randomperson000

Nation stuff

Sep 26th, 2015
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  1. Name of the nation: The Repentant
  2. Race (Determines bonuses): Arcane Constructs
  3. Color: (Determined map color): Dark Blue, start in a ruin if I can.
  4. Fluff (Determines bonuses): We were constructed by the masters. Many of our first memories were of a smiling creator giving us our first order. We worked as one, to move supplies, to lift things the masters could not, to protect them. But in so short a time the masters were gone, and we were left with a city of bones.
  5.  
  6. Why? Why did the masters leave us? Did they grow bored of their creations, of us? Were we not good enough? Did we fail? We continued on for some time, trying harder and harder every day. That is when the degenerate were found in the ruins of our masters' homes. We blamed the trash for driving our masters away, but even after removing them the masters did not come back. It has been many winters since our masters left, and we have broken their last orders. The city has gone beyond what our orders allowed us to fix. So now we will give ourselves orders, and will show our masters that we are worthy to serve them. No matter what, we will be reunited with them.
  7. Government Type (Determines some stats): Representative Democratic Council, one council member per type of construct.
  8. Economy Type (Determines some stats): Command
  9. Religion (Determines magic): Worship of their creators and their work.
  10.  
  11. Population: 4.8 (+.4/turn, fabricated)
  12. Food: N/A
  13. Raw Currency: 39 (+5/turn)
  14. Legitimacy: Strong.
  15. Culture: 7
  16. Industry: 8
  17. Unique Buildings: Master Building Complex, Large. fluffy unique building
  18. Defenses: Stone.
  19. Military Units: 1 Ancient Arcane Sentinel (Strong), 2 Aether-Iron Golems (Strong)
  20. Resources: Stone, Arcane Scraps, [iron, good]
  21. Magic/Spells: [Artifice]. (none).
  22. Technology: Stone, forgotten technology (useless), Metallurgy: Iron
  23. Territory: 1
  24.  
  25. Bonuses:
  26. 1. Artifice: The Repentent require additional materials to reproduce themselves, but can reproduce in small numbers in a directed fashion, such as military units or industrial units. This sacrifices civilian population growth as those members of society are allocated to the task chosen.
  27. 2. Command Democracy: Decisionmaking is prolonged, but decisions are effective. The player may opt to sacrifice a secondary action to reduce the penalties of a bad roll.
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