jezzye13

Game Juice Lecture 13-01-2022

Jan 14th, 2022 (edited)
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  1. 13-01-2022
  2. Game Juice Lecture
  3. You do not feel the impact of your choices with student games
  4. Game feel is treated as polish
  5. Game feel is one of the pillars
  6. Font is important the font communicates the game
  7. When using a default font you shoot yourself in the foot
  8. Have the UI in the concept art, the UI needs to be clear, iterate on the UI
  9. Make the world be alive
  10. The brain can figure out it is the same sound with modulation
  11. Have different lengths record multiple sounds
  12. Do not forget the camera
  13. Screen/Camera shake with random off set will be framerate problems
  14. Make small changes per frame
  15. Screen shake raps up and down using a floating point number. It is not an on off
  16. Do not forget the rotation with the screen shake
  17. For the rumble just feel do not hard code it
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