PlayerMax = 100
  2401.  
  2402. #
  2403. # Wintergrasp.PlayerMin
  2404. # Description: Minimum number of players required for Wintergrasp.
  2405. # Default: 0
  2406.  
  2407. Wintergrasp.PlayerMin = 0
  2408.  
  2409. #
  2410. # Wintergrasp.PlayerMinLvl
  2411. # Description: Required character level for the Wintergrasp battle.
  2412. # Default: 77
  2413.  
  2414. Wintergrasp.PlayerMinLvl = 77
  2415.  
  2416. #
  2417. # Wintergrasp.BattleTimer
  2418. # Description: Time (in minutes) for the Wintergrasp battle to last.
  2419. # Default: 30
  2420.  
  2421. Wintergrasp.BattleTimer = 30
  2422.  
  2423. #
  2424. # Wintergrasp.NoBattleTimer
  2425. # Description: Time (in minutes) between Wintergrasp battles.
  2426. # Default: 150
  2427.  
  2428. Wintergrasp.NoBattleTimer = 150
  2429.  
  2430. #
  2431. # Wintergrasp.CrashRestartTimer
  2432. # Description: Time (in minutes) to delay the restart of Wintergrasp if the world server
  2433. # crashed during a running battle.
  2434. # Default: 10
  2435.  
  2436. Wintergrasp.CrashRestartTimer = 10
  2437.  
  2438. #
  2439. ###################################################################################################
  2440.  
  2441. ###################################################################################################
  2442. # ARENA CONFIG
  2443. #
  2444. # Arena.MaxRatingDifference
  2445. # Description: Maximum rating difference between two teams in rated matches.
  2446. # Default: 150 - (Enabled)
  2447. # 0 - (Disabled)
  2448.  
  2449. Arena.MaxRatingDifference = 150
  2450.  
  2451. #
  2452. # Arena.RatingDiscardTimer
  2453. # Description: Time (in milliseconds) after which rating differences are ignored when
  2454. # setting up matches.
  2455. # Default: 600000 - (Enabled, 10 minutes)
  2456. # 0 - (Disabled)
  2457.  
  2458. Arena.RatingDiscardTimer = 600000
  2459.  
  2460. #
  2461. # Arena.RatedUpdateTimer
  2462. # Description: Time (in milliseconds) between checks for matchups in rated arena.
  2463. # Default: 5000 - (5 seconds)
  2464.  
  2465. Arena.RatedUpdateTimer = 5000
  2466.  
  2467. #
  2468. # Arena.AutoDistributePoints
  2469. # Description: Automatically distribute arena points.
  2470. # Default: 0 - (Disabled)
  2471. # 1 - (Enabled)
  2472.  
  2473. Arena.AutoDistributePoints = 0
  2474.  
  2475. #
  2476. # Arena.AutoDistributeInterval
  2477. # Description: Time (in days) how often arena points should be distributed if automatic
  2478. # distribution is enabled.
  2479. # Default: 7 - (Weekly)
  2480.  
  2481. Arena.AutoDistributeInterval = 7
  2482.  
  2483. #
  2484. # Arena.QueueAnnouncer.Enable
  2485. # Description: Announce arena queue status to chat.
  2486. # Default: 0 - (Disabled)
  2487. # 1 - (Enabled)
  2488.  
  2489. Arena.QueueAnnouncer.Enable = 1
  2490.  
  2491. #
  2492. # Arena.ArenaSeason.ID
  2493. # Description: Current arena season id shown in clients.
  2494. # Default: 8
  2495.  
  2496. Arena.ArenaSeason.ID = 8
  2497.  
  2498. #
  2499. # Arena.ArenaSeason.InProgress
  2500. # Description: State of current arena season.
  2501. # Default: 1 - (Active)
  2502. # 0 - (Finished)
  2503.  
  2504. Arena.ArenaSeason.InProgress = 1
  2505.  
  2506. #
  2507. # Arena.ArenaStartRating
  2508. # Description: Start rating for new arena teams.
  2509. # Default: 0
  2510.  
  2511. Arena.ArenaStartRating = 0
  2512.  
  2513. #
  2514. # Arena.ArenaStartPersonalRating
  2515. # Description: Start personal rating when joining a team.
  2516. # Default: 0
  2517.  
  2518. Arena.ArenaStartPersonalRating = 0
  2519.  
  2520. #
  2521. # Arena.ArenaStartMatchmakerRating
  2522. # Description: Start matchmaker rating for players.
  2523. # Default: 1500
  2524.  
  2525. Arena.ArenaStartMatchmakerRating = 1500
  2526.  
  2527. #
  2528. # Arena.ArenaWinRatingModifier1
  2529. # Description: Modifier of rating addition when winner team rating is less than 1300
  2530. # be aware that from 1000 to 1300 it gradually decreases automatically down to the half of it
  2531. # (increasing this value will give more rating)
  2532. # Default: 48
  2533.  
  2534. Arena.ArenaWinRatingModifier1 = 48
  2535.  
  2536. #
  2537. # Arena.ArenaWinRatingModifier2
  2538. # Description: Modifier of rating addition when winner team rating is equal or more than 1300
  2539. # (increasing this value will give more rating)
  2540. # Default: 24
  2541.  
  2542. Arena.ArenaWinRatingModifier2 = 24
  2543.  
  2544.  
  2545. #
  2546. # Arena.ArenaLoseRatingModifier
  2547. # Description: Modifier of rating subtraction for loser team
  2548. # (increasing this value will subtract more rating)
  2549. # Default: 24
  2550.  
  2551. Arena.ArenaLoseRatingModifier = 24
  2552.  
  2553. #
  2554. # Arena.ArenaMatchmakerRatingModifier
  2555. # Description: Modifier of matchmaker rating
  2556. # Default: 24
  2557.  
  2558. Arena.ArenaMatchmakerRatingModifier = 24
  2559.  
  2560. #
  2561. # ArenaLog.ExtendedInfo
  2562. # Description: Include extended info to ArenaLogFile for each player after rated arena
  2563. # matches (guid, name, team, IP, healing/damage done, killing blows).
  2564. # Default: 0 - (Disabled)
  2565. # 1 - (Enabled)
  2566.  
  2567. ArenaLog.ExtendedInfo = 0
  2568.  
  2569. #
  2570. ###################################################################################################
  2571. # 1V1 ARENA CONFIG
  2572. #
  2573. # Arena.1v1.Enable
  2574. # Description: Enable the 1v1 arena.
  2575. # Default: 0 - (Disabled)
  2576. # 1 - (Enabled)
  2577.  
  2578. Arena.1v1.Enable = 1
  2579.  
  2580. #
  2581. # Arena.1v1.Announcer
  2582. # Description: Announce 1v1 arena queue status to chat.
  2583. # Arena.QueueAnnouncer.Enable must be enabled.
  2584. # Default: 0 - (Disabled)
  2585. # 1 - (Enabled)
  2586.  
  2587. Arena.1v1.Announcer = 1
  2588.  
  2589. #
  2590. # Arena.1v1.MinLevel
  2591. # Description: Min level to create an arena team
  2592. # Default: 80
  2593.  
  2594. Arena.1v1.MinLevel = 80
  2595.  
  2596. #
  2597. # Arena.1v1.Costs
  2598. # Description: Costs for create an arena team
  2599. # Default: 400000 - (40 gold)
  2600.  
  2601. Arena.1v1.Costs = 400000
  2602.  
  2603. #
  2604. # Arena.1v1.VendorRating
  2605. # Description: If true, 1v1 rating will use to calculate highest personal-rating (extended costs).
  2606. # Note: The vendor-item will show as not buyable (red), but players can buy it, if enabled and rating is high enough.
  2607. # Default: 0 - (false)
  2608. # 1 - (true)
  2609.  
  2610. Arena.1v1.VendorRating = 0
  2611.  
  2612. #
  2613. # Arena.1v1.ArenaPointsMulti
  2614. # Description: An 5v5 arena team with 1500 rating will gain 344 points per week (blizzlike).
  2615. # 3v3 with same rating will gain 302 points (5v5points * 0.88)
  2616. # 2v2 will gain 261 points (5v5points * 0.76)
  2617. # and 1v1 will gain 167 points (5v5points * 0.64)
  2618. # With this multiplier you can modify the arenapoints for 1v1.
  2619. # Default: 0.64
  2620.  
  2621. Arena.1v1.ArenaPointsMulti = 0.64
  2622.  
  2623. #
  2624. # Arena.1v1.BlockForbiddenTalents
  2625. # Description: If true, healers can't join 1v1 arena, if they invested more than 35 talentpoints in a healing-talenttree.
  2626. # You can also block tanks and other talents, if you modify FORBIDDEN_TALENTS_IN_1V1_ARENA in the npc_arena1v1.h file (hardcoding). See TalentTab.dbc for available talents (you will need an DBC-Editor).
  2627. # Default: 1 - (true)
  2628. # 0 - (false)
  2629.  
  2630. Arena.1v1.BlockForbiddenTalents = 1
  2631.  
  2632. #
  2633. ###################################################################################################
  2634.  
  2635. ###################################################################################################
  2636.  
  2637. ###################################################################################################
  2638. # NETWORK CONFIG
  2639. #
  2640. # Network.Threads
  2641. # Description: Number of threads for network.
  2642. # Default: 1 - (Recommended 1 thread per 1000 connections)
  2643.  
  2644. Network.Threads = 1
  2645.  
  2646. #
  2647. # Network.OutKBuff
  2648. # Description: Amount of memory (in bytes) used for the output kernel buffer (see SO_SNDBUF
  2649. # socket option, TCP manual).
  2650. # Default: -1 - (Use system default setting)
  2651.  
  2652. Network.OutKBuff = -1
  2653.  
  2654. #
  2655. # Network.OutUBuff
  2656. # Description: Amount of memory (in bytes) reserved in the user space per connection for
  2657. # output buffering.
  2658. # Default: 65536
  2659.  
  2660. Network.OutUBuff = 65536
  2661.  
  2662. #
  2663. # Network.TcpNoDelay:
  2664. # Description: TCP Nagle algorithm setting.
  2665. # Default: 0 - (Enabled, Less traffic, More latency)
  2666. # 1 - (Disabled, More traffic, Less latency, TCP_NO_DELAY)
  2667.  
  2668. Network.TcpNodelay = 1
  2669.  
  2670. #
  2671. ###################################################################################################
  2672.  
  2673. ###################################################################################################
  2674. # CONSOLE AND REMOTE ACCESS
  2675. #
  2676. # Console.Enable
  2677. # Description: Enable console.
  2678. # Default: 1 - (Enabled)
  2679. # 0 - (Disabled)
  2680.  
  2681. Console.Enable = 1
  2682.  
  2683. #
  2684. # Ra.Enable
  2685. # Description: Enable remote console (telnet).
  2686. # Default: 0 - (Disabled)
  2687. # 1 - (Enabled)
  2688.  
  2689. Ra.Enable = 0
  2690.  
  2691. #
  2692. # Ra.IP
  2693. # Description: Bind remote access to IP/hostname.
  2694. # Default: "0.0.0.0" - (Bind to all IPs on the system)
  2695.  
  2696. Ra.IP = "0.0.0.0"
  2697.  
  2698. #
  2699. # Ra.Port
  2700. # Description: TCP port to reach the remote console.
  2701. # Default: 3443
  2702.  
  2703. Ra.Port = 3443
  2704.  
  2705. #
  2706. # Ra.MinLevel
  2707. # Description: Required security level to use the remote console.
  2708. # Default: 3
  2709.  
  2710. Ra.MinLevel = 3
  2711.  
  2712. #
  2713. # SOAP.Enable
  2714. # Description: Enable soap service.
  2715. # Default: 0 - (Disabled)
  2716. # 1 - (Enabled)
  2717.  
  2718. SOAP.Enabled = 0
  2719.  
  2720. #
  2721. # SOAP.IP
  2722. # Description: Bind SOAP service to IP/hostname.
  2723. # Default: "127.0.0.1" - (Bind to localhost)
  2724.  
  2725. SOAP.IP = "127.0.0.1"
  2726.  
  2727. #
  2728. # SOAP.Port
  2729. # Description: TCP port to reach the SOAP service.
  2730. # Default: 7878
  2731.  
  2732. SOAP.Port = 7878
  2733.  
  2734. #
  2735. ###################################################################################################
  2736.  
  2737. ###################################################################################################
  2738. # CHARACTER DELETE OPTIONS
  2739. #
  2740. # CharDelete.Method
  2741. # Description: Character deletion behavior.
  2742. # Default: 0 - (Completely remove character from the database)
  2743. # 1 - (Unlink the character from account and free up the name, Appears as
  2744. # deleted ingame)
  2745.  
  2746. CharDelete.Method = 0
  2747.  
  2748. #
  2749. # CharDelete.MinLevel
  2750. # Description: Required level to use the unlinking method if enabled for non-heroic classes.
  2751. # Default: 0 - (Same method for every level)
  2752. # 1+ - (Only characters with the specified level will use the unlinking method)
  2753.  
  2754. CharDelete.MinLevel = 0
  2755.  
  2756. #
  2757. # CharDelete.Heroic.MinLevel
  2758. # Description: Required level to use the unlinking method if enabled for heroic classes.
  2759. # Default: 0 - (Same method for every level)
  2760. # 1+ - (Only characters with the specified level will use the unlinking method)
  2761.  
  2762. CharDelete.Heroic.MinLevel = 0
  2763.  
  2764. #
  2765. # CharDelete.KeepDays
  2766. # Description: Time (in days) before unlinked characters will be removed from the database.
  2767. # Default: 30 - (Enabled)
  2768. # 0 - (Disabled, Don't delete any characters)
  2769.  
  2770. CharDelete.KeepDays = 30
  2771.  
  2772. ###################################################################################################
  2773. # CUSTOM SERVER OPTIONS
  2774. #
  2775. # AllowTrackBothResources
  2776. # Description: Allows players to track herbs and minerals at the same time (if they have the skills)
  2777. # Default: 0 - (Do not allow)
  2778. # 1 - (Allow)
  2779. #
  2780. # Note: The following are client limitations and cannot be coded for:
  2781. # * The minimap tracking icon will display whichever skill is activated second.
  2782. # * The minimap tracking list will only show a check mark next to the last skill activated (sometimes this
  2783. # bugs out and doesn't switch the check mark. It has no effect on the actual tracking though).
  2784. # * The minimap dots are yellow for both resources.
  2785.  
  2786. AllowTrackBothResources = 0
  2787.  
  2788. #
  2789. # PlayerStart.AllReputation
  2790. # Description: Players will start with most of the high level reputations that are needed
  2791. # for items, mounts etc.
  2792. # Default: 0 - (Disabled)
  2793. # 1 - (Enabled)
  2794.  
  2795. PlayerStart.AllReputation = 0
  2796.  
  2797. #
  2798. # PlayerStart.AllSpells
  2799. # Description: If enabled, players will start with all their class spells (not talents).
  2800. # You must populate playercreateinfo_spell_custom table with the spells you
  2801. # want, or this will not work! The table has data for all classes / races up
  2802. # to WoTLK expansion.
  2803. # Default: 0 - (Disabled)
  2804. # 1 - (Enabled)
  2805.  
  2806. PlayerStart.AllSpells = 0
  2807.  
  2808. #
  2809. # PlayerStart.MapsExplored
  2810. # Description: Characters start with all maps explored.
  2811. # Default: 0 - (Disabled)
  2812. # 1 - (Enabled)
  2813.  
  2814. PlayerStart.MapsExplored = 0
  2815.  
  2816. #
  2817. # HonorPointsAfterDuel
  2818. # Description: Amount of honor points the duel winner will get after a duel.
  2819. # Default: 0 - (Disabled)
  2820. # 1+ - (Enabled)
  2821.  
  2822. HonorPointsAfterDuel = 0
  2823.  
  2824. #
  2825. # ResetDuelCooldowns
  2826. # Description: Reset all cooldowns before duel starts and restore them when duel ends.
  2827. # Default: 0 - (Disabled)
  2828. # 1 - (Enabled)
  2829.  
  2830. ResetDuelCooldowns = 1
  2831.  
  2832. # ResetDuelHealthMana
  2833. # Description: Reset health and mana before duel starts and restore them when duel ends.
  2834. # Default: 0 - (Disabled)
  2835. # 1 - (Enabled)
  2836.  
  2837. ResetDuelHealthMana = 1
  2838.  
  2839. #
  2840. # AlwaysMaxWeaponSkill
  2841. # Description: Players will automatically gain max weapon/defense skill when logging in,
  2842. # or leveling.
  2843. # Default: 0 - (Disabled)
  2844. # 1 - (Enabled)
  2845.  
  2846. AlwaysMaxWeaponSkill = 0
  2847.  
  2848. #
  2849. # PvPToken.Enable
  2850. # Description: Character will receive a token after defeating another character that yields
  2851. # honor.
  2852. # Default: 0 - (Disabled)
  2853. # 1 - (Enabled)
  2854.  
  2855. PvPToken.Enable = 1
  2856.  
  2857. #
  2858. # PvPToken.MapAllowType
  2859. # Description: Define where characters can receive tokens.
  2860. # Default: 4 - (All maps)
  2861. # 3 - (Battlegrounds)
  2862. # 2 - (FFA areas only like Gurubashi arena)
  2863. # 1 - (Battlegrounds and FFA areas)
  2864.  
  2865. PvPToken.MapAllowType = 4
  2866.  
  2867. #
  2868. # PvPToken.ItemID
  2869. # Description: Item characters will receive after defeating another character if PvP Token
  2870. # system is enabled.
  2871. # Default: 29434 - (Badge of justice)
  2872.  
  2873. PvPToken.ItemID = 29434
  2874.  
  2875. #
  2876. # PvPToken.ItemCount
  2877. # Description: Number of tokens a character will receive.
  2878. # Default: 1
  2879.  
  2880. PvPToken.ItemCount = 1
  2881.  
  2882. #
  2883. # NoResetTalentsCost
  2884. # Description: Resetting talents doesn't cost anything.
  2885. # Default: 0 - (Disabled)
  2886. # 1 - (Enabled)
  2887.  
  2888. NoResetTalentsCost = 0
  2889.  
  2890. #
  2891. # Guild.AllowMultipleGuildMaster
  2892. # Description: Allow more than one guild master. Additional Guild Masters must be set using
  2893. # the ".guild rank" command.
  2894. # Default: 0 - (Disabled)
  2895. # 1 - (Enabled)
  2896.  
  2897. Guild.AllowMultipleGuildMaster = 0
  2898.  
  2899. #
  2900. # ShowKickInWorld
  2901. # Description: Determines whether a message is broadcasted to the entire server when a
  2902. # player gets kicked.
  2903. # Default: 0 - (Disabled)
  2904. # 1 - (Enabled)
  2905.  
  2906. ShowKickInWorld = 1
  2907.  
  2908. # ShowMuteInWorld
  2909. # Description: Determines whether a message is broadcasted to the entire server when a
  2910. # player gets muted.
  2911. # Default: 0 - (Disabled)
  2912. # 1 - (Enabled)
  2913.  
  2914. ShowMuteInWorld = 1
  2915.  
  2916. #
  2917. # ShowBanInWorld
  2918. # Description: Determines whether a message is broadcasted to the entire server when a
  2919. # player gets banned.
  2920. # Default: 0 - (Disabled)
  2921. # 1 - (Enabled)
  2922.  
  2923. ShowBanInWorld = 1
  2924.  
  2925. #
  2926. # RecordUpdateTimeDiffInterval
  2927. # Description: Time (in milliseconds) update time diff is written to the log file.
  2928. # Update diff can be used as a performance indicator. Diff < 300: good
  2929. # performance. Diff > 600 bad performance, may be caused by high CPU usage.
  2930. # Default: 60000 - (Enabled, 1 minute)
  2931. # 0 - (Disabled)
  2932.  
  2933. RecordUpdateTimeDiffInterval = 60000
  2934.  
  2935. #
  2936. # MinRecordUpdateTimeDiff
  2937. # Description: Only record update time diff which is greater than this value.
  2938. # Default: 100
  2939.  
  2940. MinRecordUpdateTimeDiff = 100
  2941.  
  2942. #
  2943. # PlayerStart.String
  2944. # Description: String to be displayed at first login of newly created characters.
  2945. # Default: "" - (Disabled)
  2946.  
  2947. PlayerStart.String = "Welcome on Single Player Project server!"
  2948.  
  2949. #
  2950. # LevelReq.Trade
  2951. # Description: Level requirement for characters to be able to trade.
  2952. # Default: 1
  2953.  
  2954. LevelReq.Trade = 1
  2955.  
  2956. #
  2957. # LevelReq.Ticket
  2958. # Description: Level requirement for characters to be able to write tickets.
  2959. # Default: 1
  2960.  
  2961. LevelReq.Ticket = 1
  2962.  
  2963. #
  2964. # LevelReq.Auction
  2965. # Description: Level requirement for characters to be able to use the auction house.
  2966. # Default: 1
  2967.  
  2968. LevelReq.Auction = 1
  2969.  
  2970. #
  2971. # LevelReq.Mail
  2972. # Description: Level requirement for characters to be able to send and receive mails.
  2973. # Default: 1
  2974.  
  2975. LevelReq.Mail = 1
  2976.  
  2977. #
  2978. # PlayerDump.DisallowPaths
  2979. # Description: Disallow using paths in PlayerDump output files
  2980. # Default: 1
  2981.  
  2982. PlayerDump.DisallowPaths = 1
  2983.  
  2984. #
  2985. # PlayerDump.DisallowOverwrite
  2986. # Description: Disallow overwriting existing files with PlayerDump
  2987. # Default: 1
  2988.  
  2989. PlayerDump.DisallowOverwrite = 1
  2990.  
  2991. #
  2992. # UI.ShowQuestLevelsInDialogs
  2993. # Description: Show quest levels next to quest titles in UI dialogs
  2994. # Example: [13] Westfall Stew
  2995. # Default: 0 - (Do not show)
  2996.  
  2997. UI.ShowQuestLevelsInDialogs = 1
  2998.  
  2999. #
  3000. # Calculate.Creature.Zone.Area.Data
  3001. # Description: Calculate at loading creature zoneId / areaId and save in creature table (WARNING: SLOW WORLD SERVER STARTUP)
  3002. # Default: 0 - (Do not show)
  3003.  
  3004. Calculate.Creature.Zone.Area.Data = 0
  3005.  
  3006. #
  3007. # Calculate.Gameoject.Zone.Area.Data
  3008. # Description: Calculate at loading gameobject zoneId / areaId and save in gameobject table (WARNING: SLOW WORLD SERVER STARTUP)
  3009. # Default: 0 - (Do not show)
  3010.  
  3011. Calculate.Gameoject.Zone.Area.Data = 0
  3012.  
  3013. #
  3014. # NoGrayAggro
  3015. # Description: Gray mobs will not aggro players above/below some levels
  3016. # NoGrayAggro.Above: If player is at this level or above, gray mobs will not attack
  3017. # NoGrayAggro.Below: If player is at this level or below, gray mobs will not attack
  3018. # Example: You can for example make players free from gray until they reach level 30.
  3019. # Then gray will start to attack them, until they reach max level (80 for example):
  3020. # NoGrayAggro.Above = 80
  3021. # NoGrayAggro.Below = 29
  3022. # Default: 0 - (Blizzlike)
  3023. #
  3024.  
  3025. NoGrayAggro.Above = 1
  3026. NoGrayAggro.Below = 1
  3027.  
  3028. #
  3029. ###################################################################################################
  3030.  
  3031. ###################################################################################################
  3032. # AUCTION HOUSE BOT SETTINGS
  3033. #
  3034. # AuctionHouseBot.Update.Interval
  3035. # Description: Interval in seconds for AHBot to get updated
  3036. # Default: 20
  3037. #
  3038.  
  3039. AuctionHouseBot.Update.Interval = 20
  3040.  
  3041. #
  3042. # AuctionHouseBot.Seller.Enabled
  3043. # Description: General enable or disable AuctionHouseBot Seller functionality
  3044. # Default: 0 - (Disabled)
  3045. # 1 - (Enabled)
  3046.  
  3047. AuctionHouseBot.Seller.Enabled = 0
  3048.  
  3049. #
  3050. # AuctionHouseBot.Alliance.Items.Amount.Ratio
  3051. # Description: Enable/Disable (disabled if 0) the part of AHBot that puts items up for auction on Alliance AH
  3052. # Default: 100 - (Enabled with 100% of items specified in AuctionHouse.Items.Amount.color section)
  3053.  
  3054. AuctionHouseBot.Alliance.Items.Amount.Ratio = 100
  3055.  
  3056. #
  3057. # AuctionHouseBot.Horde.Items.Amount.Ratio
  3058. # Enable/Disable (disabled if 0) the part of AHBot that puts items up for auction on Horde AH
  3059. # Default: 100 (Enabled with 100% of items specified in AuctionHouse.Items.Amount.color section)
  3060.  
  3061. AuctionHouseBot.Horde.Items.Amount.Ratio = 100
  3062.  
  3063. # Armory.Enable
  3064. # Description: Activates the WowArmory.
  3065. # Default: 0 - (Disable)
  3066. # 1 - (Enable)
  3067.  
  3068. Armory.Enable = 1
  3069.  
  3070. #
  3071. # AuctionHouseBot.Neutral.Items.Amount.Ratio
  3072. # Description: Enable/Disable (disabled if 0) the part of AHBot that puts items up for auction on Neutral AH
  3073. # Default: 100 - (Enabled with 100% of items specified in AuctionHouse.Items.Amount.color section)
  3074.  
  3075. AuctionHouseBot.Neutral.Items.Amount.Ratio = 100
  3076.  
  3077. #
  3078. # AuctionHouseBot.MinTime
  3079. # Description: Minimum time for the new auction in hours
  3080. # Default: 1 - (Hour)
  3081.  
  3082. AuctionHouseBot.MinTime = 1
  3083.  
  3084. #
  3085. # AuctionHouseBot.MaxTime
  3086. # Description: Maximum time for the new auction in hours
  3087. # Default: 72 - (Hours)
  3088.  
  3089. AuctionHouseBot.MaxTime = 72
  3090.  
  3091. #
  3092. # AuctionHouseBot.Items.Vendor
  3093. # Description: Include items that can be bought from vendors.
  3094. # Default: 0 - (Disabled)
  3095. # 1 - (Enabled)
  3096.  
  3097. AuctionHouseBot.Items.Vendor = 0
  3098.  
  3099. #
  3100. # AuctionHouseBot.Items.Loot
  3101. # Description: Include items that can be looted or fished for.
  3102. # Default: 1 - (Enabled)
  3103. # 0 - (Disabled)
  3104.  
  3105. AuctionHouseBot.Items.Loot = 1
  3106.  
  3107. #
  3108. # AuctionHouseBot.Items.Misc
  3109. # Description: Include misc. items.
  3110. # Default: 0 - (Disabled)
  3111. # 1 - (Enabled)
  3112.  
  3113. AuctionHouseBot.Items.Misc = 0
  3114.  
  3115. #
  3116. # AuctionHouseBot.Bind.*
  3117. # Description: Indicates which bonding types to allow the bot to put up for auction
  3118. # No - Items that don't bind Default 1 (Allowed)
  3119. # Pickup - Items that bind on pickup Default 0 (Not Allowed)
  3120. # Equip - Items that bind on equip Default 1 (Allowed)
  3121. # Use - Items that bind on use Default 1 (Allowed)
  3122. # Quest - Quest Items Default 0 (Not Allowed)
  3123. # Values: 0 - (Disabled)
  3124. # 1 - (Enabled)
  3125.  
  3126. AuctionHouseBot.Bind.No = 1
  3127. AuctionHouseBot.Bind.Pickup = 0
  3128. AuctionHouseBot.Bind.Equip = 1
  3129. AuctionHouseBot.Bind.Use = 1
  3130. AuctionHouseBot.Bind.Quest = 0
  3131.  
  3132. #
  3133. # AuctionHouseBot.LockBox.Enabled
  3134. # Description: Enable or not lockbox in auctionhouse
  3135. # Default 0 - (Disabled)
  3136. # 1 - (Enabled)
  3137.  
  3138. AuctionHouseBot.LockBox.Enabled = 0
  3139.  
  3140. #
  3141. # AuctionHouseBot.ItemsPerCycle.Boost
  3142. # Description: This value is used to fill AH faster than normal when there is more than this value on missed items (not auctioned items).
  3143. # Usually this value is only used once on server start with empty auction table.
  3144. # Default: 1000
  3145.  
  3146. AuctionHouseBot.ItemsPerCycle.Boost = 1000
  3147.  
  3148. #
  3149. # AuctionHouseBot.ItemsPerCycle.Normal
  3150. # Description: This value is used to fill AH for sold and expired items. A high value will be more resource intensive
  3151. # Usually this value is used always when auction table is already initialised.
  3152. # Default: 20
  3153.  
  3154. AuctionHouseBot.ItemsPerCycle.Normal = 20
  3155.  
  3156. #
  3157. # AuctionHouseBot.BuyPrice.Seller
  3158. # Description: Should the Seller use BuyPrice or SellPrice to determine Bid Prices
  3159. # Default: 1 - (use SellPrice)
  3160. # 0 - (use BuyPrice)
  3161.  
  3162. AuctionHouseBot.BuyPrice.Seller = 1
  3163.  
  3164. #
  3165. # AuctionHouseBot.Alliance.Price.Ratio
  3166. # Description: Percentage by which the price of items selled on Alliance Auction House is incremented / decreased
  3167. # Default: 100 - (Not modify)
  3168.  
  3169. AuctionHouseBot.Alliance.Price.Ratio = 100
  3170.  
  3171. #
  3172. # AuctionHouseBot.Horde.Price.Ratio
  3173. # Description: Percentage by which the price of items selled on Horde Auction House is incremented / decreased
  3174. # Default: 100 - (Not modify)
  3175.  
  3176. AuctionHouseBot.Horde.Price.Ratio = 100
  3177.  
  3178. #
  3179. # AuctionHouseBot.Neutral.Price.Ratio
  3180. # Description: Percentage by which the price of items selled on Neutral Auction House is incremented / decreased
  3181. # Default: 100 - (Not modify)
  3182.  
  3183. AuctionHouseBot.Neutral.Price.Ratio = 100
  3184.  
  3185. #
  3186. # AuctionHouseBot.Items.QUALITY.Price.Ratio
  3187. # Description: Percentage by which the price of items sold of each quality is incremented / decreased (for all houses)
  3188. # Default: 100 - (No change)
  3189.  
  3190. AuctionHouseBot.Items.Gray.Price.Ratio = 100
  3191. AuctionHouseBot.Items.White.Price.Ratio = 100
  3192. AuctionHouseBot.Items.Green.Price.Ratio = 100
  3193. AuctionHouseBot.Items.Blue.Price.Ratio = 100
  3194. AuctionHouseBot.Items.Purple.Price.Ratio = 100
  3195. AuctionHouseBot.Items.Orange.Price.Ratio = 100
  3196. AuctionHouseBot.Items.Yellow.Price.Ratio = 100
  3197.  
  3198. #
  3199. # AuctionHouseBot.Items.ItemLevel.*
  3200. # Description: Prevent seller from listing items below/above this item level
  3201. # Default: 0 - (Disabled)
  3202.  
  3203. AuctionHouseBot.Items.ItemLevel.Min = 0
  3204. AuctionHouseBot.Items.ItemLevel.Max = 0
  3205.  
  3206. #
  3207. # AuctionHouseBot.Items.ReqLevel.*
  3208. # Description: Prevent seller from listing items below/above this required level
  3209. # Default: 0 - (Disabled)
  3210.  
  3211. AuctionHouseBot.Items.ReqLevel.Min = 0
  3212. AuctionHouseBot.Items.ReqLevel.Max = 0
  3213.  
  3214. #
  3215. # AuctionHouseBot.Items.ReqSkill.*
  3216. # Description: Prevent seller from listing items below/above this skill level
  3217. # Default: 0 - (Disabled)
  3218. # 1 - (Enabled)
  3219.  
  3220. AuctionHouseBot.Items.ReqSkill.Min = 0
  3221. AuctionHouseBot.Items.ReqSkill.Max = 0
  3222.  
  3223. #
  3224. # AuctionHouseBot.Items.Amount.*
  3225. # Description: Define here for every item qualities how many items you want to be shown in Auction House
  3226. # This value will be adjusted by AuctionHouseBot.FACTION.Items.Amount.Ratio to define the exact amount of
  3227. # items that will finally be shown on Auction House
  3228. # Default: 0, 2000, 2500, 1500, 1000, 0, 0 (Gray, white, green, blue, purple, orange, yellow)
  3229.  
  3230. AuctionHouseBot.Items.Amount.Gray = 0
  3231. AuctionHouseBot.Items.Amount.White = 2000
  3232. AuctionHouseBot.Items.Amount.Green = 2500
  3233. AuctionHouseBot.Items.Amount.Blue = 1500
  3234. AuctionHouseBot.Items.Amount.Purple = 1000
  3235. AuctionHouseBot.Items.Amount.Orange = 0
  3236. AuctionHouseBot.Items.Amount.Yellow = 0
  3237.  
  3238. #
  3239. # AuctionHouseBot.Class.*
  3240. # Description: Here you can set the class of items you prefer to be show on AH
  3241. # These value are sorted by preference, from 0 (disabled) to 10 (max. preference)
  3242. # Default: Consumable: 6
  3243. # Container: 4
  3244. # Weapon: 8
  3245. # Gem: 3
  3246. # Armor: 8
  3247. # Reagent: 1
  3248. # Projectile: 2
  3249. # TradeGod: 10
  3250. # Generic: 1
  3251. # Recipe: 6
  3252. # Quiver: 1
  3253. # Quest: 1
  3254. # Key: 1
  3255. # Misc: 5
  3256. # Glyph: 3
  3257.  
  3258. AuctionHouseBot.Class.Consumable = 6
  3259. AuctionHouseBot.Class.Container = 4
  3260. AuctionHouseBot.Class.Weapon = 8
  3261. AuctionHouseBot.Class.Gem = 3
  3262. AuctionHouseBot.Class.Armor = 8
  3263. AuctionHouseBot.Class.Reagent = 1
  3264. AuctionHouseBot.Class.Projectile = 2
  3265. AuctionHouseBot.Class.TradeGood = 10
  3266. AuctionHouseBot.Class.Generic = 1
  3267. AuctionHouseBot.Class.Recipe = 6
  3268. AuctionHouseBot.Class.Quiver = 1
  3269. AuctionHouseBot.Class.Quest = 1
  3270. AuctionHouseBot.Class.Key = 1
  3271. AuctionHouseBot.Class.Misc = 5
  3272. AuctionHouseBot.Class.Glyph = 3
  3273.  
  3274. #
  3275. ###################################################################################################
  3276.  
  3277. ###################################################################################################
  3278. # AUCTION HOUSE BOT ITEM FINE TUNING
  3279. #
  3280. # The following are usefull for limiting what character levels can
  3281. # benefit from the auction house
  3282. #
  3283. # AuctionHouseBot.Class.Misc.Mount.ReqLevel.*
  3284. # Description: Prevent seller from listing mounts below/above this required level
  3285. # Default: 0
  3286.  
  3287. AuctionHouseBot.Class.Misc.Mount.ReqLevel.Min = 0
  3288. AuctionHouseBot.Class.Misc.Mount.ReqLevel.Max = 0
  3289.  
  3290. #
  3291. # AuctionHouseBot.Class.Misc.Mount.ReqSkill.*
  3292. # Description: Prevent seller from listing mounts below/above this skill level
  3293. # Default: 0
  3294.  
  3295. AuctionHouseBot.Class.Misc.Mount.ReqSkill.Min = 0
  3296. AuctionHouseBot.Class.Misc.Mount.ReqSkill.Max = 0
  3297.  
  3298. #
  3299. # AuctionHouseBot.Class.Glyph.ReqLevel.*
  3300. # Description: Prevent seller from listing glyphs below/above this required level
  3301. # Default: 0
  3302.  
  3303. AuctionHouseBot.Class.Glyph.ReqLevel.Min = 0
  3304. AuctionHouseBot.Class.Glyph.ReqLevel.Max = 0
  3305.  
  3306. #
  3307. # AuctionHouseBot.Class.Glyph.ItemLevel.*
  3308. # Description: Prevent seller from listing glyphs below/above this item level
  3309. # Default: 0
  3310.  
  3311. AuctionHouseBot.Class.Glyph.ItemLevel.Min = 0
  3312. AuctionHouseBot.Class.Glyph.ItemLevel.Max = 0
  3313.  
  3314. #
  3315. # AuctionHouseBot.Class.TradeGood.ItemLevel.*
  3316. # Description: Prevent seller from listing trade good items below/above this item level
  3317. # Default: 0
  3318.  
  3319. AuctionHouseBot.Class.TradeGood.ItemLevel.Min = 0
  3320. AuctionHouseBot.Class.TradeGood.ItemLevel.Max = 0
  3321.  
  3322. #
  3323. # AuctionHouseBot.Class.Container.ItemLevel.*
  3324. # Description: Prevent seller from listing contianers below/above this item level
  3325. # Default: 0
  3326.  
  3327. AuctionHouseBot.Class.Container.ItemLevel.Min = 0
  3328. AuctionHouseBot.Class.Container.ItemLevel.Max = 0
  3329.  
  3330. #
  3331. # AuctionHouseBot.forceIncludeItems
  3332. # Description: Include these items and ignore ALL filters
  3333. # List of ids with delimiter ','
  3334. # Default: ""
  3335.  
  3336. AuctionHouseBot.forceIncludeItems = ""
  3337.  
  3338. #
  3339. # AuctionHouseBot.forceExcludeItems
  3340. # Description: Exclude these items even if they would pass the filters
  3341. # List of ids with delimiter ','
  3342. # Example: "21878,27774,27811,28117,28122,43949" (this removes old items)
  3343. # Default: ""
  3344. #
  3345.  
  3346. AuctionHouseBot.forceExcludeItems = ""
  3347.  
  3348. #
  3349. # AuctionHouseBot.Class.RandomStackRatio.*
  3350. # Description: Used to determine how often a stack of the class will be single or randomly-size stacked when posted
  3351. # Value needs to be between 0 and 100, no decimal. Anything higher than 100 will be treated as 100
  3352. # Examples: 100 = stacks will always be random in size
  3353. # 50 = half the time the stacks are random, the other half being single stack
  3354. # 0 = stacks will always single size
  3355. # Default: Consumable: 20 (20% random stack size, 80% single stack size)
  3356. # Container: 0 (100% single stack size)
  3357. # Weapon: 0 (100% single stack size)
  3358. # Gem: 20 (20% random stack size, 80% single stack size)
  3359. # Armor: 0 (100% single stack size)
  3360. # Reagent: 100 (100% random stack size)
  3361. # Projectile: 100 (100% random stack size)
  3362. # TradeGood: 50 (50% random stack size, 50% single stack size)
  3363. # Generic: 100 (100% random stack size)
  3364. # Recipe: 0 (100% single stack size)
  3365. # Quiver: 0 (100% single stack size)
  3366. # Quest: 100 (100% random stack size)
  3367. # Key: 100 (100% random stack size)
  3368. # Misc: 100 (100% random stack size)
  3369. # Glyph: 0 (100% single stack size)
  3370. #
  3371.  
  3372. AuctionHouseBot.Class.RandomStackRatio.Consumable = 20
  3373. AuctionHouseBot.Class.RandomStackRatio.Container = 0
  3374. AuctionHouseBot.Class.RandomStackRatio.Weapon = 0
  3375. AuctionHouseBot.Class.RandomStackRatio.Gem = 20
  3376. AuctionHouseBot.Class.RandomStackRatio.Armor = 0
  3377. AuctionHouseBot.Class.RandomStackRatio.Reagent = 100
  3378. AuctionHouseBot.Class.RandomStackRatio.Projectile = 100
  3379. AuctionHouseBot.Class.RandomStackRatio.TradeGood = 50
  3380. AuctionHouseBot.Class.RandomStackRatio.Generic = 100
  3381. AuctionHouseBot.Class.RandomStackRatio.Recipe = 0
  3382. AuctionHouseBot.Class.RandomStackRatio.Quiver = 0
  3383. AuctionHouseBot.Class.RandomStackRatio.Quest = 100
  3384. AuctionHouseBot.Class.RandomStackRatio.Key = 100
  3385. AuctionHouseBot.Class.RandomStackRatio.Misc = 100
  3386. AuctionHouseBot.Class.RandomStackRatio.Glyph = 0
  3387.  
  3388. #
  3389. ###################################################################################################
  3390.  
  3391. ###################################################################################################
  3392. # AUCTION HOUSE BOT BUYER CONFIG
  3393. #
  3394. # AuctionHouseBot.Buyer.Enabled
  3395. # Description: General enable or disable AuctionHouseBot Buyer functionality
  3396. # Default: 0 - (Disabled)
  3397. # 1 - (Enabled)
  3398.  
  3399. AuctionHouseBot.Buyer.Enabled = 0
  3400.  
  3401. #
  3402. # AuctionHouseBot.Buyer.FACTION.Enabled
  3403. # Description: Enable or disable buyer independently by faction
  3404. # Default: 0 - (Disabled)
  3405. # 1 - (Enabled)
  3406.  
  3407. AuctionHouseBot.Buyer.Alliance.Enabled = 0
  3408. AuctionHouseBot.Buyer.Horde.Enabled = 0
  3409. AuctionHouseBot.Buyer.Neutral.Enabled = 0
  3410.  
  3411. # AuctionHouseBot.Buyer.ChanceFactor
  3412. # Description: k value in the formula used for the chance to buy an item "100^(1 + (1 - (AuctionBid / ItemPrice)) / k)"
  3413. # It must be a decimal number in the range of (0, +infinity). The higher the number the higher chance to buy overpriced auctions
  3414. # Default: 2
  3415.  
  3416. AuctionHouseBot.Buyer.ChanceFactor = 2
  3417.  
  3418. #
  3419. # AuctionHouseBot.Buyer.Baseprice.QUALITY
  3420. # Description: Base sellprices in copper for non priced items for each quality.
  3421. # The default values are based on average item prices of each quality.
  3422. # Defaults: Gray 3504
  3423. # White 5429
  3424. # Green 21752
  3425. # Blue 36463
  3426. # Purple 87124
  3427. # Orange 214347
  3428. # Yellow 407406
  3429.  
  3430. AuctionHouseBot.Buyer.Baseprice.Gray = 3504
  3431. AuctionHouseBot.Buyer.Baseprice.White = 5429
  3432. AuctionHouseBot.Buyer.Baseprice.Green = 21752
  3433. AuctionHouseBot.Buyer.Baseprice.Blue = 36463
  3434. AuctionHouseBot.Buyer.Baseprice.Purple = 87124
  3435. AuctionHouseBot.Buyer.Baseprice.Orange = 214347
  3436. AuctionHouseBot.Buyer.Baseprice.Yellow = 407406
  3437.  
  3438. #
  3439. # AuctionHouseBot.Buyer.ChanceMultiplier.QUALITY
  3440. # Description: Multipliers for the buy/bid chances for each quality. 100 means the chance is 100% of the original,
  3441. # 1 would mean 1 % of the original and 200 would mean 200% of the original chance.
  3442. # Defaults: Gray 100
  3443. # White 100
  3444. # Green 100
  3445. # Blue 100
  3446. # Purple 100
  3447. # Orange 100
  3448. # Yellow 100
  3449.  
  3450. AuctionHouseBot.Buyer.ChanceMultiplier.Gray = 100
  3451. AuctionHouseBot.Buyer.ChanceMultiplier.White = 100
  3452. AuctionHouseBot.Buyer.ChanceMultiplier.Green = 100
  3453. AuctionHouseBot.Buyer.ChanceMultiplier.Blue = 100
  3454. AuctionHouseBot.Buyer.ChanceMultiplier.Purple = 100
  3455. AuctionHouseBot.Buyer.ChanceMultiplier.Orange = 100
  3456. AuctionHouseBot.Buyer.ChanceMultiplier.Yellow = 100
  3457.  
  3458. #
  3459. # AuctionHouseBot.Buyer.Recheck.Interval
  3460. # Description: This specifies the time interval (in minutes) between two evaluations of the same sold item.
  3461. # The smaller this value is, the more chances you give for an item to be bought by ahbot.
  3462. # Default: 20 (20min.)
  3463.  
  3464. AuctionHouseBot.Buyer.Recheck.Interval = 20
  3465.  
  3466. #
  3467. ###################################################################################################
  3468.  
  3469.  
  3470.  
  3471. ###################################################################################################
  3472. # LOGGING SYSTEM SETTINGS
  3473. #
  3474. # Appender config values: Given a appender "name"
  3475. # Appender.name
  3476. # Description: Defines 'where to log'.
  3477. # Format: Type,LogLevel,Flags,optional1,optional2,optional3
  3478. #
  3479. # Type
  3480. # 0 - (None)
  3481. # 1 - (Console)
  3482. # 2 - (File)
  3483. # 3 - (DB)
  3484. #
  3485. # LogLevel
  3486. # 0 - (Disabled)
  3487. # 1 - (Trace)
  3488. # 2 - (Debug)
  3489. # 3 - (Info)
  3490. # 4 - (Warn)
  3491. # 5 - (Error)
  3492. # 6 - (Fatal)
  3493. #
  3494. # Flags:
  3495. # 0 - None
  3496. # 1 - Prefix Timestamp to the text
  3497. # 2 - Prefix Log Level to the text
  3498. # 4 - Prefix Log Filter type to the text
  3499. # 8 - Append timestamp to the log file name. Format: YYYY-MM-DD_HH-MM-SS
  3500. # (Only used with Type = 2)
  3501. # 16 - Make a backup of existing file before overwrite
  3502. # (Only used with Mode = w)
  3503. #
  3504. # Colors (read as optional1 if Type = Console)
  3505. # Format: "fatal error warn info debug trace"
  3506. # 0 - BLACK
  3507. # 1 - RED
  3508. # 2 - GREEN
  3509. # 3 - BROWN
  3510. # 4 - BLUE
  3511. # 5 - MAGENTA
  3512. # 6 - CYAN
  3513. # 7 - GREY
  3514. # 8 - YELLOW
  3515. # 9 - LRED
  3516. # 10 - LGREEN
  3517. # 11 - LBLUE
  3518. # 12 - LMAGENTA
  3519. # 13 - LCYAN
  3520. # 14 - WHITE
  3521. # Example: "13 11 9 5 3 1"
  3522. #
  3523. # File: Name of the file (read as optional1 if Type = File)
  3524. # Allows to use one "%s" to create dynamic files
  3525. #
  3526. # Mode: Mode to open the file (read as optional2 if Type = File)
  3527. # a - (Append)
  3528. # w - (Overwrite)
  3529. #
  3530. # MaxFileSize: Maximum file size of the log file before creating a new log file
  3531. # (read as optional3 if Type = File)
  3532. # Size is measured in bytes expressed in a 64-bit unsigned integer.
  3533. # Maximum value is 4294967295 (4 gb). Leave blank for no limit.
  3534. # NOTE: Does not work with dynamic filenames.
  3535. # Example: 536870912 (512 mb)
  3536. #
  3537.  
  3538. Appender.Console=1,1,0,13 11 9 5 3 1
  3539. Appender.Server=2,2,0,Server.log,w
  3540. Appender.GM=2,2,15,gm/gm_%s.log
  3541. Appender.DBErrors=2,2,0,DBErrors.log
  3542.  
  3543. # Logger config values: Given a logger "name"
  3544. # Logger.name
  3545. # Description: Defines 'What to log'
  3546. # Format: LogLevel,AppenderList
  3547. #
  3548. # LogLevel
  3549. # 0 - (Disabled)
  3550. # 1 - (Trace)
  3551. # 2 - (Debug)
  3552. # 3 - (Info)
  3553. # 4 - (Warn)
  3554. # 5 - (Error)
  3555. # 6 - (Fatal)
  3556. #
  3557. # AppenderList: List of appenders linked to logger
  3558. # (Using spaces as separator).
  3559. #
  3560.  
  3561. Logger.root=5,Console Server
  3562. Logger.server=3,Console Server
  3563. Logger.commands.gm=3,Console GM
  3564. Logger.sql.sql=5,Console DBErrors
  3565. Logger.sql.updates=3,Console Server
  3566.  
  3567. #Logger.achievement=3,Console Server
  3568. #Logger.addon=3,Console Server
  3569. #Logger.ahbot=3,Console Server
  3570. #Logger.auctionHouse=3,Console Server
  3571. #Logger.bg.arena=3,Console Server
  3572. #Logger.bg.battlefield=3,Console Server
  3573. #Logger.bg.battleground=3,Console Server
  3574. #Logger.chat.log=3,Console Server
  3575. #Logger.calendar=3,Console Server
  3576. #Logger.chat.system=3,Console Server
  3577. #Logger.cheat=3,Console Server
  3578. #Logger.commands.ra=3,Console Server
  3579. #Logger.condition=3,Console Server
  3580. #Logger.entities.pet=3,Console Server
  3581. #Logger.entities.player.character=3,Console Server
  3582. #Logger.entities.player.dump=3,Console Server
  3583. #Logger.entities.player=3,Console Server
  3584. #Logger.entities.player.items=3,Console Server
  3585. #Logger.entities.player.loading=3,Console Server
  3586. #Logger.entities.player.skills=3,Console Server
  3587. #Logger.entities.transport=3,Console Server
  3588. #Logger.entities.unit=3,Console Server
  3589. #Logger.entities.vehicle=3,Console Server
  3590. #Logger.gameevent=3,Console Server
  3591. #Logger.guild=3,Console Server
  3592. #Logger.lfg=3,Console Server
  3593. #Logger.loot=3,Console Server
  3594. #Logger.maps.script=3,Console Server
  3595. #Logger.maps=3,Console Server
  3596. #Logger.misc=3,Console Server
  3597. #Logger.network=3,Console Server
  3598. #Logger.network.opcode=3,Console Server
  3599. #Logger.network.soap=3,Console Server
  3600. #Logger.outdoorpvp=3,Console Server
  3601. #Logger.pool=3,Console Server
  3602. #Logger.rbac=3,Console Server
  3603. #Logger.scripts=3,Console Server
  3604. #Logger.scripts.ai=3,Console Server
  3605. #Logger.server.authserver=3,Console Server
  3606. #Logger.spells=3,Console Server
  3607. #Logger.spells.periodic=3,Console Server
  3608. #Logger.sql.dev=3,Console Server
  3609. #Logger.sql.driver=3,Console Server
  3610. #Logger.warden=3,Console Server
  3611.  
  3612. #
  3613. # Log.Async.Enable
  3614. # Description: Enables asyncronous message logging.
  3615. # Default: 0 - (Disabled)
  3616. # 1 - (Enabled)
  3617.  
  3618. Log.Async.Enable = 0
  3619.  
  3620. #
  3621. # Allow.IP.Based.Action.Logging
  3622. # Description: Logs actions, e.g. account login and logout to name a few, based on IP of
  3623. # current session.
  3624. # Default: 0 - (Disabled)
  3625. # 1 - (Enabled)
  3626.  
  3627. Allow.IP.Based.Action.Logging = 0
  3628.  
  3629. #
  3630. ###################################################################################################
  3631.  
  3632. ###################################################################################################
  3633. # PACKET SPOOF PROTECTION SETTINGS
  3634. #
  3635. # These settings determine which action to take when harmful packet spoofing is detected.
  3636. #
  3637. # PacketSpoof.Policy
  3638. # Description: Determines the course of action when packet spoofing is detected.
  3639. # Default: 1 - (Log + kick)
  3640. # 0 - (Log only 'network')
  3641. # 2 - (Log + kick + ban)
  3642.  
  3643. PacketSpoof.Policy = 1
  3644.  
  3645. #
  3646. # PacketSpoof.BanMode
  3647. # Description: If PacketSpoof.Policy equals 2, this will determine the ban mode.
  3648. # Note: Banning by character not supported for logical reasons.
  3649. # Default: 0 - Ban Account
  3650. # 2 - Ban IP
  3651. #
  3652.  
  3653. PacketSpoof.BanMode = 0
  3654.  
  3655. #
  3656. # PacketSpoof.BanDuration
  3657. # Description: Duration of the ban in seconds. Only valid if PacketSpoof.Policy is set to 2.
  3658. # Set to 0 for permanent ban.
  3659. # Default: 86400 seconds (1 day)
  3660. #
  3661.  
  3662. PacketSpoof.BanDuration = 86400
  3663.  
  3664. #
  3665. ###################################################################################################
  3666.  
  3667. ###################################################################################################
  3668. #
  3669. # Custom.SpeedGame
  3670. # Set it to a number upper than 1 to speed up realm timer
  3671. # Default : 1 (Real Time)
  3672. # Example : 60 to force 1scde (real time) = 1 minute (realm timer)
  3673. #
  3674.  
  3675. Custom.SpeedGame = 1
  3676.  
  3677. #
  3678. # Custom.NoCastTime
  3679. # Set it to 1 to disable cast time
  3680. # Default : 0 (Cast Time Enable)
  3681. #
  3682.  
  3683. Custom.NoCastTime = 0
  3684.  
  3685. #
  3686. # Custom.HurtInRealTime
  3687. # Set it to 1 to disable autohurt with weapon
  3688. # Default : 0 (Autohurt Enable)
  3689. #
  3690.  
  3691. Custom.HurtInRealTime = 0
  3692.  
  3693. #
  3694. ###################################################################################################
  3695.  
  3696. ###################################################################################################
  3697. #
  3698. # Custom.FastFishing
  3699. # Set it to 1 to make fishing a lot faster!
  3700. # Default : 0 (Fishing is normal)
  3701. #
  3702.  
  3703. Custom.FastFishing = 0
  3704.  
  3705. #
  3706. ###################################################################################################
  3707.  
  3708. ###################################################################################################
  3709. #
  3710. # Custom.RespawnSpeed
  3711. # Set it to a number upper than 1 to speed up the respawn of mobs (and lower than 1 to slow down).
  3712. # Default : 1.0 (Normal speed)
  3713. #
  3714.  
  3715. Custom.RespawnSpeed = 1.0
  3716.  
  3717. #
  3718. ###################################################################################################
  3719.  
  3720. #
  3721. # Custom.AttackSpeedForPlayer
  3722. # Set it to a number upper than 1 to speed up the attack of the player
  3723. # Default : 1.0 (Normal speed)
  3724. # Example : 2.0 (Player attack speed is 200% faster)
  3725. #
  3726.  
  3727. Custom.AttackSpeedForPlayer = 1.0
  3728.  
  3729. #
  3730. # Custom.AttackSpeedForMobs
  3731. # Set it to a number upper than 1 to speed up the attack of the mobs
  3732. # Default : 1.0 (Normal speed)
  3733. # Example : 0.5 (Mobs attack speed is 50% slower)
  3734. #
  3735.  
  3736. Custom.AttackSpeedForMobs = 1.0
  3737.  
  3738. #
  3739. ###################################################################################################
  3740. #
  3741. # External.Mail.Enable
  3742. # Enable external mail delivery from mail_external table.
  3743. # Default: 0 (disabled)
  3744. # 1 (enabled)
  3745. #
  3746. # External.Mail.Interval
  3747. # Mail delivery delay time for item sending from mail_external table, in minutes.
  3748. # Default: 5 minutes
  3749. #
  3750.  
  3751. External.Mail.Enable = 1
  3752. External.Mail.Interval = 5
  3753.  
  3754. #
  3755. ###################################################################################################
  3756.  
  3757. ###################################################################################################
  3758. #
  3759. # Custom.GainHonorOnGuardKill
  3760. # Set it to 1 to gain honor when you kill a guard.
  3761. # Note that not all city guards will give you honor. It seems only capital and big city guards are flagged
  3762. # as so in the database.
  3763. # Default : 0 (No honor when you kill a guard)
  3764. #
  3765.  
  3766. Custom.GainHonorOnGuardKill = 1
  3767.  
  3768. #
  3769. # Custom.GainHonorOnEliteKill
  3770. # Set it to 1 to gain honor when you kill an elite mob (this does not apply on rare mob, unless he is also elite).
  3771. # Default : 0 (No honor when you kill an elite mob)
  3772. #
  3773.  
  3774. Custom.GainHonorOnEliteKill = 1
  3775.  
  3776. #
  3777. ###################################################################################################
  3778.  
  3779. ###################################################################################################
  3780. # GuildHouse
  3781. #
  3782. # Settings for the GuildHouse Keeper.
  3783. #
  3784. # Guildhouse.TokenOrGold
  3785. # Description: Use tokens or money to buy guild houses.
  3786. # Default: 0 - Use Money
  3787. # 1 - Use Token
  3788. #
  3789.  
  3790. Guildhouse.TokenOrGold = 0
  3791.  
  3792. # GuildHouse.BuyCost
  3793. # Description: Amount of gold or quantity of tokens to buy guildhouse.
  3794. # Default: 1000 - 1000 gold
  3795. #
  3796.  
  3797. Guildhouse.BuyCost = 1000
  3798.  
  3799. # GuildHouse.BuyCost
  3800. # Description: Amount of gold or quantity of tokens gained when selling guildhouse.
  3801. # Default: 5000000 - 500 gold
  3802. #
  3803.  
  3804. Guildhouse.SellCost = 500
  3805.  
  3806. #
  3807. ###################################################################################################
  3808. #
  3809.  
  3810. PlayedTimeReward.Interval = 0
  3811. PlayedTimeReward.Money = 0
  3812. PlayedTimeReward.Honor = 0
  3813. PlayedTimeReward.Arena = 0
  3814.  
  3815. #
  3816. ###################################################################################################
  3817.  
  3818. # Start Guild
  3819. #
  3820. # These settings set all new characters into a starting guild based on faction.
  3821. #
  3822. # StartGuild.Alliance
  3823. # Description: Guild entry number for Alliance(Taken from guildid field in characters.guild table)
  3824. # Default: 45 (Default guildid)
  3825. # 1+ (guildid entry)
  3826. #
  3827.  
  3828. StartGuild.Alliance = 0
  3829.  
  3830. #
  3831. # StartGuild.Horde
  3832. # Description: Guild entry number for Horde (Taken from guildid field in characters.guild table)
  3833. # Default: 46 (Default guildid)
  3834. # 1+ (guildid entry)
  3835.  
  3836. #
  3837.  
  3838. StartGuild.Horde = 0
  3839.  
  3840. #
  3841. ###################################################################################################
  3842.  
  3843. #########################################################
  3844. # TriniChat IRC BOT For Trinity Core Configuration File #
  3845. #########################################################
  3846. # irc.active
  3847. # Enable TriniChat Addon
  3848. # Default: 1 - Enable
  3849. # 0 - Disable
  3850. #
  3851. irc.active = 1
  3852.  
  3853. ##################################################
  3854. # irc.icc
  3855. # IRC connect code
  3856. # Default: 001 - Welcome To Network msg
  3857. # 375 - Beginning Of MOTD
  3858. # 376 - End Of MOTD
  3859. #
  3860. irc.icc = 001
  3861.  
  3862. ##################################################
  3863. # irc.host
  3864. # IRC server to have TriniChat connect to
  3865. #
  3866. irc.host = "chat.freenode.net"
  3867.  
  3868. ##################################################
  3869. # irc.port
  3870. # IRC server port to use
  3871. #
  3872. irc.port = "6667"
  3873.  
  3874. ##################################################
  3875. # irc.user
  3876. # The username to have TriniChat use to connect to the IRC server
  3877. # irc.nick
  3878. # IRC nickname to be used by the bot
  3879. # irc.pass
  3880. # The password to be used to identify to NickServ (IRC NickName Enforcement Services)
  3881. #
  3882. irc.user = "spp_bot"
  3883. irc.nick = "spp_bot"
  3884. irc.pass = ""
  3885.  
  3886. ##################################################
  3887. # irc.auth
  3888. # IRC Authentication Method
  3889. # Default: 0 - Disable
  3890. # 1 - NickServ - Normal Method - PRIVMSG NickServ :IDENTIFY Password
  3891. # 2 - NickServ - Alternate Method To Identify To A Different Nick - PRIVMSG NickServ :IDENTIFY irc.auth.nick Password
  3892. # 3 - QuakeNet - Normal Method - PRIVMSG Q@CServe.quakenet.org :AUTH irc.nick Password
  3893. # 4 - QuakeNet - Alternate Method To Identify To A Different Nick - PRIVMSG Q@CServe.quakenet.org :AUTH irc.auth.nick Password
  3894. # irc.auth.nick
  3895. # IRC Nickname to use if Auth method 2 or 4 is used
  3896. #
  3897. irc.auth = 0
  3898. irc.auth.nick = "AuthNick"
  3899.  
  3900. ##################################################
  3901. # irc.ldef
  3902. # Leave a defined IRC channel on server connect
  3903. # Default: 0 - Disable
  3904. # 1 - Enable
  3905. # irc.defchan
  3906. # IRC channel to leave on server connect if irc.ldef is on
  3907. #
  3908. irc.ldef = 0
  3909. irc.defchan = "lobby"
  3910.  
  3911. ##################################################
  3912. # irc.wct
  3913. # Time to wait before (re)attemptimg connection to IRC server
  3914. # Default: 30000 - (30 Seconds)
  3915. # irc.maxattempt
  3916. # Maximum attempts to try IRC server
  3917. # Default: 20
  3918. #
  3919. irc.wct = 30000
  3920. irc.maxattempt = 20
  3921.  
  3922. ##################################################
  3923. # irc.auto.announce
  3924. # Time to wait in Minutes to announce random messages from database.
  3925. # Default: 30 - (30 Minutes)
  3926. #
  3927. irc.auto.announce = 30
  3928.  
  3929. ##################################################
  3930. # irc.autojoin_kick
  3931. # Autojoin IRC channel if kicked
  3932. # Default: 1 - Enable
  3933. # 0 - Disable
  3934. #
  3935. irc.autojoin_kick = 1
  3936.  
  3937. ##################################################
  3938. # irc.command_prefix
  3939. # IRC command prefix
  3940. # Example: (.)online all
  3941. #
  3942. irc.command_prefix = "\"
  3943.  
  3944. ##################################################
  3945. # irc.joinmsg
  3946. # irc.rstmsg
  3947. # irc.kickmsg
  3948. # TriniChat bot join/restart/kick messages
  3949. #
  3950. irc.joinmsg = "Trinity Core With TriniChat $Ver Is Up And Running! Command Trigger Is: $Trigger"
  3951. irc.rstmsg = "TriniChat Is Restarting, I Will Be Right Back."
  3952. irc.kickmsg = "Do Not Kick Me Again, Severe Actions Will Be Taken!"
  3953.  
  3954. ##################################################
  3955. # irc.chan_#
  3956. # wow.chan_#
  3957. # IRC and WOW channels to link. Leave # out of IRC channel. Both channels _ARE_ case sensitive
  3958. # NOTE: you can have more than 1 IRC channel linked to wow channels, as in example:
  3959. # Example: irc.chan_1 = "Trinity"
  3960. # irc.chan_2 = "trinity2"
  3961. # wow.chan_1 = "world"
  3962. # wow.chan_2 = "LookingForGroup"
  3963. # irc.pass_#
  3964. # Passwords for said IRC channels (IRC server side)
  3965. # Example:
  3966. # irc.pass_1 = "password" password for irc channel #1
  3967. # irc.pass_2 = "password2" password for irc channel #2
  3968. irc.chan_1 = "SinglePlayerProject"
  3969. wow.chan_1 = "world"
  3970. irc.pass_1 = ""
  3971.  
  3972. ##################################################
  3973. # irc.staff_link
  3974. # if set to 1 will link gm name announce to irc channel
  3975. # Default: 0
  3976. # irc.staff_chan
  3977. # Print IRC messages to GM Name Announce and Gm Name Announce to IRC Channel
  3978. # Default: "staff"
  3979. # irc.ignore_bots
  3980. # enter nicks of bots to ignore seprated by commas
  3981. # Default: ""
  3982. #
  3983. irc.staff_link = 0
  3984. irc.staff_chan = "staff"
  3985. irc.ignore_bots = ""
  3986.  
  3987. ##################################################
  3988. # irc.StatusChannel
  3989. # Channel Name To Display Status Messages In (AuctionHouse, Levels, Deaths, Etc)
  3990. # Default: ""
  3991. # irc.AnnounceChannel
  3992. # Channel Name To Display Announcements In (Announces, Notifies, Event)
  3993. # Default: ""
  3994. # irc.Tickets
  3995. # Channel Name To Display Ticket Announcment in (Create, Edit, Closed, lag Reports)
  3996. # Default: ""
  3997. # Note: Botmask : Enable Ticket Announment must be activ
  3998. #
  3999. irc.StatusChannel = ""
  4000. irc.StatusChannelPW = ""
  4001. irc.AnnounceChannel = ""
  4002. irc.AnnounceChannelPW = ""
  4003. irc.Tickets = ""
  4004. irc.TicketsPW = ""
  4005.  
  4006. ##################################################
  4007. # irc.op_gm_login
  4008. # Op The GM In All Channels The Bot Is On When They Log In To TriniChat
  4009. # Default: 0 - Disable
  4010. # 1 - Enable
  4011. # irc.op_gm_level
  4012. # The Minimum GM Level Required To Have The Bot Op The User
  4013. # Default: 3 - GM Level 3
  4014. #
  4015. irc.op_gm_login = 1
  4016. irc.op_gm_level = 3
  4017.  
  4018. ##################################################
  4019. # irc.ajoin (Experimental/Under Development)
  4020. # Force players to autojoin a WOW in game channel
  4021. # Atleast one player must be in the channel on server start, and atleast one person online for invite to work
  4022. # Default: 0 - Disable
  4023. # 1 - Enable
  4024. # irc.ajchan
  4025. # Channel to join if above is Enabled.
  4026. #
  4027. irc.ajoin = 1
  4028. irc.ajchan = "world"
  4029.  
  4030. ##################################################
  4031. # irc.online.result
  4032. # Maximum number of results per line for the online command
  4033. #
  4034. irc.online.result = 30
  4035.  
  4036. ##################################################
  4037. # chat.*** (Defineable Strings) (maybe more in future)
  4038. # wow_* - String is displayed in IRC channel
  4039. # irc_* - String is displayed in WOW channel
  4040. # Options: $Name, $Level, $Class, $Msg, $GM (not all options work in every string)
  4041. #
  4042. chat.wow_irc = "<WoW>[$Name($Level)[$Class]] $Msg"
  4043. chat.irc_wow = "<IRC>[$Name]: $Msg"
  4044. chat.join_wow = "12>>04 $GM$Name Joined The $Channel Channel!"
  4045. chat.join_irc = "[$Name]: Has Joined IRC!"
  4046. chat.leave_wow = "12<<04 $GM$Name Left The $Channel Channel!"
  4047. chat.leave_irc = "[$Name]: Has Left IRC!"
  4048. chat.change_nick = "<> $Name Is Now Known As $NewName!"
  4049.  
  4050. ##################################################
  4051. # Botmask
  4052. # This defines what the bot announces, if its 0 everything is disabled
  4053. # simply add the values of the elements you want to create this mask.
  4054. # Example: WoW join/leaves are 1 and IRC join/leaves are 2, if you want both of these active then the BotMask is 3.
  4055. # (1)Display WoW Chan Join/Leaves In IRC
  4056. # (2)Display IRC Chan Join/Leaves/NickChanges In WoW
  4057. # (4)Display Unknown Command Message When Trigger Is Used And No Command Exists
  4058. # (8)Announce Security Level > 0 As GM At Login
  4059. # (16)Announce GM In GM ON State AS GM At Login
  4060. # (32)Return Errors To Notice. (If disabled then default is Private Message)
  4061. # (64)Display WoW Status Messages (Levels/Deaths)
  4062. # (128)Display Nick Changes From IRC In WOW
  4063. # (256)Display WoW Announces/Notifies In IRC
  4064. # (512)Do Not Let Players Use Commands On Higher GM Level Players
  4065. # (1024)Enable AuctionHouse Announcements !!DISSABLED!!
  4066. #
  4067. Botmask = 1023
  4068.  
  4069. ##################################################
  4070. # irc.gmlog
  4071. # Minimum GM level to not show login/pass info in IRC logs
  4072. # irc.logfile.prefix
  4073. # The prefix of the IRC logfile. Directories can be added here.
  4074. # Example: "IRC/IRC_" outputs IRC_YYYY-MM-DD.log to the IRC subdirectory in your logs dir
  4075. # irc.logchannel
  4076. # Specefies the channel where logged output gets broadcasted.
  4077. # Default: "" (none)
  4078. # irc.logchannelpw
  4079. # The password for the log channel.
  4080. # irc.logmask
  4081. # Bitmask, see Botmask for explanation. Determines what gets logged to the logchannel.
  4082. # (0) Do not broadcast into logchannel.
  4083. # (1) Broadcast IRC Commands into logchannel.
  4084. # (2) Broadcast Ingame GM Commands into logchannel.
  4085. # (3) Broadcast both IRC Commands and GM Commands into logchannel.
  4086. irc.gmlog = 1
  4087. irc.logfile.prefix = "IRC_"
  4088. irc.logchannel = "testlog"
  4089. irc.logchannelpw = ""
  4090. irc.logmask = 3
  4091.  
  4092. ##################################################
  4093. # irc.fun.games (Experimental/Under Development)
  4094. # Enable TriniChat Games
  4095. # Default: 0 - Disable
  4096. # 1 - Enable
  4097. #
  4098. irc.fun.games = 0
  4099.  
  4100. ##################################################
  4101. # irc.gm#
  4102. # GM tag to append to (GM onjoin / online command) IRC color codes are acceptable
  4103. #
  4104. irc.gm1 = "[VIP]"
  4105. irc.gm2 = "[Donator]"
  4106. irc.gm3 = "[Bug Tracker]"
  4107. irc.gm4 = "[Moderator]"
  4108. irc.gm5 = "[Game Master]"
  4109. irc.gm6 = "[Admin]"
  4110. irc.gm7 = "[Developer]"
  4111. irc.gm8 = "[Owner]"
  4112.  
  4113. #
  4114. ###################################################################################################
  4115. #
  4116. # VAS AUTOBALANCE OPTIONS
  4117. #
  4118. # VAS.AutoBalance.XPlayer
  4119. # Set Server to level of solo mode.
  4120. # Set to 0 to Disable VAS-SOLO Mod.
  4121. # Example: VAS.AutoBalance.XPlayer = 1 will set everything for a 1 player game.
  4122. # Default: 1
  4123.  
  4124. VAS.AutoBalance.XPlayer = 1
  4125.  
  4126. #
  4127. # VAS.AutoBalance.AutoInstance
  4128. # Set instances to Auto chance XPlayer depending on players in it.
  4129. # Default: 1 (1 = ON, 0 = OFF)
  4130.  
  4131. VAS.AutoBalance.AutoInstance = 1
  4132.  
  4133. #
  4134. # VAS.AutoBalance.Debug
  4135. # 0 = None
  4136. # 1 = Errors Only
  4137. # 2 = Errors and Basic Information
  4138. # 3 = All VAS Info
  4139. # Default: 1
  4140.  
  4141. VAS.AutoBalance.Debug = 2
  4142.  
  4143. #
  4144. # VAS.AutoBalance.PlayerChangeNotify
  4145. # Set Auto Notifications to all players in Instance that player count has changed.
  4146. # Default: 1 (1 = ON, 0 = OFF)
  4147.  
  4148. VAS.AutoBalance.PlayerChangeNotify = 1
  4149.  
  4150. #
  4151. # VAS.AutoBalance.Color
  4152. # In Game Color for mod information in chat window.
  4153. # Default: cffFF8000 (Orange)
  4154.  
  4155. VAS.AutoBalance.Color = cffFF8000
  4156.  
  4157. #
  4158. # Min.HP.Mod
  4159. # Minimum Modifier setting for Health Modification
  4160. # Default: 0.20
  4161.  
  4162. Min.HP.Mod = 0.10
  4163.  
  4164. #
  4165. # Min.D.Mod
  4166. # Minimum Modifier setting for Damage Modification
  4167. # Default: 0.10
  4168.  
  4169. Min.D.Mod = 0.10
  4170.  
  4171. #
  4172. # VAS.AutoBalance.XX.Name
  4173. # Sets MobIDs for the group they belong to.
  4174. # All 5 Man Mobs should go in VAS.AutoBalance.5.Name
  4175. # All 10 Man Mobs should go in VAS.AutoBalance.10.Name etc.
  4176.  
  4177. VAS.AutoBalance.40.Name = "11583,16441,30057,13020,15589,14435,18192,14889,14888,14887,14890,15302,15818,15742,15741,15740,18338"
  4178. VAS.AutoBalance.25.Name = "22997,21966,21965,21964,21806,21215,21845,19728,12397,17711,18256,18192,"
  4179. VAS.AutoBalance.10.Name = "15689,15550,16152,17521,17225,16028,29324,31099"
  4180. VAS.AutoBalance.5.Name = "15203,15204,15205,15305,6109,26801,30508,26799,30495,26803,30497,27859,27249"
  4181. VAS.AutoBalance.2.Name = "25549,24558,25574,24559,25556,25557,25578,24561,25555,24555,25541,24553,25550,24554,24552,25564,15931,29373"
  4182.  
  4183.  
  4184. #
  4185. ###################################################################################################
  4186.  
  4187. ###################################################################################################
  4188. #
  4189. # BeastMaster Configuration
  4190. #
  4191. # BeastMaster Hunter Only
  4192. # = 0 (Anyone can use)
  4193. # default = 1 (Hunter only)
  4194.  
  4195. BeastMaster.OnlyHunter = 0
  4196.  
  4197. #
  4198. # BeastMaster Enable Normal Pets
  4199. # = 0 (Normal pets disabled)
  4200. # default = 1 (Normal Pets enabled)
  4201. #
  4202.  
  4203. BeastMaster.EnableNormalPet = 1
  4204.  
  4205. #
  4206. # BeastMaster Enable Exotic Pets
  4207. # = 0 (Anyone Can get Exotic pets)
  4208. # default = 1 (Can only get Exotic Pets if you know how)
  4209. #
  4210.  
  4211. BeastMaster.EnableExoticPet = 1
  4212.  
  4213. #
  4214. ###################################################################################################
  4215.  
  4216. ###################################################################################################
  4217. # Level NPC
  4218. ###################################################################################################
  4219.  
  4220. LevelNPC.OnlyGMs = 1
  4221. LevelNPC.EnableLevel80 = 1
  4222. LevelNPC.EnableLevel100 = 0
  4223. LevelNPC.EnableLevel150 = 0
  4224. LevelNPC.EnableLevel200 = 0
  4225. LevelNPC.EnableLevel255 = 0
  4226. LevelNPC.UseTokens = 0
  4227. LevelNPC.ItemEntryNum = 99999
  4228. LevelNPC.SkillGoldCost = 1000
  4229.  
  4230. #
  4231. ###################################################################################################
  4232.  
  4233. ###################################################################################################
  4234. #
  4235. # NPC Buff rewritten by LordPsyan
  4236. #
  4237. # GM Only
  4238. # Default 0 = Any Player
  4239. # 1 = GM1 or higher
  4240.  
  4241. Npc_Buff.OnlyGMs = 0
  4242.  
  4243. # Enables Small Buff
  4244. # Default 0 = Disable
  4245. # 1 = Enable
  4246.  
  4247. Npc_Buff.EnableSmallBuff = 1
  4248.  
  4249. # Enables Geat Buff
  4250. # Default 0 = Disable
  4251. # 1 = Enable
  4252.  
  4253. Npc_Buff.EnableGreatBuff = 1
  4254.  
  4255. # Enables GM Only Buff
  4256. # Default 0 = Disable
  4257. # 1 = Enable
  4258.  
  4259. Npc_Buff.EnableGMBuff = 1
  4260.  
  4261. # Enables Player Tools
  4262. # Default 0 = Disable
  4263. # 1 = Enable
  4264.  
  4265. Npc_Buff.EnablePlayerTools = 1
  4266.  
  4267. # Enables Remove Res Sickness
  4268. # Default 0 = Disable
  4269. # 1 = Enable
  4270.  
  4271. Npc_Buff.EnableRemoveResSickness = 1
  4272.  
  4273. #
  4274. ###################################################################################################
  4275.  
  4276. ###################################################################################################
  4277. #
  4278. # Profession NPC
  4279. #
  4280. # Enable or Disable Primary Professions
  4281. # default = 1 (Enabled)
  4282. # = 0 (Disabled)
  4283.  
  4284. ProfessionNPC.EnableProfessions = 1
  4285.  
  4286. # Enable or Disable Secondary Professions
  4287. # default = 1 (Enabled)
  4288. # = 0 (Disabled)
  4289.  
  4290. ProfessionNPC.EnableSecondarySkills = 1
  4291.  
  4292. # Number of Skill points
  4293. # default = 10
  4294.  
  4295. SkillPoints = 10
  4296.  
  4297. # GM Only
  4298. # default = 0 (Anyone can use)
  4299. # = 1 (GM only)
  4300.  
  4301. ProfessionNPC.OnlyGMs = 0
  4302.  
  4303. # Cost of skill points (in copper)
  4304. # default = 10000 (10 gold)
  4305.  
  4306. SkillGoldCost = 10000
  4307.  
  4308. # Use Tokens instead of gold
  4309. # default = 0 (Use Gold)
  4310. # = 1 (Use Tokens)
  4311.  
  4312. ProfessionNPC.UseTokens = 0
  4313.  
  4314. # Entry number of "token" Item
  4315. # default = 0 (No item. ProfessionNPC.UseTokens must = 0)
  4316. # = n (n = entry number of item)
  4317.  
  4318. ProfessionNPC.ItemEntryNum = 99999
  4319.  
  4320. #
  4321. ###################################################################################################
  4322.  
  4323. ###################################################################################################
  4324. # Transmogrification config
  4325. ###################################################################################################
  4326. #
  4327. # SETTINGS
  4328. #
  4329. # Logger.custom.transmog
  4330. # Description: Transmogrification logging setting, see logger settings
  4331. # Default: 3, Console Server
  4332. #
  4333. # Transmogrification.EnableTransmogInfo
  4334. # Description: Enables / Disables the info button for transmogrification
  4335. # Default: 1
  4336. #
  4337. # Transmogrification.TransmogNpcText
  4338. # Description: The npc_text entry of the info menu for transmogrification
  4339. # Default: 50000
  4340. #
  4341. # Transmogrification.Allowed
  4342. # Description: A list of item entries that are allowed for transmogrification (skips quality and CanUseItem check)
  4343. # Example: "25 35674 5623"
  4344. # Default: ""
  4345. #
  4346. # Transmogrification.NotAllowed
  4347. # Description: A list of item entries that are NOT allowed for transmogrification
  4348. # Example: "25 35674 5623"
  4349. # Default: ""
  4350.  
  4351. Logger.custom.transmog = 3, Console Server
  4352.  
  4353. Transmogrification.EnableTransmogInfo = 1
  4354. Transmogrification.TransmogNpcText = 50000
  4355.  
  4356. Transmogrification.Allowed = ""
  4357. Transmogrification.NotAllowed = ""
  4358.  
  4359. #
  4360. # COPPER COST
  4361. #
  4362. # Transmogrification.ScaledCostModifier
  4363. # Description: A multiplier for the default gold cost (change to 0 for no default cost)
  4364. # Default: 1.0
  4365. #
  4366. # Transmogrification.CopperCost
  4367. # Description: Cost added on top of other costs (can be negative)
  4368. # Default: 0
  4369. #
  4370. # For custom gold cost set ScaledCostModifier to 0.0 and CopperCost to what ever cost you want
  4371.  
  4372. Transmogrification.ScaledCostModifier = 1.0
  4373. Transmogrification.CopperCost = 0
  4374.  
  4375. #
  4376. # TOKEN COST
  4377. #
  4378. # Transmogrification.RequireToken
  4379. # Description: Adds/disables token cost
  4380. # Default: 0
  4381. #
  4382. # Transmogrification.TokenEntry
  4383. # Description: Entry of the token item
  4384. # Default: 49426
  4385. #
  4386. # Transmogrification.TokenAmount
  4387. # Description: Amount of tokens required
  4388. # Default: 1
  4389.  
  4390. Transmogrification.RequireToken = 0
  4391. Transmogrification.TokenEntry = 49426
  4392. Transmogrification.TokenAmount = 1
  4393.  
  4394. #
  4395. # REQUIREMENTS
  4396. #
  4397. # Transmogrification.AllowPoor
  4398. # Description: Allow poor quality items to be used as source and target items
  4399. # Default: 0
  4400. #
  4401. # Transmogrification.AllowCommon
  4402. # Description: Allow common quality items to be used as source and target items
  4403. # Default: 0
  4404. #
  4405. # Transmogrification.AllowUncommon
  4406. # Description: Allow uncommon quality items to be used as source and target items
  4407. # Default: 1
  4408. #
  4409. # Transmogrification.AllowRare
  4410. # Description: Allow rare quality items to be used as source and target items
  4411. # Default: 1
  4412. #
  4413. # Transmogrification.AllowEpic
  4414. # Description: Allow epic quality items to be used as source and target items
  4415. # Default: 1
  4416. #
  4417. # Transmogrification.AllowLegendary
  4418. # Description: Allow legendary quality items to be used as source and target items
  4419. # Default: 0
  4420. #
  4421. # Transmogrification.AllowArtifact
  4422. # Description: Allow artifact quality items to be used as source and target items
  4423. # Default: 0
  4424. #
  4425. # Transmogrification.AllowHeirloom
  4426. # Description: Allow heirloom quality items to be used as source and target items
  4427. # Default: 1
  4428. #
  4429. # Transmogrification.AllowMixedArmorTypes
  4430. # Description: Allow cloth items to be transmogrified with plate for example
  4431. # Default: 0
  4432. #
  4433. # Transmogrification.AllowMixedWeaponTypes
  4434. # Description: Allow axe to be transmogrified with dagger for example
  4435. # Default: 0
  4436. #
  4437. # Transmogrification.AllowFishingPoles
  4438. # Description: Allow fishing poles to be transmogrified
  4439. # Default: 0
  4440. #
  4441. # Transmogrification.IgnoreReqRace
  4442. # Description: Ignore required race for source items
  4443. # Default: 0
  4444. #
  4445. # Transmogrification.IgnoreReqClass
  4446. # Description: Ignore required class for source items
  4447. # Default: 0
  4448. #
  4449. # Transmogrification.IgnoreReqSkill
  4450. # Description: Ignore required skill for source items
  4451. # Default: 0
  4452. #
  4453. # Transmogrification.IgnoreReqSpell
  4454. # Description: Ignore required spell for source items
  4455. # Default: 0
  4456. #
  4457. # Transmogrification.IgnoreReqLevel
  4458. # Description: Ignore required level for source items
  4459. # Default: 0
  4460. #
  4461. # Transmogrification.IgnoreReqEvent
  4462. # Description: Ignore required event for source items
  4463. # Default: 0
  4464. #
  4465. # Transmogrification.IgnoreReqStats
  4466. # Description: Ignore stat count > 0 requirement for source items
  4467. # Default: 0
  4468.  
  4469. Transmogrification.AllowPoor = 0
  4470. Transmogrification.AllowCommon = 0
  4471. Transmogrification.AllowUncommon = 1
  4472. Transmogrification.AllowRare = 1
  4473. Transmogrification.AllowEpic = 1
  4474. Transmogrification.AllowLegendary = 0
  4475. Transmogrification.AllowArtifact = 0
  4476. Transmogrification.AllowHeirloom = 1
  4477.  
  4478. Transmogrification.AllowMixedArmorTypes = 0
  4479. Transmogrification.AllowMixedWeaponTypes = 0
  4480. Transmogrification.AllowFishingPoles = 0
  4481.  
  4482. Transmogrification.IgnoreReqRace = 0
  4483. Transmogrification.IgnoreReqClass = 0
  4484. Transmogrification.IgnoreReqSkill = 0
  4485. Transmogrification.IgnoreReqSpell = 0
  4486. Transmogrification.IgnoreReqLevel = 0
  4487. Transmogrification.IgnoreReqEvent = 0
  4488. Transmogrification.IgnoreReqStats = 0
  4489.  
  4490. #
  4491. # SET FEATURE
  4492. #
  4493. # Transmogrification.EnableSets
  4494. # Description: Enables / Disables the set feature. If you want permanent disable, check Transmogrification.h
  4495. # Default: 1
  4496. #
  4497. # Transmogrification.MaxSets
  4498. # Description: Maximum amount of sets a player can save (hardcap at 25)
  4499. # Default: 10
  4500. #
  4501. # Transmogrification.EnableSetInfo
  4502. # Description: Enables / Disables the info button for set fature
  4503. # Default: 1
  4504. #
  4505. # Transmogrification.SetNpcText
  4506. # Description: The npc_text entry of the info menu for the set feature
  4507. # Default: 50001
  4508. #
  4509. # Transmogrification.SetCostModifier
  4510. # Description: A multiplier for the default gold cost (all costs summed together) (change to 0 for no default cost)
  4511. # Default: 3.0
  4512. #
  4513. # Transmogrification.SetCopperCost
  4514. # Description: Cost added on top of other costs (can be negative)
  4515. # Default: 0
  4516.  
  4517. Transmogrification.EnableSets = 1
  4518. Transmogrification.MaxSets = 10
  4519.  
  4520. Transmogrification.EnableSetInfo = 1
  4521. Transmogrification.SetNpcText = 50001
  4522.  
  4523. Transmogrification.SetCostModifier = 3.0
  4524. Transmogrification.SetCopperCost = 0
  4525.  
  4526. #
  4527. ###################################################################################################
  4528.  
  4529. # Double XP Weekend
  4530. #
  4531. # Enables or disables the Double XP Weekend Script
  4532. #
  4533. # DoubleXP.Enable
  4534. # Default: 1 (enabled)
  4535. # 0 (disabled)
  4536.  
  4537. DoubleXP.Enable = 1
  4538.  
  4539. #
  4540. ###################################################################################################
  4541.  
  4542.  
  4543. #
  4544. # Prepatch by LordPsyan.
  4545. # See http://www.realmsofwarcraft.com/bb for forums and information.
  4546. #
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