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Apr 4th, 2023
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  1. repeat task.wait() until game:IsLoaded()
  2. if not hookmetamethod then game.Players.LocalPlayer:Kick('your exploit is not supported') end
  3.  
  4. local players = game:GetService('Players')
  5. local RunService = game:GetService('RunService')
  6. local Teams = game:GetService('Teams')
  7. local user_input_service = game:GetService('UserInputService')
  8. local workspace = game:GetService('Workspace')
  9.  
  10. local camera = workspace.CurrentCamera
  11. local wtvp = camera.WorldToViewportPoint
  12. local localplayer = players.LocalPlayer
  13.  
  14. local function indexExists(object, index)
  15. local _, value = pcall(function() return object[index] end)
  16. return value
  17. end
  18.  
  19. local function get_character(player) return indexExists(player, 'Character') end
  20.  
  21. local function get_mouse_location() return user_input_service:GetMouseLocation() end
  22.  
  23. local function is_alive(player) return player.Character and player.Character:FindFirstChild('Humanoid') and player.Character:FindFirstChild('Humanoid').Health > 0 end
  24. local function is_team(player) return #Teams:GetChildren() > 0 and player.Team == localplayer.Team end
  25.  
  26. local function getClosestPlayerToCursor(fov)
  27.  
  28. local maxDistance = fov or math.huge
  29.  
  30. local closestPlayer = nil
  31. local closestPlayerDistance = math.huge
  32.  
  33. for _, player in pairs(players:GetPlayers()) do
  34.  
  35. if player ~= localplayer and not is_team(player) and get_character(player) and is_alive(player) then
  36. local pos, on_screen = wtvp(camera, get_character(player).Head.Position)
  37.  
  38. if not on_screen then continue end
  39.  
  40. local distance = (get_mouse_location() - Vector2.new(pos.X, pos.Y)).magnitude
  41.  
  42. if distance <= maxDistance and distance < closestPlayerDistance then
  43. closestPlayer = player
  44. closestPlayerDistance = distance
  45. end
  46. end
  47. end
  48.  
  49. return closestPlayer
  50. end
  51.  
  52. shared.fov = 400
  53. local circle = Drawing.new('Circle')
  54. circle.Thickness = 2
  55. circle.NumSides = 12
  56. circle.Radius = shared.fov or 400
  57. circle.Filled = false
  58. circle.Transparency = 1
  59. circle.Color = Color3.new(1, 0, 0.384313)
  60. circle.Visible = true
  61. local target = nil
  62. RunService.Heartbeat:Connect(function(deltaTime)
  63. task.wait(deltaTime ^ 2)
  64. target = getClosestPlayerToCursor(shared.fov)
  65. circle.Position = get_mouse_location()
  66. end)
  67.  
  68. local OldNamecall
  69. OldNamecall = hookmetamethod(workspace, '__namecall', newcclosure(function(...)
  70. local args = { ... }
  71. local method = string.lower(getnamecallmethod())
  72. local caller = getcallingscript()
  73. if method == 'findpartonraywithwhitelist' and tostring(caller) == 'First Person Controller' then
  74.  
  75. local HitPart = target and target.Character and target.Character.Head or nil
  76. if HitPart then
  77. local Origin = HitPart.Position + Vector3.new(0, 5, 0)
  78. local Direction = (HitPart.Position - Origin)
  79. args[2] = Ray.new(Origin, Direction)
  80.  
  81. return OldNamecall(unpack(args))
  82. else
  83. return OldNamecall(...)
  84. end
  85. end
  86. return OldNamecall(...)
  87. end))
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