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- 2022-10-26 20:35:29.556 - Thread: 1 -> Log Started
- 2022-10-26 20:35:29.556 - Thread: 1 -> Timezone (local - UTC): 1h
- 2022-10-26 20:35:29.556 - Thread: 1 -> App Version: 01_201_013
- 2022-10-26 20:35:29.567 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2022-10-26 20:35:29.568 - Thread: 1 -> Branch / Sandbox: SVN
- 2022-10-26 20:35:29.568 - Thread: 1 -> Environment.ProcessorCount: 16
- 2022-10-26 20:35:29.616 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22000.0)
- 2022-10-26 20:35:29.616 - Thread: 1 -> Environment.CommandLine: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe -plugin PluginLoader.dll
- 2022-10-26 20:35:29.617 - Thread: 1 -> Environment.Is64BitProcess: True
- 2022-10-26 20:35:29.617 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2022-10-26 20:35:29.617 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4515.0
- 2022-10-26 20:35:29.617 - Thread: 1 -> Environment.CurrentDirectory: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
- 2022-10-26 20:35:29.621 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz
- 2022-10-26 20:35:29.621 - Thread: 1 -> IntPtr.Size: 8
- 2022-10-26 20:35:29.621 - Thread: 1 -> Default Culture:
- 2022-10-26 20:35:29.621 - Thread: 1 -> Default UI Culture:
- 2022-10-26 20:35:29.624 - Thread: 1 -> MyConfig.Load() - START
- 2022-10-26 20:35:29.626 - Thread: 1 -> Path: C:\Users\PC\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2022-10-26 20:35:29.767 - Thread: 1 -> NewNewGameScreen: False
- 2022-10-26 20:35:29.767 - Thread: 1 -> EnableDamageEffects: True
- 2022-10-26 20:35:29.767 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2022-10-26 20:35:29.767 - Thread: 1 -> EnableReverb: False
- 2022-10-26 20:35:29.767 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2022-10-26 20:35:29.767 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String]
- 2022-10-26 20:35:29.767 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]]
- 2022-10-26 20:35:29.767 - Thread: 1 -> FirstTimeRun: False
- 2022-10-26 20:35:29.767 - Thread: 1 -> ExperimentalMode: True
- 2022-10-26 20:35:29.767 - Thread: 1 -> VideoAdapter: 0
- 2022-10-26 20:35:29.767 - Thread: 1 -> ScreenWidth: 2560
- 2022-10-26 20:35:29.767 - Thread: 1 -> ScreenHeight: 1440
- 2022-10-26 20:35:29.767 - Thread: 1 -> RefreshRate: 74599
- 2022-10-26 20:35:29.767 - Thread: 1 -> WindowMode: 1
- 2022-10-26 20:35:29.767 - Thread: 1 -> VerticalSync: 1
- 2022-10-26 20:35:29.767 - Thread: 1 -> FieldOfView: 90.04491
- 2022-10-26 20:35:29.767 - Thread: 1 -> PostProcessingEnabled: True
- 2022-10-26 20:35:29.767 - Thread: 1 -> FlaresIntensity: 1
- 2022-10-26 20:35:29.767 - Thread: 1 -> TreeViewDistance: 3000
- 2022-10-26 20:35:29.767 - Thread: 1 -> GrassDensity: 4
- 2022-10-26 20:35:29.767 - Thread: 1 -> GrassDrawDistance: 1000
- 2022-10-26 20:35:29.767 - Thread: 1 -> AntialiasingMode: 1
- 2022-10-26 20:35:29.767 - Thread: 1 -> ShadowMapResolution: 2
- 2022-10-26 20:35:29.767 - Thread: 1 -> AmbientOcclusionEnabled: True
- 2022-10-26 20:35:29.767 - Thread: 1 -> TextureQuality: 2
- 2022-10-26 20:35:29.767 - Thread: 1 -> VoxelTextureQuality: 2
- 2022-10-26 20:35:29.767 - Thread: 1 -> AnisotropicFiltering: 4
- 2022-10-26 20:35:29.767 - Thread: 1 -> ModelQuality: 2
- 2022-10-26 20:35:29.767 - Thread: 1 -> VoxelQuality: 2
- 2022-10-26 20:35:29.767 - Thread: 1 -> ShaderQuality: 2
- 2022-10-26 20:35:29.767 - Thread: 1 -> LightsQuality: 2
- 2022-10-26 20:35:29.767 - Thread: 1 -> LowMemSwitchToLow: 0
- 2022-10-26 20:35:29.767 - Thread: 1 -> FirstVTTimeRun: False
- 2022-10-26 20:35:29.767 - Thread: 1 -> WelcomeScreenCurrentStatus: 1
- 2022-10-26 20:35:29.768 - Thread: 1 -> GDPRConsent: True
- 2022-10-26 20:35:29.768 - Thread: 1 -> GDPRConsentSentUpdated: True
- 2022-10-26 20:35:29.768 - Thread: 1 -> ModIoConsent: True
- 2022-10-26 20:35:29.768 - Thread: 1 -> EnableTrading: True
- 2022-10-26 20:35:29.768 - Thread: 1 -> EnableSteamCloud: True
- 2022-10-26 20:35:29.768 - Thread: 1 -> CubeBuilderBuildingMode: 1
- 2022-10-26 20:35:29.768 - Thread: 1 -> ControlsHints: True
- 2022-10-26 20:35:29.768 - Thread: 1 -> GoodBotHints: False
- 2022-10-26 20:35:29.768 - Thread: 1 -> RotationHints: True
- 2022-10-26 20:35:29.768 - Thread: 1 -> AreaInteraction: True
- 2022-10-26 20:35:29.768 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437
- 2022-10-26 20:35:29.768 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png
- 2022-10-26 20:35:29.768 - Thread: 1 -> HitIndicatorColorFriend: 4284199525
- 2022-10-26 20:35:29.768 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png
- 2022-10-26 20:35:29.768 - Thread: 1 -> HitIndicatorColorGrid: 4294035829
- 2022-10-26 20:35:29.768 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png
- 2022-10-26 20:35:29.768 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896
- 2022-10-26 20:35:29.768 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png
- 2022-10-26 20:35:29.768 - Thread: 1 -> HitIndicatorColorKill: 4282269412
- 2022-10-26 20:35:29.768 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png
- 2022-10-26 20:35:29.768 - Thread: 1 -> ShowCrosshair2: 0
- 2022-10-26 20:35:29.768 - Thread: 1 -> IronSightSwitchState: 1
- 2022-10-26 20:35:29.768 - Thread: 1 -> SpriteMainViewportScale: 1
- 2022-10-26 20:35:29.768 - Thread: 1 -> UiTransparency: 0.8880642
- 2022-10-26 20:35:29.768 - Thread: 1 -> UiBkTransparency: 0
- 2022-10-26 20:35:29.768 - Thread: 1 -> HUDBkTransparency: 0
- 2022-10-26 20:35:29.768 - Thread: 1 -> ScreenshotSizeMultiplier: 1
- 2022-10-26 20:35:29.768 - Thread: 1 -> GameVolume: 1
- 2022-10-26 20:35:29.768 - Thread: 1 -> Music_Volume: 0
- 2022-10-26 20:35:29.768 - Thread: 1 -> VoiceChatVolume: 5
- 2022-10-26 20:35:29.768 - Thread: 1 -> HudWarnings: False
- 2022-10-26 20:35:29.768 - Thread: 1 -> MicrophoneSensitivity: 0.5
- 2022-10-26 20:35:29.768 - Thread: 1 -> VoiceChat: False
- 2022-10-26 20:35:29.768 - Thread: 1 -> VoiceChatVoiceActivation: False
- 2022-10-26 20:35:29.768 - Thread: 1 -> EnableMuteWhenNotInFocus: True
- 2022-10-26 20:35:29.768 - Thread: 1 -> EnableDynamicMusic: False
- 2022-10-26 20:35:29.768 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True
- 2022-10-26 20:35:29.768 - Thread: 1 -> EnableDoppler: True
- 2022-10-26 20:35:29.768 - Thread: 1 -> ControllerDefaultOnStart: False
- 2022-10-26 20:35:29.768 - Thread: 1 -> EnablePerformanceWarningsTempV2: False
- 2022-10-26 20:35:29.768 - Thread: 1 -> FirstTimeTutorials: False
- 2022-10-26 20:35:29.768 - Thread: 1 -> HudState: 1
- 2022-10-26 20:35:29.768 - Thread: 1 -> TutorialsFinished: System.String[]
- 2022-10-26 20:35:29.768 - Thread: 1 -> MutedPlayers: [REDACTED]
- 2022-10-26 20:35:29.768 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions
- 2022-10-26 20:35:29.768 - Thread: 1 -> DisableUpdateDriverNotification: False
- 2022-10-26 20:35:29.768 - Thread: 1 -> CubeBuilderAlignToDefault: False
- 2022-10-26 20:35:29.768 - Thread: 1 -> CubeBuilderUseSymmetry: False
- 2022-10-26 20:35:29.769 - Thread: 1 -> MyConfig.Load() - END
- 2022-10-26 20:35:34.382 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2022-10-26 20:35:34.628 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START
- 2022-10-26 20:35:34.652 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END
- 2022-10-26 20:35:34.654 - Thread: 1 -> Found processor count: 8
- 2022-10-26 20:35:34.654 - Thread: 1 -> Using processor count: 8
- 2022-10-26 20:35:34.881 - Thread: 1 -> All detected adapters:
- 2022-10-26 20:35:34.884 - Thread: 1 -> NVIDIA GeForce RTX 3060 - VendorID=4318, SubsystemID=612831454, DeviceID=9351
- 2022-10-26 20:35:34.884 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140
- 2022-10-26 20:35:35.427 - Thread: 1 -> AdapterInfo = {
- 2022-10-26 20:35:35.428 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY1
- 2022-10-26 20:35:35.428 - Thread: 1 -> Description = dev id: 9351, mem: 12726566912, shared mem: 17134823424, Luid: 61858, rev: 161, subsys id: 612831454, vendor id: 4318, feature_level 11.1: True
- 2022-10-26 20:35:35.428 - Thread: 1 -> Driver version = 31.0.15.2225
- 2022-10-26 20:35:35.428 - Thread: 1 -> Driver date = 20221006000000.000000-000
- 2022-10-26 20:35:35.428 - Thread: 1 -> DriverUpdateNecessary = False
- 2022-10-26 20:35:35.428 - Thread: 1 -> AftermathSupported = False
- 2022-10-26 20:35:35.428 - Thread: 1 -> Adapter id = 0
- 2022-10-26 20:35:35.428 - Thread: 1 -> Supported = True
- 2022-10-26 20:35:35.428 - Thread: 1 -> RAM = 12726566912
- 2022-10-26 20:35:35.428 - Thread: 1 -> Priority = 2
- 2022-10-26 20:35:35.428 - Thread: 1 -> Multithreaded rendering supported = True
- 2022-10-26 20:35:35.428 - Thread: 1 -> Output is attached = True
- 2022-10-26 20:35:35.428 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440}
- 2022-10-26 20:35:35.428 - Thread: 1 -> Display modes = {
- 2022-10-26 20:35:35.429 - Thread: 1 -> DXGIOutput id = 0
- 2022-10-26 20:35:35.429 - Thread: 1 -> 640x480@60Hz
- 2022-10-26 20:35:35.429 - Thread: 1 -> 640x480@75Hz
- 2022-10-26 20:35:35.429 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.429 - Thread: 1 -> 720x480@60Hz
- 2022-10-26 20:35:35.429 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.429 - Thread: 1 -> 720x576@50Hz
- 2022-10-26 20:35:35.429 - Thread: 1 -> 800x600@75Hz
- 2022-10-26 20:35:35.429 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.429 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.429 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.429 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.429 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.429 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.429 - Thread: 1 -> 1152x864@75Hz
- 2022-10-26 20:35:35.429 - Thread: 1 -> 1176x664@60Hz
- 2022-10-26 20:35:35.429 - Thread: 1 -> 1176x664@60Hz
- 2022-10-26 20:35:35.429 - Thread: 1 -> 1176x664@50Hz
- 2022-10-26 20:35:35.429 - Thread: 1 -> 1176x664@50Hz
- 2022-10-26 20:35:35.429 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.429 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.429 - Thread: 1 -> 1280x720@60Hz
- 2022-10-26 20:35:35.429 - Thread: 1 -> 1280x720@50Hz
- 2022-10-26 20:35:35.429 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.429 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> 1280x960@60Hz
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> 1920x1080@60Hz
- 2022-10-26 20:35:35.430 - Thread: 1 -> 1920x1080@50Hz
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.430 - Thread: 1 -> }
- 2022-10-26 20:35:35.430 - Thread: 1 -> }
- 2022-10-26 20:35:35.430 - Thread: 1 -> AdapterInfo = {
- 2022-10-26 20:35:35.430 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY1
- 2022-10-26 20:35:35.430 - Thread: 1 -> Description = dev id: 9351, mem: 12726566912, shared mem: 17134823424, Luid: 61858, rev: 161, subsys id: 612831454, vendor id: 4318, feature_level 11.1: True
- 2022-10-26 20:35:35.430 - Thread: 1 -> Driver version = 31.0.15.2225
- 2022-10-26 20:35:35.430 - Thread: 1 -> Driver date = 20221006000000.000000-000
- 2022-10-26 20:35:35.430 - Thread: 1 -> DriverUpdateNecessary = False
- 2022-10-26 20:35:35.430 - Thread: 1 -> AftermathSupported = False
- 2022-10-26 20:35:35.430 - Thread: 1 -> Adapter id = 0
- 2022-10-26 20:35:35.430 - Thread: 1 -> Supported = True
- 2022-10-26 20:35:35.430 - Thread: 1 -> RAM = 12726566912
- 2022-10-26 20:35:35.430 - Thread: 1 -> Priority = 2
- 2022-10-26 20:35:35.430 - Thread: 1 -> Multithreaded rendering supported = True
- 2022-10-26 20:35:35.430 - Thread: 1 -> Output is attached = True
- 2022-10-26 20:35:35.430 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440}
- 2022-10-26 20:35:35.430 - Thread: 1 -> Display modes = {
- 2022-10-26 20:35:35.431 - Thread: 1 -> DXGIOutput id = 0
- 2022-10-26 20:35:35.431 - Thread: 1 -> 640x480@60Hz
- 2022-10-26 20:35:35.431 - Thread: 1 -> 640x480@75Hz
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> 720x480@60Hz
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> 720x576@50Hz
- 2022-10-26 20:35:35.431 - Thread: 1 -> 800x600@75Hz
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> 1152x864@75Hz
- 2022-10-26 20:35:35.431 - Thread: 1 -> 1176x664@60Hz
- 2022-10-26 20:35:35.431 - Thread: 1 -> 1176x664@60Hz
- 2022-10-26 20:35:35.431 - Thread: 1 -> 1176x664@50Hz
- 2022-10-26 20:35:35.431 - Thread: 1 -> 1176x664@50Hz
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> 1280x720@60Hz
- 2022-10-26 20:35:35.431 - Thread: 1 -> 1280x720@50Hz
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> 1280x960@60Hz
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> 1920x1080@60Hz
- 2022-10-26 20:35:35.431 - Thread: 1 -> 1920x1080@50Hz
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.431 - Thread: 1 -> }
- 2022-10-26 20:35:35.431 - Thread: 1 -> }
- 2022-10-26 20:35:35.431 - Thread: 1 -> AdapterInfo = {
- 2022-10-26 20:35:35.432 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY2
- 2022-10-26 20:35:35.432 - Thread: 1 -> Description = dev id: 9351, mem: 12726566912, shared mem: 17134823424, Luid: 61858, rev: 161, subsys id: 612831454, vendor id: 4318, feature_level 11.1: True
- 2022-10-26 20:35:35.432 - Thread: 1 -> Driver version = 31.0.15.2225
- 2022-10-26 20:35:35.432 - Thread: 1 -> Driver date = 20221006000000.000000-000
- 2022-10-26 20:35:35.432 - Thread: 1 -> DriverUpdateNecessary = False
- 2022-10-26 20:35:35.432 - Thread: 1 -> AftermathSupported = False
- 2022-10-26 20:35:35.432 - Thread: 1 -> Adapter id = 0
- 2022-10-26 20:35:35.432 - Thread: 1 -> Supported = True
- 2022-10-26 20:35:35.432 - Thread: 1 -> RAM = 12726566912
- 2022-10-26 20:35:35.432 - Thread: 1 -> Priority = 2
- 2022-10-26 20:35:35.432 - Thread: 1 -> Multithreaded rendering supported = True
- 2022-10-26 20:35:35.432 - Thread: 1 -> Output is attached = True
- 2022-10-26 20:35:35.432 - Thread: 1 -> DesktopBounds = {X:2560 Y:0 Width:1920 Height:1080}
- 2022-10-26 20:35:35.432 - Thread: 1 -> Display modes = {
- 2022-10-26 20:35:35.432 - Thread: 1 -> DXGIOutput id = 1
- 2022-10-26 20:35:35.432 - Thread: 1 -> 640x480@60Hz
- 2022-10-26 20:35:35.432 - Thread: 1 -> 640x480@75Hz
- 2022-10-26 20:35:35.432 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.432 - Thread: 1 -> 720x480@60Hz
- 2022-10-26 20:35:35.432 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.432 - Thread: 1 -> 720x576@50Hz
- 2022-10-26 20:35:35.432 - Thread: 1 -> 800x600@75Hz
- 2022-10-26 20:35:35.432 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.432 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.432 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.432 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.432 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.432 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.432 - Thread: 1 -> 1152x864@75Hz
- 2022-10-26 20:35:35.432 - Thread: 1 -> 1176x664@60Hz
- 2022-10-26 20:35:35.432 - Thread: 1 -> 1176x664@60Hz
- 2022-10-26 20:35:35.432 - Thread: 1 -> 1176x664@50Hz
- 2022-10-26 20:35:35.432 - Thread: 1 -> 1176x664@50Hz
- 2022-10-26 20:35:35.432 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.432 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.432 - Thread: 1 -> 1280x720@60Hz
- 2022-10-26 20:35:35.432 - Thread: 1 -> 1280x720@50Hz
- 2022-10-26 20:35:35.432 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.432 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.433 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.433 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.433 - Thread: 1 -> 1280x960@60Hz
- 2022-10-26 20:35:35.433 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.433 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.433 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.433 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.433 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.433 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.433 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.433 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.433 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.433 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.433 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.433 - Thread: 1 -> 1920x1080@60Hz
- 2022-10-26 20:35:35.433 - Thread: 1 -> 1920x1080@50Hz
- 2022-10-26 20:35:35.433 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.433 - Thread: 1 -> 2715x1527@60Hz
- 2022-10-26 20:35:35.433 - Thread: 1 -> 2715x1527@60Hz
- 2022-10-26 20:35:35.433 - Thread: 1 -> 2715x1527@50Hz
- 2022-10-26 20:35:35.433 - Thread: 1 -> 2715x1527@50Hz
- 2022-10-26 20:35:35.433 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.433 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.433 - Thread: 1 -> }
- 2022-10-26 20:35:35.433 - Thread: 1 -> }
- 2022-10-26 20:35:35.433 - Thread: 1 -> AdapterInfo = {
- 2022-10-26 20:35:35.433 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY2
- 2022-10-26 20:35:35.433 - Thread: 1 -> Description = dev id: 9351, mem: 12726566912, shared mem: 17134823424, Luid: 61858, rev: 161, subsys id: 612831454, vendor id: 4318, feature_level 11.1: True
- 2022-10-26 20:35:35.433 - Thread: 1 -> Driver version = 31.0.15.2225
- 2022-10-26 20:35:35.433 - Thread: 1 -> Driver date = 20221006000000.000000-000
- 2022-10-26 20:35:35.433 - Thread: 1 -> DriverUpdateNecessary = False
- 2022-10-26 20:35:35.433 - Thread: 1 -> AftermathSupported = False
- 2022-10-26 20:35:35.433 - Thread: 1 -> Adapter id = 0
- 2022-10-26 20:35:35.433 - Thread: 1 -> Supported = True
- 2022-10-26 20:35:35.433 - Thread: 1 -> RAM = 12726566912
- 2022-10-26 20:35:35.433 - Thread: 1 -> Priority = 2
- 2022-10-26 20:35:35.433 - Thread: 1 -> Multithreaded rendering supported = True
- 2022-10-26 20:35:35.433 - Thread: 1 -> Output is attached = True
- 2022-10-26 20:35:35.433 - Thread: 1 -> DesktopBounds = {X:2560 Y:0 Width:1920 Height:1080}
- 2022-10-26 20:35:35.433 - Thread: 1 -> Display modes = {
- 2022-10-26 20:35:35.434 - Thread: 1 -> DXGIOutput id = 1
- 2022-10-26 20:35:35.434 - Thread: 1 -> 640x480@60Hz
- 2022-10-26 20:35:35.434 - Thread: 1 -> 640x480@75Hz
- 2022-10-26 20:35:35.434 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.434 - Thread: 1 -> 720x480@60Hz
- 2022-10-26 20:35:35.434 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.434 - Thread: 1 -> 720x576@50Hz
- 2022-10-26 20:35:35.434 - Thread: 1 -> 800x600@75Hz
- 2022-10-26 20:35:35.434 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.434 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.434 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.434 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.434 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.434 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.434 - Thread: 1 -> 1152x864@75Hz
- 2022-10-26 20:35:35.434 - Thread: 1 -> 1176x664@60Hz
- 2022-10-26 20:35:35.435 - Thread: 1 -> 1176x664@60Hz
- 2022-10-26 20:35:35.435 - Thread: 1 -> 1176x664@50Hz
- 2022-10-26 20:35:35.435 - Thread: 1 -> 1176x664@50Hz
- 2022-10-26 20:35:35.435 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.435 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.435 - Thread: 1 -> 1280x720@60Hz
- 2022-10-26 20:35:35.435 - Thread: 1 -> 1280x720@50Hz
- 2022-10-26 20:35:35.435 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.435 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.435 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.435 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.435 - Thread: 1 -> 1280x960@60Hz
- 2022-10-26 20:35:35.435 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.435 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.435 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.435 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.435 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.435 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.435 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.435 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.435 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.435 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.435 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.435 - Thread: 1 -> 1920x1080@60Hz
- 2022-10-26 20:35:35.435 - Thread: 1 -> 1920x1080@50Hz
- 2022-10-26 20:35:35.435 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.435 - Thread: 1 -> 2715x1527@60Hz
- 2022-10-26 20:35:35.435 - Thread: 1 -> 2715x1527@60Hz
- 2022-10-26 20:35:35.435 - Thread: 1 -> 2715x1527@50Hz
- 2022-10-26 20:35:35.435 - Thread: 1 -> 2715x1527@50Hz
- 2022-10-26 20:35:35.435 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.435 - Thread: 1 -> [email protected]
- 2022-10-26 20:35:35.435 - Thread: 1 -> }
- 2022-10-26 20:35:35.435 - Thread: 1 -> }
- 2022-10-26 20:35:35.440 - Thread: 1 -> Service.IsActive: True
- 2022-10-26 20:35:35.440 - Thread: 1 -> Service.IsOnline: True
- 2022-10-26 20:35:35.440 - Thread: 1 -> Service.OwnsGame: False
- 2022-10-26 20:35:35.440 - Thread: 1 -> Service.UserId: 76561198029178906
- 2022-10-26 20:35:35.440 - Thread: 1 -> Service.UserName: TekLest™
- 2022-10-26 20:35:35.441 - Thread: 1 -> Service.Branch: default
- 2022-10-26 20:35:35.441 - Thread: 1 -> Build date: 2000-01-02 12:00
- 2022-10-26 20:35:35.441 - Thread: 1 -> Build version: 0.1.1.0
- 2022-10-26 20:35:35.456 - Thread: 1 -> MyScreenManager()
- 2022-10-26 20:35:35.521 - Thread: 22 -> CreateDeviceInternal - CheckSettings()
- 2022-10-26 20:35:35.521 - Thread: 22 -> CreateDeviceInternal - GetAdapter()
- 2022-10-26 20:35:35.524 - Thread: 22 -> CreateDeviceInternal - FixSettings()
- 2022-10-26 20:35:35.525 - Thread: 22 -> CreateDeviceInternal - Create device
- 2022-10-26 20:35:35.676 - Thread: 22 -> CreateDeviceInternal Steam Overlay integration
- 2022-10-26 20:35:35.795 - Thread: 22 -> CreateDeviceInternal Steam Overlay OK
- 2022-10-26 20:35:35.795 - Thread: 22 -> CreateDeviceInternal create swapchain
- 2022-10-26 20:35:37.527 - Thread: 1 -> [PluginLoader] Starting - v1.10.2
- 2022-10-26 20:35:37.872 - Thread: 1 -> [PluginLoader] Downloading https://raw.githubusercontent.com/sepluginloader/PluginHub/main/plugins.sha1
- 2022-10-26 20:35:38.111 - Thread: 1 -> [PluginLoader] Reading whitelist from cache
- 2022-10-26 20:35:38.133 - Thread: 1 -> [PluginLoader] Whitelist retrieved from disk
- 2022-10-26 20:35:38.155 - Thread: 1 -> [PluginLoader] Updating 15 workshop items
- 2022-10-26 20:35:38.166 - Thread: 9 -> MyWorkshop.GetItemsBlocking: getting 15 items
- 2022-10-26 20:35:38.592 - Thread: 1 -> Mod query successful
- 2022-10-26 20:35:38.600 - Thread: 9 -> Up to date mod: Id = 2581520240, title = 'Better Spotlights'
- 2022-10-26 20:35:38.601 - Thread: 9 -> Up to date mod: Id = 540223802, title = 'Caldari Skybox (DX11)'
- 2022-10-26 20:35:38.601 - Thread: 9 -> Up to date mod: Id = 806331071, title = 'Camera Panning - rotate camera view (+reset 1st person character view)'
- 2022-10-26 20:35:38.601 - Thread: 9 -> Up to date mod: Id = 801185519, title = 'Colorful Icons'
- 2022-10-26 20:35:38.601 - Thread: 9 -> Up to date mod: Id = 2198451962, title = 'Colorful Rendering'
- 2022-10-26 20:35:38.601 - Thread: 9 -> Up to date mod: Id = 2765229451, title = 'GPS Helper'
- 2022-10-26 20:35:38.601 - Thread: 9 -> Up to date mod: Id = 1469072169, title = 'HUD Compass'
- 2022-10-26 20:35:38.601 - Thread: 9 -> Up to date mod: Id = 1169829560, title = 'Less Drill Dust and Stone Particles [UPDATED]'
- 2022-10-26 20:35:38.601 - Thread: 9 -> Up to date mod: Id = 2497985921, title = 'Multigrid Projector Extra'
- 2022-10-26 20:35:38.602 - Thread: 9 -> Up to date mod: Id = 1289485324, title = 'Projections To Assembler'
- 2022-10-26 20:35:38.603 - Thread: 9 -> Up to date mod: Id = 1662953858, title = 'Sneaky Sounds - Quieter Tools'
- 2022-10-26 20:35:38.603 - Thread: 9 -> Up to date mod: Id = 758597413, title = 'Text HUD API'
- 2022-10-26 20:35:38.603 - Thread: 9 -> Up to date mod: Id = 2360788836, title = 'Welder Eyestrain Reduction'
- 2022-10-26 20:35:38.603 - Thread: 9 -> Up to date mod: Id = 704012607, title = 'Whip's Camera Overlay'
- 2022-10-26 20:35:38.603 - Thread: 9 -> Up to date mod: Id = 2098118471, title = 'Whip's Turret Overlay (For ALL turrets)'
- 2022-10-26 20:35:38.604 - Thread: 9 -> Mod download time: 0.01 seconds
- 2022-10-26 20:35:38.617 - Thread: 1 -> [PluginLoader] Found 102 plugins
- 2022-10-26 20:35:38.619 - Thread: 1 -> [PluginLoader] Found 40 plugin groups
- 2022-10-26 20:35:38.621 - Thread: 1 -> [PluginLoader] Enabled plugins: austinvaness/DisableAnalytics, austinvaness/LcdImagePlugin, 2581520240, 758597413, 704012607, 2098118471, austinvaness/NoArmorEdges, WesternGamer/NoLogging, austinvaness/ToolSwitcherPlugin, 801185519, 1469072169, 1169829560, 1289485324, 1662953858, 2360788836, Allen-Wrench/ChatFilter, Allen-Wrench/JumpSelector, 806331071, 2497985921, austinvaness/SkyboxPlugin, 2765229451, Math0424/SERichPresence, WesternGamer/FileCleaner, viktor-ferenczi/performance-improvements, viktor-ferenczi/multigrid-projector, WesternGamer/No-News-Plugin, 540223802, Math0424/MorePPSettings, 2198451962, StarCpt/Respawn-Menu-Improvements
- 2022-10-26 20:35:38.641 - Thread: 1 -> [PluginLoader] Patching
- 2022-10-26 20:35:39.127 - Thread: 1 -> [PluginLoader] Instantiating plugins
- 2022-10-26 20:35:39.132 - Thread: 1 -> [PluginLoader] Precompiling DisableAnalytics_hb3t1uzj.txf, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2022-10-26 20:35:39.147 - Thread: 1 -> [PluginLoader] Precompiling LcdImagePlugin_gv5v5ooi.g4b, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2022-10-26 20:35:39.150 - Thread: 1 -> [PluginLoader] Precompiling NoArmorEdges_hllwdebo.ev4, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2022-10-26 20:35:39.151 - Thread: 1 -> [PluginLoader] Precompiling NoLogging_g4tzzvmg.e55, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2022-10-26 20:35:39.153 - Thread: 1 -> [PluginLoader] Precompiling ToolSwitcherPlugin_n12r1fxa.bbl, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2022-10-26 20:35:39.172 - Thread: 1 -> [PluginLoader] Precompiling ChatFilter_13rj5oo5.hdk, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2022-10-26 20:35:39.180 - Thread: 1 -> [PluginLoader] Precompiling JumpSelector_fswshg15.yey, Version=1.0.0.6, Culture=neutral, PublicKeyToken=null
- 2022-10-26 20:35:39.187 - Thread: 1 -> [PluginLoader] Precompiling SkyboxPlugin_rrwprfzf.dhr, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2022-10-26 20:35:39.201 - Thread: 1 -> [PluginLoader] Precompiling SERichPresence_4j2m45og.mbn, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2022-10-26 20:35:39.209 - Thread: 1 -> [PluginLoader] Precompiling FileCleaner_dat3mlfi.mfw, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- 2022-10-26 20:35:39.213 - Thread: 1 -> [PluginLoader] Precompiling performance_improvements_xceptil5.ycn, Version=1.10.2.0, Culture=neutral, PublicKeyToken=null
- 2022-10-26 20:35:39.249 - Thread: 1 -> [PluginLoader] Precompiling multigrid_projector_0ffa4zfm.0ti, Version=0.4.13.0, Culture=neutral, PublicKeyToken=null
- 2022-10-26 20:35:39.332 - Thread: 1 -> [PluginLoader] Precompiling No_News_Plugin_u2hdm5tl.ppw, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2022-10-26 20:35:39.339 - Thread: 1 -> [PluginLoader] Precompiling MorePPSettings_puzelxpb.dpe, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2022-10-26 20:35:39.346 - Thread: 1 -> [PluginLoader] Precompiling Respawn_Menu_Improvements_kb0xh5ov.ney, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
- 2022-10-26 20:35:39.364 - Thread: 1 -> [PluginLoader] Reporting plugin usage
- 2022-10-26 20:35:40.573 - Thread: 1 -> [PluginLoader] List of enabled plugins has been sent to the statistics server
- 2022-10-26 20:35:40.574 - Thread: 1 -> [PluginLoader] Finished startup. Took 1886ms
- 2022-10-26 20:35:40.632 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2022-10-26 20:35:40.633 - Thread: 1 -> Game dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
- 2022-10-26 20:35:40.633 - Thread: 1 -> Content dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content
- 2022-10-26 20:35:41.899 - Thread: 1 -> Preallocate - START
- 2022-10-26 20:35:41.902 - Thread: 1 -> MySpaceWorldGenerator - START
- 2022-10-26 20:35:41.907 - Thread: 1 -> MySpaceWorldGenerator - END
- 2022-10-26 20:35:41.907 - Thread: 1 -> MySpaceBuildComponent - START
- 2022-10-26 20:35:41.907 - Thread: 1 -> MySpaceBuildComponent - END
- 2022-10-26 20:35:41.908 - Thread: 1 -> MyEntities - START
- 2022-10-26 20:35:41.926 - Thread: 1 -> MyEntities - END
- 2022-10-26 20:35:41.926 - Thread: 1 -> MyObjectBuilder_Base - START
- 2022-10-26 20:35:41.926 - Thread: 1 -> MyObjectBuilder_Base - END
- 2022-10-26 20:35:41.926 - Thread: 1 -> MyTransparentGeometry - START
- 2022-10-26 20:35:41.926 - Thread: 1 -> MyTransparentGeometry - END
- 2022-10-26 20:35:41.926 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2022-10-26 20:35:41.934 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2022-10-26 20:35:41.934 - Thread: 1 -> MyMath - START
- 2022-10-26 20:35:41.934 - Thread: 1 -> MyMath - END
- 2022-10-26 20:35:41.934 - Thread: 1 -> MySimpleObjectDraw - START
- 2022-10-26 20:35:41.935 - Thread: 1 -> MySimpleObjectDraw - END
- 2022-10-26 20:35:41.943 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2022-10-26 20:35:41.943 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2022-10-26 20:35:41.943 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2022-10-26 20:35:41.978 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2022-10-26 20:35:41.978 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2022-10-26 20:35:41.979 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2022-10-26 20:35:41.979 - Thread: 1 -> MySyncDestructions - START
- 2022-10-26 20:35:41.979 - Thread: 1 -> MySyncDestructions - END
- 2022-10-26 20:35:41.979 - Thread: 1 -> MySyncEntity - START
- 2022-10-26 20:35:41.979 - Thread: 1 -> MySyncEntity - END
- 2022-10-26 20:35:41.979 - Thread: 1 -> MyCommandCharacter - START
- 2022-10-26 20:35:41.980 - Thread: 1 -> MyCommandCharacter - END
- 2022-10-26 20:35:41.981 - Thread: 1 -> MyCommandConsole - START
- 2022-10-26 20:35:41.981 - Thread: 1 -> MyCommandConsole - END
- 2022-10-26 20:35:41.981 - Thread: 1 -> MyCommandEntity - START
- 2022-10-26 20:35:41.982 - Thread: 1 -> MyCommandEntity - END
- 2022-10-26 20:35:41.982 - Thread: 1 -> MyAiTargetManager - START
- 2022-10-26 20:35:41.982 - Thread: 1 -> MyAiTargetManager - END
- 2022-10-26 20:35:41.982 - Thread: 1 -> MyClientDebugCommands - START
- 2022-10-26 20:35:41.983 - Thread: 1 -> MyClientDebugCommands - END
- 2022-10-26 20:35:41.983 - Thread: 1 -> MyDedicatedServer - START
- 2022-10-26 20:35:41.983 - Thread: 1 -> MyDedicatedServer - END
- 2022-10-26 20:35:41.983 - Thread: 1 -> MyDedicatedServerBase - START
- 2022-10-26 20:35:41.983 - Thread: 1 -> MyDedicatedServerBase - END
- 2022-10-26 20:35:41.983 - Thread: 1 -> MyMultiplayerBase - START
- 2022-10-26 20:35:41.983 - Thread: 1 -> MyMultiplayerBase - END
- 2022-10-26 20:35:41.983 - Thread: 1 -> MyMultiplayerClient - START
- 2022-10-26 20:35:41.983 - Thread: 1 -> MyMultiplayerClient - END
- 2022-10-26 20:35:41.983 - Thread: 1 -> MyMultiplayerClientBase - START
- 2022-10-26 20:35:41.983 - Thread: 1 -> MyMultiplayerClientBase - END
- 2022-10-26 20:35:41.983 - Thread: 1 -> MyMultiplayerLobby - START
- 2022-10-26 20:35:41.983 - Thread: 1 -> MyMultiplayerLobby - END
- 2022-10-26 20:35:41.983 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2022-10-26 20:35:41.983 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2022-10-26 20:35:41.983 - Thread: 1 -> MyMultiplayerServerBase - START
- 2022-10-26 20:35:41.983 - Thread: 1 -> MyMultiplayerServerBase - END
- 2022-10-26 20:35:41.983 - Thread: 1 -> MyServerDebugCommands - START
- 2022-10-26 20:35:41.984 - Thread: 1 -> MyServerDebugCommands - END
- 2022-10-26 20:35:41.984 - Thread: 1 -> MyCubeGridDefinitions - START
- 2022-10-26 20:35:42.042 - Thread: 1 -> MyCubeGridDefinitions - END
- 2022-10-26 20:35:42.042 - Thread: 1 -> MyDefinitionManager - START
- 2022-10-26 20:35:42.042 - Thread: 1 -> MyDefinitionManager - END
- 2022-10-26 20:35:42.042 - Thread: 1 -> Preallocate - END
- 2022-10-26 20:35:42.048 - Thread: 1 -> MyCampaignManager.Constructor() - START
- 2022-10-26 20:35:42.336 - Thread: 1 -> MyCampaignManager.Constructor() - END
- 2022-10-26 20:35:42.336 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2022-10-26 20:35:42.348 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2022-10-26 20:35:42.349 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
- 2022-10-26 20:35:42.349 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
- 2022-10-26 20:35:42.349 - Thread: 1 -> Assembly.Location: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2022-10-26 20:35:42.349 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2022-10-26 20:35:42.349 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2022-10-26 20:35:42.351 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2022-10-26 20:35:42.357 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M.
- 2022-10-26 20:35:42.357 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M.
- 2022-10-26 20:35:42.358 - Thread: 1 -> Virtualized: False
- 2022-10-26 20:35:42.361 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz
- 2022-10-26 20:35:42.361 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,269,646,848 bytes
- 2022-10-26 20:35:42.361 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2022-10-26 20:35:42.361 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 26,575,130,624 bytes
- 2022-10-26 20:35:42.361 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,675,056,132,096 bytes
- 2022-10-26 20:35:42.364 - Thread: 1 -> Drive C: | Capacity: 255,295,746,048 bytes | Free space: 62,375,174,144 bytes
- 2022-10-26 20:35:42.364 - Thread: 1 -> Drive D: | Capacity: 1,000,203,087,872 bytes | Free space: 708,311,568,384 bytes
- 2022-10-26 20:35:42.364 - Thread: 1 -> Drive E: | Capacity: 4,000,767,275,008 bytes | Free space: 2,024,248,094,720 bytes
- 2022-10-26 20:35:42.365 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2022-10-26 20:35:42.367 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2022-10-26 20:35:42.367 - Thread: 1 -> Installed DLCs:
- 2022-10-26 20:35:42.369 - Thread: 1 -> Deluxe Edition (573160)
- 2022-10-26 20:35:42.369 - Thread: 1 -> Decorative Blocks (1049790)
- 2022-10-26 20:35:42.369 - Thread: 1 -> Economy Deluxe (1135960)
- 2022-10-26 20:35:42.369 - Thread: 1 -> Style Pack (1084680)
- 2022-10-26 20:35:42.369 - Thread: 1 -> Decorative Blocks 2 (1167910)
- 2022-10-26 20:35:42.369 - Thread: 1 -> Frostbite (1241550)
- 2022-10-26 20:35:42.369 - Thread: 1 -> Sparks Of The Future (1307680)
- 2022-10-26 20:35:42.369 - Thread: 1 -> Wasteland (1374610)
- 2022-10-26 20:35:42.370 - Thread: 1 -> Warfare I. (1475830)
- 2022-10-26 20:35:42.370 - Thread: 1 -> Heavy Industry (1676100)
- 2022-10-26 20:35:42.370 - Thread: 1 -> Warfare II. (1783760)
- 2022-10-26 20:35:42.384 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2022-10-26 20:35:42.452 - Thread: 1 -> Havok: Physics.Init
- 2022-10-26 20:35:42.464 - Thread: 1 -> Havok: Version: Release(0), 1800, [S}
- 2022-10-26 20:35:42.468 - Thread: 1 -> HkGameName: SpaceEngineers
- 2022-10-26 20:35:42.476 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2022-10-26 20:35:42.478 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2022-10-26 20:35:42.481 - Thread: 1 -> a2a51a90af75f842bfcc0f3e2829afe01e8796b8
- 2022-10-26 20:35:42.773 - Thread: 1 -> Loading scenarios
- 2022-10-26 20:35:42.814 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2022-10-26 20:35:42.815 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2022-10-26 20:35:43.084 - Thread: 1 -> Loading sound definitions
- 2022-10-26 20:35:43.086 - Thread: 1 -> Loading gamepad controls
- 2022-10-26 20:35:43.106 - Thread: 1 -> GuiTextures.sbc
- 2022-10-26 20:35:43.106 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png
- 2022-10-26 20:35:43.109 - Thread: 1 -> GuiTextures.sbc
- 2022-10-26 20:35:43.109 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds
- 2022-10-26 20:35:43.110 - Thread: 1 -> GuiTextures.sbc
- 2022-10-26 20:35:43.110 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds
- 2022-10-26 20:35:43.110 - Thread: 1 -> GuiTextures.sbc
- 2022-10-26 20:35:43.110 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds
- 2022-10-26 20:35:43.110 - Thread: 1 -> GuiTextures.sbc
- 2022-10-26 20:35:43.110 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds
- 2022-10-26 20:35:43.110 - Thread: 1 -> GuiTextures.sbc
- 2022-10-26 20:35:43.110 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png
- 2022-10-26 20:35:43.114 - Thread: 1 -> Loading OffensiveWords definitions
- 2022-10-26 20:35:43.114 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words'
- 2022-10-26 20:35:43.114 - Thread: 1 -> Loading shadow textures definitions
- 2022-10-26 20:35:43.114 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2022-10-26 20:35:43.119 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2022-10-26 20:35:43.126 - Thread: 1 -> MyAudio.LoadData - START
- 2022-10-26 20:35:43.211 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) - Channel #: 2 - Sample rate: 48000
- 2022-10-26 20:35:43.258 - Thread: 1 -> MyAudio.LoadData - END
- 2022-10-26 20:35:43.267 - Thread: 1 -> MyGuiManager()
- 2022-10-26 20:35:43.267 - Thread: 9 -> MySandboxGame.PerformPreload() - START
- 2022-10-26 20:35:43.273 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START
- 2022-10-26 20:35:43.346 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2022-10-26 20:35:43.463 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2022-10-26 20:35:43.463 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2022-10-26 20:35:43.463 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2022-10-26 20:35:43.464 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END
- 2022-10-26 20:35:43.472 - Thread: 1 -> Loading default controls
- 2022-10-26 20:35:43.489 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS
- 2022-10-26 20:35:43.491 - Thread: 9 -> ReloadVoxelMaterials
- 2022-10-26 20:35:43.501 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2022-10-26 20:35:43.547 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2'
- 2022-10-26 20:35:43.547 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2'
- 2022-10-26 20:35:43.547 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2'
- 2022-10-26 20:35:43.547 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2'
- 2022-10-26 20:35:43.547 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2'
- 2022-10-26 20:35:43.547 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2'
- 2022-10-26 20:35:43.547 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2'
- 2022-10-26 20:35:43.548 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2'
- 2022-10-26 20:35:43.604 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2'
- 2022-10-26 20:35:43.604 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2'
- 2022-10-26 20:35:43.604 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2'
- 2022-10-26 20:35:43.605 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2'
- 2022-10-26 20:35:43.606 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2'
- 2022-10-26 20:35:43.608 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2'
- 2022-10-26 20:35:43.611 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2'
- 2022-10-26 20:35:43.613 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2'
- 2022-10-26 20:35:43.614 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2'
- 2022-10-26 20:35:43.620 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2'
- 2022-10-26 20:35:43.627 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2'
- 2022-10-26 20:35:43.627 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2'
- 2022-10-26 20:35:43.634 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2'
- 2022-10-26 20:35:43.640 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2'
- 2022-10-26 20:35:43.641 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2'
- 2022-10-26 20:35:43.644 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2'
- 2022-10-26 20:35:43.644 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2'
- 2022-10-26 20:35:43.645 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2'
- 2022-10-26 20:35:43.649 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2'
- 2022-10-26 20:35:43.651 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2'
- 2022-10-26 20:35:43.677 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2'
- 2022-10-26 20:35:43.678 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2'
- 2022-10-26 20:35:43.687 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2'
- 2022-10-26 20:35:43.688 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2'
- 2022-10-26 20:35:43.688 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2'
- 2022-10-26 20:35:43.689 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2'
- 2022-10-26 20:35:43.693 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2'
- 2022-10-26 20:35:43.693 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2'
- 2022-10-26 20:35:43.695 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2'
- 2022-10-26 20:35:43.695 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2'
- 2022-10-26 20:35:43.695 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2'
- 2022-10-26 20:35:43.696 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2'
- 2022-10-26 20:35:43.699 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2'
- 2022-10-26 20:35:43.710 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2'
- 2022-10-26 20:35:43.714 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2'
- 2022-10-26 20:35:43.721 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2'
- 2022-10-26 20:35:43.732 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2'
- 2022-10-26 20:35:43.733 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2'
- 2022-10-26 20:35:43.734 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2'
- 2022-10-26 20:35:43.736 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2'
- 2022-10-26 20:35:43.739 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2'
- 2022-10-26 20:35:43.754 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2'
- 2022-10-26 20:35:43.754 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2'
- 2022-10-26 20:35:43.755 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2'
- 2022-10-26 20:35:43.839 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2'
- 2022-10-26 20:35:43.840 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2'
- 2022-10-26 20:35:43.846 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2'
- 2022-10-26 20:35:43.848 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2'
- 2022-10-26 20:35:43.851 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2'
- 2022-10-26 20:35:43.853 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2'
- 2022-10-26 20:35:43.856 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2'
- 2022-10-26 20:35:43.857 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2'
- 2022-10-26 20:35:43.860 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2'
- 2022-10-26 20:35:43.875 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2'
- 2022-10-26 20:35:43.878 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2'
- 2022-10-26 20:35:43.885 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2'
- 2022-10-26 20:35:43.894 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2'
- 2022-10-26 20:35:43.903 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2'
- 2022-10-26 20:35:43.910 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2'
- 2022-10-26 20:35:43.931 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2'
- 2022-10-26 20:35:43.975 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2'
- 2022-10-26 20:35:44.031 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2'
- 2022-10-26 20:35:44.034 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2'
- 2022-10-26 20:35:44.079 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2'
- 2022-10-26 20:35:44.096 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2'
- 2022-10-26 20:35:44.149 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2'
- 2022-10-26 20:35:44.151 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2'
- 2022-10-26 20:35:44.201 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2'
- 2022-10-26 20:35:44.210 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2'
- 2022-10-26 20:35:44.243 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2'
- 2022-10-26 20:35:44.255 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2'
- 2022-10-26 20:35:44.289 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2'
- 2022-10-26 20:35:44.302 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2'
- 2022-10-26 20:35:44.332 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2'
- 2022-10-26 20:35:44.349 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2'
- 2022-10-26 20:35:44.366 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2'
- 2022-10-26 20:35:44.377 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2'
- 2022-10-26 20:35:44.388 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2'
- 2022-10-26 20:35:44.397 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2'
- 2022-10-26 20:35:44.409 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2'
- 2022-10-26 20:35:44.409 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2'
- 2022-10-26 20:35:44.480 - Thread: 1 -> [PluginLoader] Loading 15 plugins
- 2022-10-26 20:35:44.494 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2'
- 2022-10-26 20:35:44.538 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2'
- 2022-10-26 20:35:44.586 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2'
- 2022-10-26 20:35:44.652 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2'
- 2022-10-26 20:35:44.699 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2'
- 2022-10-26 20:35:44.719 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2'
- 2022-10-26 20:35:44.754 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2'
- 2022-10-26 20:35:44.765 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2'
- 2022-10-26 20:35:44.914 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2'
- 2022-10-26 20:35:44.940 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2'
- 2022-10-26 20:35:45.539 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START
- 2022-10-26 20:35:46.352 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2022-10-26 20:35:46.376 - Thread: 1 -> Plugin Init: avaness.PluginLoader.Main
- 2022-10-26 20:35:46.377 - Thread: 1 -> [PluginLoader] Initializing 15 plugins
- 2022-10-26 20:35:46.672 - Thread: 1 -> Info: Multigrid Projector: Loading client plugin
- 2022-10-26 20:35:46.995 - Thread: 1 -> Info: Multigrid Projector: Client plugin loaded
- 2022-10-26 20:35:46.996 - Thread: 1 -> Info: PerformanceImprovements: Loading
- 2022-10-26 20:35:47.028 - Thread: 1 -> Debug: PerformanceImprovements: Scanning for conflicting code changes
- 2022-10-26 20:35:47.489 - Thread: 1 -> Debug: PerformanceImprovements: Applying Harmony patches
- 2022-10-26 20:35:47.616 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END
- 2022-10-26 20:35:47.616 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS
- 2022-10-26 20:35:47.616 - Thread: 9 -> MySandboxGame.PerformPreload() - END
- 2022-10-26 20:35:48.372 - Thread: 1 -> Debug: PerformanceImprovements: Initializing
- 2022-10-26 20:35:48.384 - Thread: 1 -> Debug: PerformanceImprovements: Successfully initialized
- 2022-10-26 20:35:48.391 - Thread: 1 -> DiscordLog[Info] Found discord ipc pipe (0)
- 2022-10-26 20:35:48.391 - Thread: 1 -> DiscordLog[Info] Establishing connection with 'discord-ipc-0'
- 2022-10-26 20:35:48.392 - Thread: 1 -> DiscordLog[Success] Established handshake with Discord client
- 2022-10-26 20:35:49.355 - Thread: 1 -> Jump Selector Plugin Loaded.
- 2022-10-26 20:36:22.400 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Abydos
- EnvironmentId = <null>
- EnvironmentDefinition = <null>
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Abydos
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = <null>
- MesherPostprocessing = <null>
- MinimumSurfaceLayerDepth = 0
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 0
- WeatherFrequencyMax = 0
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyNormal
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Abydos
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- 2022-10-26 20:36:22.401 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Angoan
- EnvironmentId = <null>
- EnvironmentDefinition = <null>
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.015, 0.015]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.4
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Angoan
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = <null>
- MesherPostprocessing = <null>
- MinimumSurfaceLayerDepth = 0
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 0
- WeatherFrequencyMax = 0
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyNormal
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Angoan
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- 2022-10-26 20:36:22.402 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Caputalis Nubis
- EnvironmentId = <null>
- EnvironmentDefinition = <null>
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.4
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Caputalis Nubis
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = <null>
- MesherPostprocessing = <null>
- MinimumSurfaceLayerDepth = 0
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 0
- WeatherFrequencyMax = 0
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyNormal
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Caputalis Nubis
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- 2022-10-26 20:36:22.407 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Earth
- EnvironmentId = <null>
- EnvironmentDefinition = <null>
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.02, 0.1]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Earth
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = <null>
- MesherPostprocessing = <null>
- MinimumSurfaceLayerDepth = 0
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 0
- WeatherFrequencyMax = 0
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyNormal
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Earth
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- 2022-10-26 20:36:22.408 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Gledius Nubis
- EnvironmentId = <null>
- EnvironmentDefinition = <null>
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Gledius Nubis
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = <null>
- MesherPostprocessing = <null>
- MinimumSurfaceLayerDepth = 0
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 0
- WeatherFrequencyMax = 0
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyNormal
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Gledius Nubis
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- 2022-10-26 20:36:22.408 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Jamora
- EnvironmentId = <null>
- EnvironmentDefinition = <null>
- HasAtmosphere = False
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = <null>
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Jamora
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = <null>
- MesherPostprocessing = <null>
- MinimumSurfaceLayerDepth = 0
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 0
- WeatherFrequencyMax = 0
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyNormal
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Jamora
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- 2022-10-26 20:36:22.409 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Totht
- EnvironmentId = <null>
- EnvironmentDefinition = <null>
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.12, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.9
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Totht
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = <null>
- MesherPostprocessing = <null>
- MinimumSurfaceLayerDepth = 0
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 0
- WeatherFrequencyMax = 0
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyNormal
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Totht
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- 2022-10-26 20:36:24.902 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeMissileTurret/Hotchkiss6CwtSponsonCentral
- 2022-10-26 20:36:24.905 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/AWGConcreteCube
- 2022-10-26 20:36:24.911 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/RivetPlateThick
- 2022-10-26 20:36:24.923 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Inverted1x2SlopeBaseLeft
- 2022-10-26 20:36:24.938 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/SlopedCornerBase100mm
- 2022-10-26 20:36:24.948 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/AWGInvertedCorner100mm
- 2022-10-26 20:36:24.956 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/RivetPlate12
- 2022-10-26 20:36:24.971 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/SlopedCornerBase12mm
- 2022-10-26 20:36:24.979 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/AWGInvertedCorner12mm
- 2022-10-26 20:36:24.990 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/RivetPlate25
- 2022-10-26 20:36:25.004 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/SlopedCornerBase25mm
- 2022-10-26 20:36:25.015 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/AWGInvertedCorner25mm
- 2022-10-26 20:36:25.027 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/3Slope12mm1
- 2022-10-26 20:36:25.036 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/3Slope62mm1
- 2022-10-26 20:36:25.047 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/RivetPlate4
- 2022-10-26 20:36:25.061 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/SlopedCornerBase4mm
- 2022-10-26 20:36:25.074 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/AWGInvertedCorner4mm
- 2022-10-26 20:36:25.087 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/4Slope100mm1
- 2022-10-26 20:36:25.098 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/4Slope12mm1
- 2022-10-26 20:36:25.110 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/4Slope25mm1
- 2022-10-26 20:36:25.121 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/4Slope4mm1
- 2022-10-26 20:36:25.133 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/4SlopeCorner12mm1
- 2022-10-26 20:36:25.145 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/4SlopeCorner25mm1
- 2022-10-26 20:36:25.157 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/4SlopeCorner4mm1
- 2022-10-26 20:36:25.169 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/4SlopeCorner62mm1
- 2022-10-26 20:36:25.181 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/RivetPlate50
- 2022-10-26 20:36:25.201 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/SlopedCornerBase50mm
- 2022-10-26 20:36:25.215 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/AWGInvertedCorner50mm
- 2022-10-26 20:36:25.232 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/7Slope1
- 2022-10-26 20:36:25.248 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/7Slope12mm1
- 2022-10-26 20:36:25.281 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/AWGPlanePropMedium
- 2022-10-26 20:36:25.297 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/AWGGlass1x2TriSlope
- 2022-10-26 20:36:25.362 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_BatteryBlock/BatteryTitan
- 2022-10-26 20:36:25.380 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorSuspension/BogieSuspension1
- 2022-10-26 20:36:25.431 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ButtonPanel/AWGButton
- 2022-10-26 20:36:25.449 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/BV
- 2022-10-26 20:36:25.600 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/CircularMantletCentre
- 2022-10-26 20:36:25.619 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ShipConnector/AWG1Connector
- 2022-10-26 20:36:25.620 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Conveyor/AWGConveyorCube
- 2022-10-26 20:36:25.623 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Conveyor/AWGConveyorPipePlusJunction
- 2022-10-26 20:36:25.648 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CameraBlock/ModernCupolaCentred
- 2022-10-26 20:36:25.668 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/TrackLink1
- 2022-10-26 20:36:25.670 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/MantletBlock
- 2022-10-26 20:36:25.676 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/3x3Ring
- 2022-10-26 20:36:25.680 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Bush1
- 2022-10-26 20:36:25.685 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/FanFull
- 2022-10-26 20:36:25.728 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/E100SkirtSideLeft
- 2022-10-26 20:36:25.752 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_HydrogenEngine/AWGHydroEngine
- 2022-10-26 20:36:25.773 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/ERAFlat
- 2022-10-26 20:36:25.798 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/FakeTrackFull
- 2022-10-26 20:36:25.822 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CameraBlock/FCSAltCamNew
- 2022-10-26 20:36:25.865 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_OxygenTank/Fuel1x1
- 2022-10-26 20:36:25.868 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_OxygenTank/1x2Barrel
- 2022-10-26 20:36:25.935 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CameraBlock/GunCamNew
- 2022-10-26 20:36:25.937 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CameraBlock/GunCamLongDistance
- 2022-10-26 20:36:25.938 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CameraBlock/FCSCamNew
- 2022-10-26 20:36:25.939 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CameraBlock/GunCamClass0
- 2022-10-26 20:36:25.964 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorSuspension/JetSuspensionSmall
- 2022-10-26 20:36:26.037 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorSuspension/LeafSuspension
- 2022-10-26 20:36:26.063 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/MantletTubeFiller
- 2022-10-26 20:36:26.112 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CargoContainer/Stowage1
- 2022-10-26 20:36:26.143 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Brake100mm
- 2022-10-26 20:36:26.172 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ReflectorLight/IRSpotlight
- 2022-10-26 20:36:26.198 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorSuspension/OffroadSuspension
- 2022-10-26 20:36:26.278 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MyProgrammableBlock/AWGProgrammableComputer
- 2022-10-26 20:36:26.335 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/AWGRailingStraight
- 2022-10-26 20:36:26.365 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/ReflectiveCube
- 2022-10-26 20:36:26.392 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/RivetMantletFlat
- 2022-10-26 20:36:26.451 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/SlatFlat
- 2022-10-26 20:36:26.480 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/25mmSlopeCap1x1
- 2022-10-26 20:36:26.482 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/100mmSlopeCap1x1
- 2022-10-26 20:36:26.482 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/SlopeCapMantlet1x1
- 2022-10-26 20:36:26.484 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/SlopeCapMantlet1x1Back
- 2022-10-26 20:36:26.542 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorSuspension/SpokeWheelSuspension3x3
- 2022-10-26 20:36:26.575 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorSuspension/SpringSuspension1x1
- 2022-10-26 20:36:26.607 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorSuspension/2x2DiscWheelSuspension
- 2022-10-26 20:36:26.609 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorSuspension/AWGSprocketSuspension2x2
- 2022-10-26 20:36:26.610 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorSuspension/AWGRoadWheelSuspension2x2
- 2022-10-26 20:36:26.672 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/MarkVProp
- 2022-10-26 20:36:26.704 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Cockpit/TankSeatCushioned
- 2022-10-26 20:36:26.707 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Cockpit/TankSeat2
- 2022-10-26 20:36:26.744 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_TextPanel/AWGFlatscreenTextPanel
- 2022-10-26 20:36:26.779 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorStator/AWGHalfRotor
- 2022-10-26 20:36:26.781 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorStator/AWGHalfRotorLarge
- 2022-10-26 20:36:26.784 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorStator/AWGFlatLightRotorBase
- 2022-10-26 20:36:26.786 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorAdvancedStator/AWGFlatRotorBaseAdvanced
- 2022-10-26 20:36:26.787 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorStator/AWGMinimalHingeBase
- 2022-10-26 20:36:26.822 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/AWGFocusDrive
- 2022-10-26 20:36:26.856 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/O2Thrust
- 2022-10-26 20:36:26.922 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/ExcelsiorTrack
- 2022-10-26 20:36:26.975 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Gyro/LightGyro
- 2022-10-26 20:36:27.012 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/SheetMetalLarge
- 2022-10-26 20:36:27.049 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/3x3Ring
- 2022-10-26 20:36:27.089 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorAdvancedStator/TVCHinge1x1BaseTo1x2Vertical
- 2022-10-26 20:36:27.127 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorSuspension/AWGTyreSuspension2x2Thin
- 2022-10-26 20:36:27.164 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CameraBlock/VisionFlatHalf
- 2022-10-26 20:36:27.168 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/HalfVisionBlock
- 2022-10-26 20:36:27.250 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorStator/AWGLargeToSmallConverter
- 2022-10-26 20:36:27.252 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_AdvancedDoor/AWGGrindableDoor1
- 2022-10-26 20:36:27.290 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeMissileTurret/AWGDesignator
- 2022-10-26 20:36:27.367 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_AdvancedDoor/TankHatch1x1RoundCentre
- 2022-10-26 20:36:27.408 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_AdvancedDoor/TowerLift1
- 2022-10-26 20:36:27.497 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/100mmOffset1x2SlopeTip
- 2022-10-26 20:36:27.538 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/100mm4SlopeSideplate1Left
- 2022-10-26 20:36:27.579 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/100mm8Slope1
- 2022-10-26 20:36:27.624 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/100mm8SlopeCorner1
- 2022-10-26 20:36:27.665 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/100mm8SlopeSideplate1Left
- 2022-10-26 20:36:27.714 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/100mm4x1CornerFillerBaseLeft
- 2022-10-26 20:36:27.761 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/12mmOffset1x2SlopeTip
- 2022-10-26 20:36:27.805 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/12mm4SlopeSideplate1Left
- 2022-10-26 20:36:27.847 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/12mm8Slope1
- 2022-10-26 20:36:27.891 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/12mm8SlopeCorner1
- 2022-10-26 20:36:27.934 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/12mm8SlopeSideplate1Left
- 2022-10-26 20:36:27.979 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/12mm4x1CornerFillerBaseLeft
- 2022-10-26 20:36:28.025 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/25mmOffset1x2SlopeTip
- 2022-10-26 20:36:28.070 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/25mm4SlopeSideplate1Left
- 2022-10-26 20:36:28.115 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/25mm8Slope1
- 2022-10-26 20:36:28.161 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/25mm8SlopeCorner1
- 2022-10-26 20:36:28.207 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/25mm8SlopeSideplate1Left
- 2022-10-26 20:36:28.254 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/25mm4x1CornerFillerBaseLeft
- 2022-10-26 20:36:28.303 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/4mmOffset1x2SlopeTip
- 2022-10-26 20:36:28.349 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/4mm4SlopeSideplate1Left
- 2022-10-26 20:36:28.396 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/4mm8Slope1
- 2022-10-26 20:36:28.445 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/4mm8SlopeCorner1
- 2022-10-26 20:36:28.492 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/4mm8SlopeSideplate1Left
- 2022-10-26 20:36:28.541 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/4mm4x1CornerFillerBaseLeft
- 2022-10-26 20:36:28.592 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/50mmOffset1x2SlopeTip
- 2022-10-26 20:36:28.643 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/50mm4SlopeSideplate1Left
- 2022-10-26 20:36:28.691 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/50mm8Slope1
- 2022-10-26 20:36:28.743 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/50mm8SlopeCorner1
- 2022-10-26 20:36:28.793 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/50mm8SlopeSideplate1Left
- 2022-10-26 20:36:28.844 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/50mm4x1CornerFillerBaseLeft
- 2022-10-26 20:36:29.670 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CryoChamber/Sarcophagus Cryo
- 2022-10-26 20:36:29.672 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Door/Atlantis Door
- 2022-10-26 20:36:29.674 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Cockpit/Puddle Jumper
- 2022-10-26 20:36:29.748 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_TerminalBlock/Stargate O
- 2022-10-26 20:36:29.794 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_TerminalBlock/Stargate O Small
- 2022-10-26 20:36:29.805 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_TerminalBlock/Phoenix_Stargate_DHD_SG1
- 2022-10-26 20:36:29.808 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_TerminalBlock/Phoenix_Stargate_DHD_SG1_Small
- 2022-10-26 20:36:29.812 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Door/DHD
- 2022-10-26 20:36:29.898 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/SmallNaquadahCompositeArmorBlock
- 2022-10-26 20:36:29.901 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/NaquadahCompositeArmorBlock
- 2022-10-26 20:36:29.959 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Cockpit/LWTS_SmallBlockCockpitMetal
- 2022-10-26 20:36:30.012 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Assembler/LWTS_LargeAssemblerSimpleT5
- 2022-10-26 20:36:30.024 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallAtmosphericThrustT2
- 2022-10-26 20:36:30.025 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallAtmosphericThrustT3
- 2022-10-26 20:36:30.025 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallAtmosphericThrustT4
- 2022-10-26 20:36:30.026 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallAtmosphericThrustT5
- 2022-10-26 20:36:30.026 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LWTS_LargeBlockSmallAtmosphericThrustT6
- 2022-10-26 20:36:30.027 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LWTS_LargeBlockSmallAtmosphericThrustT7
- 2022-10-26 20:36:30.028 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallAtmosphericThrustT2
- 2022-10-26 20:36:30.028 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallAtmosphericThrustT3
- 2022-10-26 20:36:30.029 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallAtmosphericThrustT4
- 2022-10-26 20:36:30.029 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallAtmosphericThrustT5
- 2022-10-26 20:36:30.029 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LWTS_SmallBlockSmallAtmosphericThrustT6
- 2022-10-26 20:36:30.030 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LWTS_SmallBlockSmallAtmosphericThrustT7
- 2022-10-26 20:36:30.033 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_BatteryBlock/LWTS_SmallBlockBatteryBlockT2
- 2022-10-26 20:36:30.033 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_BatteryBlock/LWTS_SmallBlockBatteryBlockT3
- 2022-10-26 20:36:30.034 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_BatteryBlock/LWTS_SmallBlockBatteryBlockT4
- 2022-10-26 20:36:30.034 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_BatteryBlock/LWTS_SmallBlockBatteryBlockT5
- 2022-10-26 20:36:30.056 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ConveyorConnector/LWTS_ConveyorTubeT2
- 2022-10-26 20:36:30.057 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ConveyorConnector/LWTS_ConveyorTubeT3
- 2022-10-26 20:36:30.098 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustTier2
- 2022-10-26 20:36:30.099 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustTier3
- 2022-10-26 20:36:30.099 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustTier4
- 2022-10-26 20:36:30.100 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustTier5
- 2022-10-26 20:36:30.101 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustT2
- 2022-10-26 20:36:30.101 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustT3
- 2022-10-26 20:36:30.102 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustT4
- 2022-10-26 20:36:30.102 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustT5
- 2022-10-26 20:36:30.110 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallIonThrustTier2
- 2022-10-26 20:36:30.111 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallIonThrustTier3
- 2022-10-26 20:36:30.112 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallIonThrustTier4
- 2022-10-26 20:36:30.113 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallIonThrustTier5
- 2022-10-26 20:36:30.114 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallIonThrustTier6
- 2022-10-26 20:36:30.114 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallIonThrustTier7
- 2022-10-26 20:36:30.115 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallIonThrustTier2
- 2022-10-26 20:36:30.117 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallIonThrustTier3
- 2022-10-26 20:36:30.117 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallIonThrustTier4
- 2022-10-26 20:36:30.117 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallIonThrustTier5
- 2022-10-26 20:36:30.118 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallIonThrustTier6
- 2022-10-26 20:36:30.118 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallIonThrustTier7
- 2022-10-26 20:36:30.147 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Reactor/LargeBlockSmallGeneratorTier2
- 2022-10-26 20:36:30.148 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Reactor/LargeBlockSmallGeneratorTier3
- 2022-10-26 20:36:30.149 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Reactor/LargeBlockSmallGeneratorTier4
- 2022-10-26 20:36:30.150 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Reactor/LargeBlockSmallGeneratorTier5
- 2022-10-26 20:36:30.151 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Reactor/LWTS_SmallBlockSmallGeneratorT2
- 2022-10-26 20:36:30.151 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Reactor/LWTS_SmallBlockSmallGeneratorT3
- 2022-10-26 20:36:30.152 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Reactor/LWTS_SmallBlockSmallGeneratorT4
- 2022-10-26 20:36:30.152 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Reactor/LWTS_SmallBlockSmallGeneratorT5
- 2022-10-26 20:36:30.156 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Refinery/LWTS_LargeRefineryT5
- 2022-10-26 20:36:30.164 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_SmallMissileLauncherReload/LWTS_SmallRocketLauncherReloadT2
- 2022-10-26 20:36:30.165 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_SmallMissileLauncherReload/LWTS_SmallRocketLauncherReloadT3
- 2022-10-26 20:36:30.165 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_SmallMissileLauncherReload/LWTS_SmallRocketLauncherReloadT4
- 2022-10-26 20:36:30.166 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_SmallMissileLauncherReload/LWTS_SmallRocketLauncherReloadT5
- 2022-10-26 20:36:30.166 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_SolarPanel/LWTS_LargeBlockSolarPanelT2
- 2022-10-26 20:36:30.167 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_SolarPanel/LWTS_LargeBlockSolarPanelT3
- 2022-10-26 20:36:30.168 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_SolarPanel/LWTS_LargeBlockSolarPanelT4
- 2022-10-26 20:36:30.168 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_SolarPanel/LWTS_LargeBlockSolarPanelT5
- 2022-10-26 20:36:30.173 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeGatlingTurret/LWTS_SmallGatlingTurretT2
- 2022-10-26 20:36:30.174 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeGatlingTurret/LWTS_SmallGatlingTurretT3
- 2022-10-26 20:36:30.174 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeGatlingTurret/LWTS_SmallGatlingTurretT4
- 2022-10-26 20:36:30.175 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeGatlingTurret/LWTS_SmallGatlingTurretT5
- 2022-10-26 20:36:30.176 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeGatlingTurret/LWTS_LargeGatlingTurretT2
- 2022-10-26 20:36:30.177 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeGatlingTurret/LWTS_LargeGatlingTurretT3
- 2022-10-26 20:36:30.177 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeGatlingTurret/LWTS_LargeGatlingTurretT4
- 2022-10-26 20:36:30.178 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeGatlingTurret/LWTS_LargeGatlingTurretT5
- 2022-10-26 20:36:30.196 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LWTS_SmallBlockSmallThrustT5_GOLD
- 2022-10-26 20:36:30.197 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LWTS_LargeBlockSmallThrustT5_GOLD
- 2022-10-26 20:36:30.283 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_HydrogenEngine/LG_Fuelcell_T0
- 2022-10-26 20:36:30.288 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_OxygenGenerator/LG_DeuteriumProcessor
- 2022-10-26 20:36:30.295 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_OxygenTank/LG_Small_DeuteriumTank
- 2022-10-26 20:36:30.304 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SG_Small_FusionEngine
- 2022-10-26 20:36:30.312 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_HydrogenEngine/LG_Small_FusionReaktor_MTF
- 2022-10-26 20:36:30.444 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Ion_T1
- 2022-10-26 20:36:30.445 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Ion_T2
- 2022-10-26 20:36:30.445 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Ion_T3
- 2022-10-26 20:36:30.446 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Ion_T4
- 2022-10-26 20:36:30.449 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Armored_Ion
- 2022-10-26 20:36:30.450 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Armored_Ion_T1
- 2022-10-26 20:36:30.450 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Armored_Ion_T2
- 2022-10-26 20:36:30.451 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Armored_Ion_T3
- 2022-10-26 20:36:30.452 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Armored_Ion_T4
- 2022-10-26 20:36:30.455 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Sloped_Ion
- 2022-10-26 20:36:30.456 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Sloped_Ion_T1
- 2022-10-26 20:36:30.462 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Sloped_Ion_T2
- 2022-10-26 20:36:30.462 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Sloped_Ion_T3
- 2022-10-26 20:36:30.463 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Sloped_Ion_T4
- 2022-10-26 20:36:30.463 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Rounded_Side_Ion
- 2022-10-26 20:36:30.464 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Rounded_Side_Ion_T1
- 2022-10-26 20:36:30.464 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Rounded_Side_Ion_T2
- 2022-10-26 20:36:30.465 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Rounded_Side_Ion_T3
- 2022-10-26 20:36:30.465 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Rounded_Side_Ion_T4
- 2022-10-26 20:36:30.474 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Atm_T1
- 2022-10-26 20:36:30.475 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Atm_T2
- 2022-10-26 20:36:30.475 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Atm_T3
- 2022-10-26 20:36:30.475 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Atm_T4
- 2022-10-26 20:36:30.479 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Armored_Atm
- 2022-10-26 20:36:30.480 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Armored_Atm_T1
- 2022-10-26 20:36:30.480 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Armored_Atm_T2
- 2022-10-26 20:36:30.481 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Armored_Atm_T3
- 2022-10-26 20:36:30.481 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Armored_Atm_T4
- 2022-10-26 20:36:30.490 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Hyd_T1
- 2022-10-26 20:36:30.490 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Hyd_T2
- 2022-10-26 20:36:30.491 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Hyd_T3
- 2022-10-26 20:36:30.491 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Hyd_T4
- 2022-10-26 20:36:30.495 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Armored_Hyd
- 2022-10-26 20:36:30.496 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Armored_Hyd_T1
- 2022-10-26 20:36:30.496 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Armored_Hyd_T2
- 2022-10-26 20:36:30.497 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Armored_Hyd_T3
- 2022-10-26 20:36:30.497 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Armored_Hyd_T4
- 2022-10-26 20:36:30.501 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Sloped_Hyd
- 2022-10-26 20:36:30.502 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Sloped_Hyd_T1
- 2022-10-26 20:36:30.504 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Sloped_Hyd_T2
- 2022-10-26 20:36:30.505 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Sloped_Hyd_T3
- 2022-10-26 20:36:30.505 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LB_Small_Sloped_Hyd_T4
- 2022-10-26 20:36:30.508 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Ion_T1
- 2022-10-26 20:36:30.508 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Ion_T2
- 2022-10-26 20:36:30.509 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Ion_T3
- 2022-10-26 20:36:30.509 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Ion_T4
- 2022-10-26 20:36:30.512 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Armored_Ion
- 2022-10-26 20:36:30.512 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Armored_Ion_T1
- 2022-10-26 20:36:30.513 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Armored_Ion_T2
- 2022-10-26 20:36:30.513 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Armored_Ion_T3
- 2022-10-26 20:36:30.513 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Armored_Ion_T4
- 2022-10-26 20:36:30.516 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Sloped_Ion
- 2022-10-26 20:36:30.516 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Sloped_Ion_T1
- 2022-10-26 20:36:30.517 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Sloped_Ion_T2
- 2022-10-26 20:36:30.517 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Sloped_Ion_T3
- 2022-10-26 20:36:30.517 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Sloped_Ion_T4
- 2022-10-26 20:36:30.518 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Rounded_Side_Ion
- 2022-10-26 20:36:30.518 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Rounded_Side_Ion_T1
- 2022-10-26 20:36:30.519 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Rounded_Side_Ion_T2
- 2022-10-26 20:36:30.519 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Rounded_Side_Ion_T3
- 2022-10-26 20:36:30.519 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Rounded_Side_Ion_T4
- 2022-10-26 20:36:30.527 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Atm_T1
- 2022-10-26 20:36:30.527 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Atm_T2
- 2022-10-26 20:36:30.528 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Atm_T3
- 2022-10-26 20:36:30.528 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Atm_T4
- 2022-10-26 20:36:30.531 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Armored_Atm
- 2022-10-26 20:36:30.532 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Armored_Atm_T1
- 2022-10-26 20:36:30.532 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Armored_Atm_T2
- 2022-10-26 20:36:30.532 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Armored_Atm_T3
- 2022-10-26 20:36:30.533 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Armored_Atm_T4
- 2022-10-26 20:36:30.541 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Hyd_T1
- 2022-10-26 20:36:30.542 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Hyd_T2
- 2022-10-26 20:36:30.542 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Hyd_T3
- 2022-10-26 20:36:30.543 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Hyd_T4
- 2022-10-26 20:36:30.546 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Armored_Hyd
- 2022-10-26 20:36:30.546 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Armored_Hyd_T1
- 2022-10-26 20:36:30.547 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Armored_Hyd_T2
- 2022-10-26 20:36:30.547 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Armored_Hyd_T3
- 2022-10-26 20:36:30.547 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Armored_Hyd_T4
- 2022-10-26 20:36:30.551 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Sloped_Hyd
- 2022-10-26 20:36:30.551 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Sloped_Hyd_T1
- 2022-10-26 20:36:30.552 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Sloped_Hyd_T2
- 2022-10-26 20:36:30.552 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Sloped_Hyd_T3
- 2022-10-26 20:36:30.552 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SB_Small_Sloped_Hyd_T4
- 2022-10-26 20:36:30.581 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ReflectorLight/MA_Spotlight30
- 2022-10-26 20:36:30.582 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ReflectorLight/MA_Spotlight30_sm
- 2022-10-26 20:36:30.584 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot
- 2022-10-26 20:36:30.584 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ReflectorLight/MA_ClassicSpot_sm
- 2022-10-26 20:36:30.620 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_UpgradeModule/LargeNaniteBeaconConstruct
- 2022-10-26 20:36:30.620 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_UpgradeModule/SmallNaniteBeaconConstruct
- 2022-10-26 20:36:30.622 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_UpgradeModule/NaniteConstructUpgrade
- 2022-10-26 20:36:30.627 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_UpgradeModule/NaniteOreDetectorUpgradeRange
- 2022-10-26 20:36:31.072 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Cockpit/generic_pilotseatSmall
- 2022-10-26 20:36:31.110 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Chillz_floor_T1_straight_Large
- 2022-10-26 20:36:31.113 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Chillz_floor_T2_open_Large
- 2022-10-26 20:36:31.115 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Chillz_floor_T4_center_Large
- 2022-10-26 20:36:31.147 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeMissileTurret/LaserTurretH1
- 2022-10-26 20:36:31.152 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeMissileTurret/LaserTurretL1
- 2022-10-26 20:36:31.271 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ConveyorSorter/MA_AC150
- 2022-10-26 20:36:31.291 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeMissileTurret/MA_Gimbal_Laser
- 2022-10-26 20:36:31.292 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeMissileTurret/MA_Gimbal_Laser_T2
- 2022-10-26 20:36:31.295 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ConveyorSorter/MA_Interior_Laser
- 2022-10-26 20:36:31.300 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeMissileTurret/MA_Gimbal_Laser_sb
- 2022-10-26 20:36:31.301 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ConveyorSorter/MA_Fixed_T2
- 2022-10-26 20:36:31.303 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Passage/MA_Laser_Armor01
- 2022-10-26 20:36:31.327 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ConveyorSorter/MA_Blister
- 2022-10-26 20:36:34.218 - Thread: 1 -> Error: Stage block MyObjectBuilder_CubeBlock/AWGDesignatorOffset doesn't exist
- 2022-10-26 20:36:34.218 - Thread: 1 -> Error: Stage block MyObjectBuilder_CubeBlock/AWGDesignatorOffset doesn't exist
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Stage block MyObjectBuilder_UpgradeModule/MA_Spotlight45_sm doesn't exist
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Stage block MyObjectBuilder_UpgradeModule/MA_Spotlight45_sm doesn't exist
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Refinery/LargeRefinery MyObjectBuilder_Refinery/SmallShipRefinery is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Refinery/Blast Furnace MyObjectBuilder_Refinery/SmallShipArcFurnace is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Assembler/LargeAssembler MyObjectBuilder_Assembler/SmallShipAssembler is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_UpgradeModule/LargeProductivityModule MyObjectBuilder_UpgradeModule/SmallProductivityModule_SEModder4 is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_UpgradeModule/LargeEffectivenessModule MyObjectBuilder_UpgradeModule/SmallEffectivenessModule_SEModder4 is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_UpgradeModule/LargeEnergyModule MyObjectBuilder_UpgradeModule/SmallEnergyModule_SEModder4 is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_WindTurbine/LargeBlockWindTurbine MyObjectBuilder_WindTurbine/SmallShipWindTurbine_SEM4 is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CryoChamber/LargeBlockCryoChamber MyObjectBuilder_CryoChamber/SmallBlockCryoChamber_SEModder4 is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_MedicalRoom/LargeMedicalRoom MyObjectBuilder_MedicalRoom/LargeShipSmallMedicalRoom is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm_SEModder4 is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ShipConnector/ConnectorSmall MyObjectBuilder_ShipConnector/ConnectorLarge_SEBuilder4 is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Cockpit/LargeBlockCockpit MyObjectBuilder_Cockpit/LargeBlockCockpit_SEBuilder4 is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_InteriorTurret/LargeInteriorTurret MyObjectBuilder_InteriorTurret/SmallInteriorTurret is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_AirtightSlideDoor/LargeBlockSlideDoor MyObjectBuilder_AirtightSlideDoor/SmallBlockSlideDoor_SEM4 is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/LargeStairs MyObjectBuilder_CubeBlock/SmallStairs is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/LargeRamp MyObjectBuilder_CubeBlock/SmallRamp is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_AirtightHangarDoor/(null) MyObjectBuilder_AirtightHangarDoor/AirtightHangarDoor_SEModder4 is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_InteriorLight/SmallLight MyObjectBuilder_InteriorLight/Small_SmallLight is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/LargeBlockInteriorWall MyObjectBuilder_CubeBlock/SmallBlockInteriorWall is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/LargeInteriorPillar MyObjectBuilder_CubeBlock/SmallInteriorPillar is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/LargeCoverWall MyObjectBuilder_CubeBlock/SmallFullCoverWall_SEModder4 is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/LargeCoverWallHalf MyObjectBuilder_CubeBlock/SmallHalfCoverWall_SEModder4 is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Passage/(null) MyObjectBuilder_Passage/Passage_SEModder4 is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/LargeSteelCatwalk MyObjectBuilder_CubeBlock/SmallSteelCatwalk is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/LargeSteelCatwalk2Sides MyObjectBuilder_CubeBlock/SmallSteelCatwalk2Sides is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/LargeSteelCatwalkCorner MyObjectBuilder_CubeBlock/SmallSteelCatwalkCorner is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/LargeSteelCatwalkPlate MyObjectBuilder_CubeBlock/SmallSteelCatwalkPlate is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/LargeWindowSquare MyObjectBuilder_CubeBlock/SmallBlockWindowSquare is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/LargeWindowEdge MyObjectBuilder_CubeBlock/SmallBlockWindowEdge is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_GravityGenerator/(null) MyObjectBuilder_GravityGenerator/SmallGravityGenerator is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_GravityGeneratorSphere/(null) MyObjectBuilder_GravityGeneratorSphere/SmallBlockGravityGeneratorSphere is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_JumpDrive/LargeJumpDrive MyObjectBuilder_JumpDrive/SmallJumpDrive_SEModder4Custom is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ExtendedPistonBase/LargePistonBase MyObjectBuilder_ExtendedPistonBase/AWGPistonBase is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_PistonTop/LargePistonTop MyObjectBuilder_PistonTop/AWGPistonTop is not in the same block-variant group
- 2022-10-26 20:36:34.219 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ShipWelder/LargeNaniteControlFacility MyObjectBuilder_ShipWelder/SmallNaniteControlFacility is not in the same block-variant group
- 2022-10-26 20:36:34.220 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Projector/holoprojector MyObjectBuilder_Projector/holoprojectorSmall is not in the same block-variant group
- 2022-10-26 20:36:34.220 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ConveyorSorter/MXA_M58ArcherPods MyObjectBuilder_ConveyorSorter/MXA_M58ArcherPods_S is not in the same block-variant group
- 2022-10-26 20:36:34.220 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ConveyorConnector/GanymedeLGConveyorTube1x1 MyObjectBuilder_ConveyorConnector/GanymedeConveyorStraightSG is not in the same block-variant group
- 2022-10-26 20:36:34.220 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ConveyorConnector/GanymedeLGConveyor1x5 MyObjectBuilder_ConveyorConnector/GanymedeConveyorStraight1x5SG is not in the same block-variant group
- 2022-10-26 20:36:34.220 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Conveyor/GanymedeConveyorJunctionLG MyObjectBuilder_Conveyor/GanymedeConveyorJunctionSG is not in the same block-variant group
- 2022-10-26 20:36:34.220 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ConveyorConnector/GanymedeLGConveyorTubeBend MyObjectBuilder_ConveyorConnector/GanymedeConveyorBendSG is not in the same block-variant group
- 2022-10-26 20:36:34.220 - Thread: 1 -> Error: Block-pair MyObjectBuilder_SolarPanel/LWTS_LargeBlockSolarPanelT2 MyObjectBuilder_SolarPanel/LWTS_SmallBlockSolarPanelT2 is not in the same block-variant group
- 2022-10-26 20:36:34.220 - Thread: 1 -> Error: Block-pair MyObjectBuilder_SolarPanel/LWTS_LargeBlockSolarPanelT3 MyObjectBuilder_SolarPanel/LWTS_SmallBlockSolarPanelT3 is not in the same block-variant group
- 2022-10-26 20:36:34.220 - Thread: 1 -> Error: Block-pair MyObjectBuilder_SolarPanel/LWTS_LargeBlockSolarPanelT4 MyObjectBuilder_SolarPanel/LWTS_SmallBlockSolarPanelT4 is not in the same block-variant group
- 2022-10-26 20:36:34.220 - Thread: 1 -> Error: Block-pair MyObjectBuilder_SolarPanel/LWTS_LargeBlockSolarPanelT5 MyObjectBuilder_SolarPanel/LWTS_SmallBlockSolarPanelT5 is not in the same block-variant group
- 2022-10-26 20:36:34.220 - Thread: 1 -> Error: Block-pair MyObjectBuilder_HydrogenEngine/LG_Fuelcell_T0 MyObjectBuilder_HydrogenEngine/SG_Fuelcell_T0 is not in the same block-variant group
- 2022-10-26 20:36:34.220 - Thread: 1 -> Error: Block-pair MyObjectBuilder_OxygenGenerator/LG_DeuteriumProcessor MyObjectBuilder_OxygenGenerator/SG_DeuteriumProcessor is not in the same block-variant group
- 2022-10-26 20:36:34.220 - Thread: 1 -> Error: Block-pair MyObjectBuilder_OxygenTank/LG_Small_DeuteriumTank MyObjectBuilder_OxygenTank/SG_Small_DeuteriumTank is not in the same block-variant group
- 2022-10-26 20:36:34.220 - Thread: 1 -> Error: Block-pair MyObjectBuilder_HydrogenEngine/LG_Small_FusionReaktor_MTF MyObjectBuilder_HydrogenEngine/SG_Small_FusionReactor is not in the same block-variant group
- 2022-10-26 20:36:34.220 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ConveyorSorter/MA_Fixed_T2 MyObjectBuilder_ConveyorSorter/MA_Fixed_T2_sb is not in the same block-variant group
- 2022-10-26 20:36:34.220 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ConveyorSorter/MA_Blister MyObjectBuilder_ConveyorSorter/MA_Blister_sm is not in the same block-variant group
- 2022-10-26 20:36:34.220 - Thread: 1 -> Error: Block-pair MyObjectBuilder_BatteryBlock/LWTS_SmallBlockBatteryBlockT2 MyObjectBuilder_BatteryBlock/LWTS_LargeBlockBatteryBlockT2 is not in the same block-variant group
- 2022-10-26 20:36:34.220 - Thread: 1 -> Error: Block-pair MyObjectBuilder_BatteryBlock/LWTS_SmallBlockBatteryBlockT3 MyObjectBuilder_BatteryBlock/LWTS_LargeBlockBatteryBlockT3 is not in the same block-variant group
- 2022-10-26 20:36:34.220 - Thread: 1 -> Error: Block-pair MyObjectBuilder_BatteryBlock/LWTS_SmallBlockBatteryBlockT4 MyObjectBuilder_BatteryBlock/LWTS_LargeBlockBatteryBlockT4 is not in the same block-variant group
- 2022-10-26 20:36:34.220 - Thread: 1 -> Error: Block-pair MyObjectBuilder_BatteryBlock/LWTS_SmallBlockBatteryBlockT5 MyObjectBuilder_BatteryBlock/LWTS_LargeBlockBatteryBlockT5 is not in the same block-variant group
- 2022-10-26 20:36:34.220 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Thrust/SG_Small_FusionEngine MyObjectBuilder_Thrust/LG_Small_FusionEngine is not in the same block-variant group
- 2022-10-26 20:36:35.203 - Thread: 1 -> Info: Phoenix.Logger: Loading 0 hidden groups
- 2022-10-26 20:36:36.828 - Thread: 1 -> Info: Stargate: Starting new session: Stargate
- 2022-10-26 20:36:36.829 - Thread: 1 -> Info: Stargate: IsServer: False
- 2022-10-26 20:36:36.829 - Thread: 1 -> Info: Stargate: CreativeMode: False
- 2022-10-26 20:36:36.829 - Thread: 1 -> Info: Stargate: OnlineMode: PUBLIC
- 2022-10-26 20:36:36.829 - Thread: 1 -> Info: Stargate: IsDedicated: False
- 2022-10-26 20:36:36.829 - Thread: 1 -> Info: Stargate: Starting new session: Stargate
- 2022-10-26 20:36:41.037 - Thread: 1 -> Info: MyLights preallocated lights cache created.
- 2022-10-26 20:36:41.037 - Thread: 1 -> Info: MyLights initialized.
- 2022-10-26 20:36:44.010 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2022-10-26 20:36:44.560 - Thread: 1 -> Info: Planet generator name: Wasteland
- 2022-10-26 20:36:44.563 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: Wasteland-12345d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: X:-108118656.780541 Y:-8259159.78000642 Z:-6947171.53909045
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.5
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Wasteland
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Wasteland
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.04]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.5
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Wasteland
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
- MinimumSurfaceLayerDepth = 2
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 0
- WeatherFrequencyMax = 0
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyNormal
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Wasteland
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2022-10-26 20:36:45.223 - Thread: 1 -> Info: Planet generator name: Angoan
- 2022-10-26 20:36:45.223 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: Angoan-493130645d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: X:-19583974798.4104 Y:-5740972110.08652 Z:2665147412.18916
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.4
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Angoan
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Angoan
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.015, 0.015]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.4
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Angoan
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- MesherPostprocessing = <null>
- MinimumSurfaceLayerDepth = 4
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 0
- WeatherFrequencyMax = 0
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyNormal
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Angoan
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2022-10-26 20:36:45.871 - Thread: 1 -> Info: Planet generator name: Triton
- 2022-10-26 20:36:45.871 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: Triton-12345d80253
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: X:-350000 Y:-2500000 Z:300000
- Radius: 0
- AtmosphereRadius: 70221.38
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.05, 0.2]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = ExtremeFreeze
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Triton
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
- MinimumSurfaceLayerDepth = 5
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 1200
- WeatherFrequencyMax = 3600
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyEasy
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2022-10-26 20:36:46.536 - Thread: 1 -> Info: Planet generator name: Mars
- 2022-10-26 20:36:46.536 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: Mars-2044023682d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: X:900000 Y:0 Z:1500000
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.9
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.9
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Mars
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
- MinimumSurfaceLayerDepth = 5
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 1800
- WeatherFrequencyMax = 5400
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyNormal
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2022-10-26 20:36:47.453 - Thread: 1 -> Info: Planet generator name: Totht
- 2022-10-26 20:36:47.454 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: Totht-1736427107d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: X:-13398667.4095625 Y:-6354242.09127476 Z:-6426364.53038773
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.9
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Totht
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Totht
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.12, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.9
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Totht
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- MesherPostprocessing = <null>
- MinimumSurfaceLayerDepth = 4
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 0
- WeatherFrequencyMax = 0
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyNormal
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Totht
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2022-10-26 20:36:48.353 - Thread: 1 -> Info: Planet generator name: Alien
- 2022-10-26 20:36:48.353 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: Alien-291759539d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: X:0 Y:0 Z:5600000
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Alien
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
- MinimumSurfaceLayerDepth = 5
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 600
- WeatherFrequencyMax = 1800
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyNormal
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2022-10-26 20:36:49.157 - Thread: 1 -> Info: Planet generator name: Moon
- 2022-10-26 20:36:49.158 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: Moon-1353915701d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: X:0 Y:120000 Z:-130000
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: False
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
- HasAtmosphere = False
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = <null>
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Moon
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
- MinimumSurfaceLayerDepth = 5
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 0
- WeatherFrequencyMax = 0
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyHard
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2022-10-26 20:36:49.797 - Thread: 1 -> Info: Planet generator name: Planet-26
- 2022-10-26 20:36:49.798 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: Planet-26-12345d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: X:420696382.588713 Y:-320075963.010247 Z:-145443691.797439
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Planet-26
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Planet-26
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Planet-26
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
- MinimumSurfaceLayerDepth = 4
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 600
- WeatherFrequencyMax = 5400
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyNormal
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Planet-26
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2022-10-26 20:36:50.623 - Thread: 1 -> Info: Planet generator name: Europa
- 2022-10-26 20:36:50.623 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: Europa-595048092d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: X:900000 Y:0 Z:1600000
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.06]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Europa
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
- MinimumSurfaceLayerDepth = 5
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 300
- WeatherFrequencyMax = 600
- GlobalWeather = True
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyHard
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2022-10-26 20:36:51.579 - Thread: 1 -> Info: Planet generator name: Caputalis Nubis
- 2022-10-26 20:36:51.579 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: Caputalis Nubis-1385527850d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: X:117366732.496139 Y:-169456383.782862 Z:-150231222.059468
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.4
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Caputalis Nubis
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Caputalis Nubis
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.4
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Caputalis Nubis
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- MesherPostprocessing = <null>
- MinimumSurfaceLayerDepth = 4
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 0
- WeatherFrequencyMax = 0
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyNormal
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Caputalis Nubis
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2022-10-26 20:36:52.647 - Thread: 1 -> Info: Planet generator name: Pertam
- 2022-10-26 20:36:52.648 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: Pertam-12345d60133
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: X:-4000000 Y:-65000 Z:-800000
- Radius: 0
- AtmosphereRadius: 52616.38
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.2
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.025, 0.025]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.2
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Pertam
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
- MinimumSurfaceLayerDepth = 1
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 600
- WeatherFrequencyMax = 5400
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyHard
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2022-10-26 20:36:53.597 - Thread: 1 -> Info: Planet generator name: Gledius Nubis
- 2022-10-26 20:36:53.597 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: Gledius Nubis-1736427107d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: X:25913955.3458031 Y:88964951.6825857 Z:-147435445.794606
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Gledius Nubis
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Gledius Nubis
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Gledius Nubis
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- MesherPostprocessing = <null>
- MinimumSurfaceLayerDepth = 4
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 0
- WeatherFrequencyMax = 0
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyNormal
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Gledius Nubis
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2022-10-26 20:36:54.322 - Thread: 1 -> Info: Planet generator name: Titan
- 2022-10-26 20:36:54.322 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: Titan-2124704365d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: X:20000 Y:210000 Z:5780000
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Titan
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
- MinimumSurfaceLayerDepth = 5
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 600
- WeatherFrequencyMax = 3600
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyHard
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2022-10-26 20:36:55.309 - Thread: 1 -> Info: Planet generator name: Abydos
- 2022-10-26 20:36:55.310 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: Abydos-1347304641d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: X:-17905408647.8972 Y:-6058980388.42564 Z:3479599550.79991
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Abydos
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Abydos
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Abydos
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- MesherPostprocessing = <null>
- MinimumSurfaceLayerDepth = 4
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 0
- WeatherFrequencyMax = 0
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyNormal
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Abydos
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2022-10-26 20:36:55.948 - Thread: 1 -> Info: Planet generator name: Planet Agaris
- 2022-10-26 20:36:55.948 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: Planet Agaris-2139789968d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: X:1958566845.96468 Y:-1375706009.8037 Z:-466654245.904645
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Planet Agaris
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Planet Agaris
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Planet Agaris
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
- MinimumSurfaceLayerDepth = 4
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 600
- WeatherFrequencyMax = 5400
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyNormal
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Planet Agaris
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2022-10-26 20:36:56.728 - Thread: 1 -> Info: Planet generator name: EarthLike
- 2022-10-26 20:36:56.728 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: EarthLike-1779144428d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: X:-131072 Y:-131072 Z:-131072
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = EarthLike
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
- MinimumSurfaceLayerDepth = 5
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 600
- WeatherFrequencyMax = 5400
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyEasy
- Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2022-10-26 20:36:58.099 - Thread: 1 -> Info: Planet generator name: [X] Vohnar
- 2022-10-26 20:36:58.099 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: [X] Vohnar-642467188d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: X:-40725127.0397792 Y:-5057745.35876778 Z:-55472022.0911141
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/[X] Vohnar
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/[X] Vohnar
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = [X] Vohnar
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
- MinimumSurfaceLayerDepth = 5
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 480
- WeatherFrequencyMax = 900
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyHard
- Id = MyObjectBuilder_PlanetGeneratorDefinition/[X] Vohnar
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2022-10-26 20:36:59.422 - Thread: 1 -> Info: Planet generator name: [X] Dernique
- 2022-10-26 20:36:59.422 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: [X] Dernique-1009263733d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: X:-14509538.2267598 Y:-5729062.17487033 Z:-4443160.14624095
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.95
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/[X] Dernique
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/[X] Dernique
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.95
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = [X] Dernique
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
- MinimumSurfaceLayerDepth = 5
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 200
- WeatherFrequencyMax = 950
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyEasy
- Id = MyObjectBuilder_PlanetGeneratorDefinition/[X] Dernique
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2022-10-26 20:37:00.560 - Thread: 1 -> Info: Planet generator name: [X] Sallentinia
- 2022-10-26 20:37:00.560 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: [X] Sallentinia-1380425185d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: X:-21657289.9977545 Y:317582.487439946 Z:1460164.03704337
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.05
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/[X] Sallentinia
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/[X] Sallentinia
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.05
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = [X] Sallentinia
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
- MinimumSurfaceLayerDepth = 5
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 480
- WeatherFrequencyMax = 900
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyEasy
- Id = MyObjectBuilder_PlanetGeneratorDefinition/[X] Sallentinia
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2022-10-26 20:37:01.654 - Thread: 1 -> Info: Planet generator name: [X] Bux
- 2022-10-26 20:37:01.654 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: [X] Bux-248212762d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: X:-27544885.890825 Y:216613.002880142 Z:-2509772.71540683
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/[X] Bux
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/[X] Bux
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = [X] Bux
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
- MinimumSurfaceLayerDepth = 5
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 400
- WeatherFrequencyMax = 600
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyEasy
- Id = MyObjectBuilder_PlanetGeneratorDefinition/[X] Bux
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2022-10-26 20:37:02.987 - Thread: 1 -> Info: Planet generator name: [X] Ostravia
- 2022-10-26 20:37:02.988 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: [X] Ostravia-1548157226d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: X:-19403433.1335671 Y:-5770823.44813162 Z:-35361089.7898789
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.95
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/[X] Ostravia
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/[X] Ostravia
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.95
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = [X] Ostravia
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
- MinimumSurfaceLayerDepth = 5
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 480
- WeatherFrequencyMax = 900
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyHard
- Id = MyObjectBuilder_PlanetGeneratorDefinition/[X] Ostravia
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2022-10-26 20:37:04.296 - Thread: 1 -> Info: Planet generator name: [X] Namera
- 2022-10-26 20:37:04.296 - Thread: 1 -> Info: Planet init values: Planet init arguments:
- Storage name: [X] Namera-810744761d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: X:-31651546.7687479 Y:-49977343.8397646 Z:-105345645.7101
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.3
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/[X] Namera
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/[X] Namera
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.3
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- DefaultSurfaceTemperature = Cozy
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = [X] Namera
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
- MinimumSurfaceLayerDepth = 5
- StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId]
- WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings]
- WeatherFrequencyMin = 480
- WeatherFrequencyMax = 900
- GlobalWeather = False
- MaxBotCount = 16
- MaxBotsPerPlayer = 32
- Difficulty = DifficultyHard
- Id = MyObjectBuilder_PlanetGeneratorDefinition/[X] Namera
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- DescriptionArgs = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DLCs = <null>
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2022-10-26 20:37:06.650 - Thread: 1 -> Info: Stargate: Loading saved mod configuration from Local: Config_ResGamingInc PVE All The Stars.cfg
- 2022-10-26 20:37:06.650 - Thread: 1 -> Info: Stargate: Error loading config: Unable to find the specified file.
- 2022-10-26 20:37:08.867 - Thread: 1 -> Warning: Server failed to update game inventory items.
- 2022-10-26 20:37:09.007 - Thread: 1 -> Info: Stargate: StargateMissionComponent.Init()
- 2022-10-26 20:37:09.480 - Thread: 1 -> Info: Stargate: SwitchToStandard
- 2022-10-26 20:37:09.481 - Thread: 1 -> Info: Stargate: ChangeComponents
- 2022-10-26 20:37:09.481 - Thread: 1 -> Info: Stargate: ChangeComponents
- 2022-10-26 20:37:09.481 - Thread: 1 -> Info: Stargate: ChangeComponents
- 2022-10-26 20:37:09.481 - Thread: 1 -> Info: Stargate: ChangeComponents
- 2022-10-26 20:37:09.481 - Thread: 1 -> Info: Stargate: ChangeComponents
- 2022-10-26 20:37:09.481 - Thread: 1 -> Info: Stargate: ChangeComponents
- 2022-10-26 20:37:09.481 - Thread: 1 -> Info: Stargate: ChangeComponents
- 2022-10-26 20:37:09.481 - Thread: 1 -> Info: Stargate: ChangeComponents
- 2022-10-26 20:37:09.486 - Thread: 1 -> Info: Stargate: Loading 0 hidden groups
- 2022-10-26 20:37:09.501 - Thread: 1 -> Info: Stargate: Added known gate on server 0: Stargate Base; 9/AKM6
- 2022-10-26 20:37:13.336 - Thread: 38 -> Warning: Sound on different thread DHDClose, PlaySound
- 2022-10-26 20:37:15.978 - Thread: 1 -> Info: Stargate: CreateTerminalControls
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