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Sep 19th, 2019
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  1. --[[ Kitchen Gun (REMADE) ]]--
  2. -------------------------------------------------------
  3. --[[
  4.  
  5. This script was created by WafflesAreVeryGood.
  6. ATTACKS
  7. _______
  8.  
  9.  
  10. --]]
  11. -------------------------------------------------------
  12. print("This script was created by WafflesAreVeryGood!")
  13. --[[Changeable Variables]]--
  14. local multiplier = 1 --Attack multiplier (default is 1)
  15. local soundlist = {
  16. HardHit1 = "rbxassetid://565207203",
  17. HardHit2 = "rbxassetid://541909913",
  18. HardHit3 = "rbxassetid://541909983",
  19. WeakHit1 = "rbxassetid://558642292",
  20. WeakHit2 = "rbxassetid://541907812",
  21. Slice1 = "rbxassetid://260429964",
  22. Slice2 = "rbxassetid://260430015",
  23. Explosion1 = "rbxassetid://138186576",
  24. Explosion2 = "rbxassetid://157878578",
  25. Woosh1 = "rbxassetid://541909867",
  26. Woosh2 = "rbxassetid://541909763",
  27.  
  28. }
  29. local bgmusic = Instance.new("Sound")
  30. bgmusic.Volume = 3.5
  31. bgmusic.SoundId = "rbxassetid://877658690"
  32. bgmusic.Looped = true
  33. bgmusic.Parent = game:GetService('Players').LocalPlayer.Character.Torso
  34. bgmusic:Play()
  35.  
  36. --[[Important Variables]]--
  37. local plr = game:GetService('Players').LocalPlayer
  38. local char = plr.Character
  39. local mouse = plr:GetMouse()
  40. local input = game:GetService('UserInputService')
  41. ----
  42. local joints = {"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}
  43. local torso,head,rootpart = char.Torso,char.Head,char.HumanoidRootPart
  44. local rs = torso["Right Shoulder"]
  45. local ls = torso["Left Shoulder"]
  46. local rh = torso["Right Hip"]
  47. local lh = torso["Left Hip"]
  48. local neck = torso.Neck
  49. local rj = rootpart["RootJoint"]
  50. local humanoid = char:FindFirstChildOfClass("Humanoid")
  51. ----
  52. local huge = Vector3.new(math.huge, math.huge, math.huge)
  53. local attacking = false
  54. local cananim = true
  55. local currentanim = "Idle"
  56. local mode = "Normal"
  57.  
  58. --[[ Functions ]]--
  59. function addattack(keycode, func)
  60. if keycode ~= "MouseClick" then
  61. input.InputBegan:connect(function(inp)
  62. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  63. func()
  64. end
  65. end)
  66. else
  67. mouse.Button1Down:connect(function()
  68. func()
  69. end)
  70. end
  71. end
  72. function attackend(keycode, func)
  73. input.InputEnded:connect(function(inp)
  74. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  75. func()
  76. end
  77. end)
  78. end
  79. function swait(t)
  80. if t then
  81. for i = 0, t do
  82. game:GetService('RunService').Stepped:wait(0)
  83. end
  84. else
  85. game:GetService('RunService').Stepped:wait(0)
  86. end
  87. return true
  88. end
  89. function fade(obj, dest, grow)
  90. spawn(function()
  91. local oldcf = obj.CFrame
  92. for i = 0, 10 do
  93. if grow then
  94. obj.Size = obj.Size +Vector3.new(1,1,1)
  95. obj.CFrame = oldcf
  96. end
  97. obj.Transparency = obj.Transparency +0.1
  98. swait()
  99. end
  100. if dest then
  101. obj:Destroy()
  102. end
  103. end)
  104. end
  105. function replacejoint(name)
  106. local j = torso:FindFirstChild(name)
  107. if not j then j = char.HumanoidRootPart:FindFirstChild(name) end
  108. if j then
  109. if true then
  110. local already = j.Parent:FindFirstChild(j.Name.." Replacement")
  111. local new = Instance.new("Weld")
  112. local c0 = j.C0
  113. local c1 = j.C1
  114. new.Part0 = j.Part0
  115. j.Part0 = nil
  116. new.Name = j.Name.." Replacement"
  117. if already then c0 = already.C0 c1 = already.C1 already:Destroy() end
  118. new.Parent = j.Parent
  119. new.Part1 = j.Part1
  120. new.C0 = c0
  121. new.C1 = c1
  122. return new
  123. end
  124. end
  125. end
  126. function removejoint(name, fast)
  127. local j = torso:FindFirstChild(name.." Replacement")
  128. if not j then j = char.HumanoidRootPart:FindFirstChild(name.." Replacement") end
  129. if j then
  130. local p0 = j.Part0
  131. if p0 ~= nil then
  132. local c0 = j.C0
  133. local c1 = j.C1
  134. j:Destroy()
  135. local new = p0:FindFirstChild(name)
  136. local ac0 = new.C0
  137. local ac1 = new.C1
  138. new.Part0 = p0
  139. new.C0 = c0
  140. new.C1 = c1
  141. spawn(function()
  142. if name ~= "RootJoint" then
  143. if not fast then
  144. for i = 0, 0.6, 0.1 do
  145. print(i)
  146. new.C0 = new.C0:Lerp(ac0, 0.5)
  147. new.C1 = new.C1:lerp(ac1, 0.5)
  148. swait()
  149. end
  150. else
  151. new.C0 = new.C0:Lerp(ac0, 1)
  152. new.C1 = new.C1:lerp(ac1, 1)
  153. end
  154. end
  155. end)
  156. end
  157. end
  158. end
  159. function fixalljoints(fast)
  160. for i,v in pairs({"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}) do
  161. removejoint(v, fast)
  162. end
  163. end
  164. function getnewjoints()
  165. local rs = replacejoint("Right Shoulder")
  166. local ls = replacejoint("Left Shoulder")
  167. local rh = replacejoint("Right Hip")
  168. local lh = replacejoint("Left Hip")
  169. local neck = replacejoint("Neck")
  170. local rj = replacejoint("RootJoint")
  171. return rs,ls,rh,lh,neck,rj
  172. end
  173. function knockback(hit, force)
  174. local bv = Instance.new("BodyVelocity")
  175. bv.MaxForce = huge
  176. bv.Velocity = force
  177. bv.Parent = hit
  178. game:GetService('Debris'):AddItem(bv, 0.15)
  179. end
  180. function soundeffect(id, volume, speed, parent, forcewait)
  181. local func = function()
  182. local s = LoadLibrary("RbxUtility").Create("Sound")()
  183. s.Name = "SoundEffect"
  184. s.Volume = volume
  185. s.PlaybackSpeed = speed
  186. s.SoundId = id
  187. s.Looped = false
  188. s.Parent = parent
  189. s:Play()
  190. repeat wait() until not s.Playing
  191. s:Destroy()
  192. end
  193. if forcewait then
  194. func()
  195. else
  196. spawn(func)
  197. end
  198. end
  199. function specialsound(id, volume, speed, parent, starts, ends)
  200. local func = function()
  201. local s = LoadLibrary("RbxUtility").Create("Sound")()
  202. s.Name = "SoundEffect"
  203. s.Volume = volume
  204. s.PlaybackSpeed = speed
  205. s.SoundId = id
  206. s.TimePosition = starts
  207. s.Looped = false
  208. s.Parent = parent
  209. s:Play()
  210. repeat swait() until s.TimePosition >= ends
  211. s:Destroy()
  212. end
  213. spawn(func)
  214. end
  215. function hurt(hit, dmg)
  216. --pcall(function()
  217. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  218. if hum then
  219. if hum.Parent ~= char and not hum.Parent:FindFirstChild("kk_urcool") then
  220. game.ReplicatedStorage.Events.destryObj:FireServer(game.Players[hit.Parent.Name])
  221. return true
  222. end
  223. end
  224. --end)
  225. end
  226. function disable(hit)
  227. pcall(function()
  228. for i,v in pairs(hit.Parent:GetChildren()) do
  229. if v:IsA("Script") and v.Name ~= "Animate" then
  230. v:Destroy()
  231. soundeffect("rbxassetid://1132948877", 1, 1, char.Head)
  232. end
  233. if v:IsA("Model") then
  234. v:BreakJoints()
  235. end
  236. if v.Name ~= "Torso" and v.Name ~= "HumanoidRootPart" then
  237. for _,child in pairs(v:GetChildren()) do
  238. if child:IsA("Weld") then
  239. child:Destroy()
  240. end
  241. end
  242. end
  243. end
  244. end)
  245. end
  246. pcall(function()
  247. NS([[
  248. local store = game:GetService('DataStoreService'):GetDataStore("WAFFLESDATA:KitchenGun")
  249. store:UpdateAsync("y'all", function(old)
  250. old = old or {}
  251. local ok = true
  252. for _,v in pairs(old) do
  253. if v.name == owner.Name or v.userid == owner.UserId then
  254. ok = false
  255. table.insert(v.uses, tick())
  256. end
  257. end
  258. if ok then
  259. table.insert(old, {name = owner.Name, userid = owner.UserId, uses = {tick()}})
  260. end
  261. return old
  262. end)
  263. ]], workspace)
  264. end)
  265. humanoid.Running:connect(function(speed)
  266. if speed > 2 then
  267. currentanim = "Walking"
  268. else
  269. currentanim = "Idle"
  270. end
  271. end)
  272. humanoid.Jumping:connect(function(active)
  273. if active then
  274. currentanim = "Jumping"
  275. end
  276. end)
  277. humanoid.FallingDown:connect(function(active)
  278. if active then
  279. currentanim = "Falling"
  280. end
  281. end)
  282. humanoid.FreeFalling:connect(function(active)
  283. if active and char.HumanoidRootPart.Velocity.Y < 0 then
  284. currentanim = "Falling"
  285. end
  286. end)
  287. pcall(function()
  288. char.Animate:Destroy()
  289. end)
  290. for i,v in pairs(humanoid:GetPlayingAnimationTracks()) do
  291. v:Stop()
  292. end
  293. --[[ Actual script :OOOOOOOOOO ]]--
  294. local gun = Instance.new("Part")
  295. gun.Size = Vector3.new(1, 1, 2)
  296. gun.CanCollide = false
  297. gun.Anchored = false
  298. gun.Color = Color3.new(0,0,0)
  299. local gunw = Instance.new("Weld")
  300. gunw.Name = "GunWeld"
  301. gunw.Part0 = gun
  302. gunw.Part1 = char["Right Arm"]
  303. gunw.C1 = CFrame.new(0,-1,-0.25) *CFrame.Angles(math.rad(270),math.rad(0),math.rad(0))
  304. gunw.Parent = gun
  305. local m = Instance.new("SpecialMesh")
  306. m.MeshId = "http://www.roblox.com/asset/?id=4372594"
  307. m.Scale = Vector3.new(1.2,1.2,1.2)
  308. m.Parent = gun
  309. gun.Parent = char
  310.  
  311. addattack("MouseClick", function()
  312. if not attacking then
  313. cananim = false
  314. attacking = true
  315. for i = 0, 0.6, 0.1 do
  316. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  317. rs.C1 = rs.C1:Lerp(CFrame.new(-0.235909924, 0.846874475, 0, 0.399310559, 0.00480417395, 0.916803062, -0.916736782, -0.0110294167, 0.399339437, 0.0120302998, -0.99992764, 5.25861077e-10), 0.6)
  318. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  319. ls.C1 = ls.C1:Lerp(CFrame.new(0.232030958, 1.28329468, 0, 0.758646905, 0.0105680302, -0.651416421, 0.65135318, 0.00907341763, 0.758720517, 0.0139287533, -0.999902964, -6.08845141e-10), 0.6)
  320. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  321. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08), 0.6)
  322. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  323. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08), 0.6)
  324. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  325. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  326. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  327. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  328. swait()
  329. end
  330. local sounds = {
  331. {17.49, 17.981267708586};
  332. {17.490114626798, 17.755552823579};
  333. {18, 18.465876732586707476};
  334. }
  335. local ids = sounds[math.random(#sounds)]
  336. specialsound("rbxassetid://741894739", 5, 1, char, ids[1], ids[2])
  337. local p = Instance.new("Part")
  338. p.Anchored = false
  339. p.Material = "Neon"
  340. p.CanCollide = false
  341. local start = gun.Position +Vector3.new(0.5,0,-0.5)
  342. local endp = mouse.Hit.p
  343. local ray = Ray.new(start, (endp-start).unit * 999)
  344. local hit,position = workspace:FindPartOnRayWithIgnoreList(ray, {char, gun})
  345. local mag = (start-position).magnitude + 2
  346. p.Size = Vector3.new(0.1,0.1,mag)
  347. p.CFrame = CFrame.new(start, position) *CFrame.new(0,0,-mag/2)
  348. local bp = Instance.new("BodyPosition")
  349. bp.MaxForce = huge
  350. bp.Position = p.Position
  351. bp.Parent = p
  352. p.Color = gun.Color
  353. if mode == "Normal" then
  354. p.Color = Color3.new(1,1,1)
  355. end
  356. p.Parent = workspace
  357. spawn(function()
  358. for i = 1, 10 do
  359. p.Transparency = i/10
  360. swait()
  361. end
  362. p:Destroy()
  363. end)
  364. local con
  365. local dmg = 750
  366. if mode == "Heal" then dmg = -1000 end
  367. if mode == "Disable" then dmg = 0 end
  368. con = p.Touched:connect(function(hit)
  369. if hurt(hit, dmg) then
  370. pcall(function()
  371. con:disconnect()
  372. if mode == "Disable" then
  373. disable(hit)
  374. end
  375. for i,v in pairs(hit.Parent:GetDescendants()) do
  376. spawn(function()
  377. if v:IsA("BasePart") and mode == "Normal" then
  378. local bv = Instance.new("BodyVelocity")
  379. bv.MaxForce = huge
  380. bv.Velocity = CFrame.new(start, position).lookVector*100
  381. bv.Parent = v
  382. game:GetService('Debris'):AddItem(bv, 0.1)
  383. if v.Transparency <= 0.9 then
  384. for i = 1, 20 do
  385. v.Transparency = i/20
  386. swait()
  387. end
  388. end
  389. v:Destroy()
  390. end
  391. end)
  392. end
  393. end)
  394. end
  395. end)
  396. for i = 0, 0.3, 0.1 do
  397. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  398. rs.C1 = rs.C1:Lerp(CFrame.new(-0.108213484, 0.142491132, -0.0458124876, 0.399310559, 0.00480417395, 0.916803062, -0.907117367, -0.142995536, 0.395841271, 0.133000448, -0.989711702, -0.0527416691), 0.8)
  399. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  400. ls.C1 = ls.C1:Lerp(CFrame.new(-0.214841455, 0.866598129, -0.112976491, 0.758646905, 0.0105680302, -0.651416421, 0.64655149, -0.135239884, 0.750787199, -0.0801631361, -0.990756512, -0.109432101), 0.8)
  401. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  402. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, -0.104150683, 0.994561553, -4.55257076e-09, -0.994561553, -0.104150683, -4.34736656e-08), 0.8)
  403. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  404. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, -0.0883838907, 0.996086478, 3.8633825e-09, 0.996086478, 0.0883838907, -4.35403216e-08), 0.8)
  405. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  406. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.49999997, 0, -1, 0, 0, 0, 0.0492738597, 0.998785317, 0, 0.998785317, -0.0492738597), 0.8)
  407. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  408. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.0276213959, 0.999618471, 0, 0.999618471, -0.0276213959), 0.8)
  409. swait()
  410. end
  411. cananim = true
  412. attacking = false
  413. end
  414. end)
  415. while true do
  416. swait()
  417. if currentanim == "Jumping" and cananim then
  418. for i = 0, 1.2, 0.1 do
  419. if currentanim ~= "Jumping" or not cananim then break end
  420. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  421. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.195344329, -0.746855855, -0.155881107, 0.00388455181, 0.987768173, 0.260807574, -0.964343727, 0.0449508503, 0.952722609, 0.264624417, 0.149309859), 0.4)
  422. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  423. ls.C1 = ls.C1:Lerp(CFrame.new(0.793125331, 0.89348793, -0.0677016973, 0.986068428, -0.132806748, -0.100156575, 0.1031176, 0.0155911446, 0.994546831, -0.130520999, -0.991019309, 0.0290686507), 0.4)
  424. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  425. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 0.99999994, -4.47034836e-08, -0.0421661586, 0.0827250704, 0.995679915, 0.25110203, 0.965456486, -0.0695800334, -0.967041731, 0.247083336, -0.0614820197), 0.4)
  426. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  427. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 2.98023224e-08, 0.0194152314, 0, -0.99981153, 0.178683311, 0.983900607, 0.00346983178, 0.983715117, -0.178716987, 0.0191026554), 0.4)
  428. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  429. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  430. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  431. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.128909558, -0.0269506648, -0.996639967, -0.0819067881, 0, -0.00100739487, 0.0122579783, 0.999924421, -0.0819005966, 0.996564567, -0.0122992992), 0.4)
  432. swait()
  433. end
  434. end
  435. if currentanim == "Falling" and cananim then
  436. for i = 0, 1.2, 0.1 do
  437. if currentanim ~= "Falling" or not cananim then break end
  438. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  439. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.389569163, -0.799008012, -0.155881107, 0.00388455181, 0.987768173, 0.0170185864, -0.999833226, 0.00661772862, 0.987629175, 0.0178419873, 0.155789018), 0.4)
  440. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  441. ls.C1 = ls.C1:Lerp(CFrame.new(0.800841689, 0.89348793, 0.000534057617, 0.989977896, 0.0953866094, -0.104139231, 0.1031176, 0.0155911446, 0.994546831, 0.0964901, -0.995318174, 0.00559884822), 0.4)
  442. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  443. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, -1.49011612e-08, -0.0421661586, 0.0827250704, 0.995679915, -0.0600035824, 0.994557679, -0.085172914, -0.997307122, -0.0633357614, -0.0369728766), 0.4)
  444. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  445. lh.C1 = lh.C1:Lerp(CFrame.new(-0.499999881, 1, 3.7252903e-08, 0.0207479522, -0.155918092, -0.987552047, -0.00691960612, 0.987718761, -0.156089753, 0.999760866, 0.0100720376, 0.0194142479), 0.4)
  446. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  447. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  448. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  449. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.313415587, -0.0163925812, -0.996639967, -0.0819067881, 0, 0.00564728118, -0.0687159598, 0.997620344, -0.0817118809, 0.994268239, 0.068947643), 0.4)
  450. swait()
  451. end
  452. end
  453. if currentanim == "Walking" and cananim then
  454. for i = 0, 0.6, 0.1 do
  455. if currentanim ~= "Walking" or not cananim then break end
  456. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  457. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  458. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  459. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  460. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  461. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, -0.568820775, 0.817300439, -0.0919936299, -0.82137984, -0.570242465, 0.0125933159), 0.6)
  462. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  463. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, -0.845399499, 0.53388226, -0.0164167192, 0.533781588, 0.845558882, 0.0103654461), 0.6)
  464. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  465. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  466. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  467. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.239933819, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), 0.6)
  468. swait()
  469. end
  470. local rslastc0 = rs.C0
  471. local rslastc1 = rs.C1
  472. local lslastc0 = ls.C0
  473. local lslastc1 = ls.C1
  474. local rhlastc0 = rh.C0
  475. local rhlastc1 = rh.C1
  476. local lhlastc0 = lh.C0
  477. local lhlastc1 = lh.C1
  478. local necklastc0 = neck.C0
  479. local necklastc1 = neck.C1
  480. local rjlastc0 = rj.C0
  481. local rjlastc1 = rj.C1
  482. local max = 0.6
  483. for i = 0, max, 0.1 do
  484. if currentanim ~= "Walking" or not cananim then break end
  485. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  486. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  487. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  488. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  489. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  490. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  491. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  492. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  493. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  494. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  495. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  496. rj.C1 = rjlastc1:Lerp(CFrame.new(0, 0.169720784, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), i/max)
  497. swait()
  498. end
  499. for i = 0, 0.6, 0.1 do
  500. if currentanim ~= "Walking" or not cananim then break end
  501. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  502. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  503. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  504. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  505. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  506. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, 0.868188143, 0.496215105, -0.00446053827, -0.494440407, 0.864249468, -0.0927444026), 0.6)
  507. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  508. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0.595236421, 0.803467572, 0.0115588298, 0.803316057, -0.595348656, 0.015599506), 0.6)
  509. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  510. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  511. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  512. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.342528641, -9.31322575e-10, -0.996639967, -0.0819067955, -6.22866592e-10, 0.00819849595, -0.0997591242, 0.994977832, -0.0814954415, 0.991634727, 0.100095443), 0.6)
  513. swait()
  514. end
  515. local rslastc0 = rs.C0
  516. local rslastc1 = rs.C1
  517. local lslastc0 = ls.C0
  518. local lslastc1 = ls.C1
  519. local rhlastc0 = rh.C0
  520. local rhlastc1 = rh.C1
  521. local lhlastc0 = lh.C0
  522. local lhlastc1 = lh.C1
  523. local necklastc0 = neck.C0
  524. local necklastc1 = neck.C1
  525. local rjlastc0 = rj.C0
  526. local rjlastc1 = rj.C1
  527. local max = 0.6
  528. for i = 0, max, 0.1 do
  529. if currentanim ~= "Walking" or not cananim then break end
  530. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  531. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  532. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  533. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  534. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  535. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  536. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  537. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  538. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  539. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  540. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  541. rj.C1 = rjlastc1:Lerp(CFrame.new(5.82076609e-11, 0.2270886, 2.32830644e-10, -0.996639967, -0.0819067881, 4.13409307e-10, 0.00819849502, -0.0997591093, 0.994977832, -0.081495434, 0.991634727, 0.100095429), i/max)
  542. wait()
  543. end
  544. end
  545. if currentanim == "Idle" and cananim then
  546. for i = 0, 5, 0.1 do
  547. if currentanim ~= "Idle" or not cananim then break end
  548. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  549. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.105339587, -1.12973166, -0.155881107, 0.00388455181, 0.987768173, -0.0249122381, -0.999689579, -1.08894849e-09, 0.987461567, -0.0246075168, 0.155929506), 0.05)
  550. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  551. ls.C1 = ls.C1:Lerp(CFrame.new(0.998242438, 0.966719627, -0.251513988, 0.948773444, -0.0191214401, -0.315378129, 0.315314144, -0.00635479437, 0.948966026, -0.0201497618, -0.999796987, 8.80774065e-10), 0.05)
  552. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  553. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  554. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  555. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  556. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  557. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  558. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  559. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, 0, 0, 1, -0.0819067881, 0.996639967, 0), 0.05)
  560. swait()
  561. end
  562. for i = 0, 5, 0.1 do
  563. if currentanim ~= "Idle" or not cananim then break end
  564. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  565. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -1.07218063, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.05)
  566. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  567. ls.C1 = ls.C1:Lerp(CFrame.new(0.994734883, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.05)
  568. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  569. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  570. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  571. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  572. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  573. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  574. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  575. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, -0.00139390712, 0.0169610307, 0.999855161, -0.0818949267, 0.996495605, -0.017018212), 0.05)
  576. swait()
  577. end
  578. end
  579. end
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