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  1. [General]
  2. SStartingCell=
  3. SCharGenQuest=00102037
  4. SStartingCellY=
  5. SStartingCellX=
  6. SStartingWorld=
  7.  
  8. STestFile10=
  9. STestFile9=
  10. STestFile8=
  11. STestFile7=
  12. STestFile6=
  13. STestFile5=
  14. STestFile4=
  15. STestFile3=
  16. STestFile2=FalloutNV_lang.esp
  17. STestFile1=FalloutNV.esm
  18.  
  19. sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
  20. sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  21. bPreCullActors=1
  22. bTaskletActorSceneGraphUpdates=0
  23. bTaskletActorAnimMovementUpdates=1
  24. bAnimationUseBlendFromPose=1
  25. bEnableProfile=0
  26. bDrawSpellContact=0
  27. bRunMiddleLowLevelProcess=1
  28. iHoursToSleep=3
  29. bActorLookWithHavok=0
  30. SMainMenuMusicTrack=special\maintitle.mp3
  31. bUseEyeEnvMapping=1
  32. bFixFaceNormals=0
  33. bUseFaceGenHeads=1
  34. bFaceMipMaps=1
  35. bFaceGenTexturing=1
  36. bDefaultCOCPlacement=0
  37. uGridDistantCount=20
  38. uGridsToLoad=5
  39. fGlobalTimeMultiplier=1.0000
  40. bNewAnimation=1
  41. bFixAIPackagesOnLoad=0
  42. bForceReloadOnEssentialCharacterDeath=1
  43. bKeepPluginWhenMerging=0
  44. bCreate Maps Enable=0
  45. SLocalSavePath=Saves\
  46. SLocalMasterPath=Data\
  47. bDisableDuplicateReferenceCheck=1
  48. bTintMipMaps=0
  49. uInterior Cell Buffer=3
  50. uExterior Cell Buffer=36
  51. iIntroSequencePriority=3
  52. bPreloadIntroSequence=1
  53. fStaticScreenWaitTime=3.0000
  54. SMainMenuMovieIntro=
  55. SIntroSequence=
  56. sIntroMovie=Fallout INTRO Vsk.bik
  57. iFPSClamp=0
  58. bRunVTuneTest=0
  59. STestFile1=
  60. bActivateAllQuestScripts=0
  61. bUseThreadedBlood=0
  62. bUseThreadedMorpher=0
  63. bBorderRegionsEnabled=1
  64. bDisableHeadTracking=0
  65. bTrackAllDeaths=0
  66. uiFaceGenMaxEGTDataSize=67108864
  67. uiFaceGenMaxEGMDataSize=67108864
  68. bPreemptivelyUnloadCells=0
  69. iNumBitsForFullySeen=248
  70. iPreloadSizeLimit=26214400
  71. bUseHardDriveCache=0
  72. bEnableBoundingVolumeOcclusion=1
  73. bDisplayBoundingVolumes=0
  74. bUseThreadedTempEffects=1
  75. bUseThreadedParticleSystem=0
  76. bExternalLODDataFiles=1
  77. bCheckCellOffsetsOnInit=0
  78. uGridDistantTreeRange=5
  79. bCreateShaderPackage=0
  80. bWarnOnMissingFileEntry=0
  81. bAllowScriptedAutosave=0
  82. uGridDistantTreeRangeCity=4
  83. uGridDistantCountCity=4
  84. iSaveGameBackupCount=1
  85. bDisplayMissingContentDialogue=1
  86. SSaveGameSafeCellID=2AEEA
  87. bUseThreadedAI=0
  88. bChangeTimeMultSlowly=1
  89. bCheckPurgedTextureList=0
  90. bAnimateDoorPhysics=0
  91. sLanguage=ENGLISH
  92. bLoadFaceGenHeadEGTFiles=1
  93.  
  94. [Display]
  95. fDecalLifetime=10.0000
  96. bEquippedTorchesCastShadows=0
  97. bReportBadTangentSpace=0
  98. bStaticMenuBackground=1
  99. bForcePow2Textures=0
  100. bForce1XShaders=0
  101. bHighQuality20Lighting=0
  102. bAllow20HairShader=1
  103. bAllowScreenShot=1
  104. iMultiSample=0
  105. bDoTallGrassEffect=1
  106. bForceMultiPass=1
  107. bDoTexturePass=1
  108. bDoSpecularPass=1
  109. bDoDiffusePass=1
  110. bDoAmbientPass=1
  111. bImageSpaceEffects=1
  112. bDoCanopyShadowPass=1
  113. bDrawShadows=0
  114. bUseRefractionShader=1
  115. bUse Shaders=1
  116. iNPatchNOrder=0
  117. iNPatchPOrder=0
  118. iNPatches=0
  119. iLocation Y=5
  120. iLocation X=5
  121. bFull Screen=1
  122. iAdapter=0
  123. iScreenShotIndex=0
  124. SScreenShotBaseName=ScreenShot
  125. iAutoViewMinDistance=2000
  126. iAutoViewHiFrameRate=40
  127. iAutoViewLowFrameRate=20
  128. bAutoViewDistance=0
  129. fDefaultFOV=75.0000
  130. fNearDistance=5
  131. fFarDistance=1000.0000
  132. iDebugTextLeftRightOffset=10
  133. iDebugTextTopBottomOffset=20
  134. bShowMenuTextureUse=1
  135. fLightLODDefaultStartFade=10240.0
  136. fLightLODRange=10240.0
  137. fLightLODMinStartFade=10240.0
  138. fLightLODMaxStartFade=10240.0
  139. fShadowLODDefaultStartFade=200.0
  140. fShadowLODRange=200.0
  141. fShadowLODMinStartFade=100.0
  142. fShadowLODMaxStartFade=1000.0
  143. fSpecularLODDefaultStartFade=10240.0
  144. fSpecularLODRange=10240.0
  145. fSpecularLODMinStartFade=10240.0
  146. fSpecularLODMaxStartFade=10240.0
  147. fGamma=1.0000
  148. bAllow30Shaders=0
  149. iTexMipMapMinimum=0
  150. bDoStaticAndArchShadows=0
  151. bDoActorShadows=1
  152. fNoLODFarDistancePct=1.0000
  153. fNoLODFarDistanceMax=10240.0000
  154. fNoLODFarDistanceMin=100.0000
  155. fEyeEnvMapLOD2=800.0000
  156. fEyeEnvMapLOD1=500.0000
  157. fEnvMapLOD2=1800.0000
  158. fEnvMapLOD1=1500.0000
  159. fGammaMax=0.6000
  160. fGammaMin=1.4000
  161. iMaxDecalsPerFrame=10
  162. iActorShadowCount=4
  163. bIgnoreResolutionCheck=0
  164. fSpecualrStartMax=1000.0000
  165. fSpecularStartMin=0.0000
  166. iActorShadowIntMax=10
  167. iActorShadowIntMin=0
  168. iActorShadowExtMax=10
  169. iActorShadowExtMin=0
  170. bDynamicWindowReflections=1
  171. fShadowFadeTime=1.0000
  172. iPresentInterval=1
  173. bDecalsOnSkinnedGeometry=1
  174. uVideoDeviceIdentifierPart4=0
  175. uVideoDeviceIdentifierPart3=0
  176. uVideoDeviceIdentifierPart2=0
  177. uVideoDeviceIdentifierPart1=0
  178. iShadowFilter=0
  179. bAllowPartialPrecision=1
  180. iShadowMapResolution=256
  181. bShadowsOnGrass=0
  182. bActorSelfShadowing=0
  183. iActorShadowCountInt=2
  184. iActorShadowCountExt=2
  185. fPipboy1stPersonFOV=47.0
  186. fDefault1stPersonFOV=55.0000
  187. bLODNoiseAniso=1
  188. iMaxAnisotropy=8
  189. fLandLOFadeSeconds=15.0
  190. bEnableEyefinity=1
  191.  
  192. [Controls]
  193. bAlwaysRunByDefault=1
  194. bBackground Mouse=0
  195. bBackground Keyboard=1
  196. fForegroundMouseAccelBase=0
  197. fForegroundMouseAccelTop=0
  198. fForegroundMouseBase=0
  199. fForegroundMouseMult=0
  200.  
  201. [Water]
  202. bUseWaterShader=1
  203. bUseWaterReflections=1
  204. bUseWaterRefractions=1
  205. bUseWaterDepth=1
  206. bUseWaterHiRes=0
  207. bUseWaterDisplacements=1
  208. bUseWaterLOD=1
  209. bReflectExplosions=0
  210. bAutoWaterSilhouetteReflections=1
  211. bForceHighDetailReflections=0
  212. bForceLowDetailReflections=0
  213. fTileTextureDivisor=4.7500
  214. fSurfaceTileSize=2048.0000
  215. fNearWaterOutdoorTolerance=1024.0000
  216. fNearWaterIndoorTolerance=512.0000
  217. fNearWaterUnderwaterVolume=0.9000
  218. fNearWaterUnderwaterFreq=0.3000
  219. uNearWaterPoints=8
  220. uNearWaterRadius=1000
  221. uSurfaceFPS=12
  222.  
  223. [Audio]
  224. fASFadeInTime=2.0
  225. fASFadeOutTime=10.0
  226. fRegionLoopFadeInTime=5.0
  227. fRegionLoopFadeOutTime=5.0
  228. fAudioDebugDelay=0.0
  229. bEnableAudio=1
  230. bEnableAudioCache=1
  231. bMultiThreadAudio=0
  232. bEnableEnviroEffectsOnPC=0
  233. ; cache sizes in kilobytes
  234. iAudioCacheSize=2048
  235. iMaxSizeForCachedSound=256
  236. bUseAudioDebugInformation=1
  237. fAudioDebugDelay=0.0000
  238. fDefaultMasterVolume=1.0000
  239. fDefaultFootVolume=0.5000
  240. fDefaultMusicVolume=0.6000
  241. fDefaultRadioVolume=0.5000
  242. fDefaultEffectsVolume=1.0000
  243. fDefaultVoiceVolume=0.6000
  244. iMaxImpactSoundCount=32
  245. fMaxFootstepDistance=1100.0000
  246. fPlayerFootVolume=0.6500
  247. iCollisionSoundTimeDelta=150
  248. iRadioUpdateInterval=250
  249. fDialogMinDistance=600.00
  250. fDialogMaxDistance=2000.00
  251. fMainMenuMusicVolume=0.6
  252. fDBVoiceAttenuationIn2D=2.0
  253. fCollisionSoundHeavyThreshold=60.0
  254. fDialogueFadeDecibels=6.0
  255. fDialogueFadeSecondsIn=2.0
  256. fDialogueFadeSecondsOut=1.0
  257. fDialogueHeadPitchExaggeration=2.0
  258. fDialogueHeadRollExaggeration=2.0
  259. fDialogueHeadYawExaggeration=2.0
  260. fHardLandingDamageThreshold=500.0
  261. fWoodMediumMassMin=7.0
  262. fWoodLargeMassMin=15.0
  263. fStoneMediumMassMin=5.0
  264. fStoneLargeMassMin=30.0
  265. fEarthMediumMassMin=5.0
  266. fEarthLargeMassMin=30.0
  267. fSkinMediumMassMin=5.0
  268. fSkinLargeMassMin=30.0
  269. fMetalMediumMassMin=8.0
  270. fMetalLargeMassMin=25.0
  271. fRadioDialogMute=0.50
  272. fFilterDistortionGain=-7.5
  273. fFilterPEQGain=-15.0
  274. fFilterdBAttenuation=11.5
  275. bEnableTextToSpeech=0
  276. fTextToSpeechVolume=0.35
  277. fDialogReverbAttenuation=0.15
  278.  
  279. [Pathfinding]
  280. bDrawPathsDefault=0
  281. bPathMovementOnly=0
  282. bDrawSmoothFailures=0
  283. bDebugSmoothing=0
  284. bSmoothPaths=1
  285. bSnapToAngle=0
  286. bDebugAvoidance=0
  287. bDisableAvoidance=0
  288. bBackgroundPathing=1
  289. bUseObstacleAvoidance=1
  290. bBackgroundNavmeshUpdate=1
  291.  
  292. [MAIN]
  293. bEnableBorderRegion=1
  294. fLowPerfCombatantVoiceDistance=1000.0000
  295. iDetectionHighNumPicks=40
  296. fQuestScriptDelayTime=5.0000
  297. bCloneModelsInBackground=0
  298. iLastHDRSetting=-1
  299.  
  300. [HAVOK]
  301. bDisablePlayerCollision=0
  302. fJumpAnimDelay=0.7500
  303. bTreeTops=0
  304. iSimType=1
  305. bPreventHavokAddAll=0
  306. bPreventHavokAddClutter=0
  307. fMaxTime=0.016
  308. bHavokDebug=0
  309. fRF=1000.0000
  310. fOD=0.9000
  311. fSE=0.3000
  312. fSD=0.9800
  313. iResetCounter=5
  314. fMoveLimitMass=95.0000
  315. iUpdateType=0
  316. bHavokPick=0
  317. fCameraCasterSize=10.0000
  318. iHavokSkipFrameCountTEST=0
  319. iNumHavokThreads=1
  320. fChaseDeltaMult=0.0500
  321. bAddBipedWhenKeyframed=1
  322. fQuadrupedPitchMult=1.0000
  323. iEntityBatchRemoveRate=100
  324. iMaxPicks=40
  325.  
  326. [RagdollAnim]
  327. bRagdollFeedback=0
  328. fCameraDist=1000.0
  329. fHierarchyGain=0.17
  330. fVelocityDamping=0.0
  331. fAccelerationGain=1.0
  332. fVelocityGain=0.6
  333. fPositionGain=0.05
  334. fPositionMaxLinearVelocity=14.0
  335. fPositionMaxAngularVelocity=18.0
  336. fSnapGain=0.1
  337. fSnapMaxLinearVelocity=3.0
  338. fSnapMaxAngularVelocity=0.3
  339. fSnapMaxLinearDistance=0.3
  340. fSnapMaxAngularDistance=1.0
  341.  
  342. [FootIK]
  343. fOnOffGain=0.5
  344. fGroundAscendingGain=0.4
  345. fGroundDescendingGain=0.4
  346. fFootRaisedGain=0.9000
  347. fFootPlantedGain=1.0000
  348. bFootPlacementOn=1
  349. fPelvisUpDownBias=0.75
  350. fPelvisOffsetDamping=0.2
  351. fVertErrorGain=0.5
  352. fOriginalGroundHeightMS=-0.11
  353. fAnkleOffset=0.2000
  354. fRagdollFeedback=0.7
  355.  
  356. [LookIK]
  357. fLookAtTargetGain=0.3
  358. fLookAtGain=0.045
  359.  
  360. [Interface]
  361. fKeyRepeatInterval=50.0000
  362. fKeyRepeatTime=500.0000
  363. fActivatePickSphereRadius=16.0000
  364. fMenuModeAnimBlend=0.0000
  365. iSafeZoneXWide=15
  366. iSafeZoneYWide=15
  367. iSafeZoneX=15
  368. iSafeZoneY=15
  369. bAllowConsole=1
  370. bActivatePickUseGamebryoPick=0
  371. bUseFuzzyPicking=1
  372. fMenuBGBlurRadius=2.0000
  373. fMenuPlayerLightDiffuseBlue=0.8000
  374. fMenuPlayerLightDiffuseGreen=0.8000
  375. fMenuPlayerLightDiffuseRed=0.8000
  376. fMenuPlayerLightAmbientBlue=0.2500
  377. fMenuPlayerLightAmbientGreen=0.2500
  378. fMenuPlayerLightAmbientRed=0.2500
  379. iMaxViewCasterPicksGamebryo=10
  380. iMaxViewCasterPicksHavok=10
  381. iMaxViewCasterPicksFuzzy=5
  382. fInterfaceTintB=0.8824
  383. fInterfaceTintG=0.9843
  384. fInterfaceTintR=0.6314
  385. bUseImageSpaceMenuFX=0
  386.  
  387. iSystemColorTerminalRed=33
  388. iSystemColorTerminalGreen=231
  389. iSystemColorTerminalBlue=121
  390.  
  391. iSystemColorSystemRed=26
  392. iSystemColorSystemGreen=255
  393. iSystemColorSystemBlue=128
  394.  
  395. iSystemColorMainMenuRed=199
  396. iSystemColorMainMenuGreen=255
  397. iSystemColorMainMenuBlue=165
  398.  
  399. iSystemColorPipboyRed=26
  400. iSystemColorPipboyGreen=255
  401. iSystemColorPipboyBlue=128
  402.  
  403. iSystemColorHUDAltRed=255
  404. iSystemColorHUDAltGreen=67
  405. iSystemColorHUDAltBlue=42
  406.  
  407. iSystemColorHUDMainRed=26
  408. iSystemColorHUDMainGreen=255
  409. iSystemColorHUDMainBlue=128
  410.  
  411. fRSMFaceSliderDefaultMin=-3.5
  412. fRSMFaceSliderDefaultMax=3.5
  413.  
  414. fPopUpBackgroundOpacity=0.87
  415. fMenuBackgroundOpacity=0.76
  416. bHideUnavailablePerks=0
  417.  
  418.  
  419. [Loading]
  420. sWelcomeScreen1=loading_screen_legal
  421. sWelcomeScreen2=loading_screen_bethsoft
  422. sWelcomeScreen3=loading_screen_BGS
  423. sWelcomeScreen4=loading_screen01
  424. sMainMenuBackground=main_background
  425. sTitleMusic=MainTitle
  426. sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  427. iMaxScreens=4
  428. iMaxScreens_MainMenu=20
  429. fLoadingTextUpdateInterval=10.0000
  430. fLoadingBkgdUpdateInterval=10.0000
  431. fMainMenuBkgdUpdateInterval=10.0000
  432. fLoadingInitUpdateInterval=3.0000
  433. iNumLocationSpecificScreens=1
  434.  
  435.  
  436. [Menu]
  437. fCreditsScrollSpeed=40.0000
  438. iConsoleTextYPos=940
  439. iConsoleTextXPos=30
  440. iConsoleVisibleLines=15
  441. iConsoleHistorySize=50
  442. rDebugTextColor=255,251,233
  443. iConsoleFont=2
  444. iDebugTextFont=3
  445.  
  446. [GamePlay]
  447. bHealthBarShowing=0
  448. fHealthBarFadeOutSpeed=1.0000
  449. fHealthBarSpeed=80.0000
  450. fHealthBarHeight=4.0000
  451. fHealthBarWidth=40.0000
  452. fHealthBarEmittanceFadeTime=0.5000
  453. fHealthBarEmittanceTime=1.5000
  454. bAllowHavokGrabTheLiving=0
  455. bEssentialTakeNoDamage=1
  456. iDetectionPicks=21
  457. bGeneralSubtitles=1
  458. bDialogueSubtitles=1
  459.  
  460. [Fonts]
  461. sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  462. sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  463. sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  464. sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  465. sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  466. sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  467. sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  468. sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  469. sFontFile_9=Textures\Fonts\NVFont_Test.fnt
  470.  
  471. [SpeedTree]
  472. iTreeClonesAllowed=1
  473. fCanopyShadowGrassMult=1.0000
  474. iCanopyShadowScale=512
  475. fTreeForceMaxBudAngle=-1.0000
  476. fTreeForceMinBudAngle=-1.0000
  477. fTreeForceLeafDimming=-1.0000
  478. fTreeForceBranchDimming=-1.0000
  479. fTreeForceCS=-1.0000
  480. fTreeForceLLA=-1.0000
  481. fTreeLODExponent=1.0000
  482. bEnableTrees=1
  483. bForceFullLOD=0
  484. fLODTreeMipMapLODBias=-0.7500
  485. fLocalTreeMipMapLODBias=-0.2500
  486.  
  487. [Debug]
  488. bDebugFaceGenCriticalSection=0
  489. bDebugFaceGenMultithreading=0
  490. bDebugSaveBuffer=0
  491.  
  492. [BackgroundLoad]
  493. bBackgroundPathing=1
  494. bUseMultiThreadedFaceGen=1
  495. bBackgroundCellLoads=1
  496. iAnimaitonClonePerLoop=5
  497. bUseMultiThreadedTrees=1
  498. iExteriorPriority=50
  499. iBackgroundLoadFaceMult=200
  500. fBackgroundLoadingPerLoop=20.0000
  501. fBackgroundLoadClonedPerLoop=5.0000
  502. iBackgroundLoadExtraMaxFPS=20
  503. iBackgroundLoadExtraMinFPS=10
  504. iBackgroundLoadExtraMax=3000
  505. iBackgroundLoadExtraMin=5
  506. iBackgroundLoadExtraMilliseconds=2
  507. iBackgroundLoadTreeMilliseconds=7
  508. iBackgroundLoadMilliseconds=1
  509. iBackgroundLoadLoading=1
  510. bUseBackgroundFileLoader=0
  511. bBackgroundLoadLipFiles=0
  512. bLoadBackgroundFaceGen=0
  513. bLoadHelmetsInBackground=1
  514. iAnimationClonePerLoop=5
  515. bSelectivePurgeUnusedOnFastTravel=0
  516. bCloneModelsInBackground=0
  517.  
  518. [LOD]
  519. fLODLandDropAmount=230.0000
  520. fLodDistance=500.0000
  521. bUseFaceGenLOD=0
  522. iLODTextureTiling=2
  523. iLODTextureSizePow2=8
  524. fLODNormalTextureBlend=0.5000
  525. bDisplayLODLand=1
  526. bDisplayLODBuildings=0
  527. bLODPopTrees=0
  528. bLODPopActors=0
  529. bLODPopItems=0
  530. bLODPopObjects=0
  531. fLODFadeOutMultItems=3
  532. fLODFadeOutMultObjects=5
  533. fLODFadeOutMultActors=6
  534. fLODMultLandscape=1.0000
  535. fLODMultTrees=0.5000
  536. fLODMultActors=1.0000
  537. fLODMultItems=1.0000
  538. fLODMultObjects=5
  539. iFadeNodeMinNearDistance=500
  540. fLODFadeOutPercent=0.6000
  541. fFadeOutThreshold=0.3000
  542. fFadeInThreshold=0.7000
  543. fFadeInTimet=2.0
  544. fFadeOutTime=2.0
  545. fDistanceMultiplier=1
  546. fLODBoundRadiusMult=10
  547. fObjectLODMax=15.0
  548. fObjectLODMin=1.0
  549. fObjectLODDefault=5
  550. fItemLODMax=15.0
  551. fItemLODMin=1.0
  552. fItemLODDefault=2
  553. fActorLODMax=15.0
  554. fActorLODMin=2.0
  555. fActorLODDefault=5
  556. fTreeLODMax=2.0000
  557. fTreeLODMin=0.0200
  558. fTreeLODDefault=0.5000
  559. bLODUseCombinedLandNormalMaps=1
  560. bForceHideLODLand=0
  561. fLODLandVerticalBias=0.0000
  562. fTalkingDistance=1000.0000
  563. iBoneLODForce=-1
  564. fLODQuadMinLoadDistance=65536.0000
  565. bDisplayLODTrees=1
  566. bDisplayLODBuildings=1
  567. fLODFadeOutActorMultInterior=1.0000
  568. fLODFadeOutItemMultInterior=1.0000
  569. fLODFadeOutObjectMultInterior=1.0000
  570. fLODFadeOutActorMultCity=1.0000
  571. fLODFadeOutItemMultCity=1.0000
  572. fLODFadeOutObjectMultCity=1.0000
  573. fLODFadeOutActorMultComplex=1.0000
  574. fLODFadeOutItemMultComplex=1.0000
  575. fLODFadeOutObjectMultComplex=1.0000
  576.  
  577. [Weather]
  578. fSunGlareSize=800.0000
  579. fSunBaseSize=750.0000
  580. bPrecipitation=1
  581. fAlphaReduce=1.0000
  582. SBumpFadeColor=255,255,255,255
  583. SLerpCloseColor=255,255,255,255
  584. SEnvReduceColor=255,255,255,255
  585.  
  586. [Voice]
  587. SFileTypeLTF=ltf
  588. SFileTypeLip=lip
  589. SFileTypeSource=wav
  590. SFileTypeGame=ogg
  591.  
  592. [Grass]
  593. iMinGrassSize=80
  594. bGrassPointLighting=0
  595. bDrawShaderGrass=1
  596. iGrassDensityEvalSize=2
  597. iMaxGrassTypesPerTexure=2
  598. fWaveOffsetRange=1.7500
  599. fGrassWindMagnitudeMax=125.0000
  600. fGrassWindMagnitudeMin=5.0000
  601. fTexturePctThreshold=0.0000
  602. fGrassMinStartFadeDistance=0.0
  603. fGrassMaxStartFadeDistance=7000.0
  604. fGrassDefaultStartFadeDistance=3500.0
  605. fGrassFadeRange=1000.0
  606.  
  607. [Landscape]
  608. bCurrentCellOnly=0
  609. bPreventSafetyCheck=0
  610. fLandTextureTilingMult=2.0000
  611. fLandFriction=2.5000
  612. iLandBorder2B=0
  613. iLandBorder2G=0
  614. iLandBorder2R=0
  615. iLandBorder1B=0
  616. iLandBorder1G=255
  617. iLandBorder1R=255
  618. SDefaultLandDiffuseTexture=DirtWasteland01.dds
  619. SDefaultLandNormalTexture=DirtWasteland01_N.dds
  620.  
  621. [bLightAttenuation]
  622. fQuadraticRadiusMult=1.0000
  623. fLinearRadiusMult=1.0000
  624. bOutQuadInLin=0
  625. fConstantValue=0.0000
  626. fQuadraticValue=16.0000
  627. fLinearValue=3.0000
  628. uQuadraticMethod=2
  629. uLinearMethod=1
  630. fFlickerMovement=8.0000
  631. bUseQuadratic=1
  632. bUseLinear=0
  633. bUseConstant=0
  634.  
  635. [BlurShaderHDRInterior]
  636. fTargetLUM=1.0000
  637. fUpperLUMClamp=1.0000
  638. fEmissiveHDRMult=1.0000
  639. fEyeAdaptSpeed=0.5000
  640. fBrightScale=2.2500
  641. fBrightClamp=0.2250
  642. fBlurRadius=7.0000
  643. iNumBlurpasses=1
  644.  
  645. [BlurShaderHDR]
  646. fTargetLUM=1.0000
  647. fUpperLUMClamp=1.0000
  648. fGrassDimmer=1.5000
  649. fTreeDimmer=1.0000
  650. fEmissiveHDRMult=1.0000
  651. fEyeAdaptSpeed=0.5000
  652. fSunlightDimmer=1.5000
  653. fSIEmmisiveMult=1.0000
  654. fSISpecularMult=1.0000
  655. fSkyBrightness=0.5000
  656. fSunBrightness=0.0000
  657. fBrightScale=2.2500
  658. fBrightClamp=0.2250
  659. fBlurRadius=7.0000
  660. iNumBlurpasses=1
  661. iBlendType=2
  662. bDoHighDynamicRange=1
  663.  
  664. [BlurShader]
  665. fSunlightDimmer=1.0000
  666. fSIEmmisiveMult=1.0000
  667. fSISpecularMult=1.0000
  668. fSkyBrightness=0.5000
  669. fSunBrightness=0.0000
  670. fAlphaAddExterior=0.2000
  671. fAlphaAddInterior=0.7000
  672. iBlurTexSize=256
  673. fBlurRadius=0.0300
  674. iNumBlurpasses=1
  675. iBlendType=2
  676. bUseBlurShader=1
  677.  
  678. [GethitShader]
  679. fBlurAmmount=0.5000
  680. fBlockedTexOffset=0.0010
  681. fHitTexOffset=0.0050
  682.  
  683. [MESSAGES]
  684. bBlockMessageBoxes=0
  685. bSkipProgramFlows=1
  686. bAllowYesToAll=1
  687. bDisableWarning=1
  688. iFileLogging=0
  689. bSkipInitializationFlows=1
  690. bUseWindowsMessageBox=0
  691.  
  692. [DistantLOD]
  693. bUseLODLandData=0
  694. fFadeDistance=12288.0000
  695. iDistantLODGroupWidth=8
  696.  
  697. [GeneralWarnings]
  698. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  699.  
  700. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  701. This may result in errors. Saving again will clear this message
  702. but not necessarily fix any errors.
  703.  
  704. [Archive]
  705. SInvalidationFile=
  706. iRetainFilenameOffsetTable=1
  707. iRetainFilenameStringTable=1
  708. iRetainDirectoryStringTable=1
  709. bCheckRuntimeCollisions=0
  710. bInvalidateOlderFiles=1
  711. bUseArchives=1
  712. SArchiveList=Fallout - Invalidation.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
  713.  
  714. [CameraPath]
  715. iTake=0
  716. SDirectoryName=TestCameraPath
  717. iFPS=60
  718. SNif=Test\CameraPath.nif
  719.  
  720. [Absorb]
  721. fAbsorbGlowColorB=1.0000
  722. fAbsorbGlowColorG=0.6000
  723. fAbsorbGlowColorR=0.0000
  724. fAbsorbCoreColorB=1.0000
  725. fAbsorbCoreColorG=1.0000
  726. fAbsorbCoreColorR=1.0000
  727. iAbsorbNumBolts=1
  728. fAbsorbBoltGrowWidth=0.0000
  729. fAbsorbBoltSmallWidth=7.0000
  730. fAbsorbTortuosityVariance=2.0000
  731. fAbsorbSegmentVariance=7.0000
  732. fAbsorbBoltsRadius=5.0000
  733.  
  734. [TestAllCells]
  735. bFileShowTextures=1
  736. bFileShowIcons=1
  737. bFileSkipIconChecks=0
  738. bFileTestLoad=0
  739. bFileNeededMessage=1
  740. bFileGoneMessage=1
  741. bFileSkipModelChecks=0
  742. bFileCheckModelCollision=0
  743.  
  744. [CopyProtectionStrings]
  745. SCopyProtectionMessage2=Insert the Fallout Disc.
  746. SCopyProtectionTitle2=Fallout Disc Not Found
  747. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  748. SCopyProtectionTitle=CD-ROM Drive Not Found
  749.  
  750. [Pipboy]
  751. fBlurRadiusPipboy=3.5
  752. fBlurIntensityPipboy=0.25
  753. fScanlineScalePipboy=50
  754. bEnableFlickerPipboy=1
  755. bUsePipboyMode=1
  756.  
  757. [InterfaceFX]
  758. fDefaultBurstDuration=200
  759. fDefaultBurstIntensity=2
  760. fMiniBurstDuration=200
  761. fMiniBurstIntensity=1.5
  762.  
  763. ;pulse effect
  764. fPulseBrightenIntensity=0.25
  765. fPulseRadiusIntensity=0.5
  766. fPulseRate=0.0006
  767.  
  768. ;pipboy menu transitions
  769. fVertHoldChance=0.08
  770. fShudderChance=0.20
  771.  
  772. fScanlineScaleMenus=50.0000
  773. bEnableFlickerMenus=1
  774. bEnableScanlinesMenus=1
  775. bEnableScanlinesPipboy=1
  776. fBlurRadiusMenus=0.3000
  777. fBrightenMenus=1.7000
  778. fBrightenPipboy=1.3000
  779. bUseImageSpaceMenuFX=1
  780. fBlurIntensityHUD=1.2000
  781. fBlurRadiusHUD=2.0000
  782. fScanlineFrequencyHUD=0.0000
  783.  
  784. fScreenLightBaseIntensity=0.6
  785. fScreenLightRadius=6
  786.  
  787. [RenderedTerminal]
  788. bUseRenderedTerminals=1
  789. fRenderedTerminalFOV=0.15
  790. fRenderedTerminalZoom=36
  791. bDoRenderedTerminalScanlines=1
  792. fRenderedTerminalScanlineScale=130.000000
  793. fRenderedTerminalHPos=0.0
  794. fRenderedTerminalVPos=0.38
  795. fScreenLightBaseIntensity=1.2
  796. fScreenLightRadius=80
  797. fScreenLightColorR=0.68
  798. fScreenLightColorG=0.74
  799. fScreenLightColorB=0.62
  800.  
  801. fRaceSexMenuHPos=0.0
  802. fRaceSexMenuVPos=-0.6
  803. fRaceSexMenuZoom=70.0
  804. fRaceSexMenuScale=0.5
  805.  
  806. [Decals]
  807. uMaxDecalCount=100
  808. bProfileDecals=0
  809. bDecalOcclusionQuery=1
  810.  
  811. [TerrainManager]
  812. fSplitDistanceMult=0.75
  813. fBlockMorphDistanceMult=0.70
  814. bUseNewTerrainSystem=1
  815. bUseDistantObjectBlocks=1
  816. fBlockLoadDistance=125000.0
  817. fDefaultBlockLoadDistanceLow=50000.0
  818. fLowBlockLoadDistanceLow=25000.0
  819. fHighBlockLoadDistanceLow=50000.0
  820. fDefaultTreeLoadDistance=25000.0
  821. fLowTreeLoadDistance=10000.0
  822. fHighTreeLoadDistance=40000.0
  823.  
  824. [VATS]
  825. fVATSLightLevelMin=20.0
  826. fVATSLightLevelMax=65.0
  827. fVATSLightAngle=0.0
  828. fVATSLightDistance=100.0
  829. fVATSLightElevation=100.0
  830. fVatsLightColorR=0.35
  831. fVatsLightColorG=0.35
  832. fVatsLightColorB=0.35
  833.  
  834. [ScreenSplatter]
  835. bScreenSplatterEnabled=1
  836. [Launcher]
  837. bEnableFileSelection=1
RAW Paste Data
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