VoidScriptPlayer

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May 15th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  5.  
  6. local player = game.Players.LocalPlayer
  7. local char = player.Character
  8. local tor = char.Torso
  9. local camera = game.Workspace.CurrentCamera
  10. local ra = char['Right Arm']
  11. local la = char['Left Arm']
  12. local ammo = 250
  13. local maxammo = 250
  14.  
  15. function weld(p0,p1,c0)
  16. local w=Instance.new("Weld",p0)
  17. w.Part0=p0
  18. w.Part1=p1
  19. w.C0=c0
  20. return w
  21. end
  22.  
  23. bin=Instance.new('HopperBin',player.Backpack)
  24. bin.Name='Maxim'
  25.  
  26. bin.Selected:connect(function(mouse)
  27. pcall(function()
  28. local canfire = false
  29. local cancrouch = true
  30. local crouched = 0
  31. local tool = Instance.new("Tool",char)
  32. local maxim = Instance.new("Model", tool)
  33. maxim.Name = "Maxim"
  34.  
  35. handle = Instance.new("Part", maxim)
  36. handle.FormFactor = Enum.FormFactor.Symmetric
  37. handle.CanCollide = false
  38. handle.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  39. handle.Transparency = 1
  40. handle.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  41. handle.Anchored = false
  42. handle.Material = Enum.Material.Metal
  43. handle.Size = Vector3.new(0.693, 0.693, 0.693)
  44. handle.Name = "Handle"
  45. handle.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  46. handle.CFrame = CFrame.new(-10.223, 2.553, 100.131)* CFrame.Angles(3.141476392746, -0.010084789246321, -3.1415796279907)
  47. handle.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  48. handle.BrickColor = BrickColor.new("Black")
  49. handle.Friction = 0.3
  50. handle.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  51.  
  52. newp = Instance.new("Part", maxim)
  53. newp.CanCollide = false
  54. newp.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  55. newp.Transparency = 1
  56. newp.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  57. newp.Anchored = false
  58. newp.Material = Enum.Material.Metal
  59. newp.Size = Vector3.new(0.242, 0.242, 0.242)
  60. newp.Name = "newp"
  61. newp.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  62. newp.CFrame = CFrame.new(-10.2, 2.137, 106.587)* CFrame.Angles(3.1415915489197, -0.010082421824336, -3.141538143158)
  63. newp.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  64. newp.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  65. newp.BrickColor = BrickColor.new("Really black")
  66. newp.Friction = 0.3
  67. newp.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  68.  
  69. mesh = Instance.new("BlockMesh", newp)
  70. mesh.Scale = Vector3.new(0.828, 0.828, 0.828)
  71.  
  72. muzzleflash = Instance.new("Part", maxim)
  73. muzzleflash.CanCollide = false
  74. muzzleflash.Transparency = 1
  75. muzzleflash.TopSurface = Enum.SurfaceType.Smooth
  76. muzzleflash.Anchored = false
  77. muzzleflash.Material = Enum.Material.Neon
  78. muzzleflash.Size = Vector3.new(1.001, 2.003, 2.003)
  79. muzzleflash.Name = "MuzzleFlash"
  80. muzzleflash.CFrame = CFrame.new(-10.199, 2.121, 107.361)* CFrame.Angles(1.4805293083191, -1.5704510211945, -0.090421967208385)
  81. muzzleflash.BrickColor = BrickColor.new("New Yeller")
  82. muzzleflash.Friction = 0.3
  83. muzzleflash.BottomSurface = Enum.SurfaceType.Smooth
  84.  
  85. mesh_2 = Instance.new("SpecialMesh", muzzleflash)
  86. mesh_2.Scale = Vector3.new(0.5, 1, 0.5)
  87. mesh_2.MeshType = Enum.MeshType.Sphere
  88.  
  89. pointlight = Instance.new("PointLight", muzzleflash)
  90. pointlight.Enabled = false
  91. pointlight.Color = Color3.new(1, 1, 0)
  92. pointlight.Brightness = 5
  93. pointlight.Range = 5
  94.  
  95. partt = Instance.new("Part", maxim)
  96. partt.FormFactor = Enum.FormFactor.Custom
  97. partt.CanCollide = false
  98. partt.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  99. partt.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  100. partt.Anchored = false
  101. partt.Material = Enum.Material.Metal
  102. partt.Size = Vector3.new(0.242, 0.242, 0.242)
  103. partt.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  104. partt.CFrame = CFrame.new(-10.205, 2.135, 106.488)* CFrame.Angles(-1.5707985162735, 5.4661384638166e-005, 0.010087701492012)
  105. partt.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  106. partt.BrickColor = BrickColor.new("Really black")
  107. partt.Friction = 0.3
  108. partt.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  109. partt.Name = "Realbarrel"
  110.  
  111. mesh_3 = Instance.new("CylinderMesh", partt)
  112. mesh_3.Scale = Vector3.new(0.84, 0.038, 0.757)
  113.  
  114. part_2 = Instance.new("Part", maxim)
  115. part_2.FormFactor = Enum.FormFactor.Custom
  116. part_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  117. part_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  118. part_2.Anchored = false
  119. part_2.Material = Enum.Material.Metal
  120. part_2.Size = Vector3.new(0.2, 0.52, 0.2)
  121. part_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  122. part_2.CFrame = CFrame.new(-10.62, 2.321, 100.15)* CFrame.Angles(3.1415910720825, -0.010084392502904, -9.7323545560357e-006)
  123. part_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  124. part_2.BrickColor = BrickColor.new("Brown")
  125. part_2.Friction = 0.3
  126. part_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  127.  
  128. mesh_4 = Instance.new("CylinderMesh", part_2)
  129.  
  130. part_3 = Instance.new("Part", maxim)
  131. part_3.FormFactor = Enum.FormFactor.Custom
  132. part_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  133. part_3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  134. part_3.Anchored = false
  135. part_3.Material = Enum.Material.Metal
  136. part_3.Size = Vector3.new(0.27, 0.2, 0.26)
  137. part_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  138. part_3.CFrame = CFrame.new(-10.625, 2.601, 100.15)* CFrame.Angles(3.1415910720825, -0.010084392502904, -9.7323545560357e-006)
  139. part_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  140. part_3.BrickColor = BrickColor.new("Black")
  141. part_3.Friction = 0.3
  142. part_3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  143.  
  144. mesh_5 = Instance.new("CylinderMesh", part_3)
  145.  
  146. part_4 = Instance.new("Part", maxim)
  147. part_4.FormFactor = Enum.FormFactor.Custom
  148. part_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  149. part_4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  150. part_4.Anchored = false
  151. part_4.Material = Enum.Material.Metal
  152. part_4.Size = Vector3.new(0.2, 0.47, 0.2)
  153. part_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  154. part_4.CFrame = CFrame.new(-9.983, 2.601, 100.311)* CFrame.Angles(3.1415627002716, -1.3090280294418, 1.5707893371582)
  155. part_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  156. part_4.BrickColor = BrickColor.new("Black")
  157. part_4.Friction = 0.3
  158. part_4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  159.  
  160. mesh_6 = Instance.new("CylinderMesh", part_4)
  161.  
  162. part_5 = Instance.new("Part", maxim)
  163. part_5.FormFactor = Enum.FormFactor.Custom
  164. part_5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  165. part_5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  166. part_5.Anchored = false
  167. part_5.Material = Enum.Material.Metal
  168. part_5.Size = Vector3.new(0.2, 0.57, 0.2)
  169. part_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  170. part_5.CFrame = CFrame.new(-9.949, 2.281, 100.123)* CFrame.Angles(3.1415910720825, -0.010084391571581, 3.1415829658508)
  171. part_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  172. part_5.BrickColor = BrickColor.new("Brown")
  173. part_5.Friction = 0.3
  174. part_5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  175.  
  176. mesh_7 = Instance.new("CylinderMesh", part_5)
  177.  
  178. part_6 = Instance.new("Part", maxim)
  179. part_6.FormFactor = Enum.FormFactor.Custom
  180. part_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  181. part_6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  182. part_6.Anchored = false
  183. part_6.Material = Enum.Material.Metal
  184. part_6.Size = Vector3.new(0.2, 0.47, 0.2)
  185. part_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  186. part_6.CFrame = CFrame.new(-10.582, 1.996, 100.338)* CFrame.Angles(-3.1415679454803, 1.2888501882553, -1.5708026885986)
  187. part_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  188. part_6.BrickColor = BrickColor.new("Black")
  189. part_6.Friction = 0.3
  190. part_6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  191.  
  192. mesh_8 = Instance.new("CylinderMesh", part_6)
  193.  
  194. part_7 = Instance.new("Part", maxim)
  195. part_7.FormFactor = Enum.FormFactor.Custom
  196. part_7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  197. part_7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  198. part_7.Anchored = false
  199. part_7.Material = Enum.Material.Metal
  200. part_7.Size = Vector3.new(0.27, 0.2, 0.26)
  201. part_7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  202. part_7.CFrame = CFrame.new(-9.944, 2.596, 100.123)* CFrame.Angles(3.1415910720825, -0.010084391571581, 3.1415829658508)
  203. part_7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  204. part_7.BrickColor = BrickColor.new("Black")
  205. part_7.Friction = 0.3
  206. part_7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  207.  
  208. mesh_9 = Instance.new("CylinderMesh", part_7)
  209.  
  210. part_8 = Instance.new("Part", maxim)
  211. part_8.FormFactor = Enum.FormFactor.Custom
  212. part_8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  213. part_8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  214. part_8.Anchored = false
  215. part_8.Material = Enum.Material.Metal
  216. part_8.Size = Vector3.new(0.27, 0.2, 0.26)
  217. part_8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  218. part_8.CFrame = CFrame.new(-9.944, 1.996, 100.123)* CFrame.Angles(3.1415910720825, -0.010084391571581, 3.1415829658508)
  219. part_8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  220. part_8.BrickColor = BrickColor.new("Black")
  221. part_8.Friction = 0.3
  222. part_8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  223.  
  224. mesh_10 = Instance.new("CylinderMesh", part_8)
  225.  
  226. part_9 = Instance.new("Part", maxim)
  227. part_9.FormFactor = Enum.FormFactor.Custom
  228. part_9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  229. part_9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  230. part_9.Anchored = false
  231. part_9.Material = Enum.Material.Metal
  232. part_9.Size = Vector3.new(0.2, 0.47, 0.2)
  233. part_9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  234. part_9.CFrame = CFrame.new(-9.983, 2.001, 100.311)* CFrame.Angles(3.1415627002716, -1.3090280294418, 1.5707893371582)
  235. part_9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  236. part_9.BrickColor = BrickColor.new("Black")
  237. part_9.Friction = 0.3
  238. part_9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  239.  
  240. mesh_11 = Instance.new("CylinderMesh", part_9)
  241.  
  242. part_10 = Instance.new("Part", maxim)
  243. part_10.FormFactor = Enum.FormFactor.Custom
  244. part_10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  245. part_10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  246. part_10.Anchored = false
  247. part_10.Material = Enum.Material.Metal
  248. part_10.Size = Vector3.new(0.4, 0.2, 0.4)
  249. part_10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  250. part_10.CFrame = CFrame.new(-9.902, 2.296, 101.083)* CFrame.Angles(3.1415910720825, -0.010084391571581, 1.5707945823669)
  251. part_10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  252. part_10.BrickColor = BrickColor.new("Grime")
  253. part_10.Friction = 0.3
  254. part_10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  255.  
  256. mesh_12 = Instance.new("CylinderMesh", part_10)
  257.  
  258. part_11 = Instance.new("Part", maxim)
  259. part_11.FormFactor = Enum.FormFactor.Custom
  260. part_11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  261. part_11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  262. part_11.Anchored = false
  263. part_11.Material = Enum.Material.Metal
  264. part_11.Size = Vector3.new(0.4, 0.2, 0.2)
  265. part_11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  266. part_11.CFrame = CFrame.new(-10.475, 2.806, 100.789)* CFrame.Angles(3.1415910720825, -0.010084391571581, 1.5707945823669)
  267. part_11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  268. part_11.BrickColor = BrickColor.new("Black")
  269. part_11.Friction = 0.3
  270. part_11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  271.  
  272. mesh_13 = Instance.new("CylinderMesh", part_11)
  273.  
  274. part_12 = Instance.new("Part", maxim)
  275. part_12.FormFactor = Enum.FormFactor.Custom
  276. part_12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  277. part_12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  278. part_12.Anchored = false
  279. part_12.Material = Enum.Material.Metal
  280. part_12.Size = Vector3.new(2, 0.2, 0.2)
  281. part_12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  282. part_12.CFrame = CFrame.new(-9.892, 2.196, 102.083)* CFrame.Angles(0.00076929741771892, -1.5610673427582, 0.00015821406850591)
  283. part_12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  284. part_12.BrickColor = BrickColor.new("Grime")
  285. part_12.Friction = 0.3
  286. part_12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  287.  
  288. part_13 = Instance.new("Part", maxim)
  289. part_13.FormFactor = Enum.FormFactor.Custom
  290. part_13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  291. part_13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  292. part_13.Anchored = false
  293. part_13.Material = Enum.Material.Metal
  294. part_13.Size = Vector3.new(0.2, 0.62, 0.2)
  295. part_13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  296. part_13.CFrame = CFrame.new(-10.879, 0.233, 98.718)* CFrame.Angles(3.0475556850433, -0.36884933710098, 1.5697827339172)
  297. part_13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  298. part_13.BrickColor = BrickColor.new("Grime")
  299. part_13.Friction = 0.3
  300. part_13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  301.  
  302. mesh_14 = Instance.new("CylinderMesh", part_13)
  303.  
  304. part_14 = Instance.new("Part", maxim)
  305. part_14.FormFactor = Enum.FormFactor.Custom
  306. part_14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  307. part_14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  308. part_14.Anchored = false
  309. part_14.Material = Enum.Material.Metal
  310. part_14.Size = Vector3.new(0.2, 0.2, 0.6)
  311. part_14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  312. part_14.CFrame = CFrame.new(-10.275, 2.706, 100.787)* CFrame.Angles(0.00075197109254077, -1.5610918998718, 0.00017665923223831)
  313. part_14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  314. part_14.BrickColor = BrickColor.new("Black")
  315. part_14.Friction = 0.3
  316. part_14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  317.  
  318. part_15 = Instance.new("Part", maxim)
  319. part_15.FormFactor = Enum.FormFactor.Custom
  320. part_15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  321. part_15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  322. part_15.Anchored = false
  323. part_15.Material = Enum.Material.Metal
  324. part_15.Size = Vector3.new(0.2, 0.2, 0.2)
  325. part_15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  326. part_15.CFrame = CFrame.new(-11.184, 0.243, 98.836)* CFrame.Angles(3.0479154586792, -0.010039283894002, 3.1406397819519)
  327. part_15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  328. part_15.BrickColor = BrickColor.new("Grime")
  329. part_15.Friction = 0.3
  330. part_15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  331.  
  332. mesh_15 = Instance.new("SpecialMesh", part_15)
  333. mesh_15.MeshType = Enum.MeshType.Sphere
  334.  
  335. parttoblock_strong_joint = Instance.new("ManualWeld", part_15)
  336. parttoblock_strong_joint.Part1 = floor
  337. parttoblock_strong_joint.Name = "Part-to-Block Strong Joint"
  338. parttoblock_strong_joint.C1 = CFrame.new(-0.788, 0.053, -0.689)* CFrame.Angles(3.1137511730194, 1.5603466033936, 3.0758209228516)
  339. parttoblock_strong_joint.Part0 = part_15
  340. parttoblock_strong_joint.C0 = CFrame.new(-0.1, -0.1, -0.1)* CFrame.Angles(-0, -1.5707963705063, 0)
  341.  
  342. part_16 = Instance.new("Part", maxim)
  343. part_16.FormFactor = Enum.FormFactor.Custom
  344. part_16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  345. part_16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  346. part_16.Anchored = false
  347. part_16.Material = Enum.Material.Metal
  348. part_16.Size = Vector3.new(0.4, 0.2, 0.2)
  349. part_16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  350. part_16.CFrame = CFrame.new(-10.075, 2.806, 100.784)* CFrame.Angles(3.1415910720825, -0.010084391571581, 1.5707945823669)
  351. part_16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  352. part_16.BrickColor = BrickColor.new("Black")
  353. part_16.Friction = 0.3
  354. part_16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  355.  
  356. mesh_16 = Instance.new("CylinderMesh", part_16)
  357.  
  358. part_17 = Instance.new("Part", maxim)
  359. part_17.FormFactor = Enum.FormFactor.Custom
  360. part_17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  361. part_17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  362. part_17.Anchored = false
  363. part_17.Material = Enum.Material.Metal
  364. part_17.Size = Vector3.new(0.27, 0.2, 0.26)
  365. part_17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  366. part_17.CFrame = CFrame.new(-10.625, 2.001, 100.15)* CFrame.Angles(3.1415910720825, -0.010084392502904, -9.7323545560357e-006)
  367. part_17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  368. part_17.BrickColor = BrickColor.new("Black")
  369. part_17.Friction = 0.3
  370. part_17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  371.  
  372. mesh_17 = Instance.new("CylinderMesh", part_17)
  373.  
  374. part_18 = Instance.new("Part", maxim)
  375. part_18.FormFactor = Enum.FormFactor.Custom
  376. part_18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  377. part_18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  378. part_18.Anchored = false
  379. part_18.Material = Enum.Material.Metal
  380. part_18.Size = Vector3.new(0.2, 0.4, 0.2)
  381. part_18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  382. part_18.CFrame = CFrame.new(-11.183, 0.331, 99.019)* CFrame.Angles(-3.140040397644, 1.5607419013977, 1.1328037977219)
  383. part_18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  384. part_18.BrickColor = BrickColor.new("Grime")
  385. part_18.Friction = 0.3
  386. part_18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  387.  
  388. mesh_18 = Instance.new("CylinderMesh", part_18)
  389.  
  390. parttoblock_strong_joint_2 = Instance.new("ManualWeld", part_18)
  391. parttoblock_strong_joint_2.Part1 = floor
  392. parttoblock_strong_joint_2.Name = "Part-to-Block Strong Joint"
  393. parttoblock_strong_joint_2.C1 = CFrame.new(-0.785, 0.406, -0.477)* CFrame.Angles(3.1137678623199, 1.5603408813477, 1.1616598367691)
  394. parttoblock_strong_joint_2.Part0 = part_18
  395. parttoblock_strong_joint_2.C0 = CFrame.new(-0.1, -0.2, 0.1)
  396.  
  397. part_19 = Instance.new("Part", maxim)
  398. part_19.FormFactor = Enum.FormFactor.Custom
  399. part_19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  400. part_19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  401. part_19.Anchored = false
  402. part_19.Material = Enum.Material.Metal
  403. part_19.Size = Vector3.new(2.6, 0.8, 0.8)
  404. part_19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  405. part_19.CFrame = CFrame.new(-10.255, 2.296, 101.786)* CFrame.Angles(0.00076929741771892, -1.5610673427582, 0.00015821406850591)
  406. part_19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  407. part_19.BrickColor = BrickColor.new("Black")
  408. part_19.Friction = 0.3
  409. part_19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  410.  
  411. part_20 = Instance.new("Part", maxim)
  412. part_20.FormFactor = Enum.FormFactor.Custom
  413. part_20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  414. part_20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  415. part_20.Anchored = false
  416. part_20.Material = Enum.Material.Metal
  417. part_20.Size = Vector3.new(0.2, 0.2, 0.2)
  418. part_20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  419. part_20.CFrame = CFrame.new(-10.586, 0.222, 98.602)* CFrame.Angles(3.0475556850433, -0.36884930729866, 3.1405711174011)
  420. part_20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  421. part_20.BrickColor = BrickColor.new("Grime")
  422. part_20.Friction = 0.3
  423. part_20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  424.  
  425. mesh_19 = Instance.new("SpecialMesh", part_20)
  426. mesh_19.MeshType = Enum.MeshType.Sphere
  427.  
  428. part_21 = Instance.new("Part", maxim)
  429. part_21.FormFactor = Enum.FormFactor.Custom
  430. part_21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  431. part_21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  432. part_21.Anchored = false
  433. part_21.Material = Enum.Material.Metal
  434. part_21.Size = Vector3.new(0.6, 0.4, 0.2)
  435. part_21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  436. part_21.CFrame = CFrame.new(-11.161, 0.765, 101.156)* CFrame.Angles(-3.1401557922363, 1.5610857009888, 2.6772110462189)
  437. part_21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  438. part_21.BrickColor = BrickColor.new("Grime")
  439. part_21.Friction = 0.3
  440. part_21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  441.  
  442. part_22 = Instance.new("Part", maxim)
  443. part_22.FormFactor = Enum.FormFactor.Custom
  444. part_22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  445. part_22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  446. part_22.Anchored = false
  447. part_22.Material = Enum.Material.Metal
  448. part_22.Size = Vector3.new(0.28, 0.2, 0.27)
  449. part_22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  450. part_22.CFrame = CFrame.new(-10.687, 2.324, 101.013)* CFrame.Angles(-2.9406938552856, -0.12886936962605, 1.5969601869583)
  451. part_22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  452. part_22.BrickColor = BrickColor.new("Black")
  453. part_22.Friction = 0.3
  454. part_22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  455.  
  456. mesh_20 = Instance.new("CylinderMesh", part_22)
  457.  
  458. part_23 = Instance.new("Part", maxim)
  459. part_23.FormFactor = Enum.FormFactor.Custom
  460. part_23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  461. part_23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  462. part_23.Anchored = false
  463. part_23.Material = Enum.Material.Metal
  464. part_23.Size = Vector3.new(0.2, 0.47, 0.2)
  465. part_23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  466. part_23.CFrame = CFrame.new(-10.582, 2.596, 100.338)* CFrame.Angles(-3.1415679454803, 1.2888501882553, -1.5708026885986)
  467. part_23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  468. part_23.BrickColor = BrickColor.new("Black")
  469. part_23.Friction = 0.3
  470. part_23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  471.  
  472. mesh_21 = Instance.new("CylinderMesh", part_23)
  473.  
  474. part_24 = Instance.new("Part", maxim)
  475. part_24.FormFactor = Enum.FormFactor.Custom
  476. part_24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  477. part_24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  478. part_24.Anchored = false
  479. part_24.Material = Enum.Material.Metal
  480. part_24.Size = Vector3.new(0.6, 1.8, 0.2)
  481. part_24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  482. part_24.CFrame = CFrame.new(-9.372, 0.5, 100.049)* CFrame.Angles(-3.1408696174622, 1.561079621315, 1.4769771099091)
  483. part_24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  484. part_24.BrickColor = BrickColor.new("Grime")
  485. part_24.Friction = 0.3
  486. part_24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  487.  
  488. mesh_22 = Instance.new("CylinderMesh", part_24)
  489.  
  490. part_25 = Instance.new("Part", maxim)
  491. part_25.FormFactor = Enum.FormFactor.Custom
  492. part_25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  493. part_25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  494. part_25.Anchored = false
  495. part_25.Material = Enum.Material.Metal
  496. part_25.Size = Vector3.new(0.6, 1.8, 0.2)
  497. part_25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  498. part_25.CFrame = CFrame.new(-11.172, 0.5, 100.067)* CFrame.Angles(-3.1400864124298, 1.5607419013977, 1.4761973619461)
  499. part_25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  500. part_25.BrickColor = BrickColor.new("Grime")
  501. part_25.Friction = 0.3
  502. part_25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  503.  
  504. mesh_23 = Instance.new("CylinderMesh", part_25)
  505.  
  506. parttoblock_strong_joint_3 = Instance.new("ManualWeld", part_25)
  507. parttoblock_strong_joint_3.Part1 = floor
  508. parttoblock_strong_joint_3.Name = "Part-to-Block Strong Joint"
  509. parttoblock_strong_joint_3.C1 = CFrame.new(-0.767, 0.782, 1.301)* CFrame.Angles(3.1137306690216, 1.5603408813477, 1.5050446987152)
  510. parttoblock_strong_joint_3.Part0 = part_25
  511. parttoblock_strong_joint_3.C0 = CFrame.new(-0.3, -0.9, 0.1)
  512.  
  513. part_26 = Instance.new("Part", maxim)
  514. part_26.FormFactor = Enum.FormFactor.Custom
  515. part_26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  516. part_26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  517. part_26.Anchored = false
  518. part_26.Material = Enum.Material.Metal
  519. part_26.Size = Vector3.new(0.2, 0.4, 0.2)
  520. part_26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  521. part_26.CFrame = CFrame.new(-10.203, 2.796, 105.906)* CFrame.Angles(3.1415910720825, -0.010084391571581, 3.1415829658508)
  522. part_26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  523. part_26.BrickColor = BrickColor.new("Grime")
  524. part_26.Friction = 0.3
  525. part_26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  526.  
  527. part_27 = Instance.new("Part", maxim)
  528. part_27.FormFactor = Enum.FormFactor.Custom
  529. part_27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  530. part_27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  531. part_27.Anchored = false
  532. part_27.Material = Enum.Material.Metal
  533. part_27.Size = Vector3.new(0.2, 0.2, 1.6)
  534. part_27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  535. part_27.CFrame = CFrame.new(-10.26, 0.944, 101.282)* CFrame.Angles(-3.1401433944702, 1.5610857009888, 2.6771984100342)
  536. part_27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  537. part_27.BrickColor = BrickColor.new("Grime")
  538. part_27.Friction = 0.3
  539. part_27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  540.  
  541. part_28 = Instance.new("Part", maxim)
  542. part_28.FormFactor = Enum.FormFactor.Custom
  543. part_28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  544. part_28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  545. part_28.Anchored = false
  546. part_28.Material = Enum.Material.Metal
  547. part_28.Size = Vector3.new(0.6, 0.2, 1.6)
  548. part_28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  549. part_28.CFrame = CFrame.new(-10.256, 1.06, 101.625)* CFrame.Angles(3.1414487361908, 1.5610979795456, 2.8234071731567)
  550. part_28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  551. part_28.BrickColor = BrickColor.new("Grime")
  552. part_28.Friction = 0.3
  553. part_28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  554.  
  555. part_29 = Instance.new("Part", maxim)
  556. part_29.FormFactor = Enum.FormFactor.Custom
  557. part_29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  558. part_29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  559. part_29.Anchored = false
  560. part_29.Material = Enum.Material.Metal
  561. part_29.Size = Vector3.new(0.8, 0.4, 0.6)
  562. part_29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  563. part_29.CFrame = CFrame.new(-11.729, 1.186, 102.371)* CFrame.Angles(1.5707937479019, 9.6549938461976e-006, -0.010084353387356)
  564. part_29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  565. part_29.BrickColor = BrickColor.new("Grime")
  566. part_29.Friction = 0.3
  567. part_29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  568.  
  569. mesh_24 = Instance.new("CylinderMesh", part_29)
  570.  
  571. part_30 = Instance.new("Part", maxim)
  572. part_30.FormFactor = Enum.FormFactor.Custom
  573. part_30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  574. part_30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  575. part_30.Anchored = false
  576. part_30.Material = Enum.Material.Metal
  577. part_30.Size = Vector3.new(0.4, 0.2, 0.4)
  578. part_30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  579. part_30.CFrame = CFrame.new(-10.595, 1.756, 102.71)* CFrame.Angles(-1.6207068256335e-006, 0.010084483772516, -1.5707945823669)
  580. part_30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  581. part_30.BrickColor = BrickColor.new("Grime")
  582. part_30.Friction = 0.3
  583. part_30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  584.  
  585. mesh_25 = Instance.new("CylinderMesh", part_30)
  586.  
  587. part_31 = Instance.new("Part", maxim)
  588. part_31.FormFactor = Enum.FormFactor.Custom
  589. part_31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  590. part_31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  591. part_31.Anchored = false
  592. part_31.Material = Enum.Material.Metal
  593. part_31.Size = Vector3.new(0.2, 0.24, 0.2)
  594. part_31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  595. part_31.CFrame = CFrame.new(-10.757, 2.318, 101.018)* CFrame.Angles(-2.9406938552856, -0.12886936962605, 1.5969601869583)
  596. part_31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  597. part_31.BrickColor = BrickColor.new("Black")
  598. part_31.Friction = 0.3
  599. part_31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  600.  
  601. mesh_26 = Instance.new("CylinderMesh", part_31)
  602.  
  603. part_32 = Instance.new("Part", maxim)
  604. part_32.FormFactor = Enum.FormFactor.Custom
  605. part_32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  606. part_32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  607. part_32.Anchored = false
  608. part_32.Material = Enum.Material.Metal
  609. part_32.Size = Vector3.new(0.8, 0.2, 0.8)
  610. part_32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  611. part_32.CFrame = CFrame.new(-9.442, 3.496, 102.978)* CFrame.Angles(1.5707937479019, 9.7427664513816e-006, 3.1315083503723)
  612. part_32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  613. part_32.BrickColor = BrickColor.new("Grime")
  614. part_32.Friction = 0.3
  615. part_32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  616.  
  617. mesh_27 = Instance.new("CylinderMesh", part_32)
  618.  
  619. part_33 = Instance.new("Part", maxim)
  620. part_33.FormFactor = Enum.FormFactor.Custom
  621. part_33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  622. part_33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  623. part_33.Anchored = false
  624. part_33.Material = Enum.Material.Metal
  625. part_33.Size = Vector3.new(1, 0.2, 0.2)
  626. part_33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  627. part_33.CFrame = CFrame.new(-10.596, 1.456, 102.61)* CFrame.Angles(-3.1408407688141, 1.5610918998718, 3.1414160728455)
  628. part_33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  629. part_33.BrickColor = BrickColor.new("Grime")
  630. part_33.Friction = 0.3
  631. part_33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  632.  
  633. part_34 = Instance.new("Part", maxim)
  634. part_34.FormFactor = Enum.FormFactor.Custom
  635. part_34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  636. part_34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  637. part_34.Anchored = false
  638. part_34.Material = Enum.Material.Metal
  639. part_34.Size = Vector3.new(0.6, 0.2, 1.6)
  640. part_34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  641. part_34.CFrame = CFrame.new(-10.241, 1.204, 103.137)* CFrame.Angles(-3.1404769420624, 1.5610918998718, -3.0180556774139)
  642. part_34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  643. part_34.BrickColor = BrickColor.new("Grime")
  644. part_34.Friction = 0.3
  645. part_34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  646.  
  647. part_35 = Instance.new("Part", maxim)
  648. part_35.FormFactor = Enum.FormFactor.Custom
  649. part_35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  650. part_35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  651. part_35.Anchored = false
  652. part_35.Material = Enum.Material.Metal
  653. part_35.Size = Vector3.new(2.4, 0.6, 0.2)
  654. part_35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  655. part_35.CFrame = CFrame.new(-10.241, 1.874, 103.105)* CFrame.Angles(2.7460143566132, -0.0093019148334861, 3.1376979351044)
  656. part_35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  657. part_35.BrickColor = BrickColor.new("Grime")
  658. part_35.Friction = 0.3
  659. part_35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  660.  
  661. part_36 = Instance.new("Part", maxim)
  662. part_36.FormFactor = Enum.FormFactor.Custom
  663. part_36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  664. part_36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  665. part_36.Anchored = false
  666. part_36.Material = Enum.Material.Metal
  667. part_36.Size = Vector3.new(0.4, 0.2, 0.2)
  668. part_36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  669. part_36.CFrame = CFrame.new(-10.842, 3.196, 102.992)* CFrame.Angles(-1.620705802452e-006, 0.010084391571581, 9.7322817964596e-006)
  670. part_36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  671. part_36.BrickColor = BrickColor.new("Grime")
  672. part_36.Friction = 0.3
  673. part_36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  674.  
  675. part_37 = Instance.new("Part", maxim)
  676. part_37.FormFactor = Enum.FormFactor.Custom
  677. part_37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  678. part_37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  679. part_37.Anchored = false
  680. part_37.Material = Enum.Material.Metal
  681. part_37.Size = Vector3.new(1.2, 0.4, 0.2)
  682. part_37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  683. part_37.CFrame = CFrame.new(-10.042, 3.696, 102.984)* CFrame.Angles(-1.620705802452e-006, 0.010084391571581, 9.7322817964596e-006)
  684. part_37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  685. part_37.BrickColor = BrickColor.new("Grime")
  686. part_37.Friction = 0.3
  687. part_37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  688.  
  689. part_38 = Instance.new("Part", maxim)
  690. part_38.FormFactor = Enum.FormFactor.Custom
  691. part_38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  692. part_38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  693. part_38.Anchored = false
  694. part_38.Material = Enum.Material.Metal
  695. part_38.Size = Vector3.new(2.4, 0.8, 0.2)
  696. part_38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  697. part_38.CFrame = CFrame.new(-10.242, 2.496, 102.986)* CFrame.Angles(3.1415910720825, -0.01008884049952, 3.1415910720825)
  698. part_38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  699. part_38.BrickColor = BrickColor.new("Grime")
  700. part_38.Friction = 0.3
  701. part_38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  702.  
  703. part_39 = Instance.new("Part", maxim)
  704. part_39.FormFactor = Enum.FormFactor.Custom
  705. part_39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  706. part_39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  707. part_39.Anchored = false
  708. part_39.Material = Enum.Material.Metal
  709. part_39.Size = Vector3.new(0.8, 0.4, 0.6)
  710. part_39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  711. part_39.CFrame = CFrame.new(-11.729, 0.386, 102.371)* CFrame.Angles(1.5707937479019, 9.6549938461976e-006, -0.010084353387356)
  712. part_39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  713. part_39.BrickColor = BrickColor.new("Grime")
  714. part_39.Friction = 0.3
  715. part_39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  716.  
  717. mesh_28 = Instance.new("CylinderMesh", part_39)
  718.  
  719. part_40 = Instance.new("Part", maxim)
  720. part_40.FormFactor = Enum.FormFactor.Custom
  721. part_40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  722. part_40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  723. part_40.Anchored = false
  724. part_40.Material = Enum.Material.Metal
  725. part_40.Size = Vector3.new(0.4, 0.2, 1.6)
  726. part_40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  727. part_40.CFrame = CFrame.new(-10.246, 1.233, 102.665)* CFrame.Angles(-3.1414239406586, 1.5610918998718, 3.1179714202881)
  728. part_40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  729. part_40.BrickColor = BrickColor.new("Grime")
  730. part_40.Friction = 0.3
  731. part_40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  732.  
  733. part_41 = Instance.new("Part", maxim)
  734. part_41.FormFactor = Enum.FormFactor.Custom
  735. part_41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  736. part_41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  737. part_41.Anchored = false
  738. part_41.Material = Enum.Material.Metal
  739. part_41.Size = Vector3.new(1, 0.6, 0.2)
  740. part_41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  741. part_41.CFrame = CFrame.new(-9.542, 3.196, 102.979)* CFrame.Angles(-1.620705802452e-006, 0.010084391571581, 9.7322817964596e-006)
  742. part_41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  743. part_41.BrickColor = BrickColor.new("Grime")
  744. part_41.Friction = 0.3
  745. part_41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  746.  
  747. part_42 = Instance.new("Part", maxim)
  748. part_42.FormFactor = Enum.FormFactor.Custom
  749. part_42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  750. part_42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  751. part_42.Anchored = false
  752. part_42.Material = Enum.Material.Metal
  753. part_42.Size = Vector3.new(0.6, 0.4, 0.2)
  754. part_42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  755. part_42.CFrame = CFrame.new(-11.156, 0.965, 101.665)* CFrame.Angles(-0.00015229804557748, -1.5610979795456, 0.3181771337986)
  756. part_42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  757. part_42.BrickColor = BrickColor.new("Grime")
  758. part_42.Friction = 0.3
  759. part_42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  760.  
  761. part_43 = Instance.new("Part", maxim)
  762. part_43.FormFactor = Enum.FormFactor.Custom
  763. part_43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  764. part_43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  765. part_43.Anchored = false
  766. part_43.Material = Enum.Material.Metal
  767. part_43.Size = Vector3.new(1, 0.4, 1.2)
  768. part_43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  769. part_43.CFrame = CFrame.new(-10.239, 2.396, 103.286)* CFrame.Angles(0.00076063501182944, -1.561079621315, -1.5706294775009)
  770. part_43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  771. part_43.BrickColor = BrickColor.new("Grime")
  772. part_43.Friction = 0.3
  773. part_43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  774.  
  775. mesh_29 = Instance.new("CylinderMesh", part_43)
  776.  
  777. part_44 = Instance.new("Part", maxim)
  778. part_44.FormFactor = Enum.FormFactor.Custom
  779. part_44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  780. part_44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  781. part_44.Anchored = false
  782. part_44.Material = Enum.Material.Metal
  783. part_44.Size = Vector3.new(1.4, 1.48, 1)
  784. part_44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  785. part_44.CFrame = CFrame.new(-8.992, 0.866, 104.024)* CFrame.Angles(0.00075193966040388, -1.5610918998718, 0.00017660295998212)
  786. part_44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  787. part_44.BrickColor = BrickColor.new("Grime")
  788. part_44.Friction = 0.3
  789. part_44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  790.  
  791. mesh_30 = Instance.new("SpecialMesh", part_44)
  792. mesh_30.Scale = Vector3.new(3.5, 3.5, 3.5)
  793. mesh_30.MeshId = "http://www.roblox.com/asset/?id=92575220"
  794. mesh_30.MeshType = Enum.MeshType.FileMesh
  795.  
  796. part_45 = Instance.new("Part", maxim)
  797. part_45.FormFactor = Enum.FormFactor.Custom
  798. part_45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  799. part_45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  800. part_45.Anchored = false
  801. part_45.Material = Enum.Material.Metal
  802. part_45.Size = Vector3.new(0.26, 0.4, 0.4)
  803. part_45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  804. part_45.CFrame = CFrame.new(-10.213, 2.666, 105.946)* CFrame.Angles(0.00075197248952463, -1.5610918998718, -1.5706207752228)
  805. part_45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  806. part_45.BrickColor = BrickColor.new("Dark stone grey")
  807. part_45.Friction = 0.3
  808. part_45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  809.  
  810. mesh_31 = Instance.new("CylinderMesh", part_45)
  811.  
  812. part_46 = Instance.new("WedgePart", maxim)
  813. part_46.FormFactor = Enum.FormFactor.Custom
  814. part_46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  815. part_46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  816. part_46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  817. part_46.Friction = 0.3
  818. part_46.Material = Enum.Material.Metal
  819. part_46.Size = Vector3.new(0.2, 0.6, 0.4)
  820. part_46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  821. part_46.Name = "Part"
  822. part_46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  823. part_46.CFrame = CFrame.new(-10.842, 3.596, 102.992)* CFrame.Angles(-3.1408407688141, 1.5610918998718, 3.1414160728455)
  824. part_46.BrickColor = BrickColor.new("Grime")
  825. part_46.Anchored = false
  826.  
  827. part_47 = Instance.new("Part", maxim)
  828. part_47.FormFactor = Enum.FormFactor.Custom
  829. part_47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  830. part_47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  831. part_47.Anchored = false
  832. part_47.Material = Enum.Material.Metal
  833. part_47.Size = Vector3.new(0.29, 0.4, 0.2)
  834. part_47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  835. part_47.CFrame = CFrame.new(-9.923, 2.091, 105.903)* CFrame.Angles(-1.6692863482604e-006, 0.010084440000355, -2.3943984508514)
  836. part_47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  837. part_47.BrickColor = BrickColor.new("Grime")
  838. part_47.Friction = 0.3
  839. part_47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  840.  
  841. mesh_32 = Instance.new("CylinderMesh", part_47)
  842.  
  843. part_48 = Instance.new("Part", maxim)
  844. part_48.FormFactor = Enum.FormFactor.Custom
  845. part_48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  846. part_48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  847. part_48.Anchored = false
  848. part_48.Material = Enum.Material.Metal
  849. part_48.Size = Vector3.new(0.2, 0.6, 0.2)
  850. part_48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  851. part_48.CFrame = CFrame.new(-10.542, 3.196, 102.989)* CFrame.Angles(-1.620705802452e-006, 0.010084391571581, 9.7322817964596e-006)
  852. part_48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  853. part_48.BrickColor = BrickColor.new("Grime")
  854. part_48.Friction = 0.3
  855. part_48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  856.  
  857. part_49 = Instance.new("Part", maxim)
  858. part_49.FormFactor = Enum.FormFactor.Custom
  859. part_49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  860. part_49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  861. part_49.Anchored = false
  862. part_49.Material = Enum.Material.Metal
  863. part_49.Size = Vector3.new(0.4, 0.2, 0.4)
  864. part_49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  865. part_49.CFrame = CFrame.new(-9.885, 1.756, 102.713)* CFrame.Angles(-1.6207068256335e-006, 0.010084483772516, -1.5707945823669)
  866. part_49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  867. part_49.BrickColor = BrickColor.new("Grime")
  868. part_49.Friction = 0.3
  869. part_49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  870.  
  871. mesh_33 = Instance.new("CylinderMesh", part_49)
  872.  
  873. part_50 = Instance.new("WedgePart", maxim)
  874. part_50.FormFactor = Enum.FormFactor.Custom
  875. part_50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  876. part_50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  877. part_50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  878. part_50.Friction = 0.3
  879. part_50.Material = Enum.Material.Metal
  880. part_50.Size = Vector3.new(0.2, 0.4, 0.4)
  881. part_50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  882. part_50.Name = "Part"
  883. part_50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  884. part_50.CFrame = CFrame.new(-10.593, 1.756, 102.91)* CFrame.Angles(3.1415910720825, -0.010084483772516, 3.1415829658508)
  885. part_50.BrickColor = BrickColor.new("Grime")
  886. part_50.Anchored = false
  887.  
  888. part_51 = Instance.new("Part", maxim)
  889. part_51.FormFactor = Enum.FormFactor.Custom
  890. part_51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  891. part_51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  892. part_51.Anchored = false
  893. part_51.Material = Enum.Material.Metal
  894. part_51.Size = Vector3.new(0.25, 0.4, 0.28)
  895. part_51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  896. part_51.CFrame = CFrame.new(-10.266, 0.227, 98.597)* CFrame.Angles(3.0479137897491, -0.010039239190519, -1.5717417001724)
  897. part_51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  898. part_51.BrickColor = BrickColor.new("Grime")
  899. part_51.Friction = 0.3
  900. part_51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  901.  
  902. mesh_34 = Instance.new("CylinderMesh", part_51)
  903.  
  904. part_52 = Instance.new("Part", maxim)
  905. part_52.FormFactor = Enum.FormFactor.Custom
  906. part_52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  907. part_52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  908. part_52.Anchored = false
  909. part_52.Material = Enum.Material.Metal
  910. part_52.Size = Vector3.new(0.6, 0.2, 1.6)
  911. part_52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  912. part_52.CFrame = CFrame.new(-10.251, 1.184, 102.184)* CFrame.Angles(-3.1411907672882, 1.5610918998718, 3.0176885128021)
  913. part_52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  914. part_52.BrickColor = BrickColor.new("Grime")
  915. part_52.Friction = 0.3
  916. part_52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  917.  
  918. part_53 = Instance.new("Part", maxim)
  919. part_53.FormFactor = Enum.FormFactor.Custom
  920. part_53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  921. part_53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  922. part_53.Anchored = false
  923. part_53.Material = Enum.Material.Metal
  924. part_53.Size = Vector3.new(0.6, 0.4, 0.2)
  925. part_53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  926. part_53.CFrame = CFrame.new(-9.35, 1.085, 102.187)* CFrame.Angles(0.00040633179014549, -1.5610918998718, 0.12390845268965)
  927. part_53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  928. part_53.BrickColor = BrickColor.new("Grime")
  929. part_53.Friction = 0.3
  930. part_53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  931.  
  932. part_54 = Instance.new("Part", maxim)
  933. part_54.FormFactor = Enum.FormFactor.Symmetric
  934. part_54.CanCollide = false
  935. part_54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  936. part_54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  937. part_54.Anchored = false
  938. part_54.Material = Enum.Material.Metal
  939. part_54.Size = Vector3.new(1, 1, 1)
  940. part_54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  941. part_54.CFrame = CFrame.new(-11.049, 2.556, 102.399)* CFrame.Angles(3.1415910720825, -0.010086314752698, 1.5706133842468)
  942. part_54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  943. part_54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  944. part_54.BrickColor = BrickColor.new("Dark stone grey")
  945. part_54.Friction = 0.3
  946. part_54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  947.  
  948. mesh_35 = Instance.new("BlockMesh", part_54)
  949. mesh_35.Scale = Vector3.new(0.15, 1, 0.48)
  950.  
  951. part_55 = Instance.new("Part", maxim)
  952. part_55.FormFactor = Enum.FormFactor.Custom
  953. part_55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  954. part_55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  955. part_55.Anchored = false
  956. part_55.Material = Enum.Material.Metal
  957. part_55.Size = Vector3.new(0.4, 0.4, 0.2)
  958. part_55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  959. part_55.CFrame = CFrame.new(-9.346, 1.133, 102.658)* CFrame.Angles(0.00016852722910699, -1.5610918998718, 0.023621102795005)
  960. part_55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  961. part_55.BrickColor = BrickColor.new("Grime")
  962. part_55.Friction = 0.3
  963. part_55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  964.  
  965. part_56 = Instance.new("Part", maxim)
  966. part_56.FormFactor = Enum.FormFactor.Custom
  967. part_56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  968. part_56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  969. part_56.Anchored = false
  970. part_56.Material = Enum.Material.Metal
  971. part_56.Size = Vector3.new(0.8, 0.2, 0.2)
  972. part_56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  973. part_56.CFrame = CFrame.new(-11.042, 2.996, 102.994)* CFrame.Angles(-1.620705802452e-006, 0.010084391571581, 9.7322817964596e-006)
  974. part_56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  975. part_56.BrickColor = BrickColor.new("Grime")
  976. part_56.Friction = 0.3
  977. part_56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  978.  
  979. part_57 = Instance.new("Part", maxim)
  980. part_57.FormFactor = Enum.FormFactor.Custom
  981. part_57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  982. part_57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  983. part_57.Anchored = false
  984. part_57.Material = Enum.Material.Metal
  985. part_57.Size = Vector3.new(1, 0.4, 1.2)
  986. part_57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  987. part_57.CFrame = CFrame.new(-10.213, 2.396, 105.886)* CFrame.Angles(0.00076063501182944, -1.561079621315, -1.5706294775009)
  988. part_57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  989. part_57.BrickColor = BrickColor.new("Grime")
  990. part_57.Friction = 0.3
  991. part_57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  992.  
  993. mesh_36 = Instance.new("CylinderMesh", part_57)
  994.  
  995. part_58 = Instance.new("Part", maxim)
  996. part_58.FormFactor = Enum.FormFactor.Custom
  997. part_58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  998. part_58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  999. part_58.Anchored = false
  1000. part_58.Material = Enum.Material.Metal
  1001. part_58.Size = Vector3.new(0.6, 0.68, 1)
  1002. part_58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1003. part_58.CFrame = CFrame.new(-8.992, 0.866, 104.024)* CFrame.Angles(0.0004386200744193, -1.5610918998718, -0.73862856626511)
  1004. part_58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1005. part_58.BrickColor = BrickColor.new("Grime")
  1006. part_58.Friction = 0.3
  1007. part_58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1008.  
  1009. mesh_37 = Instance.new("SpecialMesh", part_58)
  1010. mesh_37.Scale = Vector3.new(3.5, 3.5, 3.5)
  1011. mesh_37.MeshId = "http://www.roblox.com/asset/?id=92575220"
  1012. mesh_37.MeshType = Enum.MeshType.FileMesh
  1013.  
  1014. part_59 = Instance.new("Part", maxim)
  1015. part_59.FormFactor = Enum.FormFactor.Custom
  1016. part_59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1017. part_59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1018. part_59.Anchored = false
  1019. part_59.Material = Enum.Material.Metal
  1020. part_59.Size = Vector3.new(0.6, 0.4, 0.2)
  1021. part_59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1022. part_59.CFrame = CFrame.new(-9.356, 0.965, 101.647)* CFrame.Angles(-0.00015229804557748, -1.5610979795456, 0.3181771337986)
  1023. part_59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1024. part_59.BrickColor = BrickColor.new("Grime")
  1025. part_59.Friction = 0.3
  1026. part_59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1027.  
  1028. part_60 = Instance.new("Part", maxim)
  1029. part_60.FormFactor = Enum.FormFactor.Custom
  1030. part_60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1031. part_60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1032. part_60.Anchored = false
  1033. part_60.Material = Enum.Material.Metal
  1034. part_60.Size = Vector3.new(0.4, 2.08, 0.2)
  1035. part_60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1036. part_60.CFrame = CFrame.new(-10.262, 0.694, 101.018)* CFrame.Angles(2.3895282745361, -0.0073592090047896, 1.563901424408)
  1037. part_60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1038. part_60.BrickColor = BrickColor.new("Grime")
  1039. part_60.Friction = 0.3
  1040. part_60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1041.  
  1042. mesh_38 = Instance.new("CylinderMesh", part_60)
  1043.  
  1044. part_61 = Instance.new("Part", maxim)
  1045. part_61.FormFactor = Enum.FormFactor.Custom
  1046. part_61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1047. part_61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1048. part_61.Anchored = false
  1049. part_61.Material = Enum.Material.Metal
  1050. part_61.Size = Vector3.new(0.8, 0.4, 0.6)
  1051. part_61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1052. part_61.CFrame = CFrame.new(-12.529, 1.186, 102.379)* CFrame.Angles(1.5707937479019, 9.6549938461976e-006, -0.010084353387356)
  1053. part_61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1054. part_61.BrickColor = BrickColor.new("Grime")
  1055. part_61.Friction = 0.3
  1056. part_61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1057.  
  1058. mesh_39 = Instance.new("CylinderMesh", part_61)
  1059.  
  1060. part_62 = Instance.new("WedgePart", maxim)
  1061. part_62.FormFactor = Enum.FormFactor.Custom
  1062. part_62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1063. part_62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1064. part_62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1065. part_62.Friction = 0.3
  1066. part_62.Material = Enum.Material.Metal
  1067. part_62.Size = Vector3.new(0.2, 0.2, 1.8)
  1068. part_62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1069. part_62.Name = "Part"
  1070. part_62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1071. part_62.CFrame = CFrame.new(-9.893, 2.396, 101.983)* CFrame.Angles(3.1415910720825, -0.010084391571581, 3.1415829658508)
  1072. part_62.BrickColor = BrickColor.new("Grime")
  1073. part_62.Anchored = false
  1074.  
  1075. floor = Instance.new("Part", maxim)
  1076. floor.FormFactor = Enum.FormFactor.Custom
  1077. floor.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1078. floor.Transparency = 1
  1079. floor.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1080. floor.Anchored = false
  1081. floor.Material = Enum.Material.Metal
  1082. floor.Size = Vector3.new(1.6, 0.2, 1.4)
  1083. floor.Name = "floor"
  1084. floor.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1085. floor.CFrame = CFrame.new(-10.296, 0.1, 99.633)* CFrame.Angles(-5.7265966461273e-005, -2.1649524569511e-005, 0.00029166688909754)
  1086. floor.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1087. floor.BrickColor = BrickColor.new("Mid gray")
  1088. floor.Friction = 0.3
  1089. floor.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1090.  
  1091. part_63 = Instance.new("Part", maxim)
  1092. part_63.FormFactor = Enum.FormFactor.Custom
  1093. part_63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1094. part_63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1095. part_63.Anchored = false
  1096. part_63.Material = Enum.Material.Metal
  1097. part_63.Size = Vector3.new(0.2, 0.4, 0.2)
  1098. part_63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1099. part_63.CFrame = CFrame.new(-9.383, 0.331, 99)* CFrame.Angles(-3.140823841095, 1.5610918998718, 1.1335785388947)
  1100. part_63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1101. part_63.BrickColor = BrickColor.new("Grime")
  1102. part_63.Friction = 0.3
  1103. part_63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1104.  
  1105. mesh_40 = Instance.new("CylinderMesh", part_63)
  1106.  
  1107. part_64 = Instance.new("WedgePart", maxim)
  1108. part_64.FormFactor = Enum.FormFactor.Custom
  1109. part_64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1110. part_64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1111. part_64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1112. part_64.Friction = 0.3
  1113. part_64.Material = Enum.Material.Metal
  1114. part_64.Size = Vector3.new(0.2, 0.2, 0.4)
  1115. part_64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1116. part_64.Name = "Part"
  1117. part_64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1118. part_64.CFrame = CFrame.new(-11.242, 3.196, 102.996)* CFrame.Angles(-3.1408407688141, 1.5610918998718, 3.1414160728455)
  1119. part_64.BrickColor = BrickColor.new("Grime")
  1120. part_64.Anchored = false
  1121.  
  1122. part_65 = Instance.new("Part", maxim)
  1123. part_65.FormFactor = Enum.FormFactor.Custom
  1124. part_65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1125. part_65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1126. part_65.Anchored = false
  1127. part_65.Material = Enum.Material.Metal
  1128. part_65.Size = Vector3.new(0.2, 0.2, 0.2)
  1129. part_65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1130. part_65.CFrame = CFrame.new(-9.384, 0.243, 98.818)* CFrame.Angles(3.0479137897491, -0.010039268061519, 3.1406397819519)
  1131. part_65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1132. part_65.BrickColor = BrickColor.new("Grime")
  1133. part_65.Friction = 0.3
  1134. part_65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1135.  
  1136. mesh_41 = Instance.new("SpecialMesh", part_65)
  1137. mesh_41.MeshType = Enum.MeshType.Sphere
  1138.  
  1139. part_66 = Instance.new("Part", maxim)
  1140. part_66.FormFactor = Enum.FormFactor.Custom
  1141. part_66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1142. part_66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1143. part_66.Anchored = false
  1144. part_66.Material = Enum.Material.Metal
  1145. part_66.Size = Vector3.new(0.2, 0.65, 0.2)
  1146. part_66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1147. part_66.CFrame = CFrame.new(-9.665, 0.233, 98.71)* CFrame.Angles(3.0482692718506, 0.34876951575279, -1.5718023777008)
  1148. part_66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1149. part_66.BrickColor = BrickColor.new("Grime")
  1150. part_66.Friction = 0.3
  1151. part_66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1152.  
  1153. mesh_42 = Instance.new("CylinderMesh", part_66)
  1154.  
  1155. part_67 = Instance.new("Part", maxim)
  1156. part_67.FormFactor = Enum.FormFactor.Custom
  1157. part_67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1158. part_67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1159. part_67.Anchored = false
  1160. part_67.Material = Enum.Material.Metal
  1161. part_67.Size = Vector3.new(0.6, 0.4, 0.2)
  1162. part_67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1163. part_67.CFrame = CFrame.new(-11.15, 1.085, 102.205)* CFrame.Angles(0.00040633179014549, -1.5610918998718, 0.12390845268965)
  1164. part_67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1165. part_67.BrickColor = BrickColor.new("Grime")
  1166. part_67.Friction = 0.3
  1167. part_67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1168.  
  1169. part_68 = Instance.new("Part", maxim)
  1170. part_68.FormFactor = Enum.FormFactor.Custom
  1171. part_68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1172. part_68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1173. part_68.Anchored = false
  1174. part_68.Material = Enum.Material.Metal
  1175. part_68.Size = Vector3.new(0.2, 0.6, 0.2)
  1176. part_68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1177. part_68.CFrame = CFrame.new(-10.267, 0.222, 98.598)* CFrame.Angles(3.0479137897491, -0.010039341636002, 1.5698508024216)
  1178. part_68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1179. part_68.BrickColor = BrickColor.new("Grime")
  1180. part_68.Friction = 0.3
  1181. part_68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1182.  
  1183. mesh_43 = Instance.new("CylinderMesh", part_68)
  1184.  
  1185. part_69 = Instance.new("Part", maxim)
  1186. part_69.FormFactor = Enum.FormFactor.Custom
  1187. part_69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1188. part_69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1189. part_69.Anchored = false
  1190. part_69.Material = Enum.Material.Metal
  1191. part_69.Size = Vector3.new(1, 0.2, 0.2)
  1192. part_69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1193. part_69.CFrame = CFrame.new(-9.886, 1.456, 102.613)* CFrame.Angles(-3.1408407688141, 1.5610918998718, 3.1414160728455)
  1194. part_69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1195. part_69.BrickColor = BrickColor.new("Grime")
  1196. part_69.Friction = 0.3
  1197. part_69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1198.  
  1199. part_70 = Instance.new("WedgePart", maxim)
  1200. part_70.FormFactor = Enum.FormFactor.Custom
  1201. part_70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1202. part_70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1203. part_70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1204. part_70.Friction = 0.3
  1205. part_70.Material = Enum.Material.Metal
  1206. part_70.Size = Vector3.new(0.2, 0.4, 0.6)
  1207. part_70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1208. part_70.Name = "Part"
  1209. part_70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1210. part_70.CFrame = CFrame.new(-10.598, 1.756, 102.41)* CFrame.Angles(-1.6207069393204e-006, 0.010084483772516, 9.7323545560357e-006)
  1211. part_70.BrickColor = BrickColor.new("Grime")
  1212. part_70.Anchored = false
  1213.  
  1214. part_71 = Instance.new("Part", maxim)
  1215. part_71.FormFactor = Enum.FormFactor.Custom
  1216. part_71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1217. part_71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1218. part_71.Anchored = false
  1219. part_71.Material = Enum.Material.Metal
  1220. part_71.Size = Vector3.new(0.6, 0.2, 0.86)
  1221. part_71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1222. part_71.CFrame = CFrame.new(-10.248, 2.556, 102.386)* CFrame.Angles(0.00075197109254077, -1.5610918998718, 0.00017665923223831)
  1223. part_71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1224. part_71.BrickColor = BrickColor.new("Really black")
  1225. part_71.Friction = 0.3
  1226. part_71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1227. part_71.Name = "Chamber"
  1228.  
  1229. part_72 = Instance.new("Part", maxim)
  1230. part_72.FormFactor = Enum.FormFactor.Custom
  1231. part_72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1232. part_72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1233. part_72.Anchored = false
  1234. part_72.Material = Enum.Material.Metal
  1235. part_72.Size = Vector3.new(0.4, 0.4, 0.2)
  1236. part_72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1237. part_72.CFrame = CFrame.new(-11.146, 1.133, 102.676)* CFrame.Angles(0.00016852722910699, -1.5610918998718, 0.023621102795005)
  1238. part_72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1239. part_72.BrickColor = BrickColor.new("Grime")
  1240. part_72.Friction = 0.3
  1241. part_72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1242.  
  1243. part_73 = Instance.new("Part", maxim)
  1244. part_73.FormFactor = Enum.FormFactor.Custom
  1245. part_73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1246. part_73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1247. part_73.Anchored = false
  1248. part_73.Material = Enum.Material.Metal
  1249. part_73.Size = Vector3.new(0.2, 0.2, 0.2)
  1250. part_73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1251. part_73.CFrame = CFrame.new(-9.956, 0.222, 98.595)* CFrame.Angles(3.0482692718506, 0.34876951575279, -0.0010123332031071)
  1252. part_73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1253. part_73.BrickColor = BrickColor.new("Grime")
  1254. part_73.Friction = 0.3
  1255. part_73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1256.  
  1257. mesh_44 = Instance.new("SpecialMesh", part_73)
  1258. mesh_44.MeshType = Enum.MeshType.Sphere
  1259.  
  1260. part_74 = Instance.new("Part", maxim)
  1261. part_74.FormFactor = Enum.FormFactor.Custom
  1262. part_74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1263. part_74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1264. part_74.Anchored = false
  1265. part_74.Material = Enum.Material.Metal
  1266. part_74.Size = Vector3.new(1.6, 0.47, 1.4)
  1267. part_74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1268. part_74.CFrame = CFrame.new(-10.246, 1.261, 102.586)* CFrame.Angles(3.1415910720825, -0.010084391571581, 3.1415829658508)
  1269. part_74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1270. part_74.BrickColor = BrickColor.new("Grime")
  1271. part_74.Friction = 0.3
  1272. part_74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1273.  
  1274. mesh_45 = Instance.new("CylinderMesh", part_74)
  1275.  
  1276. part_75 = Instance.new("Part", maxim)
  1277. part_75.FormFactor = Enum.FormFactor.Custom
  1278. part_75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1279. part_75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1280. part_75.Anchored = false
  1281. part_75.Material = Enum.Material.Metal
  1282. part_75.Size = Vector3.new(0.8, 0.34, 0.6)
  1283. part_75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1284. part_75.CFrame = CFrame.new(-11.729, 1.206, 102.371)* CFrame.Angles(1.5707937479019, 9.6549938461976e-006, -0.010084353387356)
  1285. part_75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1286. part_75.BrickColor = BrickColor.new("Black")
  1287. part_75.Friction = 0.3
  1288. part_75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1289.  
  1290. mesh_46 = Instance.new("CylinderMesh", part_75)
  1291.  
  1292. part_76 = Instance.new("Part", maxim)
  1293. part_76.FormFactor = Enum.FormFactor.Custom
  1294. part_76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1295. part_76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1296. part_76.Anchored = false
  1297. part_76.Material = Enum.Material.Metal
  1298. part_76.Size = Vector3.new(0.24, 0.4, 0.4)
  1299. part_76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1300. part_76.CFrame = CFrame.new(-10.209, 2.136, 106.286)* CFrame.Angles(0.00076929741771892, -1.5610673427582, -1.5706380605698)
  1301. part_76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1302. part_76.BrickColor = BrickColor.new("Dark stone grey")
  1303. part_76.Friction = 0.3
  1304. part_76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1305.  
  1306. mesh_47 = Instance.new("CylinderMesh", part_76)
  1307.  
  1308. part_77 = Instance.new("WedgePart", maxim)
  1309. part_77.FormFactor = Enum.FormFactor.Custom
  1310. part_77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1311. part_77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1312. part_77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1313. part_77.Friction = 0.3
  1314. part_77.Material = Enum.Material.Metal
  1315. part_77.Size = Vector3.new(0.2, 0.4, 0.6)
  1316. part_77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1317. part_77.Name = "Part"
  1318. part_77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1319. part_77.CFrame = CFrame.new(-9.888, 1.756, 102.413)* CFrame.Angles(-1.6207069393204e-006, 0.010084483772516, 9.7323545560357e-006)
  1320. part_77.BrickColor = BrickColor.new("Grime")
  1321. part_77.Anchored = false
  1322.  
  1323. part_78 = Instance.new("WedgePart", maxim)
  1324. part_78.FormFactor = Enum.FormFactor.Custom
  1325. part_78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1326. part_78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1327. part_78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1328. part_78.Friction = 0.3
  1329. part_78.Material = Enum.Material.Metal
  1330. part_78.Size = Vector3.new(0.2, 0.4, 0.4)
  1331. part_78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1332. part_78.Name = "Part"
  1333. part_78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1334. part_78.CFrame = CFrame.new(-9.883, 1.756, 102.913)* CFrame.Angles(3.1415910720825, -0.010084483772516, 3.1415829658508)
  1335. part_78.BrickColor = BrickColor.new("Grime")
  1336. part_78.Anchored = false
  1337.  
  1338. part_79 = Instance.new("Part", maxim)
  1339. part_79.FormFactor = Enum.FormFactor.Custom
  1340. part_79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1341. part_79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1342. part_79.Anchored = false
  1343. part_79.Material = Enum.Material.Metal
  1344. part_79.Size = Vector3.new(0.6, 0.4, 0.2)
  1345. part_79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1346. part_79.CFrame = CFrame.new(-9.361, 0.765, 101.138)* CFrame.Angles(-3.1401557922363, 1.5610857009888, 2.6772110462189)
  1347. part_79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1348. part_79.BrickColor = BrickColor.new("Grime")
  1349. part_79.Friction = 0.3
  1350. part_79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1351.  
  1352. part_80 = Instance.new("Part", maxim)
  1353. part_80.FormFactor = Enum.FormFactor.Custom
  1354. part_80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1355. part_80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1356. part_80.Anchored = false
  1357. part_80.Material = Enum.Material.Metal
  1358. part_80.Size = Vector3.new(0.4, 2.4, 0.2)
  1359. part_80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1360. part_80.CFrame = CFrame.new(-10.232, 0.859, 104.044)* CFrame.Angles(0.31892883777618, 0.009581939317286, -1.5739585161209)
  1361. part_80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1362. part_80.BrickColor = BrickColor.new("Grime")
  1363. part_80.Friction = 0.3
  1364. part_80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1365.  
  1366. mesh_48 = Instance.new("CylinderMesh", part_80)
  1367.  
  1368. part_81 = Instance.new("Part", maxim)
  1369. part_81.FormFactor = Enum.FormFactor.Custom
  1370. part_81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1371. part_81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1372. part_81.Anchored = false
  1373. part_81.Material = Enum.Material.Metal
  1374. part_81.Size = Vector3.new(0.6, 0.4, 0.2)
  1375. part_81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1376. part_81.CFrame = CFrame.new(-11.141, 1.105, 103.134)* CFrame.Angles(-3.1404769420624, 1.5610918998718, -3.0180556774139)
  1377. part_81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1378. part_81.BrickColor = BrickColor.new("Grime")
  1379. part_81.Friction = 0.3
  1380. part_81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1381.  
  1382. part_82 = Instance.new("Part", maxim)
  1383. part_82.FormFactor = Enum.FormFactor.Custom
  1384. part_82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1385. part_82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1386. part_82.Anchored = false
  1387. part_82.Material = Enum.Material.Metal
  1388. part_82.Size = Vector3.new(0.91, 2.2, 1.11)
  1389. part_82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1390. part_82.CFrame = CFrame.new(-10.241, 2.401, 104.586)* CFrame.Angles(0.00075197248952463, -1.5610918998718, -1.5706207752228)
  1391. part_82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1392. part_82.BrickColor = BrickColor.new("Grime")
  1393. part_82.Friction = 0.3
  1394. part_82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1395.  
  1396. mesh_49 = Instance.new("CylinderMesh", part_82)
  1397.  
  1398. part_83 = Instance.new("Part", maxim)
  1399. part_83.FormFactor = Enum.FormFactor.Custom
  1400. part_83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1401. part_83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1402. part_83.Anchored = false
  1403. part_83.Material = Enum.Material.Metal
  1404. part_83.Size = Vector3.new(0.6, 0.68, 1)
  1405. part_83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1406. part_83.CFrame = CFrame.new(-11.472, 0.866, 104.049)* CFrame.Angles(-3.1402361392975, 1.5610979795456, -2.4086065292358)
  1407. part_83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1408. part_83.BrickColor = BrickColor.new("Grime")
  1409. part_83.Friction = 0.3
  1410. part_83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1411.  
  1412. mesh_50 = Instance.new("SpecialMesh", part_83)
  1413. mesh_50.Scale = Vector3.new(3.5, 3.5, 3.5)
  1414. mesh_50.MeshId = "http://www.roblox.com/asset/?id=92575220"
  1415. mesh_50.MeshType = Enum.MeshType.FileMesh
  1416.  
  1417. part_84 = Instance.new("Part", maxim)
  1418. part_84.FormFactor = Enum.FormFactor.Custom
  1419. part_84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1420. part_84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1421. part_84.Anchored = false
  1422. part_84.Material = Enum.Material.Metal
  1423. part_84.Size = Vector3.new(1.4, 0.82, 0.4)
  1424. part_84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1425. part_84.CFrame = CFrame.new(-12.129, 0.776, 102.375)* CFrame.Angles(-1.5908984778434e-006, 0.010084391571581, 9.6445055532968e-006)
  1426. part_84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1427. part_84.BrickColor = BrickColor.new("Grime")
  1428. part_84.Friction = 0.3
  1429. part_84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1430.  
  1431. part_85 = Instance.new("Part", maxim)
  1432. part_85.FormFactor = Enum.FormFactor.Custom
  1433. part_85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1434. part_85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1435. part_85.Anchored = false
  1436. part_85.Material = Enum.Material.Metal
  1437. part_85.Size = Vector3.new(0.6, 0.27, 0.6)
  1438. part_85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1439. part_85.CFrame = CFrame.new(-10.232, 2.741, 104.986)* CFrame.Angles(3.1415910720825, -0.010084391571581, 3.1415829658508)
  1440. part_85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1441. part_85.BrickColor = BrickColor.new("Grime")
  1442. part_85.Friction = 0.3
  1443. part_85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1444.  
  1445. mesh_51 = Instance.new("CylinderMesh", part_85)
  1446.  
  1447. part_86 = Instance.new("Part", maxim)
  1448. part_86.FormFactor = Enum.FormFactor.Custom
  1449. part_86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1450. part_86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1451. part_86.Anchored = false
  1452. part_86.Material = Enum.Material.Metal
  1453. part_86.Size = Vector3.new(0.2, 1.18, 0.4)
  1454. part_86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1455. part_86.CFrame = CFrame.new(-13.034, 1.528, 102.384)* CFrame.Angles(-2.0242121081537e-006, 0.010083020664752, 0.77176189422607)
  1456. part_86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1457. part_86.BrickColor = BrickColor.new("Grime")
  1458. part_86.Friction = 0.3
  1459. part_86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1460.  
  1461. part_87 = Instance.new("Part", maxim)
  1462. part_87.FormFactor = Enum.FormFactor.Custom
  1463. part_87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1464. part_87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1465. part_87.Anchored = false
  1466. part_87.Material = Enum.Material.Metal
  1467. part_87.Size = Vector3.new(1.4, 1.48, 1)
  1468. part_87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1469. part_87.CFrame = CFrame.new(-11.472, 0.866, 104.049)* CFrame.Angles(-3.140841960907, 1.5610918998718, 3.1414172649384)
  1470. part_87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1471. part_87.BrickColor = BrickColor.new("Grime")
  1472. part_87.Friction = 0.3
  1473. part_87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1474.  
  1475. mesh_52 = Instance.new("SpecialMesh", part_87)
  1476. mesh_52.Scale = Vector3.new(3.5, 3.5, 3.5)
  1477. mesh_52.MeshId = "http://www.roblox.com/asset/?id=92575220"
  1478. mesh_52.MeshType = Enum.MeshType.FileMesh
  1479.  
  1480. part_88 = Instance.new("Part", maxim)
  1481. part_88.FormFactor = Enum.FormFactor.Custom
  1482. part_88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1483. part_88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1484. part_88.Anchored = false
  1485. part_88.Material = Enum.Material.Metal
  1486. part_88.Size = Vector3.new(0.6, 0.4, 0.2)
  1487. part_88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1488. part_88.CFrame = CFrame.new(-9.341, 1.105, 103.115)* CFrame.Angles(-3.1404769420624, 1.5610918998718, -3.0180556774139)
  1489. part_88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1490. part_88.BrickColor = BrickColor.new("Grime")
  1491. part_88.Friction = 0.3
  1492. part_88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1493.  
  1494. part_89 = Instance.new("Part", maxim)
  1495. part_89.FormFactor = Enum.FormFactor.Custom
  1496. part_89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1497. part_89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1498. part_89.Anchored = false
  1499. part_89.Material = Enum.Material.Metal
  1500. part_89.Size = Vector3.new(1, 0.4, 0.2)
  1501. part_89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1502. part_89.CFrame = CFrame.new(-9.334, 0.922, 103.845)* CFrame.Angles(-3.1399192810059, 1.5610979795456, -2.8237855434418)
  1503. part_89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1504. part_89.BrickColor = BrickColor.new("Grime")
  1505. part_89.Friction = 0.3
  1506. part_89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1507.  
  1508. part_90 = Instance.new("Part", maxim)
  1509. part_90.FormFactor = Enum.FormFactor.Custom
  1510. part_90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1511. part_90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1512. part_90.Anchored = false
  1513. part_90.Material = Enum.Material.Metal
  1514. part_90.Size = Vector3.new(1, 0.4, 0.2)
  1515. part_90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1516. part_90.CFrame = CFrame.new(-11.134, 0.922, 103.864)* CFrame.Angles(-3.1399192810059, 1.5610979795456, -2.8237855434418)
  1517. part_90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1518. part_90.BrickColor = BrickColor.new("Grime")
  1519. part_90.Friction = 0.3
  1520. part_90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1521.  
  1522. part_91 = Instance.new("Part", maxim)
  1523. part_91.FormFactor = Enum.FormFactor.Custom
  1524. part_91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1525. part_91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1526. part_91.Anchored = false
  1527. part_91.Material = Enum.Material.Metal
  1528. part_91.Size = Vector3.new(0.8, 0.4, 0.6)
  1529. part_91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1530. part_91.CFrame = CFrame.new(-12.529, 0.386, 102.379)* CFrame.Angles(1.5707937479019, 9.6549938461976e-006, -0.010084353387356)
  1531. part_91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1532. part_91.BrickColor = BrickColor.new("Grime")
  1533. part_91.Friction = 0.3
  1534. part_91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1535.  
  1536. mesh_53 = Instance.new("CylinderMesh", part_91)
  1537.  
  1538. part_92 = Instance.new("Part", maxim)
  1539. part_92.FormFactor = Enum.FormFactor.Custom
  1540. part_92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1541. part_92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1542. part_92.Anchored = false
  1543. part_92.Material = Enum.Material.Metal
  1544. part_92.Size = Vector3.new(0.4, 0.4, 0.2)
  1545. part_92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1546. part_92.CFrame = CFrame.new(-13.446, 1.951, 102.389)* CFrame.Angles(-1.5811659097672, 0.79897439479828, 0.014461411163211)
  1547. part_92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1548. part_92.BrickColor = BrickColor.new("Grime")
  1549. part_92.Friction = 0.3
  1550. part_92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1551.  
  1552. mesh_54 = Instance.new("CylinderMesh", part_92)
  1553.  
  1554. part_93 = Instance.new("Part", maxim)
  1555. part_93.FormFactor = Enum.FormFactor.Custom
  1556. part_93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1557. part_93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1558. part_93.Anchored = false
  1559. part_93.Material = Enum.Material.Metal
  1560. part_93.Size = Vector3.new(0.2, 0.2, 1.6)
  1561. part_93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1562. part_93.CFrame = CFrame.new(-10.237, 1.143, 103.506)* CFrame.Angles(-3.139940738678, 1.5610979795456, -2.8237640857697)
  1563. part_93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1564. part_93.BrickColor = BrickColor.new("Grime")
  1565. part_93.Friction = 0.3
  1566. part_93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1567.  
  1568. part_94 = Instance.new("Part", maxim)
  1569. part_94.FormFactor = Enum.FormFactor.Custom
  1570. part_94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1571. part_94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1572. part_94.Anchored = false
  1573. part_94.Material = Enum.Material.Metal
  1574. part_94.Size = Vector3.new(0.8, 1.4, 0.4)
  1575. part_94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1576. part_94.CFrame = CFrame.new(-12.129, 0.786, 102.375)* CFrame.Angles(-1.5908984778434e-006, 0.010084391571581, 9.6445055532968e-006)
  1577. part_94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1578. part_94.BrickColor = BrickColor.new("Grime")
  1579. part_94.Friction = 0.3
  1580. part_94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1581.  
  1582. part_95 = Instance.new("Part", maxim)
  1583. part_95.FormFactor = Enum.FormFactor.Custom
  1584. part_95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1585. part_95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1586. part_95.Anchored = false
  1587. part_95.Material = Enum.Material.Metal
  1588. part_95.Size = Vector3.new(0.8, 0.34, 0.6)
  1589. part_95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1590. part_95.CFrame = CFrame.new(-12.529, 1.206, 102.379)* CFrame.Angles(1.5707937479019, 9.6549938461976e-006, -0.010084353387356)
  1591. part_95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1592. part_95.BrickColor = BrickColor.new("Black")
  1593. part_95.Friction = 0.3
  1594. part_95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1595.  
  1596. mesh_55 = Instance.new("CylinderMesh", part_95)
  1597.  
  1598. part_96 = Instance.new("Part", maxim)
  1599. part_96.FormFactor = Enum.FormFactor.Custom
  1600. part_96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1601. part_96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1602. part_96.Anchored = false
  1603. part_96.Material = Enum.Material.Metal
  1604. part_96.Size = Vector3.new(0.8, 0.2, 0.34)
  1605. part_96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1606. part_96.CFrame = CFrame.new(-12.129, 1.406, 102.375)* CFrame.Angles(-1.5908984778434e-006, 0.010084391571581, 9.6445055532968e-006)
  1607. part_96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1608. part_96.BrickColor = BrickColor.new("Black")
  1609. part_96.Friction = 0.3
  1610. part_96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1611.  
  1612. part_97 = Instance.new("Part", maxim)
  1613. part_97.FormFactor = Enum.FormFactor.Symmetric
  1614. part_97.CanCollide = false
  1615. part_97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1616. part_97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1617. part_97.Anchored = false
  1618. part_97.Material = Enum.Material.Metal
  1619. part_97.Size = Vector3.new(1, 1, 1)
  1620. part_97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1621. part_97.CFrame = CFrame.new(-12.179, 1.43, 102.379)* CFrame.Angles(3.1415910720825, -0.010086313821375, -0.00018903266754933)
  1622. part_97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1623. part_97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1624. part_97.BrickColor = BrickColor.new("Dark stone grey")
  1625. part_97.Friction = 0.3
  1626. part_97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1627.  
  1628. mesh_56 = Instance.new("BlockMesh", part_97)
  1629. mesh_56.Scale = Vector3.new(0.15, 1, 0.28)
  1630.  
  1631. part_98 = Instance.new("Part", maxim)
  1632. part_98.FormFactor = Enum.FormFactor.Symmetric
  1633. part_98.CanCollide = false
  1634. part_98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1635. part_98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1636. part_98.Anchored = false
  1637. part_98.Material = Enum.Material.Metal
  1638. part_98.Size = Vector3.new(1, 1, 1)
  1639. part_98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1640. part_98.CFrame = CFrame.new(-11.849, 2.226, 102.409)* CFrame.Angles(3.1415910720825, -0.010086313821375, 0.78521370887756)
  1641. part_98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1642. part_98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1643. part_98.BrickColor = BrickColor.new("Dark stone grey")
  1644. part_98.Friction = 0.3
  1645. part_98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1646.  
  1647. mesh_57 = Instance.new("BlockMesh", part_98)
  1648. mesh_57.Scale = Vector3.new(0.15, 1, 0.48)
  1649.  
  1650. lever3 = Instance.new("Part", maxim)
  1651. lever3.FormFactor = Enum.FormFactor.Custom
  1652. lever3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1653. lever3.Transparency = 1
  1654. lever3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1655. lever3.Anchored = false
  1656. lever3.Material = Enum.Material.Metal
  1657. lever3.Size = Vector3.new(1.25, 0.2, 0.2)
  1658. lever3.Name = "lever3"
  1659. lever3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1660. lever3.CFrame = CFrame.new(-10.685, 2.685, 100.81)* CFrame.Angles(5.6118293287e-005, -1.4393390417099, 2.1570045948029)
  1661. lever3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1662. lever3.BrickColor = BrickColor.new("Black")
  1663. lever3.Friction = 0.3
  1664. lever3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1665.  
  1666. lever2 = Instance.new("Part", maxim)
  1667. lever2.FormFactor = Enum.FormFactor.Custom
  1668. lever2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1669. lever2.Transparency = 1
  1670. lever2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1671. lever2.Anchored = false
  1672. lever2.Material = Enum.Material.Metal
  1673. lever2.Size = Vector3.new(1.25, 0.2, 0.2)
  1674. lever2.Name = "lever2"
  1675. lever2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1676. lever2.CFrame = CFrame.new(-10.605, 2.708, 101.64)* CFrame.Angles(5.6149816373363e-005, -1.4393390417099, 0.58620721101761)
  1677. lever2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1678. lever2.BrickColor = BrickColor.new("Black")
  1679. lever2.Friction = 0.3
  1680. lever2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1681.  
  1682. lever = Instance.new("Part", maxim)
  1683. lever.FormFactor = Enum.FormFactor.Custom
  1684. lever.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1685. lever.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1686. lever.Anchored = false
  1687. lever.Material = Enum.Material.Metal
  1688. lever.Size = Vector3.new(1.25, 0.2, 0.2)
  1689. lever.Name = "lever"
  1690. lever.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1691. lever.CFrame = CFrame.new(-10.605, 2.196, 101.64)* CFrame.Angles(5.6094311730703e-005, -1.4393390417099, -0.19919024407864)
  1692. lever.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1693. lever.BrickColor = BrickColor.new("Black")
  1694. lever.Friction = 0.3
  1695. lever.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1696.  
  1697. local gungui = Instance.new("GuiMain", player.PlayerGui)
  1698. gungui.Name = "GunGUI"
  1699.  
  1700. main = Instance.new("Frame", gungui)
  1701. main.ZIndex = 2
  1702. main.Size = UDim2.new(0, 120, 0, 75)
  1703. main.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
  1704. main.Name = "Main"
  1705. main.Position = UDim2.new(1, -250, 1, -100)
  1706. main.BorderSizePixel = 0
  1707. main.BackgroundTransparency = 1
  1708. main.BackgroundColor3 = Color3.new(1, 1, 1)
  1709.  
  1710. local amount = Instance.new("TextLabel", main)
  1711. amount.TextStrokeTransparency = 0.8
  1712. amount.BackgroundColor3 = Color3.new(1, 1, 1)
  1713. amount.BackgroundTransparency = 1
  1714. amount.Size = UDim2.new(0.5, 0, 0.5, 0)
  1715. amount.TextColor3 = Color3.new(1, 1, 1)
  1716. amount.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
  1717. amount.Text = "["..ammo.."/"..maxammo.."]"
  1718. amount.Position = UDim2.new(0.25, 0, 0, 20)
  1719. amount.Font = Enum.Font.SourceSansBold
  1720. amount.Name = "Amount"
  1721. amount.FontSize = Enum.FontSize.Size36
  1722.  
  1723. borders = Instance.new("Frame", main)
  1724. borders.ZIndex = 2
  1725. borders.Size = UDim2.new(1, 0, 1, 0)
  1726. borders.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
  1727. borders.Name = "Borders"
  1728. borders.BackgroundTransparency = 1
  1729. borders.BackgroundColor3 = Color3.new(1, 1, 1)
  1730.  
  1731. gname = Instance.new("TextLabel", main)
  1732. gname.TextStrokeTransparency = 0.8
  1733. gname.BackgroundColor3 = Color3.new(1, 1, 1)
  1734. gname.BackgroundTransparency = 1
  1735. gname.Size = UDim2.new(0.5, 0, 0.5, 0)
  1736. gname.TextColor3 = Color3.new(1, 1, 1)
  1737. gname.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
  1738. gname.Text = "Maxim Machine Gun"
  1739. gname.Position = UDim2.new(0.25, 0, 0, -20)
  1740. gname.Font = Enum.Font.SourceSansBold
  1741. gname.Name = "gname"
  1742. gname.FontSize = Enum.FontSize.Size36
  1743.  
  1744. desc = Instance.new("TextLabel", main)
  1745. desc.TextStrokeTransparency = 0.8
  1746. desc.BackgroundColor3 = Color3.new(1, 1, 1)
  1747. desc.BackgroundTransparency = 1
  1748. desc.Size = UDim2.new(0.5, 0, 0.5, 0)
  1749. desc.TextColor3 = Color3.new(1, 1, 1)
  1750. desc.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
  1751. desc.Text = ".303 British"
  1752. desc.Position = UDim2.new(0.25, 0, 0, 50)
  1753. desc.Font = Enum.Font.SourceSansBold
  1754. desc.Name = "desc"
  1755. desc.FontSize = Enum.FontSize.Size18
  1756.  
  1757.  
  1758. maxim.Parent = tool
  1759. maxim:BreakJoints()
  1760.  
  1761. local prev
  1762. local parts = maxim:GetChildren()
  1763.  
  1764. for i = 1,#parts do
  1765. if (parts[i].className == "Part") or (parts[i].className == "WedgePart") or (parts[i].className == "Seat") or (parts[i].className == "VehicleSeat") or (parts[i].className == "CornerWedgePart") then
  1766. if (prev ~= nil)then
  1767. if parts[i]:FindFirstChild("Weld") then parts[i]:FindFirstChild("Weld"):Destroy() end
  1768. local weld = Instance.new("Weld")
  1769. weld.Part0 = prev
  1770. weld.Part1 = parts[i]
  1771. weld.C0 = prev.CFrame:inverse()
  1772. weld.C1 = parts[i].CFrame:inverse()
  1773. weld.Parent = prev
  1774. parts[i].CanCollide = false
  1775. end
  1776. prev = parts[i]
  1777. end
  1778. end
  1779. maxim:MakeJoints()
  1780.  
  1781. local barrel = maxim.newp
  1782. local Handle = maxim.Handle
  1783. local apressed = false
  1784. local dpressed = false
  1785. local wpressed = false
  1786. local spressed = false
  1787. local ppressed = 0
  1788. local vpressed = 0
  1789. local bpressed = 0
  1790. local angle = 0
  1791. local angle2 = -90
  1792. local crouched = 0
  1793.  
  1794. tor["Left Shoulder"].Part1 = nil
  1795. weld(la, tor, CFrame.new(1,.5,.2)*CFrame.Angles(math.rad(-90),0,0))
  1796. weld(maxim.Handle, la, CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0))
  1797. maxim.Handle.Weld.Name = "Weld2"
  1798.  
  1799. function crouch()
  1800. local newl = char["Left Leg"]:Clone()
  1801. newl.Parent = char
  1802. weld(newl, char.Torso, CFrame.new(-0.5, 0.75, 1))
  1803. newl.CanCollide = false
  1804. local newr = char["Right Leg"]:Clone()
  1805. newr.Parent = char
  1806. weld(newr, char.Torso, CFrame.new(0.5,0.495,1.25) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0))
  1807. newr.CanCollide = false
  1808. local collider = Instance.new("Part",char)
  1809. collider.Transparency = 1
  1810. collider.CanCollide = true
  1811. collider.Size = Vector3.new(2, 0.2, 3)
  1812. collider.Name = "Collider"
  1813. collider:BreakJoints()
  1814. weld(collider, newl, CFrame.new(0,.968,0))
  1815. char["Left Leg"].Transparency = 1
  1816. char["Right Leg"].Transparency = 1
  1817. char.Torso["Left Hip"].Parent = char.Head
  1818. char.Torso["Right Hip"].Parent = char.Head
  1819. char["Left Leg"].Parent = char.Head
  1820. char["Right Leg"].Parent = char.Head
  1821. Handle.Weld.C0 = CFrame.new(-1,-.6,.75)*CFrame.Angles(math.rad(90),0,0)
  1822. tor["Right Shoulder"].Part1 = nil
  1823. weld(ra, la, CFrame.new(-2,0,0)*CFrame.Angles(math.rad(0),0,0))
  1824. canfire = true
  1825. coroutine.resume(coroutine.create(function()
  1826. wait(.3)
  1827. char.Head.Anchored = true
  1828. char["Left Leg"].Anchored = true
  1829. char["Right Leg"].Anchored = true
  1830. end))
  1831. end
  1832. function uncrouch()
  1833. char.Collider:Destroy()
  1834. char["Left Leg"]:Destroy()
  1835. char["Right Leg"]:Destroy()
  1836. char.Head["Left Hip"].Parent = char.Torso
  1837. char.Head["Right Hip"].Parent = char.Torso
  1838. char.Head["Left Leg"].Parent = char
  1839. char.Head["Right Leg"].Parent = char
  1840. char["Left Leg"].Transparency = 0
  1841. char["Right Leg"].Transparency = 0
  1842. Handle.Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
  1843. if ra:FindFirstChild("Weld") then ra.Weld:Destroy() end
  1844. tor["Right Shoulder"].Part1 = ra
  1845. canfire = false
  1846. coroutine.resume(coroutine.create(function()
  1847. wait()
  1848. char.Head.Anchored = false
  1849. char["Left Leg"].Anchored = false
  1850. char["Right Leg"].Anchored = false
  1851. end))
  1852. end
  1853.  
  1854. mouse.KeyDown:connect(function(key)
  1855. if key == "c" and cancrouch == true then
  1856. crouched = crouched + 1
  1857. if crouched == 1 then
  1858. crouch()
  1859. end
  1860. if crouched == 2 then
  1861. uncrouch()
  1862. crouched = 0
  1863. end
  1864. end
  1865. end)
  1866.  
  1867. mouse.KeyDown:connect(function(key)
  1868. if key == "a" and crouched == 1 then
  1869. apressed = true
  1870. while apressed == true and crouched == 1 do wait()
  1871. angle = angle - .02
  1872. if angle <= -0.8 then angle = -0.8 end
  1873. la.Weld.C0 = CFrame.new(1,.5,.2)*CFrame.Angles(math.rad(angle2),angle,0)
  1874. end
  1875. end
  1876. end)
  1877. mouse.KeyUp:connect(function(key)
  1878. if key == "a" then
  1879. apressed = false
  1880. end
  1881. end)
  1882. mouse.KeyDown:connect(function(key)
  1883. if key == "d" and crouched == 1 then
  1884. dpressed = true
  1885. while dpressed == true and crouched == 1 do wait()
  1886. angle = angle + .02
  1887. if angle >= 0.8 then angle = 0.8 end
  1888. la.Weld.C0 = CFrame.new(1,.5,.2)*CFrame.Angles(math.rad(angle2),angle,0)
  1889. end
  1890. end
  1891. end)
  1892. mouse.KeyUp:connect(function(key)
  1893. if key == "d" then
  1894. dpressed = false
  1895. end
  1896. end)
  1897. mouse.KeyDown:connect(function(key)
  1898. if key == "w" and crouched == 1 then
  1899. wpressed = true
  1900. while wpressed == true and crouched == 1 do wait(.05)
  1901. angle2 = angle2 - .5
  1902. la.Weld.C0 = CFrame.new(1,.5,.2)*CFrame.Angles(math.rad(angle2),angle,0)
  1903. end
  1904. end
  1905. end)
  1906. mouse.KeyUp:connect(function(key)
  1907. if key == "w" then
  1908. wpressed = false
  1909. end
  1910. end)
  1911. mouse.KeyDown:connect(function(key)
  1912. if key == "s" and crouched == 1 then
  1913. spressed = true
  1914. while spressed == true and crouched == 1 do wait(.05)
  1915. angle2 = angle2 + .5
  1916. la.Weld.C0 = CFrame.new(1,.5,.2)*CFrame.Angles(math.rad(angle2),angle,0)
  1917. end
  1918. end
  1919. end)
  1920. mouse.KeyUp:connect(function(key)
  1921. if key == "s" then
  1922. spressed = false
  1923. end
  1924. end)
  1925.  
  1926. local particleemitter = Instance.new("ParticleEmitter")
  1927. particleemitter.VelocitySpread = 360
  1928. particleemitter.Lifetime = NumberRange.new(1, 2)
  1929. particleemitter.Speed = NumberRange.new(10)
  1930. particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.1), NumberSequenceKeypoint.new(1, 0.1)})
  1931. particleemitter.Acceleration = Vector3.new(0, -30, 0)
  1932. particleemitter.RotSpeed = NumberRange.new(260)
  1933. particleemitter.Texture = "http://www.roblox.com/asset/?id=274551257"
  1934.  
  1935. local gf1 = Instance.new("Sound")
  1936. gf1.SoundId="rbxassetid://458287091"
  1937. gf1.PlayOnRemove=false
  1938. gf1.Volume=0.7
  1939. gf1.Looped=false
  1940. gf1.Pitch = 1
  1941. gf1.Parent=barrel
  1942. local gf2 = Instance.new("Sound")
  1943. gf2.SoundId="rbxassetid://240785604"
  1944. gf2.PlayOnRemove=false
  1945. gf2.Volume=0.7
  1946. gf2.Looped=false
  1947. gf2.Pitch = 1
  1948. gf2.Parent=barrel
  1949. local gf3 = Instance.new("Sound")
  1950. gf3.SoundId="rbxassetid://318369098"
  1951. gf3.PlayOnRemove=false
  1952. gf3.Volume=0.7
  1953. gf3.Looped=false
  1954. gf3.Pitch = 1
  1955. gf3.Parent=maxim.lever
  1956.  
  1957. local lever = maxim.lever
  1958. local lever2 = maxim.lever2
  1959. local lever3 = maxim.lever3
  1960. function boltanim()
  1961. gf3:Play()
  1962. lever.Transparency = 1
  1963. lever3.Transparency = 0
  1964. maxim.Realbarrel.BrickColor = BrickColor.new("Bright orange")
  1965. wait(.02)
  1966. lever3.Transparency = 1
  1967. lever.Transparency = 0
  1968. maxim.Realbarrel.BrickColor = BrickColor.new("Really black")
  1969. end
  1970.  
  1971. mouse.KeyDown:connect(function(key)
  1972. if key == "p" then
  1973. ppressed = ppressed + 1
  1974. if ppressed == 1 then
  1975. print("Shells Enabled")
  1976. end
  1977. if ppressed == 2 then
  1978. ppressed = 0
  1979. print("Shells Disabled")
  1980. end
  1981. end
  1982. end)
  1983. mouse.KeyDown:connect(function(key)
  1984. if key == "v" then
  1985. vpressed = vpressed + 1
  1986. if vpressed == 1 then
  1987. print("Body Movement Enabled")
  1988. char.Head.Anchored = false
  1989. char["Left Leg"].Anchored = false
  1990. char["Right Leg"].Anchored = false
  1991. end
  1992. if vpressed == 2 then
  1993. vpressed = 0
  1994. print("Body Movement Disabled")
  1995. char.Head.Anchored = true
  1996. char["Left Leg"].Anchored = true
  1997. char["Right Leg"].Anchored = true
  1998. end
  1999. end
  2000. end)
  2001. mouse.KeyDown:connect(function(key)
  2002. if key == "b" then
  2003. bpressed = bpressed + 1
  2004. if bpressed == 1 then
  2005. print("Barrelsight Enabled")
  2006. camera.CameraSubject = maxim.newp
  2007. end
  2008. if bpressed == 2 then
  2009. bpressed = 0
  2010. print("Barrelsight Disabled")
  2011. camera.CameraSubject = char.Humanoid
  2012. end
  2013. end
  2014. end)
  2015.  
  2016. function fire()
  2017. if ammo >=1 and canfire == true then
  2018. boltanim()
  2019. gf1.PlaybackSpeed = math.random(1,1.5)
  2020. gf1:Play()
  2021. local missile = Instance.new("Part")
  2022. missile.CFrame = barrel.CFrame*CFrame.new(0,0,-.3)
  2023. missile.Material = Enum.Material.Metal
  2024. missile.Size = Vector3.new(0.2, 0.2, 0.2)
  2025. missile.CanCollide = false
  2026.  
  2027. --local bvelocity = Instance.new("BodyVelocity",missile)
  2028. --bvelocity.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2029. --bvelocity.velocity = newp.CFrame.lookVector*520
  2030. missile.Velocity = newp.CFrame.lookVector*520
  2031.  
  2032. missile.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2033. missile.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2034. missile.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2035. missile.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2036. missile.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2037. missile.BrickColor = BrickColor.new("Bright yellow")
  2038. missile.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2039. missile.Name = "Bullet"
  2040. missile.Parent = workspace
  2041. game.Debris:AddItem(missile,3.2)
  2042. --local bodyForce = Instance.new('BodyForce', missile)
  2043. --bodyForce.Name = 'Antigravity'
  2044. --bodyForce.force = Vector3.new(0, missile:GetMass() * 196.2, 0)
  2045. ammo = ammo - 1
  2046. amount.Text = "["..ammo.."/"..maxammo.."]"
  2047. coroutine.resume(coroutine.create(function()
  2048. wait()
  2049. maxim.MuzzleFlash.Transparency = 0.3
  2050. maxim.MuzzleFlash.PointLight.Enabled = true
  2051. wait()
  2052. maxim.MuzzleFlash.Transparency = 1
  2053. maxim.MuzzleFlash.PointLight.Enabled = false
  2054. end))
  2055. if ppressed == 1 then
  2056. local shell = Instance.new("Part")
  2057. shell.CFrame = maxim.Chamber.CFrame * CFrame.fromEulerAnglesXYZ(1.5,0,0)
  2058. shell.Size = Vector3.new(1,1,1)
  2059. shell.BrickColor = BrickColor.new(24)
  2060. shell.BottomSurface = 0
  2061. shell.TopSurface = 0
  2062. shell.Name = "Shell"
  2063. shell.Velocity = maxim.Chamber.CFrame.lookVector * 20 + Vector3.new(math.random(-10,10),20,math.random(-10,10))
  2064. shell.RotVelocity = Vector3.new(0,200,0)
  2065. shell.CanCollide = false
  2066. shell.Parent = workspace
  2067. coroutine.resume(coroutine.create(function()
  2068. wait(.1)
  2069. shell.CanCollide = true
  2070. while (shell) do wait()
  2071. shell.Transparency=shell.Transparency+.01
  2072. end
  2073. end))
  2074. game.Debris:AddItem(shell,2)
  2075. local shellmesh = Instance.new("SpecialMesh")
  2076. shellmesh.Scale = Vector3.new(.1,.25,.1)
  2077. shellmesh.Parent = shell
  2078. end
  2079.  
  2080. missile.Touched:connect(function(h)
  2081. if (not h:isDescendantOf(maxim)) then
  2082. missile:Destroy()
  2083. if not h.Name:lower():find("base") and h.Anchored == false then
  2084. h.Velocity = h.CFrame.lookVector*-5
  2085. end
  2086. if h.Parent:FindFirstChild("Humanoid") then
  2087. local pclone = particleemitter:Clone()
  2088. pclone.Parent = h
  2089. game.Debris:AddItem(pclone,.5)
  2090. --missile:Destroy()
  2091. if h.Parent.Humanoid.Parent:FindFirstChild("ForceField") then h.Parent.ForceField:Destroy() end
  2092. if h.Parent.Humanoid.Health >1000 then h.Parent.Humanoid.MaxHealth = 500 h.Parent.Humanoid.Health = 500 end
  2093. missile:destroy()
  2094. local dmg = (math.random(10,28))
  2095. local textt = dmg
  2096. h.Parent.Humanoid:TakeDamage(dmg)
  2097. if h.Name == "Head" then h.Parent.Humanoid:TakeDamage(dmg) end
  2098. local guiMain = Instance.new("BillboardGui",h.Parent.Head)
  2099. guiMain.AlwaysOnTop = true
  2100. guiMain.Size = UDim2.new(5,5,5)
  2101. guiMain.Name = "guiMain"
  2102. local bar3 = Instance.new("TextLabel")
  2103. bar3.Position = UDim2.new(0, 50, 0, 0)
  2104. bar3.Size = UDim2.new(0, 100, 0, 100)
  2105. bar3.Parent = guiMain;
  2106. bar3.BackgroundColor3 = Color3.new(255/255,255/255,255/255)
  2107. bar3.BorderColor3 = Color3.new(27/255,42/255,53/255)
  2108. bar3.BackgroundTransparency = 1
  2109. bar3.BorderSizePixel = 1
  2110. bar3.Text = textt
  2111. bar3.TextColor3 = Color3.new(255/255,0/255,0/255)
  2112. bar3.TextStrokeColor3 = Color3.new(0/255,0/255,0/255)
  2113. bar3.TextStrokeTransparency = 1
  2114. bar3.Font = "SourceSans"
  2115. bar3.FontSize = Enum.FontSize.Size24
  2116. coroutine.resume(coroutine.create(function()
  2117. wait(.2) guiMain:Destroy()
  2118. end))
  2119. end
  2120. end
  2121. end)
  2122. end
  2123. if ammo <=0 and canfire == true then
  2124. gf2:Play()
  2125. end
  2126. end
  2127.  
  2128. mouse.Button1Down:connect(function()
  2129. mousedown = true
  2130. while mousedown == true do wait(.1)
  2131. fire()
  2132. end
  2133. end)
  2134. mouse.Button1Up:connect(function()
  2135. mousedown = false
  2136. end)
  2137.  
  2138. bin.Deselected:connect(function()
  2139. maxim:Destroy()
  2140. tool:Destroy()
  2141. gungui:Destroy()
  2142. canfire = false
  2143. if crouched == 1 then crouched = 0 uncrouch() end
  2144. if la:FindFirstChild("Weld") then la.Weld:Destroy() end
  2145. tor["Left Shoulder"].Part1 = la
  2146. if ra:FindFirstChild("Weld") then ra.Weld:Destroy() end
  2147. tor["Right Shoulder"].Part1 = ra
  2148. if char.Torso:FindFirstChild("Weld") then char.Torso.Weld:Destroy() end
  2149. end)
  2150. end)
  2151. end)
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