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Jun 3rd, 2024
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  1. //Global Textdraws:
  2.  
  3. new Text:Textdraw0;
  4.  
  5.  
  6. Textdraw0 = TextDrawCreate(399.648956, 344.750091, "LD_SPAC:white");
  7. TextDrawLetterSize(Textdraw0, 0.000000, 0.421669);
  8. TextDrawTextSize(Textdraw0, 62.781845, 56.583312);
  9. TextDrawAlignment(Textdraw0, 1);
  10. TextDrawColor(Textdraw0, -1);
  11. TextDrawUseBox(Textdraw0, true);
  12. TextDrawBoxColor(Textdraw0, 0);
  13. TextDrawSetShadow(Textdraw0, 0);
  14. TextDrawSetOutline(Textdraw0, 0);
  15. TextDrawFont(Textdraw0, 5);
  16. TextDrawSetPreviewModel(Textdraw0, 560);
  17. TextDrawSetPreviewRot(Textdraw0, 0.000000, 0.000000, -15.000000, 1.000000);
  18.  
  19.  
  20. //Player Textdraws:
  21.  
  22. new PlayerText:Textdraw0[MAX_PLAYERS];
  23. new PlayerText:Textdraw1[MAX_PLAYERS];
  24. new PlayerText:Textdraw2[MAX_PLAYERS];
  25. new PlayerText:Textdraw3[MAX_PLAYERS];
  26. new PlayerText:Textdraw4[MAX_PLAYERS];
  27. new PlayerText:Textdraw5[MAX_PLAYERS];
  28. new PlayerText:Textdraw6[MAX_PLAYERS];
  29. new PlayerText:Textdraw7[MAX_PLAYERS];
  30. new PlayerText:Textdraw8[MAX_PLAYERS];
  31. new PlayerText:Textdraw9[MAX_PLAYERS];
  32. new PlayerText:Textdraw10[MAX_PLAYERS];
  33. new PlayerText:Textdraw11[MAX_PLAYERS];
  34. new PlayerText:Textdraw12[MAX_PLAYERS];
  35. new PlayerText:Textdraw13[MAX_PLAYERS];
  36. new PlayerText:Textdraw14[MAX_PLAYERS];
  37. new PlayerText:Textdraw15[MAX_PLAYERS];
  38. new PlayerText:Textdraw16[MAX_PLAYERS];
  39. new PlayerText:Textdraw17[MAX_PLAYERS];
  40. new PlayerText:Textdraw18[MAX_PLAYERS];
  41. new PlayerText:Textdraw19[MAX_PLAYERS];
  42. new PlayerText:Textdraw20[MAX_PLAYERS];
  43. new PlayerText:Textdraw21[MAX_PLAYERS];
  44. new PlayerText:Textdraw22[MAX_PLAYERS];
  45. new PlayerText:Textdraw23[MAX_PLAYERS];
  46. new PlayerText:Textdraw24[MAX_PLAYERS];
  47. new PlayerText:Textdraw25[MAX_PLAYERS];
  48. new PlayerText:Textdraw26[MAX_PLAYERS];
  49. new PlayerText:Textdraw27[MAX_PLAYERS];
  50. new PlayerText:Textdraw28[MAX_PLAYERS];
  51. new PlayerText:Textdraw29[MAX_PLAYERS];
  52. new PlayerText:Textdraw30[MAX_PLAYERS];
  53. new PlayerText:Textdraw31[MAX_PLAYERS];
  54. new PlayerText:Textdraw32[MAX_PLAYERS];
  55. new PlayerText:Textdraw33[MAX_PLAYERS];
  56. new PlayerText:Textdraw34[MAX_PLAYERS];
  57. new PlayerText:Textdraw35[MAX_PLAYERS];
  58. new PlayerText:Textdraw36[MAX_PLAYERS];
  59. new PlayerText:Textdraw37[MAX_PLAYERS];
  60. new PlayerText:Textdraw38[MAX_PLAYERS];
  61. new PlayerText:Textdraw39[MAX_PLAYERS];
  62. new PlayerText:Textdraw40[MAX_PLAYERS];
  63. new PlayerText:Textdraw41[MAX_PLAYERS];
  64. new PlayerText:Textdraw42[MAX_PLAYERS];
  65. new PlayerText:Textdraw43[MAX_PLAYERS];
  66. new PlayerText:Textdraw44[MAX_PLAYERS];
  67.  
  68.  
  69. Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 233.323577, 421.749938, "LD_SPAC:white");
  70. PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 0.000000);
  71. PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 401.054138, 31.500022);
  72. PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
  73. PlayerTextDrawColor(playerid, Textdraw0[playerid], 255);
  74. PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
  75. PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
  76. PlayerTextDrawFont(playerid, Textdraw0[playerid], 4);
  77.  
  78. Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 225.827239, 414.166442, "LD_BEAT:CHIT");
  79. PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 0.000000);
  80. PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 15.461196, 45.499988);
  81. PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
  82. PlayerTextDrawColor(playerid, Textdraw1[playerid], 255);
  83. PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
  84. PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
  85. PlayerTextDrawFont(playerid, Textdraw1[playerid], 4);
  86.  
  87. Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 626.475891, 413.416503, "LD_BEAT:CHIT");
  88. PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.000000, 0.000000);
  89. PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 15.461196, 48.999988);
  90. PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
  91. PlayerTextDrawColor(playerid, Textdraw2[playerid], 255);
  92. PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
  93. PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 0);
  94. PlayerTextDrawFont(playerid, Textdraw2[playerid], 4);
  95.  
  96. Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 239.414352, 430.499908, "LD_SPAC:white");
  97. PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], -0.023894, -0.105000);
  98. PlayerTextDrawTextSize(playerid, Textdraw3[playerid], 66.530029, 14.583319);
  99. PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
  100. PlayerTextDrawColor(playerid, Textdraw3[playerid], -616019713);
  101. PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
  102. PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0);
  103. PlayerTextDrawFont(playerid, Textdraw3[playerid], 4);
  104.  
  105. Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 241.756958, 422.333435, "NICKNAME:");
  106. PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.138433, 0.748333);
  107. PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
  108. PlayerTextDrawColor(playerid, Textdraw4[playerid], -1);
  109. PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
  110. PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 1);
  111. PlayerTextDrawBackgroundColor(playerid, Textdraw4[playerid], 255);
  112. PlayerTextDrawFont(playerid, Textdraw4[playerid], 2);
  113. PlayerTextDrawSetProportional(playerid, Textdraw4[playerid], 1);
  114.  
  115. Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 271.742248, 432.833312, "SOSA_CAPPONE");
  116. PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.134216, 0.923333);
  117. PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 2);
  118. PlayerTextDrawColor(playerid, Textdraw5[playerid], -1);
  119. PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
  120. PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 1);
  121. PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], -616019713);
  122. PlayerTextDrawFont(playerid, Textdraw5[playerid], 2);
  123. PlayerTextDrawSetProportional(playerid, Textdraw5[playerid], 1);
  124.  
  125. Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 323.279907, 429.333282, "LD_POOL:BALL");
  126. PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.000000, 0.000000);
  127. PlayerTextDrawTextSize(playerid, Textdraw6[playerid], 11.713043, 12.833312);
  128. PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
  129. PlayerTextDrawColor(playerid, Textdraw6[playerid], -616019713);
  130. PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
  131. PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 0);
  132. PlayerTextDrawFont(playerid, Textdraw6[playerid], 4);
  133.  
  134. Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 325.153961, 430.499969, "LD_CHAT:BADCHAT");
  135. PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], -0.000468, -0.070000);
  136. PlayerTextDrawTextSize(playerid, Textdraw7[playerid], 8.433380, 9.333343);
  137. PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
  138. PlayerTextDrawColor(playerid, Textdraw7[playerid], -1);
  139. PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
  140. PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 0);
  141. PlayerTextDrawFont(playerid, Textdraw7[playerid], 4);
  142.  
  143. Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 236.603225, 427.000000, "LD_BEAT:CHIT");
  144. PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.000000, 0.000000);
  145. PlayerTextDrawTextSize(playerid, Textdraw8[playerid], 5.622253, 20.999992);
  146. PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1);
  147. PlayerTextDrawColor(playerid, Textdraw8[playerid], -616019713);
  148. PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
  149. PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 0);
  150. PlayerTextDrawFont(playerid, Textdraw8[playerid], 4);
  151.  
  152. Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 303.196350, 426.833343, "LD_BEAT:CHIT");
  153. PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.000000, 0.000000);
  154. PlayerTextDrawTextSize(playerid, Textdraw9[playerid], 5.622253, 20.999992);
  155. PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1);
  156. PlayerTextDrawColor(playerid, Textdraw9[playerid], -616019713);
  157. PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
  158. PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 0);
  159. PlayerTextDrawFont(playerid, Textdraw9[playerid], 4);
  160.  
  161. Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 342.020751, 429.916625, "...");
  162. PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.202152, 0.800833);
  163. PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1);
  164. PlayerTextDrawColor(playerid, Textdraw10[playerid], -616019713);
  165. PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0);
  166. PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 1);
  167. PlayerTextDrawBackgroundColor(playerid, Textdraw10[playerid], 255);
  168. PlayerTextDrawFont(playerid, Textdraw10[playerid], 1);
  169. PlayerTextDrawSetProportional(playerid, Textdraw10[playerid], 1);
  170.  
  171. Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 431.039794, 432.249969, "Kupite GPS u Marketu 24/7, to vam je ceo tutorijal servera!");
  172. PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.102825, 0.619999);
  173. PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 2);
  174. PlayerTextDrawColor(playerid, Textdraw11[playerid], -1);
  175. PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 0);
  176. PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 1);
  177. PlayerTextDrawBackgroundColor(playerid, Textdraw11[playerid], 255);
  178. PlayerTextDrawFont(playerid, Textdraw11[playerid], 2);
  179. PlayerTextDrawSetProportional(playerid, Textdraw11[playerid], 1);
  180.  
  181. Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 511.220184, 430.333312, "...");
  182. PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.202152, 0.800833);
  183. PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1);
  184. PlayerTextDrawColor(playerid, Textdraw12[playerid], -616019713);
  185. PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0);
  186. PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 1);
  187. PlayerTextDrawBackgroundColor(playerid, Textdraw12[playerid], 255);
  188. PlayerTextDrawFont(playerid, Textdraw12[playerid], 1);
  189. PlayerTextDrawSetProportional(playerid, Textdraw12[playerid], 1);
  190.  
  191. Textdraw13[playerid] = CreatePlayerTextDraw(playerid, 535.519836, 429.916717, "HH");
  192. PlayerTextDrawLetterSize(playerid, Textdraw13[playerid], 0.239633, 1.022499);
  193. PlayerTextDrawAlignment(playerid, Textdraw13[playerid], 1);
  194. PlayerTextDrawColor(playerid, Textdraw13[playerid], -1);
  195. PlayerTextDrawSetShadow(playerid, Textdraw13[playerid], 0);
  196. PlayerTextDrawSetOutline(playerid, Textdraw13[playerid], 1);
  197. PlayerTextDrawBackgroundColor(playerid, Textdraw13[playerid], 51);
  198. PlayerTextDrawFont(playerid, Textdraw13[playerid], 3);
  199. PlayerTextDrawSetProportional(playerid, Textdraw13[playerid], 1);
  200.  
  201. Textdraw14[playerid] = CreatePlayerTextDraw(playerid, 535.051574, 440.416748, "LD_SPAC:white");
  202. PlayerTextDrawLetterSize(playerid, Textdraw14[playerid], 0.000000, 0.000000);
  203. PlayerTextDrawTextSize(playerid, Textdraw14[playerid], 10.307448, 2.916646);
  204. PlayerTextDrawAlignment(playerid, Textdraw14[playerid], 1);
  205. PlayerTextDrawColor(playerid, Textdraw14[playerid], -616019713);
  206. PlayerTextDrawSetShadow(playerid, Textdraw14[playerid], 0);
  207. PlayerTextDrawSetOutline(playerid, Textdraw14[playerid], 0);
  208. PlayerTextDrawFont(playerid, Textdraw14[playerid], 4);
  209.  
  210. Textdraw15[playerid] = CreatePlayerTextDraw(playerid, 533.645935, 439.833435, "LD_BEAT:CHIT");
  211. PlayerTextDrawLetterSize(playerid, Textdraw15[playerid], 0.000000, 0.000000);
  212. PlayerTextDrawTextSize(playerid, Textdraw15[playerid], 3.279617, 4.083292);
  213. PlayerTextDrawAlignment(playerid, Textdraw15[playerid], 1);
  214. PlayerTextDrawColor(playerid, Textdraw15[playerid], -616019713);
  215. PlayerTextDrawSetShadow(playerid, Textdraw15[playerid], 0);
  216. PlayerTextDrawSetOutline(playerid, Textdraw15[playerid], 0);
  217. PlayerTextDrawFont(playerid, Textdraw15[playerid], 4);
  218.  
  219. Textdraw16[playerid] = CreatePlayerTextDraw(playerid, 543.547790, 439.666778, "LD_BEAT:CHIT");
  220. PlayerTextDrawLetterSize(playerid, Textdraw16[playerid], 0.000000, 0.000000);
  221. PlayerTextDrawTextSize(playerid, Textdraw16[playerid], 3.279617, 4.083292);
  222. PlayerTextDrawAlignment(playerid, Textdraw16[playerid], 1);
  223. PlayerTextDrawColor(playerid, Textdraw16[playerid], -616019713);
  224. PlayerTextDrawSetShadow(playerid, Textdraw16[playerid], 0);
  225. PlayerTextDrawSetOutline(playerid, Textdraw16[playerid], 0);
  226. PlayerTextDrawFont(playerid, Textdraw16[playerid], 4);
  227.  
  228. Textdraw17[playerid] = CreatePlayerTextDraw(playerid, 555.260925, 430.333404, "HJ");
  229. PlayerTextDrawLetterSize(playerid, Textdraw17[playerid], 0.239633, 1.022499);
  230. PlayerTextDrawAlignment(playerid, Textdraw17[playerid], 1);
  231. PlayerTextDrawColor(playerid, Textdraw17[playerid], -1);
  232. PlayerTextDrawSetShadow(playerid, Textdraw17[playerid], 0);
  233. PlayerTextDrawSetOutline(playerid, Textdraw17[playerid], 1);
  234. PlayerTextDrawBackgroundColor(playerid, Textdraw17[playerid], 51);
  235. PlayerTextDrawFont(playerid, Textdraw17[playerid], 3);
  236. PlayerTextDrawSetProportional(playerid, Textdraw17[playerid], 1);
  237.  
  238. Textdraw18[playerid] = CreatePlayerTextDraw(playerid, 554.792663, 440.250061, "LD_SPAC:white");
  239. PlayerTextDrawLetterSize(playerid, Textdraw18[playerid], 0.000000, 0.000000);
  240. PlayerTextDrawTextSize(playerid, Textdraw18[playerid], 10.307448, 2.916646);
  241. PlayerTextDrawAlignment(playerid, Textdraw18[playerid], 1);
  242. PlayerTextDrawColor(playerid, Textdraw18[playerid], -616019713);
  243. PlayerTextDrawSetShadow(playerid, Textdraw18[playerid], 0);
  244. PlayerTextDrawSetOutline(playerid, Textdraw18[playerid], 0);
  245. PlayerTextDrawFont(playerid, Textdraw18[playerid], 4);
  246.  
  247. Textdraw19[playerid] = CreatePlayerTextDraw(playerid, 552.918212, 439.666748, "LD_BEAT:CHIT");
  248. PlayerTextDrawLetterSize(playerid, Textdraw19[playerid], 0.000000, 0.000000);
  249. PlayerTextDrawTextSize(playerid, Textdraw19[playerid], 3.279617, 4.083292);
  250. PlayerTextDrawAlignment(playerid, Textdraw19[playerid], 1);
  251. PlayerTextDrawColor(playerid, Textdraw19[playerid], -616019713);
  252. PlayerTextDrawSetShadow(playerid, Textdraw19[playerid], 0);
  253. PlayerTextDrawSetOutline(playerid, Textdraw19[playerid], 0);
  254. PlayerTextDrawFont(playerid, Textdraw19[playerid], 4);
  255.  
  256. Textdraw20[playerid] = CreatePlayerTextDraw(playerid, 564.225708, 439.500061, "LD_BEAT:CHIT");
  257. PlayerTextDrawLetterSize(playerid, Textdraw20[playerid], 0.000000, 0.000000);
  258. PlayerTextDrawTextSize(playerid, Textdraw20[playerid], 3.279617, 4.083292);
  259. PlayerTextDrawAlignment(playerid, Textdraw20[playerid], 1);
  260. PlayerTextDrawColor(playerid, Textdraw20[playerid], -616019713);
  261. PlayerTextDrawSetShadow(playerid, Textdraw20[playerid], 0);
  262. PlayerTextDrawSetOutline(playerid, Textdraw20[playerid], 0);
  263. PlayerTextDrawFont(playerid, Textdraw20[playerid], 4);
  264.  
  265. Textdraw21[playerid] = CreatePlayerTextDraw(playerid, 577.281433, 430.333312, "LD_POOL:BALL");
  266. PlayerTextDrawLetterSize(playerid, Textdraw21[playerid], 0.000000, 0.000000);
  267. PlayerTextDrawTextSize(playerid, Textdraw21[playerid], 11.713043, 12.833312);
  268. PlayerTextDrawAlignment(playerid, Textdraw21[playerid], 1);
  269. PlayerTextDrawColor(playerid, Textdraw21[playerid], -616019713);
  270. PlayerTextDrawSetShadow(playerid, Textdraw21[playerid], 0);
  271. PlayerTextDrawSetOutline(playerid, Textdraw21[playerid], 0);
  272. PlayerTextDrawFont(playerid, Textdraw21[playerid], 4);
  273.  
  274. Textdraw22[playerid] = CreatePlayerTextDraw(playerid, 579.561218, 432.249938, "LD_GRAV:TIMER");
  275. PlayerTextDrawLetterSize(playerid, Textdraw22[playerid], 0.000000, 0.000000);
  276. PlayerTextDrawTextSize(playerid, Textdraw22[playerid], 7.964859, 8.166625);
  277. PlayerTextDrawAlignment(playerid, Textdraw22[playerid], 1);
  278. PlayerTextDrawColor(playerid, Textdraw22[playerid], -1);
  279. PlayerTextDrawSetShadow(playerid, Textdraw22[playerid], 0);
  280. PlayerTextDrawSetOutline(playerid, Textdraw22[playerid], 0);
  281. PlayerTextDrawFont(playerid, Textdraw22[playerid], 4);
  282.  
  283. Textdraw23[playerid] = CreatePlayerTextDraw(playerid, 604.392639, 427.583312, "00:00");
  284. PlayerTextDrawLetterSize(playerid, Textdraw23[playerid], 0.154831, 0.841665);
  285. PlayerTextDrawAlignment(playerid, Textdraw23[playerid], 1);
  286. PlayerTextDrawColor(playerid, Textdraw23[playerid], -1);
  287. PlayerTextDrawSetShadow(playerid, Textdraw23[playerid], 0);
  288. PlayerTextDrawSetOutline(playerid, Textdraw23[playerid], 1);
  289. PlayerTextDrawBackgroundColor(playerid, Textdraw23[playerid], 51);
  290. PlayerTextDrawFont(playerid, Textdraw23[playerid], 2);
  291. PlayerTextDrawSetProportional(playerid, Textdraw23[playerid], 1);
  292.  
  293. Textdraw24[playerid] = CreatePlayerTextDraw(playerid, 595.553894, 435.583312, "00.00.0000");
  294. PlayerTextDrawLetterSize(playerid, Textdraw24[playerid], 0.154831, 0.864998);
  295. PlayerTextDrawAlignment(playerid, Textdraw24[playerid], 1);
  296. PlayerTextDrawColor(playerid, Textdraw24[playerid], -1);
  297. PlayerTextDrawSetShadow(playerid, Textdraw24[playerid], 0);
  298. PlayerTextDrawSetOutline(playerid, Textdraw24[playerid], 1);
  299. PlayerTextDrawBackgroundColor(playerid, Textdraw24[playerid], 51);
  300. PlayerTextDrawFont(playerid, Textdraw24[playerid], 2);
  301. PlayerTextDrawSetProportional(playerid, Textdraw24[playerid], 1);
  302.  
  303. Textdraw25[playerid] = CreatePlayerTextDraw(playerid, 369.194732, 375.666748, "LD_SPAC:white");
  304. PlayerTextDrawLetterSize(playerid, Textdraw25[playerid], 0.000000, 0.000000);
  305. PlayerTextDrawTextSize(playerid, Textdraw25[playerid], 119.941452, 44.333339);
  306. PlayerTextDrawAlignment(playerid, Textdraw25[playerid], 1);
  307. PlayerTextDrawColor(playerid, Textdraw25[playerid], 255);
  308. PlayerTextDrawSetShadow(playerid, Textdraw25[playerid], 0);
  309. PlayerTextDrawSetOutline(playerid, Textdraw25[playerid], 0);
  310. PlayerTextDrawFont(playerid, Textdraw25[playerid], 4);
  311.  
  312. Textdraw26[playerid] = CreatePlayerTextDraw(playerid, 362.698425, 364.999908, "LD_BEAT:CHIT");
  313. PlayerTextDrawLetterSize(playerid, Textdraw26[playerid], 0.000000, 0.000000);
  314. PlayerTextDrawTextSize(playerid, Textdraw26[playerid], 13.118592, 65.916656);
  315. PlayerTextDrawAlignment(playerid, Textdraw26[playerid], 1);
  316. PlayerTextDrawColor(playerid, Textdraw26[playerid], 255);
  317. PlayerTextDrawSetShadow(playerid, Textdraw26[playerid], 0);
  318. PlayerTextDrawSetOutline(playerid, Textdraw26[playerid], 0);
  319. PlayerTextDrawFont(playerid, Textdraw26[playerid], 4);
  320.  
  321. Textdraw27[playerid] = CreatePlayerTextDraw(playerid, 482.702850, 364.833282, "LD_BEAT:CHIT");
  322. PlayerTextDrawLetterSize(playerid, Textdraw27[playerid], 0.000000, 0.000000);
  323. PlayerTextDrawTextSize(playerid, Textdraw27[playerid], 13.118592, 65.916656);
  324. PlayerTextDrawAlignment(playerid, Textdraw27[playerid], 1);
  325. PlayerTextDrawColor(playerid, Textdraw27[playerid], 255);
  326. PlayerTextDrawSetShadow(playerid, Textdraw27[playerid], 0);
  327. PlayerTextDrawSetOutline(playerid, Textdraw27[playerid], 0);
  328. PlayerTextDrawFont(playerid, Textdraw27[playerid], 4);
  329.  
  330. Textdraw28[playerid] = CreatePlayerTextDraw(playerid, 369.194702, 375.666687, "LD_SPAC:white");
  331. PlayerTextDrawLetterSize(playerid, Textdraw28[playerid], 0.000000, 0.000000);
  332. PlayerTextDrawTextSize(playerid, Textdraw28[playerid], 40.292861, 1.749959);
  333. PlayerTextDrawAlignment(playerid, Textdraw28[playerid], 1);
  334. PlayerTextDrawColor(playerid, Textdraw28[playerid], -616019713);
  335. PlayerTextDrawSetShadow(playerid, Textdraw28[playerid], 0);
  336. PlayerTextDrawSetOutline(playerid, Textdraw28[playerid], 0);
  337. PlayerTextDrawFont(playerid, Textdraw28[playerid], 4);
  338.  
  339. Textdraw29[playerid] = CreatePlayerTextDraw(playerid, 444.221282, 375.500000, "LD_SPAC:white");
  340. PlayerTextDrawLetterSize(playerid, Textdraw29[playerid], 0.000000, 0.000000);
  341. PlayerTextDrawTextSize(playerid, Textdraw29[playerid], 44.978073, 1.749959);
  342. PlayerTextDrawAlignment(playerid, Textdraw29[playerid], 1);
  343. PlayerTextDrawColor(playerid, Textdraw29[playerid], -616019713);
  344. PlayerTextDrawSetShadow(playerid, Textdraw29[playerid], 0);
  345. PlayerTextDrawSetOutline(playerid, Textdraw29[playerid], 0);
  346. PlayerTextDrawFont(playerid, Textdraw29[playerid], 4);
  347.  
  348. Textdraw30[playerid] = CreatePlayerTextDraw(playerid, 477.423400, 380.333221, "LD_SPAC:white");
  349. PlayerTextDrawLetterSize(playerid, Textdraw30[playerid], 0.000000, 0.000000);
  350. PlayerTextDrawTextSize(playerid, Textdraw30[playerid], 7.496337, 10.500000);
  351. PlayerTextDrawAlignment(playerid, Textdraw30[playerid], 1);
  352. PlayerTextDrawColor(playerid, Textdraw30[playerid], -2139062017);
  353. PlayerTextDrawSetShadow(playerid, Textdraw30[playerid], 0);
  354. PlayerTextDrawSetOutline(playerid, Textdraw30[playerid], 0);
  355. PlayerTextDrawFont(playerid, Textdraw30[playerid], 4);
  356.  
  357. Textdraw31[playerid] = CreatePlayerTextDraw(playerid, 475.080596, 390.250030, "LD_SPAC:white");
  358. PlayerTextDrawLetterSize(playerid, Textdraw31[playerid], 0.000000, 0.000000);
  359. PlayerTextDrawTextSize(playerid, Textdraw31[playerid], 12.181549, 2.333312);
  360. PlayerTextDrawAlignment(playerid, Textdraw31[playerid], 1);
  361. PlayerTextDrawColor(playerid, Textdraw31[playerid], -2139062017);
  362. PlayerTextDrawSetShadow(playerid, Textdraw31[playerid], 0);
  363. PlayerTextDrawSetOutline(playerid, Textdraw31[playerid], 0);
  364. PlayerTextDrawFont(playerid, Textdraw31[playerid], 4);
  365.  
  366. Textdraw32[playerid] = CreatePlayerTextDraw(playerid, 478.828765, 381.500000, "LD_SPAC:white");
  367. PlayerTextDrawLetterSize(playerid, Textdraw32[playerid], 0.000000, 0.000000);
  368. PlayerTextDrawTextSize(playerid, Textdraw32[playerid], 4.685211, 6.416687);
  369. PlayerTextDrawAlignment(playerid, Textdraw32[playerid], 1);
  370. PlayerTextDrawColor(playerid, Textdraw32[playerid], -1);
  371. PlayerTextDrawSetShadow(playerid, Textdraw32[playerid], 0);
  372. PlayerTextDrawSetOutline(playerid, Textdraw32[playerid], 0);
  373. PlayerTextDrawFont(playerid, Textdraw32[playerid], 4);
  374.  
  375. Textdraw33[playerid] = CreatePlayerTextDraw(playerid, 483.982360, 378.583374, ")");
  376. PlayerTextDrawLetterSize(playerid, Textdraw33[playerid], 0.398931, 1.092499);
  377. PlayerTextDrawAlignment(playerid, Textdraw33[playerid], 1);
  378. PlayerTextDrawColor(playerid, Textdraw33[playerid], -2139062017);
  379. PlayerTextDrawSetShadow(playerid, Textdraw33[playerid], 0);
  380. PlayerTextDrawSetOutline(playerid, Textdraw33[playerid], 1);
  381. PlayerTextDrawBackgroundColor(playerid, Textdraw33[playerid], 51);
  382. PlayerTextDrawFont(playerid, Textdraw33[playerid], 1);
  383. PlayerTextDrawSetProportional(playerid, Textdraw33[playerid], 1);
  384.  
  385. Textdraw34[playerid] = CreatePlayerTextDraw(playerid, 473.206542, 377.999969, "60L");
  386. PlayerTextDrawLetterSize(playerid, Textdraw34[playerid], 0.131405, 0.812499);
  387. PlayerTextDrawAlignment(playerid, Textdraw34[playerid], 3);
  388. PlayerTextDrawColor(playerid, Textdraw34[playerid], -1);
  389. PlayerTextDrawSetShadow(playerid, Textdraw34[playerid], 0);
  390. PlayerTextDrawSetOutline(playerid, Textdraw34[playerid], 1);
  391. PlayerTextDrawBackgroundColor(playerid, Textdraw34[playerid], 51);
  392. PlayerTextDrawFont(playerid, Textdraw34[playerid], 2);
  393. PlayerTextDrawSetProportional(playerid, Textdraw34[playerid], 1);
  394.  
  395. Textdraw35[playerid] = CreatePlayerTextDraw(playerid, 369.726226, 379.000030, "SULTAN");
  396. PlayerTextDrawLetterSize(playerid, Textdraw35[playerid], 0.131405, 0.754166);
  397. PlayerTextDrawAlignment(playerid, Textdraw35[playerid], 1);
  398. PlayerTextDrawColor(playerid, Textdraw35[playerid], -1);
  399. PlayerTextDrawSetShadow(playerid, Textdraw35[playerid], 0);
  400. PlayerTextDrawSetOutline(playerid, Textdraw35[playerid], 1);
  401. PlayerTextDrawBackgroundColor(playerid, Textdraw35[playerid], 51);
  402. PlayerTextDrawFont(playerid, Textdraw35[playerid], 2);
  403. PlayerTextDrawSetProportional(playerid, Textdraw35[playerid], 1);
  404.  
  405. Textdraw36[playerid] = CreatePlayerTextDraw(playerid, 420.732147, 390.833435, "000");
  406. PlayerTextDrawLetterSize(playerid, Textdraw36[playerid], 0.241507, 1.220833);
  407. PlayerTextDrawAlignment(playerid, Textdraw36[playerid], 1);
  408. PlayerTextDrawColor(playerid, Textdraw36[playerid], -1);
  409. PlayerTextDrawSetShadow(playerid, Textdraw36[playerid], 0);
  410. PlayerTextDrawSetOutline(playerid, Textdraw36[playerid], 1);
  411. PlayerTextDrawBackgroundColor(playerid, Textdraw36[playerid], 51);
  412. PlayerTextDrawFont(playerid, Textdraw36[playerid], 3);
  413. PlayerTextDrawSetProportional(playerid, Textdraw36[playerid], 1);
  414.  
  415. Textdraw37[playerid] = CreatePlayerTextDraw(playerid, 385.124847, 403.083435, "iiiiiiiiiiiiiiiiiiiiiiii");
  416. PlayerTextDrawLetterSize(playerid, Textdraw37[playerid], 0.283206, 1.127499);
  417. PlayerTextDrawAlignment(playerid, Textdraw37[playerid], 1);
  418. PlayerTextDrawColor(playerid, Textdraw37[playerid], -616019713);
  419. PlayerTextDrawSetShadow(playerid, Textdraw37[playerid], 0);
  420. PlayerTextDrawSetOutline(playerid, Textdraw37[playerid], 1);
  421. PlayerTextDrawBackgroundColor(playerid, Textdraw37[playerid], 51);
  422. PlayerTextDrawFont(playerid, Textdraw37[playerid], 2);
  423. PlayerTextDrawSetProportional(playerid, Textdraw37[playerid], 1);
  424.  
  425. Textdraw38[playerid] = CreatePlayerTextDraw(playerid, 472.800994, 384.833404, "BENZIN");
  426. PlayerTextDrawLetterSize(playerid, Textdraw38[playerid], 0.131405, 0.812499);
  427. PlayerTextDrawAlignment(playerid, Textdraw38[playerid], 3);
  428. PlayerTextDrawColor(playerid, Textdraw38[playerid], -1);
  429. PlayerTextDrawSetShadow(playerid, Textdraw38[playerid], 0);
  430. PlayerTextDrawSetOutline(playerid, Textdraw38[playerid], 1);
  431. PlayerTextDrawBackgroundColor(playerid, Textdraw38[playerid], 51);
  432. PlayerTextDrawFont(playerid, Textdraw38[playerid], 2);
  433. PlayerTextDrawSetProportional(playerid, Textdraw38[playerid], 1);
  434.  
  435. Textdraw39[playerid] = CreatePlayerTextDraw(playerid, 539.736633, 6.999997, "alexandria");
  436. PlayerTextDrawLetterSize(playerid, Textdraw39[playerid], 0.290233, 1.145000);
  437. PlayerTextDrawAlignment(playerid, Textdraw39[playerid], 1);
  438. PlayerTextDrawColor(playerid, Textdraw39[playerid], -616019713);
  439. PlayerTextDrawSetShadow(playerid, Textdraw39[playerid], 0);
  440. PlayerTextDrawSetOutline(playerid, Textdraw39[playerid], 1);
  441. PlayerTextDrawBackgroundColor(playerid, Textdraw39[playerid], 255);
  442. PlayerTextDrawFont(playerid, Textdraw39[playerid], 3);
  443. PlayerTextDrawSetProportional(playerid, Textdraw39[playerid], 1);
  444.  
  445. Textdraw40[playerid] = CreatePlayerTextDraw(playerid, 544.953247, 14.416665, "roleplay");
  446. PlayerTextDrawLetterSize(playerid, Textdraw40[playerid], 0.290233, 1.145000);
  447. PlayerTextDrawAlignment(playerid, Textdraw40[playerid], 1);
  448. PlayerTextDrawColor(playerid, Textdraw40[playerid], -1);
  449. PlayerTextDrawSetShadow(playerid, Textdraw40[playerid], 0);
  450. PlayerTextDrawSetOutline(playerid, Textdraw40[playerid], 1);
  451. PlayerTextDrawBackgroundColor(playerid, Textdraw40[playerid], 255);
  452. PlayerTextDrawFont(playerid, Textdraw40[playerid], 3);
  453. PlayerTextDrawSetProportional(playerid, Textdraw40[playerid], 1);
  454.  
  455. Textdraw41[playerid] = CreatePlayerTextDraw(playerid, 369.257629, 418.083404, "LD_SPAC:white");
  456. PlayerTextDrawLetterSize(playerid, Textdraw41[playerid], 0.000000, 0.000000);
  457. PlayerTextDrawTextSize(playerid, Textdraw41[playerid], 119.941452, 1.749959);
  458. PlayerTextDrawAlignment(playerid, Textdraw41[playerid], 1);
  459. PlayerTextDrawColor(playerid, Textdraw41[playerid], -616019713);
  460. PlayerTextDrawSetShadow(playerid, Textdraw41[playerid], 0);
  461. PlayerTextDrawSetOutline(playerid, Textdraw41[playerid], 0);
  462. PlayerTextDrawFont(playerid, Textdraw41[playerid], 4);
  463.  
  464. Textdraw42[playerid] = CreatePlayerTextDraw(playerid, 503.660675, 101.500000, "BANKA:___00000000$");
  465. PlayerTextDrawLetterSize(playerid, Textdraw42[playerid], 0.174977, 0.929166);
  466. PlayerTextDrawAlignment(playerid, Textdraw42[playerid], 1);
  467. PlayerTextDrawColor(playerid, Textdraw42[playerid], -1);
  468. PlayerTextDrawSetShadow(playerid, Textdraw42[playerid], 0);
  469. PlayerTextDrawSetOutline(playerid, Textdraw42[playerid], 1);
  470. PlayerTextDrawBackgroundColor(playerid, Textdraw42[playerid], 255);
  471. PlayerTextDrawFont(playerid, Textdraw42[playerid], 2);
  472. PlayerTextDrawSetProportional(playerid, Textdraw42[playerid], 1);
  473.  
  474. Textdraw43[playerid] = CreatePlayerTextDraw(playerid, 504.192138, 110.666671, "ZLATO:___00000000G");
  475. PlayerTextDrawLetterSize(playerid, Textdraw43[playerid], 0.174977, 0.929166);
  476. PlayerTextDrawAlignment(playerid, Textdraw43[playerid], 1);
  477. PlayerTextDrawColor(playerid, Textdraw43[playerid], -1061109505);
  478. PlayerTextDrawSetShadow(playerid, Textdraw43[playerid], 0);
  479. PlayerTextDrawSetOutline(playerid, Textdraw43[playerid], 1);
  480. PlayerTextDrawBackgroundColor(playerid, Textdraw43[playerid], 255);
  481. PlayerTextDrawFont(playerid, Textdraw43[playerid], 2);
  482. PlayerTextDrawSetProportional(playerid, Textdraw43[playerid], 1);
  483.  
  484. Textdraw44[playerid] = CreatePlayerTextDraw(playerid, 504.255035, 119.833343, "EURO:_____00000000E");
  485. PlayerTextDrawLetterSize(playerid, Textdraw44[playerid], 0.177320, 0.929166);
  486. PlayerTextDrawAlignment(playerid, Textdraw44[playerid], 1);
  487. PlayerTextDrawColor(playerid, Textdraw44[playerid], -616019713);
  488. PlayerTextDrawSetShadow(playerid, Textdraw44[playerid], 0);
  489. PlayerTextDrawSetOutline(playerid, Textdraw44[playerid], 1);
  490. PlayerTextDrawBackgroundColor(playerid, Textdraw44[playerid], 255);
  491. PlayerTextDrawFont(playerid, Textdraw44[playerid], 2);
  492. PlayerTextDrawSetProportional(playerid, Textdraw44[playerid], 1);
  493.  
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