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Sep 21st, 2017
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C++ 0.35 KB | None | 0 0
  1. doWeapons()
  2. {
  3.   self endon("disconnect");
  4.   self endon("death");
  5.  
  6.   while(1)
  7.   {
  8.     self notifyOnPlayerCommand("3", "+actionslot 3");
  9.     self waittill("3");
  10.     self takeAllWeapons();
  11.     self giveWeapon("ak47_mp", 9, false);
  12.     self waittill("3");
  13.     self takeAllWeapons();
  14.     self giveWeapon("ak47_mp", 10, false);
  15.     wait 0.1;
  16.   }
  17. }
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