epicboi

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May 3rd, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer
  5. script.Parent = InternalData.RealOwner.Character
  6. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event
  7. local function createObject (connections, index)
  8. local proxy = newproxy (true);local meta = getmetatable (proxy);
  9. local runbind = function (self, i, ...) connections[i]:Fire (...); end;
  10. while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end;
  11. meta.__index = function (self, i)
  12. if (i == 'TriggerEvent') then return runbind end;
  13. return connections[i] and connections[i].Event or index[i];
  14. end;
  15. meta.__newindex = index;meta.__metatable = false;return proxy
  16. end;
  17. local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up"},{["Target"] = nil;["Hit"] = CFrame.new()})
  18. local UserInputService = createObject({"InputBegan","InputEnded"},{})
  19. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  20. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  21. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  22. Event.OnServerEvent:Connect(function(FiredBy,Input)
  23. if FiredBy ~= InternalData.RealOwner then return end
  24. if Input.MouseEvent then
  25. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  26. elseif Input.Sound then
  27. if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end
  28. else
  29. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  30. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end
  31. for _,Action in pairs(ContextActionService.Actions) do
  32. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  33. end
  34. Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  35. end
  36. end)
  37. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  38. Event.Parent = NLS([[
  39. local Player = owner;
  40. local Sounds = {};
  41. local Event = script:WaitForChild("UserInput");
  42. local UserInputService = game:GetService("UserInputService");
  43. local Mouse = Player:GetMouse();
  44. local Input = function(Input,gameProcessedEvent)
  45. if gameProcessedEvent then return end
  46. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  47. end
  48. Event.OnClientEvent:connect(function(Args)
  49. if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end
  50. end)
  51. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  52. local Hit,Target
  53. while wait(1/30) do
  54. for x,Sound in pairs(Sounds) do
  55. if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end
  56. end
  57. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  58. Hit = Mouse.Hit;Target = Mouse.Target;
  59. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  60. end
  61. end
  62. ]],InternalData.RealOwner.Character)
  63. end
  64. InternalData.NewOwner = setmetatable({},{
  65. __index = function (self,Index)
  66. local Type = type(InternalData.RealOwner[Index])
  67. if Type == "function" then
  68. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  69. return function (self)return InternalData["Mouse"] end
  70. end
  71. return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end
  72. elseif Index == "FakePlayer" then
  73. return true
  74. end
  75. return InternalData.RealOwner[Index]
  76. end;
  77. __tostring = function(self) return tostring(InternalData.RealOwner) end
  78. })
  79. --LoadLibrary("RbxUtility").Create
  80. InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library)
  81. if Library == "RbxUtility" then
  82. return setmetatable({},{
  83. __tostring = function() return "RbxUtility" end;
  84. __index = function(self, Index)
  85. if Index:lower() == "create" then
  86. return function(Type)
  87. return function(Data)
  88. Data = Data or {}
  89. local Inst = Instance.new(Type)
  90. for x,y in pairs(Data) do
  91. if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end
  92. if y == owner then y = InternalData.RealOwner end
  93. Inst[x] = y
  94. end
  95. return Inst
  96. end
  97. end
  98. end
  99. return InternalData.LoadLibrary(Library)[Index]
  100. end
  101. })
  102. end
  103. return InternalData.LoadLibrary(Library)
  104. end
  105. InternalData.RealInstance = Instance;Instance = setmetatable({},{
  106. __index = function (self,Index)
  107. if Index:lower() == 'new' then
  108. return function (Type, Parent)
  109. if Parent == owner then Parent = InternalData.RealOwner end
  110. if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end
  111. local Real = InternalData.RealInstance.new(Type,Parent)
  112. if not Type then return end
  113. if Type == "BillboardGui" then
  114. local ToReturn = setmetatable({},{
  115. __index = function (self,Index)
  116. if type(Real[Index]) == "function" then
  117. if Index:lower() == "clone" then
  118. return function (self)
  119. local Real = Real:Clone()
  120. local ToReturn = setmetatable({RealObject = Real},{
  121. __index = function (self,Index)
  122. if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
  123. return Real[Index]
  124. end;
  125. __newindex = function (self,Index,Value)
  126. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  127. if Value == owner then Value = InternalData.RealOwner end
  128. Real[Index] = Value
  129. end;
  130. __tostring = function(self) return tostring(Real) end;
  131. })
  132. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  133. end
  134. end
  135. return function (self,...) return Real[Index](Real,...)end
  136. end
  137. return Real[Index]
  138. end;
  139. __newindex = function (self,Index,Value)
  140. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  141. if Value == owner then Value = InternalData.RealOwner end
  142. Real[Index] = Value
  143. end;
  144. __tostring = function(self) return tostring(Real) end;
  145. })
  146. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  147. elseif Type:lower() == "sound" then
  148. Real.Parent = owner.Character;
  149. local ToReturn = setmetatable({RealObject = Real},{
  150. __index = function (self,Index)
  151. if Index:lower() == "playbackloudness" then
  152. return InternalData.SoundLoudness[Real] or 0
  153. elseif type(Real[Index]) == "function" then
  154. if Index:lower() == "clone" then
  155. return function (self)
  156. local Real = Real:Clone()
  157. local ToReturn = setmetatable({},{
  158. __index = function (self,Index)
  159. if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
  160. return Real[Index]
  161. end;
  162. __newindex = function (self,Index,Value)
  163. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  164. if Value == owner then Value = InternalData.RealOwner end
  165. Real[Index] = Value
  166. end;
  167. __tostring = function(self) return tostring(Real) end;
  168. })
  169. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  170. end
  171. end
  172. return function (self,...) return Real[Index](Real,...)end
  173. end
  174. return Real[Index]
  175. end;
  176. __newindex = function (self,Index,Value)
  177. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  178. if Value == owner then Value = InternalData.RealOwner end
  179. Real[Index] = Value
  180. end;
  181. __tostring = function(self) return tostring(Real) end;
  182. })
  183. InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn;
  184. else
  185. local ToReturn = setmetatable({RealObject = Real},{
  186. __index = function (self,Index)
  187. if type(Real[Index]) == "function" then
  188. if Index:lower() == "clone" then
  189. return function (self)
  190. local Real = Real:Clone()
  191. local ToReturn = setmetatable({},{
  192. __index = function (self,Index)
  193. if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
  194. return Real[Index]
  195. end;
  196. __newindex = function (self,Index,Value)
  197. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  198. if Value == owner then Value = InternalData.RealOwner end
  199. Real[Index] = Value
  200. end;
  201. __tostring = function(self) return tostring(Real) end;
  202. })
  203. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  204. end
  205. end
  206. return function (self,...) return Real[Index](Real,...)end
  207. end
  208. return Real[Index]
  209. end;
  210. __newindex = function (self,Index,Value)
  211. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  212. if Value == owner then Value = InternalData.RealOwner end
  213. Real[Index] = Value
  214. end;
  215. __tostring = function(self) return tostring(Real) end;
  216. })
  217. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  218. end
  219. end
  220. end
  221. return InternalData.RealInstance[Index]
  222. end;
  223. __tostring = function(self) return tostring(InternalData.RealInstance) end;
  224. });
  225. InternalData.RealGame = game;game = setmetatable({},{
  226. __index = function (self,Index)
  227. if InternalData.RealGame[Index] then
  228. local Type = type(InternalData.RealGame[Index])
  229. if Type == "function" then
  230. if Index:lower() == "getservice" or Index:lower() == "service" then
  231. return function (self,Service)
  232. local FakeServices = {
  233. ["players"] = function()
  234. return setmetatable({},{
  235. __index = function (self2,Index2)
  236. local RealService = InternalData.RealGame:GetService(Service)
  237. local Type2 = type(RealService[Index2])
  238. if Type2 == "function" then
  239. return function (self,...) return RealService[Index2](RealService,...)end
  240. else
  241. if Index2:lower() == "localplayer" then return InternalData.NewOwner end
  242. return RealService[Index2]
  243. end
  244. end;
  245. __tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end
  246. })
  247. end;
  248. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  249. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  250. ["debris"] = function()
  251. return setmetatable({},{
  252. __index = function(self2,Index2)
  253. local RealService = InternalData.RealGame:GetService(Service)
  254. local Type2 = type(RealService[Index2])
  255. if Type2 == "function" then
  256. if Index2:lower() == "additem" then
  257. return function (self,Item,Time)
  258. if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end
  259. return RealService:AddItem(Item,Time)
  260. end
  261. end
  262. return function (self,...) return RealService[Index2](RealService,...) end
  263. end
  264. return RealService[Index2]
  265. end;
  266. __tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end
  267. })
  268. end;
  269. ["runservice"] = function()
  270. return setmetatable({},{
  271. __index = function(self2,Index2)
  272. local RealService = InternalData.RealGame:GetService(Service)
  273. local Type2 = type(RealService[Index2])
  274. if Type2 == "function" then
  275. return function (self,...) return RealService[Index2](RealService,...) end
  276. else
  277. local RunServices = {
  278. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  279. ["renderstepped"] = function() return RealService["Stepped"] end
  280. }
  281. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  282. return RealService[Index2]
  283. end
  284. end;
  285. __tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end
  286. })
  287. end
  288. }
  289. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  290. return InternalData.RealGame:GetService(Service)
  291. end
  292. end
  293. return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end
  294. else
  295. if game:GetService(Index) then return game:GetService(Index) end
  296. return InternalData.RealGame[Index]
  297. end
  298. end
  299. return nil
  300. end;
  301. __tostring = function(self) return tostring(InternalData.game) end
  302. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!")
  303. local Players = game:GetService("Players")
  304. local UserInputService = game:GetService("UserInputService")
  305. local RunService = game:GetService("RunService")
  306.  
  307. local Player = Players.LocalPlayer
  308. local Camera = workspace.CurrentCamera
  309. local Mouse = Player:GetMouse()
  310.  
  311. local Character = Player.Character
  312. local Torso = Character.Torso
  313.  
  314. local Typing = false
  315. local TypingSub = 1
  316. local TypingSub2 = 1
  317.  
  318. local Neck = Torso.Neck
  319.  
  320. Neck.C1 = CFrame.new(0, -0.5, 0)
  321.  
  322. local RightArm = Character["Right Arm"]
  323. local LeftArm = Character["Left Arm"]
  324.  
  325. local RightShoulder = Instance.new("Weld", Torso)
  326. RightShoulder.Part0 = Torso
  327. RightShoulder.Part1 = RightArm
  328.  
  329. local LeftShoulder = Instance.new("Weld", Torso)
  330. LeftShoulder.Part0 = Torso
  331. LeftShoulder.Part1 = LeftArm
  332.  
  333. RightShoulder.C1 = CFrame.new(-0.5, 0.5, 0)
  334. LeftShoulder.C1 = CFrame.new(0.5, 0.5, 0)
  335.  
  336.  
  337. local Code = [[
  338. -- I failed at downloading ssf2
  339.  
  340. Server Proxy Connection Initializing...
  341.  
  342. USERNAME: Zneakyblox
  343. PASSWORD: ???
  344.  
  345.  
  346. ROBLOX Server Database Connecting...
  347.  
  348.  
  349. local Proxy = Server:GetMemeData(1011101)
  350. local Tracker = {}
  351.  
  352. __INIT__ setmetatable(getmetatable(Meme), {
  353. __metatable = {};
  354. __call = function(Self, ...)
  355. Proxy:GetArgumentData(MEME.Key, select(...))
  356. end;
  357. })
  358.  
  359. Proxy:TransferData("Lifetime_OBC_Charged",
  360. "ACCVERSION_89_MEME:GetAccount()
  361. {
  362. __newindex = function(Self, Key, Value)
  363. Tracker[Key] = Value
  364. rawset(Self, Key, Value)
  365. end
  366. })
  367.  
  368. Proxy:GetTransferredData().breakAssymetricEncryption(
  369. "NEW_MEME_KEY", true, 102, false
  370. )
  371.  
  372.  
  373. ROBLOX Server Log:
  374. > 420 Robux Transferred to Snoop Dog???
  375.  
  376. Spicy Memes
  377.  
  378. ERROR<Tried to Give 69000 Robux to Dumbassbird1, Failed To Give 69000 Robux , deleting Sammy>
  379. Deleting Sammyclassicsonicfan..50%
  380. Deleting Sammyclassicsonicfan..100%
  381. Successfully deleted Sammyclassicsonicfan.
  382. Message<WHY SONIC WHY SONIC WHY SONIC!!!
  383. NASA FOUND
  384. <div role="log" aria-live="assertive" aria-relevant="additions" class="ui-helper-hidden-accessible"></div>
  385.  
  386.  
  387.  
  388.  
  389.  
  390. ]]
  391.  
  392.  
  393. local Argument = [[
  394.  
  395. You> 11000011001101
  396.  
  397. You> 00110000011110
  398.  
  399. You> 1100011
  400.  
  401. You> 000111100
  402.  
  403. You> End(Server)
  404.  
  405. Server> Server ended.
  406.  
  407. Discord> Joining VoidSB Discord..
  408.  
  409. Server> Joined VoidSB Discord!
  410.  
  411. You > afk 99 years
  412.  
  413. Server> You got banned for 9999 years because of afk for 99 years!
  414.  
  415. You> 11000011001101
  416.  
  417. You> 00110000011110
  418.  
  419. You> 1100011
  420.  
  421. You> 000111100
  422.  
  423. You> Delete(VoidSB)
  424.  
  425. Server> Server deleted.
  426.  
  427. Discord> Finding Dark Eccentric Party..
  428. Discord> Founded Dark's Party!
  429.  
  430. Google> Searching NASA
  431. Google> Success!
  432. IP : 15.90.138.102
  433. Money : 139.1B
  434. Phone : 202-555-0179
  435.  
  436. You> Damn, NASA got some money.
  437.  
  438. You> GET NASA MONEY
  439.  
  440. You> =GETTING NASA MONEY=
  441.  
  442. NEWS> we heard that nasa got no money
  443.  
  444. You> Now it's time for ROBLOX
  445.  
  446. You> <div class="navbar navbar-default navbar-static-top"
  447.  
  448. You> This should be happening now.
  449.  
  450. ROBLOX> Roblox is currently under going maintence.. We'll be back up soon!
  451.  
  452. You> I'm going to hack minecraft now.
  453.  
  454. You> <li class="item item-fandom" data-flag=""destroy:="
  455.  
  456. Notch> Peoples are getting premium accounts out of no where!
  457.  
  458. You> =Uses w33b hacks=
  459.  
  460. You> I added a new version of minecraft
  461.  
  462. You> 1337.666
  463.  
  464. Update : "Added Premium Mode"
  465. ]]
  466.  
  467.  
  468.  
  469. game.Lighting.GlobalShadows = false
  470. game.Lighting.Brightness = 0.25
  471.  
  472.  
  473. local function Smooth(Part)
  474. Part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  475. Part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  476. Part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  477. Part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  478. Part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  479. Part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  480. end
  481.  
  482.  
  483. local function SetLine(Line, Alpha, Beta)
  484. local dx = Alpha.Position.X.Scale - Beta.Position.X.Scale
  485. local dy = Alpha.Position.Y.Scale - Beta.Position.Y.Scale
  486. local Magnitude = math.sqrt(dx^2 + dy^2)
  487.  
  488. Line.Size = UDim2.new(Magnitude, 0, 0, 8)
  489. Line.Position = Alpha.Position:Lerp(Beta.Position, 0.5)
  490. Line.Rotation = math.deg(math.atan2(dy, dx))
  491. end
  492.  
  493.  
  494. local Keyboard = Instance.new("Part")
  495. Keyboard.BrickColor = BrickColor.new("Lsvender")
  496. Keyboard.Material = Enum.Material.Neon
  497. Keyboard.Transparency = 0.6
  498. Keyboard.Size = Vector3.new(5, 0, 2)
  499. Keyboard.CanCollide = false
  500. Keyboard.Locked = true
  501.  
  502. Smooth(Keyboard)
  503.  
  504. local KeyboardWeld = Instance.new("Weld")
  505. KeyboardWeld.Part0 = Torso
  506. KeyboardWeld.Part1 = Keyboard
  507. KeyboardWeld.C0 = CFrame.new(0, 0.2, -2) * CFrame.Angles(0.3, 0, 0)
  508.  
  509. KeyboardWeld.Parent = Keyboard
  510. Keyboard.Parent = Character
  511.  
  512.  
  513. local Light = Instance.new("PointLight")
  514. Light.Brightness = 1.5
  515. Light.Range = 12
  516. Light.Parent = Keyboard
  517.  
  518.  
  519. local Screen = Instance.new("Part")
  520. Screen.BrickColor = BrickColor.new("Really black")
  521. Screen.Material = Enum.Material.Neon
  522. Screen.Transparency = 0.6
  523. Screen.Size = Vector3.new(6, 4, 0)
  524. Screen.CanCollide = false
  525. Screen.Locked = true
  526.  
  527. Smooth(Screen)
  528.  
  529. local ScreenWeld = Instance.new("Weld")
  530. ScreenWeld.Part0 = Torso
  531. ScreenWeld.Part1 = Screen
  532. ScreenWeld.C0 = CFrame.new(0, 3.5, -4.5) * CFrame.Angles(0.1, 0, 0)
  533.  
  534. local animeh = Instance.new("Part")
  535. animeh.BrickColor = BrickColor.new("Really black")
  536. animeh.Material = Enum.Material.Neon
  537. animeh.Transparency = 0.6
  538. animeh.Size = Vector3.new(6, 4, 0)
  539. animeh.CanCollide = false
  540. animeh.Locked = true
  541.  
  542. local dekal = Instance.new("Decal",animeh)
  543. dekal.Texture = "http://www.roblox.com/asset/?id=626650325"
  544. dekal.Transparency = 0.15
  545. dekal.Face = "Back"
  546.  
  547. Smooth(animeh)
  548.  
  549. local animehw = Instance.new("Weld")
  550. animehw.Part0 = Torso
  551. animehw.Part1 = animeh
  552. animehw.C0 = CFrame.new(0, 8, -4) * CFrame.Angles(.5,0,0)
  553.  
  554. animehw.Parent = animeh
  555. animeh.Parent = Character
  556.  
  557. local Gui = Instance.new("SurfaceGui")
  558. Gui.Face = "Back"
  559. Gui.Adornee = Screen
  560. Gui.Parent = Screen
  561.  
  562. local Text = Instance.new("TextBox")
  563. Text.BackgroundTransparency = 1
  564. Text.Position = UDim2.new(0, 0, 0, 0)
  565. Text.Size = UDim2.new(1, 0, 1, 0)
  566. Text.TextColor3 = Color3.new(1, 1, 1)
  567. Text.Font = Enum.Font.Code
  568. Text.Active = false
  569. Text.MultiLine = true
  570. Text.TextWrapped = true
  571. Text.FontSize = Enum.FontSize.Size32
  572. Text.TextXAlignment = Enum.TextXAlignment.Left
  573. Text.TextYAlignment = Enum.TextYAlignment.Top
  574. Text.Text = ""
  575.  
  576. Text.Parent = Gui
  577.  
  578. ScreenWeld.Parent = Screen
  579. Screen.Parent = Character
  580.  
  581.  
  582.  
  583. local Screen2 = Instance.new("Part")
  584. Screen2.BrickColor = BrickColor.new("Really black")
  585. Screen2.Material = Enum.Material.Neon
  586. Screen2.Transparency = 0.6
  587. Screen2.Size = Vector3.new(6, 4, 0)
  588. Screen2.CanCollide = false
  589. Screen2.Locked = true
  590.  
  591. Smooth(Screen2)
  592.  
  593. local Screen2Weld = Instance.new("Weld")
  594. Screen2Weld.Part0 = Torso
  595. Screen2Weld.Part1 = Screen2
  596. Screen2Weld.C0 = CFrame.new(5.4, 3.4, -1.5) * CFrame.Angles(0.1, -0.9, 0)
  597.  
  598. local Gui2 = Instance.new("SurfaceGui")
  599. Gui2.Face = "Back"
  600. Gui2.Adornee = Screen2
  601. Gui2.Parent = Screen2
  602.  
  603. local Text2 = Instance.new("TextBox")
  604. Text2.BackgroundTransparency = 1
  605. Text2.Position = UDim2.new(0, 0, 0, 0)
  606. Text2.Size = UDim2.new(1, 0, 1, 0)
  607. Text2.TextColor3 = Color3.new(0, 1, 0)
  608. Text2.Font = Enum.Font.Code
  609. Text2.Active = false
  610. Text2.MultiLine = true
  611. Text2.TextWrapped = true
  612. Text2.FontSize = Enum.FontSize.Size32
  613. Text2.TextXAlignment = Enum.TextXAlignment.Left
  614. Text2.TextYAlignment = Enum.TextYAlignment.Top
  615. Text2.Text = ""
  616.  
  617. Text2.Parent = Gui2
  618.  
  619. local ImageKey = Instance.new("ImageLabel")
  620. ImageKey.BackgroundTransparency = 1
  621. ImageKey.Size = UDim2.new(0.2, 0, 0.2, 0)
  622. ImageKey.Position = UDim2.new(0.4, 0, 0.4, 0)
  623. ImageKey.Image = "http://www.roblox.com/asset/?id=0"
  624. ImageKey.ImageTransparency = 1
  625. ImageKey.Parent = Gui2
  626.  
  627. Screen2Weld.Parent = Screen2
  628. Screen2.Parent = Character
  629.  
  630.  
  631.  
  632. local Screen3 = Instance.new("Part")
  633. Screen3.BrickColor = BrickColor.new("Really black")
  634. Screen3.Material = Enum.Material.Neon
  635. Screen3.Transparency = 0.6
  636. Screen3.Size = Vector3.new(6, 4, 0)
  637. Screen3.CanCollide = false
  638. Screen3.Locked = true
  639.  
  640. local dekal = Instance.new("Decal",Screen3)
  641. dekal.Texture = "http://www.roblox.com/asset/?id=0"
  642. dekal.Transparency = 0.15
  643. dekal.Face = "Back"
  644.  
  645. Smooth(Screen3)
  646.  
  647. local Screen3Weld = Instance.new("Weld")
  648. Screen3Weld.Part0 = Torso
  649. Screen3Weld.Part1 = Screen3
  650. Screen3Weld.C0 = CFrame.new(-5.4, 3.4, -1.5) * CFrame.Angles(0.1, 0.9, 0)
  651.  
  652. local Gui3 = Instance.new("SurfaceGui")
  653. Gui3.Face = "Back"
  654. Gui3.Adornee = Screen3
  655. Gui3.Parent = Screen3
  656.  
  657. local Map = Instance.new("ImageLabel")
  658. Map.BackgroundTransparency = 1
  659. Map.Position = UDim2.new(0, 0, 0, 0)
  660. Map.Size = UDim2.new(1, 0, 1, 0)
  661. Map.Image = "http://www.roblox.com/asset/?id=121661614"
  662.  
  663. Map.Parent = Gui3
  664.  
  665. Screen3Weld.Parent = Screen3
  666. Screen3.Parent = Character
  667.  
  668. UserInputService.InputBegan:Connect(function(Input, Processed)
  669. if Processed then return end
  670.  
  671. if Input.UserInputType == Enum.UserInputType.Keyboard then
  672. local KeyCode = Input.KeyCode
  673.  
  674. if KeyCode == Enum.KeyCode.E then
  675. Typing = not Typing
  676. end
  677. end
  678. end)
  679.  
  680.  
  681.  
  682. RunService.Heartbeat:Connect(function()
  683. local Sine = math.sin(tick() * 8) / 8
  684.  
  685. ImageKey.ImageTransparency = math.abs(math.sin(tick()))
  686.  
  687. if Typing then
  688. if math.random(5) == 1 then
  689. local PressSound = Instance.new("Sound")
  690. PressSound.SoundId = "rbxassetid://265970978"
  691. PressSound.Pitch = 0.5 + math.random() / 5
  692. PressSound.Volume = 3
  693. PressSound.Parent = Keyboard
  694. PressSound:Play()
  695.  
  696. game:GetService("Debris"):AddItem(PressSound, 1 / 2)
  697. end
  698.  
  699. Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(-0.2 + Sine / 4, (math.random() - 0.5) / 2, 0)
  700.  
  701. RightShoulder.C0 = CFrame.new(1, 0.6 + math.random() / 4, -math.random() * 0.7)
  702. * CFrame.Angles(1.5 + Sine * math.random(), -Sine / 4, -(0.5 + 2 * Sine * math.random()))
  703.  
  704. LeftShoulder.C0 = CFrame.new(-1, 0.6 + math.random() / 4, -math.random() * 0.7)
  705. * CFrame.Angles(1.5 - Sine * math.random(), Sine / 4, 0.5 + 2 * Sine * math.random())
  706.  
  707. if math.random(2) == 1 then
  708. if TypingSub < #Argument then
  709. TypingSub = TypingSub + 1
  710. Text.Text = Text.Text..Argument:sub(TypingSub, TypingSub)
  711.  
  712. local nl = Text.Text:find("\n")
  713.  
  714. if nl and #Text.Text > 400 then
  715. Text.Text = Text.Text:sub(nl + 1)
  716. end
  717.  
  718. else
  719. TypingSub = 1
  720. end
  721. end
  722.  
  723. if math.random(3) == 1 then
  724. if TypingSub2 < #Code then
  725. TypingSub2 = TypingSub2 + 1
  726. Text2.Text = Text2.Text..Code:sub(TypingSub2, TypingSub2)
  727.  
  728. local nl = Text2.Text:find("\n")
  729.  
  730. if nl and #Text2.Text > 400 then
  731. Text2.Text = Text2.Text:sub(nl + 1)
  732. end
  733.  
  734. else
  735. TypingSub2 = 1
  736. end
  737. end
  738.  
  739. else
  740. Neck.C0 = CFrame.new(0, 1, 0)
  741.  
  742. RightShoulder.C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(1.5, 0, 0)
  743. LeftShoulder.C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(1.5, 0, 0)
  744. end
  745. end)
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