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- function message(msg, color)
- local msg_color = Color3.fromRGB(0, 0, 0)
- if color == "green" then
- msg_color = Color3.fromRGB(84, 243, 35)
- end
- if color == "yellow" then
- msg_color = Color3.fromRGB(243, 237, 46)
- end
- if color == "red" then
- msg_color = Color3.fromRGB(243, 4, 4)
- end
- if color == "dark_red" then
- msg_color = Color3.fromRGB(127, 2, 2)
- end
- if color == "blue" then
- msg_color = Color3.fromRGB(65, 48, 255)
- end
- if color == "pink" then
- msg_color = Color3.fromRGB(255, 5, 155)
- end
- if color == "light_blue" then
- msg_color = Color3.fromRGB(0, 161, 255)
- end
- wait(0.3)
- game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage",{
- Text = msg;
- Color = msg_color;
- Font = Enum.Font.Cartoon;
- })
- end
- local tweenservice = game:GetService("TweenService")
- function tweenMove(model, target)
- CFrameValue = Instance.new("CFrameValue")
- CFrameValue.Value = model:GetPrimaryPartCFrame()
- CFrameValue:GetPropertyChangedSignal("Value"):connect(function()
- model:SetPrimaryPartCFrame(CFrameValue.Value)
- end)
- local Info = TweenInfo.new(((model:GetPrimaryPartCFrame().Position - target.Position).magnitude)/ 1800, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0, false, 0)
- local tween = tweenservice:Create(CFrameValue, Info, {Value = target})
- tween:Play()
- end
- --
- message("Mad Reaper X: Bypassing Anti-Cheat, don't move...", "red")
- local PlrPos = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- wait(0.75)
- tweenMove(game.Players.LocalPlayer.Character, CFrame.new(Vector3.new(-1143.6178, 82.2212296, -3088.72461)))
- wait(0.75)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1143.6178, 82.2212296, -3088.72461)
- wait(0.75)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1143.6178, 82.2212296, -3088.72461)
- wait(0.75)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1143.6178, 82.2212296, -3088.72461)
- wait(0.75)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1143.6178, 82.2212296, -3088.72461)
- wait(0.75)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1143.6178, 82.2212296, -3088.72461)
- wait(0.75)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1143.6178, 82.2212296, -3088.72461)
- wait(0.75)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1143.6178, 82.2212296, -3088.72461)
- wait(0.75)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1143.6178, 82.2212296, -3088.72461)
- wait(0.75)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1143.6178, 82.2212296, -3088.72461)
- wait(0.5)
- --
- local MadReaperX = Instance.new("ScreenGui")
- local MainF = Instance.new("Frame")
- local TitleBar = Instance.new("Frame")
- local MainBar = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local SubTitle = Instance.new("TextLabel")
- local OpenTPB = Instance.new("TextButton")
- local OpenMiscB = Instance.new("TextButton")
- local TeleportsF = Instance.new("Frame")
- local TPTitleBar = Instance.new("Frame")
- local TPMainBar = Instance.new("Frame")
- local TPSubTitle = Instance.new("TextLabel")
- local TPTitle = Instance.new("TextLabel")
- local Divider1 = Instance.new("Frame")
- local Divider2 = Instance.new("Frame")
- local SecretLocB = Instance.new("TextButton")
- local PrisonB = Instance.new("TextButton")
- local JewlB = Instance.new("TextButton")
- local HeroBaseB = Instance.new("TextButton")
- local GarageB = Instance.new("TextButton")
- local DealershipB = Instance.new("TextButton")
- local CrimBaseB = Instance.new("TextButton")
- local CasinoB = Instance.new("TextButton")
- local BoatGarageB = Instance.new("TextButton")
- local BankB = Instance.new("TextButton")
- local AirportB = Instance.new("TextButton")
- local NightclubB = Instance.new("TextButton")
- local PyramidB = Instance.new("TextButton")
- local GunstoreB = Instance.new("TextButton")
- local PoliceB = Instance.new("TextButton")
- local MiscF = Instance.new("Frame")
- local MiscTitleBar = Instance.new("Frame")
- local MiscMainBar = Instance.new("Frame")
- local MiscSubTitle = Instance.new("TextLabel")
- local MiscTitle = Instance.new("TextLabel")
- local Divider1_2 = Instance.new("Frame")
- local Divider2_2 = Instance.new("Frame")
- local FPB = Instance.new("TextButton")
- local ManAEB = Instance.new("TextButton")
- local NoclipB = Instance.new("TextButton")
- local ESPB = Instance.new("TextButton")
- local WeaponModB = Instance.new("TextButton")
- local AutoCashB = Instance.new("TextButton")
- local AutoXPB = Instance.new("TextButton")
- local GiveCarsB = Instance.new("TextButton")
- local GiveGunsB = Instance.new("TextButton")
- local GravityB = Instance.new("TextButton")
- local InfiniteAmmoB = Instance.new("TextButton")
- local MultiBox = Instance.new("TextBox")
- local RemoveLasersB = Instance.new("TextButton")
- local SetSpeedB = Instance.new("TextButton")
- local RemoveCellDB = Instance.new("TextButton")
- local GiveJetpackB = Instance.new("TextButton")
- local GotoB = Instance.new("TextButton")
- local RemoveTagsB = Instance.new("TextButton")
- --
- MadReaperX.Name = "MadReaperX"
- MadReaperX.Parent = game.CoreGui
- MadReaperX.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- MainF.Name = "MainF"
- MainF.Parent = MadReaperX
- MainF.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- MainF.BorderSizePixel = 0
- MainF.Position = UDim2.new(0.5, -158, 0.5, -197)
- MainF.Size = UDim2.new(0, 317, 0, 393)
- MainF.Active = true
- MainF.Draggable = true
- TitleBar.Name = "TitleBar"
- TitleBar.Parent = MainF
- TitleBar.BackgroundColor3 = Color3.new(0.8, 0.207843, 0.215686)
- TitleBar.BorderSizePixel = 0
- TitleBar.Size = UDim2.new(0, 317, 0, 41)
- MainBar.Name = "MainBar"
- MainBar.Parent = TitleBar
- MainBar.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- MainBar.BorderSizePixel = 0
- MainBar.Size = UDim2.new(0, 317, 0, 35)
- Title.Name = "Title"
- Title.Parent = MainBar
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.BackgroundTransparency = 1
- Title.BorderSizePixel = 0
- Title.Position = UDim2.new(0.258675069, 0, 0, 0)
- Title.Size = UDim2.new(0, 152, 0, 23)
- Title.Font = Enum.Font.Arial
- Title.Text = "Mad Reaper X"
- Title.TextColor3 = Color3.new(0, 0, 0)
- Title.TextSize = 13
- Title.TextWrapped = true
- SubTitle.Name = "SubTitle"
- SubTitle.Parent = MainBar
- SubTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- SubTitle.BackgroundTransparency = 1
- SubTitle.BorderSizePixel = 0
- SubTitle.Position = UDim2.new(0.173501581, 0, 0.453749955, 0)
- SubTitle.Size = UDim2.new(0, 208, 0, 19)
- SubTitle.Font = Enum.Font.Arial
- SubTitle.Text = "Created By Dishan#1222 & Iconz#2176"
- SubTitle.TextColor3 = Color3.new(0, 0, 0)
- SubTitle.TextSize = 11
- SubTitle.TextWrapped = true
- OpenTPB.Name = "OpenTPB"
- OpenTPB.Parent = MainBar
- OpenTPB.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenTPB.BackgroundTransparency = 1
- OpenTPB.Position = UDim2.new(0.876971662, 0, 0, 0)
- OpenTPB.Size = UDim2.new(0, 38, 0, 35)
- OpenTPB.Font = Enum.Font.SourceSans
- OpenTPB.Text = ">"
- OpenTPB.TextColor3 = Color3.new(0, 0, 0)
- OpenTPB.TextSize = 23
- OpenMiscB.Name = "OpenMiscB"
- OpenMiscB.Parent = MainBar
- OpenMiscB.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenMiscB.BackgroundTransparency = 1
- OpenMiscB.Position = UDim2.new(0.00630921125, 0, 0, 0)
- OpenMiscB.Size = UDim2.new(0, 38, 0, 35)
- OpenMiscB.Font = Enum.Font.SourceSans
- OpenMiscB.Text = "<"
- OpenMiscB.TextColor3 = Color3.new(0, 0, 0)
- OpenMiscB.TextSize = 23
- TeleportsF.Name = "TeleportsF"
- TeleportsF.Parent = MainF
- TeleportsF.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- TeleportsF.BorderSizePixel = 0
- TeleportsF.Position = UDim2.new(0.996995151, 0, 0, 0)
- TeleportsF.Size = UDim2.new(0, 210, 0, 393)
- TeleportsF.Visible = false
- TPTitleBar.Name = "TPTitleBar"
- TPTitleBar.Parent = TeleportsF
- TPTitleBar.BackgroundColor3 = Color3.new(0.8, 0.207843, 0.215686)
- TPTitleBar.BorderSizePixel = 0
- TPTitleBar.Size = UDim2.new(0, 210, 0, 41)
- TPMainBar.Name = "TPMainBar"
- TPMainBar.Parent = TPTitleBar
- TPMainBar.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- TPMainBar.BorderSizePixel = 0
- TPMainBar.Position = UDim2.new(0.00453578401, 0, 0, 0)
- TPMainBar.Size = UDim2.new(0, 208, 0, 35)
- TPSubTitle.Name = "TPSubTitle"
- TPSubTitle.Parent = TPMainBar
- TPSubTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- TPSubTitle.BackgroundTransparency = 1
- TPSubTitle.BorderSizePixel = 0
- TPSubTitle.Position = UDim2.new(0.014423077, 0, 0.450931668, 0)
- TPSubTitle.Size = UDim2.new(0, 206, 0, 19)
- TPSubTitle.Font = Enum.Font.Arial
- TPSubTitle.Text = "Click a Button to be Teleported!"
- TPSubTitle.TextColor3 = Color3.new(0, 0, 0)
- TPSubTitle.TextSize = 11
- TPSubTitle.TextWrapped = true
- TPTitle.Name = "TPTitle"
- TPTitle.Parent = TPMainBar
- TPTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- TPTitle.BackgroundTransparency = 1
- TPTitle.BorderSizePixel = 0
- TPTitle.Position = UDim2.new(0.014423077, 0, 0, 0)
- TPTitle.Size = UDim2.new(0, 205, 0, 23)
- TPTitle.Font = Enum.Font.Arial
- TPTitle.Text = "Teleports"
- TPTitle.TextColor3 = Color3.new(0, 0, 0)
- TPTitle.TextSize = 13
- TPTitle.TextWrapped = true
- Divider1.Name = "Divider1"
- Divider1.Parent = TPMainBar
- Divider1.BackgroundColor3 = Color3.new(0.8, 0.207843, 0.215686)
- Divider1.BorderSizePixel = 0
- Divider1.Size = UDim2.new(0, 3, 0, 41)
- Divider2.Name = "Divider2"
- Divider2.Parent = TPMainBar
- Divider2.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- Divider2.BorderSizePixel = 0
- Divider2.Position = UDim2.new(-0.00457939738, 0, 1.17142856, 0)
- Divider2.Size = UDim2.new(0, 3, 0, 352)
- SecretLocB.Name = "SecretLocB"
- SecretLocB.Parent = TeleportsF
- SecretLocB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- SecretLocB.BorderSizePixel = 0
- SecretLocB.Position = UDim2.new(0.51760602, 0, 0.486999989, 0)
- SecretLocB.Size = UDim2.new(0, 94, 0, 29)
- SecretLocB.Font = Enum.Font.SourceSans
- SecretLocB.Text = "Secret Location"
- SecretLocB.TextColor3 = Color3.new(0, 0, 0)
- SecretLocB.TextSize = 14
- SecretLocB.MouseButton1Down:connect(function()
- tweenMove(game.Players.LocalPlayer.Character, CFrame.new(Vector3.new(-70.4709015, 8.44674683, 831.904968)))
- end)
- PrisonB.Name = "PrisonB"
- PrisonB.Parent = TeleportsF
- PrisonB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- PrisonB.BorderSizePixel = 0
- PrisonB.Position = UDim2.new(0.0520077571, 0, 0.129710868, 0)
- PrisonB.Size = UDim2.new(0, 89, 0, 29)
- PrisonB.Font = Enum.Font.SourceSans
- PrisonB.Text = "Prison"
- PrisonB.TextColor3 = Color3.new(0, 0, 0)
- PrisonB.TextSize = 14
- PrisonB.MouseButton1Down:connect(function()
- tweenMove(game.Players.LocalPlayer.Character, CFrame.new(Vector3.new(-816.837219, 52.4324112, -3248.89673)))
- end)
- JewlB.Name = "JewlB"
- JewlB.Parent = TeleportsF
- JewlB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- JewlB.BorderSizePixel = 0
- JewlB.Position = UDim2.new(0.517372489, 0, 0.217455462, 0)
- JewlB.Size = UDim2.new(0, 94, 0, 29)
- JewlB.Font = Enum.Font.SourceSans
- JewlB.Text = "Jewlery Store"
- JewlB.TextColor3 = Color3.new(0, 0, 0)
- JewlB.TextSize = 14
- JewlB.MouseButton1Down:connect(function()
- tweenMove(game.Players.LocalPlayer.Character, CFrame.new(Vector3.new(-117.66, 24.9, 740.15)))
- end)
- HeroBaseB.Name = "HeroBaseB"
- HeroBaseB.Parent = TeleportsF
- HeroBaseB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- HeroBaseB.BorderSizePixel = 0
- HeroBaseB.Position = UDim2.new(0.0526754484, 0, 0.219931901, 0)
- HeroBaseB.Size = UDim2.new(0, 89, 0, 29)
- HeroBaseB.Font = Enum.Font.SourceSans
- HeroBaseB.Text = "Hero Base"
- HeroBaseB.TextColor3 = Color3.new(0, 0, 0)
- HeroBaseB.TextSize = 14
- HeroBaseB.MouseButton1Down:Connect(function()
- tweenMove(game.Players.LocalPlayer.Character, CFrame.new(Vector3.new(-1751.76, 75.84, 1600.62)))
- end)
- GarageB.Name = "GarageB"
- GarageB.Parent = TeleportsF
- GarageB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- GarageB.BorderSizePixel = 0
- GarageB.Position = UDim2.new(0.0531386361, 0, 0.486999989, 0)
- GarageB.Size = UDim2.new(0, 89, 0, 29)
- GarageB.Font = Enum.Font.SourceSans
- GarageB.Text = "Garage"
- GarageB.TextColor3 = Color3.new(0, 0, 0)
- GarageB.TextSize = 14
- GarageB.MouseButton1Down:Connect(function()
- tweenMove(game.Players.LocalPlayer.Character, CFrame.new(Vector3.new(231.40872192383,24.549949645996,-493.32705688477)))
- end)
- DealershipB.Name = "DealershipB"
- DealershipB.Parent = TeleportsF
- DealershipB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- DealershipB.BorderSizePixel = 0
- DealershipB.Position = UDim2.new(0.517372489, 0, 0.397664994, 0)
- DealershipB.Size = UDim2.new(0, 94, 0, 29)
- DealershipB.Font = Enum.Font.SourceSans
- DealershipB.Text = "Dealership"
- DealershipB.TextColor3 = Color3.new(0, 0, 0)
- DealershipB.TextSize = 14
- DealershipB.MouseButton1Down:Connect(function()
- tweenMove(game.Players.LocalPlayer.Character, CFrame.new(Vector3.new(220.742371, 24.5260925, -593.761536)))
- end)
- CrimBaseB.Name = "CrimBaseB"
- CrimBaseB.Parent = TeleportsF
- CrimBaseB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- CrimBaseB.BorderSizePixel = 0
- CrimBaseB.Position = UDim2.new(0.0531386361, 0, 0.398000002, 0)
- CrimBaseB.Size = UDim2.new(0, 89, 0, 29)
- CrimBaseB.Font = Enum.Font.SourceSans
- CrimBaseB.Text = "Criminal Base"
- CrimBaseB.TextColor3 = Color3.new(0, 0, 0)
- CrimBaseB.TextSize = 14
- CrimBaseB.MouseButton1Down:Connect(function()
- tweenMove(game.Players.LocalPlayer.Character, CFrame.new(Vector3.new(2035.13623, 25.5521774, 455.920776)))
- end)
- CasinoB.Name = "CasinoB"
- CasinoB.Parent = TeleportsF
- CasinoB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- CasinoB.BorderSizePixel = 0
- CasinoB.Position = UDim2.new(0.0529050454, 0, 0.309000015, 0)
- CasinoB.Size = UDim2.new(0, 89, 0, 29)
- CasinoB.Font = Enum.Font.SourceSans
- CasinoB.Text = "Casino"
- CasinoB.TextColor3 = Color3.new(0, 0, 0)
- CasinoB.TextSize = 14
- CasinoB.MouseButton1Down:Connect(function()
- tweenMove(game.Players.LocalPlayer.Character, CFrame.new(Vector3.new(1779.7911376953,24.738931655884,685.00677490234)))
- end)
- BoatGarageB.Name = "BoatGarageB"
- BoatGarageB.Parent = TeleportsF
- BoatGarageB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- BoatGarageB.BorderSizePixel = 0
- BoatGarageB.Position = UDim2.new(0.517372489, 0, 0.308832467, 0)
- BoatGarageB.Size = UDim2.new(0, 94, 0, 29)
- BoatGarageB.Font = Enum.Font.SourceSans
- BoatGarageB.Text = "Boat Garage"
- BoatGarageB.TextColor3 = Color3.new(0, 0, 0)
- BoatGarageB.TextSize = 14
- BoatGarageB.MouseButton1Down:connect(function()
- tweenMove(game.Players.LocalPlayer.Character, CFrame.new(Vector3.new(-143.151489, 9.65425205, 326.685974)))
- end)
- BankB.Name = "BankB"
- BankB.Parent = TeleportsF
- BankB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- BankB.BorderSizePixel = 0
- BankB.Position = UDim2.new(0.516059875, 0, 0.129710868, 0)
- BankB.Size = UDim2.new(0, 94, 0, 29)
- BankB.Font = Enum.Font.SourceSans
- BankB.Text = "Bank"
- BankB.TextColor3 = Color3.new(0, 0, 0)
- BankB.TextSize = 14
- BankB.MouseButton1Down:connect(function()
- tweenMove(game.Players.LocalPlayer.Character, CFrame.new(Vector3.new(690.11553955078,24.889343261719,446.09664916992)))
- end)
- AirportB.Name = "AirportB"
- AirportB.Parent = TeleportsF
- AirportB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- AirportB.BorderSizePixel = 0
- AirportB.Position = UDim2.new(0.51760602, 0, 0.576058507, 0)
- AirportB.Size = UDim2.new(0, 94, 0, 29)
- AirportB.Font = Enum.Font.SourceSans
- AirportB.Text = "Airport"
- AirportB.TextColor3 = Color3.new(0, 0, 0)
- AirportB.TextSize = 14
- AirportB.MouseButton1Down:Connect(function()
- tweenMove(game.Players.LocalPlayer.Character, CFrame.new(Vector3.new(-2106.92, 27.73, -1405.19)))
- end)
- NightclubB.Name = "NightclubB"
- NightclubB.Parent = TeleportsF
- NightclubB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- NightclubB.BorderSizePixel = 0
- NightclubB.Position = UDim2.new(0.0531386361, 0, 0.576058507, 0)
- NightclubB.Size = UDim2.new(0, 89, 0, 29)
- NightclubB.Font = Enum.Font.SourceSans
- NightclubB.Text = "Nightclub"
- NightclubB.TextColor3 = Color3.new(0, 0, 0)
- NightclubB.TextSize = 14
- NightclubB.MouseButton1Down:connect(function()
- tweenMove(game.Players.LocalPlayer.Character, CFrame.new(Vector3.new(1281.09, 24.7, 28.24)))
- end)
- PyramidB.Name = "PyramidB"
- PyramidB.Parent = TeleportsF
- PyramidB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- PyramidB.BorderSizePixel = 0
- PyramidB.Position = UDim2.new(0.51760602, 0, 0.667661548, 0)
- PyramidB.Size = UDim2.new(0, 94, 0, 29)
- PyramidB.Font = Enum.Font.SourceSans
- PyramidB.Text = "Pyramid"
- PyramidB.TextColor3 = Color3.new(0, 0, 0)
- PyramidB.TextSize = 14
- PyramidB.MouseButton1Down:Connect(function()
- tweenMove(game.Players.LocalPlayer.Character, CFrame.new(Vector3.new(-1048.25818, 17.8106861, -494.201416)))
- end)
- GunstoreB.Name = "GunstoreB"
- GunstoreB.Parent = TeleportsF
- GunstoreB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- GunstoreB.BorderSizePixel = 0
- GunstoreB.Position = UDim2.new(0.0531386361, 0, 0.667661548, 0)
- GunstoreB.Size = UDim2.new(0, 89, 0, 29)
- GunstoreB.Font = Enum.Font.SourceSans
- GunstoreB.Text = "Gunstore"
- GunstoreB.TextColor3 = Color3.new(0, 0, 0)
- GunstoreB.TextSize = 14
- GunstoreB.MouseButton1Down:Connect(function()
- tweenMove(game.Players.LocalPlayer.Character, CFrame.new(Vector3.new(-1619.1705322266,41.934741973877,684.16217041016)))
- end)
- PoliceB.Name = "PoliceB"
- PoliceB.Parent = TeleportsF
- PoliceB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- PoliceB.BorderSizePixel = 0
- PoliceB.Position = UDim2.new(0.518000007, 0, 0.759000003, 0)
- PoliceB.Size = UDim2.new(0, 94, 0, 29)
- PoliceB.Font = Enum.Font.SourceSans
- PoliceB.Text = "Police Base"
- PoliceB.TextColor3 = Color3.new(0, 0, 0)
- PoliceB.TextSize = 14
- PoliceB.MouseButton1Down:connect(function()
- tweenMove(game.Players.LocalPlayer.Character, CFrame.new(Vector3.new(-961.477356, 52.4035912, -2949.87061)))
- end)
- MiscF.Name = "MiscF"
- MiscF.Parent = MainF
- MiscF.BackgroundColor3 = Color3.new(0.0705882, 0.0705882, 0.0705882)
- MiscF.BorderSizePixel = 0
- MiscF.Position = UDim2.new(-0.654999971, 0, 0, 0)
- MiscF.Size = UDim2.new(0, 210, 0, 393)
- MiscF.Visible = false
- MiscTitleBar.Name = "MiscTitleBar"
- MiscTitleBar.Parent = MiscF
- MiscTitleBar.BackgroundColor3 = Color3.new(0.8, 0.207843, 0.215686)
- MiscTitleBar.BorderSizePixel = 0
- MiscTitleBar.Size = UDim2.new(0, 210, 0, 41)
- MiscMainBar.Name = "MiscMainBar"
- MiscMainBar.Parent = MiscTitleBar
- MiscMainBar.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- MiscMainBar.BorderSizePixel = 0
- MiscMainBar.Position = UDim2.new(0.00453578401, 0, 0, 0)
- MiscMainBar.Size = UDim2.new(0, 208, 0, 35)
- MiscSubTitle.Name = "MiscSubTitle"
- MiscSubTitle.Parent = MiscMainBar
- MiscSubTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- MiscSubTitle.BackgroundTransparency = 1
- MiscSubTitle.BorderSizePixel = 0
- MiscSubTitle.Position = UDim2.new(0.014423077, 0, 0.450931668, 0)
- MiscSubTitle.Size = UDim2.new(0, 206, 0, 19)
- MiscSubTitle.Font = Enum.Font.Arial
- MiscSubTitle.Text = "Some extra features you might need!"
- MiscSubTitle.TextColor3 = Color3.new(0, 0, 0)
- MiscSubTitle.TextSize = 11
- MiscSubTitle.TextWrapped = true
- MiscTitle.Name = "MiscTitle"
- MiscTitle.Parent = MiscMainBar
- MiscTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- MiscTitle.BackgroundTransparency = 1
- MiscTitle.BorderSizePixel = 0
- MiscTitle.Position = UDim2.new(0.014423077, 0, 0, 0)
- MiscTitle.Size = UDim2.new(0, 205, 0, 23)
- MiscTitle.Font = Enum.Font.Arial
- MiscTitle.Text = "Miscellaneous"
- MiscTitle.TextColor3 = Color3.new(0, 0, 0)
- MiscTitle.TextSize = 13
- MiscTitle.TextWrapped = true
- Divider1_2.Name = "Divider1"
- Divider1_2.Parent = MiscMainBar
- Divider1_2.BackgroundColor3 = Color3.new(0.8, 0.207843, 0.215686)
- Divider1_2.BorderSizePixel = 0
- Divider1_2.Position = UDim2.new(0.985000014, 0, 0, 0)
- Divider1_2.Size = UDim2.new(0, 3, 0, 41)
- Divider2_2.Name = "Divider2"
- Divider2_2.Parent = MiscMainBar
- Divider2_2.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- Divider2_2.BorderSizePixel = 0
- Divider2_2.Position = UDim2.new(0.985000014, 0, 1.20000005, 0)
- Divider2_2.Size = UDim2.new(0, 3, 0, 351)
- FPB.Name = "FPB"
- FPB.Parent = MiscF
- FPB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- FPB.BorderSizePixel = 0
- FPB.Position = UDim2.new(0.0424839482, 0, 0.124621809, 0)
- FPB.Size = UDim2.new(0, 89, 0, 29)
- FPB.Font = Enum.Font.SourceSans
- FPB.Text = "First Person: [Off]"
- FPB.TextColor3 = Color3.new(0, 0, 0)
- FPB.TextSize = 14
- ManAEB.Name = "ManAEB"
- ManAEB.Parent = MiscF
- ManAEB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- ManAEB.BorderSizePixel = 0
- ManAEB.Position = UDim2.new(0.506536067, 0, 0.124621809, 0)
- ManAEB.Size = UDim2.new(0, 90, 0, 29)
- ManAEB.Font = Enum.Font.SourceSans
- ManAEB.Text = "Manual AE Bypass"
- ManAEB.TextColor3 = Color3.new(0, 0, 0)
- ManAEB.TextSize = 14
- NoclipB.Name = "NoclipB"
- NoclipB.Parent = MiscF
- NoclipB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- NoclipB.BorderSizePixel = 0
- NoclipB.Position = UDim2.new(0.0424839482, 0, 0.213680342, 0)
- NoclipB.Size = UDim2.new(0, 89, 0, 29)
- NoclipB.Font = Enum.Font.SourceSans
- NoclipB.Text = "Load Noclip"
- NoclipB.TextColor3 = Color3.new(0, 0, 0)
- NoclipB.TextSize = 14
- ESPB.Name = "ESPB"
- ESPB.Parent = MiscF
- ESPB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- ESPB.BorderSizePixel = 0
- ESPB.Position = UDim2.new(0.506536067, 0, 0.213680357, 0)
- ESPB.Size = UDim2.new(0, 90, 0, 29)
- ESPB.Font = Enum.Font.SourceSans
- ESPB.Text = "Load ESP"
- ESPB.TextColor3 = Color3.new(0, 0, 0)
- ESPB.TextSize = 14
- WeaponModB.Name = "WeaponModB"
- WeaponModB.Parent = MainF
- WeaponModB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- WeaponModB.BorderSizePixel = 0
- WeaponModB.Position = UDim2.new(0.518999994, 0, 0.409000009, 0)
- WeaponModB.Size = UDim2.new(0, 143, 0, 29)
- WeaponModB.Font = Enum.Font.SourceSans
- WeaponModB.Text = "Weapon Mod"
- WeaponModB.TextColor3 = Color3.new(0, 0, 0)
- WeaponModB.TextSize = 14
- AutoCashB.Name = "AutoCashB"
- AutoCashB.Parent = MainF
- AutoCashB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- AutoCashB.BorderSizePixel = 0
- AutoCashB.Position = UDim2.new(0.0306946635, 0, 0.127086312, 0)
- AutoCashB.Size = UDim2.new(0, 143, 0, 29)
- AutoCashB.Font = Enum.Font.SourceSans
- AutoCashB.Text = "Auto-Cash: [Off]"
- AutoCashB.TextColor3 = Color3.new(0, 0, 0)
- AutoCashB.TextSize = 14
- AutoXPB.Name = "AutoXPB"
- AutoXPB.Parent = MainF
- AutoXPB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- AutoXPB.BorderSizePixel = 0
- AutoXPB.Position = UDim2.new(0.519152462, 0, 0.128188223, 0)
- AutoXPB.Size = UDim2.new(0, 143, 0, 29)
- AutoXPB.Font = Enum.Font.SourceSans
- AutoXPB.Text = "Auto-XP: [Off]"
- AutoXPB.TextColor3 = Color3.new(0, 0, 0)
- AutoXPB.TextSize = 14
- GiveCarsB.Name = "GiveCarsB"
- GiveCarsB.Parent = MainF
- GiveCarsB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- GiveCarsB.BorderSizePixel = 0
- GiveCarsB.Position = UDim2.new(0.0298454259, 0, 0.218999997, 0)
- GiveCarsB.Size = UDim2.new(0, 143, 0, 29)
- GiveCarsB.Font = Enum.Font.SourceSans
- GiveCarsB.Text = "Give Vehicles"
- GiveCarsB.TextColor3 = Color3.new(0, 0, 0)
- GiveCarsB.TextSize = 14
- GiveGunsB.Name = "GiveGunsB"
- GiveGunsB.Parent = MainF
- GiveGunsB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- GiveGunsB.BorderSizePixel = 0
- GiveGunsB.Position = UDim2.new(0.518999994, 0, 0.219999999, 0)
- GiveGunsB.Size = UDim2.new(0, 143, 0, 29)
- GiveGunsB.Font = Enum.Font.SourceSans
- GiveGunsB.Text = "Give Guns"
- GiveGunsB.TextColor3 = Color3.new(0, 0, 0)
- GiveGunsB.TextSize = 14
- GravityB.Name = "GravityB"
- GravityB.Parent = MainF
- GravityB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- GravityB.BorderSizePixel = 0
- GravityB.Position = UDim2.new(0.0267539993, 0, 0.908934355, 0)
- GravityB.Size = UDim2.new(0, 94, 0, 23)
- GravityB.Font = Enum.Font.SourceSans
- GravityB.Text = "Set Gravity"
- GravityB.TextColor3 = Color3.new(0, 0, 0)
- GravityB.TextSize = 14
- InfiniteAmmoB.Name = "InfiniteAmmoB"
- InfiniteAmmoB.Parent = MainF
- InfiniteAmmoB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- InfiniteAmmoB.BorderSizePixel = 0
- InfiniteAmmoB.Position = UDim2.new(0.0309999995, 0, 0.312999994, 0)
- InfiniteAmmoB.Size = UDim2.new(0, 143, 0, 29)
- InfiniteAmmoB.Font = Enum.Font.SourceSans
- InfiniteAmmoB.Text = "Infinite Ammo"
- InfiniteAmmoB.TextColor3 = Color3.new(0, 0, 0)
- InfiniteAmmoB.TextSize = 14
- MultiBox.Name = "MultiBox"
- MultiBox.Parent = MainF
- MultiBox.BackgroundColor3 = Color3.new(1, 1, 1)
- MultiBox.Position = UDim2.new(0.0267539993, 0, 0.827216566, 0)
- MultiBox.Size = UDim2.new(0, 300, 0, 21)
- MultiBox.Font = Enum.Font.SourceSans
- MultiBox.PlaceholderColor3 = Color3.new(0, 0, 0)
- MultiBox.PlaceholderText = "Enter a Name, Speed or Gravity Value..."
- MultiBox.Text = ""
- MultiBox.TextColor3 = Color3.new(0, 0, 0)
- MultiBox.TextSize = 14
- RemoveLasersB.Name = "RemoveLasersB"
- RemoveLasersB.Parent = MainF
- RemoveLasersB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- RemoveLasersB.BorderSizePixel = 0
- RemoveLasersB.Position = UDim2.new(0.518000007, 0, 0.312999994, 0)
- RemoveLasersB.Size = UDim2.new(0, 143, 0, 29)
- RemoveLasersB.Font = Enum.Font.SourceSans
- RemoveLasersB.Text = "Remove Lasers"
- RemoveLasersB.TextColor3 = Color3.new(0, 0, 0)
- RemoveLasersB.TextSize = 14
- SetSpeedB.Name = "SetSpeedB"
- SetSpeedB.Parent = MainF
- SetSpeedB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- SetSpeedB.BorderSizePixel = 0
- SetSpeedB.Position = UDim2.new(0.673726618, 0, 0.908934355, 0)
- SetSpeedB.Size = UDim2.new(0, 94, 0, 23)
- SetSpeedB.Font = Enum.Font.SourceSans
- SetSpeedB.Text = "Set Speed"
- SetSpeedB.TextColor3 = Color3.new(0, 0, 0)
- SetSpeedB.TextSize = 14
- RemoveCellDB.Name = "RemoveCellDB"
- RemoveCellDB.Parent = MainF
- RemoveCellDB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- RemoveCellDB.BorderSizePixel = 0
- RemoveCellDB.Position = UDim2.new(0.0309999995, 0, 0.504000008, 0)
- RemoveCellDB.Size = UDim2.new(0, 143, 0, 29)
- RemoveCellDB.Font = Enum.Font.SourceSans
- RemoveCellDB.Text = "Remove Cell Doors"
- RemoveCellDB.TextColor3 = Color3.new(0, 0, 0)
- RemoveCellDB.TextSize = 14
- GiveJetpackB.Name = "GiveJetpackB"
- GiveJetpackB.Parent = MainF
- GiveJetpackB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- GiveJetpackB.BorderSizePixel = 0
- GiveJetpackB.Position = UDim2.new(0.518999994, 0, 0.504000008, 0)
- GiveJetpackB.Size = UDim2.new(0, 143, 0, 29)
- GiveJetpackB.Font = Enum.Font.SourceSans
- GiveJetpackB.Text = "Give Jetpack"
- GiveJetpackB.TextColor3 = Color3.new(0, 0, 0)
- GiveJetpackB.TextSize = 14
- GotoB.Name = "GotoB"
- GotoB.Parent = MainF
- GotoB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- GotoB.BorderSizePixel = 0
- GotoB.Position = UDim2.new(0.351960063, 0, 0.908934355, 0)
- GotoB.Size = UDim2.new(0, 94, 0, 23)
- GotoB.Font = Enum.Font.SourceSans
- GotoB.Text = "Teleport"
- GotoB.TextColor3 = Color3.new(0, 0, 0)
- GotoB.TextSize = 14
- RemoveTagsB.Name = "RemoveTagsB"
- RemoveTagsB.Parent = MainF
- RemoveTagsB.BackgroundColor3 = Color3.new(1, 0.258824, 0.270588)
- RemoveTagsB.BorderSizePixel = 0
- RemoveTagsB.Position = UDim2.new(0.0299999993, 0, 0.409000009, 0)
- RemoveTagsB.Size = UDim2.new(0, 143, 0, 29)
- RemoveTagsB.Font = Enum.Font.SourceSans
- RemoveTagsB.Text = "Remove All Name Tags"
- RemoveTagsB.TextColor3 = Color3.new(0, 0, 0)
- RemoveTagsB.TextSize = 14
- -- Functions
- local Players = game:GetService("Players")
- local Player = Players.LocalPlayer
- local Mouse = Player:GetMouse()
- local Gui = game.CoreGui.MadReaperX.MainF
- local Open = false
- function PressQ(key)
- if (key == "q") then
- if (Open == false) then
- Gui.Visible = true
- Open = true
- elseif (Open == true) then
- Gui.Visible = false
- Open = false
- end
- end
- end
- Mouse.KeyDown:Connect(PressQ)
- --
- ManAEB.MouseButton1Down:connect(function()
- message("Mad Reaper X: Bypassing Anti-Cheat, don't move...", "red")
- local PlrPos = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- wait(0.75)
- tweenMove(game.Players.LocalPlayer.Character, CFrame.new(Vector3.new(-1143.6178, 82.2212296, -3088.72461)))
- wait(0.75)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1143.6178, 82.2212296, -3088.72461)
- wait(0.75)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1143.6178, 82.2212296, -3088.72461)
- wait(0.75)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1143.6178, 82.2212296, -3088.72461)
- wait(0.75)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1143.6178, 82.2212296, -3088.72461)
- wait(0.75)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1143.6178, 82.2212296, -3088.72461)
- wait(0.75)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1143.6178, 82.2212296, -3088.72461)
- wait(0.75)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1143.6178, 82.2212296, -3088.72461)
- wait(0.75)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1143.6178, 82.2212296, -3088.72461)
- wait(0.75)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1143.6178, 82.2212296, -3088.72461)
- wait(0.5)
- message("Mad Reaper X: Anti-Cheat Bypassed! You may now move.", "green")
- wait(0.2)
- end)
- OpenTPB.MouseButton1Down:connect(function()
- if OpenTPB.Text == ">" then
- OpenTPB.Text = "<"
- TeleportsF.Visible = true
- elseif OpenTPB.Text == "<" then
- OpenTPB.Text = ">"
- TeleportsF.Visible = false
- end
- end)
- OpenMiscB.MouseButton1Down:connect(function()
- if OpenMiscB.Text == "<" then
- OpenMiscB.Text = ">"
- MiscF.Visible = true
- elseif OpenMiscB.Text == ">" then
- OpenMiscB.Text = "<"
- MiscF.Visible = false
- end
- end)
- CashFarm = false
- AutoCashB.MouseButton1Down:connect(function()
- if CashFarm == false then
- CashFarm = true
- AutoCashB.Text = "Auto-Cash: [On]"
- -- Version 7.2
- ------------------------------------- [Quick Settings] ----------------------------------------------------------------------
- -- note: changing some of this values can make this script unstable and very bugged
- Vip = false -- Enable this if you have the VIP gamepass then you will get more money
- Movment = true -- Enables or disables player movment (by default in false to avoid bugs)
- clear_appearance = false -- Useful when you use hide_nametag and clear_appearance together (players wont know who you are)
- hide_nametag = true -- Disables your nametag for other players (useful to avoid reports)
- star = false -- If enabled will show a star for other players if hide nametag is on
- rob_small_things = true -- Disable this if you don't want to rob small things like: houses, stores...
- start_toggled = true
- debug_mode = false -- Enables/disables the debug mode (I use this to test things, idk if is useful for you)
- view_invisible_parts = true -- if enabled will show invisble parts if the debug mode is on
- show_your_nametag = false
- bank_cooldown = 500
- nightclub_cooldown = 500
- cant_rob = "Can't rob the %s because %s"
- -----------------------------------------------------------------------------------------------------------------------------
- local busy = false
- local busy_with = ""
- local robbingBank = false
- local robbingNightclub = false
- local robbingCasino = false
- local robbingJewerly = false
- local toggled = false
- function clearAppearance()
- if clear_appearance == true then
- game.Players.LocalPlayer:ClearCharacterAppearance()
- end
- end
- function hideNametag() -- Yes, It replicates because you have the network ownership of your character. Don't fuck me saying that this isn't server sided
- if hide_nametag == true and star == true then
- game.Players.LocalPlayer.Character.NameTag.Title:Destroy()
- game.Players.LocalPlayer.Character.NameTag.Script:Destroy()
- game.Players.LocalPlayer.Character.NameTag.Icon.Rank:Destroy()
- elseif hide_nametag == true and star == false then
- game.Players.LocalPlayer.Character.NameTag:Destroy()
- end
- end
- function noclip()
- game:GetService("RunService").Stepped:connect(function()
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.LowerTorso.CanCollide = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
- game.Players.LocalPlayer.Character.UpperTorso.CanCollide = false
- end)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Changed:connect(function()
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.LowerTorso.CanCollide = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
- game.Players.LocalPlayer.Character.UpperTorso.CanCollide = false
- end)
- end
- function toggle()
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- if msg:lower() == "/e toggle" then
- if toggled == false then
- wait(1)
- message("Starting the auto rob...", "yellow")
- toggled = true
- noclip()
- hideNametag()
- clearAppearance()
- if Movment == false then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
- game.Players.LocalPlayer.PlayerScripts.ControlScript.Disabled = true
- end
- wait(0.5)
- message("Auto rob started!", "green")
- else
- message("Stopping the auto rob...", "yellow")
- message("Ending current robs...", "yellow")
- repeat
- wait()
- until(busy == false and robbingBank == false and robbingNightclub == false)
- --message("An error ocurred: the script can't stop the auto rob!", "dark_red")
- game.Players.LocalPlayer.PlayerScripts.ControlScript.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- toggled = false
- --[[for i = 1,10 do
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = Vector3.new(2138,25,358)
- end]]
- wait(0.5)
- game.Players.LocalPlayer.Character.Head:Destroy()
- message("Auto rob stopped!", "red")
- end
- end
- end)
- end
- --[[function teleport(xyz)
- for i = 1,2 do
- wait(3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(xyz)
- end
- end]]
- local died_fix = coroutine.create(function()
- while wait() do
- game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Died:Connect(function()
- if toggled == true then
- toggled = false
- wait(10)
- message("You died! Resuming the auto rob.", "yellow")
- game.Players.LocalPlayer.PlayerScripts.ControlScript.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- wait(5)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
- game.Players.LocalPlayer.PlayerScripts.ControlScript.Disabled = true
- wait(1)
- hideNametag()
- clearAppearance()
- busy = false
- toggled = true
- message("Auto rob successfully resumed!", "green")
- wait(20)
- end
- end)
- end
- end)
- local debug_things = coroutine.create(function()
- if debug_mode == true and view_invisible_parts == true then
- for i, v in pairs(workspace:GetDescendants()) do
- if v:IsA("Part") and v.Transparency == 1 then
- v.Transparency = 0.3
- end
- end
- end
- if debug_mode == true and show_your_nametag == true then
- game.Players.LocalPlayer.Character.NameTag.Enabled = true
- end
- end)
- local antiafk = coroutine.create(function()
- local VirtualUser=game:service'VirtualUser'
- game:service'Players'.LocalPlayer.Idled:connect(function()
- VirtualUser:CaptureController()
- VirtualUser:ClickButton2(Vector2.new())
- end)
- end)
- local robCashRegister = coroutine.create(function()
- while wait(5) do
- pcall(function()
- if toggled == true and busy == false and robbingBank == false and robbingNightclub == false then
- for i, v in pairs(workspace.ObjectSelection:GetChildren()) do
- if v.Name == "CashRegister" then
- local part = v:FindFirstChildOfClass("Part")
- if part.Name ~= "Nope" and robbingBank == false and robbingNightclub == false then
- busy = true
- busy_with = "robbing cash registers"
- wait(1.5)
- local pos = v.SmashCash.Position
- for i = 1,5 do
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = pos
- end
- wait(0.5)
- v.SmashCash.SmashCash.Event:FireServer()
- wait(2)
- if part.Name == "Nope" and robbingBank == false and robbingNightclub == false then
- busy = false
- end
- end
- end
- end
- elseif debug_mode == true and busy == true then
- print(string.format(cant_rob, "cash registers", busy_with))
- end
- end)
- end
- end)
- local robDiamondBox = coroutine.create(function()
- while wait(5) do
- pcall(function()
- if toggled == true and busy == false and robbingBank == false and robbingNightclub == false then
- for i, v in pairs(workspace.ObjectSelection:GetChildren()) do
- if v.Name == "DiamondBox" then
- local part = v:FindFirstChildOfClass("Part")
- if part.Name ~= "Nope" and robbingBank == false and robbingNightclub == false then
- busy = true
- busy_with = "robbing diamond boxes"
- wait(1.5)
- local pos = v.SmashCash.Position
- for i = 1,5 do
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = pos
- end
- wait(0.3)
- v.SmashCash.SmashCash.Event:FireServer()
- wait(2)
- if part.Name ~= "Nope" and robbingBank == false and robbingNightclub == false then
- else
- busy = false
- end
- end
- end
- end
- elseif debug_mode == true and busy == true then
- print(string.format(cant_rob, "diamond boxes", busy_with))
- end
- end)
- end
- end)
- local robSafe = coroutine.create(function()
- while wait(5) do
- pcall(function()
- if toggled == true and busy == false and robbingBank == false and robbingNightclub == false then
- for i, v in pairs(workspace.ObjectSelection:GetChildren()) do
- if v.Name == "Safe" then
- local part = v:FindFirstChildOfClass("Part")
- if part.Name ~= "Nope" and robbingBank == false and robbingNightclub == false then
- busy = true
- busy_with = "robbing safes"
- wait(5)
- local pos = v.SmashCash.Position
- for i = 1,10 do
- wait(0.3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = pos
- end
- wait(0.3)
- v.SmashCash.SmashCash.Event:FireServer()
- wait(2)
- if part.Name ~= "Nope" and robbingBank == false and robbingNightclub == false then
- else
- busy = false
- end
- end
- end
- end
- elseif debug_mode == true and busy == true then
- print(string.format(cant_rob, "safes", busy_with))
- end
- end)
- end
- end)
- local robTipJar = coroutine.create(function()
- while wait(5) do
- pcall(function()
- if toggled == true and busy == false and robbingBank == false and robbingNightclub == false then
- for i, v in pairs(workspace.ObjectSelection:GetChildren()) do
- if v.Name == "TipJar" then
- local part = v:FindFirstChildOfClass("Part")
- if part.Name == "SmashCash" and robbingBank == false and robbingNightclub == false then
- busy = true
- busy_with = "robbing tip jars"
- local pos = v.SmashCash.Position
- for i = 1,5 do
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = pos
- end
- wait(0.3)
- v.SmashCash.SmashCash.Event:FireServer()
- wait(2)
- if part.Name == "SmashCash" and robbingBank == false and robbingNightclub == false then
- else
- busy = false
- end
- end
- end
- end
- elseif debug_mode == true and busy == true then
- print(string.format(cant_rob, "tip jars", busy_with))
- end
- end)
- end
- end)
- local robLuggage = coroutine.create(function()
- while wait(5) do
- pcall(function()
- if toggled == true and busy == false and robbingBank == false and robbingNightclub == false then
- for i, v in pairs(workspace.ObjectSelection:GetChildren()) do
- if v.Name == "Luggage" then
- local part = v:FindFirstChildOfClass("Part")
- if part.Name ~= "Nope" and robbingBank == false and robbingNightclub == false then
- busy = true
- busy_with = "robbing luggage"
- wait(1.5)
- local pos = v.SmashCash.Position
- for i = 1,5 do
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = pos
- end
- wait(0.5)
- v.SmashCash.SmashCash.Event:FireServer()
- wait(2)
- if part.Name == "Nope" and robbingBank == false and robbingNightclub == false then
- busy = false
- end
- end
- end
- end
- elseif debug_mode == true and busy == true then
- print(string.format(cant_rob, "cash registers", busy_with))
- end
- end)
- end
- end)
- local robCash = coroutine.create(function()
- while wait(5) do
- wait()
- pcall(function()
- if toggled == true and busy == false and robbingBank == false and robbingNightclub == false then
- for i, v in pairs(workspace.ObjectSelection:GetChildren()) do
- if v.Name == "Cash" then
- local part = v:FindFirstChildOfClass("MeshPart")
- if part.Name == "Cash" and robbingBank == false and robbingNightclub == false then
- busy = true
- busy_with = "robbing cash"
- local pos = v.Cash.Position
- for i = 1,10 do
- wait(0.3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = pos
- end
- wait(0.3)
- v.Cash.Cash.Event:FireServer()
- wait(2)
- if part.Name == "Cash" and robbingBank == false and robbingNightclub == false then
- else
- busy = false
- end
- end
- end
- end
- elseif debug_mode == true and busy == true then
- print(string.format(cant_rob, "cash", busy_with))
- end
- end)
- end
- end)
- local robTv = coroutine.create(function()
- while wait(5) do
- pcall(function()
- if toggled == true and busy == false and robbingBank == false and robbingNightclub == false then
- for i, v in pairs(workspace.ObjectSelection:GetChildren()) do
- if v.Name == "TV" then
- local part = v:FindFirstChildOfClass("Part")
- if part.Name ~= "Nope" and robbingBank == false and robbingNightclub == false then
- busy = true
- busy_with = "robbing TVs"
- wait(3)
- local pos = v.StealTV.Position
- for i = 1,5 do
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = pos
- end
- wait(0.3)
- v.StealTV.StealTV.Event:FireServer()
- wait(2)
- if part.Name ~= "Nope" and robbingBank == false and robbingNightclub == false then
- else
- busy = false
- end
- end
- end
- end
- elseif debug_mode == true and busy == true then
- print(string.format(cant_rob, "TVs", busy_with))
- end
- end)
- end
- end)
- local robAtm = coroutine.create(function()
- while wait(5) do
- pcall(function()
- if toggled == true and busy == false and robbingBank == false and robbingNightclub == false then
- for i, v in pairs(workspace.ObjectSelection:GetChildren()) do
- if v.Name == "ATM" then
- local part = v:FindFirstChildOfClass("Part")
- if part.Name ~= "Nope" and robbingBank == false and robbingNightclub == false then
- busy = true
- busy_with = "robbing ATMs"
- wait(1.5)
- local pos = v.ATM.Position
- for i = 1,5 do
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = pos
- end
- wait(0.3)
- v.ATM.ATM.Event:FireServer()
- wait(2)
- if part.Name ~= "Nope" and robbingBank == false and robbingNightclub == false then
- else
- busy = false
- end
- end
- end
- end
- elseif debug_mode == true and busy == true then
- print(string.format(cant_rob, "ATMs", busy_with))
- end
- end)
- end
- end)
- local robSlotmachine = coroutine.create(function()
- while wait(5) do
- pcall(function()
- if toggled == true and busy == false and robbingBank == false and robbingNightclub == false then
- for i, v in pairs(workspace.ObjectSelection:GetChildren()) do
- if v.Name == "SlotMachine" then
- local part = v:FindFirstChildOfClass("Part")
- if part.Name ~= "Nope" and part.name == "SlotMachine" and robbingBank == false and robbingNightclub == false then
- busy = true
- busy_with = "robbing slot machines"
- wait(1.5)
- local pos = v.SlotMachine.Position
- for i = 1, 1,5 do
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = pos
- end
- wait(0.5)
- v.SlotMachine.SlotMachine.Event:FireServer()
- wait(2)
- if part.Name ~= "Nope" and robbingBank == false and robbingNightclub == false then
- else
- busy = false
- end
- end
- end
- end
- elseif debug_mode == true and busy == true then
- print(string.format(cant_rob, "slot machines", busy_with))
- end
- end)
- end
- end)
- local robBank = coroutine.create(function()
- while wait(2) do
- pcall(function()
- if toggled == true and game.ReplicatedStorage.HeistStatus.Bank.Locked.Value == false and robbingNightclub == false then
- robbingBank = true
- busy = true
- busy_with = "robbing bank"
- if debug_mode == true then
- warn("All robs have been paused to rob the bank")
- end
- wait(5)
- --[[for i, v in pairs (workspace.ObjectSelection:GetChildren()) do
- if v.Name == "HackComputer" then
- for i = 1,10 do
- wait(1.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = Vector3.new(636.778, 27.5895, 529.505)
- v.HackComputer.HackComputer.Event:FireServer()
- end
- v.HackComputer.HackComputer.Event:FireServer()
- wait(1)
- v.HackComputer.HackComputer.Event:FireServer()
- wait(1.5)
- return
- end
- wait(3)
- break
- end]]
- for i = 1,5 do
- wait(1.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = Vector3.new(739,0,488)
- end
- wait(.5)
- local pos = workspace.Bank.MoneyBags["Money Bag"].Position
- for i = 1,5 do
- wait(1.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = pos
- end
- if Vip == false then
- repeat
- wait()
- until game.Players.LocalPlayer.PlayerGui.MainGUI.StatsHUD.CashBagHUD.Cash.Amount.Text == "$3000"
- else
- repeat
- wait()
- until game.Players.LocalPlayer.PlayerGui.MainGUI.StatsHUD.CashBagHUD.Cash.Amount.Text == "$6000"
- end
- for i = 1,10 do
- wait(.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = Vector3.new(2034, 25, 447)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(3)
- end
- robbingBank = false
- busy = false
- wait(bank_cooldown)
- elseif debug_mode == true and busy == true then
- warn(string.format(cant_rob, "bank", "it's closed"))
- end
- end)
- end
- end)
- local robNightclub = coroutine.create(function()
- while wait(1) do
- pcall(function()
- if toggled == true and game.ReplicatedStorage.HeistStatus.Club.Locked.Value == false and robbingNightclub == false then
- robbingNightclub = true
- busy = true
- busy_with = "robbing night club"
- wait(5)
- if debug_mode == true then
- warn("All robs have been paused to rob the night club")
- end
- for i = 1,5 do
- wait(.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = Vector3.new(1362,42,-153)
- end
- wait(3)
- for i = 1,5 do
- wait(.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = Vector3.new(1349,142,-100)
- end
- wait(0.3)
- for i, v in pairs(workspace.ObjectSelection.HackKeyPad:GetChildren()) do
- if v.Name == "HackKeyPad" then
- v.HackKeyPad.Event:FireServer()
- end
- end
- wait(3)
- for i = 1,5 do
- wait(.3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = Vector3.new(1361,142,-155)
- end
- if Vip == false then
- repeat
- wait()
- until game.Players.LocalPlayer.PlayerGui.MainGUI.StatsHUD.CashBagHUD.Cash.Amount.Text == "$6000"
- else
- repeat
- wait()
- until game.Players.LocalPlayer.PlayerGui.MainGUI.StatsHUD.CashBagHUD.Cash.Amount.Text == "$12000"
- end
- for i = 1,10 do
- wait(.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Position = Vector3.new(2034, 25, 447)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(3)
- end
- robbingNightclub = false
- busy = false
- wait(nightclub_cooldown)
- elseif debug_mode == true and game.ReplicatedStorage.HeistStatus.Club.Locked.Value == true then
- warn(string.format(cant_rob, "night club", "it's closed"))
- end
- end)
- end
- end)
- coroutine.resume(antiafk)
- coroutine.resume(died_fix)
- --coroutine.resume(busy_fix)
- coroutine.resume(debug_things)
- coroutine.resume(robNightclub)
- coroutine.resume(robBank)
- if rob_small_things == true then
- coroutine.resume(robCashRegister)
- coroutine.resume(robDiamondBox)
- coroutine.resume(robSafe)
- coroutine.resume(robTipJar)
- coroutine.resume(robLuggage)
- coroutine.resume(robCash)
- coroutine.resume(robTv)
- coroutine.resume(robAtm)
- coroutine.resume(robSlotmachine)
- end
- if start_toggled == true then
- message("Starting...", "yellow")
- noclip()
- hideNametag()
- clearAppearance()
- toggle()
- toggled = true
- message("Mad Reaper X: Currently once enabled you cannot turn it off, you must rejoin.")
- else
- toggle()
- end
- elseif CashFarm == true then
- CashFarm = false
- AutoCashB.Text = "Auto-Cash: [Off]"
- start_toggled = false
- toggle()
- end
- end)
- _G.arrest = false
- AutoXPB.MouseButton1Down:connect(function()
- message("Mad Reaper X: Auto-XP is currently patched.", "dark_red")
- if _G.arrest == false then
- local plr = game.Players.LocalPlayer
- AutoXPB.Text = "Auto-XP: [On]"
- _G.arrest = true
- elseif _G.arrest == true then
- _G.arrest = false
- AutoXPB.Text = "Auto-XP: [Off]"
- end
- end)
- GiveCarsB.MouseButton1Down:connect(function()
- game.ReplicatedStorage.RemoteFunction:InvokeServer("BuyItem", "Hoverboard")
- wait(0.1)
- game.ReplicatedStorage.RemoteFunction:InvokeServer("BuyItem", "Banshee")
- wait(0.1)
- game.ReplicatedStorage.RemoteFunction:InvokeServer("BuyItem", "Reaper")
- wait(0.1)
- game.ReplicatedStorage.RemoteFunction:InvokeServer("BuyItem", "Phantom")
- wait(0.1)
- game.ReplicatedStorage.RemoteFunction:InvokeServer("BuyItem", "SWAT")
- message("Mad Reaper X: Hoverboard, Banshee, Reaper, Phantom & SWAT Vehicle given.", "yellow")
- end)
- InfiniteAmmoB.MouseButton1Down:Connect(function()
- local L=debug.getregistry or getreg
- local M=debug.getupvalues or getupvalues
- local N=debug.setupvalue or setupvalue
- if not L then
- assert(false, "no")
- end
- for O,B in pairs(L())do
- if type(B)=='function' then
- local P,Q=pcall(M,B)
- if Q and Q.Ammo then
- N(B,'Ammo',1/0)N(B,'Clip',1/0)N(B,'Spread',0)N(B,'Recoil',0)N(B,'FireRate',1/0)
- end
- end
- end
- message("Mad Reaper X: Infinite Ammo given.", "yellow")
- end)
- RemoveLasersB.MouseButton1Down:connect(function()
- game.Workspace.JewelryStore.SlideLaser:Destroy()
- game.Workspace.JewelryStore.SpinLaser:Destroy()
- game.Workspace.JewelryStore.SpinLaser2:Destroy()
- game.Workspace.JewelryStore.SpinLaser3:Destroy()
- game.Workspace.JewelryStore.SpinLaser4:Destroy()
- game.Workspace.JewelryStore.SpinLaser5:Destroy()
- game.Workspace.JewelryStore.Jewlery.Lasers:Destroy()
- game.Workspace.Ignore.WorldObjects.Lasers:Destroy()
- game.Workspace.Ignore.WorldObjects["Lasers Club"]:Destroy()
- message("Mad Reaper X: Lasers have been removed.", "pink")
- end)
- ESPB.MouseButton1Down:connect(function()
- loadstring(game:HttpGet("https://pastebin.com/raw/A84cMe8w", true))()
- message("Mad Reaper X: ESP loaded.", "green")
- end)
- WeaponModB.MouseButton1Down:connect(function()
- message("Mad Reaper X: Weapons have been modded.", "pink")
- local backpack = game.Players.LocalPlayer.Backpack
- local MP5 = backpack['MP5']
- local ss1 = MP5['RifleScript']
- for i=1,60 do -- You can change the value to something higher to increase Damage!
- ss1:Clone().Parent = MP5
- end
- wait(0.1)
- local Pistol = backpack['Pistol']
- local ss2 = Pistol['PistolScript']
- for i=1,10 do -- You can change the value to something higher to increase Damage!
- ss2:Clone().Parent = Pistol
- end
- wait(0.1)
- local Deagle = backpack['Deagle']
- local ss3 = Deagle['PistolScript']
- for i=1,12 do -- You can change the value to something higher to increase Damage!
- ss3:Clone().Parent = Deagle
- end
- wait(0.1)
- local Baton = backpack['Baton']
- local ss4 = Baton['MeeleScript']
- for i=1,200 do -- You can change the value to something higher to increase Damage!
- ss4:Clone().Parent = Baton
- end
- wait(0.1)
- local Knife = backpack['Knife']
- local ss5 = Knife['MeeleScript']
- for i=1,200 do -- You can change the value to something higher to increase Damage!
- ss5:Clone().Parent = Knife
- end
- wait(0.1)
- local Shotgun = backpack['Shotgun']
- local ss6 = Shotgun['ShotgunScript']
- for i=1,6 do -- You can change the value to something higher to increase Damage!
- ss6:Clone().Parent = Shotgun
- end
- local Grenade = backpack['Grenade']
- local ss7 = Grenade['GrenadeScript']
- for i=1,12 do -- You can change the value to something higher to increase Damage!
- ss7:Clone().Parent = Grenade
- end
- end)
- GravityB.MouseButton1Down:connect(function()
- local Numb = MultiBox.Text
- game.Workspace.Gravity = Numb
- message("Mad Reaper X: Gravity set.", "pink")
- end)
- SetSpeedB.MouseButton1Down:connect(function()
- local CharHumanoid = game.Players.LocalPlayer.Character.Humanoid
- local Speed = MultiBox.Text
- message("Mad Reaper X: Speed set.", "pink")
- message("Mad Reaper X: Don't set your speed higher than 65. You can get kicked.", "pink")
- while wait() do
- CharHumanoid.WalkSpeed = Speed
- end
- end)
- GiveGunsB.MouseButton1Down:connect(function()
- local oldpos = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- wait (.075)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Workspace.ObjectSelection.AK47.AK47.Position)
- wait (.075)
- game.Workspace.ObjectSelection.AK47.AK47.AK47.Event:FireServer()
- wait (.075)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(oldpos)
- wait(1)
- local oldpos = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- wait (.075)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Workspace.ObjectSelection.Shotgun.Shotgun.Position)
- wait (.075)
- game.Workspace.ObjectSelection.Shotgun.Shotgun.Shotgun.Event:FireServer()
- wait (.075)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(oldpos)
- wait(0.5)
- message("Mad Reaper X: Guns given.", "yellow")
- end)
- FirstPers = false
- FPB.MouseButton1Down:connect(function()
- if FirstPers == false then
- FirstPers = true
- FPB.Text = "First Person: [On]"
- local player = game.Players.LocalPlayer
- player.CameraMode = Enum.CameraMode.LockFirstPerson
- elseif FirstPers == true then
- FirstPers = false
- FPB.Text = "First Person: [Off]"
- local player = game.Players.LocalPlayer
- player.CameraMode = Enum.CameraMode.Classic
- end
- end)
- RemoveCellDB.MouseButton1Down:connect(function()
- game.Workspace.Prison.CellSpawns:Destroy()
- game.Workspace.Prison.FakeCell:Destroy()
- message("Mad Reaper X: Cell Doors have been removed.", "pink")
- end)
- noclip = false
- NoclipB.MouseButton1Down:connect(function()
- message("Mad Reaper X: Noclip loaded. Press 'F' to enable and disable Noclip.", "light_blue")
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "f" then
- noclip = not noclip
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- end)
- RemoveTagsB.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.NameTag.Title:Destroy()
- game.Players.LocalPlayer.Character.NameTag.Script:Destroy()
- game.Players.LocalPlayer.Character.NameTag.Icon.Rank:Destroy()
- game.Players.LocalPlayer.Character.NameTag:Destroy()
- message("Mad Reaper X: All Name Tags have been removed.", "pink")
- end)
- GiveJetpackB.MouseButton1Down:connect(function()
- local oldpos = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- wait (0.1)
- game.Workspace.ObjectSelection.BossKey.Nope.BossKey.Event:FireServer()
- wait (0.2)
- tweenMove(game.Players.LocalPlayer.Character, CFrame.new(Vector3.new(-2183.74902, 29.0133343, -1552.18677)))
- wait (4)
- game.Workspace.ObjectSelection.TakeJetpack.TakeJetpack.TakeJetpack.Event:FireServer()
- wait (0.2)
- tweenMove(game.Players.LocalPlayer.Character, CFrame.new(oldpos))
- wait(0.2)
- message("Mad Reaper X: Jetpack given." ,"yellow")
- end)
- GotoB.MouseButton1Down:connect(function()
- message("Mad Reaper X: Player TP coming soon!", "light_blue")
- end)
- --
- local A_1 = "Dialogue"
- local A_2 =
- {
- [1] =
- {
- ["Delay"] = 3.5,
- ["Text"] = "Mad Reaper X presented to you by Dishan & Iconz."
- }
- }
- local Event = game:GetService("ReplicatedStorage").Event
- Event:FireServer(A_1, A_2)
- wait(4.7)
- message("Mad Reaper X: Anti-Cheat Bypassed! You may now move.", "green")
- wait(0.2)
- message("Mad Reaper X: Press Q to open & close!", "blue")
- -- End Of Script.
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