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- repeat wait() until game:IsLoaded()
- wait(2)
- local clans = {"Uryu", "Yamamoto", "Urahara", "Kurosaki"} -- Will SPIN TILL IT GETS ONE OF THESE U CAN ADD MORE IF U WANT
- local url = "webhook" -- put ur webhook here (NOTIFY YOU IF U GET ONE OF THE CLANS U WANT)
- game:GetService("ReplicatedStorage").Change_Slot:InvokeServer(1)
- function redeem()
- local a = {"35KLIKES", "SORRYFORSHUTDOWN", "RELEASE", "EXPLOITFIXES", "SHUTDOWNSPINS"}
- for _, itemName in pairs(a) do
- game:GetService("ReplicatedStorage").Code:InvokeServer(itemName)
- end
- end
- redeem()
- wait(2)
- function spin()
- local user = tostring(game.Players.LocalPlayer)
- _G.loop = true
- while _G.loop do
- game:GetService("ReplicatedStorage").Spin:InvokeServer(1)
- task.wait(0.1)
- local found = false
- for i=1, #clans do
- if clans[i]:lower() == game:GetService("ReplicatedStorage")["Player_Datas"][user]["Slot_1"].Clan.Value:lower() then
- found = true
- break
- end
- end
- if found then
- print("YAYYYYY YOU GOT "..tostring(game:GetService("ReplicatedStorage")["Player_Datas"][user]["Slot_1"].Clan.Value))
- local data = {
- ["content"] = "@everyone YOU ROLLED SOMETHING",
- ["username"] = "Jon Jones",
- ["avatar_url"] = "https://a.espncdn.com/combiner/i?img=/i/headshots/mma/players/full/2335639.png",
- ["embeds"] = {
- {
- ["description"] = "**Project Mugetsu**\n\n```User: "..user.."\n\nClan: "..game:GetService("ReplicatedStorage")["Player_Datas"][user]["Slot_1"].Clan.Value.."```",
- ["type"] = "rich",
- ["color"] = tonumber(0x5a3812)
- }
- }
- }
- local newdata = game:GetService("HttpService"):JSONEncode(data)
- local headers = {
- ["content-type"] = "application/json"
- }
- request = http_request or request or HttpPost or syn.request
- local send = {Url = url, Body = newdata, Method = "POST", Headers = headers}
- request(send)
- _G.loop = false
- else
- print("Rolled "..tostring(game:GetService("ReplicatedStorage")["Player_Datas"][user]["Slot_1"].Clan.Value))
- end
- end
- end
- spin()
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