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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local chil = workspace:GetChildren()
- for i,v in pairs(chil) do
- if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
- v:Destroy()
- end
- end
- Camera0 = Instance.new("Camera")
- Part1 = Instance.new("Part")
- Decal2 = Instance.new("Decal")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Decal6 = Instance.new("Decal")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Model15 = Instance.new("Model")
- BodyColors16 = Instance.new("BodyColors")
- Pants17 = Instance.new("Pants")
- Shirt18 = Instance.new("Shirt")
- Hat19 = Instance.new("Hat")
- Part20 = Instance.new("Part")
- SpecialMesh21 = Instance.new("SpecialMesh")
- Humanoid22 = Instance.new("Humanoid")
- Part23 = Instance.new("Part")
- SpecialMesh24 = Instance.new("SpecialMesh")
- Decal25 = Instance.new("Decal")
- Weld26 = Instance.new("Weld")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Decal32 = Instance.new("Decal")
- Motor6D33 = Instance.new("Motor6D")
- Motor6D34 = Instance.new("Motor6D")
- Motor6D35 = Instance.new("Motor6D")
- Motor6D36 = Instance.new("Motor6D")
- Decal37 = Instance.new("Decal")
- Model38 = Instance.new("Model")
- Model39 = Instance.new("Model")
- Model40 = Instance.new("Model")
- Part41 = Instance.new("Part")
- SpecialMesh42 = Instance.new("SpecialMesh")
- Part43 = Instance.new("Part")
- SpecialMesh44 = Instance.new("SpecialMesh")
- Part45 = Instance.new("Part")
- SpecialMesh46 = Instance.new("SpecialMesh")
- Part47 = Instance.new("Part")
- SpecialMesh48 = Instance.new("SpecialMesh")
- Part49 = Instance.new("Part")
- SpecialMesh50 = Instance.new("SpecialMesh")
- Snap51 = Instance.new("Snap")
- Part52 = Instance.new("Part")
- SpecialMesh53 = Instance.new("SpecialMesh")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- SpecialMesh56 = Instance.new("SpecialMesh")
- Part57 = Instance.new("Part")
- SpecialMesh58 = Instance.new("SpecialMesh")
- Part59 = Instance.new("Part")
- SpecialMesh60 = Instance.new("SpecialMesh")
- Part61 = Instance.new("Part")
- SpecialMesh62 = Instance.new("SpecialMesh")
- Snap63 = Instance.new("Snap")
- Snap64 = Instance.new("Snap")
- Part65 = Instance.new("Part")
- SpecialMesh66 = Instance.new("SpecialMesh")
- Part67 = Instance.new("Part")
- SpecialMesh68 = Instance.new("SpecialMesh")
- Part69 = Instance.new("Part")
- SpecialMesh70 = Instance.new("SpecialMesh")
- Snap71 = Instance.new("Snap")
- Part72 = Instance.new("Part")
- SpecialMesh73 = Instance.new("SpecialMesh")
- Model74 = Instance.new("Model")
- Part75 = Instance.new("Part")
- SpecialMesh76 = Instance.new("SpecialMesh")
- Part77 = Instance.new("Part")
- SpecialMesh78 = Instance.new("SpecialMesh")
- Part79 = Instance.new("Part")
- SpecialMesh80 = Instance.new("SpecialMesh")
- Part81 = Instance.new("Part")
- SpecialMesh82 = Instance.new("SpecialMesh")
- Part83 = Instance.new("Part")
- SpecialMesh84 = Instance.new("SpecialMesh")
- Part85 = Instance.new("Part")
- SpecialMesh86 = Instance.new("SpecialMesh")
- Part87 = Instance.new("Part")
- SpecialMesh88 = Instance.new("SpecialMesh")
- Model89 = Instance.new("Model")
- Part90 = Instance.new("Part")
- SpecialMesh91 = Instance.new("SpecialMesh")
- Part92 = Instance.new("Part")
- SpecialMesh93 = Instance.new("SpecialMesh")
- Part94 = Instance.new("Part")
- SpecialMesh95 = Instance.new("SpecialMesh")
- Part96 = Instance.new("Part")
- SpecialMesh97 = Instance.new("SpecialMesh")
- Part98 = Instance.new("Part")
- SpecialMesh99 = Instance.new("SpecialMesh")
- Part100 = Instance.new("Part")
- SpecialMesh101 = Instance.new("SpecialMesh")
- Part102 = Instance.new("Part")
- Part103 = Instance.new("Part")
- SpecialMesh104 = Instance.new("SpecialMesh")
- Model105 = Instance.new("Model")
- Part106 = Instance.new("Part")
- SpecialMesh107 = Instance.new("SpecialMesh")
- Part108 = Instance.new("Part")
- SpecialMesh109 = Instance.new("SpecialMesh")
- Part110 = Instance.new("Part")
- SpecialMesh111 = Instance.new("SpecialMesh")
- Part112 = Instance.new("Part")
- SpecialMesh113 = Instance.new("SpecialMesh")
- Part114 = Instance.new("Part")
- SpecialMesh115 = Instance.new("SpecialMesh")
- Part116 = Instance.new("Part")
- SpecialMesh117 = Instance.new("SpecialMesh")
- RotateP118 = Instance.new("RotateP")
- Model119 = Instance.new("Model")
- Model120 = Instance.new("Model")
- Part121 = Instance.new("Part")
- SpecialMesh122 = Instance.new("SpecialMesh")
- Part123 = Instance.new("Part")
- SpecialMesh124 = Instance.new("SpecialMesh")
- Part125 = Instance.new("Part")
- SpecialMesh126 = Instance.new("SpecialMesh")
- Part127 = Instance.new("Part")
- SpecialMesh128 = Instance.new("SpecialMesh")
- Part129 = Instance.new("Part")
- SpecialMesh130 = Instance.new("SpecialMesh")
- Snap131 = Instance.new("Snap")
- Part132 = Instance.new("Part")
- SpecialMesh133 = Instance.new("SpecialMesh")
- Part134 = Instance.new("Part")
- Part135 = Instance.new("Part")
- SpecialMesh136 = Instance.new("SpecialMesh")
- Part137 = Instance.new("Part")
- SpecialMesh138 = Instance.new("SpecialMesh")
- Part139 = Instance.new("Part")
- SpecialMesh140 = Instance.new("SpecialMesh")
- Part141 = Instance.new("Part")
- SpecialMesh142 = Instance.new("SpecialMesh")
- Snap143 = Instance.new("Snap")
- Snap144 = Instance.new("Snap")
- Part145 = Instance.new("Part")
- SpecialMesh146 = Instance.new("SpecialMesh")
- Part147 = Instance.new("Part")
- SpecialMesh148 = Instance.new("SpecialMesh")
- Part149 = Instance.new("Part")
- SpecialMesh150 = Instance.new("SpecialMesh")
- Snap151 = Instance.new("Snap")
- Part152 = Instance.new("Part")
- SpecialMesh153 = Instance.new("SpecialMesh")
- Model154 = Instance.new("Model")
- Part155 = Instance.new("Part")
- SpecialMesh156 = Instance.new("SpecialMesh")
- Part157 = Instance.new("Part")
- SpecialMesh158 = Instance.new("SpecialMesh")
- Part159 = Instance.new("Part")
- SpecialMesh160 = Instance.new("SpecialMesh")
- Part161 = Instance.new("Part")
- SpecialMesh162 = Instance.new("SpecialMesh")
- Part163 = Instance.new("Part")
- SpecialMesh164 = Instance.new("SpecialMesh")
- Part165 = Instance.new("Part")
- SpecialMesh166 = Instance.new("SpecialMesh")
- Part167 = Instance.new("Part")
- SpecialMesh168 = Instance.new("SpecialMesh")
- Model169 = Instance.new("Model")
- Part170 = Instance.new("Part")
- SpecialMesh171 = Instance.new("SpecialMesh")
- Part172 = Instance.new("Part")
- SpecialMesh173 = Instance.new("SpecialMesh")
- Part174 = Instance.new("Part")
- SpecialMesh175 = Instance.new("SpecialMesh")
- Part176 = Instance.new("Part")
- SpecialMesh177 = Instance.new("SpecialMesh")
- Part178 = Instance.new("Part")
- SpecialMesh179 = Instance.new("SpecialMesh")
- Part180 = Instance.new("Part")
- SpecialMesh181 = Instance.new("SpecialMesh")
- Part182 = Instance.new("Part")
- Part183 = Instance.new("Part")
- SpecialMesh184 = Instance.new("SpecialMesh")
- Model185 = Instance.new("Model")
- Part186 = Instance.new("Part")
- SpecialMesh187 = Instance.new("SpecialMesh")
- Part188 = Instance.new("Part")
- SpecialMesh189 = Instance.new("SpecialMesh")
- Part190 = Instance.new("Part")
- SpecialMesh191 = Instance.new("SpecialMesh")
- Part192 = Instance.new("Part")
- SpecialMesh193 = Instance.new("SpecialMesh")
- Part194 = Instance.new("Part")
- SpecialMesh195 = Instance.new("SpecialMesh")
- Part196 = Instance.new("Part")
- SpecialMesh197 = Instance.new("SpecialMesh")
- RotateP198 = Instance.new("RotateP")
- Model199 = Instance.new("Model")
- Part200 = Instance.new("Part")
- CylinderMesh201 = Instance.new("CylinderMesh")
- PointLight202 = Instance.new("PointLight")
- Part203 = Instance.new("Part")
- CylinderMesh204 = Instance.new("CylinderMesh")
- Model205 = Instance.new("Model")
- Part206 = Instance.new("Part")
- CylinderMesh207 = Instance.new("CylinderMesh")
- PointLight208 = Instance.new("PointLight")
- Part209 = Instance.new("Part")
- CylinderMesh210 = Instance.new("CylinderMesh")
- Model211 = Instance.new("Model")
- Part212 = Instance.new("Part")
- Decal213 = Instance.new("Decal")
- Decal214 = Instance.new("Decal")
- TrussPart215 = Instance.new("TrussPart")
- SpawnLocation216 = Instance.new("SpawnLocation")
- Decal217 = Instance.new("Decal")
- SpawnLocation218 = Instance.new("SpawnLocation")
- Decal219 = Instance.new("Decal")
- SpawnLocation220 = Instance.new("SpawnLocation")
- Decal221 = Instance.new("Decal")
- Camera0.Parent = mas
- Camera0.CFrame = CFrame.new(115.248558, 6.10934258, -77.0134735, 0.973568678, -0.0762402192, 0.215294063, -0, 0.942640662, 0.333809167, -0.228394628, -0.32498616, 0.917725384)
- Camera0.CoordinateFrame = CFrame.new(115.248558, 6.10934258, -77.0134735, 0.973568678, -0.0762402192, 0.215294063, -0, 0.942640662, 0.333809167, -0.228394628, -0.32498616, 0.917725384)
- Camera0.Focus = CFrame.new(114.81797, 5.44172478, -78.8489227, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera0.focus = CFrame.new(114.81797, 5.44172478, -78.8489227, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Parent = mas
- Part1.CFrame = CFrame.new(114.654984, 16.0550079, -115.754967, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(114.654984, 16.0550079, -115.754967)
- Part1.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part1.Size = Vector3.new(22.289999, 11.8299961, 0.0500000007)
- Part1.Anchored = true
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.BrickColor = BrickColor.new("Ghost grey")
- Part1.Material = Enum.Material.Brick
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.brickColor = BrickColor.new("Ghost grey")
- Decal2.Parent = Part1
- Decal2.Texture = "http://www.roblox.com/asset/?id=2717691619"
- Decal2.Face = Enum.NormalId.Back
- Part3.Parent = mas
- Part3.CFrame = CFrame.new(113.070015, 4.40502071, -102.100029, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part3.Position = Vector3.new(113.070015, 4.40502071, -102.100029)
- Part3.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part3.Size = Vector3.new(39.279995, 0.290000021, 3.19999886)
- Part3.Anchored = true
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.BrickColor = BrickColor.new("Ghost grey")
- Part3.Material = Enum.Material.Brick
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.brickColor = BrickColor.new("Ghost grey")
- Part4.Parent = mas
- Part4.CFrame = CFrame.new(112.684998, 2.63000393, -102.150017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part4.Position = Vector3.new(112.684998, 2.63000393, -102.150017)
- Part4.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part4.Size = Vector3.new(40.6299973, 3.25999975, 3.29999971)
- Part4.Anchored = true
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.BrickColor = BrickColor.new("Bright red")
- Part4.Material = Enum.Material.Brick
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.brickColor = BrickColor.new("Bright red")
- Part5.Parent = mas
- Part5.CFrame = CFrame.new(114.035019, 20.6600018, -70.1199951, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part5.Position = Vector3.new(114.035019, 20.6600018, -70.1199951)
- Part5.Color = Color3.new(1, 0, 0)
- Part5.Size = Vector3.new(16.0699997, 9.71999931, 2)
- Part5.Anchored = true
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Really red")
- Part5.Material = Enum.Material.Brick
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Really red")
- Decal6.Parent = Part5
- Decal6.Texture = "http://www.roblox.com/asset/?id=463118113"
- Decal6.Face = Enum.NormalId.Back
- Part7.Parent = mas
- Part7.CFrame = CFrame.new(115.594986, 24.9600048, -95.1899948, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part7.Position = Vector3.new(115.594986, 24.9600048, -95.1899948)
- Part7.Color = Color3.new(1, 0, 0)
- Part7.Size = Vector3.new(48.1899948, 1, 45.3199921)
- Part7.Anchored = true
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("Really red")
- Part7.Material = Enum.Material.Brick
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("Really red")
- Part8.Parent = mas
- Part8.CFrame = CFrame.new(113.734993, 12.515008, -116.779968, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part8.Position = Vector3.new(113.734993, 12.515008, -116.779968)
- Part8.Color = Color3.new(1, 0, 0)
- Part8.Size = Vector3.new(45.7099915, 23.0300045, 2)
- Part8.Anchored = true
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.BrickColor = BrickColor.new("Really red")
- Part8.Material = Enum.Material.Brick
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.brickColor = BrickColor.new("Really red")
- Part9.Parent = mas
- Part9.CFrame = CFrame.new(134.530029, 12.7300043, -95.1250381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part9.Position = Vector3.new(134.530029, 12.7300043, -95.1250381)
- Part9.Color = Color3.new(1, 0, 0)
- Part9.Size = Vector3.new(4, 23.460001, 44.0100021)
- Part9.Anchored = true
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.BrickColor = BrickColor.new("Really red")
- Part9.Material = Enum.Material.Brick
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.brickColor = BrickColor.new("Really red")
- Part10.Parent = mas
- Part10.CFrame = CFrame.new(91.5, 12.7300043, -95.1250381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part10.Position = Vector3.new(91.5, 12.7300043, -95.1250381)
- Part10.Color = Color3.new(1, 0, 0)
- Part10.Size = Vector3.new(4, 23.460001, 44.0100021)
- Part10.Anchored = true
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.BrickColor = BrickColor.new("Really red")
- Part10.Material = Enum.Material.Brick
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.brickColor = BrickColor.new("Really red")
- Part11.Parent = mas
- Part11.CFrame = CFrame.new(113.190025, 17.7800026, -72.1199951, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part11.Position = Vector3.new(113.190025, 17.7800026, -72.1199951)
- Part11.Color = Color3.new(1, 0, 0)
- Part11.Size = Vector3.new(46.560009, 12.7200117, 2)
- Part11.Anchored = true
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.BrickColor = BrickColor.new("Really red")
- Part11.Material = Enum.Material.Brick
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.brickColor = BrickColor.new("Really red")
- Part12.Parent = mas
- Part12.CFrame = CFrame.new(127.674988, 12.515008, -72.1199951, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part12.Position = Vector3.new(127.674988, 12.515008, -72.1199951)
- Part12.Color = Color3.new(1, 0, 0)
- Part12.Size = Vector3.new(17.8300056, 23.0300045, 2)
- Part12.Anchored = true
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.BrickColor = BrickColor.new("Really red")
- Part12.Material = Enum.Material.Brick
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.brickColor = BrickColor.new("Really red")
- Part13.Parent = mas
- Part13.CFrame = CFrame.new(98.8250046, 12.515008, -72.1199951, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part13.Position = Vector3.new(98.8250046, 12.515008, -72.1199951)
- Part13.Color = Color3.new(1, 0, 0)
- Part13.Size = Vector3.new(17.8300056, 23.0300045, 2)
- Part13.Anchored = true
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.BrickColor = BrickColor.new("Really red")
- Part13.Material = Enum.Material.Brick
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.brickColor = BrickColor.new("Really red")
- Part14.Parent = mas
- Part14.CFrame = CFrame.new(303.049927, 0.500003994, -175.995071, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part14.Position = Vector3.new(303.049927, 0.500003994, -175.995071)
- Part14.Size = Vector3.new(1032.85986, 1, 1165.07007)
- Part14.Anchored = true
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.Material = Enum.Material.Brick
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Model15.Name = "Worker"
- Model15.Parent = mas
- BodyColors16.Parent = Model15
- BodyColors16.HeadColor = BrickColor.new("Light orange")
- BodyColors16.HeadColor3 = Color3.new(0.917647, 0.721569, 0.572549)
- BodyColors16.LeftArmColor = BrickColor.new("Light orange")
- BodyColors16.LeftArmColor3 = Color3.new(0.917647, 0.721569, 0.572549)
- BodyColors16.LeftLegColor = BrickColor.new("Light orange")
- BodyColors16.LeftLegColor3 = Color3.new(0.917647, 0.721569, 0.572549)
- BodyColors16.RightArmColor = BrickColor.new("Light orange")
- BodyColors16.RightArmColor3 = Color3.new(0.917647, 0.721569, 0.572549)
- BodyColors16.RightLegColor = BrickColor.new("Light orange")
- BodyColors16.RightLegColor3 = Color3.new(0.917647, 0.721569, 0.572549)
- BodyColors16.TorsoColor = BrickColor.new("Light orange")
- BodyColors16.TorsoColor3 = Color3.new(0.917647, 0.721569, 0.572549)
- Pants17.Name = "Pants"
- Pants17.Parent = Model15
- Pants17.PantsTemplate = "http://www.roblox.com/asset/?id=67647076"
- Shirt18.Name = "Shirt"
- Shirt18.Parent = Model15
- Shirt18.ShirtTemplate = "http://www.roblox.com/asset/?id=73845576"
- Hat19.Name = "Brown Roblohunk"
- Hat19.Parent = Model15
- Hat19.AttachmentPoint = CFrame.new(0, 0.0500000007, -0.00200000009, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Hat19.AttachmentPos = Vector3.new(0, 0.0500000007, -0.00200000009)
- Part20.Name = "Handle"
- Part20.Parent = Hat19
- Part20.CFrame = CFrame.new(109.819168, 5.95003796, -104.476585, -0.996163547, 0, -0.0875119567, 0, 1, 0, 0.0875119567, 0, -0.996163547)
- Part20.Orientation = Vector3.new(0, -174.979996, 0)
- Part20.Position = Vector3.new(109.819168, 5.95003796, -104.476585)
- Part20.Rotation = Vector3.new(-180, -5.01999998, -180)
- Part20.Velocity = Vector3.new(9.40345126e-05, -0.00586642837, 0.000245149306)
- Part20.Size = Vector3.new(1, 1, 2)
- Part20.Anchored = true
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.CanCollide = false
- Part20.RotVelocity = Vector3.new(0.000105792409, -4.6233799e-09, 4.64118202e-05)
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.FormFactor = Enum.FormFactor.Symmetric
- Part20.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh21.Parent = Part20
- SpecialMesh21.MeshId = "http://www.roblox.com/asset/?id=15730710"
- SpecialMesh21.Scale = Vector3.new(1.04999995, 1.10000002, 1.10000002)
- SpecialMesh21.TextureId = "http://www.roblox.com/asset/?id=20642711"
- SpecialMesh21.MeshType = Enum.MeshType.FileMesh
- Humanoid22.Parent = Model15
- Humanoid22.LeftLeg = Part28
- Humanoid22.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- Humanoid22.RightLeg = Part30
- Humanoid22.Torso = Part31
- Part23.Name = "Head"
- Part23.Parent = Model15
- Part23.CFrame = CFrame.new(109.819344, 5.50003815, -104.474594, -0.996163547, 0, -0.0875119567, 0, 1, 0, 0.0875119567, 0, -0.996163547)
- Part23.Orientation = Vector3.new(0, -174.979996, 0)
- Part23.Position = Vector3.new(109.819344, 5.50003815, -104.474594)
- Part23.Rotation = Vector3.new(-180, -5.01999998, -180)
- Part23.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part23.Velocity = Vector3.new(0.000114919836, -0.00586633524, 0.000197542729)
- Part23.Size = Vector3.new(2, 1, 1)
- Part23.Anchored = true
- Part23.BrickColor = BrickColor.new("Cool yellow")
- Part23.RotVelocity = Vector3.new(0.000105792409, -4.6233799e-09, 4.64118202e-05)
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("Cool yellow")
- Part23.FormFactor = Enum.FormFactor.Symmetric
- Part23.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh24.Parent = Part23
- SpecialMesh24.Scale = Vector3.new(1.25, 1.25, 1.25)
- Decal25.Name = "face"
- Decal25.Parent = Part23
- Decal25.Texture = "http://www.roblox.com/asset/?id=28999175"
- Weld26.Name = "HeadWeld"
- Weld26.Parent = Part23
- Weld26.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld26.C1 = CFrame.new(0, 0.0500000007, -0.00200000009, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld26.Part0 = Part23
- Weld26.Part1 = Part20
- Weld26.part1 = Part20
- Part27.Name = "Left Arm"
- Part27.Parent = Model15
- Part27.CFrame = CFrame.new(111.313591, 4.97003889, -104.285866, -0.996163666, -3.19145812e-07, -0.0875103772, 0.082232967, -0.342019886, -0.936087728, -0.0299299881, -0.939692736, 0.340707839)
- Part27.Orientation = Vector3.new(69.4000015, -14.3999996, 166.479996)
- Part27.Position = Vector3.new(111.313591, 4.97003889, -104.285866)
- Part27.Rotation = Vector3.new(70, -5.01999998, 180)
- Part27.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part27.Size = Vector3.new(1, 2, 1)
- Part27.Anchored = true
- Part27.BrickColor = BrickColor.new("Cool yellow")
- Part27.CanCollide = false
- Part27.brickColor = BrickColor.new("Cool yellow")
- Part27.FormFactor = Enum.FormFactor.Symmetric
- Part27.formFactor = Enum.FormFactor.Symmetric
- Part28.Name = "Left Leg"
- Part28.Parent = Model15
- Part28.CFrame = CFrame.new(110.317429, 2.00003815, -104.518349, -0.996163547, 0, -0.0875119567, 0, 1, 0, 0.0875119567, 0, -0.996163547)
- Part28.Orientation = Vector3.new(0, -174.979996, 0)
- Part28.Position = Vector3.new(110.317429, 2.00003815, -104.518349)
- Part28.Rotation = Vector3.new(-180, -5.01999998, -180)
- Part28.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part28.Velocity = Vector3.new(0.000277363521, -0.00581344729, -0.000172730695)
- Part28.Size = Vector3.new(1, 2, 1)
- Part28.Anchored = true
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Bright blue")
- Part28.CanCollide = false
- Part28.RotVelocity = Vector3.new(0.000105792409, -4.6233799e-09, 4.64118202e-05)
- Part28.brickColor = BrickColor.new("Bright blue")
- Part28.FormFactor = Enum.FormFactor.Symmetric
- Part28.formFactor = Enum.FormFactor.Symmetric
- Part29.Name = "Right Arm"
- Part29.Parent = Model15
- Part29.CFrame = CFrame.new(108.325096, 4.00003815, -104.343323, -0.996163547, 0, -0.0875119567, 0, 1, 0, 0.0875119567, 0, -0.996163547)
- Part29.Orientation = Vector3.new(0, -174.979996, 0)
- Part29.Position = Vector3.new(108.325096, 4.00003815, -104.343323)
- Part29.Rotation = Vector3.new(-180, -5.01999998, -180)
- Part29.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part29.Velocity = Vector3.new(0.000184530625, -0.00602499908, 3.88541484e-05)
- Part29.Size = Vector3.new(1, 2, 1)
- Part29.Anchored = true
- Part29.BrickColor = BrickColor.new("Cool yellow")
- Part29.CanCollide = false
- Part29.RotVelocity = Vector3.new(0.000105792409, -4.6233799e-09, 4.64118202e-05)
- Part29.brickColor = BrickColor.new("Cool yellow")
- Part29.FormFactor = Enum.FormFactor.Symmetric
- Part29.formFactor = Enum.FormFactor.Symmetric
- Part30.Name = "Right Leg"
- Part30.Parent = Model15
- Part30.CFrame = CFrame.new(109.321259, 2.00003815, -104.43084, -0.996163547, 0, -0.0875119567, 0, 1, 0, 0.0875119567, 0, -0.996163547)
- Part30.Orientation = Vector3.new(0, -174.979996, 0)
- Part30.Position = Vector3.new(109.321259, 2.00003815, -104.43084)
- Part30.Rotation = Vector3.new(-180, -5.01999998, -180)
- Part30.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part30.Velocity = Vector3.new(0.000277358893, -0.00591922319, -0.000172730681)
- Part30.Size = Vector3.new(1, 2, 1)
- Part30.Anchored = true
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.BrickColor = BrickColor.new("Bright blue")
- Part30.CanCollide = false
- Part30.RotVelocity = Vector3.new(0.000105792409, -4.6233799e-09, 4.64118202e-05)
- Part30.brickColor = BrickColor.new("Bright blue")
- Part30.FormFactor = Enum.FormFactor.Symmetric
- Part30.formFactor = Enum.FormFactor.Symmetric
- Part31.Name = "Torso"
- Part31.Parent = Model15
- Part31.CFrame = CFrame.new(109.819344, 4.00003815, -104.474594, -0.996163547, 0, -0.0875119567, 0, 1, 0, 0.0875119567, 0, -0.996163547)
- Part31.Orientation = Vector3.new(0, -174.979996, 0)
- Part31.Position = Vector3.new(109.819344, 4.00003815, -104.474594)
- Part31.Rotation = Vector3.new(-180, -5.01999998, -180)
- Part31.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part31.Velocity = Vector3.new(0.000184537566, -0.00586633524, 3.88541193e-05)
- Part31.Size = Vector3.new(2, 2, 1)
- Part31.Anchored = true
- Part31.BrickColor = BrickColor.new("Dark green")
- Part31.LeftParamA = 0
- Part31.LeftParamB = 0
- Part31.LeftSurface = Enum.SurfaceType.Weld
- Part31.RightParamA = 0
- Part31.RightParamB = 0
- Part31.RightSurface = Enum.SurfaceType.Weld
- Part31.RotVelocity = Vector3.new(0.000105792409, -4.6233799e-09, 4.64118202e-05)
- Part31.brickColor = BrickColor.new("Dark green")
- Part31.FormFactor = Enum.FormFactor.Symmetric
- Part31.formFactor = Enum.FormFactor.Symmetric
- Decal32.Name = "roblox"
- Decal32.Parent = Part31
- Motor6D33.Name = "Right Shoulder"
- Motor6D33.Parent = Part31
- Motor6D33.MaxVelocity = 0.15000000596046
- Motor6D33.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor6D33.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor6D33.Part0 = Part31
- Motor6D33.Part1 = Part29
- Motor6D33.part1 = Part29
- Motor6D34.Name = "Right Hip"
- Motor6D34.Parent = Part31
- Motor6D34.MaxVelocity = 0.10000000149012
- Motor6D34.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor6D34.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Motor6D34.Part0 = Part31
- Motor6D34.Part1 = Part30
- Motor6D34.part1 = Part30
- Motor6D35.Name = "Left Hip"
- Motor6D35.Parent = Part31
- Motor6D35.MaxVelocity = 0.10000000149012
- Motor6D35.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D35.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D35.Part0 = Part31
- Motor6D35.Part1 = Part28
- Motor6D35.part1 = Part28
- Motor6D36.Name = "Neck"
- Motor6D36.Parent = Part31
- Motor6D36.MaxVelocity = 0.10000000149012
- Motor6D36.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Motor6D36.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Motor6D36.Part0 = Part31
- Motor6D36.Part1 = Part23
- Motor6D36.part1 = Part23
- Decal37.Parent = Part31
- Decal37.Texture = "http://www.roblox.com/asset/?id=26642989"
- Decal37.Face = Enum.NormalId.Back
- Model38.Name = "VTabs"
- Model38.Parent = mas
- Model39.Name = "Picnic Table"
- Model39.Parent = mas
- Model40.Parent = Model39
- Part41.Name = "Smooth Block Model"
- Part41.Parent = Model40
- Part41.CFrame = CFrame.new(102.863533, 1.29402637, -93.0249786, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part41.Position = Vector3.new(102.863533, 1.29402637, -93.0249786)
- Part41.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part41.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part41.Anchored = true
- Part41.BrickColor = BrickColor.new("Reddish brown")
- Part41.Material = Enum.Material.Wood
- Part41.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh42.Parent = Part41
- SpecialMesh42.MeshType = Enum.MeshType.Wedge
- Part43.Name = "Smooth Block Model"
- Part43.Parent = Model40
- Part43.CFrame = CFrame.new(102.863533, 1.29402637, -92.5349808, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- Part43.Orientation = Vector3.new(0, -180, 180)
- Part43.Position = Vector3.new(102.863533, 1.29402637, -92.5349808)
- Part43.Rotation = Vector3.new(180, 0, 0)
- Part43.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part43.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part43.Anchored = true
- Part43.BrickColor = BrickColor.new("Reddish brown")
- Part43.Material = Enum.Material.Wood
- Part43.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh44.Parent = Part43
- SpecialMesh44.MeshType = Enum.MeshType.Wedge
- Part45.Name = "Smooth Block Model"
- Part45.Parent = Model40
- Part45.CFrame = CFrame.new(102.863533, 1.88202631, -92.5349808, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part45.Position = Vector3.new(102.863533, 1.88202631, -92.5349808)
- Part45.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part45.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part45.Anchored = true
- Part45.BrickColor = BrickColor.new("Reddish brown")
- Part45.Material = Enum.Material.Wood
- Part45.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh46.Parent = Part45
- SpecialMesh46.MeshType = Enum.MeshType.Wedge
- Part47.Name = "Smooth Block Model"
- Part47.Parent = Model40
- Part47.CFrame = CFrame.new(102.863533, 1.88202631, -92.0449829, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- Part47.Orientation = Vector3.new(0, -180, 180)
- Part47.Position = Vector3.new(102.863533, 1.88202631, -92.0449829)
- Part47.Rotation = Vector3.new(180, 0, 0)
- Part47.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part47.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part47.Anchored = true
- Part47.BrickColor = BrickColor.new("Reddish brown")
- Part47.Material = Enum.Material.Wood
- Part47.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh48.Parent = Part47
- SpecialMesh48.MeshType = Enum.MeshType.Wedge
- Part49.Name = "Smooth Block Model"
- Part49.Parent = Model40
- Part49.CFrame = CFrame.new(102.863533, 2.47002697, -92.0449829, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part49.Position = Vector3.new(102.863533, 2.47002697, -92.0449829)
- Part49.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part49.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part49.Anchored = true
- Part49.BrickColor = BrickColor.new("Reddish brown")
- Part49.Material = Enum.Material.Wood
- Part49.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh50.Parent = Part49
- SpecialMesh50.MeshType = Enum.MeshType.Wedge
- Snap51.Parent = Part49
- Snap51.C0 = CFrame.new(0, 0.29399997, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Snap51.C1 = CFrame.new(-3.18499756, -0.0979988575, 0.245002747, 1, -0, -0, 0, 0, 1, 0, -1, -0)
- Snap51.Part0 = Part49
- Snap51.Part1 = Part69
- Snap51.part1 = Part69
- Part52.Name = "Smooth Block Model"
- Part52.Parent = Model40
- Part52.CFrame = CFrame.new(102.863533, 2.47002697, -91.554985, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- Part52.Orientation = Vector3.new(0, -180, 180)
- Part52.Position = Vector3.new(102.863533, 2.47002697, -91.554985)
- Part52.Rotation = Vector3.new(180, 0, 0)
- Part52.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part52.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part52.Anchored = true
- Part52.BrickColor = BrickColor.new("Reddish brown")
- Part52.Material = Enum.Material.Wood
- Part52.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh53.Parent = Part52
- SpecialMesh53.MeshType = Enum.MeshType.Wedge
- Part54.Name = "Smooth Block Model"
- Part54.Parent = Model39
- Part54.CFrame = CFrame.new(102.520538, 1.83302641, -90.3299789, -0, -1, 0, -0, -0, 1, -1, -0, 0)
- Part54.Orientation = Vector3.new(-90, 90, 0)
- Part54.Position = Vector3.new(102.520538, 1.83302641, -90.3299789)
- Part54.Rotation = Vector3.new(-90, 0, 90)
- Part54.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part54.Size = Vector3.new(7.8399992, 0.19599998, 0.48999995)
- Part54.Anchored = true
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.BrickColor = BrickColor.new("Brown")
- Part54.Material = Enum.Material.Wood
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.brickColor = BrickColor.new("Brown")
- Part54.FormFactor = Enum.FormFactor.Plate
- Part54.formFactor = Enum.FormFactor.Plate
- Part55.Name = "Smooth Block Model"
- Part55.Parent = Model39
- Part55.CFrame = CFrame.new(99.9235611, 2.17602634, -93.0249786, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part55.Orientation = Vector3.new(0, -180, 0)
- Part55.Position = Vector3.new(99.9235611, 2.17602634, -93.0249786)
- Part55.Rotation = Vector3.new(180, 0, -180)
- Part55.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part55.Size = Vector3.new(7.34999943, 0.19599998, 0.48999995)
- Part55.Anchored = true
- Part55.BrickColor = BrickColor.new("Brown")
- Part55.Material = Enum.Material.Wood
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.brickColor = BrickColor.new("Brown")
- Part55.FormFactor = Enum.FormFactor.Plate
- Part55.formFactor = Enum.FormFactor.Plate
- SpecialMesh56.Parent = Part55
- SpecialMesh56.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh56.MeshType = Enum.MeshType.Brick
- Part57.Name = "Smooth Block Model"
- Part57.Parent = Model39
- Part57.CFrame = CFrame.new(99.9235611, 2.17602634, -93.5149841, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part57.Orientation = Vector3.new(0, -180, 0)
- Part57.Position = Vector3.new(99.9235611, 2.17602634, -93.5149841)
- Part57.Rotation = Vector3.new(180, 0, -180)
- Part57.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part57.Size = Vector3.new(7.34999943, 0.19599998, 0.48999995)
- Part57.Anchored = true
- Part57.BrickColor = BrickColor.new("Brown")
- Part57.Material = Enum.Material.Wood
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.brickColor = BrickColor.new("Brown")
- Part57.FormFactor = Enum.FormFactor.Plate
- Part57.formFactor = Enum.FormFactor.Plate
- SpecialMesh58.Parent = Part57
- SpecialMesh58.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh58.MeshType = Enum.MeshType.Brick
- Part59.Name = "Smooth Block Model"
- Part59.Parent = Model39
- Part59.CFrame = CFrame.new(99.9235611, 2.17602634, -94.004982, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part59.Orientation = Vector3.new(0, -180, 0)
- Part59.Position = Vector3.new(99.9235611, 2.17602634, -94.004982)
- Part59.Rotation = Vector3.new(180, 0, -180)
- Part59.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part59.Size = Vector3.new(7.34999943, 0.19599998, 0.48999995)
- Part59.Anchored = true
- Part59.BrickColor = BrickColor.new("Brown")
- Part59.Material = Enum.Material.Wood
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.brickColor = BrickColor.new("Brown")
- Part59.FormFactor = Enum.FormFactor.Plate
- Part59.formFactor = Enum.FormFactor.Plate
- SpecialMesh60.Parent = Part59
- SpecialMesh60.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh60.MeshType = Enum.MeshType.Brick
- Part61.Name = "Smooth Block Model"
- Part61.Parent = Model39
- Part61.CFrame = CFrame.new(99.6785583, 2.86202574, -88.8599854, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part61.Orientation = Vector3.new(0, -180, 0)
- Part61.Position = Vector3.new(99.6785583, 2.86202574, -88.8599854)
- Part61.Rotation = Vector3.new(180, 0, -180)
- Part61.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part61.Size = Vector3.new(7.8399992, 0.19599998, 0.9799999)
- Part61.Anchored = true
- Part61.BrickColor = BrickColor.new("Brown")
- Part61.Material = Enum.Material.Wood
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.brickColor = BrickColor.new("Brown")
- Part61.FormFactor = Enum.FormFactor.Plate
- Part61.formFactor = Enum.FormFactor.Plate
- SpecialMesh62.Parent = Part61
- SpecialMesh62.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh62.MeshType = Enum.MeshType.Brick
- Snap63.Parent = Part61
- Snap63.C0 = CFrame.new(0, -0.09799999, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap63.C1 = CFrame.new(3.18499756, 0.293998718, 0.245002747, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap63.Part0 = Part61
- Snap63.Part1 = Part83
- Snap63.part1 = Part83
- Snap64.Parent = Part61
- Snap64.C0 = CFrame.new(0, -0.09799999, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap64.C1 = CFrame.new(-3.18499756, 0.293998718, 0.245002747, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap64.Part0 = Part61
- Snap64.Part1 = Part114
- Snap64.part1 = Part114
- Part65.Name = "Smooth Block Model"
- Part65.Parent = Model39
- Part65.CFrame = CFrame.new(99.6785583, 2.86202574, -89.8399811, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part65.Orientation = Vector3.new(0, -180, 0)
- Part65.Position = Vector3.new(99.6785583, 2.86202574, -89.8399811)
- Part65.Rotation = Vector3.new(180, 0, -180)
- Part65.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part65.Size = Vector3.new(7.8399992, 0.19599998, 0.9799999)
- Part65.Anchored = true
- Part65.BrickColor = BrickColor.new("Brown")
- Part65.Material = Enum.Material.Wood
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.brickColor = BrickColor.new("Brown")
- Part65.FormFactor = Enum.FormFactor.Plate
- Part65.formFactor = Enum.FormFactor.Plate
- SpecialMesh66.Parent = Part65
- SpecialMesh66.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh66.MeshType = Enum.MeshType.Brick
- Part67.Name = "Smooth Block Model"
- Part67.Parent = Model39
- Part67.CFrame = CFrame.new(99.6785583, 2.86202574, -90.8199844, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part67.Orientation = Vector3.new(0, -180, 0)
- Part67.Position = Vector3.new(99.6785583, 2.86202574, -90.8199844)
- Part67.Rotation = Vector3.new(180, 0, -180)
- Part67.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part67.Size = Vector3.new(7.8399992, 0.19599998, 0.9799999)
- Part67.Anchored = true
- Part67.BrickColor = BrickColor.new("Brown")
- Part67.Material = Enum.Material.Wood
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.brickColor = BrickColor.new("Brown")
- Part67.FormFactor = Enum.FormFactor.Plate
- Part67.formFactor = Enum.FormFactor.Plate
- SpecialMesh68.Parent = Part67
- SpecialMesh68.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh68.MeshType = Enum.MeshType.Brick
- Part69.Name = "Smooth Block Model"
- Part69.Parent = Model39
- Part69.CFrame = CFrame.new(99.6785583, 2.86202574, -91.7999802, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part69.Orientation = Vector3.new(0, -180, 0)
- Part69.Position = Vector3.new(99.6785583, 2.86202574, -91.7999802)
- Part69.Rotation = Vector3.new(180, 0, -180)
- Part69.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part69.Size = Vector3.new(7.8399992, 0.19599998, 0.9799999)
- Part69.Anchored = true
- Part69.BrickColor = BrickColor.new("Brown")
- Part69.Material = Enum.Material.Wood
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.brickColor = BrickColor.new("Brown")
- Part69.FormFactor = Enum.FormFactor.Plate
- Part69.formFactor = Enum.FormFactor.Plate
- SpecialMesh70.Parent = Part69
- SpecialMesh70.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh70.MeshType = Enum.MeshType.Brick
- Snap71.Parent = Part69
- Snap71.C0 = CFrame.new(0, -0.09799999, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap71.C1 = CFrame.new(3.18499756, 0.293998718, 0.245002747, -1, -0, -0, -0, -0, -1, -0, -1, -0)
- Snap71.Part0 = Part69
- Snap71.Part1 = Part98
- Snap71.part1 = Part98
- Part72.Name = "Smooth Block Model"
- Part72.Parent = Model39
- Part72.CFrame = CFrame.new(99.6295776, 2.17601252, -87.6349792, -1, -7.29921055e-07, -2.0245061e-06, 7.29921055e-07, 1, -3.18675802e-06, -2.0245061e-06, 3.18675802e-06, -1)
- Part72.Orientation = Vector3.new(0, -180, 0)
- Part72.Position = Vector3.new(99.6295776, 2.17601252, -87.6349792)
- Part72.Rotation = Vector3.new(180, 0, 180)
- Part72.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part72.Size = Vector3.new(7.34999943, 0.19599998, 0.48999995)
- Part72.Anchored = true
- Part72.BrickColor = BrickColor.new("Brown")
- Part72.Material = Enum.Material.Wood
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.brickColor = BrickColor.new("Brown")
- Part72.FormFactor = Enum.FormFactor.Plate
- Part72.formFactor = Enum.FormFactor.Plate
- SpecialMesh73.Parent = Part72
- SpecialMesh73.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh73.MeshType = Enum.MeshType.Brick
- Model74.Parent = Model39
- Part75.Name = "Smooth Block Model"
- Part75.Parent = Model74
- Part75.CFrame = CFrame.new(102.863533, 1.29402637, -87.6349792, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part75.Orientation = Vector3.new(0, -180, 0)
- Part75.Position = Vector3.new(102.863533, 1.29402637, -87.6349792)
- Part75.Rotation = Vector3.new(180, 0, -180)
- Part75.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part75.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part75.Anchored = true
- Part75.BrickColor = BrickColor.new("Reddish brown")
- Part75.Material = Enum.Material.Wood
- Part75.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh76.Parent = Part75
- SpecialMesh76.MeshType = Enum.MeshType.Wedge
- Part77.Name = "Smooth Block Model"
- Part77.Parent = Model74
- Part77.CFrame = CFrame.new(102.863533, 1.29402637, -88.1249847, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part77.Orientation = Vector3.new(0, 0, -180)
- Part77.Position = Vector3.new(102.863533, 1.29402637, -88.1249847)
- Part77.Rotation = Vector3.new(0, 0, 180)
- Part77.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part77.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part77.Anchored = true
- Part77.BrickColor = BrickColor.new("Reddish brown")
- Part77.Material = Enum.Material.Wood
- Part77.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh78.Parent = Part77
- SpecialMesh78.MeshType = Enum.MeshType.Wedge
- Part79.Name = "Smooth Block Model"
- Part79.Parent = Model74
- Part79.CFrame = CFrame.new(102.863533, 1.88202631, -88.1249847, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part79.Orientation = Vector3.new(0, -180, 0)
- Part79.Position = Vector3.new(102.863533, 1.88202631, -88.1249847)
- Part79.Rotation = Vector3.new(180, 0, -180)
- Part79.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part79.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part79.Anchored = true
- Part79.BrickColor = BrickColor.new("Reddish brown")
- Part79.Material = Enum.Material.Wood
- Part79.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh80.Parent = Part79
- SpecialMesh80.MeshType = Enum.MeshType.Wedge
- Part81.Name = "Smooth Block Model"
- Part81.Parent = Model74
- Part81.CFrame = CFrame.new(102.863533, 1.88202631, -88.6149826, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part81.Orientation = Vector3.new(0, 0, -180)
- Part81.Position = Vector3.new(102.863533, 1.88202631, -88.6149826)
- Part81.Rotation = Vector3.new(0, 0, 180)
- Part81.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part81.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part81.Anchored = true
- Part81.BrickColor = BrickColor.new("Reddish brown")
- Part81.Material = Enum.Material.Wood
- Part81.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh82.Parent = Part81
- SpecialMesh82.MeshType = Enum.MeshType.Wedge
- Part83.Name = "Smooth Block Model"
- Part83.Parent = Model74
- Part83.CFrame = CFrame.new(102.863533, 2.47002697, -88.6149826, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part83.Orientation = Vector3.new(0, -180, 0)
- Part83.Position = Vector3.new(102.863533, 2.47002697, -88.6149826)
- Part83.Rotation = Vector3.new(180, 0, -180)
- Part83.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part83.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part83.Anchored = true
- Part83.BrickColor = BrickColor.new("Reddish brown")
- Part83.Material = Enum.Material.Wood
- Part83.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh84.Parent = Part83
- SpecialMesh84.MeshType = Enum.MeshType.Wedge
- Part85.Name = "Smooth Block Model"
- Part85.Parent = Model74
- Part85.CFrame = CFrame.new(102.863533, 2.47002697, -89.1049805, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part85.Orientation = Vector3.new(0, 0, -180)
- Part85.Position = Vector3.new(102.863533, 2.47002697, -89.1049805)
- Part85.Rotation = Vector3.new(0, 0, 180)
- Part85.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part85.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part85.Anchored = true
- Part85.BrickColor = BrickColor.new("Reddish brown")
- Part85.Material = Enum.Material.Wood
- Part85.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh86.Parent = Part85
- SpecialMesh86.MeshType = Enum.MeshType.Wedge
- Part87.Name = "Smooth Block Model"
- Part87.Parent = Model39
- Part87.CFrame = CFrame.new(99.6295776, 2.17601371, -87.1449814, -1, -7.29921112e-07, -2.0245061e-06, 7.29921112e-07, 1, -3.18675757e-06, -2.0245061e-06, 3.18675757e-06, -1)
- Part87.Orientation = Vector3.new(0, -180, 0)
- Part87.Position = Vector3.new(99.6295776, 2.17601371, -87.1449814)
- Part87.Rotation = Vector3.new(180, 0, 180)
- Part87.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part87.Size = Vector3.new(7.34999943, 0.19599998, 0.48999995)
- Part87.Anchored = true
- Part87.BrickColor = BrickColor.new("Brown")
- Part87.Material = Enum.Material.Wood
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.brickColor = BrickColor.new("Brown")
- Part87.FormFactor = Enum.FormFactor.Plate
- Part87.formFactor = Enum.FormFactor.Plate
- SpecialMesh88.Parent = Part87
- SpecialMesh88.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh88.MeshType = Enum.MeshType.Brick
- Model89.Parent = Model39
- Part90.Name = "Smooth Block Model"
- Part90.Parent = Model89
- Part90.CFrame = CFrame.new(96.4935608, 1.29402637, -93.0249786, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part90.Position = Vector3.new(96.4935608, 1.29402637, -93.0249786)
- Part90.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part90.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part90.Anchored = true
- Part90.BrickColor = BrickColor.new("Reddish brown")
- Part90.Material = Enum.Material.Wood
- Part90.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh91.Parent = Part90
- SpecialMesh91.MeshType = Enum.MeshType.Wedge
- Part92.Name = "Smooth Block Model"
- Part92.Parent = Model89
- Part92.CFrame = CFrame.new(96.4935608, 1.29402637, -92.5349808, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- Part92.Orientation = Vector3.new(0, -180, 180)
- Part92.Position = Vector3.new(96.4935608, 1.29402637, -92.5349808)
- Part92.Rotation = Vector3.new(180, 0, 0)
- Part92.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part92.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part92.Anchored = true
- Part92.BrickColor = BrickColor.new("Reddish brown")
- Part92.Material = Enum.Material.Wood
- Part92.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh93.Parent = Part92
- SpecialMesh93.MeshType = Enum.MeshType.Wedge
- Part94.Name = "Smooth Block Model"
- Part94.Parent = Model89
- Part94.CFrame = CFrame.new(96.4935608, 1.88202631, -92.5349808, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part94.Position = Vector3.new(96.4935608, 1.88202631, -92.5349808)
- Part94.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part94.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part94.Anchored = true
- Part94.BrickColor = BrickColor.new("Reddish brown")
- Part94.Material = Enum.Material.Wood
- Part94.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh95.Parent = Part94
- SpecialMesh95.MeshType = Enum.MeshType.Wedge
- Part96.Name = "Smooth Block Model"
- Part96.Parent = Model89
- Part96.CFrame = CFrame.new(96.4935608, 1.88202631, -92.0449829, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- Part96.Orientation = Vector3.new(0, -180, 180)
- Part96.Position = Vector3.new(96.4935608, 1.88202631, -92.0449829)
- Part96.Rotation = Vector3.new(180, 0, 0)
- Part96.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part96.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part96.Anchored = true
- Part96.BrickColor = BrickColor.new("Reddish brown")
- Part96.Material = Enum.Material.Wood
- Part96.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh97.Parent = Part96
- SpecialMesh97.MeshType = Enum.MeshType.Wedge
- Part98.Name = "Smooth Block Model"
- Part98.Parent = Model89
- Part98.CFrame = CFrame.new(96.4935608, 2.47002697, -92.0449829, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part98.Position = Vector3.new(96.4935608, 2.47002697, -92.0449829)
- Part98.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part98.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part98.Anchored = true
- Part98.BrickColor = BrickColor.new("Reddish brown")
- Part98.Material = Enum.Material.Wood
- Part98.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh99.Parent = Part98
- SpecialMesh99.MeshType = Enum.MeshType.Wedge
- Part100.Name = "Smooth Block Model"
- Part100.Parent = Model89
- Part100.CFrame = CFrame.new(96.4935608, 2.47002697, -91.554985, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- Part100.Orientation = Vector3.new(0, -180, 180)
- Part100.Position = Vector3.new(96.4935608, 2.47002697, -91.554985)
- Part100.Rotation = Vector3.new(180, 0, 0)
- Part100.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part100.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part100.Anchored = true
- Part100.BrickColor = BrickColor.new("Reddish brown")
- Part100.Material = Enum.Material.Wood
- Part100.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh101.Parent = Part100
- SpecialMesh101.MeshType = Enum.MeshType.Wedge
- Part102.Name = "Smooth Block Model"
- Part102.Parent = Model39
- Part102.CFrame = CFrame.new(96.8365707, 1.83304, -90.3299789, 2.0245061e-06, -1, 7.29921169e-07, 3.18675711e-06, 7.29921169e-07, -1, 1, -2.0245061e-06, -3.18675711e-06)
- Part102.Orientation = Vector3.new(90, -90, 0)
- Part102.Position = Vector3.new(96.8365707, 1.83304, -90.3299789)
- Part102.Rotation = Vector3.new(90, 0, 90)
- Part102.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part102.Size = Vector3.new(7.8399992, 0.19599998, 0.48999995)
- Part102.Anchored = true
- Part102.BottomSurface = Enum.SurfaceType.Smooth
- Part102.BrickColor = BrickColor.new("Brown")
- Part102.Material = Enum.Material.Wood
- Part102.TopSurface = Enum.SurfaceType.Smooth
- Part102.brickColor = BrickColor.new("Brown")
- Part102.FormFactor = Enum.FormFactor.Plate
- Part102.formFactor = Enum.FormFactor.Plate
- Part103.Name = "Smooth Block Model"
- Part103.Parent = Model39
- Part103.CFrame = CFrame.new(99.6295776, 2.17601252, -86.6549835, -1, -7.29921112e-07, -2.0245061e-06, 7.29921112e-07, 1, -3.18675757e-06, -2.0245061e-06, 3.18675757e-06, -1)
- Part103.Orientation = Vector3.new(0, -180, 0)
- Part103.Position = Vector3.new(99.6295776, 2.17601252, -86.6549835)
- Part103.Rotation = Vector3.new(180, 0, 180)
- Part103.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part103.Size = Vector3.new(7.34999943, 0.19599998, 0.48999995)
- Part103.Anchored = true
- Part103.BrickColor = BrickColor.new("Brown")
- Part103.Material = Enum.Material.Wood
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.brickColor = BrickColor.new("Brown")
- Part103.FormFactor = Enum.FormFactor.Plate
- Part103.formFactor = Enum.FormFactor.Plate
- SpecialMesh104.Parent = Part103
- SpecialMesh104.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh104.MeshType = Enum.MeshType.Brick
- Model105.Parent = Model39
- Part106.Name = "Smooth Block Model"
- Part106.Parent = Model105
- Part106.CFrame = CFrame.new(96.4935608, 1.29402637, -87.6349792, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part106.Orientation = Vector3.new(0, -180, 0)
- Part106.Position = Vector3.new(96.4935608, 1.29402637, -87.6349792)
- Part106.Rotation = Vector3.new(180, 0, -180)
- Part106.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part106.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part106.Anchored = true
- Part106.BrickColor = BrickColor.new("Reddish brown")
- Part106.Material = Enum.Material.Wood
- Part106.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh107.Parent = Part106
- SpecialMesh107.MeshType = Enum.MeshType.Wedge
- Part108.Name = "Smooth Block Model"
- Part108.Parent = Model105
- Part108.CFrame = CFrame.new(96.4935608, 1.29402637, -88.1249847, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part108.Orientation = Vector3.new(0, 0, -180)
- Part108.Position = Vector3.new(96.4935608, 1.29402637, -88.1249847)
- Part108.Rotation = Vector3.new(0, 0, 180)
- Part108.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part108.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part108.Anchored = true
- Part108.BrickColor = BrickColor.new("Reddish brown")
- Part108.Material = Enum.Material.Wood
- Part108.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh109.Parent = Part108
- SpecialMesh109.MeshType = Enum.MeshType.Wedge
- Part110.Name = "Smooth Block Model"
- Part110.Parent = Model105
- Part110.CFrame = CFrame.new(96.4935608, 1.88202631, -88.1249847, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part110.Orientation = Vector3.new(0, -180, 0)
- Part110.Position = Vector3.new(96.4935608, 1.88202631, -88.1249847)
- Part110.Rotation = Vector3.new(180, 0, -180)
- Part110.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part110.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part110.Anchored = true
- Part110.BrickColor = BrickColor.new("Reddish brown")
- Part110.Material = Enum.Material.Wood
- Part110.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh111.Parent = Part110
- SpecialMesh111.MeshType = Enum.MeshType.Wedge
- Part112.Name = "Smooth Block Model"
- Part112.Parent = Model105
- Part112.CFrame = CFrame.new(96.4935608, 1.88202631, -88.6149826, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part112.Orientation = Vector3.new(0, 0, -180)
- Part112.Position = Vector3.new(96.4935608, 1.88202631, -88.6149826)
- Part112.Rotation = Vector3.new(0, 0, 180)
- Part112.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part112.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part112.Anchored = true
- Part112.BrickColor = BrickColor.new("Reddish brown")
- Part112.Material = Enum.Material.Wood
- Part112.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh113.Parent = Part112
- SpecialMesh113.MeshType = Enum.MeshType.Wedge
- Part114.Name = "Smooth Block Model"
- Part114.Parent = Model105
- Part114.CFrame = CFrame.new(96.4935608, 2.47002697, -88.6149826, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part114.Orientation = Vector3.new(0, -180, 0)
- Part114.Position = Vector3.new(96.4935608, 2.47002697, -88.6149826)
- Part114.Rotation = Vector3.new(180, 0, -180)
- Part114.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part114.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part114.Anchored = true
- Part114.BrickColor = BrickColor.new("Reddish brown")
- Part114.Material = Enum.Material.Wood
- Part114.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh115.Parent = Part114
- SpecialMesh115.MeshType = Enum.MeshType.Wedge
- Part116.Name = "Smooth Block Model"
- Part116.Parent = Model105
- Part116.CFrame = CFrame.new(96.4935608, 2.47002697, -89.1049805, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part116.Orientation = Vector3.new(0, 0, -180)
- Part116.Position = Vector3.new(96.4935608, 2.47002697, -89.1049805)
- Part116.Rotation = Vector3.new(0, 0, 180)
- Part116.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part116.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part116.Anchored = true
- Part116.BrickColor = BrickColor.new("Reddish brown")
- Part116.Material = Enum.Material.Wood
- Part116.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh117.Parent = Part116
- SpecialMesh117.MeshType = Enum.MeshType.Wedge
- RotateP118.Name = "d��������������ng.........you got owned..."
- RotateP118.Parent = Model39
- RotateP118.BaseAngle = 0.25
- Model119.Name = "Picnic Table"
- Model119.Parent = mas
- Model120.Parent = Model119
- Part121.Name = "Smooth Block Model"
- Part121.Parent = Model120
- Part121.CFrame = CFrame.new(128.893555, 1.29402637, -93.0249786, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part121.Position = Vector3.new(128.893555, 1.29402637, -93.0249786)
- Part121.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part121.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part121.Anchored = true
- Part121.BrickColor = BrickColor.new("Reddish brown")
- Part121.Material = Enum.Material.Wood
- Part121.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh122.Parent = Part121
- SpecialMesh122.MeshType = Enum.MeshType.Wedge
- Part123.Name = "Smooth Block Model"
- Part123.Parent = Model120
- Part123.CFrame = CFrame.new(128.893555, 1.29402637, -92.5349808, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- Part123.Orientation = Vector3.new(0, -180, 180)
- Part123.Position = Vector3.new(128.893555, 1.29402637, -92.5349808)
- Part123.Rotation = Vector3.new(180, 0, 0)
- Part123.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part123.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part123.Anchored = true
- Part123.BrickColor = BrickColor.new("Reddish brown")
- Part123.Material = Enum.Material.Wood
- Part123.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh124.Parent = Part123
- SpecialMesh124.MeshType = Enum.MeshType.Wedge
- Part125.Name = "Smooth Block Model"
- Part125.Parent = Model120
- Part125.CFrame = CFrame.new(128.893555, 1.88202631, -92.5349808, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part125.Position = Vector3.new(128.893555, 1.88202631, -92.5349808)
- Part125.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part125.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part125.Anchored = true
- Part125.BrickColor = BrickColor.new("Reddish brown")
- Part125.Material = Enum.Material.Wood
- Part125.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh126.Parent = Part125
- SpecialMesh126.MeshType = Enum.MeshType.Wedge
- Part127.Name = "Smooth Block Model"
- Part127.Parent = Model120
- Part127.CFrame = CFrame.new(128.893555, 1.88202631, -92.0449829, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- Part127.Orientation = Vector3.new(0, -180, 180)
- Part127.Position = Vector3.new(128.893555, 1.88202631, -92.0449829)
- Part127.Rotation = Vector3.new(180, 0, 0)
- Part127.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part127.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part127.Anchored = true
- Part127.BrickColor = BrickColor.new("Reddish brown")
- Part127.Material = Enum.Material.Wood
- Part127.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh128.Parent = Part127
- SpecialMesh128.MeshType = Enum.MeshType.Wedge
- Part129.Name = "Smooth Block Model"
- Part129.Parent = Model120
- Part129.CFrame = CFrame.new(128.893555, 2.47002697, -92.0449829, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part129.Position = Vector3.new(128.893555, 2.47002697, -92.0449829)
- Part129.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part129.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part129.Anchored = true
- Part129.BrickColor = BrickColor.new("Reddish brown")
- Part129.Material = Enum.Material.Wood
- Part129.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh130.Parent = Part129
- SpecialMesh130.MeshType = Enum.MeshType.Wedge
- Snap131.Parent = Part129
- Snap131.C0 = CFrame.new(0, 0.29399997, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Snap131.C1 = CFrame.new(-3.18499756, -0.0979988575, 0.245002747, 1, -0, -0, 0, 0, 1, 0, -1, -0)
- Snap131.Part0 = Part129
- Snap131.Part1 = Part149
- Snap131.part1 = Part149
- Part132.Name = "Smooth Block Model"
- Part132.Parent = Model120
- Part132.CFrame = CFrame.new(128.893555, 2.47002697, -91.554985, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- Part132.Orientation = Vector3.new(0, -180, 180)
- Part132.Position = Vector3.new(128.893555, 2.47002697, -91.554985)
- Part132.Rotation = Vector3.new(180, 0, 0)
- Part132.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part132.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part132.Anchored = true
- Part132.BrickColor = BrickColor.new("Reddish brown")
- Part132.Material = Enum.Material.Wood
- Part132.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh133.Parent = Part132
- SpecialMesh133.MeshType = Enum.MeshType.Wedge
- Part134.Name = "Smooth Block Model"
- Part134.Parent = Model119
- Part134.CFrame = CFrame.new(128.550552, 1.83302641, -90.3299789, -0, -1, 0, -0, -0, 1, -1, -0, 0)
- Part134.Orientation = Vector3.new(-90, 90, 0)
- Part134.Position = Vector3.new(128.550552, 1.83302641, -90.3299789)
- Part134.Rotation = Vector3.new(-90, 0, 90)
- Part134.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part134.Size = Vector3.new(7.8399992, 0.19599998, 0.48999995)
- Part134.Anchored = true
- Part134.BottomSurface = Enum.SurfaceType.Smooth
- Part134.BrickColor = BrickColor.new("Brown")
- Part134.Material = Enum.Material.Wood
- Part134.TopSurface = Enum.SurfaceType.Smooth
- Part134.brickColor = BrickColor.new("Brown")
- Part134.FormFactor = Enum.FormFactor.Plate
- Part134.formFactor = Enum.FormFactor.Plate
- Part135.Name = "Smooth Block Model"
- Part135.Parent = Model119
- Part135.CFrame = CFrame.new(125.953575, 2.17602634, -93.0249786, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part135.Orientation = Vector3.new(0, -180, 0)
- Part135.Position = Vector3.new(125.953575, 2.17602634, -93.0249786)
- Part135.Rotation = Vector3.new(180, 0, -180)
- Part135.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part135.Size = Vector3.new(7.34999943, 0.19599998, 0.48999995)
- Part135.Anchored = true
- Part135.BrickColor = BrickColor.new("Brown")
- Part135.Material = Enum.Material.Wood
- Part135.TopSurface = Enum.SurfaceType.Smooth
- Part135.brickColor = BrickColor.new("Brown")
- Part135.FormFactor = Enum.FormFactor.Plate
- Part135.formFactor = Enum.FormFactor.Plate
- SpecialMesh136.Parent = Part135
- SpecialMesh136.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh136.MeshType = Enum.MeshType.Brick
- Part137.Name = "Smooth Block Model"
- Part137.Parent = Model119
- Part137.CFrame = CFrame.new(125.953575, 2.17602634, -93.5149841, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part137.Orientation = Vector3.new(0, -180, 0)
- Part137.Position = Vector3.new(125.953575, 2.17602634, -93.5149841)
- Part137.Rotation = Vector3.new(180, 0, -180)
- Part137.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part137.Size = Vector3.new(7.34999943, 0.19599998, 0.48999995)
- Part137.Anchored = true
- Part137.BrickColor = BrickColor.new("Brown")
- Part137.Material = Enum.Material.Wood
- Part137.TopSurface = Enum.SurfaceType.Smooth
- Part137.brickColor = BrickColor.new("Brown")
- Part137.FormFactor = Enum.FormFactor.Plate
- Part137.formFactor = Enum.FormFactor.Plate
- SpecialMesh138.Parent = Part137
- SpecialMesh138.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh138.MeshType = Enum.MeshType.Brick
- Part139.Name = "Smooth Block Model"
- Part139.Parent = Model119
- Part139.CFrame = CFrame.new(125.953575, 2.17602634, -94.004982, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part139.Orientation = Vector3.new(0, -180, 0)
- Part139.Position = Vector3.new(125.953575, 2.17602634, -94.004982)
- Part139.Rotation = Vector3.new(180, 0, -180)
- Part139.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part139.Size = Vector3.new(7.34999943, 0.19599998, 0.48999995)
- Part139.Anchored = true
- Part139.BrickColor = BrickColor.new("Brown")
- Part139.Material = Enum.Material.Wood
- Part139.TopSurface = Enum.SurfaceType.Smooth
- Part139.brickColor = BrickColor.new("Brown")
- Part139.FormFactor = Enum.FormFactor.Plate
- Part139.formFactor = Enum.FormFactor.Plate
- SpecialMesh140.Parent = Part139
- SpecialMesh140.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh140.MeshType = Enum.MeshType.Brick
- Part141.Name = "Smooth Block Model"
- Part141.Parent = Model119
- Part141.CFrame = CFrame.new(125.708572, 2.86202574, -88.8599854, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part141.Orientation = Vector3.new(0, -180, 0)
- Part141.Position = Vector3.new(125.708572, 2.86202574, -88.8599854)
- Part141.Rotation = Vector3.new(180, 0, -180)
- Part141.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part141.Size = Vector3.new(7.8399992, 0.19599998, 0.9799999)
- Part141.Anchored = true
- Part141.BrickColor = BrickColor.new("Brown")
- Part141.Material = Enum.Material.Wood
- Part141.TopSurface = Enum.SurfaceType.Smooth
- Part141.brickColor = BrickColor.new("Brown")
- Part141.FormFactor = Enum.FormFactor.Plate
- Part141.formFactor = Enum.FormFactor.Plate
- SpecialMesh142.Parent = Part141
- SpecialMesh142.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh142.MeshType = Enum.MeshType.Brick
- Snap143.Parent = Part141
- Snap143.C0 = CFrame.new(0, -0.09799999, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap143.C1 = CFrame.new(3.18499756, 0.293998718, 0.245002747, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap143.Part0 = Part141
- Snap143.Part1 = Part163
- Snap143.part1 = Part163
- Snap144.Parent = Part141
- Snap144.C0 = CFrame.new(0, -0.09799999, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap144.C1 = CFrame.new(-3.18499756, 0.293998718, 0.245002747, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap144.Part0 = Part141
- Snap144.Part1 = Part194
- Snap144.part1 = Part194
- Part145.Name = "Smooth Block Model"
- Part145.Parent = Model119
- Part145.CFrame = CFrame.new(125.708572, 2.86202574, -89.8399811, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part145.Orientation = Vector3.new(0, -180, 0)
- Part145.Position = Vector3.new(125.708572, 2.86202574, -89.8399811)
- Part145.Rotation = Vector3.new(180, 0, -180)
- Part145.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part145.Size = Vector3.new(7.8399992, 0.19599998, 0.9799999)
- Part145.Anchored = true
- Part145.BrickColor = BrickColor.new("Brown")
- Part145.Material = Enum.Material.Wood
- Part145.TopSurface = Enum.SurfaceType.Smooth
- Part145.brickColor = BrickColor.new("Brown")
- Part145.FormFactor = Enum.FormFactor.Plate
- Part145.formFactor = Enum.FormFactor.Plate
- SpecialMesh146.Parent = Part145
- SpecialMesh146.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh146.MeshType = Enum.MeshType.Brick
- Part147.Name = "Smooth Block Model"
- Part147.Parent = Model119
- Part147.CFrame = CFrame.new(125.708572, 2.86202574, -90.8199844, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part147.Orientation = Vector3.new(0, -180, 0)
- Part147.Position = Vector3.new(125.708572, 2.86202574, -90.8199844)
- Part147.Rotation = Vector3.new(180, 0, -180)
- Part147.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part147.Size = Vector3.new(7.8399992, 0.19599998, 0.9799999)
- Part147.Anchored = true
- Part147.BrickColor = BrickColor.new("Brown")
- Part147.Material = Enum.Material.Wood
- Part147.TopSurface = Enum.SurfaceType.Smooth
- Part147.brickColor = BrickColor.new("Brown")
- Part147.FormFactor = Enum.FormFactor.Plate
- Part147.formFactor = Enum.FormFactor.Plate
- SpecialMesh148.Parent = Part147
- SpecialMesh148.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh148.MeshType = Enum.MeshType.Brick
- Part149.Name = "Smooth Block Model"
- Part149.Parent = Model119
- Part149.CFrame = CFrame.new(125.708572, 2.86202574, -91.7999802, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part149.Orientation = Vector3.new(0, -180, 0)
- Part149.Position = Vector3.new(125.708572, 2.86202574, -91.7999802)
- Part149.Rotation = Vector3.new(180, 0, -180)
- Part149.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part149.Size = Vector3.new(7.8399992, 0.19599998, 0.9799999)
- Part149.Anchored = true
- Part149.BrickColor = BrickColor.new("Brown")
- Part149.Material = Enum.Material.Wood
- Part149.TopSurface = Enum.SurfaceType.Smooth
- Part149.brickColor = BrickColor.new("Brown")
- Part149.FormFactor = Enum.FormFactor.Plate
- Part149.formFactor = Enum.FormFactor.Plate
- SpecialMesh150.Parent = Part149
- SpecialMesh150.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh150.MeshType = Enum.MeshType.Brick
- Snap151.Parent = Part149
- Snap151.C0 = CFrame.new(0, -0.09799999, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap151.C1 = CFrame.new(3.18499756, 0.293998718, 0.245002747, -1, -0, -0, -0, -0, -1, -0, -1, -0)
- Snap151.Part0 = Part149
- Snap151.Part1 = Part178
- Snap151.part1 = Part178
- Part152.Name = "Smooth Block Model"
- Part152.Parent = Model119
- Part152.CFrame = CFrame.new(125.659592, 2.17601252, -87.6349792, -1, -7.29921055e-07, -2.0245061e-06, 7.29921055e-07, 1, -3.18675802e-06, -2.0245061e-06, 3.18675802e-06, -1)
- Part152.Orientation = Vector3.new(0, -180, 0)
- Part152.Position = Vector3.new(125.659592, 2.17601252, -87.6349792)
- Part152.Rotation = Vector3.new(180, 0, 180)
- Part152.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part152.Size = Vector3.new(7.34999943, 0.19599998, 0.48999995)
- Part152.Anchored = true
- Part152.BrickColor = BrickColor.new("Brown")
- Part152.Material = Enum.Material.Wood
- Part152.TopSurface = Enum.SurfaceType.Smooth
- Part152.brickColor = BrickColor.new("Brown")
- Part152.FormFactor = Enum.FormFactor.Plate
- Part152.formFactor = Enum.FormFactor.Plate
- SpecialMesh153.Parent = Part152
- SpecialMesh153.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh153.MeshType = Enum.MeshType.Brick
- Model154.Parent = Model119
- Part155.Name = "Smooth Block Model"
- Part155.Parent = Model154
- Part155.CFrame = CFrame.new(128.893555, 1.29402637, -87.6349792, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part155.Orientation = Vector3.new(0, -180, 0)
- Part155.Position = Vector3.new(128.893555, 1.29402637, -87.6349792)
- Part155.Rotation = Vector3.new(180, 0, -180)
- Part155.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part155.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part155.Anchored = true
- Part155.BrickColor = BrickColor.new("Reddish brown")
- Part155.Material = Enum.Material.Wood
- Part155.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh156.Parent = Part155
- SpecialMesh156.MeshType = Enum.MeshType.Wedge
- Part157.Name = "Smooth Block Model"
- Part157.Parent = Model154
- Part157.CFrame = CFrame.new(128.893555, 1.29402637, -88.1249847, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part157.Orientation = Vector3.new(0, 0, -180)
- Part157.Position = Vector3.new(128.893555, 1.29402637, -88.1249847)
- Part157.Rotation = Vector3.new(0, 0, 180)
- Part157.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part157.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part157.Anchored = true
- Part157.BrickColor = BrickColor.new("Reddish brown")
- Part157.Material = Enum.Material.Wood
- Part157.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh158.Parent = Part157
- SpecialMesh158.MeshType = Enum.MeshType.Wedge
- Part159.Name = "Smooth Block Model"
- Part159.Parent = Model154
- Part159.CFrame = CFrame.new(128.893555, 1.88202631, -88.1249847, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part159.Orientation = Vector3.new(0, -180, 0)
- Part159.Position = Vector3.new(128.893555, 1.88202631, -88.1249847)
- Part159.Rotation = Vector3.new(180, 0, -180)
- Part159.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part159.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part159.Anchored = true
- Part159.BrickColor = BrickColor.new("Reddish brown")
- Part159.Material = Enum.Material.Wood
- Part159.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh160.Parent = Part159
- SpecialMesh160.MeshType = Enum.MeshType.Wedge
- Part161.Name = "Smooth Block Model"
- Part161.Parent = Model154
- Part161.CFrame = CFrame.new(128.893555, 1.88202631, -88.6149826, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part161.Orientation = Vector3.new(0, 0, -180)
- Part161.Position = Vector3.new(128.893555, 1.88202631, -88.6149826)
- Part161.Rotation = Vector3.new(0, 0, 180)
- Part161.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part161.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part161.Anchored = true
- Part161.BrickColor = BrickColor.new("Reddish brown")
- Part161.Material = Enum.Material.Wood
- Part161.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh162.Parent = Part161
- SpecialMesh162.MeshType = Enum.MeshType.Wedge
- Part163.Name = "Smooth Block Model"
- Part163.Parent = Model154
- Part163.CFrame = CFrame.new(128.893555, 2.47002697, -88.6149826, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part163.Orientation = Vector3.new(0, -180, 0)
- Part163.Position = Vector3.new(128.893555, 2.47002697, -88.6149826)
- Part163.Rotation = Vector3.new(180, 0, -180)
- Part163.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part163.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part163.Anchored = true
- Part163.BrickColor = BrickColor.new("Reddish brown")
- Part163.Material = Enum.Material.Wood
- Part163.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh164.Parent = Part163
- SpecialMesh164.MeshType = Enum.MeshType.Wedge
- Part165.Name = "Smooth Block Model"
- Part165.Parent = Model154
- Part165.CFrame = CFrame.new(128.893555, 2.47002697, -89.1049805, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part165.Orientation = Vector3.new(0, 0, -180)
- Part165.Position = Vector3.new(128.893555, 2.47002697, -89.1049805)
- Part165.Rotation = Vector3.new(0, 0, 180)
- Part165.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part165.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part165.Anchored = true
- Part165.BrickColor = BrickColor.new("Reddish brown")
- Part165.Material = Enum.Material.Wood
- Part165.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh166.Parent = Part165
- SpecialMesh166.MeshType = Enum.MeshType.Wedge
- Part167.Name = "Smooth Block Model"
- Part167.Parent = Model119
- Part167.CFrame = CFrame.new(125.659592, 2.17601371, -87.1449814, -1, -7.29921112e-07, -2.0245061e-06, 7.29921112e-07, 1, -3.18675757e-06, -2.0245061e-06, 3.18675757e-06, -1)
- Part167.Orientation = Vector3.new(0, -180, 0)
- Part167.Position = Vector3.new(125.659592, 2.17601371, -87.1449814)
- Part167.Rotation = Vector3.new(180, 0, 180)
- Part167.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part167.Size = Vector3.new(7.34999943, 0.19599998, 0.48999995)
- Part167.Anchored = true
- Part167.BrickColor = BrickColor.new("Brown")
- Part167.Material = Enum.Material.Wood
- Part167.TopSurface = Enum.SurfaceType.Smooth
- Part167.brickColor = BrickColor.new("Brown")
- Part167.FormFactor = Enum.FormFactor.Plate
- Part167.formFactor = Enum.FormFactor.Plate
- SpecialMesh168.Parent = Part167
- SpecialMesh168.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh168.MeshType = Enum.MeshType.Brick
- Model169.Parent = Model119
- Part170.Name = "Smooth Block Model"
- Part170.Parent = Model169
- Part170.CFrame = CFrame.new(122.523575, 1.29402637, -93.0249786, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part170.Position = Vector3.new(122.523575, 1.29402637, -93.0249786)
- Part170.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part170.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part170.Anchored = true
- Part170.BrickColor = BrickColor.new("Reddish brown")
- Part170.Material = Enum.Material.Wood
- Part170.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh171.Parent = Part170
- SpecialMesh171.MeshType = Enum.MeshType.Wedge
- Part172.Name = "Smooth Block Model"
- Part172.Parent = Model169
- Part172.CFrame = CFrame.new(122.523575, 1.29402637, -92.5349808, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- Part172.Orientation = Vector3.new(0, -180, 180)
- Part172.Position = Vector3.new(122.523575, 1.29402637, -92.5349808)
- Part172.Rotation = Vector3.new(180, 0, 0)
- Part172.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part172.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part172.Anchored = true
- Part172.BrickColor = BrickColor.new("Reddish brown")
- Part172.Material = Enum.Material.Wood
- Part172.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh173.Parent = Part172
- SpecialMesh173.MeshType = Enum.MeshType.Wedge
- Part174.Name = "Smooth Block Model"
- Part174.Parent = Model169
- Part174.CFrame = CFrame.new(122.523575, 1.88202631, -92.5349808, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part174.Position = Vector3.new(122.523575, 1.88202631, -92.5349808)
- Part174.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part174.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part174.Anchored = true
- Part174.BrickColor = BrickColor.new("Reddish brown")
- Part174.Material = Enum.Material.Wood
- Part174.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh175.Parent = Part174
- SpecialMesh175.MeshType = Enum.MeshType.Wedge
- Part176.Name = "Smooth Block Model"
- Part176.Parent = Model169
- Part176.CFrame = CFrame.new(122.523575, 1.88202631, -92.0449829, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- Part176.Orientation = Vector3.new(0, -180, 180)
- Part176.Position = Vector3.new(122.523575, 1.88202631, -92.0449829)
- Part176.Rotation = Vector3.new(180, 0, 0)
- Part176.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part176.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part176.Anchored = true
- Part176.BrickColor = BrickColor.new("Reddish brown")
- Part176.Material = Enum.Material.Wood
- Part176.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh177.Parent = Part176
- SpecialMesh177.MeshType = Enum.MeshType.Wedge
- Part178.Name = "Smooth Block Model"
- Part178.Parent = Model169
- Part178.CFrame = CFrame.new(122.523575, 2.47002697, -92.0449829, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part178.Position = Vector3.new(122.523575, 2.47002697, -92.0449829)
- Part178.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part178.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part178.Anchored = true
- Part178.BrickColor = BrickColor.new("Reddish brown")
- Part178.Material = Enum.Material.Wood
- Part178.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh179.Parent = Part178
- SpecialMesh179.MeshType = Enum.MeshType.Wedge
- Part180.Name = "Smooth Block Model"
- Part180.Parent = Model169
- Part180.CFrame = CFrame.new(122.523575, 2.47002697, -91.554985, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- Part180.Orientation = Vector3.new(0, -180, 180)
- Part180.Position = Vector3.new(122.523575, 2.47002697, -91.554985)
- Part180.Rotation = Vector3.new(180, 0, 0)
- Part180.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part180.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part180.Anchored = true
- Part180.BrickColor = BrickColor.new("Reddish brown")
- Part180.Material = Enum.Material.Wood
- Part180.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh181.Parent = Part180
- SpecialMesh181.MeshType = Enum.MeshType.Wedge
- Part182.Name = "Smooth Block Model"
- Part182.Parent = Model119
- Part182.CFrame = CFrame.new(122.866585, 1.83304, -90.3299789, 2.0245061e-06, -1, 7.29921169e-07, 3.18675711e-06, 7.29921169e-07, -1, 1, -2.0245061e-06, -3.18675711e-06)
- Part182.Orientation = Vector3.new(90, -90, 0)
- Part182.Position = Vector3.new(122.866585, 1.83304, -90.3299789)
- Part182.Rotation = Vector3.new(90, 0, 90)
- Part182.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part182.Size = Vector3.new(7.8399992, 0.19599998, 0.48999995)
- Part182.Anchored = true
- Part182.BottomSurface = Enum.SurfaceType.Smooth
- Part182.BrickColor = BrickColor.new("Brown")
- Part182.Material = Enum.Material.Wood
- Part182.TopSurface = Enum.SurfaceType.Smooth
- Part182.brickColor = BrickColor.new("Brown")
- Part182.FormFactor = Enum.FormFactor.Plate
- Part182.formFactor = Enum.FormFactor.Plate
- Part183.Name = "Smooth Block Model"
- Part183.Parent = Model119
- Part183.CFrame = CFrame.new(125.659592, 2.17601252, -86.6549835, -1, -7.29921112e-07, -2.0245061e-06, 7.29921112e-07, 1, -3.18675757e-06, -2.0245061e-06, 3.18675757e-06, -1)
- Part183.Orientation = Vector3.new(0, -180, 0)
- Part183.Position = Vector3.new(125.659592, 2.17601252, -86.6549835)
- Part183.Rotation = Vector3.new(180, 0, 180)
- Part183.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part183.Size = Vector3.new(7.34999943, 0.19599998, 0.48999995)
- Part183.Anchored = true
- Part183.BrickColor = BrickColor.new("Brown")
- Part183.Material = Enum.Material.Wood
- Part183.TopSurface = Enum.SurfaceType.Smooth
- Part183.brickColor = BrickColor.new("Brown")
- Part183.FormFactor = Enum.FormFactor.Plate
- Part183.formFactor = Enum.FormFactor.Plate
- SpecialMesh184.Parent = Part183
- SpecialMesh184.Scale = Vector3.new(1, 1, 0.899999976)
- SpecialMesh184.MeshType = Enum.MeshType.Brick
- Model185.Parent = Model119
- Part186.Name = "Smooth Block Model"
- Part186.Parent = Model185
- Part186.CFrame = CFrame.new(122.523575, 1.29402637, -87.6349792, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part186.Orientation = Vector3.new(0, -180, 0)
- Part186.Position = Vector3.new(122.523575, 1.29402637, -87.6349792)
- Part186.Rotation = Vector3.new(180, 0, -180)
- Part186.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part186.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part186.Anchored = true
- Part186.BrickColor = BrickColor.new("Reddish brown")
- Part186.Material = Enum.Material.Wood
- Part186.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh187.Parent = Part186
- SpecialMesh187.MeshType = Enum.MeshType.Wedge
- Part188.Name = "Smooth Block Model"
- Part188.Parent = Model185
- Part188.CFrame = CFrame.new(122.523575, 1.29402637, -88.1249847, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part188.Orientation = Vector3.new(0, 0, -180)
- Part188.Position = Vector3.new(122.523575, 1.29402637, -88.1249847)
- Part188.Rotation = Vector3.new(0, 0, 180)
- Part188.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part188.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part188.Anchored = true
- Part188.BrickColor = BrickColor.new("Reddish brown")
- Part188.Material = Enum.Material.Wood
- Part188.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh189.Parent = Part188
- SpecialMesh189.MeshType = Enum.MeshType.Wedge
- Part190.Name = "Smooth Block Model"
- Part190.Parent = Model185
- Part190.CFrame = CFrame.new(122.523575, 1.88202631, -88.1249847, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part190.Orientation = Vector3.new(0, -180, 0)
- Part190.Position = Vector3.new(122.523575, 1.88202631, -88.1249847)
- Part190.Rotation = Vector3.new(180, 0, -180)
- Part190.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part190.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part190.Anchored = true
- Part190.BrickColor = BrickColor.new("Reddish brown")
- Part190.Material = Enum.Material.Wood
- Part190.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh191.Parent = Part190
- SpecialMesh191.MeshType = Enum.MeshType.Wedge
- Part192.Name = "Smooth Block Model"
- Part192.Parent = Model185
- Part192.CFrame = CFrame.new(122.523575, 1.88202631, -88.6149826, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part192.Orientation = Vector3.new(0, 0, -180)
- Part192.Position = Vector3.new(122.523575, 1.88202631, -88.6149826)
- Part192.Rotation = Vector3.new(0, 0, 180)
- Part192.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part192.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part192.Anchored = true
- Part192.BrickColor = BrickColor.new("Reddish brown")
- Part192.Material = Enum.Material.Wood
- Part192.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh193.Parent = Part192
- SpecialMesh193.MeshType = Enum.MeshType.Wedge
- Part194.Name = "Smooth Block Model"
- Part194.Parent = Model185
- Part194.CFrame = CFrame.new(122.523575, 2.47002697, -88.6149826, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part194.Orientation = Vector3.new(0, -180, 0)
- Part194.Position = Vector3.new(122.523575, 2.47002697, -88.6149826)
- Part194.Rotation = Vector3.new(180, 0, -180)
- Part194.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part194.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part194.Anchored = true
- Part194.BrickColor = BrickColor.new("Reddish brown")
- Part194.Material = Enum.Material.Wood
- Part194.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh195.Parent = Part194
- SpecialMesh195.MeshType = Enum.MeshType.Wedge
- Part196.Name = "Smooth Block Model"
- Part196.Parent = Model185
- Part196.CFrame = CFrame.new(122.523575, 2.47002697, -89.1049805, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part196.Orientation = Vector3.new(0, 0, -180)
- Part196.Position = Vector3.new(122.523575, 2.47002697, -89.1049805)
- Part196.Rotation = Vector3.new(0, 0, 180)
- Part196.Color = Color3.new(0.411765, 0.25098, 0.156863)
- Part196.Size = Vector3.new(0.48999995, 0.58799994, 0.48999995)
- Part196.Anchored = true
- Part196.BrickColor = BrickColor.new("Reddish brown")
- Part196.Material = Enum.Material.Wood
- Part196.brickColor = BrickColor.new("Reddish brown")
- SpecialMesh197.Parent = Part196
- SpecialMesh197.MeshType = Enum.MeshType.Wedge
- RotateP198.Name = "d��������������ng.........you got owned..."
- RotateP198.Parent = Model119
- RotateP198.BaseAngle = 0.25
- Model199.Name = "Light"
- Model199.Parent = mas
- Part200.Name = "Light"
- Part200.Parent = Model199
- Part200.CFrame = CFrame.new(121.462227, 24.3600044, -96.7127228, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part200.Position = Vector3.new(121.462227, 24.3600044, -96.7127228)
- Part200.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part200.Size = Vector3.new(2, 0.200000003, 2)
- Part200.Anchored = true
- Part200.BottomSurface = Enum.SurfaceType.Smooth
- Part200.BrickColor = BrickColor.new("Cool yellow")
- Part200.Material = Enum.Material.SmoothPlastic
- Part200.Reflectance = 0.40000000596046
- Part200.TopSurface = Enum.SurfaceType.Smooth
- Part200.brickColor = BrickColor.new("Cool yellow")
- Part200.FormFactor = Enum.FormFactor.Custom
- Part200.formFactor = Enum.FormFactor.Custom
- CylinderMesh201.Parent = Part200
- CylinderMesh201.Scale = Vector3.new(1, 1.00999999, 1)
- PointLight202.Parent = Part200
- PointLight202.Range = 40
- PointLight202.Brightness = 0.75999999046326
- Part203.Parent = Model199
- Part203.CFrame = CFrame.new(121.462227, 24.3600044, -96.7127228, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part203.Position = Vector3.new(121.462227, 24.3600044, -96.7127228)
- Part203.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part203.Size = Vector3.new(2.4000001, 0.200000003, 2.4000001)
- Part203.Anchored = true
- Part203.BottomSurface = Enum.SurfaceType.Smooth
- Part203.BrickColor = BrickColor.new("Dark stone grey")
- Part203.Material = Enum.Material.SmoothPlastic
- Part203.TopSurface = Enum.SurfaceType.Smooth
- Part203.brickColor = BrickColor.new("Dark stone grey")
- Part203.FormFactor = Enum.FormFactor.Custom
- Part203.formFactor = Enum.FormFactor.Custom
- CylinderMesh204.Parent = Part203
- Model205.Name = "Light"
- Model205.Parent = mas
- Part206.Name = "Light"
- Part206.Parent = Model205
- Part206.CFrame = CFrame.new(104.782227, 24.3600044, -96.7127228, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part206.Position = Vector3.new(104.782227, 24.3600044, -96.7127228)
- Part206.Color = Color3.new(0.992157, 0.917647, 0.552941)
- Part206.Size = Vector3.new(2, 0.200000003, 2)
- Part206.Anchored = true
- Part206.BottomSurface = Enum.SurfaceType.Smooth
- Part206.BrickColor = BrickColor.new("Cool yellow")
- Part206.Material = Enum.Material.SmoothPlastic
- Part206.Reflectance = 0.40000000596046
- Part206.TopSurface = Enum.SurfaceType.Smooth
- Part206.brickColor = BrickColor.new("Cool yellow")
- Part206.FormFactor = Enum.FormFactor.Custom
- Part206.formFactor = Enum.FormFactor.Custom
- CylinderMesh207.Parent = Part206
- CylinderMesh207.Scale = Vector3.new(1, 1.00999999, 1)
- PointLight208.Parent = Part206
- PointLight208.Range = 40
- PointLight208.Brightness = 0.75999999046326
- Part209.Parent = Model205
- Part209.CFrame = CFrame.new(104.782227, 24.3600044, -96.7127228, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part209.Position = Vector3.new(104.782227, 24.3600044, -96.7127228)
- Part209.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part209.Size = Vector3.new(2.4000001, 0.200000003, 2.4000001)
- Part209.Anchored = true
- Part209.BottomSurface = Enum.SurfaceType.Smooth
- Part209.BrickColor = BrickColor.new("Dark stone grey")
- Part209.Material = Enum.Material.SmoothPlastic
- Part209.TopSurface = Enum.SurfaceType.Smooth
- Part209.brickColor = BrickColor.new("Dark stone grey")
- Part209.FormFactor = Enum.FormFactor.Custom
- Part209.formFactor = Enum.FormFactor.Custom
- CylinderMesh210.Parent = Part209
- Model211.Name = "KFC Sign."
- Model211.Parent = mas
- Part212.Parent = Model211
- Part212.CFrame = CFrame.new(65.1935196, 27.9394855, -40.94944, 1, 1.10744959e-17, 6.81292009e-19, -1.10744959e-17, 1, -2.4874441e-17, -6.81292009e-19, 2.4874441e-17, 1)
- Part212.Position = Vector3.new(65.1935196, 27.9394855, -40.94944)
- Part212.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part212.Size = Vector3.new(19, 14.3999987, 3)
- Part212.Anchored = true
- Part212.BottomSurface = Enum.SurfaceType.Smooth
- Part212.BrickColor = BrickColor.new("Institutional white")
- Part212.TopSurface = Enum.SurfaceType.Smooth
- Part212.brickColor = BrickColor.new("Institutional white")
- Decal213.Parent = Part212
- Decal213.Texture = "http://www.roblox.com/asset/?id=45424421"
- Decal214.Parent = Part212
- Decal214.Texture = "http://www.roblox.com/asset/?id=45424421"
- Decal214.Face = Enum.NormalId.Back
- TrussPart215.Parent = Model211
- TrussPart215.CFrame = CFrame.new(65.0913239, 12.5000296, -41.443306, 1, -5.51820458e-20, -2.10931056e-23, 5.51820458e-20, 1, -5.53152219e-20, 2.10931056e-23, 5.53152219e-20, 1)
- TrussPart215.Position = Vector3.new(65.0913239, 12.5000296, -41.443306)
- TrussPart215.Color = Color3.new(0.411765, 0.25098, 0.156863)
- TrussPart215.Size = Vector3.new(2, 23, 2)
- TrussPart215.Anchored = true
- TrussPart215.BrickColor = BrickColor.new("Reddish brown")
- TrussPart215.Reflectance = 0.80000001192093
- TrussPart215.brickColor = BrickColor.new("Reddish brown")
- SpawnLocation216.Parent = mas
- SpawnLocation216.CFrame = CFrame.new(115.259995, 1.50000501, 64.4899979, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation216.Position = Vector3.new(115.259995, 1.50000501, 64.4899979)
- SpawnLocation216.Size = Vector3.new(12, 1, 12)
- SpawnLocation216.Anchored = true
- SpawnLocation216.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation216.Material = Enum.Material.Brick
- SpawnLocation216.TopSurface = Enum.SurfaceType.Smooth
- Decal217.Parent = SpawnLocation216
- Decal217.Texture = "rbxasset://textures/SpawnLocation.png"
- Decal217.Face = Enum.NormalId.Top
- SpawnLocation218.Parent = mas
- SpawnLocation218.CFrame = CFrame.new(63.25, 1.50000501, 62.5499992, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation218.Position = Vector3.new(63.25, 1.50000501, 62.5499992)
- SpawnLocation218.Size = Vector3.new(12, 1, 12)
- SpawnLocation218.Anchored = true
- SpawnLocation218.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation218.Material = Enum.Material.Brick
- SpawnLocation218.TopSurface = Enum.SurfaceType.Smooth
- Decal219.Parent = SpawnLocation218
- Decal219.Texture = "rbxasset://textures/SpawnLocation.png"
- Decal219.Face = Enum.NormalId.Top
- SpawnLocation220.Parent = mas
- SpawnLocation220.CFrame = CFrame.new(89.2299957, 1.50000501, 62.7199974, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation220.Position = Vector3.new(89.2299957, 1.50000501, 62.7199974)
- SpawnLocation220.Size = Vector3.new(12, 1, 12)
- SpawnLocation220.Anchored = true
- SpawnLocation220.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation220.Material = Enum.Material.Brick
- SpawnLocation220.TopSurface = Enum.SurfaceType.Smooth
- Decal221.Parent = SpawnLocation220
- Decal221.Texture = "rbxasset://textures/SpawnLocation.png"
- Decal221.Face = Enum.NormalId.Top
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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