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Scripter_RobloxDood

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Jun 14th, 2018
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  1. --credit to dreamer#1453 im not leaking this edit lmao
  2. ------------------------------Nazi Armlet-----------------------------------------------
  3. guigroup=Instance.new("BillboardGui")
  4. guigroup.Parent=game.Players.LocalPlayer.Character.Head
  5. guigroup.Adornee=game.Players.LocalPlayer.Character.Head
  6. guigroup.Size = UDim2.new(1,0,1,0)
  7. guigroup.StudsOffset=Vector3.new(0.5, 6, 0)
  8. oooo1 = Instance.new("TextLabel")
  9. Kills = Instance.new("IntValue")
  10. Kills.Parent = game.Players.LocalPlayer.Character
  11. Kills.Name = ""
  12. oooo1.Text = ""
  13. if
  14. game.Players.LocalPlayer.Name == ""
  15. then
  16. oooo1.Text = ""
  17. end
  18. oooo1.Size = UDim2.new(0,200,0,200)
  19. oooo1.BackgroundColor3 = Color3.new(1, 1, 1)
  20. oooo1.BackgroundTransparency = 1
  21. oooo1.Parent = guigroup
  22. oooo1.AnchorPoint = Vector2.new(0.5, 0.9)
  23. oooo1.Size = UDim2.new(3.5,0,3.5,0)
  24. oooo1.TextScaled = true
  25. ko1 = Instance.new("TextLabel")
  26. ko1.Name = ""
  27. ko1.Parent = guigroup
  28. ko1.BackgroundColor3 = Color3.new(1, 1, 1)
  29. ko1.BackgroundTransparency = 1
  30. ko1.TextColor3 = Color3.new(1, 0, 0)
  31. ko1.TextScaled = false
  32. ko1.TextWrapped = false
  33. ko1.AnchorPoint = Vector2.new(0.5, 0.3)
  34. game.Players.LocalPlayer.Character.Humanoid.NameOcclusion = "NoOcclusion"
  35. game.Players.LocalPlayer.Character.Humanoid.HealthDisplayType = "AlwaysOff"
  36. game.Players.LocalPlayer.Character.Humanoid.MaxHealth = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  37. game.Players.LocalPlayer.Character.Humanoid.Health = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  38. local runDummyScript = function(f,scri)
  39. local oldenv = getfenv(f)
  40. local newenv = setmetatable({}, {
  41. __index = function(_, k)
  42. if k:lower() == 'script' then
  43. return scri
  44. else
  45. return oldenv[k]
  46. end
  47. end
  48. })
  49. setfenv(f, newenv)
  50. ypcall(function() f() end)
  51. end
  52. cors = {}
  53. mas = Instance.new("Model",game:GetService("Lighting"))
  54. mas.Name = "CompiledModel"
  55. o1 = Instance.new("Model")
  56. o2 = Instance.new("Part")
  57. o3 = Instance.new("BlockMesh")
  58. o4 = Instance.new("Part")
  59. o5 = Instance.new("BlockMesh")
  60. o6 = Instance.new("CFrameValue")
  61. o7 = Instance.new("Weld")
  62. o8 = Instance.new("Part")
  63. o9 = Instance.new("BlockMesh")
  64. o10 = Instance.new("CFrameValue")
  65. o11 = Instance.new("Weld")
  66. o12 = Instance.new("Part")
  67. o13 = Instance.new("BlockMesh")
  68. o14 = Instance.new("CFrameValue")
  69. o15 = Instance.new("Weld")
  70. o16 = Instance.new("Part")
  71. o17 = Instance.new("BlockMesh")
  72. o18 = Instance.new("CFrameValue")
  73. o19 = Instance.new("Weld")
  74. o20 = Instance.new("Part")
  75. o21 = Instance.new("BlockMesh")
  76. o22 = Instance.new("CFrameValue")
  77. o23 = Instance.new("Weld")
  78. o24 = Instance.new("Part")
  79. o25 = Instance.new("BlockMesh")
  80. o26 = Instance.new("CFrameValue")
  81. o27 = Instance.new("Weld")
  82. o28 = Instance.new("Part")
  83. o29 = Instance.new("CFrameValue")
  84. o30 = Instance.new("Weld")
  85. o31 = Instance.new("Part")
  86. o32 = Instance.new("CFrameValue")
  87. o33 = Instance.new("Weld")
  88. o34 = Instance.new("Part")
  89. o35 = Instance.new("SpecialMesh")
  90. o36 = Instance.new("CFrameValue")
  91. o37 = Instance.new("Weld")
  92. weldtoarm = Instance.new("Weld")
  93. o1.Name = "Armlet"
  94. o1.Parent = mas
  95. o2.Name = "svatic1"
  96. o2.Parent = o1
  97. o2.Material = Enum.Material.SmoothPlastic
  98. o2.BrickColor = BrickColor.new("Really black")
  99. o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
  100. o2.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  101. o2.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  102. o2.CFrame = CFrame.new(9.5394268, 1.15889382, -30.4923649, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  103. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  104. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  105. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  106. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  107. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  108. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  109. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  110. o2.Position = Vector3.new(9.5394268, 1.15889382, -30.4923649)
  111. o2.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  112. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  113. o3.Parent = o2
  114. o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
  115. o3.Scale = Vector3.new(0.999996185, 0.598279178, 0.0991418734)
  116. o4.Name = "svatic2"
  117. o4.Parent = o1
  118. o4.Material = Enum.Material.SmoothPlastic
  119. o4.BrickColor = BrickColor.new("Really black")
  120. o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
  121. o4.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  122. o4.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  123. o4.CFrame = CFrame.new(9.51736546, 1.06919134, -30.4028416, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  124. o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  125. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  126. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  127. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  128. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  129. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  130. o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  131. o4.Position = Vector3.new(9.51736546, 1.06919134, -30.4028416)
  132. o4.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  133. o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  134. o5.Parent = o4
  135. o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  136. o5.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  137. o6.Name = "qRelativeCFrameWeldValue"
  138. o6.Parent = o4
  139. o6.Value = CFrame.new(0, -0.0218372345, -0.105447769, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  140. o7.Name = "qCFrameWeldThingy"
  141. o7.Parent = o4
  142. o7.C1 = CFrame.new(0, -0.0260860808, -0.125964642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  143. o7.Part0 = o2
  144. o7.Part1 = o4
  145. o8.Name = "svatic3"
  146. o8.Parent = o1
  147. o8.Material = Enum.Material.SmoothPlastic
  148. o8.BrickColor = BrickColor.new("Really black")
  149. o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
  150. o8.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  151. o8.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  152. o8.CFrame = CFrame.new(9.50574112, 1.21955931, -30.7833157, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  153. o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  154. o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  155. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  156. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  157. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  158. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  159. o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  160. o8.Position = Vector3.new(9.50574112, 1.21955931, -30.7833157)
  161. o8.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  162. o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  163. o9.Parent = o8
  164. o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  165. o9.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  166. o10.Name = "qRelativeCFrameWeldValue"
  167. o10.Parent = o8
  168. o10.Value = CFrame.new(0, -0.106843948, 0.226449966, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  169. o11.Name = "qCFrameWeldThingy"
  170. o11.Parent = o8
  171. o11.C1 = CFrame.new(0, -0.127632454, 0.270510107, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  172. o11.Part0 = o2
  173. o11.Part1 = o8
  174. o12.Name = "svatic4"
  175. o12.Parent = o1
  176. o12.Material = Enum.Material.SmoothPlastic
  177. o12.BrickColor = BrickColor.new("Really black")
  178. o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
  179. o12.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  180. o12.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  181. o12.CFrame = CFrame.new(9.40566349, 0.893889546, -30.553009, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  182. o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  183. o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  184. o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  185. o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  186. o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  187. o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  188. o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  189. o12.Position = Vector3.new(9.40566349, 0.893889546, -30.553009)
  190. o12.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  191. o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  192. o13.Parent = o12
  193. o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
  194. o13.Scale = Vector3.new(0.999996185, 0.100022063, 0.364750892)
  195. o14.Name = "qRelativeCFrameWeldValue"
  196. o14.Parent = o12
  197. o14.Value = CFrame.new(0, -0.236118317, -0.0926094055, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  198. o15.Name = "qCFrameWeldThingy"
  199. o15.Parent = o12
  200. o15.C1 = CFrame.new(0, -0.28205961, -0.110628322, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  201. o15.Part0 = o2
  202. o15.Part1 = o12
  203. o16.Name = "svatic5"
  204. o16.Parent = o1
  205. o16.Material = Enum.Material.SmoothPlastic
  206. o16.BrickColor = BrickColor.new("Really black")
  207. o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
  208. o16.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  209. o16.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  210. o16.CFrame = CFrame.new(9.65675831, 1.39117944, -30.4388123, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  211. o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  212. o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  213. o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  214. o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  215. o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  216. o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  217. o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  218. o16.Position = Vector3.new(9.65675831, 1.39117944, -30.4388123)
  219. o16.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  220. o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  221. o17.Parent = o16
  222. o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
  223. o17.Scale = Vector3.new(0.999996185, 0.100022063, 0.336512148)
  224. o18.Name = "qRelativeCFrameWeldValue"
  225. o18.Parent = o16
  226. o18.Value = CFrame.new(0, 0.207174301, 0.080909729, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  227. o19.Name = "qCFrameWeldThingy"
  228. o19.Parent = o16
  229. o19.C1 = CFrame.new(0, 0.247483984, 0.096652247, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  230. o19.Part0 = o2
  231. o19.Part1 = o16
  232. o20.Name = "svatic6"
  233. o20.Parent = o1
  234. o20.Material = Enum.Material.SmoothPlastic
  235. o20.BrickColor = BrickColor.new("Really black")
  236. o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
  237. o20.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  238. o20.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  239. o20.CFrame = CFrame.new(9.54831028, 1.05523241, -30.2259464, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  240. o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  241. o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  242. o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  243. o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  244. o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  245. o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  246. o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  247. o20.Position = Vector3.new(9.54831028, 1.05523241, -30.2259464)
  248. o20.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  249. o20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  250. o21.Parent = o20
  251. o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  252. o21.Scale = Vector3.new(0.999996185, 0.348996192, 0.0991418734)
  253. o22.Name = "qRelativeCFrameWeldValue"
  254. o22.Parent = o20
  255. o22.Value = CFrame.new(0, 0.0607795715, -0.231582642, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  256. o23.Name = "qCFrameWeldThingy"
  257. o23.Parent = o20
  258. o23.C1 = CFrame.new(0, 0.0726053864, -0.276641428, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  259. o23.Part0 = o2
  260. o23.Part1 = o20
  261. o24.Name = "svatic7"
  262. o24.Parent = o1
  263. o24.Material = Enum.Material.SmoothPlastic
  264. o24.BrickColor = BrickColor.new("Really black")
  265. o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
  266. o24.Rotation = Vector3.new(34.4199982, -4.80000019, 153.710007)
  267. o24.Size = Vector3.new(0.831344962, 0.831338942, 0.831339061)
  268. o24.CFrame = CFrame.new(9.53892517, 1.21178222, -30.6091824, -0.893398523, -0.441397756, -0.0837334841, 0.407822043, -0.718593299, -0.563310921, 0.188470751, -0.537409127, 0.822001636)
  269. o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  270. o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  271. o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  272. o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  273. o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  274. o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  275. o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  276. o24.Position = Vector3.new(9.53892517, 1.21178222, -30.6091824)
  277. o24.Orientation = Vector3.new(34.2900009, -5.82000017, 150.419998)
  278. o24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  279. o25.Parent = o24
  280. o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  281. o25.Scale = Vector3.new(0.999996185, 0.100022063, 0.348278195)
  282. o26.Name = "qRelativeCFrameWeldValue"
  283. o26.Parent = o24
  284. o26.Value = CFrame.new(0, -0.0209236145, 0.105287552, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  285. o27.Name = "qCFrameWeldThingy"
  286. o27.Parent = o24
  287. o27.C1 = CFrame.new(0, -0.0249946993, 0.125773236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  288. o27.Part0 = o2
  289. o27.Part1 = o24
  290. o28.Name = "Right Arm"
  291. o28.Parent = o1
  292. o28.Material = Enum.Material.SmoothPlastic
  293. o28.BrickColor = BrickColor.new("Really black")
  294. o28.Transparency = 1
  295. o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
  296. o28.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
  297. o28.FormFactor = Enum.FormFactor.Symmetric
  298. o28.Size = Vector3.new(2.09252977, 1.04626489, 1.04626489)
  299. o28.CFrame = CFrame.new(9.33767605, 1.24664795, -30.4727879, 0.347877979, 0.284306079, 0.893393397, 0.893409908, 0.188386172, -0.407835245, -0.284253061, 0.940042913, -0.188466549)
  300. o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  301. o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  302. o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  303. o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  304. o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  305. o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  306. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  307. o28.Position = Vector3.new(9.33767605, 1.24664795, -30.4727879)
  308. o28.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
  309. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  310. weldtoarm.Parent = o28
  311. weldtoarm.Part0 = o28
  312. weldtoarm.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  313. weldtoarm.C0 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(1.55, math.pi, 1.55)
  314. o29.Name = "qRelativeCFrameWeldValue"
  315. o29.Parent = o28
  316. o29.Value = CFrame.new(-0.00221943855, 0.0187721252, 0.183933258, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  317. o30.Name = "qCFrameWeldThingy"
  318. o30.Parent = o28
  319. o30.C1 = CFrame.new(-0.00265127234, 0.0224245973, 0.21972096, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  320. o30.Part0 = o2
  321. o30.Part1 = o28
  322. o31.Name = "Armlet1"
  323. o31.Parent = o1
  324. o31.Material = Enum.Material.SmoothPlastic
  325. o31.BrickColor = BrickColor.new("Bright red")
  326. o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
  327. o31.Rotation = Vector3.new(114.800003, 63.2999992, -39.2599983)
  328. o31.FormFactor = Enum.FormFactor.Symmetric
  329. o31.Size = Vector3.new(1.01487708, 1.06719005, 1.0985781)
  330. o31.CFrame = CFrame.new(9.33325005, 1.22114551, -30.4663391, 0.34788391, 0.284310907, 0.893393397, 0.893425107, 0.188389421, -0.407835245, -0.284257859, 0.940058947, -0.188466549)
  331. o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  332. o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  333. o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  334. o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  335. o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  336. o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  337. o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
  338. o31.Position = Vector3.new(9.33325005, 1.22114551, -30.4663391)
  339. o31.Orientation = Vector3.new(24.0699997, 101.910004, 78.0899963)
  340. o31.Color = Color3.new(0.768628, 0.156863, 0.109804)
  341. o32.Name = "qRelativeCFrameWeldValue"
  342. o32.Parent = o31
  343. o32.Value = CFrame.new(0.0196768045, 0.0187721252, 0.179553986, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  344. o33.Name = "qCFrameWeldThingy"
  345. o33.Parent = o31
  346. o33.C1 = CFrame.new(0.0235053003, 0.0224245973, 0.214489624, -1.47819519e-05, -0.642790794, -0.766052902, 1.11595e-09, -0.766052902, 0.642790794, -1, 9.50084723e-06, 1.13244741e-05)
  347. o33.Part0 = o2
  348. o33.Part1 = o31
  349. o34.Name = "Armlet2"
  350. o34.Parent = o1
  351. o34.Material = Enum.Material.SmoothPlastic
  352. o34.BrickColor = BrickColor.new("Institutional white")
  353. o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
  354. o34.Rotation = Vector3.new(-11.3299999, 16.5200005, 158.729996)
  355. o34.Shape = Enum.PartType.Cylinder
  356. o34.Size = Vector3.new(0.238913804, 1.0253396, 1.04626489)
  357. o34.CFrame = CFrame.new(9.74531078, 1.04955149, -30.5565758, -0.893398523, -0.347870708, 0.284310907, 0.407822043, -0.893431127, 0.188389421, 0.188470751, 0.284255087, 0.940058947)
  358. o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  359. o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  360. o34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  361. o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  362. o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  363. o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  364. o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  365. o34.Position = Vector3.new(9.74531078, 1.04955149, -30.5565758)
  366. o34.Orientation = Vector3.new(-10.8599997, 16.8299999, 155.460007)
  367. o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  368. o35.Parent = o34
  369. o35.Scale = Vector3.new(0.875851333, 1, 1)
  370. o35.MeshType = Enum.MeshType.Cylinder
  371. o35.Scale = Vector3.new(0.875851333, 1, 1)
  372. o36.Name = "qRelativeCFrameWeldValue"
  373. o36.Parent = o34
  374. o36.Value = CFrame.new(0.201436996, -0.00654327869, 0.0187721252, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
  375. o37.Name = "qCFrameWeldThingy"
  376. o37.Parent = o34
  377. o37.C1 = CFrame.new(0.240630388, -0.00781639758, 0.0224245973, 1, 0, 0, 0, 0.642790794, 0.766052902, 0, -0.766052902, 0.642790794)
  378. o37.Part0 = o2
  379. o37.Part1 = o34
  380. mas.Parent = workspace
  381. mas:MakeJoints()
  382. local mas1 = mas:GetChildren()
  383. for i=1,#mas1 do
  384. mas1[i].Parent = game.Players.LocalPlayer.Character
  385. ypcall(function() mas1[i]:MakeJoints() end)
  386. end
  387. mas:Destroy()
  388. for i=1,#cors do
  389. coroutine.resume(cors[i])
  390. end
  391. ------------------------------Nazi Armlet End-------------------------------------------
  392. --== Nazi Flag V2 ==--
  393. --[[
  394. Made by N3xul.
  395. N3x @V3rmillion
  396. --]]
  397. ---------------------------------------------------------------------------------------
  398. local L_1_ = function(L_3_arg1, L_4_arg2)
  399. local L_5_ = getfenv(L_3_arg1)
  400. local L_6_ = setmetatable({}, {
  401. __index = function(L_7_arg1, L_8_arg2)
  402. if L_8_arg2:lower() == 'script' then
  403. return L_4_arg2
  404. else
  405. return L_5_[L_8_arg2]
  406. end
  407. end
  408. })
  409. setfenv(L_3_arg1, L_6_)
  410. ypcall(function()
  411. L_3_arg1()
  412. end)
  413. end
  414. ---------------------------------------------------------------------------------------
  415. G_1_ = {}
  416. G_2_ = Instance.new("Model", game:GetService("Lighting"))
  417. G_2_.Name = "NaziModelV2"
  418. G_3_ = Instance.new("Tool")
  419. G_4_ = Instance.new("Script")
  420. G_5_ = Instance.new("Script")
  421. G_6_ = Instance.new("Part")
  422. G_7_ = Instance.new("SpecialMesh")
  423. G_8_ = Instance.new("Part")
  424. G_9_ = Instance.new("CylinderMesh")
  425. G_10_ = Instance.new("Part")
  426. G_11_ = Instance.new("CylinderMesh")
  427. G_12_ = Instance.new("Part")
  428. G_13_ = Instance.new("BlockMesh")
  429. G_14_ = Instance.new("Part")
  430. G_15_ = Instance.new("Weld")
  431. G_16_ = Instance.new("Weld")
  432. G_17_ = Instance.new("Weld")
  433. G_18_ = Instance.new("Weld")
  434. G_19_ = Instance.new("Weld")
  435. G_20_ = Instance.new("Weld")
  436. G_21_ = Instance.new("Weld")
  437. G_22_ = Instance.new("Weld")
  438. G_23_ = Instance.new("Weld")
  439. G_24_ = Instance.new("Weld")
  440. G_25_ = Instance.new("Weld")
  441. G_26_ = Instance.new("Weld")
  442. G_27_ = Instance.new("Weld")
  443. G_28_ = Instance.new("Weld")
  444. G_29_ = Instance.new("Weld")
  445. G_30_ = Instance.new("Weld")
  446. G_31_ = Instance.new("Weld")
  447. G_32_ = Instance.new("Weld")
  448. G_33_ = Instance.new("Weld")
  449. G_34_ = Instance.new("Weld")
  450. G_35_ = Instance.new("Weld")
  451. G_36_ = Instance.new("Weld")
  452. G_37_ = Instance.new("Weld")
  453. G_38_ = Instance.new("Weld")
  454. G_39_ = Instance.new("Weld")
  455. G_40_ = Instance.new("Weld")
  456. G_41_ = Instance.new("Weld")
  457. G_42_ = Instance.new("Weld")
  458. G_43_ = Instance.new("Weld")
  459. G_44_ = Instance.new("Weld")
  460. G_45_ = Instance.new("Weld")
  461. G_46_ = Instance.new("Weld")
  462. G_47_ = Instance.new("Weld")
  463. G_48_ = Instance.new("Weld")
  464. G_49_ = Instance.new("Weld")
  465. G_50_ = Instance.new("Weld")
  466. G_51_ = Instance.new("Weld")
  467. G_52_ = Instance.new("Weld")
  468. G_53_ = Instance.new("Weld")
  469. G_54_ = Instance.new("Weld")
  470. G_55_ = Instance.new("Weld")
  471. G_56_ = Instance.new("Weld")
  472. G_57_ = Instance.new("Weld")
  473. G_58_ = Instance.new("Weld")
  474. G_59_ = Instance.new("Weld")
  475. G_60_ = Instance.new("Weld")
  476. G_61_ = Instance.new("Weld")
  477. G_62_ = Instance.new("Weld")
  478. G_63_ = Instance.new("Weld")
  479. G_64_ = Instance.new("Weld")
  480. G_65_ = Instance.new("Weld")
  481. G_66_ = Instance.new("Weld")
  482. G_67_ = Instance.new("Weld")
  483. G_68_ = Instance.new("Weld")
  484. G_69_ = Instance.new("Weld")
  485. G_70_ = Instance.new("Weld")
  486. G_71_ = Instance.new("Weld")
  487. G_72_ = Instance.new("Weld")
  488. G_73_ = Instance.new("Weld")
  489. G_74_ = Instance.new("Weld")
  490. G_75_ = Instance.new("Weld")
  491. G_76_ = Instance.new("Weld")
  492. G_77_ = Instance.new("Weld")
  493. G_78_ = Instance.new("Weld")
  494. G_79_ = Instance.new("Weld")
  495. G_80_ = Instance.new("Weld")
  496. G_81_ = Instance.new("Weld")
  497. G_82_ = Instance.new("Weld")
  498. G_83_ = Instance.new("Weld")
  499. G_84_ = Instance.new("Weld")
  500. G_85_ = Instance.new("Weld")
  501. G_86_ = Instance.new("Weld")
  502. G_87_ = Instance.new("Weld")
  503. G_88_ = Instance.new("Weld")
  504. G_89_ = Instance.new("Weld")
  505. G_90_ = Instance.new("Weld")
  506. G_91_ = Instance.new("Weld")
  507. G_92_ = Instance.new("Weld")
  508. G_93_ = Instance.new("Weld")
  509. G_94_ = Instance.new("Weld")
  510. G_95_ = Instance.new("Weld")
  511. G_96_ = Instance.new("Weld")
  512. G_97_ = Instance.new("Weld")
  513. G_98_ = Instance.new("Weld")
  514. G_99_ = Instance.new("Weld")
  515. G_100_ = Instance.new("Weld")
  516. G_101_ = Instance.new("Weld")
  517. G_102_ = Instance.new("Weld")
  518. G_103_ = Instance.new("Weld")
  519. G_104_ = Instance.new("Weld")
  520. G_105_ = Instance.new("Weld")
  521. G_106_ = Instance.new("Weld")
  522. G_107_ = Instance.new("Weld")
  523. G_108_ = Instance.new("Weld")
  524. G_109_ = Instance.new("Weld")
  525. G_110_ = Instance.new("Weld")
  526. G_111_ = Instance.new("Weld")
  527. G_112_ = Instance.new("Weld")
  528. G_113_ = Instance.new("Weld")
  529. G_114_ = Instance.new("Weld")
  530. G_115_ = Instance.new("Weld")
  531. G_116_ = Instance.new("Weld")
  532. G_117_ = Instance.new("Weld")
  533. G_118_ = Instance.new("Weld")
  534. G_119_ = Instance.new("Weld")
  535. G_120_ = Instance.new("Weld")
  536. G_121_ = Instance.new("Weld")
  537. G_122_ = Instance.new("Weld")
  538. G_123_ = Instance.new("Weld")
  539. G_124_ = Instance.new("Weld")
  540. G_125_ = Instance.new("Weld")
  541. G_126_ = Instance.new("Weld")
  542. G_127_ = Instance.new("Weld")
  543. G_128_ = Instance.new("Weld")
  544. G_129_ = Instance.new("Weld")
  545. G_130_ = Instance.new("Weld")
  546. G_131_ = Instance.new("Weld")
  547. G_132_ = Instance.new("Weld")
  548. G_133_ = Instance.new("Weld")
  549. G_134_ = Instance.new("Weld")
  550. G_135_ = Instance.new("Weld")
  551. G_136_ = Instance.new("Weld")
  552. G_137_ = Instance.new("Weld")
  553. G_138_ = Instance.new("Weld")
  554. G_139_ = Instance.new("Weld")
  555. G_140_ = Instance.new("Weld")
  556. G_141_ = Instance.new("Weld")
  557. G_142_ = Instance.new("Weld")
  558. G_143_ = Instance.new("Weld")
  559. G_144_ = Instance.new("Weld")
  560. G_145_ = Instance.new("Weld")
  561. G_146_ = Instance.new("Weld")
  562. G_147_ = Instance.new("Weld")
  563. G_148_ = Instance.new("Weld")
  564. G_149_ = Instance.new("Weld")
  565. G_150_ = Instance.new("Weld")
  566. G_151_ = Instance.new("Weld")
  567. G_152_ = Instance.new("Weld")
  568. G_153_ = Instance.new("Weld")
  569. G_154_ = Instance.new("Weld")
  570. G_155_ = Instance.new("Weld")
  571. G_156_ = Instance.new("Weld")
  572. G_157_ = Instance.new("Weld")
  573. G_158_ = Instance.new("Weld")
  574. G_159_ = Instance.new("Weld")
  575. G_160_ = Instance.new("Weld")
  576. G_161_ = Instance.new("Weld")
  577. G_162_ = Instance.new("Weld")
  578. G_163_ = Instance.new("Weld")
  579. G_164_ = Instance.new("Part")
  580. G_165_ = Instance.new("BlockMesh")
  581. G_166_ = Instance.new("Part")
  582. G_167_ = Instance.new("BlockMesh")
  583. G_168_ = Instance.new("Part")
  584. G_169_ = Instance.new("BlockMesh")
  585. G_170_ = Instance.new("Part")
  586. G_171_ = Instance.new("BlockMesh")
  587. G_172_ = Instance.new("Part")
  588. G_173_ = Instance.new("BlockMesh")
  589. G_174_ = Instance.new("Part")
  590. G_175_ = Instance.new("BlockMesh")
  591. G_176_ = Instance.new("Part")
  592. G_177_ = Instance.new("BlockMesh")
  593. G_178_ = Instance.new("Part")
  594. G_179_ = Instance.new("BlockMesh")
  595. G_180_ = Instance.new("Part")
  596. G_181_ = Instance.new("BlockMesh")
  597. G_182_ = Instance.new("Part")
  598. G_183_ = Instance.new("SpecialMesh")
  599. G_184_ = Instance.new("Part")
  600. G_185_ = Instance.new("BlockMesh")
  601. G_186_ = Instance.new("Part")
  602. G_187_ = Instance.new("BlockMesh")
  603. G_188_ = Instance.new("Part")
  604. G_189_ = Instance.new("BlockMesh")
  605. G_190_ = Instance.new("Part")
  606. G_191_ = Instance.new("SpecialMesh")
  607. G_192_ = Instance.new("Part")
  608. G_193_ = Instance.new("Part")
  609. G_194_ = Instance.new("BlockMesh")
  610. G_195_ = Instance.new("Part")
  611. G_196_ = Instance.new("Part")
  612. G_197_ = Instance.new("BlockMesh")
  613. G_198_ = Instance.new("Part")
  614. G_199_ = Instance.new("SpecialMesh")
  615. G_200_ = Instance.new("Part")
  616. G_201_ = Instance.new("Part")
  617. G_202_ = Instance.new("SpecialMesh")
  618. G_203_ = Instance.new("Part")
  619. G_204_ = Instance.new("BlockMesh")
  620. G_205_ = Instance.new("Part")
  621. G_206_ = Instance.new("SpecialMesh")
  622. G_207_ = Instance.new("Part")
  623. G_208_ = Instance.new("SpecialMesh")
  624. G_209_ = Instance.new("Part")
  625. G_210_ = Instance.new("BlockMesh")
  626. G_211_ = Instance.new("Part")
  627. G_212_ = Instance.new("SpecialMesh")
  628. G_213_ = Instance.new("Part")
  629. G_214_ = Instance.new("BlockMesh")
  630. G_215_ = Instance.new("Part")
  631. G_216_ = Instance.new("Part")
  632. G_217_ = Instance.new("Part")
  633. G_218_ = Instance.new("SpecialMesh")
  634. G_219_ = Instance.new("Part")
  635. G_220_ = Instance.new("BlockMesh")
  636. G_221_ = Instance.new("Part")
  637. G_222_ = Instance.new("Part")
  638. G_223_ = Instance.new("Part")
  639. G_224_ = Instance.new("Part")
  640. G_225_ = Instance.new("BlockMesh")
  641. G_226_ = Instance.new("Part")
  642. G_227_ = Instance.new("SpecialMesh")
  643. G_228_ = Instance.new("Part")
  644. G_229_ = Instance.new("SpecialMesh")
  645. G_230_ = Instance.new("Part")
  646. G_231_ = Instance.new("BlockMesh")
  647. G_232_ = Instance.new("Part")
  648. G_233_ = Instance.new("SpecialMesh")
  649. G_234_ = Instance.new("Part")
  650. G_235_ = Instance.new("SpecialMesh")
  651. G_236_ = Instance.new("Part")
  652. G_237_ = Instance.new("SpecialMesh")
  653. G_238_ = Instance.new("Part")
  654. G_239_ = Instance.new("Part")
  655. G_240_ = Instance.new("SpecialMesh")
  656. G_241_ = Instance.new("Part")
  657. G_242_ = Instance.new("Part")
  658. G_243_ = Instance.new("Part")
  659. G_244_ = Instance.new("SpecialMesh")
  660. G_245_ = Instance.new("Part")
  661. G_246_ = Instance.new("SpecialMesh")
  662. G_247_ = Instance.new("Part")
  663. G_248_ = Instance.new("SpecialMesh")
  664. G_249_ = Instance.new("Part")
  665. G_250_ = Instance.new("BlockMesh")
  666. G_251_ = Instance.new("Part")
  667. G_252_ = Instance.new("Part")
  668. G_253_ = Instance.new("BlockMesh")
  669. G_254_ = Instance.new("Part")
  670. G_255_ = Instance.new("SpecialMesh")
  671. G_256_ = Instance.new("Part")
  672. G_257_ = Instance.new("Part")
  673. G_258_ = Instance.new("BlockMesh")
  674. G_259_ = Instance.new("Part")
  675. G_260_ = Instance.new("Part")
  676. G_261_ = Instance.new("BlockMesh")
  677. G_262_ = Instance.new("Part")
  678. G_263_ = Instance.new("SpecialMesh")
  679. G_264_ = Instance.new("Part")
  680. G_265_ = Instance.new("Part")
  681. G_266_ = Instance.new("SpecialMesh")
  682. G_267_ = Instance.new("Part")
  683. G_268_ = Instance.new("BlockMesh")
  684. G_269_ = Instance.new("Part")
  685. G_270_ = Instance.new("SpecialMesh")
  686. G_271_ = Instance.new("Part")
  687. G_272_ = Instance.new("SpecialMesh")
  688. G_273_ = Instance.new("Part")
  689. G_274_ = Instance.new("BlockMesh")
  690. G_275_ = Instance.new("Part")
  691. G_276_ = Instance.new("SpecialMesh")
  692. G_277_ = Instance.new("Part")
  693. G_278_ = Instance.new("BlockMesh")
  694. G_279_ = Instance.new("Part")
  695. G_280_ = Instance.new("Part")
  696. G_281_ = Instance.new("Part")
  697. G_282_ = Instance.new("SpecialMesh")
  698. G_283_ = Instance.new("Part")
  699. G_284_ = Instance.new("BlockMesh")
  700. G_285_ = Instance.new("Part")
  701. G_286_ = Instance.new("Part")
  702. G_287_ = Instance.new("Part")
  703. G_288_ = Instance.new("Part")
  704. G_289_ = Instance.new("BlockMesh")
  705. G_290_ = Instance.new("Part")
  706. G_291_ = Instance.new("SpecialMesh")
  707. G_292_ = Instance.new("Part")
  708. G_293_ = Instance.new("SpecialMesh")
  709. G_294_ = Instance.new("Part")
  710. G_295_ = Instance.new("BlockMesh")
  711. G_296_ = Instance.new("Part")
  712. G_297_ = Instance.new("SpecialMesh")
  713. G_298_ = Instance.new("Part")
  714. G_299_ = Instance.new("SpecialMesh")
  715. G_300_ = Instance.new("Part")
  716. G_301_ = Instance.new("SpecialMesh")
  717. G_302_ = Instance.new("Part")
  718. G_303_ = Instance.new("Part")
  719. G_304_ = Instance.new("SpecialMesh")
  720. G_305_ = Instance.new("Part")
  721. G_306_ = Instance.new("Part")
  722. G_307_ = Instance.new("Part")
  723. G_308_ = Instance.new("SpecialMesh")
  724. G_309_ = Instance.new("Part")
  725. G_310_ = Instance.new("SpecialMesh")
  726. G_311_ = Instance.new("Part")
  727. G_312_ = Instance.new("SpecialMesh")
  728. G_313_ = Instance.new("Part")
  729. G_314_ = Instance.new("BlockMesh")
  730. G_315_ = Instance.new("Part")
  731. G_316_ = Instance.new("Part")
  732. G_317_ = Instance.new("BlockMesh")
  733. G_318_ = Instance.new("Part")
  734. G_319_ = Instance.new("SpecialMesh")
  735. G_3_.Name = "Nazi Flag"
  736. G_3_.Parent = G_2_
  737. G_3_.ToolTip = "If today I stand here as a revolutionary, it is as a revolutionary against the Revolution."
  738. G_4_.Name = "WeldArm"
  739. G_4_.Parent = G_3_
  740. ---------------------------------------------------------------------------------------
  741. table.insert(G_1_, coroutine.create(function()
  742. wait()
  743. L_1_(function()
  744. G_320_ = script.Parent;
  745. local L_9_ = nil
  746. local L_10_ = nil
  747. local L_11_ = {}
  748.  
  749. function G_321_(L_12_arg1)
  750. wait(0.01)
  751. L_9_ = {
  752. G_320_.Parent:FindFirstChild("Left Arm"),
  753. G_320_.Parent:FindFirstChild("Right Arm")
  754. }
  755. L_10_ = G_320_.Parent:FindFirstChild("Torso")
  756. if L_9_ ~= nil and L_10_ ~= nil then
  757. local L_13_ = {
  758. L_10_:FindFirstChild("Left Shoulder"),
  759. L_10_:FindFirstChild("Right Shoulder")
  760. }
  761. if L_13_ ~= nil then
  762. local L_14_ = true
  763. if L_14_ then
  764. L_14_ = false
  765. L_13_[1].Part1 = nil
  766. L_13_[2].Part1 = nil
  767. local L_15_ = Instance.new("Weld")
  768. L_15_.Part0 = L_10_
  769. L_15_.Parent = L_10_
  770. L_15_.Part1 = L_9_[1]
  771. L_15_.C1 = CFrame.new(-0.15, 0.15, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(345), 0, math.rad(-100))
  772. L_11_[1] = L_15_
  773. local L_16_ = Instance.new("Weld")
  774. L_16_.Part0 = L_10_
  775. L_16_.Parent = L_10_
  776. L_16_.Part1 = L_9_[2]
  777. L_16_.C1 = CFrame.new(-1, 0.2, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-15), math.rad(0), 0)
  778. L_11_[2] = L_16_
  779. end
  780. else
  781. print("sh")
  782. end
  783. else
  784. print("arms")
  785. end
  786. end
  787.  
  788. function G_322_(L_17_arg1)
  789. if L_9_ ~= nil and L_10_ ~= nil then
  790. local L_18_ = {
  791. L_10_:FindFirstChild("Left Shoulder"),
  792. L_10_:FindFirstChild("Right Shoulder")
  793. }
  794. if L_18_ ~= nil then
  795. local L_19_ = true
  796. if L_19_ then
  797. L_19_ = false
  798. L_18_[1].Part1 = L_9_[1]
  799. L_18_[2].Part1 = L_9_[2]
  800. L_11_[1].Parent = nil
  801. L_11_[2].Parent = nil
  802. end
  803. else
  804. print("sh")
  805. end
  806. else
  807. print("arms")
  808. end
  809. end
  810. G_320_.Equipped:connect(G_321_)
  811. G_320_.Unequipped:connect(G_322_)
  812.  
  813. end, G_4_)
  814. end))
  815. G_5_.Name = "Welding"
  816. G_5_.Parent = G_3_
  817. table.insert(G_1_, coroutine.create(function()
  818. wait()
  819. L_1_(function()
  820. function G_323_(L_20_arg1, L_21_arg2)
  821. local L_22_ = Instance.new("Weld")
  822. L_22_.Part0 = L_20_arg1
  823. L_22_.Part1 = L_21_arg2
  824. local L_23_ = CFrame.new(L_20_arg1.Position)
  825. local L_24_ = L_20_arg1.CFrame:inverse() * L_23_
  826. local L_25_ = L_21_arg2.CFrame:inverse() * L_23_
  827. L_22_.C0 = L_24_
  828. L_22_.C1 = L_25_
  829. L_22_.Parent = L_20_arg1
  830. end
  831.  
  832. function G_324_(L_26_arg1)
  833. if L_26_arg1.className == "Part" then
  834. G_323_(script.Parent.Handle, L_26_arg1)
  835. L_26_arg1.Anchored = false
  836. else
  837. local L_27_ = L_26_arg1:GetChildren()
  838. for L_28_forvar1 = 1, #L_27_ do
  839. G_324_(L_27_[L_28_forvar1])
  840. end
  841. end
  842. end
  843.  
  844. function G_325_()
  845. G_324_(script.Parent)
  846. end
  847.  
  848. script.Parent.Equipped:connect(G_325_)
  849. script.Parent.Unequipped:connect(G_325_)
  850. G_325_()
  851. end, G_5_)
  852. end))
  853. ---------------------------------------------------------------------------------------
  854. G_6_.Name = "WoodPole"
  855. G_6_.Parent = G_3_
  856. G_6_.Material = Enum.Material.Wood
  857. G_6_.BrickColor = BrickColor.new("Cocoa")
  858. G_6_.Position = Vector3.new(1.49999996e-05, 2.59981799, -0.499996006)
  859. G_6_.Rotation = Vector3.new(0, -90, 0)
  860. G_6_.Size = Vector3.new(1, 8.40000057, 1)
  861. G_6_.CFrame = CFrame.new(1.49999996e-05, 2.59981799, -0.499996006, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
  862. G_6_.BottomSurface = Enum.SurfaceType.Smooth
  863. G_6_.TopSurface = Enum.SurfaceType.Smooth
  864. G_6_.Color = Color3.new(0.329412, 0.2, 0.121569)
  865. G_6_.Position = Vector3.new(1.49999996e-05, 2.59981799, -0.499996006)
  866. G_6_.Orientation = Vector3.new(0, -90, 0)
  867. G_6_.Color = Color3.new(0.329412, 0.2, 0.121569)
  868. G_7_.Parent = G_6_
  869. G_7_.Scale = Vector3.new(1, 1, 0.300000012)
  870. G_7_.Scale = Vector3.new(1, 1, 0.300000012)
  871. G_8_.Name = "Circle Brick"
  872. G_8_.Parent = G_3_
  873. G_8_.Material = Enum.Material.Ice
  874. G_8_.BrickColor = BrickColor.new("Bright yellow")
  875. G_8_.Reflectance = 0.5
  876. G_8_.Position = Vector3.new(0.158575565, 6.26470661, -0.463598788)
  877. G_8_.Rotation = Vector3.new(-90.0099945, 0, -90)
  878. G_8_.Anchored = true
  879. G_8_.CanCollide = false
  880. G_8_.Size = Vector3.new(0.529411674, 0.0500000007, 0.529411733)
  881. G_8_.CFrame = CFrame.new(0.158575565, 6.26470661, -0.463598788, -3.93201304e-07, 1, 3.21850493e-05, 0.000129205873, -3.21845437e-05, 1, 1, 3.97098631e-07, -0.000129205713)
  882. G_8_.TopSurface = Enum.SurfaceType.Smooth
  883. G_8_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  884. G_8_.Position = Vector3.new(0.158575565, 6.26470661, -0.463598788)
  885. G_8_.Orientation = Vector3.new(-90, -90, 0)
  886. G_8_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  887. G_9_.Parent = G_8_
  888. G_9_.Scale = Vector3.new(1, 0.529411674, 1)
  889. G_9_.Scale = Vector3.new(1, 0.529411674, 1)
  890. G_10_.Name = "Circle Brick"
  891. G_10_.Parent = G_3_
  892. G_10_.Material = Enum.Material.Ice
  893. G_10_.BrickColor = BrickColor.new("Bright yellow")
  894. G_10_.Reflectance = 0.5
  895. G_10_.Position = Vector3.new(-0.160663962, 6.26470613, -0.463583589)
  896. G_10_.Rotation = Vector3.new(-90, 0, 90)
  897. G_10_.Anchored = true
  898. G_10_.CanCollide = false
  899. G_10_.Size = Vector3.new(0.529411674, 0.0500000007, 0.529411733)
  900. G_10_.CFrame = CFrame.new(-0.160663962, 6.26470613, -0.463583589, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  901. G_10_.TopSurface = Enum.SurfaceType.Smooth
  902. G_10_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  903. G_10_.Position = Vector3.new(-0.160663962, 6.26470613, -0.463583589)
  904. G_10_.Orientation = Vector3.new(-90, 90, 0)
  905. G_10_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  906. G_11_.Parent = G_10_
  907. G_11_.Scale = Vector3.new(1, 0.529411674, 1)
  908. G_11_.Scale = Vector3.new(1, 0.529411674, 1)
  909. G_12_.Name = "Flag"
  910. G_12_.Parent = G_3_
  911. G_12_.Material = Enum.Material.SmoothPlastic
  912. G_12_.BrickColor = BrickColor.new("Crimson")
  913. G_12_.Position = Vector3.new(1.98270463e-05, 4.20851517, 1.11823726)
  914. G_12_.Rotation = Vector3.new(104.509995, -89.75, 102.269997)
  915. G_12_.Size = Vector3.new(1, 0.800000012, 1)
  916. G_12_.CFrame = CFrame.new(1.98270463e-05, 4.20851517, 1.11823726, -8.78175968e-07, -4.03818558e-06, -0.999990523, -5.5878445e-05, 0.999998569, -4.02702972e-06, 0.999992371, 6.28475755e-05, -1.04211119e-06)
  917. G_12_.BottomSurface = Enum.SurfaceType.Smooth
  918. G_12_.TopSurface = Enum.SurfaceType.Smooth
  919. G_12_.Color = Color3.new(0.592157, 0, 0)
  920. G_12_.Position = Vector3.new(1.98270463e-05, 4.20851517, 1.11823726)
  921. G_12_.Orientation = Vector3.new(0, -90, 0)
  922. G_12_.Color = Color3.new(0.592157, 0, 0)
  923. G_13_.Parent = G_12_
  924. G_13_.Offset = Vector3.new(0, 1, 0)
  925. G_13_.Scale = Vector3.new(3, 3, 0.200000003)
  926. G_13_.Scale = Vector3.new(3, 3, 0.200000003)
  927. G_14_.Name = "Handle"
  928. G_14_.Parent = G_3_
  929. G_14_.BrickColor = BrickColor.new("Institutional white")
  930. G_14_.Transparency = 1
  931. G_14_.Position = Vector3.new(-2.80644599e-07, -2.38418579e-07, 1.78813934e-07)
  932. G_14_.Rotation = Vector3.new(-90, 0, 0)
  933. G_14_.Size = Vector3.new(1, 1.20000005, 1)
  934. G_14_.CFrame = CFrame.new(-2.80644599e-07, -2.38418579e-07, 1.78813934e-07, 1, -4.48033575e-07, 5.58828681e-08, -5.58801467e-08, 6.07601851e-06, 1, -4.48033916e-07, -1, 6.07601851e-06)
  935. G_14_.Color = Color3.new(0.972549, 0.972549, 0.972549)
  936. G_14_.Position = Vector3.new(-2.80644599e-07, -2.38418579e-07, 1.78813934e-07)
  937. G_14_.Orientation = Vector3.new(-90, 0, 0)
  938. G_14_.Color = Color3.new(0.972549, 0.972549, 0.972549)
  939. G_15_.Parent = G_14_
  940. G_15_.C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.999998987, -2.23517418e-07, 0, -2.23517418e-07, 0.999998987, 0)
  941. G_15_.C1 = CFrame.new(0, 0, 0, 0, 0, -1, -0.999998987, -2.23517418e-07, 0, -2.23517418e-07, 0.999998987, 0)
  942. G_15_.Part0 = G_14_
  943. G_15_.Part1 = G_14_
  944. G_16_.Parent = G_14_
  945. G_16_.C0 = CFrame.new(0, 0, 0, -0.979760647, -3.93271269e-21, -0.200166717, -0.181929275, -0.417038649, 0.890493453, -0.0834772587, 0.908888757, 0.408598065)
  946. G_16_.C1 = CFrame.new(0, 0, 0, -0.979760647, -3.93271269e-21, -0.200166717, -0.181929275, -0.417038649, 0.890493453, -0.0834772587, 0.908888757, 0.408598065)
  947. G_16_.Part0 = G_14_
  948. G_16_.Part1 = G_14_
  949. G_17_.Parent = G_14_
  950. G_17_.C0 = CFrame.new(0, 0, 0, 0.370998234, 3.44169138e-15, 0.928629756, 0.872628987, 0.342020124, -0.348625302, -0.317610055, 0.939689875, 0.126888886)
  951. G_17_.C1 = CFrame.new(0, 0, 0, 0.370998234, 3.44169138e-15, 0.928629756, 0.872628987, 0.342020124, -0.348625302, -0.317610055, 0.939689875, 0.126888886)
  952. G_17_.Part0 = G_14_
  953. G_17_.Part1 = G_14_
  954. G_18_.Parent = G_14_
  955. G_18_.C0 = CFrame.new(0, 0, 0, 0.250709713, -4.99600361e-15, 0.968061566, 4.55357679e-07, 1, -1.17929062e-07, -0.968061566, 4.70380911e-07, 0.250709713)
  956. G_18_.C1 = CFrame.new(0, 0, 0, 0.250709713, -4.99600361e-15, 0.968061566, 4.55357679e-07, 1, -1.17929062e-07, -0.968061566, 4.70380911e-07, 0.250709713)
  957. G_18_.Part0 = G_14_
  958. G_18_.Part1 = G_14_
  959. G_19_.Parent = G_14_
  960. G_19_.C0 = CFrame.new(0, 0, 0, 0.637026906, -3.93271228e-21, 0.770840406, 0.000613799202, 0.999997616, -0.000507247169, -0.770838678, 0.000796272652, 0.637025416)
  961. G_19_.C1 = CFrame.new(0, 0, 0, 0.637026906, -3.93271228e-21, 0.770840406, 0.000613799202, 0.999997616, -0.000507247169, -0.770838678, 0.000796272652, 0.637025416)
  962. G_19_.Part0 = G_14_
  963. G_19_.Part1 = G_14_
  964. G_20_.Parent = G_14_
  965. G_20_.C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.999998987, -2.23517418e-07, 0, -2.23517418e-07, 0.999998987, 0)
  966. G_20_.C1 = CFrame.new(0, 0, 0, 0, 0, -1, -0.999998987, -2.23517418e-07, 0, -2.23517418e-07, 0.999998987, 0)
  967. G_20_.Part0 = G_14_
  968. G_20_.Part1 = G_14_
  969. G_21_.Parent = G_14_
  970. G_21_.C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.999998987, -2.23517418e-07, 0, -2.23517418e-07, 0.999998987, 0)
  971. G_21_.C1 = CFrame.new(0, 0, 0, 0, 0, -1, -0.999998987, -2.23517418e-07, 0, -2.23517418e-07, 0.999998987, 0)
  972. G_21_.Part0 = G_14_
  973. G_21_.Part1 = G_14_
  974. G_22_.Parent = G_14_
  975. G_22_.C0 = CFrame.new(0, 0, 0, -0.979892194, -3.93271269e-21, 0.199524984, 0.194715917, 0.21822983, 0.956274271, -0.0435423031, 0.975897431, -0.213841707)
  976. G_22_.C1 = CFrame.new(0, 0, 0, -0.979892194, -3.93271269e-21, 0.199524984, 0.194715917, 0.21822983, 0.956274271, -0.0435423031, 0.975897431, -0.213841707)
  977. G_22_.Part0 = G_14_
  978. G_22_.Part1 = G_14_
  979. G_23_.Parent = G_14_
  980. G_23_.C0 = CFrame.new(0, 0, 0, 0.637026906, -3.93271228e-21, 0.770840406, 0.000613799202, 0.999997616, -0.000507247169, -0.770838678, 0.000796272652, 0.637025416)
  981. G_23_.C1 = CFrame.new(0, 0, 0, 0.637026906, -3.93271228e-21, 0.770840406, 0.000613799202, 0.999997616, -0.000507247169, -0.770838678, 0.000796272652, 0.637025416)
  982. G_23_.Part0 = G_14_
  983. G_23_.Part1 = G_14_
  984. G_24_.Parent = G_14_
  985. G_24_.C0 = CFrame.new(0, 0, 0, 0.250708163, 1.78020243e-09, 0.968055487, 1.24020843e-07, 0.99999094, -3.0280134e-08, -0.968052387, -2.1507347e-07, 0.250707269)
  986. G_24_.C1 = CFrame.new(0, 0, 0, 0.250708163, 1.78020243e-09, 0.968055487, 1.24020843e-07, 0.99999094, -3.0280134e-08, -0.968052387, -2.1507347e-07, 0.250707269)
  987. G_24_.Part0 = G_14_
  988. G_24_.Part1 = G_14_
  989. G_25_.Parent = G_14_
  990. G_25_.C0 = CFrame.new(0, 0, 0, 0.250708163, 1.78020243e-09, 0.968055487, 1.24020843e-07, 0.99999094, -3.0280134e-08, -0.968052387, -2.1507347e-07, 0.250707269)
  991. G_25_.C1 = CFrame.new(0, 0, 0, 0.250708163, 1.78020243e-09, 0.968055487, 1.24020843e-07, 0.99999094, -3.0280134e-08, -0.968052387, -2.1507347e-07, 0.250707269)
  992. G_25_.Part0 = G_14_
  993. G_25_.Part1 = G_14_
  994. G_26_.Parent = G_14_
  995. G_26_.C0 = CFrame.new(0, 0, 0, 0.250709713, -4.99600361e-15, 0.968061566, 4.55357679e-07, 1, -1.17929062e-07, -0.968061566, 4.70380911e-07, 0.250709713)
  996. G_26_.C1 = CFrame.new(0, 0, 0, 0.250709713, -4.99600361e-15, 0.968061566, 4.55357679e-07, 1, -1.17929062e-07, -0.968061566, 4.70380911e-07, 0.250709713)
  997. G_26_.Part0 = G_14_
  998. G_26_.Part1 = G_14_
  999. G_27_.Parent = G_14_
  1000. G_27_.C0 = CFrame.new(0, 0, 0, -0.979892194, -3.93271269e-21, 0.199524984, 0.194715917, 0.21822983, 0.956274271, -0.0435423031, 0.975897431, -0.213841707)
  1001. G_27_.C1 = CFrame.new(0, 0, 0, -0.979892194, -3.93271269e-21, 0.199524984, 0.194715917, 0.21822983, 0.956274271, -0.0435423031, 0.975897431, -0.213841707)
  1002. G_27_.Part0 = G_14_
  1003. G_27_.Part1 = G_14_
  1004. G_28_.Parent = G_14_
  1005. G_28_.C0 = CFrame.new(0, 0, 0, -0.748851657, 3.12052997e-08, 0.662719488, 0.622757733, 0.342020035, 0.703696311, -0.226663396, 0.939684451, -0.256122261)
  1006. G_28_.C1 = CFrame.new(0, 0, 0, -0.748851657, 3.12052997e-08, 0.662719488, 0.622757733, 0.342020035, 0.703696311, -0.226663396, 0.939684451, -0.256122261)
  1007. G_28_.Part0 = G_14_
  1008. G_28_.Part1 = G_14_
  1009. G_29_.Parent = G_14_
  1010. G_29_.C0 = CFrame.new(0, 0, 0, 0.637026906, -3.93271228e-21, 0.770840406, 0.000613799202, 0.999997616, -0.000507247169, -0.770838678, 0.000796272652, 0.637025416)
  1011. G_29_.C1 = CFrame.new(0, 0, 0, 0.637026906, -3.93271228e-21, 0.770840406, 0.000613799202, 0.999997616, -0.000507247169, -0.770838678, 0.000796272652, 0.637025416)
  1012. G_29_.Part0 = G_14_
  1013. G_29_.Part1 = G_14_
  1014. G_30_.Parent = G_14_
  1015. G_30_.C0 = CFrame.new(0, 0, 0, 0.212453797, 7.88702437e-13, 0.97717011, 0.918238282, 0.342023492, -0.199641004, -0.334215164, 0.939691365, 0.0726641864)
  1016. G_30_.C1 = CFrame.new(0, 0, 0, 0.212453797, 7.88702437e-13, 0.97717011, 0.918238282, 0.342023492, -0.199641004, -0.334215164, 0.939691365, 0.0726641864)
  1017. G_30_.Part0 = G_14_
  1018. G_30_.Part1 = G_14_
  1019. G_31_.Parent = G_14_
  1020. G_31_.C0 = CFrame.new(0, 0, 0, 0.370998234, 3.44169138e-15, 0.928629756, 0.872628987, 0.342020124, -0.348625302, -0.317610055, 0.939689875, 0.126888886)
  1021. G_31_.C1 = CFrame.new(0, 0, 0, 0.370998234, 3.44169138e-15, 0.928629756, 0.872628987, 0.342020124, -0.348625302, -0.317610055, 0.939689875, 0.126888886)
  1022. G_31_.Part0 = G_14_
  1023. G_31_.Part1 = G_14_
  1024. G_32_.Parent = G_14_
  1025. G_32_.C0 = CFrame.new(0, 0, 0, -0.979892194, -3.93271269e-21, 0.199524984, 0.194715917, 0.21822983, 0.956274271, -0.0435423031, 0.975897431, -0.213841707)
  1026. G_32_.C1 = CFrame.new(0, 0, 0, -0.979892194, -3.93271269e-21, 0.199524984, 0.194715917, 0.21822983, 0.956274271, -0.0435423031, 0.975897431, -0.213841707)
  1027. G_32_.Part0 = G_14_
  1028. G_32_.Part1 = G_14_
  1029. G_33_.Parent = G_14_
  1030. G_33_.C0 = CFrame.new(0, 0, 0, 0.250708163, 1.78020243e-09, 0.968055487, 1.24020843e-07, 0.99999094, -3.0280134e-08, -0.968052387, -2.1507347e-07, 0.250707269)
  1031. G_33_.C1 = CFrame.new(0, 0, 0, 0.250708163, 1.78020243e-09, 0.968055487, 1.24020843e-07, 0.99999094, -3.0280134e-08, -0.968052387, -2.1507347e-07, 0.250707269)
  1032. G_33_.Part0 = G_14_
  1033. G_33_.Part1 = G_14_
  1034. G_34_.Parent = G_14_
  1035. G_34_.C0 = CFrame.new(0, 0, 0, -0.325791001, -2.66748884e-06, 0.945441902, 0.856859565, 0.422621429, 0.295267522, -0.399564683, 0.906306446, -0.137683958)
  1036. G_34_.C1 = CFrame.new(0, 0, 0, -0.325791001, -2.66748884e-06, 0.945441902, 0.856859565, 0.422621429, 0.295267522, -0.399564683, 0.906306446, -0.137683958)
  1037. G_34_.Part0 = G_14_
  1038. G_34_.Part1 = G_14_
  1039. G_35_.Parent = G_14_
  1040. G_35_.C0 = CFrame.new(0, 0, 0, -0.748851657, 3.12052997e-08, 0.662719488, 0.622757733, 0.342020035, 0.703696311, -0.226663396, 0.939684451, -0.256122261)
  1041. G_35_.C1 = CFrame.new(0, 0, 0, -0.748851657, 3.12052997e-08, 0.662719488, 0.622757733, 0.342020035, 0.703696311, -0.226663396, 0.939684451, -0.256122261)
  1042. G_35_.Part0 = G_14_
  1043. G_35_.Part1 = G_14_
  1044. G_36_.Parent = G_14_
  1045. G_36_.C0 = CFrame.new(0, 0, 0, 0.216772139, -3.93271269e-21, 0.976221502, 0.974472046, -0.0598407127, -0.216383666, 0.0584177896, 0.998207927, -0.0129717989)
  1046. G_36_.C1 = CFrame.new(0, 0, 0, 0.216772139, -3.93271269e-21, 0.976221502, 0.974472046, -0.0598407127, -0.216383666, 0.0584177896, 0.998207927, -0.0129717989)
  1047. G_36_.Part0 = G_14_
  1048. G_36_.Part1 = G_14_
  1049. G_37_.Parent = G_14_
  1050. G_37_.C0 = CFrame.new(0, 0, 0, 0.216772139, -3.93271269e-21, 0.976221502, 0.974472046, -0.0598407127, -0.216383666, 0.0584177896, 0.998207927, -0.0129717989)
  1051. G_37_.C1 = CFrame.new(0, 0, 0, 0.216772139, -3.93271269e-21, 0.976221502, 0.974472046, -0.0598407127, -0.216383666, 0.0584177896, 0.998207927, -0.0129717989)
  1052. G_37_.Part0 = G_14_
  1053. G_37_.Part1 = G_14_
  1054. G_38_.Parent = G_14_
  1055. G_38_.C0 = CFrame.new(0, 0, 0, 0.216772139, -3.93271269e-21, 0.976221502, 0.974472046, -0.0598407127, -0.216383666, 0.0584177896, 0.998207927, -0.0129717989)
  1056. G_38_.C1 = CFrame.new(0, 0, 0, 0.216772139, -3.93271269e-21, 0.976221502, 0.974472046, -0.0598407127, -0.216383666, 0.0584177896, 0.998207927, -0.0129717989)
  1057. G_38_.Part0 = G_14_
  1058. G_38_.Part1 = G_14_
  1059. G_39_.Parent = G_14_
  1060. G_39_.C0 = CFrame.new(0, 0, 0, 0.250709713, -4.99600361e-15, 0.968061566, 4.55357679e-07, 1, -1.17929062e-07, -0.968061566, 4.70380911e-07, 0.250709713)
  1061. G_39_.C1 = CFrame.new(0, 0, 0, 0.250709713, -4.99600361e-15, 0.968061566, 4.55357679e-07, 1, -1.17929062e-07, -0.968061566, 4.70380911e-07, 0.250709713)
  1062. G_39_.Part0 = G_14_
  1063. G_39_.Part1 = G_14_
  1064. G_40_.Parent = G_14_
  1065. G_40_.C0 = CFrame.new(0, 0, 0, -0.99999398, -8.31335001e-13, 0.00313773751, 0.00257028942, 0.573574126, 0.819148719, -0.00179972511, 0.819153666, -0.573570669)
  1066. G_40_.C1 = CFrame.new(0, 0, 0, -0.99999398, -8.31335001e-13, 0.00313773751, 0.00257028942, 0.573574126, 0.819148719, -0.00179972511, 0.819153666, -0.573570669)
  1067. G_40_.Part0 = G_14_
  1068. G_40_.Part1 = G_14_
  1069. G_41_.Parent = G_14_
  1070. G_41_.C0 = CFrame.new(0, 0, 0, 0.212453797, 7.88702437e-13, 0.97717011, 0.918238282, 0.342023492, -0.199641004, -0.334215164, 0.939691365, 0.0726641864)
  1071. G_41_.C1 = CFrame.new(0, 0, 0, 0.212453797, 7.88702437e-13, 0.97717011, 0.918238282, 0.342023492, -0.199641004, -0.334215164, 0.939691365, 0.0726641864)
  1072. G_41_.Part0 = G_14_
  1073. G_41_.Part1 = G_14_
  1074. G_42_.Parent = G_14_
  1075. G_42_.C0 = CFrame.new(0, 0, 0, 0.216772139, -3.93271269e-21, 0.976221502, 0.97136271, -0.0996474102, -0.215693235, 0.0972779468, 0.995022833, -0.0216007829)
  1076. G_42_.C1 = CFrame.new(0, 0, 0, 0.216772139, -3.93271269e-21, 0.976221502, 0.97136271, -0.0996474102, -0.215693235, 0.0972779468, 0.995022833, -0.0216007829)
  1077. G_42_.Part0 = G_14_
  1078. G_42_.Part1 = G_14_
  1079. G_43_.Parent = G_14_
  1080. G_43_.C0 = CFrame.new(0, 0, 0, 0.216772139, -3.93271269e-21, 0.976221502, 0.97136271, -0.0996474102, -0.215693235, 0.0972779468, 0.995022833, -0.0216007829)
  1081. G_43_.C1 = CFrame.new(0, 0, 0, 0.216772139, -3.93271269e-21, 0.976221502, 0.97136271, -0.0996474102, -0.215693235, 0.0972779468, 0.995022833, -0.0216007829)
  1082. G_43_.Part0 = G_14_
  1083. G_43_.Part1 = G_14_
  1084. G_44_.Parent = G_14_
  1085. G_44_.C0 = CFrame.new(0, 0, 0, 0.216772139, -3.93271269e-21, 0.976221502, 0.97136271, -0.0996474102, -0.215693235, 0.0972779468, 0.995022833, -0.0216007829)
  1086. G_44_.C1 = CFrame.new(0, 0, 0, 0.216772139, -3.93271269e-21, 0.976221502, 0.97136271, -0.0996474102, -0.215693235, 0.0972779468, 0.995022833, -0.0216007829)
  1087. G_44_.Part0 = G_14_
  1088. G_44_.Part1 = G_14_
  1089. G_45_.Parent = G_14_
  1090. G_45_.C0 = CFrame.new(0, 0, 0, 0.370998234, 3.44169138e-15, 0.928629756, 0.872628987, 0.342020124, -0.348625302, -0.317610055, 0.939689875, 0.126888886)
  1091. G_45_.C1 = CFrame.new(0, 0, 0, 0.370998234, 3.44169138e-15, 0.928629756, 0.872628987, 0.342020124, -0.348625302, -0.317610055, 0.939689875, 0.126888886)
  1092. G_45_.Part0 = G_14_
  1093. G_45_.Part1 = G_14_
  1094. G_46_.Parent = G_14_
  1095. G_46_.C0 = CFrame.new(0, 0, 0, -0.590230227, -9.31299667e-07, 0.807235003, 0.779728949, 0.258819342, 0.570118785, -0.208928585, 0.965925753, -0.152762294)
  1096. G_46_.C1 = CFrame.new(0, 0, 0, -0.590230227, -9.31299667e-07, 0.807235003, 0.779728949, 0.258819342, 0.570118785, -0.208928585, 0.965925753, -0.152762294)
  1097. G_46_.Part0 = G_14_
  1098. G_46_.Part1 = G_14_
  1099. G_47_.Parent = G_14_
  1100. G_47_.C0 = CFrame.new(0, 0, 0, -0.325791001, -2.66748884e-06, 0.945441902, 0.856859565, 0.422621429, 0.295267522, -0.399564683, 0.906306446, -0.137683958)
  1101. G_47_.C1 = CFrame.new(0, 0, 0, -0.325791001, -2.66748884e-06, 0.945441902, 0.856859565, 0.422621429, 0.295267522, -0.399564683, 0.906306446, -0.137683958)
  1102. G_47_.Part0 = G_14_
  1103. G_47_.Part1 = G_14_
  1104. G_48_.Parent = G_14_
  1105. G_48_.C0 = CFrame.new(0, 0, 0, -0.850672841, -3.93271269e-21, 0.525694132, 0.523233652, 0.096637845, 0.84669137, -0.0508019477, 0.995319605, -0.082207188)
  1106. G_48_.C1 = CFrame.new(0, 0, 0, -0.850672841, -3.93271269e-21, 0.525694132, 0.523233652, 0.096637845, 0.84669137, -0.0508019477, 0.995319605, -0.082207188)
  1107. G_48_.Part0 = G_14_
  1108. G_48_.Part1 = G_14_
  1109. G_49_.Parent = G_14_
  1110. G_49_.C0 = CFrame.new(0, 0, 0, -0.850672841, -3.93271269e-21, 0.525694132, 0.523233652, 0.096637845, 0.84669137, -0.0508019477, 0.995319605, -0.082207188)
  1111. G_49_.C1 = CFrame.new(0, 0, 0, -0.850672841, -3.93271269e-21, 0.525694132, 0.523233652, 0.096637845, 0.84669137, -0.0508019477, 0.995319605, -0.082207188)
  1112. G_49_.Part0 = G_14_
  1113. G_49_.Part1 = G_14_
  1114. G_50_.Parent = G_14_
  1115. G_50_.C0 = CFrame.new(0, 0, 0, -0.850672841, -3.93271269e-21, 0.525694132, 0.523233652, 0.096637845, 0.84669137, -0.0508019477, 0.995319605, -0.082207188)
  1116. G_50_.C1 = CFrame.new(0, 0, 0, -0.850672841, -3.93271269e-21, 0.525694132, 0.523233652, 0.096637845, 0.84669137, -0.0508019477, 0.995319605, -0.082207188)
  1117. G_50_.Part0 = G_14_
  1118. G_50_.Part1 = G_14_
  1119. G_51_.Parent = G_14_
  1120. G_51_.C0 = CFrame.new(0, 0, 0, -0.748851657, 3.12052997e-08, 0.662719488, 0.622757733, 0.342020035, 0.703696311, -0.226663396, 0.939684451, -0.256122261)
  1121. G_51_.C1 = CFrame.new(0, 0, 0, -0.748851657, 3.12052997e-08, 0.662719488, 0.622757733, 0.342020035, 0.703696311, -0.226663396, 0.939684451, -0.256122261)
  1122. G_51_.Part0 = G_14_
  1123. G_51_.Part1 = G_14_
  1124. G_52_.Parent = G_14_
  1125. G_52_.C0 = CFrame.new(0, 0, 0, 0.0741677806, 7.37284495e-07, 0.997245789, 0.963264167, 0.258823812, -0.0716406703, -0.258111, 0.965924621, 0.0191956777)
  1126. G_52_.C1 = CFrame.new(0, 0, 0, 0.0741677806, 7.37284495e-07, 0.997245789, 0.963264167, 0.258823812, -0.0716406703, -0.258111, 0.965924621, 0.0191956777)
  1127. G_52_.Part0 = G_14_
  1128. G_52_.Part1 = G_14_
  1129. G_53_.Parent = G_14_
  1130. G_53_.C0 = CFrame.new(0, 0, 0, -0.99999398, -8.31335001e-13, 0.00313773751, 0.00257028942, 0.573574126, 0.819148719, -0.00179972511, 0.819153666, -0.573570669)
  1131. G_53_.C1 = CFrame.new(0, 0, 0, -0.99999398, -8.31335001e-13, 0.00313773751, 0.00257028942, 0.573574126, 0.819148719, -0.00179972511, 0.819153666, -0.573570669)
  1132. G_53_.Part0 = G_14_
  1133. G_53_.Part1 = G_14_
  1134. G_54_.Parent = G_14_
  1135. G_54_.C0 = CFrame.new(0, 0, 0, -0.748860121, -3.93271269e-21, 0.662726998, 0.585522592, 0.468421876, 0.66162163, -0.310435832, 0.883504927, -0.350782454)
  1136. G_54_.C1 = CFrame.new(0, 0, 0, -0.748860121, -3.93271269e-21, 0.662726998, 0.585522592, 0.468421876, 0.66162163, -0.310435832, 0.883504927, -0.350782454)
  1137. G_54_.Part0 = G_14_
  1138. G_54_.Part1 = G_14_
  1139. G_55_.Parent = G_14_
  1140. G_55_.C0 = CFrame.new(0, 0, 0, -0.748860121, -3.93271269e-21, 0.662726998, 0.585522592, 0.468421876, 0.66162163, -0.310435832, 0.883504927, -0.350782454)
  1141. G_55_.C1 = CFrame.new(0, 0, 0, -0.748860121, -3.93271269e-21, 0.662726998, 0.585522592, 0.468421876, 0.66162163, -0.310435832, 0.883504927, -0.350782454)
  1142. G_55_.Part0 = G_14_
  1143. G_55_.Part1 = G_14_
  1144. G_56_.Parent = G_14_
  1145. G_56_.C0 = CFrame.new(0, 0, 0, -0.748860121, -3.93271269e-21, 0.662726998, 0.585522592, 0.468421876, 0.66162163, -0.310435832, 0.883504927, -0.350782454)
  1146. G_56_.C1 = CFrame.new(0, 0, 0, -0.748860121, -3.93271269e-21, 0.662726998, 0.585522592, 0.468421876, 0.66162163, -0.310435832, 0.883504927, -0.350782454)
  1147. G_56_.Part0 = G_14_
  1148. G_56_.Part1 = G_14_
  1149. G_57_.Parent = G_14_
  1150. G_57_.C0 = CFrame.new(0, 0, 0, 0.212453797, 7.88702437e-13, 0.97717011, 0.918238282, 0.342023492, -0.199641004, -0.334215164, 0.939691365, 0.0726641864)
  1151. G_57_.C1 = CFrame.new(0, 0, 0, 0.212453797, 7.88702437e-13, 0.97717011, 0.918238282, 0.342023492, -0.199641004, -0.334215164, 0.939691365, 0.0726641864)
  1152. G_57_.Part0 = G_14_
  1153. G_57_.Part1 = G_14_
  1154. G_58_.Parent = G_14_
  1155. G_58_.C0 = CFrame.new(0, 0, 0, 0.140859097, -3.33955086e-12, 0.990028322, 0.956296325, 0.258810073, -0.136059761, -0.256229311, 0.965928257, 0.0364557579)
  1156. G_58_.C1 = CFrame.new(0, 0, 0, 0.140859097, -3.33955086e-12, 0.990028322, 0.956296325, 0.258810073, -0.136059761, -0.256229311, 0.965928257, 0.0364557579)
  1157. G_58_.Part0 = G_14_
  1158. G_58_.Part1 = G_14_
  1159. G_59_.Parent = G_14_
  1160. G_59_.C0 = CFrame.new(0, 0, 0, -0.590230227, -9.31299667e-07, 0.807235003, 0.779728949, 0.258819342, 0.570118785, -0.208928585, 0.965925753, -0.152762294)
  1161. G_59_.C1 = CFrame.new(0, 0, 0, -0.590230227, -9.31299667e-07, 0.807235003, 0.779728949, 0.258819342, 0.570118785, -0.208928585, 0.965925753, -0.152762294)
  1162. G_59_.Part0 = G_14_
  1163. G_59_.Part1 = G_14_
  1164. G_60_.Parent = G_14_
  1165. G_60_.C0 = CFrame.new(0, 0, 0, -0.999991477, -3.93271269e-21, 0.00392904878, 0.00317039154, 0.590673447, 0.806903839, -0.00232078484, 0.806910694, -0.59066844)
  1166. G_60_.C1 = CFrame.new(0, 0, 0, -0.999991477, -3.93271269e-21, 0.00392904878, 0.00317039154, 0.590673447, 0.806903839, -0.00232078484, 0.806910694, -0.59066844)
  1167. G_60_.Part0 = G_14_
  1168. G_60_.Part1 = G_14_
  1169. G_61_.Parent = G_14_
  1170. G_61_.C0 = CFrame.new(0, 0, 0, -0.999991477, -3.93271269e-21, 0.00392904878, 0.00317039154, 0.590673447, 0.806903839, -0.00232078484, 0.806910694, -0.59066844)
  1171. G_61_.C1 = CFrame.new(0, 0, 0, -0.999991477, -3.93271269e-21, 0.00392904878, 0.00317039154, 0.590673447, 0.806903839, -0.00232078484, 0.806910694, -0.59066844)
  1172. G_61_.Part0 = G_14_
  1173. G_61_.Part1 = G_14_
  1174. G_62_.Parent = G_14_
  1175. G_62_.C0 = CFrame.new(0, 0, 0, -0.999991477, -3.93271269e-21, 0.00392904878, 0.00317039154, 0.590673447, 0.806903839, -0.00232078484, 0.806910694, -0.59066844)
  1176. G_62_.C1 = CFrame.new(0, 0, 0, -0.999991477, -3.93271269e-21, 0.00392904878, 0.00317039154, 0.590673447, 0.806903839, -0.00232078484, 0.806910694, -0.59066844)
  1177. G_62_.Part0 = G_14_
  1178. G_62_.Part1 = G_14_
  1179. G_63_.Parent = G_14_
  1180. G_63_.C0 = CFrame.new(0, 0, 0, -0.325791001, -2.66748884e-06, 0.945441902, 0.856859565, 0.422621429, 0.295267522, -0.399564683, 0.906306446, -0.137683958)
  1181. G_63_.C1 = CFrame.new(0, 0, 0, -0.325791001, -2.66748884e-06, 0.945441902, 0.856859565, 0.422621429, 0.295267522, -0.399564683, 0.906306446, -0.137683958)
  1182. G_63_.Part0 = G_14_
  1183. G_63_.Part1 = G_14_
  1184. G_64_.Parent = G_14_
  1185. G_64_.C0 = CFrame.new(0, 0, 0, -0.405301601, 1.85437976e-08, 0.91418308, 0.883032978, 0.258819044, 0.391491324, -0.236607939, 0.965925872, -0.104899786)
  1186. G_64_.C1 = CFrame.new(0, 0, 0, -0.405301601, 1.85437976e-08, 0.91418308, 0.883032978, 0.258819044, 0.391491324, -0.236607939, 0.965925872, -0.104899786)
  1187. G_64_.Part0 = G_14_
  1188. G_64_.Part1 = G_14_
  1189. G_65_.Parent = G_14_
  1190. G_65_.C0 = CFrame.new(0, 0, 0, 0.0741677806, 7.37284495e-07, 0.997245789, 0.963264167, 0.258823812, -0.0716406703, -0.258111, 0.965924621, 0.0191956777)
  1191. G_65_.C1 = CFrame.new(0, 0, 0, 0.0741677806, 7.37284495e-07, 0.997245789, 0.963264167, 0.258823812, -0.0716406703, -0.258111, 0.965924621, 0.0191956777)
  1192. G_65_.Part0 = G_14_
  1193. G_65_.Part1 = G_14_
  1194. G_66_.Parent = G_14_
  1195. G_66_.C0 = CFrame.new(0, 0, 0, -0.325791866, -3.93271269e-21, 0.945440471, 0.880585551, -0.363990992, 0.303443342, 0.344131827, 0.931402445, 0.118585303)
  1196. G_66_.C1 = CFrame.new(0, 0, 0, -0.325791866, -3.93271269e-21, 0.945440471, 0.880585551, -0.363990992, 0.303443342, 0.344131827, 0.931402445, 0.118585303)
  1197. G_66_.Part0 = G_14_
  1198. G_66_.Part1 = G_14_
  1199. G_67_.Parent = G_14_
  1200. G_67_.C0 = CFrame.new(0, 0, 0, -0.325791866, -3.93271269e-21, 0.945440471, 0.880585551, -0.363990992, 0.303443342, 0.344131827, 0.931402445, 0.118585303)
  1201. G_67_.C1 = CFrame.new(0, 0, 0, -0.325791866, -3.93271269e-21, 0.945440471, 0.880585551, -0.363990992, 0.303443342, 0.344131827, 0.931402445, 0.118585303)
  1202. G_67_.Part0 = G_14_
  1203. G_67_.Part1 = G_14_
  1204. G_68_.Parent = G_14_
  1205. G_68_.C0 = CFrame.new(0, 0, 0, -0.325791866, -3.93271269e-21, 0.945440471, 0.880585551, -0.363990992, 0.303443342, 0.344131827, 0.931402445, 0.118585303)
  1206. G_68_.C1 = CFrame.new(0, 0, 0, -0.325791866, -3.93271269e-21, 0.945440471, 0.880585551, -0.363990992, 0.303443342, 0.344131827, 0.931402445, 0.118585303)
  1207. G_68_.Part0 = G_14_
  1208. G_68_.Part1 = G_14_
  1209. G_69_.Parent = G_14_
  1210. G_69_.C0 = CFrame.new(0, 0, 0, -0.99999398, -8.31335001e-13, 0.00313773751, 0.00257028942, 0.573574126, 0.819148719, -0.00179972511, 0.819153666, -0.573570669)
  1211. G_69_.C1 = CFrame.new(0, 0, 0, -0.99999398, -8.31335001e-13, 0.00313773751, 0.00257028942, 0.573574126, 0.819148719, -0.00179972511, 0.819153666, -0.573570669)
  1212. G_69_.Part0 = G_14_
  1213. G_69_.Part1 = G_14_
  1214. G_70_.Parent = G_14_
  1215. G_70_.C0 = CFrame.new(0, 0, 0, -0.0434554219, 2.57927013e-12, 0.999053955, 0.965008557, 0.258831978, 0.0419745632, -0.258587062, 0.965922296, -0.0112476517)
  1216. G_70_.C1 = CFrame.new(0, 0, 0, -0.0434554219, 2.57927013e-12, 0.999053955, 0.965008557, 0.258831978, 0.0419745632, -0.258587062, 0.965922296, -0.0112476517)
  1217. G_70_.Part0 = G_14_
  1218. G_70_.Part1 = G_14_
  1219. G_71_.Parent = G_14_
  1220. G_71_.C0 = CFrame.new(0, 0, 0, 0.140859097, -3.33955086e-12, 0.990028322, 0.956296325, 0.258810073, -0.136059761, -0.256229311, 0.965928257, 0.0364557579)
  1221. G_71_.C1 = CFrame.new(0, 0, 0, 0.140859097, -3.33955086e-12, 0.990028322, 0.956296325, 0.258810073, -0.136059761, -0.256229311, 0.965928257, 0.0364557579)
  1222. G_71_.Part0 = G_14_
  1223. G_71_.Part1 = G_14_
  1224. G_72_.Parent = G_14_
  1225. G_72_.C0 = CFrame.new(0, 0, 0, -0.99999398, -3.93271269e-21, 0.00313773751, 0.00312333554, -0.095701538, 0.995404065, 0.000300286309, 0.995410085, 0.0957009643)
  1226. G_72_.C1 = CFrame.new(0, 0, 0, -0.99999398, -3.93271269e-21, 0.00313773751, 0.00312333554, -0.095701538, 0.995404065, 0.000300286309, 0.995410085, 0.0957009643)
  1227. G_72_.Part0 = G_14_
  1228. G_72_.Part1 = G_14_
  1229. G_73_.Parent = G_14_
  1230. G_73_.C0 = CFrame.new(0, 0, 0, -0.99999398, -3.93271269e-21, 0.00313773751, 0.00312333554, -0.095701538, 0.995404065, 0.000300286309, 0.995410085, 0.0957009643)
  1231. G_73_.C1 = CFrame.new(0, 0, 0, -0.99999398, -3.93271269e-21, 0.00313773751, 0.00312333554, -0.095701538, 0.995404065, 0.000300286309, 0.995410085, 0.0957009643)
  1232. G_73_.Part0 = G_14_
  1233. G_73_.Part1 = G_14_
  1234. G_74_.Parent = G_14_
  1235. G_74_.C0 = CFrame.new(0, 0, 0, -0.99999398, -3.93271269e-21, 0.00313773751, 0.00312333554, -0.095701538, 0.995404065, 0.000300286309, 0.995410085, 0.0957009643)
  1236. G_74_.C1 = CFrame.new(0, 0, 0, -0.99999398, -3.93271269e-21, 0.00313773751, 0.00312333554, -0.095701538, 0.995404065, 0.000300286309, 0.995410085, 0.0957009643)
  1237. G_74_.Part0 = G_14_
  1238. G_74_.Part1 = G_14_
  1239. G_75_.Parent = G_14_
  1240. G_75_.C0 = CFrame.new(0, 0, 0, -0.590230227, -9.31299667e-07, 0.807235003, 0.779728949, 0.258819342, 0.570118785, -0.208928585, 0.965925753, -0.152762294)
  1241. G_75_.C1 = CFrame.new(0, 0, 0, -0.590230227, -9.31299667e-07, 0.807235003, 0.779728949, 0.258819342, 0.570118785, -0.208928585, 0.965925753, -0.152762294)
  1242. G_75_.Part0 = G_14_
  1243. G_75_.Part1 = G_14_
  1244. G_76_.Parent = G_14_
  1245. G_76_.C0 = CFrame.new(0, 0, 0, -0.47474581, 7.40539235e-07, 0.880123019, 0.850133717, 0.258818567, 0.458569169, -0.227791816, 0.965925992, -0.122873664)
  1246. G_76_.C1 = CFrame.new(0, 0, 0, -0.47474581, 7.40539235e-07, 0.880123019, 0.850133717, 0.258818567, 0.458569169, -0.227791816, 0.965925992, -0.122873664)
  1247. G_76_.Part0 = G_14_
  1248. G_76_.Part1 = G_14_
  1249. G_77_.Parent = G_14_
  1250. G_77_.C0 = CFrame.new(0, 0, 0, -0.405301601, 1.85437976e-08, 0.91418308, 0.883032978, 0.258819044, 0.391491324, -0.236607939, 0.965925872, -0.104899786)
  1251. G_77_.C1 = CFrame.new(0, 0, 0, -0.405301601, 1.85437976e-08, 0.91418308, 0.883032978, 0.258819044, 0.391491324, -0.236607939, 0.965925872, -0.104899786)
  1252. G_77_.Part0 = G_14_
  1253. G_77_.Part1 = G_14_
  1254. G_78_.Parent = G_14_
  1255. G_78_.C0 = CFrame.new(0, 0, 0, 0.415782541, -3.93271269e-21, -0.909463048, -0.905445874, -0.0938860625, -0.413946003, -0.0853859037, 0.995582938, -0.0390361845)
  1256. G_78_.C1 = CFrame.new(0, 0, 0, 0.415782541, -3.93271269e-21, -0.909463048, -0.905445874, -0.0938860625, -0.413946003, -0.0853859037, 0.995582938, -0.0390361845)
  1257. G_78_.Part0 = G_14_
  1258. G_78_.Part1 = G_14_
  1259. G_79_.Parent = G_14_
  1260. G_79_.C0 = CFrame.new(0, 0, 0, 0.415782541, -3.93271269e-21, -0.909463048, -0.905445874, -0.0938860625, -0.413946003, -0.0853859037, 0.995582938, -0.0390361845)
  1261. G_79_.C1 = CFrame.new(0, 0, 0, 0.415782541, -3.93271269e-21, -0.909463048, -0.905445874, -0.0938860625, -0.413946003, -0.0853859037, 0.995582938, -0.0390361845)
  1262. G_79_.Part0 = G_14_
  1263. G_79_.Part1 = G_14_
  1264. G_80_.Parent = G_14_
  1265. G_80_.C0 = CFrame.new(0, 0, 0, 0.415782541, -3.93271269e-21, -0.909463048, -0.905445874, -0.0938860625, -0.413946003, -0.0853859037, 0.995582938, -0.0390361845)
  1266. G_80_.C1 = CFrame.new(0, 0, 0, 0.415782541, -3.93271269e-21, -0.909463048, -0.905445874, -0.0938860625, -0.413946003, -0.0853859037, 0.995582938, -0.0390361845)
  1267. G_80_.Part0 = G_14_
  1268. G_80_.Part1 = G_14_
  1269. G_81_.Parent = G_14_
  1270. G_81_.C0 = CFrame.new(0, 0, 0, 0.0741677806, 7.37284495e-07, 0.997245789, 0.963264167, 0.258823812, -0.0716406703, -0.258111, 0.965924621, 0.0191956777)
  1271. G_81_.C1 = CFrame.new(0, 0, 0, 0.0741677806, 7.37284495e-07, 0.997245789, 0.963264167, 0.258823812, -0.0716406703, -0.258111, 0.965924621, 0.0191956777)
  1272. G_81_.Part0 = G_14_
  1273. G_81_.Part1 = G_14_
  1274. G_82_.Parent = G_14_
  1275. G_82_.C0 = CFrame.new(0, 0, 0, -0.0912770778, 1.60582658e-12, 0.995824099, 0.961889267, 0.25883013, 0.0881666094, -0.257749289, 0.965922832, -0.0236252565)
  1276. G_82_.C1 = CFrame.new(0, 0, 0, -0.0912770778, 1.60582658e-12, 0.995824099, 0.961889267, 0.25883013, 0.0881666094, -0.257749289, 0.965922832, -0.0236252565)
  1277. G_82_.Part0 = G_14_
  1278. G_82_.Part1 = G_14_
  1279. G_83_.Parent = G_14_
  1280. G_83_.C0 = CFrame.new(0, 0, 0, -0.0434554219, 2.57927013e-12, 0.999053955, 0.965008557, 0.258831978, 0.0419745632, -0.258587062, 0.965922296, -0.0112476517)
  1281. G_83_.C1 = CFrame.new(0, 0, 0, -0.0434554219, 2.57927013e-12, 0.999053955, 0.965008557, 0.258831978, 0.0419745632, -0.258587062, 0.965922296, -0.0112476517)
  1282. G_83_.Part0 = G_14_
  1283. G_83_.Part1 = G_14_
  1284. G_84_.Parent = G_14_
  1285. G_84_.C0 = CFrame.new(0, 0, 0, 0.074167937, -3.93271269e-21, 0.997244477, 0.927819431, -0.366588563, -0.0690045953, 0.365578413, 0.930383146, -0.0271891169)
  1286. G_84_.C1 = CFrame.new(0, 0, 0, 0.074167937, -3.93271269e-21, 0.997244477, 0.927819431, -0.366588563, -0.0690045953, 0.365578413, 0.930383146, -0.0271891169)
  1287. G_84_.Part0 = G_14_
  1288. G_84_.Part1 = G_14_
  1289. G_85_.Parent = G_14_
  1290. G_85_.C0 = CFrame.new(0, 0, 0, 0.074167937, -3.93271269e-21, 0.997244477, 0.927819431, -0.366588563, -0.0690045953, 0.365578413, 0.930383146, -0.0271891169)
  1291. G_85_.C1 = CFrame.new(0, 0, 0, 0.074167937, -3.93271269e-21, 0.997244477, 0.927819431, -0.366588563, -0.0690045953, 0.365578413, 0.930383146, -0.0271891169)
  1292. G_85_.Part0 = G_14_
  1293. G_85_.Part1 = G_14_
  1294. G_86_.Parent = G_14_
  1295. G_86_.C0 = CFrame.new(0, 0, 0, 0.074167937, -3.93271269e-21, 0.997244477, 0.927819431, -0.366588563, -0.0690045953, 0.365578413, 0.930383146, -0.0271891169)
  1296. G_86_.C1 = CFrame.new(0, 0, 0, 0.074167937, -3.93271269e-21, 0.997244477, 0.927819431, -0.366588563, -0.0690045953, 0.365578413, 0.930383146, -0.0271891169)
  1297. G_86_.Part0 = G_14_
  1298. G_86_.Part1 = G_14_
  1299. G_87_.Parent = G_14_
  1300. G_87_.C0 = CFrame.new(0, 0, 0, 0.140859097, -3.33955086e-12, 0.990028322, 0.956296325, 0.258810073, -0.136059761, -0.256229311, 0.965928257, 0.0364557579)
  1301. G_87_.C1 = CFrame.new(0, 0, 0, 0.140859097, -3.33955086e-12, 0.990028322, 0.956296325, 0.258810073, -0.136059761, -0.256229311, 0.965928257, 0.0364557579)
  1302. G_87_.Part0 = G_14_
  1303. G_87_.Part1 = G_14_
  1304. G_88_.Parent = G_14_
  1305. G_88_.C0 = CFrame.new(0, 0, 0, -0.731341481, 1.66188094e-08, 0.682011545, 0.658772647, 0.258819073, 0.706421554, -0.176517606, 0.965925872, -0.189285114)
  1306. G_88_.C1 = CFrame.new(0, 0, 0, -0.731341481, 1.66188094e-08, 0.682011545, 0.658772647, 0.258819073, 0.706421554, -0.176517606, 0.965925872, -0.189285114)
  1307. G_88_.Part0 = G_14_
  1308. G_88_.Part1 = G_14_
  1309. G_89_.Parent = G_14_
  1310. G_89_.C0 = CFrame.new(0, 0, 0, -0.47474581, 7.40539235e-07, 0.880123019, 0.850133717, 0.258818567, 0.458569169, -0.227791816, 0.965925992, -0.122873664)
  1311. G_89_.C1 = CFrame.new(0, 0, 0, -0.47474581, 7.40539235e-07, 0.880123019, 0.850133717, 0.258818567, 0.458569169, -0.227791816, 0.965925992, -0.122873664)
  1312. G_89_.Part0 = G_14_
  1313. G_89_.Part1 = G_14_
  1314. G_90_.Parent = G_14_
  1315. G_90_.C0 = CFrame.new(0, 0, 0, 0.140859097, -3.93271269e-21, 0.990028322, 0.889176905, 0.439724326, -0.126510173, -0.43533954, 0.898132801, 0.0619391724)
  1316. G_90_.C1 = CFrame.new(0, 0, 0, 0.140859097, -3.93271269e-21, 0.990028322, 0.889176905, 0.439724326, -0.126510173, -0.43533954, 0.898132801, 0.0619391724)
  1317. G_90_.Part0 = G_14_
  1318. G_90_.Part1 = G_14_
  1319. G_91_.Parent = G_14_
  1320. G_91_.C0 = CFrame.new(0, 0, 0, 0.140859097, -3.93271269e-21, 0.990028322, 0.889176905, 0.439724326, -0.126510173, -0.43533954, 0.898132801, 0.0619391724)
  1321. G_91_.C1 = CFrame.new(0, 0, 0, 0.140859097, -3.93271269e-21, 0.990028322, 0.889176905, 0.439724326, -0.126510173, -0.43533954, 0.898132801, 0.0619391724)
  1322. G_91_.Part0 = G_14_
  1323. G_91_.Part1 = G_14_
  1324. G_92_.Parent = G_14_
  1325. G_92_.C0 = CFrame.new(0, 0, 0, 0.140859097, -3.93271269e-21, 0.990028322, 0.889176905, 0.439724326, -0.126510173, -0.43533954, 0.898132801, 0.0619391724)
  1326. G_92_.C1 = CFrame.new(0, 0, 0, 0.140859097, -3.93271269e-21, 0.990028322, 0.889176905, 0.439724326, -0.126510173, -0.43533954, 0.898132801, 0.0619391724)
  1327. G_92_.Part0 = G_14_
  1328. G_92_.Part1 = G_14_
  1329. G_93_.Parent = G_14_
  1330. G_93_.C0 = CFrame.new(0, 0, 0, -0.405301601, 1.85437976e-08, 0.91418308, 0.883032978, 0.258819044, 0.391491324, -0.236607939, 0.965925872, -0.104899786)
  1331. G_93_.C1 = CFrame.new(0, 0, 0, -0.405301601, 1.85437976e-08, 0.91418308, 0.883032978, 0.258819044, 0.391491324, -0.236607939, 0.965925872, -0.104899786)
  1332. G_93_.Part0 = G_14_
  1333. G_93_.Part1 = G_14_
  1334. G_94_.Parent = G_14_
  1335. G_94_.C0 = CFrame.new(0, 0, 0, 0.0731284618, 1.8971491e-12, 0.997321367, 0.963335097, 0.258831561, -0.0706364214, -0.258138239, 0.965922475, 0.0189279504)
  1336. G_94_.C1 = CFrame.new(0, 0, 0, 0.0731284618, 1.8971491e-12, 0.997321367, 0.963335097, 0.258831561, -0.0706364214, -0.258138239, 0.965922475, 0.0189279504)
  1337. G_94_.Part0 = G_14_
  1338. G_94_.Part1 = G_14_
  1339. G_95_.Parent = G_14_
  1340. G_95_.C0 = CFrame.new(0, 0, 0, -0.0912770778, 1.60582658e-12, 0.995824099, 0.961889267, 0.25883013, 0.0881666094, -0.257749289, 0.965922832, -0.0236252565)
  1341. G_95_.C1 = CFrame.new(0, 0, 0, -0.0912770778, 1.60582658e-12, 0.995824099, 0.961889267, 0.25883013, 0.0881666094, -0.257749289, 0.965922832, -0.0236252565)
  1342. G_95_.Part0 = G_14_
  1343. G_95_.Part1 = G_14_
  1344. G_96_.Parent = G_14_
  1345. G_96_.C0 = CFrame.new(0, 0, 0, -0.405301124, -3.93271269e-21, 0.914181769, 0.88220942, 0.262153298, 0.391126215, -0.239655763, 0.965026259, -0.106251024)
  1346. G_96_.C1 = CFrame.new(0, 0, 0, -0.405301124, -3.93271269e-21, 0.914181769, 0.88220942, 0.262153298, 0.391126215, -0.239655763, 0.965026259, -0.106251024)
  1347. G_96_.Part0 = G_14_
  1348. G_96_.Part1 = G_14_
  1349. G_97_.Parent = G_14_
  1350. G_97_.C0 = CFrame.new(0, 0, 0, -0.405301124, -3.93271269e-21, 0.914181769, 0.88220942, 0.262153298, 0.391126215, -0.239655763, 0.965026259, -0.106251024)
  1351. G_97_.C1 = CFrame.new(0, 0, 0, -0.405301124, -3.93271269e-21, 0.914181769, 0.88220942, 0.262153298, 0.391126215, -0.239655763, 0.965026259, -0.106251024)
  1352. G_97_.Part0 = G_14_
  1353. G_97_.Part1 = G_14_
  1354. G_98_.Parent = G_14_
  1355. G_98_.C0 = CFrame.new(0, 0, 0, -0.405301124, -3.93271269e-21, 0.914181769, 0.88220942, 0.262153298, 0.391126215, -0.239655763, 0.965026259, -0.106251024)
  1356. G_98_.C1 = CFrame.new(0, 0, 0, -0.405301124, -3.93271269e-21, 0.914181769, 0.88220942, 0.262153298, 0.391126215, -0.239655763, 0.965026259, -0.106251024)
  1357. G_98_.Part0 = G_14_
  1358. G_98_.Part1 = G_14_
  1359. G_99_.Parent = G_14_
  1360. G_99_.C0 = CFrame.new(0, 0, 0, -0.0434554219, 2.57927013e-12, 0.999053955, 0.965008557, 0.258831978, 0.0419745632, -0.258587062, 0.965922296, -0.0112476517)
  1361. G_99_.C1 = CFrame.new(0, 0, 0, -0.0434554219, 2.57927013e-12, 0.999053955, 0.965008557, 0.258831978, 0.0419745632, -0.258587062, 0.965922296, -0.0112476517)
  1362. G_99_.Part0 = G_14_
  1363. G_99_.Part1 = G_14_
  1364. G_100_.Parent = G_14_
  1365. G_100_.C0 = CFrame.new(0, 0, 0, 0.88960129, 1.26743032e-06, 0.456738055, 0.441174865, 0.25881815, -0.859289289, -0.118213169, 0.96592617, 0.230244383)
  1366. G_100_.C1 = CFrame.new(0, 0, 0, 0.88960129, 1.26743032e-06, 0.456738055, 0.441174865, 0.25881815, -0.859289289, -0.118213169, 0.96592617, 0.230244383)
  1367. G_100_.Part0 = G_14_
  1368. G_100_.Part1 = G_14_
  1369. G_101_.Parent = G_14_
  1370. G_101_.C0 = CFrame.new(0, 0, 0, -0.731341481, 1.66188094e-08, 0.682011545, 0.658772647, 0.258819073, 0.706421554, -0.176517606, 0.965925872, -0.189285114)
  1371. G_101_.C1 = CFrame.new(0, 0, 0, -0.731341481, 1.66188094e-08, 0.682011545, 0.658772647, 0.258819073, 0.706421554, -0.176517606, 0.965925872, -0.189285114)
  1372. G_101_.Part0 = G_14_
  1373. G_101_.Part1 = G_14_
  1374. G_102_.Parent = G_14_
  1375. G_102_.C0 = CFrame.new(0, 0, 0, -0.0434554219, -3.93271269e-21, 0.999053955, 0.998663485, 0.0279545076, 0.0434384383, -0.0279280618, 0.999609172, -0.00121477491)
  1376. G_102_.C1 = CFrame.new(0, 0, 0, -0.0434554219, -3.93271269e-21, 0.999053955, 0.998663485, 0.0279545076, 0.0434384383, -0.0279280618, 0.999609172, -0.00121477491)
  1377. G_102_.Part0 = G_14_
  1378. G_102_.Part1 = G_14_
  1379. G_103_.Parent = G_14_
  1380. G_103_.C0 = CFrame.new(0, 0, 0, -0.0434554219, -3.93271269e-21, 0.999053955, 0.998663485, 0.0279545076, 0.0434384383, -0.0279280618, 0.999609172, -0.00121477491)
  1381. G_103_.C1 = CFrame.new(0, 0, 0, -0.0434554219, -3.93271269e-21, 0.999053955, 0.998663485, 0.0279545076, 0.0434384383, -0.0279280618, 0.999609172, -0.00121477491)
  1382. G_103_.Part0 = G_14_
  1383. G_103_.Part1 = G_14_
  1384. G_104_.Parent = G_14_
  1385. G_104_.C0 = CFrame.new(0, 0, 0, -0.0434554219, -3.93271269e-21, 0.999053955, 0.998663485, 0.0279545076, 0.0434384383, -0.0279280618, 0.999609172, -0.00121477491)
  1386. G_104_.C1 = CFrame.new(0, 0, 0, -0.0434554219, -3.93271269e-21, 0.999053955, 0.998663485, 0.0279545076, 0.0434384383, -0.0279280618, 0.999609172, -0.00121477491)
  1387. G_104_.Part0 = G_14_
  1388. G_104_.Part1 = G_14_
  1389. G_105_.Parent = G_14_
  1390. G_105_.C0 = CFrame.new(0, 0, 0, -0.47474581, 7.40539235e-07, 0.880123019, 0.850133717, 0.258818567, 0.458569169, -0.227791816, 0.965925992, -0.122873664)
  1391. G_105_.C1 = CFrame.new(0, 0, 0, -0.47474581, 7.40539235e-07, 0.880123019, 0.850133717, 0.258818567, 0.458569169, -0.227791816, 0.965925992, -0.122873664)
  1392. G_105_.Part0 = G_14_
  1393. G_105_.Part1 = G_14_
  1394. G_106_.Parent = G_14_
  1395. G_106_.C0 = CFrame.new(0, 0, 0, 0.999465704, -2.17852175e-07, -0.0326874293, -0.0315736085, 0.258815795, -0.96541059, 0.00846023485, 0.965926647, 0.258677512)
  1396. G_106_.C1 = CFrame.new(0, 0, 0, 0.999465704, -2.17852175e-07, -0.0326874293, -0.0315736085, 0.258815795, -0.96541059, 0.00846023485, 0.965926647, 0.258677512)
  1397. G_106_.Part0 = G_14_
  1398. G_106_.Part1 = G_14_
  1399. G_107_.Parent = G_14_
  1400. G_107_.C0 = CFrame.new(0, 0, 0, 0.0731284618, 1.8971491e-12, 0.997321367, 0.963335097, 0.258831561, -0.0706364214, -0.258138239, 0.965922475, 0.0189279504)
  1401. G_107_.C1 = CFrame.new(0, 0, 0, 0.0731284618, 1.8971491e-12, 0.997321367, 0.963335097, 0.258831561, -0.0706364214, -0.258138239, 0.965922475, 0.0189279504)
  1402. G_107_.Part0 = G_14_
  1403. G_107_.Part1 = G_14_
  1404. G_108_.Parent = G_14_
  1405. G_108_.C0 = CFrame.new(0, 0, 0, -0.474745095, -3.93271269e-21, 0.880121827, 0.810554802, 0.389662981, 0.437220067, -0.342950881, 0.920957506, -0.184990585)
  1406. G_108_.C1 = CFrame.new(0, 0, 0, -0.474745095, -3.93271269e-21, 0.880121827, 0.810554802, 0.389662981, 0.437220067, -0.342950881, 0.920957506, -0.184990585)
  1407. G_108_.Part0 = G_14_
  1408. G_108_.Part1 = G_14_
  1409. G_109_.Parent = G_14_
  1410. G_109_.C0 = CFrame.new(0, 0, 0, -0.474745095, -3.93271269e-21, 0.880121827, 0.810554802, 0.389662981, 0.437220067, -0.342950881, 0.920957506, -0.184990585)
  1411. G_109_.C1 = CFrame.new(0, 0, 0, -0.474745095, -3.93271269e-21, 0.880121827, 0.810554802, 0.389662981, 0.437220067, -0.342950881, 0.920957506, -0.184990585)
  1412. G_109_.Part0 = G_14_
  1413. G_109_.Part1 = G_14_
  1414. G_110_.Parent = G_14_
  1415. G_110_.C0 = CFrame.new(0, 0, 0, -0.474745095, -3.93271269e-21, 0.880121827, 0.810554802, 0.389662981, 0.437220067, -0.342950881, 0.920957506, -0.184990585)
  1416. G_110_.C1 = CFrame.new(0, 0, 0, -0.474745095, -3.93271269e-21, 0.880121827, 0.810554802, 0.389662981, 0.437220067, -0.342950881, 0.920957506, -0.184990585)
  1417. G_110_.Part0 = G_14_
  1418. G_110_.Part1 = G_14_
  1419. G_111_.Parent = G_14_
  1420. G_111_.C0 = CFrame.new(0, 0, 0, -0.0912770778, 1.60582658e-12, 0.995824099, 0.961889267, 0.25883013, 0.0881666094, -0.257749289, 0.965922832, -0.0236252565)
  1421. G_111_.C1 = CFrame.new(0, 0, 0, -0.0912770778, 1.60582658e-12, 0.995824099, 0.961889267, 0.25883013, 0.0881666094, -0.257749289, 0.965922832, -0.0236252565)
  1422. G_111_.Part0 = G_14_
  1423. G_111_.Part1 = G_14_
  1424. G_112_.Parent = G_14_
  1425. G_112_.C0 = CFrame.new(0, 0, 0, 0.611500084, -1.41398004e-12, -0.791242719, -0.764281929, 0.258818001, -0.59066391, 0.204787865, 0.965926111, 0.158267245)
  1426. G_112_.C1 = CFrame.new(0, 0, 0, 0.611500084, -1.41398004e-12, -0.791242719, -0.764281929, 0.258818001, -0.59066391, 0.204787865, 0.965926111, 0.158267245)
  1427. G_112_.Part0 = G_14_
  1428. G_112_.Part1 = G_14_
  1429. G_113_.Parent = G_14_
  1430. G_113_.C0 = CFrame.new(0, 0, 0, 0.88960129, 1.26743032e-06, 0.456738055, 0.441174865, 0.25881815, -0.859289289, -0.118213169, 0.96592617, 0.230244383)
  1431. G_113_.C1 = CFrame.new(0, 0, 0, 0.88960129, 1.26743032e-06, 0.456738055, 0.441174865, 0.25881815, -0.859289289, -0.118213169, 0.96592617, 0.230244383)
  1432. G_113_.Part0 = G_14_
  1433. G_113_.Part1 = G_14_
  1434. G_114_.Parent = G_14_
  1435. G_114_.C0 = CFrame.new(0, 0, 0, -0.0912770778, -3.93271269e-21, 0.995824099, 0.929939866, -0.357692361, 0.0852381438, 0.356198668, 0.9338395, 0.0326491147)
  1436. G_114_.C1 = CFrame.new(0, 0, 0, -0.0912770778, -3.93271269e-21, 0.995824099, 0.929939866, -0.357692361, 0.0852381438, 0.356198668, 0.9338395, 0.0326491147)
  1437. G_114_.Part0 = G_14_
  1438. G_114_.Part1 = G_14_
  1439. G_115_.Parent = G_14_
  1440. G_115_.C0 = CFrame.new(0, 0, 0, -0.0912770778, -3.93271269e-21, 0.995824099, 0.929939866, -0.357692361, 0.0852381438, 0.356198668, 0.9338395, 0.0326491147)
  1441. G_115_.C1 = CFrame.new(0, 0, 0, -0.0912770778, -3.93271269e-21, 0.995824099, 0.929939866, -0.357692361, 0.0852381438, 0.356198668, 0.9338395, 0.0326491147)
  1442. G_115_.Part0 = G_14_
  1443. G_115_.Part1 = G_14_
  1444. G_116_.Parent = G_14_
  1445. G_116_.C0 = CFrame.new(0, 0, 0, -0.0912770778, -3.93271269e-21, 0.995824099, 0.929939866, -0.357692361, 0.0852381438, 0.356198668, 0.9338395, 0.0326491147)
  1446. G_116_.C1 = CFrame.new(0, 0, 0, -0.0912770778, -3.93271269e-21, 0.995824099, 0.929939866, -0.357692361, 0.0852381438, 0.356198668, 0.9338395, 0.0326491147)
  1447. G_116_.Part0 = G_14_
  1448. G_116_.Part1 = G_14_
  1449. G_117_.Parent = G_14_
  1450. G_117_.C0 = CFrame.new(0, 0, 0, -0.731341481, 1.66188094e-08, 0.682011545, 0.658772647, 0.258819073, 0.706421554, -0.176517606, 0.965925872, -0.189285114)
  1451. G_117_.C1 = CFrame.new(0, 0, 0, -0.731341481, 1.66188094e-08, 0.682011545, 0.658772647, 0.258819073, 0.706421554, -0.176517606, 0.965925872, -0.189285114)
  1452. G_117_.Part0 = G_14_
  1453. G_117_.Part1 = G_14_
  1454. G_118_.Parent = G_14_
  1455. G_118_.C0 = CFrame.new(0, 0, 0, 0.00123544212, 5.05585263e-08, -0.999999285, -0.965925992, 0.258816004, -0.0011933333, 0.258815825, 0.965926647, 0.00031980098)
  1456. G_118_.C1 = CFrame.new(0, 0, 0, 0.00123544212, 5.05585263e-08, -0.999999285, -0.965925992, 0.258816004, -0.0011933333, 0.258815825, 0.965926647, 0.00031980098)
  1457. G_118_.Part0 = G_14_
  1458. G_118_.Part1 = G_14_
  1459. G_119_.Parent = G_14_
  1460. G_119_.C0 = CFrame.new(0, 0, 0, 0.999465704, -2.17852175e-07, -0.0326874293, -0.0315736085, 0.258815795, -0.96541059, 0.00846023485, 0.965926647, 0.258677512)
  1461. G_119_.C1 = CFrame.new(0, 0, 0, 0.999465704, -2.17852175e-07, -0.0326874293, -0.0315736085, 0.258815795, -0.96541059, 0.00846023485, 0.965926647, 0.258677512)
  1462. G_119_.Part0 = G_14_
  1463. G_119_.Part1 = G_14_
  1464. G_120_.Parent = G_14_
  1465. G_120_.C0 = CFrame.new(0, 0, 0, -0.731340468, -3.93271269e-21, 0.682010651, 0.658581018, 0.259860188, 0.706216216, -0.177227423, 0.965646267, -0.190046266)
  1466. G_120_.C1 = CFrame.new(0, 0, 0, -0.731340468, -3.93271269e-21, 0.682010651, 0.658581018, 0.259860188, 0.706216216, -0.177227423, 0.965646267, -0.190046266)
  1467. G_120_.Part0 = G_14_
  1468. G_120_.Part1 = G_14_
  1469. G_121_.Parent = G_14_
  1470. G_121_.C0 = CFrame.new(0, 0, 0, -0.731340468, -3.93271269e-21, 0.682010651, 0.658581018, 0.259860188, 0.706216216, -0.177227423, 0.965646267, -0.190046266)
  1471. G_121_.C1 = CFrame.new(0, 0, 0, -0.731340468, -3.93271269e-21, 0.682010651, 0.658581018, 0.259860188, 0.706216216, -0.177227423, 0.965646267, -0.190046266)
  1472. G_121_.Part0 = G_14_
  1473. G_121_.Part1 = G_14_
  1474. G_122_.Parent = G_14_
  1475. G_122_.C0 = CFrame.new(0, 0, 0, -0.731340468, -3.93271269e-21, 0.682010651, 0.658581018, 0.259860188, 0.706216216, -0.177227423, 0.965646267, -0.190046266)
  1476. G_122_.C1 = CFrame.new(0, 0, 0, -0.731340468, -3.93271269e-21, 0.682010651, 0.658581018, 0.259860188, 0.706216216, -0.177227423, 0.965646267, -0.190046266)
  1477. G_122_.Part0 = G_14_
  1478. G_122_.Part1 = G_14_
  1479. G_123_.Parent = G_14_
  1480. G_123_.C0 = CFrame.new(0, 0, 0, 0.0731284618, 1.8971491e-12, 0.997321367, 0.963335097, 0.258831561, -0.0706364214, -0.258138239, 0.965922475, 0.0189279504)
  1481. G_123_.C1 = CFrame.new(0, 0, 0, 0.0731284618, 1.8971491e-12, 0.997321367, 0.963335097, 0.258831561, -0.0706364214, -0.258138239, 0.965922475, 0.0189279504)
  1482. G_123_.Part0 = G_14_
  1483. G_123_.Part1 = G_14_
  1484. G_124_.Parent = G_14_
  1485. G_124_.C0 = CFrame.new(0, 0, 0, -0.176956683, 1.04023457e-11, -0.984217405, -0.950676382, 0.258836508, 0.170926198, 0.254751414, 0.965921164, -0.0458028466)
  1486. G_124_.C1 = CFrame.new(0, 0, 0, -0.176956683, 1.04023457e-11, -0.984217405, -0.950676382, 0.258836508, 0.170926198, 0.254751414, 0.965921164, -0.0458028466)
  1487. G_124_.Part0 = G_14_
  1488. G_124_.Part1 = G_14_
  1489. G_125_.Parent = G_14_
  1490. G_125_.C0 = CFrame.new(0, 0, 0, 0.611500084, -1.41398004e-12, -0.791242719, -0.764281929, 0.258818001, -0.59066391, 0.204787865, 0.965926111, 0.158267245)
  1491. G_125_.C1 = CFrame.new(0, 0, 0, 0.611500084, -1.41398004e-12, -0.791242719, -0.764281929, 0.258818001, -0.59066391, 0.204787865, 0.965926111, 0.158267245)
  1492. G_125_.Part0 = G_14_
  1493. G_125_.Part1 = G_14_
  1494. G_126_.Parent = G_14_
  1495. G_126_.C0 = CFrame.new(0, 0, 0, 0.0731284618, -3.93271269e-21, 0.997321367, 0.806938887, 0.587662518, -0.059168689, -0.586088359, 0.809106171, 0.0429748558)
  1496. G_126_.C1 = CFrame.new(0, 0, 0, 0.0731284618, -3.93271269e-21, 0.997321367, 0.806938887, 0.587662518, -0.059168689, -0.586088359, 0.809106171, 0.0429748558)
  1497. G_126_.Part0 = G_14_
  1498. G_126_.Part1 = G_14_
  1499. G_127_.Parent = G_14_
  1500. G_127_.C0 = CFrame.new(0, 0, 0, 0.0731284618, -3.93271269e-21, 0.997321367, 0.806938887, 0.587662518, -0.059168689, -0.586088359, 0.809106171, 0.0429748558)
  1501. G_127_.C1 = CFrame.new(0, 0, 0, 0.0731284618, -3.93271269e-21, 0.997321367, 0.806938887, 0.587662518, -0.059168689, -0.586088359, 0.809106171, 0.0429748558)
  1502. G_127_.Part0 = G_14_
  1503. G_127_.Part1 = G_14_
  1504. G_128_.Parent = G_14_
  1505. G_128_.C0 = CFrame.new(0, 0, 0, 0.0731284618, -3.93271269e-21, 0.997321367, 0.806938887, 0.587662518, -0.059168689, -0.586088359, 0.809106171, 0.0429748558)
  1506. G_128_.C1 = CFrame.new(0, 0, 0, 0.0731284618, -3.93271269e-21, 0.997321367, 0.806938887, 0.587662518, -0.059168689, -0.586088359, 0.809106171, 0.0429748558)
  1507. G_128_.Part0 = G_14_
  1508. G_128_.Part1 = G_14_
  1509. G_129_.Parent = G_14_
  1510. G_129_.C0 = CFrame.new(0, 0, 0, 0.88960129, 1.26743032e-06, 0.456738055, 0.441174865, 0.25881815, -0.859289289, -0.118213169, 0.96592617, 0.230244383)
  1511. G_129_.C1 = CFrame.new(0, 0, 0, 0.88960129, 1.26743032e-06, 0.456738055, 0.441174865, 0.25881815, -0.859289289, -0.118213169, 0.96592617, 0.230244383)
  1512. G_129_.Part0 = G_14_
  1513. G_129_.Part1 = G_14_
  1514. G_130_.Parent = G_14_
  1515. G_130_.C0 = CFrame.new(0, 0, 0, -0.426380157, -3.39468215e-07, -0.904544115, -0.873722672, 0.258818805, 0.411851525, 0.234112889, 0.965925992, -0.110355474)
  1516. G_130_.C1 = CFrame.new(0, 0, 0, -0.426380157, -3.39468215e-07, -0.904544115, -0.873722672, 0.258818805, 0.411851525, 0.234112889, 0.965925992, -0.110355474)
  1517. G_130_.Part0 = G_14_
  1518. G_130_.Part1 = G_14_
  1519. G_131_.Parent = G_14_
  1520. G_131_.C0 = CFrame.new(0, 0, 0, 0.00123544212, 5.05585263e-08, -0.999999285, -0.965925992, 0.258816004, -0.0011933333, 0.258815825, 0.965926647, 0.00031980098)
  1521. G_131_.C1 = CFrame.new(0, 0, 0, 0.00123544212, 5.05585263e-08, -0.999999285, -0.965925992, 0.258816004, -0.0011933333, 0.258815825, 0.965926647, 0.00031980098)
  1522. G_131_.Part0 = G_14_
  1523. G_131_.Part1 = G_14_
  1524. G_132_.Parent = G_14_
  1525. G_132_.C0 = CFrame.new(0, 0, 0, 0.889600217, -3.93271269e-21, 0.456737489, 0.454952627, 0.0883199647, -0.886123776, -0.0403390378, 0.996092141, 0.0785694569)
  1526. G_132_.C1 = CFrame.new(0, 0, 0, 0.889600217, -3.93271269e-21, 0.456737489, 0.454952627, 0.0883199647, -0.886123776, -0.0403390378, 0.996092141, 0.0785694569)
  1527. G_132_.Part0 = G_14_
  1528. G_132_.Part1 = G_14_
  1529. G_133_.Parent = G_14_
  1530. G_133_.C0 = CFrame.new(0, 0, 0, 0.889600217, -3.93271269e-21, 0.456737489, 0.454952627, 0.0883199647, -0.886123776, -0.0403390378, 0.996092141, 0.0785694569)
  1531. G_133_.C1 = CFrame.new(0, 0, 0, 0.889600217, -3.93271269e-21, 0.456737489, 0.454952627, 0.0883199647, -0.886123776, -0.0403390378, 0.996092141, 0.0785694569)
  1532. G_133_.Part0 = G_14_
  1533. G_133_.Part1 = G_14_
  1534. G_134_.Parent = G_14_
  1535. G_134_.C0 = CFrame.new(0, 0, 0, 0.889600217, -3.93271269e-21, 0.456737489, 0.454952627, 0.0883199647, -0.886123776, -0.0403390378, 0.996092141, 0.0785694569)
  1536. G_134_.C1 = CFrame.new(0, 0, 0, 0.889600217, -3.93271269e-21, 0.456737489, 0.454952627, 0.0883199647, -0.886123776, -0.0403390378, 0.996092141, 0.0785694569)
  1537. G_134_.Part0 = G_14_
  1538. G_134_.Part1 = G_14_
  1539. G_135_.Parent = G_14_
  1540. G_135_.C0 = CFrame.new(0, 0, 0, 0.999465704, -2.17852175e-07, -0.0326874293, -0.0315736085, 0.258815795, -0.96541059, 0.00846023485, 0.965926647, 0.258677512)
  1541. G_135_.C1 = CFrame.new(0, 0, 0, 0.999465704, -2.17852175e-07, -0.0326874293, -0.0315736085, 0.258815795, -0.96541059, 0.00846023485, 0.965926647, 0.258677512)
  1542. G_135_.Part0 = G_14_
  1543. G_135_.Part1 = G_14_
  1544. G_136_.Parent = G_14_
  1545. G_136_.C0 = CFrame.new(0, 0, 0, 0.24251622, -2.50666687e-08, 0.970137596, 0.937083483, 0.258813679, -0.234253451, -0.251095384, 0.965923488, 0.0627691448)
  1546. G_136_.C1 = CFrame.new(0, 0, 0, 0.24251622, -2.50666687e-08, 0.970137596, 0.937083483, 0.258813679, -0.234253451, -0.251095384, 0.965923488, 0.0627691448)
  1547. G_136_.Part0 = G_14_
  1548. G_136_.Part1 = G_14_
  1549. G_137_.Parent = G_14_
  1550. G_137_.C0 = CFrame.new(0, 0, 0, -0.176956683, 1.04023457e-11, -0.984217405, -0.950676382, 0.258836508, 0.170926198, 0.254751414, 0.965921164, -0.0458028466)
  1551. G_137_.C1 = CFrame.new(0, 0, 0, -0.176956683, 1.04023457e-11, -0.984217405, -0.950676382, 0.258836508, 0.170926198, 0.254751414, 0.965921164, -0.0458028466)
  1552. G_137_.Part0 = G_14_
  1553. G_137_.Part1 = G_14_
  1554. G_138_.Parent = G_14_
  1555. G_138_.C0 = CFrame.new(0, 0, 0, 0.999464273, -3.93271269e-21, -0.0326873511, -0.0325972922, -0.0741798282, -0.996710658, -0.0024247421, 0.997244895, -0.0741400868)
  1556. G_138_.C1 = CFrame.new(0, 0, 0, 0.999464273, -3.93271269e-21, -0.0326873511, -0.0325972922, -0.0741798282, -0.996710658, -0.0024247421, 0.997244895, -0.0741400868)
  1557. G_138_.Part0 = G_14_
  1558. G_138_.Part1 = G_14_
  1559. G_139_.Parent = G_14_
  1560. G_139_.C0 = CFrame.new(0, 0, 0, 0.999464273, -3.93271269e-21, -0.0326873511, -0.0325972922, -0.0741798282, -0.996710658, -0.0024247421, 0.997244895, -0.0741400868)
  1561. G_139_.C1 = CFrame.new(0, 0, 0, 0.999464273, -3.93271269e-21, -0.0326873511, -0.0325972922, -0.0741798282, -0.996710658, -0.0024247421, 0.997244895, -0.0741400868)
  1562. G_139_.Part0 = G_14_
  1563. G_139_.Part1 = G_14_
  1564. G_140_.Parent = G_14_
  1565. G_140_.C0 = CFrame.new(0, 0, 0, 0.999464273, -3.93271269e-21, -0.0326873511, -0.0325972922, -0.0741798282, -0.996710658, -0.0024247421, 0.997244895, -0.0741400868)
  1566. G_140_.C1 = CFrame.new(0, 0, 0, 0.999464273, -3.93271269e-21, -0.0326873511, -0.0325972922, -0.0741798282, -0.996710658, -0.0024247421, 0.997244895, -0.0741400868)
  1567. G_140_.Part0 = G_14_
  1568. G_140_.Part1 = G_14_
  1569. G_141_.Parent = G_14_
  1570. G_141_.C0 = CFrame.new(0, 0, 0, 0.611500084, -1.41398004e-12, -0.791242719, -0.764281929, 0.258818001, -0.59066391, 0.204787865, 0.965926111, 0.158267245)
  1571. G_141_.C1 = CFrame.new(0, 0, 0, 0.611500084, -1.41398004e-12, -0.791242719, -0.764281929, 0.258818001, -0.59066391, 0.204787865, 0.965926111, 0.158267245)
  1572. G_141_.Part0 = G_14_
  1573. G_141_.Part1 = G_14_
  1574. G_142_.Parent = G_14_
  1575. G_142_.C0 = CFrame.new(0, 0, 0, 0.24251622, -2.50666687e-08, 0.970137596, 0.937083483, 0.258813679, -0.234253451, -0.251095384, 0.965923488, 0.0627691448)
  1576. G_142_.C1 = CFrame.new(0.499996185, -2.59981823, 1.52587891e-05, -0.937089622, -0.258805424, 0.23425433, -0.251083314, 0.965927601, 0.06276609, -0.242516831, 1.28433996e-07, -0.970142305)
  1577. G_142_.Part0 = G_14_
  1578. G_142_.Part1 = G_6_
  1579. G_143_.Parent = G_14_
  1580. G_143_.C0 = CFrame.new(0, 0, 0, -0.426380157, -3.39468215e-07, -0.904544115, -0.873722672, 0.258818805, 0.411851525, 0.234112889, 0.965925992, -0.110355474)
  1581. G_143_.C1 = CFrame.new(0, 0, 0, -0.426380157, -3.39468215e-07, -0.904544115, -0.873722672, 0.258818805, 0.411851525, 0.234112889, 0.965925992, -0.110355474)
  1582. G_143_.Part0 = G_14_
  1583. G_143_.Part1 = G_14_
  1584. G_144_.Parent = G_14_
  1585. G_144_.C0 = CFrame.new(0, 0, 0, 0.611500084, -3.93271269e-21, -0.791242719, -0.777024746, -0.188720495, -0.600511968, -0.149323717, 0.982030869, -0.115402602)
  1586. G_144_.C1 = CFrame.new(0, 0, 0, 0.611500084, -3.93271269e-21, -0.791242719, -0.777024746, -0.188720495, -0.600511968, -0.149323717, 0.982030869, -0.115402602)
  1587. G_144_.Part0 = G_14_
  1588. G_144_.Part1 = G_14_
  1589. G_145_.Parent = G_14_
  1590. G_145_.C0 = CFrame.new(0, 0, 0, 0.611500084, -3.93271269e-21, -0.791242719, -0.777024746, -0.188720495, -0.600511968, -0.149323717, 0.982030869, -0.115402602)
  1591. G_145_.C1 = CFrame.new(0, 0, 0, 0.611500084, -3.93271269e-21, -0.791242719, -0.777024746, -0.188720495, -0.600511968, -0.149323717, 0.982030869, -0.115402602)
  1592. G_145_.Part0 = G_14_
  1593. G_145_.Part1 = G_14_
  1594. G_146_.Parent = G_14_
  1595. G_146_.C0 = CFrame.new(0, 0, 0, 0.611500084, -3.93271269e-21, -0.791242719, -0.777024746, -0.188720495, -0.600511968, -0.149323717, 0.982030869, -0.115402602)
  1596. G_146_.C1 = CFrame.new(0, 0, 0, 0.611500084, -3.93271269e-21, -0.791242719, -0.777024746, -0.188720495, -0.600511968, -0.149323717, 0.982030869, -0.115402602)
  1597. G_146_.Part0 = G_14_
  1598. G_146_.Part1 = G_14_
  1599. G_147_.Parent = G_14_
  1600. G_147_.C0 = CFrame.new(0, 0, 0, 0.00123544212, 5.05585263e-08, -0.999999285, -0.965925992, 0.258816004, -0.0011933333, 0.258815825, 0.965926647, 0.00031980098)
  1601. G_147_.C1 = CFrame.new(0, 0, 0, 0.00123544212, 5.05585263e-08, -0.999999285, -0.965925992, 0.258816004, -0.0011933333, 0.258815825, 0.965926647, 0.00031980098)
  1602. G_147_.Part0 = G_14_
  1603. G_147_.Part1 = G_14_
  1604. G_148_.Parent = G_14_
  1605. G_148_.C0 = CFrame.new(0, 0, 0, 0.24251622, -2.50666687e-08, 0.970137596, 0.937083483, 0.258813679, -0.234253451, -0.251095384, 0.965923488, 0.0627691448)
  1606. G_148_.C1 = CFrame.new(0, 0, 0, 0.24251622, -2.50666687e-08, 0.970137596, 0.937083483, 0.258813679, -0.234253451, -0.251095384, 0.965923488, 0.0627691448)
  1607. G_148_.Part0 = G_14_
  1608. G_148_.Part1 = G_14_
  1609. G_149_.Parent = G_14_
  1610. G_149_.C0 = CFrame.new(0, 0, 0, 0.00123557448, -3.93271269e-21, -0.999998093, -0.788335383, 0.615243852, -0.000974048919, 0.61524266, 0.788336873, 0.000760179595)
  1611. G_149_.C1 = CFrame.new(0, 0, 0, 0.00123557448, -3.93271269e-21, -0.999998093, -0.788335383, 0.615243852, -0.000974048919, 0.61524266, 0.788336873, 0.000760179595)
  1612. G_149_.Part0 = G_14_
  1613. G_149_.Part1 = G_14_
  1614. G_150_.Parent = G_14_
  1615. G_150_.C0 = CFrame.new(0, 0, 0, 0.00123557448, -3.93271269e-21, -0.999998093, -0.788335383, 0.615243852, -0.000974048919, 0.61524266, 0.788336873, 0.000760179595)
  1616. G_150_.C1 = CFrame.new(0, 0, 0, 0.00123557448, -3.93271269e-21, -0.999998093, -0.788335383, 0.615243852, -0.000974048919, 0.61524266, 0.788336873, 0.000760179595)
  1617. G_150_.Part0 = G_14_
  1618. G_150_.Part1 = G_14_
  1619. G_151_.Parent = G_14_
  1620. G_151_.C0 = CFrame.new(0, 0, 0, 0.00123557448, -3.93271269e-21, -0.999998093, -0.788335383, 0.615243852, -0.000974048919, 0.61524266, 0.788336873, 0.000760179595)
  1621. G_151_.C1 = CFrame.new(0, 0, 0, 0.00123557448, -3.93271269e-21, -0.999998093, -0.788335383, 0.615243852, -0.000974048919, 0.61524266, 0.788336873, 0.000760179595)
  1622. G_151_.Part0 = G_14_
  1623. G_151_.Part1 = G_14_
  1624. G_152_.Parent = G_14_
  1625. G_152_.C0 = CFrame.new(0, 0, 0, -0.176956683, 1.04023457e-11, -0.984217405, -0.950676382, 0.258836508, 0.170926198, 0.254751414, 0.965921164, -0.0458028466)
  1626. G_152_.C1 = CFrame.new(0, 0, 0, -0.176956683, 1.04023457e-11, -0.984217405, -0.950676382, 0.258836508, 0.170926198, 0.254751414, 0.965921164, -0.0458028466)
  1627. G_152_.Part0 = G_14_
  1628. G_152_.Part1 = G_14_
  1629. G_153_.Parent = G_14_
  1630. G_153_.C0 = CFrame.new(0, 0, 0, -0.979760647, -3.93271269e-21, -0.200166717, -0.181929275, -0.417038649, 0.890493453, -0.0834772587, 0.908888757, 0.408598065)
  1631. G_153_.C1 = CFrame.new(0, 0, 0, -0.979760647, -3.93271269e-21, -0.200166717, -0.181929275, -0.417038649, 0.890493453, -0.0834772587, 0.908888757, 0.408598065)
  1632. G_153_.Part0 = G_14_
  1633. G_153_.Part1 = G_14_
  1634. G_154_.Parent = G_14_
  1635. G_154_.C0 = CFrame.new(0, 0, 0, -0.176956683, -3.93271269e-21, -0.984217405, -0.9520787, -0.253459662, 0.171178326, -0.249459416, 0.967345953, 0.0448513813)
  1636. G_154_.C1 = CFrame.new(0, 0, 0, -0.176956683, -3.93271269e-21, -0.984217405, -0.9520787, -0.253459662, 0.171178326, -0.249459416, 0.967345953, 0.0448513813)
  1637. G_154_.Part0 = G_14_
  1638. G_154_.Part1 = G_14_
  1639. G_155_.Parent = G_14_
  1640. G_155_.C0 = CFrame.new(0, 0, 0, -0.176956683, -3.93271269e-21, -0.984217405, -0.9520787, -0.253459662, 0.171178326, -0.249459416, 0.967345953, 0.0448513813)
  1641. G_155_.C1 = CFrame.new(0, 0, 0, -0.176956683, -3.93271269e-21, -0.984217405, -0.9520787, -0.253459662, 0.171178326, -0.249459416, 0.967345953, 0.0448513813)
  1642. G_155_.Part0 = G_14_
  1643. G_155_.Part1 = G_14_
  1644. G_156_.Parent = G_14_
  1645. G_156_.C0 = CFrame.new(0, 0, 0, -0.176956683, -3.93271269e-21, -0.984217405, -0.9520787, -0.253459662, 0.171178326, -0.249459416, 0.967345953, 0.0448513813)
  1646. G_156_.C1 = CFrame.new(0, 0, 0, -0.176956683, -3.93271269e-21, -0.984217405, -0.9520787, -0.253459662, 0.171178326, -0.249459416, 0.967345953, 0.0448513813)
  1647. G_156_.Part0 = G_14_
  1648. G_156_.Part1 = G_14_
  1649. G_157_.Parent = G_14_
  1650. G_157_.C0 = CFrame.new(0, 0, 0, -0.426380157, -3.39468215e-07, -0.904544115, -0.873722672, 0.258818805, 0.411851525, 0.234112889, 0.965925992, -0.110355474)
  1651. G_157_.C1 = CFrame.new(0, 0, 0, -0.426380157, -3.39468215e-07, -0.904544115, -0.873722672, 0.258818805, 0.411851525, 0.234112889, 0.965925992, -0.110355474)
  1652. G_157_.Part0 = G_14_
  1653. G_157_.Part1 = G_14_
  1654. G_158_.Parent = G_14_
  1655. G_158_.C0 = CFrame.new(0, 0, 0, -0.979760647, -3.93271269e-21, -0.200166717, -0.181929275, -0.417038649, 0.890493453, -0.0834772587, 0.908888757, 0.408598065)
  1656. G_158_.C1 = CFrame.new(0, 0, 0, -0.979760647, -3.93271269e-21, -0.200166717, -0.181929275, -0.417038649, 0.890493453, -0.0834772587, 0.908888757, 0.408598065)
  1657. G_158_.Part0 = G_14_
  1658. G_158_.Part1 = G_14_
  1659. G_159_.Parent = G_14_
  1660. G_159_.C0 = CFrame.new(0, 0, 0, 0.24251622, -2.50666687e-08, 0.970137596, 0.937083483, 0.258813679, -0.234253451, -0.251095384, 0.965923488, 0.0627691448)
  1661. G_159_.C1 = CFrame.new(-1.11798096, -4.20858383, 3.81469727e-05, -0.937076747, -0.258870542, 0.234250262, -0.251143396, 0.965912104, 0.0627769455, -0.242516235, -3.59013075e-06, -0.970147371)
  1662. G_159_.Part0 = G_14_
  1663. G_159_.Part1 = G_12_
  1664. G_160_.Parent = G_14_
  1665. G_160_.C0 = CFrame.new(0, 0, 0, -0.426379502, -3.93271269e-21, -0.904542983, -0.847110033, 0.350651234, 0.399307013, 0.317179114, 0.936506093, -0.149510503)
  1666. G_160_.C1 = CFrame.new(0, 0, 0, -0.426379502, -3.93271269e-21, -0.904542983, -0.847110033, 0.350651234, 0.399307013, 0.317179114, 0.936506093, -0.149510503)
  1667. G_160_.Part0 = G_14_
  1668. G_160_.Part1 = G_14_
  1669. G_161_.Parent = G_14_
  1670. G_161_.C0 = CFrame.new(0, 0, 0, -0.426379502, -3.93271269e-21, -0.904542983, -0.847110033, 0.350651234, 0.399307013, 0.317179114, 0.936506093, -0.149510503)
  1671. G_161_.C1 = CFrame.new(0, 0, 0, -0.426379502, -3.93271269e-21, -0.904542983, -0.847110033, 0.350651234, 0.399307013, 0.317179114, 0.936506093, -0.149510503)
  1672. G_161_.Part0 = G_14_
  1673. G_161_.Part1 = G_14_
  1674. G_162_.Parent = G_14_
  1675. G_162_.C0 = CFrame.new(0, 0, 0, -0.426379502, -3.93271269e-21, -0.904542983, -0.847110033, 0.350651234, 0.399307013, 0.317179114, 0.936506093, -0.149510503)
  1676. G_162_.C1 = CFrame.new(0, 0, 0, -0.426379502, -3.93271269e-21, -0.904542983, -0.847110033, 0.350651234, 0.399307013, 0.317179114, 0.936506093, -0.149510503)
  1677. G_162_.Part0 = G_14_
  1678. G_162_.Part1 = G_14_
  1679. G_163_.Parent = G_14_
  1680. G_163_.C0 = CFrame.new(0, 0, 0, 0.24251622, -2.50666687e-08, 0.970137596, 0.937083483, 0.258813679, -0.234253451, -0.251095384, 0.965923488, 0.0627691448)
  1681. G_163_.C1 = CFrame.new(0, 0, 0, 0.24251622, -2.50666687e-08, 0.970137596, 0.937083483, 0.258813679, -0.234253451, -0.251095384, 0.965923488, 0.0627691448)
  1682. G_163_.Part0 = G_14_
  1683. G_163_.Part1 = G_14_
  1684. G_164_.Parent = G_3_
  1685. G_164_.Material = Enum.Material.SmoothPlastic
  1686. G_164_.BrickColor = BrickColor.new("Really black")
  1687. G_164_.Position = Vector3.new(0.0981919989, 5.20197296, 1.05291605)
  1688. G_164_.Rotation = Vector3.new(135, 0, -90)
  1689. G_164_.Anchored = true
  1690. G_164_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1691. G_164_.CFrame = CFrame.new(0.0981919989, 5.20197296, 1.05291605, 1.05528628e-07, 1, 6.18172393e-08, 0.707106769, -3.09086197e-08, -0.707106769, -0.707106769, 1.183314e-07, -0.707106769)
  1692. G_164_.TopSurface = Enum.SurfaceType.Smooth
  1693. G_164_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1694. G_164_.Position = Vector3.new(0.0981919989, 5.20197296, 1.05291605)
  1695. G_164_.Orientation = Vector3.new(45, 180, 90)
  1696. G_164_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1697. G_165_.Parent = G_164_
  1698. G_165_.Scale = Vector3.new(12.3000011, 0.409999996, 4.10000038)
  1699. G_165_.Scale = Vector3.new(12.3000011, 0.409999996, 4.10000038)
  1700. G_166_.Parent = G_3_
  1701. G_166_.Material = Enum.Material.SmoothPlastic
  1702. G_166_.BrickColor = BrickColor.new("Really black")
  1703. G_166_.Position = Vector3.new(-0.101504996, 5.20277309, 1.03442001)
  1704. G_166_.Rotation = Vector3.new(135, 0.00999999978, 90)
  1705. G_166_.Anchored = true
  1706. G_166_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1707. G_166_.CFrame = CFrame.new(-0.101504996, 5.20277309, 1.03442001, 5.09341626e-05, -1, 0.000123512742, -0.707106769, -0.000123352584, -0.707106769, 0.707106829, -5.1320807e-05, -0.707106769)
  1708. G_166_.TopSurface = Enum.SurfaceType.Smooth
  1709. G_166_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1710. G_166_.Position = Vector3.new(-0.101504996, 5.20277309, 1.03442001)
  1711. G_166_.Orientation = Vector3.new(45, 179.98999, -90.0099945)
  1712. G_166_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1713. G_167_.Parent = G_166_
  1714. G_167_.Scale = Vector3.new(12.3000088, 0.409999996, 4.10000229)
  1715. G_167_.Scale = Vector3.new(12.3000088, 0.409999996, 4.10000229)
  1716. G_168_.Parent = G_3_
  1717. G_168_.Material = Enum.Material.SmoothPlastic
  1718. G_168_.BrickColor = BrickColor.new("Really black")
  1719. G_168_.Position = Vector3.new(-0.101549, 5.6376462, 0.889469981)
  1720. G_168_.Rotation = Vector3.new(135, 0.00999999978, 90)
  1721. G_168_.Anchored = true
  1722. G_168_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1723. G_168_.CFrame = CFrame.new(-0.101549, 5.6376462, 0.889469981, 5.09341626e-05, -1, 0.000123512742, -0.707106769, -0.000123352584, -0.707106769, 0.707106829, -5.1320807e-05, -0.707106769)
  1724. G_168_.TopSurface = Enum.SurfaceType.Smooth
  1725. G_168_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1726. G_168_.Position = Vector3.new(-0.101549, 5.6376462, 0.889469981)
  1727. G_168_.Orientation = Vector3.new(45, 179.98999, -90.0099945)
  1728. G_168_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1729. G_169_.Parent = G_168_
  1730. G_169_.Scale = Vector3.new(4.10000181, 0.409999996, 12.3000078)
  1731. G_169_.Scale = Vector3.new(4.10000181, 0.409999996, 12.3000078)
  1732. G_170_.Parent = G_3_
  1733. G_170_.Material = Enum.Material.SmoothPlastic
  1734. G_170_.BrickColor = BrickColor.new("Really black")
  1735. G_170_.Position = Vector3.new(0.0981329978, 4.76712608, 0.907956004)
  1736. G_170_.Rotation = Vector3.new(45, -0.00999999978, -90)
  1737. G_170_.Anchored = true
  1738. G_170_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1739. G_170_.CFrame = CFrame.new(0.0981329978, 4.76712608, 0.907956004, -5.10334939e-05, 1, -0.000123413411, -0.707106769, -0.000123352584, -0.707106769, -0.707106829, 5.11803373e-05, 0.707106769)
  1740. G_170_.TopSurface = Enum.SurfaceType.Smooth
  1741. G_170_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1742. G_170_.Position = Vector3.new(0.0981329978, 4.76712608, 0.907956004)
  1743. G_170_.Orientation = Vector3.new(45, -0.00999999978, -90.0099945)
  1744. G_170_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1745. G_171_.Parent = G_170_
  1746. G_171_.Scale = Vector3.new(4.10000181, 0.409999996, 12.3000078)
  1747. G_171_.Scale = Vector3.new(4.10000181, 0.409999996, 12.3000078)
  1748. G_172_.Parent = G_3_
  1749. G_172_.Material = Enum.Material.SmoothPlastic
  1750. G_172_.BrickColor = BrickColor.new("Really black")
  1751. G_172_.Position = Vector3.new(0.0981789976, 5.34695196, 0.618050992)
  1752. G_172_.Rotation = Vector3.new(135, 0, -90)
  1753. G_172_.Anchored = true
  1754. G_172_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1755. G_172_.CFrame = CFrame.new(0.0981789976, 5.34695196, 0.618050992, 1.05528628e-07, 1, 6.18172393e-08, 0.707106769, -3.09086197e-08, -0.707106769, -0.707106769, 1.183314e-07, -0.707106769)
  1756. G_172_.TopSurface = Enum.SurfaceType.Smooth
  1757. G_172_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1758. G_172_.Position = Vector3.new(0.0981789976, 5.34695196, 0.618050992)
  1759. G_172_.Orientation = Vector3.new(45, 180, 90)
  1760. G_172_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1761. G_173_.Parent = G_172_
  1762. G_173_.Scale = Vector3.new(4.0999999, 0.409999967, 12.3000002)
  1763. G_173_.Scale = Vector3.new(4.0999999, 0.409999967, 12.3000002)
  1764. G_174_.Parent = G_3_
  1765. G_174_.Material = Enum.Material.SmoothPlastic
  1766. G_174_.BrickColor = BrickColor.new("Really black")
  1767. G_174_.Position = Vector3.new(0.0981789976, 5.20199394, 1.05292296)
  1768. G_174_.Rotation = Vector3.new(45, -0.00999999978, -90)
  1769. G_174_.Anchored = true
  1770. G_174_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1771. G_174_.CFrame = CFrame.new(0.0981789976, 5.20199394, 1.05292296, -5.10334939e-05, 1, -0.000123413411, -0.707106769, -0.000123352584, -0.707106769, -0.707106829, 5.11803373e-05, 0.707106769)
  1772. G_174_.TopSurface = Enum.SurfaceType.Smooth
  1773. G_174_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1774. G_174_.Position = Vector3.new(0.0981789976, 5.20199394, 1.05292296)
  1775. G_174_.Orientation = Vector3.new(45, -0.00999999978, -90.0099945)
  1776. G_174_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1777. G_175_.Parent = G_174_
  1778. G_175_.Scale = Vector3.new(12.3000088, 0.409999996, 4.10000229)
  1779. G_175_.Scale = Vector3.new(12.3000088, 0.409999996, 4.10000229)
  1780. G_176_.Parent = G_3_
  1781. G_176_.Material = Enum.Material.SmoothPlastic
  1782. G_176_.BrickColor = BrickColor.new("Really black")
  1783. G_176_.Position = Vector3.new(0.0982230008, 5.63687086, 1.19787502)
  1784. G_176_.Rotation = Vector3.new(45, -0.00999999978, -90)
  1785. G_176_.Anchored = true
  1786. G_176_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1787. G_176_.CFrame = CFrame.new(0.0982230008, 5.63687086, 1.19787502, -5.10334939e-05, 1, -0.000123413411, -0.707106769, -0.000123352584, -0.707106769, -0.707106829, 5.11803373e-05, 0.707106769)
  1788. G_176_.TopSurface = Enum.SurfaceType.Smooth
  1789. G_176_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1790. G_176_.Position = Vector3.new(0.0982230008, 5.63687086, 1.19787502)
  1791. G_176_.Orientation = Vector3.new(45, -0.00999999978, -90.0099945)
  1792. G_176_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1793. G_177_.Parent = G_176_
  1794. G_177_.Scale = Vector3.new(4.10000181, 0.409999996, 12.3000078)
  1795. G_177_.Scale = Vector3.new(4.10000181, 0.409999996, 12.3000078)
  1796. G_178_.Parent = G_3_
  1797. G_178_.Material = Enum.Material.SmoothPlastic
  1798. G_178_.BrickColor = BrickColor.new("Really black")
  1799. G_178_.Position = Vector3.new(-0.101531997, 5.05777216, 0.599551976)
  1800. G_178_.Rotation = Vector3.new(45, 0, 90)
  1801. G_178_.Anchored = true
  1802. G_178_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1803. G_178_.CFrame = CFrame.new(-0.101531997, 5.05777216, 0.599551976, -4.37113883e-08, -1, 0, 0.707106769, -3.09086197e-08, -0.707106769, 0.707106769, -3.09086197e-08, 0.707106769)
  1804. G_178_.TopSurface = Enum.SurfaceType.Smooth
  1805. G_178_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1806. G_178_.Position = Vector3.new(-0.101531997, 5.05777216, 0.599551976)
  1807. G_178_.Orientation = Vector3.new(45, 0, 90)
  1808. G_178_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1809. G_179_.Parent = G_178_
  1810. G_179_.Scale = Vector3.new(4.0999999, 0.409999967, 12.3000002)
  1811. G_179_.Scale = Vector3.new(4.0999999, 0.409999967, 12.3000002)
  1812. G_180_.Parent = G_3_
  1813. G_180_.Material = Enum.Material.SmoothPlastic
  1814. G_180_.BrickColor = BrickColor.new("Really black")
  1815. G_180_.Position = Vector3.new(-0.101458997, 4.76790714, 1.17938602)
  1816. G_180_.Rotation = Vector3.new(135, 0.00999999978, 90)
  1817. G_180_.Anchored = true
  1818. G_180_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1819. G_180_.CFrame = CFrame.new(-0.101458997, 4.76790714, 1.17938602, 5.09341626e-05, -1, 0.000123512742, -0.707106769, -0.000123352584, -0.707106769, 0.707106829, -5.1320807e-05, -0.707106769)
  1820. G_180_.TopSurface = Enum.SurfaceType.Smooth
  1821. G_180_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1822. G_180_.Position = Vector3.new(-0.101458997, 4.76790714, 1.17938602)
  1823. G_180_.Orientation = Vector3.new(45, 179.98999, -90.0099945)
  1824. G_180_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1825. G_181_.Parent = G_180_
  1826. G_181_.Scale = Vector3.new(4.10000181, 0.409999996, 12.3000078)
  1827. G_181_.Scale = Vector3.new(4.10000181, 0.409999996, 12.3000078)
  1828. G_182_.Parent = G_3_
  1829. G_182_.Material = Enum.Material.SmoothPlastic
  1830. G_182_.BrickColor = BrickColor.new("Lily white")
  1831. G_182_.Position = Vector3.new(-0.0932620019, 5.22326517, 1.04470396)
  1832. G_182_.Rotation = Vector3.new(90, 0, 0)
  1833. G_182_.Anchored = true
  1834. G_182_.Shape = Enum.PartType.Cylinder
  1835. G_182_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1836. G_182_.CFrame = CFrame.new(-0.0932620019, 5.22326517, 1.04470396, 1, 0, 0, 0, -4.37113883e-08, -1, 0, 1, -4.37113883e-08)
  1837. G_182_.BottomSurface = Enum.SurfaceType.Smooth
  1838. G_182_.TopSurface = Enum.SurfaceType.Smooth
  1839. G_182_.Color = Color3.new(0.929412, 0.913726, 0.913726)
  1840. G_182_.Position = Vector3.new(-0.0932620019, 5.22326517, 1.04470396)
  1841. G_182_.Orientation = Vector3.new(90, 0, 0)
  1842. G_182_.Color = Color3.new(0.929412, 0.913726, 0.913726)
  1843. G_183_.Parent = G_182_
  1844. G_183_.Scale = Vector3.new(0.409999967, 30.7500038, 45.1000099)
  1845. G_183_.MeshType = Enum.MeshType.Cylinder
  1846. G_183_.Scale = Vector3.new(0.409999967, 30.7500038, 45.1000099)
  1847. G_184_.Parent = G_3_
  1848. G_184_.Material = Enum.Material.SmoothPlastic
  1849. G_184_.BrickColor = BrickColor.new("Really black")
  1850. G_184_.Position = Vector3.new(-0.101504996, 5.34773302, 1.46928799)
  1851. G_184_.Rotation = Vector3.new(45, 0, 90)
  1852. G_184_.Anchored = true
  1853. G_184_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1854. G_184_.CFrame = CFrame.new(-0.101504996, 5.34773302, 1.46928799, -4.37113883e-08, -1, 0, 0.707106769, -3.09086197e-08, -0.707106769, 0.707106769, -3.09086197e-08, 0.707106769)
  1855. G_184_.TopSurface = Enum.SurfaceType.Smooth
  1856. G_184_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1857. G_184_.Position = Vector3.new(-0.101504996, 5.34773302, 1.46928799)
  1858. G_184_.Orientation = Vector3.new(45, 0, 90)
  1859. G_184_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1860. G_185_.Parent = G_184_
  1861. G_185_.Scale = Vector3.new(4.0999999, 0.409999967, 12.3000002)
  1862. G_185_.Scale = Vector3.new(4.0999999, 0.409999967, 12.3000002)
  1863. G_186_.Parent = G_3_
  1864. G_186_.Material = Enum.Material.SmoothPlastic
  1865. G_186_.BrickColor = BrickColor.new("Really black")
  1866. G_186_.Position = Vector3.new(-0.101517998, 5.20275211, 1.03442705)
  1867. G_186_.Rotation = Vector3.new(45, 0, 90)
  1868. G_186_.Anchored = true
  1869. G_186_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1870. G_186_.CFrame = CFrame.new(-0.101517998, 5.20275211, 1.03442705, -4.37113883e-08, -1, 0, 0.707106769, -3.09086197e-08, -0.707106769, 0.707106769, -3.09086197e-08, 0.707106769)
  1871. G_186_.TopSurface = Enum.SurfaceType.Smooth
  1872. G_186_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1873. G_186_.Position = Vector3.new(-0.101517998, 5.20275211, 1.03442705)
  1874. G_186_.Orientation = Vector3.new(45, 0, 90)
  1875. G_186_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1876. G_187_.Parent = G_186_
  1877. G_187_.Scale = Vector3.new(12.3000011, 0.409999996, 4.10000038)
  1878. G_187_.Scale = Vector3.new(12.3000011, 0.409999996, 4.10000038)
  1879. G_188_.Parent = G_3_
  1880. G_188_.Material = Enum.Material.SmoothPlastic
  1881. G_188_.BrickColor = BrickColor.new("Really black")
  1882. G_188_.Position = Vector3.new(0.0982059985, 5.05698919, 1.487795)
  1883. G_188_.Rotation = Vector3.new(135, 0, -90)
  1884. G_188_.Anchored = true
  1885. G_188_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1886. G_188_.CFrame = CFrame.new(0.0982059985, 5.05698919, 1.487795, 1.05528628e-07, 1, 6.18172393e-08, 0.707106769, -3.09086197e-08, -0.707106769, -0.707106769, 1.183314e-07, -0.707106769)
  1887. G_188_.TopSurface = Enum.SurfaceType.Smooth
  1888. G_188_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1889. G_188_.Position = Vector3.new(0.0982059985, 5.05698919, 1.487795)
  1890. G_188_.Orientation = Vector3.new(45, 180, 90)
  1891. G_188_.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1892. G_189_.Parent = G_188_
  1893. G_189_.Scale = Vector3.new(4.0999999, 0.409999967, 12.3000002)
  1894. G_189_.Scale = Vector3.new(4.0999999, 0.409999967, 12.3000002)
  1895. G_190_.Parent = G_3_
  1896. G_190_.Material = Enum.Material.SmoothPlastic
  1897. G_190_.BrickColor = BrickColor.new("Lily white")
  1898. G_190_.Position = Vector3.new(0.0899360031, 5.22248507, 1.04263902)
  1899. G_190_.Rotation = Vector3.new(90, 0, 180)
  1900. G_190_.Anchored = true
  1901. G_190_.Shape = Enum.PartType.Cylinder
  1902. G_190_.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1903. G_190_.CFrame = CFrame.new(0.0899360031, 5.22248507, 1.04263902, -1, -8.74227766e-08, 3.82137093e-15, 0, -4.37113883e-08, -1, 8.74227766e-08, -1, 4.37113883e-08)
  1904. G_190_.BottomSurface = Enum.SurfaceType.Smooth
  1905. G_190_.TopSurface = Enum.SurfaceType.Smooth
  1906. G_190_.Color = Color3.new(0.929412, 0.913726, 0.913726)
  1907. G_190_.Position = Vector3.new(0.0899360031, 5.22248507, 1.04263902)
  1908. G_190_.Orientation = Vector3.new(90, -180, 0)
  1909. G_190_.Color = Color3.new(0.929412, 0.913726, 0.913726)
  1910. G_191_.Parent = G_190_
  1911. G_191_.Scale = Vector3.new(0.409999967, 30.7500038, 45.1000099)
  1912. G_191_.MeshType = Enum.MeshType.Cylinder
  1913. G_191_.Scale = Vector3.new(0.409999967, 30.7500038, 45.1000099)
  1914. G_192_.Parent = G_3_
  1915. G_192_.Material = Enum.Material.Ice
  1916. G_192_.BrickColor = BrickColor.new("Bright yellow")
  1917. G_192_.Reflectance = 0.5
  1918. G_192_.Position = Vector3.new(0.112259537, 6.74117947, -1.02615499)
  1919. G_192_.Rotation = Vector3.new(179.98999, -90, 0)
  1920. G_192_.Anchored = true
  1921. G_192_.Size = Vector3.new(0.727940977, 0.0794117525, 0.0661764666)
  1922. G_192_.CFrame = CFrame.new(0.112259537, 6.74117947, -1.02615499, 3.10037976e-05, 3.0861971e-05, -1, -9.12893593e-05, -1, -3.08652525e-05, -1, 9.12901596e-05, -3.10007235e-05)
  1923. G_192_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1924. G_192_.Position = Vector3.new(0.112259537, 6.74117947, -1.02615499)
  1925. G_192_.Orientation = Vector3.new(0, -90, -179.98999)
  1926. G_192_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1927. G_193_.Parent = G_3_
  1928. G_193_.BrickColor = BrickColor.new("Br. yellowish orange")
  1929. G_193_.Reflectance = 0.5
  1930. G_193_.Position = Vector3.new(0.185044914, 6.26469135, -0.562865317)
  1931. G_193_.Rotation = Vector3.new(-180, 0, -90)
  1932. G_193_.Anchored = true
  1933. G_193_.CanCollide = false
  1934. G_193_.Size = Vector3.new(0.0661764592, 0.0500000007, 0.264705867)
  1935. G_193_.CFrame = CFrame.new(0.185044914, 6.26469135, -0.562865317, -3.0908519e-05, 1, 4.84791144e-07, 1, 3.09089737e-05, 3.06605415e-07, 3.06745392e-07, 4.84537452e-07, -1)
  1936. G_193_.TopSurface = Enum.SurfaceType.Smooth
  1937. G_193_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  1938. G_193_.Position = Vector3.new(0.185044914, 6.26469135, -0.562865317)
  1939. G_193_.Orientation = Vector3.new(0, 180, 90)
  1940. G_193_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  1941. G_194_.Parent = G_193_
  1942. G_194_.Scale = Vector3.new(1, 0.529411674, 1)
  1943. G_194_.Scale = Vector3.new(1, 0.529411674, 1)
  1944. G_195_.Parent = G_3_
  1945. G_195_.Material = Enum.Material.Ice
  1946. G_195_.BrickColor = BrickColor.new("Bright yellow")
  1947. G_195_.Reflectance = 0.5
  1948. G_195_.Position = Vector3.new(0.112257451, 6.63530016, -0.993060589)
  1949. G_195_.Rotation = Vector3.new(179.98999, -90, 0)
  1950. G_195_.Anchored = true
  1951. G_195_.Size = Vector3.new(0.661764622, 0.0794117525, 0.0661764666)
  1952. G_195_.CFrame = CFrame.new(0.112257451, 6.63530016, -0.993060589, 3.10037976e-05, 3.0861971e-05, -1, -9.12893593e-05, -1, -3.08652525e-05, -1, 9.12901596e-05, -3.10007235e-05)
  1953. G_195_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1954. G_195_.Position = Vector3.new(0.112257451, 6.63530016, -0.993060589)
  1955. G_195_.Orientation = Vector3.new(0, -90, -179.98999)
  1956. G_195_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1957. G_196_.Parent = G_3_
  1958. G_196_.Material = Enum.Material.Ice
  1959. G_196_.BrickColor = BrickColor.new("Br. yellowish orange")
  1960. G_196_.Reflectance = 0.5
  1961. G_196_.Position = Vector3.new(0.112228304, 6.68834591, 0.098853454)
  1962. G_196_.Rotation = Vector3.new(179.98999, 90, 0)
  1963. G_196_.Anchored = true
  1964. G_196_.CanCollide = false
  1965. G_196_.Size = Vector3.new(0.727940977, 0.0500000007, 0.0661764666)
  1966. G_196_.CFrame = CFrame.new(0.112228304, 6.68834591, 0.098853454, 3.00304073e-05, 3.09544739e-05, 1, 0.000152000081, -1, 3.09503594e-05, 1, 0.000151999018, -3.00353695e-05)
  1967. G_196_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  1968. G_196_.Position = Vector3.new(0.112228304, 6.68834591, 0.098853454)
  1969. G_196_.Orientation = Vector3.new(0, 90, 179.98999)
  1970. G_196_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  1971. G_197_.Parent = G_196_
  1972. G_197_.Scale = Vector3.new(1, 0.529411674, 1)
  1973. G_197_.Scale = Vector3.new(1, 0.529411674, 1)
  1974. G_198_.Name = "Smooth Block Model"
  1975. G_198_.Parent = G_3_
  1976. G_198_.Material = Enum.Material.Ice
  1977. G_198_.BrickColor = BrickColor.new("Bright yellow")
  1978. G_198_.Reflectance = 0.5
  1979. G_198_.Position = Vector3.new(0.112255245, 6.51619673, -0.562885582)
  1980. G_198_.Rotation = Vector3.new(-180, 0, 0)
  1981. G_198_.Anchored = true
  1982. G_198_.Size = Vector3.new(0.0661764592, 0.158823505, 0.198529392)
  1983. G_198_.CFrame = CFrame.new(0.112255245, 6.51619673, -0.562885582, 1, 4.35009861e-05, 5.28503222e-07, 4.35014445e-05, -1, 2.62890154e-07, 5.28253224e-07, -2.63019359e-07, -1)
  1984. G_198_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1985. G_198_.Position = Vector3.new(0.112255245, 6.51619673, -0.562885582)
  1986. G_198_.Orientation = Vector3.new(0, 180, 180)
  1987. G_198_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  1988. G_199_.Parent = G_198_
  1989. G_199_.MeshType = Enum.MeshType.Wedge
  1990. G_200_.Parent = G_3_
  1991. G_200_.Material = Enum.Material.Ice
  1992. G_200_.BrickColor = BrickColor.new("Bright yellow")
  1993. G_200_.Reflectance = 0.5
  1994. G_200_.Position = Vector3.new(0.1122289, 6.74128675, 0.0988496393)
  1995. G_200_.Rotation = Vector3.new(179.98999, 90, 0)
  1996. G_200_.Anchored = true
  1997. G_200_.Size = Vector3.new(0.727940977, 0.0794117525, 0.0661764666)
  1998. G_200_.CFrame = CFrame.new(0.1122289, 6.74128675, 0.0988496393, 3.00304073e-05, 3.09544739e-05, 1, 0.000152000081, -1, 3.09503594e-05, 1, 0.000151999018, -3.00353695e-05)
  1999. G_200_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2000. G_200_.Position = Vector3.new(0.1122289, 6.74128675, 0.0988496393)
  2001. G_200_.Orientation = Vector3.new(0, 90, 179.98999)
  2002. G_200_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2003. G_201_.Name = "Smooth Block Model"
  2004. G_201_.Parent = G_3_
  2005. G_201_.Material = Enum.Material.Ice
  2006. G_201_.BrickColor = BrickColor.new("Bright yellow")
  2007. G_201_.Reflectance = 0.5
  2008. G_201_.Position = Vector3.new(0.112219721, 6.84721279, 0.562077045)
  2009. G_201_.Rotation = Vector3.new(-180, 0, 0)
  2010. G_201_.Anchored = true
  2011. G_201_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2012. G_201_.CFrame = CFrame.new(0.112219721, 6.84721279, 0.562077045, 1, 4.35009861e-05, 5.28501403e-07, 4.35014445e-05, -1, 2.62890154e-07, 5.28255043e-07, -2.63019359e-07, -1)
  2013. G_201_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2014. G_201_.Position = Vector3.new(0.112219721, 6.84721279, 0.562077045)
  2015. G_201_.Orientation = Vector3.new(0, 180, 180)
  2016. G_201_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2017. G_202_.Parent = G_201_
  2018. G_202_.MeshType = Enum.MeshType.Wedge
  2019. G_203_.Parent = G_3_
  2020. G_203_.BrickColor = BrickColor.new("Br. yellowish orange")
  2021. G_203_.Reflectance = 0.5
  2022. G_203_.Position = Vector3.new(0.185044914, 6.13236713, -0.46358639)
  2023. G_203_.Rotation = Vector3.new(89.9899979, 0, -90)
  2024. G_203_.Anchored = true
  2025. G_203_.CanCollide = false
  2026. G_203_.Size = Vector3.new(0.0661764592, 0.0500000007, 0.198529392)
  2027. G_203_.CFrame = CFrame.new(0.185044914, 6.13236713, -0.46358639, 4.84831105e-07, 1, 5.37966371e-05, -0.00012920874, 5.37971573e-05, -1, -1, 4.77621654e-07, 0.000129208638)
  2028. G_203_.TopSurface = Enum.SurfaceType.Smooth
  2029. G_203_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2030. G_203_.Position = Vector3.new(0.185044914, 6.13236713, -0.46358639)
  2031. G_203_.Orientation = Vector3.new(90, 90, 0)
  2032. G_203_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2033. G_204_.Parent = G_203_
  2034. G_204_.Scale = Vector3.new(1, 0.529411674, 1)
  2035. G_204_.Scale = Vector3.new(1, 0.529411674, 1)
  2036. G_205_.Name = "Smooth Block Model"
  2037. G_205_.Parent = G_3_
  2038. G_205_.Material = Enum.Material.Ice
  2039. G_205_.BrickColor = BrickColor.new("Bright yellow")
  2040. G_205_.Reflectance = 0.5
  2041. G_205_.Position = Vector3.new(0.112218171, 6.74132442, 0.495908648)
  2042. G_205_.Rotation = Vector3.new(-180, 0, 0)
  2043. G_205_.Anchored = true
  2044. G_205_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2045. G_205_.CFrame = CFrame.new(0.112218171, 6.74132442, 0.495908648, 1, 4.35009861e-05, 5.28501403e-07, 4.35014445e-05, -1, 2.62890154e-07, 5.28255043e-07, -2.63019359e-07, -1)
  2046. G_205_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2047. G_205_.Position = Vector3.new(0.112218171, 6.74132442, 0.495908648)
  2048. G_205_.Orientation = Vector3.new(0, 180, 180)
  2049. G_205_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2050. G_206_.Parent = G_205_
  2051. G_206_.MeshType = Enum.MeshType.Wedge
  2052. G_207_.Name = "Smooth Block Model"
  2053. G_207_.Parent = G_3_
  2054. G_207_.Material = Enum.Material.Ice
  2055. G_207_.BrickColor = BrickColor.new("Bright yellow")
  2056. G_207_.Reflectance = 0.5
  2057. G_207_.Position = Vector3.new(0.11224249, 6.47649574, -0.232004493)
  2058. G_207_.Rotation = Vector3.new(-180, 0, 180)
  2059. G_207_.Anchored = true
  2060. G_207_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2061. G_207_.CFrame = CFrame.new(0.11224249, 6.47649574, -0.232004493, -1, -4.35941765e-05, 4.41080772e-07, -4.35946276e-05, 1, 2.62892769e-07, -4.40830718e-07, 2.63031012e-07, -1)
  2062. G_207_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2063. G_207_.Position = Vector3.new(0.11224249, 6.47649574, -0.232004493)
  2064. G_207_.Orientation = Vector3.new(0, 180, 0)
  2065. G_207_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2066. G_208_.Parent = G_207_
  2067. G_208_.MeshType = Enum.MeshType.Wedge
  2068. G_209_.Parent = G_3_
  2069. G_209_.BrickColor = BrickColor.new("Br. yellowish orange")
  2070. G_209_.Reflectance = 0.5
  2071. G_209_.Position = Vector3.new(0.185040504, 6.26471233, -0.331247061)
  2072. G_209_.Rotation = Vector3.new(0, 0, -90)
  2073. G_209_.Anchored = true
  2074. G_209_.CanCollide = false
  2075. G_209_.Size = Vector3.new(0.0661764592, 0.0500000007, 0.198529392)
  2076. G_209_.CFrame = CFrame.new(0.185040504, 6.26471233, -0.331247061, 3.09085153e-05, 1, -4.84787449e-07, -1, 3.09089737e-05, -2.19177494e-07, -2.19317499e-07, 4.84537452e-07, 1)
  2077. G_209_.TopSurface = Enum.SurfaceType.Smooth
  2078. G_209_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2079. G_209_.Position = Vector3.new(0.185040504, 6.26471233, -0.331247061)
  2080. G_209_.Orientation = Vector3.new(0, 0, -90)
  2081. G_209_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2082. G_210_.Parent = G_209_
  2083. G_210_.Scale = Vector3.new(1, 0.529411674, 1)
  2084. G_210_.Scale = Vector3.new(1, 0.529411674, 1)
  2085. G_211_.Name = "Smooth Block Model"
  2086. G_211_.Parent = G_3_
  2087. G_211_.Material = Enum.Material.Ice
  2088. G_211_.BrickColor = BrickColor.new("Bright yellow")
  2089. G_211_.Reflectance = 0.5
  2090. G_211_.Position = Vector3.new(0.112255126, 6.4764533, -0.695238411)
  2091. G_211_.Anchored = true
  2092. G_211_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2093. G_211_.CFrame = CFrame.new(0.112255126, 6.4764533, -0.695238411, 1, -4.37445124e-07, -5.28503222e-07, 4.37896233e-07, 1, -2.62890154e-07, 5.2824231e-07, 2.63044825e-07, 1)
  2094. G_211_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2095. G_211_.Position = Vector3.new(0.112255126, 6.4764533, -0.695238411)
  2096. G_211_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2097. G_212_.Parent = G_211_
  2098. G_212_.MeshType = Enum.MeshType.Wedge
  2099. G_213_.Parent = G_3_
  2100. G_213_.BrickColor = BrickColor.new("Br. yellowish orange")
  2101. G_213_.Reflectance = 0.5
  2102. G_213_.Position = Vector3.new(0.185040981, 6.39705563, -0.463614762)
  2103. G_213_.Rotation = Vector3.new(89.9899979, 0, -90)
  2104. G_213_.Anchored = true
  2105. G_213_.CanCollide = false
  2106. G_213_.Size = Vector3.new(0.0661764592, 0.0500000007, 0.198529392)
  2107. G_213_.CFrame = CFrame.new(0.185040981, 6.39705563, -0.463614762, 4.84831105e-07, 1, 5.37966371e-05, -0.00012920874, 5.37971573e-05, -1, -1, 4.77621654e-07, 0.000129208638)
  2108. G_213_.TopSurface = Enum.SurfaceType.Smooth
  2109. G_213_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2110. G_213_.Position = Vector3.new(0.185040981, 6.39705563, -0.463614762)
  2111. G_213_.Orientation = Vector3.new(90, 90, 0)
  2112. G_213_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2113. G_214_.Parent = G_213_
  2114. G_214_.Scale = Vector3.new(1, 0.529411674, 1)
  2115. G_214_.Scale = Vector3.new(1, 0.529411674, 1)
  2116. G_215_.Parent = G_3_
  2117. G_215_.Material = Enum.Material.Ice
  2118. G_215_.BrickColor = BrickColor.new("Bright yellow")
  2119. G_215_.Reflectance = 0.5
  2120. G_215_.Position = Vector3.new(0.112242848, 6.83387947, -0.463656843)
  2121. G_215_.Rotation = Vector3.new(-0.00999999978, -90, 0)
  2122. G_215_.Anchored = true
  2123. G_215_.Size = Vector3.new(0.132352918, 0.47647053, 0.0661764666)
  2124. G_215_.CFrame = CFrame.new(0.112242848, 6.83387947, -0.463656843, -3.10001269e-05, 3.00002212e-05, -1, 0.000152000066, 1, 2.99950625e-05, 1, -0.000151998989, -3.1004427e-05)
  2125. G_215_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2126. G_215_.Position = Vector3.new(0.112242848, 6.83387947, -0.463656843)
  2127. G_215_.Orientation = Vector3.new(0, -90, 0.00999999978)
  2128. G_215_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2129. G_216_.Parent = G_3_
  2130. G_216_.Material = Enum.Material.Ice
  2131. G_216_.BrickColor = BrickColor.new("Bright yellow")
  2132. G_216_.Reflectance = 0.5
  2133. G_216_.Position = Vector3.new(0.112255365, 6.75445175, -0.596001804)
  2134. G_216_.Rotation = Vector3.new(-0.00999999978, -90, 0)
  2135. G_216_.Anchored = true
  2136. G_216_.Size = Vector3.new(0.132352918, 0.31764701, 0.0661764666)
  2137. G_216_.CFrame = CFrame.new(0.112255365, 6.75445175, -0.596001804, -3.10001269e-05, 3.00002212e-05, -1, 0.000152000066, 1, 2.99950625e-05, 1, -0.000151998989, -3.1004427e-05)
  2138. G_216_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2139. G_216_.Position = Vector3.new(0.112255365, 6.75445175, -0.596001804)
  2140. G_216_.Orientation = Vector3.new(0, -90, 0.00999999978)
  2141. G_216_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2142. G_217_.Name = "Smooth Block Model"
  2143. G_217_.Parent = G_3_
  2144. G_217_.Material = Enum.Material.Ice
  2145. G_217_.BrickColor = BrickColor.new("Bright yellow")
  2146. G_217_.Reflectance = 0.5
  2147. G_217_.Position = Vector3.new(0.112255484, 6.99269056, -0.56293577)
  2148. G_217_.Anchored = true
  2149. G_217_.Size = Vector3.new(0.0661764592, 0.158823505, 0.0661764666)
  2150. G_217_.CFrame = CFrame.new(0.112255484, 6.99269056, -0.56293577, 1, -4.37445124e-07, -5.28503222e-07, 4.37896233e-07, 1, -2.62890154e-07, 5.28240491e-07, 2.63044825e-07, 1)
  2151. G_217_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2152. G_217_.Position = Vector3.new(0.112255484, 6.99269056, -0.56293577)
  2153. G_217_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2154. G_218_.Parent = G_217_
  2155. G_218_.MeshType = Enum.MeshType.Wedge
  2156. G_219_.Parent = G_3_
  2157. G_219_.Material = Enum.Material.Ice
  2158. G_219_.BrickColor = BrickColor.new("Br. yellowish orange")
  2159. G_219_.Reflectance = 0.5
  2160. G_219_.Position = Vector3.new(0.112260729, 6.89999771, -1.0923388)
  2161. G_219_.Rotation = Vector3.new(179.98999, -90, 0)
  2162. G_219_.Anchored = true
  2163. G_219_.CanCollide = false
  2164. G_219_.Size = Vector3.new(0.860293984, 0.0500000007, 0.0661764666)
  2165. G_219_.CFrame = CFrame.new(0.112260729, 6.89999771, -1.0923388, 3.10037976e-05, 3.0861971e-05, -1, -9.12893593e-05, -1, -3.08652525e-05, -1, 9.12901596e-05, -3.10007235e-05)
  2166. G_219_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2167. G_219_.Position = Vector3.new(0.112260729, 6.89999771, -1.0923388)
  2168. G_219_.Orientation = Vector3.new(0, -90, -179.98999)
  2169. G_219_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2170. G_220_.Parent = G_219_
  2171. G_220_.Scale = Vector3.new(1, 0.529411674, 1)
  2172. G_220_.Scale = Vector3.new(1, 0.529411674, 1)
  2173. G_221_.Parent = G_3_
  2174. G_221_.Material = Enum.Material.Ice
  2175. G_221_.BrickColor = BrickColor.new("Bright yellow")
  2176. G_221_.Reflectance = 0.5
  2177. G_221_.Position = Vector3.new(0.112259418, 6.95293903, -1.09234118)
  2178. G_221_.Rotation = Vector3.new(179.98999, -90, 0)
  2179. G_221_.Anchored = true
  2180. G_221_.Size = Vector3.new(0.860293984, 0.0794117525, 0.0661764666)
  2181. G_221_.CFrame = CFrame.new(0.112259418, 6.95293903, -1.09234118, 3.10037976e-05, 3.0861971e-05, -1, -9.12893593e-05, -1, -3.08652525e-05, -1, 9.12901596e-05, -3.10007235e-05)
  2182. G_221_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2183. G_221_.Position = Vector3.new(0.112259418, 6.95293903, -1.09234118)
  2184. G_221_.Orientation = Vector3.new(0, -90, -179.98999)
  2185. G_221_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2186. G_222_.Parent = G_3_
  2187. G_222_.Material = Enum.Material.Ice
  2188. G_222_.BrickColor = BrickColor.new("Bright yellow")
  2189. G_222_.Reflectance = 0.5
  2190. G_222_.Position = Vector3.new(0.112261146, 6.84705877, -1.05924892)
  2191. G_222_.Rotation = Vector3.new(179.98999, -90, 0)
  2192. G_222_.Anchored = true
  2193. G_222_.Size = Vector3.new(0.79411751, 0.0794117525, 0.0661764666)
  2194. G_222_.CFrame = CFrame.new(0.112261146, 6.84705877, -1.05924892, 3.10037976e-05, 3.0861971e-05, -1, -9.12893593e-05, -1, -3.08652525e-05, -1, 9.12901596e-05, -3.10007235e-05)
  2195. G_222_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2196. G_222_.Position = Vector3.new(0.112261146, 6.84705877, -1.05924892)
  2197. G_222_.Orientation = Vector3.new(0, -90, -179.98999)
  2198. G_222_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2199. G_223_.Parent = G_3_
  2200. G_223_.Material = Enum.Material.Ice
  2201. G_223_.BrickColor = BrickColor.new("Bright yellow")
  2202. G_223_.Reflectance = 0.5
  2203. G_223_.Position = Vector3.new(0.11222735, 6.63540125, 0.0657695383)
  2204. G_223_.Rotation = Vector3.new(179.98999, 90, 0)
  2205. G_223_.Anchored = true
  2206. G_223_.Size = Vector3.new(0.661764622, 0.0794117525, 0.0661764666)
  2207. G_223_.CFrame = CFrame.new(0.11222735, 6.63540125, 0.0657695383, 3.00304073e-05, 3.09544739e-05, 1, 0.000152000081, -1, 3.09503594e-05, 1, 0.000151999018, -3.00353695e-05)
  2208. G_223_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2209. G_223_.Position = Vector3.new(0.11222735, 6.63540125, 0.0657695383)
  2210. G_223_.Orientation = Vector3.new(0, 90, 179.98999)
  2211. G_223_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2212. G_224_.Parent = G_3_
  2213. G_224_.Material = Enum.Material.Ice
  2214. G_224_.BrickColor = BrickColor.new("Br. yellowish orange")
  2215. G_224_.Reflectance = 0.5
  2216. G_224_.Position = Vector3.new(0.112257034, 6.68823862, -1.0261507)
  2217. G_224_.Rotation = Vector3.new(179.98999, -90, 0)
  2218. G_224_.Anchored = true
  2219. G_224_.CanCollide = false
  2220. G_224_.Size = Vector3.new(0.727940977, 0.0500000007, 0.0661764666)
  2221. G_224_.CFrame = CFrame.new(0.112257034, 6.68823862, -1.0261507, 3.10037976e-05, 3.0861971e-05, -1, -9.12893593e-05, -1, -3.08652525e-05, -1, 9.12901596e-05, -3.10007235e-05)
  2222. G_224_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2223. G_224_.Position = Vector3.new(0.112257034, 6.68823862, -1.0261507)
  2224. G_224_.Orientation = Vector3.new(0, -90, -179.98999)
  2225. G_224_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2226. G_225_.Parent = G_224_
  2227. G_225_.Scale = Vector3.new(1, 0.529411674, 1)
  2228. G_225_.Scale = Vector3.new(1, 0.529411674, 1)
  2229. G_226_.Name = "Smooth Block Model"
  2230. G_226_.Parent = G_3_
  2231. G_226_.Material = Enum.Material.Ice
  2232. G_226_.BrickColor = BrickColor.new("Bright yellow")
  2233. G_226_.Reflectance = 0.5
  2234. G_226_.Position = Vector3.new(0.112243563, 7.11182404, -0.430594742)
  2235. G_226_.Rotation = Vector3.new(-180, 0, 180)
  2236. G_226_.Anchored = true
  2237. G_226_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2238. G_226_.CFrame = CFrame.new(0.112243563, 7.11182404, -0.430594742, -1, -4.35941765e-05, 4.41080772e-07, -4.35946276e-05, 1, 2.62892769e-07, -4.40830718e-07, 2.63045564e-07, -1)
  2239. G_226_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2240. G_226_.Position = Vector3.new(0.112243563, 7.11182404, -0.430594742)
  2241. G_226_.Orientation = Vector3.new(0, 180, 0)
  2242. G_226_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2243. G_227_.Parent = G_226_
  2244. G_227_.MeshType = Enum.MeshType.Wedge
  2245. G_228_.Name = "Smooth Block Model"
  2246. G_228_.Parent = G_3_
  2247. G_228_.Material = Enum.Material.Ice
  2248. G_228_.BrickColor = BrickColor.new("Bright yellow")
  2249. G_228_.Reflectance = 0.5
  2250. G_228_.Position = Vector3.new(0.112271219, 6.7411418, -1.42321157)
  2251. G_228_.Rotation = Vector3.new(0, 0, -180)
  2252. G_228_.Anchored = true
  2253. G_228_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2254. G_228_.CFrame = CFrame.new(0.112271219, 6.7411418, -1.42321157, -1, 3.47230525e-07, -4.4108441e-07, -3.47681663e-07, -1, -2.62892769e-07, -4.40819804e-07, -2.63047639e-07, 1)
  2255. G_228_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2256. G_228_.Position = Vector3.new(0.112271219, 6.7411418, -1.42321157)
  2257. G_228_.Orientation = Vector3.new(0, 0, -180)
  2258. G_228_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2259. G_229_.Parent = G_228_
  2260. G_229_.MeshType = Enum.MeshType.Wedge
  2261. G_230_.Parent = G_3_
  2262. G_230_.Material = Enum.Material.Ice
  2263. G_230_.BrickColor = BrickColor.new("Br. yellowish orange")
  2264. G_230_.Reflectance = 0.5
  2265. G_230_.Position = Vector3.new(0.112231046, 6.90011692, 0.165014014)
  2266. G_230_.Rotation = Vector3.new(179.98999, 90, 0)
  2267. G_230_.Anchored = true
  2268. G_230_.CanCollide = false
  2269. G_230_.Size = Vector3.new(0.860293984, 0.0500000007, 0.0661764666)
  2270. G_230_.CFrame = CFrame.new(0.112231046, 6.90011692, 0.165014014, 3.00304073e-05, 3.09544739e-05, 1, 0.000152000081, -1, 3.09503594e-05, 1, 0.000151999018, -3.00353695e-05)
  2271. G_230_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2272. G_230_.Position = Vector3.new(0.112231046, 6.90011692, 0.165014014)
  2273. G_230_.Orientation = Vector3.new(0, 90, 179.98999)
  2274. G_230_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2275. G_231_.Parent = G_230_
  2276. G_231_.Scale = Vector3.new(1, 0.529411674, 1)
  2277. G_231_.Scale = Vector3.new(1, 0.529411674, 1)
  2278. G_232_.Name = "Smooth Block Model"
  2279. G_232_.Parent = G_3_
  2280. G_232_.Material = Enum.Material.Ice
  2281. G_232_.BrickColor = BrickColor.new("Bright yellow")
  2282. G_232_.Reflectance = 0.5
  2283. G_232_.Position = Vector3.new(0.112275869, 6.95289469, -1.55557609)
  2284. G_232_.Rotation = Vector3.new(0, 0, -180)
  2285. G_232_.Anchored = true
  2286. G_232_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2287. G_232_.CFrame = CFrame.new(0.112275869, 6.95289469, -1.55557609, -1, 3.47230525e-07, -4.41080772e-07, -3.47681663e-07, -1, -2.62892769e-07, -4.40819804e-07, -2.63047639e-07, 1)
  2288. G_232_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2289. G_232_.Position = Vector3.new(0.112275869, 6.95289469, -1.55557609)
  2290. G_232_.Orientation = Vector3.new(0, 0, -180)
  2291. G_232_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2292. G_233_.Parent = G_232_
  2293. G_233_.MeshType = Enum.MeshType.Wedge
  2294. G_234_.Name = "Smooth Block Model"
  2295. G_234_.Parent = G_3_
  2296. G_234_.Material = Enum.Material.Ice
  2297. G_234_.BrickColor = BrickColor.new("Bright yellow")
  2298. G_234_.Reflectance = 0.5
  2299. G_234_.Position = Vector3.new(0.112265736, 6.63526535, -1.35702896)
  2300. G_234_.Rotation = Vector3.new(0, 0, -180)
  2301. G_234_.Anchored = true
  2302. G_234_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2303. G_234_.CFrame = CFrame.new(0.112265736, 6.63526535, -1.35702896, -1, 3.47230525e-07, -4.4108441e-07, -3.47681663e-07, -1, -2.62892769e-07, -4.40819804e-07, -2.63047639e-07, 1)
  2304. G_234_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2305. G_234_.Position = Vector3.new(0.112265736, 6.63526535, -1.35702896)
  2306. G_234_.Orientation = Vector3.new(0, 0, -180)
  2307. G_234_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2308. G_235_.Parent = G_234_
  2309. G_235_.MeshType = Enum.MeshType.Wedge
  2310. G_236_.Name = "Smooth Block Model"
  2311. G_236_.Parent = G_3_
  2312. G_236_.Material = Enum.Material.Ice
  2313. G_236_.BrickColor = BrickColor.new("Bright yellow")
  2314. G_236_.Reflectance = 0.5
  2315. G_236_.Position = Vector3.new(0.112231046, 7.10526752, -0.569561779)
  2316. G_236_.Rotation = Vector3.new(89.9899979, 0.0199999996, -180)
  2317. G_236_.Anchored = true
  2318. G_236_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2319. G_236_.CFrame = CFrame.new(0.112231046, 7.10526752, -0.569561779, -0.99999994, 3.09922179e-05, 0.00036660186, -0.000366605149, -9.12814721e-05, -0.99999994, -3.09584939e-05, -1, 9.12926771e-05)
  2320. G_236_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2321. G_236_.Position = Vector3.new(0.112231046, 7.10526752, -0.569561779)
  2322. G_236_.Orientation = Vector3.new(89.9799957, 76.0199966, -103.979996)
  2323. G_236_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2324. G_237_.Parent = G_236_
  2325. G_237_.MeshType = Enum.MeshType.Wedge
  2326. G_238_.Parent = G_3_
  2327. G_238_.Material = Enum.Material.Ice
  2328. G_238_.BrickColor = BrickColor.new("Bright yellow")
  2329. G_238_.Reflectance = 0.5
  2330. G_238_.Position = Vector3.new(0.112230569, 6.95305872, 0.165009961)
  2331. G_238_.Rotation = Vector3.new(179.98999, 90, 0)
  2332. G_238_.Anchored = true
  2333. G_238_.Size = Vector3.new(0.860293984, 0.0794117525, 0.0661764666)
  2334. G_238_.CFrame = CFrame.new(0.112230569, 6.95305872, 0.165009961, 3.00304073e-05, 3.09544739e-05, 1, 0.000152000081, -1, 3.09503594e-05, 1, 0.000151999018, -3.00353695e-05)
  2335. G_238_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2336. G_238_.Position = Vector3.new(0.112230569, 6.95305872, 0.165009961)
  2337. G_238_.Orientation = Vector3.new(0, 90, 179.98999)
  2338. G_238_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2339. G_239_.Name = "Smooth Block Model"
  2340. G_239_.Parent = G_3_
  2341. G_239_.Material = Enum.Material.Ice
  2342. G_239_.BrickColor = BrickColor.new("Bright yellow")
  2343. G_239_.Reflectance = 0.5
  2344. G_239_.Position = Vector3.new(0.11224702, 6.51621532, -0.364359528)
  2345. G_239_.Rotation = Vector3.new(0, 0, -180)
  2346. G_239_.Anchored = true
  2347. G_239_.Size = Vector3.new(0.0661764592, 0.158823505, 0.198529392)
  2348. G_239_.CFrame = CFrame.new(0.11224702, 6.51621532, -0.364359528, -1, 3.47230525e-07, -4.41080772e-07, -3.47681663e-07, -1, -2.62892769e-07, -4.40819804e-07, -2.63047639e-07, 1)
  2349. G_239_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2350. G_239_.Position = Vector3.new(0.11224702, 6.51621532, -0.364359528)
  2351. G_239_.Orientation = Vector3.new(0, 0, -180)
  2352. G_239_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2353. G_240_.Parent = G_239_
  2354. G_240_.MeshType = Enum.MeshType.Wedge
  2355. G_241_.Parent = G_3_
  2356. G_241_.Material = Enum.Material.Ice
  2357. G_241_.BrickColor = BrickColor.new("Bright yellow")
  2358. G_241_.Reflectance = 0.5
  2359. G_241_.Position = Vector3.new(0.112242132, 7.11181736, -0.496771157)
  2360. G_241_.Rotation = Vector3.new(-0.00999999978, -90, 0)
  2361. G_241_.Anchored = true
  2362. G_241_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2363. G_241_.CFrame = CFrame.new(0.112242132, 7.11181736, -0.496771157, -3.10001269e-05, 3.00002212e-05, -1, 0.000152000066, 1, 2.99950625e-05, 1, -0.000151998989, -3.1004427e-05)
  2364. G_241_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2365. G_241_.Position = Vector3.new(0.112242132, 7.11181736, -0.496771157)
  2366. G_241_.Orientation = Vector3.new(0, -90, 0.00999999978)
  2367. G_241_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2368. G_242_.Parent = G_3_
  2369. G_242_.Material = Enum.Material.Ice
  2370. G_242_.BrickColor = BrickColor.new("Bright yellow")
  2371. G_242_.Reflectance = 0.5
  2372. G_242_.Position = Vector3.new(0.112242848, 6.75447607, -0.331295341)
  2373. G_242_.Rotation = Vector3.new(-0.00999999978, -90, 0)
  2374. G_242_.Anchored = true
  2375. G_242_.Size = Vector3.new(0.132352918, 0.31764701, 0.0661764666)
  2376. G_242_.CFrame = CFrame.new(0.112242848, 6.75447607, -0.331295341, -3.10001269e-05, 3.00002212e-05, -1, 0.000152000066, 1, 2.99950625e-05, 1, -0.000151998989, -3.1004427e-05)
  2377. G_242_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2378. G_242_.Position = Vector3.new(0.112242848, 6.75447607, -0.331295341)
  2379. G_242_.Orientation = Vector3.new(0, -90, 0.00999999978)
  2380. G_242_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2381. G_243_.Name = "Smooth Block Model"
  2382. G_243_.Parent = G_3_
  2383. G_243_.Material = Enum.Material.Ice
  2384. G_243_.BrickColor = BrickColor.new("Bright yellow")
  2385. G_243_.Reflectance = 0.5
  2386. G_243_.Position = Vector3.new(0.112214118, 6.95310211, 0.628246725)
  2387. G_243_.Rotation = Vector3.new(-180, 0, 0)
  2388. G_243_.Anchored = true
  2389. G_243_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2390. G_243_.CFrame = CFrame.new(0.112214118, 6.95310211, 0.628246725, 1, 4.35009861e-05, 5.28503222e-07, 4.35014445e-05, -1, 2.62890154e-07, 5.28253224e-07, -2.63019359e-07, -1)
  2391. G_243_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2392. G_243_.Position = Vector3.new(0.112214118, 6.95310211, 0.628246725)
  2393. G_243_.Orientation = Vector3.new(0, 180, 180)
  2394. G_243_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2395. G_244_.Parent = G_243_
  2396. G_244_.MeshType = Enum.MeshType.Wedge
  2397. G_245_.Name = "Smooth Block Model"
  2398. G_245_.Parent = G_3_
  2399. G_245_.Material = Enum.Material.Ice
  2400. G_245_.BrickColor = BrickColor.new("Bright yellow")
  2401. G_245_.Reflectance = 0.5
  2402. G_245_.Position = Vector3.new(0.112243921, 6.99270868, -0.364405662)
  2403. G_245_.Rotation = Vector3.new(-180, 0, 180)
  2404. G_245_.Anchored = true
  2405. G_245_.Size = Vector3.new(0.0661764592, 0.158823505, 0.0661764666)
  2406. G_245_.CFrame = CFrame.new(0.112243921, 6.99270868, -0.364405662, -1, -4.35941765e-05, 4.41080772e-07, -4.35946276e-05, 1, 2.62892769e-07, -4.40830718e-07, 2.63045564e-07, -1)
  2407. G_245_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2408. G_245_.Position = Vector3.new(0.112243921, 6.99270868, -0.364405662)
  2409. G_245_.Orientation = Vector3.new(0, 180, 0)
  2410. G_245_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2411. G_246_.Parent = G_245_
  2412. G_246_.MeshType = Enum.MeshType.Wedge
  2413. G_247_.Name = "Smooth Block Model"
  2414. G_247_.Parent = G_3_
  2415. G_247_.Material = Enum.Material.Ice
  2416. G_247_.BrickColor = BrickColor.new("Bright yellow")
  2417. G_247_.Reflectance = 0.5
  2418. G_247_.Position = Vector3.new(0.112219959, 6.63543558, 0.429740101)
  2419. G_247_.Rotation = Vector3.new(-180, 0, 0)
  2420. G_247_.Anchored = true
  2421. G_247_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2422. G_247_.CFrame = CFrame.new(0.112219959, 6.63543558, 0.429740101, 1, 4.35009861e-05, 5.28501403e-07, 4.35014445e-05, -1, 2.62890154e-07, 5.28255043e-07, -2.63019359e-07, -1)
  2423. G_247_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2424. G_247_.Position = Vector3.new(0.112219959, 6.63543558, 0.429740101)
  2425. G_247_.Orientation = Vector3.new(0, 180, 180)
  2426. G_247_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2427. G_248_.Parent = G_247_
  2428. G_248_.MeshType = Enum.MeshType.Wedge
  2429. G_249_.Parent = G_3_
  2430. G_249_.Material = Enum.Material.Ice
  2431. G_249_.BrickColor = BrickColor.new("Br. yellowish orange")
  2432. G_249_.Reflectance = 0.5
  2433. G_249_.Position = Vector3.new(0.112258703, 6.79411793, -1.05924702)
  2434. G_249_.Rotation = Vector3.new(179.98999, -90, 0)
  2435. G_249_.Anchored = true
  2436. G_249_.CanCollide = false
  2437. G_249_.Size = Vector3.new(0.79411751, 0.0500000007, 0.0661764666)
  2438. G_249_.CFrame = CFrame.new(0.112258703, 6.79411793, -1.05924702, 3.10037976e-05, 3.0861971e-05, -1, -9.12893593e-05, -1, -3.08652525e-05, -1, 9.12901596e-05, -3.10007235e-05)
  2439. G_249_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2440. G_249_.Position = Vector3.new(0.112258703, 6.79411793, -1.05924702)
  2441. G_249_.Orientation = Vector3.new(0, -90, -179.98999)
  2442. G_249_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2443. G_250_.Parent = G_249_
  2444. G_250_.Scale = Vector3.new(1, 0.529411674, 1)
  2445. G_250_.Scale = Vector3.new(1, 0.529411674, 1)
  2446. G_251_.Parent = G_3_
  2447. G_251_.Material = Enum.Material.Ice
  2448. G_251_.BrickColor = BrickColor.new("Bright yellow")
  2449. G_251_.Reflectance = 0.5
  2450. G_251_.Position = Vector3.new(0.112228543, 6.84717274, 0.13192974)
  2451. G_251_.Rotation = Vector3.new(179.98999, 90, 0)
  2452. G_251_.Anchored = true
  2453. G_251_.Size = Vector3.new(0.79411751, 0.0794117525, 0.0661764666)
  2454. G_251_.CFrame = CFrame.new(0.112228543, 6.84717274, 0.13192974, 3.00304073e-05, 3.09544739e-05, 1, 0.000152000081, -1, 3.09503594e-05, 1, 0.000151999018, -3.00353695e-05)
  2455. G_251_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2456. G_251_.Position = Vector3.new(0.112228543, 6.84717274, 0.13192974)
  2457. G_251_.Orientation = Vector3.new(0, 90, 179.98999)
  2458. G_251_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2459. G_252_.Parent = G_3_
  2460. G_252_.Material = Enum.Material.Ice
  2461. G_252_.BrickColor = BrickColor.new("Br. yellowish orange")
  2462. G_252_.Reflectance = 0.5
  2463. G_252_.Position = Vector3.new(0.112228006, 6.79423189, 0.131933793)
  2464. G_252_.Rotation = Vector3.new(179.98999, 90, 0)
  2465. G_252_.Anchored = true
  2466. G_252_.CanCollide = false
  2467. G_252_.Size = Vector3.new(0.79411751, 0.0500000007, 0.0661764666)
  2468. G_252_.CFrame = CFrame.new(0.112228006, 6.79423189, 0.131933793, 3.00304073e-05, 3.09544739e-05, 1, 0.000152000081, -1, 3.09503594e-05, 1, 0.000151999018, -3.00353695e-05)
  2469. G_252_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2470. G_252_.Position = Vector3.new(0.112228006, 6.79423189, 0.131933793)
  2471. G_252_.Orientation = Vector3.new(0, 90, 179.98999)
  2472. G_252_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2473. G_253_.Parent = G_252_
  2474. G_253_.Scale = Vector3.new(1, 0.529411674, 1)
  2475. G_253_.Scale = Vector3.new(1, 0.529411674, 1)
  2476. G_254_.Name = "Smooth Block Model"
  2477. G_254_.Parent = G_3_
  2478. G_254_.Material = Enum.Material.Ice
  2479. G_254_.BrickColor = BrickColor.new("Bright yellow")
  2480. G_254_.Reflectance = 0.5
  2481. G_254_.Position = Vector3.new(0.112269968, 6.84701824, -1.4893918)
  2482. G_254_.Rotation = Vector3.new(0, 0, -180)
  2483. G_254_.Anchored = true
  2484. G_254_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2485. G_254_.CFrame = CFrame.new(0.112269968, 6.84701824, -1.4893918, -1, 3.47230525e-07, -4.4108441e-07, -3.47681663e-07, -1, -2.62892769e-07, -4.40819804e-07, -2.63047639e-07, 1)
  2486. G_254_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2487. G_254_.Position = Vector3.new(0.112269968, 6.84701824, -1.4893918)
  2488. G_254_.Orientation = Vector3.new(0, 0, -180)
  2489. G_254_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2490. G_255_.Parent = G_254_
  2491. G_255_.MeshType = Enum.MeshType.Wedge
  2492. G_256_.Parent = G_3_
  2493. G_256_.Material = Enum.Material.Ice
  2494. G_256_.BrickColor = BrickColor.new("Bright yellow")
  2495. G_256_.Reflectance = 0.5
  2496. G_256_.Position = Vector3.new(-0.114377975, 6.74127579, 0.0988858715)
  2497. G_256_.Rotation = Vector3.new(180, 90, 0)
  2498. G_256_.Anchored = true
  2499. G_256_.Size = Vector3.new(0.727940977, 0.0794117525, 0.0661764666)
  2500. G_256_.CFrame = CFrame.new(-0.114377975, 6.74127579, 0.0988858715, -3.09999996e-05, 0, 1, 0, -1, 0, 1, 0, 3.09999996e-05)
  2501. G_256_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2502. G_256_.Position = Vector3.new(-0.114377975, 6.74127579, 0.0988858715)
  2503. G_256_.Orientation = Vector3.new(0, 90, 180)
  2504. G_256_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2505. G_257_.Parent = G_3_
  2506. G_257_.BrickColor = BrickColor.new("Br. yellowish orange")
  2507. G_257_.Reflectance = 0.5
  2508. G_257_.Position = Vector3.new(-0.187134981, 6.26468801, -0.364316583)
  2509. G_257_.Rotation = Vector3.new(-0.00999999978, 0, 90)
  2510. G_257_.Anchored = true
  2511. G_257_.CanCollide = false
  2512. G_257_.Size = Vector3.new(0.0661764592, 0.0500000007, 0.264705867)
  2513. G_257_.CFrame = CFrame.new(-0.187134981, 6.26468801, -0.364316583, -7.6999997e-05, -1, -1.76329991e-08, 1, -7.6999997e-05, 0.000228999997, -0.000228999997, 0, 1)
  2514. G_257_.TopSurface = Enum.SurfaceType.Smooth
  2515. G_257_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2516. G_257_.Position = Vector3.new(-0.187134981, 6.26468801, -0.364316583)
  2517. G_257_.Orientation = Vector3.new(-0.00999999978, 0, 90)
  2518. G_257_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2519. G_258_.Parent = G_257_
  2520. G_258_.Scale = Vector3.new(1, 0.529411674, 1)
  2521. G_258_.Scale = Vector3.new(1, 0.529411674, 1)
  2522. G_259_.Parent = G_3_
  2523. G_259_.Material = Enum.Material.Ice
  2524. G_259_.BrickColor = BrickColor.new("Bright yellow")
  2525. G_259_.Reflectance = 0.5
  2526. G_259_.Position = Vector3.new(-0.114372015, 6.6353879, 0.0658108741)
  2527. G_259_.Rotation = Vector3.new(180, 90, 0)
  2528. G_259_.Anchored = true
  2529. G_259_.Size = Vector3.new(0.661764622, 0.0794117525, 0.0661764666)
  2530. G_259_.CFrame = CFrame.new(-0.114372015, 6.6353879, 0.0658108741, -3.09999996e-05, 0, 1, 0, -1, 0, 1, 0, 3.09999996e-05)
  2531. G_259_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2532. G_259_.Position = Vector3.new(-0.114372015, 6.6353879, 0.0658108741)
  2533. G_259_.Orientation = Vector3.new(0, 90, 180)
  2534. G_259_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2535. G_260_.Parent = G_3_
  2536. G_260_.Material = Enum.Material.Ice
  2537. G_260_.BrickColor = BrickColor.new("Br. yellowish orange")
  2538. G_260_.Reflectance = 0.5
  2539. G_260_.Position = Vector3.new(-0.114341974, 6.68823719, -1.02611172)
  2540. G_260_.Rotation = Vector3.new(-180, -90, 0)
  2541. G_260_.Anchored = true
  2542. G_260_.CanCollide = false
  2543. G_260_.Size = Vector3.new(0.727940977, 0.0500000007, 0.0661764666)
  2544. G_260_.CFrame = CFrame.new(-0.114341974, 6.68823719, -1.02611172, -3.09999996e-05, 0, -1, 0, -1, 0, -1, 0, 3.09999996e-05)
  2545. G_260_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2546. G_260_.Position = Vector3.new(-0.114341974, 6.68823719, -1.02611172)
  2547. G_260_.Orientation = Vector3.new(0, -90, 180)
  2548. G_260_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2549. G_261_.Parent = G_260_
  2550. G_261_.Scale = Vector3.new(1, 0.529411674, 1)
  2551. G_261_.Scale = Vector3.new(1, 0.529411674, 1)
  2552. G_262_.Name = "Smooth Block Model"
  2553. G_262_.Parent = G_3_
  2554. G_262_.Material = Enum.Material.Ice
  2555. G_262_.BrickColor = BrickColor.new("Bright yellow")
  2556. G_262_.Reflectance = 0.5
  2557. G_262_.Position = Vector3.new(-0.114362001, 6.51619577, -0.364344597)
  2558. G_262_.Rotation = Vector3.new(-0.00999999978, 0, -180)
  2559. G_262_.Anchored = true
  2560. G_262_.Size = Vector3.new(0.0661764592, 0.158823505, 0.198529392)
  2561. G_262_.CFrame = CFrame.new(-0.114362001, 6.51619577, -0.364344597, -1, 0, 0, 0, -1, 0.000213000007, 0, 0.000213000007, 1)
  2562. G_262_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2563. G_262_.Position = Vector3.new(-0.114362001, 6.51619577, -0.364344597)
  2564. G_262_.Orientation = Vector3.new(-0.00999999978, 0, 180)
  2565. G_262_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2566. G_263_.Parent = G_262_
  2567. G_263_.MeshType = Enum.MeshType.Wedge
  2568. G_264_.Parent = G_3_
  2569. G_264_.Material = Enum.Material.Ice
  2570. G_264_.BrickColor = BrickColor.new("Bright yellow")
  2571. G_264_.Reflectance = 0.5
  2572. G_264_.Position = Vector3.new(-0.114344954, 6.74117899, -1.02612364)
  2573. G_264_.Rotation = Vector3.new(-180, -90, 0)
  2574. G_264_.Anchored = true
  2575. G_264_.Size = Vector3.new(0.727940977, 0.0794117525, 0.0661764666)
  2576. G_264_.CFrame = CFrame.new(-0.114344954, 6.74117899, -1.02612364, -3.09999996e-05, 0, -1, 0, -1, 0, -1, 0, 3.09999996e-05)
  2577. G_264_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2578. G_264_.Position = Vector3.new(-0.114344954, 6.74117899, -1.02612364)
  2579. G_264_.Orientation = Vector3.new(0, -90, 180)
  2580. G_264_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2581. G_265_.Name = "Smooth Block Model"
  2582. G_265_.Parent = G_3_
  2583. G_265_.Material = Enum.Material.Ice
  2584. G_265_.BrickColor = BrickColor.new("Bright yellow")
  2585. G_265_.Reflectance = 0.5
  2586. G_265_.Position = Vector3.new(-0.114346027, 6.84702015, -1.4893657)
  2587. G_265_.Rotation = Vector3.new(-0.00999999978, 0, -180)
  2588. G_265_.Anchored = true
  2589. G_265_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2590. G_265_.CFrame = CFrame.new(-0.114346027, 6.84702015, -1.4893657, -1, 0, 0, 0, -1, 0.000213000007, 0, 0.000213000007, 1)
  2591. G_265_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2592. G_265_.Position = Vector3.new(-0.114346027, 6.84702015, -1.4893657)
  2593. G_265_.Orientation = Vector3.new(-0.00999999978, 0, 180)
  2594. G_265_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2595. G_266_.Parent = G_265_
  2596. G_266_.MeshType = Enum.MeshType.Wedge
  2597. G_267_.Parent = G_3_
  2598. G_267_.BrickColor = BrickColor.new("Br. yellowish orange")
  2599. G_267_.Reflectance = 0.5
  2600. G_267_.Position = Vector3.new(-0.187127948, 6.13235378, -0.463572562)
  2601. G_267_.Rotation = Vector3.new(90, 0, 90)
  2602. G_267_.Anchored = true
  2603. G_267_.CanCollide = false
  2604. G_267_.Size = Vector3.new(0.0661764592, 0.0500000007, 0.198529392)
  2605. G_267_.CFrame = CFrame.new(-0.187127948, 6.13235378, -0.463572562, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  2606. G_267_.TopSurface = Enum.SurfaceType.Smooth
  2607. G_267_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2608. G_267_.Position = Vector3.new(-0.187127948, 6.13235378, -0.463572562)
  2609. G_267_.Orientation = Vector3.new(90, -90, 0)
  2610. G_267_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2611. G_268_.Parent = G_267_
  2612. G_268_.Scale = Vector3.new(1, 0.529411674, 1)
  2613. G_268_.Scale = Vector3.new(1, 0.529411674, 1)
  2614. G_269_.Name = "Smooth Block Model"
  2615. G_269_.Parent = G_3_
  2616. G_269_.Material = Enum.Material.Ice
  2617. G_269_.BrickColor = BrickColor.new("Bright yellow")
  2618. G_269_.Reflectance = 0.5
  2619. G_269_.Position = Vector3.new(-0.114337087, 6.74114418, -1.42318165)
  2620. G_269_.Rotation = Vector3.new(-0.00999999978, 0, -180)
  2621. G_269_.Anchored = true
  2622. G_269_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2623. G_269_.CFrame = CFrame.new(-0.114337087, 6.74114418, -1.42318165, -1, 0, 0, 0, -1, 0.000213000007, 0, 0.000213000007, 1)
  2624. G_269_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2625. G_269_.Position = Vector3.new(-0.114337087, 6.74114418, -1.42318165)
  2626. G_269_.Orientation = Vector3.new(-0.00999999978, 0, 180)
  2627. G_269_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2628. G_270_.Parent = G_269_
  2629. G_270_.MeshType = Enum.MeshType.Wedge
  2630. G_271_.Name = "Smooth Block Model"
  2631. G_271_.Parent = G_3_
  2632. G_271_.Material = Enum.Material.Ice
  2633. G_271_.BrickColor = BrickColor.new("Bright yellow")
  2634. G_271_.Reflectance = 0.5
  2635. G_271_.Position = Vector3.new(-0.114343047, 6.47644806, -0.695219159)
  2636. G_271_.Rotation = Vector3.new(-0.00999999978, 0, 0)
  2637. G_271_.Anchored = true
  2638. G_271_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2639. G_271_.CFrame = CFrame.new(-0.114343047, 6.47644806, -0.695219159, 1, 0, 0, 0, 1, 0.000213000007, 0, -0.000213000007, 1)
  2640. G_271_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2641. G_271_.Position = Vector3.new(-0.114343047, 6.47644806, -0.695219159)
  2642. G_271_.Orientation = Vector3.new(-0.00999999978, 0, 0)
  2643. G_271_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2644. G_272_.Parent = G_271_
  2645. G_272_.MeshType = Enum.MeshType.Wedge
  2646. G_273_.Parent = G_3_
  2647. G_273_.BrickColor = BrickColor.new("Br. yellowish orange")
  2648. G_273_.Reflectance = 0.5
  2649. G_273_.Position = Vector3.new(-0.18712604, 6.26468086, -0.595938087)
  2650. G_273_.Rotation = Vector3.new(179.98999, 0, 90)
  2651. G_273_.Anchored = true
  2652. G_273_.CanCollide = false
  2653. G_273_.Size = Vector3.new(0.0661764592, 0.0500000007, 0.198529392)
  2654. G_273_.CFrame = CFrame.new(-0.18712604, 6.26468086, -0.595938087, 7.6999997e-05, -1, 1.76329991e-08, -1, -7.6999997e-05, -0.000228999997, 0.000228999997, 0, -1)
  2655. G_273_.TopSurface = Enum.SurfaceType.Smooth
  2656. G_273_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2657. G_273_.Position = Vector3.new(-0.18712604, 6.26468086, -0.595938087)
  2658. G_273_.Orientation = Vector3.new(0.00999999978, 180, -90)
  2659. G_273_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2660. G_274_.Parent = G_273_
  2661. G_274_.Scale = Vector3.new(1, 0.529411674, 1)
  2662. G_274_.Scale = Vector3.new(1, 0.529411674, 1)
  2663. G_275_.Name = "Smooth Block Model"
  2664. G_275_.Parent = G_3_
  2665. G_275_.Material = Enum.Material.Ice
  2666. G_275_.BrickColor = BrickColor.new("Bright yellow")
  2667. G_275_.Reflectance = 0.5
  2668. G_275_.Position = Vector3.new(-0.114356995, 6.47648478, -0.231983125)
  2669. G_275_.Rotation = Vector3.new(-180, 0, -180)
  2670. G_275_.Anchored = true
  2671. G_275_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2672. G_275_.CFrame = CFrame.new(-0.114356995, 6.47648478, -0.231983125, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2673. G_275_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2674. G_275_.Position = Vector3.new(-0.114356995, 6.47648478, -0.231983125)
  2675. G_275_.Orientation = Vector3.new(0, 180, 0)
  2676. G_275_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2677. G_276_.Parent = G_275_
  2678. G_276_.MeshType = Enum.MeshType.Wedge
  2679. G_277_.Parent = G_3_
  2680. G_277_.BrickColor = BrickColor.new("Br. yellowish orange")
  2681. G_277_.Reflectance = 0.5
  2682. G_277_.Position = Vector3.new(-0.187136054, 6.39704323, -0.463590562)
  2683. G_277_.Rotation = Vector3.new(90, 0, 90)
  2684. G_277_.Anchored = true
  2685. G_277_.CanCollide = false
  2686. G_277_.Size = Vector3.new(0.0661764592, 0.0500000007, 0.198529392)
  2687. G_277_.CFrame = CFrame.new(-0.187136054, 6.39704323, -0.463590562, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  2688. G_277_.TopSurface = Enum.SurfaceType.Smooth
  2689. G_277_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2690. G_277_.Position = Vector3.new(-0.187136054, 6.39704323, -0.463590562)
  2691. G_277_.Orientation = Vector3.new(90, -90, 0)
  2692. G_277_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2693. G_278_.Parent = G_277_
  2694. G_278_.Scale = Vector3.new(1, 0.529411674, 1)
  2695. G_278_.Scale = Vector3.new(1, 0.529411674, 1)
  2696. G_279_.Parent = G_3_
  2697. G_279_.Material = Enum.Material.Ice
  2698. G_279_.BrickColor = BrickColor.new("Bright yellow")
  2699. G_279_.Reflectance = 0.5
  2700. G_279_.Position = Vector3.new(-0.114367008, 6.83387804, -0.463630557)
  2701. G_279_.Rotation = Vector3.new(0, 90, 0)
  2702. G_279_.Anchored = true
  2703. G_279_.Size = Vector3.new(0.132352918, 0.47647053, 0.0661764666)
  2704. G_279_.CFrame = CFrame.new(-0.114367008, 6.83387804, -0.463630557, 3.09999996e-05, 0, 1, 0, 1, 0, -1, 0, 3.09999996e-05)
  2705. G_279_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2706. G_279_.Position = Vector3.new(-0.114367008, 6.83387804, -0.463630557)
  2707. G_279_.Orientation = Vector3.new(0, 90, 0)
  2708. G_279_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2709. G_280_.Parent = G_3_
  2710. G_280_.Material = Enum.Material.Ice
  2711. G_280_.BrickColor = BrickColor.new("Bright yellow")
  2712. G_280_.Reflectance = 0.5
  2713. G_280_.Position = Vector3.new(-0.114373088, 6.75446177, -0.331270576)
  2714. G_280_.Rotation = Vector3.new(0, 90, 0)
  2715. G_280_.Anchored = true
  2716. G_280_.Size = Vector3.new(0.132352918, 0.31764701, 0.0661764666)
  2717. G_280_.CFrame = CFrame.new(-0.114373088, 6.75446177, -0.331270576, 3.09999996e-05, 0, 1, 0, 1, 0, -1, 0, 3.09999996e-05)
  2718. G_280_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2719. G_280_.Position = Vector3.new(-0.114373088, 6.75446177, -0.331270576)
  2720. G_280_.Orientation = Vector3.new(0, 90, 0)
  2721. G_280_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2722. G_281_.Name = "Smooth Block Model"
  2723. G_281_.Parent = G_3_
  2724. G_281_.Material = Enum.Material.Ice
  2725. G_281_.BrickColor = BrickColor.new("Bright yellow")
  2726. G_281_.Reflectance = 0.5
  2727. G_281_.Position = Vector3.new(-0.114390016, 6.99269676, -0.364379585)
  2728. G_281_.Rotation = Vector3.new(-180, 0, -180)
  2729. G_281_.Anchored = true
  2730. G_281_.Size = Vector3.new(0.0661764592, 0.158823505, 0.0661764666)
  2731. G_281_.CFrame = CFrame.new(-0.114390016, 6.99269676, -0.364379585, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2732. G_281_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2733. G_281_.Position = Vector3.new(-0.114390016, 6.99269676, -0.364379585)
  2734. G_281_.Orientation = Vector3.new(0, 180, 0)
  2735. G_281_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2736. G_282_.Parent = G_281_
  2737. G_282_.MeshType = Enum.MeshType.Wedge
  2738. G_283_.Parent = G_3_
  2739. G_283_.Material = Enum.Material.Ice
  2740. G_283_.BrickColor = BrickColor.new("Br. yellowish orange")
  2741. G_283_.Reflectance = 0.5
  2742. G_283_.Position = Vector3.new(-0.114387035, 6.90010405, 0.165039882)
  2743. G_283_.Rotation = Vector3.new(180, 90, 0)
  2744. G_283_.Anchored = true
  2745. G_283_.CanCollide = false
  2746. G_283_.Size = Vector3.new(0.860293984, 0.0500000007, 0.0661764666)
  2747. G_283_.CFrame = CFrame.new(-0.114387035, 6.90010405, 0.165039882, -3.09999996e-05, 0, 1, 0, -1, 0, 1, 0, 3.09999996e-05)
  2748. G_283_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2749. G_283_.Position = Vector3.new(-0.114387035, 6.90010405, 0.165039882)
  2750. G_283_.Orientation = Vector3.new(0, 90, 180)
  2751. G_283_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2752. G_284_.Parent = G_283_
  2753. G_284_.Scale = Vector3.new(1, 0.529411674, 1)
  2754. G_284_.Scale = Vector3.new(1, 0.529411674, 1)
  2755. G_285_.Parent = G_3_
  2756. G_285_.Material = Enum.Material.Ice
  2757. G_285_.BrickColor = BrickColor.new("Bright yellow")
  2758. G_285_.Reflectance = 0.5
  2759. G_285_.Position = Vector3.new(-0.114389062, 6.95304585, 0.165032879)
  2760. G_285_.Rotation = Vector3.new(180, 90, 0)
  2761. G_285_.Anchored = true
  2762. G_285_.Size = Vector3.new(0.860293984, 0.0794117525, 0.0661764666)
  2763. G_285_.CFrame = CFrame.new(-0.114389062, 6.95304585, 0.165032879, -3.09999996e-05, 0, 1, 0, -1, 0, 1, 0, 3.09999996e-05)
  2764. G_285_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2765. G_285_.Position = Vector3.new(-0.114389062, 6.95304585, 0.165032879)
  2766. G_285_.Orientation = Vector3.new(0, 90, 180)
  2767. G_285_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2768. G_286_.Parent = G_3_
  2769. G_286_.Material = Enum.Material.Ice
  2770. G_286_.BrickColor = BrickColor.new("Bright yellow")
  2771. G_286_.Reflectance = 0.5
  2772. G_286_.Position = Vector3.new(-0.114385962, 6.84716177, 0.131959885)
  2773. G_286_.Rotation = Vector3.new(180, 90, 0)
  2774. G_286_.Anchored = true
  2775. G_286_.Size = Vector3.new(0.79411751, 0.0794117525, 0.0661764666)
  2776. G_286_.CFrame = CFrame.new(-0.114385962, 6.84716177, 0.131959885, -3.09999996e-05, 0, 1, 0, -1, 0, 1, 0, 3.09999996e-05)
  2777. G_286_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2778. G_286_.Position = Vector3.new(-0.114385962, 6.84716177, 0.131959885)
  2779. G_286_.Orientation = Vector3.new(0, 90, 180)
  2780. G_286_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2781. G_287_.Parent = G_3_
  2782. G_287_.Material = Enum.Material.Ice
  2783. G_287_.BrickColor = BrickColor.new("Bright yellow")
  2784. G_287_.Reflectance = 0.5
  2785. G_287_.Position = Vector3.new(-0.114336014, 6.63529921, -0.993022084)
  2786. G_287_.Rotation = Vector3.new(-180, -90, 0)
  2787. G_287_.Anchored = true
  2788. G_287_.Size = Vector3.new(0.661764622, 0.0794117525, 0.0661764666)
  2789. G_287_.CFrame = CFrame.new(-0.114336014, 6.63529921, -0.993022084, -3.09999996e-05, 0, -1, 0, -1, 0, -1, 0, 3.09999996e-05)
  2790. G_287_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2791. G_287_.Position = Vector3.new(-0.114336014, 6.63529921, -0.993022084)
  2792. G_287_.Orientation = Vector3.new(0, -90, 180)
  2793. G_287_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2794. G_288_.Parent = G_3_
  2795. G_288_.Material = Enum.Material.Ice
  2796. G_288_.BrickColor = BrickColor.new("Br. yellowish orange")
  2797. G_288_.Reflectance = 0.5
  2798. G_288_.Position = Vector3.new(-0.114370942, 6.68833303, 0.0988918766)
  2799. G_288_.Rotation = Vector3.new(180, 90, 0)
  2800. G_288_.Anchored = true
  2801. G_288_.CanCollide = false
  2802. G_288_.Size = Vector3.new(0.727940977, 0.0500000007, 0.0661764666)
  2803. G_288_.CFrame = CFrame.new(-0.114370942, 6.68833303, 0.0988918766, -3.09999996e-05, 0, 1, 0, -1, 0, 1, 0, 3.09999996e-05)
  2804. G_288_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2805. G_288_.Position = Vector3.new(-0.114370942, 6.68833303, 0.0988918766)
  2806. G_288_.Orientation = Vector3.new(0, 90, 180)
  2807. G_288_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2808. G_289_.Parent = G_288_
  2809. G_289_.Scale = Vector3.new(1, 0.529411674, 1)
  2810. G_289_.Scale = Vector3.new(1, 0.529411674, 1)
  2811. G_290_.Name = "Smooth Block Model"
  2812. G_290_.Parent = G_3_
  2813. G_290_.Material = Enum.Material.Ice
  2814. G_290_.BrickColor = BrickColor.new("Bright yellow")
  2815. G_290_.Reflectance = 0.5
  2816. G_290_.Position = Vector3.new(-0.114382982, 7.11180878, -0.496744573)
  2817. G_290_.Rotation = Vector3.new(-0.00999999978, 0, 0)
  2818. G_290_.Anchored = true
  2819. G_290_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2820. G_290_.CFrame = CFrame.new(-0.114382982, 7.11180878, -0.496744573, 1, 0, 0, 0, 1, 0.000213000007, 0, -0.000213000007, 1)
  2821. G_290_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2822. G_290_.Position = Vector3.new(-0.114382982, 7.11180878, -0.496744573)
  2823. G_290_.Orientation = Vector3.new(-0.00999999978, 0, 0)
  2824. G_290_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2825. G_291_.Parent = G_290_
  2826. G_291_.MeshType = Enum.MeshType.Wedge
  2827. G_292_.Name = "Smooth Block Model"
  2828. G_292_.Parent = G_3_
  2829. G_292_.Material = Enum.Material.Ice
  2830. G_292_.BrickColor = BrickColor.new("Bright yellow")
  2831. G_292_.Reflectance = 0.5
  2832. G_292_.Position = Vector3.new(-0.114392042, 6.74130821, 0.495941401)
  2833. G_292_.Rotation = Vector3.new(-180, 0, 0)
  2834. G_292_.Anchored = true
  2835. G_292_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2836. G_292_.CFrame = CFrame.new(-0.114392042, 6.74130821, 0.495941401, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  2837. G_292_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2838. G_292_.Position = Vector3.new(-0.114392042, 6.74130821, 0.495941401)
  2839. G_292_.Orientation = Vector3.new(0, 180, 180)
  2840. G_292_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2841. G_293_.Parent = G_292_
  2842. G_293_.MeshType = Enum.MeshType.Wedge
  2843. G_294_.Parent = G_3_
  2844. G_294_.Material = Enum.Material.Ice
  2845. G_294_.BrickColor = BrickColor.new("Br. yellowish orange")
  2846. G_294_.Reflectance = 0.5
  2847. G_294_.Position = Vector3.new(-0.114356041, 6.89999723, -1.09231484)
  2848. G_294_.Rotation = Vector3.new(-180, -90, 0)
  2849. G_294_.Anchored = true
  2850. G_294_.CanCollide = false
  2851. G_294_.Size = Vector3.new(0.860293984, 0.0500000007, 0.0661764666)
  2852. G_294_.CFrame = CFrame.new(-0.114356041, 6.89999723, -1.09231484, -3.09999996e-05, 0, -1, 0, -1, 0, -1, 0, 3.09999996e-05)
  2853. G_294_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2854. G_294_.Position = Vector3.new(-0.114356041, 6.89999723, -1.09231484)
  2855. G_294_.Orientation = Vector3.new(0, -90, 180)
  2856. G_294_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  2857. G_295_.Parent = G_294_
  2858. G_295_.Scale = Vector3.new(1, 0.529411674, 1)
  2859. G_295_.Scale = Vector3.new(1, 0.529411674, 1)
  2860. G_296_.Name = "Smooth Block Model"
  2861. G_296_.Parent = G_3_
  2862. G_296_.Material = Enum.Material.Ice
  2863. G_296_.BrickColor = BrickColor.new("Bright yellow")
  2864. G_296_.Reflectance = 0.5
  2865. G_296_.Position = Vector3.new(-0.114405036, 6.9530859, 0.628265858)
  2866. G_296_.Rotation = Vector3.new(-180, 0, 0)
  2867. G_296_.Anchored = true
  2868. G_296_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2869. G_296_.CFrame = CFrame.new(-0.114405036, 6.9530859, 0.628265858, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  2870. G_296_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2871. G_296_.Position = Vector3.new(-0.114405036, 6.9530859, 0.628265858)
  2872. G_296_.Orientation = Vector3.new(0, 180, 180)
  2873. G_296_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2874. G_297_.Parent = G_296_
  2875. G_297_.MeshType = Enum.MeshType.Wedge
  2876. G_298_.Name = "Smooth Block Model"
  2877. G_298_.Parent = G_3_
  2878. G_298_.Material = Enum.Material.Ice
  2879. G_298_.BrickColor = BrickColor.new("Bright yellow")
  2880. G_298_.Reflectance = 0.5
  2881. G_298_.Position = Vector3.new(-0.114374995, 6.6354208, 0.429778397)
  2882. G_298_.Rotation = Vector3.new(-180, 0, 0)
  2883. G_298_.Anchored = true
  2884. G_298_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2885. G_298_.CFrame = CFrame.new(-0.114374995, 6.6354208, 0.429778397, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  2886. G_298_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2887. G_298_.Position = Vector3.new(-0.114374995, 6.6354208, 0.429778397)
  2888. G_298_.Orientation = Vector3.new(0, 180, 180)
  2889. G_298_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2890. G_299_.Parent = G_298_
  2891. G_299_.MeshType = Enum.MeshType.Wedge
  2892. G_300_.Name = "Smooth Block Model"
  2893. G_300_.Parent = G_3_
  2894. G_300_.Material = Enum.Material.Ice
  2895. G_300_.BrickColor = BrickColor.new("Bright yellow")
  2896. G_300_.Reflectance = 0.5
  2897. G_300_.Position = Vector3.new(-0.114372015, 7.10527277, -0.357776582)
  2898. G_300_.Rotation = Vector3.new(90, -0.0199999996, 0)
  2899. G_300_.Anchored = true
  2900. G_300_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2901. G_300_.CFrame = CFrame.new(-0.114372015, 7.10527277, -0.357776582, 1, -3.09999996e-05, -0.000306000002, -0.000306000002, 0, -1, 3.09999996e-05, 1, -9.48599954e-09)
  2902. G_300_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2903. G_300_.Position = Vector3.new(-0.114372015, 7.10527277, -0.357776582)
  2904. G_300_.Orientation = Vector3.new(90, 0, 0)
  2905. G_300_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2906. G_301_.Parent = G_300_
  2907. G_301_.MeshType = Enum.MeshType.Wedge
  2908. G_302_.Parent = G_3_
  2909. G_302_.Material = Enum.Material.Ice
  2910. G_302_.BrickColor = BrickColor.new("Bright yellow")
  2911. G_302_.Reflectance = 0.5
  2912. G_302_.Position = Vector3.new(-0.114363074, 6.95293808, -1.0923208)
  2913. G_302_.Rotation = Vector3.new(-180, -90, 0)
  2914. G_302_.Anchored = true
  2915. G_302_.Size = Vector3.new(0.860293984, 0.0794117525, 0.0661764666)
  2916. G_302_.CFrame = CFrame.new(-0.114363074, 6.95293808, -1.0923208, -3.09999996e-05, 0, -1, 0, -1, 0, -1, 0, 3.09999996e-05)
  2917. G_302_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2918. G_302_.Position = Vector3.new(-0.114363074, 6.95293808, -1.0923208)
  2919. G_302_.Orientation = Vector3.new(0, -90, 180)
  2920. G_302_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2921. G_303_.Name = "Smooth Block Model"
  2922. G_303_.Parent = G_3_
  2923. G_303_.Material = Enum.Material.Ice
  2924. G_303_.BrickColor = BrickColor.new("Bright yellow")
  2925. G_303_.Reflectance = 0.5
  2926. G_303_.Position = Vector3.new(-0.114353061, 6.51619005, -0.562869072)
  2927. G_303_.Rotation = Vector3.new(-180, 0, 0)
  2928. G_303_.Anchored = true
  2929. G_303_.Size = Vector3.new(0.0661764592, 0.158823505, 0.198529392)
  2930. G_303_.CFrame = CFrame.new(-0.114353061, 6.51619005, -0.562869072, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  2931. G_303_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2932. G_303_.Position = Vector3.new(-0.114353061, 6.51619005, -0.562869072)
  2933. G_303_.Orientation = Vector3.new(0, 180, 180)
  2934. G_303_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2935. G_304_.Parent = G_303_
  2936. G_304_.MeshType = Enum.MeshType.Wedge
  2937. G_305_.Parent = G_3_
  2938. G_305_.Material = Enum.Material.Ice
  2939. G_305_.BrickColor = BrickColor.new("Bright yellow")
  2940. G_305_.Reflectance = 0.5
  2941. G_305_.Position = Vector3.new(-0.114382029, 7.11181688, -0.430566609)
  2942. G_305_.Rotation = Vector3.new(0, 90, 0)
  2943. G_305_.Anchored = true
  2944. G_305_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2945. G_305_.CFrame = CFrame.new(-0.114382029, 7.11181688, -0.430566609, 3.09999996e-05, 0, 1, 0, 1, 0, -1, 0, 3.09999996e-05)
  2946. G_305_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2947. G_305_.Position = Vector3.new(-0.114382029, 7.11181688, -0.430566609)
  2948. G_305_.Orientation = Vector3.new(0, 90, 0)
  2949. G_305_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2950. G_306_.Parent = G_3_
  2951. G_306_.Material = Enum.Material.Ice
  2952. G_306_.BrickColor = BrickColor.new("Bright yellow")
  2953. G_306_.Reflectance = 0.5
  2954. G_306_.Position = Vector3.new(-0.114359975, 6.75445223, -0.595980167)
  2955. G_306_.Rotation = Vector3.new(0, 90, 0)
  2956. G_306_.Anchored = true
  2957. G_306_.Size = Vector3.new(0.132352918, 0.31764701, 0.0661764666)
  2958. G_306_.CFrame = CFrame.new(-0.114359975, 6.75445223, -0.595980167, 3.09999996e-05, 0, 1, 0, 1, 0, -1, 0, 3.09999996e-05)
  2959. G_306_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2960. G_306_.Position = Vector3.new(-0.114359975, 6.75445223, -0.595980167)
  2961. G_306_.Orientation = Vector3.new(0, 90, 0)
  2962. G_306_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2963. G_307_.Name = "Smooth Block Model"
  2964. G_307_.Parent = G_3_
  2965. G_307_.Material = Enum.Material.Ice
  2966. G_307_.BrickColor = BrickColor.new("Bright yellow")
  2967. G_307_.Reflectance = 0.5
  2968. G_307_.Position = Vector3.new(-0.114346027, 6.95289612, -1.55555284)
  2969. G_307_.Rotation = Vector3.new(-0.00999999978, 0, -180)
  2970. G_307_.Anchored = true
  2971. G_307_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  2972. G_307_.CFrame = CFrame.new(-0.114346027, 6.95289612, -1.55555284, -1, 0, 0, 0, -1, 0.000213000007, 0, 0.000213000007, 1)
  2973. G_307_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2974. G_307_.Position = Vector3.new(-0.114346027, 6.95289612, -1.55555284)
  2975. G_307_.Orientation = Vector3.new(-0.00999999978, 0, 180)
  2976. G_307_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2977. G_308_.Parent = G_307_
  2978. G_308_.MeshType = Enum.MeshType.Wedge
  2979. G_309_.Name = "Smooth Block Model"
  2980. G_309_.Parent = G_3_
  2981. G_309_.Material = Enum.Material.Ice
  2982. G_309_.BrickColor = BrickColor.new("Bright yellow")
  2983. G_309_.Reflectance = 0.5
  2984. G_309_.Position = Vector3.new(-0.114374042, 6.99268389, -0.56291306)
  2985. G_309_.Rotation = Vector3.new(-0.00999999978, 0, 0)
  2986. G_309_.Anchored = true
  2987. G_309_.Size = Vector3.new(0.0661764592, 0.158823505, 0.0661764666)
  2988. G_309_.CFrame = CFrame.new(-0.114374042, 6.99268389, -0.56291306, 1, 0, 0, 0, 1, 0.000213000007, 0, -0.000213000007, 1)
  2989. G_309_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2990. G_309_.Position = Vector3.new(-0.114374042, 6.99268389, -0.56291306)
  2991. G_309_.Orientation = Vector3.new(-0.00999999978, 0, 0)
  2992. G_309_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  2993. G_310_.Parent = G_309_
  2994. G_310_.MeshType = Enum.MeshType.Wedge
  2995. G_311_.Name = "Smooth Block Model"
  2996. G_311_.Parent = G_3_
  2997. G_311_.Material = Enum.Material.Ice
  2998. G_311_.BrickColor = BrickColor.new("Bright yellow")
  2999. G_311_.Reflectance = 0.5
  3000. G_311_.Position = Vector3.new(-0.114331007, 6.63526583, -1.35699284)
  3001. G_311_.Rotation = Vector3.new(-0.00999999978, 0, -180)
  3002. G_311_.Anchored = true
  3003. G_311_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  3004. G_311_.CFrame = CFrame.new(-0.114331007, 6.63526583, -1.35699284, -1, 0, 0, 0, -1, 0.000213000007, 0, 0.000213000007, 1)
  3005. G_311_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  3006. G_311_.Position = Vector3.new(-0.114331007, 6.63526583, -1.35699284)
  3007. G_311_.Orientation = Vector3.new(-0.00999999978, 0, 180)
  3008. G_311_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  3009. G_312_.Parent = G_311_
  3010. G_312_.MeshType = Enum.MeshType.Wedge
  3011. G_313_.Parent = G_3_
  3012. G_313_.Material = Enum.Material.Ice
  3013. G_313_.BrickColor = BrickColor.new("Br. yellowish orange")
  3014. G_313_.Reflectance = 0.5
  3015. G_313_.Position = Vector3.new(-0.114382029, 6.79422188, 0.131966874)
  3016. G_313_.Rotation = Vector3.new(180, 90, 0)
  3017. G_313_.Anchored = true
  3018. G_313_.CanCollide = false
  3019. G_313_.Size = Vector3.new(0.79411751, 0.0500000007, 0.0661764666)
  3020. G_313_.CFrame = CFrame.new(-0.114382029, 6.79422188, 0.131966874, -3.09999996e-05, 0, 1, 0, -1, 0, 1, 0, 3.09999996e-05)
  3021. G_313_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  3022. G_313_.Position = Vector3.new(-0.114382029, 6.79422188, 0.131966874)
  3023. G_313_.Orientation = Vector3.new(0, 90, 180)
  3024. G_313_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  3025. G_314_.Parent = G_313_
  3026. G_314_.Scale = Vector3.new(1, 0.529411674, 1)
  3027. G_314_.Scale = Vector3.new(1, 0.529411674, 1)
  3028. G_315_.Parent = G_3_
  3029. G_315_.Material = Enum.Material.Ice
  3030. G_315_.BrickColor = BrickColor.new("Bright yellow")
  3031. G_315_.Reflectance = 0.5
  3032. G_315_.Position = Vector3.new(-0.114351988, 6.84705687, -1.05922067)
  3033. G_315_.Rotation = Vector3.new(-180, -90, 0)
  3034. G_315_.Anchored = true
  3035. G_315_.Size = Vector3.new(0.79411751, 0.0794117525, 0.0661764666)
  3036. G_315_.CFrame = CFrame.new(-0.114351988, 6.84705687, -1.05922067, -3.09999996e-05, 0, -1, 0, -1, 0, -1, 0, 3.09999996e-05)
  3037. G_315_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  3038. G_315_.Position = Vector3.new(-0.114351988, 6.84705687, -1.05922067)
  3039. G_315_.Orientation = Vector3.new(0, -90, 180)
  3040. G_315_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  3041. G_316_.Parent = G_3_
  3042. G_316_.Material = Enum.Material.Ice
  3043. G_316_.BrickColor = BrickColor.new("Br. yellowish orange")
  3044. G_316_.Reflectance = 0.5
  3045. G_316_.Position = Vector3.new(-0.114349008, 6.79411793, -1.05921566)
  3046. G_316_.Rotation = Vector3.new(-180, -90, 0)
  3047. G_316_.Anchored = true
  3048. G_316_.CanCollide = false
  3049. G_316_.Size = Vector3.new(0.79411751, 0.0500000007, 0.0661764666)
  3050. G_316_.CFrame = CFrame.new(-0.114349008, 6.79411793, -1.05921566, -3.09999996e-05, 0, -1, 0, -1, 0, -1, 0, 3.09999996e-05)
  3051. G_316_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  3052. G_316_.Position = Vector3.new(-0.114349008, 6.79411793, -1.05921566)
  3053. G_316_.Orientation = Vector3.new(0, -90, 180)
  3054. G_316_.Color = Color3.new(0.886275, 0.603922, 0.247059)
  3055. G_317_.Parent = G_316_
  3056. G_317_.Scale = Vector3.new(1, 0.529411674, 1)
  3057. G_317_.Scale = Vector3.new(1, 0.529411674, 1)
  3058. G_318_.Name = "Smooth Block Model"
  3059. G_318_.Parent = G_3_
  3060. G_318_.Material = Enum.Material.Ice
  3061. G_318_.BrickColor = BrickColor.new("Bright yellow")
  3062. G_318_.Reflectance = 0.5
  3063. G_318_.Position = Vector3.new(-0.114395022, 6.84720087, 0.562101841)
  3064. G_318_.Rotation = Vector3.new(-180, 0, 0)
  3065. G_318_.Anchored = true
  3066. G_318_.Size = Vector3.new(0.0661764592, 0.0794117525, 0.0661764666)
  3067. G_318_.CFrame = CFrame.new(-0.114395022, 6.84720087, 0.562101841, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  3068. G_318_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  3069. G_318_.Position = Vector3.new(-0.114395022, 6.84720087, 0.562101841)
  3070. G_318_.Orientation = Vector3.new(0, 180, 180)
  3071. G_318_.Color = Color3.new(0.956863, 0.803922, 0.184314)
  3072. G_319_.Parent = G_318_
  3073. G_319_.MeshType = Enum.MeshType.Wedge
  3074. G_2_.Parent = workspace
  3075. G_2_:MakeJoints()
  3076. ---------------------------------------------------------------------------------------
  3077. local L_2_ = G_2_:GetChildren()
  3078. for L_29_forvar1 = 1, #L_2_ do
  3079. L_2_[L_29_forvar1].Parent = game:GetService("Players").LocalPlayer.Backpack
  3080. ypcall(function()
  3081. L_2_[L_29_forvar1]:MakeJoints()
  3082. end)
  3083. end
  3084. G_2_:Destroy()
  3085. for L_30_forvar1 = 1, #G_1_ do
  3086. coroutine.resume(G_1_[L_30_forvar1])
  3087. end
  3088. --lollllll
  3089. wait(0.2)
  3090. p = game.Players.LocalPlayer
  3091. char = p.Character
  3092. torso = char.Torso
  3093. hed = char.Head
  3094. neck = char.Torso.Neck
  3095. hum = char.Humanoid
  3096. hum.MaxHealth = math.huge
  3097. ypcall(function()
  3098. shirt = Instance.new("Shirt", char)
  3099. shirt.Name = "Shirt"
  3100. pants = Instance.new("Pants", char)
  3101. pants.Name = "Pants"
  3102. char.Shirt.ShirtTemplate = "rbxassetid://161035905"
  3103. char.Pants.PantsTemplate = "rbxassetid://161035882"
  3104. end)
  3105. crosshair = Instance.new("BillboardGui",chara)
  3106. crosshair.Size = UDim2.new(10,0,10,0)
  3107. crosshair.Enabled = false
  3108. imgl = Instance.new("ImageLabel",crosshair)
  3109. imgl.Position = UDim2.new(0,0,0,0)
  3110. imgl.Size = UDim2.new(1,0,1,0)
  3111. imgl.Image = "rbxassetid://160506713"
  3112. imgl.BackgroundTransparency = 1
  3113. imgl.ImageTransparency = .7
  3114. imgl.ImageColor3 = Color3.new(0,0,0)
  3115.  
  3116. CV="Maroon"
  3117. Player = game.Players.LocalPlayer
  3118. Character = Player.Character
  3119. local txt = Instance.new("BillboardGui", Character)
  3120. txt.Adornee = Character .Head
  3121. txt.Name = "_status"
  3122. txt.Size = UDim2.new(2, 0, 1.2, 0)
  3123. txt.StudsOffset = Vector3.new(-9, 8, 0)
  3124. local text = Instance.new("TextLabel", txt)
  3125. text.Size = UDim2.new(10, 0, 7, 0)
  3126. text.FontSize = "Size24"
  3127. text.TextScaled = true
  3128. text.TextTransparency = 0
  3129. text.BackgroundTransparency = 1
  3130. text.TextTransparency = 0
  3131. text.TextStrokeTransparency = 0
  3132. text.Font = "Bodoni"
  3133. text.TextStrokeColor3 = Color3.new(255,255,255)
  3134.  
  3135. v=Instance.new("Part")
  3136. v.Name = "ColorBrick"
  3137. v.Parent=Player.Character
  3138. v.FormFactor="Symmetric"
  3139. v.Anchored=true
  3140. v.CanCollide=false
  3141. v.BottomSurface="Smooth"
  3142. v.TopSurface="Smooth"
  3143. v.Size=Vector3.new(10,5,3)
  3144. v.Transparency=1
  3145. v.CFrame=Character.Torso.CFrame
  3146. v.BrickColor=BrickColor.new(CV)
  3147. v.Transparency=1
  3148. text.TextColor3 = Color3.new(0,0,0)
  3149. v.Shape="Block"
  3150. text.Text = "Nazi officer"
  3151. -----------------------------------------
  3152.  
  3153. plr=game:service'Players'.LocalPlayer
  3154. ch,char=plr.Character,plr.Character
  3155. hum=ch.Humanoid
  3156. tor,torso,rootpart,rj=ch.Torso,ch.Torso,ch.HumanoidRootPart,ch.HumanoidRootPart.RootJoint
  3157. m,mouse=plr:GetMouse(),plr:GetMouse()
  3158. cfn,ang,mr,int=CFrame.new,CFrame.Angles,math.rad,Instance.new
  3159. bc=BrickColor.new
  3160. head=ch.Head
  3161. cam=workspace.CurrentCamera
  3162.  
  3163. rj.C0=cfn()
  3164. rj.C1=cfn()
  3165.  
  3166. sheathed=false
  3167. jammed=false
  3168.  
  3169.  
  3170.  
  3171.  
  3172.  
  3173.  
  3174.  
  3175.  
  3176.  
  3177.  
  3178.  
  3179. local minimumsize = Vector3.new(0.7,0.7,0.7) --Minimumsize for a part to get divided,higher numbers = less detailed and bigger/less bricks
  3180. local surface_between_splitted_parts = 'SmoothNoOutlines' --the surface between splitted parts
  3181. --local fragmented = workspace:FindFirstChild("Fragmented")
  3182. local fragmentable = workspace --all fragmentable objects should be stored in here
  3183. local list = {}
  3184. local brickcount = 0
  3185. --local m = Instance.new("Hint",workspace)
  3186. local storage = {}
  3187. local fillup = 1000 --it constantly generates new parts until it reaches this number(hacky way to prevent lagspikes if there is a large explosion),change it to 0 if you don´t want it to generate (useless) parts.
  3188. local maximumstorage = 2000 --it will recycle parts if the number of parts in the storage doesnt exceed this number
  3189. local storage_position = Vector3.new(0,0,5000) --place them somewhere off the map
  3190. local stored_partsize = Vector3.new(1,1,1) --make them small
  3191. local parts_created_per_frame = 5 --number of parts being created per frame to fill up the storage
  3192.  
  3193.  
  3194. function fragmentate(cframe,size,color,explosion_position,explosion_blastradius,backsurface,bottomsurface,frontsurface,leftsurface,rightsurface,topsurface,transparency,reflectance)
  3195. local xi = size.X >= minimumsize.X*(1+explosion_blastradius/16) and 2 or 1 --to reduce the lagg in large explosions we increase minimumsize based on the explosionradius...
  3196. local yi = size.Y >= minimumsize.Y*(1+explosion_blastradius/16) and 2 or 1
  3197. local zi = size.Z >= minimumsize.Z*(1+explosion_blastradius/16) and 2 or 1
  3198. if xi == 1 and yi == 1 and zi == 1 or (cframe.p-explosion_position).magnitude > size.magnitude/2 + explosion_blastradius then --don´t fragmentate parts, that are too small to fragmentate or too far away from the explosion
  3199. if xi == 1 and yi == 1 and zi == 1 then return end --optional
  3200. if #storage > 0 then
  3201. local p = storage[1]
  3202. p.BrickColor = color
  3203. p.Size = size
  3204. p.BackSurface = backsurface
  3205. p.BottomSurface = bottomsurface
  3206. p.FrontSurface = frontsurface
  3207. p.LeftSurface = leftsurface
  3208. p.RightSurface = rightsurface
  3209. p.TopSurface = topsurface
  3210. p.Transparency = transparency
  3211. p.CFrame = cframe
  3212. p.Reflectance = reflectance
  3213. table.remove(storage,1)
  3214. else
  3215. local p = Instance.new("Part",fragmentable)
  3216. p.BrickColor = color
  3217. p.FormFactor = "Custom"
  3218. p.Size = size
  3219. p.BackSurface = backsurface
  3220. p.BottomSurface = bottomsurface
  3221. p.FrontSurface = frontsurface
  3222. p.LeftSurface = leftsurface
  3223. p.RightSurface = rightsurface
  3224. p.TopSurface = topsurface
  3225. p.Transparency = transparency
  3226. if p.Transparency>0.285 then
  3227. p.Anchored = false
  3228. else
  3229. p.Anchored=true
  3230. p.Material='Wood'
  3231. end
  3232. p.CFrame = cframe
  3233. p.Reflectance = reflectance
  3234. end
  3235. --p:MakeJoints()
  3236. -- m.Text = m.Text+1
  3237. return --stop the function
  3238. end
  3239. local mody = math.random(-125,125)/1000 --some randomization
  3240. for y = 1,yi do
  3241. if math.random()> 0.5 then
  3242. local modx = math.random(-125,125)/1000
  3243. for x = 1,xi do
  3244. local modz = math.random(-125,125)/1000
  3245. for z = 1,zi do --offset = x/xi-0.75+modx)
  3246. fragmentate(cframe*CFrame.new(size.X*(xi==1 and 0 or x/xi-0.75+modx),size.Y*(yi==1 and 0 or y/yi-0.75+mody),size.Z*(zi==1 and 0 or z/zi-0.75+modz)), --maths
  3247. Vector3.new(xi == 2 and size.X*(1-2*math.abs(x/xi-0.75+modx)) or size.X,yi == 2 and size.Y*(1-2*math.abs(y/yi-0.75+mody)) or size.Y,
  3248. zi == 2 and size.Z*(1-2*math.abs(z/zi-0.75+modz)) or size.Z or agent767_was_here),color,explosion_position,explosion_blastradius,
  3249. z~=zi and surface_between_splitted_parts or backsurface,y==2 and surface_between_splitted_parts or bottomsurface,
  3250. z==2 and surface_between_splitted_parts or frontsurface,x==2 and surface_between_splitted_parts or leftsurface,x~=xi and surface_between_splitted_parts or rightsurface,
  3251. y~=yi and surface_between_splitted_parts or topsurface,transparency,reflectance)
  3252. end
  3253.  
  3254. end
  3255. else
  3256. local modz = math.random(-125,125)/1000
  3257. for z = 1,zi do
  3258. local modx = math.random(-125,125)/1000
  3259. for x = 1,xi do
  3260. fragmentate(cframe*CFrame.new(size.X*(xi==1 and 0 or x/xi-0.75+modx),size.Y*(yi==1 and 0 or y/yi-0.75+mody),size.Z*(zi==1 and 0 or z/zi-0.75+modz)),
  3261. Vector3.new(xi == 2 and size.X*(1-2*math.abs(x/xi-0.75+modx)) or size.X,yi == 2 and size.Y*(1-2*math.abs(y/yi-0.75+mody)) or size.Y,
  3262. zi == 2 and size.Z*(1-2*math.abs(z/zi-0.75+modz)) or size.Z),color,explosion_position,explosion_blastradius,
  3263. z~=zi and surface_between_splitted_parts or backsurface,y==2 and surface_between_splitted_parts or bottomsurface,
  3264. z==2 and surface_between_splitted_parts or frontsurface,x==2 and surface_between_splitted_parts or leftsurface,x~=xi and surface_between_splitted_parts or rightsurface,
  3265. y~=yi and surface_between_splitted_parts or topsurface,transparency,reflectance)
  3266. end
  3267. end
  3268. end
  3269. end
  3270. end
  3271.  
  3272. function start_fragmentation(position,radius)
  3273. local search = Region3.new(position-Vector3.new(radius,radius,radius)*1.1,position+Vector3.new(radius,radius,radius)*1.1)
  3274. repeat
  3275. local finish = false
  3276. local parts = workspace:FindPartsInRegion3WithIgnoreList(search,list,100) --maximum number of parts that FindPartsInRegion3 can find is 100, so we have to do this to find them all
  3277. for i = 1,#parts do
  3278. table.insert(list,1,parts[i])
  3279. end
  3280. finish = true
  3281. until #parts < 100 and finish
  3282. print(#list)
  3283. local t = tick()
  3284. for i = 1,#list do
  3285. local p = list[i]
  3286. if p:IsDescendantOf(fragmentable) and p:GetMass()<3000 and p.Transparency>0.285 and p.Name~='Base' and p:IsDescendantOf(ch)==false then
  3287. fragmentate(p.CFrame,p.Size,p.BrickColor,position,radius,p.BackSurface,p.BottomSurface,p.FrontSurface,p.LeftSurface,p.RightSurface,p.TopSurface,p.Transparency,p.Reflectance)
  3288. if #storage < maximumstorage and p.Shape == "Block" then --recycle them
  3289. p.Anchored = false
  3290. p.FormFactor = "Custom"
  3291. p.Size = stored_partsize
  3292. p.Position = storage_position
  3293. table.insert(storage,1,p)
  3294. else --storage is full
  3295. p:Destroy()
  3296. end
  3297. -- m.Text = m.Text-1
  3298. end
  3299. if p:IsDescendantOf(fragmentable) and p:GetMass()<53000 and p.Transparency<0.05 and p.Name~='Base' and tostring(p.Material)=='Enum.Material.Wood' and p:IsDescendantOf(ch)==false then
  3300. fragmentate(p.CFrame,p.Size,p.BrickColor,position,radius,p.BackSurface,p.BottomSurface,p.FrontSurface,p.LeftSurface,p.RightSurface,p.TopSurface,p.Transparency,p.Reflectance)
  3301. if #storage < maximumstorage and p.Shape == "Block" then --recycle them
  3302. p.Anchored = true
  3303. p.Material='Wood'
  3304. p.FormFactor = "Custom"
  3305. p.Size = stored_partsize
  3306. p.Position = storage_position
  3307. table.insert(storage,1,p)
  3308. else --storage is full
  3309. p:Destroy()
  3310. end
  3311. -- m.Text = m.Text-1
  3312. end
  3313. end
  3314. list = {}
  3315. -- print(tick()-t)
  3316. end
  3317.  
  3318. --[[
  3319. spawn(function()
  3320. while wait() do --oh noes,a loop! So inefficient!
  3321. if #storage < fillup then
  3322. for i = 1, parts_created_per_frame do --creates parts to fill up the storage
  3323. local p = Instance.new("Part",fragmentable)
  3324. p.Anchored = false
  3325. p.FormFactor = "Custom"
  3326. p.Size = stored_partsize
  3327. p.Position = storage_position
  3328. table.insert(storage,1,p)
  3329. end
  3330. end
  3331. end
  3332. end)
  3333. ]]
  3334.  
  3335.  
  3336.  
  3337.  
  3338.  
  3339.  
  3340.  
  3341.  
  3342.  
  3343.  
  3344.  
  3345.  
  3346.  
  3347.  
  3348.  
  3349.  
  3350.  
  3351.  
  3352.  
  3353.  
  3354.  
  3355.  
  3356.  
  3357. --local blankn=22416261
  3358.  
  3359. --172121567
  3360.  
  3361. crosshairs={
  3362. {38140824};
  3363. {38140833};
  3364. {38140839};
  3365. {38140843};
  3366. {38140852};
  3367. {38140910};
  3368. {38140915};
  3369. {38140923};
  3370. {38140928};
  3371. {38140931};
  3372. {38208259};
  3373. {38208275};
  3374. {38208284};
  3375. {38208303};
  3376. {38208310};
  3377. {38208325};
  3378. {38208330};
  3379. {38208352};
  3380. {38208359};
  3381. {38208377}
  3382. }
  3383.  
  3384. bulletholes={
  3385. 172274695;
  3386. 172274721
  3387. }
  3388.  
  3389. for _,v in pairs(crosshairs) do
  3390. game:service'ContentProvider':Preload('rbxassetid://' .. tostring(v[1]-1))
  3391. end
  3392.  
  3393. currentIco=2
  3394. switchIco=function(num)
  3395. if num<20 then
  3396. else
  3397. num=20
  3398. end
  3399. mouse.Icon='rbxassetid://' .. tostring(crosshairs[num][1]-1)
  3400. currentIco=num
  3401. end
  3402.  
  3403. switchIco(currentIco)
  3404.  
  3405. heldDown=false
  3406.  
  3407. spreadint=1
  3408. --[[Settings]]--
  3409. recoil=false -- Set to true for added realism
  3410. magCapacity=20 -- How much a magazine can hold at once
  3411. magAmmo=20 -- How much ammo is in the mag
  3412. crosshairSpread=5
  3413. spread=1
  3414. pAmmunition=true -- more damage if true
  3415.  
  3416.  
  3417. jamRate=500 -- How often the gun jams(the more the less) (no less than 1)
  3418.  
  3419. primaryColor='Really black'
  3420. secondaryColor='Really black'
  3421.  
  3422. slideReflectance=0.01
  3423. slideMaterial='Plastic'
  3424.  
  3425. --[[Attachments]]--
  3426.  
  3427. silencer=true
  3428. highCapMag=false -- High capacity magazine
  3429. laser=true
  3430. automatic=false
  3431. grip=true
  3432.  
  3433.  
  3434. getSound=function(id)
  3435. game:service'ContentProvider':Preload('rbxassetid'..tostring(id))
  3436. local s=int("Sound",ch.Head)
  3437. s.SoundId='rbxassetid://' .. tostring(id)
  3438. s.Volume=1
  3439. return s
  3440. end
  3441.  
  3442. local fireSound=getSound(151997297--[[10209842]])
  3443. fireSound.Pitch=1.3
  3444. --1.8
  3445.  
  3446. local releaseSound=getSound(10209813)
  3447. releaseSound.Pitch=4
  3448.  
  3449. local reloadSound=getSound(10209636)
  3450. reloadSound.Pitch=3
  3451.  
  3452. local magazinelockSound=getSound(152206337)
  3453. magazinelockSound.Pitch=1.4
  3454.  
  3455. local slideBackSound=getSound(152206263)
  3456. slideBackSound.Pitch=2.5
  3457.  
  3458. local slideForwardSound=getSound(152206302)
  3459. slideForwardSound.Pitch=2.5
  3460.  
  3461. local emptySound=getSound(2697295)
  3462. emptySound.Pitch=5
  3463.  
  3464. local glassBreakSound=getSound(144884907)
  3465.  
  3466. local woodImpact=getSound(142082171)
  3467.  
  3468. local fleshImpact=getSound(144884872)
  3469. fleshImpact.Pitch=1.7
  3470.  
  3471. if ch:findFirstChild("Tec-99") then
  3472. ch['Tec-99']:Destroy()
  3473. end
  3474.  
  3475. local tube=int("Model",ch)
  3476. tube.Name='Tec-99'
  3477. local hopper=Instance.new('HopperBin',plr.Backpack)
  3478. hopper.Name=tube.Name
  3479. Weld = function(p0,p1,x,y,z,rx,ry,rz,par)--recommend to use this with my weld. use this function only with arm lockers.
  3480. p0.Position = p1.Position
  3481. local w = Instance.new('Motor',par or p0)
  3482. w.Part0 = p1
  3483. w.Part1 = p0
  3484. w.C0 = CFrame.new(x or 0,y or 0,z or 0)*CFrame.Angles(rx or 0,ry or 0,rz or 0)
  3485. w.MaxVelocity = .1
  3486. return w
  3487. end
  3488. function clerp(c1,c2,sp)
  3489. local R1,R2,R3 = c1:toEulerAnglesXYZ()
  3490. local R21,R22,R23 = c2:toEulerAnglesXYZ()
  3491. return CFrame.new(
  3492. c1.X + (c2.X-c1.X)*sp,
  3493. c1.Y + (c2.Y-c1.Y)*sp,
  3494. c1.Z + (c2.Z-c1.Z)*sp)*CFrame.Angles(
  3495. R1 + (R21-R1)*sp,
  3496. R2 + (R22-R2)*sp,
  3497. R3 + (R23-R3)*sp
  3498. )
  3499. end
  3500.  
  3501. tweenTable={}
  3502. Tween = function(Weld, Stop, Step,a)
  3503. ypcall(function()
  3504. local func = function()
  3505. local Start = Weld.C1
  3506. local X1, Y1, Z1 = Start:toEulerAnglesXYZ()
  3507. local Stop = Stop
  3508. local X2, Y2, Z2 = Stop:toEulerAnglesXYZ()
  3509. if not Step then Step=0.1 end
  3510. table.insert(tweenTable,{th=0,Weld=Weld,Step=Step,Start=Start,X1=X1,Y1=Y1,Z1=Z1,Stop=Stop,X2=X2,Y2=Y2,Z2=Z2})
  3511. end
  3512. if a then coroutine.wrap(func)() else func() end
  3513. end)
  3514. end
  3515. weld=function(p0,p1,c0)
  3516. local w=Instance.new("Weld",p0)
  3517. w.Part0=p0
  3518. w.Part1=p1
  3519. w.C0=c0
  3520. return w
  3521. end
  3522. cp=function(parent,color,size,anchored,cancollide)
  3523. local newp=Instance.new("Part",parent)
  3524. newp.TopSurface='SmoothNoOutlines'
  3525. newp.BottomSurface='SmoothNoOutlines'
  3526. newp.FrontSurface='SmoothNoOutlines'
  3527. newp.BackSurface='SmoothNoOutlines'
  3528. newp.RightSurface='SmoothNoOutlines'
  3529. newp.LeftSurface='SmoothNoOutlines'
  3530. newp.FormFactor="Custom"
  3531. newp.BrickColor=bc(color)
  3532. newp.Size=size
  3533. newp.Anchored=anchored
  3534. newp.CanCollide=cancollide
  3535. newp:BreakJoints()
  3536. return newp
  3537. end
  3538.  
  3539. initializeJoints=function()
  3540. rabr = cp(tube,'White',Vector3.new(1,1,1),false,false) rabr.Transparency = 1 rabr.Name='Locker'
  3541. rabr.Position = torso.Position
  3542. rw = Weld(rabr,torso,1.5,.5,0,0,0,0) rw.Parent = tube rw.Name = 'rw'
  3543. w = Instance.new("Weld",tube)
  3544. w.Part0,w.Part1 = ch['Right Arm'],rabr
  3545. w.C1 = CFrame.new(0,-.5,0)
  3546. labr = cp(tube,'White',Vector3.new(1,1,1),false,false) labr.Transparency = 1 labr.Name='Locker'
  3547. labr.Position = torso.Position
  3548. lw = Weld(labr,torso,-1.5,.5,0,0,0,0) lw.Parent = tube lw.Name = 'lw'
  3549. ww = Instance.new("Weld",tube)
  3550. ww.Part0,ww.Part1 = ch['Left Arm'],labr
  3551. ww.C1 = CFrame.new(0,-.5,0)
  3552. end
  3553.  
  3554. initializeJoints()
  3555.  
  3556. --[[ leg locks
  3557. rabl = cp(tube,'White',Vector3.new(1,1,1),false,false) rabl.Transparency = 1 rabl.Name='Locker'
  3558. rabl.Position = torso.Position
  3559. rwl = Weld(rabl,torso,0.5,-1.5,0,0,0,0) rwl.Parent = tube rwl.Name = 'rwl'
  3560. wl = Instance.new("Weld",tube)
  3561. wl.Part0,wl.Part1 = ch['Right Leg'],rabl
  3562. wl.C1 = CFrame.new(0,-.5,0)
  3563. labl = cp(tube,'White',Vector3.new(1,1,1),false,false) labl.Transparency = 1 labl.Name='Locker'
  3564. labl.Position = torso.Position
  3565. lwl = Weld(labl,torso,-0.5,-1.5,0,0,0,0) lwl.Parent = tube lwl.Name = 'lwl'
  3566. wwl = Instance.new("Weld",tube)
  3567. wwl.Part0,wwl.Part1 = ch['Left Leg'],labl
  3568. wwl.C1 = CFrame.new(0,-.5,0)
  3569. ]]
  3570. --weld(ch['HumanoidRootPart'],torso,cfn())
  3571.  
  3572.  
  3573. local counter=Instance.new('ScreenGui',plr.PlayerGui)
  3574. local frame=Instance.new('Frame',counter)
  3575. frame.Size=UDim2.new(0.25,0,0.3,0)
  3576.  
  3577. frame.Position=UDim2.new(0.1,0,0.4,0)
  3578. frame.BackgroundTransparency=1
  3579.  
  3580. local ammocounter=Instance.new('TextLabel',frame)
  3581. ammocounter.Size=UDim2.new(1,0,0.3,0)
  3582. ammocounter.Position=UDim2.new(0,0,0.2,0)
  3583. ammocounter.BackgroundTransparency=1
  3584. ammocounter.TextColor3=BrickColor.new('White').Color
  3585. ammocounter.Font='SourceSansBold'
  3586. ammocounter.FontSize='Size18'
  3587. ammocounter.Text=''
  3588. ammocounter.TextXAlignment='Left'
  3589.  
  3590.  
  3591. local bg = Instance.new("BodyGyro",rootpart)
  3592. bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
  3593. bg.P = 10000
  3594. bg.D = 100
  3595.  
  3596.  
  3597. cyl=function(prt)
  3598. local c=int("CylinderMesh",prt)
  3599. return c
  3600. end
  3601. blo=function(prt)
  3602. local c=int("BlockMesh",prt)
  3603. return c
  3604. end
  3605.  
  3606. if laser then
  3607. aLaser=cp(tube,'Really red',Vector3.new(0.2,0.2,0.2))
  3608. aLaser.Transparency=1
  3609. cyl(aLaser).Scale=Vector3.new(0.25,1,0.25)
  3610. aLaser.Anchored=true
  3611. end
  3612.  
  3613. local handle=cp(tube,primaryColor,Vector3.new(0.2,0.6,0.3))
  3614. blo(handle).Scale=Vector3.new(1.15,0.9,1)
  3615. local mw=weld(ch['Right Arm'],handle,cfn(-0.4,-1,-0.19)*ang(mr(-101.5),0,0)*cfn()*ang(0,mr(-30),mr(-5)))
  3616.  
  3617. local framepiece1=cp(tube,primaryColor,Vector3.new(0.2,0.2,0.9))
  3618. blo(framepiece1).Scale=Vector3.new(1.15,0.5,1)
  3619. weld(handle,framepiece1,cfn(0,0.354,-0.3)*ang(mr(11.5),0,0))
  3620.  
  3621. local barrel=cp(tube,'Medium stone grey',Vector3.new(0.2,0.2,0.2))
  3622. cyl(barrel).Scale=Vector3.new(0.7,1.2,0.7)
  3623. weld(framepiece1,barrel,cfn(0,0.15,-0.1)*ang(mr(-90),0,0))
  3624.  
  3625. local sbarrel=cp(tube,'Really black',Vector3.new(0.2,0.3,0.2))
  3626. cyl(sbarrel).Scale=Vector3.new(0.7,1.5,0.7)
  3627. weld(barrel,sbarrel,cfn(0,0.35,0))
  3628. local hole=cp(tube,'White',Vector3.new(0.2,0.2,0.2))
  3629. hole.Transparency=1
  3630. weld(sbarrel,hole,cfn(0,0.2,0))
  3631. local flash=int('PointLight',hole)
  3632. flash.Enabled=false
  3633. flash.Range=10
  3634. flash.Color=BrickColor.new('Neon orange').Color
  3635.  
  3636.  
  3637. local slide1=cp(tube,secondaryColor,Vector3.new(0.2,0.2,0.4))
  3638. slide1.CanCollide=false
  3639. blo(slide1).Scale=Vector3.new(0.7,1,1.1)
  3640. slideweld1=weld(framepiece1,slide1,cfn(0,0.15,0.23))
  3641. slide1.Reflectance=slideReflectance
  3642. slide1.Material=slideMaterial
  3643.  
  3644. local slide2=cp(tube,secondaryColor,Vector3.new(0.2,0.2,0.4))
  3645. slide2.CanCollide=false
  3646. blo(slide2).Scale=Vector3.new(0.7,1,1.1)
  3647. slideweld2=weld(slide1,slide2,cfn(0,0,-0.666))
  3648. slide2.Reflectance=slideReflectance
  3649. slide2.Material=slideMaterial
  3650.  
  3651. local slideside1=cp(tube,secondaryColor,Vector3.new(0.2,0.2,1.1))
  3652. slideside1.CanCollide=true
  3653. blo(slideside1).Scale=Vector3.new(0.25,1,1)
  3654. weld(slide1,slideside1,cfn(-0.09,0,-0.335))
  3655. slideside1.Reflectance=slideReflectance
  3656. slideside1.Material=slideMaterial
  3657.  
  3658. local slideside2=cp(tube,secondaryColor, Vector3.new(0.2,0.2,0.4))
  3659. slideside2.CanCollide=true
  3660. blo(slideside2).Scale=Vector3.new(0.25,1,1.1)
  3661. weld(slide1,slideside2,cfn(0.09,0,0))
  3662. slideside2.Reflectance=slideReflectance
  3663. slideside2.Material=slideMaterial
  3664.  
  3665. local slideside3=cp(tube,secondaryColor, Vector3.new(0.2,0.2,0.3))
  3666. slideside3.CanCollide=true
  3667. blo(slideside3).Scale=Vector3.new(0.25,0.6,0.78)
  3668. weld(slideside2,slideside3,cfn(0,-0.04,-0.335))
  3669. slideside3.Reflectance=slideReflectance
  3670. slideside3.Material=slideMaterial
  3671.  
  3672. local slideside4=cp(tube,secondaryColor, Vector3.new(0.2,0.2,0.4))
  3673. blo(slideside4).Scale=Vector3.new(0.25,1,1.1)
  3674. weld(slide2,slideside4,cfn(0.09,0,0))
  3675. slideside4.Reflectance=slideReflectance
  3676. slideside4.Material=slideMaterial
  3677.  
  3678. local mgs=cp(tube,primaryColor,Vector3.new(0.2,0.2,0.2))
  3679. blo(mgs).Scale=Vector3.new(1.15,0.425,0.245)
  3680. weld(handle,mgs,cfn(0,-0.3,0.125))
  3681.  
  3682. --[[Trigger]]--
  3683. local tp1=cp(tube,primaryColor,Vector3.new(0.2,0.2,0.2))
  3684. blo(tp1).Scale=Vector3.new(0.6,0.1,0.8)
  3685. weld(framepiece1,tp1,cfn(0,-0.22,0.13))
  3686.  
  3687. local tp2=cp(tube,primaryColor,Vector3.new(0.2,0.2,0.2))
  3688. blo(tp2).Scale=Vector3.new(0.6,0.1,1.19)
  3689. weld(framepiece1,tp2,cfn(0,-0.14,-0.0265)*ang(mr(45),0,0))
  3690.  
  3691. local trigger1=cp(tube,'Really black',Vector3.new(0.2,0.2,0.2))
  3692. blo(trigger1).Scale=Vector3.new(0.3,0.4,0.16)
  3693. weld(framepiece1,trigger1,cfn(0,-0.07,0.09))
  3694.  
  3695. local trigger2=cp(tube,'Really black',Vector3.new(0.2,0.2,0.2))
  3696. blo(trigger2).Scale=Vector3.new(0.3,0.3,0.16)
  3697. weld(trigger1,trigger2,cfn(0,-0.06,-0.015)*ang(mr(30),0,0))
  3698.  
  3699.  
  3700. --[[Magazine]]--
  3701.  
  3702. local magh=cp(tube,'Really black',Vector3.new(0.2,0.5,0.2))
  3703. blo(magh).Scale=Vector3.new(0.6,1,1)
  3704. local magweld=weld(handle,magh,cfn(0,-0.025,0))
  3705.  
  3706. local bottom=cp(tube,'Really black',Vector3.new(0.2,0.2,0.3))
  3707. blo(bottom).Scale=Vector3.new(1.15,0.385,0.8)
  3708. bottomweld=weld(magh,bottom,cfn(0,-0.28,-0.015))
  3709.  
  3710. if highCapMag then
  3711. magweld:Destroy()
  3712. magh.Size=Vector3.new(0.2,0.7,0.2)
  3713. magweld=weld(handle,magh,cfn(0,-0.125,0))
  3714. bottomweld:Destroy()
  3715. bottomweld=weld(magh,bottom,cfn(0,-0.38,-0.015))
  3716. magCapacity=magCapacity+23
  3717. magAmmo=magAmmo+23
  3718. end
  3719.  
  3720. --[[Sights]]--
  3721. local backsight1=cp(tube,'Black',Vector3.new(0.2,0.2,0.2))
  3722. blo(backsight1).Scale=Vector3.new(0.3,0.3,0.3)
  3723. weld(slide1,backsight1,cfn(0.06,0.1,0.13))
  3724. local backsight2=cp(tube,'Black',Vector3.new(0.2,0.2,0.2))
  3725. blo(backsight2).Scale=Vector3.new(0.3,0.3,0.3)
  3726. weld(slide1,backsight2,cfn(-0.06,0.1,0.13))
  3727.  
  3728. local frontsight=cp(tube,'Black',Vector3.new(0.2,0.2,0.2))
  3729. blo(frontsight).Scale=Vector3.new(0.3,0.3,0.3)
  3730. weld(slide1,frontsight,cfn(0,0.1,-0.85))
  3731.  
  3732. local dot1=cp(tube,'Lime green',Vector3.new(0.2,0.2,0.2))
  3733. cyl(dot1).Scale=Vector3.new(0.1,0.31,0.1)
  3734. weld(backsight1,dot1,cfn(0,0.014,0)*ang(mr(-90),0,0))
  3735.  
  3736. local dot2=cp(tube,'Lime green',Vector3.new(0.2,0.2,0.2))
  3737. cyl(dot2).Scale=Vector3.new(0.1,0.31,0.1)
  3738. weld(backsight2,dot2,cfn(0,0.014,0)*ang(mr(-90),0,0))
  3739.  
  3740. local dot3=cp(tube,'Lime green',Vector3.new(0.2,0.2,0.2))
  3741. cyl(dot3).Scale=Vector3.new(0.1,0.31,0.1)
  3742. weld(frontsight,dot3,cfn(0,0.014,0)*ang(mr(-90),0,0))
  3743.  
  3744. local ba=cp(tube,secondaryColor,Vector3.new(0.2,0.2,0.2))
  3745. blo(ba).Scale=Vector3.new(1.15,0.5,1)
  3746. weld(framepiece1,ba,cfn(0,0,-0.55))
  3747. ba.Reflectance=slideReflectance
  3748. ba.Material=slideMaterial
  3749.  
  3750. local weirdholethatpistolshave=cp(tube,'Really black', Vector3.new(0.2,0.2,0.2))
  3751. cyl(weirdholethatpistolshave).Scale=Vector3.new(0.4,1.01,0.4)
  3752. weld(ba,weirdholethatpistolshave,cfn(0,0,0)*ang(mr(-90),0,0))
  3753.  
  3754. --[[Tactical Rails]]--
  3755.  
  3756. local r1=cp(tube,primaryColor,Vector3.new(0.2,0.2,0.2))
  3757. blo(r1).Scale=Vector3.new(1.15,0.2,0.25)
  3758. weld(framepiece1,r1,cfn(0,-0.05,-0.17))
  3759.  
  3760. local r2=cp(tube,primaryColor,Vector3.new(0.2,0.2,0.2))
  3761. blo(r2).Scale=Vector3.new(1.15,0.2,0.25)
  3762. weld(framepiece1,r2,cfn(0,-0.05,-0.27))
  3763.  
  3764. local r3=cp(tube,primaryColor,Vector3.new(0.2,0.2,0.2))
  3765. blo(r3).Scale=Vector3.new(1.15,0.2,0.25)
  3766. weld(framepiece1,r3,cfn(0,-0.05,-0.37))
  3767.  
  3768. if laser then
  3769. local base=cp(tube,primaryColor,Vector3.new(0.2,0.2,0.3))
  3770. blo(base).Scale=Vector3.new(1.15,1,1)
  3771. weld(r2,base,cfn(0,-0.05,0))
  3772. basehole=cp(tube,'White',Vector3.new(0.2,0.2,0.2))
  3773. cyl(basehole).Scale=Vector3.new(0.4,0.4,0.4)
  3774. weld(base,basehole,cfn(0,0,-0.13)*ang(mr(-90),0,0))
  3775. end
  3776.  
  3777. if silencer then
  3778. local sil=cp(tube,'Really black',Vector3.new(0.2,0.3,0.2))
  3779. fireSound.SoundId='rbxassetid://153230595'
  3780. fireSound.Pitch=1
  3781. cyl(sil).Scale=Vector3.new(0.94,1.8,0.94)
  3782. weld(hole,sil,cfn(0,0.29,0))
  3783. end
  3784.  
  3785. if grip then
  3786. local base=cp(tube,primaryColor,Vector3.new(0.2,0.2,0.3))
  3787. blo(base).Scale=Vector3.new(1.15,1,1)
  3788. weld(r2,base,cfn(0,-0.05,0))
  3789. local hd=cp(tube,primaryColor,Vector3.new(0.2,0.6,0.2))
  3790. cyl(hd)
  3791. weld(base,hd,cfn(0,-0.3,0))
  3792. crosshairSpread=3
  3793. spreadint=spreadint-0.3
  3794. end
  3795.  
  3796. --[[Test Functions]]--
  3797.  
  3798. local debounce=false
  3799. local out=false
  3800. local bs=false
  3801. cockSlide=function() -- hahaha yes i know
  3802. slideBackSound:Play()
  3803. if magAmmo<1 and out==true and bs==false then
  3804. wait()
  3805. slideweld1.C0=slideweld1.C0*cfn(0,0,0.22)
  3806. else
  3807. for i=1,2 do
  3808. wait()
  3809. slideweld1.C0=slideweld1.C0*cfn(0,0,0.22)
  3810. end
  3811. end
  3812. local ajar=false
  3813. if magAmmo==1 then
  3814. ajar=true
  3815. end
  3816. if magAmmo>0 then
  3817. createShell()
  3818. --magAmmo=magAmmo-1
  3819. ammocounter.Text=''
  3820. for i=1,magAmmo do
  3821. ammocounter.Text=ammocounter.Text .. 'I'
  3822. end
  3823. end
  3824. wait(0.15)
  3825. slideForwardSound:Play()
  3826. for i=1,2 do
  3827. wait()
  3828. slideweld1.C0=slideweld1.C0*cfn(0,0,-0.22)
  3829. end
  3830. if ajar==true then
  3831. out=true
  3832. slideweld1.C0=cfn(0,0.15,0.23)
  3833. slideweld1.C0=slideweld1.C0*cfn(0,0,0.22)
  3834. end
  3835. end
  3836.  
  3837. --fx
  3838. local firefx=cp(tube,'Neon orange',Vector3.new(0.7,1.1,0.7))
  3839. firefx.Transparency=1
  3840. local mesh=Instance.new('SpecialMesh',firefx)
  3841. mesh.MeshType='Sphere'
  3842. firefx.Material='Neon'
  3843. weld(hole,firefx,cfn(0,1,0))
  3844.  
  3845. local smokefx=Instance.new('Smoke',hole)
  3846. smokefx.Enabled=false
  3847. barrel.CanCollide=true
  3848.  
  3849.  
  3850.  
  3851.  
  3852. local oc = oc or function(...) return ... end
  3853.  
  3854. function ragJoint(hit,r,d)
  3855. Spawn(oc(function()
  3856. d = d or 0
  3857. local rpar,r0,r1 = r.Parent,r.Part0,r.Part1
  3858. if d > 0 then wait(d) end
  3859. local p = hit:Clone()
  3860. p:BreakJoints()
  3861. p:ClearAllChildren()
  3862. p.FormFactor = "Custom"
  3863. p.Size = p.Size/2
  3864. p.Transparency = 1
  3865. p.CanCollide = true
  3866. p.Name = "Colliduh"
  3867. p.Parent = hit
  3868. local w = Instance.new("Weld",p)
  3869. w.Part0 = hit
  3870. w.Part1 = p
  3871. w.C0 = CFrame.new(0,-p.Size.Y/2,0)
  3872. local rot = Instance.new("Rotate",rpar)
  3873. rot.Name = r.Name
  3874. rot.Part0 = r0
  3875. rot.Part1 = r1
  3876. rot.C0 = r.C0
  3877. rot.C1 = r.C1
  3878. r0.Velocity = Vector3.new()
  3879. r1.Velocity = Vector3.new()
  3880. r:Destroy()
  3881. end))
  3882. end
  3883.  
  3884.  
  3885. createShell=function()
  3886. local shell=cp(tube,'Deep orange',Vector3.new(0.2,0.3,0.2))
  3887. shell.CanCollide=true
  3888. shell.Reflectance=0.3
  3889. cyl(shell)
  3890. shell.CFrame=barrel.CFrame*ang(mr(-90),0,0)
  3891. magAmmo=magAmmo-1
  3892. ammocounter.Text=''
  3893. for i=1,magAmmo do
  3894. ammocounter.Text=ammocounter.Text .. 'I'
  3895. end
  3896. game.Debris:AddItem(shell,3)
  3897. end
  3898.  
  3899. reloadPistol=function()
  3900. local current=magAmmo
  3901. Tween(lw,cfn())
  3902. Tween(rw,cfn()*ang(mr(-102),0,0))
  3903. wait(0.4)
  3904. releaseSound:Play()
  3905. bottom.Transparency=1
  3906. magh.Transparency=1
  3907. local mag1=magh:clone()
  3908. mag1.Transparency=0
  3909. mag1.Weld:Destroy''
  3910. local mag2=bottom:clone()
  3911. mag2.Transparency=0
  3912. mag1:BreakJoints''
  3913. mag2:BreakJoints''
  3914. local bm1=mag1:clone()
  3915. local bm2=mag2:clone()
  3916. mag1.Parent=tube
  3917. mag2.Parent=tube
  3918. mag1.CFrame=magh.CFrame
  3919. weld(mag1,mag2,cfn(0,-0.28,-0.015))
  3920. magAmmo=0
  3921. ammocounter.Text=''
  3922. for i=1,magAmmo do
  3923. ammocounter.Text=ammocounter.Text .. 'I'
  3924. end
  3925. wait()
  3926. mag1.CanCollide=true
  3927. mag2.CanCollide=true
  3928. game.Debris:AddItem(mag1,2)
  3929. game.Debris:AddItem(mag2,2)
  3930. wait(0.1)
  3931. Tween(lw,cfn()*ang(mr(25),0,0))
  3932. bm1.Parent=tube
  3933. bm2.Parent=tube
  3934. weld(bm1,bm2,cfn(0,-0.28,-0.015))
  3935. local fa=weld(ch['Left Arm'],bm1,cfn(0,-1.1,0)*ang(mr(-90),0,0))
  3936. wait(0.1)
  3937. Tween(lw,cfn(0,1.4,0)*ang(mr(-109),mr(60),mr(10)),0.07)
  3938. wait(0.25)
  3939. magazinelockSound:Play()
  3940. wait()
  3941. -- reloadSound:Play()
  3942. fa:Destroy''
  3943. bm1:Destroy''
  3944. bm2:Destroy''
  3945. bottom.Transparency=0
  3946. magh.Transparency=0
  3947. local totalcap=0
  3948. if current<1 then --none in chamber reload
  3949. --slideweld1.C0=cfn(0,0,0.45)
  3950. Tween(rw,cfn(0,0.7,0)*ang(mr(-90),mr(-30),0))
  3951. Tween(lw,cfn(0,0.7,0)*ang(mr(-115),mr(35),0))
  3952. wait(0.1)
  3953. spawn(function()
  3954. cockSlide()
  3955. end)
  3956. Tween(lw,cfn(0,0.7,0)*ang(mr(-115),mr(55),0))
  3957. wait(0.3)
  3958. totalcap=magCapacity
  3959. else
  3960. totalcap=magCapacity+1
  3961. end
  3962. magAmmo=totalcap
  3963. out=false
  3964. ammocounter.Text=''
  3965. for i=1,magAmmo do
  3966. ammocounter.Text=ammocounter.Text .. 'I'
  3967. end
  3968. restorePosition()
  3969. end
  3970.  
  3971. firePistol=function()
  3972. switchIco(currentIco+crosshairSpread)
  3973. if not jammed and not out then
  3974. spread=spread+spreadint
  3975. end
  3976. print(spread)
  3977. fireSound.Pitch=math.random(math.random(fireSound.Pitch-0.2,fireSound.Pitch-0.1),math.random(fireSound.Pitch,fireSound.Pitch+0.1))
  3978. if magAmmo>0 and jammed==false then
  3979. local ajar=false
  3980. if magAmmo==1 then
  3981. ajar=true
  3982. end
  3983. user=ch
  3984. local ray = Ray.new(hole.CFrame.p, ((m.Hit.p+Vector3.new(math.random(-spread,spread)/6.35,math.random(-spread,spread)/6.35,math.random(-spread,spread)/6.35) )- hole.CFrame.p).unit*300)
  3985. local hit, position = game.Workspace:FindPartOnRay(ray, user)
  3986. if hit then
  3987. if hit.Transparency>0.285 and hit:GetMass()<3000 and hit.Parent.className~='Hat' then
  3988. local temps=glassBreakSound:clone()
  3989. temps.Parent=hit
  3990. temps.Pitch=math.random(math.random(temps.Pitch-0.2,temps.Pitch-0.1),math.random(temps.Pitch,temps.Pitch+0.1))
  3991. temps:Play''
  3992. start_fragmentation(position,.25)
  3993. end
  3994. if tostring(hit.Material)=='Enum.Material.Wood' and hit.Transparency<0.05 then
  3995. local temps=woodImpact:clone()
  3996. temps.Volume=1
  3997. temps.Pitch=math.random(math.random(temps.Pitch-0.2,temps.Pitch-0.1),math.random(temps.Pitch,temps.Pitch+0.1))
  3998. temps.Parent=hit
  3999. temps:Play''
  4000. start_fragmentation(position,.15)
  4001. end
  4002. ypcall(function()
  4003. if hit and hit.Parent and hit.Parent:findFirstChild'Humanoid' then
  4004. local temps=fleshImpact:clone()
  4005. temps.Parent=hit
  4006. temps:Play()
  4007. if hit.Name~='Head' then
  4008. if pAmmunition==true then
  4009. hit.Parent.Humanoid:TakeDamage(math.random(30,65))
  4010. else
  4011. hit.Parent.Humanoid:TakeDamage(math.random(10,24))
  4012. end
  4013. local guy=hit.Parent
  4014. if guy.Name~='TheDarkRevenant' then
  4015. for i,v in pairs(guy:GetChildren()) do
  4016. if v.className=='Hat' then
  4017. v.Handle:BreakJoints()
  4018. end
  4019. local r = guy.Torso:FindFirstChild(v.Name:gsub("Arm","Shoulder"):gsub("Leg","Hip"))
  4020. if v:IsA("BasePart") and r then
  4021. ragJoint(v,r,.1)
  4022. elseif v:IsA("Humanoid") then
  4023. spawn(function()
  4024. wait(0.5)
  4025. v.PlatformStand = true
  4026. v.Changed:connect(function()
  4027. v.PlatformStand = true
  4028. end)
  4029. end)
  4030. end
  4031. end
  4032. end
  4033.  
  4034. else
  4035. if hit.Parent.Name~='TheDarkRevenant' then
  4036. hit.Parent:BreakJoints()
  4037. end
  4038. end
  4039. end
  4040.  
  4041. if hit.Parent.className=='Hat' then
  4042. hit.CanCollide=true
  4043. hit:BreakJoints()
  4044. hit.Velocity=m.Hit.p*5
  4045. end
  4046. end)
  4047. end
  4048. if m.Target then
  4049. local p = Instance.new("Part")
  4050. p.formFactor = "Custom"
  4051. p.Size = Vector3.new(0.5,0.5,0.5)
  4052. p.Transparency = 1
  4053. p.CanCollide = false
  4054. p.Locked = true
  4055. p.CFrame = CFrame.new(position.x,position.y,position.z)--mouse.Target.CFrame+(mouse.Hit.p-mouse.Target.Position)
  4056. local w = Instance.new("Weld")
  4057. w.Part0 = mouse.Target
  4058. w.Part1 = p
  4059. w.C0 = mouse.Target.CFrame:inverse()
  4060. w.C1 = p.CFrame:inverse()
  4061. w.Parent = p
  4062. local d = Instance.new("Decal")
  4063. d.Parent = p
  4064. d.Face = mouse.TargetSurface
  4065. d.Texture = 'rbxassetid://' .. tostring(bulletholes[math.random(#bulletholes)]-2)
  4066. p.Parent = tube
  4067. game.Debris:AddItem(p,6)
  4068. end
  4069. if recoil==true then
  4070. cam:SetRoll(math.random(-2,2))
  4071. cam:TiltUnits(0.501)
  4072. end
  4073. local th=cp(tube,"Really black",Vector3.new(1,1,1))
  4074. th.CanCollide=false
  4075. th.Anchored=true
  4076. th.CFrame=CFrame.new(position.x,position.y,position.z)
  4077. local spm=Instance.new('SpecialMesh',th)
  4078. spm.MeshType='Sphere'
  4079. spm.Scale=Vector3.new(0.05,0.05,0.05)
  4080. spawn(function()
  4081. for i=1,5 do
  4082. wait()
  4083. spm.Scale=spm.Scale+Vector3.new(0.16,0.16,0.16)
  4084. th.Transparency=th.Transparency+0.2
  4085. end
  4086. th:Destroy()
  4087. end)
  4088. fireSound:Play()
  4089. spawn(function()
  4090. firefx.Transparency=0
  4091. wait()
  4092. firefx.Transparency=1
  4093. end)
  4094. spawn(function()
  4095. flash.Enabled=true
  4096. for i=1,2 do
  4097. wait()
  4098. slideweld1.C0=slideweld1.C0*cfn(0,0,0.22)
  4099. end
  4100. flash.Enabled=false
  4101. createShell()
  4102. for i=1,2 do
  4103. wait()
  4104. slideweld1.C0=slideweld1.C0*cfn(0,0,-0.22)
  4105. end
  4106. slideweld1.C0=cfn(0,0.15,0.23)
  4107. if ajar==true then
  4108. out=true
  4109. slideweld1.C0=cfn(0,0.15,0.23)
  4110. slideweld1.C0=slideweld1.C0*cfn(0,0,0.22)
  4111. end
  4112. end)
  4113. ammocounter.Text=''
  4114. for i=1,magAmmo do
  4115. ammocounter.Text=ammocounter.Text .. 'I'
  4116. end
  4117. wait()
  4118. Tween(rw,cfn(0,0.7,0)*ang(mr(-100),mr(-30),0),0.62)
  4119. if not grip then
  4120. Tween(lw,cfn(0,0.7,0)*ang(mr(-100),mr(30),0),0.62)
  4121. else
  4122. Tween(lw,cfn(0,1.3,0)*ang(mr(-100),mr(30),0),0.62)
  4123. end
  4124. wait(0.065)
  4125. restorePosition(0.3)
  4126. else
  4127. if magAmmo<1 then
  4128. slideweld1.C0=cfn(0,0.15,0.23)
  4129. slideweld1.C0=slideweld1.C0*cfn(0,0,0.22)
  4130. end
  4131. emptySound:Play()
  4132. end
  4133. if math.random(jamRate)==jamRate and magAmmo>0 then
  4134. jammed=true
  4135. end
  4136. end
  4137.  
  4138. debounced=function()
  4139. if sheathed==false and debounce==false then
  4140. return true
  4141. end
  4142. end
  4143.  
  4144. mouse.Button1Down:connect(function()
  4145. if debounced() then
  4146. if automatic==false then
  4147. debounce=true
  4148. firePistol()
  4149. debounce=false
  4150. else
  4151. heldDown=true
  4152. firePistol()
  4153. end
  4154. end
  4155. end)
  4156.  
  4157. mouse.Button1Up:connect(function()
  4158. heldDown=false
  4159. end)
  4160.  
  4161. sheathGun=function()
  4162. ammocounter.Visible=false
  4163. if laser then
  4164. laserEnabled=false
  4165. aLaser.Transparency=1
  4166. end
  4167. Tween(rw,cfn())
  4168. Tween(lw,cfn())
  4169. wait(0.1)
  4170. mw:Destroy''
  4171. mw=nil
  4172. mw=weld(tor,handle,cfn(1.11,-1.09,0)*ang(mr(-111.5),0,0))
  4173. labr:Destroy()
  4174. rabr:Destroy()
  4175. bg.maxTorque=Vector3.new()
  4176. sheathed=true
  4177. end
  4178.  
  4179. unsheathGun=function()
  4180. ammocounter.Visible=true
  4181. mw:Destroy''
  4182. mw=nil
  4183. initializeJoints()
  4184. mw=weld(ch['Right Arm'],handle,cfn(-0.4,-1,-0.19)*ang(mr(-101.5),0,0)*cfn()*ang(0,mr(-30),mr(-5)))
  4185. restorePosition()
  4186. bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
  4187. sheathed=false
  4188. end
  4189.  
  4190. laserEnabled=false
  4191.  
  4192. mouse.KeyDown:connect(function(key)
  4193. if key=='r' and debounced() then
  4194. debounce=true
  4195. reloadPistol()
  4196. debounce=false
  4197. elseif key=='f' and debounced() then
  4198. debounce=true
  4199. bs=true
  4200. Tween(rw,cfn(0,0.7,0)*ang(mr(-90),mr(-30),0))
  4201. Tween(lw,cfn(0,0.7,0)*ang(mr(-115),mr(35),0))
  4202. wait(0.1)
  4203. spawn(function()
  4204. cockSlide()
  4205. end)
  4206. Tween(lw,cfn(0,0.7,0)*ang(mr(-115),mr(55),0))
  4207. wait(0.3)
  4208. jammed=false
  4209. restorePosition()
  4210. bs=false
  4211. debounce=false
  4212. elseif key=='l' and debounced() then
  4213. if not laserEnabled then
  4214. laserEnabled=true
  4215. aLaser.Transparency=0.35
  4216. else
  4217. laserEnabled=false
  4218. aLaser.Transparency=1
  4219. end
  4220. end
  4221. end)
  4222.  
  4223. restorePosition=function(speed)
  4224. if not grip then
  4225. Tween(rw,cfn(0,0.7,0)*ang(mr(-90),mr(-30),0),speed)
  4226. Tween(lw,cfn(0,0.7,0)*ang(mr(-90),mr(30),0),speed)
  4227. else
  4228. Tween(rw,cfn(0,0.7,0)*ang(mr(-90),mr(-30),0),speed)
  4229. Tween(lw,cfn(0,1.3,0)*ang(mr(-90),mr(30),0),speed)
  4230. end
  4231. end
  4232.  
  4233. hopper.Selected:connect(function()
  4234. unsheathGun()
  4235. end)
  4236.  
  4237. hopper.Deselected:connect(function()
  4238. sheathGun()
  4239. end)
  4240.  
  4241. game:service'RunService'.RenderStepped:connect(function()
  4242. bg.cframe = CFrame.new(rootpart.Position,mouse.Hit.p*Vector3.new(1,0,1)+rootpart.Position*Vector3.new(0,1,0))
  4243. if laserEnabled==true then
  4244. local user=ch
  4245. local ray = Ray.new(hole.CFrame.p, (m.Hit.p - hole.CFrame.p).unit*300)
  4246. local hit, position = game.Workspace:FindPartOnRay(ray, user)
  4247. local distance = (position - basehole.CFrame.p).magnitude
  4248. aLaser.Size=Vector3.new(0.2,distance,0.2)
  4249. aLaser.CFrame=CFrame.new(position, basehole.CFrame.p) * CFrame.new(0, 0, -distance/2) * ang(mr(-90),0,0)
  4250. end
  4251. for _,v in pairs(tweenTable) do
  4252. if v.Weld.C1==v.Stop then
  4253. table.remove(tweenTable,_)
  4254. else
  4255. if v.th<0.9 then
  4256. v.th=v.th+v.Step
  4257. i=v.th
  4258. v.Weld.C1 = CFrame.new( (v.Start.p.X * (1 - i)) + (v.Stop.p.X * i),
  4259. (v.Start.p.Y * (1 - i)) + (v.Stop.p.Y * i),
  4260. (v.Start.p.Z * (1 - i)) + (v.Stop.p.Z * i)) * CFrame.fromEulerAnglesXYZ(
  4261. (v.X1 * (1 - i)) + (v.X2 * i), (v.Y1 * (1 - i)) + (v.Y2 * i),
  4262. (v.Z1 * (1 - i)) + (v.Z2 * i) )
  4263. else
  4264. v.Weld.C1 = v.Stop
  4265. end
  4266. end
  4267. end
  4268. end)
  4269. for i=1,magAmmo do
  4270. ammocounter.Text=ammocounter.Text .. 'I'
  4271. end
  4272.  
  4273. sheathGun()
  4274.  
  4275. spawn(function()
  4276. while wait(0.07) do
  4277. if heldDown==true then
  4278. spawn(function()
  4279. firePistol()
  4280. end)
  4281. end
  4282. end
  4283. end)
  4284. m.TargetFilter=tube
  4285.  
  4286. while wait(0.03) do
  4287. if spread>1 then
  4288. spread=spread-spreadint/4
  4289. end
  4290. if spread<1 then
  4291. spread=1
  4292. end
  4293. if currentIco>2 then
  4294. switchIco(currentIco-1)
  4295. end
  4296. end
  4297.  
  4298. --hl/https://httpget-inumeration.c9.io/mp45.lua
  4299. --local/game.Players.Conmiro:Destroy''
  4300. ---------------------------------------------------
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