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  1. Log uploaded on Monday, February 18, 2019, 8:47:22 AM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. Mod Manager: 0ColourPicker(2.0.0.34093), 0Harmony(1.2.0.1), ModManager(av:1.0.0.0,fv:1.16.756)
  5. HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
  6. JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
  7. Recipe icons: 0Harmony(1.2.0.0), RecipeIcons(1.0.379.18)
  8. EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
  9. Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.6.435)
  10. Better Pawn Control[ov:1.9.8]: $HugsLibChecker(0.5.0.0), BetterPawnControl(1.9.2.0)
  11. Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.12.0)
  12. Real Ruins: 0Harmony(1.2.0.1), RealRuins(1.4.0.30260)
  13. Medieval Times: (no assemblies)
  14. Dinosauria: (no assemblies)
  15. Pack Mules Extended - Dinosauria: (no assemblies)
  16. Alpha Animals: 0Harmony(1.2.0.1), AlphaAnimalRangeUnlocker(1.0.6985.20208), AlphaBehavioursAndEvents(1.0.0.0), AnimalVariations(1.0.6818.33624), ModCheck(1.8.0.0), NewAlphaAnimalSubproducts(1.0.0.0)
  17. Megafauna: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
  18. Giddy-up! Core[ov:1.1.0]: GiddyUpCore(0.0.0.0)
  19. Giddy-up! Battle Mounts[ov:1.0.2]: Battlemounts(0.0.0.0)
  20. Giddy-up! Caravan[ov:1.1.0]: GiddyUpCaravan(0.0.0.0)
  21. [sd] bridges: 0Harmony(1.2.0.1), ModCheck(1.8.0.0), sd_bridges(1.0.6881.34783)
  22. [1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.6932.39793)
  23. [FSF] Growable Mushrooms: (no assemblies)
  24. Call of Cthulhu - Cosmic Horrors: 0Harmony(1.0.9.1), CosmicHorror(1.17.0.4)
  25. Call of Cthulhu - Cults: 0Harmony(1.0.9.1), CultOfCthulhu(1.18.0.3)
  26. Industrial Age - Objects and Furniture: 0Harmony(1.0.9.1), IndustrialAgeObjects(1.1.0.7)
  27. Rim of Madness - Arachnophobia: 0Harmony(1.0.9.1), Arachnophobia(1.18.0.0)
  28. Kill For Me: 0Harmony(1.2.0.1), aRandomKiwi_KillForMe(1.0.1.46)
  29.  
  30. Active Harmony patches:
  31. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  32. ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
  33. ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
  34. ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
  35. ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
  36. AttackTargetFinder.BestAttackTarget: PRE: CosmicHorror.Utility.BestAttackTargetPrefix, CosmicHorror.HarmonyPatches.BestAttackTargetPrefix
  37. BillStack.DoListing: PRE: RecipeIcons.PatchBillStackDoListing.Prefix
  38. Building.PostApplyDamage: post: aRandomKiwi.KFM.Harmony.Building_Patch+PostApplyDamage.Listener
  39. Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  40. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  41. Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
  42. Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
  43. Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
  44. Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
  45. Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
  46. CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
  47. CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
  48. CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
  49. CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
  50. Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
  51. Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
  52. CollectionsMassCalculator.CapacityTransferables: PRE: CosmicHorror.HarmonyPatches.CapacityTransferables_PreFix
  53. CompEggLayer.ProduceEgg: post: Arachnophobia.HarmonyPatches.ProduceEgg_PostFix
  54. CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
  55. DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
  56. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  57. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  58. DesignationManager.RemoveAllDesignationsOn: PRE: aRandomKiwi.KFM.Harmony.DesignationManager_Patch+RemoveAllDesignationsOn.Replacement
  59. DesignationManager.RemoveDesignation: post: aRandomKiwi.KFM.Harmony.DesignationManager_Patch+RemoveDesignation.Replacement
  60. Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
  61. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  62. Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
  63. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  64. ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
  65. Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied, Arachnophobia.HarmonyPatches.Notify_MemberDied_Prefix
  66. Faction.Notify_MemberTookDamage: post: Arachnophobia.HarmonyPatches.Notify_MemberTookDamage_PostFix
  67. FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
  68. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  69. FertilityGrid.CalculateFertilityAt: post: CultOfCthulhu.HarmonyPatches.CalculateFertilityAt
  70. FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix
  71. FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus
  72. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  73. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  74. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  75. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  76. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  77. Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
  78. GameDataSaveLoader.SaveGame: post: RealRuins.RealRuins+SaveGame_Patch.Postfix, RealRuins.RealRuins+SaveGame_Patch.Postfix
  79. GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
  80. GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
  81. GenConstruct.BlocksConstruction: post: JecsTools.HarmonyPatches.BlocksConstruction_PostFix
  82. GenGameEnd.EndGameDialogMessage: post: RealRuins.RealRuins+GameOver_Patch.Postfix, RealRuins.RealRuins+GameOver_Patch.Postfix
  83. GenHostility.AnyHostileActiveThreatToPlayer: PRE: RealRuins.RealRuins+PlayerThreat_Patch.Prefix, RealRuins.RealRuins+PlayerThreat_Patch.Prefix
  84. GenHostility.GetPreyOfMyFaction: (no patches)
  85. GenLabel.BestKindLabel: post: CultOfCthulhu.HarmonyPatches.BestKindLabel_PostFix
  86. GenSpawn.SpawningWipes: post: JecsTools.HarmonyPatches.SpawningWipes_PostFix
  87. HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
  88. HediffSet.CalculatePain: PRE: CosmicHorror.HarmonyPatches.CalculatePain_PreFix
  89. ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
  90. ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
  91. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  92. IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_DoExecute.Transpiler
  93. IncidentWorker_Raid.TryExecuteWorker: TRANS: Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
  94. IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
  95. IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
  96. IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix
  97. IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
  98. JobDriver.Cleanup: PRE: BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix
  99. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  100. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  101. JobDriver_PredatorHunt.CheckWarnPlayer: PRE: CosmicHorror.HarmonyPatches.CheckWarnPlayer_Prefix
  102. JobGiver_AIDefendPawn.TryGiveJob: PRE: AlphaAnimalRangeAttack.ARA_FightAI_Patch.Prefix
  103. JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
  104. JobGiver_Manhunter.TryGiveJob: PRE: AlphaAnimalRangeAttack.ARA__ManHunter_Patch.Prefix
  105. JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
  106. JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
  107. JobGiver_ReactToCloseMeleeThreat.IsHunting: post: Arachnophobia.HarmonyPatches.IsHunting_PostFix
  108. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  109. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
  110. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  111. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  112. LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
  113. LordToil_AssaultColony.UpdateAllDuties: post: CosmicHorror.HarmonyPatches.UpdateAllDuties_PostFix
  114. LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
  115. LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
  116. LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
  117. LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
  118. LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
  119. MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
  120. MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
  121. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  122. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  123. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  124. MapDeiniter.NotifyEverythingWhichUsesMapReference: post: aRandomKiwi.KFM.Harmony.MapDeiniter_Patch+NotifyEverythingWhichUsesMapReference.Listener
  125. MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  126. MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  127. MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
  128. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  129. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  130. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  131. MouseoverReadout.MouseoverReadoutOnGUI: PRE: CultOfCthulhu.HarmonyPatches.MouseoverReadoutOnGUI
  132. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  133. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  134. PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix
  135. Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
  136. Pawn.DrawExtraSelectionOverlays: post: aRandomKiwi.KFM.Harmony.Pawn_Patch+DrawExtraSelectionOverlays.Listener
  137. Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
  138. Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix
  139. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  140. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  141. Pawn.Kill: post: aRandomKiwi.KFM.Harmony.Pawn_Patch+Kill.Listener
  142. Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
  143. Pawn.SetFaction: PRE: aRandomKiwi.KFM.Harmony.Pawn_Patch+SetFaction.Listener, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
  144. Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
  145. Pawn.TicksPerMove: post: [200]GiddyUpCore.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
  146. Pawn.TryGetAttackVerb: PRE: AlphaAnimalRangeAttack.ARA__VerbCheck_Patch.Prefix
  147. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  148. Pawn.get_BodySize: post: CultOfCthulhu.HarmonyPatches.get_BodySize_PostFix
  149. Pawn.get_DrawPos: PRE: GiddyUpCore.Harmony.Pawn_get_DrawPos.Prefix
  150. Pawn.get_HealthScale: post: CultOfCthulhu.HarmonyPatches.get_HealthScale_PostFix
  151. Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
  152. PawnApparelGenerator.GenerateStartingApparelFor: PRE: CosmicHorror.HarmonyPatches.GenerateStartingApparelFor_PreFix post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
  153. PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
  154. PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor
  155. PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
  156. PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
  157. PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
  158. PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
  159. PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
  160. PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
  161. PawnUtility.IsFighting: post: Arachnophobia.HarmonyPatches.IsFighting_PostFix
  162. PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction, CultOfCthulhu.HarmonyPatches.IsTravelingInTransportPodWorldObject_PostFix
  163. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  164. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
  165. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
  166. Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
  167. Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
  168. Pawn_DrawTracker.DrawAt: post: CultOfCthulhu.HarmonyPatches.DrawAt_PostFix
  169. Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
  170. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
  171. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
  172. Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
  173. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  174. Pawn_HealthTracker.MakeDowned: post: aRandomKiwi.KFM.Harmony.Pawn_HealthTracker_Patch+MakeDowned.Listener, GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
  175. Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
  176. Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
  177. Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
  178. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  179. Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
  180. Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
  181. Pawn_JobTracker.StartJob: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix
  182. Pawn_MindState.CanStartFleeingBecauseOfPawnAction: post: Arachnophobia.HarmonyPatches.CanStartFleeingBecauseOfPawnAction
  183. Pawn_MindState.GetGizmos: post: aRandomKiwi.KFM.Harmony.Pawn_MindState_Patch+GetGizmos.Listener
  184. Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: aRandomKiwi.KFM.Harmony.Pawn_MindState_Patch+StartFleeingBecauseOfPawnAction.Replacement
  185. Pawn_MindState.StartManhunterBecauseOfPawnAction: PRE: Arachnophobia.HarmonyPatches.StartManhunterBecauseOfPawnAction_PreFix
  186. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
  187. Pawn_PathFollower.PatherFailed: PRE: aRandomKiwi.KFM.Harmony.Pawn_PathFollower_Patch+PatherFailed.Listener
  188. Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
  189. Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
  190. Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix
  191. Pawn_TrainingTracker.TrainingTrackerTickRare: post: aRandomKiwi.KFM.Harmony.Pawn_TrainingTracker_Patch+TrainingTrackerTickRare.Listener
  192. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
  193. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  194. Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
  195. Projectile.get_DamageAmount: post: aRandomKiwi.KFM.Harmony.Projectile_Patch+get_DamageAmount.Listener
  196. Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
  197. RelationsUtility.TryDevelopBondRelation: PRE: aRandomKiwi.KFM.Harmony.RelationsUtility_Patch+TryDevelopBondRelation.Replacement
  198. ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
  199. RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  200. RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
  201. ReverseDesignatorDatabase.InitDesignators: post: aRandomKiwi.KFM.Harmony.ReverseDesignatorDatabase_Patch+InitDesignators.Listener
  202. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  203. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  204. SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
  205. ShieldBelt.DrawWornExtras: PRE: GiddyUpCore.Harmony.ShieldBelt_DrawWornExtras.Prefix
  206. ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
  207. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  208. SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
  209. StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
  210. StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
  211. StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
  212. StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
  213. SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
  214. TaleReference.ExposeData: post: RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix, RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix
  215. TaleReference.GenerateText: PRE: RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix, RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix
  216. Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
  217. Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
  218. Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
  219. Thing.ButcherProducts: post: NewAlphaAnimalSubproducts.Thing_ButcherProducts_Patch.ChangeMeatAmountByAge
  220. Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
  221. Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
  222. ThingSelectionUtility.SelectableByMapClick: post: CosmicHorror.Utility.SelectableByMapClickPostfix, CosmicHorror.HarmonyPatches.SelectableByMapClickPostfix
  223. ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix, CultOfCthulhu.HarmonyPatches.InitializeComps_PostFix
  224. ThinkNode_ConditionalCanDoConstantThinkTreeJobNow.Satisfied: PRE: aRandomKiwi.KFM.Harmony.ThinkNode_ConditionalCanDoConstantThinkTreeJobNow_Patch+Satisfied.Replacement
  225. ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
  226. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  227. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  228. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  229. TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix
  230. TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
  231. TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
  232. TransferableUIUtility.DoExtraAnimalIcons: post: aRandomKiwi.KFM.Harmony.TransferableUIUtility_Patch+DoExtraAnimalIcons.Listener
  233. TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
  234. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  235. TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
  236. TrashUtility.TrashJob: (no patches)
  237. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  238. UIRoot_Entry.Init: post: RealRuins.RealRuins+UIRoot_Entry_Init_Patch.Postfix, RealRuins.RealRuins+UIRoot_Entry_Init_Patch.Postfix
  239. Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
  240. Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
  241. Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
  242. Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
  243. VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix
  244. VerbProperties.AdjustedMeleeDamageAmount: post: aRandomKiwi.KFM.Harmony.VerbProperties_Patch+AdjustedMeleeDamageAmount.Listener
  245. VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
  246. Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
  247. Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
  248. Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
  249. Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
  250. Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
  251. Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
  252. Widgets.InfoCardButton: PRE: RecipeIcons.PatchWidgetsInfoCardButton.Prefix
  253. WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
  254. WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix
  255. WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
  256. WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
  257. WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
  258. Harmony versions present: 1.2.0.1: fluffy.modmanager, UnlimitedHugs.HugsLib, fluffy.colonymanager, com.rimworld.modcheck, HugsLib.Hospitality, HugsLib.GiddyUpCaravan, com.woolstrand.realruins, HugsLib.RealRuins, com.github.rimworld.mod.AlphaAnimalRangeAttack, com.alphaanimals, rimworld.randomKiwi.KFM, HugsLib.GiddyUpCore, HugsLib.BattleMounts; 1.2.0.0: com.github.automatic1111.recipeicons; 1.1.0.0: EdB.PrepareCarefully; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.cthulhu.cults, rimworld.jecrell.caravanjobs, rimworld.jecrell.comps.vehicle, rimworld.jecrell.jecstools.main, chjees.shields, rimworld.jecrell.arachnophobia, rimworld.cosmic_Horrors, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds
  259.  
  260. Platform information: (hidden, hold Shift while publishing to include)
  261.  
  262. Log file contents:
  263. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  264. GfxDevice: [Renderer information redacted]
  265. Begin MonoManager ReloadAssembly
  266. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  267. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  268. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  269. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  270. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  271. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  272. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  273. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  274. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  275. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  276. desktop: 1920x1200 59Hz; virtual: 1920x1200 at 0,0
  277. RimWorld 1.0.2150 rev801
  278.  
  279. Setting up 2 worker threads for Enlighten.
  280. Thread -> id: ff8 -> priority: 1
  281. Thread -> id: 1ed4 -> priority: 1
  282. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  283. GfxDevice: creating device client; threaded=1
  284. Direct3D:
  285. Version: Direct3D 9.0c [igdumdim64.dll 23.20.16.5018]
  286. Renderer: Intel(R) HD Graphics 520
  287. Vendor: Intel
  288. VRAM: 2124 MB (via DXGI)
  289. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  290. Begin MonoManager ReloadAssembly
  291. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  292. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  293. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  294. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  295. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  296. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  297. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  298. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  299. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  300. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  301. desktop: 1920x1200 59Hz; virtual: 1920x1200 at 0,0
  302. RimWorld 1.0.2150 rev801
  303.  
  304. [HugsLib] version 6.1.1
  305.  
  306. Giddy-up! Core has been detected, enjoy using it with Megafauna!
  307.  
  308. Knowledge data was missing key GuestBeds. Adding it...
  309.  
  310. Knowledge data was missing key RecruitGuest. Adding it...
  311.  
  312. Knowledge data was missing key GuestWork. Adding it...
  313.  
  314. Knowledge data was missing key Hospitality. Adding it...
  315.  
  316. Knowledge data was missing key GUC_Animal_Handling. Adding it...
  317.  
  318. Knowledge data was missing key BM_Mounting. Adding it...
  319.  
  320. Knowledge data was missing key BM_Enemy_Mounting. Adding it...
  321.  
  322. Knowledge data was missing key ROM_SanityLossConcept. Adding it...
  323.  
  324. Knowledge data was missing key Jecrell_Wax. Adding it...
  325.  
  326. Knowledge data was missing key Jecrell_TypewriterTable. Adding it...
  327.  
  328. Knowledge data was missing key Jecrell_Gramophone. Adding it...
  329.  
  330. Knowledge data was missing key Jecrell_Refrigerator. Adding it...
  331.  
  332. Knowledge data was missing key GuestBeds. Adding it...
  333.  
  334. Knowledge data was missing key RecruitGuest. Adding it...
  335.  
  336. Knowledge data was missing key GuestWork. Adding it...
  337.  
  338. Knowledge data was missing key Hospitality. Adding it...
  339.  
  340. Knowledge data was missing key GUC_Animal_Handling. Adding it...
  341.  
  342. Knowledge data was missing key BM_Mounting. Adding it...
  343.  
  344. Knowledge data was missing key BM_Enemy_Mounting. Adding it...
  345.  
  346. Knowledge data was missing key ROM_SanityLossConcept. Adding it...
  347.  
  348. Knowledge data was missing key Jecrell_Wax. Adding it...
  349.  
  350. Knowledge data was missing key Jecrell_TypewriterTable. Adding it...
  351.  
  352. Knowledge data was missing key Jecrell_Gramophone. Adding it...
  353.  
  354. Knowledge data was missing key Jecrell_Refrigerator. Adding it...
  355.  
  356. Translation data for language English has 3 errors. Generate translation report for more info.
  357.  
  358. RealRuins started patching at 2/17/2019 10:19:46 PM
  359.  
  360. RealRuins finished patching at 2/17/2019 10:19:46 PM (17.9358 msec)
  361.  
  362. Loading some snapshots...
  363.  
  364. Snapshot pool is almost empty, doing some aggressive loading...
  365.  
  366. Exception during loading object: System.Exception: timed out
  367. at RealRuins.APIService+<>c__DisplayClass5_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
  368.  
  369. Failed loading list of random maps
  370.  
  371. Loading some snapshots...
  372.  
  373. Loaded list of 50 elements...
  374.  
  375. Loading 50 files...
  376.  
  377. Loading snapshot 7B474F9C-EB4B-4B89-95BF-66BABEBF89AD
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  395. Loading snapshot 9C778F54-E606-4FD4-8405-A0BAB581B5AB
  396.  
  397. [HugsLib] initializing BetterPawnControl, Hospitality, RealRuins, GiddyUpCore, BattleMounts, GiddyUpCaravan
  398.  
  399. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  400.  
  401. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, MedTimes_Cot, MedTimes_CotDouble
  402.  
  403. Loaded list of 50 elements...
  404.  
  405. Loading 90 files...
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  557. Loading snapshot 65314EA1-9B83-4E24-ACE7-8C9838E10B3E
  558.  
  559. Loading snapshot CF3FF9C7-CCE7-4F65-9859-6BB4972CD1BD
  560.  
  561. Loading snapshot 6F0C6436-75A5-4F7F-B3DE-8CD32E2DA9F9
  562.  
  563. Loading snapshot 714F0C02-A852-4E00-8E10-3E60FA0B0EDD
  564.  
  565. Loading snapshot B4DC1A9B-8016-4A5B-B58B-511AA5ABFB59
  566.  
  567. Loading snapshot 03C4409E-DE57-4AE6-A105-EEA91B71C65E
  568.  
  569. Loading snapshot 85DAD0B5-8CC7-411D-84AE-E6E898D262B0
  570.  
  571. Loading snapshot 52FAF9EF-43EE-4651-9525-B77423BC85F4
  572.  
  573. Loading snapshot 3867336B-06ED-4F9E-BE1C-BFC494D89F97
  574.  
  575. Loading snapshot 1D5D612D-F152-4FAD-821D-6A56C977F1DA
  576.  
  577. Loading snapshot 0D64DB8C-5336-414D-8647-C2833510D7B0
  578.  
  579. Loading snapshot D144BEF3-5814-40B8-9F55-284F7D475C01
  580.  
  581. Loading snapshot 97E07A99-C6FB-4F8B-8B9A-ED627BD09F77
  582.  
  583. Loading snapshot 54E0B674-BB7B-41EA-BD47-1360CDC64ACE
  584.  
  585. Loading snapshot 20CA7330-F7BC-49D7-921D-32048039C638
  586.  
  587. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  588.  
  589. Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 13334.
  590. Total: 145.241959 ms (FindLiveObjects: 0.911786 ms CreateObjectMapping: 1.870505 ms MarkObjects: 142.366226 ms DeleteObjects: 0.092159 ms)
  591.  
  592. Loading game from file The Red River Confederacy with mods Core, Mod Manager, HugsLib, JecsTools, Recipe icons, EdB Prepare Carefully, Colony Manager, Better Pawn Control, Hospitality, Real Ruins, Medieval Times, Dinosauria, Pack Mules Extended - Dinosauria, Alpha Animals, Megafauna, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, [sd] bridges, [1.0] RPG Style Inventory, [FSF] Growable Mushrooms, Call of Cthulhu - Cosmic Horrors, Call of Cthulhu - Cults, Industrial Age - Objects and Furniture, Rim of Madness - Arachnophobia, Kill For Me
  593.  
  594. Added new filter
  595.  
  596. Strange meat added to wax recipes.
  597.  
  598. Strange meal recipes added to WoodStoveFurnace defs
  599.  
  600. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  601.  
  602. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml
  603.  
  604. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  605.  
  606. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  607.  
  608. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  609.  
  610. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  611.  
  612. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  613.  
  614. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  615.  
  616. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  617. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  618.  
  619. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml
  620.  
  621. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  622.  
  623. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  624.  
  625. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  626.  
  627. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  628.  
  629. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  630.  
  631. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  632.  
  633.  
  634. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19673.
  635. Total: 252.488846 ms (FindLiveObjects: 3.271678 ms CreateObjectMapping: 7.278076 ms MarkObjects: 241.899841 ms DeleteObjects: 0.038399 ms)
  636.  
  637. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  638.  
  639. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml
  640.  
  641. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  642.  
  643. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  644.  
  645. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  646.  
  647. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  648.  
  649. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  650.  
  651. Arachnophobia :: Spider Biome Settings Adjusted :: Current Factor: 1
  652.  
  653. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  654.  
  655. Unloading 5917 unused Assets to reduce memory usage. Loaded Objects now: 14032.
  656. Total: 165.718536 ms (FindLiveObjects: 1.371732 ms CreateObjectMapping: 3.515305 ms MarkObjects: 144.617325 ms DeleteObjects: 16.212900 ms)
  657.  
  658. Loading game from file Autosave-5 with mods Core, Mod Manager, HugsLib, JecsTools, Recipe icons, EdB Prepare Carefully, Colony Manager, Better Pawn Control, Hospitality, Real Ruins, Medieval Times, Dinosauria, Pack Mules Extended - Dinosauria, Alpha Animals, Megafauna, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, [sd] bridges, [1.0] RPG Style Inventory, [FSF] Growable Mushrooms, Call of Cthulhu - Cosmic Horrors, Call of Cthulhu - Cults, Industrial Age - Objects and Furniture, Rim of Madness - Arachnophobia, Kill For Me
  659.  
  660. Added new filter
  661.  
  662. Strange meat added to wax recipes.
  663.  
  664. Strange meal recipes added to WoodStoveFurnace defs
  665.  
  666. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  667.  
  668. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml
  669.  
  670. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  671.  
  672. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  673.  
  674. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  675.  
  676. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  677.  
  678. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  679.  
  680. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  681. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml
  682.  
  683. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  684.  
  685. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  686.  
  687. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  688.  
  689. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  690.  
  691. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  692.  
  693.  
  694. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19953.
  695. Total: 307.422150 ms (FindLiveObjects: 6.905597 ms CreateObjectMapping: 5.775784 ms MarkObjects: 294.687439 ms DeleteObjects: 0.052053 ms)
  696.  
  697. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml
  698.  
  699. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  700.  
  701. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  702.  
  703. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  704.  
  705. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  706.  
  707. Arachnophobia :: Spider Biome Settings Adjusted :: Current Factor: 1
  708.  
  709. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  710.  
  711. Unloading 5892 unused Assets to reduce memory usage. Loaded Objects now: 14100.
  712. Total: 185.107132 ms (FindLiveObjects: 1.455786 ms CreateObjectMapping: 3.828905 ms MarkObjects: 166.256149 ms DeleteObjects: 13.565860 ms)
  713.  
  714. Loading game from file Autosave-4 with mods Core, Mod Manager, HugsLib, JecsTools, Recipe icons, EdB Prepare Carefully, Colony Manager, Better Pawn Control, Hospitality, Real Ruins, Medieval Times, Dinosauria, Pack Mules Extended - Dinosauria, Alpha Animals, Megafauna, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, [sd] bridges, [1.0] RPG Style Inventory, [FSF] Growable Mushrooms, Call of Cthulhu - Cosmic Horrors, Call of Cthulhu - Cults, Industrial Age - Objects and Furniture, Rim of Madness - Arachnophobia, Kill For Me
  715.  
  716. Could not resolve reference to object with loadID Thing_MineableComponentsIndustrial210446 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
  717.  
  718. Added new filter
  719.  
  720. Strange meat added to wax recipes.
  721.  
  722. Strange meal recipes added to WoodStoveFurnace defs
  723.  
  724. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  725.  
  726. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml
  727.  
  728. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  729.  
  730. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  731.  
  732. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  733.  
  734. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  735. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml
  736.  
  737. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  738.  
  739. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  740.  
  741. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  742.  
  743.  
  744. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20136.
  745. Total: 308.975677 ms (FindLiveObjects: 2.267732 ms CreateObjectMapping: 7.824209 ms MarkObjects: 298.792847 ms DeleteObjects: 0.090026 ms)
  746.  
  747. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml
  748.  
  749. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  750.  
  751. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  752.  
  753. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  754.  
  755. Arachnophobia :: Spider Biome Settings Adjusted :: Current Factor: 1
  756.  
  757. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml
  758.  
  759. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  760.  
  761. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  762.  
  763. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  764.  
  765. Creating new male AA_MeadowAve with skin index of 0 where 9 possible variants were available. Chance was 10%.
  766.  
  767. Tried to set ThingCount stack count to 30, but thing's stack count is only 15. thing=Meat_Squirrel219375
  768.  
  769. Tried to set ThingCount stack count to 66, but thing's stack count is only 33. thing=Meat_AA_MeadowAve219421
  770.  
  771. Tried to set ThingCount stack count to 80, but thing's stack count is only 40. thing=Meat_Turkey219332
  772.  
  773. Tried to set ThingCount stack count to 70, but thing's stack count is only 35. thing=Meat_Bear_Grizzly219327
  774.  
  775. Tried to set ThingCount stack count to 80, but thing's stack count is only 40. thing=Meat_Turkey219332
  776.  
  777. Tried to set ThingCount stack count to 70, but thing's stack count is only 35. thing=Meat_Bear_Grizzly219327
  778.  
  779. Tried to set ThingCount stack count to 30, but thing's stack count is only 15. thing=Meat_Squirrel219375
  780.  
  781. Tried to set ThingCount stack count to 66, but thing's stack count is only 33. thing=Meat_AA_MeadowAve219421
  782.  
  783. Tried to set ThingCount stack count to 80, but thing's stack count is only 40. thing=Meat_Turkey219332
  784.  
  785. Tried to set ThingCount stack count to 70, but thing's stack count is only 35. thing=Meat_Bear_Grizzly219327
  786.  
  787. Tried to set ThingCount stack count to 80, but thing's stack count is only 40. thing=Meat_Turkey219332
  788.  
  789. Tried to set ThingCount stack count to 70, but thing's stack count is only 35. thing=Meat_Bear_Grizzly219327
  790.  
  791. Tried to set ThingCount stack count to 30, but thing's stack count is only 15. thing=Meat_Squirrel219375
  792.  
  793. Tried to set ThingCount stack count to 80, but thing's stack count is only 40. thing=Meat_Turkey219332
  794.  
  795. Tried to set ThingCount stack count to 66, but thing's stack count is only 33. thing=Meat_AA_MeadowAve219421
  796.  
  797. Tried to set ThingCount stack count to 70, but thing's stack count is only 35. thing=Meat_Bear_Grizzly219327
  798.  
  799. Tried to set ThingCount stack count to 30, but thing's stack count is only 15. thing=Meat_Squirrel219375
  800.  
  801. Tried to set ThingCount stack count to 66, but thing's stack count is only 33. thing=Meat_AA_MeadowAve219421
  802.  
  803. Tried to set ThingCount stack count to 80, but thing's stack count is only 40. thing=Meat_Turkey219332
  804.  
  805. Tried to set ThingCount stack count to 70, but thing's stack count is only 35. thing=Meat_Bear_Grizzly219327
  806.  
  807. Tried to set ThingCount stack count to 80, but thing's stack count is only 40. thing=Meat_Turkey219332
  808.  
  809. Tried to set ThingCount stack count to 70, but thing's stack count is only 35. thing=Meat_Bear_Grizzly219327
  810.  
  811. Tried to set ThingCount stack count to 30, but thing's stack count is only 15. thing=Meat_Squirrel219375
  812.  
  813. Tried to set ThingCount stack count to 80, but thing's stack count is only 40. thing=Meat_Turkey219332
  814.  
  815. Tried to set ThingCount stack count to 66, but thing's stack count is only 33. thing=Meat_AA_MeadowAve219421
  816.  
  817. Tried to set ThingCount stack count to 70, but thing's stack count is only 35. thing=Meat_Bear_Grizzly219327
  818.  
  819. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_AA_MeadowAve219428
  820.  
  821. Tried to set ThingCount stack count to 88, but thing's stack count is only 44. thing=Meat_Bear_Grizzly219325
  822.  
  823. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Bear_Grizzly219328
  824.  
  825. Tried to set ThingCount stack count to 96, but thing's stack count is only 48. thing=Meat_Gazelle219526
  826.  
  827. Tried to set ThingCount stack count to 34, but thing's stack count is only 17. thing=Meat_AA_Groundrunner219342
  828.  
  829. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_AA_Groundrunner219350
  830.  
  831. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_AA_Groundrunner219346
  832.  
  833. Tried to set ThingCount stack count to 80, but thing's stack count is only 40. thing=Meat_Turkey219332
  834.  
  835. Tried to set ThingCount stack count to 70, but thing's stack count is only 35. thing=Meat_Bear_Grizzly219327
  836.  
  837. Tried to set ThingCount stack count to 88, but thing's stack count is only 44. thing=Meat_Bear_Grizzly219325
  838.  
  839. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Bear_Grizzly219328
  840.  
  841. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_AA_Groundrunner219350
  842.  
  843. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_AA_Groundrunner219346
  844.  
  845. Tried to set ThingCount stack count to 30, but thing's stack count is only 15. thing=Meat_Squirrel219375
  846.  
  847. Tried to set ThingCount stack count to 66, but thing's stack count is only 33. thing=Meat_AA_MeadowAve219421
  848.  
  849. Tried to set ThingCount stack count to 80, but thing's stack count is only 40. thing=Meat_Turkey219332
  850.  
  851. Tried to set ThingCount stack count to 70, but thing's stack count is only 35. thing=Meat_Bear_Grizzly219327
  852.  
  853. Tried to set ThingCount stack count to 80, but thing's stack count is only 40. thing=Meat_Turkey219332
  854.  
  855. Tried to set ThingCount stack count to 70, but thing's stack count is only 35. thing=Meat_Bear_Grizzly219327
  856.  
  857. Tried to set ThingCount stack count to 30, but thing's stack count is only 15. thing=Meat_Squirrel219375
  858.  
  859. Tried to set ThingCount stack count to 66, but thing's stack count is only 33. thing=Meat_AA_MeadowAve219421
  860.  
  861. Tried to set ThingCount stack count to 80, but thing's stack count is only 40. thing=Meat_Turkey219332
  862.  
  863. Tried to set ThingCount stack count to 70, but thing's stack count is only 35. thing=Meat_Bear_Grizzly219327
  864.  
  865. Tried to set ThingCount stack count to 80, but thing's stack count is only 40. thing=Meat_Turkey219332
  866.  
  867. Tried to set ThingCount stack count to 70, but thing's stack count is only 35. thing=Meat_Bear_Grizzly219327
  868.  
  869. Tried to set ThingCount stack count to 30, but thing's stack count is only 15. thing=Meat_Squirrel219375
  870.  
  871. Tried to set ThingCount stack count to 80, but thing's stack count is only 40. thing=Meat_Turkey219332
  872.  
  873. Tried to set ThingCount stack count to 66, but thing's stack count is only 33. thing=Meat_AA_MeadowAve219421
  874.  
  875. Tried to set ThingCount stack count to 70, but thing's stack count is only 35. thing=Meat_Bear_Grizzly219327
  876.  
  877. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml
  878.  
  879. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  880.  
  881. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  882.  
  883. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  884.  
  885. Creating new male AA_MeadowAve with skin index of 0 where 9 possible variants were available. Chance was 10%.
  886.  
  887. Home area bounds: (58, 35) - (208, 230)
  888.  
  889. Origin: 58, 35
  890.  
  891. Start capturing in area of: (58,35)-(207,229)
  892.  
  893. Writing pawn Gazelle88975
  894.  
  895. name ok
  896.  
  897. gender age story ok
  898.  
  899. Finished apparel
  900.  
  901. health skills ok
  902.  
  903. Writing pawn Hare86284
  904.  
  905. name ok
  906.  
  907. gender age story ok
  908.  
  909. Finished apparel
  910.  
  911. health skills ok
  912.  
  913. Writing pawn Garden Val
  914.  
  915. name ok
  916.  
  917. gender age story ok
  918.  
  919. Finished apparel
  920.  
  921. health skills ok
  922.  
  923. Writing pawn ROM_DeepOne219039
  924.  
  925. name ok
  926.  
  927. gender age story ok
  928.  
  929. Finished apparel
  930.  
  931. health skills ok
  932.  
  933. Writing pawn Ibex87145
  934.  
  935. name ok
  936.  
  937. gender age story ok
  938.  
  939. Finished apparel
  940.  
  941. health skills ok
  942.  
  943. Writing pawn Alpaca92138
  944.  
  945. name ok
  946.  
  947. gender age story ok
  948.  
  949. Finished apparel
  950.  
  951. health skills ok
  952.  
  953. Writing pawn ROM_DeepOne219038
  954.  
  955. name ok
  956.  
  957. gender age story ok
  958.  
  959. Finished apparel
  960.  
  961. health skills ok
  962.  
  963. Writing pawn AA_FeraliskClutchMother161808
  964.  
  965. name ok
  966.  
  967. gender age story ok
  968.  
  969. Finished apparel
  970.  
  971. health skills ok
  972.  
  973. Writing pawn Ibex90657
  974.  
  975. name ok
  976.  
  977. gender age story ok
  978.  
  979. Finished apparel
  980.  
  981. health skills ok
  982.  
  983. Writing pawn Bear_Grizzly160252
  984.  
  985. name ok
  986.  
  987. gender age story ok
  988.  
  989. Finished apparel
  990.  
  991. health skills ok
  992.  
  993. Writing pawn Zed
  994.  
  995. name ok
  996.  
  997. gender age story ok
  998.  
  999. starting apparel
  1000.  
  1001. Trying MedTimes_Socks_Techno_Art37275
  1002.  
  1003. Trying MedTimes_Gloves_Combat_Art37273
  1004.  
  1005. Trying MedTimes_Boots_Combat_Art37274
  1006.  
  1007. Trying MedTimes_BodyArmour_Combat_Art37272
  1008.  
  1009. Trying MedTimes_Helm_Combat_Art37271
  1010.  
  1011. Finished apparel
  1012.  
  1013. health skills ok
  1014.  
  1015. Capture finished successfully and passed all checks.
  1016.  
  1017. Uploading file C:\Users\max\AppData\Local\Temp\tmp37a3e786.tmp
  1018.  
  1019. Map upload successful
  1020.  
  1021. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249201
  1022.  
  1023. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Ibex249140
  1024.  
  1025. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249201
  1026.  
  1027. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Ibex249140
  1028.  
  1029. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249201
  1030.  
  1031. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Ibex249140
  1032.  
  1033. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249201
  1034.  
  1035. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Ibex249140
  1036.  
  1037. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249201
  1038.  
  1039. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Ibex249140
  1040.  
  1041. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml
  1042.  
  1043. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  1044.  
  1045. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  1046.  
  1047. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  1048.  
  1049. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml
  1050.  
  1051. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  1052.  
  1053. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  1054.  
  1055. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  1056.  
  1057. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249162
  1058.  
  1059. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249201
  1060.  
  1061. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Ibex249140
  1062.  
  1063. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249162
  1064.  
  1065. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249201
  1066.  
  1067. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Ibex249140
  1068.  
  1069. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249212
  1070.  
  1071. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249212
  1072.  
  1073. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249162
  1074.  
  1075. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249201
  1076.  
  1077. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Ibex249140
  1078.  
  1079. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249212
  1080.  
  1081. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249212
  1082.  
  1083. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249211
  1084.  
  1085. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1086.  
  1087. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1088.  
  1089. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1090.  
  1091. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1092.  
  1093. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1094.  
  1095. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1096.  
  1097. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1098.  
  1099. Tried to set ThingCount stack count to 82, but thing's stack count is only 41. thing=Meat_Bear_Grizzly249225
  1100.  
  1101. Tried to set ThingCount stack count to 30, but thing's stack count is only 15. thing=Meat_Megaspider249194
  1102.  
  1103. Tried to set ThingCount stack count to 110, but thing's stack count is only 55. thing=Meat_Megaspider249173
  1104.  
  1105. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1106.  
  1107. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249170
  1108.  
  1109. Tried to set ThingCount stack count to 30, but thing's stack count is only 15. thing=Meat_Megaspider249194
  1110.  
  1111. Tried to set ThingCount stack count to 110, but thing's stack count is only 55. thing=Meat_Megaspider249173
  1112.  
  1113. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1114.  
  1115. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249170
  1116.  
  1117. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1118.  
  1119. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1120.  
  1121. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1122.  
  1123. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1124.  
  1125. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1126.  
  1127. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1128.  
  1129. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1130.  
  1131. Tried to set ThingCount stack count to 82, but thing's stack count is only 41. thing=Meat_Bear_Grizzly249225
  1132.  
  1133. Tried to set ThingCount stack count to 30, but thing's stack count is only 15. thing=Meat_Megaspider249194
  1134.  
  1135. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1136.  
  1137. Tried to set ThingCount stack count to 110, but thing's stack count is only 55. thing=Meat_Megaspider249173
  1138.  
  1139. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249170
  1140.  
  1141. Tried to set ThingCount stack count to 30, but thing's stack count is only 15. thing=Meat_Megaspider249194
  1142.  
  1143. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1144.  
  1145. Tried to set ThingCount stack count to 110, but thing's stack count is only 55. thing=Meat_Megaspider249173
  1146.  
  1147. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249170
  1148.  
  1149. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1150.  
  1151. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1152.  
  1153. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1154.  
  1155. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1156.  
  1157. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1158.  
  1159. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1160.  
  1161. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1162.  
  1163. Tried to set ThingCount stack count to 82, but thing's stack count is only 41. thing=Meat_Bear_Grizzly249225
  1164.  
  1165. Tried to set ThingCount stack count to 30, but thing's stack count is only 15. thing=Meat_Megaspider249194
  1166.  
  1167. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1168.  
  1169. Tried to set ThingCount stack count to 110, but thing's stack count is only 55. thing=Meat_Megaspider249173
  1170.  
  1171. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249170
  1172.  
  1173. Tried to set ThingCount stack count to 30, but thing's stack count is only 15. thing=Meat_Megaspider249194
  1174.  
  1175. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1176.  
  1177. Tried to set ThingCount stack count to 110, but thing's stack count is only 55. thing=Meat_Megaspider249173
  1178.  
  1179. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249170
  1180.  
  1181. Constructed TargetInfo with cell=(142, 0, 141) and a null map.
  1182.  
  1183. Constructed GlobalTargetInfo with cell=(142, 0, 141) and a null map.
  1184.  
  1185. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1186.  
  1187. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1188.  
  1189. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1190.  
  1191. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1192.  
  1193. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1194.  
  1195. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1196.  
  1197. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1198.  
  1199. Tried to set ThingCount stack count to 82, but thing's stack count is only 41. thing=Meat_Bear_Grizzly249225
  1200.  
  1201. Tried to set ThingCount stack count to 30, but thing's stack count is only 15. thing=Meat_Megaspider249194
  1202.  
  1203. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1204.  
  1205. Tried to set ThingCount stack count to 110, but thing's stack count is only 55. thing=Meat_Megaspider249173
  1206.  
  1207. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249170
  1208.  
  1209. Tried to set ThingCount stack count to 30, but thing's stack count is only 15. thing=Meat_Megaspider249194
  1210.  
  1211. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1212.  
  1213. Tried to set ThingCount stack count to 110, but thing's stack count is only 55. thing=Meat_Megaspider249173
  1214.  
  1215. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249170
  1216.  
  1217. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1218.  
  1219. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1220.  
  1221. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1222.  
  1223. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1224.  
  1225. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1226.  
  1227. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1228.  
  1229. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1230.  
  1231. Tried to set ThingCount stack count to 82, but thing's stack count is only 41. thing=Meat_Bear_Grizzly249225
  1232.  
  1233. Tried to set ThingCount stack count to 30, but thing's stack count is only 15. thing=Meat_Megaspider249194
  1234.  
  1235. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1236.  
  1237. Tried to set ThingCount stack count to 110, but thing's stack count is only 55. thing=Meat_Megaspider249173
  1238.  
  1239. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249170
  1240.  
  1241. Tried to set ThingCount stack count to 30, but thing's stack count is only 15. thing=Meat_Megaspider249194
  1242.  
  1243. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1244.  
  1245. Tried to set ThingCount stack count to 110, but thing's stack count is only 55. thing=Meat_Megaspider249173
  1246.  
  1247. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249170
  1248.  
  1249. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1250.  
  1251. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1252.  
  1253. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1254.  
  1255. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1256.  
  1257. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1258.  
  1259. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1260.  
  1261. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1262.  
  1263. Tried to set ThingCount stack count to 82, but thing's stack count is only 41. thing=Meat_Bear_Grizzly249225
  1264.  
  1265. Tried to set ThingCount stack count to 30, but thing's stack count is only 15. thing=Meat_Megaspider249194
  1266.  
  1267. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1268.  
  1269. Tried to set ThingCount stack count to 110, but thing's stack count is only 55. thing=Meat_Megaspider249173
  1270.  
  1271. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249170
  1272.  
  1273. Tried to set ThingCount stack count to 30, but thing's stack count is only 15. thing=Meat_Megaspider249194
  1274.  
  1275. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1276.  
  1277. Tried to set ThingCount stack count to 110, but thing's stack count is only 55. thing=Meat_Megaspider249173
  1278.  
  1279. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249170
  1280.  
  1281. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1282.  
  1283. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1284.  
  1285. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1286.  
  1287. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1288.  
  1289. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1290.  
  1291. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1292.  
  1293. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1294.  
  1295. Tried to set ThingCount stack count to 82, but thing's stack count is only 41. thing=Meat_Bear_Grizzly249225
  1296.  
  1297. Tried to set ThingCount stack count to 30, but thing's stack count is only 15. thing=Meat_Megaspider249194
  1298.  
  1299. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1300.  
  1301. Tried to set ThingCount stack count to 110, but thing's stack count is only 55. thing=Meat_Megaspider249173
  1302.  
  1303. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249170
  1304.  
  1305. Tried to set ThingCount stack count to 30, but thing's stack count is only 15. thing=Meat_Megaspider249194
  1306.  
  1307. Tried to set ThingCount stack count to 78, but thing's stack count is only 39. thing=Meat_Human249605
  1308.  
  1309. Tried to set ThingCount stack count to 110, but thing's stack count is only 55. thing=Meat_Megaspider249173
  1310.  
  1311. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Megaspider249170
  1312.  
  1313. Tried to set ThingCount stack count to 14, but thing's stack count is only 7. thing=Meat_Deer251375
  1314.  
  1315. Tried to set ThingCount stack count to 14, but thing's stack count is only 7. thing=Meat_Deer251375
  1316.  
  1317. Tried to set ThingCount stack count to 14, but thing's stack count is only 7. thing=Meat_Deer251375
  1318.  
  1319. Tried to set ThingCount stack count to 14, but thing's stack count is only 7. thing=Meat_Deer251375
  1320.  
  1321. Tried to set ThingCount stack count to 14, but thing's stack count is only 7. thing=Meat_Deer251375
  1322.  
  1323. Tried to set ThingCount stack count to 14, but thing's stack count is only 7. thing=Meat_Deer251375
  1324.  
  1325. Tried to set ThingCount stack count to 14, but thing's stack count is only 7. thing=Meat_Deer251375
  1326.  
  1327. Tried to set ThingCount stack count to 14, but thing's stack count is only 7. thing=Meat_Deer251375
  1328.  
  1329. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Cougar251365
  1330.  
  1331. Tried to set ThingCount stack count to 52, but thing's stack count is only 26. thing=Meat_Cougar251359
  1332.  
  1333. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Alpaca251411
  1334.  
  1335. Tried to set ThingCount stack count to 14, but thing's stack count is only 7. thing=Meat_Deer251375
  1336.  
  1337. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Cougar251365
  1338.  
  1339. Tried to set ThingCount stack count to 52, but thing's stack count is only 26. thing=Meat_Cougar251359
  1340.  
  1341. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Alpaca251411
  1342.  
  1343. Tried to set ThingCount stack count to 14, but thing's stack count is only 7. thing=Meat_Deer251375
  1344.  
  1345. Tried to set ThingCount stack count to 98, but thing's stack count is only 49. thing=Meat_Ibex252187
  1346.  
  1347. Tried to set ThingCount stack count to 14, but thing's stack count is only 7. thing=Meat_Deer251375
  1348.  
  1349. Tried to set ThingCount stack count to 98, but thing's stack count is only 49. thing=Meat_Ibex252187
  1350.  
  1351. Tried to set ThingCount stack count to 14, but thing's stack count is only 7. thing=Meat_Deer251375
  1352.  
  1353. Tried to set ThingCount stack count to 98, but thing's stack count is only 49. thing=Meat_Ibex252187
  1354.  
  1355. Tried to set ThingCount stack count to 14, but thing's stack count is only 7. thing=Meat_Deer251375
  1356.  
  1357. Tried to set ThingCount stack count to 98, but thing's stack count is only 49. thing=Meat_Ibex252187
  1358.  
  1359. Tried to set ThingCount stack count to 14, but thing's stack count is only 7. thing=Meat_Deer251375
  1360.  
  1361. Tried to set ThingCount stack count to 98, but thing's stack count is only 49. thing=Meat_Ibex252187
  1362.  
  1363. Tried to set ThingCount stack count to 14, but thing's stack count is only 7. thing=Meat_Deer251375
  1364.  
  1365. Tried to set ThingCount stack count to 98, but thing's stack count is only 49. thing=Meat_Ibex252187
  1366.  
  1367. Tried to set ThingCount stack count to 14, but thing's stack count is only 7. thing=Meat_Deer251375
  1368.  
  1369. Tried to set ThingCount stack count to 98, but thing's stack count is only 49. thing=Meat_Ibex252187
  1370.  
  1371. Tried to set ThingCount stack count to 14, but thing's stack count is only 7. thing=Meat_Deer251375
  1372.  
  1373. Tried to set ThingCount stack count to 98, but thing's stack count is only 49. thing=Meat_Ibex252187
  1374.  
  1375. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Cougar251365
  1376.  
  1377. Tried to set ThingCount stack count to 52, but thing's stack count is only 26. thing=Meat_Cougar251359
  1378.  
  1379. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Alpaca251411
  1380.  
  1381. Tried to set ThingCount stack count to 14, but thing's stack count is only 7. thing=Meat_Deer251375
  1382.  
  1383. Tried to set ThingCount stack count to 98, but thing's stack count is only 49. thing=Meat_Ibex252187
  1384.  
  1385. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Cougar251365
  1386.  
  1387. Tried to set ThingCount stack count to 52, but thing's stack count is only 26. thing=Meat_Cougar251359
  1388.  
  1389. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Alpaca251411
  1390.  
  1391. Tried to set ThingCount stack count to 14, but thing's stack count is only 7. thing=Meat_Deer251375
  1392.  
  1393. Tried to set ThingCount stack count to 98, but thing's stack count is only 49. thing=Meat_Ibex252187
  1394.  
  1395. Tried to set ThingCount stack count to 14, but thing's stack count is only 7. thing=Meat_Deer251375
  1396.  
  1397. Tried to set ThingCount stack count to 98, but thing's stack count is only 49. thing=Meat_Ibex252187
  1398.  
  1399. Tried to set ThingCount stack count to 14, but thing's stack count is only 7. thing=Meat_Deer251375
  1400.  
  1401. Tried to set ThingCount stack count to 98, but thing's stack count is only 49. thing=Meat_Ibex252187
  1402.  
  1403. Tried to set ThingCount stack count to 14, but thing's stack count is only 7. thing=Meat_Deer251375
  1404.  
  1405. Tried to set ThingCount stack count to 98, but thing's stack count is only 49. thing=Meat_Ibex252187
  1406.  
  1407. Tried to set ThingCount stack count to 14, but thing's stack count is only 7. thing=Meat_Deer251375
  1408.  
  1409. Tried to set ThingCount stack count to 98, but thing's stack count is only 49. thing=Meat_Ibex252187
  1410.  
  1411. Object with load ID Bill_OfferingOfMeat_Decent_64 is referenced (xml node name: bill) but is not deep-saved. This will cause errors during loading.
  1412.  
  1413. Failed to do traveler incident from (249, 0, 160): Couldn't find anywhere for the traveler to go.
  1414.  
  1415. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  1416.  
  1417. Creating new none AA_Aerofleet with skin index of 0 where 2 possible variants were available. Chance was 33%.
  1418.  
  1419. Creating new none AA_Aerofleet with skin index of 0 where 2 possible variants were available. Chance was 33%.
  1420.  
  1421. Creating new none AA_Aerofleet with skin index of 0 where 2 possible variants were available. Chance was 33%.
  1422.  
  1423. Creating new none AA_Aerofleet with skin index of 1 where 2 possible variants were available. Chance was 33%.
  1424.  
  1425. Creating new none AA_Aerofleet with skin index of 1 where 2 possible variants were available. Chance was 33%.
  1426.  
  1427. Creating new none AA_Aerofleet with skin index of 1 where 2 possible variants were available. Chance was 33%.
  1428.  
  1429. Creating new none AA_Aerofleet with skin index of 1 where 2 possible variants were available. Chance was 33%.
  1430.  
  1431. Creating new none AA_Aerofleet with skin index of 0 where 2 possible variants were available. Chance was 33%.
  1432.  
  1433. Creating new none AA_Aerofleet with skin index of 1 where 2 possible variants were available. Chance was 33%.
  1434.  
  1435. Creating new none AA_Aerofleet with skin index of 1 where 2 possible variants were available. Chance was 33%.
  1436.  
  1437. Creating new none AA_Aerofleet with skin index of 1 where 2 possible variants were available. Chance was 33%.
  1438.  
  1439. Creating new none AA_Aerofleet with skin index of 1 where 2 possible variants were available. Chance was 33%.
  1440.  
  1441. Creating new none AA_Aerofleet with skin index of 0 where 2 possible variants were available. Chance was 33%.
  1442.  
  1443. Cthulhu :: Cults :: Change research should be called.
  1444.  
  1445. Exception translating '{PREY_labelShort} is being attacked by {PREDATOR}!': System.FormatException: Input string was not in a correct format.
  1446. at System.String.ParseFormatSpecifier (System.String str, System.Int32& ptr, System.Int32& n, System.Int32& width, System.Boolean& left_align, System.String& format) [0x00000] in <filename unknown>:0
  1447. at System.String.FormatHelper (System.Text.StringBuilder result, IFormatProvider provider, System.String format, System.Object[] args) [0x00000] in <filename unknown>:0
  1448. at System.String.Format (IFormatProvider provider, System.String format, System.Object[] args) [0x00000] in <filename unknown>:0
  1449. at System.String.Format (System.String format, System.Object[] args) [0x00000] in <filename unknown>:0
  1450. at Verse.Translator.Translate (System.String key, System.Object[] args) [0x00000] in <filename unknown>:0
  1451.  
  1452. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1453. ActorAvailble: Passed null Check
  1454. ActorAvailble: Passed not-dead
  1455. ActorAvailble: Passed downed check & downedAllowed = False
  1456. ActorAvailble: Passed drafted check
  1457. ActorAvailble: Passed drafted check
  1458. ActorAvailble: Passed InMentalState check
  1459. ActorAvailble Checks Passed
  1460.  
  1461. Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
  1462. ===================
  1463. State: worshipping
  1464. Worship: started
  1465. Offering: off
  1466. Sacrifice: off
  1467. ===================
  1468.  
  1469.  
  1470. Cthulhu :: Cults :: Force worship called
  1471.  
  1472. Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
  1473. ===================
  1474. State: worshipping
  1475. Worship: gathering
  1476. Offering: off
  1477. Sacrifice: off
  1478. ===================
  1479.  
  1480.  
  1481. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1482. ActorAvailble: Passed null Check
  1483. ActorAvailble: Passed not-dead
  1484. ActorAvailble: Passed downed check & downedAllowed = False
  1485. ActorAvailble: Passed drafted check
  1486. ActorAvailble: Passed drafted check
  1487. ActorAvailble: Passed InMentalState check
  1488. ActorAvailble Checks Passed
  1489.  
  1490. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1491. ActorAvailble: Passed null Check
  1492. ActorAvailble: Passed not-dead
  1493. ActorAvailble: Passed downed check & downedAllowed = False
  1494. ActorAvailble: Passed drafted check
  1495. ActorAvailble: Passed drafted check
  1496. ActorAvailble: Passed InMentalState check
  1497. ActorAvailble Checks Passed
  1498.  
  1499. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1500. ActorAvailble: Passed null Check
  1501. ActorAvailble: Passed not-dead
  1502. ActorAvailble: Passed downed check & downedAllowed = False
  1503. ActorAvailble: Passed drafted check
  1504. ActorAvailble: Passed drafted check
  1505. ActorAvailble: Passed InMentalState check
  1506. ActorAvailble Checks Passed
  1507.  
  1508. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1509. ActorAvailble: Passed null Check
  1510. ActorAvailble: Passed not-dead
  1511. ActorAvailble: Passed downed check & downedAllowed = False
  1512. ActorAvailble: Passed drafted check
  1513. ActorAvailble: Passed drafted check
  1514. ActorAvailble: Passed InMentalState check
  1515. ActorAvailble Checks Passed
  1516.  
  1517. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1518. ActorAvailble: Passed null Check
  1519. ActorAvailble: Passed not-dead
  1520. ActorAvailble: Passed downed check & downedAllowed = False
  1521. ActorAvailble: Passed drafted check
  1522. ActorAvailble: Passed drafted check
  1523. ActorAvailble: Passed InMentalState check
  1524. ActorAvailble Checks Passed
  1525.  
  1526. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1527. ActorAvailble: Passed null Check
  1528. ActorAvailble: Passed not-dead
  1529. ActorAvailble: Passed downed check & downedAllowed = False
  1530. ActorAvailble: Passed drafted check
  1531. ActorAvailble: Passed drafted check
  1532. ActorAvailble: Passed InMentalState check
  1533. ActorAvailble Checks Passed
  1534.  
  1535. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1536. ActorAvailble: Passed null Check
  1537. ActorAvailble: Passed not-dead
  1538. ActorAvailble: Passed downed check & downedAllowed = False
  1539. ActorAvailble: Passed drafted check
  1540. ActorAvailble: Passed drafted check
  1541. ActorAvailble: Passed InMentalState check
  1542. ActorAvailble Checks Passed
  1543.  
  1544. Cthulhu :: Cults :: Gathering yay
  1545.  
  1546. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1547. ActorAvailble: Passed null Check
  1548. ActorAvailble: Passed not-dead
  1549. ActorAvailble: Passed downed check & downedAllowed = False
  1550. ActorAvailble: Passed drafted check
  1551. ActorAvailble: Passed drafted check
  1552. ActorAvailble: Passed InMentalState check
  1553. ActorAvailble Checks Passed
  1554.  
  1555. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1556. ActorAvailble: Passed null Check
  1557. ActorAvailble: Passed not-dead
  1558. ActorAvailble: Passed downed check & downedAllowed = False
  1559. ActorAvailble: Passed drafted check
  1560. ActorAvailble: Passed drafted check
  1561. ActorAvailble: Passed InMentalState check
  1562. ActorAvailble Checks Passed
  1563.  
  1564. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1565. ActorAvailble: Passed null Check
  1566. ActorAvailble: Passed not-dead
  1567. ActorAvailble: Passed downed check & downedAllowed = False
  1568. ActorAvailble: Passed drafted check
  1569. ActorAvailble: Passed drafted check
  1570. ActorAvailble: Passed InMentalState check
  1571. ActorAvailble Checks Passed
  1572.  
  1573. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1574. ActorAvailble: Passed null Check
  1575. ActorAvailble: Passed not-dead
  1576. ActorAvailble: Passed downed check & downedAllowed = False
  1577. ActorAvailble: Passed drafted check
  1578. ActorAvailble: Passed drafted check
  1579. ActorAvailble: Passed InMentalState check
  1580. ActorAvailble Checks Passed
  1581.  
  1582. Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
  1583. ===================
  1584. State: worshipping
  1585. Worship: worshipping
  1586. Offering: off
  1587. Sacrifice: off
  1588. ===================
  1589.  
  1590.  
  1591. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1592. ActorAvailble: Passed null Check
  1593. ActorAvailble: Passed not-dead
  1594. ActorAvailble: Passed downed check & downedAllowed = False
  1595. ActorAvailble: Passed drafted check
  1596. ActorAvailble: Passed drafted check
  1597. ActorAvailble: Passed InMentalState check
  1598. ActorAvailble Checks Passed
  1599.  
  1600. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1601. ActorAvailble: Passed null Check
  1602. ActorAvailble: Passed not-dead
  1603. ActorAvailble: Passed downed check & downedAllowed = False
  1604. ActorAvailble: Passed drafted check
  1605. ActorAvailble: Passed drafted check
  1606. ActorAvailble: Passed InMentalState check
  1607. ActorAvailble Checks Passed
  1608.  
  1609. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1610. ActorAvailble: Passed null Check
  1611. ActorAvailble: Passed not-dead
  1612. ActorAvailble: Passed downed check & downedAllowed = False
  1613. ActorAvailble: Passed drafted check
  1614. ActorAvailble: Passed drafted check
  1615. ActorAvailble: Passed InMentalState check
  1616. ActorAvailble Checks Passed
  1617.  
  1618. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1619. ActorAvailble: Passed null Check
  1620. ActorAvailble: Passed not-dead
  1621. ActorAvailble: Passed downed check & downedAllowed = False
  1622. ActorAvailble: Passed drafted check
  1623. ActorAvailble: Passed drafted check
  1624. ActorAvailble: Passed InMentalState check
  1625. ActorAvailble Checks Passed
  1626.  
  1627. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1628. ActorAvailble: Passed null Check
  1629. ActorAvailble: Passed not-dead
  1630. ActorAvailble: Passed downed check & downedAllowed = False
  1631. ActorAvailble: Passed drafted check
  1632. ActorAvailble: Passed drafted check
  1633. ActorAvailble: Passed InMentalState check
  1634. ActorAvailble Checks Passed
  1635.  
  1636. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1637. ActorAvailble: Passed null Check
  1638. ActorAvailble: Passed not-dead
  1639. ActorAvailble: Passed downed check & downedAllowed = False
  1640. ActorAvailble: Passed drafted check
  1641. ActorAvailble: Passed drafted check
  1642. ActorAvailble: Passed InMentalState check
  1643. ActorAvailble Checks Passed
  1644.  
  1645. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1646. ActorAvailble: Passed null Check
  1647. ActorAvailble: Passed not-dead
  1648. ActorAvailble: Passed downed check & downedAllowed = False
  1649. ActorAvailble: Passed drafted check
  1650. ActorAvailble: Passed drafted check
  1651. ActorAvailble: Passed InMentalState check
  1652. ActorAvailble Checks Passed
  1653.  
  1654. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1655. ActorAvailble: Passed null Check
  1656. ActorAvailble: Passed not-dead
  1657. ActorAvailble: Passed downed check & downedAllowed = False
  1658. ActorAvailble: Passed drafted check
  1659. ActorAvailble: Passed drafted check
  1660. ActorAvailble: Passed InMentalState check
  1661. ActorAvailble Checks Passed
  1662.  
  1663. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1664. ActorAvailble: Passed null Check
  1665. ActorAvailble: Passed not-dead
  1666. ActorAvailble: Passed downed check & downedAllowed = False
  1667. ActorAvailble: Passed drafted check
  1668. ActorAvailble: Passed drafted check
  1669. ActorAvailble: Passed InMentalState check
  1670. ActorAvailble Checks Passed
  1671.  
  1672. Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
  1673. ===================
  1674. State: worshipping
  1675. Worship: finishing
  1676. Offering: off
  1677. Sacrifice: off
  1678. ===================
  1679.  
  1680.  
  1681. Cthulhu :: Cults :: Congregation Bonus Report
  1682. =========================
  1683.  
  1684. Bookchin, Anarchist is wearing Alpaca wool cultist vestments (druidic) (normal 94%) that gives a bonus of 0.0025 for Cthulhu
  1685. Bookchin is not perfectly attired for the congregation.
  1686. Orange is not perfectly attired for the congregation.
  1687. Chef is not perfectly attired for the congregation.
  1688. Christi is not perfectly attired for the congregation.
  1689. Leira is not perfectly attired for the congregation.
  1690. Doc Notras is not perfectly attired for the congregation.
  1691. Black is not perfectly attired for the congregation.
  1692. Passi is not perfectly attired for the congregation.
  1693. Congregation Bonus: 0.00
  1694. =========================
  1695.  
  1696.  
  1697. Cthulhu :: Cults :: Worship Value: 0.6525
  1698.  
  1699. Cthulhu :: Cults :: Cthulhu's favor affected: 0.65 Total: 0.65
  1700.  
  1701. Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
  1702. ===================
  1703. State: worshipping
  1704. Worship: finished
  1705. Offering: off
  1706. Sacrifice: off
  1707. ===================
  1708.  
  1709.  
  1710. Cthulhu :: Cults :: Called end tick check
  1711.  
  1712. Cthulhu :: Cults :: Called end tick check
  1713.  
  1714. Cthulhu :: Cults :: Called end tick check
  1715.  
  1716. Cthulhu :: Cults :: Called end tick check
  1717.  
  1718. Cthulhu :: Cults :: Called end tick check
  1719.  
  1720. Cthulhu :: Cults :: Called end tick check
  1721.  
  1722. Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
  1723. ===================
  1724. State: notinuse
  1725. Worship: off
  1726. Offering: off
  1727. Sacrifice: off
  1728. ===================
  1729.  
  1730.  
  1731. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  1732.  
  1733. Unloading 134636 unused Assets to reduce memory usage. Loaded Objects now: 22701.
  1734. Total: 640.904236 ms (FindLiveObjects: 16.476152 ms CreateObjectMapping: 32.934811 ms MarkObjects: 185.308929 ms DeleteObjects: 406.182648 ms)
  1735.  
  1736. Loading game from file Autosave-1 with mods Core, Mod Manager, HugsLib, JecsTools, Recipe icons, EdB Prepare Carefully, Colony Manager, Better Pawn Control, Hospitality, Real Ruins, Medieval Times, Dinosauria, Pack Mules Extended - Dinosauria, Alpha Animals, Megafauna, Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, [sd] bridges, [1.0] RPG Style Inventory, [FSF] Growable Mushrooms, Call of Cthulhu - Cosmic Horrors, Call of Cthulhu - Cults, Industrial Age - Objects and Furniture, Rim of Madness - Arachnophobia, Kill For Me
  1737.  
  1738. Cthulhu :: Cults :: Cthulhu version retrieved 6
  1739.  
  1740. Cthulhu :: Cults :: Dagon version retrieved 6
  1741.  
  1742. Cthulhu :: Cults :: Shub-Niggurath version retrieved 7
  1743.  
  1744. Cthulhu :: Cults :: Nyarlathotep version retrieved 6
  1745.  
  1746. Cthulhu :: Cults :: Hastur version retrieved 2
  1747.  
  1748. Cthulhu :: Cults :: Tsathoggua version retrieved 2
  1749.  
  1750. Cthulhu :: Cults :: Bast version retrieved 1
  1751.  
  1752. Added new filter
  1753.  
  1754. Strange meat added to wax recipes.
  1755.  
  1756. Strange meal recipes added to WoodStoveFurnace defs
  1757.  
  1758. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  1759.  
  1760. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml
  1761.  
  1762. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  1763.  
  1764. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  1765.  
  1766. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  1767.  
  1768. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1769. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  1770.  
  1771. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml
  1772.  
  1773. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  1774.  
  1775. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  1776.  
  1777. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  1778.  
  1779.  
  1780. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 28163.
  1781. Total: 297.551666 ms (FindLiveObjects: 4.045651 ms CreateObjectMapping: 7.312636 ms MarkObjects: 286.045319 ms DeleteObjects: 0.146346 ms)
  1782.  
  1783. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  1784.  
  1785. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_GroundRunner/AA_Groundrunner_SkinSet.xml
  1786.  
  1787. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_AnimusVox/AA_AnimusVox_SkinSet.xml
  1788.  
  1789. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_MeadowAve/AA_MeadowAve_SkinSet.xml
  1790.  
  1791. [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1541721856/Textures/Things/Pawn/Animal/AA_Aerofleet/AA_Aerofleet_SkinSet.xml
  1792.  
  1793. Arachnophobia :: Spider Biome Settings Adjusted :: Current Factor: 1
  1794.  
  1795. Cthulhu :: Cults :: Change research should be called.
  1796.  
  1797. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1798. ActorAvailble: Passed null Check
  1799. ActorAvailble: Passed not-dead
  1800. ActorAvailble: Passed downed check & downedAllowed = False
  1801. ActorAvailble: Passed drafted check
  1802. ActorAvailble: Passed drafted check
  1803. ActorAvailble: Passed InMentalState check
  1804. ActorAvailble Checks Passed
  1805.  
  1806. Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
  1807. ===================
  1808. State: worshipping
  1809. Worship: started
  1810. Offering: off
  1811. Sacrifice: off
  1812. ===================
  1813.  
  1814.  
  1815. Cthulhu :: Cults :: Force worship called
  1816.  
  1817. Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
  1818. ===================
  1819. State: worshipping
  1820. Worship: gathering
  1821. Offering: off
  1822. Sacrifice: off
  1823. ===================
  1824.  
  1825.  
  1826. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1827. ActorAvailble: Passed null Check
  1828. ActorAvailble: Passed not-dead
  1829. ActorAvailble: Passed downed check & downedAllowed = False
  1830. ActorAvailble: Passed drafted check
  1831. ActorAvailble: Passed drafted check
  1832. ActorAvailble: Passed InMentalState check
  1833. ActorAvailble Checks Passed
  1834.  
  1835. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1836. ActorAvailble: Passed null Check
  1837. ActorAvailble: Passed not-dead
  1838. ActorAvailble: Passed downed check & downedAllowed = False
  1839. ActorAvailble: Passed drafted check
  1840. ActorAvailble: Passed drafted check
  1841. ActorAvailble: Passed InMentalState check
  1842. ActorAvailble Checks Passed
  1843.  
  1844. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1845. ActorAvailble: Passed null Check
  1846. ActorAvailble: Passed not-dead
  1847. ActorAvailble: Passed downed check & downedAllowed = False
  1848. ActorAvailble: Passed drafted check
  1849. ActorAvailble: Passed drafted check
  1850. ActorAvailble: Passed InMentalState check
  1851. ActorAvailble Checks Passed
  1852.  
  1853. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1854. ActorAvailble: Passed null Check
  1855. ActorAvailble: Passed not-dead
  1856. ActorAvailble: Passed downed check & downedAllowed = False
  1857. ActorAvailble: Passed drafted check
  1858. ActorAvailble: Passed drafted check
  1859. ActorAvailble: Passed InMentalState check
  1860. ActorAvailble Checks Passed
  1861.  
  1862. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1863. ActorAvailble: Passed null Check
  1864. ActorAvailble: Passed not-dead
  1865. ActorAvailble: Passed downed check & downedAllowed = False
  1866. ActorAvailble: Passed drafted check
  1867. ActorAvailble: Passed drafted check
  1868. ActorAvailble: Passed InMentalState check
  1869. ActorAvailble Checks Passed
  1870.  
  1871. Cthulhu :: Cults :: Gathering yay
  1872.  
  1873. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1874. ActorAvailble: Passed null Check
  1875. ActorAvailble: Passed not-dead
  1876. ActorAvailble: Passed downed check & downedAllowed = False
  1877. ActorAvailble: Passed drafted check
  1878. ActorAvailble: Passed drafted check
  1879. ActorAvailble: Passed InMentalState check
  1880. ActorAvailble Checks Passed
  1881.  
  1882. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1883. ActorAvailble: Passed null Check
  1884. ActorAvailble: Passed not-dead
  1885. ActorAvailble: Passed downed check & downedAllowed = False
  1886. ActorAvailble: Passed drafted check
  1887. ActorAvailble: Passed drafted check
  1888. ActorAvailble: Passed InMentalState check
  1889. ActorAvailble Checks Passed
  1890.  
  1891. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1892. ActorAvailble: Passed null Check
  1893. ActorAvailble: Passed not-dead
  1894. ActorAvailble: Passed downed check & downedAllowed = False
  1895. ActorAvailble: Passed drafted check
  1896. ActorAvailble: Passed drafted check
  1897. ActorAvailble: Passed InMentalState check
  1898. ActorAvailble Checks Passed
  1899.  
  1900. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1901. ActorAvailble: Passed null Check
  1902. ActorAvailble: Passed not-dead
  1903. ActorAvailble: Passed downed check & downedAllowed = False
  1904. ActorAvailble: Passed drafted check
  1905. ActorAvailble: Passed drafted check
  1906. ActorAvailble: Passed InMentalState check
  1907. ActorAvailble Checks Passed
  1908.  
  1909. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1910. ActorAvailble: Passed null Check
  1911. ActorAvailble: Passed not-dead
  1912. ActorAvailble: Passed downed check & downedAllowed = False
  1913. ActorAvailble: Passed drafted check
  1914. ActorAvailble: Passed drafted check
  1915. ActorAvailble: Passed InMentalState check
  1916. ActorAvailble Checks Passed
  1917.  
  1918. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1919. ActorAvailble: Passed null Check
  1920. ActorAvailble: Passed not-dead
  1921. ActorAvailble: Passed downed check & downedAllowed = False
  1922. ActorAvailble: Passed drafted check
  1923. ActorAvailble: Passed drafted check
  1924. ActorAvailble: Passed InMentalState check
  1925. ActorAvailble Checks Passed
  1926.  
  1927. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1928. ActorAvailble: Passed null Check
  1929. ActorAvailble: Passed not-dead
  1930. ActorAvailble: Passed downed check & downedAllowed = False
  1931. ActorAvailble: Passed drafted check
  1932. ActorAvailble: Passed drafted check
  1933. ActorAvailble: Passed InMentalState check
  1934. ActorAvailble Checks Passed
  1935.  
  1936. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1937. ActorAvailble: Passed null Check
  1938. ActorAvailble: Passed not-dead
  1939. ActorAvailble: Passed downed check & downedAllowed = False
  1940. ActorAvailble: Passed drafted check
  1941. ActorAvailble: Passed drafted check
  1942. ActorAvailble: Passed InMentalState check
  1943. ActorAvailble Checks Passed
  1944.  
  1945. Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
  1946. ===================
  1947. State: worshipping
  1948. Worship: worshipping
  1949. Offering: off
  1950. Sacrifice: off
  1951. ===================
  1952.  
  1953.  
  1954. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1955. ActorAvailble: Passed null Check
  1956. ActorAvailble: Passed not-dead
  1957. ActorAvailble: Passed downed check & downedAllowed = False
  1958. ActorAvailble: Passed drafted check
  1959. ActorAvailble: Passed drafted check
  1960. ActorAvailble: Passed InMentalState check
  1961. ActorAvailble Checks Passed
  1962.  
  1963. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1964. ActorAvailble: Passed null Check
  1965. ActorAvailble: Passed not-dead
  1966. ActorAvailble: Passed downed check & downedAllowed = False
  1967. ActorAvailble: Passed drafted check
  1968. ActorAvailble: Passed drafted check
  1969. ActorAvailble: Passed InMentalState check
  1970. ActorAvailble Checks Passed
  1971.  
  1972. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1973. ActorAvailble: Passed null Check
  1974. ActorAvailble: Passed not-dead
  1975. ActorAvailble: Passed downed check & downedAllowed = False
  1976. ActorAvailble: Passed drafted check
  1977. ActorAvailble: Passed drafted check
  1978. ActorAvailble: Passed InMentalState check
  1979. ActorAvailble Checks Passed
  1980.  
  1981. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1982. ActorAvailble: Passed null Check
  1983. ActorAvailble: Passed not-dead
  1984. ActorAvailble: Passed downed check & downedAllowed = False
  1985. ActorAvailble: Passed drafted check
  1986. ActorAvailble: Passed drafted check
  1987. ActorAvailble: Passed InMentalState check
  1988. ActorAvailble Checks Passed
  1989.  
  1990. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  1991. ActorAvailble: Passed null Check
  1992. ActorAvailble: Passed not-dead
  1993. ActorAvailble: Passed downed check & downedAllowed = False
  1994. ActorAvailble: Passed drafted check
  1995. ActorAvailble: Passed drafted check
  1996. ActorAvailble: Passed InMentalState check
  1997. ActorAvailble Checks Passed
  1998.  
  1999. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  2000. ActorAvailble: Passed null Check
  2001. ActorAvailble: Passed not-dead
  2002. ActorAvailble: Passed downed check & downedAllowed = False
  2003. ActorAvailble: Passed drafted check
  2004. ActorAvailble: Passed drafted check
  2005. ActorAvailble: Passed InMentalState check
  2006. ActorAvailble Checks Passed
  2007.  
  2008. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  2009. ActorAvailble: Passed null Check
  2010. ActorAvailble: Passed not-dead
  2011. ActorAvailble: Passed downed check & downedAllowed = False
  2012. ActorAvailble: Passed drafted check
  2013. ActorAvailble: Passed drafted check
  2014. ActorAvailble: Passed InMentalState check
  2015. ActorAvailble Checks Passed
  2016.  
  2017. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  2018. ActorAvailble: Passed null Check
  2019. ActorAvailble: Passed not-dead
  2020. ActorAvailble: Passed downed check & downedAllowed = False
  2021. ActorAvailble: Passed drafted check
  2022. ActorAvailble: Passed drafted check
  2023. ActorAvailble: Passed InMentalState check
  2024. ActorAvailble Checks Passed
  2025.  
  2026. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  2027. ActorAvailble: Passed null Check
  2028. ActorAvailble: Passed not-dead
  2029. ActorAvailble: Passed downed check & downedAllowed = False
  2030. ActorAvailble: Passed drafted check
  2031. ActorAvailble: Passed drafted check
  2032. ActorAvailble: Passed InMentalState check
  2033. ActorAvailble Checks Passed
  2034.  
  2035. Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
  2036. ===================
  2037. State: worshipping
  2038. Worship: finishing
  2039. Offering: off
  2040. Sacrifice: off
  2041. ===================
  2042.  
  2043.  
  2044. Cthulhu :: Cults :: Congregation Bonus Report
  2045. =========================
  2046.  
  2047. Bookchin, Anarchist is wearing Alpaca wool cultist vestments (druidic) (normal 94%) that gives a bonus of 0.0025 for Nyarlathotep
  2048. Bookchin is not perfectly attired for the congregation.
  2049. Orange is not perfectly attired for the congregation.
  2050. Chef is not perfectly attired for the congregation.
  2051. Christi is not perfectly attired for the congregation.
  2052. Leira is not perfectly attired for the congregation.
  2053. Doc Notras is not perfectly attired for the congregation.
  2054. Black is not perfectly attired for the congregation.
  2055. Passi is not perfectly attired for the congregation.
  2056. Congregation Bonus: 0.00
  2057. =========================
  2058.  
  2059.  
  2060. Cthulhu :: Cults :: Worship Value: 0.2191667
  2061.  
  2062. Cthulhu :: Cults :: Nyarlathotep's favor affected: 0.22 Total: 8.990001
  2063.  
  2064. Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
  2065. ===================
  2066. State: worshipping
  2067. Worship: finished
  2068. Offering: off
  2069. Sacrifice: off
  2070. ===================
  2071.  
  2072.  
  2073. Cthulhu :: Cults :: Called end tick check
  2074.  
  2075. Cthulhu :: Cults :: Called end tick check
  2076.  
  2077. Cthulhu :: Cults :: Called end tick check
  2078.  
  2079. Cthulhu :: Cults :: Called end tick check
  2080.  
  2081. Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
  2082. ===================
  2083. State: notinuse
  2084. Worship: off
  2085. Offering: off
  2086. Sacrifice: off
  2087. ===================
  2088.  
  2089.  
  2090. Cthulhu :: Horrors 1.5.15 :: Detour Called: CollectionMassCalc
  2091.  
  2092. Home area bounds: (58, 35) - (208, 221)
  2093.  
  2094. Origin: 58, 35
  2095.  
  2096. Start capturing in area of: (58,35)-(207,220)
  2097.  
  2098. Writing pawn Rat160657
  2099.  
  2100. name ok
  2101.  
  2102. gender age story ok
  2103.  
  2104. Finished apparel
  2105.  
  2106. health skills ok
  2107.  
  2108. Writing pawn Gazelle88975
  2109.  
  2110. name ok
  2111.  
  2112. gender age story ok
  2113.  
  2114. Finished apparel
  2115.  
  2116. health skills ok
  2117.  
  2118. Writing pawn Hare86284
  2119.  
  2120. name ok
  2121.  
  2122. gender age story ok
  2123.  
  2124. Finished apparel
  2125.  
  2126. health skills ok
  2127.  
  2128. Writing pawn Garden Val
  2129.  
  2130. name ok
  2131.  
  2132. gender age story ok
  2133.  
  2134. Finished apparel
  2135.  
  2136. health skills ok
  2137.  
  2138. Writing pawn Hayes
  2139.  
  2140. name ok
  2141.  
  2142. gender age story ok
  2143.  
  2144. starting apparel
  2145.  
  2146. Trying MedTimes_AppBody_TrousersStriped282935
  2147.  
  2148. Trying MedTimes_AppBody_Tunic282934
  2149.  
  2150. Trying MedTimes_Socks_Tailored282936
  2151.  
  2152. Trying MedTimes_Bracer_Archer282939
  2153.  
  2154. Trying MedTimes_PlateJack282938
  2155.  
  2156. Trying MedTimes_Boots_Plated282940
  2157.  
  2158. Trying MedTimes_ShellBody_Cloak282941
  2159.  
  2160. Trying MedTimes_Helm_Headwrap282937
  2161.  
  2162. Finished apparel
  2163.  
  2164. health skills ok
  2165.  
  2166. Writing pawn Alpaca92138
  2167.  
  2168. name ok
  2169.  
  2170. gender age story ok
  2171.  
  2172. Finished apparel
  2173.  
  2174. health skills ok
  2175.  
  2176. Writing pawn Ibex90657
  2177.  
  2178. name ok
  2179.  
  2180. gender age story ok
  2181.  
  2182. Finished apparel
  2183.  
  2184. health skills ok
  2185.  
  2186. Writing pawn Zed
  2187.  
  2188. name ok
  2189.  
  2190. gender age story ok
  2191.  
  2192. starting apparel
  2193.  
  2194. Trying MedTimes_Socks_Techno_Art37275
  2195.  
  2196. Trying MedTimes_BodyArmour_Combat_Art37272
  2197.  
  2198. Trying MedTimes_Boots_Combat_Art37274
  2199.  
  2200. Trying MedTimes_Gloves_Combat_Art37273
  2201.  
  2202. Trying MedTimes_Helm_Combat_Art37271
  2203.  
  2204. Finished apparel
  2205.  
  2206. health skills ok
  2207.  
  2208. Capture finished successfully and passed all checks.
  2209.  
  2210. Uploading file C:\Users\max\AppData\Local\Temp\tmp1cce5e22.tmp
  2211.  
  2212. Map upload successful
  2213.  
  2214. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Panther252664
  2215.  
  2216. Tried to set ThingCount stack count to 148, but thing's stack count is only 74. thing=Meat_Panther252671
  2217.  
  2218. Tried to set ThingCount stack count to 148, but thing's stack count is only 74. thing=Meat_Panther252671
  2219.  
  2220. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Panther252664
  2221.  
  2222. Tried to set ThingCount stack count to 148, but thing's stack count is only 74. thing=Meat_Panther252671
  2223.  
  2224. Tried to set ThingCount stack count to 148, but thing's stack count is only 74. thing=Meat_Panther252671
  2225.  
  2226. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Panther252664
  2227.  
  2228. Tried to set ThingCount stack count to 148, but thing's stack count is only 74. thing=Meat_Panther252671
  2229.  
  2230. Tried to set ThingCount stack count to 148, but thing's stack count is only 74. thing=Meat_Panther252671
  2231.  
  2232. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Panther252674
  2233.  
  2234. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Panther252676
  2235.  
  2236. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Panther252669
  2237.  
  2238. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Panther252669
  2239.  
  2240. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Panther252664
  2241.  
  2242. Tried to set ThingCount stack count to 148, but thing's stack count is only 74. thing=Meat_Panther252671
  2243.  
  2244. Tried to set ThingCount stack count to 148, but thing's stack count is only 74. thing=Meat_Panther252671
  2245.  
  2246. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Panther252674
  2247.  
  2248. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Panther252676
  2249.  
  2250. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Panther252669
  2251.  
  2252. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Panther252669
  2253.  
  2254. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Panther252674
  2255.  
  2256. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Panther252676
  2257.  
  2258. Tried to set ThingCount stack count to 150, but thing's stack count is only 75. thing=Meat_Panther252669
  2259.  
  2260. Trying to spawn visitors, but they are hostile to the player (now).
  2261.  
  2262. The Crowned Village are coming after 11.81782 days.
  2263.  
  2264. Added injury to ROMA_Cephalothorax but it should be impossible to hit it. pawn=ROMA_SpiderRaceGiant249536 dinfo=(def=Scratch, amount= 8.933639, instigator=Dakotaraptor129564, angle=90.0)
  2265.  
  2266. Added injury to ROMA_Cephalothorax but it should be impossible to hit it. pawn=ROMA_SpiderRaceGiant249536 dinfo=(def=Cut, amount= 29.48694, instigator=Black, angle=0.0)
  2267.  
  2268. Could not resolve symbol "1_label" for string "{1_label} (dead)".
  2269.  
  2270. Cthulhu :: Horrors 1.5.15 :: Cosmic Horror Raid Report: Tried to start event.
  2271.  
  2272. Cthulhu :: Horrors 1.5.15 :: Cosmic Horror Raid Report: Firing accepted - Nighttime
  2273.  
  2274. Cthulhu :: Horrors 1.5.15 :: Cosmic Horror Raid Report: Tried to start event.
  2275.  
  2276. Cthulhu :: Horrors 1.5.15 :: Cosmic Horror Raid Report: Firing accepted - Nighttime
  2277.  
  2278. Cthulhu :: Horrors 1.5.15 :: Cosmic Horror Raid Report: Trying execution
  2279.  
  2280. Cthulhu :: Horrors 1.5.15 :: Cosmic Horror Raid Report: ROM_DeepOneselected
  2281.  
  2282. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  2283. ActorAvailble: Passed null Check
  2284. ActorAvailble: Passed not-dead
  2285. ActorAvailble: Passed downed check & downedAllowed = False
  2286. ActorAvailble: Passed drafted check
  2287. ActorAvailble: Passed drafted check
  2288. ActorAvailble: Passed InMentalState check
  2289. ActorAvailble Checks Passed
  2290.  
  2291. Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
  2292. ===================
  2293. State: worshipping
  2294. Worship: started
  2295. Offering: off
  2296. Sacrifice: off
  2297. ===================
  2298.  
  2299.  
  2300. Cthulhu :: Cults :: Force worship called
  2301.  
  2302. Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
  2303. ===================
  2304. State: worshipping
  2305. Worship: gathering
  2306. Offering: off
  2307. Sacrifice: off
  2308. ===================
  2309.  
  2310.  
  2311. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  2312. ActorAvailble: Passed null Check
  2313. ActorAvailble: Passed not-dead
  2314. ActorAvailble: Passed downed check & downedAllowed = False
  2315. ActorAvailble: Passed drafted check
  2316. ActorAvailble: Passed drafted check
  2317. ActorAvailble: Passed InMentalState check
  2318. ActorAvailble Checks Passed
  2319.  
  2320. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  2321. ActorAvailble: Passed null Check
  2322. ActorAvailble: Passed not-dead
  2323. ActorAvailble: Passed downed check & downedAllowed = False
  2324. ActorAvailble: Passed drafted check
  2325. ActorAvailble: Passed drafted check
  2326. ActorAvailble: Passed InMentalState check
  2327. ActorAvailble Checks Passed
  2328.  
  2329. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  2330. ActorAvailble: Passed null Check
  2331. ActorAvailble: Passed not-dead
  2332. ActorAvailble: Passed downed check & downedAllowed = False
  2333. ActorAvailble: Passed drafted check
  2334. ActorAvailble: Passed drafted check
  2335. ActorAvailble: Passed InMentalState check
  2336. ActorAvailble Checks Passed
  2337.  
  2338. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  2339. ActorAvailble: Passed null Check
  2340. ActorAvailble: Passed not-dead
  2341. ActorAvailble: Passed downed check & downedAllowed = False
  2342. ActorAvailble: Passed drafted check
  2343. ActorAvailble: Passed drafted check
  2344. ActorAvailble: Passed InMentalState check
  2345. ActorAvailble Checks Passed
  2346.  
  2347. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  2348. ActorAvailble: Passed null Check
  2349. ActorAvailble: Passed not-dead
  2350. ActorAvailble: Passed downed check & downedAllowed = False
  2351. ActorAvailble: Passed drafted check
  2352. ActorAvailble: Passed drafted check
  2353. ActorAvailble: Passed InMentalState check
  2354. ActorAvailble Checks Passed
  2355.  
  2356. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  2357. ActorAvailble: Passed null Check
  2358. ActorAvailble: Passed not-dead
  2359. ActorAvailble: Passed downed check & downedAllowed = False
  2360. ActorAvailble: Passed drafted check
  2361. ActorAvailble: Passed drafted check
  2362. ActorAvailble: Passed InMentalState check
  2363. ActorAvailble Checks Passed
  2364.  
  2365. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  2366. ActorAvailble: Passed null Check
  2367. ActorAvailble: Passed not-dead
  2368. ActorAvailble: Passed downed check & downedAllowed = False
  2369. ActorAvailble: Passed drafted check
  2370. ActorAvailble: Passed drafted check
  2371. ActorAvailble: Passed InMentalState check
  2372. ActorAvailble Checks Passed
  2373.  
  2374. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  2375. ActorAvailble: Passed null Check
  2376. ActorAvailble: Passed not-dead
  2377. ActorAvailble: Passed downed check & downedAllowed = False
  2378. ActorAvailble: Passed drafted check
  2379. ActorAvailble: Passed drafted check
  2380. ActorAvailble: Passed InMentalState check
  2381. ActorAvailble Checks Passed
  2382.  
  2383. Cthulhu :: Cults :: Gathering yay
  2384.  
  2385. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  2386. ActorAvailble: Passed null Check
  2387. ActorAvailble: Passed not-dead
  2388. ActorAvailble: Passed downed check & downedAllowed = False
  2389. ActorAvailble: Passed drafted check
  2390. ActorAvailble: Passed drafted check
  2391. ActorAvailble: Passed InMentalState check
  2392. ActorAvailble Checks Passed
  2393.  
  2394. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  2395. ActorAvailble: Passed null Check
  2396. ActorAvailble: Passed not-dead
  2397. ActorAvailble: Passed downed check & downedAllowed = False
  2398. ActorAvailble: Passed drafted check
  2399. ActorAvailble: Passed drafted check
  2400. ActorAvailble: Passed InMentalState check
  2401. ActorAvailble Checks Passed
  2402.  
  2403. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  2404. ActorAvailble: Passed null Check
  2405. ActorAvailble: Passed not-dead
  2406. ActorAvailble: Passed downed check & downedAllowed = False
  2407. ActorAvailble: Passed drafted check
  2408. ActorAvailble: Passed drafted check
  2409. ActorAvailble: Passed InMentalState check
  2410. ActorAvailble Checks Passed
  2411.  
  2412. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  2413. ActorAvailble: Passed null Check
  2414. ActorAvailble: Passed not-dead
  2415. ActorAvailble: Passed downed check & downedAllowed = False
  2416. ActorAvailble: Passed drafted check
  2417. ActorAvailble: Passed drafted check
  2418. ActorAvailble: Passed InMentalState check
  2419. ActorAvailble Checks Passed
  2420.  
  2421. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  2422. ActorAvailble: Passed null Check
  2423. ActorAvailble: Passed not-dead
  2424. ActorAvailble: Passed downed check & downedAllowed = False
  2425. ActorAvailble: Passed drafted check
  2426. ActorAvailble: Passed drafted check
  2427. ActorAvailble: Passed InMentalState check
  2428. ActorAvailble Checks Passed
  2429.  
  2430. Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
  2431. ===================
  2432. State: worshipping
  2433. Worship: worshipping
  2434. Offering: off
  2435. Sacrifice: off
  2436. ===================
  2437.  
  2438.  
  2439. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  2440. ActorAvailble: Passed null Check
  2441. ActorAvailble: Passed not-dead
  2442. ActorAvailble: Passed downed check & downedAllowed = False
  2443. ActorAvailble: Passed drafted check
  2444. ActorAvailble: Passed drafted check
  2445. ActorAvailble: Passed InMentalState check
  2446. ActorAvailble Checks Passed
  2447.  
  2448. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  2449. ActorAvailble: Passed null Check
  2450. ActorAvailble: Passed not-dead
  2451. ActorAvailble: Passed downed check & downedAllowed = False
  2452. ActorAvailble: Passed drafted check
  2453. ActorAvailble: Passed drafted check
  2454. ActorAvailble: Passed InMentalState check
  2455. ActorAvailble Checks Passed
  2456.  
  2457. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  2458. ActorAvailble: Passed null Check
  2459. ActorAvailble: Passed not-dead
  2460. ActorAvailble: Passed downed check & downedAllowed = False
  2461. ActorAvailble: Passed drafted check
  2462. ActorAvailble: Passed drafted check
  2463. ActorAvailble: Passed InMentalState check
  2464. ActorAvailble Checks Passed
  2465.  
  2466. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  2467. ActorAvailble: Passed null Check
  2468. ActorAvailble: Passed not-dead
  2469. ActorAvailble: Passed downed check & downedAllowed = False
  2470. ActorAvailble: Passed drafted check
  2471. ActorAvailble: Passed drafted check
  2472. ActorAvailble: Passed InMentalState check
  2473. ActorAvailble Checks Passed
  2474.  
  2475. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  2476. ActorAvailble: Passed null Check
  2477. ActorAvailble: Passed not-dead
  2478. ActorAvailble: Passed downed check & downedAllowed = False
  2479. ActorAvailble: Passed drafted check
  2480. ActorAvailble: Passed drafted check
  2481. ActorAvailble: Passed InMentalState check
  2482. ActorAvailble Checks Passed
  2483.  
  2484. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  2485. ActorAvailble: Passed null Check
  2486. ActorAvailble: Passed not-dead
  2487. ActorAvailble: Passed downed check & downedAllowed = False
  2488. ActorAvailble: Passed drafted check
  2489. ActorAvailble: Passed drafted check
  2490. ActorAvailble: Passed InMentalState check
  2491. ActorAvailble Checks Passed
  2492.  
  2493. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  2494. ActorAvailble: Passed null Check
  2495. ActorAvailble: Passed not-dead
  2496. ActorAvailble: Passed downed check & downedAllowed = False
  2497. ActorAvailble: Passed drafted check
  2498. ActorAvailble: Passed drafted check
  2499. ActorAvailble: Passed InMentalState check
  2500. ActorAvailble Checks Passed
  2501.  
  2502. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  2503. ActorAvailble: Passed null Check
  2504. ActorAvailble: Passed not-dead
  2505. ActorAvailble: Passed downed check & downedAllowed = False
  2506. ActorAvailble: Passed drafted check
  2507. ActorAvailble: Passed drafted check
  2508. ActorAvailble: Passed InMentalState check
  2509. ActorAvailble Checks Passed
  2510.  
  2511. Cthulhu :: Cults :: ActorAvailble Checks Initiated
  2512. ActorAvailble: Passed null Check
  2513. ActorAvailble: Passed not-dead
  2514. ActorAvailble: Passed downed check & downedAllowed = False
  2515. ActorAvailble: Passed drafted check
  2516. ActorAvailble: Passed drafted check
  2517. ActorAvailble: Passed InMentalState check
  2518. ActorAvailble Checks Passed
  2519.  
  2520. Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
  2521. ===================
  2522. State: worshipping
  2523. Worship: finishing
  2524. Offering: off
  2525. Sacrifice: off
  2526. ===================
  2527.  
  2528.  
  2529. Cthulhu :: Cults :: Congregation Bonus Report
  2530. =========================
  2531.  
  2532. Bookchin, Anarchist is wearing Alpaca wool cultist vestments (druidic) (normal 94%) that gives a bonus of 0.0025 for Nyarlathotep
  2533. Bookchin is not perfectly attired for the congregation.
  2534. Orange is not perfectly attired for the congregation.
  2535. Chef is not perfectly attired for the congregation.
  2536. Christi is not perfectly attired for the congregation.
  2537. Leira is not perfectly attired for the congregation.
  2538. Doc Notras is not perfectly attired for the congregation.
  2539. Black is not perfectly attired for the congregation.
  2540. Passi is not perfectly attired for the congregation.
  2541. Congregation Bonus: 0.00
  2542. =========================
  2543.  
  2544.  
  2545. Cthulhu :: Cults :: Worship Value: 0.2358333
  2546.  
  2547. Cthulhu :: Cults :: Nyarlathotep's favor affected: 0.24 Total: 10.79
  2548.  
  2549. Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
  2550. ===================
  2551. State: worshipping
  2552. Worship: finished
  2553. Offering: off
  2554. Sacrifice: off
  2555. ===================
  2556.  
  2557.  
  2558. Cthulhu :: Cults :: Called end tick check
  2559.  
  2560. Cthulhu :: Cults :: Called end tick check
  2561.  
  2562. Cthulhu :: Cults :: Called end tick check
  2563.  
  2564. Cthulhu :: Cults :: Called end tick check
  2565.  
  2566. Cthulhu :: Cults :: Called end tick check
  2567.  
  2568. Cthulhu :: Cults :: Called end tick check
  2569.  
  2570. Cthulhu :: Cults :: ===================Sacrifical Altar States Changed
  2571. ===================
  2572. State: notinuse
  2573. Worship: off
  2574. Offering: off
  2575. Sacrifice: off
  2576. ===================
  2577.  
  2578.  
  2579. JobDriver threw exception in initAction for pawn ROMA_SpiderRaceGiant249534 driver=JobDriver_SpinPrey (toilIndex=6) driver.job=(ROMA_SpinPrey (Job_893744) A=Thing_Alpaca252422) lastJobGiver=Arachnophobia.JobGiver_GetFoodSpider
  2580. System.NullReferenceException: Object reference not set to an instance of an object
  2581. at Verse.AI.Toils_Haul.ErrorCheckForCarry (Verse.Pawn pawn, Verse.Thing haulThing) [0x00000] in <filename unknown>:0
  2582. at Verse.AI.Toils_Haul+<StartCarryThing>c__AnonStorey0.<>m__0 () [0x00000] in <filename unknown>:0
  2583. at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0
  2584.  
  2585. JobDriver threw exception in initAction for pawn ROMA_SpiderRaceGiant249534 driver=JobDriver_SpinPrey (toilIndex=6) driver.job=(ROMA_SpinPrey (Job_893857) A=Thing_Alpaca252422) lastJobGiver=Arachnophobia.JobGiver_GetFoodSpider
  2586. System.NullReferenceException: Object reference not set to an instance of an object
  2587. at Verse.AI.Toils_Haul.ErrorCheckForCarry (Verse.Pawn pawn, Verse.Thing haulThing) [0x00000] in <filename unknown>:0
  2588. at Verse.AI.Toils_Haul+<StartCarryThing>c__AnonStorey0.<>m__0 () [0x00000] in <filename unknown>:0
  2589. at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0
  2590.  
  2591. JobDriver threw exception in initAction for pawn ROMA_SpiderRaceGiant249534 driver=JobDriver_SpinPrey (toilIndex=6) driver.job=(ROMA_SpinPrey (Job_893997) A=Thing_Alpaca252422) lastJobGiver=Arachnophobia.JobGiver_GetFoodSpider
  2592. System.NullReferenceException: Object reference not set to an instance of an object
  2593. at Verse.AI.Toils_Haul.ErrorCheckForCarry (Verse.Pawn pawn, Verse.Thing haulThing) [0x00000] in <filename unknown>:0
  2594. at Verse.AI.Toils_Haul+<StartCarryThing>c__AnonStorey0.<>m__0 () [0x00000] in <filename unknown>:0
  2595. at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0
  2596.  
  2597. JobDriver threw exception in initAction for pawn ROMA_SpiderRaceGiant249534 driver=JobDriver_SpinPrey (toilIndex=6) driver.job=(ROMA_SpinPrey (Job_894127) A=Thing_Alpaca252422) lastJobGiver=Arachnophobia.JobGiver_GetFoodSpider
  2598. System.NullReferenceException: Object reference not set to an instance of an object
  2599. at Verse.AI.Toils_Haul.ErrorCheckForCarry (Verse.Pawn pawn, Verse.Thing haulThing) [0x00000] in <filename unknown>:0
  2600. at Verse.AI.Toils_Haul+<StartCarryThing>c__AnonStorey0.<>m__0 () [0x00000] in <filename unknown>:0
  2601. at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0
  2602.  
  2603. JobDriver threw exception in initAction for pawn ROMA_SpiderRaceGiant249534 driver=JobDriver_SpinPrey (toilIndex=6) driver.job=(ROMA_SpinPrey (Job_894234) A=Thing_Alpaca252422) lastJobGiver=Arachnophobia.JobGiver_GetFoodSpider
  2604. System.NullReferenceException: Object reference not set to an instance of an object
  2605. at Verse.AI.Toils_Haul.ErrorCheckForCarry (Verse.Pawn pawn, Verse.Thing haulThing) [0x00000] in <filename unknown>:0
  2606. at Verse.AI.Toils_Haul+<StartCarryThing>c__AnonStorey0.<>m__0 () [0x00000] in <filename unknown>:0
  2607. at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0
  2608.  
  2609. JobDriver threw exception in initAction for pawn ROMA_SpiderRaceGiant249534 driver=JobDriver_SpinPrey (toilIndex=6) driver.job=(ROMA_SpinPrey (Job_894344) A=Thing_Alpaca252422) lastJobGiver=Arachnophobia.JobGiver_GetFoodSpider
  2610. System.NullReferenceException: Object reference not set to an instance of an object
  2611. at Verse.AI.Toils_Haul.ErrorCheckForCarry (Verse.Pawn pawn, Verse.Thing haulThing) [0x00000] in <filename unknown>:0
  2612. at Verse.AI.Toils_Haul+<StartCarryThing>c__AnonStorey0.<>m__0 () [0x00000] in <filename unknown>:0
  2613. at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0
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