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- -- Objects
- local Redfucked = Instance.new("ScreenGui")
- local Open = Instance.new("Frame")
- local MenuButton = Instance.new("TextButton")
- local Main = Instance.new("Frame")
- local Buttons = Instance.new("Frame")
- local Guns = Instance.new("TextButton")
- local RDoors = Instance.new("TextButton")
- local Settings = Instance.new("TextButton")
- local Exit = Instance.new("TextButton")
- local KillAll = Instance.new("TextButton")
- local ArrestAll = Instance.new("TextButton")
- local Escape = Instance.new("TextButton")
- local TextBox = Instance.new("TextBox")
- local GiveGun = Instance.new("TextButton")
- local Settings_2 = Instance.new("Frame")
- local Green = Instance.new("TextButton")
- local Blue = Instance.new("TextButton")
- local Red = Instance.new("TextButton")
- local Black = Instance.new("TextButton")
- local White = Instance.new("TextButton")
- local ExitSet = Instance.new("TextButton")
- -- Properties
- Redfucked.Name = "Redfucked"
- Redfucked.Parent = game.CoreGui
- Open.Name = "Open"
- Open.Parent = Redfucked
- Open.BackgroundColor3 = Color3.new(0, 0, 0)
- Open.BorderColor3 = Color3.new(1, 0, 0)
- Open.Position = UDim2.new(-0.00823892932, 0, 0.807832479, -75)
- Open.Size = UDim2.new(0, 150, 0, 75)
- MenuButton.Name = "MenuButton"
- MenuButton.Parent = Open
- MenuButton.BackgroundColor3 = Color3.new(1, 1, 1)
- MenuButton.BorderColor3 = Color3.new(1, 0, 0)
- MenuButton.Position = UDim2.new(0.106666669, 0, 0.106666669, 0)
- MenuButton.Size = UDim2.new(0, 121, 0, 58)
- MenuButton.Font = Enum.Font.SourceSans
- MenuButton.Text = "Open"
- MenuButton.TextScaled = true
- MenuButton.TextSize = 14
- MenuButton.TextWrapped = true
- Main.Name = "Main"
- Main.Parent = Redfucked
- Main.BackgroundColor3 = Color3.new(0, 0, 0)
- Main.Position = UDim2.new(0.261585981, 0, 0.366120219, -75)
- Main.Size = UDim2.new(0, 454, 0, 297)
- Main.Visible = false
- Main.Draggable = true
- Main.Active = true
- Main.ClipsDescendants = true
- Buttons.Name = "Buttons"
- Buttons.Parent = Main
- Buttons.BackgroundColor3 = Color3.new(1, 1, 1)
- Buttons.BackgroundTransparency = 1
- Buttons.Position = UDim2.new(-0.0179775283, 0, -0.0269360263, 0)
- Buttons.Size = UDim2.new(0, 457, 0, 293)
- Guns.Name = "Guns"
- Guns.Parent = Buttons
- Guns.BackgroundColor3 = Color3.new(1, 1, 1)
- Guns.Position = UDim2.new(0.0393873081, 0, 0.0546075106, 0)
- Guns.Size = UDim2.new(0, 200, 0, 50)
- Guns.Font = Enum.Font.SourceSans
- Guns.Text = "Guns"
- Guns.TextColor3 = Color3.new(0, 0, 0)
- Guns.TextSize = 14
- RDoors.Name = "RDoors"
- RDoors.Parent = Buttons
- RDoors.BackgroundColor3 = Color3.new(1, 1, 1)
- RDoors.Position = UDim2.new(0.551687837, 0, 0.0546075106, 0)
- RDoors.Size = UDim2.new(0, 200, 0, 50)
- RDoors.Font = Enum.Font.SourceSans
- RDoors.Text = "Remove Doors"
- RDoors.TextColor3 = Color3.new(0, 0, 0)
- RDoors.TextSize = 14
- Settings.Name = "Settings"
- Settings.Parent = Buttons
- Settings.BackgroundColor3 = Color3.new(1, 1, 1)
- Settings.Position = UDim2.new(0.551687837, 0, 0.811447799, 0)
- Settings.Size = UDim2.new(0, 200, 0, 50)
- Settings.Font = Enum.Font.SourceSans
- Settings.Text = "Settings"
- Settings.TextColor3 = Color3.new(0, 0, 0)
- Settings.TextSize = 14
- Exit.Name = "Exit"
- Exit.Parent = Buttons
- Exit.BackgroundColor3 = Color3.new(1, 1, 1)
- Exit.Position = UDim2.new(0.0396528207, 0, 0.811447799, 0)
- Exit.Size = UDim2.new(0, 200, 0, 50)
- Exit.Font = Enum.Font.SourceSans
- Exit.Text = "Exit"
- Exit.TextColor3 = Color3.new(0, 0, 0)
- Exit.TextSize = 14
- KillAll.Name = "KillAll"
- KillAll.Parent = Buttons
- KillAll.BackgroundColor3 = Color3.new(1, 1, 1)
- KillAll.Position = UDim2.new(0.0393873118, 0, 0.255972683, 0)
- KillAll.Size = UDim2.new(0, 200, 0, 50)
- KillAll.Font = Enum.Font.SourceSans
- KillAll.Text = "Kill All"
- KillAll.TextColor3 = Color3.new(0, 0, 0)
- KillAll.TextSize = 14
- ArrestAll.Name = "ArrestAll"
- ArrestAll.Parent = Buttons
- ArrestAll.BackgroundColor3 = Color3.new(1, 1, 1)
- ArrestAll.Position = UDim2.new(0.551422298, 0, 0.255972683, 0)
- ArrestAll.Size = UDim2.new(0, 200, 0, 50)
- ArrestAll.Font = Enum.Font.SourceSans
- ArrestAll.Text = "Arrest all"
- ArrestAll.TextColor3 = Color3.new(0, 0, 0)
- ArrestAll.TextSize = 14
- Escape.Name = "Escape"
- Escape.Parent = Buttons
- Escape.BackgroundColor3 = Color3.new(1, 1, 1)
- Escape.Position = UDim2.new(0.0393873081, 0, 0.44709897, 0)
- Escape.Size = UDim2.new(0, 200, 0, 50)
- Escape.Font = Enum.Font.SourceSans
- Escape.Text = "Escape"
- Escape.TextColor3 = Color3.new(0, 0, 0)
- Escape.TextSize = 14
- TextBox.Parent = Buttons
- TextBox.BackgroundColor3 = Color3.new(1, 1, 1)
- TextBox.Position = UDim2.new(0.503282309, 0, 0.44709897, 0)
- TextBox.Size = UDim2.new(0, 222, 0, 32)
- TextBox.Font = Enum.Font.SourceSans
- TextBox.Text = "Gun Name"
- TextBox.TextColor3 = Color3.new(0, 0, 0)
- TextBox.TextSize = 14
- GiveGun.Name = "GiveGun"
- GiveGun.Parent = Buttons
- GiveGun.BackgroundColor3 = Color3.new(1, 1, 1)
- GiveGun.Position = UDim2.new(0.551422298, 0, 0.587030709, 0)
- GiveGun.Size = UDim2.new(0, 200, 0, 50)
- GiveGun.Font = Enum.Font.SourceSans
- GiveGun.Text = "Give Gun"
- GiveGun.TextColor3 = Color3.new(0, 0, 0)
- GiveGun.TextSize = 14
- Settings_2.Name = "Settings"
- Settings_2.Parent = Main
- Settings_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Settings_2.BackgroundTransparency = 1
- Settings_2.Position = UDim2.new(-0.0212800205, 0, -0.0129160583, 0)
- Settings_2.Size = UDim2.new(0, 445, 0, 297)
- Settings_2.Visible = false
- Green.Name = "Green"
- Green.Parent = Settings_2
- Green.BackgroundColor3 = Color3.new(0, 1, 0)
- Green.Position = UDim2.new(0.2764045, 0, 0.0168350097, 0)
- Green.Size = UDim2.new(0, 200, 0, 50)
- Green.Font = Enum.Font.SourceSans
- Green.Text = "Green"
- Green.TextColor3 = Color3.new(0, 0, 0)
- Green.TextSize = 14
- Green.TextTransparency = 1
- Blue.Name = "Blue"
- Blue.Parent = Settings_2
- Blue.BackgroundColor3 = Color3.new(0, 0, 1)
- Blue.Position = UDim2.new(0.2764045, 0, 0.212121204, 0)
- Blue.Size = UDim2.new(0, 200, 0, 50)
- Blue.Font = Enum.Font.SourceSans
- Blue.Text = "Green"
- Blue.TextColor3 = Color3.new(0, 0, 0)
- Blue.TextSize = 14
- Blue.TextTransparency = 1
- Red.Name = "Red"
- Red.Parent = Settings_2
- Red.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Red.Position = UDim2.new(0.2764045, 0, 0.40067336, 0)
- Red.Size = UDim2.new(0, 200, 0, 50)
- Red.Font = Enum.Font.SourceSans
- Red.Text = "Green"
- Red.TextColor3 = Color3.new(0, 0, 0)
- Red.TextSize = 14
- Red.TextTransparency = 1
- Black.Name = "Black"
- Black.Parent = Settings_2
- Black.BackgroundColor3 = Color3.new(0, 0, 0)
- Black.Position = UDim2.new(0.2764045, 0, 0.592592537, 0)
- Black.Size = UDim2.new(0, 200, 0, 50)
- Black.Font = Enum.Font.SourceSans
- Black.Text = "Green"
- Black.TextColor3 = Color3.new(0, 0, 0)
- Black.TextSize = 14
- Black.TextTransparency = 1
- White.Name = "White"
- White.Parent = Settings_2
- White.BackgroundColor3 = Color3.new(1, 1, 1)
- White.Position = UDim2.new(0.2764045, 0, 0.781144738, 0)
- White.Size = UDim2.new(0, 200, 0, 50)
- White.Font = Enum.Font.SourceSans
- White.Text = "Green"
- White.TextColor3 = Color3.new(1, 1, 1)
- White.TextSize = 14
- White.TextTransparency = 1
- ExitSet.Name = "ExitSet"
- ExitSet.Parent = Settings_2
- ExitSet.BackgroundColor3 = Color3.new(1, 1, 1)
- ExitSet.Position = UDim2.new(0.78876406, 0, 0.781144798, 0)
- ExitSet.Size = UDim2.new(0, 83, 0, 50)
- ExitSet.Font = Enum.Font.SourceSans
- ExitSet.Text = "Exit"
- ExitSet.TextColor3 = Color3.new(0, 0, 0)
- ExitSet.TextScaled = true
- ExitSet.TextSize = 14
- ExitSet.TextWrapped = true
- MenuButton.MouseButton1Down:connect(function()
- Open.Visible = false
- Main.Visible = true
- end)
- Exit.MouseButton1Down:connect(function()
- Main.Visible = false
- Open.Visible = true
- end)
- RDoors.MouseButton1Down:connect(function()
- game.Workspace.AllDoors:Destroy()
- end)
- Settings.MouseButton1Down:connect(function()
- Settings_2.Visible = true
- Buttons.Visible = false
- end)
- Red.MouseButton1Down:connect(function()
- Main.BackgroundColor3 = Color3.new(1, 0, 0)
- end)
- Green.MouseButton1Down:connect(function()
- Main.BackgroundColor3 = Color3.new(0, 1, 0)
- end)
- Blue.MouseButton1Down:connect(function()
- Main.BackgroundColor3 = Color3.new(0, 0, 1)
- end)
- Black.MouseButton1Down:connect(function()
- Main.BackgroundColor3 = Color3.new(0, 0, 0)
- end)
- White.MouseButton1Down:connect(function()
- Main.BackgroundColor3 = Color3.new(1, 1, 1)
- end)
- ExitSet.MouseButton1Down:connect(function()
- Settings_2.Visible = false
- Buttons.Visible = true
- end)
- KillAll.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do
- game.Workspace.resources.RemoteEvent:FireServer("dealDamage", v.Character.Humanoid,100)
- end
- end)
- GiveGun.MouseButton1Down:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("giveItem",TextBox.Text)
- end)
- Escape.MouseButton1Down:connect(function()
- game.Workspace.resources.RemoteFunction:InvokeServer("requestTeam", "Fugitives")
- end)
- ArrestAll.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do
- game.Workspace.resources.RemoteEvent:FireServer("cuff",v)
- end
- end)
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