Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Movelist:
- 6MP
- 6MK
- 6HP
- 4HK
- MP > 4HP > HP (target combo)
- air throw
- 214K - fuhajin charge
- 236K - various
- 623P - DP
- air 214K
- - forward jump only
- supers:
- 1 - 236236K
- 2 - 214214P
- 3 - 214214K
- ------------------------------
- startup Block Hit
- LP i4 -2 +5
- MP i6 +2 +7
- HP i10 -5 -1
- LK i5 -5 +1
- MK i5 / i8 -4 +3
- HK i17 -3 +2
- 2LP i4 -1 +4
- 2MP i6 -2 +5
- 2HP i8 -11 +3
- 2LK i5 -1 +3
- 2MK i8 -6 -1
- 2HK i10 -11 KND
- 6MP i8 -3 +4
- 6MK i21 -2 +2
- 6HP i15 -4 +2
- 4HK i10 -6 -2
- 236K Block Hit
- LK -8 -2
- MK -10 +3
- HK -11 KND
- LK(S) -3 +1
- MK(S) -10 +8
- HK(S) -12 KND
- EX.LK -2 KND
- EX.MK -10 +9
- EX.HK -16 KND
- 236K details:
- - non-stock versions are all terrible
- - MK and HK are always punishable, even with stock
- - If you have an extra stock:
- - cancel HK(1) or HK(2) into LK to be safe (-3)
- - in corner, you're -3 in throw range, poor position
- - HK(2) into LK can catch a 4f button being pressed and you'll Counter Hit.
- - They can ALWAYS beat this with an invul move (EX or super) to punish whether or not you cancelled to LK.
- --------------------------------------
- Other tidbits:
- - MP into MK xx special is the basic frametrap OS. the cancellable hit of MK misses if they don't press. Use 236MK if you have a stock, or 214HK if you don't.
- - 6HP is the high damage combo starter (post DI crumple). Use 236MK if you have a stock, or 214HK if you don't.
- - HK Punish Counter leads to any super if close enough. Level 2 seems to require corner. NOT the major punisher, used as a footsie reward.
- - The major punisher besides 6HP is Drive Rush 2HP, which links to HP. Then the standard options, Use 236MK if you have a stock, or 214HK if you don't.
- - 623MP does same damage as 623HP, use for antiair and some juggle combos for better advantage.
- Combos:
- (*requires 1 Fuha Stock)
- 2LP, 2LP, 2LP xx 214MK or 623HP
- MP, link 2MP xx 214MK or 623HP
- (very close range)
- LP or 2MP, link MK(1) xx 214HK, 623MP
- LP or 2MP, link MK(1) xx 214HK, super
- LP or 2MP, link MK(1) xx 236MK*, 2MP xx 623HP
- LP or 2MP, link MK(1) xx 236MK*, 2MP xx 214MK
- 6HP or 2HP xx 214HK, 623MP
- 6HP or 2HP xx 214HK, super
- 6HP or 2HP xx 236MK*, 2MP xx 623HP
- 6HP or 2HP xx 236MK*, 2MP xx 214MK
- Punish Counter combo:
- [DR] 2HP, link HP xx 214HK, 623MP
- [DR] 2HP, link HP xx 214HK, super
- [DR] 2HP, link HP xx 236MK*, 2MP xx 623HP
- [DR] 2HP, link HP xx 236MK*, 2MP xx 214MK
- CH confirms:
- MP (CH), link 6MP xx 214MK or 623HP
- ??
- ??
- Feng Shui Combos:
- ??
- ??
- --------------------------------
- setup info:
- 214HK > 623HP > forward dash = +5
- 214HK > 623MP > forward dash = +8 (corner only)
- 214HK > 623LP > forward dash = +13
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement