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  1. // This file was decompiled using sascm.ini published by Seemann (http://sannybuilder....files/SASCM.rar) on 13.10.2007
  2.  
  3. {$CLEO .cs}
  4.  
  5. //-------------MAIN---------------
  6. 0000: NOP
  7. wait 10
  8. Model.Available(#BAT)
  9. 038B: load_requested_models
  10.  
  11. :NONAME_13
  12. wait 10
  13. if and
  14. $ONMISSION == 0
  15. Model.Load(#BAT)
  16. jf @NONAME_13
  17.  
  18. :NONAME_40
  19. wait 10
  20. if and
  21. $ONMISSION == 0
  22. not Actor.Driving($PLAYER_ACTOR)
  23. 0AB0: key_pressed 74
  24. 0AB0: key_pressed 17
  25. jf @NONAME_40
  26. 018C: play_sound 1058 at 0.0 0.0 0.0
  27. 01B2: give_actor $PLAYER_ACTOR weapon 5 ammo 1
  28. wait 100
  29. Model.Available(#BAT)
  30. wait 2900
  31. jump @NONAME_40
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