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Endtown RPG Session #40

Jun 18th, 2016
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  1. GM (GM): Heyo
  2.  
  3. DJ-Max: Sup GM
  4.  
  5. Claudius Silvanus: Hey
  6.  
  7. Jonathan Sommer: Heya
  8.  
  9. GM (GM): Were alittle short today!
  10.  
  11. Clayton R.: Seems so
  12.  
  13. GM (GM): Anyway: https://drive.google.com/open?id=0B9zUbKbVjWUBcTRWdDZqaTN1bXc
  14. With that guys want to begin?
  15.  
  16. C. Jeffrey: If you're ready
  17.  
  18. Clayton R.: I'm up for it
  19.  
  20. Claudius Silvanus: I'm surprised Martin and his sis isn't here but okay let's start
  21.  
  22. DJ-Max: Alright
  23.  
  24. We begin!
  25.  
  26. The world is a simple state right now, you are one one side of the hall and two topsiders are on the other. Between you, a whole lot of death!
  27.  
  28. Claudius Silvanus: ( Say has Kazen resigned from playing? )
  29.  
  30. GM (GM): No, I forgot to ask how he's doing.
  31. I guess it's just a dead week for everything endtown
  32. anyway, actions?
  33.  
  34. Claudius Silvanus looks worryingly ahead "NDDC guys??!!! They weren't wiped out?"
  35.  
  36. GM (GM): ((Deep lore))
  37.  
  38. Clayton R. groans as the Transporter lurches into the hallway. He takes a quick moment to fasten his seatbelt and he speaks to Hershel. "Hey. We have topsiders! We need to move fast Hershel. You think you can run through them?!"
  39.  
  40. GM (GM): Hershel responds, "Very easily."
  41.  
  42. DJ-Max: "...Maaaaan, What the worl' comin' to like this."
  43.  
  44. Clayton R. nods, "Do it then! Go fast enough to make it hard for them to hit you!. We can't fight them now." He turns back to the rest of the group. "Everyone fasten up!"
  45.  
  46. GM (GM): Attempt to ram?
  47.  
  48. Clayton R.: (( Seems like our only reliable option here. Let's do it. ))
  49.  
  50. Claudius Silvanus yells grabbing his head "WHAT THE HELL ARE YOU DOING THERE, LEATHERMAN. TRYING TO KILL US?"
  51.  
  52. Jonathan Sommer puts his back to wall and braces for a few bumps.
  53.  
  54. Clayton R.: (( Is he talking to me? ))
  55.  
  56. DJ-Max: "Claud I thin' is bes' you hol' on man"
  57.  
  58. GM (GM): Your careens through the hallways when the topsiders open fire.
  59.  
  60. Clayton R.: (( Oh boy ))
  61.  
  62. GM (GM): rolling 5d100+500
  63. (13+88+35+63+94)+500= 793
  64.  
  65. Claudius Silvanus: (OH JESUS)
  66.  
  67. Clayton R.: (( Aren't they supposed to roll to hit a moving target? ))
  68.  
  69. GM (GM): rolling 1d100+10
  70. (33)+10= 43
  71.  
  72. Claudius Silvanus: (( You were saying ))
  73.  
  74. GM (GM): rolling 1d100+10-15
  75. (86)+10-15= 81
  76. rolling 1d100+10-15
  77. (33)+10-15= 28
  78. Okay, thanks for reminding me.
  79. It's been so long!
  80. With lie of that point, and disregarding that hershel's cubicle nature makes him fit the entirety of the hallway, one beam manages to hit and one misses.
  81.  
  82. Jonathan Sommer: "... Did you get 'em?"
  83.  
  84. Claudius Silvanus is covering in the corner "Just... get us out of here"
  85.  
  86. GM (GM): Hershel shouts, "RAMPAGE" as he plows through the topsiders (105 damage) into the stairwell.
  87.  
  88. Clayton R. is near hyperventilating as the transporter careens into the topsiders. "Keep scanning for topsiders Hershel!" Take it slower if needed. We just need to get out of here!"
  89.  
  90. Claudius Silvanus: What the hell is happening. Are they purging the goddamn place? Where's the fire?! They always burnt the places down in Hillside
  91.  
  92. GM (GM): Ah, as if on cue.
  93. Just had some lightening right nearby. I might have to cut session short today.
  94.  
  95. Jonathan Sommer: (Ah, okay)
  96.  
  97. GM (GM): But for now...
  98.  
  99. DJ-Max: (Alright!)
  100.  
  101. Clayton R.: (( Ah damn. Best of luck to you GM. ))
  102.  
  103. GM (GM): Hershel awkwardly climbs the stairs, sparring no structure as it escalates.
  104.  
  105. Clayton R. tries his best to encourage their only lifeline.
  106.  
  107. GM (GM): ((Probably what Kazen isn't on today, maybe.))
  108.  
  109. Claudius Silvanus tries not to fly around the transporer,holding onto the seat
  110.  
  111. Jonathan Sommer taps Clayton on the shoulder and points to the nearby goods places.
  112.  
  113. Claudius Silvanus: (( Kazen is streaming though... weird ))
  114.  
  115. Jonathan Sommer: "I think an opportunity is presenting itself."
  116.  
  117. GM (GM): Oh, that's terrible.
  118.  
  119. Anways, You are bouncing around that cabin. As you aren't really in the typcial position, lets have a tumbling roll
  120.  
  121. Clayton R. shakes his head. "Hell no! We don't know how many topsiders are here, and I don't want to risk it! Hershel, please fasten these 2 in seatbelts!"
  122.  
  123. GM (GM): Difficulty: 0
  124.  
  125. Jonathan Sommer: rolling 1d100+35+10
  126. (41)+35+10= 86
  127.  
  128. Clayton R.: (( Do I need to roll? I stated I fastened myself up in a seatbelt at the beginning of the session. ))
  129.  
  130. Claudius Silvanus: Opportunity for whaaat?
  131. rolling 1d100+30+10
  132. (37)+30+10= 77
  133.  
  134. GM (GM): Success!
  135. Ah, okay.
  136. Then you'd take 7 damage, but that's really insignificant so fagetaoutit
  137.  
  138. Jonathan Sommer: "Free stuff, Claude. It's not like they have an owner anymore."
  139.  
  140. GM (GM): You have all managed to brace.
  141. You ascend to the second level of the colony when you encounter more bones but also some people who are alive!
  142.  
  143. Claudius Silvanus: I QUESTION YOUR MORALS, COONBUTT.
  144.  
  145. Claudius Silvanus says clutching the seat tight
  146.  
  147. Jonathan Sommer furrows his brow and rests back on his seat.
  148.  
  149. Clayton R. frowns as he sees survivors. "Hershel. Get us out of here. Don't stop for these guys! Tell them to clear out!" He's in no mood to deal with more criminals.
  150.  
  151. Claudius Silvanus: CLAY THEY'RE PEOPLE TOO
  152. (( Whoops, wrong character ))
  153.  
  154. Jonathan Sommer immediately shoots up from his relaxed position.
  155.  
  156. Claudius Silvanus: HEY LEATHERFACE, THEY'RE PEOPLE TOO
  157.  
  158. Jonathan Sommer: "Whoa, whoa..."
  159.  
  160. Clayton R.: "They are Criminals and there are topsiders. We can't afford to take the chance."
  161.  
  162. Claudius Silvanus clenches his fists....
  163.  
  164. GM (GM): Hershel shouts "Rampage!"
  165.  
  166. Clayton R.: "Hershel, fasten them up. They might end up really hurt otherwise."
  167.  
  168. Claudius Silvanus: HERSCHEL STOP
  169.  
  170. GM (GM): The survivors advance and the tiger waves his hand.
  171.  
  172. Claudius Silvanus pulls off his safety belt
  173.  
  174. Clayton R.: (( Claud and Jon I mean ))
  175.  
  176. Jonathan Sommer scowls. "I don't think it's the topsiders on the outside we need to worry about, friend."
  177.  
  178. GM (GM): The survivors see you stirring about the vehicle through the blast holes.
  179.  
  180. Clayton R.: (( Are we moving or stopped now? ))
  181.  
  182. GM (GM): "Hey, what's going on down below?" they shout.
  183.  
  184. Claudius Silvanus is looking irritated. "We stop now... or you'll gonna have few broken bones in your face, mister."
  185.  
  186. GM (GM): Hershel can't really make a decision when passengers are telling him two different things.
  187. Also, he barely fits the hallway. He's been doing this for this whole conversation: http://i.imgur.com/EAZCqF8.gif
  188.  
  189. Clayton R. snaps back at Claud. "Fine idiot, but you better be ready to shoot if needed! Hershel, stop." He yells, drawing his blaster and setting it to drill. He waits until he can see the survivors by the door until he yells to them. "Topsiders down below! Get in if you don't want to die, bu you better not cause trouble!"
  190.  
  191. Claudius Silvanus snarls and rushes to help pack the surviours in
  192.  
  193. GM (GM): The group joins you.
  194.  
  195. DJ-Max: "Get in losers! If you don' wanna die."
  196.  
  197. GM (GM): Excellent way to put it.
  198. Proceed?
  199.  
  200. Clayton R.: "FASTEN UP! Herhsel, get us out of here!"
  201. (( The mental imagery of Hershel barreling through these stairs is great. ))
  202.  
  203. GM (GM): Like that movie, the italian job.
  204.  
  205. Jonathan Sommer waves to Harold.
  206.  
  207. GM (GM): You have reached the surface!
  208. Proceed to bug out?
  209.  
  210. Claudius Silvanus: (( Let's drive out of here ))
  211.  
  212. Clayton R. looks back at the others. "We have a jeep we left up here, that will probably be the best option for escape for you four" He says, eyeing the survivors.
  213.  
  214. Clayton R.: (( I think we had better separate from these guys soon. ))
  215.  
  216. Claudius Silvanus: (( Yeah I agree ))
  217.  
  218. Claudius Silvanus hmmms "Well I think that's fair to give them a new start"
  219.  
  220. GM (GM): Their leader says,"We have our own transport but if you are being so generous, thanks."
  221. Sparing little sentiment they go and inspect the jeep.
  222.  
  223. Clayton R. shakes his head. "Just get out of here fast. Topsiders may be calling in reinforcements or even airstrikes." He tosses the tiger the keys to the jeep.
  224.  
  225. Clayton R.: "Hershel, let's go."
  226.  
  227. Jonathan Sommer: "Hey, Harold! Did you see Topsiders roll in here?"
  228.  
  229. Clayton R.: (( Here is no harold now. Only spider dust. ))
  230.  
  231. GM (GM): Harold remains silent.
  232. Harold sees all.
  233. Tells of nothing.
  234.  
  235. Jonathan Sommer: "Ah, classic Harold."
  236.  
  237. Clayton R.: (( Harold's a double agent! ))
  238.  
  239. DJ-Max: (Status: freaking out.)
  240.  
  241. GM (GM): Proceed to the wastes?
  242.  
  243. Clayton R.: yep
  244.  
  245. Jonathan Sommer looks at the jeep and sighs.
  246.  
  247. Jonathan Sommer: ((Sure))
  248.  
  249. Claudius Silvanus phews "What were those? What the hell was that beam?"
  250.  
  251. Clayton R. silences Claud as he talked to Hershel. "Are we in an danger of being compromised here? If so, get us moving back to Deep City."
  252.  
  253. GM (GM): ((Overmap music.))
  254. Proceed to DC?
  255.  
  256. Jonathan Sommer eyes Dentown as it disappears over the horizon.
  257.  
  258. Jonathan Sommer: "Well, there goes most of my debts."
  259.  
  260. GM (GM): Sorry.
  261. Hershel sends out his scout and says that there is no activity for miles.
  262.  
  263. Clayton R. sighs, turning back to the rest of the group. "Those... were topsiders... and that beam will disintegrate you in a single shot. " He pauses, "I was being serious when I said we need to leave. Topsiders are the worst of the worst out here."
  264.  
  265. GM (GM): Likely those topsiders were patroling the ruins and came accross the colony.
  266. Jonathan Sommer looks at Clayton up and down, then smirks. "I agree!"
  267.  
  268. DJ-Max falls onto his butt. "Least we can rest easy a bit... We're kinda away from them now. At least."
  269.  
  270. Clayton R. shrugs, "It's also why I try and use their gear so much. They have the most advanced tech in the wastes and they shouldn't be the only ones to use it."
  271.  
  272. Clayton R.: (( Go ahead and proceed to DC ))
  273.  
  274. DJ-Max: "Couldn' they just use their tech to make the wastes not...wastes an' $#^$... I mean... c'mon..."
  275.  
  276. Claudius Silvanus: They... looked a lot like NDDC people I have met back in Hillside
  277. Creepy guys in suits that shot without question and torched places
  278.  
  279. Clayton R.: "Hershel, how close was Dentown to Deep City?"
  280.  
  281. GM (GM): You discuss this as you kick dust back to Deep City. As you return you see that repairs are underway and things have returned to normal, as well as could be expected anyway.
  282.  
  283. Jonathan Sommer: ((Heyo))
  284.  
  285. Hershel: About a hundred miles.
  286.  
  287. Clayton R.: (( Heyo Martin and cas ))
  288.  
  289. GM (GM): ((Hey Cas))
  290.  
  291. Martin Baron: ( Sorry for being late. Was out and about an hour before the game started. Anything we missed? )
  292.  
  293. Claudius Silvanus: (( We got out!))
  294.  
  295. Cas Hutson: (( Heya! Sorry for being late; was out as well. ))
  296.  
  297. Clayton R.: (( We ran over those topsiders and almost ran over some survivors ))
  298.  
  299. Jonathan Sommer: ((We escaped and saved some survivors who took the jeep))
  300.  
  301. Claudius Silvanus: Speaking of Deep City... Martin you have that little sack I gave you?
  302.  
  303. Martin Baron: ( Yes, the sack of gems. )
  304. Claudius Silvanus: (( Yeah I know. THat was IC))
  305.  
  306. Clayton R. nods. "Not too close, but not that far away either. May want to give a heads up to Everett if he cares."
  307.  
  308. Martin Baron nods, tossing Claudius the sack of gems, muttering something about not being worth it.
  309.  
  310. GM (GM): (I can't find a token for cas
  311.  
  312. Clayton R. looks back at the group. "I'm gonna go visit Everett real quick. Do what you need to do to stock up. visit the hospital for injuries too."
  313.  
  314. Claudius Silvanus looks at the gems "This is a small fortune... We should divide it"
  315.  
  316. Claudius Silvanus: (( Clay visting Everett one on one? What is the world coming to ))
  317.  
  318. Claudius Silvanus hops off to go and sell the gems to a friendly jeweler... provided he didn't get fried
  319.  
  320. DJ-Max: (I'm betting on there being some kind of fight! I won't even doubt it.)
  321.  
  322. Cas Hutson: ( Wait, can't find a token of mine? Huh, that's weird. )
  323.  
  324. Jonathan Sommer looks over at Martin.
  325.  
  326. Clayton R.: (( Yeah, what a world where Clayton can be civil, with Everett at that. ))
  327.  
  328. GM (GM): (Well, uh, I've just been using the same image map to map. There isn't one assigned to your sheet
  329.  
  330. Jonathan Sommer: "I can't believe you guys actually dragged me along with ya."
  331.  
  332. Martin Baron: ( Sorry, formatting the chat from earlier )
  333.  
  334. Clayton R.: (( Alright. I'm heading to meet up with Everett. ))
  335.  
  336. DJ-Max: "We could take ya' back to tha' place burnin' down an' such ya' know John. I mean I wouldn' do a homie like that buh..."
  337.  
  338. Clayton R. waves back to the group before heading on his way.
  339.  
  340. GM (GM): ((That's pretty close. Oh, hey martin!))
  341.  
  342. Jonathan Sommer chuckles.
  343.  
  344. Cas Hutson: ( Yeah, close enough. )
  345.  
  346. Martin Baron: ( Done with the chat. What's up? )
  347.  
  348. Jonathan Sommer: "Fire isn't really my thing, so I'll pass."
  349. "Neither are corpses, as a matter of fact."
  350.  
  351. GM (GM): Alright, the colony isn't on fire. That means if you have any buying needs or so now is the time!
  352.  
  353. Martin Baron: "Wonderful, more people to explain to Flask how we picked up..." Martin whispers to himself.
  354.  
  355. Claudius Silvanus sells the gems and distributes the wealth in from of currency
  356.  
  357. Claudius Silvanus: ( That's $5000 divided by six? )
  358. ( For each PC? )
  359.  
  360. Jonathan Sommer: ((If you want to do it equally))
  361.  
  362. DJ-Max: "Look at it this way Martin. No'matta what tha' means the world's still goin' good aye? I'd be more worried if'n no one was out here." DJ says crossing his arms.
  363.  
  364. Clay encounters Everett again. It appears in the short time he's begun to overhaul the lab with more machinery equipement for his industrial drives.
  365.  
  366. GM (GM): Sure, that sounds like a good split.
  367.  
  368. Claudius Silvanus: (( Claude is an honest man. ))
  369.  
  370. Martin Baron: "True, but still. How're we supposed to explain the mission thing to these three? Doubt they'd want to stick around knowing what we're going after."
  371.  
  372. Claudius Silvanus: (( He will also fix his Baby... and get that wetsuit he wanted along with electrical stuff. ))
  373.  
  374. Cas Hutson takes a small stretch and eyes about. He's back at Deep City with something of worth at least. Not a complete waste of time, to say for sure.
  375.  
  376. Jonathan Sommer walks slowly in one direction.
  377.  
  378. Clayton R. doesn't bother with much pleasantries meeting up with Martin. A good look at him and his absence of topsider suit should be explanation enough for how he has been. "Ran into some more topsiders within a hundred miles of here at Dentown. 2 of 'em killed the just about the whole colony."
  379.  
  380. Clayton R.: *Meeting up with Everett. (my bad ))
  381.  
  382. Jonathan Sommer: "Well, lets forget about your mission and buy some drinks. Martin, I owe you one. You also owe me one for 'cleaning duty.'"
  383.  
  384. GM (GM): Everett says, "That's terrible! Which colony?"
  385.  
  386. Martin Baron: "Hm." Martin responds, recollecting the events that occurred the last time he drank. Shrugging off his paranoia, thinking to himself there's no one who wants him dead here, he smiles and says "Sure. I'm up for that."
  387.  
  388. Clayton R. repeats himself. "Dentown, seemed to be a hive of criminals.'
  389.  
  390. Jonathan Sommer: "Lead the way. I don't know shit about here."
  391.  
  392. Martin Baron: "Heh, neither do I really." Martin says, walking off to wherever a bar might be.
  393.  
  394. GM (GM): Everett replies, "I hadn't heard of that one. Sounds like a bad place. Still, no one deserves being hit by topsiders."
  395. He continues, "So what exactly do you want?"
  396.  
  397. Martin Baron: ( Gotta remember to sell some of the stuff I got. Unless someone's interested in what I got. )
  398.  
  399. Jonathan Sommer: ((Whatcha got?))
  400.  
  401. GM (GM): ((Lotsa stuff! A hook! Some cash! Coffee.))
  402.  
  403. Martin Baron: ( 9mm Mongol, 2d10+20 with a 100 magazine, 9mm Blue 2d10+20 with a 7 magazine, 85 9mm bullets )
  404.  
  405. Clayton R. shrugged, "Just figured I'd warn you about proximity. My suit got ruined in my last... adventure, and I'm off to search for another. We still have to hit that arms factory anyway. See ya."
  406.  
  407. Martin Baron: ( A club 1d10+15, spear 2d10+15, hook 2d10+25, Transparent Riot Shield with 240 HP. Lots of other stuff, but I want to keep them. )
  408.  
  409. Jonathan Sommer waves to the rest of the group as he follows Martin.
  410.  
  411. Martin Baron: ( Anyone wants this stuff, speak up and I'll give it to ya. )
  412.  
  413. Claudius Silvanus: ( I need to repair my stuff... )
  414.  
  415. Jonathan Sommer: ((I'll take the 9mm Blue))
  416.  
  417. Martin Baron: ( And the bullets? )
  418.  
  419. GM (GM): Everett gives a 'heartfelt' wave to clay. But before he takes off....
  420.  
  421. Claudius Silvanus: ( But spare me the riot shield )
  422.  
  423. Jonathan Sommer: ((If you can spare some))
  424.  
  425. Everett: By the way I've been looking up missile sites and such.
  426.  
  427. Claudius Silvanus: (( Pffff... Clay and Everett didn't kill themselves by now. That's a record ))
  428.  
  429. Martin Baron: Before Martin leaves, he recollects with the group and offers any of the gear he isn't currently using. "Best not to have stuff weigh me down, you know?"
  430. ( Yeah, I'll give you half of the 9mm bullets incase someone else wants the machine gun. )
  431.  
  432. Everett: From what I estimate the next site nearby is a launch facility, not a factory like last time.
  433.  
  434. Martin Baron: ( 43 bullets and the Blue for Jonathan, and the riot shield for claudius. )
  435. ( Got a club, spear, hook hand, and a 9mm machine gun left. Anyone else want this stuff? )
  436.  
  437. GM (GM): Claud! Let's do a skill check.
  438.  
  439. Claudius Silvanus: ( Spear... I'm gonna do a shock lance out of that )
  440. (( Sure !! ))
  441.  
  442. Clayton R. acknowledges the info and heads out, hopefully Everett's advice would help out once it came down to it.
  443.  
  444. Martin Baron: ( Alright, you can get the spear then. I think I'll sell some of the other stuff. )
  445.  
  446. Clayton R.: (( I'm gonna head to the hospital after that to heal up and try some therapy. ))
  447.  
  448. GM (GM): Unjamming a gun: Engineering, metal working, or your gun skill. Difficulty: 0 (You have a workshop here so it's pretty much base.)
  449.  
  450. Jonathan Sommer: ((Oh right, that happened))
  451.  
  452. Martin Baron: ( Hey GM, how much can I get for selling a club, a 9mm Mongol, and 42 bullets? )
  453.  
  454. Claudius Silvanus: roll 1d100+35+20+10
  455.  
  456. GM (GM): Yes, anyone wounded might take this oportunity to get aid.
  457.  
  458. Claudius Silvanus: rolling 1d100+35+20+10
  459. (43)+35+20+10= 108
  460. ( There we go )
  461. ( I can take care of any repairs... I have a shop here after all ))
  462.  
  463. GM (GM): The gun is back to normal operation.
  464.  
  465. Martin Baron: ( Yeah, at 90 out of 120 health and 41/60 MP. Would going to the bar heal some? )
  466.  
  467. Clayton R.: (( How much MP can I get restored GM? ))
  468.  
  469. GM (GM): Let me calc that martin.
  470.  
  471. Clayton R.: (( May want to just check in to the hospital for health and therapy Martin ))
  472.  
  473. Martin Baron: ( Thanks, sorry for the multiple questions. )
  474.  
  475. Jonathan Sommer: ((I could do some MAGIC for MP))
  476.  
  477. Martin Baron: ( Probably, yeah. )
  478.  
  479. Claudius Silvanus: (( BTW... If you want guys, orders for custom gear and repair here! ))
  480.  
  481. Cas Hutson: ( I apologize. Was trying to fix the character sheet of mine for a moment earlier. )
  482.  
  483. Martin Baron looks to Jonathan and asks "Hey, I got to do something real quick if you don't mind. Sell some stuff, bandage some wounds... You mind if we can get that drink later?"
  484.  
  485. GM (GM): Martin! They people are lowballing you with 345 dollars!
  486.  
  487. Jonathan Sommer nods. "Sure thing. Come get me when you're ready."
  488.  
  489. Martin Baron: ( Can I roll for a negotiation? No skill though, so what'd that make the roll out to? )
  490.  
  491. GM (GM): Sure Sommer!
  492. Eh, mind vs mind.
  493.  
  494. Jonathan Sommer: "Hey, Claude. What can you do with this?"
  495.  
  496. Jonathan Sommer hands Claude his dinky knife.
  497.  
  498. Martin Baron: ( I'll make a pitiful mind roll then. )
  499. rolling 1d100+15
  500. (3)+15= 18
  501.  
  502. GM (GM): You take a difficulty equal to the % increase you want.
  503.  
  504. Martin Baron: ( Yeah. )
  505.  
  506. Claudius Silvanus: (( That's what i call a called shot ))
  507.  
  508. GM (GM): rolling 1d100+25
  509. (32)+25= 57
  510. They staunchly believe that you have fired it thus lowering it's value.
  511. Also, the paint is flecked.
  512.  
  513. Martin Baron: ( What'd it drop to? )
  514.  
  515. GM (GM): Still 345
  516.  
  517. Martin Baron: "Bah, I'll take it." Martin grumbles, handing over the weapons for the cash.
  518.  
  519. GM (GM): You have made a transaction!
  520. Those that have sought medical help have been healed.
  521.  
  522. Therapy to shake off the wasteland worries is going to take 2 weeks.
  523.  
  524. Claudius Silvanus looks the knife over "I could try to make it sharper or add a little heating to it. Your choice"
  525.  
  526. Martin Baron: ( We spent enough time screwing around, 2 weeks is too much. )
  527.  
  528. Claudius Silvanus: ( Yeah Flask is not gonna be too happy )
  529.  
  530. Martin Baron: ( I'm at 41/60, so I'm not dying yet. A heal up should be all we need. )
  531.  
  532. Jonathan Sommer: "Can you make it retract and shoot it out of my wrist like... this?"
  533.  
  534. GM (GM): Alright, 1 week for +10 mp.
  535.  
  536. Clayton R.: (( How much MP gain for 3 days? ))
  537.  
  538. Jonathan Sommer does a few Spider-Man flicks.
  539.  
  540. Claudius Silvanus rubs his head "I think so...
  541.  
  542. Claudius Silvanus: Like a grappling shot?
  543.  
  544. Cas Hutson: ( I'm at 63/80 health, but I should be fine for now. )
  545.  
  546. GM (GM): +3 points
  547.  
  548. Clayton R.: (( Ah... guess endtown therapist were better. I guess we'll just hold out for now in lieu of heading to the factory )).
  549.  
  550. Jonathan Sommer: "Aye."
  551.  
  552. GM (GM): So I guess it would be +17 actually.
  553.  
  554. Martin Baron: ( Best to just heal and tank any MP damage we get. )
  555. ( Unless someone's really low. )
  556. ( And GM, how many 12 shotgun shells are in a box? )
  557.  
  558. GM (GM): 60
  559.  
  560. Clayton R.: (( I only have 25 MP, and I am pretty aggressive))
  561.  
  562. Martin Baron: ( Thanks. I'm getting a box of 12 gauge then. )
  563.  
  564. Claudius Silvanus: (( I'll wait out until you guys are done till I'll make my rolls ))
  565.  
  566. Cas Hutson: ( Hmm, I got 20 MP left, that's basically half of what I had gone. )
  567.  
  568. Claudius Silvanus: (( Since I'll be building a sizeable thing ))
  569.  
  570. Clayton R.: (( okay, if more than one of us is at 20 MP, maybe we should rest for the boost. ))
  571.  
  572. Martin Baron: ( Sorry, one last question and I'm done: How many uses is in a single battery unit? )
  573. ( That'd be a good choice. )
  574.  
  575. Clayton R.: Yeah, okay. Let's rest for a week for that 17 MP gain.
  576.  
  577. Claudius Silvanus: (( I'm a bit worried though... Launch site? What if gets overrun? ))
  578.  
  579. Clayton R.: (( Let's just vote on it))
  580.  
  581. Martin Baron: ( Magic can restore MP, right? Jonathan might help us a bit if we makes a roll for it, save us a week of time. )
  582.  
  583. Clayton R.: Yay for rest?
  584. Nay for heading out
  585.  
  586. Claudius Silvanus: ( Nay )
  587.  
  588. GM (GM): For a hand taser: 2 zaps
  589.  
  590. Martin Baron: ( Thank you. )
  591.  
  592. Clayton R.: ( Yay )
  593.  
  594. Cas Hutson: ( Yay )
  595.  
  596. Jonathan Sommer: ((Yay))
  597.  
  598. Martin Baron: ( Yay. )
  599.  
  600. Claudius Silvanus: ( I've been outvoted it seems )
  601.  
  602. GM (GM): Time passes!
  603.  
  604. Clayton R.: (( Overwhelmingly ))
  605.  
  606. Claudius Silvanus: ( Hey GM! I want to craft stuff! ))
  607.  
  608. Jonathan Sommer: ((Roll for magic?))
  609.  
  610. Claudius Silvanus: (( During that time ))
  611.  
  612. GM (GM): Sure!
  613. What do you want to craft?
  614.  
  615. Claudius Silvanus: (( First off - Isolated armour - so combine wetsuit with some armour pieces I already have. Don't want to shock myself with my newest creations )
  616.  
  617. Jonathan Sommer smirks and looks at Martin. "Mind being my assistant?"
  618.  
  619. GM (GM): Okay, $50 for the suit. Roll Engineering to reinforce it.
  620.  
  621. Martin Baron: "Yeah, sure. Still gotta take you up on that drink though... Maybe before we leave?"
  622.  
  623. Claudius Silvanus: rolling 1d100+35+20+10
  624. (51)+35+20+10= 116
  625.  
  626. Martin Baron: ( I just want to play drunk at the bomb site. )
  627.  
  628. GM (GM): You have done so.
  629.  
  630. Jonathan Sommer: ((Oh, I thought we were rolling for a week of magic))
  631.  
  632. GM (GM): Armor: 100hp. Resists shock condition.
  633.  
  634. Claudius Silvanus: (( Great... now Shock lance ))
  635.  
  636. Martin Baron: ( Yeah, I'm up for that, just talking about the alcohol thing. )
  637.  
  638. GM (GM): Well roll that too.
  639.  
  640. Claudius Silvanus: rolling 1d100+35+20+10
  641. (87)+35+20+10= 152
  642.  
  643. Jonathan Sommer: ((Fair enough))
  644. ((Would I have to roll once or for each day of rest?))
  645.  
  646. Martin Baron: ( The last time Martin got drunk he chopped a man's hand off in a knife fight, so I'm interested to see where I can go with being drunk near some nukes. )
  647.  
  648. Cas Hutson: ( Likely set em off for sure. )
  649.  
  650. GM (GM): Range: hand to hand. Damage 3d10(15). Battery Payload: 10 actions. Hard and sturdy these models can be used as a club for 1d10+10(15) damage.
  651. ((That charge is way off. Maybe I should change it so it takes more batteries of something.
  652.  
  653. Claudius Silvanus: (( Reinforce the shield with an ability to deliver a shock charge at will when rammed into a person ))
  654. rolling 1d100+35+20+10
  655. (10)+35+20+10= 75
  656.  
  657. Jonathan Sommer: ((ELECTRIC MOOSE))
  658.  
  659. GM (GM): Sure, inflicts the shock condition: 1d10 damage when shocking.
  660.  
  661. Claudius Silvanus: (( The moose is getting non-lethal as fuck )
  662. (( Now... grappling knife for Johnatan Joe... Sommer ))
  663. rolling 1d100+35+20+10
  664. (80)+35+20+10= 145
  665.  
  666. GM (GM): Jonathan! Your streetside magic has earned you $45 in tips as a side effect.
  667.  
  668. Martin Baron: ( I'm also assisting him, does that help with the roll? )
  669.  
  670. GM (GM): I'm sorry, a grappling knife?
  671. Yes, +10
  672.  
  673. Claudius Silvanus: (( Yeah Jon wants a knife that can shoot from a wrist-mounted launcher device ))
  674. (( And can be rolled in ))
  675.  
  676. GM (GM): Ah, okay.
  677. You do that.
  678.  
  679. Martin Baron: ( Any MP gain for the magic? )
  680.  
  681. Claudius Silvanus: (( Hmmm... okay last one bit to do... Shock Collars for Martin with a remote ))
  682.  
  683. Jonathan Sommer: ((I still don't know if I'm rolling one or seven))
  684.  
  685. Claudius Silvanus: rolling 1d100+35+20+10
  686. (70)+35+20+10= 135
  687.  
  688. GM (GM): Eh, just roll one.
  689.  
  690. Jonathan Sommer: rolling 1d100+35+30
  691. (6)+35+30= 71
  692.  
  693. GM (GM): You've done so. Shock collar, induces shock condition.
  694.  
  695. Claudius Silvanus: ( How many? I was thinking 5-6 )
  696.  
  697. GM (GM): Wrist launcher: 1d10+15. You have to load it with a .22 blank charge to launch.
  698. a 100 box of .22: $15.
  699. Well, let's say you've don it.
  700.  
  701. Claudius Silvanus: (( I swear, my characters outdo Mallard in crazy science ))
  702. (( Crazy engineering I mean ))
  703.  
  704. GM (GM): Really you rolled so high and you have tools, a workshop, and help that it negates pretty much any penalty.
  705.  
  706. DJ-Max: (Its true.)
  707.  
  708. Claudius Silvanus: (( Yeah I would expect diffculty 3 without having a workshop
  709.  
  710. GM (GM): Jonathan! you gained +10 mp for your illusions.
  711.  
  712. Claudius Silvanus also buys few batteries as spares.
  713.  
  714. GM (GM): 60
  715.  
  716. Jonathan Sommer: ((Wait, did I lose MP at some point?))
  717.  
  718. GM (GM): Nah, you're fine.
  719.  
  720. Martin Baron: ( The magic was for restoring the party's MP )
  721.  
  722. GM (GM): Yes.
  723. Team effort of psychological restoration.
  724.  
  725. Martin Baron: ( So +10 for all? )
  726.  
  727. GM (GM): If you were delighted by Sommer's wizardry, yes.
  728.  
  729. Martin Baron: ( Alright, cool. And what was the MP and HP regain for the week of rest? )
  730.  
  731. Jonathan Sommer eyes Clayton for a reaction.
  732.  
  733. Martin Baron: ( Also Jonathan, you can keep the $45. )
  734.  
  735. GM (GM): Well, mp is already accounted for natural gain.
  736. Hp is +35
  737. No, sorry, that's just clay.
  738. +70 for the muties.
  739.  
  740. Clayton R.: That's fine. I was only hit for 40 damage by Claud
  741.  
  742. Jonathan Sommer: ((I have a lot of cash to blow))
  743.  
  744. GM (GM): True!
  745. Okay. Thunder is getting right over my head now.
  746.  
  747. Clayton R.: (( Ah Damn. ))
  748.  
  749. GM (GM): Let's do XP and then call it for this week.
  750.  
  751. DJ-Max: (Alright!)
  752.  
  753. Claudius Silvanus: (( We're decked out ))
  754.  
  755. Martin Baron: ( Well damn. )
  756.  
  757. Clayton R.: (( That's fair. ))
  758.  
  759. GM (GM): Don't worry, we'll have game next week just as normal.
  760.  
  761. Claudius Silvanus: (( But quick... last call if someone wants somethign made ))
  762.  
  763. Martin Baron: ( Hope you don't get a crash. And sorry for being late. )
  764.  
  765. Cas Hutson: ( Yeah, same. Sorry for being late as well. )
  766.  
  767. Martin Baron: ( Right, hm... What can you make with a hook-hand? )
  768. ( A grappling hook-hand? )
  769.  
  770. GM (GM): Prosthetic: 120. 130 if you can 'clean' it
  771.  
  772. Claudius Silvanus: (( LIGHTING CLAWS ))
  773.  
  774. GM (GM): You're looking like that guy from that USSR video.
  775.  
  776. Clayton R.: ( Unless Claud can slave a part of my suit to still generate a zero-field, I'll be fine.))
  777. *salage
  778. Dammit *salvage
  779.  
  780. GM (GM): That's going to be complicated!
  781.  
  782. Claudius Silvanus: (( No Fringe science, Clay ))
  783. (( Ask Everett ))
  784.  
  785. GM (GM): Yeah, that's kind of neccessary.
  786.  
  787. Clayton R.: (( I figure it would, but it's the only thing I would really need fixed/restored. ))
  788.  
  789. Claudius Silvanus: (( This guy is low on science ))
  790.  
  791. Martin Baron: ( Can you make the hook hand sharper? It's current damage is 2d10+25
  792.  
  793. GM (GM): Not really,
  794. Well, okay
  795.  
  796. Clayton R.: (( Eh, can I juist make roll with you GM since you need to be going soon for the salvaged suit? ))
  797.  
  798. GM (GM): You can bump it up to a 3d10+25 if you diamond tip it or something.
  799. But give me a craft roll, metalworking!
  800.  
  801. Claudius Silvanus: (( No metalworking one m!))
  802.  
  803. GM (GM): Sure.
  804.  
  805. Clayton R.: (( I would just need a fringe sciemce roll with Everett, right GM? Does that mean you would roll? ))
  806.  
  807. GM (GM): Yes.
  808.  
  809. Clayton R.: (( Let's go for it then. ))
  810.  
  811. GM (GM): Everett says to stuff it.
  812.  
  813. Clayton R.: (( Drat ))
  814.  
  815. GM (GM): He doesn't want you using zero energy.
  816. He is being a jerk about it.
  817.  
  818. Clayton R.: (( persuasion for necessity? ))
  819.  
  820. Everett Pillory: (("Clay I'm not gonna have you run around murdering people with zero field..."))
  821. (( Oh hey It works ))
  822.  
  823. GM (GM): He also threatens to call his boss, Grragrll MD
  824.  
  825. Clayton R.: (( Wow, what a cool guy ))
  826.  
  827. GM (GM): ((But really though, Suule says that's in character.))
  828.  
  829. Clayton R.: (( You led me into that one GM. ))
  830.  
  831. GM (GM): I'm sorry!
  832. Maybe if you check under Hershel you might... Nah, that's nasty
  833.  
  834. Claudius Silvanus: (( No no let's do this. Persuade me ))
  835.  
  836. Clayton R.: (( I even avoided it before when I visited him and then you had to tease me here with the possibility of it working. ))
  837. (( What the bonus to persuasion again? ))
  838.  
  839. GM (GM): Mind.
  840.  
  841. Clayton R.: rolling 1d100+40
  842. (4)+40= 44
  843. pfft
  844.  
  845. Everett Pillory: rolling 1d100+35
  846. (46)+35= 81
  847.  
  848. Clayton R.: (( I' a bad liar ))
  849.  
  850. GM (GM): Mallory apparently hates you, does not like topsider technology, and not liking clay with tops tech.
  851.  
  852. Everett Pillory eyes Clay "Never ever ask me to repair a zero suit... feel free to grab me one so I can use it for something OTHER than killing mutants."
  853.  
  854. GM (GM): ((Another victim of duck rage.))
  855.  
  856. Clayton R.: (( Like Clayton would ever give up another suit. Still, Clayton doesn't press any further down that rabbit hole. ))
  857. Anyways, XP
  858.  
  859. GM (GM): XP:
  860.  
  861. Martin Baron: ( Sharpening the hook wont work? )
  862.  
  863. GM (GM): +10 points for mowing down the enemies.
  864. Eh, one of you guys has engineering.
  865. Roll real quick for that.
  866. Alright, fine, you pay a guy 80 and he reinforces it.
  867.  
  868. Claudius Silvanus: rolling 1d100+35+20+10
  869. (93)+35+20+10= 158
  870.  
  871. GM (GM): Or that.
  872. Let's see here.
  873.  
  874. Martin Baron: 2d10+25 was it's original damage
  875.  
  876. GM (GM): +50 for saving the survivors, also, giving them a freaking jeep. That was unexpected.
  877. Now there is another consideration.
  878. 3d10+25 now.
  879.  
  880. Claudius Silvanus: ( Jon: https://a.pomf.cat/tpkbps.png )
  881. rolling 3d10+25
  882. (8+8+3)+25= 44
  883.  
  884. GM (GM): You stopped the topsiders and their mutt patrols. But you did abandon those guys in the cave.
  885. So there could be people alive in there or not.
  886.  
  887. Jonathan Sommer: ((Love it, Claude))
  888.  
  889. GM (GM): nice.
  890.  
  891. Claudius Silvanus: (( Not done yet ))
  892.  
  893. GM (GM): So would you guys say you prevented a disaster for this jaunt or not?
  894.  
  895. C. Jeffrey: We avoided a disaster.
  896.  
  897. Martin Baron: ( I missed it, so I can't vote for that. )
  898.  
  899. Cas Hutson: ( Same, can't vote either. )
  900.  
  901. GM (GM): True. Eh, let's give +10xp for that.
  902.  
  903. Clayton R.: I would.
  904.  
  905. GM (GM): MVP, who wants it?
  906.  
  907. Cas Hutson: Give it to Claud.
  908.  
  909. GM (GM): Clay took charge this time.
  910.  
  911. Clayton R.: I guess Claud for inventing stuff without blowing up a bathroom
  912.  
  913. Claudius Silvanus: And then he got overruled
  914.  
  915. GM (GM): Yes, the handymoose.
  916.  
  917. C. Jeffrey: Clayton for letting his stone cold heart warm up.
  918.  
  919. GM (GM): I'd give it to Sommer for using magic for mp reasons.
  920.  
  921. Martin Baron: Roll 1d3? 1 for clayton, 2 for Claud, 3 for Sommer?
  922.  
  923. C. Jeffrey: LETS DO THIS
  924.  
  925. GM (GM): Sure!
  926.  
  927. Claudius Silvanus: Sure!
  928.  
  929. GM (GM): rolling 1d3
  930. (2)= 2
  931.  
  932. Claudius Silvanus: Heh
  933.  
  934. GM (GM): Claud for his making everything electricfied!
  935.  
  936. Claudius Silvanus: I need to tally up my MVPs at this point
  937.  
  938. GM (GM): Alright, I've got to unplugged vital electronics!
  939.  
  940. Martin Baron: Do me and Cas get XP or not for missing the first hour?
  941.  
  942. GM (GM): Yes.
  943.  
  944. Martin Baron: I leveled up then.
  945.  
  946. Cas Hutson: Ohh.
  947.  
  948. GM (GM): Don't want to be a jerk because you were late.
  949.  
  950. Martin Baron: Thank you GM
  951.  
  952. GM (GM): Another point: I put in a skill that says you can transfer skill points to other players.
  953. Seemed like a good idea.
  954.  
  955. Martin Baron: Saw that, looks interesting.
  956. I can agree to that
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