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- Config = {}
- Config.debug = true
- --- SETTINGS FOR ESX
- Config.esxSettings = {
- enabled = true,
- oldEsx = false,
- moneyAccount = 'black_money',
- }
- --- SETTINGS FOR QBCORE
- Config.qbSettings = {
- enabled = false,
- useNewQBExport = true, -- Make sure to uncomment the old export inside fxmanifest.lua if you're still using it
- moneyAccount = 'cash',
- }
- Config.target = {
- enabled = false,
- system = 'ox_target' -- 'qtarget' or 'qb-target' or 'ox_target' (Other systems might work as well)
- }
- Config.teaConsumption = {
- enabled = true,
- duration = 120, -- time in seconds
- }
- -- Chances for the peyote to spawn as a golden peyote
- Config.goldenPeyoteChance = 5
- -- All the areas where peyote plants will spawn in
- Config.areas = {
- {
- coords = {
- x = -1513.57, y = 4441.45, z = 11.8
- },
- radius = 65.0,
- amount = 30,
- blip = {
- blipVisible = true,
- areaVisible = true,
- icon = 468,
- color = 82,
- scale = 0.9,
- },
- },
- {
- coords = {
- x = -820.0, y = 5214.57, z = 98.3
- },
- radius = 140.0,
- amount = 40,
- blip = {
- blipVisible = true,
- areaVisible = true,
- icon = 468,
- color = 82,
- scale = 0.9,
- },
- },
- }
- Config.crafting = {
- {
- location = {
- x = 1704.3, y = 3845.4, z = 34.9, h = 129.0,
- },
- prop = 'prop_cooker_03',
- duration = 5000,
- requiredItems = {
- {
- item = 'ln_peyote',
- amount = 2,
- },
- },
- craftedItem = 'ln_peyote_tea', -- result item
- craftedAmount = 1,
- blip = {
- enabled = true,
- sprite = 677,
- color = 82,
- scale = 0.9,
- },
- }
- }
- Config.selling = {
- {
- location = {
- x = -1148.0, y = 4949.9, z = 226.25, h = 73.0,
- },
- pedModel = 'a_m_y_acult_01',
- duration = 2000,
- items = {
- {
- item = 'ln_peyote_tea',
- label = 'Peyote tea',
- price = math.random(300, 500),
- },
- {
- item = 'ln_peyote_gold',
- label = 'Golden peyote',
- price = math.random(1000, 3000),
- }
- },
- blip = {
- enabled = true,
- sprite = 440,
- color = 82,
- scale = 0.7,
- },
- }
- }
- ----------------------------------------------------------------------------------------------
- --- KEYBINDS
- ----------------------------------------------------------------------------------------------
- -- https://docs.fivem.net/docs/game-references/controls/
- -- Use the input index for the "input" value
- Config.keybinds = {
- interact = {
- label = 'E',
- input = 38,
- },
- }
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