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- --[ Updates And Changes Hitbox Changed 10-50 due to small hitbox, ESP gui added for esp chams but only visual BUG FIXES ]--
- local ScreenGui = Instance.new("ScreenGui")
- local main = Instance.new("Frame")
- local label = Instance.new("TextLabel")
- local Hitbox = Instance.new("TextButton")
- local FlyGUI = Instance.new("TextButton")
- local Visualgui = Instance.new("TextButton")
- local Speedtool = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- main.Name = "main"
- main.Parent = ScreenGui
- main.BackgroundColor3 = Color3.fromRGB(83, 83, 83)
- main.Position = UDim2.new(0.40427351, 0, 0.34591195, 0)
- main.Size = UDim2.new(0, 315, 0, 220)
- main.Active = true
- main.Draggable = true
- label.Name = "label"
- label.Parent = main
- label.BackgroundColor3 = Color3.fromRGB(144, 144, 144)
- label.Size = UDim2.new(0, 315, 0, 40)
- label.Font = Enum.Font.SourceSans
- label.Text = "Teen Titan GUI"
- label.TextColor3 = Color3.fromRGB(0, 0, 0)
- label.TextScaled = true
- label.TextSize = 14.000
- label.TextWrapped = true
- Hitbox.Name = "Hit box"
- Hitbox.Parent = main
- Hitbox.BackgroundColor3 = Color3.fromRGB(60, 255, 1)
- Hitbox.Position = UDim2.new(0.114285722, 0, 0.372448981, 0)
- Hitbox.Size = UDim2.new(0, 113, 0, 50)
- Hitbox.Font = Enum.Font.SourceSans
- Hitbox.Text = "Hit box"
- Hitbox.TextColor3 = Color3.fromRGB(0, 0, 0)
- Hitbox.TextSize = 40.000
- Hitbox.MouseButton1Down:connect(function()
- _G.HeadSize = 50
- _G.Disabled = true
- game:GetService('RunService').RenderStepped:connect(function()
- if _G.Disabled then
- for i,v in next, game:GetService('Players'):GetPlayers() do
- if v.Name ~= game:GetService('Players').LocalPlayer.Name then
- pcall(function()
- v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
- v.Character.HumanoidRootPart.Transparency = 0.7
- v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Really black")
- v.Character.HumanoidRootPart.Material = "Neon"
- v.Character.HumanoidRootPart.CanCollide = false
- end)
- end
- end
- end
- end)
- end)
- FlyGUI.Name = "Fly GUI"
- FlyGUI.Parent = main
- FlyGUI.BackgroundColor3 = Color3.fromRGB(0, 255, 0)
- FlyGUI.Position = UDim2.new(0.584127009, 0, 0.372448981, 0)
- FlyGUI.Size = UDim2.new(0, 113, 0, 50)
- FlyGUI.Font = Enum.Font.SourceSans
- FlyGUI.Text = "Fly GUI"
- FlyGUI.TextColor3 = Color3.fromRGB(0, 0, 0)
- FlyGUI.TextSize = 40.000
- FlyGUI.MouseButton1Down:connect(function()
- --ARCEUS X FLY V2 SCRIPT BY me_ozoneYT
- loadstring("\108\111\97\100\115\116\114\105\110\103\40\103\97\109\101\58\72\116\116\112\71\101\116\40\40\39\104\116\116\112\115\58\47\47\103\105\115\116\46\103\105\116\104\117\98\117\115\101\114\99\111\110\116\101\110\116\46\99\111\109\47\109\101\111\122\111\110\101\89\84\47\98\102\48\51\55\100\102\102\57\102\48\97\55\48\48\49\55\51\48\52\100\100\100\54\55\102\100\99\100\51\55\48\47\114\97\119\47\101\49\52\101\55\52\102\52\50\53\98\48\54\48\100\102\53\50\51\51\52\51\99\102\51\48\98\55\56\55\48\55\52\101\98\51\99\53\100\50\47\97\114\99\101\117\115\37\50\53\50\48\120\37\50\53\50\48\102\108\121\37\50\53\50\48\50\37\50\53\50\48\111\98\102\108\117\99\97\116\111\114\39\41\44\116\114\117\101\41\41\40\41\10\10")()
- end)
- Visualgui.Name = "Visual gui"
- Visualgui.Parent = main
- Visualgui.BackgroundColor3 = Color3.fromRGB(0, 255, 0)
- Visualgui.Position = UDim2.new(0.114285737, 0, 0.681539893, 0)
- Visualgui.Size = UDim2.new(0, 113, 0, 50)
- Visualgui.Font = Enum.Font.SourceSans
- Visualgui.Text = "Visual gui"
- Visualgui.TextColor3 = Color3.fromRGB(0, 0, 0)
- Visualgui.TextSize = 30.000
- Visualgui.MouseButton1Down:connect(function()
- -- press v to use aimbot and press q to disable aimbot
- loadstring(game:HttpGet("https://pastebin.com/raw/uw2P2fbY", true))()
- PLAYER = game.Players.LocalPlayer
- MOUSE = PLAYER:GetMouse()
- CC = game.Workspace.CurrentCamera
- ENABLED = false
- ESP_ENABLED = false
- _G.FREE_FOR_ALL = false
- _G.BIND = 118
- _G.ESP_BIND = 49
- _G.CHANGE_AIM = 'q'
- _G.AIM_AT = 'Head'
- wait(1)
- function GetNearestPlayerToMouse()
- local PLAYERS = {}
- local PLAYER_HOLD = {}
- local DISTANCES = {}
- for i, v in pairs(game.Players:GetPlayers()) do
- if v ~= PLAYER then
- table.insert(PLAYERS, v)
- end
- end
- for i, v in pairs(PLAYERS) do
- if _G.FREE_FOR_ALL == false then
- if v and (v.Character) ~= nil and v.TeamColor ~= PLAYER.TeamColor then
- local AIM = v.Character:FindFirstChild(_G.AIM_AT)
- if AIM ~= nil then
- local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF = math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name .. i] = {}
- PLAYER_HOLD[v.Name .. i].dist = DISTANCE
- PLAYER_HOLD[v.Name .. i].plr = v
- PLAYER_HOLD[v.Name .. i].diff = DIFF
- table.insert(DISTANCES, DIFF)
- end
- end
- elseif _G.FREE_FOR_ALL == true then
- local AIM = v.Character:FindFirstChild(_G.AIM_AT)
- if AIM ~= nil then
- local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF = math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name .. i] = {}
- PLAYER_HOLD[v.Name .. i].dist = DISTANCE
- PLAYER_HOLD[v.Name .. i].plr = v
- PLAYER_HOLD[v.Name .. i].diff = DIFF
- table.insert(DISTANCES, DIFF)
- end
- end
- end
- if unpack(DISTANCES) == nil then
- return false
- end
- local L_DISTANCE = math.floor(math.min(unpack(DISTANCES)))
- if L_DISTANCE > 20 then
- return false
- end
- for i, v in pairs(PLAYER_HOLD) do
- if v.diff == L_DISTANCE then
- return v.plr
- end
- end
- return false
- end
- GUI_MAIN = Instance.new('ScreenGui', game.CoreGui)
- GUI_TARGET = Instance.new('TextLabel', GUI_MAIN)
- GUI_AIM_AT = Instance.new('TextLabel', GUI_MAIN)
- GUI_MAIN.Name = 'AIMBOT'
- GUI_TARGET.Size = UDim2.new(0,200,0,30)
- GUI_TARGET.BackgroundTransparency = 0.5
- GUI_TARGET.BackgroundColor = BrickColor.new('Fossil')
- GUI_TARGET.BorderSizePixel = 0
- GUI_TARGET.Position = UDim2.new(0.5,-100,0,0)
- GUI_TARGET.Text = 'AIMBOT : OFF'
- GUI_TARGET.TextColor3 = Color3.new(1,1,1)
- GUI_TARGET.TextStrokeTransparency = 1
- GUI_TARGET.TextWrapped = true
- GUI_TARGET.FontSize = 'Size24'
- GUI_TARGET.Font = 'SourceSansBold'
- GUI_AIM_AT.Size = UDim2.new(0,200,0,20)
- GUI_AIM_AT.BackgroundTransparency = 0.5
- GUI_AIM_AT.BackgroundColor = BrickColor.new('Fossil')
- GUI_AIM_AT.BorderSizePixel = 0
- GUI_AIM_AT.Position = UDim2.new(0.5,-100,0,30)
- GUI_AIM_AT.Text = 'AIMING : HEAD'
- GUI_AIM_AT.TextColor3 = Color3.new(1,1,1)
- GUI_AIM_AT.TextStrokeTransparency = 1
- GUI_AIM_AT.TextWrapped = true
- GUI_AIM_AT.FontSize = 'Size18'
- GUI_AIM_AT.Font = 'SourceSansBold'
- local TRACK = false
- function CREATE(BASE, TEAM)
- local ESP_MAIN = Instance.new('BillboardGui', PLAYER.PlayerGui)
- local ESP_DOT = Instance.new('Frame', ESP_MAIN)
- local ESP_NAME = Instance.new('TextLabel', ESP_MAIN)
- ESP_MAIN.Name = 'ESP'
- ESP_MAIN.Adornee = BASE
- ESP_MAIN.AlwaysOnTop = true
- ESP_MAIN.ExtentsOffset = Vector3.new(0, 1, 0)
- ESP_MAIN.Size = UDim2.new(0, 5, 0, 5)
- ESP_DOT.Name = 'DOT'
- ESP_DOT.BackgroundColor = BrickColor.new('Bright red')
- ESP_DOT.BackgroundTransparency = 0.3
- ESP_DOT.BorderSizePixel = 0
- ESP_DOT.Position = UDim2.new(-0.5, 0, -0.5, 0)
- ESP_DOT.Size = UDim2.new(2, 0, 2, 0)
- ESP_DOT.Visible = true
- ESP_DOT.ZIndex = 10
- ESP_NAME.Name = 'NAME'
- ESP_NAME.BackgroundColor3 = Color3.new(255, 255, 255)
- ESP_NAME.BackgroundTransparency = 1
- ESP_NAME.BorderSizePixel = 0
- ESP_NAME.Position = UDim2.new(0, 0, 0, -40)
- ESP_NAME.Size = UDim2.new(1, 0, 10, 0)
- ESP_NAME.Visible = true
- ESP_NAME.ZIndex = 10
- ESP_NAME.Font = 'ArialBold'
- ESP_NAME.FontSize = 'Size14'
- ESP_NAME.Text = BASE.Parent.Name:upper()
- ESP_NAME.TextColor = BrickColor.new('Bright red')
- end
- function CLEAR()
- for _,v in pairs(PLAYER.PlayerGui:children()) do
- if v.Name == 'ESP' and v:IsA('BillboardGui') then
- v:Destroy()
- end
- end
- end
- function FIND()
- CLEAR()
- TRACK = true
- spawn(function()
- while wait() do
- if TRACK then
- CLEAR()
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Character and v.Character:FindFirstChild('Head') then
- if _G.FREE_FOR_ALL == false then
- if v.TeamColor ~= PLAYER.TeamColor then
- if v.Character:FindFirstChild('Head') then
- CREATE(v.Character.Head, true)
- end
- end
- else
- if v.Character:FindFirstChild('Head') then
- CREATE(v.Character.Head, true)
- end
- end
- end
- end
- end
- end
- wait(1)
- end)
- end
- MOUSE.KeyDown:connect(function(KEY)
- KEY = KEY:lower():byte()
- if KEY == _G.BIND then
- ENABLED = true
- end
- end)
- MOUSE.KeyUp:connect(function(KEY)
- KEY = KEY:lower():byte()
- if KEY == _G.BIND then
- ENABLED = false
- end
- end)
- MOUSE.KeyDown:connect(function(KEY)
- KEY = KEY:lower():byte()
- if KEY == _G.ESP_BIND then
- if ESP_ENABLED == false then
- FIND()
- ESP_ENABLED = true
- print('ESP : ON')
- elseif ESP_ENABLED == true then
- wait()
- CLEAR()
- TRACK = false
- ESP_ENABLED = true
- print('ESP : OFF')
- end
- end
- end)
- MOUSE.KeyDown:connect(function(KEY)
- if KEY == _G.CHANGE_AIM then
- if _G.AIM_AT == 'Head' then
- _G.AIM_AT = 'Torso'
- GUI_AIM_AT.Text = 'AIMING : TORSO'
- elseif _G.AIM_AT == 'Torso' then
- _G.AIM_AT = 'Head'
- GUI_AIM_AT.Text = 'AIMING : HEAD'
- end
- end
- end)
- game:GetService('RunService').RenderStepped:connect(function()
- if ENABLED then
- local TARGET = GetNearestPlayerToMouse()
- if (TARGET ~= false) then
- local AIM = TARGET.Character:FindFirstChild(_G.AIM_AT)
- if AIM then
- CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p, AIM.CFrame.p)
- end
- GUI_TARGET.Text = 'AIMBOT : '.. TARGET.Name:sub(1, 5)
- else
- GUI_TARGET.Text = 'AIMBOT : OFF'
- end
- end
- end)
- repeat
- wait()
- if ESP_ENABLED == true then
- FIND()
- end
- until ESP_ENABLED == false
- wait()
- _G.FREE_FOR_ALL = false
- _G.BIND = 118 -- LEFT ALT
- _G.ESP_BIND = 49 -- RIGHT CTRL
- end)
- Speedtool.Name = "Speed tool"
- Speedtool.Parent = main
- Speedtool.BackgroundColor3 = Color3.fromRGB(0, 255, 0)
- Speedtool.Position = UDim2.new(0.584127009, 0, 0.681539893, 0)
- Speedtool.Size = UDim2.new(0, 113, 0, 50)
- Speedtool.Font = Enum.Font.SourceSans
- Speedtool.Text = "Speed tool"
- Speedtool.TextColor3 = Color3.fromRGB(0, 0, 0)
- Speedtool.TextSize = 28.000
- Speedtool.MouseButton1Down:connect(function()
- --Made By Raspyredstoner
- mouse = game.Players.LocalPlayer:GetMouse()
- tool = Instance.new("Tool")
- tool.RequiresHandle = false
- tool.Name = "Click To Speed Up"
- tool.Activated:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
- end)
- tool.Parent = game.Players.LocalPlayer.Backpack
- end)
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