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- /*
- ida_vtables.idc v2b - Senator
- VTABLE BLOCK: 0x007E3880
- DUMP FROM 'client.dylib'
- ADDRESS ID FUNCTION
- */
- 0x22D4B0 0 C_BaseEntity::~C_BaseEntity;
- 0x22E4C0 1 C_BaseEntity::SetRefEHandle;
- 0x22E500 2 C_BaseEntity::GetRefEHandle;
- 0x02540 3 C_BaseEntity::GetCollideable;
- 0x02550 4 C_BaseEntity::GetClientNetworkable;
- 0x02560 5 C_BaseEntity::GetClientRenderable;
- 0x02570 6 C_BaseEntity::GetIClientEntity;
- 0x02580 7 C_BaseEntity::GetBaseEntity;
- 0x02590 8 C_BaseEntity::GetClientThinkable;
- 0x22E510 9 C_BaseEntity::Release;
- 0x22F640 10 C_BaseEntity::GetAbsOrigin;
- 0x22FA40 11 C_BaseEntity::GetAbsAngles;
- 0x22FD50 12 C_BaseEntity::GetMouth;
- 0x22FD60 13 C_BaseEntity::GetSoundSpatialization;
- 0x237290 14 C_BaseEntity::GetDataDescMap;
- 0x22A970 15 C_BaseEntity::YouForgotToImplementOrDeclareClientClass;
- 0x22A980 16 C_BaseEntity::GetClientClass;
- 0x22BF10 17 C_BaseEntity::GetPredDescMap;
- 0x23600 18 C_BaseEntity::FireBullets;
- 0x025A0 19 C_BaseEntity::ModifyFireBulletsDamage;
- 0x24EB0 20 C_BaseEntity::ShouldDrawUnderwaterBulletBubbles;
- 0x025B0 21 C_BaseEntity::ShouldDrawWaterImpacts;
- 0x24EC0 22 C_BaseEntity::HandleShotImpactingWater;
- 0x25270 23 C_BaseEntity::GetBeamTraceFilter;
- 0x25280 24 C_BaseEntity::DispatchTraceAttack;
- 0x25290 25 C_BaseEntity::TraceAttack;
- 0x25710 26 C_BaseEntity::DoImpactEffect;
- 0x25740 27 C_BaseEntity::MakeTracer;
- 0x25810 28 C_BaseEntity::GetTracerAttachment;
- 0x25840 29 C_BaseEntity::BloodColor;
- 0x25850 30 C_BaseEntity::GetTracerType;
- 0x22E210 31 C_BaseEntity::Spawn;
- 0x22E230 32 C_BaseEntity::SpawnClientEntity;
- 0x22E240 33 C_BaseEntity::Precache;
- 0x22E220 34 C_BaseEntity::Activate;
- 0x21110 35 C_BaseEntity::ParseMapData;
- 0x212A0 36 C_BaseEntity::KeyValue;
- 0x21670 37 C_BaseEntity::KeyValue;
- 0x216F0 38 C_BaseEntity::KeyValue;
- 0x21790 39 C_BaseEntity::GetKeyValue;
- 0x22E250 40 C_BaseEntity::Init;
- 0x025C0 41 C_BaseEntity::GetIClientUnknown;
- 0x025D0 42 C_BaseEntity::GetBaseAnimating;
- 0x237390 43 C_BaseEntity::SetClassname;
- 0x2378A0 44 C_BaseEntity::RecordToolMessage;
- 0x22F2A0 45 C_BaseEntity::GetRenderOrigin;
- 0x22F2D0 46 C_BaseEntity::GetRenderAngles;
- 0x025E0 47 C_BaseEntity::GetObserverCamOrigin;
- 0x22F300 48 C_BaseEntity::RenderableToWorldTransform;
- 0x22FBD0 49 C_BaseEntity::IsTransparent;
- 0x22FC50 50 C_BaseEntity::IsTwoPass;
- 0x22FCD0 51 C_BaseEntity::UsesPowerOfTwoFrameBufferTexture;
- 0x22FCF0 52 C_BaseEntity::UsesFullFrameBufferTexture;
- 0x22FD10 53 C_BaseEntity::IgnoresZBuffer;
- 0x02610 54 C_BaseEntity::GetModel;
- 0x230370 55 C_BaseEntity::DrawModel;
- 0x233990 56 C_BaseEntity::ComputeFxBlend;
- 0x2341F0 57 C_BaseEntity::GetFxBlend;
- 0x02620 58 C_BaseEntity::LODTest;
- 0x22F370 59 C_BaseEntity::GetRenderBounds;
- 0x22F350 60 C_BaseEntity::GetPVSNotifyInterface;
- 0x22F560 61 C_BaseEntity::GetRenderBoundsWorldspace;
- 0x22F5C0 62 C_BaseEntity::GetShadowRenderBounds;
- 0x234210 63 C_BaseEntity::GetColorModulation;
- 0x02630 64 C_BaseEntity::OnThreadedDrawSetup;
- 0x22EB40 65 C_BaseEntity::TestCollision;
- 0x22EB50 66 C_BaseEntity::TestHitboxes;
- 0x235ED0 67 C_BaseEntity::GetAttackDamageScale;
- 0x2307E0 68 C_BaseEntity::NotifyShouldTransmit;
- 0x230A80 69 C_BaseEntity::PreDataUpdate;
- 0x231BC0 70 C_BaseEntity::PostDataUpdate;
- 0x231BA0 71 C_BaseEntity::ValidateModelIndex;
- 0x2349E0 72 C_BaseEntity::SetDormant;
- 0x234A20 73 C_BaseEntity::IsDormant;
- 0x234A60 74 C_BaseEntity::SetDestroyedOnRecreateEntities;
- 0x232550 75 C_BaseEntity::GetEFlags;
- 0x232560 76 C_BaseEntity::SetEFlags;
- 0x22F260 77 C_BaseEntity::entindex;
- 0x22EB70 78 C_BaseEntity::ReceiveMessage;
- 0x22EC90 79 C_BaseEntity::GetDataTableBasePtr;
- 0x233190 80 C_BaseEntity::ClientThink;
- 0x233950 81 C_BaseEntity::GetThinkHandle;
- 0x233970 82 C_BaseEntity::SetThinkHandle;
- 0x2372A0 83 C_BaseEntity::ShouldSavePhysics;
- 0x2372B0 84 C_BaseEntity::OnSave;
- 0x2372D0 85 C_BaseEntity::OnRestore;
- 0x237440 86 C_BaseEntity::ObjectCaps;
- 0x237360 87 C_BaseEntity::Save;
- 0x2373A0 88 C_BaseEntity::Restore;
- 0x23170 89 C_BaseEntity::CreateVPhysics;
- 0x22DF0 90 C_BaseEntity::VPhysicsDestroyObject;
- 0x22430 91 C_BaseEntity::GMOD_VPhysicsTest;
- 0x22A50 92 C_BaseEntity::VPhysicsUpdate;
- 0x22E890 93 C_BaseEntity::VPhysicsGetObjectList;
- 0x22E8C0 94 C_BaseEntity::VPhysicsIsFlesh;
- 0x230660 95 C_BaseEntity::SetupBones;
- 0x230680 96 C_BaseEntity::SetupWeights;
- 0x02640 97 C_BaseEntity::UsesFlexDelayedWeights;
- 0x230750 98 C_BaseEntity::DoAnimationEvents;
- 0x233030 99 C_BaseEntity::AddEntity;
- 0x234B20 100 C_BaseEntity::GetLocalAngles;
- 0x2371E0 101 C_BaseEntity::GetPrevLocalOrigin;
- 0x237230 102 C_BaseEntity::GetPrevLocalAngles;
- 0x02650 103 C_BaseEntity::CalcOverrideModelIndex;
- 0x02660 104 C_BaseEntity::WorldAlignMins;
- 0x02680 105 C_BaseEntity::WorldAlignMaxs;
- 0x20F60 106 C_BaseEntity::WorldSpaceCenter;
- 0x22EB60 107 C_BaseEntity::ComputeWorldSpaceSurroundingBox;
- 0x026A0 108 C_BaseEntity::GetSolid;
- 0x026C0 109 C_BaseEntity::GetSolidFlags;
- 0x026E0 110 C_BaseEntity::LookupAttachment;
- 0x22FFF0 111 C_BaseEntity::GetAttachment;
- 0x22FFB0 112 C_BaseEntity::GetAttachment;
- 0x22FED0 113 C_BaseEntity::GetAttachment;
- 0x230070 114 C_BaseEntity::GetAttachmentVelocity;
- 0x2348B0 115 C_BaseEntity::GetTeam;
- 0x2348C0 116 C_BaseEntity::GetTeamNumber;
- 0x235E40 117 C_BaseEntity::ChangeTeam;
- 0x2348D0 118 C_BaseEntity::GetRenderTeamNumber;
- 0x2348E0 119 C_BaseEntity::InSameTeam;
- 0x234920 120 C_BaseEntity::InLocalTeam;
- 0x026F0 121 C_BaseEntity::IsValidIDTarget;
- 0x02700 122 C_BaseEntity::GetIDString;
- 0x25860 123 C_BaseEntity::ModifyEmitSoundParams;
- 0x22E2E0 124 C_BaseEntity::InitializeAsClientEntity;
- 0x2331B0 125 C_BaseEntity::Simulate;
- 0x233810 126 C_BaseEntity::OnDataChanged;
- 0x2337D0 127 C_BaseEntity::OnPreDataChanged;
- 0x02710 128 C_BaseEntity::GetClientVehicle;
- 0x233050 129 C_BaseEntity::GetAimEntOrigin;
- 0x230ED0 130 C_BaseEntity::GetOldOrigin;
- 0x2368D0 131 C_BaseEntity::GetRenderGroup;
- 0x2374C0 132 C_BaseEntity::GetToolRecordingState;
- 0x237890 133 C_BaseEntity::CleanupToolRecordingState;
- 0x2342B0 134 C_BaseEntity::GetCollideType;
- 0x22EAE0 135 C_BaseEntity::ShouldDraw;
- 0x232540 136 C_BaseEntity::IsSelfAnimating;
- 0x2325D0 137 C_BaseEntity::OnLatchInterpolatedVariables;
- 0x232C30 138 C_BaseEntity::OnNewModel;
- 0x232C40 139 C_BaseEntity::OnNewParticleEffect;
- 0x237190 140 C_BaseEntity::ResetLatched;
- 0x2329E0 141 C_BaseEntity::Interpolate;
- 0x232C50 142 C_BaseEntity::IsSubModel;
- 0x232CB0 143 C_BaseEntity::CreateLightEffects;
- 0x22D1D0 144 C_BaseEntity::Clear;
- 0x230120 145 C_BaseEntity::DrawBrushModel;
- 0x233170 146 C_BaseEntity::GetTextureAnimationStartTime;
- 0x233180 147 C_BaseEntity::TextureAnimationWrapped;
- 0x234950 148 C_BaseEntity::SetNextClientThink;
- 0x02720 149 C_BaseEntity::SetHealth;
- 0x02730 150 C_BaseEntity::GetHealth;
- 0x02740 151 C_BaseEntity::GetMaxHealth;
- 0x22ECB0 152 C_BaseEntity::ShadowCastType;
- 0x22EF00 153 C_BaseEntity::ShouldReceiveProjectedTextures;
- 0x22EFE0 154 C_BaseEntity::IsShadowDirty;
- 0x22F020 155 C_BaseEntity::MarkShadowDirty;
- 0x22F080 156 C_BaseEntity::GetShadowParent;
- 0x22F120 157 C_BaseEntity::FirstShadowChild;
- 0x22F1C0 158 C_BaseEntity::NextShadowPeer;
- 0x234660 159 C_BaseEntity::AddDecal;
- 0x235D50 160 C_BaseEntity::IsClientCreated;
- 0x235E70 161 C_BaseEntity::UpdateOnRemove;
- 0x236470 162 C_BaseEntity::SUB_Remove;
- 0x2356D0 163 C_BaseEntity::SetPredictable;
- 0x236AE0 164 C_BaseEntity::RestoreData;
- 0x21DE0 165 C_BaseEntity::DamageDecal;
- 0x21A20 166 C_BaseEntity::DecalTrace;
- 0x21AF0 167 C_BaseEntity::ImpactTrace;
- 0x02750 168 C_BaseEntity::ShouldPredict;
- 0x02760 169 C_BaseEntity::Think;
- 0x02790 170 C_BaseEntity::CanBePoweredUp;
- 0x027A0 171 C_BaseEntity::AttemptToPowerup;
- 0x8AAB0 172 C_BaseEntity::IsCurrentlyTouching;
- 0x3E5480 173 C_BaseEntity::StartTouch;
- 0x3E5490 174 C_BaseEntity::Touch;
- 0x3E54D0 175 C_BaseEntity::EndTouch;
- 0x8B8B0 176 C_BaseEntity::PhysicsSolidMaskForEntity;
- 0x8D0E0 177 C_BaseEntity::PhysicsSimulate;
- 0x027B0 178 C_BaseEntity::IsAlive;
- 0x027C0 179 C_BaseEntity::IsPlayer;
- 0x027D0 180 C_BaseEntity::IsBaseCombatCharacter;
- 0x027E0 181 C_BaseEntity::MyCombatCharacterPointer;
- 0x027F0 182 C_BaseEntity::IsNPC;
- 0x02800 183 C_BaseEntity::IsNextBot;
- 0x02810 184 C_BaseEntity::IsBaseObject;
- 0x02820 185 C_BaseEntity::IsBaseCombatWeapon;
- 0x02830 186 C_BaseEntity::MyCombatWeaponPointer;
- 0x02840 187 C_BaseEntity::IsBaseTrain;
- 0x20E70 188 C_BaseEntity::EyePosition;
- 0x20ED0 189 C_BaseEntity::EyeAngles;
- 0x20EE0 190 C_BaseEntity::LocalEyeAngles;
- 0x20EF0 191 C_BaseEntity::EarPosition;
- 0x219D0 192 C_BaseEntity::ShouldCollide;
- 0x20F50 193 C_BaseEntity::GetViewOffset;
- 0x20F20 194 C_BaseEntity::SetViewOffset;
- 0x02850 195 C_BaseEntity::GetBody;
- 0x02860 196 C_BaseEntity::GetSkin;
- 0x02870 197 C_BaseEntity::GetModelInstance;
- 0x02880 198 C_BaseEntity::GetShadowHandle;
- 0x02890 199 C_BaseEntity::RenderHandle;
- 0x22E7C0 200 C_BaseEntity::CreateModelInstance;
- 0x232E30 201 C_BaseEntity::ShouldInterpolate;
- 0x028A0 202 C_BaseEntity::GetClientSideFade;
- 0x234C00 203 C_BaseEntity::BoneMergeFastCullBloat;
- 0x235D70 204 C_BaseEntity::OnPredictedEntityRemove;
- 0x22ED30 205 C_BaseEntity::GetShadowCastDistance;
- 0x22EE20 206 C_BaseEntity::GetShadowCastDirection;
- 0x22ED90 207 C_BaseEntity::GetShadowUseOtherEntity;
- 0x22EDD0 208 C_BaseEntity::SetShadowUseOtherEntity;
- 0x028B0 209 C_BaseEntity::AddRagdollToFadeQueue;
- 0x028C0 210 C_BaseEntity::IsDeflectable;
- 0x028D0 211 C_BaseEntity::GetStudioBody;
- 0x3E51C0 212 C_BaseEntity::PerformCustomPhysics;
- 0x2300E0 213 C_BaseEntity::GetRenderClipPlane;
- 0x028E0 214 C_BaseEntity::OnOwnerChanged;
- 0x238110 215 C_BaseEntity::VPhysicsGetElement;
- 0x028F0 216 C_BaseEntity::IsARagdoll;
- 0x237D50 217 C_BaseEntity::SetMaterialOverride;
- 0x237E10 218 C_BaseEntity::SetMaterialOverridePointer;
- 0x02900 219 C_BaseEntity::GetMaterialOverridePointer;
- 0x237DE0 220 C_BaseEntity::GetMaterialOverride;
- 0x237F50 221 C_BaseEntity::StartMaterialOverride;
- 0x2380B0 222 C_BaseEntity::EndMaterialOverride;
- 0x02910 223 C_BaseEntity::GetCreationTime;
- 0x02920 224 C_BaseEntity::IsPredicted;
- 0x02930 225 C_BaseEntity::IsWeapon;
- 0x02940 226 C_BaseEntity::IsVehicle;
- 0x02950 227 C_BaseEntity::IsJeep;
- 0x02960 228 C_BaseEntity::UsesLua;
- 0x02970 229 C_BaseEntity::GetLuaEntityType;
- 0x25CD0 230 C_BaseEntity::PushEntity;
- 0x25D50 231 C_BaseEntity::Push_This_Entity;
- 0x02980 232 C_BaseEntity::SetEntity;
- 0x237D30 233 C_BaseEntity::GetParentPhysicsNum;
- 0x237D40 234 C_BaseEntity::SetParentPhysicsNum;
- 0x02990 235 C_BaseEntity::StartMotionController;
- 0x029A0 236 C_BaseEntity::StopMotionController;
- 0x029B0 237 C_BaseEntity::AttachObjectToMotionController;
- 0x029C0 238 C_BaseEntity::DetachObjectFromMotionController;
- 0x238120 239 C_BaseEntity::GetCustomisedRenderBounds;
- 0x238190 240 C_BaseEntity::SetCustomisedRenderBounds;
- 0x029D0 241 C_BaseEntity::GetLuaScriptName;
- 0x029E0 242 C_BaseEntity::SpawnedViaLua;
- 0x25D80 243 C_BaseEntity::OverridePosition;
- 0x029F0 244 C_BaseEntity::InitializeScriptedEntity;
- 0x262C0 245 C_BaseEntity::ClearLuaData;
- 0x261E0 246 C_BaseEntity::GetLuaTable;
- 0x26020 247 C_BaseEntity::GetLuaEntity;
- 0x26260 248 C_BaseEntity::SetLuaTable;
- 0x02A00 249 C_BaseEntity::Lua_OnEntityInitialized;
- 0x25D20 250 C_BaseEntity::HasLuaTable;
- 0x02A10 251 C_BaseEntity::LuaEntityInitialized;
- 0x22DE0 252 C_BaseEntity::ForcePhysicsDropObject;
- 0x25F60 253 C_BaseEntity::StartDriving;
- 0x25FC0 254 C_BaseEntity::FinishDriving;
- 0x2383C0 255 C_BaseEntity::GMod_ShouldRenderEntity;
- 0x02A20 256 C_BaseEntity::OnClientsideLuaRestored;
- 0x26310 257 C_BaseEntity::Lua_GetLuaClass;
- 0x238700 258 C_BaseEntity::VPhysicsCollision;
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