Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Log uploaded on Monday, April 24, 2017, 9:39:34 PM
- Loaded mods:
- Core: (no assemblies)
- EdB Prepare Carefully: EdBPrepareCarefully(0.16.1.4)
- Efficient Light: (no assemblies)
- More Vanilla Turrets: (no assemblies)
- Hand Me That Brick: (no assemblies)
- HugsLib[2.4.3]: HugsLib(0.16.0.0)
- Defensive Positions: $HugsLibChecker(0.2.0.0), DefensivePositions(1.3.4.0)
- WorkTab: Fluffy_Tabs(1.0.0.0)
- Increased Stack: (no assemblies)
- I Can Fix It!: ICanFixIt(1.0.6224.40794)
- Crafting Hysteresis: CraftingHysteresis(1.0.6207.15385)
- OSHA Compliance: OshaCompliance(1.0.6207.13087)
- Log file contents:
- Initialize engine version: 5.4.1f1 (649f48bbbf0f)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll (this message is harmless)
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- - Completed reload, in 0.058 seconds
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.dll (this message is harmless)
- Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 3200x1080 at -1280,0
- <RI> Initialized touch support.
- UnloadTime: 0.972984 ms
- RimWorld 0.16.1393 rev536
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Non platform assembly: data-1A10A2A0 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1A10A2A0.dll
- Non platform assembly: data-152BFDE8 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-152BFDE8.dll
- ReflectionTypeLoadException getting types in assembly HandMeThatBrick: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.16.0.0, Culture=neutral, PublicKeyToken=null'.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Could not find a type named HandMeThatBrick.WorkGiver_HaulDeliverResourcesToFrames
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Could not find a type named HandMeThatBrick.WorkGiver_HaulDeliverResourcesToBlueprints
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Non platform assembly: data-1A1562A8 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1A1562A8.dll
- Non platform assembly: data-1A17BF60 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1A17BF60.dll
- Non platform assembly: data-1A17F368 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1A17F368.dll
- Non platform assembly: data-1A187D88 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1A187D88.dll
- Non platform assembly: data-1A174ED8 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1A174ED8.dll
- Non platform assembly: data-1A1AEBF8 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1A1AEBF8.dll
- Non platform assembly: data-1A1B4C00 (this message is harmless)
- Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1A1B4C00.dll
- We're all good!
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [HugsLib] (info) Attribute detours applied:
- Window.WindowOnGUI >> HugsLib.GuiInject.WindowDetour._WindowOnGUI
- Pawn_DraftController.GetGizmos >> DefensivePositions.DraftControllerDetour._GetGizmos
- Pawn_WorkSettings.GetPriority >> Fluffy_Tabs.Detours_WorkSettings._GetPriority
- Pawn_WorkSettings.SetPriority >> Fluffy_Tabs.Detours_WorkSettings._SetPriority
- Pawn_WorkSettings.CacheWorkGiversInOrder >> Fluffy_Tabs.Detours_WorkSettings._CacheWorkGiversInOrder
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- [HugsLib] v2.4.3 initialized DefensivePositions, WorkTab
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement