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  1. --Ok go abuse this. I dare you. Anyways enjoy little brats.
  2.  
  3. --[[
  4. User: TheDarkRevenant
  5. Script: DSSJ3
  6. Pass: CENSORED
  7.  
  8. ]]
  9.  
  10. local p = game.Players.LocalPlayer
  11. local char = p.Character
  12. local mouse = p:GetMouse()
  13. local larm = char["Left Arm"]
  14. local rarm = char["Right Arm"]
  15. local lleg = char["Left Leg"]
  16. local rleg = char["Right Leg"]
  17. local hed = char.Head
  18. local torso = char.Torso
  19. local hum = char.Humanoid
  20. local cam = game.Workspace.CurrentCamera
  21. local root = char.HumanoidRootPart
  22. local deb = false
  23. local shot = 0
  24. local debris=game:service"Debris"
  25. local l = game:GetService("Lighting")
  26. local rs = game:GetService("RunService").RenderStepped
  27. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  28. math.randomseed(os.time())
  29. for i,v in pairs(char:children()) do
  30. if v:IsA("Hat") then
  31. v:Destroy()
  32. end
  33. end
  34. for i,v in pairs (hed:GetChildren()) do
  35. if v:IsA("Sound") then
  36. v:Destroy()
  37. end
  38. end
  39. ----------------------------------------------------
  40. Debounces = {
  41. CanAttack = true;
  42. NoIdl = false;
  43. Slashing = false;
  44. Slashed = false;
  45. RPunch = false;
  46. RPunched = false;
  47. LPunch = false;
  48. LPunched = false;
  49. }
  50. local Touche = {char.Name, }
  51. ----------------------------------------------------
  52. hed.face.Texture = "rbxassetid://34668268"
  53. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  54. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  55. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  56. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  57. ----------------------------------------------------
  58. ypcall(function()
  59. char.Shirt:Destroy()
  60. char.Pants:Destroy()
  61. shirt = Instance.new("Shirt", char)
  62. shirt.Name = "Shirt"
  63. pants = Instance.new("Pants", char)
  64. pants.Name = "Pants"
  65. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766"
  66. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
  67. end)
  68. ----------------------------------------------------
  69. function lerp(a, b, t) -- Linear interpolation
  70. return a + (b - a)*t
  71. end
  72.  
  73. function slerp(a, b, t) --Spherical interpolation
  74. dot = a:Dot(b)
  75. if dot > 0.99999 or dot < -0.99999 then
  76. return t <= 0.5 and a or b
  77. else
  78. r = math.acos(dot)
  79. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  80. end
  81. end
  82.  
  83. function matrixInterpolate(a, b, t)
  84. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  85. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  86. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  87. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  88. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  89. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  90. local t = v1:Dot(v2)
  91. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  92. return CFrame.new()
  93. end
  94. return CFrame.new(
  95. v0.x, v0.y, v0.z,
  96. v1.x, v1.y, v1.z,
  97. v2.x, v2.y, v2.z,
  98. v3.x, v3.y, v3.z)
  99. end
  100. ----------------------------------------------------
  101. function genWeld(a,b)
  102. local w = Instance.new("Weld",a)
  103. w.Part0 = a
  104. w.Part1 = b
  105. return w
  106. end
  107. function weld(a, b)
  108. local weld = Instance.new("Weld")
  109. weld.Name = "W"
  110. weld.Part0 = a
  111. weld.Part1 = b
  112. weld.C0 = a.CFrame:inverse() * b.CFrame
  113. weld.Parent = a
  114. return weld;
  115. end
  116. ----------------------------------------------------
  117. function Lerp(c1,c2,al)
  118. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  119. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  120. for i,v in pairs(com1) do
  121. com1[i] = v+(com2[i]-v)*al
  122. end
  123. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  124. end
  125. ----------------------------------------------------
  126. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  127. local wld = Instance.new("Weld", wp1)
  128. wld.Part0 = wp0
  129. wld.Part1 = wp1
  130. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  131. end
  132. ----------------------------------------------------
  133. function weld5(part0, part1, c0, c1)
  134. weeld=Instance.new("Weld", part0)
  135. weeld.Part0=part0
  136. weeld.Part1=part1
  137. weeld.C0=c0
  138. weeld.C1=c1
  139. return weeld
  140. end
  141. ----------------------------------------------------
  142. function HasntTouched(plrname)
  143. local ret = true
  144. for _, v in pairs(Touche) do
  145. if v == plrname then
  146. ret = false
  147. end
  148. end
  149. return ret
  150. end
  151. ----------------------------------------------------
  152. newWeld(torso, larm, -1.5, 0.5, 0)
  153. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  154. newWeld(torso, rarm, 1.5, 0.5, 0)
  155. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  156. newWeld(torso, hed, 0, 1.5, 0)
  157. newWeld(torso, lleg, -0.5, -1, 0)
  158. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  159. newWeld(torso, rleg, 0.5, -1, 0)
  160. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  161. newWeld(root, torso, 0, -1, 0)
  162. torso.Weld.C1 = CFrame.new(0, -1, 0)
  163. ----------------------------------------------------
  164. z = Instance.new("Sound", char)
  165. z.SoundId = "rbxassetid://303570180"--303570180
  166. z.Looped = true
  167. z.Pitch = 1
  168. z.Volume = 1
  169. wait(.1)
  170. z:Play()
  171. ----------------------------------------------------
  172. local Transforming = true
  173. hum.WalkSpeed = 0
  174. local fx = Instance.new("Part",torso)
  175. fx.Anchored = true
  176. fx.Material = "Neon"
  177. fx.CanCollide = false
  178. fx.Locked = true
  179. fx.Transparency = 1
  180. fx.Material = "SmoothPlastic"
  181. fx.Size = Vector3.new(1,1,1)
  182. fx.TopSurface = "SmoothNoOutlines"
  183. fx.BottomSurface = "SmoothNoOutlines"
  184. fx.BrickColor = BrickColor.new("New Yeller")
  185. fxm = Instance.new("SpecialMesh",fx)
  186. fxm.MeshType = "Sphere"
  187. fxm.Scale = Vector3.new(1,1,1)
  188. for i = 1, 20 do rs:wait()
  189. fx.Transparency = fx.Transparency - (1/20)
  190. fx.CFrame = torso.CFrame
  191. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  192. rs:wait()
  193. end
  194. ----------------------------------------------------
  195. local m = Instance.new("Model")
  196. m.Name = "Hair"
  197.  
  198. ----------------------------------------------------
  199. GroundWave = function()
  200. if Transforming == true then
  201. local wave = Instance.new("Part", torso)
  202. wave.BrickColor = BrickColor.new("New Yeller")
  203. wave.Anchored = true
  204. wave.CanCollide = false
  205. wave.Locked = true
  206. wave.Size = Vector3.new(1, 1, 1)
  207. wave.TopSurface = "Smooth"
  208. wave.BottomSurface = "Smooth"
  209. wave.Transparency = 0.35
  210. wave.CFrame = fx.CFrame
  211. wm = Instance.new("SpecialMesh", wave)
  212. wm.MeshType = "Sphere"
  213. wm.Scale = Vector3.new(1,1,1)
  214. coroutine.wrap(function()
  215. for i = 1, 18, 1 do
  216. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  217. --wave.Size = wm.Scale
  218. wave.CFrame = fx.CFrame
  219. wave.Transparency = i/14
  220. wait()
  221. end
  222. wait()
  223. wave:Destroy()
  224. end)()
  225. elseif Transforming == false then
  226. wait()
  227. end
  228. end
  229.  
  230. for i = 1, 100 do rs:wait()
  231. fx.CFrame = torso.CFrame
  232. end
  233.  
  234. Spawn(function()
  235. while wait(1) do
  236. GroundWave()
  237. end
  238. end)
  239.  
  240. wait(4)
  241.  
  242. Transforming = false
  243.  
  244. for i = 1, 20 do rs:wait()
  245. fx.Transparency = fx.Transparency + (1/20)
  246. fx.CFrame = torso.CFrame
  247. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  248. rs:wait()
  249. end
  250.  
  251. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  252. local wave = Instance.new("Part", torso)
  253. wave.BrickColor = BrickColor.new("Institutional white")
  254. wave.Anchored = true
  255. wave.CanCollide = false
  256. wave.Locked = true
  257. wave.Size = Vector3.new(1, 1, 1)
  258. wave.TopSurface = "Smooth"
  259. wave.BottomSurface = "Smooth"
  260. wave.Transparency = 0.35
  261. wave.CFrame = HandCF
  262. wm = Instance.new("SpecialMesh", wave)
  263. wm.MeshId = "rbxassetid://3270017"
  264. coroutine.wrap(function()
  265. for i = 1, 14, 1 do
  266. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  267. wave.Size = wm.Scale
  268. wave.CFrame = HandCF
  269. wave.Transparency = i/14
  270. wait()
  271. end
  272. wait()
  273. wave:Destroy()
  274. end)()
  275. hum.WalkSpeed = 16
  276. ----------------------------------------------------
  277. Blast = function()
  278. local Colors = {"New Yeller", "New Yeller"}
  279. local wave = Instance.new("Part", torso)
  280. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  281. wave.Anchored = true
  282. wave.CanCollide = false
  283. wave.Locked = true
  284. wave.Size = Vector3.new(1, 1, 1)
  285. wave.TopSurface = "Smooth"
  286. wave.BottomSurface = "Smooth"
  287. wave.Transparency = 0.35
  288. wave.CFrame = rarm.CFrame
  289. wm = Instance.new("SpecialMesh", wave)
  290. wm.MeshType = "Sphere"
  291. wm.Scale = Vector3.new(1,1,1)
  292. z = Instance.new("Sound",wave)
  293. z.SoundId = "rbxassetid://237035051"
  294. z.Volume = 1
  295. z.Pitch = .9
  296. z:Play()
  297. coroutine.wrap(function()
  298. for i = 1, 30, 1 do
  299. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  300. --wave.Size = wm.Scale
  301. wave.CFrame = rarm.CFrame
  302. wave.Transparency = (1/14)
  303. rs:wait()
  304. end
  305. rs:wait()
  306. wave:Destroy()
  307. z:Destroy()
  308. end)()
  309. end
  310. ----------------------------------------------------
  311. rarm.Touched:connect(function(ht)
  312. hit = ht.Parent
  313. if ht and hit:IsA("Model") then
  314. if hit:FindFirstChild("Humanoid") then
  315. if hit.Name ~= p.Name then
  316. if Debounces.RPunch == true and Debounces.RPunched == false then
  317. Debounces.RPunched = true
  318. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  319. if Debounces.ks==true then
  320. z = Instance.new("Sound",hed)
  321. z.SoundId = "rbxassetid://169380525"
  322. z.Pitch = ptz[math.random(1,#ptz)]
  323. z.Volume = 1
  324. z:Play()
  325. end
  326. wait(.2)
  327. Debounces.RPunched = false
  328. end
  329. end
  330. end
  331. elseif ht and hit:IsA("Hat") then
  332. if hit.Parent.Name ~= p.Name then
  333. if hit.Parent:FindFirstChild("Humanoid") then
  334. if Debounces.RPunch == true and Debounces.RPunched == false then
  335. Debounces.RPunched = true
  336. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  337. if Debounces.ks==true then
  338. z = Instance.new("Sound",hed)
  339. z.SoundId = "rbxassetid://169380525"
  340. z.Pitch = ptz[math.random(1,#ptz)]
  341. z.Volume = 1
  342. z:Play()
  343. end
  344. wait(.2)
  345. Debounces.RPunched = false
  346. end
  347. end
  348. end
  349. end
  350. end)
  351. larm.Touched:connect(function(ht)
  352. hit = ht.Parent
  353. if ht and hit:IsA("Model") then
  354. if hit:FindFirstChild("Humanoid") then
  355. if hit.Name ~= p.Name then
  356. if Debounces.LPunch == true and Debounces.LPunched == false then
  357. Debounces.LPunched = true
  358. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  359. if Debounces.ks2==true then
  360. z = Instance.new("Sound",hed)
  361. z.SoundId = "rbxassetid://169380525"
  362. z.Pitch = ptz[math.random(1,#ptz)]
  363. z.Volume = 1
  364. z:Play()
  365. end
  366. wait(.2)
  367. Debounces.LPunched = false
  368. end
  369. end
  370. end
  371. elseif ht and hit:IsA("Hat") then
  372. if hit.Parent.Name ~= p.Name then
  373. if hit.Parent:FindFirstChild("Humanoid") then
  374. if Debounces.LPunch == true and Debounces.LPunched == false then
  375. Debounces.LPunched = true
  376. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  377. if Debounces.ks2==true then
  378. z = Instance.new("Sound",hed)
  379. z.SoundId = "rbxassetid://169380525"
  380. z.Pitch = ptz[math.random(1,#ptz)]
  381. z.Volume = 1
  382. z:Play()
  383. end
  384. wait(.2)
  385. Debounces.LPunched = false
  386. end
  387. end
  388. end
  389. end
  390. end)
  391. ----------------------------------------------------
  392. mod4 = Instance.new("Model",char)
  393.  
  394. ptez = {0.7, 0.8, 0.9, 1}
  395.  
  396. function FindNearestTorso(Position,Distance,SinglePlayer)
  397. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  398. local List = {}
  399. for i,v in pairs(workspace:GetChildren())do
  400. if v:IsA("Model")then
  401. if v:findFirstChild("Torso")then
  402. if v ~= char then
  403. if(v.Torso.Position -Position).magnitude <= Distance then
  404. table.insert(List,v)
  405. end
  406. end
  407. end
  408. end
  409. end
  410. return List
  411. end
  412.  
  413. function Punch()
  414. part=Instance.new('Part',mod4)
  415. part.Anchored=true
  416. part.CanCollide=false
  417. part.FormFactor='Custom'
  418. part.Size=Vector3.new(.2,.2,.2)
  419. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  420. part.Transparency=.7
  421. part.BrickColor=BrickColor.new('New Yeller')
  422. mesh=Instance.new('SpecialMesh',part)
  423. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  424. mesh.Scale=Vector3.new(3,3,3)
  425. part2=Instance.new('Part',mod4)
  426. part2.Anchored=true
  427. part2.CanCollide=false
  428. part2.FormFactor='Custom'
  429. part2.Size=Vector3.new(.2,.2,.2)
  430. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  431. part2.Transparency=.7
  432. part2.BrickColor=BrickColor.new('New Yeller')
  433. mesh2=Instance.new('SpecialMesh',part2)
  434. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  435. mesh2.Scale=Vector3.new(3,1.5,3)
  436. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  437. if v:FindFirstChild('Humanoid') then
  438. v.Humanoid:TakeDamage(math.random(2,6))
  439. end
  440. end
  441. coroutine.resume(coroutine.create(function()
  442. for i=0,0.62,0.4 do
  443. wait()
  444. part.CFrame=part.CFrame
  445. part.Transparency=i
  446. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  447. part2.CFrame=part2.CFrame
  448. part2.Transparency=i
  449. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  450. end
  451. part.Parent=nil
  452. part2.Parent=nil
  453. end))
  454. end
  455. ----------------------------------------------------
  456. rarm.Touched:connect(function(ht)
  457. hit = ht.Parent
  458. if ht and hit:IsA("Model") then
  459. if hit:FindFirstChild("Humanoid") then
  460. if hit.Name ~= p.Name then
  461. if Debounces.RPunch == true and Debounces.RPunched == false then
  462. Debounces.RPunched = true
  463. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  464. if Debounces.ks==true then
  465. z = Instance.new("Sound",hed)
  466. z.SoundId = "rbxassetid://169380525"
  467. z.Pitch = ptz[math.random(1,#ptz)]
  468. z.Volume = 1
  469. z:Play()
  470. end
  471. wait(.2)
  472. Debounces.RPunched = false
  473. end
  474. end
  475. end
  476. elseif ht and hit:IsA("Hat") then
  477. if hit.Parent.Name ~= p.Name then
  478. if hit.Parent:FindFirstChild("Humanoid") then
  479. if Debounces.RPunch == true and Debounces.RPunched == false then
  480. Debounces.RPunched = true
  481. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  482. if Debounces.ks==true then
  483. z = Instance.new("Sound",hed)
  484. z.SoundId = "rbxassetid://169380525"
  485. z.Pitch = ptz[math.random(1,#ptz)]
  486. z.Volume = 1
  487. z:Play()
  488. end
  489. wait(.2)
  490. Debounces.RPunched = false
  491. end
  492. end
  493. end
  494. end
  495. end)
  496. larm.Touched:connect(function(ht)
  497. hit = ht.Parent
  498. if ht and hit:IsA("Model") then
  499. if hit:FindFirstChild("Humanoid") then
  500. if hit.Name ~= p.Name then
  501. if Debounces.LPunch == true and Debounces.LPunched == false then
  502. Debounces.LPunched = true
  503. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  504. if Debounces.ks2==true then
  505. z = Instance.new("Sound",hed)
  506. z.SoundId = "rbxassetid://169380525"
  507. z.Pitch = ptz[math.random(1,#ptz)]
  508. z.Volume = 1
  509. z:Play()
  510. end
  511. wait(.2)
  512. Debounces.LPunched = false
  513. end
  514. end
  515. end
  516. elseif ht and hit:IsA("Hat") then
  517. if hit.Parent.Name ~= p.Name then
  518. if hit.Parent:FindFirstChild("Humanoid") then
  519. if Debounces.LPunch == true and Debounces.LPunched == false then
  520. Debounces.LPunched = true
  521. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  522. if Debounces.ks2==true then
  523. z = Instance.new("Sound",hed)
  524. z.SoundId = "rbxassetid://169380525"
  525. z.Pitch = ptz[math.random(1,#ptz)]
  526. z.Volume = 1
  527. z:Play()
  528. end
  529. wait(.2)
  530. Debounces.LPunched = false
  531. end
  532. end
  533. end
  534. end
  535. end)
  536. ----------------------------------------------------
  537. local player = game.Players.LocalPlayer
  538. local pchar = player.Character
  539. local mouse = player:GetMouse()
  540. local cam = workspace.CurrentCamera
  541.  
  542. local rad = math.rad
  543.  
  544. local keysDown = {}
  545. local flySpeed = 0
  546. local MAX_FLY_SPEED = 150
  547.  
  548. local canFly = false
  549. local flyToggled = false
  550.  
  551. local forward, side = 0, 0
  552. local lastForward, lastSide = 0, 0
  553.  
  554. local floatBP = Instance.new("BodyPosition")
  555. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  556. local flyBV = Instance.new("BodyVelocity")
  557. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  558. local turnBG = Instance.new("BodyGyro")
  559. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  560.  
  561. mouse.KeyDown:connect(function(key)
  562. keysDown[key] = true
  563.  
  564. if key == "f" then
  565. flyToggled = not flyToggled
  566.  
  567. if not flyToggled then
  568. stanceToggle = "Normal"
  569. floatBP.Parent = nil
  570. flyBV.Parent = nil
  571. turnBG.Parent = nil
  572. root.Velocity = Vector3.new()
  573. pchar.Humanoid.PlatformStand = false
  574. end
  575. end
  576.  
  577. end)
  578. mouse.KeyUp:connect(function(key)
  579. keysDown[key] = nil
  580. end)
  581.  
  582. local function updateFly()
  583.  
  584. if not flyToggled then return end
  585.  
  586. lastForward = forward
  587. lastSide = side
  588.  
  589. forward = 0
  590. side = 0
  591.  
  592. if keysDown.w then
  593. forward = forward + 1
  594. end
  595. if keysDown.s then
  596. forward = forward - 1
  597. end
  598. if keysDown.a then
  599. side = side - 1
  600. end
  601. if keysDown.d then
  602. side = side + 1
  603. end
  604.  
  605. canFly = (forward ~= 0 or side ~= 0)
  606.  
  607. if canFly then
  608. stanceToggle = "Floating"
  609. turnBG.Parent = root
  610. floatBP.Parent = nil
  611. flyBV.Parent = root
  612.  
  613. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  614. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  615. else
  616. floatBP.position = root.Position
  617. floatBP.Parent = root
  618.  
  619. flySpeed = flySpeed - 1
  620. if flySpeed < 0 then flySpeed = 0 end
  621. end
  622.  
  623. local camCF = cam.CoordinateFrame
  624. local in_forward = canFly and forward or lastForward
  625. local in_side = canFly and side or lastSide
  626.  
  627. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  628. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  629.  
  630. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  631. 0)
  632. end
  633.  
  634. game:service'RunService'.RenderStepped:connect(function()
  635. if flyToggled then
  636. pchar.Humanoid.PlatformStand = true
  637. end
  638. updateFly()
  639. end)
  640. -------------------------------
  641. mouse.KeyDown:connect(function(key)
  642. if key == "q" then
  643. if Debounces.CanAttack == true then
  644. Debounces.CanAttack = false
  645. Debounces.NoIdl = true
  646. Debounces.on = true
  647. function FindNearestTorso(Position,Distance,SinglePlayer)
  648. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  649. local List = {}
  650. for i,v in pairs(workspace:GetChildren())do
  651. if v:IsA("Model")then
  652. if v:findFirstChild("Torso")then
  653. if v ~= char then
  654. if(v.Torso.Position -Position).magnitude <= Distance then
  655. table.insert(List,v)
  656. end
  657. end
  658. end
  659. end
  660. end
  661. return List
  662. end
  663. z = Instance.new("Sound",hed)
  664. z.SoundId = "rbxassetid://232213955"
  665. z.Pitch = 1
  666. z.Volume = 1
  667. wait(0.2)
  668. z:Play()
  669. sp = Instance.new("Part",rarm)
  670. sp.Anchored = true
  671. sp.CanCollide = false
  672. sp.Locked = true
  673. sp.Transparency = 0
  674. sp.Material = "Neon"
  675. sp.Size = Vector3.new(1,1,1)
  676. sp.TopSurface = "SmoothNoOutlines"
  677. sp.BottomSurface = "SmoothNoOutlines"
  678. sp.BrickColor = BrickColor.new("New Yeller")
  679. spm = Instance.new("SpecialMesh",sp)
  680. spm.MeshType = "Sphere"
  681. spm.Scale = Vector3.new(21,21,21)
  682. sp2 = Instance.new("Part", rarm)
  683. sp2.Name = "Energy"
  684. sp2.BrickColor = BrickColor.new("New Yeller")
  685. sp2.Size = Vector3.new(1, 1, 1)
  686. sp2.Shape = "Ball"
  687. sp2.CanCollide = false
  688. sp2.Anchored = true
  689. sp2.Locked = true
  690. sp2.TopSurface = 0
  691. sp2.BottomSurface = 0
  692. sp2.Transparency = 1
  693. spm2 = Instance.new("SpecialMesh",sp2)
  694. spm2.MeshId = "rbxassetid://9982590"
  695. spm2.Scale = Vector3.new(2,2,2)
  696. for i = 1, 20 do
  697. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  698. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  699. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  700. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  701. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  702. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  703. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  704. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  705. if Debounces.on == false then break end
  706. rs:wait()
  707. end
  708. for i = 1, 100, 20 do rs:wait()
  709. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  710. end
  711. for i = 1, 20 do
  712. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  713. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  714. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  715. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  716. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  717. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  718. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  719. if Debounces.on == false then break end
  720. rs:wait()
  721. end
  722. sp.Transparency = 1
  723. for i = 1, 20 do
  724. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  725. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  726. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  727. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  728. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  729. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  730. if Debounces.on == false then break end
  731. rs:wait()
  732. end
  733. wait(1)
  734. sp.Transparency = 0
  735. sp2.Transparency = 0.84
  736. for i = 1, 20 do
  737. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  738. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  739. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  740. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  741. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  742. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  743. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  744. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  745. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  746. if Debounces.on == false then break end
  747. rs:wait()
  748. end
  749. for i = 1, 2880, 50 do
  750. rs:wait()
  751. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  752. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  753. rs:wait()
  754. end
  755. sp:Destroy()
  756. sp2:Destroy()
  757. local X = Instance.new("Part",char)
  758. local O = Instance.new("ObjectValue",X)
  759. O.Name = "creator"
  760. X.Locked = true
  761. X.Name = "Shell"
  762. X.Anchored = false
  763. X.CanCollide = false
  764. X.Transparency = 0
  765. X.Reflectance = 0
  766. X.BottomSurface = 0
  767. X.TopSurface = 0
  768. X.Shape = 0
  769. local V = Instance.new("ObjectValue",X)
  770. V.Value = char
  771. V.Name = "creator"
  772. X.BrickColor = BrickColor.new("New Yeller")
  773. X.Size = Vector3.new(2,2,2)
  774. X.Material = "Neon"
  775. local Z = Instance.new("SpecialMesh",X)
  776. Z.MeshType = "Sphere"
  777. Z.Scale = Vector3.new(0.5,0.5,1)
  778. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  779. local bv = Instance.new("BodyVelocity",X)
  780. bv.maxForce = Vector3.new(99999,99999,99999)
  781. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  782. bv.velocity = X.CFrame.lookVector*65
  783.  
  784. Explode = X.Touched:connect(function(hit)
  785. if hit ~= char and hit.Name ~= "Shell" then
  786. local cf = X.CFrame
  787. bv:Destroy()
  788. X.Anchored = true
  789. Z:Remove()
  790. Explode:disconnect()
  791. X.Size = Vector3.new(3,3,3)
  792. X.Touched:connect(function(hit) end)
  793. X.CanCollide = false
  794. local part3 = Instance.new("Part", rarm)
  795. part3.Anchored=true
  796. part3.CanCollide=false
  797. part3.Locked = true
  798. part3.TopSurface = "SmoothNoOutlines"
  799. part3.BottomSurface = "SmoothNoOutlines"
  800. part3.FormFactor='Custom'
  801. part3.Size=Vector3.new(1,1, 1)
  802. part3.CFrame=X.CFrame
  803. part3.Transparency=0
  804. part3.BrickColor=BrickColor.new("New Yeller")
  805. local mesh3 = Instance.new("SpecialMesh",part3)
  806. mesh3.MeshType = "Sphere"
  807. mesh3.Scale = Vector3.new(1,1,1)
  808. --debris:AddItem(X,8)
  809. local part4 = Instance.new("Part", rarm)
  810. part4.Material = "Neon"
  811. part4.Anchored=true
  812. part4.CanCollide=false
  813. part4.Locked = true
  814. part4.TopSurface = "SmoothNoOutlines"
  815. part4.BottomSurface = "SmoothNoOutlines"
  816. part4.FormFactor='Custom'
  817. part4.Size=Vector3.new(1,1, 1)
  818. part4.CFrame=X.CFrame
  819. part4.Transparency=0
  820. part4.BrickColor=BrickColor.new("Hot pink")
  821. local mesh4 = Instance.new("SpecialMesh",part4)
  822. mesh4.MeshType = "Sphere"
  823. mesh4.Scale = Vector3.new(.5,.5,.5)
  824. local part7 = Instance.new("Part", rarm)
  825. part7.Material = "Neon"
  826. part7.Anchored=true
  827. part7.CanCollide=false
  828. part7.Locked = true
  829. part7.TopSurface = "SmoothNoOutlines"
  830. part7.BottomSurface = "SmoothNoOutlines"
  831. part7.FormFactor='Custom'
  832. part7.Size=Vector3.new(1,1, 1)
  833. part7.CFrame=X.CFrame
  834. part7.Transparency=0
  835. part7.BrickColor=BrickColor.new("New Yeller")
  836. local mesh7 = Instance.new("SpecialMesh",part7)
  837. mesh7.MeshType = "Sphere"
  838. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  839. --[[X.Touched:connect(function(ht)
  840. hit = ht.Parent
  841. if ht and hit:IsA("Model") then
  842. if hit:FindFirstChild("Humanoid") then
  843. if hit.Name ~= p.Name then
  844. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  845. wait(.3)
  846. end
  847. end
  848. elseif ht and hit:IsA("Hat") then
  849. if hit.Parent.Name ~= p.Name then
  850. if hit.Parent:FindFirstChild("Humanoid") then
  851. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  852. wait(.3)
  853. end
  854. end
  855. end
  856. end)
  857. part3.Touched:connect(function(ht)
  858. hit = ht.Parent
  859. if ht and hit:IsA("Model") then
  860. if hit:FindFirstChild("Humanoid") then
  861. if hit.Name ~= p.Name then
  862. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  863. wait(.3)
  864. end
  865. end
  866. elseif ht and hit:IsA("Hat") then
  867. if hit.Parent.Name ~= p.Name then
  868. if hit.Parent:FindFirstChild("Humanoid") then
  869. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  870. wait(.3)
  871. end
  872. end
  873. end
  874. end)]]--
  875. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  876. if v:FindFirstChild('Humanoid') then
  877. v.Humanoid:TakeDamage(math.random(60,90))
  878. v.Humanoid.PlatformStand = true
  879. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  880. end
  881. end
  882.  
  883. local acos = math.acos
  884. local sqrt = math.sqrt
  885. local Vec3 = Vector3.new
  886. local fromAxisAngle = CFrame.fromAxisAngle
  887.  
  888. local function toAxisAngle(CFr)
  889. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  890. local Angle = math.acos((R00+R11+R22-1)/2)
  891. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  892. A = A == 0 and 0.00001 or A
  893. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  894. B = B == 0 and 0.00001 or B
  895. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  896. C = C == 0 and 0.00001 or C
  897. local x = (R21-R12)/sqrt(A)
  898. local y = (R02-R20)/sqrt(B)
  899. local z = (R10-R01)/sqrt(C)
  900. return Vec3(x,y,z),Angle
  901. end
  902.  
  903. function ApplyTrig(Num,Func)
  904. local Min,Max = Func(0),Func(1)
  905. local i = Func(Num)
  906. return (i-Min)/(Max-Min)
  907. end
  908.  
  909. function LerpCFrame(CFrame1,CFrame2,Num)
  910. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  911. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  912. end
  913.  
  914. function Crater(Torso,Radius)
  915. Spawn(function()
  916. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  917. local Ignore = {}
  918. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  919. if v.Character ~= nil then
  920. Ignore[#Ignore+1] = v.Character
  921. end
  922. end
  923. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  924. if Hit == nil then return end
  925. local Parts = {}
  926. for i = 1,360,10 do
  927. local P = Instance.new("Part",Torso.Parent)
  928. P.Anchored = true
  929. P.FormFactor = "Custom"
  930. P.BrickColor = Hit.BrickColor
  931. P.Material = Hit.Material
  932. P.TopSurface = "Smooth"
  933. P.BottomSurface = "Smooth"
  934. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  935. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  936. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  937. if math.random(0,5) == 0 then -- rubble
  938. local P = Instance.new("Part",Torso.Parent)
  939. P.Anchored = true
  940. P.FormFactor = "Custom"
  941. P.BrickColor = Hit.BrickColor
  942. P.Material = Hit.Material
  943. P.TopSurface = "Smooth"
  944. P.BottomSurface = "Smooth"
  945. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  946. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  947. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  948. end
  949. end
  950. for i = 0,1,0.05 do
  951. for i2,v in pairs(Parts) do
  952. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  953. end
  954. wait(0.02)
  955. end
  956. for i,v in pairs(Parts) do
  957. if v[1].Size.X > 2.1 then
  958. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  959. end
  960. v[1].Anchored = false
  961. end
  962. for i = 0,1,0.05 do
  963. for i2,v in pairs(Parts) do
  964. v[1].Transparency = i
  965. if i == 1 then
  966. v[1]:Destroy()
  967. elseif i >= 0.25 then
  968. v[1].CanCollide = false
  969. end
  970. end
  971. wait(0.02)
  972. end
  973. Parts = nil
  974. end)
  975. end
  976.  
  977. ROW = function(out, trans, s, wt, t, ang, plus)
  978. for i = 1, 360, 360/t do
  979. local c = Instance.new("Part", game.Workspace)
  980. c.FormFactor = 3
  981. c.TopSurface = 0
  982. c.BottomSurface = 0
  983. c.Size = s
  984. c.Anchored = true
  985. c.CanCollide = wt
  986. c.Material=workspace.Base.Material
  987. c.Transparency = trans
  988. c.BrickColor = workspace.Base.BrickColor
  989. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  990. c.Locked=true
  991. game.Debris:AddItem(c,15)
  992. end
  993. end
  994.  
  995. Part = function(x,y,z,color,tr,cc,an,parent)
  996. local p = Instance.new('Part',parent or Weapon)
  997. p.formFactor = 'Custom'
  998. p.Size = Vector3.new(x,y,z)
  999. p.BrickColor = BrickColor.new(color)
  1000. p.CanCollide = cc
  1001. p.Transparency = tr
  1002. p.Anchored = an
  1003. p.TopSurface,p.BottomSurface = 0,0
  1004. p.Locked=true
  1005. p:BreakJoints()
  1006. return p end
  1007.  
  1008. Mesh = function(par,num,x,y,z)
  1009. local msh = _
  1010. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1011. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1012. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1013. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1014. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1015. end msh.Scale = Vector3.new(x,y,z)
  1016. return msh end
  1017.  
  1018. function explosion(col1,col2,cfr,sz,rng,dmg)
  1019. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1020. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1021. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1022. v1,v2,v3=sz.x,sz.y,sz.z
  1023. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1024. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1025. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1026. a.CFrame=cfr
  1027. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1028. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1029.  
  1030. Spawn(function()
  1031. while wait() do
  1032. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1033. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1034. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1035. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1036. a.Transparency=a.Transparency+0.05
  1037. a2.Transparency=a2.Transparency+0.05
  1038. a3.Transparency=a3.Transparency+0.05
  1039. end
  1040. end)
  1041. end
  1042.  
  1043. Crater(X,20)
  1044. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1045. z = Instance.new("Sound",X)
  1046. z.SoundId = "rbxassetid://231917744"
  1047. z.Pitch = .5
  1048. z.Volume = 10
  1049. z1 = Instance.new("Sound",X)
  1050. z1.SoundId = "rbxassetid://231917744"
  1051. z1.Pitch = .5
  1052. z1.Volume = 10
  1053. z2 = Instance.new("Sound",X)
  1054. z2.SoundId = "rbxassetid://231917744"
  1055. z2.Pitch = .5
  1056. z2.Volume = 10
  1057. z3 = Instance.new("Sound",X)
  1058. z3.SoundId = "rbxassetid://245537790"
  1059. z3.Pitch = .7
  1060. z3.Volume = 1
  1061. z4 = Instance.new("Sound",X)
  1062. z4.SoundId = "rbxassetid://245537790"
  1063. z4.Pitch = .7
  1064. z4.Volume = 1
  1065. wait(0.1)
  1066. z:Play()
  1067. z1:Play()
  1068. z2:Play()
  1069. z3:Play()
  1070. z4:Play()
  1071.  
  1072. local part=Instance.new('Part',rarm)
  1073. part.Anchored=true
  1074. part.CanCollide=false
  1075. part.Locked = true
  1076. part.FormFactor='Custom'
  1077. part.Size=Vector3.new(1,1,1)
  1078. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1079. part.Transparency=0
  1080. part.BrickColor=BrickColor.new('New Yeller')
  1081. local mesh=Instance.new('SpecialMesh',part)
  1082. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1083. mesh.Scale=Vector3.new(2,2,2)
  1084. local part2=part:clone()
  1085. part2.Parent = rarm
  1086. part2.BrickColor=BrickColor.new("New Yeller")
  1087. local part5=part:clone()
  1088. part5.Parent = rarm
  1089. part5.BrickColor=BrickColor.new("Magenta")
  1090. local part6=part:clone()
  1091. part6.Parent = rarm
  1092. part6.BrickColor=BrickColor.new("Black")
  1093. local mesh2=mesh:clone()
  1094. mesh2.Parent=part2
  1095. mesh2.Scale=Vector3.new(3, 3, 3)
  1096. local mesh5=mesh:clone()
  1097. mesh5.Parent=part5
  1098. mesh5.Scale=Vector3.new(3, 3, 3)
  1099. local mesh6=mesh:clone()
  1100. mesh6.Parent=part6
  1101. mesh6.Scale=Vector3.new(3, 3, 3)
  1102. local blast = Instance.new("Part", rarm)
  1103. blast.BrickColor = BrickColor.new("New Yeller")
  1104. blast.Anchored = true
  1105. blast.CanCollide = false
  1106. blast.Locked = true
  1107. blast.Size = Vector3.new(1, 1, 1)
  1108. blast.TopSurface = "Smooth"
  1109. blast.BottomSurface = "Smooth"
  1110. blast.Transparency = 0
  1111. blast.CFrame = HandCF
  1112. local bm = Instance.new("SpecialMesh", blast)
  1113. bm.Scale = Vector3.new(5,1,5)
  1114. bm.MeshId = "rbxassetid://3270017"
  1115. local blast2 = Instance.new("Part", rarm)
  1116. blast2.BrickColor = BrickColor.new("New Yeller")
  1117. blast2.Anchored = true
  1118. blast2.CanCollide = false
  1119. blast2.Locked = true
  1120. blast2.Size = Vector3.new(1, 1, 1)
  1121. blast2.TopSurface = "Smooth"
  1122. blast2.BottomSurface = "Smooth"
  1123. blast2.Transparency = 0
  1124. blast2.CFrame = HandCF
  1125. local bm2 = Instance.new("SpecialMesh", blast2)
  1126. bm2.Scale = Vector3.new(3,1,3)
  1127. bm2.MeshId = "rbxassetid://3270017"
  1128. local blast3 = Instance.new("Part", rarm)
  1129. blast3.BrickColor = BrickColor.new("New Yeller")
  1130. blast3.Anchored = true
  1131. blast3.CanCollide = false
  1132. blast3.Locked = true
  1133. blast3.Size = Vector3.new(1, 1, 1)
  1134. blast3.TopSurface = "Smooth"
  1135. blast3.BottomSurface = "Smooth"
  1136. blast3.Transparency = 0
  1137. blast3.CFrame = HandCF
  1138. local bm3 = Instance.new("SpecialMesh", blast3)
  1139. bm3.Scale = Vector3.new(3,1,3)
  1140. bm3.MeshId = "rbxassetid://3270017"
  1141. for i = 1,120 do rs:wait()
  1142. X.Transparency = X.Transparency + (1/120)
  1143. part.Transparency = part.Transparency + (1/120)
  1144. part2.Transparency = part2.Transparency + (1/120)
  1145. part3.Transparency = part3.Transparency + (1/120)
  1146. part4.Transparency = part4.Transparency + (1/120)
  1147. part5.Transparency = part5.Transparency + (1/120)
  1148. part6.Transparency = part6.Transparency + (1/120)
  1149. part7.Transparency = part7.Transparency + (1/120)
  1150. blast.Transparency = blast.Transparency + (1/120)
  1151. blast2.Transparency = blast2.Transparency + (1/120)
  1152. blast3.Transparency = blast3.Transparency + (1/120)
  1153. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1154. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1155. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1156. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1157. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1158. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1159. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1160. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1161. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1162. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1163. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1164. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1165. X.CFrame = cf
  1166. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1167. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1168. part3.CFrame=X.CFrame
  1169. part4.CFrame=X.CFrame
  1170. part7.CFrame=X.CFrame
  1171. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1172. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1173. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1174. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1175. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1176. rs:wait()
  1177. end
  1178. X:Destroy()
  1179. part:Destroy()
  1180. part2:Destroy()
  1181. part3:Destroy()
  1182. part4:Destroy()
  1183. part5:Destroy()
  1184. part6:Destroy()
  1185. blast:Destroy()
  1186. blast2:Destroy()
  1187. blast3:Destroy()
  1188. z:Destroy()
  1189. z1:Destroy()
  1190. z2:Destroy()
  1191. z3:Destroy()
  1192. z4:Destroy()
  1193. end
  1194. end)
  1195. for i = 1, 20 do
  1196. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1197. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1198. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1199. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1200. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1201. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1202. if Debounces.on == false then break end
  1203. rs:wait()
  1204. end
  1205. if Debounces.CanAttack == false then
  1206. Debounces.CanAttack = true
  1207. Debounces.NoIdl = false
  1208. Debounces.on = false
  1209. end
  1210. end
  1211. end
  1212. end)
  1213. ----------------------------------------------------
  1214. mouse.KeyDown:connect(function(key)
  1215. if key == "e" then
  1216. if Debounces.CanAttack == true then
  1217. Debounces.CanAttack = false
  1218. Debounces.on = true
  1219. Debounces.NoIdl = true
  1220. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1221. z = Instance.new("Sound", rarm)
  1222. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1223. z.Volume = .6
  1224. z.Pitch = pt[math.random(1,#pt)]
  1225. z.Looped = false
  1226. z:Play()
  1227. Debounces.RPunch = true
  1228. Debounces.LPunch = true
  1229. Debounces.ks = true
  1230. Debounces.ks2 = true
  1231. for i = 1, 3 do
  1232. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1233. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1234. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1235. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1236. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1237. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1238. if Debounces.on == false then break end
  1239. wait()
  1240. end
  1241. z2 = Instance.new("Sound", larm)
  1242. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1243. z2.Volume = .6
  1244. z2.Pitch = pt[math.random(1,#pt)]
  1245. z2.Looped = false
  1246. z2:Play()
  1247. for i = 1, 3 do
  1248. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1249. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1250. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1251. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1252. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1253. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1254. if Debounces.on == false then break end
  1255. wait()
  1256. end
  1257. z3 = Instance.new("Sound", rarm)
  1258. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1259. z3.Volume = 0.6
  1260. z3.Pitch = pt[math.random(1,#pt)]
  1261. z3.Looped = false
  1262. z3:Play()
  1263. for i = 1, 3 do
  1264. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1265. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1266. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1267. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1268. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1269. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1270. if Debounces.on == false then break end
  1271. wait()
  1272. end
  1273. z4 = Instance.new("Sound", larm)
  1274. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1275. z4.Volume = .6
  1276. z4.Pitch = pt[math.random(1,#pt)]
  1277. z4.Looped = false
  1278. z4:Play()
  1279. for i = 1, 3 do
  1280. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1281. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1282. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1283. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1284. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1285. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1286. if Debounces.on == false then break end
  1287. wait()
  1288. end
  1289. z5 = Instance.new("Sound", rarm)
  1290. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1291. z5.Volume = .6
  1292. z5.Pitch = pt[math.random(1,#pt)]
  1293. z5.Looped = false
  1294. z5:Play()
  1295. for i = 1, 3 do
  1296. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1297. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1298. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1299. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1300. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1301. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1302. if Debounces.on == false then break end
  1303. wait()
  1304. end
  1305. z6 = Instance.new("Sound", larm)
  1306. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1307. z6.Volume = .6
  1308. z6.Pitch = pt[math.random(1,#pt)]
  1309. z6.Looped = false
  1310. z6:Play()
  1311. for i = 1, 3 do
  1312. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1313. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1314. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1315. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1316. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1317. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1318. if Debounces.on == false then break end
  1319. wait()
  1320. end
  1321. z7 = Instance.new("Sound", rarm)
  1322. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1323. z7.Volume = .6
  1324. z7.Pitch = pt[math.random(1,#pt)]
  1325. z7.Looped = false
  1326. z7:Play()
  1327. for i = 1, 3 do
  1328. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1329. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1330. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1331. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1332. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1333. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1334. if Debounces.on == false then break end
  1335. wait()
  1336. end
  1337. z8 = Instance.new("Sound", larm)
  1338. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1339. z8.Volume = .6
  1340. z8.Pitch = pt[math.random(1,#pt)]
  1341. z8.Looped = false
  1342. z8:Play()
  1343. for i = 1, 3 do
  1344. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1345. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1346. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1347. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1348. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1349. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1350. if Debounces.on == false then break end
  1351. wait()
  1352. end
  1353. z9 = Instance.new("Sound", rarm)
  1354. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1355. z9.Volume = 0.6
  1356. z9.Pitch = pt[math.random(1,#pt)]
  1357. z9.Looped = false
  1358. z9:Play()
  1359. for i = 1, 3 do
  1360. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1361. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1362. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1363. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1364. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1365. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1366. if Debounces.on == false then break end
  1367. wait()
  1368. end
  1369. z10 = Instance.new("Sound", larm)
  1370. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1371. z10.Volume = .6
  1372. z10.Pitch = pt[math.random(1,#pt)]
  1373. z10.Looped = false
  1374. z10:Play()
  1375. for i = 1, 3 do
  1376. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1377. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1378. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1379. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1380. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1381. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1382. if Debounces.on == false then break end
  1383. wait()
  1384. end
  1385. z11 = Instance.new("Sound", rarm)
  1386. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1387. z11.Volume = .6
  1388. z11.Pitch = pt[math.random(1,#pt)]
  1389. z11.Looped = false
  1390. z11:Play()
  1391. for i = 1, 3 do
  1392. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1393. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1394. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1395. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1396. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1397. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1398. if Debounces.on == false then break end
  1399. wait()
  1400. end
  1401. z12 = Instance.new("Sound", larm)
  1402. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1403. z12.Volume = .6
  1404. z12.Pitch = pt[math.random(1,#pt)]
  1405. z12.Looped = false
  1406. z12:Play()
  1407. for i = 1, 3 do
  1408. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1409. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1410. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1411. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1412. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1413. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1414. if Debounces.on == false then break end
  1415. wait()
  1416. end
  1417. z13 = Instance.new("Sound", rarm)
  1418. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1419. z13.Volume = 0.6
  1420. z13.Pitch = pt[math.random(1,#pt)]
  1421. z13.Looped = false
  1422. z13:Play()
  1423. for i = 1, 3 do
  1424. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1425. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1426. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1427. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1428. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1429. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1430. if Debounces.on == false then break end
  1431. wait()
  1432. end
  1433. z14 = Instance.new("Sound", larm)
  1434. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1435. z14.Volume = .6
  1436. z14.Pitch = pt[math.random(1,#pt)]
  1437. z14.Looped = false
  1438. z14:Play()
  1439. for i = 1, 3 do
  1440. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1441. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1442. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1443. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1444. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1445. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1446. if Debounces.on == false then break end
  1447. wait()
  1448. end
  1449. z15 = Instance.new("Sound", rarm)
  1450. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1451. z15.Volume = .6
  1452. z15.Pitch = pt[math.random(1,#pt)]
  1453. z15.Looped = false
  1454. z15:Play()
  1455. for i = 1, 3 do
  1456. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1457. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1458. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1459. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1460. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1461. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1462. if Debounces.on == false then break end
  1463. wait()
  1464. end
  1465. z16 = Instance.new("Sound", larm)
  1466. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1467. z16.Volume = .6
  1468. z16.Pitch = pt[math.random(1,#pt)]
  1469. z16.Looped = false
  1470. z16:Play()
  1471. for i = 1, 3 do
  1472. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1473. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1474. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1475. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1476. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1477. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1478. if Debounces.on == false then break end
  1479. wait()
  1480. end
  1481. z17 = Instance.new("Sound", rarm)
  1482. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1483. z17.Volume = .6
  1484. z17.Pitch = pt[math.random(1,#pt)]
  1485. z17.Looped = false
  1486. z17:Play()
  1487. for i = 1, 3 do
  1488. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1489. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1490. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1491. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1492. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1493. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1494. if Debounces.on == false then break end
  1495. wait()
  1496. end
  1497. z18 = Instance.new("Sound", larm)
  1498. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1499. z18.Volume = .6
  1500. z18.Pitch = pt[math.random(1,#pt)]
  1501. z18.Looped = false
  1502. z18:Play()
  1503. for i = 1, 3 do
  1504. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1505. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1506. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1507. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1508. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1509. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1510. if Debounces.on == false then break end
  1511. wait()
  1512. end
  1513. z19 = Instance.new("Sound", rarm)
  1514. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1515. z19.Volume = 0.6
  1516. z19.Pitch = pt[math.random(1,#pt)]
  1517. z19.Looped = false
  1518. z19:Play()
  1519. for i = 1, 3 do
  1520. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1521. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1522. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1523. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1524. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1525. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1526. if Debounces.on == false then break end
  1527. wait()
  1528. end
  1529. z20 = Instance.new("Sound", larm)
  1530. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1531. z20.Volume = .6
  1532. z20.Pitch = pt[math.random(1,#pt)]
  1533. z20.Looped = false
  1534. z20:Play()
  1535. for i = 1, 3 do
  1536. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1537. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1538. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1539. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1540. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1541. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1542. if Debounces.on == false then break end
  1543. wait()
  1544. end
  1545. z:Destroy()
  1546. z2:Destroy()
  1547. z3:Destroy()
  1548. z4:Destroy()
  1549. z5:Destroy()
  1550. z6:Destroy()
  1551. z7:Destroy()
  1552. z8:Destroy()
  1553. z9:Destroy()
  1554. z10:Destroy()
  1555. z11:Destroy()
  1556. z12:Destroy()
  1557. z13:Destroy()
  1558. z14:Destroy()
  1559. z15:Destroy()
  1560. z16:Destroy()
  1561. z17:Destroy()
  1562. z18:Destroy()
  1563. z19:Destroy()
  1564. z20:Destroy()
  1565. Debounces.LPunch = false
  1566. Debounces.RPunch = false
  1567. Debounces.ks = false
  1568. Debounces.ks2 = false
  1569. if Debounces.CanAttack == false then
  1570. Debounces.CanAttack = true
  1571. Debounces.on = false
  1572. Debounces.NoIdl = false
  1573. end
  1574. end
  1575. end
  1576. end)
  1577. -------------------------------
  1578. mouse.KeyDown:connect(function(key)
  1579. if key == "t" then
  1580. if Debounces.CanAttack == true then
  1581. Debounces.CanAttack = false
  1582. Debounces.NoIdl = true
  1583. Debounces.on = true
  1584. Debounces.ks = true
  1585. kik = rleg.Touched:connect(function(ht)
  1586. hit = ht.Parent
  1587. if ht and hit:IsA("Model") then
  1588. if hit:FindFirstChild("Humanoid") then
  1589. if hit.Name ~= p.Name then
  1590. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1591. Debounces.Slashed = true]]--
  1592. if Debounces.ks==true then
  1593. z = Instance.new("Sound",hed)
  1594. z.SoundId = "rbxassetid://169380525"
  1595. z.Volume = 1
  1596. z:Play()
  1597. Debounces.ks=false
  1598. end
  1599. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1600. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1601. --Debounces.Slashed = false
  1602. --end
  1603. end
  1604. end
  1605. elseif ht and hit:IsA("Hat") then
  1606. if hit.Parent.Name ~= p.Name then
  1607. if hit.Parent:FindFirstChild("Humanoid") then
  1608. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1609. Debounces.Slashed = true]]--
  1610. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1611. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1612. --Debounces.Slashed = false
  1613. --end
  1614. end
  1615. end
  1616. end
  1617. end)
  1618. for i = 1,20 do
  1619. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1620. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  1621. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1622. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  1623. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  1624. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1625. if Debounces.on == false then break end
  1626. rs:wait()
  1627. end
  1628. kik:disconnect()
  1629. if Debounces.CanAttack == false then
  1630. Debounces.CanAttack = true
  1631. Debounces.NoIdl = false
  1632. Debounces.on = false
  1633. end
  1634. end
  1635. end
  1636. end)
  1637. ----------------------------------------------------
  1638. mouse.KeyDown:connect(function(key)
  1639. if key == "y" then
  1640. if Debounces.CanAttack == true then
  1641. Debounces.CanAttack = false
  1642. Debounces.on = true
  1643. Debounces.NoIdl = true
  1644. for i = 1, 15 do
  1645. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  1646. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  1647. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1648. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  1649. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1650. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1651. if Debounces.on == false then break end
  1652. rs:wait(2.7)
  1653. end
  1654. x = Instance.new("Sound",char)
  1655. x.SoundId = "rbxassetid://228343271"
  1656. x.Pitch = 1
  1657. x.Volume = .8
  1658. wait(.1)
  1659. x:Play()
  1660. Debounces.on = false
  1661. Debounces.Here = false
  1662. shot = shot + 1
  1663. local rng = Instance.new("Part", larm)
  1664. rng.Anchored = true
  1665. rng.BrickColor = BrickColor.new("New Yeller")
  1666. rng.CanCollide = false
  1667. rng.FormFactor = 3
  1668. rng.Name = "Ring"
  1669. rng.Size = Vector3.new(1, 1, 1)
  1670. rng.Transparency = 0.35
  1671. rng.TopSurface = 0
  1672. rng.BottomSurface = 0
  1673. rng2 = rng:clone()
  1674. rng3 = rng2:clone()
  1675. rng4 = rng2:clone()
  1676. local rngm = Instance.new("SpecialMesh", rng)
  1677. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1678. rngm.Scale = Vector3.new(10, 10, 1)
  1679. rngm2 = rngm:clone()
  1680. rngm2.Scale = Vector3.new(5, 5, 3)
  1681. rngm3=rngm2:clone()
  1682. rngm3.Parent = rng3
  1683. rngm3.Scale = Vector3.new(8, 8, 1)
  1684. rngm4 = rngm2:clone()
  1685. rngm4.Parent = rng4
  1686. rngm4.Scale = Vector3.new(6, 6, 1)
  1687. local bem = Instance.new("Part", larm)
  1688. bem.Anchored = true
  1689. bem.BrickColor = BrickColor.new("New Yeller")
  1690. bem.CanCollide = false
  1691. bem.FormFactor = 3
  1692. bem.Name = "Beam" .. shot
  1693. bem.Size = Vector3.new(1, 1, 1)
  1694. bem.Transparency = 0.35
  1695. bem.TopSurface = 0
  1696. bem.BottomSurface = 0
  1697. local bemm = Instance.new("SpecialMesh", bem)
  1698. bemm.MeshType = 4
  1699. bemm.Scale = Vector3.new(1, 4, 4)
  1700. local out = Instance.new("Part", larm)
  1701. out.Anchored = true
  1702. out.BrickColor = BrickColor.new("New Yeller")
  1703. out.CanCollide = false
  1704. out.FormFactor = 3
  1705. out.Name = "Out"
  1706. out.Size = Vector3.new(4, 4, 4)
  1707. out.Transparency = 0.35
  1708. out.TopSurface = 0
  1709. out.BottomSurface = 0
  1710. local outm = Instance.new("SpecialMesh", out)
  1711. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1712. outm.Scale = Vector3.new(6, 4, 6)
  1713. local bnd = Instance.new("Part", larm)
  1714. bnd.Anchored = true
  1715. bnd.BrickColor = BrickColor.new("New Yeller")
  1716. bnd.CanCollide = false
  1717. bnd.FormFactor = 3
  1718. bnd.Name = "Bend"
  1719. bnd.Size = Vector3.new(1, 1, 1)
  1720. bnd.Transparency = 1
  1721. bnd.TopSurface = 0
  1722. bnd.BottomSurface = 0
  1723. local bndm = Instance.new("SpecialMesh", bnd)
  1724. bndm.MeshType = 3
  1725. bndm.Scale = Vector3.new(8, 8, 8)
  1726. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1727. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1728. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1729. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1730. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1731. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  1732. Debounces.Shewt = true
  1733. coroutine.wrap(function()
  1734. for i = 1, 20, 0.2 do
  1735. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1736. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  1737. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  1738. rng.Transparency = i/20
  1739. rng3.Transparency = 1/24
  1740. rng4.Transparency = i/26
  1741. wait()
  1742. end
  1743. wait()
  1744. rng:Destroy()
  1745. end)()
  1746. if Debounces.Shewt == true then
  1747. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1748. hit = ht.Parent
  1749. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1750. if HasntTouched(hit.Name) == true and deb == false then
  1751. deb = true
  1752. coroutine.wrap(function()
  1753. hit:FindFirstChild("Humanoid").PlatformStand = true
  1754. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1755. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1756. end)()
  1757. table.insert(Touche, hit.Name)
  1758. deb = false
  1759. end
  1760. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1761. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1762. deb = true
  1763. coroutine.wrap(function()
  1764. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1765. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1766. wait(1)
  1767. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1768. end)()
  1769. table.insert(Touche, hit.Parent.Name)
  1770. deb = false
  1771. for i, v in pairs(Touche) do
  1772. print(v)
  1773. end
  1774. end
  1775. end
  1776. end)
  1777. end
  1778. for i = 0, 260, 8 do
  1779. bem.Size = Vector3.new(i, 3, 3)
  1780. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1781. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1782. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1783. bnd.Size = Vector3.new(1,1,1)
  1784. bndm.Scale = Vector3.new(8,8,8)
  1785. if i % 10 == 0 then
  1786. local newRng = rng2:Clone()
  1787. newRng.Parent = larm
  1788. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1789. local newRngm = rngm2:clone()
  1790. newRngm.Parent=newRng
  1791. coroutine.wrap(function()
  1792. for i = 1, 10, 0.2 do
  1793. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  1794. newRng.Transparency = i/10
  1795. wait()
  1796. end
  1797. wait()
  1798. newRng:Destroy()
  1799. end)()
  1800. end
  1801. wait()
  1802. end
  1803. wait()
  1804. Debounces.Shewt = false
  1805. bem:Destroy()
  1806. out:Destroy()
  1807. bnd:Destroy()
  1808. Debounces.Ready = false
  1809. for i, v in pairs(Touche) do
  1810. table.remove(Touche, i)
  1811. end
  1812. wait()
  1813. table.insert(Touche, char.Name)
  1814. Debounces.NoIdl = false
  1815. if Debounces.CanAttack == false then
  1816. Debounces.CanAttack = true
  1817. end
  1818. end
  1819. end
  1820. end)
  1821. ----------------------------------------------------
  1822. --[[mouse.KeyDown:connect(function(key)
  1823. if key == "y" then
  1824. if Debounces.CanAttack == true then
  1825. Debounces.CanAttack = false
  1826. Debounces.NoIdl = true
  1827. Debounces.on = true
  1828. local shell = Instance.new("Part",torso)
  1829. shell.BrickColor = BrickColor.new("New Yeller")
  1830. shell.Anchored = false
  1831. shell.CanCollide = false
  1832. shell.Locked = true
  1833. shell.TopSurface = "SmoothNoOutlines"
  1834. shell.BottomSurface = "SmoothNoOutlines"
  1835. shell.Size = Vector3.new(1.2,1.2,1.2)
  1836. shell.FormFactor = 3
  1837. local shellm = Instance.new("SpecialMesh",shell)
  1838. shellm.MeshType = "Sphere"
  1839. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  1840. Omega = function()
  1841. local X = Instance.new("Part",char)
  1842. local O = Instance.new("ObjectValue",X)
  1843. O.Name = "creator"
  1844. X.Locked = true
  1845. X.Name = "Shell"
  1846. X.Anchored = false
  1847. X.CanCollide = false
  1848. X.Transparency = 0.5
  1849. X.Reflectance = 0
  1850. X.BottomSurface = 0
  1851. X.TopSurface = 0
  1852. X.Shape = 0
  1853. local V = Instance.new("ObjectValue",X)
  1854. V.Value = char
  1855. V.Name = "creator"
  1856. X.BrickColor = BrickColor.new("New Yeller")
  1857. X.Size = Vector3.new(40,40,40)
  1858. --X.Material = "Neon"
  1859. local Z = Instance.new("SpecialMesh",X)
  1860. Z.MeshType = "Sphere"
  1861. Z.Scale = Vector3.new(0.2,0.2,0.2)
  1862. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  1863. local bv = Instance.new("BodyVelocity",X)
  1864. bv.maxForce = Vector3.new(99999,99999,99999)
  1865. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  1866. bv.velocity = root.CFrame.lookVector*10
  1867. Explode = X.Touched:connect(function(hit)
  1868. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  1869. local cf = X.CFrame
  1870. bv:Destroy()
  1871. X.Anchored = true
  1872. Z:Remove()
  1873. Explode:disconnect()
  1874. X.Size = Vector3.new(3,3,3)
  1875. X.Touched:connect(function(hit) end)
  1876. X.CanCollide = false
  1877. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  1878. if v:FindFirstChild('Humanoid') then
  1879. v.Humanoid:TakeDamage(math.random(80,120))
  1880. end
  1881. end
  1882. for i = 1, (40) do rs:wait()
  1883. X.Transparency = X.Transparency + (1/40)
  1884. X.Size = X.Size + Vector3.new(1,1,1)
  1885. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  1886. end
  1887. X:Destroy()
  1888. end
  1889. end)
  1890. end
  1891. for i = 1,200 do
  1892. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1893. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  1894. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  1895. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1896. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1897. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1898. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1899. if Debounces.on == false then break end
  1900. rs:wait()
  1901. end
  1902. for i = 1,30 do
  1903. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  1904. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  1905. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  1906. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1907. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1908. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1909. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1910. if Debounces.on == false then break end
  1911. rs:wait()
  1912. end
  1913. for i = 1,40 do
  1914. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  1915. shell.Size = shell.Size + Vector3.new(1,1,1)
  1916. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  1917. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  1918. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1919. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1920. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1921. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1922. if Debounces.on == false then break end
  1923. rs:wait()
  1924. end
  1925. for i = 1,40 do
  1926. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  1927. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  1928. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  1929. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1930. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1931. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1932. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1933. if Debounces.on == false then break end
  1934. rs:wait()
  1935. end
  1936. for i = 1,60 do
  1937. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  1938. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  1939. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  1940. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1941. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1942. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1943. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1944. if Debounces.on == false then break end
  1945. rs:wait()
  1946. end
  1947. for i = 1,60 do
  1948. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  1949. shell.Size = shell.Size + Vector3.new(1,1,1)
  1950. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  1951. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  1952. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1953. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1954. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1955. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1956. if Debounces.on == false then break end
  1957. rs:wait()
  1958. end
  1959. if Debounces.CanAttack == false then
  1960. Debounces.CanAttack = true
  1961. Debounces.NoIdl = false
  1962. Debounces.on = false
  1963. end
  1964. end
  1965. end
  1966. end)]]--
  1967. ----------------------------------------------------
  1968. Charging = false
  1969. mouse.KeyDown:connect(function(key)
  1970. if key == "r" then
  1971. if Charging == false then
  1972. Charging = true
  1973. if Debounces.CanAttack == true then
  1974. Debounces.CanAttack = false
  1975. Debounces.NoIdl = true
  1976. Debounces.on = true
  1977. for i = 1,20 do
  1978. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  1979. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  1980. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  1981. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  1982. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  1983. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  1984. if Debounces.on == false then break end
  1985. rs:wait()
  1986. end
  1987. --[[for i = 1,20 do
  1988. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  1989. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  1990. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  1991. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  1992. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  1993. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  1994. if Debounces.on == false then break end
  1995. rs:wait()
  1996. end]]--
  1997. pt=Instance.new('Part',torso)
  1998. pt.Anchored=true
  1999. pt.CanCollide=false
  2000. pt.Locked = true
  2001. pt.FormFactor='Custom'
  2002. pt.Size=Vector3.new(1,1,1)
  2003. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2004. pt.Transparency=.6
  2005. pt.BrickColor=BrickColor.new('New Yeller')
  2006. msh=Instance.new('SpecialMesh',pt)
  2007. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2008. msh.Scale=Vector3.new(8,4,8)
  2009. pt2=pt:clone()
  2010. pt2.Parent = torso
  2011. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2012. pt2.BrickColor=BrickColor.new("New Yeller")
  2013. msh2=msh:clone()
  2014. msh2.Parent=pt2
  2015. msh2.Scale=Vector3.new(10,5,10)
  2016.  
  2017. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2018.  
  2019. bl = Instance.new("Part", char)
  2020. bl.Locked = true
  2021. bl.Name = "Shell"
  2022. bl.BrickColor = BrickColor.new("New Yeller")
  2023. bl.Anchored = true
  2024. bl.CanCollide = false
  2025. bl.Transparency = 0
  2026. bl.Reflectance = 0
  2027. bl.BottomSurface = 0
  2028. bl.TopSurface = 0
  2029. bl.Shape = 0
  2030. blm = Instance.new("SpecialMesh",bl)
  2031. blm.MeshType = "Sphere"
  2032. blm.Scale = Vector3.new(1,1,1)
  2033. blm.MeshId = "rbxassetid://9982590"
  2034.  
  2035. coroutine.resume(coroutine.create(function()
  2036. for i=1, math.huge, 4 do
  2037. if Charging == true then
  2038. rs:wait()
  2039. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2040. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2041. bl.Transparency = bl.Transparency + 0.005
  2042. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2043. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2044. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2045. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2046. elseif Charging == false then break
  2047. end
  2048. end
  2049. end))
  2050.  
  2051. repeat
  2052. local p = Instance.new('Part',torso)
  2053. p.formFactor = 'Custom'
  2054. p.Size = Vector3.new(1,1,1)
  2055. p.BrickColor = workspace.Base.BrickColor
  2056. p.CanCollide = false
  2057. p.Transparency = 0
  2058. p.Anchored = true
  2059. p.Locked=true
  2060. p.Material = workspace.Base.Material
  2061. s = math.random(1,40)/10
  2062. local m = Instance.new("BlockMesh",p)
  2063. m.Scale = Vector3.new(s,s,s)
  2064. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2065. --[[coroutine.wrap(function()
  2066. wait(2)
  2067. while Charging == true do
  2068. wait(2)
  2069. GroundWave1()
  2070. wait(2)
  2071. end
  2072. end)()]]--
  2073. Spawn(function()
  2074. while rs:wait() do
  2075. if Charging == true then
  2076. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2077. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2078. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2079. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2080. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2081. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2082. elseif Charging == false then break
  2083. end
  2084. end
  2085. end)
  2086. Spawn(function()
  2087. while rs:wait() do
  2088. if p.Transparency >= 1 then p:Destroy() break end
  2089. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2090. p.Transparency = p.Transparency+0.01
  2091. end
  2092. end)
  2093. wait(.3)
  2094. until Charging == false
  2095. end
  2096. end
  2097. end
  2098. end)
  2099. ----------------------------------------------------
  2100. mouse.KeyUp:connect(function(key)
  2101. if key == "r" then
  2102. if Charging == true then
  2103. Charging = false
  2104. pt:Destroy()
  2105. pt2:Destroy()
  2106. bl:Destroy()
  2107. if Debounces.CanAttack == false then
  2108. Debounces.CanAttack = true
  2109. Debounces.NoIdl = false
  2110. Debounces.on = false
  2111. end
  2112. end
  2113. end
  2114. end)
  2115. ----------------------------------------------------
  2116. mouse.KeyDown:connect(function(key)
  2117. if key == "g" then
  2118. if Debounces.CanAttack == true then
  2119. Debounces.CanAttack = false
  2120. Debounces.NoIdl = true
  2121. Debounces.on = true
  2122. local shell = Instance.new("Part",torso)
  2123. shell.BrickColor = BrickColor.new("New Yeller")
  2124. shell.Anchored = true
  2125. shell.CanCollide = false
  2126. shell.Locked = true
  2127. shell.TopSurface = "SmoothNoOutlines"
  2128. shell.BottomSurface = "SmoothNoOutlines"
  2129. shell.Size = Vector3.new(1,1,1)
  2130. shellm = Instance.new("SpecialMesh",shell)
  2131. shellm.MeshType = "Sphere"
  2132. shellm.Scale = Vector3.new(1,1,1)
  2133. local shell2 = Instance.new("Part",torso)
  2134. shell2.BrickColor = BrickColor.new("New Yeller")
  2135. shell2.Anchored = true
  2136. shell2.CanCollide = false
  2137. shell2.Locked = true
  2138. shell2.TopSurface = "SmoothNoOutlines"
  2139. shell2.BottomSurface = "SmoothNoOutlines"
  2140. shell2.Size = Vector3.new(1,1,1)
  2141. shellm2 = Instance.new("SpecialMesh",shell2)
  2142. shellm2.MeshType = "Sphere"
  2143. shellm2.Scale = Vector3.new(1,1,1)
  2144.  
  2145. function FindNearestTorso(Position,Distance,SinglePlayer)
  2146. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2147. local List = {}
  2148. for i,v in pairs(workspace:GetChildren())do
  2149. if v:IsA("Model")then
  2150. if v:findFirstChild("Torso")then
  2151. if v ~= char then
  2152. if(v.Torso.Position -Position).magnitude <= Distance then
  2153. table.insert(List,v)
  2154. end
  2155. end
  2156. end
  2157. end
  2158. end
  2159. return List
  2160. end
  2161.  
  2162. Shell = function()
  2163. local X = Instance.new("Part",char)
  2164. local O = Instance.new("ObjectValue",X)
  2165. O.Name = "creator"
  2166. X.Locked = true
  2167. X.Name = "Shell"
  2168. X.Anchored = false
  2169. X.CanCollide = false
  2170. X.Transparency = 0
  2171. X.Reflectance = 0
  2172. X.BottomSurface = 0
  2173. X.TopSurface = 0
  2174. X.Shape = 0
  2175. local V = Instance.new("ObjectValue",X)
  2176. V.Value = char
  2177. V.Name = "creator"
  2178. X.BrickColor = BrickColor.new("New Yeller")
  2179. X.Size = Vector3.new(1,1,1)
  2180. --X.Material = "Neon"
  2181. local Z = Instance.new("SpecialMesh",X)
  2182. Z.MeshType = "Sphere"
  2183. Z.Scale = Vector3.new(1,1,1)
  2184. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2185. local bv = Instance.new("BodyVelocity",X)
  2186. bv.maxForce = Vector3.new(99999,99999,99999)
  2187. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2188. bv.velocity = root.CFrame.lookVector*65
  2189. Explode = X.Touched:connect(function(hit)
  2190. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2191. local cf = X.CFrame
  2192. bv:Destroy()
  2193. X.Anchored = true
  2194. Z:Remove()
  2195. Explode:disconnect()
  2196. X.Size = Vector3.new(3,3,3)
  2197. X.Touched:connect(function(hit) end)
  2198. X.CanCollide = false
  2199. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2200. if v:FindFirstChild('Humanoid') then
  2201. v.Humanoid:TakeDamage(math.random(6,12))
  2202. end
  2203. end
  2204. for i = 1, (40) do rs:wait()
  2205. X.Transparency = X.Transparency + (1/40)
  2206. X.Size = X.Size + Vector3.new(1,1,1)
  2207. X.CFrame = cf
  2208. end
  2209. X:Destroy()
  2210. end
  2211. end)
  2212. end
  2213. Shell()
  2214. for i = 1, 10 do
  2215. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2216. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2217. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2218. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2219. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2220. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2221. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2222. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2223. if Debounces.on == false then break end
  2224. rs:wait()
  2225. end
  2226. Shell()
  2227. shell.Transparency = 1
  2228. for i = 1, 10 do
  2229. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2230. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2231. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2232. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2233. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2234. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2235. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2236. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2237. if Debounces.on == false then break end
  2238. rs:wait()
  2239. end
  2240. Shell()
  2241. shell.Transparency = 0
  2242. shell2.Transparency = 1
  2243. for i = 1, 10 do
  2244. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2245. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2246. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2247. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2248. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2249. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2250. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2251. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2252. if Debounces.on == false then break end
  2253. rs:wait()
  2254. end
  2255. Shell()
  2256. shell2.Transparency = 0
  2257. shell.Transparency = 1
  2258. for i = 1, 10 do
  2259. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2260. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2261. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2262. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2263. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2264. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2265. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2266. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2267. if Debounces.on == false then break end
  2268. rs:wait()
  2269. end
  2270. Shell()
  2271. shell.Transparency = 0
  2272. shell2.Transparency = 1
  2273. for i = 1, 10 do
  2274. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2275. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2276. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2277. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2278. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2279. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2280. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2281. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2282. if Debounces.on == false then break end
  2283. rs:wait()
  2284. end
  2285. Shell()
  2286. shell2.Transparency = 0
  2287. shell.Transparency = 1
  2288. for i = 1, 10 do
  2289. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2290. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2291. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2292. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2293. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2294. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2295. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2296. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2297. if Debounces.on == false then break end
  2298. rs:wait()
  2299. end
  2300. Shell()
  2301. shell.Transparency = 0
  2302. shell2.Transparency = 1
  2303. for i = 1, 10 do
  2304. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2305. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2306. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2307. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2308. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2309. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2310. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2311. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2312. if Debounces.on == false then break end
  2313. rs:wait()
  2314. end
  2315. Shell()
  2316. shell2.Transparency = 0
  2317. shell.Transparency = 1
  2318. for i = 1, 10 do
  2319. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2320. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2321. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2322. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2323. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2324. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2325. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2326. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2327. if Debounces.on == false then break end
  2328. rs:wait()
  2329. end
  2330. Shell()
  2331. shell.Transparency = 0
  2332. shell2.Transparency = 1
  2333. for i = 1, 10 do
  2334. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2335. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2336. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2337. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2338. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2339. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2340. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2341. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2342. if Debounces.on == false then break end
  2343. rs:wait()
  2344. end
  2345. Shell()
  2346. shell2.Transparency = 0
  2347. shell.Transparency = 1
  2348. for i = 1, 10 do
  2349. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2350. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2351. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2352. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2353. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2354. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2355. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2356. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2357. if Debounces.on == false then break end
  2358. rs:wait()
  2359. end
  2360. Shell()
  2361. shell.Transparency = 0
  2362. shell2.Transparency = 1
  2363. for i = 1, 10 do
  2364. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2365. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2366. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2367. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2368. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2369. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2370. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2371. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2372. if Debounces.on == false then break end
  2373. rs:wait()
  2374. end
  2375. Shell()
  2376. shell2.Transparency = 0
  2377. shell.Transparency = 1
  2378. for i = 1, 10 do
  2379. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2380. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2381. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2382. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2383. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2384. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2385. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2386. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2387. if Debounces.on == false then break end
  2388. rs:wait()
  2389. end
  2390. Shell()
  2391. shell.Transparency = 0
  2392. shell2.Transparency = 1
  2393. for i = 1, 10 do
  2394. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2395. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2396. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2397. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2398. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2399. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2400. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2401. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2402. if Debounces.on == false then break end
  2403. rs:wait()
  2404. end
  2405. shell.Transparency = 1
  2406. if Debounces.CanAttack == false then
  2407. Debounces.CanAttack = true
  2408. Debounces.NoIdl = false
  2409. Debounces.on = false
  2410. end
  2411. end
  2412. end
  2413. end)
  2414. ----------------------------------------------------
  2415. Search = false
  2416. mouse.KeyDown:connect(function(key)
  2417. if key == "n" then
  2418. if Search == false then
  2419. Search = true
  2420. for i,v in pairs(game.Players:getPlayers()) do
  2421. if v.Name~=char.Name then
  2422. for j,k in pairs(v.Character:GetChildren()) do
  2423. if k:IsA("BasePart") and k.Transparency >= 1 then
  2424. bawx=Instance.new("SelectionBox",cam)
  2425. bawx.Color = BrickColor.new("Bright red")
  2426. bawx.Transparency = .5
  2427. bawx.Adornee = k
  2428. end
  2429. end
  2430. end
  2431. end
  2432. elseif Search == true then
  2433. Search = false
  2434. for i, v in pairs(cam:GetChildren()) do
  2435. if v:IsA("SelectionBox") then
  2436. v:Destroy()
  2437. end
  2438. end
  2439. end
  2440. end
  2441. end)
  2442. ----------------------------------------------------
  2443. Grab = false
  2444. mouse.KeyDown:connect(function(key)
  2445. if key == "z" then
  2446. Debounces.on = true
  2447. Debounces.NoIdl = true
  2448. Debounces.ks = true
  2449. if Grab == false then
  2450. gp = nil
  2451. for i = 1, 20 do
  2452. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2453. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2454. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2455. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2456. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2457. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2458. if Debounces.on == false then break end
  2459. rs:wait()
  2460. end
  2461. con1=larm.Touched:connect(function(hit) -- this is grab
  2462. ht = hit.Parent
  2463. hum1=ht:FindFirstChild('Humanoid')
  2464. if hum1 ~= nil then
  2465. if Debounces.ks==true then
  2466. z = Instance.new("Sound",hed)
  2467. z.SoundId = "rbxassetid://169380525"
  2468. z.Volume = 1
  2469. z:Play()
  2470. Debounces.ks=false
  2471. end
  2472. hum1.PlatformStand=true
  2473. gp = ht
  2474. Grab = true
  2475. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2476. asd.Parent = larm
  2477. asd.Name = "asd"
  2478. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2479. --[[elseif hum1 == nil then
  2480. con1:disconnect()
  2481. wait() return]]--
  2482. end
  2483. end)
  2484. for i = 1, 20 do
  2485. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2486. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2487. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2488. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2489. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2490. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2491. if Debounces.on == false then break end
  2492. rs:wait()
  2493. end
  2494. if hum1 == nil then
  2495. Debounces.on = false
  2496. Debounces.NoIdl = false
  2497. end
  2498. con1:disconnect()
  2499. elseif Grab == true then
  2500. Grab = false
  2501. Punch()
  2502. z = Instance.new("Sound",hed)
  2503. z.SoundId = "rbxassetid://169380525"
  2504. z.Pitch = ptz[math.random(1,#ptz)]
  2505. z.Volume = 1
  2506. z:Play()
  2507. for i = 1, 10 do
  2508. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2509. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2510. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2511. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2512. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2513. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2514. if Debounces.on == false then break end
  2515. rs:wait()
  2516. end
  2517. Punch()
  2518. z = Instance.new("Sound",hed)
  2519. z.SoundId = "rbxassetid://169380525"
  2520. z.Pitch = ptz[math.random(1,#ptz)]
  2521. z.Volume = 1
  2522. z:Play()
  2523. for i = 1, 10 do
  2524. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2525. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2526. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2527. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2528. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2529. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2530. if Debounces.on == false then break end
  2531. rs:wait()
  2532. end
  2533. Punch()
  2534. z = Instance.new("Sound",hed)
  2535. z.SoundId = "rbxassetid://169380525"
  2536. z.Pitch = ptz[math.random(1,#ptz)]
  2537. z.Volume = 1
  2538. z:Play()
  2539. for i = 1, 10 do
  2540. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2541. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2542. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2543. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2544. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2545. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2546. if Debounces.on == false then break end
  2547. rs:wait()
  2548. end
  2549. Punch()
  2550. z = Instance.new("Sound",hed)
  2551. z.SoundId = "rbxassetid://169380525"
  2552. z.Pitch = ptz[math.random(1,#ptz)]
  2553. z.Volume = 1
  2554. z:Play()
  2555. for i = 1, 10 do
  2556. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2557. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2558. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2559. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2560. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2561. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2562. if Debounces.on == false then break end
  2563. rs:wait()
  2564. end
  2565. Punch()
  2566. z = Instance.new("Sound",hed)
  2567. z.SoundId = "rbxassetid://169380525"
  2568. z.Pitch = ptz[math.random(1,#ptz)]
  2569. z.Volume = 1
  2570. z:Play()
  2571. for i = 1, 10 do
  2572. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2573. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2574. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2575. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2576. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2577. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2578. if Debounces.on == false then break end
  2579. rs:wait()
  2580. end
  2581. Punch()
  2582. z = Instance.new("Sound",hed)
  2583. z.SoundId = "rbxassetid://169380525"
  2584. z.Pitch = ptz[math.random(1,#ptz)]
  2585. z.Volume = 1
  2586. z:Play()
  2587. for i = 1, 10 do
  2588. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2589. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2590. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2591. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2592. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2593. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2594. if Debounces.on == false then break end
  2595. rs:wait()
  2596. end
  2597. Punch()
  2598. z = Instance.new("Sound",hed)
  2599. z.SoundId = "rbxassetid://169380525"
  2600. z.Pitch = ptz[math.random(1,#ptz)]
  2601. z.Volume = 1
  2602. z:Play()
  2603. for i = 1, 10 do
  2604. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2605. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2606. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2607. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2608. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2609. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2610. if Debounces.on == false then break end
  2611. rs:wait()
  2612. end
  2613. Punch()
  2614. z = Instance.new("Sound",hed)
  2615. z.SoundId = "rbxassetid://169380525"
  2616. z.Pitch = ptz[math.random(1,#ptz)]
  2617. z.Volume = 1
  2618. z:Play()
  2619. for i = 1, 10 do
  2620. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2621. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2622. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2623. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2624. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2625. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2626. if Debounces.on == false then break end
  2627. rs:wait()
  2628. end
  2629. Punch()
  2630. z = Instance.new("Sound",hed)
  2631. z.SoundId = "rbxassetid://169380525"
  2632. z.Pitch = ptz[math.random(1,#ptz)]
  2633. z.Volume = 1
  2634. z:Play()
  2635. for i = 1, 10 do
  2636. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2637. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2638. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2639. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2640. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2641. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2642. if Debounces.on == false then break end
  2643. rs:wait()
  2644. end
  2645. Punch()
  2646. z = Instance.new("Sound",hed)
  2647. z.SoundId = "rbxassetid://169380525"
  2648. z.Pitch = ptz[math.random(1,#ptz)]
  2649. z.Volume = 1
  2650. z:Play()
  2651. for i = 1, 10 do
  2652. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2653. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2654. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2655. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2656. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2657. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2658. if Debounces.on == false then break end
  2659. rs:wait()
  2660. end
  2661. Punch()
  2662. z = Instance.new("Sound",hed)
  2663. z.SoundId = "rbxassetid://169380525"
  2664. z.Pitch = ptz[math.random(1,#ptz)]
  2665. z.Volume = 1
  2666. z:Play()
  2667. for i = 1, 10 do
  2668. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2669. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2670. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2671. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2672. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2673. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2674. if Debounces.on == false then break end
  2675. rs:wait()
  2676. end
  2677. Punch()
  2678. z = Instance.new("Sound",hed)
  2679. z.SoundId = "rbxassetid://169380525"
  2680. z.Pitch = ptz[math.random(1,#ptz)]
  2681. z.Volume = 1
  2682. z:Play()
  2683. for i = 1, 10 do
  2684. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2685. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2686. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2687. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2688. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2689. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2690. if Debounces.on == false then break end
  2691. rs:wait()
  2692. end
  2693. con1:disconnect()
  2694. Debounces.on = false
  2695. Debounces.NoIdl = false
  2696. if gp ~= nil then
  2697. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  2698. for i,v in pairs(larm:GetChildren()) do
  2699. if v.Name == "asd" and v:IsA("Weld") then
  2700. v:Remove()
  2701. end
  2702. end
  2703. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2704. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2705. bv.P = 125000
  2706. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  2707. hum1=nil
  2708. ht=nil
  2709. Debounces.on = false
  2710. Debounces.NoIdl = false
  2711. elseif ht == nil then wait()
  2712. Grab = false
  2713. Debounces.on = false
  2714. Debounces.NoIdl = false
  2715. end
  2716. end
  2717. end
  2718. end)
  2719. ----------------------------------------------------
  2720. mouse.KeyDown:connect(function(key)
  2721. if string.byte(key) == 52 then
  2722. char.Humanoid.WalkSpeed = 60
  2723. end
  2724. end)
  2725. mouse.KeyUp:connect(function(key)
  2726. if string.byte(key) == 52 then
  2727. char.Humanoid.WalkSpeed = 8
  2728. end
  2729. end)
  2730. -------------------------------
  2731. local animpose = "Idle"
  2732. local lastanimpose = "Idle"
  2733. local sine = 0
  2734. local change = 1
  2735. local val = 0
  2736. local ffing = false
  2737. -------------------------------
  2738. game:GetService("RunService").RenderStepped:connect(function()
  2739. --[[if char.Humanoid.Jump == true then
  2740. jump = true
  2741. else
  2742. jump = false
  2743. end]]
  2744. char.Humanoid.FreeFalling:connect(function(f)
  2745. if f then
  2746. ffing = true
  2747. else
  2748. ffing = false
  2749. end
  2750. end)
  2751. sine = sine + change
  2752. if jumpn == true then
  2753. animpose = "Jumping"
  2754. elseif ffing == true then
  2755. animpose = "Freefalling"
  2756. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2757. animpose = "Idle"
  2758. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2759. animpose = "Walking"
  2760. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2761. animpose = "Running"
  2762. end
  2763. if animpose ~= lastanimpose then
  2764. sine = 0
  2765. if Debounces.NoIdl == false then
  2766. if animpose == "Idle" then
  2767. for i = 1, 2 do
  2768. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  2769. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  2770. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2771. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2772. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2773. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2774. end
  2775. elseif animpose == "Walking" then
  2776. for i = 1, 2 do
  2777. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  2778. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  2779. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  2780. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  2782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  2783. end
  2784. elseif animpose == "Running" then
  2785. for i = 1, 2 do
  2786. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  2787. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  2788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  2789. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  2790. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  2791. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  2792. wait()
  2793. end
  2794. end
  2795. else
  2796. end
  2797. end
  2798. lastanimpose = animpose
  2799. if Debounces.NoIdl == false then
  2800. if animpose == "Idle" then
  2801. change = 0.5
  2802. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  2803. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  2804. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  2805. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  2806. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  2807. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  2808. elseif animpose == "Walking" then
  2809. change = 1
  2810. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  2811. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  2812. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  2813. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2814. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  2815. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  2816. elseif animpose == "Running" then
  2817. change = 1
  2818. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  2819. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  2820. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  2821. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  2822. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  2823. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  2824. end
  2825. end
  2826. end)
  2827.  
  2828. hum.MaxHealth = 9001
  2829. wait(3)
  2830. hum.Health = 9001
  2831.  
  2832. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  2833. --[[Part0 = Vector3 (Start pos)
  2834. Part1 = Vector3 (End pos)
  2835. Times = number (Amount of lightning parts)
  2836. Offset = number (Offset)
  2837. Color = color (brickcolor value)
  2838. Thickness = number (thickness)
  2839. Trans = number (transparency)
  2840. ]]--
  2841. local magz = (Part0 - Part1).magnitude
  2842. local curpos = Part0
  2843. local trz = {-Offset,Offset}
  2844. for i=1,Times do
  2845. local li = Instance.new("Part", torso)
  2846. li.Name = "Lightning"
  2847. li.TopSurface =0
  2848. li.Material = "Neon"
  2849. li.BottomSurface = 0
  2850. li.Anchored = true
  2851. li.Locked = true
  2852. li.Transparency = Trans or 0.4
  2853. li.BrickColor = BrickColor.new(Color)
  2854. li.formFactor = "Custom"
  2855. li.CanCollide = false
  2856. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  2857. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  2858. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  2859. if Times == i then
  2860. local magz2 = (curpos - Part1).magnitude
  2861. li.Size = Vector3.new(Thickness,Thickness,magz2)
  2862. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  2863. else
  2864. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  2865. end
  2866. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  2867. game.Debris:AddItem(li,.1)
  2868. end
  2869. end
  2870.  
  2871. BodyParts = {} -- Parts to emit lightning effects from
  2872. for _, v in pairs(char:GetChildren()) do
  2873. if v:IsA("Part") then
  2874. table.insert(BodyParts, v)
  2875. end
  2876. end
  2877.  
  2878. Bounding = {} -- Calculate the bounding boxes
  2879. for _, v in pairs(BodyParts) do
  2880. local temp = {X=nil, Y=nil, Z=nil}
  2881. temp.X = v.Size.X/2 * 10
  2882. temp.Y = v.Size.Y/2 * 10
  2883. temp.Z = v.Size.Z/2 * 10
  2884. Bounding[v.Name] = temp
  2885. --table.insert(Bounding, v.Name, temp)
  2886. end
  2887.  
  2888. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  2889. local Body1 = BodyParts[math.random(#BodyParts)]
  2890. local Body2 = BodyParts[math.random(#BodyParts)]
  2891. local Pos1 = Vector3.new(
  2892. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  2893. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  2894. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  2895. )
  2896. local Pos2 = Vector3.new(
  2897. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  2898. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  2899. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  2900. )
  2901. local SPos1 = Body1.Position + Pos1
  2902. local SPos2 = Body2.Position + Pos2
  2903. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  2904. end
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