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GOKU VEGETA ULTIMATE POWERS LEGIT EDITION

Sep 28th, 2016
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  1. -- GOKU VEGETA ULTIMATE POWERS LEGIT EDITION
  2.  
  3. local p = game.Players.LocalPlayer
  4. local char = p.Character
  5. local mouse = p:GetMouse()
  6. local larm = char["Left Arm"]
  7. local rarm = char["Right Arm"]
  8. local lleg = char["Left Leg"]
  9. local rleg = char["Right Leg"
  10. ]local hed = char.Head
  11. local torso = char.Torso
  12. local hum = char.Humanoid
  13. local cam = game.Workspace.CurrentCamera
  14. local root = char.HumanoidRootPart
  15. local deb = false
  16. local shot = 0
  17. local debris=game:service"Debris"
  18. local l = game:GetService("Lighting")
  19. local rs = game:GetService("RunService").RenderStepped
  20. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  21. math.randomseed(os.time())
  22. for i,v in pairs(char:children()) do
  23.     if v:IsA("Hat") then
  24.         v:Destroy()
  25.     end
  26. end
  27. for i,v in pairs (hed:GetChildren()) do
  28.         if v:IsA("Sound") then
  29.                 v:Destroy()
  30.         end
  31. end
  32.  
  33.  
  34. ----------------------------------------------------
  35. Debounces = {
  36. CanAttack = true;
  37. NoIdl = false;
  38. Slashing = false;
  39. Slashed = false;
  40. RPunch = false;
  41. RPunched = false;
  42. LPunch = false;
  43. LPunched = false;
  44. }
  45. local Touche = {char.Name, }
  46. ----------------------------------------------------
  47. hed.face.Texture = "http://www.roblox.com/asset/?id=357548395"
  48. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  49. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  50. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  51. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  52. ----------------------------------------------------
  53. ypcall(function()
  54. char.Shirt:Destroy()
  55. char.Pants:Destroy()
  56. shirt = Instance.new("Shirt", char)
  57. shirt.Name = "Shirt"
  58. pants = Instance.new("Pants", char)
  59. pants.Name = "Pants"
  60. char.Shirt.ShirtTemplate = "rbxassetid://495495964"
  61. char.Pants.PantsTemplate = "rbxassetid://451439353"
  62. end)
  63. ----------------------------------------------------
  64. function lerp(a, b, t) -- Linear interpolation
  65.         return a + (b - a)*t
  66. end
  67.  
  68. function slerp(a, b, t) --Spherical interpolation
  69.         dot = a:Dot(b)
  70.         if dot > 0.99999 or dot < -0.99999 then
  71.                 return t <= 0.5 and a or b
  72.         else
  73.                 r = math.acos(dot)
  74.                 return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  75.         end
  76. end
  77.  
  78. function matrixInterpolate(a, b, t)
  79.         local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  80.         local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  81.         local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  82.         local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
  83.         local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
  84.         local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
  85.         local t = v1:Dot(v2)
  86.         if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
  87.                 return CFrame.new()
  88.         end
  89.         return CFrame.new(
  90.         v0.x, v0.y, v0.z,
  91.         v1.x, v1.y, v1.z,
  92.         v2.x, v2.y, v2.z,
  93.         v3.x, v3.y, v3.z)
  94. end
  95. ----------------------------------------------------
  96. function genWeld(a,b)
  97.     local w = Instance.new("Weld",a)
  98.     w.Part0 = a
  99.     w.Part1 = b
  100.     return w
  101. end
  102. function weld(a, b)
  103.     local weld = Instance.new("Weld")
  104.     weld.Name = "W"
  105.     weld.Part0 = a
  106.     weld.Part1 = b
  107.     weld.C0 = a.CFrame:inverse() * b.CFrame
  108.     weld.Parent = a
  109.     return weld;
  110. end
  111. ----------------------------------------------------
  112. function Lerp(c1,c2,al)
  113. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  114. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  115. for i,v in pairs(com1) do
  116. com1[i] = v+(com2[i]-v)*al
  117. end
  118. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  119. end
  120. ----------------------------------------------------
  121. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  122. local wld = Instance.new("Weld", wp1)
  123. wld.Part0 = wp0
  124. wld.Part1 = wp1
  125. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  126. end
  127. ----------------------------------------------------
  128. function weld5(part0, part1, c0, c1)
  129.     weeld=Instance.new("Weld", part0)
  130.     weeld.Part0=part0
  131.     weeld.Part1=part1
  132.     weeld.C0=c0
  133.     weeld.C1=c1
  134.     return weeld
  135. end
  136. ----------------------------------------------------
  137. function HasntTouched(plrname)
  138. local ret = true
  139. for _, v in pairs(Touche) do
  140. if v == plrname then
  141. ret = false
  142. end
  143. end
  144. return ret
  145. end
  146. ----------------------------------------------------
  147. newWeld(torso, larm, -1.5, 0.5, 0)
  148. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  149. newWeld(torso, rarm, 1.5, 0.5, 0)
  150. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  151. newWeld(torso, hed, 0, 1.5, 0)
  152. newWeld(torso, lleg, -0.5, -1, 0)
  153. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  154. newWeld(torso, rleg, 0.5, -1, 0)
  155. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  156. newWeld(root, torso, 0, -1, 0)
  157. torso.Weld.C1 = CFrame.new(0, -1, 0)
  158. ----------------------------------------------------
  159. z = Instance.new("Sound", char)
  160. z.SoundId = "rbxassetid://344938055"--282572614 -- 157060424 -- 303570180
  161. z.Looped = true
  162. z.Pitch = 1.75
  163. z.Volume = 1
  164. wait(.1)
  165. z:Play()
  166. ----------------------------------------------------
  167. local Transforming = true
  168. hum.WalkSpeed = 0
  169. local fx = Instance.new("Part",torso)
  170. fx.Anchored = true
  171. fx.Material = "Neon"
  172. fx.CanCollide = false
  173. fx.Locked = true
  174. fx.Transparency = 1
  175. fx.Material = "Brick"
  176. fx.Size = Vector3.new(1,1,1)
  177. fx.TopSurface = "SmoothNoOutlines"
  178. fx.BottomSurface = "SmoothNoOutlines"
  179. fx.BrickColor = BrickColor.new("Lime green")
  180. fxm = Instance.new("SpecialMesh",fx)
  181. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  182. fxm.Scale = Vector3.new(1,1,1)
  183. for i = 1, 20 do rs:wait()
  184.         fx.Transparency = fx.Transparency - (1/20)
  185.         fx.CFrame = torso.CFrame
  186.         fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  187.         rs:wait()
  188. end
  189. ------
  190. ----------------------------------------------------
  191. lleg.Transparency = 0.5
  192. rleg.Transparency = 0.5
  193. larm.Transparency = 0.5
  194. rarm.Transparency = 0.5
  195. torso.Transparency = 0.5
  196. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  197. larm1 = Instance.new("Part", char)
  198. larm1.Name = "Middle"
  199. larm1.BrickColor = BrickColor.new("Lime green")
  200. larm1.Size = Vector3.new(1, 2, 1)
  201. larm1.CanCollide = false
  202. larm1.BottomSurface = "Smooth"
  203. larm1.TopSurface = "Smooth"
  204. larm1.Material = "Neon"
  205. Weld = Instance.new("Weld",larm)
  206. Weld.Part0 = larm
  207. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  208. Weld.Part1 = larm1
  209. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  210.  
  211. larm2 = Instance.new("Part", char)
  212. larm2.BrickColor = BrickColor.new("Really blue")
  213. larm2.Material = "Granite"
  214. larm2.Size = Vector3.new(1, 0.4, 1)
  215. larm2.CanCollide = false
  216. larm2.BottomSurface = "Smooth"
  217. larm2.TopSurface = "Smooth"
  218. Weld = Instance.new("Weld",larm)
  219. Weld.Part0 = larm
  220. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  221. Weld.Part1 = larm2
  222. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  223.  
  224. larm3 = Instance.new("Part", char)
  225. larm3.BrickColor = BrickColor.new("Really blue")
  226. larm3.Material = "Granite"
  227. larm3.Size = Vector3.new(1, 0.4, 1)
  228. larm3.CanCollide = false
  229. larm3.BottomSurface = "Smooth"
  230. larm3.TopSurface = "Smooth"
  231. Weld = Instance.new("Weld",larm)
  232. Weld.Part0 = larm
  233. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  234. Weld.Part1 = larm3
  235. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  236.  
  237. larm4 = Instance.new("Part", char)
  238. larm4.BrickColor = BrickColor.new("Really blue")
  239. larm4.Material = "Granite"
  240. larm4.Size = Vector3.new(1, 0.4, 1)
  241. larm4.CanCollide = false
  242. larm4.BottomSurface = "Smooth"
  243. larm4.TopSurface = "Smooth"
  244. Weld = Instance.new("Weld",larm)
  245. Weld.Part0 = larm
  246. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  247. Weld.Part1 = larm4
  248. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  249.  
  250. larm5 = Instance.new("Part", char)
  251. larm5.BrickColor = BrickColor.new("Really blue")
  252. larm5.Material = "Granite"
  253. larm5.Size = Vector3.new(1, 0.4, 1)
  254. larm5.CanCollide = false
  255. larm5.BottomSurface = "Smooth"
  256. larm5.TopSurface = "Smooth"
  257. Weld = Instance.new("Weld",larm)
  258. Weld.Part0 = larm
  259. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  260. Weld.Part1 = larm5
  261. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  262.  
  263. larm6 = Instance.new("Part", char)
  264. larm6.BrickColor = BrickColor.new("Really blue")
  265. larm6.Material = "Granite"
  266. larm6.Size = Vector3.new(1, 0.4, 1)
  267. larm6.CanCollide = false
  268. larm6.BottomSurface = "Smooth"
  269. larm6.TopSurface = "Smooth"
  270. Mesh = Instance.new("SpecialMesh", larm6)
  271. Mesh.MeshType = "Brick"
  272. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  273. Weld = Instance.new("Weld",larm)
  274. Weld.Part0 = larm
  275. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  276. Weld.Part1 = larm6
  277. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  278.  
  279. larm7 = Instance.new("Part", char)
  280. larm7.BrickColor = BrickColor.new("Lime green")
  281. larm7.Size = Vector3.new(0.5, 0.3, 2)
  282. larm7.CanCollide = false
  283. larm7.BottomSurface = "Smooth"
  284. larm7.TopSurface = "Smooth"
  285. larm7.Material = "Neon"
  286. Weld = Instance.new("Weld",larm)
  287. Weld.Part0 = larm
  288. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  289. Weld.Part1 = larm7
  290. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  291.  
  292. larm8 = Instance.new("Part", char)
  293. larm8.BrickColor = BrickColor.new("Really blue")
  294. larm8.Material = "Granite"
  295. larm8.Size = Vector3.new(1, 0.4, 1)
  296. larm8.CanCollide = false
  297. larm8.BottomSurface = "Smooth"
  298. larm8.TopSurface = "Smooth"
  299. Weld = Instance.new("Weld",larm)
  300. Weld.Part0 = larm
  301. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  302. Weld.Part1 = larm8
  303. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)   
  304. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  305. rarm1 = Instance.new("Part", char)
  306. rarm1.Name = "Middle"
  307. rarm1.BrickColor = BrickColor.new("Lime green")
  308. rarm1.Size = Vector3.new(1, 2, 1)
  309. rarm1.CanCollide = false
  310. rarm1.BottomSurface = "Smooth"
  311. rarm1.TopSurface = "Smooth"
  312. rarm1.Material = "Neon"
  313. Weld = Instance.new("Weld",rarm)
  314. Weld.Part0 = rarm
  315. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)  
  316. Weld.Part1 = rarm1
  317. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)  
  318.  
  319. rarm2 = Instance.new("Part", char)
  320. rarm2.BrickColor = BrickColor.new("Really blue")
  321. rarm2.Material = "Granite"
  322. rarm2.Size = Vector3.new(1, 0.4, 1)
  323. rarm2.CanCollide = false
  324. rarm2.BottomSurface = "Smooth"
  325. rarm2.TopSurface = "Smooth"
  326. Weld = Instance.new("Weld",rarm)
  327. Weld.Part0 = rarm
  328. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)  
  329. Weld.Part1 = rarm2
  330. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  331.  
  332. rarm3 = Instance.new("Part", char)
  333. rarm3.BrickColor = BrickColor.new("Really blue")
  334. rarm3.Material = "Granite"
  335. rarm3.Size = Vector3.new(1, 0.4, 1)
  336. rarm3.CanCollide = false
  337. rarm3.BottomSurface = "Smooth"
  338. rarm3.TopSurface = "Smooth"
  339. Weld = Instance.new("Weld",rarm)
  340. Weld.Part0 = rarm
  341. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)  
  342. Weld.Part1 = rarm3
  343. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  344.  
  345. rarm4 = Instance.new("Part", char)
  346. rarm4.BrickColor = BrickColor.new("Really blue")
  347. rarm4.Material = "Granite"
  348. rarm4.Size = Vector3.new(1, 0.4, 1)
  349. rarm4.CanCollide = false
  350. rarm4.BottomSurface = "Smooth"
  351. rarm4.TopSurface = "Smooth"
  352. Weld = Instance.new("Weld",rarm)
  353. Weld.Part0 = rarm
  354. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)  
  355. Weld.Part1 = rarm4
  356. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  357.  
  358. rarm5 = Instance.new("Part", char)
  359. rarm5.BrickColor = BrickColor.new("Really blue")
  360. rarm5.Material = "Granite"
  361. rarm5.Size = Vector3.new(1, 0.4, 1)
  362. rarm5.CanCollide = false
  363. rarm5.BottomSurface = "Smooth"
  364. rarm5.TopSurface = "Smooth"
  365. Mesh = Instance.new("SpecialMesh", rarm5)
  366. Mesh.MeshType = "Brick"
  367. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  368. Weld = Instance.new("Weld",rarm)
  369. Weld.Part0 = rarm
  370. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)  
  371. Weld.Part1 = rarm5
  372. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  373.  
  374. rarm6 = Instance.new("Part", char)
  375. rarm6.BrickColor = BrickColor.new("Really blue")
  376. rarm6.Material = "Granite"
  377. rarm6.Size = Vector3.new(1, 0.4, 1)
  378. rarm6.CanCollide = false
  379. rarm6.BottomSurface = "Smooth"
  380. rarm6.TopSurface = "Smooth"
  381. Weld = Instance.new("Weld",rarm)
  382. Weld.Part0 = rarm
  383. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)  
  384. Weld.Part1 = rarm6
  385. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  386.  
  387. rarm7 = Instance.new("Part", char)
  388. rarm7.BrickColor = BrickColor.new("Lime green")
  389. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  390. rarm7.CanCollide = false
  391. rarm7.BottomSurface = "Smooth"
  392. rarm7.TopSurface = "Smooth"
  393. rarm7.Material = "Neon"
  394. Weld = Instance.new("Weld",rarm)
  395. Weld.Part0 = rarm
  396. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)  
  397. Weld.Part1 = rarm7
  398. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  399.  
  400. rarm8 = Instance.new("Part", char)
  401. rarm8.BrickColor = BrickColor.new("Really blue")
  402. rarm8.Material = "Granite"
  403. rarm8.Size = Vector3.new(1, 0.4, 1)
  404. rarm8.CanCollide = false
  405. rarm8.BottomSurface = "Smooth"
  406. rarm8.TopSurface = "Smooth"
  407. Weld = Instance.new("Weld",rarm)
  408. Weld.Part0 = rarm
  409. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)  
  410. Weld.Part1 = rarm8
  411. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  412. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  413. lleg1 = Instance.new("Part", char)
  414. lleg1.Name = "Middle"
  415. lleg1.BrickColor = BrickColor.new("Lime green")
  416. lleg1.Size = Vector3.new(1, 2, 1)
  417. lleg1.CanCollide = false
  418. lleg1.BottomSurface = "Smooth"
  419. lleg1.TopSurface = "Smooth"
  420. lleg1.Material = "Neon"
  421. Weld = Instance.new("Weld",lleg)
  422. Weld.Part0 = lleg
  423. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  424. Weld.Part1 = lleg1
  425. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  426.  
  427. lleg2 = Instance.new("Part", char)
  428. lleg2.BrickColor = BrickColor.new("Really blue")
  429. lleg2.Material = "Granite"
  430. lleg2.Size = Vector3.new(1, 0.4, 1)
  431. lleg2.CanCollide = false
  432. lleg2.BottomSurface = "Smooth"
  433. lleg2.TopSurface = "Smooth"
  434. Weld = Instance.new("Weld",lleg)
  435. Weld.Part0 = lleg
  436. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  437. Weld.Part1 = lleg2
  438. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  439.  
  440. lleg3 = Instance.new("Part", char)
  441. lleg3.BrickColor = BrickColor.new("Really blue")
  442. lleg3.Material = "Granite"
  443. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  444. lleg3.CanCollide = false
  445. lleg3.BottomSurface = "Smooth"
  446. lleg3.TopSurface = "Smooth"
  447. Weld = Instance.new("Weld",lleg)
  448. Weld.Part0 = lleg
  449. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  450. Weld.Part1 = lleg3
  451. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  452.  
  453. lleg4 = Instance.new("Part", char)
  454. lleg4.BrickColor = BrickColor.new("Really blue")
  455. lleg4.Material = "Granite"
  456. lleg4.Size = Vector3.new(1, 0.4, 1)
  457. lleg4.CanCollide = false
  458. lleg4.BottomSurface = "Smooth"
  459. lleg4.TopSurface = "Smooth"
  460. Weld = Instance.new("Weld",lleg)
  461. Weld.Part0 = lleg
  462. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  463. Weld.Part1 = lleg4
  464. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  465.  
  466. lleg5 = Instance.new("Part", char)
  467. lleg5.BrickColor = BrickColor.new("Really blue")
  468. lleg5.Material = "Granite"
  469. lleg5.Size = Vector3.new(1, 0.4, 1)
  470. lleg5.CanCollide = false
  471. lleg5.BottomSurface = "Smooth"
  472. lleg5.TopSurface = "Smooth"
  473. Weld = Instance.new("Weld",lleg)
  474. Weld.Part0 = lleg
  475. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  476. Weld.Part1 = lleg5
  477. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  478.  
  479. lleg6 = Instance.new("Part", char)
  480. lleg6.BrickColor = BrickColor.new("Really blue")
  481. lleg6.Material = "Granite"
  482. lleg6.Size = Vector3.new(1, 0.4, 1)
  483. lleg6.CanCollide = false
  484. lleg6.BottomSurface = "Smooth"
  485. lleg6.TopSurface = "Smooth"
  486. Weld = Instance.new("Weld",lleg)
  487. Weld.Part0 = lleg
  488. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  489. Weld.Part1 = lleg6
  490. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  491.  
  492. lleg7 = Instance.new("Part", char)
  493. lleg7.BrickColor = BrickColor.new("Really blue")
  494. lleg7.Material = "Granite"
  495. lleg7.Size = Vector3.new(1, 0.4, 1)
  496. lleg7.CanCollide = false
  497. lleg7.BottomSurface = "Smooth"
  498. lleg7.TopSurface = "Smooth"
  499. Weld = Instance.new("Weld",lleg)
  500. Weld.Part0 = lleg
  501. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  502. Weld.Part1 = lleg7
  503. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  504. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  505. rleg1 = Instance.new("Part", char)
  506. rleg1.Name = "Middle"
  507. rleg1.BrickColor = BrickColor.new("Lime green")
  508. rleg1.Size = Vector3.new(1, 2, 1)
  509. rleg1.CanCollide = false
  510. rleg1.BottomSurface = "Smooth"
  511. rleg1.TopSurface = "Smooth"
  512. rleg1.Material = "Neon"
  513. Weld = Instance.new("Weld",rleg)
  514. Weld.Part0 = rleg
  515. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  516. Weld.Part1 = rleg1
  517. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  518.  
  519. rleg2 = Instance.new("Part", char)
  520. rleg2.BrickColor = BrickColor.new("Really blue")
  521. rleg2.Material = "Granite"
  522. rleg2.Size = Vector3.new(1, 0.4, 1)
  523. rleg2.CanCollide = false
  524. rleg2.BottomSurface = "Smooth"
  525. rleg2.TopSurface = "Smooth"
  526. Weld = Instance.new("Weld",rleg)
  527. Weld.Part0 = rleg
  528. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  529. Weld.Part1 = rleg2
  530. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  531.  
  532. rleg3 = Instance.new("Part", char)
  533. rleg3.BrickColor = BrickColor.new("Really blue")
  534. rleg3.Material = "Granite"
  535. rleg3.Size = Vector3.new(1, 0.4, 1)
  536. rleg3.CanCollide = false
  537. rleg3.BottomSurface = "Smooth"
  538. rleg3.TopSurface = "Smooth"
  539. Weld = Instance.new("Weld",rleg)
  540. Weld.Part0 = rleg
  541. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  542. Weld.Part1 = rleg3
  543. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  544.  
  545. rleg4 = Instance.new("Part", char)
  546. rleg4.BrickColor = BrickColor.new("Really blue")
  547. rleg4.Material = "Granite"
  548. rleg4.Size = Vector3.new(1, 0.4, 1)
  549. rleg4.CanCollide = false
  550. rleg4.BottomSurface = "Smooth"
  551. rleg4.TopSurface = "Smooth"
  552. Weld = Instance.new("Weld",rleg)
  553. Weld.Part0 = rleg
  554. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  555. Weld.Part1 = rleg4
  556. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  557.  
  558. rleg5 = Instance.new("Part", char)
  559. rleg5.BrickColor = BrickColor.new("Really blue")
  560. rleg5.Material = "Granite"
  561. rleg5.Size = Vector3.new(1, 0.4, 1)
  562. rleg5.CanCollide = false
  563. rleg5.BottomSurface = "Smooth"
  564. rleg5.TopSurface = "Smooth"
  565. Weld = Instance.new("Weld",rleg)
  566. Weld.Part0 = rleg
  567. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  568. Weld.Part1 = rleg5
  569. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  570.  
  571. rleg6 = Instance.new("Part", char)
  572. rleg6.BrickColor = BrickColor.new("Really blue")
  573. rleg6.Material = "Granite"
  574. rleg6.Size = Vector3.new(1, 0.4, 1)
  575. rleg6.CanCollide = false
  576. rleg6.BottomSurface = "Smooth"
  577. rleg6.TopSurface = "Smooth"
  578. Weld = Instance.new("Weld",rleg)
  579. Weld.Part0 = rleg
  580. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1) 
  581. Weld.Part1 = rleg6
  582. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  583.  
  584. rleg7 = Instance.new("Part", char)
  585. rleg7.BrickColor = BrickColor.new("Really blue")
  586. rleg7.Material = "Granite"
  587. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  588. rleg7.CanCollide = false
  589. rleg7.BottomSurface = "Smooth"
  590. rleg7.TopSurface = "Smooth"
  591. Weld = Instance.new("Weld",rleg)
  592. Weld.Part0 = rleg
  593. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  594. Weld.Part1 = rleg7
  595. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  596. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  597. Chest1 = Instance.new("Part", char)
  598. Chest1.Name = "Ball"
  599. Chest1.BrickColor = BrickColor.new("Lime green")
  600. Chest1.Size = Vector3.new(1, 0.4, 1)
  601. Chest1.CanCollide = false
  602. Chest1.BottomSurface = "Smooth"
  603. Chest1.TopSurface = "Smooth"
  604. Chest1.Material = "Neon"
  605. Mesh = Instance.new("SpecialMesh", Chest1)
  606. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  607. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  608. Weld = Instance.new("Weld",torso)
  609. Weld.Part0 = torso
  610. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  611. Weld.Part1 = Chest1
  612. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  613.  
  614. Chest2 = Instance.new("Part", char)
  615. Chest2.BrickColor = BrickColor.new("Lime green")
  616. Chest2.Name = "Middle"
  617. Chest2.Size = Vector3.new(2, 2, 1)
  618. Chest2.CanCollide = false
  619. Chest2.BottomSurface = "Smooth"
  620. Chest2.TopSurface = "Smooth"
  621. Chest2.Material = "Neon"
  622. Weld = Instance.new("Weld",torso)
  623. Weld.Part0 = torso
  624. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  625. Weld.Part1 = Chest2
  626. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  627.  
  628. Chest3 = Instance.new("Part", char)
  629. Chest3.BrickColor = BrickColor.new("Really blue")
  630. Chest3.Material = "Granite"
  631. Chest3.Size = Vector3.new(1, 0.4, 1)
  632. Chest3.CanCollide = false
  633. Chest3.BottomSurface = "Smooth"
  634. Chest3.TopSurface = "Smooth"
  635. Weld = Instance.new("Weld",torso)
  636. Weld.Part0 = torso
  637. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  638. Weld.Part1 = Chest3
  639. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  640.  
  641. Chest4 = Instance.new("Part", char)
  642. Chest4.BrickColor = BrickColor.new("Really blue")
  643. Chest4.Material = "Granite"
  644. Chest4.Size = Vector3.new(1, 0.4, 1)
  645. Chest4.CanCollide = false
  646. Chest4.BottomSurface = "Smooth"
  647. Chest4.TopSurface = "Smooth"
  648. Weld = Instance.new("Weld",torso)
  649. Weld.Part0 = torso
  650. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  651. Weld.Part1 = Chest4
  652. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  653.  
  654. Chest5 = Instance.new("Part", char)
  655. Chest5.BrickColor = BrickColor.new("Really blue")
  656. Chest5.Material = "Granite"
  657. Chest5.Size = Vector3.new(1, 0.4, 1)
  658. Chest5.CanCollide = false
  659. Chest5.BottomSurface = "Smooth"
  660. Chest5.TopSurface = "Smooth"
  661. Weld = Instance.new("Weld",torso)
  662. Weld.Part0 = torso
  663. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  664. Weld.Part1 = Chest5
  665. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  666.  
  667. Chest6 = Instance.new("Part", char)
  668. Chest6.BrickColor = BrickColor.new("Really blue")
  669. Chest6.Material = "Granite"
  670. Chest6.Size = Vector3.new(1, 0.4, 1)
  671. Chest6.CanCollide = false
  672. Chest6.BottomSurface = "Smooth"
  673. Chest6.TopSurface = "Smooth"
  674. Weld = Instance.new("Weld",torso)
  675. Weld.Part0 = torso
  676. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  677. Weld.Part1 = Chest6
  678. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  679.  
  680. Chest7 = Instance.new("Part", char)
  681. Chest7.BrickColor = BrickColor.new("Really blue")
  682. Chest7.Material = "Granite"
  683. Chest7.Size = Vector3.new(1, 0.4, 1)
  684. Chest7.CanCollide = false
  685. Chest7.BottomSurface = "Smooth"
  686. Chest7.TopSurface = "Smooth"
  687. Weld = Instance.new("Weld",torso)
  688. Weld.Part0 = torso
  689. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  690. Weld.Part1 = Chest7
  691. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  692.  
  693. Chest8 = Instance.new("Part", char)
  694. Chest8.BrickColor = BrickColor.new("Really blue")
  695. Chest8.Material = "Granite"
  696. Chest8.Size = Vector3.new(1, 0.4, 1)
  697. Chest8.CanCollide = false
  698. Chest8.BottomSurface = "Smooth"
  699. Chest8.TopSurface = "Smooth"
  700. Weld = Instance.new("Weld",torso)
  701. Weld.Part0 = torso
  702. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  703. Weld.Part1 = Chest8
  704. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  705.  
  706. Chest9 = Instance.new("Part", char)
  707. Chest9.BrickColor = BrickColor.new("Really blue")
  708. Chest9.Material = "Granite"
  709. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  710. Chest9.CanCollide = false
  711. Chest9.BottomSurface = "Smooth"
  712. Chest9.TopSurface = "Smooth"
  713. Weld = Instance.new("Weld",torso)
  714. Weld.Part0 = torso
  715. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  716. Weld.Part1 = Chest9
  717. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  718.  
  719. Chest10 = Instance.new("Part", char)
  720. Chest10.BrickColor = BrickColor.new("Really blue")
  721. Chest10.Material = "Granite"
  722. Chest10.Size = Vector3.new(1, 0.4, 1)
  723. Chest10.CanCollide = false
  724. Chest10.BottomSurface = "Smooth"
  725. Chest10.TopSurface = "Smooth"
  726. Mesh = Instance.new("SpecialMesh", Chest10)
  727. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  728. Weld = Instance.new("Weld",torso)
  729. Weld.Part0 = torso
  730. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  731. Weld.Part1 = Chest10
  732. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  733.  
  734. Chest11 = Instance.new("Part", char)
  735. Chest11.BrickColor = BrickColor.new("Really blue")
  736. Chest11.Material = "Granite"
  737. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  738. Chest11.CanCollide = false
  739. Chest11.BottomSurface = "Smooth"
  740. Chest11.TopSurface = "Smooth"
  741. Weld = Instance.new("Weld",torso)
  742. Weld.Part0 = torso
  743. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  744. Weld.Part1 = Chest11
  745. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  746.  
  747. Chest12 = Instance.new("Part", char)
  748. Chest12.BrickColor = BrickColor.new("Really blue")
  749. Chest12.Material = "Granite"
  750. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  751. Chest12.CanCollide = false
  752. Chest12.BottomSurface = "Smooth"
  753. Chest12.TopSurface = "Smooth"
  754. Weld = Instance.new("Weld",torso)
  755. Weld.Part0 = torso
  756. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  757. Weld.Part1 = Chest12
  758. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  759.  
  760. Chest13 = Instance.new("Part", char)
  761. Chest13.BrickColor = BrickColor.new("Really blue")
  762. Chest13.Material = "Granite"
  763. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  764. Chest13.CanCollide = false
  765. Chest13.BottomSurface = "Smooth"
  766. Chest13.TopSurface = "Smooth"
  767. Weld = Instance.new("Weld",torso)
  768. Weld.Part0 = torso
  769. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  770. Weld.Part1 = Chest13
  771. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  772.  
  773. Chest14 = Instance.new("Part", char)
  774. Chest14.BrickColor = BrickColor.new("Really blue")
  775. Chest14.Material = "Granite"
  776. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  777. Chest14.CanCollide = false
  778. Chest14.BottomSurface = "Smooth"
  779. Chest14.TopSurface = "Smooth"
  780. Weld = Instance.new("Weld",torso)
  781. Weld.Part0 = torso
  782. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  783. Weld.Part1 = Chest14
  784. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  785.  
  786. Chest15 = Instance.new("Part", char)
  787. Chest15.BrickColor = BrickColor.new("Really blue")
  788. Chest15.Material = "Granite"
  789. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  790. Chest15.CanCollide = false
  791. Chest15.BottomSurface = "Smooth"
  792. Chest15.TopSurface = "Smooth"
  793. Weld = Instance.new("Weld",torso)
  794. Weld.Part0 = torso
  795. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  796. Weld.Part1 = Chest15
  797. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  798.  
  799. Chest16 = Instance.new("Part", char)
  800. Chest16.BrickColor = BrickColor.new("Really blue")
  801. Chest16.Material = "Granite"
  802. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  803. Chest16.CanCollide = false
  804. Chest16.BottomSurface = "Smooth"
  805. Chest16.TopSurface = "Smooth"
  806. Weld = Instance.new("Weld",torso)
  807. Weld.Part0 = torso
  808. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  809. Weld.Part1 = Chest16
  810. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  811.  
  812. Chest17 = Instance.new("Part", char)
  813. Chest17.BrickColor = BrickColor.new("Really blue")
  814. Chest17.Material = "Granite"
  815. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  816. Chest17.CanCollide = false
  817. Chest17.BottomSurface = "Smooth"
  818. Chest17.TopSurface = "Smooth"
  819. Weld = Instance.new("Weld",torso)
  820. Weld.Part0 = torso
  821. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  822. Weld.Part1 = Chest17
  823. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  824.  
  825. Chest18 = Instance.new("Part", char)
  826. Chest18.BrickColor = BrickColor.new("Really blue")
  827. Chest18.Material = "Granite"
  828. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  829. Chest18.CanCollide = false
  830. Chest18.BottomSurface = "Smooth"
  831. Chest18.TopSurface = "Smooth"
  832. Weld = Instance.new("Weld",torso)
  833. Weld.Part0 = torso
  834. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  835. Weld.Part1 = Chest18
  836. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  837.  
  838. Chest19 = Instance.new("Part", char)
  839. Chest19.BrickColor = BrickColor.new("Really blue")
  840. Chest19.Material = "Granite"
  841. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  842. Chest19.CanCollide = false
  843. Chest19.BottomSurface = "Smooth"
  844. Chest19.TopSurface = "Smooth"
  845. Weld = Instance.new("Weld",torso)
  846. Weld.Part0 = torso
  847. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  848. Weld.Part1 = Chest19
  849. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  850.  
  851. Chest20 = Instance.new("Part", char)
  852. Chest20.BrickColor = BrickColor.new("Really blue")
  853. Chest20.Material = "Granite"
  854. Chest20.Size = Vector3.new(1, 0.4, 1)
  855. Chest20.CanCollide = false
  856. Chest20.BottomSurface = "Smooth"
  857. Chest20.TopSurface = "Smooth"
  858. Mesh = Instance.new("SpecialMesh",Chest20)
  859. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  860. Weld = Instance.new("Weld",torso)
  861. Weld.Part0 = torso
  862. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  863. Weld.Part1 = Chest20
  864. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  865.  
  866. Chest21 = Instance.new("Part", char)
  867. Chest21.BrickColor = BrickColor.new("Really blue")
  868. Chest21.Material = "Granite"
  869. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  870. Chest21.CanCollide = false
  871. Chest21.BottomSurface = "Smooth"
  872. Chest21.TopSurface = "Smooth"
  873. Weld = Instance.new("Weld",torso)
  874. Weld.Part0 = torso
  875. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  876. Weld.Part1 = Chest21
  877. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  878.  
  879. Chest22 = Instance.new("Part", char)
  880. Chest22.BrickColor = BrickColor.new("Really blue")
  881. Chest22.Material = "Granite"
  882. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  883. Chest22.CanCollide = false
  884. Chest22.BottomSurface = "Smooth"
  885. Chest22.TopSurface = "Smooth"
  886. Weld = Instance.new("Weld",torso)
  887. Weld.Part0 = torso
  888. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  889. Weld.Part1 = Chest22
  890. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  891.  
  892. Chest23 = Instance.new("Part", char)
  893. Chest23.BrickColor = BrickColor.new("Really blue")
  894. Chest23.Material = "Granite"
  895. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  896. Chest23.CanCollide = false
  897. Chest23.BottomSurface = "Smooth"
  898. Chest23.TopSurface = "Smooth"
  899. Weld = Instance.new("Weld",torso)
  900. Weld.Part0 = torso
  901. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  902. Weld.Part1 = Chest23
  903. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  904.  
  905. Chest24 = Instance.new("Part", char)
  906. Chest24.BrickColor = BrickColor.new("Really blue")
  907. Chest24.Material = "Granite"
  908. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  909. Chest24.CanCollide = false
  910. Chest24.BottomSurface = "Smooth"
  911. Chest24.TopSurface = "Smooth"
  912. Weld = Instance.new("Weld",torso)
  913. Weld.Part0 = torso
  914. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  915. Weld.Part1 = Chest24
  916. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  917.  
  918. p1 = Instance.new("Part",char)
  919. p1.BrickColor = BrickColor.new("Lime green")
  920. p1.FormFactor = Enum.FormFactor.Custom
  921. p1.Size = Vector3.new(2, 2, 2)
  922. p1.CanCollide = false
  923. p1.Locked = true
  924. p1.BottomSurface = Enum.SurfaceType.Smooth
  925. p1.TopSurface = Enum.SurfaceType.Smooth
  926. SMesh = Instance.new("SpecialMesh", p1)
  927. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  928. SMesh.TextureId = ""
  929. SMesh.MeshType = Enum.MeshType.FileMesh
  930. SMesh.Name = "Mesh"
  931. SMesh.VertexColor = Vector3.new(0, 0, 0)
  932. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  933. w1 = Instance.new("Weld", hed)
  934. w1.Part0 = hed
  935. w1.C0 = CFrame.new(0,-1.5,0)
  936. w1.Part1 = p1
  937. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  938. p2 = Instance.new("Part",char)
  939. p2.BrickColor = BrickColor.new("Lime green")
  940. p2.FormFactor = Enum.FormFactor.Custom
  941. p2.Size = Vector3.new(1, 1, 1)
  942. p2.CanCollide = false
  943. p2.Locked = true
  944. p2.BottomSurface = Enum.SurfaceType.Smooth
  945. p2.TopSurface = Enum.SurfaceType.Smooth
  946. SMesh = Instance.new("SpecialMesh", p2)
  947. SMesh.MeshId = "http://www.roblox.com/asset/?id=45916884"
  948. SMesh.TextureId = ""
  949. SMesh.MeshType = Enum.MeshType.FileMesh
  950. SMesh.Name = "Mesh"
  951. SMesh.VertexColor = Vector3.new(0, 0, 0)
  952. SMesh.Scale = Vector3.new(1, 0.9, 1)
  953. w1 = Instance.new("Weld", hed)
  954. w1.Part0 = hed
  955. w1.C0 = CFrame.new(0,-1.5,0)
  956. w1.Part1 = p2
  957. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  958. p3 = Instance.new("Part",char)
  959. p3.BrickColor = BrickColor.new("Lime green")
  960. p3.FormFactor = Enum.FormFactor.Custom
  961. p3.Size = Vector3.new(1, 1, 1)
  962. p3.CanCollide = false
  963. p3.Locked = true
  964. p3.BottomSurface = Enum.SurfaceType.Smooth
  965. p3.TopSurface = Enum.SurfaceType.Smooth
  966. SMesh = Instance.new("SpecialMesh", p3)
  967. SMesh.MeshId = "http://www.roblox.com/asset/?id=62246019"
  968. SMesh.TextureId = ""
  969. SMesh.MeshType = Enum.MeshType.FileMesh
  970. SMesh.Name = "Mesh"
  971. SMesh.VertexColor = Vector3.new(0, 0, 0)
  972. SMesh.Scale = Vector3.new(1, 1, 1)
  973. w1 = Instance.new("Weld", hed)
  974. w1.Part0 = hed
  975. w1.C0 = CFrame.new(0,-1.5,0)
  976. w1.Part1 = p3
  977. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  978. p4 = Instance.new("Part",char)
  979. p4.BrickColor = BrickColor.new("Lime green")
  980. p4.FormFactor = Enum.FormFactor.Custom
  981. p4.Size = Vector3.new(1, 1, 1)
  982. p4.CanCollide = false
  983. p4.Locked = true
  984. p4.BottomSurface = Enum.SurfaceType.Smooth
  985. p4.TopSurface = Enum.SurfaceType.Smooth
  986. SMesh = Instance.new("SpecialMesh", p4)
  987. SMesh.MeshId = "http://www.roblox.com/asset/?id=12259089"
  988. SMesh.TextureId = ""
  989. SMesh.MeshType = Enum.MeshType.FileMesh
  990. SMesh.Name = "Mesh"
  991. SMesh.VertexColor = Vector3.new(0, 0, 0)
  992. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  993. w1 = Instance.new("Weld", hed)
  994. w1.Part0 = hed
  995. w1.C0 = CFrame.new(0,-1.5,0)
  996. w1.Part1 = p4
  997. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  998. p5 = Instance.new("Part",char)
  999. p5.BrickColor = BrickColor.new("Lime green")
  1000. p5.FormFactor = Enum.FormFactor.Custom
  1001. p5.Size = Vector3.new(1, 1, 1)
  1002. p5.CanCollide = false
  1003. p5.Locked = true
  1004. p5.BottomSurface = Enum.SurfaceType.Smooth
  1005. p5.TopSurface = Enum.SurfaceType.Smooth
  1006. SMesh = Instance.new("SpecialMesh", p5)
  1007. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1008. SMesh.TextureId = ""
  1009. SMesh.MeshType = Enum.MeshType.FileMesh
  1010. SMesh.Name = "Mesh"
  1011. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1012. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1013. w1 = Instance.new("Weld", hed)
  1014. w1.Part0 = hed
  1015. w1.C0 = CFrame.new(0,-1.5,0)
  1016. w1.Part1 = p5
  1017. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1018. p6 = Instance.new("Part",char)
  1019. p6.BrickColor = BrickColor.new("Lime green")
  1020. p6.FormFactor = Enum.FormFactor.Custom
  1021. p6.Size = Vector3.new(1, 1, 1)
  1022. p6.CanCollide = false
  1023. p6.Locked = true
  1024. p6.BottomSurface = Enum.SurfaceType.Smooth
  1025. p6.TopSurface = Enum.SurfaceType.Smooth
  1026. SMesh = Instance.new("SpecialMesh", p6)
  1027. SMesh.MeshId = "http://www.roblox.com/asset/?id=19326912"
  1028. SMesh.TextureId = ""
  1029. SMesh.MeshType = Enum.MeshType.FileMesh
  1030. SMesh.Name = "Mesh"
  1031. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1032. SMesh.Scale = Vector3.new(1, 1, 1)
  1033. w1 = Instance.new("Weld", hed)
  1034. w1.Part0 = hed
  1035. w1.C0 = CFrame.new(0,-1.5,0)
  1036. w1.Part1 = p6
  1037. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1038. p7 = Instance.new("Part",char)
  1039. p7.BrickColor = BrickColor.new("Lime green")
  1040. p7.FormFactor = Enum.FormFactor.Custom
  1041. p7.Size = Vector3.new(1, 1, 1)
  1042. p7.CanCollide = false
  1043. p7.Locked = true
  1044. p7.BottomSurface = Enum.SurfaceType.Smooth
  1045. p7.TopSurface = Enum.SurfaceType.Smooth
  1046. SMesh = Instance.new("SpecialMesh", p7)
  1047. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1048. SMesh.TextureId = ""
  1049. SMesh.MeshType = Enum.MeshType.FileMesh
  1050. SMesh.Name = "Mesh"
  1051. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1052. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1053. w1 = Instance.new("Weld", hed)
  1054. w1.Part0 = hed
  1055. w1.C0 = CFrame.new(0,-1.5,0)
  1056. w1.Part1 = p7
  1057. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1058. p8 = Instance.new("Part",char)
  1059. p8.BrickColor = BrickColor.new("Lime green")
  1060. p8.FormFactor = Enum.FormFactor.Custom
  1061. p8.Size = Vector3.new(1, 1, 1)
  1062. p8.CanCollide = false
  1063. p8.Locked = true
  1064. p8.BottomSurface = Enum.SurfaceType.Smooth
  1065. p8.TopSurface = Enum.SurfaceType.Smooth
  1066. SMesh = Instance.new("SpecialMesh", p8)
  1067. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1068. SMesh.TextureId = ""
  1069. SMesh.MeshType = Enum.MeshType.FileMesh
  1070. SMesh.Name = "Mesh"
  1071. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1072. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1073. w1 = Instance.new("Weld", hed)
  1074. w1.Part0 = hed
  1075. w1.C0 = CFrame.new(0,-1.5,0)
  1076. w1.Part1 = p8
  1077. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1078. p9 = Instance.new("Part",char)
  1079. p9.BrickColor = BrickColor.new("Lime green")
  1080. p9.FormFactor = Enum.FormFactor.Custom
  1081. p9.Size = Vector3.new(1, 1, 1)
  1082. p9.CanCollide = false
  1083. p9.Locked = true
  1084. p9.BottomSurface = Enum.SurfaceType.Smooth
  1085. p9.TopSurface = Enum.SurfaceType.Smooth
  1086. SMesh = Instance.new("SpecialMesh", p9)
  1087. SMesh.MeshId = "http://www.roblox.com/asset/?id=76056263"
  1088. SMesh.TextureId = ""
  1089. SMesh.MeshType = Enum.MeshType.FileMesh
  1090. SMesh.Name = "Mesh"
  1091. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1092. SMesh.Scale = Vector3.new(1, 1, 1)
  1093. w1 = Instance.new("Weld", hed)
  1094. w1.Part0 = hed
  1095. w1.C0 = CFrame.new(0,-1.5,0)
  1096. w1.Part1 = p9
  1097. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1098. p10 = Instance.new("Part",char)
  1099. p10.BrickColor = BrickColor.new("Lime green")
  1100. p10.FormFactor = Enum.FormFactor.Custom
  1101. p10.Size = Vector3.new(1, 1, 1)
  1102. p10.CanCollide = false
  1103. p10.Locked = true
  1104. p10.BottomSurface = Enum.SurfaceType.Smooth
  1105. p10.TopSurface = Enum.SurfaceType.Smooth
  1106. SMesh = Instance.new("SpecialMesh", p10)
  1107. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  1108. SMesh.TextureId = ""
  1109. SMesh.MeshType = Enum.MeshType.FileMesh
  1110. SMesh.Name = "Mesh"
  1111. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1112. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1113. w1 = Instance.new("Weld", hed)
  1114. w1.Part0 = hed
  1115. w1.C0 = CFrame.new(0,-1.5,0)
  1116. w1.Part1 = p10
  1117. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1118. ----------------------------------------------------
  1119. GroundWave1 = function()
  1120.     local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1121.     local Colors = {"Lime green", "Lime green"}
  1122.         local wave = Instance.new("Part", torso)
  1123.         wave.BrickColor = BrickColor.new('Lime green')
  1124.         wave.Anchored = true
  1125.         wave.CanCollide = false
  1126.         wave.Locked = true
  1127.         wave.Size = Vector3.new(1, 1, 1)
  1128.         wave.TopSurface = "Smooth"
  1129.         wave.BottomSurface = "Smooth"
  1130.         wave.Transparency = 0.35
  1131.         wave.CFrame = HandCF
  1132.         wm = Instance.new("SpecialMesh", wave)
  1133.         wm.MeshId = "rbxassetid://3270017"
  1134.         coroutine.wrap(function()
  1135.         for i = 1, 30, 1 do
  1136.         wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1137.         wave.Size = wm.Scale
  1138.         wave.CFrame = HandCF
  1139.         wave.Transparency = i/10
  1140.         wait()
  1141.         end
  1142.         wait()
  1143.         wave:Destroy()
  1144.     end)()
  1145. end
  1146. ----------------------------------------------------
  1147. GroundWave = function()
  1148.         if Transforming == true then
  1149.                 local wave = Instance.new("Part", torso)
  1150.                 wave.BrickColor = BrickColor.new("Lime green")
  1151.                 wave.Anchored = true
  1152.                 wave.CanCollide = false
  1153.                 wave.Locked = true
  1154.                 wave.Size = Vector3.new(1, 1, 1)
  1155.                 wave.TopSurface = "Smooth"
  1156.                 wave.BottomSurface = "Smooth"
  1157.                 wave.Transparency = 0.35
  1158.                 wave.CFrame = fx.CFrame
  1159.                 wm = Instance.new("SpecialMesh", wave)
  1160.                 wm.MeshType = "Sphere"
  1161.                 wm.Scale = Vector3.new(1,1,1)
  1162.                 coroutine.wrap(function()
  1163.                 for i = 1, 18, 1 do
  1164.                 wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1165.                 --wave.Size = wm.Scale
  1166.                 wave.CFrame = fx.CFrame
  1167.                 wave.Transparency = i/14
  1168.         wait()
  1169.                 end
  1170.                 wait()
  1171.                 wave:Destroy()
  1172.         end)()
  1173.         elseif Transforming == false then
  1174.         wait()
  1175.         end
  1176. end
  1177.  
  1178. for i = 1, 100 do rs:wait()
  1179.         fx.CFrame = torso.CFrame
  1180. end
  1181.  
  1182. Spawn(function()
  1183.     while wait(1) do
  1184.         GroundWave()
  1185.     end
  1186. end)
  1187.  
  1188. wait(4)
  1189.  
  1190. Transforming = false
  1191.  
  1192. for i = 1, 20 do rs:wait()
  1193.         fx.Transparency = fx.Transparency + (1/20)
  1194.         fx.CFrame = torso.CFrame
  1195.         fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1196.         rs:wait()
  1197. end
  1198.  
  1199. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1200.         local wave = Instance.new("Part", torso)
  1201.         wave.BrickColor = BrickColor.new("Lime green")
  1202.         wave.Anchored = true
  1203.         wave.CanCollide = false
  1204.         wave.Locked = true
  1205.         wave.Size = Vector3.new(1, 1, 1)
  1206.         wave.TopSurface = "Smooth"
  1207.         wave.BottomSurface = "Smooth"
  1208.         wave.Transparency = 0.35
  1209.         wave.CFrame = HandCF
  1210.         wm = Instance.new("SpecialMesh", wave)
  1211.         wm.MeshId = "rbxassetid://3270017"
  1212.         coroutine.wrap(function()
  1213.         for i = 1, 14, 1 do
  1214.         wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1215.         wave.Size = wm.Scale
  1216.         wave.CFrame = HandCF
  1217.         wave.Transparency = i/14
  1218.         wait()
  1219.         end
  1220.         wait()
  1221.         wave:Destroy()
  1222. end)()
  1223. hum.WalkSpeed = 50
  1224. ----------------------------------------------------
  1225. Blast = function()
  1226.     local Colors = {"Lime green", "Lime green"}
  1227.         local wave = Instance.new("Part", torso)
  1228.         wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1229.         wave.Anchored = true
  1230.         wave.CanCollide = false
  1231.         wave.Locked = true
  1232.         wave.Size = Vector3.new(1, 1, 1)
  1233.         wave.TopSurface = "Smooth"
  1234.         wave.BottomSurface = "Smooth"
  1235.         wave.Transparency = 0.35
  1236.         wave.CFrame = rarm.CFrame
  1237.         wm = Instance.new("SpecialMesh", wave)
  1238.         wm.MeshType = "Sphere"
  1239.         wm.Scale = Vector3.new(1,1,1)
  1240.         z = Instance.new("Sound",wave)
  1241.         z.SoundId = "rbxassetid://237035051"
  1242.         z.Volume = 1
  1243.         z.Pitch = .9
  1244.         z:Play()
  1245.         coroutine.wrap(function()
  1246.         for i = 1, 30, 1 do
  1247.         wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1248.         --wave.Size = wm.Scale
  1249.         wave.CFrame = rarm.CFrame
  1250.         wave.Transparency = (1/14)
  1251.         rs:wait()
  1252.         end
  1253.         rs:wait()
  1254.         wave:Destroy()
  1255.         z:Destroy()
  1256.     end)()
  1257. end
  1258. ----------------------------------------------------
  1259. rarm.Touched:connect(function(ht)
  1260.     hit = ht.Parent
  1261.     if ht and hit:IsA("Model") then
  1262.             if hit:FindFirstChild("Humanoid") then
  1263.                 if hit.Name ~= p.Name then
  1264.                     if Debounces.RPunch == true and Debounces.RPunched == false then
  1265.                             Debounces.RPunched = true
  1266.                                 hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1267.                                     if Debounces.ks==true then
  1268.                                     z = Instance.new("Sound",hed)
  1269.                                     z.SoundId = "rbxassetid://169380525"
  1270.                                                                         z.Pitch = ptz[math.random(1,#ptz)]
  1271.                                     z.Volume = 1
  1272.                                     z:Play()
  1273.                                     end
  1274.                             wait(.2)
  1275.                             Debounces.RPunched = false
  1276.                     end
  1277.                 end
  1278.             end
  1279.     elseif ht and hit:IsA("Hat") then
  1280.         if hit.Parent.Name ~= p.Name then
  1281.             if hit.Parent:FindFirstChild("Humanoid") then
  1282.                    if Debounces.RPunch == true and Debounces.RPunched == false then
  1283.                             Debounces.RPunched = true
  1284.                             hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1285.                                     if Debounces.ks==true then
  1286.                                     z = Instance.new("Sound",hed)
  1287.                                     z.SoundId = "rbxassetid://169380525"
  1288.                                                                         z.Pitch = ptz[math.random(1,#ptz)]
  1289.                                     z.Volume = 1
  1290.                                     z:Play()
  1291.                                     end
  1292.                             wait(.2)
  1293.                 Debounces.RPunched = false
  1294.                                 end
  1295.             end
  1296.         end
  1297.     end
  1298. end)
  1299. larm.Touched:connect(function(ht)
  1300.     hit = ht.Parent
  1301.     if ht and hit:IsA("Model") then
  1302.             if hit:FindFirstChild("Humanoid") then
  1303.                 if hit.Name ~= p.Name then
  1304.                     if Debounces.LPunch == true and Debounces.LPunched == false then
  1305.                             Debounces.LPunched = true
  1306.                                 hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1307.                                     if Debounces.ks2==true then
  1308.                                     z = Instance.new("Sound",hed)
  1309.                                     z.SoundId = "rbxassetid://169380525"
  1310.                                                                         z.Pitch = ptz[math.random(1,#ptz)]
  1311.                                     z.Volume = 1
  1312.                                     z:Play()
  1313.                                     end
  1314.                             wait(.2)
  1315.                         Debounces.LPunched = false
  1316.                     end
  1317.                 end
  1318.             end
  1319.     elseif ht and hit:IsA("Hat") then
  1320.         if hit.Parent.Name ~= p.Name then
  1321.             if hit.Parent:FindFirstChild("Humanoid") then
  1322.                    if Debounces.LPunch == true and Debounces.LPunched == false then
  1323.                             Debounces.LPunched = true
  1324.                             hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1325.                                     if Debounces.ks2==true then
  1326.                                     z = Instance.new("Sound",hed)
  1327.                                     z.SoundId = "rbxassetid://169380525"
  1328.                                                                         z.Pitch = ptz[math.random(1,#ptz)]
  1329.                                     z.Volume = 1
  1330.                                     z:Play()
  1331.                                     end
  1332.                             wait(.2)
  1333.                 Debounces.LPunched = false
  1334.                                 end
  1335.             end
  1336.         end
  1337.     end
  1338. end)
  1339. ----------------------------------------------------
  1340. mod4 = Instance.new("Model",char)
  1341.  
  1342. ptez = {0.7, 0.8, 0.9, 1}
  1343.  
  1344. function FindNearestTorso(Position,Distance,SinglePlayer)
  1345.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1346.         local List = {}
  1347.         for i,v in pairs(workspace:GetChildren())do
  1348.             if v:IsA("Model")then
  1349.                 if v:findFirstChild("Torso")then
  1350.                     if v ~= char then
  1351.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1352.                             table.insert(List,v)
  1353.                         end
  1354.                     end
  1355.                 end
  1356.             end
  1357.         end
  1358.     return List
  1359. end
  1360.  
  1361. function Punch()
  1362.     part=Instance.new('Part',mod4)
  1363.     part.Anchored=true
  1364.     part.CanCollide=false
  1365.     part.FormFactor='Custom'
  1366.     part.Size=Vector3.new(.2,.2,.2)
  1367.     part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1368.     part.Transparency=.7
  1369.     part.BrickColor=BrickColor.new('Lime green')
  1370.     mesh=Instance.new('SpecialMesh',part)
  1371.     mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1372.     mesh.Scale=Vector3.new(3,3,3)
  1373.     part2=Instance.new('Part',mod4)
  1374.     part2.Anchored=true
  1375.     part2.CanCollide=false
  1376.     part2.FormFactor='Custom'
  1377.     part2.Size=Vector3.new(.2,.2,.2)
  1378.     part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1379.     part2.Transparency=.7
  1380.     part2.BrickColor=BrickColor.new('Lime green')
  1381.     mesh2=Instance.new('SpecialMesh',part2)
  1382.     mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1383.     mesh2.Scale=Vector3.new(3,1.5,3)
  1384.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1385.         if v:FindFirstChild('Humanoid') then
  1386.             v.Humanoid:TakeDamage(math.huge)
  1387.         end
  1388.     end
  1389.     coroutine.resume(coroutine.create(function()
  1390.         for i=0,0.62,0.4 do
  1391.             wait()
  1392.             part.CFrame=part.CFrame
  1393.             part.Transparency=i
  1394.             mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1395.             part2.CFrame=part2.CFrame
  1396.             part2.Transparency=i
  1397.             mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1398.             end
  1399.         part.Parent=nil
  1400.         part2.Parent=nil
  1401.     end))
  1402. end
  1403. ----------------------------------------------------
  1404. rarm.Touched:connect(function(ht)
  1405.     hit = ht.Parent
  1406.     if ht and hit:IsA("Model") then
  1407.             if hit:FindFirstChild("Humanoid") then
  1408.                 if hit.Name ~= p.Name then
  1409.                     if Debounces.RPunch == true and Debounces.RPunched == false then
  1410.                             Debounces.RPunched = true
  1411.                                 hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1412.                                     if Debounces.ks==true then
  1413.                                     z = Instance.new("Sound",hed)
  1414.                                     z.SoundId = "rbxassetid://169380525"
  1415.                                     z.Pitch = ptz[math.random(1,#ptz)]
  1416.                                     z.Volume = 1
  1417.                                     z:Play()
  1418.                                     end
  1419.                             wait(.2)
  1420.                             Debounces.RPunched = false
  1421.                     end
  1422.                 end
  1423.             end
  1424.     elseif ht and hit:IsA("Hat") then
  1425.         if hit.Parent.Name ~= p.Name then
  1426.             if hit.Parent:FindFirstChild("Humanoid") then
  1427.                    if Debounces.RPunch == true and Debounces.RPunched == false then
  1428.                             Debounces.RPunched = true
  1429.                             hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1430.                                     if Debounces.ks==true then
  1431.                                     z = Instance.new("Sound",hed)
  1432.                                     z.SoundId = "rbxassetid://169380525"
  1433.                                     z.Pitch = ptz[math.random(1,#ptz)]
  1434.                                     z.Volume = 1
  1435.                                     z:Play()
  1436.                                     end
  1437.                             wait(.2)
  1438.                 Debounces.RPunched = false
  1439.                 end
  1440.             end
  1441.         end
  1442.     end
  1443. end)
  1444. larm.Touched:connect(function(ht)
  1445.     hit = ht.Parent
  1446.     if ht and hit:IsA("Model") then
  1447.             if hit:FindFirstChild("Humanoid") then
  1448.                 if hit.Name ~= p.Name then
  1449.                     if Debounces.LPunch == true and Debounces.LPunched == false then
  1450.                             Debounces.LPunched = true
  1451.                                 hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1452.                                     if Debounces.ks2==true then
  1453.                                     z = Instance.new("Sound",hed)
  1454.                                     z.SoundId = "rbxassetid://169380525"
  1455.                                     z.Pitch = ptz[math.random(1,#ptz)]
  1456.                                     z.Volume = 1
  1457.                                     z:Play()
  1458.                                     end
  1459.                             wait(.2)
  1460.                             Debounces.LPunched = false
  1461.                     end
  1462.                 end
  1463.             end
  1464.     elseif ht and hit:IsA("Hat") then
  1465.         if hit.Parent.Name ~= p.Name then
  1466.             if hit.Parent:FindFirstChild("Humanoid") then
  1467.                    if Debounces.LPunch == true and Debounces.LPunched == false then
  1468.                             Debounces.LPunched = true
  1469.                             hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1470.                                     if Debounces.ks2==true then
  1471.                                     z = Instance.new("Sound",hed)
  1472.                                     z.SoundId = "rbxassetid://169380525"
  1473.                                     z.Pitch = ptz[math.random(1,#ptz)]
  1474.                                     z.Volume = 1
  1475.                                     z:Play()
  1476.                                     end
  1477.                             wait(.2)
  1478.                 Debounces.LPunched = false
  1479.                 end
  1480.             end
  1481.         end
  1482.     end
  1483. end)
  1484. ----------------------------------------------------
  1485. local player = game.Players.LocalPlayer
  1486. local pchar = player.Character
  1487. local mouse = player:GetMouse()
  1488. local cam = workspace.CurrentCamera
  1489.  
  1490. local rad = math.rad
  1491.  
  1492. local keysDown = {}
  1493. local flySpeed = 0
  1494. local MAX_FLY_SPEED = 150
  1495.  
  1496. local canFly = false
  1497. local flyToggled = false
  1498.  
  1499. local forward, side = 0, 0
  1500. local lastForward, lastSide = 0, 0
  1501.  
  1502. local floatBP = Instance.new("BodyPosition")
  1503. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1504. local flyBV = Instance.new("BodyVelocity")
  1505. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1506. local turnBG = Instance.new("BodyGyro")
  1507. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1508.  
  1509. mouse.KeyDown:connect(function(key)
  1510.         keysDown[key] = true
  1511.  
  1512.         if key == "f" then
  1513.                 flyToggled = not flyToggled
  1514.  
  1515.         if not flyToggled then
  1516.                 stanceToggle = "Normal"
  1517.                 floatBP.Parent = nil
  1518.                 flyBV.Parent = nil
  1519.                 turnBG.Parent = nil
  1520.                 root.Velocity = Vector3.new()
  1521.                 pchar.Humanoid.PlatformStand = false
  1522.         end
  1523. end
  1524.  
  1525. end)
  1526. mouse.KeyUp:connect(function(key)
  1527.         keysDown[key] = nil
  1528. end)
  1529.  
  1530. local function updateFly()
  1531.  
  1532.         if not flyToggled then return end
  1533.  
  1534.         lastForward = forward
  1535.         lastSide = side
  1536.  
  1537.         forward = 0
  1538.         side = 0
  1539.  
  1540.         if keysDown.w then
  1541.                 forward = forward + 1
  1542.         end
  1543.         if keysDown.s then
  1544.                 forward = forward - 1
  1545.         end
  1546.         if keysDown.a then
  1547.                 side = side - 1
  1548.         end
  1549.         if keysDown.d then
  1550.                 side = side + 1
  1551.         end
  1552.  
  1553.         canFly = (forward ~= 0 or side ~= 0)
  1554.  
  1555.         if canFly then
  1556.                 stanceToggle = "Floating"
  1557.                 turnBG.Parent = root
  1558.                 floatBP.Parent = nil
  1559.                 flyBV.Parent = root
  1560.  
  1561.                 flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1562.                 if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1563.         else
  1564.                 floatBP.position = root.Position
  1565.                 floatBP.Parent = root
  1566.  
  1567.                 flySpeed = flySpeed - 1
  1568.                 if flySpeed < 0 then flySpeed = 0 end
  1569.         end
  1570.  
  1571.         local camCF = cam.CoordinateFrame
  1572.         local in_forward = canFly and forward or lastForward
  1573.         local in_side = canFly and side or lastSide
  1574.  
  1575.         flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1576. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1577.  
  1578.         turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1579. 0)
  1580. end
  1581.  
  1582. game:service'RunService'.RenderStepped:connect(function()
  1583.         if flyToggled then
  1584.                 pchar.Humanoid.PlatformStand = true
  1585.         end
  1586.         updateFly()
  1587. end)
  1588. -------------------------------
  1589. mouse.KeyDown:connect(function(key)
  1590.     if key == "q" then
  1591.         if Debounces.CanAttack == true then
  1592.             Debounces.CanAttack = false
  1593.             Debounces.NoIdl = true
  1594.             Debounces.on = true
  1595.             function FindNearestTorso(Position,Distance,SinglePlayer)
  1596.                 if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1597.                     local List = {}
  1598.                     for i,v in pairs(workspace:GetChildren())do
  1599.                         if v:IsA("Model")then
  1600.                             if v:findFirstChild("Torso")then
  1601.                                 if v ~= char then
  1602.                                     if(v.Torso.Position -Position).magnitude <= Distance then
  1603.                                         table.insert(List,v)
  1604.                                     end
  1605.                                 end
  1606.                             end
  1607.                         end
  1608.                     end
  1609.                 return List
  1610.             end
  1611.     z = Instance.new("Sound",hed)
  1612.     z.SoundId = "rbxassetid://232213955"
  1613.     z.Pitch = 1
  1614.     z.Volume = 1
  1615.     wait(0.2)
  1616.     z:Play()
  1617.     sp = Instance.new("Part",rarm)
  1618.     sp.Anchored = true
  1619.     sp.CanCollide = false
  1620.     sp.Locked = true
  1621.     sp.Transparency = 0
  1622.     sp.Material = "Neon"
  1623.     sp.Size = Vector3.new(1,1,1)
  1624.     sp.TopSurface = "SmoothNoOutlines"
  1625.     sp.BottomSurface = "SmoothNoOutlines"
  1626.     sp.BrickColor = BrickColor.new("Lime green")
  1627.     spm = Instance.new("SpecialMesh",sp)
  1628.     spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1629.     spm.Scale = Vector3.new(21,21,21)
  1630.     sp2 = Instance.new("Part", rarm)
  1631.     sp2.Name = "Energy"
  1632.     sp2.BrickColor = BrickColor.new("Lime green")
  1633.     sp2.Size = Vector3.new(1, 1, 1)
  1634.     sp2.Shape = "Ball"
  1635.     sp2.CanCollide = false
  1636.     sp2.Anchored = true
  1637.     sp2.Locked = true
  1638.     sp2.TopSurface = 0
  1639.     sp2.BottomSurface = 0
  1640.     sp2.Transparency = 1
  1641.     spm2 = Instance.new("SpecialMesh",sp2)
  1642.     spm2.MeshId = "rbxassetid://9982590"
  1643.     spm2.Scale = Vector3.new(2,2,2)
  1644.     for i = 1, 20 do
  1645.         spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1646.         sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1647.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1648.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1649.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1650.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1651.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1652.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1653.         if Debounces.on == false then break end
  1654.         rs:wait()
  1655.     end
  1656.     for i = 1, 100, 20 do rs:wait()
  1657.         sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1658.     end
  1659.     for i = 1, 20 do
  1660.         sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1661.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1662.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1663.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1664.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1665.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1666.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1667.         if Debounces.on == false then break end
  1668.         rs:wait()
  1669.     end
  1670.     sp.Transparency = 1
  1671.     for i = 1, 20 do
  1672.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1673.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1674.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1675.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1676.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1677.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1678.         if Debounces.on == false then break end
  1679.         rs:wait()
  1680.     end
  1681.     wait(1)
  1682.     sp.Transparency = 0
  1683.     sp2.Transparency = 0.84
  1684.     for i = 1, 20 do
  1685.         --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1686.         sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1687.         sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1688.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1689.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1690.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1691.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1692.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1693.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1694.         if Debounces.on == false then break end
  1695.         rs:wait()
  1696.     end
  1697.     for i = 1, 2880, 50 do
  1698.         rs:wait()
  1699.         sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1700.         sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1701.         rs:wait()
  1702.     end
  1703.     sp:Destroy()
  1704.     sp2:Destroy()
  1705.     local X = Instance.new("Part",char)
  1706.     local O = Instance.new("ObjectValue",X)
  1707.     O.Name = "creator"
  1708.     X.Locked = true
  1709.     X.Name = "Shell"
  1710.     X.Anchored = false
  1711.     X.CanCollide = false
  1712.     X.Transparency = 0
  1713.     X.Reflectance = 0
  1714.     X.BottomSurface = 0
  1715.     X.TopSurface = 0
  1716.     X.Shape = 0
  1717.     local V = Instance.new("ObjectValue",X)
  1718.     V.Value = char
  1719.     V.Name = "creator"
  1720.     X.BrickColor = BrickColor.new("Lime green")
  1721.     X.Size = Vector3.new(2,2,2)
  1722.     X.Material = "Neon"
  1723.     local Z = Instance.new("SpecialMesh",X)
  1724.     Z.MeshType = "Sphere"
  1725.     Z.Scale = Vector3.new(0.5,0.5,1)
  1726.     X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1727.     local bv = Instance.new("BodyVelocity",X)
  1728.     bv.maxForce = Vector3.new(99999,99999,99999)
  1729.     X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1730.     bv.velocity = X.CFrame.lookVector*65
  1731.  
  1732.     Explode = X.Touched:connect(function(hit)
  1733.         if hit ~= char and hit.Name ~= "Shell" then
  1734.             local cf = X.CFrame
  1735.             bv:Destroy()
  1736.             X.Anchored = true
  1737.             Z:Remove()
  1738.             Explode:disconnect()
  1739.             X.Size = Vector3.new(3,3,3)
  1740.             X.Touched:connect(function(hit) end)
  1741.             X.CanCollide = false
  1742.             local part3 = Instance.new("Part", rarm)
  1743.             part3.Anchored=true
  1744.             part3.CanCollide=false
  1745.             part3.Locked = true
  1746.             part3.TopSurface = "SmoothNoOutlines"
  1747.             part3.BottomSurface = "SmoothNoOutlines"
  1748.             part3.FormFactor='Custom'
  1749.             part3.Size=Vector3.new(1,1, 1)
  1750.             part3.CFrame=X.CFrame
  1751.             part3.Transparency=0
  1752.             part3.BrickColor=BrickColor.new("Lime green")
  1753.             local mesh3 = Instance.new("SpecialMesh",part3)
  1754.             mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1755.             mesh3.Scale = Vector3.new(1,1,1)
  1756.             --debris:AddItem(X,8)
  1757.             local part4 = Instance.new("Part", rarm)
  1758.             part4.Material = "Neon"
  1759.             part4.Anchored=true
  1760.             part4.CanCollide=false
  1761.             part4.Locked = true
  1762.             part4.TopSurface = "SmoothNoOutlines"
  1763.             part4.BottomSurface = "SmoothNoOutlines"
  1764.             part4.FormFactor='Custom'
  1765.             part4.Size=Vector3.new(1,1, 1)
  1766.             part4.CFrame=X.CFrame
  1767.             part4.Transparency=0
  1768.             part4.BrickColor=BrickColor.new("Lime green")
  1769.             local mesh4 = Instance.new("SpecialMesh",part4)
  1770.             mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1771.             mesh4.Scale = Vector3.new(.5,.5,.5)
  1772.             local part7 = Instance.new("Part", rarm)
  1773.             part7.Material = "Neon"
  1774.             part7.Anchored=true
  1775.             part7.CanCollide=false
  1776.             part7.Locked = true
  1777.             part7.TopSurface = "SmoothNoOutlines"
  1778.             part7.BottomSurface = "SmoothNoOutlines"
  1779.             part7.FormFactor='Custom'
  1780.             part7.Size=Vector3.new(1,1, 1)
  1781.             part7.CFrame=X.CFrame
  1782.             part7.Transparency=0
  1783.             part7.BrickColor=BrickColor.new("Lime green")
  1784.             local mesh7 = Instance.new("SpecialMesh",part7)
  1785.             mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1786.             mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1787.         --[[X.Touched:connect(function(ht)
  1788.                 hit = ht.Parent
  1789.             if ht and hit:IsA("Model") then
  1790.                     if hit:FindFirstChild("Humanoid") then
  1791.                         if hit.Name ~= p.Name then
  1792.                             hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1793.                             wait(.3)
  1794.                         end
  1795.                     end
  1796.             elseif ht and hit:IsA("Hat") then
  1797.                 if hit.Parent.Name ~= p.Name then
  1798.                     if hit.Parent:FindFirstChild("Humanoid") then
  1799.                         hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1800.                         wait(.3)
  1801.                     end
  1802.                 end
  1803.             end
  1804.         end)
  1805.         part3.Touched:connect(function(ht)
  1806.                 hit = ht.Parent
  1807.             if ht and hit:IsA("Model") then
  1808.                     if hit:FindFirstChild("Humanoid") then
  1809.                         if hit.Name ~= p.Name then
  1810.                             hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1811.                             wait(.3)
  1812.                         end
  1813.                     end
  1814.             elseif ht and hit:IsA("Hat") then
  1815.                 if hit.Parent.Name ~= p.Name then
  1816.                     if hit.Parent:FindFirstChild("Humanoid") then
  1817.                         hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1818.                         wait(.3)
  1819.                     end
  1820.                 end
  1821.             end
  1822.         end)]]--
  1823.         for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1824.             if v:FindFirstChild('Humanoid') then
  1825.                 v.Humanoid:TakeDamage(math.huge)
  1826.                 v.Humanoid.PlatformStand = true
  1827.                 v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1828.             end
  1829.         end
  1830.  
  1831.         local acos = math.acos
  1832.         local sqrt = math.sqrt
  1833.         local Vec3 = Vector3.new
  1834.         local fromAxisAngle = CFrame.fromAxisAngle
  1835.  
  1836.         local function toAxisAngle(CFr)
  1837.             local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1838.             local Angle = math.acos((R00+R11+R22-1)/2)
  1839.             local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1840.             A = A == 0 and 0.00001 or A
  1841.             local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1842.             B = B == 0 and 0.00001 or B
  1843.             local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1844.             C = C == 0 and 0.00001 or C
  1845.             local x = (R21-R12)/sqrt(A)
  1846.             local y = (R02-R20)/sqrt(B)
  1847.             local z = (R10-R01)/sqrt(C)
  1848.             return Vec3(x,y,z),Angle
  1849.         end
  1850.  
  1851.         function ApplyTrig(Num,Func)
  1852.             local Min,Max = Func(0),Func(1)
  1853.             local i = Func(Num)
  1854.             return (i-Min)/(Max-Min)
  1855.         end
  1856.  
  1857.         function LerpCFrame(CFrame1,CFrame2,Num)
  1858.             local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1859.             return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1860.         end
  1861.  
  1862.         function Crater(Torso,Radius)
  1863.             Spawn(function()
  1864.                 local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1865.                 local Ignore = {}
  1866.                 for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1867.                     if v.Character ~= nil then
  1868.                         Ignore[#Ignore+1] = v.Character
  1869.                     end
  1870.                 end
  1871.                 local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1872.                 if Hit == nil then return end
  1873.                     local Parts = {}
  1874.                     for i = 1,360,10 do
  1875.                         local P = Instance.new("Part",Torso.Parent)
  1876.                         P.Anchored = true
  1877.                         P.FormFactor = "Custom"
  1878.                         P.BrickColor = Hit.BrickColor
  1879.                         P.Material = Hit.Material
  1880.                         P.TopSurface = "Smooth"
  1881.                         P.BottomSurface = "Smooth"
  1882.                         P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1883.                         P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1884.                         Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1885.                         if math.random(0,5) == 0 then -- rubble
  1886.                             local P = Instance.new("Part",Torso.Parent)
  1887.                             P.Anchored = true
  1888.                             P.FormFactor = "Custom"
  1889.                             P.BrickColor = Hit.BrickColor
  1890.                             P.Material = Hit.Material
  1891.                             P.TopSurface = "Smooth"
  1892.                             P.BottomSurface = "Smooth"
  1893.                             P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1894.                             P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1895.                             Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1896.                             end
  1897.                         end
  1898.                         for i = 0,1,0.05 do
  1899.                             for i2,v in pairs(Parts) do
  1900.                                 v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1901.                             end
  1902.                             wait(0.02)
  1903.                         end
  1904.                         for i,v in pairs(Parts) do
  1905.                             if v[1].Size.X > 2.1 then
  1906.                                 v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1907.                             end
  1908.                             v[1].Anchored = false
  1909.                         end
  1910.                         for i = 0,1,0.05 do
  1911.                             for i2,v in pairs(Parts) do
  1912.                                 v[1].Transparency = i
  1913.                                 if i == 1 then
  1914.                                     v[1]:Destroy()
  1915.                                 elseif i >= 0.25 then
  1916.                                     v[1].CanCollide = false
  1917.                                 end
  1918.                             end
  1919.                         wait(0.02)
  1920.                         end
  1921.                     Parts = nil
  1922.                     end)
  1923.                 end
  1924.  
  1925.                 ROW = function(out, trans, s, wt, t, ang, plus)
  1926.                     for i = 1, 360, 360/t do
  1927.                         local c = Instance.new("Part", game.Workspace)
  1928.                         c.FormFactor = 3
  1929.                         c.TopSurface = 0
  1930.                         c.BottomSurface = 0
  1931.                         c.Size = s
  1932.                         c.Anchored = true
  1933.                         c.CanCollide = wt
  1934.                         c.Material=workspace.Base.Material
  1935.                         c.Transparency = trans
  1936.                         c.BrickColor = workspace.Base.BrickColor
  1937.                         c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
  1938.                         c.Locked=true
  1939.                         game.Debris:AddItem(c,15)
  1940.                     end
  1941.                 end
  1942.  
  1943.                 Part = function(x,y,z,color,tr,cc,an,parent)
  1944.                     local p = Instance.new('Part',parent or Weapon)
  1945.                     p.formFactor = 'Custom'
  1946.                     p.Size = Vector3.new(x,y,z)
  1947.                     p.BrickColor = BrickColor.new(color)
  1948.                     p.CanCollide = cc
  1949.                     p.Transparency = tr
  1950.                     p.Anchored = an
  1951.                     p.TopSurface,p.BottomSurface = 0,0
  1952.                     p.Locked=true
  1953.                     p:BreakJoints()
  1954.                 return p end
  1955.  
  1956.             Mesh = function(par,num,x,y,z)
  1957.             local msh = _
  1958.             if num == 1 then msh = Instance.new("CylinderMesh",par)
  1959.             elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1960.             elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1961.             elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1962.             elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1963.             end msh.Scale = Vector3.new(x,y,z)
  1964.             return msh end
  1965.  
  1966.             function explosion(col1,col2,cfr,sz,rng,dmg)
  1967.                 local a= Part(1,1,1,col1,.5,false,true,workspace)
  1968.                 local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1969.                 local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1970.                 v1,v2,v3=sz.x,sz.y,sz.z
  1971.                 local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1972.                 local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1973.                 local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1974.                 a.CFrame=cfr
  1975.                 a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1976.                 a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1977.  
  1978.                 Spawn(function()
  1979.                     while wait() do
  1980.                         if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1981.                             m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1982.                             m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1983.                             m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1984.                             a.Transparency=a.Transparency+0.05
  1985.                             a2.Transparency=a2.Transparency+0.05
  1986.                             a3.Transparency=a3.Transparency+0.05
  1987.                         end
  1988.                     end)
  1989.                 end
  1990.  
  1991.                 Crater(X,20)
  1992.                 ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
  1993.                 z = Instance.new("Sound",X)
  1994.                 z.SoundId = "rbxassetid://231917744"
  1995.                 z.Pitch = .5
  1996.                 z.Volume = 10
  1997.                 z1 = Instance.new("Sound",X)
  1998.                 z1.SoundId = "rbxassetid://231917744"
  1999.                 z1.Pitch = .5
  2000.                 z1.Volume = 10
  2001.                 z2 = Instance.new("Sound",X)
  2002.                 z2.SoundId = "rbxassetid://231917744"
  2003.                 z2.Pitch = .5
  2004.                 z2.Volume = 10
  2005.                 z3 = Instance.new("Sound",X)
  2006.                 z3.SoundId = "rbxassetid://245537790"
  2007.                 z3.Pitch = .7
  2008.                 z3.Volume = 1
  2009.                 z4 = Instance.new("Sound",X)
  2010.                 z4.SoundId = "rbxassetid://245537790"
  2011.                 z4.Pitch = .7
  2012.                 z4.Volume = 1
  2013.                 wait(0.1)
  2014.                 z:Play()
  2015.                 z1:Play()
  2016.                 z2:Play()
  2017.                 z3:Play()
  2018.                 z4:Play()
  2019.  
  2020.                 local part=Instance.new('Part',rarm)
  2021.                 part.Anchored=true
  2022.                 part.CanCollide=false
  2023.                 part.Locked = true
  2024.                 part.FormFactor='Custom'
  2025.                 part.Size=Vector3.new(1,1,1)
  2026.                 part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2027.                 part.Transparency=0
  2028.                 part.BrickColor=BrickColor.new('Lime green')
  2029.                 local mesh=Instance.new('SpecialMesh',part)
  2030.                 mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2031.                 mesh.Scale=Vector3.new(2,2,2)
  2032.                 local part2=part:clone()
  2033.                 part2.Parent = rarm
  2034.                 part2.BrickColor=BrickColor.new("Lime green")
  2035.                 local part5=part:clone()
  2036.                 part5.Parent = rarm
  2037.                 part5.BrickColor=BrickColor.new("Lime green")
  2038.                 local part6=part:clone()
  2039.                 part6.Parent = rarm
  2040.                 part6.BrickColor=BrickColor.new("Black")
  2041.                 local mesh2=mesh:clone()
  2042.                 mesh2.Parent=part2
  2043.                 mesh2.Scale=Vector3.new(3, 3, 3)
  2044.                 local mesh5=mesh:clone()
  2045.                 mesh5.Parent=part5
  2046.                 mesh5.Scale=Vector3.new(3, 3, 3)
  2047.                 local mesh6=mesh:clone()
  2048.                 mesh6.Parent=part6
  2049.                 mesh6.Scale=Vector3.new(3, 3, 3)
  2050.                 local blast = Instance.new("Part", rarm)
  2051.                 blast.BrickColor = BrickColor.new("Lime green")
  2052.                 blast.Anchored = true
  2053.                 blast.CanCollide = false
  2054.                 blast.Locked = true
  2055.                 blast.Size = Vector3.new(1, 1, 1)
  2056.                 blast.TopSurface = "Smooth"
  2057.                 blast.BottomSurface = "Smooth"
  2058.                 blast.Transparency = 0
  2059.                 blast.CFrame = HandCF
  2060.                 local bm = Instance.new("SpecialMesh", blast)
  2061.                 bm.Scale = Vector3.new(5,1,5)
  2062.                 bm.MeshId = "rbxassetid://156292343"
  2063.                 local blast2 = Instance.new("Part", rarm)
  2064.                 blast2.BrickColor = BrickColor.new("Lime green")
  2065.                 blast2.Anchored = true
  2066.                 blast2.CanCollide = false
  2067.                 blast2.Locked = true
  2068.                 blast2.Size = Vector3.new(1, 1, 1)
  2069.                 blast2.TopSurface = "Smooth"
  2070.                 blast2.BottomSurface = "Smooth"
  2071.                 blast2.Transparency = 0
  2072.                 blast2.CFrame = HandCF
  2073.                 local bm2 = Instance.new("SpecialMesh", blast2)
  2074.                 bm2.Scale = Vector3.new(3,1,3)
  2075.                 bm2.MeshId = "rbxassetid://156292343"
  2076.                 local blast3 = Instance.new("Part", rarm)
  2077.                 blast3.BrickColor = BrickColor.new("Lime green")
  2078.                 blast3.Anchored = true
  2079.                 blast3.CanCollide = false
  2080.                 blast3.Locked = true
  2081.                 blast3.Size = Vector3.new(1, 1, 1)
  2082.                 blast3.TopSurface = "Smooth"
  2083.                 blast3.BottomSurface = "Smooth"
  2084.                 blast3.Transparency = 0
  2085.                 blast3.CFrame = HandCF
  2086.                 local bm3 = Instance.new("SpecialMesh", blast3)
  2087.                 bm3.Scale = Vector3.new(3,1,3)
  2088.                 bm3.MeshId = "rbxassetid://3270017"
  2089.                 for i = 1,120 do rs:wait()
  2090.                     X.Transparency = X.Transparency + (1/120)
  2091.                     part.Transparency = part.Transparency + (1/120)
  2092.                     part2.Transparency = part2.Transparency + (1/120)
  2093.                     part3.Transparency = part3.Transparency + (1/120)
  2094.                     part4.Transparency = part4.Transparency + (1/120)
  2095.                     part5.Transparency = part5.Transparency + (1/120)
  2096.                     part6.Transparency = part6.Transparency + (1/120)
  2097.                     part7.Transparency = part7.Transparency + (1/120)
  2098.                     blast.Transparency = blast.Transparency + (1/120)
  2099.                     blast2.Transparency = blast2.Transparency + (1/120)
  2100.                     blast3.Transparency = blast3.Transparency + (1/120)
  2101.                     X.Size = X.Size + Vector3.new(.8,.8,.8)
  2102.                     --part3.Size = part3.Size + Vector3.new(3,3,3)
  2103.                     mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2104.                     mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2105.                     mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2106.                     mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2107.                     mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2108.                     mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2109.                     mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2110.                     bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2111.                     bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2112.                     bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2113.                     X.CFrame = cf
  2114.                     part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2115.                     part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2116.                     part3.CFrame=X.CFrame
  2117.                     part4.CFrame=X.CFrame
  2118.                     part7.CFrame=X.CFrame
  2119.                     part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2120.                     part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2121.                     blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2122.                     blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2123.                     blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2124.                     rs:wait()
  2125.                     end
  2126.                     X:Destroy()
  2127.                     part:Destroy()
  2128.                     part2:Destroy()
  2129.                     part3:Destroy()
  2130.                     part4:Destroy()
  2131.                     part5:Destroy()
  2132.                     part6:Destroy()
  2133.                     blast:Destroy()
  2134.                     blast2:Destroy()
  2135.                     blast3:Destroy()
  2136.                     z:Destroy()
  2137.                     z1:Destroy()
  2138.                     z2:Destroy()
  2139.                     z3:Destroy()
  2140.                     z4:Destroy()
  2141.                 end
  2142.             end)
  2143.             for i = 1, 20 do
  2144.                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2145.                 larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2146.                 hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2147.                 torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2148.                 lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2149.                 rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2150.                 if Debounces.on == false then break end
  2151.                 rs:wait()
  2152.             end
  2153.             if Debounces.CanAttack == false then
  2154.                 Debounces.CanAttack = true
  2155.                 Debounces.NoIdl = false
  2156.                 Debounces.on = false
  2157.             end
  2158.         end
  2159.     end
  2160. end)
  2161. ----------------------------------------------------
  2162. mouse.KeyDown:connect(function(key)
  2163.     if key == "e" then
  2164.         if Debounces.CanAttack == true then
  2165.         Debounces.CanAttack = false
  2166.         Debounces.on = true
  2167.         Debounces.NoIdl = true
  2168. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2169. z = Instance.new("Sound", rarm)
  2170. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2171. z.Volume = .6
  2172. z.Pitch = pt[math.random(1,#pt)]
  2173. z.Looped = false
  2174. z:Play()
  2175. Debounces.RPunch = true
  2176. Debounces.LPunch = true
  2177. Debounces.ks = true
  2178. Debounces.ks2 = true
  2179. for i = 1, 3 do
  2180. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2181. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2182. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2183. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2184. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2185. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2186. if Debounces.on == false then break end
  2187. wait()
  2188. end
  2189. z2 = Instance.new("Sound", larm)
  2190. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2191. z2.Volume = .6
  2192. z2.Pitch = pt[math.random(1,#pt)]
  2193. z2.Looped = false
  2194. z2:Play()
  2195. for i = 1, 3 do
  2196. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2197. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2198. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2199. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2200. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2201. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2202. if Debounces.on == false then break end
  2203. wait()
  2204. end
  2205. z3 = Instance.new("Sound", rarm)
  2206. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2207. z3.Volume = 0.6
  2208. z3.Pitch = pt[math.random(1,#pt)]
  2209. z3.Looped = false
  2210. z3:Play()
  2211. for i = 1, 3 do
  2212. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2213. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2214. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2215. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2216. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2217. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2218. if Debounces.on == false then break end
  2219. wait()
  2220. end
  2221. z4 = Instance.new("Sound", larm)
  2222. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2223. z4.Volume = .6
  2224. z4.Pitch = pt[math.random(1,#pt)]
  2225. z4.Looped = false
  2226. z4:Play()
  2227. for i = 1, 3 do
  2228. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2229. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2230. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2231. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2232. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2233. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2234. if Debounces.on == false then break end
  2235. wait()
  2236. end
  2237. z5 = Instance.new("Sound", rarm)
  2238. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2239. z5.Volume = .6
  2240. z5.Pitch = pt[math.random(1,#pt)]
  2241. z5.Looped = false
  2242. z5:Play()
  2243. for i = 1, 3 do
  2244. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2245. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2246. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2247. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2248. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2249. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2250. if Debounces.on == false then break end
  2251. wait()
  2252. end
  2253. z6 = Instance.new("Sound", larm)
  2254. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2255. z6.Volume = .6
  2256. z6.Pitch = pt[math.random(1,#pt)]
  2257. z6.Looped = false
  2258. z6:Play()
  2259. for i = 1, 3 do
  2260. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2261. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2262. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2263. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2264. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2265. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2266. if Debounces.on == false then break end
  2267. wait()
  2268. end
  2269. z7 = Instance.new("Sound", rarm)
  2270. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2271. z7.Volume = .6
  2272. z7.Pitch = pt[math.random(1,#pt)]
  2273. z7.Looped = false
  2274. z7:Play()
  2275. for i = 1, 3 do
  2276. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2277. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2278. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2279. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2280. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2281. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2282. if Debounces.on == false then break end
  2283. wait()
  2284. end
  2285. z8 = Instance.new("Sound", larm)
  2286. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2287. z8.Volume = .6
  2288. z8.Pitch = pt[math.random(1,#pt)]
  2289. z8.Looped = false
  2290. z8:Play()
  2291. for i = 1, 3 do
  2292. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2293. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2294. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2295. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2296. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2297. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2298. if Debounces.on == false then break end
  2299. wait()
  2300. end
  2301. z9 = Instance.new("Sound", rarm)
  2302. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2303. z9.Volume = 0.6
  2304. z9.Pitch = pt[math.random(1,#pt)]
  2305. z9.Looped = false
  2306. z9:Play()
  2307. for i = 1, 3 do
  2308. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2309. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2310. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2311. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2312. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2313. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2314. if Debounces.on == false then break end
  2315. wait()
  2316. end
  2317. z10 = Instance.new("Sound", larm)
  2318. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2319. z10.Volume = .6
  2320. z10.Pitch = pt[math.random(1,#pt)]
  2321. z10.Looped = false
  2322. z10:Play()
  2323. for i = 1, 3 do
  2324. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2325. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2326. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2327. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2328. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2329. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2330. if Debounces.on == false then break end
  2331. wait()
  2332. end
  2333. z11 = Instance.new("Sound", rarm)
  2334. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2335. z11.Volume = .6
  2336. z11.Pitch = pt[math.random(1,#pt)]
  2337. z11.Looped = false
  2338. z11:Play()
  2339. for i = 1, 3 do
  2340. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2341. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2342. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2343. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2344. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2345. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2346. if Debounces.on == false then break end
  2347. wait()
  2348. end
  2349. z12 = Instance.new("Sound", larm)
  2350. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2351. z12.Volume = .6
  2352. z12.Pitch = pt[math.random(1,#pt)]
  2353. z12.Looped = false
  2354. z12:Play()
  2355. for i = 1, 3 do
  2356. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2357. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2358. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2359. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2360. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2361. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2362. if Debounces.on == false then break end
  2363. wait()
  2364. end
  2365. z13 = Instance.new("Sound", rarm)
  2366. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2367. z13.Volume = 0.6
  2368. z13.Pitch = pt[math.random(1,#pt)]
  2369. z13.Looped = false
  2370. z13:Play()
  2371. for i = 1, 3 do
  2372. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2373. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2374. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2375. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2376. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2377. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2378. if Debounces.on == false then break end
  2379. wait()
  2380. end
  2381. z14 = Instance.new("Sound", larm)
  2382. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2383. z14.Volume = .6
  2384. z14.Pitch = pt[math.random(1,#pt)]
  2385. z14.Looped = false
  2386. z14:Play()
  2387. for i = 1, 3 do
  2388. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2389. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2390. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2391. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2392. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2393. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2394. if Debounces.on == false then break end
  2395. wait()
  2396. end
  2397. z15 = Instance.new("Sound", rarm)
  2398. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2399. z15.Volume = .6
  2400. z15.Pitch = pt[math.random(1,#pt)]
  2401. z15.Looped = false
  2402. z15:Play()
  2403. for i = 1, 3 do
  2404. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2405. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2406. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2407. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2408. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2409. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2410. if Debounces.on == false then break end
  2411. wait()
  2412. end
  2413. z16 = Instance.new("Sound", larm)
  2414. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2415. z16.Volume = .6
  2416. z16.Pitch = pt[math.random(1,#pt)]
  2417. z16.Looped = false
  2418. z16:Play()
  2419. for i = 1, 3 do
  2420. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2421. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2422. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2423. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2424. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2425. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2426. if Debounces.on == false then break end
  2427. wait()
  2428. end
  2429. z17 = Instance.new("Sound", rarm)
  2430. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2431. z17.Volume = .6
  2432. z17.Pitch = pt[math.random(1,#pt)]
  2433. z17.Looped = false
  2434. z17:Play()
  2435. for i = 1, 3 do
  2436. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2437. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2438. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2439. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2440. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2441. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2442. if Debounces.on == false then break end
  2443. wait()
  2444. end
  2445. z18 = Instance.new("Sound", larm)
  2446. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2447. z18.Volume = .6
  2448. z18.Pitch = pt[math.random(1,#pt)]
  2449. z18.Looped = false
  2450. z18:Play()
  2451. for i = 1, 3 do
  2452. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2453. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2454. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2455. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2456. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2457. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2458. if Debounces.on == false then break end
  2459. wait()
  2460. end
  2461. z19 = Instance.new("Sound", rarm)
  2462. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2463. z19.Volume = 0.6
  2464. z19.Pitch = pt[math.random(1,#pt)]
  2465. z19.Looped = false
  2466. z19:Play()
  2467. for i = 1, 3 do
  2468. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2469. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2470. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2471. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2472. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2473. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2474. if Debounces.on == false then break end
  2475. wait()
  2476. end
  2477. z20 = Instance.new("Sound", larm)
  2478. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2479. z20.Volume = .6
  2480. z20.Pitch = pt[math.random(1,#pt)]
  2481. z20.Looped = false
  2482. z20:Play()
  2483. for i = 1, 3 do
  2484. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2485. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2486. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2487. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2488. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2489. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2490. if Debounces.on == false then break end
  2491. wait()
  2492. end
  2493. z:Destroy()
  2494. z2:Destroy()
  2495. z3:Destroy()
  2496. z4:Destroy()
  2497. z5:Destroy()
  2498. z6:Destroy()
  2499. z7:Destroy()
  2500. z8:Destroy()
  2501. z9:Destroy()
  2502. z10:Destroy()
  2503. z11:Destroy()
  2504. z12:Destroy()
  2505. z13:Destroy()
  2506. z14:Destroy()
  2507. z15:Destroy()
  2508. z16:Destroy()
  2509. z17:Destroy()
  2510. z18:Destroy()
  2511. z19:Destroy()
  2512. z20:Destroy()
  2513. Debounces.LPunch = false
  2514. Debounces.RPunch = false
  2515. Debounces.ks = false
  2516. Debounces.ks2 = false
  2517. if Debounces.CanAttack == false then
  2518. Debounces.CanAttack = true
  2519. Debounces.on = false
  2520. Debounces.NoIdl = false
  2521. end
  2522. end
  2523. end
  2524. end)
  2525. -------------------------------
  2526. mouse.KeyDown:connect(function(key)
  2527.     if key == "t" then
  2528.         if Debounces.CanAttack == true then
  2529.             Debounces.CanAttack = false
  2530.             Debounces.NoIdl = true
  2531.             Debounces.on = true
  2532.             Debounces.ks = true
  2533.     kik = rleg.Touched:connect(function(ht)
  2534.         hit = ht.Parent
  2535.             if ht and hit:IsA("Model") then
  2536.                     if hit:FindFirstChild("Humanoid") then
  2537.                         if hit.Name ~= p.Name then
  2538.                             --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2539.                                     Debounces.Slashed = true]]--
  2540.                                     if Debounces.ks==true then
  2541.                                     z = Instance.new("Sound",hed)
  2542.                                     z.SoundId = "rbxassetid://169380525"
  2543.                                     z.Volume = 1
  2544.                                     z:Play()
  2545.                                     Debounces.ks=false
  2546.                                     end
  2547.                                     hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2548.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2549.                             --Debounces.Slashed = false
  2550.                         --end
  2551.                     end
  2552.                 end
  2553.             elseif ht and hit:IsA("Hat") then
  2554.                 if hit.Parent.Name ~= p.Name then
  2555.                     if hit.Parent:FindFirstChild("Humanoid") then
  2556.                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2557.                                     Debounces.Slashed = true]]--
  2558.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2559.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2560.                             --Debounces.Slashed = false
  2561.                         --end
  2562.                     end
  2563.                 end
  2564.             end
  2565.         end)
  2566.             for i = 1,20 do
  2567.                 rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2568.                 larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2569.                 hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2570.                 torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2571.                 lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2572.                 rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2573.                 if Debounces.on == false then break end
  2574.                 rs:wait()
  2575.             end
  2576.             kik:disconnect()
  2577.             if Debounces.CanAttack == false then
  2578.                 Debounces.CanAttack = true
  2579.                 Debounces.NoIdl = false
  2580.                 Debounces.on = false
  2581.             end
  2582.         end
  2583.     end
  2584. end)
  2585. ----------------------------------------------------
  2586. mouse.KeyDown:connect(function(key)
  2587.     if key == "y" then
  2588.         if Debounces.CanAttack == true then
  2589.             Debounces.CanAttack = false
  2590.             Debounces.on = true
  2591.             Debounces.NoIdl = true
  2592.                 for i = 1, 15 do
  2593.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2594.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2595.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2596.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2597.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2598.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2599.                     if Debounces.on == false then break end
  2600.                     rs:wait(2.7)
  2601.                 end
  2602.                 x = Instance.new("Sound",char)
  2603.                 x.SoundId = "rbxassetid://345052019"
  2604.                 x.Pitch = 0.8
  2605.                 x.Volume = 1
  2606.                 x:Play()
  2607.                 wait(1.5)
  2608.                 Debounces.on = false
  2609.                 Debounces.Here = false
  2610.                 shot = shot + 1
  2611. local rng = Instance.new("Part", larm)
  2612. rng.Anchored = true
  2613. rng.BrickColor = BrickColor.new("Lime green")
  2614. rng.CanCollide = false
  2615. rng.FormFactor = 3
  2616. rng.Name = "Ring"
  2617. rng.Size = Vector3.new(1, 1, 1)
  2618. rng.Transparency = 0.35
  2619. rng.TopSurface = 0
  2620. rng.BottomSurface = 0
  2621. rng2 = rng:clone()
  2622. rng3 = rng2:clone()
  2623. rng4 = rng2:clone()
  2624. local rngm = Instance.new("SpecialMesh", rng)
  2625. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2626. rngm.Scale = Vector3.new(10, 10, 1)
  2627. rngm2 = rngm:clone()
  2628. rngm2.Scale = Vector3.new(6, 6, 4)
  2629. rngm3=rngm2:clone()
  2630. rngm3.Parent = rng3
  2631. rngm3.Scale = Vector3.new(9, 9, 2)
  2632. rngm4 = rngm2:clone()
  2633. rngm4.Parent = rng4
  2634. rngm4.Scale = Vector3.new(7, 7, 2)
  2635. local bem = Instance.new("Part", larm)
  2636. bem.Anchored = true
  2637. bem.BrickColor = BrickColor.new("Lime green")
  2638. bem.CanCollide = false
  2639. bem.FormFactor = 3
  2640. bem.Name = "Beam" .. shot
  2641. bem.Size = Vector3.new(1, 1, 1)
  2642. bem.Transparency = 0.35
  2643. bem.TopSurface = 0
  2644. bem.BottomSurface = 0
  2645. local bemm = Instance.new("SpecialMesh", bem)
  2646. bemm.MeshType = 4
  2647. bemm.Scale = Vector3.new(1, 10, 10)
  2648. local out = Instance.new("Part", larm)
  2649. out.Anchored = true
  2650. out.BrickColor = BrickColor.new("Lime green")
  2651. out.CanCollide = false
  2652. out.FormFactor = 3
  2653. out.Name = "Out"
  2654. out.Size = Vector3.new(4, 4, 4)
  2655. out.Transparency = 0.35
  2656. out.TopSurface = 0
  2657. out.BottomSurface = 0
  2658. local outm = Instance.new("SpecialMesh", out)
  2659. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2660. outm.Scale = Vector3.new(10, 10, 10)
  2661. local bnd = Instance.new("Part", larm)
  2662. bnd.Anchored = true
  2663. bnd.BrickColor = BrickColor.new("Lime green")
  2664. bnd.CanCollide = false
  2665. bnd.FormFactor = 3
  2666. bnd.Name = "Bend"
  2667. bnd.Size = Vector3.new(1, 1, 1)
  2668. bnd.Transparency = 1
  2669. bnd.TopSurface = 0
  2670. bnd.BottomSurface = 0
  2671. local bndm = Instance.new("SpecialMesh", bnd)
  2672. bndm.MeshType = 3
  2673. bndm.Scale = Vector3.new(8, 8, 8)
  2674. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2675. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2676. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2677. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2678. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2679. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2680. Debounces.Shewt = true
  2681. coroutine.wrap(function()
  2682. for i = 1, 20, 0.2 do
  2683. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2684. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2685. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2686. rng.Transparency = i/30
  2687. rng3.Transparency = 1/34
  2688. rng4.Transparency = i/36
  2689. wait()
  2690. end
  2691. wait()
  2692. rng:Destroy()
  2693. end)()
  2694. if Debounces.Shewt == true then
  2695. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2696. hit = ht.Parent
  2697. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2698. if HasntTouched(hit.Name) == true and deb == false then
  2699. deb = true
  2700. coroutine.wrap(function()
  2701. hit:FindFirstChild("Humanoid").PlatformStand = true
  2702. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2703. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2704. end)()
  2705. table.insert(Touche, hit.Name)
  2706. deb = false
  2707. end
  2708. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2709. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2710. deb = true
  2711. coroutine.wrap(function()
  2712. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2713. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2714. wait(1)
  2715. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2716. end)()
  2717. table.insert(Touche, hit.Parent.Name)
  2718. deb = false
  2719. for i, v in pairs(Touche) do
  2720. print(v)
  2721. end
  2722. end
  2723. end
  2724. end)
  2725. end
  2726. for i = 0, 260, 8 do
  2727. bem.Size = Vector3.new(i, 10, 10)
  2728. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2729. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2730. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2731. bnd.Size = Vector3.new(1,1,1)
  2732. bndm.Scale = Vector3.new(8,8,8)
  2733. if i % 10 == 0 then
  2734. local newRng = rng2:Clone()
  2735. newRng.Parent = larm
  2736. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2737. local newRngm = rngm2:clone()
  2738. newRngm.Parent=newRng
  2739. coroutine.wrap(function()
  2740. for i = 1, 10, 0.2 do
  2741. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2742. newRng.Transparency = i/10
  2743. wait()
  2744. end
  2745. wait()
  2746. newRng:Destroy()
  2747. end)()
  2748. end
  2749. wait()
  2750. end
  2751. wait()
  2752. Debounces.Shewt = false
  2753. bem:Destroy()
  2754. out:Destroy()
  2755. bnd:Destroy()
  2756. Debounces.Ready = false
  2757. for i, v in pairs(Touche) do
  2758. table.remove(Touche, i)
  2759. end
  2760. wait()
  2761. table.insert(Touche, char.Name)
  2762. Debounces.NoIdl = false
  2763. if Debounces.CanAttack == false then
  2764. Debounces.CanAttack = true
  2765. end
  2766. end
  2767. end
  2768. end)
  2769. ----------------------------------------------------
  2770. Charging = false
  2771. mouse.KeyDown:connect(function(key)
  2772.     if key == "r" then
  2773.         if Charging == false then
  2774.             Charging = true
  2775.             if Debounces.CanAttack == true then
  2776.                 Debounces.CanAttack = false
  2777.                 Debounces.NoIdl = true
  2778.                 Debounces.on = true
  2779.                 for i = 1,20 do
  2780.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2781.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2782.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2783.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2784.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2785.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2786.                     if Debounces.on == false then break end
  2787.                     rs:wait()
  2788.                 end
  2789.                 --[[for i = 1,20 do
  2790.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2791.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2792.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2793.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2794.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2795.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2796.                     if Debounces.on == false then break end
  2797.                     rs:wait()
  2798.                 end]]--
  2799. pt=Instance.new('Part',torso)
  2800. pt.Anchored=true
  2801. pt.CanCollide=false
  2802. pt.Locked = true
  2803. pt.FormFactor='Custom'
  2804. pt.Size=Vector3.new(1,1,1)
  2805. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2806. pt.Transparency=.6
  2807. pt.BrickColor=BrickColor.new('Lime green')
  2808. msh=Instance.new('SpecialMesh',pt)
  2809. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2810. msh.Scale=Vector3.new(9.5,9.5,9.5)
  2811. pt2=pt:clone()
  2812. pt2.Parent = torso
  2813. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2814. pt2.BrickColor=BrickColor.new("Lime green")
  2815. msh2=msh:clone()
  2816. msh2.Parent=pt2
  2817. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  2818.  
  2819. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2820.  
  2821. bl = Instance.new("Part", char)
  2822. bl.Locked = true
  2823. bl.Name = "Shell"
  2824. bl.BrickColor = BrickColor.new("Lime green")
  2825. bl.Anchored = true
  2826. bl.CanCollide = false
  2827. bl.Transparency = 0
  2828. bl.Reflectance = 0
  2829. bl.BottomSurface = 0
  2830. bl.TopSurface = 0
  2831. bl.Shape = 0
  2832. blm = Instance.new("SpecialMesh",bl)
  2833. blm.MeshType = "Sphere"
  2834. blm.Scale = Vector3.new(9.5,9.5,9.5)
  2835. blm.MeshId = "rbxassetid://9982590"
  2836.  
  2837.     coroutine.resume(coroutine.create(function()
  2838.         for i=1, math.huge, 4 do
  2839.             if Charging == true then
  2840.                 rs:wait()
  2841.                 bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2842.                 blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  2843.                 bl.Transparency = bl.Transparency + 0.1
  2844.                 pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2845.                 pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2846.                 msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  2847.                 msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  2848.                 elseif Charging == false then break
  2849.             end
  2850.         end
  2851.     end))
  2852.  
  2853. repeat
  2854.     local p = Instance.new('Part',torso)
  2855.     p.formFactor = 'Custom'
  2856.     p.Size = Vector3.new(1,1,1)
  2857.     p.BrickColor = BrickColor.new('Lime green')
  2858.     p.CanCollide = false
  2859.     p.Transparency = 0
  2860.     p.Anchored = true
  2861.     p.Locked=true
  2862.     p.Material = workspace.Base.Material
  2863.     s = math.random(1,40)/10
  2864.     local m = Instance.new("BlockMesh",p)
  2865.     m.Scale = Vector3.new(s,s,s)
  2866.     p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2867.     --[[coroutine.wrap(function()
  2868.         wait(2)
  2869.         while Charging == true do
  2870.         wait(2)
  2871.         GroundWave1()
  2872.         wait(2)
  2873.         end
  2874.     end)()]]--
  2875.     Spawn(function()
  2876.         while rs:wait() do
  2877.             if Charging == true then
  2878.                 rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2879.                 larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2880.                 hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2881.                 torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2882.                 lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2883.                 rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2884.             elseif Charging == false then break
  2885.             end
  2886.         end
  2887.     end)
  2888.     Spawn(function()
  2889.         while rs:wait() do
  2890.             if p.Transparency >= 1 then p:Destroy() break end
  2891.             p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2892.             p.Transparency = p.Transparency+0.01
  2893.         end
  2894.     end)
  2895.     wait(.3)
  2896. until Charging == false
  2897.             end
  2898.         end
  2899.     end
  2900. end)
  2901. ----------------------------------------------------
  2902. mouse.KeyUp:connect(function(key)
  2903.     if key == "r" then
  2904.         if Charging == true then
  2905.             Charging = false
  2906.                 pt:Destroy()
  2907.                 pt2:Destroy()
  2908.                 bl:Destroy()
  2909.             if Debounces.CanAttack == false then
  2910.                 Debounces.CanAttack = true
  2911.                 Debounces.NoIdl = false
  2912.                 Debounces.on = false
  2913.             end
  2914.         end
  2915.     end
  2916. end)
  2917. ----------------------------------------------------
  2918. mouse.KeyDown:connect(function(key)
  2919.     if key == "g" then
  2920.         if Debounces.CanAttack == true then
  2921.             Debounces.CanAttack = false
  2922.             Debounces.NoIdl = true
  2923.             Debounces.on = true
  2924.                 local shell = Instance.new("Part",torso)
  2925.                 shell.BrickColor = BrickColor.new("Lime green")
  2926.                 shell.Anchored = true
  2927.                 shell.CanCollide = false
  2928.                 shell.Locked = true
  2929.                 shell.TopSurface = "SmoothNoOutlines"
  2930.                 shell.BottomSurface = "SmoothNoOutlines"
  2931.                 shell.Size = Vector3.new(1,1,1)
  2932.                 shellm = Instance.new("SpecialMesh",shell)
  2933.                 shellm.MeshType = "Sphere"
  2934.                 shellm.Scale = Vector3.new(1,1,1)
  2935.                 local shell2 = Instance.new("Part",torso)
  2936.                 shell2.BrickColor = BrickColor.new("Lime green")
  2937.                 shell2.Anchored = true
  2938.                 shell2.CanCollide = false
  2939.                 shell2.Locked = true
  2940.                 shell2.TopSurface = "SmoothNoOutlines"
  2941.                 shell2.BottomSurface = "SmoothNoOutlines"
  2942.                 shell2.Size = Vector3.new(1,1,1)
  2943.                 shellm2 = Instance.new("SpecialMesh",shell2)
  2944.                 shellm2.MeshType = "Sphere"
  2945.                 shellm2.Scale = Vector3.new(1,1,1)
  2946.  
  2947. function FindNearestTorso(Position,Distance,SinglePlayer)
  2948.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2949.         local List = {}
  2950.         for i,v in pairs(workspace:GetChildren())do
  2951.             if v:IsA("Model")then
  2952.                 if v:findFirstChild("Torso")then
  2953.                     if v ~= char then
  2954.                         if(v.Torso.Position -Position).magnitude <= Distance then
  2955.                             table.insert(List,v)
  2956.                         end
  2957.                     end
  2958.                 end
  2959.             end
  2960.         end
  2961.     return List
  2962. end
  2963.  
  2964. Shell = function()
  2965. local X = Instance.new("Part",char)
  2966. local O = Instance.new("ObjectValue",X)
  2967.         O.Name = "creator"
  2968.         X.Locked = true
  2969.         X.Name = "Shell"
  2970.         X.Anchored = false
  2971.         X.CanCollide = false
  2972.         X.Transparency = 0
  2973.         X.Reflectance = 0
  2974.         X.BottomSurface = 0
  2975.         X.TopSurface = 0
  2976.         X.Shape = 0
  2977.         local V = Instance.new("ObjectValue",X)
  2978.         V.Value = char
  2979.         V.Name = "creator"
  2980.         X.BrickColor = BrickColor.new("Lime green")
  2981.         X.Size = Vector3.new(1,1,1)
  2982.         --X.Material = "Neon"
  2983.         local Z = Instance.new("SpecialMesh",X)
  2984.         Z.MeshType = "Sphere"
  2985.         Z.Scale = Vector3.new(1,1,1)
  2986.         X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2987.         local bv = Instance.new("BodyVelocity",X)
  2988.         bv.maxForce = Vector3.new(99999,99999,99999)
  2989.         X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2990.         bv.velocity = root.CFrame.lookVector*65
  2991. Explode = X.Touched:connect(function(hit)
  2992.         if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2993.         local cf = X.CFrame
  2994.         bv:Destroy()
  2995.         X.Anchored = true
  2996.         Z:Remove()
  2997.         Explode:disconnect()
  2998.         X.Size = Vector3.new(3,3,3)
  2999.         X.Touched:connect(function(hit) end)
  3000.         X.CanCollide = false
  3001.         for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3002.             if v:FindFirstChild('Humanoid') then
  3003.                 v.Humanoid:TakeDamage(math.huge)
  3004.             end
  3005.         end
  3006.             for i = 1, (40) do rs:wait()
  3007.                 X.Transparency = X.Transparency + (1/40)
  3008.                 X.Size = X.Size + Vector3.new(1,1,1)
  3009.                 X.CFrame = cf
  3010.             end
  3011.         X:Destroy()
  3012.         end
  3013.     end)
  3014. end
  3015.                 Shell()
  3016.                 for i = 1, 10 do
  3017.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3018.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3019.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3020.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3021.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3022.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3023.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3024.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3025.                     if Debounces.on == false then break end
  3026.                     rs:wait()
  3027.                 end
  3028.                 Shell()
  3029.                 shell.Transparency = 1
  3030.                 for i = 1, 10 do
  3031.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3032.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3033.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3034.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3035.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3036.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3037.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3038.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3039.                     if Debounces.on == false then break end
  3040.                     rs:wait()
  3041.                 end
  3042.                 Shell()
  3043.                 shell.Transparency = 0
  3044.                 shell2.Transparency = 1
  3045.                 for i = 1, 10 do
  3046.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3047.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3048.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3049.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3050.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3051.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3052.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3053.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3054.                     if Debounces.on == false then break end
  3055.                     rs:wait()
  3056.                 end
  3057.                 Shell()
  3058.                 shell2.Transparency = 0
  3059.                 shell.Transparency = 1
  3060.                 for i = 1, 10 do
  3061.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3062.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3063.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3064.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3065.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3066.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3067.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3068.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3069.                     if Debounces.on == false then break end
  3070.                     rs:wait()
  3071.                 end
  3072.                 Shell()
  3073.                 shell.Transparency = 0
  3074.                 shell2.Transparency = 1
  3075.                 for i = 1, 10 do
  3076.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3077.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3078.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3079.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3080.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3081.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3082.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3083.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3084.                     if Debounces.on == false then break end
  3085.                     rs:wait()
  3086.                 end
  3087.                 Shell()
  3088.                 shell2.Transparency = 0
  3089.                 shell.Transparency = 1
  3090.                 for i = 1, 10 do
  3091.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3092.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3093.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3094.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3095.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3096.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3097.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3098.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3099.                     if Debounces.on == false then break end
  3100.                     rs:wait()
  3101.                 end
  3102.                 Shell()
  3103.                 shell.Transparency = 0
  3104.                 shell2.Transparency = 1
  3105.                 for i = 1, 10 do
  3106.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3107.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3108.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3109.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3110.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3111.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3112.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3113.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3114.                     if Debounces.on == false then break end
  3115.                     rs:wait()
  3116.                 end
  3117.                 Shell()
  3118.                 shell2.Transparency = 0
  3119.                 shell.Transparency = 1
  3120.                 for i = 1, 10 do
  3121.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3122.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3123.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3124.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3125.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3126.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3127.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3128.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3129.                     if Debounces.on == false then break end
  3130.                     rs:wait()
  3131.                 end
  3132.                 Shell()
  3133.                 shell.Transparency = 0
  3134.                 shell2.Transparency = 1
  3135.                 for i = 1, 10 do
  3136.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3137.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3138.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3139.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3140.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3141.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3142.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3143.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3144.                     if Debounces.on == false then break end
  3145.                     rs:wait()
  3146.                 end
  3147.                 Shell()
  3148.                 shell2.Transparency = 0
  3149.                 shell.Transparency = 1
  3150.                 for i = 1, 10 do
  3151.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3152.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3153.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3154.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3155.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3156.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3157.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3158.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3159.                     if Debounces.on == false then break end
  3160.                     rs:wait()
  3161.                 end
  3162.                 Shell()
  3163.                 shell.Transparency = 0
  3164.                 shell2.Transparency = 1
  3165.                 for i = 1, 10 do
  3166.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3167.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3168.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3169.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3170.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3171.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3172.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3173.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3174.                     if Debounces.on == false then break end
  3175.                     rs:wait()
  3176.                 end
  3177.                 Shell()
  3178.                 shell2.Transparency = 0
  3179.                 shell.Transparency = 1
  3180.                 for i = 1, 10 do
  3181.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3182.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3183.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3184.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3185.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3186.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3187.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3188.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3189.                     if Debounces.on == false then break end
  3190.                     rs:wait()
  3191.                 end
  3192.                 Shell()
  3193.                 shell.Transparency = 0
  3194.                 shell2.Transparency = 1
  3195.                 for i = 1, 10 do
  3196.                     shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3197.                     shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3198.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3199.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3200.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3201.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3202.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3203.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3204.                     if Debounces.on == false then break end
  3205.                     rs:wait()
  3206.                 end
  3207.                 shell.Transparency = 1
  3208.             if Debounces.CanAttack == false then
  3209.                 Debounces.CanAttack = true
  3210.                 Debounces.NoIdl = false
  3211.                 Debounces.on = false
  3212.             end
  3213.         end
  3214.     end
  3215. end)
  3216. ----------------------------------------------------
  3217. Search = false
  3218. mouse.KeyDown:connect(function(key)
  3219.     if key == "n" then
  3220.         if Search == false then
  3221.             Search = true
  3222.             for i,v in pairs(game.Players:getPlayers()) do
  3223.                 if v.Name~=char.Name then
  3224.                     for j,k in pairs(v.Character:GetChildren()) do
  3225.                         if k:IsA("BasePart") and k.Transparency >= 1 then
  3226.                             bawx=Instance.new("SelectionBox",cam)
  3227.                             bawx.Color = BrickColor.new("Bright red")
  3228.                             bawx.Transparency = .5
  3229.                             bawx.Adornee = k
  3230.                         end
  3231.                     end
  3232.                 end
  3233.             end
  3234.         elseif Search == true then
  3235.             Search = false
  3236.             for i, v in pairs(cam:GetChildren()) do
  3237.                 if v:IsA("SelectionBox") then
  3238.                     v:Destroy()
  3239.                 end
  3240.             end
  3241.         end
  3242.     end
  3243. end)
  3244. ----------------------------------------------------
  3245. Grab = false
  3246. mouse.KeyDown:connect(function(key)
  3247.     if key == "z" then
  3248.         Debounces.on = true
  3249.         Debounces.NoIdl = true
  3250.         Debounces.ks = true
  3251.         if Grab == false then
  3252.         gp = nil
  3253.         for i = 1, 20 do
  3254.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3255.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3256.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3257.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3258.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3259.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3260.             if Debounces.on == false then break end
  3261.             rs:wait()
  3262.         end
  3263.         con1=larm.Touched:connect(function(hit) -- this is grab
  3264.             ht = hit.Parent
  3265.             hum1=ht:FindFirstChild('Humanoid')
  3266.             if hum1 ~= nil then
  3267.                 if Debounces.ks==true then
  3268.                 z = Instance.new("Sound",hed)
  3269.                 z.SoundId = "rbxassetid://169380525"
  3270.                 z.Volume = 1
  3271.                 z:Play()
  3272.                 Debounces.ks=false
  3273.                 end
  3274.                 hum1.PlatformStand=true
  3275.                 gp = ht
  3276.                 Grab = true
  3277.                 asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3278.                 asd.Parent = larm
  3279.                 asd.Name = "asd"
  3280.                 asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3281.             --[[elseif hum1 == nil then
  3282.                 con1:disconnect()
  3283.                 wait() return]]--
  3284.             end
  3285.         end)
  3286.         for i = 1, 20 do
  3287.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3288.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3289.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3290.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3291.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3292.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3293.             if Debounces.on == false then break end
  3294.             rs:wait()
  3295.         end
  3296.     if hum1 == nil then
  3297.     Debounces.on = false
  3298.     Debounces.NoIdl = false
  3299.     end
  3300.     con1:disconnect()
  3301.     elseif Grab == true then
  3302.         Grab = false
  3303.         Punch()
  3304.         z = Instance.new("Sound",hed)
  3305.         z.SoundId = "rbxassetid://169380525"
  3306.         z.Pitch = ptz[math.random(1,#ptz)]
  3307.         z.Volume = 1
  3308.         z:Play()
  3309.         for i = 1, 10 do
  3310.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3311.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3312.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3313.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3314.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3315.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3316.             if Debounces.on == false then break end
  3317.             rs:wait()
  3318.         end
  3319.         Punch()
  3320.         z = Instance.new("Sound",hed)
  3321.         z.SoundId = "rbxassetid://169380525"
  3322.         z.Pitch = ptz[math.random(1,#ptz)]
  3323.         z.Volume = 1
  3324.         z:Play()
  3325.         for i = 1, 10 do
  3326.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3327.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3328.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3329.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3330.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3331.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3332.             if Debounces.on == false then break end
  3333.             rs:wait()
  3334.         end
  3335.         Punch()
  3336.         z = Instance.new("Sound",hed)
  3337.         z.SoundId = "rbxassetid://169380525"
  3338.         z.Pitch = ptz[math.random(1,#ptz)]
  3339.         z.Volume = 1
  3340.         z:Play()
  3341.         for i = 1, 10 do
  3342.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3343.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3344.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3345.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3346.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3347.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3348.             if Debounces.on == false then break end
  3349.             rs:wait()
  3350.         end
  3351.         Punch()
  3352.         z = Instance.new("Sound",hed)
  3353.         z.SoundId = "rbxassetid://169380525"
  3354.         z.Pitch = ptz[math.random(1,#ptz)]
  3355.         z.Volume = 1
  3356.         z:Play()
  3357.         for i = 1, 10 do
  3358.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3359.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3360.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3361.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3362.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3363.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3364.             if Debounces.on == false then break end
  3365.             rs:wait()
  3366.         end
  3367.         Punch()
  3368.         z = Instance.new("Sound",hed)
  3369.         z.SoundId = "rbxassetid://169380525"
  3370.         z.Pitch = ptz[math.random(1,#ptz)]
  3371.         z.Volume = 1
  3372.         z:Play()
  3373.         for i = 1, 10 do
  3374.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3375.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3376.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3377.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3378.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3379.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3380.             if Debounces.on == false then break end
  3381.             rs:wait()
  3382.         end
  3383.         Punch()
  3384.         z = Instance.new("Sound",hed)
  3385.         z.SoundId = "rbxassetid://169380525"
  3386.         z.Pitch = ptz[math.random(1,#ptz)]
  3387.         z.Volume = 1
  3388.         z:Play()
  3389.         for i = 1, 10 do
  3390.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3391.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3392.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3393.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3394.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3395.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3396.             if Debounces.on == false then break end
  3397.             rs:wait()
  3398.         end
  3399.         Punch()
  3400.         z = Instance.new("Sound",hed)
  3401.         z.SoundId = "rbxassetid://169380525"
  3402.         z.Pitch = ptz[math.random(1,#ptz)]
  3403.         z.Volume = 1
  3404.         z:Play()
  3405.         for i = 1, 10 do
  3406.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3407.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3408.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3409.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3410.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3411.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3412.             if Debounces.on == false then break end
  3413.             rs:wait()
  3414.         end
  3415.         Punch()
  3416.         z = Instance.new("Sound",hed)
  3417.         z.SoundId = "rbxassetid://169380525"
  3418.         z.Pitch = ptz[math.random(1,#ptz)]
  3419.         z.Volume = 1
  3420.         z:Play()
  3421.         for i = 1, 10 do
  3422.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3423.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3424.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3425.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3426.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3427.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3428.             if Debounces.on == false then break end
  3429.             rs:wait()
  3430.         end
  3431.         Punch()
  3432.         z = Instance.new("Sound",hed)
  3433.         z.SoundId = "rbxassetid://169380525"
  3434.         z.Pitch = ptz[math.random(1,#ptz)]
  3435.         z.Volume = 1
  3436.         z:Play()
  3437.         for i = 1, 10 do
  3438.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3439.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3440.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3441.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3442.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3443.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3444.             if Debounces.on == false then break end
  3445.             rs:wait()
  3446.         end
  3447.         Punch()
  3448.         z = Instance.new("Sound",hed)
  3449.         z.SoundId = "rbxassetid://169380525"
  3450.         z.Pitch = ptz[math.random(1,#ptz)]
  3451.         z.Volume = 1
  3452.         z:Play()
  3453.         for i = 1, 10 do
  3454.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3455.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3456.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3457.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3458.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3459.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3460.             if Debounces.on == false then break end
  3461.             rs:wait()
  3462.         end
  3463.         Punch()
  3464.         z = Instance.new("Sound",hed)
  3465.         z.SoundId = "rbxassetid://169380525"
  3466.         z.Pitch = ptz[math.random(1,#ptz)]
  3467.         z.Volume = 1
  3468.         z:Play()
  3469.         for i = 1, 10 do
  3470.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3471.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3472.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3473.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3474.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3475.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3476.             if Debounces.on == false then break end
  3477.             rs:wait()
  3478.         end
  3479.         Punch()
  3480.         z = Instance.new("Sound",hed)
  3481.         z.SoundId = "rbxassetid://169380525"
  3482.         z.Pitch = ptz[math.random(1,#ptz)]
  3483.         z.Volume = 1
  3484.         z:Play()
  3485.         for i = 1, 10 do
  3486.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3487.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3488.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3489.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3490.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3491.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3492.             if Debounces.on == false then break end
  3493.             rs:wait()
  3494.         end
  3495.         con1:disconnect()
  3496.         Debounces.on = false
  3497.         Debounces.NoIdl = false
  3498.         if gp ~= nil then
  3499.             gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3500.                 for i,v in pairs(larm:GetChildren()) do
  3501.                     if v.Name == "asd" and v:IsA("Weld") then
  3502.                 v:Remove()
  3503.             end
  3504.         end
  3505.         --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3506.         bv.maxForce = Vector3.new(400000, 400000, 400000)
  3507.         bv.P = 125000
  3508.         bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3509.         hum1=nil
  3510.         ht=nil
  3511.         Debounces.on = false
  3512.         Debounces.NoIdl = false
  3513.         elseif ht == nil then wait()
  3514.         Grab = false
  3515.         Debounces.on = false
  3516.         Debounces.NoIdl = false
  3517.             end
  3518.         end
  3519.     end
  3520. end)
  3521. ----------------------------------------------------
  3522. mouse.KeyDown:connect(function(key)
  3523.     if string.byte(key) == 52 then
  3524.         char.Humanoid.WalkSpeed = 60
  3525.     end
  3526. end)
  3527. mouse.KeyUp:connect(function(key)
  3528.     if string.byte(key) == 52 then
  3529.         char.Humanoid.WalkSpeed = 8
  3530.     end
  3531. end)
  3532. -------------------------------
  3533. local animpose = "Idle"
  3534. local lastanimpose = "Idle"
  3535. local sine = 0
  3536. local change = 1
  3537. local val = 0
  3538. local ffing = false
  3539. -------------------------------
  3540. game:GetService("RunService").RenderStepped:connect(function()
  3541. --[[if char.Humanoid.Jump == true then
  3542. jump = true
  3543. else
  3544. jump = false
  3545. end]]
  3546. char.Humanoid.FreeFalling:connect(function(f)
  3547. if f then
  3548. ffing = true
  3549. else
  3550. ffing = false
  3551. end
  3552. end)
  3553. sine = sine + change
  3554. if jumpn == true then
  3555. animpose = "Jumping"
  3556. elseif ffing == true then
  3557. animpose = "Freefalling"
  3558. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3559. animpose = "Idle"
  3560. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3561. animpose = "Walking"
  3562. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3563. animpose = "Running"
  3564. end
  3565. if animpose ~= lastanimpose then
  3566. sine = 0
  3567. if Debounces.NoIdl == false then
  3568. if animpose == "Idle" then
  3569. for i = 1, 2 do
  3570. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3571. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3572. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3573. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3574. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3575. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3576. end
  3577. elseif animpose == "Walking" then
  3578. for i = 1, 2 do
  3579. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3580. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3581. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3582. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3583. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3584. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3585. end
  3586. elseif animpose == "Running" then
  3587. for i = 1, 2 do
  3588. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3589. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3590. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3591. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3592. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3593. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3594. wait()
  3595. end
  3596. end
  3597. else
  3598. end
  3599. end
  3600. lastanimpose = animpose
  3601. if Debounces.NoIdl == false then
  3602. if animpose == "Idle" then
  3603. change = 0.5
  3604. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3605. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3606. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3607. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3608. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3609. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3610. elseif animpose == "Walking" then
  3611. change = 1
  3612. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3613. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3614. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3615. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3616. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3617. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3618. elseif animpose == "Running" then
  3619. change = 1
  3620. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles  (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3621. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(-  80),  math.rad(0), 0), 0.15)
  3622. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad  (0), math.rad(50),  math.rad(-40)), 0.15)
  3623. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),   math.rad(-50),  math.rad(40)), 0.15)
  3624. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8),   math.rad(0), math.rad(- 10)), .15)
  3625. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8),   math.rad(0), math.rad(10)),  .15)
  3626. elseif stanceToggle == "Floating" then
  3627. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3628. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3629. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3630. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3631. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3632. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3633. end
  3634. end
  3635. end)
  3636. game.Workspace.mackenzieparkerrules.Humanoid.MaxHealth = math.huge
  3637. local a = Instance.new("ForceField")
  3638. a.Parent = workspace.mackenzieparkerrules
  3639. wait(0)
  3640. game.Workspace.mackenzieparkerrules.Humanoid.Health = math.huge
  3641. -----------------------------------------------------------------------------
  3642.  
  3643. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3644.     --[[Part0 = Vector3 (Start pos)
  3645.         Part1 = Vector3 (End pos)
  3646.         Times = number (Amount of lightning parts)
  3647.         Offset = number (Offset)
  3648.         Color = color (brickcolor value)
  3649.         Thickness = number (thickness)
  3650.         Trans = number (transparency)
  3651.     ]]--
  3652.     local magz = (Part0 - Part1).magnitude
  3653.     local curpos = Part0
  3654.     local trz = {-Offset,Offset}
  3655.     for i=1,Times do
  3656.         local li = Instance.new("Part", torso)
  3657.         li.Name = "Lightning"
  3658.         li.TopSurface =0
  3659.         li.Material = "Neon"
  3660.         li.BottomSurface = 0
  3661.         li.Anchored = true
  3662.         li.Locked = true
  3663.         li.Transparency = Trans or 0.4
  3664.         li.BrickColor = BrickColor.new(Color)
  3665.         li.formFactor = "Custom"
  3666.         li.CanCollide = false
  3667.         li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3668.         local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3669.         local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3670.         if Times == i then
  3671.         local magz2 = (curpos - Part1).magnitude
  3672.         li.Size = Vector3.new(Thickness,Thickness,magz2)
  3673.         li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3674.         else
  3675.         li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3676.         end
  3677.         curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3678.         game.Debris:AddItem(li,.1)
  3679.     end
  3680. end
  3681.  
  3682. BodyParts = {} -- Parts to emit lightning effects from
  3683. for _, v in pairs(char:GetChildren()) do
  3684.     if v:IsA("Part") then
  3685.         table.insert(BodyParts, v)
  3686.     end
  3687. end
  3688.  
  3689. Bounding = {} -- Calculate the bounding boxes
  3690. for _, v in pairs(BodyParts) do
  3691.     local temp = {X=nil, Y=nil, Z=nil}
  3692.     temp.X = v.Size.X/2 * 15
  3693.     temp.Y = v.Size.Y/2 * 15
  3694.     temp.Z = v.Size.Z/2 * 15
  3695.     Bounding[v.Name] = temp
  3696.     --table.insert(Bounding, v.Name, temp)
  3697. end
  3698.  
  3699. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3700.     local Body1 = BodyParts[math.random(#BodyParts)]
  3701.     local Body2 = BodyParts[math.random(#BodyParts)]
  3702.     local Pos1 = Vector3.new(
  3703.         math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3704.         math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3705.         math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3706. )
  3707.     local Pos2 = Vector3.new(
  3708.         math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3709.         math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3710.         math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3711. )
  3712.     local SPos1 = Body1.Position + Pos1
  3713.     local SPos2 = Body2.Position + Pos2
  3714.     Lightning(SPos1, SPos2, 4, 3, "Lime green", .3, .56)
  3715. end
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