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- local plr = game.Players.LocalPlayer
- local mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "u" then
- for i,v in next, game.Workspace.LootFolder:GetChildren() do
- pcall(function()
- for i2,v2 in next, v:GetChildren() do
- if v2.ClassName == "UnionOperation" then
- game.Players.LocalPlayer.Character:MoveTo(v2.Position)
- end
- end
- end)
- end
- end
- end)
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