Advertisement
Guest User

*UPDATED VS* Rainmeter/Glow ini file

a guest
Sep 10th, 2019
401
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.44 KB | None | 0 0
  1. [Rainmeter]
  2. Author=D3dReaper (with huge help from /u/Minervaxcel)
  3. Update=10
  4. MiddleMouseUpAction=!Refresh #CURRENTCONFIG#
  5.  
  6. [Metadata]
  7. Name=Reactive Wallpaper
  8. Version=0.3
  9. Information=
  10. License=Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported
  11.  
  12. [Variables]
  13. ;"Strength" 1 - 255 (Low visibility to high visibility)
  14. ; Default = 100 (Medium Visibility)
  15. Strength=380
  16.  
  17. ;
  18. ;"Speed" 1-1000 (Fast blinking/pulsating - slow blinking/pulsating)
  19. ; Default = 300 (medium-slow)
  20. Speed=50
  21.  
  22. ;==================;
  23. ;Set FFT reading up
  24. ;==================;
  25.  
  26. [FFTAudio]
  27. Measure=Plugin
  28. Plugin=AudioLevel
  29. Port=Output
  30. FFTSize=256
  31. FFTOverlap=128
  32. FFTAttack=#Speed#
  33. FFTDecay=#Speed#
  34. Bands=3
  35. FreqMin=60
  36. FreqMax=16000
  37. Sensitivity=32
  38. DynamicVariables=1
  39.  
  40. ;======================================================;
  41. ;Set 3 Bands based on parent FFT
  42. ;======================================================;
  43. ;Change the BandIdx to a range that suits what you want to see
  44. ;Suggested Low <3 , Mid >3 && <5 , High >5
  45. ;======================================================;
  46.  
  47. [Band_Low]
  48. Measure=Plugin
  49. Plugin=AudioLevel
  50. Parent=FFTAudio
  51. Type=Band
  52. BandIdx=0
  53.  
  54. [Band_Mid]
  55. Measure=Plugin
  56. Plugin=AudioLevel
  57. Parent=FFTAudio
  58. Type=Band
  59. BandIdx=1
  60.  
  61. [Band_High]
  62. Measure=Plugin
  63. Plugin=AudioLevel
  64. Parent=FFTAudio
  65. Type=Band
  66. BandIdx=2
  67.  
  68.  
  69. ;=======================================================;
  70. ;Compare 3 bands to image opacity and change accordingly
  71. ;=======================================================;
  72. ;Create PNGs with alphas to set for each frequency band
  73. ;and label them according to the below names
  74. ;=======================================================;
  75. [ConvertMeasure_High]
  76. Measure=Calc
  77. Formula=(Band_High * #Strength#)
  78.  
  79. [Light1]
  80. Meter=Image
  81. ImageName=Im3.png
  82. ;Solidcolor=255,255,255,[ConvertMeasure]
  83. ;W=500
  84. ;H=500
  85. Tile=0
  86. PreserveAspectRatio=0
  87. DynamicVariables=1
  88. ImageAlpha=[ConvertMeasure_High]
  89.  
  90. [ConvertMeasure_High]
  91. Measure=Calc
  92. Formula=(Band_High * #Strength#)
  93.  
  94. [Light2]
  95. Meter=Image
  96. ImageName=IMAGENAME.png
  97. ;Solidcolor=255,255,255,[ConvertMeasure]
  98. ;W=500
  99. ;H=500
  100. Tile=0
  101. PreserveAspectRatio=0
  102. DynamicVariables=1
  103. ImageAlpha=[ConvertMeasure_High]
  104.  
  105. [ConvertMeasure_Mid]
  106. Measure=Calc
  107. Formula=(Band_Mid * #Strength#)
  108.  
  109. [Light3]
  110. Meter=Image
  111. ImageName=Ta3.png
  112. ;Solidcolor=255,255,255,[ConvertMeasure]
  113. ;W=500
  114. ;H=500
  115. Tile=0
  116. PreserveAspectRatio=0
  117. DynamicVariables=1
  118. ImageAlpha=[ConvertMeasure_Mid]
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement