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- doWeapons()
- {
- self endon("disconnect");
- self endon("death");
- while(1)
- {
- self notifyOnPlayerCommand("3", "+actionslot 3");
- self waittill("3");
- self takeAllWeapons();
- self giveWeapon("ak47_mp", 9, false);
- self waittill("3");
- self takeAllWeapons();
- self giveWeapon("ak47_mp", 10, false);
- wait 0.1;
- }
- }
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